spacemap 0.1.11 → 0.1.12

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package/README.md CHANGED
@@ -44,7 +44,7 @@ your page:
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  ```html
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  <div id="map" style="height: 500px"></div>
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  <script type="module">
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- import { createMap } from 'https://cdn.jsdelivr.net/npm/spacemap@0.1.11/dist/spacemap.js';
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+ import { createMap } from 'https://cdn.jsdelivr.net/npm/spacemap@0.1.12/dist/spacemap.js';
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  const map = await createMap({ container: '#map' });
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  </script>
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  ```
@@ -184,6 +184,26 @@ moons and small bodies as the map does. Spacecraft are not placed, and a
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  satellite of Earth only near the present: those need the map. A failed
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  download rejects.
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+ `sunlight` is a fourth, with no map form. It says how much of the Sun's light
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+ reaches a body, which is how to know that the map will draw it in eclipse:
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+
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+ ```js
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+ import { sunlight } from 'spacemap';
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+
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+ // Enceladus goes into the shadow of Saturn.
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+ await sunlight('naif-602', new Date('2026-10-08T04:19:00Z')); // 1
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+ await sunlight('naif-602', new Date('2026-10-08T04:20:00Z')); // 0.6
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+ await sunlight('naif-602', new Date('2026-10-08T04:21:00Z')); // 0
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+ ```
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+
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+ It is 1 in full sunlight and 0 when the whole body is in the shadow of another;
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+ between the two, that share of its sunlit face is lit. The bodies of its own
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+ system are what can be in the way: the body it orbits, and the planet and moons
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+ that orbit the same body. Each is a ball of the radius the map draws it with,
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+ and the shadow is the one the map shades with. The answer is a mean over 1024
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+ points of the sunlit face, so a shadow smaller than a thousandth of that face
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+ can be missed: a small moon's on its planet, say.
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+
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  ### Drawing on it
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  Everything you draw is put somewhere by an **anchor**, and the anchor is what