soonspacejs 2.6.10 → 2.6.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "soonspacejs",
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"version": "2.6.
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"version": "2.6.11",
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"homepage": "http://www.xwbuilders.com:8800/",
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"description": "soonspacejs 2.x",
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"module": "./dist/index.esm.js",
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@@ -28,5 +28,5 @@
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"peerDependencies": {
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"three": ">=0.150.1"
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},
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"gitHead": "
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"gitHead": "405584a5f5ee9a5062d4ddbad58b2b91511dbe72"
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}
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@@ -1,8 +1,10 @@
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import { CreateCurveAnimationClipOptions, BonePathAnimationOptions, AnimationOperate, BonePathAnimationInfo as CreateBonePathAnimationResult } from '@three3d/animation';
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import type {
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import type { Camera, Curve, Object3D } from 'three';
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import { Vector3 } from 'three';
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import type { IVector3 } from '../Interface';
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import { Topology } from '../Library';
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import { VectorMembersToIVectors } from '@three3d/tools';
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import type { SoonSpace } from '../index';
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/**
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* 动画的路径
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*/
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@@ -16,8 +18,8 @@ export declare function formatAnimationPath(path: AnimationPath): {
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curve?: Curve<Vector3> | undefined;
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points?: Vector3[] | undefined;
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};
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export type CreatePathAnimationOptions = Omit<CreateCurveAnimationClipOptions, 'target' | 'curve' | 'points'
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export declare function createPathAnimation(target: Object3D, path: AnimationPath,
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export type CreatePathAnimationOptions = VectorMembersToIVectors<Omit<CreateCurveAnimationClipOptions, 'target' | 'curve' | 'points'>>;
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export declare function createPathAnimation(target: Object3D, path: AnimationPath, ssp: SoonSpace, options?: CreatePathAnimationOptions): AnimationOperate | undefined;
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export interface CreatePathAnimationActionForCameraOptions_Base {
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/**
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* 眼睛高度
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@@ -25,8 +27,8 @@ export interface CreatePathAnimationActionForCameraOptions_Base {
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eyeHeight?: number;
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}
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export type CreatePathAnimationActionForCameraOptions = CreatePathAnimationActionForCameraOptions_Base & CreatePathAnimationOptions;
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export declare function createPathAnimationActionForCamera(camera: Camera, path: IVector3[] | Curve<Vector3> | Topology,
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export type CreateBonePathAnimationOptions = Omit<BonePathAnimationOptions, 'mixer' | 'model'
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export declare function createPathAnimationActionForCamera(camera: Camera, path: IVector3[] | Curve<Vector3> | Topology, ssp: SoonSpace, options?: CreatePathAnimationActionForCameraOptions): AnimationOperate | undefined;
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export type CreateBonePathAnimationOptions = VectorMembersToIVectors<Omit<BonePathAnimationOptions, 'mixer' | 'model'>>;
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export type BonePathAnimationInfo = Omit<CreateBonePathAnimationResult, 'action'> & {
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action: AnimationOperate;
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};
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@@ -35,4 +37,4 @@ export type BonePathAnimationInfo = Omit<CreateBonePathAnimationResult, 'action'
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* @param options
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* @returns
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*/
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export declare function createBonePathAnimation(model: Object3D, path: AnimationPath,
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export declare function createBonePathAnimation(model: Object3D, path: AnimationPath, ssp: SoonSpace, options: CreateBonePathAnimationOptions): BonePathAnimationInfo;
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@@ -1,5 +1,5 @@
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/// <reference types="stats.js" />
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import { Mesh, Clock, Scene, PerspectiveCamera, WebGLRenderer, PMREMGenerator, Vector3, AnimationMixer, Raycaster, Intersection, Object3D,
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import { Mesh, Clock, Scene, PerspectiveCamera, WebGLRenderer, PMREMGenerator, Vector3, AnimationMixer, Raycaster, Intersection, Object3D, AnimationClip, Texture } from 'three';
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import { EffectComposer } from 'postprocessing';
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import Stats from 'three/examples/jsm/libs/stats.module.js';
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import { Sky } from 'three/examples/jsm/objects/Sky.js';
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@@ -16,6 +16,7 @@ import { License } from '../License';
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import Info from './Info';
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import { ViewHelper } from './ViewHelper';
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import { WaterMark } from './WaterMark';
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import { AnimationOperate } from '@three3d/animation';
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export declare const innerRenderState: {
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needsUpdate: boolean;
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};
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@@ -91,7 +92,7 @@ declare class Viewport {
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/**
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***************************** modelAnimation ***************************
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*/
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playModelAnimation(model: Model, animation: number | AnimationClip | ModelAnimationFindFunc):
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playModelAnimation(model: Model, animation: number | AnimationClip | ModelAnimationFindFunc): AnimationOperate | undefined;
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stopModelAnimation(model: Model, animation: number | AnimationClip | ModelAnimationFindFunc): void;
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/**
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***************************** render ***************************
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package/types/index.d.ts
CHANGED
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@@ -7,7 +7,7 @@
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|_| |__/
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*/
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import * as THREE from 'three';
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import { Object3D, Vector3, Euler, Box3, AnimationClip,
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import { Object3D, Vector3, Euler, Box3, AnimationClip, Light, Texture, Mesh } from 'three';
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import type { Camera } from 'three';
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import * as shared from './Shared';
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import Animation from './Animation';
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@@ -31,6 +31,8 @@ export interface SoonSpaceConstructor {
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export * from 'three';
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export * from './Interface';
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export * from './tools';
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import type { AnimationOperate } from '@three3d/animation';
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export * from '@three3d/animation';
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export declare class SoonSpace {
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static readonly THREE: typeof THREE;
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readonly THREE: typeof THREE;
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@@ -328,7 +330,7 @@ export declare class SoonSpace {
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* @param model
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* @param animation
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*/
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playModelAnimation(model: Model, animation: number | AnimationClip | ModelAnimationFindFunc):
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playModelAnimation(model: Model, animation: number | AnimationClip | ModelAnimationFindFunc): AnimationOperate | undefined;
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/**
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* 停止播放模型动画
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* @param model
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@@ -1312,7 +1314,7 @@ export declare class SoonSpace {
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* @param options
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* @returns 返回 AnimationOperate,它是对 AnimationAction 的扩展
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*/
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createPathAnimationAction(target: Object3D, path: AnimationPath, options: CreatePathAnimationOptions):
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createPathAnimationAction(target: Object3D, path: AnimationPath, options: CreatePathAnimationOptions): AnimationOperate | undefined;
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/**
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* 创建相机动画
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* @param path
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@@ -1322,7 +1324,7 @@ export declare class SoonSpace {
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*/
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createPathAnimationActionForCamera(path: AnimationPath, options?: CreatePathAnimationActionForCameraOptions & {
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camera?: Camera;
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}):
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}): AnimationOperate | undefined;
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/**
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* 创建骨骼路径动画
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* @param options
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