spessasynth_lib 3.25.3 → 3.25.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +1 -1
- package/sequencer/sequencer.js +34 -12
- package/sequencer/worklet_sequencer/events.js +7 -1
- package/sequencer/worklet_sequencer/sequencer_message.js +10 -8
- package/sequencer/worklet_sequencer/song_control.js +3 -1
- package/soundfont/dls/dls_sources.js +3 -2
- package/synthetizer/synthetizer.js +21 -0
- package/synthetizer/worklet_processor.min.js +6 -6
- package/synthetizer/worklet_system/worklet_methods/controller_control/master_parameters.js +3 -1
- package/synthetizer/worklet_system/worklet_utilities/lowpass_filter.js +2 -3
package/README.md
CHANGED
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@@ -55,7 +55,7 @@ Supported formats list:
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- **Easy to Use:** *Basic setup is just [two lines of code!](https://github.com/spessasus/SpessaSynth/wiki/Usage-As-Library#minimal-setup)*
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- **No dependencies:** *Batteries included!*
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-
### Powerful Synthesizer
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### Powerful MIDI Synthesizer
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- Suitable for both **real-time** and **offline** synthesis
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- **Excellent SoundFont support:**
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- **Full Generator Support**
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package/package.json
CHANGED
package/sequencer/sequencer.js
CHANGED
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@@ -66,11 +66,17 @@ export class Sequencer
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onTextEvent;
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/**
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* The
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* The current MIDI data, with the exclusion of the embedded sound bank and event data.
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* @type {MIDIData}
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*/
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midiData;
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/**
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* The current MIDI data for all songs, like the midiData property.
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* @type {MIDIData[]}
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*/
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songListData = [];
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/**
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* @type {Object<string, function(MIDIData)>}
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* @private
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@@ -285,11 +291,11 @@ export class Sequencer
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this._shuffleSongs = value;
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if (value)
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{
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this._sendMessage(WorkletSequencerMessageType.changeSong, SongChangeType.shuffleOn);
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this._sendMessage(WorkletSequencerMessageType.changeSong, [SongChangeType.shuffleOn]);
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}
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else
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{
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this._sendMessage(WorkletSequencerMessageType.changeSong, SongChangeType.shuffleOff);
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this._sendMessage(WorkletSequencerMessageType.changeSong, [SongChangeType.shuffleOff]);
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}
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}
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@@ -476,14 +482,30 @@ export class Sequencer
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});
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}
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/**
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* Switch to the next song in the playlist
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*/
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nextSong()
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{
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this._sendMessage(WorkletSequencerMessageType.changeSong, SongChangeType.forwards);
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this._sendMessage(WorkletSequencerMessageType.changeSong, [SongChangeType.forwards]);
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}
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/**
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* Switch to the previous song in the playlist
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*/
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previousSong()
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{
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this._sendMessage(WorkletSequencerMessageType.changeSong, SongChangeType.backwards);
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this._sendMessage(WorkletSequencerMessageType.changeSong, [SongChangeType.backwards]);
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}
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/**
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* Sets the song index in the playlist
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* @param index
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*/
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setSongIndex(index)
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{
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const clamped = Math.max(Math.min(this.songsAmount - 1, index), 0);
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this._sendMessage(WorkletSequencerMessageType.changeSong, [SongChangeType.index, clamped]);
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}
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/**
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@@ -536,19 +558,15 @@ export class Sequencer
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break;
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case WorkletSequencerReturnMessageType.songChange:
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-
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* @type {MIDIData}
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*/
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let songChangeData = messageData[0];
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this.songIndex = messageData[1];
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this.songIndex = messageData[0];
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const songChangeData = this.songListData[this.songIndex];
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this.midiData = songChangeData;
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this.hasDummyData = false;
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this.absoluteStartTime = 0;
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this.duration = this.midiData.duration;
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this._callEvents(this.onSongChange, songChangeData);
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// if is auto played, unpause
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if (messageData[
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if (messageData[1] === true)
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{
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this.unpause();
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}
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}
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break;
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case WorkletSequencerReturnMessageType.songListChange:
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this.songListData = messageData;
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break;
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default:
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break;
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}
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@@ -61,7 +61,7 @@ export function processMessage(messageType, messageData)
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break;
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case WorkletSequencerMessageType.changeSong:
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switch (messageData)
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switch (messageData[0])
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{
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case SongChangeType.forwards:
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this.nextSong();
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@@ -81,6 +81,12 @@ export function processMessage(messageType, messageData)
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this.shuffleSongIndexes();
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this.songIndex = 0;
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this.loadCurrentSong();
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break;
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case SongChangeType.index:
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this.songIndex = messageData[1];
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this.loadCurrentSong();
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break;
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}
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break;
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export const SongChangeType = {
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backwards: 0,
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forwards: 1,
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shuffleOn: 2,
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shuffleOff: 3
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backwards: 0, // no additional data
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forwards: 1, // no additional data
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shuffleOn: 2, // no additional data
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shuffleOff: 3, // no additional data
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index: 4 // songIndex<number>
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};
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/**
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* @property {number} setTime - 4 -> time<number>
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* @property {number} changeMIDIMessageSending - 5 -> sendMIDIMessages<boolean>
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* @property {number} setPlaybackRate - 6 -> playbackRate<number>
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* @property {number} setLoop - 7 -> [loop<boolean>, count<number]
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* @property {number} changeSong - 8 -> changeType<number>
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* @property {number} setLoop - 7 -> [loop<boolean>, count<number>]
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* @property {number} changeSong - 8 -> [changeType<SongChangeType>, data<number>]
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* @property {number} getMIDI - 9 -> (no data)
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* @property {number} setSkipToFirstNote -10 -> skipToFirstNoteOn<boolean>
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* @property {number} setPreservePlaybackState -11 -> preservePlaybackState<boolean>
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*/
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export const WorkletSequencerReturnMessageType = {
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midiEvent: 0, // [...midiEventBytes<number>]
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songChange: 1, // [
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songChange: 1, // [songIndex<number>, isAutoPlayed<boolean>]
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textEvent: 2, // [messageData<number[]>, statusByte<number>, lyricsIndex<number>]
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timeChange: 3, // newAbsoluteTime<number>
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pause: 4, // no data
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getMIDI: 5, // midiData<MIDI>
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midiError: 6, // errorMSG<string>
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metaEvent: 7, // [messageType<number>, messageData<Uint8Array>, trackNum<number>]
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loopCountChange: 8
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loopCountChange: 8, // newLoopCount<number>
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songListChange: 9 // songListData<MIDIData[]>
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};
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@@ -127,7 +127,7 @@ export function loadNewSequence(parsedMidi, autoPlay = true)
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this.firstNoteTime = this.midiData.MIDIticksToSeconds(this.midiData.firstNoteOn);
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SpessaSynthInfo(`%cTotal song time: ${formatTime(Math.ceil(this.duration)).time}`, consoleColors.recognized);
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this.post(WorkletSequencerReturnMessageType.songChange, [
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this.post(WorkletSequencerReturnMessageType.songChange, [this.songIndex, autoPlay]);
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if (this.duration <= 1)
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{
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this.loop = false;
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}
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this.shuffleSongIndexes();
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const midiDatas = this.songs.map(s => new MIDIData(s));
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this.post(WorkletSequencerReturnMessageType.songListChange, midiDatas);
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this.loadCurrentSong(autoPlay);
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}
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volume: 0x87,
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pan: 0x8a,
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expression: 0x8b,
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// note: these are flipped unintentionally in DLS2 table 9. Argh!
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chorus: 0xdd,
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reverb: 0xdb,
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pitchWheelRange: 0x100,
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fineTune: 0x101,
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return new AudioWorkletNode(ctx, name, opts);
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};
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}
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/**
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* @type {AudioWorkletNode}
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*/
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this.worklet = workletConstructor(this.context, WORKLET_PROCESSOR_NAME, {
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outputChannelCount: processorChannelCount,
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numberOfOutputs: processorOutputsCount,
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}
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}
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/**
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* Disconnects the individual audio outputs to the given audio nodes. In the app, it's used by the renderer.
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* @param audioNodes {AudioNode[]}
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*/
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disconnectIndividualOutputs(audioNodes)
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{
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if (audioNodes.length !== this._outputsAmount)
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{
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throw new Error(`input nodes amount differs from the system's outputs amount!
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Expected ${this._outputsAmount} got ${audioNodes.length}`);
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}
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for (let outputNumber = 0; outputNumber < this._outputsAmount; outputNumber++)
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{
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// + 2 because chorus and reverb come first!
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this.worklet.disconnect(audioNodes[outputNumber], outputNumber + 2);
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}
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}
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/*
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* Disables the GS NRPN parameters like vibrato or drum key tuning.
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*/
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