spoint 0.1.0 → 0.1.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (204) hide show
  1. package/README.md +134 -209
  2. package/SKILL.md +95 -0
  3. package/apps/environment/index.js +200 -1
  4. package/apps/environment/models/decorative/.gitkeep +0 -0
  5. package/apps/environment/models/hazards/.gitkeep +0 -0
  6. package/apps/environment/models/interactive/.gitkeep +0 -0
  7. package/apps/environment/models/structures/.gitkeep +0 -0
  8. package/apps/environment/smartObjects.js +114 -0
  9. package/apps/interactable/index.js +155 -0
  10. package/apps/physics-crate/index.js +15 -9
  11. package/apps/power-crate/index.js +18 -12
  12. package/apps/tps-game/$GDUPI.vrm +0 -0
  13. package/apps/tps-game/Cleetus.vrm +0 -0
  14. package/apps/tps-game/index.js +185 -27
  15. package/apps/world/index.js +68 -22
  16. package/bin/create-app.js +337 -0
  17. package/client/ARControls.js +301 -0
  18. package/client/LoadingManager.js +117 -0
  19. package/client/MobileControls.js +1122 -0
  20. package/client/anim-lib.glb +0 -0
  21. package/client/animation.js +306 -0
  22. package/client/app.js +1341 -65
  23. package/client/camera.js +191 -33
  24. package/client/createLoadingScreen.js +69 -0
  25. package/client/editor/bridge.js +113 -0
  26. package/client/editor/css/main.css +794 -0
  27. package/client/editor/images/rotate.svg +4 -0
  28. package/client/editor/images/scale.svg +4 -0
  29. package/client/editor/images/translate.svg +4 -0
  30. package/client/editor/index.html +103 -0
  31. package/client/editor/js/Command.js +41 -0
  32. package/client/editor/js/Config.js +81 -0
  33. package/client/editor/js/Editor.js +785 -0
  34. package/client/editor/js/EditorControls.js +438 -0
  35. package/client/editor/js/History.js +321 -0
  36. package/client/editor/js/Loader.js +987 -0
  37. package/client/editor/js/LoaderUtils.js +90 -0
  38. package/client/editor/js/Menubar.Add.js +510 -0
  39. package/client/editor/js/Menubar.Edit.js +145 -0
  40. package/client/editor/js/Menubar.File.js +466 -0
  41. package/client/editor/js/Menubar.Help.js +73 -0
  42. package/client/editor/js/Menubar.Status.js +51 -0
  43. package/client/editor/js/Menubar.View.js +183 -0
  44. package/client/editor/js/Menubar.js +27 -0
  45. package/client/editor/js/Player.js +53 -0
  46. package/client/editor/js/Resizer.js +58 -0
  47. package/client/editor/js/Script.js +503 -0
  48. package/client/editor/js/Selector.js +102 -0
  49. package/client/editor/js/Sidebar.Geometry.BoxGeometry.js +121 -0
  50. package/client/editor/js/Sidebar.Geometry.BufferGeometry.js +115 -0
  51. package/client/editor/js/Sidebar.Geometry.CapsuleGeometry.js +97 -0
  52. package/client/editor/js/Sidebar.Geometry.CircleGeometry.js +97 -0
  53. package/client/editor/js/Sidebar.Geometry.CylinderGeometry.js +121 -0
  54. package/client/editor/js/Sidebar.Geometry.DodecahedronGeometry.js +73 -0
  55. package/client/editor/js/Sidebar.Geometry.ExtrudeGeometry.js +196 -0
  56. package/client/editor/js/Sidebar.Geometry.IcosahedronGeometry.js +73 -0
  57. package/client/editor/js/Sidebar.Geometry.LatheGeometry.js +98 -0
  58. package/client/editor/js/Sidebar.Geometry.Modifiers.js +73 -0
  59. package/client/editor/js/Sidebar.Geometry.OctahedronGeometry.js +74 -0
  60. package/client/editor/js/Sidebar.Geometry.PlaneGeometry.js +97 -0
  61. package/client/editor/js/Sidebar.Geometry.RingGeometry.js +121 -0
  62. package/client/editor/js/Sidebar.Geometry.ShapeGeometry.js +76 -0
  63. package/client/editor/js/Sidebar.Geometry.SphereGeometry.js +133 -0
  64. package/client/editor/js/Sidebar.Geometry.TetrahedronGeometry.js +74 -0
  65. package/client/editor/js/Sidebar.Geometry.TorusGeometry.js +109 -0
  66. package/client/editor/js/Sidebar.Geometry.TorusKnotGeometry.js +121 -0
  67. package/client/editor/js/Sidebar.Geometry.TubeGeometry.js +135 -0
  68. package/client/editor/js/Sidebar.Geometry.js +332 -0
  69. package/client/editor/js/Sidebar.Material.BooleanProperty.js +60 -0
  70. package/client/editor/js/Sidebar.Material.ColorProperty.js +87 -0
  71. package/client/editor/js/Sidebar.Material.ConstantProperty.js +62 -0
  72. package/client/editor/js/Sidebar.Material.MapProperty.js +249 -0
  73. package/client/editor/js/Sidebar.Material.NumberProperty.js +60 -0
  74. package/client/editor/js/Sidebar.Material.Program.js +73 -0
  75. package/client/editor/js/Sidebar.Material.RangeValueProperty.js +63 -0
  76. package/client/editor/js/Sidebar.Material.js +751 -0
  77. package/client/editor/js/Sidebar.Object.Animation.js +102 -0
  78. package/client/editor/js/Sidebar.Object.js +898 -0
  79. package/client/editor/js/Sidebar.Project.App.js +165 -0
  80. package/client/editor/js/Sidebar.Project.Image.js +225 -0
  81. package/client/editor/js/Sidebar.Project.Materials.js +82 -0
  82. package/client/editor/js/Sidebar.Project.Renderer.js +144 -0
  83. package/client/editor/js/Sidebar.Project.Video.js +242 -0
  84. package/client/editor/js/Sidebar.Project.js +31 -0
  85. package/client/editor/js/Sidebar.Properties.js +73 -0
  86. package/client/editor/js/Sidebar.Scene.js +585 -0
  87. package/client/editor/js/Sidebar.Script.js +129 -0
  88. package/client/editor/js/Sidebar.Settings.History.js +146 -0
  89. package/client/editor/js/Sidebar.Settings.Shortcuts.js +175 -0
  90. package/client/editor/js/Sidebar.Settings.js +60 -0
  91. package/client/editor/js/Sidebar.js +41 -0
  92. package/client/editor/js/Storage.js +98 -0
  93. package/client/editor/js/Strings.js +2028 -0
  94. package/client/editor/js/Toolbar.js +84 -0
  95. package/client/editor/js/Viewport.Controls.js +92 -0
  96. package/client/editor/js/Viewport.Info.js +136 -0
  97. package/client/editor/js/Viewport.Pathtracer.js +91 -0
  98. package/client/editor/js/Viewport.ViewHelper.js +39 -0
  99. package/client/editor/js/Viewport.XR.js +222 -0
  100. package/client/editor/js/Viewport.js +900 -0
  101. package/client/editor/js/commands/AddObjectCommand.js +68 -0
  102. package/client/editor/js/commands/AddScriptCommand.js +75 -0
  103. package/client/editor/js/commands/Commands.js +23 -0
  104. package/client/editor/js/commands/MoveObjectCommand.js +111 -0
  105. package/client/editor/js/commands/MultiCmdsCommand.js +85 -0
  106. package/client/editor/js/commands/RemoveObjectCommand.js +88 -0
  107. package/client/editor/js/commands/RemoveScriptCommand.js +81 -0
  108. package/client/editor/js/commands/SetColorCommand.js +73 -0
  109. package/client/editor/js/commands/SetGeometryCommand.js +87 -0
  110. package/client/editor/js/commands/SetGeometryValueCommand.js +70 -0
  111. package/client/editor/js/commands/SetMaterialColorCommand.js +86 -0
  112. package/client/editor/js/commands/SetMaterialCommand.js +79 -0
  113. package/client/editor/js/commands/SetMaterialMapCommand.js +143 -0
  114. package/client/editor/js/commands/SetMaterialRangeCommand.js +91 -0
  115. package/client/editor/js/commands/SetMaterialValueCommand.js +90 -0
  116. package/client/editor/js/commands/SetMaterialVectorCommand.js +79 -0
  117. package/client/editor/js/commands/SetPositionCommand.js +84 -0
  118. package/client/editor/js/commands/SetRotationCommand.js +84 -0
  119. package/client/editor/js/commands/SetScaleCommand.js +84 -0
  120. package/client/editor/js/commands/SetSceneCommand.js +103 -0
  121. package/client/editor/js/commands/SetScriptValueCommand.js +80 -0
  122. package/client/editor/js/commands/SetShadowValueCommand.js +73 -0
  123. package/client/editor/js/commands/SetUuidCommand.js +70 -0
  124. package/client/editor/js/commands/SetValueCommand.js +75 -0
  125. package/client/editor/js/libs/acorn/acorn.js +3236 -0
  126. package/client/editor/js/libs/acorn/acorn_loose.js +1299 -0
  127. package/client/editor/js/libs/acorn/walk.js +344 -0
  128. package/client/editor/js/libs/app/index.html +57 -0
  129. package/client/editor/js/libs/app.js +251 -0
  130. package/client/editor/js/libs/codemirror/addon/dialog.css +32 -0
  131. package/client/editor/js/libs/codemirror/addon/dialog.js +163 -0
  132. package/client/editor/js/libs/codemirror/addon/show-hint.css +36 -0
  133. package/client/editor/js/libs/codemirror/addon/show-hint.js +529 -0
  134. package/client/editor/js/libs/codemirror/addon/tern.css +87 -0
  135. package/client/editor/js/libs/codemirror/addon/tern.js +750 -0
  136. package/client/editor/js/libs/codemirror/codemirror.css +344 -0
  137. package/client/editor/js/libs/codemirror/codemirror.js +9849 -0
  138. package/client/editor/js/libs/codemirror/mode/glsl.js +233 -0
  139. package/client/editor/js/libs/codemirror/mode/javascript.js +959 -0
  140. package/client/editor/js/libs/codemirror/theme/monokai.css +41 -0
  141. package/client/editor/js/libs/esprima.js +6401 -0
  142. package/client/editor/js/libs/jsonlint.js +453 -0
  143. package/client/editor/js/libs/signals.min.js +14 -0
  144. package/client/editor/js/libs/tern-threejs/threejs.js +5031 -0
  145. package/client/editor/js/libs/ternjs/comment.js +87 -0
  146. package/client/editor/js/libs/ternjs/def.js +588 -0
  147. package/client/editor/js/libs/ternjs/doc_comment.js +401 -0
  148. package/client/editor/js/libs/ternjs/infer.js +1635 -0
  149. package/client/editor/js/libs/ternjs/polyfill.js +80 -0
  150. package/client/editor/js/libs/ternjs/signal.js +26 -0
  151. package/client/editor/js/libs/ternjs/tern.js +993 -0
  152. package/client/editor/js/libs/ui.js +1346 -0
  153. package/client/editor/js/libs/ui.three.js +855 -0
  154. package/client/facial-animation.js +455 -0
  155. package/client/index.html +7 -4
  156. package/client/loading.css +147 -0
  157. package/client/loading.html +25 -0
  158. package/client/style.css +251 -0
  159. package/package.json +7 -3
  160. package/server.js +9 -1
  161. package/src/apps/AppContext.js +1 -1
  162. package/src/apps/AppLoader.js +50 -37
  163. package/src/apps/AppRuntime.js +32 -8
  164. package/src/client/InputHandler.js +233 -0
  165. package/src/client/JitterBuffer.js +207 -0
  166. package/src/client/KalmanFilter.js +125 -0
  167. package/src/client/MessageHandler.js +101 -0
  168. package/src/client/PhysicsNetworkClient.js +141 -68
  169. package/src/client/ReconnectManager.js +62 -0
  170. package/src/client/SmoothInterpolation.js +127 -0
  171. package/src/client/SnapshotProcessor.js +144 -0
  172. package/src/connection/ConnectionManager.js +21 -3
  173. package/src/connection/SessionStore.js +13 -3
  174. package/src/index.client.js +4 -6
  175. package/src/netcode/EventLog.js +29 -15
  176. package/src/netcode/LagCompensator.js +25 -26
  177. package/src/netcode/NetworkState.js +4 -1
  178. package/src/netcode/PhysicsIntegration.js +20 -6
  179. package/src/netcode/PlayerManager.js +10 -2
  180. package/src/netcode/SnapshotEncoder.js +66 -19
  181. package/src/netcode/TickSystem.js +13 -4
  182. package/src/physics/World.js +66 -13
  183. package/src/protocol/msgpack.js +90 -63
  184. package/src/sdk/ReloadHandlers.js +12 -2
  185. package/src/sdk/ReloadManager.js +5 -0
  186. package/src/sdk/ServerHandlers.js +50 -11
  187. package/src/sdk/StaticHandler.js +22 -6
  188. package/src/sdk/TickHandler.js +101 -34
  189. package/src/sdk/scaffold.js +28 -0
  190. package/src/sdk/server.js +59 -33
  191. package/src/shared/movement.js +2 -1
  192. package/src/spatial/Octree.js +5 -0
  193. package/apps/interactive-door/index.js +0 -33
  194. package/apps/patrol-npc/index.js +0 -37
  195. package/src/connection/QualityMonitor.js +0 -46
  196. package/src/debug/StateInspector.js +0 -42
  197. package/src/index.js +0 -1
  198. package/src/index.server.js +0 -27
  199. package/src/protocol/Codec.js +0 -60
  200. package/src/protocol/SequenceTracker.js +0 -71
  201. package/src/sdk/ClientMessageHandler.js +0 -80
  202. package/src/sdk/client.js +0 -122
  203. package/world/kaira.glb +0 -0
  204. package/world/schwust.glb +0 -0
@@ -0,0 +1,84 @@
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+ import { Command } from '../Command.js';
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+ import { Vector3 } from 'three';
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+
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+ /**
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+ * @param editor Editor
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+ * @param object THREE.Object3D
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+ * @param newPosition THREE.Vector3
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+ * @param optionalOldPosition THREE.Vector3
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+ * @constructor
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+ */
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+ class SetPositionCommand extends Command {
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+
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+ constructor( editor, object = null, newPosition = null, optionalOldPosition = null ) {
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+
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+ super( editor );
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+
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+ this.type = 'SetPositionCommand';
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+ this.name = editor.strings.getKey( 'command/SetPosition' );
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+ this.updatable = true;
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+
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+ this.object = object;
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+
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+ if ( object !== null && newPosition !== null ) {
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+
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+ this.oldPosition = object.position.clone();
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+ this.newPosition = newPosition.clone();
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+
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+ }
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+
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+ if ( optionalOldPosition !== null ) {
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+
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+ this.oldPosition = optionalOldPosition.clone();
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+
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+ }
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+
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+ }
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+
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+ execute() {
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+
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+ this.object.position.copy( this.newPosition );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ undo() {
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+
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+ this.object.position.copy( this.oldPosition );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ update( command ) {
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+
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+ this.newPosition.copy( command.newPosition );
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+
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+ }
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+
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+ toJSON() {
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+
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+ const output = super.toJSON( this );
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+
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+ output.objectUuid = this.object.uuid;
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+ output.oldPosition = this.oldPosition.toArray();
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+ output.newPosition = this.newPosition.toArray();
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+
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+ return output;
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+
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+ }
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+
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+ fromJSON( json ) {
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+
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+ super.fromJSON( json );
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+
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+ this.object = this.editor.objectByUuid( json.objectUuid );
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+ this.oldPosition = new Vector3().fromArray( json.oldPosition );
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+ this.newPosition = new Vector3().fromArray( json.newPosition );
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+
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+ }
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+
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+ }
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+
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+ export { SetPositionCommand };
@@ -0,0 +1,84 @@
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+ import { Command } from '../Command.js';
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+ import { Euler } from 'three';
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+
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+ /**
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+ * @param editor Editor
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+ * @param object THREE.Object3D
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+ * @param newRotation THREE.Euler
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+ * @param optionalOldRotation THREE.Euler
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+ * @constructor
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+ */
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+ class SetRotationCommand extends Command {
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+
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+ constructor( editor, object = null, newRotation = null, optionalOldRotation = null ) {
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+
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+ super( editor );
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+
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+ this.type = 'SetRotationCommand';
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+ this.name = editor.strings.getKey( 'command/SetRotation' );
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+ this.updatable = true;
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+
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+ this.object = object;
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+
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+ if ( object !== null && newRotation !== null ) {
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+
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+ this.oldRotation = object.rotation.clone();
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+ this.newRotation = newRotation.clone();
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+
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+ }
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+
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+ if ( optionalOldRotation !== null ) {
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+
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+ this.oldRotation = optionalOldRotation.clone();
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+
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+ }
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+
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+ }
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+
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+ execute() {
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+
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+ this.object.rotation.copy( this.newRotation );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ undo() {
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+
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+ this.object.rotation.copy( this.oldRotation );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ update( command ) {
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+
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+ this.newRotation.copy( command.newRotation );
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+
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+ }
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+
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+ toJSON() {
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+
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+ const output = super.toJSON( this );
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+
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+ output.objectUuid = this.object.uuid;
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+ output.oldRotation = this.oldRotation.toArray();
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+ output.newRotation = this.newRotation.toArray();
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+
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+ return output;
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+
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+ }
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+
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+ fromJSON( json ) {
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+
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+ super.fromJSON( json );
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+
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+ this.object = this.editor.objectByUuid( json.objectUuid );
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+ this.oldRotation = new Euler().fromArray( json.oldRotation );
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+ this.newRotation = new Euler().fromArray( json.newRotation );
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+
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+ }
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+
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+ }
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+
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+ export { SetRotationCommand };
@@ -0,0 +1,84 @@
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+ import { Command } from '../Command.js';
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+ import { Vector3 } from 'three';
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+
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+ /**
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+ * @param editor Editor
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+ * @param object THREE.Object3D
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+ * @param newScale THREE.Vector3
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+ * @param optionalOldScale THREE.Vector3
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+ * @constructor
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+ */
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+ class SetScaleCommand extends Command {
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+
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+ constructor( editor, object = null, newScale = null, optionalOldScale = null ) {
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+
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+ super( editor );
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+
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+ this.type = 'SetScaleCommand';
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+ this.name = editor.strings.getKey( 'command/SetScale' );
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+ this.updatable = true;
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+
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+ this.object = object;
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+
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+ if ( object !== null && newScale !== null ) {
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+
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+ this.oldScale = object.scale.clone();
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+ this.newScale = newScale.clone();
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+
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+ }
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+
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+ if ( optionalOldScale !== null ) {
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+
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+ this.oldScale = optionalOldScale.clone();
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+
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+ }
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+
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+ }
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+
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+ execute() {
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+
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+ this.object.scale.copy( this.newScale );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ undo() {
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+
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+ this.object.scale.copy( this.oldScale );
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+ this.object.updateMatrixWorld( true );
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+ this.editor.signals.objectChanged.dispatch( this.object );
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+
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+ }
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+
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+ update( command ) {
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+
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+ this.newScale.copy( command.newScale );
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+
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+ }
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+
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+ toJSON() {
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+
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+ const output = super.toJSON( this );
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+
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+ output.objectUuid = this.object.uuid;
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+ output.oldScale = this.oldScale.toArray();
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+ output.newScale = this.newScale.toArray();
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+
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+ return output;
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+
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+ }
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+
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+ fromJSON( json ) {
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+
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+ super.fromJSON( json );
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+
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+ this.object = this.editor.objectByUuid( json.objectUuid );
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+ this.oldScale = new Vector3().fromArray( json.oldScale );
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+ this.newScale = new Vector3().fromArray( json.newScale );
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+
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+ }
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+
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+ }
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+
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+ export { SetScaleCommand };
@@ -0,0 +1,103 @@
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+ import { Command } from '../Command.js';
2
+ import { SetUuidCommand } from './SetUuidCommand.js';
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+ import { SetValueCommand } from './SetValueCommand.js';
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+ import { AddObjectCommand } from './AddObjectCommand.js';
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+
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+ /**
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+ * @param editor Editor
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+ * @param scene containing children to import
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+ * @constructor
10
+ */
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+ class SetSceneCommand extends Command {
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+
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+ constructor( editor, scene = null ) {
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+
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+ super( editor );
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+
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+ this.type = 'SetSceneCommand';
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+ this.name = editor.strings.getKey( 'command/SetScene' );
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+
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+ this.cmdArray = [];
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+
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+ if ( scene !== null ) {
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+
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+ this.cmdArray.push( new SetUuidCommand( this.editor, this.editor.scene, scene.uuid ) );
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+ this.cmdArray.push( new SetValueCommand( this.editor, this.editor.scene, 'name', scene.name ) );
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+ this.cmdArray.push( new SetValueCommand( this.editor, this.editor.scene, 'userData', JSON.parse( JSON.stringify( scene.userData ) ) ) );
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+
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+ while ( scene.children.length > 0 ) {
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+
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+ const child = scene.children.pop();
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+ this.cmdArray.push( new AddObjectCommand( this.editor, child ) );
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+
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+ }
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+
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+ }
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+
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+ }
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+
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+ execute() {
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+
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+ this.editor.signals.sceneGraphChanged.active = false;
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+
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+ for ( let i = 0; i < this.cmdArray.length; i ++ ) {
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+
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+ this.cmdArray[ i ].execute();
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+
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+ }
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+
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+ this.editor.signals.sceneGraphChanged.active = true;
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+ this.editor.signals.sceneGraphChanged.dispatch();
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+
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+ }
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+
54
+ undo() {
55
+
56
+ this.editor.signals.sceneGraphChanged.active = false;
57
+
58
+ for ( let i = this.cmdArray.length - 1; i >= 0; i -- ) {
59
+
60
+ this.cmdArray[ i ].undo();
61
+
62
+ }
63
+
64
+ this.editor.signals.sceneGraphChanged.active = true;
65
+ this.editor.signals.sceneGraphChanged.dispatch();
66
+
67
+ }
68
+
69
+ toJSON() {
70
+
71
+ const output = super.toJSON( this );
72
+
73
+ const cmds = [];
74
+ for ( let i = 0; i < this.cmdArray.length; i ++ ) {
75
+
76
+ cmds.push( this.cmdArray[ i ].toJSON() );
77
+
78
+ }
79
+
80
+ output.cmds = cmds;
81
+
82
+ return output;
83
+
84
+ }
85
+
86
+ fromJSON( json ) {
87
+
88
+ super.fromJSON( json );
89
+
90
+ const cmds = json.cmds;
91
+ for ( let i = 0; i < cmds.length; i ++ ) {
92
+
93
+ const cmd = new window[ cmds[ i ].type ](); // creates a new object of type "json.type"
94
+ cmd.fromJSON( cmds[ i ] );
95
+ this.cmdArray.push( cmd );
96
+
97
+ }
98
+
99
+ }
100
+
101
+ }
102
+
103
+ export { SetSceneCommand };
@@ -0,0 +1,80 @@
1
+ import { Command } from '../Command.js';
2
+
3
+ /**
4
+ * @param editor Editor
5
+ * @param object THREE.Object3D
6
+ * @param script javascript object
7
+ * @param attributeName string
8
+ * @param newValue string, object
9
+ * @constructor
10
+ */
11
+ class SetScriptValueCommand extends Command {
12
+
13
+ constructor( editor, object = null, script = '', attributeName = '', newValue = null ) {
14
+
15
+ super( editor );
16
+
17
+ this.type = 'SetScriptValueCommand';
18
+ this.name = editor.strings.getKey( 'command/SetScriptValue' ) + ': ' + attributeName;
19
+ this.updatable = true;
20
+
21
+ this.object = object;
22
+ this.script = script;
23
+
24
+ this.attributeName = attributeName;
25
+ this.oldValue = ( script !== '' ) ? script[ this.attributeName ] : null;
26
+ this.newValue = newValue;
27
+
28
+ }
29
+
30
+ execute() {
31
+
32
+ this.script[ this.attributeName ] = this.newValue;
33
+
34
+ this.editor.signals.scriptChanged.dispatch( this.script );
35
+
36
+ }
37
+
38
+ undo() {
39
+
40
+ this.script[ this.attributeName ] = this.oldValue;
41
+
42
+ this.editor.signals.scriptChanged.dispatch( this.script );
43
+
44
+ }
45
+
46
+ update( cmd ) {
47
+
48
+ this.newValue = cmd.newValue;
49
+
50
+ }
51
+
52
+ toJSON() {
53
+
54
+ const output = super.toJSON( this );
55
+
56
+ output.objectUuid = this.object.uuid;
57
+ output.index = this.editor.scripts[ this.object.uuid ].indexOf( this.script );
58
+ output.attributeName = this.attributeName;
59
+ output.oldValue = this.oldValue;
60
+ output.newValue = this.newValue;
61
+
62
+ return output;
63
+
64
+ }
65
+
66
+ fromJSON( json ) {
67
+
68
+ super.fromJSON( json );
69
+
70
+ this.oldValue = json.oldValue;
71
+ this.newValue = json.newValue;
72
+ this.attributeName = json.attributeName;
73
+ this.object = this.editor.objectByUuid( json.objectUuid );
74
+ this.script = this.editor.scripts[ json.objectUuid ][ json.index ];
75
+
76
+ }
77
+
78
+ }
79
+
80
+ export { SetScriptValueCommand };
@@ -0,0 +1,73 @@
1
+ import { Command } from '../Command.js';
2
+
3
+ /**
4
+ * @param editor Editor
5
+ * @param object THREE.Object3D
6
+ * @param attributeName string
7
+ * @param newValue number, string, boolean or object
8
+ * @constructor
9
+ */
10
+ class SetShadowValueCommand extends Command {
11
+
12
+ constructor( editor, object = null, attributeName = '', newValue = null ) {
13
+
14
+ super( editor );
15
+
16
+ this.type = 'SetShadowValueCommand';
17
+ this.name = editor.strings.getKey( 'command/SetShadowValue' ) + ': ' + attributeName;
18
+ this.updatable = true;
19
+
20
+ this.object = object;
21
+ this.attributeName = attributeName;
22
+ this.oldValue = ( object !== null ) ? object.shadow[ attributeName ] : null;
23
+ this.newValue = newValue;
24
+
25
+ }
26
+
27
+ execute() {
28
+
29
+ this.object.shadow[ this.attributeName ] = this.newValue;
30
+ this.editor.signals.objectChanged.dispatch( this.object );
31
+
32
+ }
33
+
34
+ undo() {
35
+
36
+ this.object.shadow[ this.attributeName ] = this.oldValue;
37
+ this.editor.signals.objectChanged.dispatch( this.object );
38
+
39
+ }
40
+
41
+ update( cmd ) {
42
+
43
+ this.newValue = cmd.newValue;
44
+
45
+ }
46
+
47
+ toJSON() {
48
+
49
+ const output = super.toJSON( this );
50
+
51
+ output.objectUuid = this.object.uuid;
52
+ output.attributeName = this.attributeName;
53
+ output.oldValue = this.oldValue;
54
+ output.newValue = this.newValue;
55
+
56
+ return output;
57
+
58
+ }
59
+
60
+ fromJSON( json ) {
61
+
62
+ super.fromJSON( json );
63
+
64
+ this.object = this.editor.objectByUuid( json.objectUuid );
65
+ this.attributeName = json.attributeName;
66
+ this.oldValue = json.oldValue;
67
+ this.newValue = json.newValue;
68
+
69
+ }
70
+
71
+ }
72
+
73
+ export { SetShadowValueCommand };
@@ -0,0 +1,70 @@
1
+ import { Command } from '../Command.js';
2
+
3
+ /**
4
+ * @param editor Editor
5
+ * @param object THREE.Object3D
6
+ * @param newUuid string
7
+ * @constructor
8
+ */
9
+ class SetUuidCommand extends Command {
10
+
11
+ constructor( editor, object = null, newUuid = null ) {
12
+
13
+ super( editor );
14
+
15
+ this.type = 'SetUuidCommand';
16
+ this.name = editor.strings.getKey( 'command/SetUuid' );
17
+
18
+ this.object = object;
19
+
20
+ this.oldUuid = ( object !== null ) ? object.uuid : null;
21
+ this.newUuid = newUuid;
22
+
23
+ }
24
+
25
+ execute() {
26
+
27
+ this.object.uuid = this.newUuid;
28
+ this.editor.signals.objectChanged.dispatch( this.object );
29
+ this.editor.signals.sceneGraphChanged.dispatch();
30
+
31
+ }
32
+
33
+ undo() {
34
+
35
+ this.object.uuid = this.oldUuid;
36
+ this.editor.signals.objectChanged.dispatch( this.object );
37
+ this.editor.signals.sceneGraphChanged.dispatch();
38
+
39
+ }
40
+
41
+ toJSON() {
42
+
43
+ const output = super.toJSON( this );
44
+
45
+ output.oldUuid = this.oldUuid;
46
+ output.newUuid = this.newUuid;
47
+
48
+ return output;
49
+
50
+ }
51
+
52
+ fromJSON( json ) {
53
+
54
+ super.fromJSON( json );
55
+
56
+ this.oldUuid = json.oldUuid;
57
+ this.newUuid = json.newUuid;
58
+ this.object = this.editor.objectByUuid( json.oldUuid );
59
+
60
+ if ( this.object === undefined ) {
61
+
62
+ this.object = this.editor.objectByUuid( json.newUuid );
63
+
64
+ }
65
+
66
+ }
67
+
68
+ }
69
+
70
+ export { SetUuidCommand };
@@ -0,0 +1,75 @@
1
+ import { Command } from '../Command.js';
2
+
3
+ /**
4
+ * @param editor Editor
5
+ * @param object THREE.Object3D
6
+ * @param attributeName string
7
+ * @param newValue number, string, boolean or object
8
+ * @constructor
9
+ */
10
+ class SetValueCommand extends Command {
11
+
12
+ constructor( editor, object = null, attributeName = '', newValue = null ) {
13
+
14
+ super( editor );
15
+
16
+ this.type = 'SetValueCommand';
17
+ this.name = editor.strings.getKey( 'command/SetValue' ) + ': ' + attributeName;
18
+ this.updatable = true;
19
+
20
+ this.object = object;
21
+ this.attributeName = attributeName;
22
+ this.oldValue = ( object !== null ) ? object[ attributeName ] : null;
23
+ this.newValue = newValue;
24
+
25
+ }
26
+
27
+ execute() {
28
+
29
+ this.object[ this.attributeName ] = this.newValue;
30
+ this.editor.signals.objectChanged.dispatch( this.object );
31
+ // this.editor.signals.sceneGraphChanged.dispatch();
32
+
33
+ }
34
+
35
+ undo() {
36
+
37
+ this.object[ this.attributeName ] = this.oldValue;
38
+ this.editor.signals.objectChanged.dispatch( this.object );
39
+ // this.editor.signals.sceneGraphChanged.dispatch();
40
+
41
+ }
42
+
43
+ update( cmd ) {
44
+
45
+ this.newValue = cmd.newValue;
46
+
47
+ }
48
+
49
+ toJSON() {
50
+
51
+ const output = super.toJSON( this );
52
+
53
+ output.objectUuid = this.object.uuid;
54
+ output.attributeName = this.attributeName;
55
+ output.oldValue = this.oldValue;
56
+ output.newValue = this.newValue;
57
+
58
+ return output;
59
+
60
+ }
61
+
62
+ fromJSON( json ) {
63
+
64
+ super.fromJSON( json );
65
+
66
+ this.attributeName = json.attributeName;
67
+ this.oldValue = json.oldValue;
68
+ this.newValue = json.newValue;
69
+ this.object = this.editor.objectByUuid( json.objectUuid );
70
+
71
+ }
72
+
73
+ }
74
+
75
+ export { SetValueCommand };