soonspacejs 2.2.38 → 2.2.39
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.esm.js +3 -3
- package/dist/index.js +3 -3
- package/package.json +2 -2
- package/types/index.d.ts +1 -1
package/dist/index.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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var SoonSpace=function(e){"use strict";var t="soonspacejs",n="2.2.38";const r=100,i=200,o=300,s=301,a=302,l=303,c=304,h=306,u=307,d=1e3,p=1001,f=1002,m=1003,g=1004,v=1005,y=1006,x=1007,b=1008,_=1009,w=1012,M=1014,S=1015,T=1016,A=1020,E=1022,P=1023,L=1026,C=1027,R=33776,I=33777,F=33778,O=33779,N=35840,D=35841,B=35842,U=35843,k=37492,z=37496,G=2300,H=2301,j=2302,V=2400,W=2401,X=2402,Y=2500,q=2501,Q=3e3,Z=3001,J=3007,K=3002,$=3004,ee=3005,te=3006,ne=3201,re=7680,ie=35044,oe=35048,se="300 es";function ae(){}Object.assign(ae.prototype,{addEventListener:function(e,t){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[e]&&(n[e]=[]),-1===n[e].indexOf(t)&&n[e].push(t)},hasEventListener:function(e,t){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[e]&&-1!==n[e].indexOf(t)},removeEventListener:function(e,t){if(void 0===this._listeners)return;const n=this._listeners[e];if(void 0!==n){const e=n.indexOf(t);-1!==e&&n.splice(e,1)}},dispatchEvent:function(e){if(void 0===this._listeners)return;const t=this._listeners[e.type];if(void 0!==t){e.target=this;const n=t.slice(0);for(let t=0,r=n.length;t<r;t++)n[t].call(this,e)}}});const le=[];for(let e=0;e<256;e++)le[e]=(e<16?"0":"")+e.toString(16);let ce=1234567;const he={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){const e=4294967295*Math.random()|0,t=4294967295*Math.random()|0,n=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return(le[255&e]+le[e>>8&255]+le[e>>16&255]+le[e>>24&255]+"-"+le[255&t]+le[t>>8&255]+"-"+le[t>>16&15|64]+le[t>>24&255]+"-"+le[63&n|128]+le[n>>8&255]+"-"+le[n>>16&255]+le[n>>24&255]+le[255&r]+le[r>>8&255]+le[r>>16&255]+le[r>>24&255]).toUpperCase()},clamp:function(e,t,n){return Math.max(t,Math.min(n,e))},euclideanModulo:function(e,t){return(e%t+t)%t},mapLinear:function(e,t,n,r,i){return r+(e-t)*(i-r)/(n-t)},lerp:function(e,t,n){return(1-n)*e+n*t},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){return void 0!==e&&(ce=e%2147483647),ce=16807*ce%2147483647,(ce-1)/2147483646},degToRad:function(e){return e*he.DEG2RAD},radToDeg:function(e){return e*he.RAD2DEG},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,r,i){const o=Math.cos,s=Math.sin,a=o(n/2),l=s(n/2),c=o((t+r)/2),h=s((t+r)/2),u=o((t-r)/2),d=s((t-r)/2),p=o((r-t)/2),f=s((r-t)/2);switch(i){case"XYX":e.set(a*h,l*u,l*d,a*c);break;case"YZY":e.set(l*d,a*h,l*u,a*c);break;case"ZXZ":e.set(l*u,l*d,a*h,a*c);break;case"XZX":e.set(a*h,l*f,l*p,a*c);break;case"YXY":e.set(l*p,a*h,l*f,a*c);break;case"ZYZ":e.set(l*f,l*p,a*h,a*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}}};class ue{constructor(e=0,t=0){Object.defineProperty(this,"isVector2",{value:!0}),this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector2: .add() now only accepts one argument. 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this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),i=this.x-e.x,o=this.y-e.y;return this.x=i*n-o*r+e.x,this.y=i*r+o*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}class de{constructor(){Object.defineProperty(this,"isMatrix3",{value:!0}),this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,r,i,o,s,a,l){const c=this.elements;return 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ge(e=ge.DEFAULT_IMAGE,t=ge.DEFAULT_MAPPING,n=1001,r=1001,i=1006,o=1008,s=1023,a=1009,l=1,c=3e3){Object.defineProperty(this,"id",{value:me++}),this.uuid=he.generateUUID(),this.name="",this.image=e,this.mipmaps=[],this.mapping=t,this.wrapS=n,this.wrapT=r,this.magFilter=i,this.minFilter=o,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=a,this.offset=new ue(0,0),this.repeat=new ue(1,1),this.center=new ue(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new de,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null}function ve(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap?fe.getDataURL(e):e.data?{data:Array.prototype.slice.call(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}ge.DEFAULT_IMAGE=void 0,ge.DEFAULT_MAPPING=o,ge.prototype=Object.assign(Object.create(ae.prototype),{constructor:ge,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){const t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const r=this.image;if(void 0===r.uuid&&(r.uuid=he.generateUUID()),!t&&void 0===e.images[r.uuid]){let t;if(Array.isArray(r)){t=[];for(let e=0,n=r.length;e<n;e++)r[e].isDataTexture?t.push(ve(r[e].image)):t.push(ve(r[e]))}else t=ve(r);e.images[r.uuid]={uuid:r.uuid,url:t}}n.image=r.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(this.mapping!==o)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case d:e.x=e.x-Math.floor(e.x);break;case p:e.x=e.x<0?0:1;break;case f:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case d:e.y=e.y-Math.floor(e.y);break;case p:e.y=e.y<0?0:1;break;case f:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(ge.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}});class ye{constructor(e=0,t=0,n=0,r=1){Object.defineProperty(this,"isVector4",{value:!0}),this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. 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o=.01,s=.1,a=e.elements,l=a[0],c=a[4],h=a[8],u=a[1],d=a[5],p=a[9],f=a[2],m=a[6],g=a[10];if(Math.abs(c-u)<o&&Math.abs(h-f)<o&&Math.abs(p-m)<o){if(Math.abs(c+u)<s&&Math.abs(h+f)<s&&Math.abs(p+m)<s&&Math.abs(l+d+g-3)<s)return this.set(1,0,0,0),this;t=Math.PI;const e=(l+1)/2,a=(d+1)/2,v=(g+1)/2,y=(c+u)/4,x=(h+f)/4,b=(p+m)/4;return e>a&&e>v?e<o?(n=0,r=.707106781,i=.707106781):(n=Math.sqrt(e),r=y/n,i=x/n):a>v?a<o?(n=.707106781,r=0,i=.707106781):(r=Math.sqrt(a),n=y/r,i=b/r):v<o?(n=.707106781,r=.707106781,i=0):(i=Math.sqrt(v),n=x/i,r=b/i),this.set(n,r,i,t),this}let v=Math.sqrt((m-p)*(m-p)+(h-f)*(h-f)+(u-c)*(u-c));return Math.abs(v)<.001&&(v=1),this.x=(m-p)/v,this.y=(h-f)/v,this.z=(u-c)/v,this.w=Math.acos((l+d+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}function xe(e,t,n){this.width=e,this.height=t,this.scissor=new ye(0,0,e,t),this.scissorTest=!1,this.viewport=new ye(0,0,e,t),n=n||{},this.texture=new ge(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=e,this.texture.image.height=t,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:y,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function be(e,t,n){xe.call(this,e,t,n),this.samples=4}xe.prototype=Object.assign(Object.create(ae.prototype),{constructor:xe,isWebGLRenderTarget:!0,setSize:function(e,t){this.width===e&&this.height===t||(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),be.prototype=Object.assign(Object.create(xe.prototype),{constructor:be,isWebGLMultisampleRenderTarget:!0,copy:function(e){return xe.prototype.copy.call(this,e),this.samples=e.samples,this}});class _e{constructor(e=0,t=0,n=0,r=1){Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=e,this._y=t,this._z=n,this._w=r}static slerp(e,t,n,r){return n.copy(e).slerp(t,r)}static slerpFlat(e,t,n,r,i,o,s){let a=n[r+0],l=n[r+1],c=n[r+2],h=n[r+3];const u=i[o+0],d=i[o+1],p=i[o+2],f=i[o+3];if(h!==f||a!==u||l!==d||c!==p){let e=1-s;const t=a*u+l*d+c*p+h*f,n=t>=0?1:-1,r=1-t*t;if(r>Number.EPSILON){const i=Math.sqrt(r),o=Math.atan2(i,t*n);e=Math.sin(e*o)/i,s=Math.sin(s*o)/i}const i=s*n;if(a=a*e+u*i,l=l*e+d*i,c=c*e+p*i,h=h*e+f*i,e===1-s){const e=1/Math.sqrt(a*a+l*l+c*c+h*h);a*=e,l*=e,c*=e,h*=e}}e[t]=a,e[t+1]=l,e[t+2]=c,e[t+3]=h}static multiplyQuaternionsFlat(e,t,n,r,i,o){const s=n[r],a=n[r+1],l=n[r+2],c=n[r+3],h=i[o],u=i[o+1],d=i[o+2],p=i[o+3];return e[t]=s*p+c*h+a*d-l*u,e[t+1]=a*p+c*u+l*h-s*d,e[t+2]=l*p+c*d+s*u-a*h,e[t+3]=c*p-s*h-a*u-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=e._x,r=e._y,i=e._z,o=e._order,s=Math.cos,a=Math.sin,l=s(n/2),c=s(r/2),h=s(i/2),u=a(n/2),d=a(r/2),p=a(i/2);switch(o){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],i=t[8],o=t[1],s=t[5],a=t[9],l=t[2],c=t[6],h=t[10],u=n+s+h;if(u>0){const e=.5/Math.sqrt(u+1);this._w=.25/e,this._x=(c-a)*e,this._y=(i-l)*e,this._z=(o-r)*e}else if(n>s&&n>h){const e=2*Math.sqrt(1+n-s-h);this._w=(c-a)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(i+l)/e}else if(s>h){const e=2*Math.sqrt(1+s-n-h);this._w=(i-l)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(a+c)/e}else{const e=2*Math.sqrt(1+h-n-s);this._w=(o-r)/e,this._x=(i+l)/e,this._y=(a+c)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-6?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(he.clamp(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(0===n)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,i=e._z,o=e._w,s=t._x,a=t._y,l=t._z,c=t._w;return this._x=n*c+o*s+r*l-i*a,this._y=r*c+o*a+i*s-n*l,this._z=i*c+o*l+n*a-r*s,this._w=o*c-n*s-r*a-i*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const n=this._x,r=this._y,i=this._z,o=this._w;let s=o*e._w+n*e._x+r*e._y+i*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;const a=1-s*s;if(a<=Number.EPSILON){const e=1-t;return this._w=e*o+t*this._w,this._x=e*n+t*this._x,this._y=e*r+t*this._y,this._z=e*i+t*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(a),c=Math.atan2(l,s),h=Math.sin((1-t)*c)/l,u=Math.sin(t*c)/l;return this._w=o*h+this._w*u,this._x=n*h+this._x*u,this._y=r*h+this._y*u,this._z=i*h+this._z*u,this._onChangeCallback(),this}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}class we{constructor(e=0,t=0,n=0){Object.defineProperty(this,"isVector3",{value:!0}),this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Se.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Se.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=e.elements,o=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*o,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*o,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*o,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,i=e.x,o=e.y,s=e.z,a=e.w,l=a*t+o*r-s*n,c=a*n+s*t-i*r,h=a*r+i*n-o*t,u=-i*t-o*n-s*r;return this.x=l*a+u*-i+c*-s-h*-o,this.y=c*a+u*-o+h*-i-l*-s,this.z=h*a+u*-s+l*-o-c*-i,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,i=e.z,o=t.x,s=t.y,a=t.z;return this.x=r*a-i*s,this.y=i*o-n*a,this.z=n*s-r*o,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return Me.copy(this).projectOnVector(e),this.sub(Me)}reflect(e){return this.sub(Me.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(he.clamp(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}const Me=new we,Se=new _e;class Te{constructor(e,t){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==e?e:new we(1/0,1/0,1/0),this.max=void 0!==t?t:new we(-1/0,-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){let t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,s=-1/0;for(let a=0,l=e.length;a<l;a+=3){const l=e[a],c=e[a+1],h=e[a+2];l<t&&(t=l),c<n&&(n=c),h<r&&(r=h),l>i&&(i=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(t,n,r),this.max.set(i,o,s),this}setFromBufferAttribute(e){let t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,s=-1/0;for(let a=0,l=e.count;a<l;a++){const l=e.getX(a),c=e.getY(a),h=e.getZ(a);l<t&&(t=l),c<n&&(n=c),h<r&&(r=h),l>i&&(i=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(t,n,r),this.max.set(i,o,s),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=Pe.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e){return this.makeEmpty(),this.expandByObject(e)}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return void 0===e&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new we),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new we),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e){e.updateWorldMatrix(!1,!1);const t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),Le.copy(t.boundingBox),Le.applyMatrix4(e.matrixWorld),this.union(Le));const n=e.children;for(let e=0,t=n.length;e<t;e++)this.expandByObject(n[e]);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new we),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,Pe),Pe.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(De),Be.subVectors(this.max,De),Ce.subVectors(e.a,De),Re.subVectors(e.b,De),Ie.subVectors(e.c,De),Fe.subVectors(Re,Ce),Oe.subVectors(Ie,Re),Ne.subVectors(Ce,Ie);let t=[0,-Fe.z,Fe.y,0,-Oe.z,Oe.y,0,-Ne.z,Ne.y,Fe.z,0,-Fe.x,Oe.z,0,-Oe.x,Ne.z,0,-Ne.x,-Fe.y,Fe.x,0,-Oe.y,Oe.x,0,-Ne.y,Ne.x,0];return!!Ae(t,Ce,Re,Ie,Be)&&(t=[1,0,0,0,1,0,0,0,1],!!Ae(t,Ce,Re,Ie,Be)&&(Ue.crossVectors(Fe,Oe),t=[Ue.x,Ue.y,Ue.z],Ae(t,Ce,Re,Ie,Be)))}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new we),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return Pe.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize(Pe).length(),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Ee[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Ee[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Ee[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Ee[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Ee[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Ee[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Ee[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Ee[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Ee)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}function Ae(e,t,n,r,i){for(let o=0,s=e.length-3;o<=s;o+=3){ke.fromArray(e,o);const s=i.x*Math.abs(ke.x)+i.y*Math.abs(ke.y)+i.z*Math.abs(ke.z),a=t.dot(ke),l=n.dot(ke),c=r.dot(ke);if(Math.max(-Math.max(a,l,c),Math.min(a,l,c))>s)return!1}return!0}const Ee=[new we,new we,new we,new we,new we,new we,new we,new we],Pe=new we,Le=new Te,Ce=new we,Re=new we,Ie=new we,Fe=new we,Oe=new we,Ne=new we,De=new we,Be=new we,Ue=new we,ke=new we,ze=new Te;class Ge{constructor(e,t){this.center=void 0!==e?e:new we,this.radius=void 0!==t?t:-1}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;void 0!==t?n.copy(t):ze.setFromPoints(e).getCenter(n);let r=0;for(let t=0,i=e.length;t<i;t++)r=Math.max(r,n.distanceToSquared(e[t]));return this.radius=Math.sqrt(r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return void 0===t&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new we),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new Te),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}}const He=new we,je=new we,Ve=new we,We=new we,Xe=new we,Ye=new we,qe=new we;class Qe{constructor(e,t){this.origin=void 0!==e?e:new we,this.direction=void 0!==t?t:new we(0,0,-1)}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new we),t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,He)),this}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new we),t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=He.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(He.copy(this.direction).multiplyScalar(t).add(this.origin),He.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){je.copy(e).add(t).multiplyScalar(.5),Ve.copy(t).sub(e).normalize(),We.copy(this.origin).sub(je);const i=.5*e.distanceTo(t),o=-this.direction.dot(Ve),s=We.dot(this.direction),a=-We.dot(Ve),l=We.lengthSq(),c=Math.abs(1-o*o);let h,u,d,p;if(c>0)if(h=o*a-s,u=o*s-a,p=i*c,h>=0)if(u>=-p)if(u<=p){const e=1/c;h*=e,u*=e,d=h*(h+o*u+2*s)+u*(o*h+u+2*a)+l}else u=i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u=-i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u<=-p?(h=Math.max(0,-(-o*i+s)),u=h>0?-i:Math.min(Math.max(-i,-a),i),d=-h*h+u*(u+2*a)+l):u<=p?(h=0,u=Math.min(Math.max(-i,-a),i),d=u*(u+2*a)+l):(h=Math.max(0,-(o*i+s)),u=h>0?i:Math.min(Math.max(-i,-a),i),d=-h*h+u*(u+2*a)+l);else u=o>0?-i:i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),r&&r.copy(Ve).multiplyScalar(u).add(je),d}intersectSphere(e,t){He.subVectors(e.center,this.origin);const n=He.dot(this.direction),r=He.dot(He)-n*n,i=e.radius*e.radius;if(r>i)return null;const o=Math.sqrt(i-r),s=n-o,a=n+o;return s<0&&a<0?null:s<0?this.at(a,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,i,o,s,a;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(e.min.x-u.x)*l,r=(e.max.x-u.x)*l):(n=(e.max.x-u.x)*l,r=(e.min.x-u.x)*l),c>=0?(i=(e.min.y-u.y)*c,o=(e.max.y-u.y)*c):(i=(e.max.y-u.y)*c,o=(e.min.y-u.y)*c),n>o||i>r?null:((i>n||n!=n)&&(n=i),(o<r||r!=r)&&(r=o),h>=0?(s=(e.min.z-u.z)*h,a=(e.max.z-u.z)*h):(s=(e.max.z-u.z)*h,a=(e.min.z-u.z)*h),n>a||s>r?null:((s>n||n!=n)&&(n=s),(a<r||r!=r)&&(r=a),r<0?null:this.at(n>=0?n:r,t)))}intersectsBox(e){return null!==this.intersectBox(e,He)}intersectTriangle(e,t,n,r,i){Xe.subVectors(t,e),Ye.subVectors(n,e),qe.crossVectors(Xe,Ye);let o,s=this.direction.dot(qe);if(s>0){if(r)return null;o=1}else{if(!(s<0))return null;o=-1,s=-s}We.subVectors(this.origin,e);const a=o*this.direction.dot(Ye.crossVectors(We,Ye));if(a<0)return null;const l=o*this.direction.dot(Xe.cross(We));if(l<0)return null;if(a+l>s)return null;const c=-o*We.dot(qe);return c<0?null:this.at(c/s,i)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}}class Ze{constructor(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,r,i,o,s,a,l,c,h,u,d,p,f,m){const g=this.elements;return g[0]=e,g[4]=t,g[8]=n,g[12]=r,g[1]=i,g[5]=o,g[9]=s,g[13]=a,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Ze).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/Je.setFromMatrixColumn(e,0).length(),i=1/Je.setFromMatrixColumn(e,1).length(),o=1/Je.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const t=this.elements,n=e.x,r=e.y,i=e.z,o=Math.cos(n),s=Math.sin(n),a=Math.cos(r),l=Math.sin(r),c=Math.cos(i),h=Math.sin(i);if("XYZ"===e.order){const e=o*c,n=o*h,r=s*c,i=s*h;t[0]=a*c,t[4]=-a*h,t[8]=l,t[1]=n+r*l,t[5]=e-i*l,t[9]=-s*a,t[2]=i-e*l,t[6]=r+n*l,t[10]=o*a}else if("YXZ"===e.order){const e=a*c,n=a*h,r=l*c,i=l*h;t[0]=e+i*s,t[4]=r*s-n,t[8]=o*l,t[1]=o*h,t[5]=o*c,t[9]=-s,t[2]=n*s-r,t[6]=i+e*s,t[10]=o*a}else if("ZXY"===e.order){const e=a*c,n=a*h,r=l*c,i=l*h;t[0]=e-i*s,t[4]=-o*h,t[8]=r+n*s,t[1]=n+r*s,t[5]=o*c,t[9]=i-e*s,t[2]=-o*l,t[6]=s,t[10]=o*a}else if("ZYX"===e.order){const e=o*c,n=o*h,r=s*c,i=s*h;t[0]=a*c,t[4]=r*l-n,t[8]=e*l+i,t[1]=a*h,t[5]=i*l+e,t[9]=n*l-r,t[2]=-l,t[6]=s*a,t[10]=o*a}else if("YZX"===e.order){const e=o*a,n=o*l,r=s*a,i=s*l;t[0]=a*c,t[4]=i-e*h,t[8]=r*h+n,t[1]=h,t[5]=o*c,t[9]=-s*c,t[2]=-l*c,t[6]=n*h+r,t[10]=e-i*h}else if("XZY"===e.order){const e=o*a,n=o*l,r=s*a,i=s*l;t[0]=a*c,t[4]=-h,t[8]=l*c,t[1]=e*h+i,t[5]=o*c,t[9]=n*h-r,t[2]=r*h-n,t[6]=s*c,t[10]=i*h+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose($e,e,et)}lookAt(e,t,n){const r=this.elements;return rt.subVectors(e,t),0===rt.lengthSq()&&(rt.z=1),rt.normalize(),tt.crossVectors(n,rt),0===tt.lengthSq()&&(1===Math.abs(n.z)?rt.x+=1e-4:rt.z+=1e-4,rt.normalize(),tt.crossVectors(n,rt)),tt.normalize(),nt.crossVectors(rt,tt),r[0]=tt.x,r[4]=nt.x,r[8]=rt.x,r[1]=tt.y,r[5]=nt.y,r[9]=rt.y,r[2]=tt.z,r[6]=nt.z,r[10]=rt.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,o=n[0],s=n[4],a=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=r[0],w=r[4],M=r[8],S=r[12],T=r[1],A=r[5],E=r[9],P=r[13],L=r[2],C=r[6],R=r[10],I=r[14],F=r[3],O=r[7],N=r[11],D=r[15];return i[0]=o*_+s*T+a*L+l*F,i[4]=o*w+s*A+a*C+l*O,i[8]=o*M+s*E+a*R+l*N,i[12]=o*S+s*P+a*I+l*D,i[1]=c*_+h*T+u*L+d*F,i[5]=c*w+h*A+u*C+d*O,i[9]=c*M+h*E+u*R+d*N,i[13]=c*S+h*P+u*I+d*D,i[2]=p*_+f*T+m*L+g*F,i[6]=p*w+f*A+m*C+g*O,i[10]=p*M+f*E+m*R+g*N,i[14]=p*S+f*P+m*I+g*D,i[3]=v*_+y*T+x*L+b*F,i[7]=v*w+y*A+x*C+b*O,i[11]=v*M+y*E+x*R+b*N,i[15]=v*S+y*P+x*I+b*D,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],o=e[1],s=e[5],a=e[9],l=e[13],c=e[2],h=e[6],u=e[10],d=e[14];return e[3]*(+i*a*h-r*l*h-i*s*u+n*l*u+r*s*d-n*a*d)+e[7]*(+t*a*d-t*l*u+i*o*u-r*o*d+r*l*c-i*a*c)+e[11]*(+t*l*h-t*s*d-i*o*h+n*o*d+i*s*c-n*l*c)+e[15]*(-r*s*c-t*a*h+t*s*u+r*o*h-n*o*u+n*a*c)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],s=e[5],a=e[6],l=e[7],c=e[8],h=e[9],u=e[10],d=e[11],p=e[12],f=e[13],m=e[14],g=e[15],v=h*m*l-f*u*l+f*a*d-s*m*d-h*a*g+s*u*g,y=p*u*l-c*m*l-p*a*d+o*m*d+c*a*g-o*u*g,x=c*f*l-p*h*l+p*s*d-o*f*d-c*s*g+o*h*g,b=p*h*a-c*f*a-p*s*u+o*f*u+c*s*m-o*h*m,_=t*v+n*y+r*x+i*b;if(0===_)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/_;return e[0]=v*w,e[1]=(f*u*i-h*m*i-f*r*d+n*m*d+h*r*g-n*u*g)*w,e[2]=(s*m*i-f*a*i+f*r*l-n*m*l-s*r*g+n*a*g)*w,e[3]=(h*a*i-s*u*i-h*r*l+n*u*l+s*r*d-n*a*d)*w,e[4]=y*w,e[5]=(c*m*i-p*u*i+p*r*d-t*m*d-c*r*g+t*u*g)*w,e[6]=(p*a*i-o*m*i-p*r*l+t*m*l+o*r*g-t*a*g)*w,e[7]=(o*u*i-c*a*i+c*r*l-t*u*l-o*r*d+t*a*d)*w,e[8]=x*w,e[9]=(p*h*i-c*f*i-p*n*d+t*f*d+c*n*g-t*h*g)*w,e[10]=(o*f*i-p*s*i+p*n*l-t*f*l-o*n*g+t*s*g)*w,e[11]=(c*s*i-o*h*i-c*n*l+t*h*l+o*n*d-t*s*d)*w,e[12]=b*w,e[13]=(c*f*r-p*h*r+p*n*u-t*f*u-c*n*m+t*h*m)*w,e[14]=(p*s*r-o*f*r-p*n*a+t*f*a+o*n*m-t*s*m)*w,e[15]=(o*h*r-c*s*r+c*n*a-t*h*a-o*n*u+t*s*u)*w,this}scale(e){const t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),i=1-n,o=e.x,s=e.y,a=e.z,l=i*o,c=i*s;return this.set(l*o+n,l*s-r*a,l*a+r*s,0,l*s+r*a,c*s+n,c*a-r*o,0,l*a-r*s,c*a+r*o,i*a*a+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,i=t._x,o=t._y,s=t._z,a=t._w,l=i+i,c=o+o,h=s+s,u=i*l,d=i*c,p=i*h,f=o*c,m=o*h,g=s*h,v=a*l,y=a*c,x=a*h,b=n.x,_=n.y,w=n.z;return r[0]=(1-(f+g))*b,r[1]=(d+x)*b,r[2]=(p-y)*b,r[3]=0,r[4]=(d-x)*_,r[5]=(1-(u+g))*_,r[6]=(m+v)*_,r[7]=0,r[8]=(p+y)*w,r[9]=(m-v)*w,r[10]=(1-(u+f))*w,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let i=Je.set(r[0],r[1],r[2]).length();const o=Je.set(r[4],r[5],r[6]).length(),s=Je.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],Ke.copy(this);const a=1/i,l=1/o,c=1/s;return Ke.elements[0]*=a,Ke.elements[1]*=a,Ke.elements[2]*=a,Ke.elements[4]*=l,Ke.elements[5]*=l,Ke.elements[6]*=l,Ke.elements[8]*=c,Ke.elements[9]*=c,Ke.elements[10]*=c,t.setFromRotationMatrix(Ke),n.x=i,n.y=o,n.z=s,this}makePerspective(e,t,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const s=this.elements,a=2*i/(t-e),l=2*i/(n-r),c=(t+e)/(t-e),h=(n+r)/(n-r),u=-(o+i)/(o-i),d=-2*o*i/(o-i);return s[0]=a,s[4]=0,s[8]=c,s[12]=0,s[1]=0,s[5]=l,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=u,s[14]=d,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(e,t,n,r,i,o){const s=this.elements,a=1/(t-e),l=1/(n-r),c=1/(o-i),h=(t+e)*a,u=(n+r)*l,d=(o+i)*c;return s[0]=2*a,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*l,s[9]=0,s[13]=-u,s[2]=0,s[6]=0,s[10]=-2*c,s[14]=-d,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<16;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const Je=new we,Ke=new Ze,$e=new we(0,0,0),et=new we(1,1,1),tt=new we,nt=new we,rt=new we;class it{constructor(e=0,t=0,n=0,r=it.DefaultOrder){Object.defineProperty(this,"isEuler",{value:!0}),this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t,n){const r=he.clamp,i=e.elements,o=i[0],s=i[4],a=i[8],l=i[1],c=i[5],h=i[9],u=i[2],d=i[6],p=i[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(r(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,o),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,p),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,o));break;case"ZYX":this._y=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,o)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(a,o)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return ot.makeRotationFromQuaternion(e),this.setFromRotationMatrix(ot,t,n)}setFromVector3(e,t){return this.set(e.x,e.y,e.z,t||this._order)}reorder(e){return st.setFromEuler(this),this.setFromQuaternion(st,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}toVector3(e){return e?e.set(this._x,this._y,this._z):new we(this._x,this._y,this._z)}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}it.DefaultOrder="XYZ",it.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];const ot=new Ze,st=new _e;class at{constructor(){this.mask=1}set(e){this.mask=1<<e|0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return 0!=(this.mask&e.mask)}}let lt=0;const ct=new we,ht=new _e,ut=new Ze,dt=new we,pt=new we,ft=new we,mt=new _e,gt=new we(1,0,0),vt=new we(0,1,0),yt=new we(0,0,1),xt={type:"added"},bt={type:"removed"};function _t(){Object.defineProperty(this,"id",{value:lt++}),this.uuid=he.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=_t.DefaultUp.clone();const e=new we,t=new it,n=new _e,r=new we(1,1,1);t._onChange((function(){n.setFromEuler(t,!1)})),n._onChange((function(){t.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Ze},normalMatrix:{value:new de}}),this.matrix=new Ze,this.matrixWorld=new Ze,this.matrixAutoUpdate=_t.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new at,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}_t.DefaultUp=new we(0,1,0),_t.DefaultMatrixAutoUpdate=!0,_t.prototype=Object.assign(Object.create(ae.prototype),{constructor:_t,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return ht.setFromAxisAngle(e,t),this.quaternion.multiply(ht),this},rotateOnWorldAxis:function(e,t){return ht.setFromAxisAngle(e,t),this.quaternion.premultiply(ht),this},rotateX:function(e){return this.rotateOnAxis(gt,e)},rotateY:function(e){return this.rotateOnAxis(vt,e)},rotateZ:function(e){return this.rotateOnAxis(yt,e)},translateOnAxis:function(e,t){return ct.copy(e).applyQuaternion(this.quaternion),this.position.add(ct.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(gt,e)},translateY:function(e){return this.translateOnAxis(vt,e)},translateZ:function(e){return this.translateOnAxis(yt,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(ut.copy(this.matrixWorld).invert())},lookAt:function(e,t,n){e.isVector3?dt.copy(e):dt.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),pt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?ut.lookAt(pt,dt,this.up):ut.lookAt(dt,pt,this.up),this.quaternion.setFromRotationMatrix(ut),r&&(ut.extractRotation(r.matrixWorld),ht.setFromRotationMatrix(ut),this.quaternion.premultiply(ht.invert()))},add:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(xt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}const t=this.children.indexOf(e);return-1!==t&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(bt)),this},clear:function(){for(let e=0;e<this.children.length;e++){const t=this.children[e];t.parent=null,t.dispatchEvent(bt)}return this.children.length=0,this},attach:function(e){return this.updateWorldMatrix(!0,!1),ut.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),ut.multiply(e.parent.matrixWorld)),e.applyMatrix4(ut),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const r=this.children[n].getObjectByProperty(e,t);if(void 0!==r)return r}},getWorldPosition:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new we),this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new _e),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pt,e,ft),e},getWorldScale:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new we),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pt,mt,e),e},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new we),this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)},traverseVisible:function(e){if(!1===this.visible)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)},traverseAncestors:function(e){const t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){const n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t){const e=this.children;for(let t=0,n=e.length;t<n;t++)e[t].updateWorldMatrix(!1,!0)}},toJSON:function(e){const t=void 0===e||"string"==typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const r={};function i(t,n){return void 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0!==this.skeleton&&(i(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const t=[];for(let n=0,r=this.material.length;n<r;n++)t.push(i(e.materials,this.material[n]));r.material=t}else r.material=i(e.materials,this.material);if(this.children.length>0){r.children=[];for(let t=0;t<this.children.length;t++)r.children.push(this.children[t].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let t=0;t<this.animations.length;t++){const n=this.animations[t];r.animations.push(i(e.animations,n))}}if(t){const t=o(e.geometries),r=o(e.materials),i=o(e.textures),s=o(e.images),a=o(e.shapes),l=o(e.skeletons),c=o(e.animations);t.length>0&&(n.geometries=t),r.length>0&&(n.materials=r),i.length>0&&(n.textures=i),s.length>0&&(n.images=s),a.length>0&&(n.shapes=a),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c)}return n.object=r,n;function o(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){const n=e.children[t];this.add(n.clone())}return this}});const wt=new we,Mt=new we,St=new de;class Tt{constructor(e,t){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==e?e:new we(1,0,0),this.constant=void 0!==t?t:0}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=wt.subVectors(n,t).cross(Mt.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return void 0===t&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new we),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){void 0===t&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new we);const n=e.delta(wt),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?t.copy(e.start):void 0;const i=-(e.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:t.copy(n).multiplyScalar(i).add(e.start)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new we),e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||St.getNormalMatrix(e),r=this.coplanarPoint(wt).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}}const At=new we,Et=new we,Pt=new we,Lt=new we,Ct=new we,Rt=new we,It=new we,Ft=new we,Ot=new we,Nt=new we;class Dt{constructor(e,t,n){this.a=void 0!==e?e:new we,this.b=void 0!==t?t:new we,this.c=void 0!==n?n:new we}static getNormal(e,t,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new we),r.subVectors(n,t),At.subVectors(e,t),r.cross(At);const i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)}static getBarycoord(e,t,n,r,i){At.subVectors(r,t),Et.subVectors(n,t),Pt.subVectors(e,t);const o=At.dot(At),s=At.dot(Et),a=At.dot(Pt),l=Et.dot(Et),c=Et.dot(Pt),h=o*l-s*s;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new we),0===h)return i.set(-2,-1,-1);const u=1/h,d=(l*a-s*c)*u,p=(o*c-s*a)*u;return i.set(1-d-p,p,d)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,Lt),Lt.x>=0&&Lt.y>=0&&Lt.x+Lt.y<=1}static getUV(e,t,n,r,i,o,s,a){return this.getBarycoord(e,t,n,r,Lt),a.set(0,0),a.addScaledVector(i,Lt.x),a.addScaledVector(o,Lt.y),a.addScaledVector(s,Lt.z),a}static isFrontFacing(e,t,n,r){return At.subVectors(n,t),Et.subVectors(e,t),At.cross(Et).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return At.subVectors(this.c,this.b),Et.subVectors(this.a,this.b),.5*At.cross(Et).length()}getMidpoint(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new we),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Dt.getNormal(this.a,this.b,this.c,e)}getPlane(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new Tt),e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Dt.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,n,r,i){return Dt.getUV(e,this.a,this.b,this.c,t,n,r,i)}containsPoint(e){return Dt.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Dt.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new we);const n=this.a,r=this.b,i=this.c;let o,s;Ct.subVectors(r,n),Rt.subVectors(i,n),Ft.subVectors(e,n);const a=Ct.dot(Ft),l=Rt.dot(Ft);if(a<=0&&l<=0)return t.copy(n);Ot.subVectors(e,r);const c=Ct.dot(Ot),h=Rt.dot(Ot);if(c>=0&&h<=c)return t.copy(r);const u=a*h-c*l;if(u<=0&&a>=0&&c<=0)return o=a/(a-c),t.copy(n).addScaledVector(Ct,o);Nt.subVectors(e,i);const d=Ct.dot(Nt),p=Rt.dot(Nt);if(p>=0&&d<=p)return t.copy(i);const f=d*l-a*p;if(f<=0&&l>=0&&p<=0)return s=l/(l-p),t.copy(n).addScaledVector(Rt,s);const m=c*p-d*h;if(m<=0&&h-c>=0&&d-p>=0)return It.subVectors(i,r),s=(h-c)/(h-c+(d-p)),t.copy(r).addScaledVector(It,s);const g=1/(m+f+u);return o=f*g,s=u*g,t.copy(n).addScaledVector(Ct,o).addScaledVector(Rt,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const Bt={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ut={h:0,s:0,l:0},kt={h:0,s:0,l:0};function zt(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function Gt(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function Ht(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}class jt{constructor(e,t,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}set(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this}setRGB(e,t,n){return this.r=e,this.g=t,this.b=n,this}setHSL(e,t,n){if(e=he.euclideanModulo(e,1),t=he.clamp(t,0,1),n=he.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=zt(i,r,e+1/3),this.g=zt(i,r,e),this.b=zt(i,r,e-1/3)}return this}setStyle(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){let e;const r=n[1],i=n[2];switch(r){case"rgb":case"rgba":if(e=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i))return this.r=Math.min(255,parseInt(e[1],10))/255,this.g=Math.min(255,parseInt(e[2],10))/255,this.b=Math.min(255,parseInt(e[3],10))/255,t(e[4]),this;if(e=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i))return this.r=Math.min(100,parseInt(e[1],10))/100,this.g=Math.min(100,parseInt(e[2],10))/100,this.b=Math.min(100,parseInt(e[3],10))/100,t(e[4]),this;break;case"hsl":case"hsla":if(e=/^(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i)){const n=parseFloat(e[1])/360,r=parseInt(e[2],10)/100,i=parseInt(e[3],10)/100;return t(e[4]),this.setHSL(n,r,i)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){const e=n[1],t=e.length;if(3===t)return this.r=parseInt(e.charAt(0)+e.charAt(0),16)/255,this.g=parseInt(e.charAt(1)+e.charAt(1),16)/255,this.b=parseInt(e.charAt(2)+e.charAt(2),16)/255,this;if(6===t)return this.r=parseInt(e.charAt(0)+e.charAt(1),16)/255,this.g=parseInt(e.charAt(2)+e.charAt(3),16)/255,this.b=parseInt(e.charAt(4)+e.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this}setColorName(e){const t=Bt[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copyGammaToLinear(e,t=2){return this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this}copyLinearToGamma(e,t=2){const n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this}convertGammaToLinear(e){return this.copyGammaToLinear(this,e),this}convertLinearToGamma(e){return this.copyLinearToGamma(this,e),this}copySRGBToLinear(e){return this.r=Gt(e.r),this.g=Gt(e.g),this.b=Gt(e.b),this}copyLinearToSRGB(e){return this.r=Ht(e.r),this.g=Ht(e.g),this.b=Ht(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});const t=this.r,n=this.g,r=this.b,i=Math.max(t,n,r),o=Math.min(t,n,r);let s,a;const l=(o+i)/2;if(o===i)s=0,a=0;else{const e=i-o;switch(a=l<=.5?e/(i+o):e/(2-i-o),i){case t:s=(n-r)/e+(n<r?6:0);break;case n:s=(r-t)/e+2;break;case r:s=(t-n)/e+4}s/=6}return e.h=s,e.s=a,e.l=l,e}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(e,t,n){return this.getHSL(Ut),Ut.h+=e,Ut.s+=t,Ut.l+=n,this.setHSL(Ut.h,Ut.s,Ut.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpHSL(e,t){this.getHSL(Ut),e.getHSL(kt);const n=he.lerp(Ut.h,kt.h,t),r=he.lerp(Ut.s,kt.s,t),i=he.lerp(Ut.l,kt.l,t);return this.setHSL(n,r,i),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}jt.NAMES=Bt,jt.prototype.r=1,jt.prototype.g=1,jt.prototype.b=1;class Vt{constructor(e,t,n,r,i,o=0){this.a=e,this.b=t,this.c=n,this.normal=r&&r.isVector3?r:new we,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new jt,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=o}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(let t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(let t=0,n=e.vertexColors.length;t<n;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}}let Wt=0;function Xt(){Object.defineProperty(this,"id",{value:Wt++}),this.uuid=he.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=r,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=re,this.stencilZFail=re,this.stencilZPass=re,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Yt(e){Xt.call(this),this.type="MeshBasicMaterial",this.color=new jt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}Xt.prototype=Object.assign(Object.create(ae.prototype),{constructor:Xt,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(e){if(void 0!==e)for(const t in e){const n=e[t];if(void 0===n){console.warn("THREE.Material: '"+t+"' parameter is undefined.");continue}if("shading"===t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}},toJSON:function(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){const t=r(e.textures),i=r(e.images);t.length>0&&(n.textures=t),i.length>0&&(n.images=i)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(null!==t){const e=t.length;n=new Array(e);for(let r=0;r!==e;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Xt.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Yt.prototype=Object.create(Xt.prototype),Yt.prototype.constructor=Yt,Yt.prototype.isMeshBasicMaterial=!0,Yt.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};const qt=new we,Qt=new ue;function Zt(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=ie,this.updateRange={offset:0,count:-1},this.version=0}function Jt(e,t,n){Zt.call(this,new Int8Array(e),t,n)}function Kt(e,t,n){Zt.call(this,new Uint8Array(e),t,n)}function $t(e,t,n){Zt.call(this,new Uint8ClampedArray(e),t,n)}function en(e,t,n){Zt.call(this,new Int16Array(e),t,n)}function tn(e,t,n){Zt.call(this,new Uint16Array(e),t,n)}function nn(e,t,n){Zt.call(this,new Int32Array(e),t,n)}function rn(e,t,n){Zt.call(this,new Uint32Array(e),t,n)}function on(e,t,n){Zt.call(this,new Uint16Array(e),t,n)}function sn(e,t,n){Zt.call(this,new Float32Array(e),t,n)}function an(e,t,n){Zt.call(this,new Float64Array(e),t,n)}Object.defineProperty(Zt.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(Zt.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,i=this.itemSize;r<i;r++)this.array[e+r]=t.array[n+r];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),i=new jt),t[n++]=i.r,t[n++]=i.g,t[n++]=i.b}return this},copyVector2sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),i=new ue),t[n++]=i.x,t[n++]=i.y}return this},copyVector3sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),i=new we),t[n++]=i.x,t[n++]=i.y,t[n++]=i.z}return this},copyVector4sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),i=new ye),t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n++]=i.w}return this},applyMatrix3:function(e){if(2===this.itemSize)for(let t=0,n=this.count;t<n;t++)Qt.fromBufferAttribute(this,t),Qt.applyMatrix3(e),this.setXY(t,Qt.x,Qt.y);else if(3===this.itemSize)for(let t=0,n=this.count;t<n;t++)qt.fromBufferAttribute(this,t),qt.applyMatrix3(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},applyMatrix4:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.applyMatrix4(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},applyNormalMatrix:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.applyNormalMatrix(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},transformDirection:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.transformDirection(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},set:function(e,t=0){return this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=i,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),Jt.prototype=Object.create(Zt.prototype),Jt.prototype.constructor=Jt,Kt.prototype=Object.create(Zt.prototype),Kt.prototype.constructor=Kt,$t.prototype=Object.create(Zt.prototype),$t.prototype.constructor=$t,en.prototype=Object.create(Zt.prototype),en.prototype.constructor=en,tn.prototype=Object.create(Zt.prototype),tn.prototype.constructor=tn,nn.prototype=Object.create(Zt.prototype),nn.prototype.constructor=nn,rn.prototype=Object.create(Zt.prototype),rn.prototype.constructor=rn,on.prototype=Object.create(Zt.prototype),on.prototype.constructor=on,on.prototype.isFloat16BufferAttribute=!0,sn.prototype=Object.create(Zt.prototype),sn.prototype.constructor=sn,an.prototype=Object.create(Zt.prototype),an.prototype.constructor=an;class ln{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){const t=[];let n,r,i;const o=e.faces;for(r=0;r<o.length;r++){const e=o[r];e.materialIndex!==i&&(i=e.materialIndex,void 0!==n&&(n.count=3*r-n.start,t.push(n)),n={start:3*r,materialIndex:i})}void 0!==n&&(n.count=3*r-n.start,t.push(n)),this.groups=t}fromGeometry(e){const t=e.faces,n=e.vertices,r=e.faceVertexUvs,i=r[0]&&r[0].length>0,o=r[1]&&r[1].length>0,s=e.morphTargets,a=s.length;let l;if(a>0){l=[];for(let e=0;e<a;e++)l[e]={name:s[e].name,data:[]};this.morphTargets.position=l}const c=e.morphNormals,h=c.length;let u;if(h>0){u=[];for(let e=0;e<h;e++)u[e]={name:c[e].name,data:[]};this.morphTargets.normal=u}const d=e.skinIndices,p=e.skinWeights,f=d.length===n.length,m=p.length===n.length;n.length>0&&0===t.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let e=0;e<t.length;e++){const g=t[e];this.vertices.push(n[g.a],n[g.b],n[g.c]);const v=g.vertexNormals;if(3===v.length)this.normals.push(v[0],v[1],v[2]);else{const e=g.normal;this.normals.push(e,e,e)}const y=g.vertexColors;if(3===y.length)this.colors.push(y[0],y[1],y[2]);else{const e=g.color;this.colors.push(e,e,e)}if(!0===i){const t=r[0][e];void 0!==t?this.uvs.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",e),this.uvs.push(new ue,new ue,new ue))}if(!0===o){const t=r[1][e];void 0!==t?this.uvs2.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",e),this.uvs2.push(new ue,new ue,new ue))}for(let e=0;e<a;e++){const t=s[e].vertices;l[e].data.push(t[g.a],t[g.b],t[g.c])}for(let t=0;t<h;t++){const n=c[t].vertexNormals[e];u[t].data.push(n.a,n.b,n.c)}f&&this.skinIndices.push(d[g.a],d[g.b],d[g.c]),m&&this.skinWeights.push(p[g.a],p[g.b],p[g.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}}function cn(e){if(0===e.length)return-1/0;let t=e[0];for(let n=1,r=e.length;n<r;++n)e[n]>t&&(t=e[n]);return t}const hn={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function un(e,t){return new hn[e](t)}let dn=1;const pn=new Ze,fn=new _t,mn=new we,gn=new Te,vn=new Te,yn=new we;function xn(){Object.defineProperty(this,"id",{value:dn+=2}),this.uuid=he.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}xn.prototype=Object.assign(Object.create(ae.prototype),{constructor:xn,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){return Array.isArray(e)?this.index=new(cn(e)>65535?rn:tn)(e,1):this.index=e,this},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},hasAttribute:function(e){return void 0!==this.attributes[e]},addGroup:function(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const t=(new de).getNormalMatrix(e);n.applyNormalMatrix(t),n.needsUpdate=!0}const r=this.attributes.tangent;return void 0!==r&&(r.transformDirection(e),r.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return pn.makeRotationX(e),this.applyMatrix4(pn),this},rotateY:function(e){return pn.makeRotationY(e),this.applyMatrix4(pn),this},rotateZ:function(e){return pn.makeRotationZ(e),this.applyMatrix4(pn),this},translate:function(e,t,n){return pn.makeTranslation(e,t,n),this.applyMatrix4(pn),this},scale:function(e,t,n){return pn.makeScale(e,t,n),this.applyMatrix4(pn),this},lookAt:function(e){return fn.lookAt(e),fn.updateMatrix(),this.applyMatrix4(fn.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(mn).negate(),this.translate(mn.x,mn.y,mn.z),this},setFromObject:function(e){const t=e.geometry;if(e.isPoints||e.isLine){const e=new sn(3*t.vertices.length,3),n=new sn(3*t.colors.length,3);if(this.setAttribute("position",e.copyVector3sArray(t.vertices)),this.setAttribute("color",n.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){const e=new sn(t.lineDistances.length,1);this.setAttribute("lineDistance",e.copyArray(t.lineDistances))}null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone())}else e.isMesh&&t&&t.isGeometry&&this.fromGeometry(t);return this},setFromPoints:function(e){const t=[];for(let n=0,r=e.length;n<r;n++){const r=e[n];t.push(r.x,r.y,r.z||0)}return this.setAttribute("position",new sn(t,3)),this},updateFromObject:function(e){let t=e.geometry;if(e.isMesh){let e=t.__directGeometry;if(!0===t.elementsNeedUpdate&&(e=void 0,t.elementsNeedUpdate=!1),void 0===e)return this.fromGeometry(t);e.verticesNeedUpdate=t.verticesNeedUpdate,e.normalsNeedUpdate=t.normalsNeedUpdate,e.colorsNeedUpdate=t.colorsNeedUpdate,e.uvsNeedUpdate=t.uvsNeedUpdate,e.groupsNeedUpdate=t.groupsNeedUpdate,t.verticesNeedUpdate=!1,t.normalsNeedUpdate=!1,t.colorsNeedUpdate=!1,t.uvsNeedUpdate=!1,t.groupsNeedUpdate=!1,t=e}if(!0===t.verticesNeedUpdate){const e=this.attributes.position;void 0!==e&&(e.copyVector3sArray(t.vertices),e.needsUpdate=!0),t.verticesNeedUpdate=!1}if(!0===t.normalsNeedUpdate){const e=this.attributes.normal;void 0!==e&&(e.copyVector3sArray(t.normals),e.needsUpdate=!0),t.normalsNeedUpdate=!1}if(!0===t.colorsNeedUpdate){const e=this.attributes.color;void 0!==e&&(e.copyColorsArray(t.colors),e.needsUpdate=!0),t.colorsNeedUpdate=!1}if(t.uvsNeedUpdate){const e=this.attributes.uv;void 0!==e&&(e.copyVector2sArray(t.uvs),e.needsUpdate=!0),t.uvsNeedUpdate=!1}if(t.lineDistancesNeedUpdate){const e=this.attributes.lineDistance;void 0!==e&&(e.copyArray(t.lineDistances),e.needsUpdate=!0),t.lineDistancesNeedUpdate=!1}return t.groupsNeedUpdate&&(t.computeGroups(e.geometry),this.groups=t.groups,t.groupsNeedUpdate=!1),this},fromGeometry:function(e){return e.__directGeometry=(new ln).fromGeometry(e),this.fromDirectGeometry(e.__directGeometry)},fromDirectGeometry:function(e){const t=new Float32Array(3*e.vertices.length);if(this.setAttribute("position",new Zt(t,3).copyVector3sArray(e.vertices)),e.normals.length>0){const t=new Float32Array(3*e.normals.length);this.setAttribute("normal",new Zt(t,3).copyVector3sArray(e.normals))}if(e.colors.length>0){const t=new Float32Array(3*e.colors.length);this.setAttribute("color",new Zt(t,3).copyColorsArray(e.colors))}if(e.uvs.length>0){const t=new Float32Array(2*e.uvs.length);this.setAttribute("uv",new Zt(t,2).copyVector2sArray(e.uvs))}if(e.uvs2.length>0){const t=new Float32Array(2*e.uvs2.length);this.setAttribute("uv2",new Zt(t,2).copyVector2sArray(e.uvs2))}this.groups=e.groups;for(const t in e.morphTargets){const n=[],r=e.morphTargets[t];for(let e=0,t=r.length;e<t;e++){const t=r[e],i=new sn(3*t.data.length,3);i.name=t.name,n.push(i.copyVector3sArray(t.data))}this.morphAttributes[t]=n}if(e.skinIndices.length>0){const t=new sn(4*e.skinIndices.length,4);this.setAttribute("skinIndex",t.copyVector4sArray(e.skinIndices))}if(e.skinWeights.length>0){const t=new sn(4*e.skinWeights.length,4);this.setAttribute("skinWeight",t.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Te);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new we(-1/0,-1/0,-1/0),new we(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];gn.setFromBufferAttribute(n),this.morphTargetsRelative?(yn.addVectors(this.boundingBox.min,gn.min),this.boundingBox.expandByPoint(yn),yn.addVectors(this.boundingBox.max,gn.max),this.boundingBox.expandByPoint(yn)):(this.boundingBox.expandByPoint(gn.min),this.boundingBox.expandByPoint(gn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ge);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new we,1/0);if(e){const n=this.boundingSphere.center;if(gn.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];vn.setFromBufferAttribute(n),this.morphTargetsRelative?(yn.addVectors(gn.min,vn.min),gn.expandByPoint(yn),yn.addVectors(gn.max,vn.max),gn.expandByPoint(yn)):(gn.expandByPoint(vn.min),gn.expandByPoint(vn.max))}gn.getCenter(n);let r=0;for(let t=0,i=e.count;t<i;t++)yn.fromBufferAttribute(e,t),r=Math.max(r,n.distanceToSquared(yn));if(t)for(let i=0,o=t.length;i<o;i++){const o=t[i],s=this.morphTargetsRelative;for(let t=0,i=o.count;t<i;t++)yn.fromBufferAttribute(o,t),s&&(mn.fromBufferAttribute(e,t),yn.add(mn)),r=Math.max(r,n.distanceToSquared(yn))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){const e=this.index,t=this.getAttribute("position");if(void 0!==t){let n=this.getAttribute("normal");if(void 0===n)n=new Zt(new Float32Array(3*t.count),3),this.setAttribute("normal",n);else for(let e=0,t=n.count;e<t;e++)n.setXYZ(e,0,0,0);const r=new we,i=new we,o=new we,s=new we,a=new we,l=new we,c=new we,h=new we;if(e)for(let u=0,d=e.count;u<d;u+=3){const d=e.getX(u+0),p=e.getX(u+1),f=e.getX(u+2);r.fromBufferAttribute(t,d),i.fromBufferAttribute(t,p),o.fromBufferAttribute(t,f),c.subVectors(o,i),h.subVectors(r,i),c.cross(h),s.fromBufferAttribute(n,d),a.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),s.add(c),a.add(c),l.add(c),n.setXYZ(d,s.x,s.y,s.z),n.setXYZ(p,a.x,a.y,a.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let e=0,s=t.count;e<s;e+=3)r.fromBufferAttribute(t,e+0),i.fromBufferAttribute(t,e+1),o.fromBufferAttribute(t,e+2),c.subVectors(o,i),h.subVectors(r,i),c.cross(h),n.setXYZ(e+0,c.x,c.y,c.z),n.setXYZ(e+1,c.x,c.y,c.z),n.setXYZ(e+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(e,t){if(!e||!e.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e);void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const r in n){if(void 0===e.attributes[r])continue;const i=n[r].array,o=e.attributes[r],s=o.array,a=o.itemSize*t,l=Math.min(s.length,i.length-a);for(let e=0,t=a;e<l;e++,t++)i[t]=s[e]}return this},normalizeNormals:function(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)yn.fromBufferAttribute(e,t),yn.normalize(),e.setXYZ(t,yn.x,yn.y,yn.z)},toNonIndexed:function(){function e(e,t){const n=e.array,r=e.itemSize,i=e.normalized,o=new n.constructor(t.length*r);let s=0,a=0;for(let e=0,i=t.length;e<i;e++){s=t[e]*r;for(let e=0;e<r;e++)o[a++]=n[s++]}return new Zt(o,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;const t=new xn,n=this.index.array,r=this.attributes;for(const i in r){const o=e(r[i],n);t.setAttribute(i,o)}const i=this.morphAttributes;for(const r in i){const o=[],s=i[r];for(let t=0,r=s.length;t<r;t++){const r=e(s[t],n);o.push(r)}t.morphAttributes[r]=o}t.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let e=0,n=o.length;e<n;e++){const n=o[e];t.addGroup(n.start,n.count,n.materialIndex)}return t},toJSON:function(){const e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const t in n){const r=n[t],i=r.toJSON(e.data);""!==r.name&&(i.name=r.name),e.data.attributes[t]=i}const r={};let i=!1;for(const t in this.morphAttributes){const n=this.morphAttributes[t],o=[];for(let t=0,r=n.length;t<r;t++){const r=n[t],i=r.toJSON(e.data);""!==r.name&&(i.name=r.name),o.push(i)}o.length>0&&(r[t]=o,i=!0)}i&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));const s=this.boundingSphere;return null!==s&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e},clone:function(){return(new xn).copy(this)},copy:function(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;null!==n&&this.setIndex(n.clone(t));const r=e.attributes;for(const e in r){const n=r[e];this.setAttribute(e,n.clone(t))}const i=e.morphAttributes;for(const e in i){const n=[],r=i[e];for(let e=0,i=r.length;e<i;e++)n.push(r[e].clone(t));this.morphAttributes[e]=n}this.morphTargetsRelative=e.morphTargetsRelative;const o=e.groups;for(let e=0,t=o.length;e<t;e++){const t=o[e];this.addGroup(t.start,t.count,t.materialIndex)}const s=e.boundingBox;null!==s&&(this.boundingBox=s.clone());const a=e.boundingSphere;return null!==a&&(this.boundingSphere=a.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});const bn=new Ze,_n=new Qe,wn=new Ge,Mn=new we,Sn=new we,Tn=new we,An=new we,En=new we,Pn=new we,Ln=new we,Cn=new we,Rn=new we,In=new ue,Fn=new ue,On=new ue,Nn=new we,Dn=new we;function Bn(e=new xn,t=new Yt){_t.call(this),this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}function Un(e,t,n,r,i,o,s,a){let l;if(l=1===t.side?r.intersectTriangle(s,o,i,!0,a):r.intersectTriangle(i,o,s,2!==t.side,a),null===l)return null;Dn.copy(a),Dn.applyMatrix4(e.matrixWorld);const c=n.ray.origin.distanceTo(Dn);return c<n.near||c>n.far?null:{distance:c,point:Dn.clone(),object:e}}function kn(e,t,n,r,i,o,s,a,l,c,h,u){Mn.fromBufferAttribute(i,c),Sn.fromBufferAttribute(i,h),Tn.fromBufferAttribute(i,u);const d=e.morphTargetInfluences;if(t.morphTargets&&o&&d){Ln.set(0,0,0),Cn.set(0,0,0),Rn.set(0,0,0);for(let e=0,t=o.length;e<t;e++){const t=d[e],n=o[e];0!==t&&(An.fromBufferAttribute(n,c),En.fromBufferAttribute(n,h),Pn.fromBufferAttribute(n,u),s?(Ln.addScaledVector(An,t),Cn.addScaledVector(En,t),Rn.addScaledVector(Pn,t)):(Ln.addScaledVector(An.sub(Mn),t),Cn.addScaledVector(En.sub(Sn),t),Rn.addScaledVector(Pn.sub(Tn),t)))}Mn.add(Ln),Sn.add(Cn),Tn.add(Rn)}e.isSkinnedMesh&&(e.boneTransform(c,Mn),e.boneTransform(h,Sn),e.boneTransform(u,Tn));const p=Un(e,t,n,r,Mn,Sn,Tn,Nn);if(p){a&&(In.fromBufferAttribute(a,c),Fn.fromBufferAttribute(a,h),On.fromBufferAttribute(a,u),p.uv=Dt.getUV(Nn,Mn,Sn,Tn,In,Fn,On,new ue)),l&&(In.fromBufferAttribute(l,c),Fn.fromBufferAttribute(l,h),On.fromBufferAttribute(l,u),p.uv2=Dt.getUV(Nn,Mn,Sn,Tn,In,Fn,On,new ue));const e=new Vt(c,h,u);Dt.getNormal(Mn,Sn,Tn,e.normal),p.face=e}return p}Bn.prototype=Object.assign(Object.create(_t.prototype),{constructor:Bn,isMesh:!0,copy:function(e){return _t.prototype.copy.call(this,e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){const n=this.geometry,r=this.material,i=this.matrixWorld;if(void 0===r)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),wn.copy(n.boundingSphere),wn.applyMatrix4(i),!1===e.ray.intersectsSphere(wn))return;if(bn.copy(i).invert(),_n.copy(e.ray).applyMatrix4(bn),null!==n.boundingBox&&!1===_n.intersectsBox(n.boundingBox))return;let o;if(n.isBufferGeometry){const i=n.index,s=n.attributes.position,a=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==i)if(Array.isArray(r))for(let n=0,p=u.length;n<p;n++){const p=u[n],f=r[p.materialIndex];for(let n=Math.max(p.start,d.start),r=Math.min(p.start+p.count,d.start+d.count);n<r;n+=3){const r=i.getX(n),u=i.getX(n+1),d=i.getX(n+2);o=kn(this,f,e,_n,s,a,l,c,h,r,u,d),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=p.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),u=Math.min(i.count,d.start+d.count);n<u;n+=3){const u=i.getX(n),d=i.getX(n+1),p=i.getX(n+2);o=kn(this,r,e,_n,s,a,l,c,h,u,d,p),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}else if(void 0!==s)if(Array.isArray(r))for(let n=0,i=u.length;n<i;n++){const i=u[n],p=r[i.materialIndex];for(let n=Math.max(i.start,d.start),r=Math.min(i.start+i.count,d.start+d.count);n<r;n+=3){o=kn(this,p,e,_n,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=i.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),i=Math.min(s.count,d.start+d.count);n<i;n+=3){o=kn(this,r,e,_n,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}}else if(n.isGeometry){const i=Array.isArray(r),s=n.vertices,a=n.faces;let l;const c=n.faceVertexUvs[0];c.length>0&&(l=c);for(let n=0,c=a.length;n<c;n++){const c=a[n],h=i?r[c.materialIndex]:r;if(void 0===h)continue;const u=s[c.a],d=s[c.b],p=s[c.c];if(o=Un(this,h,e,_n,u,d,p,Nn),o){if(l&&l[n]){const e=l[n];In.copy(e[0]),Fn.copy(e[1]),On.copy(e[2]),o.uv=Dt.getUV(Nn,u,d,p,In,Fn,On,new ue)}o.face=c,o.faceIndex=n,t.push(o)}}}}});class zn extends xn{constructor(e=1,t=1,n=1,r=1,i=1,o=1){super(),this.type="BoxBufferGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:o};const s=this;r=Math.floor(r),i=Math.floor(i),o=Math.floor(o);const a=[],l=[],c=[],h=[];let u=0,d=0;function p(e,t,n,r,i,o,p,f,m,g,v){const y=o/m,x=p/g,b=o/2,_=p/2,w=f/2,M=m+1,S=g+1;let T=0,A=0;const E=new we;for(let o=0;o<S;o++){const s=o*x-_;for(let a=0;a<M;a++){const u=a*y-b;E[e]=u*r,E[t]=s*i,E[n]=w,l.push(E.x,E.y,E.z),E[e]=0,E[t]=0,E[n]=f>0?1:-1,c.push(E.x,E.y,E.z),h.push(a/m),h.push(1-o/g),T+=1}}for(let e=0;e<g;e++)for(let t=0;t<m;t++){const n=u+t+M*e,r=u+t+M*(e+1),i=u+(t+1)+M*(e+1),o=u+(t+1)+M*e;a.push(n,r,o),a.push(r,i,o),A+=6}s.addGroup(d,A,v),d+=A,u+=T}p("z","y","x",-1,-1,n,t,e,o,i,0),p("z","y","x",1,-1,n,t,-e,o,i,1),p("x","z","y",1,1,e,n,t,r,o,2),p("x","z","y",1,-1,e,n,-t,r,o,3),p("x","y","z",1,-1,e,t,n,r,i,4),p("x","y","z",-1,-1,e,t,-n,r,i,5),this.setIndex(a),this.setAttribute("position",new sn(l,3)),this.setAttribute("normal",new sn(c,3)),this.setAttribute("uv",new sn(h,2))}}function Gn(e){const t={};for(const n in e){t[n]={};for(const r in e[n]){const i=e[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?t[n][r]=i.clone():Array.isArray(i)?t[n][r]=i.slice():t[n][r]=i}}return t}function Hn(e){const t={};for(let n=0;n<e.length;n++){const r=Gn(e[n]);for(const e in r)t[e]=r[e]}return t}const jn={clone:Gn,merge:Hn};function Vn(e){Xt.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}function Wn(){_t.call(this),this.type="Camera",this.matrixWorldInverse=new Ze,this.projectionMatrix=new Ze,this.projectionMatrixInverse=new Ze}function Xn(e=50,t=1,n=.1,r=2e3){Wn.call(this),this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Vn.prototype=Object.create(Xt.prototype),Vn.prototype.constructor=Vn,Vn.prototype.isShaderMaterial=!0,Vn.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Gn(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this},Vn.prototype.toJSON=function(e){const t=Xt.prototype.toJSON.call(this,e);t.glslVersion=this.glslVersion,t.uniforms={};for(const n in this.uniforms){const r=this.uniforms[n].value;r&&r.isTexture?t.uniforms[n]={type:"t",value:r.toJSON(e).uuid}:r&&r.isColor?t.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?t.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?t.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?t.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?t.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?t.uniforms[n]={type:"m4",value:r.toArray()}:t.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;const n={};for(const e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t},Wn.prototype=Object.assign(Object.create(_t.prototype),{constructor:Wn,isCamera:!0,copy:function(e,t){return _t.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new we),this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){_t.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(e,t){_t.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Xn.prototype=Object.assign(Object.create(Wn.prototype),{constructor:Xn,isPerspectiveCamera:!0,copy:function(e,t){return Wn.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){const t=.5*this.getFilmHeight()/e;this.fov=2*he.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){const e=Math.tan(.5*he.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*he.RAD2DEG*Math.atan(Math.tan(.5*he.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,o){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=this.near;let t=e*Math.tan(.5*he.DEG2RAD*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r;const o=this.view;if(null!==this.view&&this.view.enabled){const e=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/e,t-=o.offsetY*n/s,r*=o.width/e,n*=o.height/s}const s=this.filmOffset;0!==s&&(i+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});const Yn=90;function qn(e,t,n){if(_t.call(this),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const r=new Xn(Yn,1,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new we(1,0,0)),this.add(r);const i=new Xn(Yn,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new we(-1,0,0)),this.add(i);const o=new Xn(Yn,1,e,t);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new we(0,1,0)),this.add(o);const s=new Xn(Yn,1,e,t);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new we(0,-1,0)),this.add(s);const a=new Xn(Yn,1,e,t);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new we(0,0,1)),this.add(a);const l=new Xn(Yn,1,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new we(0,0,-1)),this.add(l),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();const c=e.xr.enabled,h=e.getRenderTarget();e.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,r),e.setRenderTarget(n,1),e.render(t,i),e.setRenderTarget(n,2),e.render(t,o),e.setRenderTarget(n,3),e.render(t,s),e.setRenderTarget(n,4),e.render(t,a),n.texture.generateMipmaps=u,e.setRenderTarget(n,5),e.render(t,l),e.setRenderTarget(h),e.xr.enabled=c}}function Qn(e,t,n,r,i,o,a,l,c,h){e=void 0!==e?e:[],t=void 0!==t?t:s,a=void 0!==a?a:E,ge.call(this,e,t,n,r,i,o,a,l,c,h),this.flipY=!1,this._needsFlipEnvMap=!0}function Zn(e,t,n){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=n),xe.call(this,e,e,t),t=t||{},this.texture=new Qn(void 0,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.encoding),this.texture._needsFlipEnvMap=!1}function Jn(e,t,n,r,i,o,s,a,l,c,h,u){ge.call(this,null,o,s,a,l,c,r,i,h,u),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==l?l:m,this.minFilter=void 0!==c?c:m,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}qn.prototype=Object.create(_t.prototype),qn.prototype.constructor=qn,Qn.prototype=Object.create(ge.prototype),Qn.prototype.constructor=Qn,Qn.prototype.isCubeTexture=!0,Object.defineProperty(Qn.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}}),Zn.prototype=Object.create(xe.prototype),Zn.prototype.constructor=Zn,Zn.prototype.isWebGLCubeRenderTarget=!0,Zn.prototype.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=P,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t#include <begin_vertex>\n\t\t\t\t#include <project_vertex>\n\n\t\t\t}\n\t\t",fragmentShader:"\n\n\t\t\tuniform sampler2D tEquirect;\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t}\n\t\t"},r=new zn(5,5,5),i=new Vn({name:"CubemapFromEquirect",uniforms:Gn(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});i.uniforms.tEquirect.value=t;const o=new Bn(r,i),s=t.minFilter;t.minFilter===b&&(t.minFilter=y);return new qn(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this},Zn.prototype.clear=function(e,t,n,r){const i=e.getRenderTarget();for(let i=0;i<6;i++)e.setRenderTarget(this,i),e.clear(t,n,r);e.setRenderTarget(i)},Jn.prototype=Object.create(ge.prototype),Jn.prototype.constructor=Jn,Jn.prototype.isDataTexture=!0;const Kn=new Ge,$n=new we;class er{constructor(e,t,n,r,i,o){this.planes=[void 0!==e?e:new Tt,void 0!==t?t:new Tt,void 0!==n?n:new Tt,void 0!==r?r:new Tt,void 0!==i?i:new Tt,void 0!==o?o:new Tt]}set(e,t,n,r,i,o){const s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(n),s[3].copy(r),s[4].copy(i),s[5].copy(o),this}clone(){return(new this.constructor).copy(this)}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e){const t=this.planes,n=e.elements,r=n[0],i=n[1],o=n[2],s=n[3],a=n[4],l=n[5],c=n[6],h=n[7],u=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return t[0].setComponents(s-r,h-a,f-u,y-m).normalize(),t[1].setComponents(s+r,h+a,f+u,y+m).normalize(),t[2].setComponents(s+i,h+l,f+d,y+g).normalize(),t[3].setComponents(s-i,h-l,f-d,y-g).normalize(),t[4].setComponents(s-o,h-c,f-p,y-v).normalize(),t[5].setComponents(s+o,h+c,f+p,y+v).normalize(),this}intersectsObject(e){const t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Kn.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Kn)}intersectsSprite(e){return Kn.center.set(0,0,0),Kn.radius=.7071067811865476,Kn.applyMatrix4(e.matrixWorld),this.intersectsSphere(Kn)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(n)<r)return!1}return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if($n.x=r.normal.x>0?e.max.x:e.min.x,$n.y=r.normal.y>0?e.max.y:e.min.y,$n.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint($n)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}}function tr(){let e=null,t=!1,n=null,r=null;function i(t,o){n(t,o),r=e.requestAnimationFrame(i)}return{start:function(){!0!==t&&null!==n&&(r=e.requestAnimationFrame(i),t=!0)},stop:function(){e.cancelAnimationFrame(r),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function nr(e,t){const n=t.isWebGL2,r=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),r.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);const n=r.get(t);n&&(e.deleteBuffer(n.buffer),r.delete(t))},update:function(t,i){if(t.isGLBufferAttribute){const e=r.get(t);return void((!e||e.version<t.version)&&r.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version}))}t.isInterleavedBufferAttribute&&(t=t.data);const o=r.get(t);void 0===o?r.set(t,function(t,r){const i=t.array,o=t.usage,s=e.createBuffer();e.bindBuffer(r,s),e.bufferData(r,i,o),t.onUploadCallback();let a=5126;return i instanceof Float32Array?a=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?t.isFloat16BufferAttribute?n?a=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):a=5123:i instanceof Int16Array?a=5122:i instanceof Uint32Array?a=5125:i instanceof Int32Array?a=5124:i instanceof Int8Array?a=5120:i instanceof Uint8Array&&(a=5121),{buffer:s,type:a,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}(t,i)):o.version<t.version&&(!function(t,r,i){const o=r.array,s=r.updateRange;e.bindBuffer(i,t),-1===s.count?e.bufferSubData(i,0,o):(n?e.bufferSubData(i,s.offset*o.BYTES_PER_ELEMENT,o,s.offset,s.count):e.bufferSubData(i,s.offset*o.BYTES_PER_ELEMENT,o.subarray(s.offset,s.offset+s.count)),s.count=-1)}(o.buffer,t,i),o.version=t.version)}}}class rr extends xn{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneBufferGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const i=e/2,o=t/2,s=Math.floor(n),a=Math.floor(r),l=s+1,c=a+1,h=e/s,u=t/a,d=[],p=[],f=[],m=[];for(let e=0;e<c;e++){const t=e*u-o;for(let n=0;n<l;n++){const r=n*h-i;p.push(r,-t,0),f.push(0,0,1),m.push(n/s),m.push(1-e/a)}}for(let e=0;e<a;e++)for(let t=0;t<s;t++){const n=t+l*e,r=t+l*(e+1),i=t+1+l*(e+1),o=t+1+l*e;d.push(n,r,o),d.push(r,i,o)}this.setIndex(d),this.setAttribute("position",new sn(p,3)),this.setAttribute("normal",new sn(f,3)),this.setAttribute("uv",new sn(m,2))}}const ir={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 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e=t.shadow,n=r.get(t);n.shadowBias=e.bias,n.shadowNormalBias=e.normalBias,n.shadowRadius=e.radius,n.shadowMapSize=e.mapSize,n.shadowCameraNear=e.camera.near,n.shadowCameraFar=e.camera.far,i.pointShadow[h]=n,i.pointShadowMap[h]=b,i.pointShadowMatrix[h]=t.shadow.matrix,m++}i.point[h]=e,h++}else if(t.isHemisphereLight){const e=n.get(t);e.skyColor.copy(t.color).multiplyScalar(y),e.groundColor.copy(t.groundColor).multiplyScalar(y),i.hemi[p]=e,p++}}d>0&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(i.rectAreaLTC1=or.LTC_FLOAT_1,i.rectAreaLTC2=or.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(i.rectAreaLTC1=or.LTC_HALF_1,i.rectAreaLTC2=or.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=l;const v=i.hash;v.directionalLength===c&&v.pointLength===h&&v.spotLength===u&&v.rectAreaLength===d&&v.hemiLength===p&&v.numDirectionalShadows===f&&v.numPointShadows===m&&v.numSpotShadows===g||(i.directional.length=c,i.spot.length=u,i.rectArea.length=d,i.point.length=h,i.hemi.length=p,i.directionalShadow.length=f,i.directionalShadowMap.length=f,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=g,i.spotShadowMap.length=g,i.directionalShadowMatrix.length=f,i.pointShadowMatrix.length=m,i.spotShadowMatrix.length=g,v.directionalLength=c,v.pointLength=h,v.spotLength=u,v.rectAreaLength=d,v.hemiLength=p,v.numDirectionalShadows=f,v.numPointShadows=m,v.numSpotShadows=g,i.version=Wi++)},setupView:function(e,t){let n=0,r=0,l=0,c=0,h=0;const u=t.matrixWorldInverse;for(let t=0,d=e.length;t<d;t++){const d=e[t];if(d.isDirectionalLight){const 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Ji(e){Xt.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new we,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Zi.prototype=Object.create(Xt.prototype),Zi.prototype.constructor=Zi,Zi.prototype.isMeshDepthMaterial=!0,Zi.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},Ji.prototype=Object.create(Xt.prototype),Ji.prototype.constructor=Ji,Ji.prototype.isMeshDistanceMaterial=!0,Ji.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};function Ki(e,t,n){let r=new er;const i=new ue,o=new ue,s=new ye,a=[],l=[],c={},h={0:1,1:0,2:2},u=new Vn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new ue},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),d=u.clone();d.defines.HORIZONTAL_PASS=1;const p=new xn;p.setAttribute("position",new Zt(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new Bn(p,u),g=this;function v(n,r){const i=t.update(f);u.uniforms.shadow_pass.value=n.map.texture,u.uniforms.resolution.value=n.mapSize,u.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,i,u,f,null),d.uniforms.shadow_pass.value=n.mapPass.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,i,d,f,null)}function x(e,t,n){const r=e<<0|t<<1|n<<2;let i=a[r];return void 0===i&&(i=new Zi({depthPacking:ne,morphTargets:e,skinning:t}),a[r]=i),i}function b(e,t,n){const r=e<<0|t<<1|n<<2;let i=l[r];return void 0===i&&(i=new Ji({morphTargets:e,skinning:t}),l[r]=i),i}function _(t,n,r,i,o,s,a){let l=null,u=x,d=t.customDepthMaterial;if(!0===i.isPointLight&&(u=b,d=t.customDistanceMaterial),void 0===d){let e=!1;!0===r.morphTargets&&(e=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let i=!1;!0===t.isSkinnedMesh&&(!0===r.skinning?i=!0:console.warn("THREE.WebGLShadowMap: 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c=e.getRenderTarget(),h=e.getActiveCubeFace(),u=e.getActiveMipmapLevel(),d=e.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(let c=0,h=t.length;c<h;c++){const h=t[c],u=h.shadow;if(void 0===u){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;i.copy(u.mapSize);const p=u.getFrameExtents();if(i.multiply(p),o.copy(u.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(o.x=Math.floor(n/p.x),i.x=o.x*p.x,u.mapSize.x=o.x),i.y>n&&(o.y=Math.floor(n/p.y),i.y=o.y*p.y,u.mapSize.y=o.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const e={minFilter:y,magFilter:y,format:P};u.map=new xe(i.x,i.y,e),u.map.texture.name=h.name+".shadowMap",u.mapPass=new xe(i.x,i.y,e),u.camera.updateProjectionMatrix()}if(null===u.map){const e={minFilter:m,magFilter:m,format:P};u.map=new 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c={},h=null,u=null,d=null,p=null,f=null,m=null,g=null,v=null,y=null,x=!1,b=null,_=null,w=null,M=null,S=null;const T=e.getParameter(35661);let A=!1,E=0;const P=e.getParameter(7938);-1!==P.indexOf("WebGL")?(E=parseFloat(/^WebGL (\d)/.exec(P)[1]),A=E>=1):-1!==P.indexOf("OpenGL ES")&&(E=parseFloat(/^OpenGL ES (\d)/.exec(P)[1]),A=E>=2);let L=null,C={};const R=new ye,I=new ye;function F(t,n,r){const i=new Uint8Array(4),o=e.createTexture();e.bindTexture(t,o),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(let t=0;t<r;t++)e.texImage2D(n+t,0,6408,1,1,0,6408,5121,i);return o}const O={};function N(t){!0!==c[t]&&(e.enable(t),c[t]=!0)}function D(t){!1!==c[t]&&(e.disable(t),c[t]=!1)}O[3553]=F(3553,3553,1),O[34067]=F(34067,34069,6),s.setClear(0,0,0,1),a.setClear(1),l.setClear(0),N(2929),a.setFunc(3),z(!1),G(1),N(2884),k(0);const B={[r]:32774,101:32778,102:32779};if(o)B[103]=32775,B[104]=32776;else{const e=t.get("EXT_blend_minmax");null!==e&&(B[103]=e.MIN_EXT,B[104]=e.MAX_EXT)}const 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r=t[e],o=n.getViewport(r),s=d[e];s.matrix.fromArray(r.transform.matrix),s.projectionMatrix.fromArray(r.projectionMatrix),s.viewport.set(o.x,o.y,o.width,o.height),0===e&&p.matrix.copy(s.matrix),!0===i&&p.cameras.push(s)}}const i=r.inputSources;for(let e=0;e<l.length;e++){const t=l[e],r=i[e];t.update(r,n,o)}M&&M(t,n)})),this.setAnimationLoop=function(e){M=e},this.dispose=function(){}}function so(e){function t(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map),n.alphaMap&&(t.alphaMap.value=n.alphaMap),n.specularMap&&(t.specularMap.value=n.specularMap);const r=e.get(n).envMap;if(r){t.envMap.value=r,t.flipEnvMap.value=r.isCubeTexture&&r._needsFlipEnvMap?-1:1,t.reflectivity.value=n.reflectivity,t.refractionRatio.value=n.refractionRatio;const i=e.get(r).__maxMipLevel;void 0!==i&&(t.maxMipLevel.value=i)}let i,o;n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity),n.map?i=n.map:n.specularMap?i=n.specularMap:n.displacementMap?i=n.displacementMap:n.normalMap?i=n.normalMap:n.bumpMap?i=n.bumpMap:n.roughnessMap?i=n.roughnessMap:n.metalnessMap?i=n.metalnessMap:n.alphaMap?i=n.alphaMap:n.emissiveMap?i=n.emissiveMap:n.clearcoatMap?i=n.clearcoatMap:n.clearcoatNormalMap?i=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(i=n.clearcoatRoughnessMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix)),n.aoMap?o=n.aoMap:n.lightMap&&(o=n.lightMap),void 0!==o&&(o.isWebGLRenderTarget&&(o=o.texture),!0===o.matrixAutoUpdate&&o.updateMatrix(),t.uv2Transform.value.copy(o.matrix))}function n(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(t.emissiveMap.value=n.emissiveMap),n.bumpMap&&(t.bumpMap.value=n.bumpMap,t.bumpScale.value=n.bumpScale,1===n.side&&(t.bumpScale.value*=-1)),n.normalMap&&(t.normalMap.value=n.normalMap,t.normalScale.value.copy(n.normalScale),1===n.side&&t.normalScale.value.negate()),n.displacementMap&&(t.displacementMap.value=n.displacementMap,t.displacementScale.value=n.displacementScale,t.displacementBias.value=n.displacementBias);e.get(n).envMap&&(t.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,r,i,o){r.isMeshBasicMaterial?t(e,r):r.isMeshLambertMaterial?(t(e,r),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,r)):r.isMeshToonMaterial?(t(e,r),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap);t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshPhongMaterial?(t(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshStandardMaterial?(t(e,r),r.isMeshPhysicalMaterial?function(e,t){n(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen);t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap);t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap);t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,1===t.side&&e.clearcoatNormalScale.value.negate());e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap)}(e,r):n(e,r)):r.isMeshMatcapMaterial?(t(e,r),function(e,t){t.matcap&&(e.matcap.value=t.matcap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDepthMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDistanceMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias);e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,r)):r.isMeshNormalMaterial?(t(e,r),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,r),r.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,r)):r.isPointsMaterial?function(e,t,n,r){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*n,e.scale.value=.5*r,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);let 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Framebuffer not complete.")}finally{s&&me.bindFramebuffer(36160,b)}}},this.copyFramebufferToTexture=function(e,t,n=0){const r=Math.pow(2,-n),i=Math.floor(t.image.width*r),o=Math.floor(t.image.height*r),s=pe.convert(t.format);J.setTexture2D(t,0),me.copyTexImage2D(3553,n,s,e.x,e.y,i,o,0),Y.unbindTexture()},this.copyTextureToTexture=function(e,t,n,r=0){const i=t.image.width,o=t.image.height,s=pe.convert(n.format),a=pe.convert(n.type);J.setTexture2D(n,0),me.pixelStorei(37440,n.flipY),me.pixelStorei(37441,n.premultiplyAlpha),me.pixelStorei(3317,n.unpackAlignment),t.isDataTexture?me.texSubImage2D(3553,r,e.x,e.y,i,o,s,a,t.image.data):t.isCompressedTexture?me.compressedTexSubImage2D(3553,r,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,s,t.mipmaps[0].data):me.texSubImage2D(3553,r,e.x,e.y,s,a,t.image),0===r&&n.generateMipmaps&&me.generateMipmap(3553),Y.unbindTexture()},this.initTexture=function(e){J.setTexture2D(e,0),Y.unbindTexture()},this.resetState=function(){Y.reset(),fe.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function lo(e){ao.call(this,e)}no.prototype=Object.assign(Object.create(Xn.prototype),{constructor:no,isArrayCamera:!0}),ro.prototype=Object.assign(Object.create(_t.prototype),{constructor:ro,isGroup:!0}),Object.assign(io.prototype,{constructor:io,getHandSpace:function(){if(null===this._hand&&(this._hand=new ro,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(let e=0;e<=window.XRHand.LITTLE_PHALANX_TIP;e++){const e=new ro;e.matrixAutoUpdate=!1,e.visible=!1,this._hand.joints.push(e),this._hand.add(e)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new ro,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new ro,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(e,t,n){let r=null,i=null,o=null;const s=this._targetRay,a=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(l&&e.hand){o=!0;for(let r=0;r<=window.XRHand.LITTLE_PHALANX_TIP;r++)if(e.hand[r]){const i=t.getJointPose(e.hand[r],n),o=l.joints[r];null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.jointRadius=i.radius),o.visible=null!==i;const s=l.joints[window.XRHand.INDEX_PHALANX_TIP],a=l.joints[window.XRHand.THUMB_PHALANX_TIP],c=s.position.distanceTo(a.position),h=.02,u=.005;l.inputState.pinching&&c>h+u?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&c<=h-u&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}}else null!==s&&(r=t.getPose(e.targetRaySpace,n),null!==r&&(s.matrix.fromArray(r.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale))),null!==a&&e.gripSpace&&(i=t.getPose(e.gripSpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==s&&(s.visible=null!==r),null!==a&&(a.visible=null!==i),null!==l&&(l.visible=null!==o),this}}),Object.assign(oo.prototype,ae.prototype),lo.prototype=Object.assign(Object.create(ao.prototype),{constructor:lo,isWebGL1Renderer:!0});class co{constructor(e,t){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new jt(e),this.density=void 0!==t?t:25e-5}clone(){return new co(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}class ho{constructor(e,t,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new jt(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}clone(){return new ho(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}class uo extends _t{constructor(){super(),Object.defineProperty(this,"isScene",{value:!0}),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.background&&(t.object.background=this.background.toJSON(e)),null!==this.environment&&(t.object.environment=this.environment.toJSON(e)),null!==this.fog&&(t.object.fog=this.fog.toJSON()),t}}function po(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=ie,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=he.generateUUID()}Object.defineProperty(po.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(po.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,i=this.stride;r<i;r++)this.array[e+r]=t.array[n+r];return this},set:function(e,t=0){return this.array.set(e,t),this},clone:function(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=he.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new po(new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),this.stride);return t.setUsage(this.usage),t},onUpload:function(e){return this.onUploadCallback=e,this},toJSON:function(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=he.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});const fo=new we;function mo(e,t,n,r){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=!0===r}function go(e){Xt.call(this),this.type="SpriteMaterial",this.color=new jt(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}let vo;Object.defineProperties(mo.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(e){this.data.needsUpdate=e}}}),Object.assign(mo.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(let t=0,n=this.data.count;t<n;t++)fo.x=this.getX(t),fo.y=this.getY(t),fo.z=this.getZ(t),fo.applyMatrix4(e),this.setXYZ(t,fo.x,fo.y,fo.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=i,this},clone:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return new Zt(new this.array.constructor(e),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new mo(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),go.prototype=Object.create(Xt.prototype),go.prototype.constructor=go,go.prototype.isSpriteMaterial=!0,go.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};const yo=new we,xo=new we,bo=new we,_o=new ue,wo=new ue,Mo=new Ze,So=new we,To=new we,Ao=new we,Eo=new ue,Po=new ue,Lo=new ue;function Co(e){if(_t.call(this),this.type="Sprite",void 0===vo){vo=new xn;const e=new po(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);vo.setIndex([0,1,2,0,2,3]),vo.setAttribute("position",new mo(e,3,0,!1)),vo.setAttribute("uv",new mo(e,2,3,!1))}this.geometry=vo,this.material=void 0!==e?e:new go,this.center=new ue(.5,.5)}function Ro(e,t,n,r,i,o){_o.subVectors(e,n).addScalar(.5).multiply(r),void 0!==i?(wo.x=o*_o.x-i*_o.y,wo.y=i*_o.x+o*_o.y):wo.copy(_o),e.copy(t),e.x+=wo.x,e.y+=wo.y,e.applyMatrix4(Mo)}Co.prototype=Object.assign(Object.create(_t.prototype),{constructor:Co,isSprite:!0,raycast:function(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),xo.setFromMatrixScale(this.matrixWorld),Mo.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),bo.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&xo.multiplyScalar(-bo.z);const n=this.material.rotation;let r,i;0!==n&&(i=Math.cos(n),r=Math.sin(n));const o=this.center;Ro(So.set(-.5,-.5,0),bo,o,xo,r,i),Ro(To.set(.5,-.5,0),bo,o,xo,r,i),Ro(Ao.set(.5,.5,0),bo,o,xo,r,i),Eo.set(0,0),Po.set(1,0),Lo.set(1,1);let s=e.ray.intersectTriangle(So,To,Ao,!1,yo);if(null===s&&(Ro(To.set(-.5,.5,0),bo,o,xo,r,i),Po.set(0,1),s=e.ray.intersectTriangle(So,Ao,To,!1,yo),null===s))return;const a=e.ray.origin.distanceTo(yo);a<e.near||a>e.far||t.push({distance:a,point:yo.clone(),uv:Dt.getUV(yo,So,To,Ao,Eo,Po,Lo,new ue),face:null,object:this})},copy:function(e){return _t.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}});const Io=new we,Fo=new we;function Oo(){_t.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Oo.prototype=Object.assign(Object.create(_t.prototype),{constructor:Oo,isLOD:!0,copy:function(e){_t.prototype.copy.call(this,e,!1);const t=e.levels;for(let e=0,n=t.length;e<n;e++){const n=t[e];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t=0){t=Math.abs(t);const n=this.levels;let r;for(r=0;r<n.length&&!(t<n[r].distance);r++);return n.splice(r,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){const t=this.levels;if(t.length>0){let n,r;for(n=1,r=t.length;n<r&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){if(this.levels.length>0){Io.setFromMatrixPosition(this.matrixWorld);const n=e.ray.origin.distanceTo(Io);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){const t=this.levels;if(t.length>1){Io.setFromMatrixPosition(e.matrixWorld),Fo.setFromMatrixPosition(this.matrixWorld);const n=Io.distanceTo(Fo)/e.zoom;let r,i;for(t[0].object.visible=!0,r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];const n=this.levels;for(let e=0,r=n.length;e<r;e++){const r=n[e];t.object.levels.push({object:r.object.uuid,distance:r.distance})}return t}});const No=new we,Do=new ye,Bo=new ye,Uo=new we,ko=new Ze;function zo(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),Bn.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Ze,this.bindMatrixInverse=new Ze}function Go(){_t.call(this),this.type="Bone"}zo.prototype=Object.assign(Object.create(Bn.prototype),{constructor:zo,isSkinnedMesh:!0,copy:function(e){return Bn.prototype.copy.call(this,e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this},bind:function(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){const e=new ye,t=this.geometry.attributes.skinWeight;for(let n=0,r=t.count;n<r;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);const r=1/e.manhattanLength();r!==1/0?e.multiplyScalar(r):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){Bn.prototype.updateMatrixWorld.call(this,e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(e,t){const n=this.skeleton,r=this.geometry;Do.fromBufferAttribute(r.attributes.skinIndex,e),Bo.fromBufferAttribute(r.attributes.skinWeight,e),No.fromBufferAttribute(r.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let e=0;e<4;e++){const r=Bo.getComponent(e);if(0!==r){const i=Do.getComponent(e);ko.multiplyMatrices(n.bones[i].matrixWorld,n.boneInverses[i]),t.addScaledVector(Uo.copy(No).applyMatrix4(ko),r)}}return t.applyMatrix4(this.bindMatrixInverse)}}),Go.prototype=Object.assign(Object.create(_t.prototype),{constructor:Go,isBone:!0});const Ho=new Ze,jo=new Ze;function Vo(e=[],t=[]){this.uuid=he.generateUUID(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}Object.assign(Vo.prototype,{init:function(){const e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new Ze)}},calculateInverses:function(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){const t=new Ze;this.bones[e]&&t.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(t)}},pose:function(){for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&t.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&(t.parent&&t.parent.isBone?(t.matrix.copy(t.parent.matrixWorld).invert(),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))}},update:function(){const e=this.bones,t=this.boneInverses,n=this.boneMatrices,r=this.boneTexture;for(let r=0,i=e.length;r<i;r++){const i=e[r]?e[r].matrixWorld:jo;Ho.multiplyMatrices(i,t[r]),Ho.toArray(n,16*r)}null!==r&&(r.needsUpdate=!0)},clone:function(){return new Vo(this.bones,this.boneInverses)},getBoneByName:function(e){for(let t=0,n=this.bones.length;t<n;t++){const n=this.bones[t];if(n.name===e)return n}},dispose:function(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)},fromJSON:function(e,t){this.uuid=e.uuid;for(let n=0,r=e.bones.length;n<r;n++){const r=e.bones[n];let i=t[r];void 0===i&&(console.warn("THREE.Skeleton: No bone found with UUID:",r),i=new Go),this.bones.push(i),this.boneInverses.push((new Ze).fromArray(e.boneInverses[n]))}return this.init(),this},toJSON:function(){const e={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;const t=this.bones,n=this.boneInverses;for(let r=0,i=t.length;r<i;r++){const i=t[r];e.bones.push(i.uuid);const o=n[r];e.boneInverses.push(o.toArray())}return e}});const Wo=new Ze,Xo=new Ze,Yo=[],qo=new Bn;function Qo(e,t,n){Bn.call(this,e,t),this.instanceMatrix=new Zt(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function Zo(e){Xt.call(this),this.type="LineBasicMaterial",this.color=new jt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}Qo.prototype=Object.assign(Object.create(Bn.prototype),{constructor:Qo,isInstancedMesh:!0,copy:function(e){return Bn.prototype.copy.call(this,e),this.instanceMatrix.copy(e.instanceMatrix),this.count=e.count,this},getColorAt:function(e,t){t.fromArray(this.instanceColor.array,3*e)},getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,16*e)},raycast:function(e,t){const n=this.matrixWorld,r=this.count;if(qo.geometry=this.geometry,qo.material=this.material,void 0!==qo.material)for(let i=0;i<r;i++){this.getMatrixAt(i,Wo),Xo.multiplyMatrices(n,Wo),qo.matrixWorld=Xo,qo.raycast(e,Yo);for(let e=0,n=Yo.length;e<n;e++){const n=Yo[e];n.instanceId=i,n.object=this,t.push(n)}Yo.length=0}},setColorAt:function(e,t){null===this.instanceColor&&(this.instanceColor=new Zt(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,16*e)},updateMorphTargets:function(){},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Zo.prototype=Object.create(Xt.prototype),Zo.prototype.constructor=Zo,Zo.prototype.isLineBasicMaterial=!0,Zo.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};const Jo=new we,Ko=new we,$o=new Ze,es=new Qe,ts=new Ge;function ns(e=new xn,t=new Zo){_t.call(this),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}ns.prototype=Object.assign(Object.create(_t.prototype),{constructor:ns,isLine:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[0];for(let e=1,r=t.count;e<r;e++)Jo.fromBufferAttribute(t,e-1),Ko.fromBufferAttribute(t,e),n[e]=n[e-1],n[e]+=Jo.distanceTo(Ko);e.setAttribute("lineDistance",new sn(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;n[0]=0;for(let e=1,r=t.length;e<r;e++)n[e]=n[e-1],n[e]+=t[e-1].distanceTo(t[e])}return this},raycast:function(e,t){const n=this.geometry,r=this.matrixWorld,i=e.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ts.copy(n.boundingSphere),ts.applyMatrix4(r),ts.radius+=i,!1===e.ray.intersectsSphere(ts))return;$o.copy(r).invert(),es.copy(e.ray).applyMatrix4($o);const o=i/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o,a=new we,l=new we,c=new we,h=new we,u=this.isLineSegments?2:1;if(n.isBufferGeometry){const r=n.index,i=n.attributes.position;if(null!==r){const n=r.array;for(let r=0,o=n.length-1;r<o;r+=u){const o=n[r],u=n[r+1];a.fromBufferAttribute(i,o),l.fromBufferAttribute(i,u);if(es.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const d=e.ray.origin.distanceTo(h);d<e.near||d>e.far||t.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:r,face:null,faceIndex:null,object:this})}}else for(let n=0,r=i.count-1;n<r;n+=u){a.fromBufferAttribute(i,n),l.fromBufferAttribute(i,n+1);if(es.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const r=e.ray.origin.distanceTo(h);r<e.near||r>e.far||t.push({distance:r,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){const r=n.vertices,i=r.length;for(let n=0;n<i-1;n+=u){if(es.distanceSqToSegment(r[n],r[n+1],h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const i=e.ray.origin.distanceTo(h);i<e.near||i>e.far||t.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});const rs=new we,is=new we;function os(e,t){ns.call(this,e,t),this.type="LineSegments"}function ss(e,t){ns.call(this,e,t),this.type="LineLoop"}function as(e){Xt.call(this),this.type="PointsMaterial",this.color=new jt(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}os.prototype=Object.assign(Object.create(ns.prototype),{constructor:os,isLineSegments:!0,computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[];for(let e=0,r=t.count;e<r;e+=2)rs.fromBufferAttribute(t,e),is.fromBufferAttribute(t,e+1),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+rs.distanceTo(is);e.setAttribute("lineDistance",new sn(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;for(let e=0,r=t.length;e<r;e+=2)rs.copy(t[e]),is.copy(t[e+1]),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+rs.distanceTo(is)}return this}}),ss.prototype=Object.assign(Object.create(ns.prototype),{constructor:ss,isLineLoop:!0}),as.prototype=Object.create(Xt.prototype),as.prototype.constructor=as,as.prototype.isPointsMaterial=!0,as.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};const ls=new Ze,cs=new Qe,hs=new Ge,us=new we;function ds(e=new xn,t=new as){_t.call(this),this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}function ps(e,t,n,r,i,o,s){const a=cs.distanceSqToPoint(e);if(a<n){const n=new we;cs.closestPointToPoint(e,n),n.applyMatrix4(r);const l=i.ray.origin.distanceTo(n);if(l<i.near||l>i.far)return;o.push({distance:l,distanceToRay:Math.sqrt(a),point:n,index:t,face:null,object:s})}}function fs(e,t,n,r,i,o,s,a,l){ge.call(this,e,t,n,r,i,o,s,a,l),this.format=void 0!==s?s:E,this.minFilter=void 0!==o?o:y,this.magFilter=void 0!==i?i:y,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){c.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}function ms(e,t,n,r,i,o,s,a,l,c,h,u){ge.call(this,null,o,s,a,l,c,r,i,h,u),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function gs(e,t,n,r,i,o,s,a,l){ge.call(this,e,t,n,r,i,o,s,a,l),this.needsUpdate=!0}function vs(e,t,n,r,i,o,s,a,l,c){if((c=void 0!==c?c:L)!==L&&c!==C)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===L&&(n=w),void 0===n&&c===C&&(n=A),ge.call(this,null,r,i,o,s,a,c,n,l),this.image={width:e,height:t},this.magFilter=void 0!==s?s:m,this.minFilter=void 0!==a?a:m,this.flipY=!1,this.generateMipmaps=!1}ds.prototype=Object.assign(Object.create(_t.prototype),{constructor:ds,isPoints:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},raycast:function(e,t){const n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),hs.copy(n.boundingSphere),hs.applyMatrix4(r),hs.radius+=i,!1===e.ray.intersectsSphere(hs))return;ls.copy(r).invert(),cs.copy(e.ray).applyMatrix4(ls);const o=i/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o;if(n.isBufferGeometry){const i=n.index,o=n.attributes.position;if(null!==i){const n=i.array;for(let i=0,a=n.length;i<a;i++){const a=n[i];us.fromBufferAttribute(o,a),ps(us,a,s,r,e,t,this)}}else for(let n=0,i=o.count;n<i;n++)us.fromBufferAttribute(o,n),ps(us,n,s,r,e,t,this)}else{const i=n.vertices;for(let n=0,o=i.length;n<o;n++)ps(i[n],n,s,r,e,t,this)}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),fs.prototype=Object.assign(Object.create(ge.prototype),{constructor:fs,clone:function(){return new this.constructor(this.image).copy(this)},isVideoTexture:!0,update:function(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),ms.prototype=Object.create(ge.prototype),ms.prototype.constructor=ms,ms.prototype.isCompressedTexture=!0,gs.prototype=Object.create(ge.prototype),gs.prototype.constructor=gs,gs.prototype.isCanvasTexture=!0,vs.prototype=Object.create(ge.prototype),vs.prototype.constructor=vs,vs.prototype.isDepthTexture=!0;let ys=0;const xs=new Ze,bs=new _t,_s=new we;function ws(){Object.defineProperty(this,"id",{value:ys+=2}),this.uuid=he.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}ws.prototype=Object.assign(Object.create(ae.prototype),{constructor:ws,isGeometry:!0,applyMatrix4:function(e){const t=(new de).getNormalMatrix(e);for(let t=0,n=this.vertices.length;t<n;t++){this.vertices[t].applyMatrix4(e)}for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];n.normal.applyMatrix3(t).normalize();for(let e=0,r=n.vertexNormals.length;e<r;e++)n.vertexNormals[e].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return xs.makeRotationX(e),this.applyMatrix4(xs),this},rotateY:function(e){return xs.makeRotationY(e),this.applyMatrix4(xs),this},rotateZ:function(e){return xs.makeRotationZ(e),this.applyMatrix4(xs),this},translate:function(e,t,n){return xs.makeTranslation(e,t,n),this.applyMatrix4(xs),this},scale:function(e,t,n){return xs.makeScale(e,t,n),this.applyMatrix4(xs),this},lookAt:function(e){return bs.lookAt(e),bs.updateMatrix(),this.applyMatrix4(bs.matrix),this},fromBufferGeometry:function(e){const t=this,n=null!==e.index?e.index:void 0,r=e.attributes;if(void 0===r.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;const i=r.position,o=r.normal,s=r.color,a=r.uv,l=r.uv2;void 0!==l&&(this.faceVertexUvs[1]=[]);for(let e=0;e<i.count;e++)t.vertices.push((new we).fromBufferAttribute(i,e)),void 0!==s&&t.colors.push((new jt).fromBufferAttribute(s,e));function c(e,n,r,i){const c=void 0===s?[]:[t.colors[e].clone(),t.colors[n].clone(),t.colors[r].clone()],h=void 0===o?[]:[(new we).fromBufferAttribute(o,e),(new we).fromBufferAttribute(o,n),(new we).fromBufferAttribute(o,r)],u=new Vt(e,n,r,h,c,i);t.faces.push(u),void 0!==a&&t.faceVertexUvs[0].push([(new ue).fromBufferAttribute(a,e),(new ue).fromBufferAttribute(a,n),(new ue).fromBufferAttribute(a,r)]),void 0!==l&&t.faceVertexUvs[1].push([(new ue).fromBufferAttribute(l,e),(new ue).fromBufferAttribute(l,n),(new ue).fromBufferAttribute(l,r)])}const h=e.groups;if(h.length>0)for(let e=0;e<h.length;e++){const t=h[e],r=t.start;for(let e=r,i=r+t.count;e<i;e+=3)void 0!==n?c(n.getX(e),n.getX(e+1),n.getX(e+2),t.materialIndex):c(e,e+1,e+2,t.materialIndex)}else if(void 0!==n)for(let e=0;e<n.count;e+=3)c(n.getX(e),n.getX(e+1),n.getX(e+2));else for(let e=0;e<i.count;e+=3)c(e,e+1,e+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(_s).negate(),this.translate(_s.x,_s.y,_s.z),this},normalize:function(){this.computeBoundingSphere();const e=this.boundingSphere.center,t=this.boundingSphere.radius,n=0===t?1:1/t,r=new Ze;return r.set(n,0,0,-n*e.x,0,n,0,-n*e.y,0,0,n,-n*e.z,0,0,0,1),this.applyMatrix4(r),this},computeFaceNormals:function(){const e=new we,t=new we;for(let n=0,r=this.faces.length;n<r;n++){const r=this.faces[n],i=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];e.subVectors(s,o),t.subVectors(i,o),e.cross(t),e.normalize(),r.normal.copy(e)}},computeVertexNormals:function(e=!0){const t=new Array(this.vertices.length);for(let e=0,n=this.vertices.length;e<n;e++)t[e]=new we;if(e){const e=new we,n=new we;for(let r=0,i=this.faces.length;r<i;r++){const i=this.faces[r],o=this.vertices[i.a],s=this.vertices[i.b],a=this.vertices[i.c];e.subVectors(a,s),n.subVectors(o,s),e.cross(n),t[i.a].add(e),t[i.b].add(e),t[i.c].add(e)}}else{this.computeFaceNormals();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];t[n.a].add(n.normal),t[n.b].add(n.normal),t[n.c].add(n.normal)}}for(let e=0,n=this.vertices.length;e<n;e++)t[e].normalize();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e],r=n.vertexNormals;3===r.length?(r[0].copy(t[n.a]),r[1].copy(t[n.b]),r[2].copy(t[n.c])):(r[0]=t[n.a].clone(),r[1]=t[n.b].clone(),r[2]=t[n.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],n=t.vertexNormals;3===n.length?(n[0].copy(t.normal),n[1].copy(t.normal),n[2].copy(t.normal)):(n[0]=t.normal.clone(),n[1]=t.normal.clone(),n[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.__originalFaceNormal?t.__originalFaceNormal.copy(t.normal):t.__originalFaceNormal=t.normal.clone(),t.__originalVertexNormals||(t.__originalVertexNormals=[]);for(let e=0,n=t.vertexNormals.length;e<n;e++)t.__originalVertexNormals[e]?t.__originalVertexNormals[e].copy(t.vertexNormals[e]):t.__originalVertexNormals[e]=t.vertexNormals[e].clone()}const e=new ws;e.faces=this.faces;for(let t=0,n=this.morphTargets.length;t<n;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];const e=this.morphNormals[t].faceNormals,n=this.morphNormals[t].vertexNormals;for(let t=0,r=this.faces.length;t<r;t++){const t=new we,r={a:new we,b:new we,c:new we};e.push(t),n.push(r)}}const n=this.morphNormals[t];e.vertices=this.morphTargets[t].vertices,e.computeFaceNormals(),e.computeVertexNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],r=n.faceNormals[e],i=n.vertexNormals[e];r.copy(t.normal),i.a.copy(t.vertexNormals[0]),i.b.copy(t.vertexNormals[1]),i.c.copy(t.vertexNormals[2])}}for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.normal=t.__originalFaceNormal,t.vertexNormals=t.__originalVertexNormals}},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Te),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ge),this.boundingSphere.setFromPoints(this.vertices)},merge:function(e,t,n=0){if(!e||!e.isGeometry)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e);let r;const i=this.vertices.length,o=this.vertices,s=e.vertices,a=this.faces,l=e.faces,c=this.colors,h=e.colors;void 0!==t&&(r=(new de).getNormalMatrix(t));for(let e=0,n=s.length;e<n;e++){const n=s[e].clone();void 0!==t&&n.applyMatrix4(t),o.push(n)}for(let e=0,t=h.length;e<t;e++)c.push(h[e].clone());for(let e=0,t=l.length;e<t;e++){const t=l[e];let o,s;const c=t.vertexNormals,h=t.vertexColors,u=new Vt(t.a+i,t.b+i,t.c+i);u.normal.copy(t.normal),void 0!==r&&u.normal.applyMatrix3(r).normalize();for(let e=0,t=c.length;e<t;e++)o=c[e].clone(),void 0!==r&&o.applyMatrix3(r).normalize(),u.vertexNormals.push(o);u.color.copy(t.color);for(let e=0,t=h.length;e<t;e++)s=h[e],u.vertexColors.push(s.clone());u.materialIndex=t.materialIndex+n,a.push(u)}for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,r=n.length;e<r;e++){const r=n[e],i=[];for(let e=0,t=r.length;e<t;e++)i.push(r[e].clone());this.faceVertexUvs[t].push(i)}}},mergeMesh:function(e){e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(e=4){const t={},n=[],r=[],i=Math.pow(10,e);for(let e=0,o=this.vertices.length;e<o;e++){const o=this.vertices[e],s=Math.round(o.x*i)+"_"+Math.round(o.y*i)+"_"+Math.round(o.z*i);void 0===t[s]?(t[s]=e,n.push(this.vertices[e]),r[e]=n.length-1):r[e]=r[t[s]]}const o=[];for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.a=r[t.a],t.b=r[t.b],t.c=r[t.c];const n=[t.a,t.b,t.c];for(let t=0;t<3;t++)if(n[t]===n[(t+1)%3]){o.push(e);break}}for(let e=o.length-1;e>=0;e--){const t=o[e];this.faces.splice(t,1);for(let e=0,n=this.faceVertexUvs.length;e<n;e++)this.faceVertexUvs[e].splice(t,1)}const s=this.vertices.length-n.length;return this.vertices=n,s},setFromPoints:function(e){this.vertices=[];for(let t=0,n=e.length;t<n;t++){const n=e[t];this.vertices.push(new we(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){const e=this.faces,t=e.length;for(let n=0;n<t;n++)e[n]._id=n;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));const n=this.faceVertexUvs[0],r=this.faceVertexUvs[1];let i,o;n&&n.length===t&&(i=[]),r&&r.length===t&&(o=[]);for(let s=0;s<t;s++){const t=e[s]._id;i&&i.push(n[t]),o&&o.push(r[t])}i&&(this.faceVertexUvs[0]=i),o&&(this.faceVertexUvs[1]=o)},toJSON:function(){const e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}const t=[];for(let e=0;e<this.vertices.length;e++){const n=this.vertices[e];t.push(n.x,n.y,n.z)}const n=[],r=[],i={},o=[],s={},a=[],l={};for(let e=0;e<this.faces.length;e++){const t=this.faces[e],r=!0,i=!1,o=void 0!==this.faceVertexUvs[0][e],s=t.normal.length()>0,a=t.vertexNormals.length>0,l=1!==t.color.r||1!==t.color.g||1!==t.color.b,p=t.vertexColors.length>0;let f=0;if(f=c(f,0,0),f=c(f,1,r),f=c(f,2,i),f=c(f,3,o),f=c(f,4,s),f=c(f,5,a),f=c(f,6,l),f=c(f,7,p),n.push(f),n.push(t.a,t.b,t.c),n.push(t.materialIndex),o){const t=this.faceVertexUvs[0][e];n.push(d(t[0]),d(t[1]),d(t[2]))}if(s&&n.push(h(t.normal)),a){const e=t.vertexNormals;n.push(h(e[0]),h(e[1]),h(e[2]))}if(l&&n.push(u(t.color)),p){const e=t.vertexColors;n.push(u(e[0]),u(e[1]),u(e[2]))}}function c(e,t,n){return n?e|1<<t:e&~(1<<t)}function h(e){const t=e.x.toString()+e.y.toString()+e.z.toString();return void 0!==i[t]||(i[t]=r.length/3,r.push(e.x,e.y,e.z)),i[t]}function u(e){const t=e.r.toString()+e.g.toString()+e.b.toString();return void 0!==s[t]||(s[t]=o.length,o.push(e.getHex())),s[t]}function d(e){const t=e.x.toString()+e.y.toString();return void 0!==l[t]||(l[t]=a.length/2,a.push(e.x,e.y)),l[t]}return e.data={},e.data.vertices=t,e.data.normals=r,o.length>0&&(e.data.colors=o),a.length>0&&(e.data.uvs=[a]),e.data.faces=n,e},clone:function(){return(new ws).copy(this)},copy:function(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;const t=e.vertices;for(let e=0,n=t.length;e<n;e++)this.vertices.push(t[e].clone());const n=e.colors;for(let e=0,t=n.length;e<t;e++)this.colors.push(n[e].clone());const r=e.faces;for(let e=0,t=r.length;e<t;e++)this.faces.push(r[e].clone());for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,r=n.length;e<r;e++){const r=n[e],i=[];for(let e=0,t=r.length;e<t;e++){const t=r[e];i.push(t.clone())}this.faceVertexUvs[t].push(i)}}const i=e.morphTargets;for(let e=0,t=i.length;e<t;e++){const t={};if(t.name=i[e].name,void 0!==i[e].vertices){t.vertices=[];for(let n=0,r=i[e].vertices.length;n<r;n++)t.vertices.push(i[e].vertices[n].clone())}if(void 0!==i[e].normals){t.normals=[];for(let n=0,r=i[e].normals.length;n<r;n++)t.normals.push(i[e].normals[n].clone())}this.morphTargets.push(t)}const o=e.morphNormals;for(let e=0,t=o.length;e<t;e++){const t={};if(void 0!==o[e].vertexNormals){t.vertexNormals=[];for(let n=0,r=o[e].vertexNormals.length;n<r;n++){const r=o[e].vertexNormals[n],i={};i.a=r.a.clone(),i.b=r.b.clone(),i.c=r.c.clone(),t.vertexNormals.push(i)}}if(void 0!==o[e].faceNormals){t.faceNormals=[];for(let n=0,r=o[e].faceNormals.length;n<r;n++)t.faceNormals.push(o[e].faceNormals[n].clone())}this.morphNormals.push(t)}const s=e.skinWeights;for(let e=0,t=s.length;e<t;e++)this.skinWeights.push(s[e].clone());const a=e.skinIndices;for(let e=0,t=a.length;e<t;e++)this.skinIndices.push(a[e].clone());const l=e.lineDistances;for(let e=0,t=l.length;e<t;e++)this.lineDistances.push(l[e]);const c=e.boundingBox;null!==c&&(this.boundingBox=c.clone());const h=e.boundingSphere;return null!==h&&(this.boundingSphere=h.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class Ms extends ws{constructor(e,t,n,r,i,o){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:o},this.fromBufferGeometry(new zn(e,t,n,r,i,o)),this.mergeVertices()}}class Ss extends xn{constructor(e=1,t=8,n=0,r=2*Math.PI){super(),this.type="CircleBufferGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const i=[],o=[],s=[],a=[],l=new we,c=new ue;o.push(0,0,0),s.push(0,0,1),a.push(.5,.5);for(let i=0,h=3;i<=t;i++,h+=3){const u=n+i/t*r;l.x=e*Math.cos(u),l.y=e*Math.sin(u),o.push(l.x,l.y,l.z),s.push(0,0,1),c.x=(o[h]/e+1)/2,c.y=(o[h+1]/e+1)/2,a.push(c.x,c.y)}for(let e=1;e<=t;e++)i.push(e,e+1,0);this.setIndex(i),this.setAttribute("position",new sn(o,3)),this.setAttribute("normal",new sn(s,3)),this.setAttribute("uv",new sn(a,2))}}class Ts extends ws{constructor(e,t,n,r){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},this.fromBufferGeometry(new Ss(e,t,n,r)),this.mergeVertices()}}class As extends xn{constructor(e=1,t=1,n=1,r=8,i=1,o=!1,s=0,a=2*Math.PI){super(),this.type="CylinderBufferGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:o,thetaStart:s,thetaLength:a};const l=this;r=Math.floor(r),i=Math.floor(i);const c=[],h=[],u=[],d=[];let p=0;const f=[],m=n/2;let g=0;function v(n){const i=p,o=new ue,f=new we;let v=0;const y=!0===n?e:t,x=!0===n?1:-1;for(let e=1;e<=r;e++)h.push(0,m*x,0),u.push(0,x,0),d.push(.5,.5),p++;const b=p;for(let e=0;e<=r;e++){const t=e/r*a+s,n=Math.cos(t),i=Math.sin(t);f.x=y*i,f.y=m*x,f.z=y*n,h.push(f.x,f.y,f.z),u.push(0,x,0),o.x=.5*n+.5,o.y=.5*i*x+.5,d.push(o.x,o.y),p++}for(let e=0;e<r;e++){const t=i+e,r=b+e;!0===n?c.push(r,r+1,t):c.push(r+1,r,t),v+=3}l.addGroup(g,v,!0===n?1:2),g+=v}!function(){const o=new we,v=new we;let y=0;const x=(t-e)/n;for(let l=0;l<=i;l++){const c=[],g=l/i,y=g*(t-e)+e;for(let e=0;e<=r;e++){const t=e/r,i=t*a+s,l=Math.sin(i),f=Math.cos(i);v.x=y*l,v.y=-g*n+m,v.z=y*f,h.push(v.x,v.y,v.z),o.set(l,x,f).normalize(),u.push(o.x,o.y,o.z),d.push(t,1-g),c.push(p++)}f.push(c)}for(let e=0;e<r;e++)for(let t=0;t<i;t++){const n=f[t][e],r=f[t+1][e],i=f[t+1][e+1],o=f[t][e+1];c.push(n,r,o),c.push(r,i,o),y+=6}l.addGroup(g,y,0),g+=y}(),!1===o&&(e>0&&v(!0),t>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new 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n=(1+Math.sqrt(5))/2,r=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Is extends ws{constructor(e,t){super(),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Rs(e,t)),this.mergeVertices()}}const Fs=new we,Os=new we,Ns=new we,Ds=new Dt;class Bs extends xn{constructor(e,t){super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0!==t?t:1,e.isGeometry&&(e=(new xn).fromGeometry(e));const 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ws{constructor(e,t,n,r){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},this.fromBufferGeometry(new va(e,t,n,r)),this.mergeVertices()}}class xa extends Cs{constructor(e=1,t=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class ba extends ws{constructor(e,t){super(),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new xa(e,t)),this.mergeVertices()}}function _a(e,t,n){xn.call(this),this.type="ParametricBufferGeometry",this.parameters={func:e,slices:t,stacks:n};const r=[],i=[],o=[],s=[],a=1e-5,l=new we,c=new we,h=new we,u=new we,d=new we;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const p=t+1;for(let r=0;r<=n;r++){const p=r/n;for(let n=0;n<=t;n++){const r=n/t;e(r,p,c),i.push(c.x,c.y,c.z),r-a>=0?(e(r-a,p,h),u.subVectors(c,h)):(e(r+a,p,h),u.subVectors(h,c)),p-a>=0?(e(r,p-a,h),d.subVectors(c,h)):(e(r,p+a,h),d.subVectors(h,c)),l.crossVectors(u,d).normalize(),o.push(l.x,l.y,l.z),s.push(r,p)}}for(let e=0;e<n;e++)for(let n=0;n<t;n++){const t=e*p+n,i=e*p+n+1,o=(e+1)*p+n+1,s=(e+1)*p+n;r.push(t,i,s),r.push(i,o,s)}this.setIndex(r),this.setAttribute("position",new sn(i,3)),this.setAttribute("normal",new sn(o,3)),this.setAttribute("uv",new sn(s,2))}function wa(e,t,n){ws.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n},this.fromBufferGeometry(new _a(e,t,n)),this.mergeVertices()}_a.prototype=Object.create(xn.prototype),_a.prototype.constructor=_a,wa.prototype=Object.create(ws.prototype),wa.prototype.constructor=wa;class Ma extends ws{constructor(e,t,n,r){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r},this.fromBufferGeometry(new rr(e,t,n,r)),this.mergeVertices()}}class Sa extends ws{constructor(e,t,n,r){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},this.fromBufferGeometry(new Cs(e,t,n,r)),this.mergeVertices()}}class Ta extends xn{constructor(e=.5,t=1,n=8,r=1,i=0,o=2*Math.PI){super(),this.type="RingBufferGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:o},n=Math.max(3,n);const s=[],a=[],l=[],c=[];let h=e;const u=(t-e)/(r=Math.max(1,r)),d=new we,p=new ue;for(let e=0;e<=r;e++){for(let e=0;e<=n;e++){const r=i+e/n*o;d.x=h*Math.cos(r),d.y=h*Math.sin(r),a.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,c.push(p.x,p.y)}h+=u}for(let e=0;e<r;e++){const t=e*(n+1);for(let e=0;e<n;e++){const r=e+t,i=r,o=r+n+1,a=r+n+2,l=r+1;s.push(i,o,l),s.push(o,a,l)}}this.setIndex(s),this.setAttribute("position",new sn(a,3)),this.setAttribute("normal",new sn(l,3)),this.setAttribute("uv",new sn(c,2))}}class Aa extends ws{constructor(e,t,n,r,i,o){super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:o},this.fromBufferGeometry(new Ta(e,t,n,r,i,o)),this.mergeVertices()}}class Ea extends xn{constructor(e,t=12){super(),this.type="ShapeBufferGeometry",this.parameters={shapes:e,curveSegments:t};const n=[],r=[],i=[],o=[];let s=0,a=0;if(!1===Array.isArray(e))l(e);else for(let t=0;t<e.length;t++)l(e[t]),this.addGroup(s,a,t),s+=a,a=0;function l(e){const s=r.length/3,l=e.extractPoints(t);let c=l.shape;const h=l.holes;!1===ca.isClockWise(c)&&(c=c.reverse());for(let e=0,t=h.length;e<t;e++){const t=h[e];!0===ca.isClockWise(t)&&(h[e]=t.reverse())}const u=ca.triangulateShape(c,h);for(let e=0,t=h.length;e<t;e++){const t=h[e];c=c.concat(t)}for(let e=0,t=c.length;e<t;e++){const t=c[e];r.push(t.x,t.y,0),i.push(0,0,1),o.push(t.x,t.y)}for(let e=0,t=u.length;e<t;e++){const t=u[e],r=t[0]+s,i=t[1]+s,o=t[2]+s;n.push(r,i,o),a+=3}}this.setIndex(n),this.setAttribute("position",new sn(r,3)),this.setAttribute("normal",new sn(i,3)),this.setAttribute("uv",new sn(o,2))}toJSON(){const e=xn.prototype.toJSON.call(this);return function(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,r=e.length;n<r;n++){const r=e[n];t.shapes.push(r.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}}class Pa extends ws{constructor(e,t){super(),this.type="ShapeGeometry","object"==typeof t&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),t=t.curveSegments),this.parameters={shapes:e,curveSegments:t},this.fromBufferGeometry(new Ea(e,t)),this.mergeVertices()}toJSON(){const e=ws.prototype.toJSON.call(this);return function(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,r=e.length;n<r;n++){const r=e[n];t.shapes.push(r.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}}class La extends xn{constructor(e=1,t=8,n=6,r=0,i=2*Math.PI,o=0,s=Math.PI){super(),this.type="SphereBufferGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:s},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const a=Math.min(o+s,Math.PI);let l=0;const c=[],h=new we,u=new we,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let y=0;0==d&&0==o?y=.5/t:d==n&&a==Math.PI&&(y=-.5/t);for(let n=0;n<=t;n++){const a=n/t;h.x=-e*Math.cos(r+a*i)*Math.sin(o+v*s),h.y=e*Math.cos(o+v*s),h.z=e*Math.sin(r+a*i)*Math.sin(o+v*s),p.push(h.x,h.y,h.z),u.copy(h).normalize(),f.push(u.x,u.y,u.z),m.push(a+y,1-v),g.push(l++)}c.push(g)}for(let e=0;e<n;e++)for(let r=0;r<t;r++){const t=c[e][r+1],i=c[e][r],s=c[e+1][r],l=c[e+1][r+1];(0!==e||o>0)&&d.push(t,i,l),(e!==n-1||a<Math.PI)&&d.push(i,s,l)}this.setIndex(d),this.setAttribute("position",new sn(p,3)),this.setAttribute("normal",new sn(f,3)),this.setAttribute("uv",new sn(m,2))}}class Ca extends ws{constructor(e,t,n,r,i,o,s){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new La(e,t,n,r,i,o,s)),this.mergeVertices()}}class Ra extends Cs{constructor(e=1,t=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Ia extends ws{constructor(e,t){super(),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Ra(e,t)),this.mergeVertices()}}class Fa extends da{constructor(e,t={}){const n=t.font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new xn;const r=n.generateShapes(e,t.size);t.depth=void 0!==t.height?t.height:50,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),super(r,t),this.type="TextBufferGeometry"}}class Oa extends ws{constructor(e,t){super(),this.type="TextGeometry",this.parameters={text:e,parameters:t},this.fromBufferGeometry(new Fa(e,t)),this.mergeVertices()}}class Na extends xn{constructor(e=1,t=.4,n=8,r=6,i=2*Math.PI){super(),this.type="TorusBufferGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},n=Math.floor(n),r=Math.floor(r);const o=[],s=[],a=[],l=[],c=new we,h=new we,u=new we;for(let o=0;o<=n;o++)for(let d=0;d<=r;d++){const p=d/r*i,f=o/n*Math.PI*2;h.x=(e+t*Math.cos(f))*Math.cos(p),h.y=(e+t*Math.cos(f))*Math.sin(p),h.z=t*Math.sin(f),s.push(h.x,h.y,h.z),c.x=e*Math.cos(p),c.y=e*Math.sin(p),u.subVectors(h,c).normalize(),a.push(u.x,u.y,u.z),l.push(d/r),l.push(o/n)}for(let e=1;e<=n;e++)for(let t=1;t<=r;t++){const n=(r+1)*e+t-1,i=(r+1)*(e-1)+t-1,s=(r+1)*(e-1)+t,a=(r+1)*e+t;o.push(n,i,a),o.push(i,s,a)}this.setIndex(o),this.setAttribute("position",new sn(s,3)),this.setAttribute("normal",new sn(a,3)),this.setAttribute("uv",new sn(l,2))}}class Da extends ws{constructor(e,t,n,r,i){super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},this.fromBufferGeometry(new Na(e,t,n,r,i)),this.mergeVertices()}}class Ba extends xn{constructor(e=1,t=.4,n=64,r=8,i=2,o=3){super(),this.type="TorusKnotBufferGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:o},n=Math.floor(n),r=Math.floor(r);const s=[],a=[],l=[],c=[],h=new we,u=new we,d=new we,p=new we,f=new we,m=new we,g=new we;for(let s=0;s<=n;++s){const y=s/n*i*Math.PI*2;v(y,i,o,e,d),v(y+.01,i,o,e,p),m.subVectors(p,d),g.addVectors(p,d),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let e=0;e<=r;++e){const i=e/r*Math.PI*2,o=-t*Math.cos(i),p=t*Math.sin(i);h.x=d.x+(o*g.x+p*f.x),h.y=d.y+(o*g.y+p*f.y),h.z=d.z+(o*g.z+p*f.z),a.push(h.x,h.y,h.z),u.subVectors(h,d).normalize(),l.push(u.x,u.y,u.z),c.push(s/n),c.push(e/r)}}for(let e=1;e<=n;e++)for(let t=1;t<=r;t++){const n=(r+1)*(e-1)+(t-1),i=(r+1)*e+(t-1),o=(r+1)*e+t,a=(r+1)*(e-1)+t;s.push(n,i,a),s.push(i,o,a)}function v(e,t,n,r,i){const o=Math.cos(e),s=Math.sin(e),a=n/t*e,l=Math.cos(a);i.x=r*(2+l)*.5*o,i.y=r*(2+l)*s*.5,i.z=r*Math.sin(a)*.5}this.setIndex(s),this.setAttribute("position",new sn(a,3)),this.setAttribute("normal",new sn(l,3)),this.setAttribute("uv",new sn(c,2))}}class Ua extends ws{constructor(e,t,n,r,i,o,s){super(),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:o},void 0!==s&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new Ba(e,t,n,r,i,o)),this.mergeVertices()}}class ka extends xn{constructor(e,t=64,n=1,r=8,i=!1){super(),this.type="TubeBufferGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i};const o=e.computeFrenetFrames(t,i);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;const s=new we,a=new we,l=new ue;let c=new we;const h=[],u=[],d=[],p=[];function f(i){c=e.getPointAt(i/t,c);const l=o.normals[i],d=o.binormals[i];for(let e=0;e<=r;e++){const t=e/r*Math.PI*2,i=Math.sin(t),o=-Math.cos(t);a.x=o*l.x+i*d.x,a.y=o*l.y+i*d.y,a.z=o*l.z+i*d.z,a.normalize(),u.push(a.x,a.y,a.z),s.x=c.x+n*a.x,s.y=c.y+n*a.y,s.z=c.z+n*a.z,h.push(s.x,s.y,s.z)}}!function(){for(let e=0;e<t;e++)f(e);f(!1===i?t:0),function(){for(let e=0;e<=t;e++)for(let n=0;n<=r;n++)l.x=e/t,l.y=n/r,d.push(l.x,l.y)}(),function(){for(let e=1;e<=t;e++)for(let t=1;t<=r;t++){const n=(r+1)*(e-1)+(t-1),i=(r+1)*e+(t-1),o=(r+1)*e+t,s=(r+1)*(e-1)+t;p.push(n,i,s),p.push(i,o,s)}}()}(),this.setIndex(p),this.setAttribute("position",new sn(h,3)),this.setAttribute("normal",new sn(u,3)),this.setAttribute("uv",new sn(d,2))}toJSON(){const e=xn.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e}}class za extends ws{constructor(e,t,n,r,i,o){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");const s=new ka(e,t,n,r,i);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals,this.fromBufferGeometry(s),this.mergeVertices()}}class Ga extends xn{constructor(e){super(),this.type="WireframeGeometry";const t=[],n=[0,0],r={},i=["a","b","c"];if(e&&e.isGeometry){const o=e.faces;for(let e=0,t=o.length;e<t;e++){const t=o[e];for(let e=0;e<3;e++){const o=t[i[e]],s=t[i[(e+1)%3]];n[0]=Math.min(o,s),n[1]=Math.max(o,s);const a=n[0]+","+n[1];void 0===r[a]&&(r[a]={index1:n[0],index2:n[1]})}}for(const n in r){const i=r[n];let o=e.vertices[i.index1];t.push(o.x,o.y,o.z),o=e.vertices[i.index2],t.push(o.x,o.y,o.z)}}else if(e&&e.isBufferGeometry){const i=new we;if(null!==e.index){const o=e.attributes.position,s=e.index;let a=e.groups;0===a.length&&(a=[{start:0,count:s.count,materialIndex:0}]);for(let e=0,t=a.length;e<t;++e){const t=a[e],i=t.start;for(let e=i,o=i+t.count;e<o;e+=3)for(let t=0;t<3;t++){const i=s.getX(e+t),o=s.getX(e+(t+1)%3);n[0]=Math.min(i,o),n[1]=Math.max(i,o);const a=n[0]+","+n[1];void 0===r[a]&&(r[a]={index1:n[0],index2:n[1]})}}for(const e in r){const n=r[e];i.fromBufferAttribute(o,n.index1),t.push(i.x,i.y,i.z),i.fromBufferAttribute(o,n.index2),t.push(i.x,i.y,i.z)}}else{const n=e.attributes.position;for(let e=0,r=n.count/3;e<r;e++)for(let r=0;r<3;r++){const o=3*e+r;i.fromBufferAttribute(n,o),t.push(i.x,i.y,i.z);const s=3*e+(r+1)%3;i.fromBufferAttribute(n,s),t.push(i.x,i.y,i.z)}}}this.setAttribute("position",new sn(t,3))}}var Ha=Object.freeze({__proto__:null,BoxGeometry:Ms,BoxBufferGeometry:zn,CircleGeometry:Ts,CircleBufferGeometry:Ss,ConeGeometry:Ps,ConeBufferGeometry:Ls,CylinderGeometry:Es,CylinderBufferGeometry:As,DodecahedronGeometry:Is,DodecahedronBufferGeometry:Rs,EdgesGeometry:Bs,ExtrudeGeometry:fa,ExtrudeBufferGeometry:da,IcosahedronGeometry:ga,IcosahedronBufferGeometry:ma,LatheGeometry:ya,LatheBufferGeometry:va,OctahedronGeometry:ba,OctahedronBufferGeometry:xa,ParametricGeometry:wa,ParametricBufferGeometry:_a,PlaneGeometry:Ma,PlaneBufferGeometry:rr,PolyhedronGeometry:Sa,PolyhedronBufferGeometry:Cs,RingGeometry:Aa,RingBufferGeometry:Ta,ShapeGeometry:Pa,ShapeBufferGeometry:Ea,SphereGeometry:Ca,SphereBufferGeometry:La,TetrahedronGeometry:Ia,TetrahedronBufferGeometry:Ra,TextGeometry:Oa,TextBufferGeometry:Fa,TorusGeometry:Da,TorusBufferGeometry:Na,TorusKnotGeometry:Ua,TorusKnotBufferGeometry:Ba,TubeGeometry:za,TubeBufferGeometry:ka,WireframeGeometry:Ga});function ja(e){Xt.call(this),this.type="ShadowMaterial",this.color=new jt(0),this.transparent=!0,this.setValues(e)}function Va(e){Vn.call(this,e),this.type="RawShaderMaterial"}function Wa(e){Xt.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new jt(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}function Xa(e){Wa.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ue(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(e){this.reflectivity=he.clamp(2.5*(e-1)/(e+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(e)}function Ya(e){Xt.call(this),this.type="MeshPhongMaterial",this.color=new jt(16777215),this.specular=new jt(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function qa(e){Xt.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new jt(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Qa(e){Xt.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Za(e){Xt.call(this),this.type="MeshLambertMaterial",this.color=new jt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Ja(e){Xt.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new jt(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Ka(e){Zo.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}ja.prototype=Object.create(Xt.prototype),ja.prototype.constructor=ja,ja.prototype.isShadowMaterial=!0,ja.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this},Va.prototype=Object.create(Vn.prototype),Va.prototype.constructor=Va,Va.prototype.isRawShaderMaterial=!0,Wa.prototype=Object.create(Xt.prototype),Wa.prototype.constructor=Wa,Wa.prototype.isMeshStandardMaterial=!0,Wa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this},Xa.prototype=Object.create(Wa.prototype),Xa.prototype.constructor=Xa,Xa.prototype.isMeshPhysicalMaterial=!0,Xa.prototype.copy=function(e){return Wa.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new jt).copy(e.sheen):this.sheen=null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this},Ya.prototype=Object.create(Xt.prototype),Ya.prototype.constructor=Ya,Ya.prototype.isMeshPhongMaterial=!0,Ya.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},qa.prototype=Object.create(Xt.prototype),qa.prototype.constructor=qa,qa.prototype.isMeshToonMaterial=!0,qa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Qa.prototype=Object.create(Xt.prototype),Qa.prototype.constructor=Qa,Qa.prototype.isMeshNormalMaterial=!0,Qa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Za.prototype=Object.create(Xt.prototype),Za.prototype.constructor=Za,Za.prototype.isMeshLambertMaterial=!0,Za.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Ja.prototype=Object.create(Xt.prototype),Ja.prototype.constructor=Ja,Ja.prototype.isMeshMatcapMaterial=!0,Ja.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Ka.prototype=Object.create(Zo.prototype),Ka.prototype.constructor=Ka,Ka.prototype.isLineDashedMaterial=!0,Ka.prototype.copy=function(e){return Zo.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var $a=Object.freeze({__proto__:null,ShadowMaterial:ja,SpriteMaterial:go,RawShaderMaterial:Va,ShaderMaterial:Vn,PointsMaterial:as,MeshPhysicalMaterial:Xa,MeshStandardMaterial:Wa,MeshPhongMaterial:Ya,MeshToonMaterial:qa,MeshNormalMaterial:Qa,MeshLambertMaterial:Za,MeshDepthMaterial:Zi,MeshDistanceMaterial:Ji,MeshBasicMaterial:Yt,MeshMatcapMaterial:Ja,LineDashedMaterial:Ka,LineBasicMaterial:Zo,Material:Xt});const el={arraySlice:function(e,t,n){return el.isTypedArray(e)?new e.constructor(e.subarray(t,void 0!==n?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){const t=e.length,n=new Array(t);for(let e=0;e!==t;++e)n[e]=e;return n.sort((function(t,n){return e[t]-e[n]})),n},sortedArray:function(e,t,n){const r=e.length,i=new e.constructor(r);for(let o=0,s=0;s!==r;++o){const 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_e).fromArray(d).normalize().conjugate().toArray(d)}const p=s.times.length;for(let e=0;e<p;++e){const t=e*h+c;if("quaternion"===i)_e.multiplyQuaternionsFlat(s.values,t,d,0,s.values,t);else{const e=h-2*c;for(let n=0;n<e;++n)s.values[t+n]-=d[n]}}}return e.blendMode=q,e}};function tl(e,t,n,r){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new t.constructor(n),this.sampleValues=t,this.valueSize=n}function nl(e,t,n,r){tl.call(this,e,t,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function rl(e,t,n,r){tl.call(this,e,t,n,r)}function il(e,t,n,r){tl.call(this,e,t,n,r)}function ol(e,t,n,r){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=el.convertArray(t,this.TimeBufferType),this.values=el.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}function sl(e,t,n){ol.call(this,e,t,n)}function al(e,t,n,r){ol.call(this,e,t,n,r)}function ll(e,t,n,r){ol.call(this,e,t,n,r)}function cl(e,t,n,r){tl.call(this,e,t,n,r)}function hl(e,t,n,r){ol.call(this,e,t,n,r)}function ul(e,t,n,r){ol.call(this,e,t,n,r)}function dl(e,t,n,r){ol.call(this,e,t,n,r)}function pl(e,t=-1,n,r=2500){this.name=e,this.tracks=n,this.duration=t,this.blendMode=r,this.uuid=he.generateUUID(),this.duration<0&&this.resetDuration()}function fl(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return ll;case"vector":case"vector2":case"vector3":case"vector4":return dl;case"color":return al;case"quaternion":return hl;case"bool":case"boolean":return sl;case"string":return ul}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){const t=[],n=[];el.flattenJSON(e.keys,t,n,"value"),e.times=t,e.values=n}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(tl.prototype,{evaluate:function(e){const t=this.parameterPositions;let n=this._cachedIndex,r=t[n],i=t[n-1];e:{t:{let o;n:{r:if(!(e<r)){for(let o=n+2;;){if(void 0===r){if(e<i)break r;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,i)}if(n===o)break;if(i=r,r=t[++n],e<r)break t}o=t.length;break n}if(e>=i)break e;{const s=t[1];e<s&&(n=2,i=s);for(let o=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(n===o)break;if(r=i,i=t[--n-1],e>=i)break t}o=n,n=0}}for(;n<o;){const r=n+o>>>1;e<t[r]?o=r:n=r+1}if(r=t[n],i=t[n-1],void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(void 0===r)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,i,e)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,e,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){const t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r;for(let e=0;e!==r;++e)t[e]=n[i+e];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(tl.prototype,{beforeStart_:tl.prototype.copySampleValue_,afterEnd_:tl.prototype.copySampleValue_}),nl.prototype=Object.assign(Object.create(tl.prototype),{constructor:nl,DefaultSettings_:{endingStart:V,endingEnd:V},intervalChanged_:function(e,t,n){const r=this.parameterPositions;let i=e-2,o=e+1,s=r[i],a=r[o];if(void 0===s)switch(this.getSettings_().endingStart){case W:i=e,s=2*t-n;break;case X:i=r.length-2,s=t+r[i]-r[i+1];break;default:i=e,s=n}if(void 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e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}),Pl.prototype=Object.create(El.prototype),Pl.prototype.constructor=Pl,Pl.prototype.isEllipseCurve=!0,Pl.prototype.getPoint=function(e,t){const n=t||new ue,r=2*Math.PI;let i=this.aEndAngle-this.aStartAngle;const o=Math.abs(i)<Number.EPSILON;for(;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=o?0:r),!0!==this.aClockwise||o||(i===r?i=-r:i-=r);const s=this.aStartAngle+e*i;let a=this.aX+this.xRadius*Math.cos(s),l=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){const e=Math.cos(this.aRotation),t=Math.sin(this.aRotation),n=a-this.aX,r=l-this.aY;a=n*e-r*t+this.aX,l=n*t+r*e+this.aY}return n.set(a,l)},Pl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},Pl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},Pl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},Ll.prototype=Object.create(Pl.prototype),Ll.prototype.constructor=Ll,Ll.prototype.isArcCurve=!0;const Rl=new we,Il=new Cl,Fl=new Cl,Ol=new Cl;function Nl(e=[],t=!1,n="centripetal",r=.5){El.call(this),this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}function Dl(e,t,n,r,i){const o=.5*(r-t),s=.5*(i-n),a=e*e;return(2*n-2*r+o+s)*(e*a)+(-3*n+3*r-2*o-s)*a+o*e+n}function Bl(e,t,n,r){return function(e,t){const n=1-e;return n*n*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,n)+function(e,t){return e*e*t}(e,r)}function Ul(e,t,n,r,i){return function(e,t){const n=1-e;return n*n*n*t}(e,t)+function(e,t){const n=1-e;return 3*n*n*e*t}(e,n)+function(e,t){return 3*(1-e)*e*e*t}(e,r)+function(e,t){return e*e*e*t}(e,i)}function kl(e=new ue,t=new ue,n=new ue,r=new ue){El.call(this),this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}function zl(e=new we,t=new we,n=new we,r=new we){El.call(this),this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}function Gl(e=new ue,t=new ue){El.call(this),this.type="LineCurve",this.v1=e,this.v2=t}function Hl(e=new we,t=new we){El.call(this),this.type="LineCurve3",this.v1=e,this.v2=t}function jl(e=new ue,t=new ue,n=new ue){El.call(this),this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}function Vl(e=new we,t=new we,n=new we){El.call(this),this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}function Wl(e=[]){El.call(this),this.type="SplineCurve",this.points=e}Nl.prototype=Object.create(El.prototype),Nl.prototype.constructor=Nl,Nl.prototype.isCatmullRomCurve3=!0,Nl.prototype.getPoint=function(e,t=new we){const n=t,r=this.points,i=r.length,o=(i-(this.closed?0:1))*e;let s,a,l=Math.floor(o),c=o-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/i)+1)*i:0===c&&l===i-1&&(l=i-2,c=1),this.closed||l>0?s=r[(l-1)%i]:(Rl.subVectors(r[0],r[1]).add(r[0]),s=Rl);const h=r[l%i],u=r[(l+1)%i];if(this.closed||l+2<i?a=r[(l+2)%i]:(Rl.subVectors(r[i-1],r[i-2]).add(r[i-1]),a=Rl),"centripetal"===this.curveType||"chordal"===this.curveType){const e="chordal"===this.curveType?.5:.25;let t=Math.pow(s.distanceToSquared(h),e),n=Math.pow(h.distanceToSquared(u),e),r=Math.pow(u.distanceToSquared(a),e);n<1e-4&&(n=1),t<1e-4&&(t=n),r<1e-4&&(r=n),Il.initNonuniformCatmullRom(s.x,h.x,u.x,a.x,t,n,r),Fl.initNonuniformCatmullRom(s.y,h.y,u.y,a.y,t,n,r),Ol.initNonuniformCatmullRom(s.z,h.z,u.z,a.z,t,n,r)}else"catmullrom"===this.curveType&&(Il.initCatmullRom(s.x,h.x,u.x,a.x,this.tension),Fl.initCatmullRom(s.y,h.y,u.y,a.y,this.tension),Ol.initCatmullRom(s.z,h.z,u.z,a.z,this.tension));return n.set(Il.calc(c),Fl.calc(c),Ol.calc(c)),n},Nl.prototype.copy=function(e){El.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Nl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},Nl.prototype.fromJSON=function(e){El.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new we).fromArray(n))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},kl.prototype=Object.create(El.prototype),kl.prototype.constructor=kl,kl.prototype.isCubicBezierCurve=!0,kl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.v0,i=this.v1,o=this.v2,s=this.v3;return n.set(Ul(e,r.x,i.x,o.x,s.x),Ul(e,r.y,i.y,o.y,s.y)),n},kl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},kl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},kl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},zl.prototype=Object.create(El.prototype),zl.prototype.constructor=zl,zl.prototype.isCubicBezierCurve3=!0,zl.prototype.getPoint=function(e,t=new we){const n=t,r=this.v0,i=this.v1,o=this.v2,s=this.v3;return n.set(Ul(e,r.x,i.x,o.x,s.x),Ul(e,r.y,i.y,o.y,s.y),Ul(e,r.z,i.z,o.z,s.z)),n},zl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},zl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},zl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Gl.prototype=Object.create(El.prototype),Gl.prototype.constructor=Gl,Gl.prototype.isLineCurve=!0,Gl.prototype.getPoint=function(e,t=new ue){const n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Gl.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Gl.prototype.getTangent=function(e,t){const n=t||new ue;return n.copy(this.v2).sub(this.v1).normalize(),n},Gl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Gl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Gl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Hl.prototype=Object.create(El.prototype),Hl.prototype.constructor=Hl,Hl.prototype.isLineCurve3=!0,Hl.prototype.getPoint=function(e,t=new we){const n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Hl.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Hl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Hl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Hl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},jl.prototype=Object.create(El.prototype),jl.prototype.constructor=jl,jl.prototype.isQuadraticBezierCurve=!0,jl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Bl(e,r.x,i.x,o.x),Bl(e,r.y,i.y,o.y)),n},jl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},jl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},jl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Vl.prototype=Object.create(El.prototype),Vl.prototype.constructor=Vl,Vl.prototype.isQuadraticBezierCurve3=!0,Vl.prototype.getPoint=function(e,t=new we){const n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Bl(e,r.x,i.x,o.x),Bl(e,r.y,i.y,o.y),Bl(e,r.z,i.z,o.z)),n},Vl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Vl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Vl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Wl.prototype=Object.create(El.prototype),Wl.prototype.constructor=Wl,Wl.prototype.isSplineCurve=!0,Wl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.points,i=(r.length-1)*e,o=Math.floor(i),s=i-o,a=r[0===o?o:o-1],l=r[o],c=r[o>r.length-2?r.length-1:o+1],h=r[o>r.length-3?r.length-1:o+2];return n.set(Dl(s,a.x,l.x,c.x,h.x),Dl(s,a.y,l.y,c.y,h.y)),n},Wl.prototype.copy=function(e){El.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this},Wl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e},Wl.prototype.fromJSON=function(e){El.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new ue).fromArray(n))}return this};var Xl=Object.freeze({__proto__:null,ArcCurve:Ll,CatmullRomCurve3:Nl,CubicBezierCurve:kl,CubicBezierCurve3:zl,EllipseCurve:Pl,LineCurve:Gl,LineCurve3:Hl,QuadraticBezierCurve:jl,QuadraticBezierCurve3:Vl,SplineCurve:Wl});function Yl(){El.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function ql(e){Yl.call(this),this.type="Path",this.currentPoint=new ue,e&&this.setFromPoints(e)}function Ql(e){ql.call(this,e),this.uuid=he.generateUUID(),this.type="Shape",this.holes=[]}function Zl(e,t=1){_t.call(this),this.type="Light",this.color=new jt(e),this.intensity=t}function Jl(e,t,n){Zl.call(this,e,n),this.type="HemisphereLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.groundColor=new jt(t)}function Kl(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new ue(512,512),this.map=null,this.mapPass=null,this.matrix=new Ze,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new er,this._frameExtents=new ue(1,1),this._viewportCount=1,this._viewports=[new ye(0,0,1,1)]}function $l(){Kl.call(this,new Xn(50,1,.5,500)),this.focus=1}function ec(e,t,n,r,i,o){Zl.call(this,e,t),this.type="SpotLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.target=new _t,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(e){this.intensity=e/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==o?o:1,this.shadow=new $l}function tc(){Kl.call(this,new Xn(90,1,.5,500)),this._frameExtents=new ue(4,2),this._viewportCount=6,this._viewports=[new ye(2,1,1,1),new ye(0,1,1,1),new ye(3,1,1,1),new ye(1,1,1,1),new ye(3,0,1,1),new ye(1,0,1,1)],this._cubeDirections=[new we(1,0,0),new we(-1,0,0),new we(0,0,1),new we(0,0,-1),new we(0,1,0),new we(0,-1,0)],this._cubeUps=[new we(0,1,0),new we(0,1,0),new we(0,1,0),new we(0,1,0),new we(0,0,1),new we(0,0,-1)]}function nc(e,t,n,r){Zl.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(e){this.intensity=e/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new tc}function rc(e=-1,t=1,n=1,r=-1,i=.1,o=2e3){Wn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=i,this.far=o,this.updateProjectionMatrix()}function ic(){Kl.call(this,new rc(-5,5,5,-5,.5,500))}function oc(e,t){Zl.call(this,e,t),this.type="DirectionalLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.target=new _t,this.shadow=new ic}function sc(e,t){Zl.call(this,e,t),this.type="AmbientLight"}function ac(e,t,n,r){Zl.call(this,e,t),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}Yl.prototype=Object.assign(Object.create(El.prototype),{constructor:Yl,add:function(e){this.curves.push(e)},closePath:function(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Gl(t,e))},getPoint:function(e){const t=e*this.getLength(),n=this.getCurveLengths();let r=0;for(;r<n.length;){if(n[r]>=t){const e=n[r]-t,i=this.curves[r],o=i.getLength(),s=0===o?0:1-e/o;return i.getPointAt(s)}r++}return null},getLength:function(){const e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e=12){const t=[];let n;for(let r=0,i=this.curves;r<i.length;r++){const o=i[r],s=o&&o.isEllipseCurve?2*e:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?e*o.points.length:e,a=o.getPoints(s);for(let e=0;e<a.length;e++){const r=a[e];n&&n.equals(r)||(t.push(r),n=r)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t},copy:function(e){El.prototype.copy.call(this,e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push(n.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){const e=El.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const n=this.curves[t];e.curves.push(n.toJSON())}return e},fromJSON:function(e){El.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push((new Xl[n.type]).fromJSON(n))}return this}}),ql.prototype=Object.assign(Object.create(Yl.prototype),{constructor:ql,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){const n=new Gl(this.currentPoint.clone(),new ue(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,r){const i=new jl(this.currentPoint.clone(),new ue(e,t),new ue(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(e,t,n,r,i,o){const s=new kl(this.currentPoint.clone(),new ue(e,t),new ue(n,r),new ue(i,o));return this.curves.push(s),this.currentPoint.set(i,o),this},splineThru:function(e){const t=new Wl([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,r,i,o){const s=this.currentPoint.x,a=this.currentPoint.y;return this.absarc(e+s,t+a,n,r,i,o),this},absarc:function(e,t,n,r,i,o){return this.absellipse(e,t,n,n,r,i,o),this},ellipse:function(e,t,n,r,i,o,s,a){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(e+l,t+c,n,r,i,o,s,a),this},absellipse:function(e,t,n,r,i,o,s,a){const l=new Pl(e,t,n,r,i,o,s,a);if(this.curves.length>0){const e=l.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this},copy:function(e){return Yl.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){const e=Yl.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Yl.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),Ql.prototype=Object.assign(Object.create(ql.prototype),{constructor:Ql,getPointsHoles:function(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){ql.prototype.copy.call(this,e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push(n.clone())}return this},toJSON:function(){const e=ql.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const n=this.holes[t];e.holes.push(n.toJSON())}return e},fromJSON:function(e){ql.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push((new ql).fromJSON(n))}return this}}),Zl.prototype=Object.assign(Object.create(_t.prototype),{constructor:Zl,isLight:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Jl.prototype=Object.assign(Object.create(Zl.prototype),{constructor:Jl,isHemisphereLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}),Object.assign(Kl.prototype,{_projScreenMatrix:new Ze,_lightPositionWorld:new we,_lookTarget:new we,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){const t=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(e.matrixWorld),t.position.copy(o),i.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(i),t.updateMatrixWorld(),r.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}),$l.prototype=Object.assign(Object.create(Kl.prototype),{constructor:$l,isSpotLightShadow:!0,updateMatrices:function(e){const t=this.camera,n=2*he.RAD2DEG*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,i=e.distance||t.far;n===t.fov&&r===t.aspect&&i===t.far||(t.fov=n,t.aspect=r,t.far=i,t.updateProjectionMatrix()),Kl.prototype.updateMatrices.call(this,e)}}),ec.prototype=Object.assign(Object.create(Zl.prototype),{constructor:ec,isSpotLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),tc.prototype=Object.assign(Object.create(Kl.prototype),{constructor:tc,isPointLightShadow:!0,updateMatrices:function(e,t=0){const n=this.camera,r=this.matrix,i=this._lightPositionWorld,o=this._lookTarget,s=this._projScreenMatrix;i.setFromMatrixPosition(e.matrixWorld),n.position.copy(i),o.copy(n.position),o.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(o),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),s.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(s)}}),nc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:nc,isPointLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}),rc.prototype=Object.assign(Object.create(Wn.prototype),{constructor:rc,isOrthographicCamera:!0,copy:function(e,t){return Wn.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,r,i,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let i=n-e,o=n+e,s=r+t,a=r-t;if(null!==this.view&&this.view.enabled){const e=(this.right-this.left)/this.view.fullWidth/this.zoom,t=(this.top-this.bottom)/this.view.fullHeight/this.zoom;i+=e*this.view.offsetX,o=i+e*this.view.width,s-=t*this.view.offsetY,a=s-t*this.view.height}this.projectionMatrix.makeOrthographic(i,o,s,a,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),ic.prototype=Object.assign(Object.create(Kl.prototype),{constructor:ic,isDirectionalLightShadow:!0,updateMatrices:function(e){Kl.prototype.updateMatrices.call(this,e)}}),oc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:oc,isDirectionalLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),sc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:sc,isAmbientLight:!0}),ac.prototype=Object.assign(Object.create(Zl.prototype),{constructor:ac,isRectAreaLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){const t=Zl.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}});class lc{constructor(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new we)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.282095),t.addScaledVector(o[1],.488603*r),t.addScaledVector(o[2],.488603*i),t.addScaledVector(o[3],.488603*n),t.addScaledVector(o[4],n*r*1.092548),t.addScaledVector(o[5],r*i*1.092548),t.addScaledVector(o[6],.315392*(3*i*i-1)),t.addScaledVector(o[7],n*i*1.092548),t.addScaledVector(o[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.886227),t.addScaledVector(o[1],1.023328*r),t.addScaledVector(o[2],1.023328*i),t.addScaledVector(o[3],1.023328*n),t.addScaledVector(o[4],.858086*n*r),t.addScaledVector(o[5],.858086*r*i),t.addScaledVector(o[6],.743125*i*i-.247708),t.addScaledVector(o[7],.858086*n*i),t.addScaledVector(o[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+3*r);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+3*r);return e}static getBasisAt(e,t){const n=e.x,r=e.y,i=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*i,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*i,t[6]=.315392*(3*i*i-1),t[7]=1.092548*n*i,t[8]=.546274*(n*n-r*r)}}function cc(e,t){Zl.call(this,void 0,t),this.type="LightProbe",this.sh=void 0!==e?e:new lc}function hc(e){yl.call(this,e),this.textures={}}cc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:cc,isLightProbe:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){const t=Zl.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}}),hc.prototype=Object.assign(Object.create(yl.prototype),{constructor:hc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){const t=this.textures;function n(e){return void 0===t[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),t[e]}const r=new $a[e.type];if(void 0!==e.uuid&&(r.uuid=e.uuid),void 0!==e.name&&(r.name=e.name),void 0!==e.color&&void 0!==r.color&&r.color.setHex(e.color),void 0!==e.roughness&&(r.roughness=e.roughness),void 0!==e.metalness&&(r.metalness=e.metalness),void 0!==e.sheen&&(r.sheen=(new jt).setHex(e.sheen)),void 0!==e.emissive&&void 0!==r.emissive&&r.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==r.specular&&r.specular.setHex(e.specular),void 0!==e.shininess&&(r.shininess=e.shininess),void 0!==e.clearcoat&&(r.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(r.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.fog&&(r.fog=e.fog),void 0!==e.flatShading&&(r.flatShading=e.flatShading),void 0!==e.blending&&(r.blending=e.blending),void 0!==e.combine&&(r.combine=e.combine),void 0!==e.side&&(r.side=e.side),void 0!==e.opacity&&(r.opacity=e.opacity),void 0!==e.transparent&&(r.transparent=e.transparent),void 0!==e.alphaTest&&(r.alphaTest=e.alphaTest),void 0!==e.depthTest&&(r.depthTest=e.depthTest),void 0!==e.depthWrite&&(r.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(r.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(r.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(r.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(r.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(r.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(r.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(r.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(r.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(r.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(r.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(r.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(r.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(r.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(r.rotation=e.rotation),1!==e.linewidth&&(r.linewidth=e.linewidth),void 0!==e.dashSize&&(r.dashSize=e.dashSize),void 0!==e.gapSize&&(r.gapSize=e.gapSize),void 0!==e.scale&&(r.scale=e.scale),void 0!==e.polygonOffset&&(r.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(r.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(r.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.skinning&&(r.skinning=e.skinning),void 0!==e.morphTargets&&(r.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(r.morphNormals=e.morphNormals),void 0!==e.dithering&&(r.dithering=e.dithering),void 0!==e.vertexTangents&&(r.vertexTangents=e.vertexTangents),void 0!==e.visible&&(r.visible=e.visible),void 0!==e.toneMapped&&(r.toneMapped=e.toneMapped),void 0!==e.userData&&(r.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?r.vertexColors=e.vertexColors>0:r.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const i=e.uniforms[t];switch(r.uniforms[t]={},i.type){case"t":r.uniforms[t].value=n(i.value);break;case"c":r.uniforms[t].value=(new jt).setHex(i.value);break;case"v2":r.uniforms[t].value=(new ue).fromArray(i.value);break;case"v3":r.uniforms[t].value=(new we).fromArray(i.value);break;case"v4":r.uniforms[t].value=(new ye).fromArray(i.value);break;case"m3":r.uniforms[t].value=(new de).fromArray(i.value);break;case"m4":r.uniforms[t].value=(new Ze).fromArray(i.value);break;default:r.uniforms[t].value=i.value}}if(void 0!==e.defines&&(r.defines=e.defines),void 0!==e.vertexShader&&(r.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(r.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(const t in e.extensions)r.extensions[t]=e.extensions[t];if(void 0!==e.shading&&(r.flatShading=1===e.shading),void 0!==e.size&&(r.size=e.size),void 0!==e.sizeAttenuation&&(r.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(r.map=n(e.map)),void 0!==e.matcap&&(r.matcap=n(e.matcap)),void 0!==e.alphaMap&&(r.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(r.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(r.bumpScale=e.bumpScale),void 0!==e.normalMap&&(r.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(r.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),r.normalScale=(new ue).fromArray(t)}return void 0!==e.displacementMap&&(r.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(r.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(r.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(r.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(r.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(r.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(r.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(r.specularMap=n(e.specularMap)),void 0!==e.envMap&&(r.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(r.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(r.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(r.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(r.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(r.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(r.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(r.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(r.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(r.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(r.clearcoatNormalScale=(new ue).fromArray(e.clearcoatNormalScale)),void 0!==e.transmission&&(r.transmission=e.transmission),void 0!==e.transmissionMap&&(r.transmissionMap=n(e.transmissionMap)),r},setTextures:function(e){return this.textures=e,this}});const uc={decodeText:function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let n=0,r=e.length;n<r;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch(e){return t}},extractUrlBase:function(e){const t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)}};function dc(){xn.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function pc(e,t,n,r){"number"==typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),Zt.call(this,e,t,n),this.meshPerAttribute=r||1}function fc(e){yl.call(this,e)}dc.prototype=Object.assign(Object.create(xn.prototype),{constructor:dc,isInstancedBufferGeometry:!0,copy:function(e){return xn.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e=xn.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}),pc.prototype=Object.assign(Object.create(Zt.prototype),{constructor:pc,isInstancedBufferAttribute:!0,copy:function(e){return Zt.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){const e=Zt.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}),fc.prototype=Object.assign(Object.create(yl.prototype),{constructor:fc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){const t={},n={};function r(e,r){if(void 0!==t[r])return t[r];const i=e.interleavedBuffers[r],o=function(e,t){if(void 0!==n[t])return n[t];const r=e.arrayBuffers[t],i=new Uint32Array(r).buffer;return n[t]=i,i}(e,i.buffer),s=new po(un(i.type,o),i.stride);return s.uuid=i.uuid,t[r]=s,s}const i=e.isInstancedBufferGeometry?new dc:new xn,o=e.data.index;if(void 0!==o){const e=un(o.type,o.array);i.setIndex(new Zt(e,1))}const s=e.data.attributes;for(const t in s){const n=s[t];let o;if(n.isInterleavedBufferAttribute){o=new mo(r(e.data,n.data),n.itemSize,n.offset,n.normalized)}else{const e=un(n.type,n.array);o=new(n.isInstancedBufferAttribute?pc:Zt)(e,n.itemSize,n.normalized)}void 0!==n.name&&(o.name=n.name),i.setAttribute(t,o)}const a=e.data.morphAttributes;if(a)for(const t in a){const n=a[t],o=[];for(let t=0,i=n.length;t<i;t++){const i=n[t];let s;if(i.isInterleavedBufferAttribute){s=new mo(r(e.data,i.data),i.itemSize,i.offset,i.normalized)}else{s=new Zt(un(i.type,i.array),i.itemSize,i.normalized)}void 0!==i.name&&(s.name=i.name),o.push(s)}i.morphAttributes[t]=o}e.data.morphTargetsRelative&&(i.morphTargetsRelative=!0);const l=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==l)for(let e=0,t=l.length;e!==t;++e){const t=l[e];i.addGroup(t.start,t.count,t.materialIndex)}const c=e.data.boundingSphere;if(void 0!==c){const e=new we;void 0!==c.center&&e.fromArray(c.center),i.boundingSphere=new Ge(e,c.radius)}return e.name&&(i.name=e.name),e.userData&&(i.userData=e.userData),i}});const mc={UVMapping:o,CubeReflectionMapping:s,CubeRefractionMapping:a,EquirectangularReflectionMapping:l,EquirectangularRefractionMapping:c,CubeUVReflectionMapping:h,CubeUVRefractionMapping:u},gc={RepeatWrapping:d,ClampToEdgeWrapping:p,MirroredRepeatWrapping:f},vc={NearestFilter:m,NearestMipmapNearestFilter:g,NearestMipmapLinearFilter:v,LinearFilter:y,LinearMipmapNearestFilter:x,LinearMipmapLinearFilter:b};function yc(e){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),yl.call(this,e),this.options={premultiplyAlpha:"none"}}function xc(){this.type="ShapePath",this.color=new jt,this.subPaths=[],this.currentPath=null}function bc(e){this.type="Font",this.data=e}function _c(e,t,n,r,i){const o=i.glyphs[e]||i.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+e+'" does not exists in font family '+i.familyName+".");const s=new xc;let a,l,c,h,u,d,p,f;if(o.o){const e=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let i=0,o=e.length;i<o;){switch(e[i++]){case"m":a=e[i++]*t+n,l=e[i++]*t+r,s.moveTo(a,l);break;case"l":a=e[i++]*t+n,l=e[i++]*t+r,s.lineTo(a,l);break;case"q":c=e[i++]*t+n,h=e[i++]*t+r,u=e[i++]*t+n,d=e[i++]*t+r,s.quadraticCurveTo(u,d,c,h);break;case"b":c=e[i++]*t+n,h=e[i++]*t+r,u=e[i++]*t+n,d=e[i++]*t+r,p=e[i++]*t+n,f=e[i++]*t+r,s.bezierCurveTo(u,d,p,f,c,h)}}}return{offsetX:o.ha*t,path:s}}function wc(e){yl.call(this,e)}let Mc;yc.prototype=Object.assign(Object.create(yl.prototype),{constructor:yc,isImageBitmapLoader:!0,setOptions:function(e){return this.options=e,this},load:function(e,t,n,r){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);const i=this,o=ml.get(e);if(void 0!==o)return i.manager.itemStart(e),setTimeout((function(){t&&t(o),i.manager.itemEnd(e)}),0),o;const s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",fetch(e,s).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,i.options)})).then((function(n){ml.add(e,n),t&&t(n),i.manager.itemEnd(e)})).catch((function(t){r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)})),i.manager.itemStart(e)}}),Object.assign(xc.prototype,{moveTo:function(e,t){return this.currentPath=new ql,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this},bezierCurveTo:function(e,t,n,r,i,o){return this.currentPath.bezierCurveTo(e,t,n,r,i,o),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(e){const t=[];for(let n=0,r=e.length;n<r;n++){const r=e[n],i=new Ql;i.curves=r.curves,t.push(i)}return t}function r(e,t){const n=t.length;let r=!1;for(let i=n-1,o=0;o<n;i=o++){let n=t[i],s=t[o],a=s.x-n.x,l=s.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=t[o],a=-a,s=t[i],l=-l),e.y<n.y||e.y>s.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{const t=l*(e.x-n.x)-a*(e.y-n.y);if(0===t)return!0;if(t<0)continue;r=!r}}else{if(e.y!==n.y)continue;if(s.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=s.x)return!0}}return r}const i=ca.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===t)return n(o);let s,a,l;const c=[];if(1===o.length)return a=o[0],l=new Ql,l.curves=a.curves,c.push(l),c;let h=!i(o[0].getPoints());h=e?!h:h;const u=[],d=[];let p,f,m=[],g=0;d[g]=void 0,m[g]=[];for(let t=0,n=o.length;t<n;t++)a=o[t],p=a.getPoints(),s=i(p),s=e?!s:s,s?(!h&&d[g]&&g++,d[g]={s:new Ql,p:p},d[g].s.curves=a.curves,h&&g++,m[g]=[]):m[g].push({h:a,p:p[0]});if(!d[0])return n(o);if(d.length>1){let e=!1;const t=[];for(let e=0,t=d.length;e<t;e++)u[e]=[];for(let n=0,i=d.length;n<i;n++){const i=m[n];for(let o=0;o<i.length;o++){const s=i[o];let a=!0;for(let i=0;i<d.length;i++)r(s.p,d[i].p)&&(n!==i&&t.push({froms:n,tos:i,hole:o}),a?(a=!1,u[i].push(s)):e=!0);a&&u[n].push(s)}}t.length>0&&(e||(m=u))}for(let e=0,t=d.length;e<t;e++){l=d[e].s,c.push(l),f=m[e];for(let e=0,t=f.length;e<t;e++)l.holes.push(f[e].h)}return c}}),Object.assign(bc.prototype,{isFont:!0,generateShapes:function(e,t=100){const n=[],r=function(e,t,n){const r=Array.from?Array.from(e):String(e).split(""),i=t/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,s=[];let a=0,l=0;for(let e=0;e<r.length;e++){const t=r[e];if("\n"===t)a=0,l-=o;else{const e=_c(t,i,a,l,n);a+=e.offsetX,s.push(e.path)}}return s}(e,t,this.data);for(let e=0,t=r.length;e<t;e++)Array.prototype.push.apply(n,r[e].toShapes());return n}}),wc.prototype=Object.assign(Object.create(yl.prototype),{constructor:wc,load:function(e,t,n,r){const i=this,o=new bl(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(e){let n;try{n=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(e.substring(65,e.length-2))}const r=i.parse(n);t&&t(r)}),n,r)},parse:function(e){return new bc(e)}});const Sc={getContext:function(){return void 0===Mc&&(Mc=new(window.AudioContext||window.webkitAudioContext)),Mc},setContext:function(e){Mc=e}};function Tc(e){yl.call(this,e)}function Ac(e,t,n){cc.call(this,void 0,n);const r=(new jt).set(e),i=(new jt).set(t),o=new we(r.r,r.g,r.b),s=new we(i.r,i.g,i.b),a=Math.sqrt(Math.PI),l=a*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(s).multiplyScalar(a),this.sh.coefficients[1].copy(o).sub(s).multiplyScalar(l)}function Ec(e,t){cc.call(this,void 0,t);const n=(new jt).set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Tc.prototype=Object.assign(Object.create(yl.prototype),{constructor:Tc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setResponseType("arraybuffer"),o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{const e=n.slice(0);Sc.getContext().decodeAudioData(e,(function(e){t(e)}))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)}}),Ac.prototype=Object.assign(Object.create(cc.prototype),{constructor:Ac,isHemisphereLightProbe:!0,copy:function(e){return cc.prototype.copy.call(this,e),this},toJSON:function(e){return cc.prototype.toJSON.call(this,e)}}),Ec.prototype=Object.assign(Object.create(cc.prototype),{constructor:Ec,isAmbientLightProbe:!0,copy:function(e){return cc.prototype.copy.call(this,e),this},toJSON:function(e){return cc.prototype.toJSON.call(this,e)}});const Pc=new Ze,Lc=new Ze;function Cc(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}Object.assign(Cc.prototype,{update:function(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;const n=e.projectionMatrix.clone(),r=t.eyeSep/2,i=r*t.near/t.focus,o=t.near*Math.tan(he.DEG2RAD*t.fov*.5)/t.zoom;let s,a;Lc.elements[12]=-r,Pc.elements[12]=r,s=-o*t.aspect+i,a=o*t.aspect+i,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(n),s=-o*t.aspect-i,a=o*t.aspect-i,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Lc),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Pc)}});class Rc{constructor(e){this.autoStart=void 0===e||e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Ic(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Ic();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Ic(){return("undefined"==typeof performance?Date:performance).now()}const Fc=new we,Oc=new _e,Nc=new we,Dc=new we;class Bc extends _t{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this}setDetune(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){if(!1!==this.hasPlaybackControl)return this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){if(!1!==this.hasPlaybackControl)return this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}}const Uc=new we,kc=new _e,zc=new we,Gc=new we;class Hc{constructor(e,t=2048){this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let e=0;const t=this.getFrequencyData();for(let n=0;n<t.length;n++)e+=t[n];return e/t.length}}function jc(e,t,n){let r,i,o;switch(this.binding=e,this.valueSize=n,t){case"quaternion":r=this._slerp,i=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(jc.prototype,{accumulate:function(e,t){const n=this.buffer,r=this.valueSize,i=e*r+r;let o=this.cumulativeWeight;if(0===o){for(let e=0;e!==r;++e)n[i+e]=n[e];o=t}else{o+=t;const e=t/o;this._mixBufferRegion(n,i,0,e,r)}this.cumulativeWeight=o},accumulateAdditive:function(e){const t=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,r,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){const t=this.valueSize,n=this.buffer,r=e*t+t,i=this.cumulativeWeight,o=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){const e=t*this._origIndex;this._mixBufferRegion(n,r,e,1-i,t)}o>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(let e=t,i=t+t;e!==i;++e)if(n[e]!==n[e+t]){s.setValue(n,r);break}},saveOriginalState:function(){const e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(let e=n,i=r;e!==i;++e)t[e]=t[r+e%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){const e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,r,i){if(r>=.5)for(let r=0;r!==i;++r)e[t+r]=e[n+r]},_slerp:function(e,t,n,r){_e.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){const o=this._workIndex*i;_e.multiplyQuaternionsFlat(e,o,e,t,e,n),_e.slerpFlat(e,t,e,t,e,o,r)},_lerp:function(e,t,n,r,i){const o=1-r;for(let s=0;s!==i;++s){const i=t+s;e[i]=e[i]*o+e[n+s]*r}},_lerpAdditive:function(e,t,n,r,i){for(let o=0;o!==i;++o){const i=t+o;e[i]=e[i]+e[n+o]*r}}});const Vc="\\[\\]\\.:\\/",Wc=new RegExp("[\\[\\]\\.:\\/]","g"),Xc="[^\\[\\]\\.:\\/]",Yc="[^"+Vc.replace("\\.","")+"]",qc=/((?:WC+[\/:])*)/.source.replace("WC",Xc),Qc=/(WCOD+)?/.source.replace("WCOD",Yc),Zc=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Xc),Jc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Xc),Kc=new RegExp("^"+qc+Qc+Zc+Jc+"$"),$c=["material","materials","bones"];function eh(e,t,n){const r=n||th.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}function th(e,t,n){this.path=t,this.parsedPath=n||th.parseTrackName(t),this.node=th.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}function nh(){this.uuid=he.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const e={};this._indicesByUUID=e;for(let t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const t=this;this.stats={objects:{get total(){return t._objects.length},get inUse(){return this.total-t.nCachedObjects_}},get bindingsPerObject(){return t._bindings.length}}}Object.assign(eh.prototype,{getValue:function(e,t){this.bind();const n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(e,t)},setValue:function(e,t){const n=this._bindings;for(let r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(th,{Composite:eh,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new th.Composite(e,t,n):new th(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(Wc,"")},parseTrackName:function(e){const t=Kc.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){const e=n.nodeName.substring(r+1);-1!==$c.indexOf(e)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=e)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){const n=function(e){for(let r=0;r<e.length;r++){const i=e[r];if(i.name===t||i.uuid===t)return i;const o=n(i.children);if(o)return o}return null},r=n(e.children);if(r)return r}return null}}),Object.assign(th.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)e[t++]=n[r]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.targetObject[this.propertyName]=e[t]},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++]},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){let e=this.node;const t=this.parsedPath,n=t.objectName,r=t.propertyName;let i=t.propertyIndex;if(e||(e=th.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let r=t.objectIndex;switch(n){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(let t=0;t<e.length;t++)if(e[t].name===r){r=t;break}break;default:if(void 0===e[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==r){if(void 0===e[r])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[r]}}const o=e[r];if(void 0===o){const n=t.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+r+" but it wasn't found.",e)}let s=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let a=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[i]&&(i=e.morphTargetDictionary[i])}a=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=i}else void 0!==o.fromArray&&void 0!==o.toArray?(a=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(a=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=r;this.getValue=this.GetterByBindingType[a],this.setValue=this.SetterByBindingTypeAndVersioning[a][s]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(th.prototype,{_getValue_unbound:th.prototype.getValue,_setValue_unbound:th.prototype.setValue}),Object.assign(nh.prototype,{isAnimationObjectGroup:!0,add:function(){const e=this._objects,t=this._indicesByUUID,n=this._paths,r=this._parsedPaths,i=this._bindings,o=i.length;let s,a=e.length,l=this.nCachedObjects_;for(let c=0,h=arguments.length;c!==h;++c){const h=arguments[c],u=h.uuid;let d=t[u];if(void 0===d){d=a++,t[u]=d,e.push(h);for(let e=0,t=o;e!==t;++e)i[e].push(new th(h,n[e],r[e]))}else if(d<l){s=e[d];const a=--l,c=e[a];t[c.uuid]=d,e[d]=c,t[u]=a,e[a]=h;for(let e=0,t=o;e!==t;++e){const t=i[e],o=t[a];let s=t[d];t[d]=o,void 0===s&&(s=new th(h,n[e],r[e])),t[a]=s}}else e[d]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l},remove:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length;let i=this.nCachedObjects_;for(let o=0,s=arguments.length;o!==s;++o){const s=arguments[o],a=s.uuid,l=t[a];if(void 0!==l&&l>=i){const o=i++,c=e[o];t[c.uuid]=l,e[l]=c,t[a]=o,e[o]=s;for(let e=0,t=r;e!==t;++e){const t=n[e],r=t[o],i=t[l];t[l]=r,t[o]=i}}}this.nCachedObjects_=i},uncache:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length;let i=this.nCachedObjects_,o=e.length;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s].uuid,l=t[a];if(void 0!==l)if(delete t[a],l<i){const s=--i,a=e[s],c=--o,h=e[c];t[a.uuid]=l,e[l]=a,t[h.uuid]=s,e[s]=h,e.pop();for(let e=0,t=r;e!==t;++e){const t=n[e],r=t[s],i=t[c];t[l]=r,t[s]=i,t.pop()}}else{const i=--o,s=e[i];i>0&&(t[s.uuid]=l),e[l]=s,e.pop();for(let e=0,t=r;e!==t;++e){const t=n[e];t[l]=t[i],t.pop()}}}this.nCachedObjects_=i},subscribe_:function(e,t){const n=this._bindingsIndicesByPath;let r=n[e];const i=this._bindings;if(void 0!==r)return i[r];const o=this._paths,s=this._parsedPaths,a=this._objects,l=a.length,c=this.nCachedObjects_,h=new Array(l);r=i.length,n[e]=r,o.push(e),s.push(t),i.push(h);for(let n=c,r=a.length;n!==r;++n){const r=a[n];h[n]=new th(r,e,t)}return h},unsubscribe_:function(e){const t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){const r=this._paths,i=this._parsedPaths,o=this._bindings,s=o.length-1,a=o[s];t[e[s]]=n,o[n]=a,o.pop(),i[n]=i[s],i.pop(),r[n]=r[s],r.pop()}}});class rh{constructor(e,t,n=null,r=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=n,this.blendMode=r;const i=t.tracks,o=i.length,s=new Array(o),a={endingStart:V,endingEnd:V};for(let e=0;e!==o;++e){const t=i[e].createInterpolant(null);s[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=s,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){const n=this._clip.duration,r=e._clip.duration,i=r/n,o=n/r;e.warp(1,i,t),this.warp(o,1,t)}return this}crossFadeTo(e,t,n){return e.crossFadeFrom(this,t,n)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,n){const r=this._mixer,i=r.time,o=this.timeScale;let s=this._timeScaleInterpolant;null===s&&(s=r._lendControlInterpolant(),this._timeScaleInterpolant=s);const a=s.parameterPositions,l=s.sampleValues;return a[0]=i,a[1]=i+n,l[0]=e/o,l[1]=t/o,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,n,r){if(!this.enabled)return void this._updateWeight(e);const i=this._startTime;if(null!==i){const r=(e-i)*n;if(r<0||0===n)return;this._startTime=null,t=n*r}t*=this._updateTimeScale(e);const o=this._updateTime(t),s=this._updateWeight(e);if(s>0){const e=this._interpolants,t=this._propertyBindings;switch(this.blendMode){case q:for(let n=0,r=e.length;n!==r;++n)e[n].evaluate(o),t[n].accumulateAdditive(s);break;case Y:default:for(let n=0,i=e.length;n!==i;++n)e[n].evaluate(o),t[n].accumulate(r,s)}}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const n=this._weightInterpolant;if(null!==n){const r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,n=this.loop;let r=this.time+e,i=this._loopCount;const o=2202===n;if(0===e)return-1===i?r:o&&1==(1&i)?t-r:r;if(2200===n){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(r>=t)r=t;else{if(!(r<0)){this.time=r;break e}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===i&&(e>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),r>=t||r<0){const n=Math.floor(r/t);r-=t*n,i+=Math.abs(n);const s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=e>0?t:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){const t=e<0;this._setEndings(t,!t,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=r;if(o&&1==(1&i))return t-r}return r}_setEndings(e,t,n){const r=this._interpolantSettings;n?(r.endingStart=W,r.endingEnd=W):(r.endingStart=e?this.zeroSlopeAtStart?W:V:X,r.endingEnd=t?this.zeroSlopeAtEnd?W:V:X)}_scheduleFading(e,t,n){const r=this._mixer,i=r.time;let o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);const s=o.parameterPositions,a=o.sampleValues;return s[0]=i,a[0]=t,s[1]=i+e,a[1]=n,this}}function ih(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}ih.prototype=Object.assign(Object.create(ae.prototype),{constructor:ih,_bindAction:function(e,t){const n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,o=e._propertyBindings,s=e._interpolants,a=n.uuid,l=this._bindingsByRootAndName;let c=l[a];void 0===c&&(c={},l[a]=c);for(let e=0;e!==i;++e){const i=r[e],l=i.name;let h=c[l];if(void 0!==h)o[e]=h;else{if(h=o[e],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,l));continue}const r=t&&t._propertyBindings[e].binding.parsedPath;h=new jc(th.create(n,l,r),i.ValueTypeName,i.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,l),o[e]=h}s[e].resultBuffer=h.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){const t=e._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){const r=this._actions,i=this._actionsByClip;let o=i[t];if(void 0===o)o={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,i[t]=o;else{const t=o.knownActions;e._byClipCacheIndex=t.length,t.push(e)}e._cacheIndex=r.length,r.push(e),o.actionByRoot[n]=e},_removeInactiveAction:function(e){const t=this._actions,n=t[t.length-1],r=e._cacheIndex;n._cacheIndex=r,t[r]=n,t.pop(),e._cacheIndex=null;const i=e._clip.uuid,o=this._actionsByClip,s=o[i],a=s.knownActions,l=a[a.length-1],c=e._byClipCacheIndex;l._byClipCacheIndex=c,a[c]=l,a.pop(),e._byClipCacheIndex=null;delete s.actionByRoot[(e._localRoot||this._root).uuid],0===a.length&&delete o[i],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(e){const t=this._actions,n=e._cacheIndex,r=this._nActiveActions++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackAction:function(e){const t=this._actions,n=e._cacheIndex,r=--this._nActiveActions,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_addInactiveBinding:function(e,t,n){const r=this._bindingsByRootAndName,i=this._bindings;let o=r[t];void 0===o&&(o={},r[t]=o),o[n]=e,e._cacheIndex=i.length,i.push(e)},_removeInactiveBinding:function(e){const t=this._bindings,n=e.binding,r=n.rootNode.uuid,i=n.path,o=this._bindingsByRootAndName,s=o[r],a=t[t.length-1],l=e._cacheIndex;a._cacheIndex=l,t[l]=a,t.pop(),delete s[i],0===Object.keys(s).length&&delete o[r]},_lendBinding:function(e){const t=this._bindings,n=e._cacheIndex,r=this._nActiveBindings++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackBinding:function(e){const t=this._bindings,n=e._cacheIndex,r=--this._nActiveBindings,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_lendControlInterpolant:function(){const e=this._controlInterpolants,t=this._nActiveControlInterpolants++;let n=e[t];return void 0===n&&(n=new rl(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){const t=this._controlInterpolants,n=e.__cacheIndex,r=--this._nActiveControlInterpolants,i=t[r];e.__cacheIndex=r,t[r]=e,i.__cacheIndex=n,t[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){const r=t||this._root,i=r.uuid;let o="string"==typeof e?pl.findByName(r,e):e;const s=null!==o?o.uuid:e,a=this._actionsByClip[s];let l=null;if(void 0===n&&(n=null!==o?o.blendMode:Y),void 0!==a){const e=a.actionByRoot[i];if(void 0!==e&&e.blendMode===n)return e;l=a.knownActions[0],null===o&&(o=l._clip)}if(null===o)return null;const c=new rh(this,o,t,n);return this._bindAction(c,l),this._addInactiveAction(c,s,i),c},existingAction:function(e,t){const n=t||this._root,r=n.uuid,i="string"==typeof e?pl.findByName(n,e):e,o=i?i.uuid:e,s=this._actionsByClip[o];return void 0!==s&&s.actionByRoot[r]||null},stopAllAction:function(){const e=this._actions;for(let t=this._nActiveActions-1;t>=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;const t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),o=this._accuIndex^=1;for(let s=0;s!==n;++s){t[s]._update(r,e,i,o)}const s=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)s[e].apply(o);return this},setTime:function(e){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){const t=this._actions,n=e.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){const e=i.knownActions;for(let n=0,r=e.length;n!==r;++n){const r=e[n];this._deactivateAction(r);const i=r._cacheIndex,o=t[t.length-1];r._cacheIndex=null,r._byClipCacheIndex=null,o._cacheIndex=i,t[i]=o,t.pop(),this._removeInactiveBindingsForAction(r)}delete r[n]}},uncacheRoot:function(e){const t=e.uuid,n=this._actionsByClip;for(const e in n){const r=n[e].actionByRoot[t];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}const r=this._bindingsByRootAndName[t];if(void 0!==r)for(const e in r){const t=r[e];t.restoreOriginalState(),this._removeInactiveBinding(t)}},uncacheAction:function(e,t){const n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});class oh{constructor(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}clone(){return new oh(void 0===this.value.clone?this.value:this.value.clone())}}function sh(e,t,n){po.call(this,e,t),this.meshPerAttribute=n||1}function ah(e,t,n,r,i){this.buffer=e,this.type=t,this.itemSize=n,this.elementSize=r,this.count=i,this.version=0}function lh(e,t,n,r){this.ray=new Qe(e,t),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new at,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function ch(e,t){return e.distance-t.distance}function hh(e,t,n,r){if(e.layers.test(t.layers)&&e.raycast(t,n),!0===r){const r=e.children;for(let e=0,i=r.length;e<i;e++)hh(r[e],t,n,!0)}}sh.prototype=Object.assign(Object.create(po.prototype),{constructor:sh,isInstancedInterleavedBuffer:!0,copy:function(e){return po.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},clone:function(e){const t=po.prototype.clone.call(this,e);return t.meshPerAttribute=this.meshPerAttribute,t},toJSON:function(e){const t=po.prototype.toJSON.call(this,e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}),Object.defineProperty(ah.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(ah.prototype,{isGLBufferAttribute:!0,setBuffer:function(e){return this.buffer=e,this},setType:function(e,t){return this.type=e,this.elementSize=t,this},setItemSize:function(e){return this.itemSize=e,this},setCount:function(e){return this.count=e,this}}),Object.assign(lh.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)},intersectObject:function(e,t,n){const r=n||[];return hh(e,this,r,t),r.sort(ch),r},intersectObjects:function(e,t,n){const r=n||[];if(!1===Array.isArray(e))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(let n=0,i=e.length;n<i;n++)hh(e[n],this,r,t);return r.sort(ch),r}});const uh=new ue;class dh{constructor(e,t){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==e?e:new ue(1/0,1/0),this.max=void 0!==t?t:new ue(-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=uh.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return void 0===e&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new ue),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new ue),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new ue),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new ue),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return uh.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const ph=new we,fh=new we;class mh{constructor(e,t){this.start=void 0!==e?e:new we,this.end=void 0!==t?t:new we}set(e,t){return this.start.copy(e),this.end.copy(t),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return void 0===e&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new we),e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return void 0===e&&(console.warn("THREE.Line3: .delta() target is now required"),e=new we),e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return void 0===t&&(console.warn("THREE.Line3: .at() target is now required"),t=new we),this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){ph.subVectors(e,this.start),fh.subVectors(this.end,this.start);const n=fh.dot(fh);let r=fh.dot(ph)/n;return t&&(r=he.clamp(r,0,1)),r}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new we),this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}}function gh(e){_t.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}gh.prototype=Object.create(_t.prototype),gh.prototype.constructor=gh,gh.prototype.isImmediateRenderObject=!0;const vh=new we;class yh extends _t{constructor(e,t){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;const n=new xn,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,n=32;e<n;e++,t++){const i=e/n*Math.PI*2,o=t/n*Math.PI*2;r.push(Math.cos(i),Math.sin(i),1,Math.cos(o),Math.sin(o),1)}n.setAttribute("position",new sn(r,3));const i=new Zo({fog:!1,toneMapped:!1});this.cone=new os(n,i),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateMatrixWorld();const e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),vh.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(vh),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}const xh=new we,bh=new Ze,_h=new Ze;class wh extends os{constructor(e){const t=Mh(e),n=new xn,r=[],i=[],o=new jt(0,0,1),s=new jt(0,1,0);for(let e=0;e<t.length;e++){const n=t[e];n.parent&&n.parent.isBone&&(r.push(0,0,0),r.push(0,0,0),i.push(o.r,o.g,o.b),i.push(s.r,s.g,s.b))}n.setAttribute("position",new sn(r,3)),n.setAttribute("color",new sn(i,3));super(n,new Zo({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=e,this.bones=t,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(e){const t=this.bones,n=this.geometry,r=n.getAttribute("position");_h.copy(this.root.matrixWorld).invert();for(let e=0,n=0;e<t.length;e++){const i=t[e];i.parent&&i.parent.isBone&&(bh.multiplyMatrices(_h,i.matrixWorld),xh.setFromMatrixPosition(bh),r.setXYZ(n,xh.x,xh.y,xh.z),bh.multiplyMatrices(_h,i.parent.matrixWorld),xh.setFromMatrixPosition(bh),r.setXYZ(n+1,xh.x,xh.y,xh.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(e)}}function Mh(e){const t=[];e&&e.isBone&&t.push(e);for(let n=0;n<e.children.length;n++)t.push.apply(t,Mh(e.children[n]));return t}class Sh extends Bn{constructor(e,t,n){super(new La(t,4,2),new Yt({wireframe:!0,fog:!1,toneMapped:!1})),this.light=e,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}}const Th=new we,Ah=new jt,Eh=new jt;class Ph extends _t{constructor(e,t,n){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const r=new xa(t);r.rotateY(.5*Math.PI),this.material=new Yt({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const i=r.getAttribute("position"),o=new Float32Array(3*i.count);r.setAttribute("color",new Zt(o,3)),this.add(new Bn(r,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const t=e.geometry.getAttribute("color");Ah.copy(this.light.color),Eh.copy(this.light.groundColor);for(let e=0,n=t.count;e<n;e++){const r=e<n/2?Ah:Eh;t.setXYZ(e,r.r,r.g,r.b)}t.needsUpdate=!0}e.lookAt(Th.setFromMatrixPosition(this.light.matrixWorld).negate())}}class Lh extends os{constructor(e=10,t=10,n=4473924,r=8947848){n=new jt(n),r=new jt(r);const i=t/2,o=e/t,s=e/2,a=[],l=[];for(let e=0,c=0,h=-s;e<=t;e++,h+=o){a.push(-s,0,h,s,0,h),a.push(h,0,-s,h,0,s);const t=e===i?n:r;t.toArray(l,c),c+=3,t.toArray(l,c),c+=3,t.toArray(l,c),c+=3,t.toArray(l,c),c+=3}const c=new xn;c.setAttribute("position",new sn(a,3)),c.setAttribute("color",new sn(l,3));super(c,new Zo({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}const Ch=new we,Rh=new we,Ih=new we;class Fh extends _t{constructor(e,t,n){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===t&&(t=1);let r=new xn;r.setAttribute("position",new sn([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));const i=new Zo({fog:!1,toneMapped:!1});this.lightPlane=new ns(r,i),this.add(this.lightPlane),r=new xn,r.setAttribute("position",new sn([0,0,0,0,0,1],3)),this.targetLine=new ns(r,i),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){Ch.setFromMatrixPosition(this.light.matrixWorld),Rh.setFromMatrixPosition(this.light.target.matrixWorld),Ih.subVectors(Rh,Ch),this.lightPlane.lookAt(Rh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Rh),this.targetLine.scale.z=Ih.length()}}const Oh=new we,Nh=new Wn;function Dh(e,t,n,r,i,o,s){Oh.set(i,o,s).unproject(r);const a=t[e];if(void 0!==a){const e=n.getAttribute("position");for(let t=0,n=a.length;t<n;t++)e.setXYZ(a[t],Oh.x,Oh.y,Oh.z)}}const Bh=new Te;class Uh extends os{constructor(e,t=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new Float32Array(24),i=new xn;i.setIndex(new Zt(n,1)),i.setAttribute("position",new Zt(r,3)),super(i,new Zo({color:t,toneMapped:!1})),this.object=e,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Bh.setFromObject(this.object),Bh.isEmpty())return;const t=Bh.min,n=Bh.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=t.x,i[4]=n.y,i[5]=n.z,i[6]=t.x,i[7]=t.y,i[8]=n.z,i[9]=n.x,i[10]=t.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=t.z,i[15]=t.x,i[16]=n.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=n.x,i[22]=t.y,i[23]=t.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(e){return this.object=e,this.update(),this}copy(e){return os.prototype.copy.call(this,e),this.object=e.object,this}}class kh extends os{constructor(e,t=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new xn;r.setIndex(new Zt(n,1)),r.setAttribute("position",new sn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(r,new Zo({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){const t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}}const zh=new we;let Gh,Hh;class jh extends os{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],n=new xn;n.setAttribute("position",new sn(t,3)),n.setAttribute("color",new sn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Zo({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}}const Vh=new Float32Array(1),Wh=new Int32Array(Vh.buffer),Xh={toHalfFloat:function(e){Vh[0]=e;const t=Wh[0];let n=t>>16&32768,r=t>>12&2047;const i=t>>23&255;return i<103?n:i>142?(n|=31744,n|=(255==i?0:1)&&8388607&t,n):i<113?(r|=2048,n|=(r>>114-i)+(r>>113-i&1),n):(n|=i-112<<10|r>>1,n+=1&r,n)}},Yh=Math.pow(2,8),qh=[.125,.215,.35,.446,.526,.582],Qh=5+qh.length,Zh=20,Jh={[Q]:0,[Z]:1,[K]:2,[$]:3,[ee]:4,[te]:5,[J]:6},Kh=new rc,{_lodPlanes:$h,_sizeLods:eu,_sigmas:tu}=lu(),nu=new jt;let ru=null;const iu=(1+Math.sqrt(5))/2,ou=1/iu,su=[new we(1,1,1),new we(-1,1,1),new we(1,1,-1),new we(-1,1,-1),new we(0,iu,ou),new we(0,iu,-ou),new we(ou,0,iu),new we(-ou,0,iu),new we(iu,ou,0),new we(-iu,ou,0)];function au(e){return void 0!==e&&e.type===_&&(e.encoding===Q||e.encoding===Z||e.encoding===J)}function lu(){const e=[],t=[],n=[];let r=8;for(let i=0;i<Qh;i++){const o=Math.pow(2,r);t.push(o);let s=1/o;i>4?s=qh[i-8+4-1]:0==i&&(s=0),n.push(s);const a=1/(o-1),l=-a/2,c=1+a/2,h=[l,l,c,l,c,c,l,l,c,c,l,c],u=6,d=6,p=3,f=2,m=1,g=new Float32Array(p*d*u),v=new Float32Array(f*d*u),y=new Float32Array(m*d*u);for(let e=0;e<u;e++){const t=e%3*2/3-1,n=e>2?0:-1,r=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];g.set(r,p*d*e),v.set(h,f*d*e);const i=[e,e,e,e,e,e];y.set(i,m*d*e)}const x=new xn;x.setAttribute("position",new Zt(g,p)),x.setAttribute("uv",new Zt(v,f)),x.setAttribute("faceIndex",new Zt(y,m)),e.push(x),r>4&&r--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}function cu(e){const t=new xe(3*Yh,3*Yh,e);return t.texture.mapping=h,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function hu(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function uu(){return new Va({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:new ue(1,1)},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t${fu()}\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function du(){return new Va({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t${fu()}\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function pu(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function fu(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}function mu(e){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom",this.closed=!0}function gu(e){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom"}function vu(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom"}El.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(El.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Yl.prototype,{createPointsGeometry:function(e){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getPoints(e);return this.createGeometry(t)},createSpacedPointsGeometry:function(e){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getSpacedPoints(e);return this.createGeometry(t)},createGeometry:function(e){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=new ws;for(let n=0,r=e.length;n<r;n++){const r=e[n];t.vertices.push(new we(r.x,r.y,r.z||0))}return t}}),Object.assign(ql.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),mu.prototype=Object.create(Nl.prototype),gu.prototype=Object.create(Nl.prototype),vu.prototype=Object.create(Nl.prototype),Object.assign(vu.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Lh.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},wh.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(yl.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),uc.extractUrlBase(e)}}),yl.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(dh.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Te.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Ge.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),er.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},mh.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(he,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),he.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),he.ceilPowerOfTwo(e)}}),Object.assign(de.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},getInverse:function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Object.assign(Ze.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new we).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,o)},getInverse:function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Tt.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},Object.assign(_e.prototype,{multiplyVector3:function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},inverse:function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()}}),Object.assign(Qe.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(Dt.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(Dt,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Dt.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Dt.getNormal(e,t,n,r)}}),Object.assign(Ql.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new fa(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Pa(this,e)}}),Object.assign(ue.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(we.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ye.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ws.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.assign(_t.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(_t.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(Bn.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(Bn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Oo.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Vo.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),zo.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(El.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),Xn.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(Zl.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(Zt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===oe},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(oe)}}}),Object.assign(Zt.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?oe:ie),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(xn.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new Zt(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(xn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(dc.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(lh.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(po.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===oe},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(po.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?oe:ie),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(da.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.assign(uo.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(oh.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Xt.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new jt}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===e}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Ya.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Xa.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(e){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=e}}}),Object.defineProperties(Vn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(ao.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(ao.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?Z:Q}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Ki.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(xe.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(Bc.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const t=this;return(new Tc).load(e,(function(e){t.setBuffer(e)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),Hc.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},qn.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},qn.prototype.clear=function(e,t,n,r){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(e,t,n,r)};const yu={merge:function(e,t,n){let r;console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),t.isMesh&&(t.matrixAutoUpdate&&t.updateMatrix(),r=t.matrix,t=t.geometry),e.merge(t,r,n)},center:function(e){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),e.center()}};fe.crossOrigin=void 0,fe.loadTexture=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const i=new Al;i.setCrossOrigin(this.crossOrigin);const o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},fe.loadTextureCube=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const i=new Sl;i.setCrossOrigin(this.crossOrigin);const o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},fe.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},fe.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const xu={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"124"}}));var bu=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:r,AddOperation:2,AdditiveAnimationBlendMode:q,AdditiveBlending:2,AlphaFormat:1021,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:sc,AmbientLightProbe:Ec,AnimationClip:pl,AnimationLoader:_l,AnimationMixer:ih,AnimationObjectGroup:nh,AnimationUtils:el,ArcCurve:Ll,ArrayCamera:no,ArrowHelper:class extends _t{constructor(e,t,n,r,i,o){super(),this.type="ArrowHelper",void 0===e&&(e=new we(0,0,1)),void 0===t&&(t=new we(0,0,0)),void 0===n&&(n=1),void 0===r&&(r=16776960),void 0===i&&(i=.2*n),void 0===o&&(o=.2*i),void 0===Gh&&(Gh=new xn,Gh.setAttribute("position",new sn([0,0,0,0,1,0],3)),Hh=new As(0,.5,1,5,1),Hh.translate(0,-.5,0)),this.position.copy(t),this.line=new ns(Gh,new Zo({color:r,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Bn(Hh,new Yt({color:r,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(n,i,o)}setDirection(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{zh.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(zh,t)}}setLength(e,t,n){void 0===t&&(t=.2*e),void 0===n&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}},Audio:Bc,AudioAnalyser:Hc,AudioContext:Sc,AudioListener:class extends _t{constructor(){super(),this.type="AudioListener",this.context=Sc.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Rc}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Fc,Oc,Nc),Dc.set(0,0,-1).applyQuaternion(Oc),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Fc.x,e),t.positionY.linearRampToValueAtTime(Fc.y,e),t.positionZ.linearRampToValueAtTime(Fc.z,e),t.forwardX.linearRampToValueAtTime(Dc.x,e),t.forwardY.linearRampToValueAtTime(Dc.y,e),t.forwardZ.linearRampToValueAtTime(Dc.z,e),t.upX.linearRampToValueAtTime(n.x,e),t.upY.linearRampToValueAtTime(n.y,e),t.upZ.linearRampToValueAtTime(n.z,e)}else t.setPosition(Fc.x,Fc.y,Fc.z),t.setOrientation(Dc.x,Dc.y,Dc.z,n.x,n.y,n.z)}},AudioLoader:Tc,AxesHelper:jh,AxisHelper:function(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new jh(e)},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BinaryTextureLoader:function(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new Tl(e)},Bone:Go,BooleanKeyframeTrack:sl,BoundingBoxHelper:function(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Uh(e,t)},Box2:dh,Box3:Te,Box3Helper:kh,BoxBufferGeometry:zn,BoxGeometry:Ms,BoxHelper:Uh,BufferAttribute:Zt,BufferGeometry:xn,BufferGeometryLoader:fc,ByteType:1010,Cache:ml,Camera:Wn,CameraHelper:class extends os{constructor(e){const t=new xn,n=new Zo({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],i=[],o={},s=new jt(16755200),a=new jt(16711680),l=new jt(43775),c=new jt(16777215),h=new jt(3355443);function u(e,t,n){d(e,n),d(t,n)}function d(e,t){r.push(0,0,0),i.push(t.r,t.g,t.b),void 0===o[e]&&(o[e]=[]),o[e].push(r.length/3-1)}u("n1","n2",s),u("n2","n4",s),u("n4","n3",s),u("n3","n1",s),u("f1","f2",s),u("f2","f4",s),u("f4","f3",s),u("f3","f1",s),u("n1","f1",s),u("n2","f2",s),u("n3","f3",s),u("n4","f4",s),u("p","n1",a),u("p","n2",a),u("p","n3",a),u("p","n4",a),u("u1","u2",l),u("u2","u3",l),u("u3","u1",l),u("c","t",c),u("p","c",h),u("cn1","cn2",h),u("cn3","cn4",h),u("cf1","cf2",h),u("cf3","cf4",h),t.setAttribute("position",new sn(r,3)),t.setAttribute("color",new sn(i,3)),super(t,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}update(){const e=this.geometry,t=this.pointMap;Nh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Dh("c",t,e,Nh,0,0,-1),Dh("t",t,e,Nh,0,0,1),Dh("n1",t,e,Nh,-1,-1,-1),Dh("n2",t,e,Nh,1,-1,-1),Dh("n3",t,e,Nh,-1,1,-1),Dh("n4",t,e,Nh,1,1,-1),Dh("f1",t,e,Nh,-1,-1,1),Dh("f2",t,e,Nh,1,-1,1),Dh("f3",t,e,Nh,-1,1,1),Dh("f4",t,e,Nh,1,1,1),Dh("u1",t,e,Nh,.7,1.1,-1),Dh("u2",t,e,Nh,-.7,1.1,-1),Dh("u3",t,e,Nh,0,2,-1),Dh("cf1",t,e,Nh,-1,0,1),Dh("cf2",t,e,Nh,1,0,1),Dh("cf3",t,e,Nh,0,-1,1),Dh("cf4",t,e,Nh,0,1,1),Dh("cn1",t,e,Nh,-1,0,-1),Dh("cn2",t,e,Nh,1,0,-1),Dh("cn3",t,e,Nh,0,-1,-1),Dh("cn4",t,e,Nh,0,1,-1),e.getAttribute("position").needsUpdate=!0}},CanvasRenderer:function(){console.error("THREE.CanvasRenderer has been removed")},CanvasTexture:gs,CatmullRomCurve3:Nl,CineonToneMapping:3,CircleBufferGeometry:Ss,CircleGeometry:Ts,ClampToEdgeWrapping:p,Clock:Rc,ClosedSplineCurve3:mu,Color:jt,ColorKeyframeTrack:al,CompressedTexture:ms,CompressedTextureLoader:wl,ConeBufferGeometry:Ls,ConeGeometry:Ps,CubeCamera:qn,CubeGeometry:Ms,CubeReflectionMapping:s,CubeRefractionMapping:a,CubeTexture:Qn,CubeTextureLoader:Sl,CubeUVReflectionMapping:h,CubeUVRefractionMapping:u,CubicBezierCurve:kl,CubicBezierCurve3:zl,CubicInterpolant:nl,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:El,CurvePath:Yl,CustomBlending:5,CustomToneMapping:5,CylinderBufferGeometry:As,CylinderGeometry:Es,Cylindrical:class{constructor(e,t,n){return this.radius=void 0!==e?e:1,this.theta=void 0!==t?t:0,this.y=void 0!==n?n:0,this}set(e,t,n){return this.radius=e,this.theta=t,this.y=n,this}clone(){return(new this.constructor).copy(this)}copy(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this}},DataTexture:Jn,DataTexture2DArray:_r,DataTexture3D:wr,DataTextureLoader:Tl,DataUtils:Xh,DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:vl,DepthFormat:L,DepthStencilFormat:C,DepthTexture:vs,DirectionalLight:oc,DirectionalLightHelper:Fh,DiscreteInterpolant:il,DodecahedronBufferGeometry:Rs,DodecahedronGeometry:Is,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicBufferAttribute:function(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. 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0!==s.type&&"geometry"!==s.type.toLowerCase()?i.parse(o,t):console.error("THREE.ObjectLoader: Can't load "+e)}),n,r)}parse(e,t){const n=this.parseAnimations(e.animations),r=this.parseShapes(e.shapes),i=this.parseGeometries(e.geometries,r),o=this.parseImages(e.images,(function(){void 0!==t&&t(l)})),s=this.parseTextures(e.textures,o),a=this.parseMaterials(e.materials,s),l=this.parseObject(e.object,i,a,n),c=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,c),void 0!==t){let e=!1;for(const t in o)if(o[t]instanceof HTMLImageElement){e=!0;break}!1===e&&t(l)}return l}parseShapes(e){const t={};if(void 0!==e)for(let n=0,r=e.length;n<r;n++){const r=(new Ql).fromJSON(e[n]);t[r.uuid]=r}return t}parseSkeletons(e,t){const n={},r={};if(t.traverse((function(e){e.isBone&&(r[e.uuid]=e)})),void 0!==e)for(let t=0,i=e.length;t<i;t++){const i=(new Vo).fromJSON(e[t],r);n[i.uuid]=i}return n}parseGeometries(e,t){const n={};let r;if(void 0!==e){const i=new fc;for(let o=0,s=e.length;o<s;o++){let 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Ha[a.type](a.radius,a.widthSegments,a.heightSegments,a.phiStart,a.phiLength,a.thetaStart,a.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Ha[a.type](a.radius,a.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Ha[a.type](a.innerRadius,a.outerRadius,a.thetaSegments,a.phiSegments,a.thetaStart,a.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Ha[a.type](a.radius,a.tube,a.radialSegments,a.tubularSegments,a.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Ha[a.type](a.radius,a.tube,a.tubularSegments,a.radialSegments,a.p,a.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new Ha[a.type]((new Xl[a.path.type]).fromJSON(a.path),a.tubularSegments,a.radius,a.radialSegments,a.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Ha[a.type](a.points,a.segments,a.phiStart,a.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Ha[a.type](a.vertices,a.indices,a.radius,a.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":r=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];r.push(n)}s=new Ha[a.type](r,a.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":r=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];r.push(n)}const e=a.options.extrudePath;void 0!==e&&(a.options.extrudePath=(new Xl[e.type]).fromJSON(e)),s=new Ha[a.type](r,a.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+a.type+'"');continue}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(e,t){const n={},r={};if(void 0!==e){const i=new hc;i.setTextures(t);for(let t=0,o=e.length;t<o;t++){const o=e[t];if("MultiMaterial"===o.type){const e=[];for(let t=0;t<o.materials.length;t++){const r=o.materials[t];void 0===n[r.uuid]&&(n[r.uuid]=i.parse(r)),e.push(n[r.uuid])}r[o.uuid]=e}else void 0===n[o.uuid]&&(n[o.uuid]=i.parse(o)),r[o.uuid]=n[o.uuid]}}return r}parseAnimations(e){const t={};if(void 0!==e)for(let n=0;n<e.length;n++){const r=e[n],i=pl.parse(r);t[i.uuid]=i}return t}parseImages(e,t){const n=this,r={};let i;function o(e){if("string"==typeof e){const t=e;return function(e){return n.manager.itemStart(e),i.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:n.resourcePath+t)}return e.data?{data:un(e.type,e.data),width:e.width,height:e.height}:null}if(void 0!==e&&e.length>0){const n=new gl(t);i=new Ml(n),i.setCrossOrigin(this.crossOrigin);for(let t=0,n=e.length;t<n;t++){const n=e[t],i=n.url;if(Array.isArray(i)){r[n.uuid]=[];for(let e=0,t=i.length;e<t;e++){const t=o(i[e]);null!==t&&(t instanceof HTMLImageElement?r[n.uuid].push(t):r[n.uuid].push(new Jn(t.data,t.width,t.height)))}}else{const e=o(n.url);null!==e&&(r[n.uuid]=e)}}}return r}parseTextures(e,t){function n(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}const r={};if(void 0!==e)for(let i=0,o=e.length;i<o;i++){const o=e[i];let s;void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===t[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);const a=t[o.image];Array.isArray(a)?(s=new Qn(a),6===a.length&&(s.needsUpdate=!0)):(s=a&&a.data?new Jn(a.data,a.width,a.height):new ge(a),a&&(s.needsUpdate=!0)),s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,mc)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],gc),s.wrapT=n(o.wrap[1],gc)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,vc)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,vc)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),r[o.uuid]=s}return r}parseObject(e,t,n,r){let i,o,s;function a(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function l(e){if(void 0!==e){if(Array.isArray(e)){const t=[];for(let r=0,i=e.length;r<i;r++){const i=e[r];void 0===n[i]&&console.warn("THREE.ObjectLoader: Undefined material",i),t.push(n[i])}return t}return void 0===n[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),n[e]}}switch(e.type){case"Scene":i=new uo,void 0!==e.background&&Number.isInteger(e.background)&&(i.background=new jt(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?i.fog=new ho(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(i.fog=new co(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":i=new Xn(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(i.focus=e.focus),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.filmGauge&&(i.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(i.filmOffset=e.filmOffset),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"OrthographicCamera":i=new rc(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"AmbientLight":i=new sc(e.color,e.intensity);break;case"DirectionalLight":i=new oc(e.color,e.intensity);break;case"PointLight":i=new nc(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":i=new ac(e.color,e.intensity,e.width,e.height);break;case"SpotLight":i=new ec(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":i=new Jl(e.color,e.groundColor,e.intensity);break;case"LightProbe":i=(new cc).fromJSON(e);break;case"SkinnedMesh":o=a(e.geometry),s=l(e.material),i=new zo(o,s),void 0!==e.bindMode&&(i.bindMode=e.bindMode),void 0!==e.bindMatrix&&i.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(i.skeleton=e.skeleton);break;case"Mesh":o=a(e.geometry),s=l(e.material),i=new Bn(o,s);break;case"InstancedMesh":o=a(e.geometry),s=l(e.material);const t=e.count,n=e.instanceMatrix;i=new Qo(o,s,t),i.instanceMatrix=new Zt(new Float32Array(n.array),16);break;case"LOD":i=new Oo;break;case"Line":i=new ns(a(e.geometry),l(e.material));break;case"LineLoop":i=new ss(a(e.geometry),l(e.material));break;case"LineSegments":i=new os(a(e.geometry),l(e.material));break;case"PointCloud":case"Points":i=new ds(a(e.geometry),l(e.material));break;case"Sprite":i=new Co(l(e.material));break;case"Group":i=new ro;break;case"Bone":i=new Go;break;default:i=new _t}if(i.uuid=e.uuid,void 0!==e.name&&(i.name=e.name),void 0!==e.matrix?(i.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(i.matrixAutoUpdate=e.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==e.position&&i.position.fromArray(e.position),void 0!==e.rotation&&i.rotation.fromArray(e.rotation),void 0!==e.quaternion&&i.quaternion.fromArray(e.quaternion),void 0!==e.scale&&i.scale.fromArray(e.scale)),void 0!==e.castShadow&&(i.castShadow=e.castShadow),void 0!==e.receiveShadow&&(i.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(i.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(i.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(i.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&i.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(i.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.frustumCulled&&(i.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(i.renderOrder=e.renderOrder),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.layers&&(i.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e<o.length;e++)i.add(this.parseObject(o[e],t,n,r))}if(void 0!==e.animations){const t=e.animations;for(let e=0;e<t.length;e++){const n=t[e];i.animations.push(r[n])}}if("LOD"===e.type){void 0!==e.autoUpdate&&(i.autoUpdate=e.autoUpdate);const t=e.levels;for(let e=0;e<t.length;e++){const n=t[e],r=i.getObjectByProperty("uuid",n.object);void 0!==r&&i.addLevel(r,n.distance)}}return i}bindSkeletons(e,t){0!==Object.keys(t).length&&e.traverse((function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){const n=t[e.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(n,e.bindMatrix)}}))}setTexturePath(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}},ObjectSpaceNormalMap:1,OctahedronBufferGeometry:xa,OctahedronGeometry:ba,OneFactor:201,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:205,OneMinusSrcColorFactor:203,OrthographicCamera:rc,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=function(e){const t=new Float32Array(e),n=new we(0,1,0);return new Va({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:t},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t${fu()}\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}(Zh),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,r=100){ru=this._renderer.getRenderTarget();const i=this._allocateTargets();return this._sceneToCubeUV(e,n,r,i),t>0&&this._blur(i,0,0,t),this._applyPMREM(i),this._cleanup(i),i}fromEquirectangular(e){return this._fromTexture(e)}fromCubemap(e){return this._fromTexture(e)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=du(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=uu(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let e=0;e<$h.length;e++)$h[e].dispose()}_cleanup(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(ru),e.scissorTest=!1,hu(e,0,0,e.width,e.height)}_fromTexture(e){ru=this._renderer.getRenderTarget();const t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t}_allocateTargets(e){const t={magFilter:m,minFilter:m,generateMipmaps:!1,type:_,format:1023,encoding:au(e)?e.encoding:K,depthBuffer:!1},n=cu(t);return n.depthBuffer=!e,this._pingPongRenderTarget=cu(t),n}_compileMaterial(e){const t=new Bn($h[0],e);this._renderer.compile(t,Kh)}_sceneToCubeUV(e,t,n,r){const i=new Xn(90,1,t,n),o=[1,-1,1,1,1,1],s=[1,1,1,-1,-1,-1],a=this._renderer,l=a.outputEncoding,c=a.toneMapping;a.getClearColor(nu);const h=a.getClearAlpha();a.toneMapping=0,a.outputEncoding=Q;let u=e.background;if(u&&u.isColor){u.convertSRGBToLinear();const t=Math.max(u.r,u.g,u.b),n=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);u=u.multiplyScalar(Math.pow(2,-n));const r=(n+128)/255;a.setClearColor(u,r),e.background=null}for(let t=0;t<6;t++){const n=t%3;0==n?(i.up.set(0,o[t],0),i.lookAt(s[t],0,0)):1==n?(i.up.set(0,0,o[t]),i.lookAt(0,s[t],0)):(i.up.set(0,o[t],0),i.lookAt(0,0,s[t])),hu(r,n*Yh,t>2?Yh:0,Yh,Yh),a.setRenderTarget(r),a.render(e,i)}a.toneMapping=c,a.outputEncoding=l,a.setClearColor(nu,h)}_textureToCubeUV(e,t){const n=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=du()):null==this._equirectShader&&(this._equirectShader=uu());const r=e.isCubeTexture?this._cubemapShader:this._equirectShader,i=new Bn($h[0],r),o=r.uniforms;o.envMap.value=e,e.isCubeTexture||o.texelSize.value.set(1/e.image.width,1/e.image.height),o.inputEncoding.value=Jh[e.encoding],o.outputEncoding.value=Jh[t.texture.encoding],hu(t,0,0,3*Yh,2*Yh),n.setRenderTarget(t),n.render(i,Kh)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;for(let t=1;t<Qh;t++){const n=Math.sqrt(tu[t]*tu[t]-tu[t-1]*tu[t-1]),r=su[(t-1)%su.length];this._blur(e,t-1,t,n,r)}t.autoClear=n}_blur(e,t,n,r,i){const o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,r,"latitudinal",i),this._halfBlur(o,e,n,n,r,"longitudinal",i)}_halfBlur(e,t,n,r,i,o,s){const a=this._renderer,l=this._blurMaterial;"latitudinal"!==o&&"longitudinal"!==o&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new Bn($h[r],l),h=l.uniforms,u=eu[n]-1,d=isFinite(i)?Math.PI/(2*u):2*Math.PI/39,p=i/d,f=isFinite(i)?1+Math.floor(3*p):Zh;f>Zh&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let e=0;e<Zh;++e){const t=e/p,n=Math.exp(-t*t/2);m.push(n),0==e?g+=n:e<f&&(g+=2*n)}for(let e=0;e<m.length;e++)m[e]=m[e]/g;h.envMap.value=e.texture,h.samples.value=f,h.weights.value=m,h.latitudinal.value="latitudinal"===o,s&&(h.poleAxis.value=s),h.dTheta.value=d,h.mipInt.value=8-n,h.inputEncoding.value=Jh[e.texture.encoding],h.outputEncoding.value=Jh[e.texture.encoding];const v=eu[r];hu(t,3*Math.max(0,Yh-2*v),(0===r?0:2*Yh)+2*v*(r>4?r-8+4:0),3*v,2*v),a.setRenderTarget(t),a.render(c,Kh)}},ParametricBufferGeometry:_a,ParametricGeometry:wa,Particle:function(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Co(e)},ParticleBasicMaterial:function(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new as(e)},ParticleSystem:function(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new ds(e,t)},ParticleSystemMaterial:function(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new as(e)},Path:ql,PerspectiveCamera:Xn,Plane:Tt,PlaneBufferGeometry:rr,PlaneGeometry:Ma,PlaneHelper:class extends ns{constructor(e,t=1,n=16776960){const r=n,i=new xn;i.setAttribute("position",new sn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),super(i,new Zo({color:r,toneMapped:!1})),this.type="PlaneHelper",this.plane=e,this.size=t;const o=new xn;o.setAttribute("position",new sn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.add(new Bn(o,new Yt({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(e){let t=-this.plane.constant;Math.abs(t)<1e-8&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=t<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(e)}},PointCloud:function(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new ds(e,t)},PointCloudMaterial:function(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new as(e)},PointLight:nc,PointLightHelper:Sh,Points:ds,PointsMaterial:as,PolarGridHelper:class extends os{constructor(e=10,t=16,n=8,r=64,i=4473924,o=8947848){i=new jt(i),o=new jt(o);const s=[],a=[];for(let n=0;n<=t;n++){const r=n/t*(2*Math.PI),l=Math.sin(r)*e,c=Math.cos(r)*e;s.push(0,0,0),s.push(l,0,c);const h=1&n?i:o;a.push(h.r,h.g,h.b),a.push(h.r,h.g,h.b)}for(let t=0;t<=n;t++){const l=1&t?i:o,c=e-e/n*t;for(let e=0;e<r;e++){let t=e/r*(2*Math.PI),n=Math.sin(t)*c,i=Math.cos(t)*c;s.push(n,0,i),a.push(l.r,l.g,l.b),t=(e+1)/r*(2*Math.PI),n=Math.sin(t)*c,i=Math.cos(t)*c,s.push(n,0,i),a.push(l.r,l.g,l.b)}}const l=new xn;l.setAttribute("position",new sn(s,3)),l.setAttribute("color",new sn(a,3));super(l,new Zo({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}},PolyhedronBufferGeometry:Cs,PolyhedronGeometry:Sa,PositionalAudio:class extends Bc{constructor(e){super(e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(e){return this.panner.refDistance=e,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(e){return this.panner.rolloffFactor=e,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(e){return this.panner.distanceModel=e,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(e){return this.panner.maxDistance=e,this}setDirectionalCone(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this}updateMatrixWorld(e){if(super.updateMatrixWorld(e),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(Uc,kc,zc),Gc.set(0,0,1).applyQuaternion(kc);const t=this.panner;if(t.positionX){const 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this._isChainStopped||(this._isChainStopped=!0,this.stopChainedTweens()),this._isPlaying?(this._group&&this._group.remove(this),this._isPlaying=!1,this._isPaused=!1,this._onStopCallback&&this._onStopCallback(this._object),this):this},e.prototype.end=function(){return this._goToEnd=!0,this.update(1/0),this},e.prototype.pause=function(e){return void 0===e&&(e=Ku()),this._isPaused||!this._isPlaying||(this._isPaused=!0,this._pauseStart=e,this._group&&this._group.remove(this)),this},e.prototype.resume=function(e){return void 0===e&&(e=Ku()),this._isPaused&&this._isPlaying?(this._isPaused=!1,this._startTime+=e-this._pauseStart,this._pauseStart=0,this._group&&this._group.add(this),this):this},e.prototype.stopChainedTweens=function(){for(var e=0,t=this._chainedTweens.length;e<t;e++)this._chainedTweens[e].stop();return this},e.prototype.group=function(e){return this._group=e,this},e.prototype.delay=function(e){return this._delayTime=e,this},e.prototype.repeat=function(e){return this._initialRepeat=e,this._repeat=e,this},e.prototype.repeatDelay=function(e){return this._repeatDelayTime=e,this},e.prototype.yoyo=function(e){return this._yoyo=e,this},e.prototype.easing=function(e){return this._easingFunction=e,this},e.prototype.interpolation=function(e){return this._interpolationFunction=e,this},e.prototype.chain=function(){for(var e=[],t=0;t<arguments.length;t++)e[t]=arguments[t];return this._chainedTweens=e,this},e.prototype.onStart=function(e){return this._onStartCallback=e,this},e.prototype.onUpdate=function(e){return this._onUpdateCallback=e,this},e.prototype.onRepeat=function(e){return this._onRepeatCallback=e,this},e.prototype.onComplete=function(e){return this._onCompleteCallback=e,this},e.prototype.onStop=function(e){return this._onStopCallback=e,this},e.prototype.update=function(e,t){if(void 0===e&&(e=Ku()),void 0===t&&(t=!0),this._isPaused)return!0;var n,r,i=this._startTime+this._duration;if(!this._goToEnd&&!this._isPlaying){if(e>i)return!1;t&&this.start(e)}if(this._goToEnd=!1,e<this._startTime)return!0;!1===this._onStartCallbackFired&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),r=(e-this._startTime)/this._duration,r=0===this._duration||r>1?1:r;var o=this._easingFunction(r);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,o),this._onUpdateCallback&&this._onUpdateCallback(this._object,r),1===r){if(this._repeat>0){for(n in isFinite(this._repeat)&&this._repeat--,this._valuesStartRepeat)this._yoyo||"string"!=typeof this._valuesEnd[n]||(this._valuesStartRepeat[n]=this._valuesStartRepeat[n]+parseFloat(this._valuesEnd[n])),this._yoyo&&this._swapEndStartRepeatValues(n),this._valuesStart[n]=this._valuesStartRepeat[n];return this._yoyo&&(this._reversed=!this._reversed),void 0!==this._repeatDelayTime?this._startTime=e+this._repeatDelayTime:this._startTime=e+this._delayTime,this._onRepeatCallback&&this._onRepeatCallback(this._object),!0}this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var s=0,a=this._chainedTweens.length;s<a;s++)this._chainedTweens[s].start(this._startTime+this._duration);return this._isPlaying=!1,!1}return!0},e.prototype._updateProperties=function(e,t,n,r){for(var i in n)if(void 0!==t[i]){var o=t[i]||0,s=n[i],a=Array.isArray(e[i]),l=Array.isArray(s);!a&&l?e[i]=this._interpolationFunction(s,r):"object"==typeof s&&s?this._updateProperties(e[i],o,s,r):"number"==typeof(s=this._handleRelativeValue(o,s))&&(e[i]=o+(s-o)*r)}},e.prototype._handleRelativeValue=function(e,t){return"string"!=typeof t?t:"+"===t.charAt(0)||"-"===t.charAt(0)?e+parseFloat(t):parseFloat(t)},e.prototype._swapEndStartRepeatValues=function(e){var t=this._valuesStartRepeat[e],n=this._valuesEnd[e];this._valuesStartRepeat[e]="string"==typeof n?this._valuesStartRepeat[e]+parseFloat(n):this._valuesEnd[e],this._valuesEnd[e]=t},e}(),id=td.nextId,od=nd,sd=od.getAll.bind(od),ad=od.removeAll.bind(od),ld=od.add.bind(od),cd=od.remove.bind(od),hd=od.update.bind(od),ud={Easing:Ju,Group:$u,Interpolation:ed,now:Ku,Sequence:td,nextId:id,Tween:rd,VERSION:"18.6.4",getAll:sd,removeAll:ad,add:ld,remove:cd,update:hd};const dd={"Linear.None":Ju.Linear.None,"Quadratic.In":Ju.Quadratic.In,"Quadratic.Out":Ju.Quadratic.Out,"Quadratic.InOut":Ju.Quadratic.InOut,"Cubic.In":Ju.Cubic.In,"Cubic.Out":Ju.Cubic.Out,"Cubic.InOut":Ju.Cubic.InOut,"Quartic.In":Ju.Quartic.In,"Quartic.Out":Ju.Quartic.Out,"Quartic.InOut":Ju.Quartic.InOut,"Quintic.In":Ju.Quintic.In,"Quintic.Out":Ju.Quintic.Out,"Quintic.InOut":Ju.Quintic.InOut,"Sinusoidal.In":Ju.Sinusoidal.In,"Sinusoidal.Out":Ju.Sinusoidal.Out,"Sinusoidal.InOut":Ju.Sinusoidal.InOut,"Exponential.In":Ju.Exponential.In,"Exponential.Out":Ju.Exponential.Out,"Exponential.InOut":Ju.Exponential.InOut,"Circular.In":Ju.Circular.In,"Circular.Out":Ju.Circular.Out,"Circular.InOut":Ju.Circular.InOut,"Elastic.In":Ju.Elastic.In,"Elastic.Out":Ju.Elastic.Out,"Elastic.InOut":Ju.Elastic.InOut,"Back.In":Ju.Back.In,"Back.Out":Ju.Back.Out,"Back.InOut":Ju.Back.InOut,"Bounce.In":Ju.Bounce.In,"Bounce.Out":Ju.Bounce.Out,"Bounce.InOut":Ju.Bounce.InOut};function pd(e,t,n={},r,i){return new Promise((o=>{const{duration:s=1e3,delay:a=0,repeat:l=!1,mode:c="Linear.None"}=n,h=dd[c],u=new rd(e).to(t,s).easing(h).delay(a).onUpdate((n=>{e instanceof it&&t instanceof it&&n instanceof it&&(n.order=t.order),r&&r(n,u)})).onComplete((()=>{u.stop(),o()}));Uu(l)?u.repeat(l):Bu(l)&&l&&u.repeat(1/0),u.start(),u.onStart((()=>{i&&i(u)}))}))}class fd extends Bn{constructor(e,t,n,r="BaseMesh"){super(e,t);const{id:i,name:o="",level:s={max:null,min:null},visible:a=!0,position:l={x:0,y:0,z:0},rotation:c={x:0,y:0,z:0},scale:h={x:1,y:1,z:1},userData:u={}}=n;if(void 0===i)throw new Error("In soonspacejs: 空间对象实例化失败,缺少必要字段 'id'!");this.sid=i,this.name=o,this.stype=r,this.level=s,this.visible=null==a||a,this.handleHide=!a,this.position.set(l.x,l.y,l.z),this.rotation.set(c.x,c.y,c.z),this.scale.set(h.x,h.y,h.z),this.castShadow=!0,this.receiveShadow=!0,this.renderOrder=1,this.userData=u,this.isEventPropagation=!1,this.autoUpdate=!1}show(){this.visible=!0,this.handleHide=!1,this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this.autoUpdate=!0}setMove(e,t){return pd(this.position,wu(e),t)}setRotate(e,t){return pd(this.rotation,Mu(e),t)}setScale(e,t){return pd(this.scale,wu(e),t)}getBoundingBox(){return new Te(new we,new we).setFromObject(this)}eventPropagation(){this.isEventPropagation=!0}sClone(e){return new fd(this.geometry,this.material,{id:`${this.sid}_clone`}).sCopy(this,e)}sCopy(e,t=!0){if(this.name=e.name,this.sid=e.sid,this.stype=e.stype,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.geometry=e.geometry.clone(),Hu(e.material)?this.material=e.material.map((e=>e.clone())):this.material=e.material.clone(),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++)e.children[t]instanceof md||e.children[t]instanceof fd?this.add(e.children[t].sClone()):this.add(e.children[t].clone());return this}}class md extends _t{constructor(e,t="BaseObject3D"){super();const{id:n,name:r="",level:i={max:null,min:null},visible:o=!0,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1},userData:c={}}=e;if(void 0===n)throw new Error("In soonspacejs: 空间对象实例化失败,缺少必要字段 'id'!");this.sid=n,this.name=r,this.stype=t,this.level=i,this.visible=null==o||o,this.handleHide=!o,this.position.set(s.x,s.y,s.z),this.rotation.set(a.x,a.y,a.z),this.scale.set(l.x,l.y,l.z),this.castShadow=!0,this.receiveShadow=!0,this.renderOrder=1,this.userData=c,this.autoUpdate=!1}show(){this.visible=!0,this.handleHide=!1,this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this.autoUpdate=!0}setMove(e,t,n,r){return pd(this.position,wu(e),t,n,r)}setRotate(e,t,n,r){return pd(this.rotation,Mu(e),t,n,r)}setScale(e,t,n,r){return pd(this.scale,wu(e),t,n,r)}sClone(e){return new md({id:`${this.sid}_clone`}).sCopy(this,e)}sCopy(e,t=!0){if(this.name=e.name,this.sid=e.sid,this.stype=e.stype,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){const n=e.children[t];n instanceof md||n instanceof fd?this.add(n.sClone()):this.add(n.clone())}return this}getSpaceAttribute(e=!0){return Lu(this,e)}syncSpaceAttribute(e,t=!0){e instanceof md?Cu(this,e,t):console.warn("In soonspacejs: BaseObject3D 对象原型方法 'syncSpaceAttribute' 第一个参数对象类型错误!",e)}}class gd extends md{constructor(e){super(e,"SceneManage"),this.name=e.id.toString(),this.isSceneManage=!0}}class vd extends md{constructor(e){super(e,"Group")}showAllChild(){this.children.forEach((e=>{e instanceof md&&e.show()}))}hideAllChild(){this.children.forEach((e=>{e instanceof md&&e.hide()}))}}class yd extends md{constructor(e){super(e,"PluginObject")}}class xd extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof xd&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let bd,_d;const wd=new we,Md=new Ze,Sd=new Ze,Td={objects:new WeakMap};function Ad(){const e=new we,t=new we;return function(n,r){return e.setFromMatrixPosition(n.matrixWorld),t.setFromMatrixPosition(r.matrixWorld),e.distanceToSquared(t)}}function Ed(e){const t=function(e){var t=[];return e.traverse((function(e){e instanceof xd&&t.push(e)})),t}(e).sort((function(e,t){return Td.objects.get(e).distanceToCameraSquared-Td.objects.get(t).distanceToCameraSquared})),n=t.length;for(let e=0,r=t.length;e<r;e++)t[e].element.style.zIndex=""+(n-e)}class Pd{constructor(e){e||(e=document.createElement("div")),e.style.overflow="hidden",this.domElement=e}setSize(e,t){bd=e/2,_d=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"}renderObject(e,t,n){if(e instanceof xd){wd.setFromMatrixPosition(e.matrixWorld),wd.applyMatrix4(Sd);const t=e.element,r="translate(-50%,-100%) translate("+(wd.x*bd+bd)+"px,"+(-wd.y*_d+_d)+"px)";t.style.transform=r,t.style.display=e.visible&&wd.z>=-1&&wd.z<=1?e.userData.elDisplay||"":"none";const i={distanceToCameraSquared:Ad()(n,e)};Td.objects.set(e,i),t.parentNode!==this.domElement&&this.domElement.appendChild(t)}for(var r=0,i=e.children.length;r<i;r++)this.renderObject(e.children[r],t,n)}render(e,t){!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),Md.copy(t.matrixWorldInverse),Sd.multiplyMatrices(t.projectionMatrix,Md),this.renderObject(e,e,t),Ed(e)}}class Ld extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof Ld&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let Cd,Rd;const Id={camera:{fov:0,style:""},objects:new WeakMap};function Fd(e){return Math.abs(e)<1e-10?0:e}function Od(e){const t=e.elements;return"matrix3d("+Fd(t[0])+","+Fd(-t[1])+","+Fd(t[2])+","+Fd(t[3])+","+Fd(t[4])+","+Fd(-t[5])+","+Fd(t[6])+","+Fd(t[7])+","+Fd(t[8])+","+Fd(-t[9])+","+Fd(t[10])+","+Fd(t[11])+","+Fd(t[12])+","+Fd(-t[13])+","+Fd(t[14])+","+Fd(t[15])+")"}class Nd{constructor(e,t){e||(e=document.createElement("div")),e.style.overflow="hidden",e.style.pointerEvents="auto",this.domElement=e,t||(t=document.createElement("div")),t.style.transformStyle="preserve-3d",t.style.pointerEvents="auto",t.style.position="absolute",t.style.top="0",e.appendChild(t),this.cameraElement=t}setSize(e,t){Cd=e/2,Rd=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px",this.cameraElement.style.width=e+"px",this.cameraElement.style.height=t+"px"}renderObject(e,t,n,r){if(e instanceof Ld){const t=function(e,t){const n=e.elements;return"translateX(-50%)matrix3d("+Fd(n[0])+","+Fd(n[1])+","+Fd(n[2])+","+Fd(n[3])+","+Fd(-n[4])+","+Fd(-n[5])+","+Fd(-n[6])+","+Fd(-n[7])+","+Fd(n[8])+","+Fd(n[9])+","+Fd(n[10])+","+Fd(n[11])+","+Fd(n[12])+","+Fd(n[13])+","+Fd(n[14])+","+Fd(n[15])+")"}(e.matrixWorld),n=e.element;n.style.transform=t;let r={style:t,distanceToCameraSquared:0};Id.objects.set(e,r),n.parentNode!==this.cameraElement&&this.cameraElement.appendChild(n)}for(var i=0,o=e.children.length;i<o;i++)this.renderObject(e.children[i],t,n,r)}render(e,t){var n=t.projectionMatrix.elements[5]*Rd;Id.camera.fov!==n&&(this.domElement.style.perspective=t instanceof Xn?n+"px":"",Id.camera.fov=n),!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld();let r="";if(t instanceof rc){r+="scale("+n+")translateX("+Fd(-(t.right+t.left)/2)+"px)"+Od(t.matrixWorldInverse)}else r+="translateZ("+n+"px)"+Od(t.matrixWorldInverse);const i=r+"translate("+Cd+"px,"+Rd+"px)";this.cameraElement.style.transform=i,Id.camera.style=i,this.renderObject(e,e,t,r)}}class Dd extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof Dd&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let Bd,Ud;const kd={camera:{fov:0,style:""},objects:new WeakMap};function zd(e){return Math.abs(e)<1e-10?0:e}function Gd(e){const t=e.elements;return"matrix3d("+zd(t[0])+","+zd(-t[1])+","+zd(t[2])+","+zd(t[3])+","+zd(t[4])+","+zd(-t[5])+","+zd(t[6])+","+zd(t[7])+","+zd(t[8])+","+zd(-t[9])+","+zd(t[10])+","+zd(t[11])+","+zd(t[12])+","+zd(-t[13])+","+zd(t[14])+","+zd(t[15])+")"}class Hd{constructor(e,t){e||(e=document.createElement("div")),e.style.overflow="hidden",e.style.pointerEvents="auto",this.domElement=e,t||(t=document.createElement("div")),t.style.transformStyle="preserve-3d",t.style.pointerEvents="auto",t.style.position="absolute",t.style.top="0",e.appendChild(t),this.cameraElement=t}setSize(e,t){Bd=e/2,Ud=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px",this.cameraElement.style.width=e+"px",this.cameraElement.style.height=t+"px"}renderObject(e,t,n,r){if(e instanceof Dd){const t=n.quaternion.clone();t.x=-n.quaternion.x,t.z=-n.quaternion.z;const r=function(e,t){const n=e.elements;return"translateX(-50%)matrix3d("+zd(n[0])+","+zd(-n[1])+","+zd(n[2])+","+zd(n[3])+","+zd(n[4])+","+zd(-n[5])+","+zd(n[6])+","+zd(n[7])+","+zd(n[8])+","+zd(-n[9])+","+zd(n[10])+","+zd(n[11])+","+zd(n[12])+","+zd(n[13])+","+zd(n[14])+","+zd(n[15])+")"}((new Ze).compose(e.parent.getWorldPosition(new we(0,0,0)),t,e.parent.scale)),i=e.element;i.style.transform=r;const o={style:r,distanceToCameraSquared:0};kd.objects.set(e,o),i.parentNode!==this.cameraElement&&this.cameraElement.appendChild(i)}for(let i=0,o=e.children.length;i<o;i++)this.renderObject(e.children[i],t,n,r)}render(e,t){const n=t.projectionMatrix.elements[5]*Ud;kd.camera.fov!==n&&(this.domElement.style.perspective=t instanceof Xn?n+"px":"",kd.camera.fov=n),!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld();let r="";if(t instanceof rc){r+="scale("+n+")translateX("+zd(-(t.right+t.left)/2)+"px)"+Gd(t.matrixWorldInverse)}else r+="translateZ("+n+"px)"+Gd(t.matrixWorldInverse);const i=r+"translate("+Bd+"px,"+Ud+"px)";this.cameraElement.style.transform=i,kd.camera.style=i,this.renderObject(e,e,t,r)}}class jd extends md{constructor(e){super(e,"PoiNode");const{type:t,element:n}=e;this.elementType=t,this.element=n,this.create(t)}create(e){"2D"===e||"2d"===e?this._create2D():"2.5D"===e||"2.5d"===e?this._create2DHalf():"3D"!==e&&"3d"!==e||this._create3D()}show(){this.visible=!0,this.handleHide=!1,this._setElementDisplay(!0),this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this._setElementDisplay(!1),this.autoUpdate=!0}getBoundingBox(e=50){e=e<=0?50:e;let t=new we,n=new we,r=new we(e,e,e);return t.copy(this.position),n.copy(this.position),t.sub(r),n.add(r),new Te(t,n)}_create2D(){this.add(new xd(this.element))}_create2DHalf(){this.add(new Dd(this.element))}_create3D(){this.add(new Ld(this.element))}_setElementDisplay(e){this.children.forEach((t=>{(t instanceof xd||t instanceof Dd||t instanceof Ld)&&("2D"===this.elementType||"2d"===this.elementType?t.visible=e:e&&"none"===t.element.style.display?t.element.style.display=t.userData.elDisplay||"block":e||"none"===t.element.style.display||(t.userData.elDisplay=t.element.style.display,t.element.style.display="none"))}))}}
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+
var SoonSpace=function(e){"use strict";var t="soonspacejs",n="2.2.39";const r=100,i=200,o=300,s=301,a=302,l=303,c=304,h=306,u=307,d=1e3,p=1001,f=1002,m=1003,g=1004,v=1005,y=1006,x=1007,b=1008,_=1009,w=1012,M=1014,S=1015,T=1016,A=1020,E=1022,P=1023,L=1026,C=1027,R=33776,I=33777,F=33778,O=33779,N=35840,D=35841,B=35842,U=35843,k=37492,z=37496,G=2300,H=2301,j=2302,V=2400,W=2401,X=2402,Y=2500,q=2501,Q=3e3,Z=3001,J=3007,K=3002,$=3004,ee=3005,te=3006,ne=3201,re=7680,ie=35044,oe=35048,se="300 es";function ae(){}Object.assign(ae.prototype,{addEventListener:function(e,t){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[e]&&(n[e]=[]),-1===n[e].indexOf(t)&&n[e].push(t)},hasEventListener:function(e,t){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[e]&&-1!==n[e].indexOf(t)},removeEventListener:function(e,t){if(void 0===this._listeners)return;const n=this._listeners[e];if(void 0!==n){const e=n.indexOf(t);-1!==e&&n.splice(e,1)}},dispatchEvent:function(e){if(void 0===this._listeners)return;const t=this._listeners[e.type];if(void 0!==t){e.target=this;const n=t.slice(0);for(let t=0,r=n.length;t<r;t++)n[t].call(this,e)}}});const le=[];for(let e=0;e<256;e++)le[e]=(e<16?"0":"")+e.toString(16);let ce=1234567;const he={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){const e=4294967295*Math.random()|0,t=4294967295*Math.random()|0,n=4294967295*Math.random()|0,r=4294967295*Math.random()|0;return(le[255&e]+le[e>>8&255]+le[e>>16&255]+le[e>>24&255]+"-"+le[255&t]+le[t>>8&255]+"-"+le[t>>16&15|64]+le[t>>24&255]+"-"+le[63&n|128]+le[n>>8&255]+"-"+le[n>>16&255]+le[n>>24&255]+le[255&r]+le[r>>8&255]+le[r>>16&255]+le[r>>24&255]).toUpperCase()},clamp:function(e,t,n){return Math.max(t,Math.min(n,e))},euclideanModulo:function(e,t){return(e%t+t)%t},mapLinear:function(e,t,n,r,i){return r+(e-t)*(i-r)/(n-t)},lerp:function(e,t,n){return(1-n)*e+n*t},smoothstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*(3-2*e)},smootherstep:function(e,t,n){return e<=t?0:e>=n?1:(e=(e-t)/(n-t))*e*e*(e*(6*e-15)+10)},randInt:function(e,t){return e+Math.floor(Math.random()*(t-e+1))},randFloat:function(e,t){return e+Math.random()*(t-e)},randFloatSpread:function(e){return e*(.5-Math.random())},seededRandom:function(e){return void 0!==e&&(ce=e%2147483647),ce=16807*ce%2147483647,(ce-1)/2147483646},degToRad:function(e){return e*he.DEG2RAD},radToDeg:function(e){return e*he.RAD2DEG},isPowerOfTwo:function(e){return 0==(e&e-1)&&0!==e},ceilPowerOfTwo:function(e){return Math.pow(2,Math.ceil(Math.log(e)/Math.LN2))},floorPowerOfTwo:function(e){return Math.pow(2,Math.floor(Math.log(e)/Math.LN2))},setQuaternionFromProperEuler:function(e,t,n,r,i){const o=Math.cos,s=Math.sin,a=o(n/2),l=s(n/2),c=o((t+r)/2),h=s((t+r)/2),u=o((t-r)/2),d=s((t-r)/2),p=o((r-t)/2),f=s((r-t)/2);switch(i){case"XYX":e.set(a*h,l*u,l*d,a*c);break;case"YZY":e.set(l*d,a*h,l*u,a*c);break;case"ZXZ":e.set(l*u,l*d,a*h,a*c);break;case"XZX":e.set(a*h,l*f,l*p,a*c);break;case"YXY":e.set(l*p,a*h,l*f,a*c);break;case"ZYZ":e.set(l*f,l*p,a*h,a*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+i)}}};class ue{constructor(e=0,t=0){Object.defineProperty(this,"isVector2",{value:!0}),this.x=e,this.y=t}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,t){return this.x=e,this.y=t,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this)}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this)}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const t=this.x,n=this.y,r=e.elements;return this.x=r[0]*t+r[3]*n+r[6],this.y=r[1]*t+r[4]*n+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y;return t*t+n*n}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this}rotateAround(e,t){const n=Math.cos(t),r=Math.sin(t),i=this.x-e.x,o=this.y-e.y;return this.x=i*n-o*r+e.x,this.y=i*r+o*n+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}class de{constructor(){Object.defineProperty(this,"isMatrix3",{value:!0}),this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,r,i,o,s,a,l){const c=this.elements;return c[0]=e,c[1]=r,c[2]=s,c[3]=t,c[4]=i,c[5]=a,c[6]=n,c[7]=o,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}clone(){return(new this.constructor).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],this}extractBasis(e,t,n){return e.setFromMatrix3Column(this,0),t.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const t=e.elements;return this.set(t[0],t[4],t[8],t[1],t[5],t[9],t[2],t[6],t[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,o=n[0],s=n[3],a=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],f=r[0],m=r[3],g=r[6],v=r[1],y=r[4],x=r[7],b=r[2],_=r[5],w=r[8];return i[0]=o*f+s*v+a*b,i[3]=o*m+s*y+a*_,i[6]=o*g+s*x+a*w,i[1]=l*f+c*v+h*b,i[4]=l*m+c*y+h*_,i[7]=l*g+c*x+h*w,i[2]=u*f+d*v+p*b,i[5]=u*m+d*y+p*_,i[8]=u*g+d*x+p*w,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[3]*=e,t[6]*=e,t[1]*=e,t[4]*=e,t[7]*=e,t[2]*=e,t[5]*=e,t[8]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],s=e[5],a=e[6],l=e[7],c=e[8];return t*o*c-t*s*l-n*i*c+n*s*a+r*i*l-r*o*a}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],s=e[5],a=e[6],l=e[7],c=e[8],h=c*o-s*l,u=s*a-c*i,d=l*i-o*a,p=t*h+n*u+r*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return e[0]=h*f,e[1]=(r*l-c*n)*f,e[2]=(s*n-r*o)*f,e[3]=u*f,e[4]=(c*t-r*a)*f,e[5]=(r*i-s*t)*f,e[6]=d*f,e[7]=(n*a-l*t)*f,e[8]=(o*t-n*i)*f,this}transpose(){let e;const t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).copy(this).invert().transpose()}transposeIntoArray(e){const t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,n,r,i,o,s){const a=Math.cos(i),l=Math.sin(i);return this.set(n*a,n*l,-n*(a*o+l*s)+o+e,-r*l,r*a,-r*(-l*o+a*s)+s+t,0,0,1),this}scale(e,t){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=t,n[4]*=t,n[7]*=t,this}rotate(e){const t=Math.cos(e),n=Math.sin(e),r=this.elements,i=r[0],o=r[3],s=r[6],a=r[1],l=r[4],c=r[7];return r[0]=t*i+n*a,r[3]=t*o+n*l,r[6]=t*s+n*c,r[1]=-n*i+t*a,r[4]=-n*o+t*l,r[7]=-n*s+t*c,this}translate(e,t){const n=this.elements;return n[0]+=e*n[2],n[3]+=e*n[5],n[6]+=e*n[8],n[1]+=t*n[2],n[4]+=t*n[5],n[7]+=t*n[8],this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<9;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<9;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e}}let pe;const fe={getDataURL:function(e){if(/^data:/i.test(e.src))return e.src;if("undefined"==typeof HTMLCanvasElement)return e.src;let t;if(e instanceof HTMLCanvasElement)t=e;else{void 0===pe&&(pe=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),pe.width=e.width,pe.height=e.height;const n=pe.getContext("2d");e instanceof ImageData?n.putImageData(e,0,0):n.drawImage(e,0,0,e.width,e.height),t=pe}return t.width>2048||t.height>2048?t.toDataURL("image/jpeg",.6):t.toDataURL("image/png")}};let me=0;function ge(e=ge.DEFAULT_IMAGE,t=ge.DEFAULT_MAPPING,n=1001,r=1001,i=1006,o=1008,s=1023,a=1009,l=1,c=3e3){Object.defineProperty(this,"id",{value:me++}),this.uuid=he.generateUUID(),this.name="",this.image=e,this.mipmaps=[],this.mapping=t,this.wrapS=n,this.wrapT=r,this.magFilter=i,this.minFilter=o,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=a,this.offset=new ue(0,0),this.repeat=new ue(1,1),this.center=new ue(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new de,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null}function ve(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap?fe.getDataURL(e):e.data?{data:Array.prototype.slice.call(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}ge.DEFAULT_IMAGE=void 0,ge.DEFAULT_MAPPING=o,ge.prototype=Object.assign(Object.create(ae.prototype),{constructor:ge,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.name=e.name,this.image=e.image,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.encoding=e.encoding,this},toJSON:function(e){const t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const r=this.image;if(void 0===r.uuid&&(r.uuid=he.generateUUID()),!t&&void 0===e.images[r.uuid]){let t;if(Array.isArray(r)){t=[];for(let e=0,n=r.length;e<n;e++)r[e].isDataTexture?t.push(ve(r[e].image)):t.push(ve(r[e]))}else t=ve(r);e.images[r.uuid]={uuid:r.uuid,url:t}}n.image=r.uuid}return t||(e.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(e){if(this.mapping!==o)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case d:e.x=e.x-Math.floor(e.x);break;case p:e.x=e.x<0?0:1;break;case f:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case d:e.y=e.y-Math.floor(e.y);break;case p:e.y=e.y<0?0:1;break;case f:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}}),Object.defineProperty(ge.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}});class ye{constructor(e=0,t=0,n=0,r=1){Object.defineProperty(this,"isVector4",{value:!0}),this.x=e,this.y=t,this.z=n,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,n,r){return this.x=e,this.y=t,this.z=n,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this)}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=this.w,o=e.elements;return this.x=o[0]*t+o[4]*n+o[8]*r+o[12]*i,this.y=o[1]*t+o[5]*n+o[9]*r+o[13]*i,this.z=o[2]*t+o[6]*n+o[10]*r+o[14]*i,this.w=o[3]*t+o[7]*n+o[11]*r+o[15]*i,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,n,r,i;const o=.01,s=.1,a=e.elements,l=a[0],c=a[4],h=a[8],u=a[1],d=a[5],p=a[9],f=a[2],m=a[6],g=a[10];if(Math.abs(c-u)<o&&Math.abs(h-f)<o&&Math.abs(p-m)<o){if(Math.abs(c+u)<s&&Math.abs(h+f)<s&&Math.abs(p+m)<s&&Math.abs(l+d+g-3)<s)return this.set(1,0,0,0),this;t=Math.PI;const e=(l+1)/2,a=(d+1)/2,v=(g+1)/2,y=(c+u)/4,x=(h+f)/4,b=(p+m)/4;return e>a&&e>v?e<o?(n=0,r=.707106781,i=.707106781):(n=Math.sqrt(e),r=y/n,i=x/n):a>v?a<o?(n=.707106781,r=0,i=.707106781):(r=Math.sqrt(a),n=y/r,i=b/r):v<o?(n=.707106781,r=.707106781,i=0):(i=Math.sqrt(v),n=x/i,r=b/i),this.set(n,r,i,t),this}let v=Math.sqrt((m-p)*(m-p)+(h-f)*(h-f)+(u-c)*(u-c));return Math.abs(v)<.001&&(v=1),this.x=(m-p)/v,this.y=(h-f)/v,this.z=(u-c)/v,this.w=Math.acos((l+d+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this.w=e.w+(t.w-e.w)*n,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}function xe(e,t,n){this.width=e,this.height=t,this.scissor=new ye(0,0,e,t),this.scissorTest=!1,this.viewport=new ye(0,0,e,t),n=n||{},this.texture=new ge(void 0,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.image={},this.texture.image.width=e,this.texture.image.height=t,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:y,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null}function be(e,t,n){xe.call(this,e,t,n),this.samples=4}xe.prototype=Object.assign(Object.create(ae.prototype),{constructor:xe,isWebGLRenderTarget:!0,setSize:function(e,t){this.width===e&&this.height===t||(this.width=e,this.height=t,this.texture.image.width=e,this.texture.image.height=t,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)},clone:function(){return(new this.constructor).copy(this)},copy:function(e){return this.width=e.width,this.height=e.height,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.depthTexture=e.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),be.prototype=Object.assign(Object.create(xe.prototype),{constructor:be,isWebGLMultisampleRenderTarget:!0,copy:function(e){return xe.prototype.copy.call(this,e),this.samples=e.samples,this}});class _e{constructor(e=0,t=0,n=0,r=1){Object.defineProperty(this,"isQuaternion",{value:!0}),this._x=e,this._y=t,this._z=n,this._w=r}static slerp(e,t,n,r){return n.copy(e).slerp(t,r)}static slerpFlat(e,t,n,r,i,o,s){let a=n[r+0],l=n[r+1],c=n[r+2],h=n[r+3];const u=i[o+0],d=i[o+1],p=i[o+2],f=i[o+3];if(h!==f||a!==u||l!==d||c!==p){let e=1-s;const t=a*u+l*d+c*p+h*f,n=t>=0?1:-1,r=1-t*t;if(r>Number.EPSILON){const i=Math.sqrt(r),o=Math.atan2(i,t*n);e=Math.sin(e*o)/i,s=Math.sin(s*o)/i}const i=s*n;if(a=a*e+u*i,l=l*e+d*i,c=c*e+p*i,h=h*e+f*i,e===1-s){const e=1/Math.sqrt(a*a+l*l+c*c+h*h);a*=e,l*=e,c*=e,h*=e}}e[t]=a,e[t+1]=l,e[t+2]=c,e[t+3]=h}static multiplyQuaternionsFlat(e,t,n,r,i,o){const s=n[r],a=n[r+1],l=n[r+2],c=n[r+3],h=i[o],u=i[o+1],d=i[o+2],p=i[o+3];return e[t]=s*p+c*h+a*d-l*u,e[t+1]=a*p+c*u+l*h-s*d,e[t+2]=l*p+c*d+s*u-a*h,e[t+3]=c*p-s*h-a*u-l*d,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){if(!e||!e.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=e._x,r=e._y,i=e._z,o=e._order,s=Math.cos,a=Math.sin,l=s(n/2),c=s(r/2),h=s(i/2),u=a(n/2),d=a(r/2),p=a(i/2);switch(o){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+o)}return!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){const n=t/2,r=Math.sin(n);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(e){const t=e.elements,n=t[0],r=t[4],i=t[8],o=t[1],s=t[5],a=t[9],l=t[2],c=t[6],h=t[10],u=n+s+h;if(u>0){const e=.5/Math.sqrt(u+1);this._w=.25/e,this._x=(c-a)*e,this._y=(i-l)*e,this._z=(o-r)*e}else if(n>s&&n>h){const e=2*Math.sqrt(1+n-s-h);this._w=(c-a)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(i+l)/e}else if(s>h){const e=2*Math.sqrt(1+s-n-h);this._w=(i-l)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(a+c)/e}else{const e=2*Math.sqrt(1+h-n-s);this._w=(o-r)/e,this._x=(i+l)/e,this._y=(a+c)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let n=e.dot(t)+1;return n<1e-6?(n=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=n):(this._x=0,this._y=-e.z,this._z=e.y,this._w=n)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x,this._w=n),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(he.clamp(this.dot(e),-1,1)))}rotateTowards(e,t){const n=this.angleTo(e);if(0===n)return this;const r=Math.min(1,t/n);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e,t){return void 0!==t?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(e,t)):this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){const n=e._x,r=e._y,i=e._z,o=e._w,s=t._x,a=t._y,l=t._z,c=t._w;return this._x=n*c+o*s+r*l-i*a,this._y=r*c+o*a+i*s-n*l,this._z=i*c+o*l+n*a-r*s,this._w=o*c-n*s-r*a-i*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);const n=this._x,r=this._y,i=this._z,o=this._w;let s=o*e._w+n*e._x+r*e._y+i*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;const a=1-s*s;if(a<=Number.EPSILON){const e=1-t;return this._w=e*o+t*this._w,this._x=e*n+t*this._x,this._y=e*r+t*this._y,this._z=e*i+t*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(a),c=Math.atan2(l,s),h=Math.sin((1-t)*c)/l,u=Math.sin(t*c)/l;return this._w=o*h+this._w*u,this._x=n*h+this._x*u,this._y=r*h+this._y*u,this._z=i*h+this._z*u,this._onChangeCallback(),this}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}class we{constructor(e=0,t=0,n=0){Object.defineProperty(this,"isVector3",{value:!0}),this.x=e,this.y=t,this.z=n}set(e,t,n){return void 0===n&&(n=this.z),this.x=e,this.y=t,this.z=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e,t){return void 0!==t?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(e,t)):(this.x+=e.x,this.y+=e.y,this.z+=e.z,this)}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e,t){return void 0!==t?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(e,t)):(this.x-=e.x,this.y-=e.y,this.z-=e.z,this)}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(e,t)):(this.x*=e.x,this.y*=e.y,this.z*=e.z,this)}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Se.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(Se.setFromAxisAngle(e,t))}applyMatrix3(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[3]*n+i[6]*r,this.y=i[1]*t+i[4]*n+i[7]*r,this.z=i[2]*t+i[5]*n+i[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const t=this.x,n=this.y,r=this.z,i=e.elements,o=1/(i[3]*t+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*t+i[4]*n+i[8]*r+i[12])*o,this.y=(i[1]*t+i[5]*n+i[9]*r+i[13])*o,this.z=(i[2]*t+i[6]*n+i[10]*r+i[14])*o,this}applyQuaternion(e){const t=this.x,n=this.y,r=this.z,i=e.x,o=e.y,s=e.z,a=e.w,l=a*t+o*r-s*n,c=a*n+s*t-i*r,h=a*r+i*n-o*t,u=-i*t-o*n-s*r;return this.x=l*a+u*-i+c*-s-h*-o,this.y=c*a+u*-o+h*-i-l*-s,this.z=h*a+u*-s+l*-o-c*-i,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const t=this.x,n=this.y,r=this.z,i=e.elements;return this.x=i[0]*t+i[4]*n+i[8]*r,this.y=i[1]*t+i[5]*n+i[9]*r,this.z=i[2]*t+i[6]*n+i[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this}clampLength(e,t){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(e,Math.min(t,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this}lerpVectors(e,t,n){return this.x=e.x+(t.x-e.x)*n,this.y=e.y+(t.y-e.y)*n,this.z=e.z+(t.z-e.z)*n,this}cross(e,t){return void 0!==t?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(e,t)):this.crossVectors(this,e)}crossVectors(e,t){const n=e.x,r=e.y,i=e.z,o=t.x,s=t.y,a=t.z;return this.x=r*a-i*s,this.y=i*o-n*a,this.z=n*s-r*o,this}projectOnVector(e){const t=e.lengthSq();if(0===t)return this.set(0,0,0);const n=e.dot(this)/t;return this.copy(e).multiplyScalar(n)}projectOnPlane(e){return Me.copy(this).projectOnVector(e),this.sub(Me)}reflect(e){return this.sub(Me.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const t=Math.sqrt(this.lengthSq()*e.lengthSq());if(0===t)return Math.PI/2;const n=this.dot(e)/t;return Math.acos(he.clamp(n,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const t=this.x-e.x,n=this.y-e.y,r=this.z-e.z;return t*t+n*n+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,t,n){const r=Math.sin(t)*e;return this.x=r*Math.sin(n),this.y=Math.cos(t)*e,this.z=r*Math.cos(n),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,t,n){return this.x=e*Math.sin(t),this.y=n,this.z=e*Math.cos(t),this}setFromMatrixPosition(e){const t=e.elements;return this.x=t[12],this.y=t[13],this.z=t[14],this}setFromMatrixScale(e){const t=this.setFromMatrixColumn(e,0).length(),n=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=t,this.y=n,this.z=r,this}setFromMatrixColumn(e,t){return this.fromArray(e.elements,4*t)}setFromMatrix3Column(e,t){return this.fromArray(e.elements,3*t)}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e}fromBufferAttribute(e,t,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}const Me=new we,Se=new _e;class Te{constructor(e,t){Object.defineProperty(this,"isBox3",{value:!0}),this.min=void 0!==e?e:new we(1/0,1/0,1/0),this.max=void 0!==t?t:new we(-1/0,-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromArray(e){let t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,s=-1/0;for(let a=0,l=e.length;a<l;a+=3){const l=e[a],c=e[a+1],h=e[a+2];l<t&&(t=l),c<n&&(n=c),h<r&&(r=h),l>i&&(i=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(t,n,r),this.max.set(i,o,s),this}setFromBufferAttribute(e){let t=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,s=-1/0;for(let a=0,l=e.count;a<l;a++){const l=e.getX(a),c=e.getY(a),h=e.getZ(a);l<t&&(t=l),c<n&&(n=c),h<r&&(r=h),l>i&&(i=l),c>o&&(o=c),h>s&&(s=h)}return this.min.set(t,n,r),this.max.set(i,o,s),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=Pe.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}setFromObject(e){return this.makeEmpty(),this.expandByObject(e)}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return void 0===e&&(console.warn("THREE.Box3: .getCenter() target is now required"),e=new we),this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box3: .getSize() target is now required"),e=new we),this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e){e.updateWorldMatrix(!1,!1);const t=e.geometry;void 0!==t&&(null===t.boundingBox&&t.computeBoundingBox(),Le.copy(t.boundingBox),Le.applyMatrix4(e.matrixWorld),this.union(Le));const n=e.children;for(let e=0,t=n.length;e<t;e++)this.expandByObject(n[e]);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box3: .getParameter() target is now required"),t=new we),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,Pe),Pe.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let t,n;return e.normal.x>0?(t=e.normal.x*this.min.x,n=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,n=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,n+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,n+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,n+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,n+=e.normal.z*this.min.z),t<=-e.constant&&n>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(De),Be.subVectors(this.max,De),Ce.subVectors(e.a,De),Re.subVectors(e.b,De),Ie.subVectors(e.c,De),Fe.subVectors(Re,Ce),Oe.subVectors(Ie,Re),Ne.subVectors(Ce,Ie);let t=[0,-Fe.z,Fe.y,0,-Oe.z,Oe.y,0,-Ne.z,Ne.y,Fe.z,0,-Fe.x,Oe.z,0,-Oe.x,Ne.z,0,-Ne.x,-Fe.y,Fe.x,0,-Oe.y,Oe.x,0,-Ne.y,Ne.x,0];return!!Ae(t,Ce,Re,Ie,Be)&&(t=[1,0,0,0,1,0,0,0,1],!!Ae(t,Ce,Re,Ie,Be)&&(Ue.crossVectors(Fe,Oe),t=[Ue.x,Ue.y,Ue.z],Ae(t,Ce,Re,Ie,Be)))}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box3: .clampPoint() target is now required"),t=new we),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return Pe.copy(e).clamp(this.min,this.max).sub(e).length()}getBoundingSphere(e){return void 0===e&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(e.center),e.radius=.5*this.getSize(Pe).length(),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(Ee[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Ee[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Ee[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Ee[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Ee[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Ee[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Ee[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Ee[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Ee)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}function Ae(e,t,n,r,i){for(let o=0,s=e.length-3;o<=s;o+=3){ke.fromArray(e,o);const s=i.x*Math.abs(ke.x)+i.y*Math.abs(ke.y)+i.z*Math.abs(ke.z),a=t.dot(ke),l=n.dot(ke),c=r.dot(ke);if(Math.max(-Math.max(a,l,c),Math.min(a,l,c))>s)return!1}return!0}const Ee=[new we,new we,new we,new we,new we,new we,new we,new we],Pe=new we,Le=new Te,Ce=new we,Re=new we,Ie=new we,Fe=new we,Oe=new we,Ne=new we,De=new we,Be=new we,Ue=new we,ke=new we,ze=new Te;class Ge{constructor(e,t){this.center=void 0!==e?e:new we,this.radius=void 0!==t?t:-1}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){const n=this.center;void 0!==t?n.copy(t):ze.setFromPoints(e).getCenter(n);let r=0;for(let t=0,i=e.length;t<i;t++)r=Math.max(r,n.distanceToSquared(e[t]));return this.radius=Math.sqrt(r),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){const n=this.center.distanceToSquared(e);return void 0===t&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),t=new we),t.copy(e),n>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return void 0===e&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),e=new Te),this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}}const He=new we,je=new we,Ve=new we,We=new we,Xe=new we,Ye=new we,qe=new we;class Qe{constructor(e,t){this.origin=void 0!==e?e:new we,this.direction=void 0!==t?t:new we(0,0,-1)}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return void 0===t&&(console.warn("THREE.Ray: .at() target is now required"),t=new we),t.copy(this.direction).multiplyScalar(e).add(this.origin)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,He)),this}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),t=new we),t.subVectors(e,this.origin);const n=t.dot(this.direction);return n<0?t.copy(this.origin):t.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const t=He.subVectors(e,this.origin).dot(this.direction);return t<0?this.origin.distanceToSquared(e):(He.copy(this.direction).multiplyScalar(t).add(this.origin),He.distanceToSquared(e))}distanceSqToSegment(e,t,n,r){je.copy(e).add(t).multiplyScalar(.5),Ve.copy(t).sub(e).normalize(),We.copy(this.origin).sub(je);const i=.5*e.distanceTo(t),o=-this.direction.dot(Ve),s=We.dot(this.direction),a=-We.dot(Ve),l=We.lengthSq(),c=Math.abs(1-o*o);let h,u,d,p;if(c>0)if(h=o*a-s,u=o*s-a,p=i*c,h>=0)if(u>=-p)if(u<=p){const e=1/c;h*=e,u*=e,d=h*(h+o*u+2*s)+u*(o*h+u+2*a)+l}else u=i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u=-i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;else u<=-p?(h=Math.max(0,-(-o*i+s)),u=h>0?-i:Math.min(Math.max(-i,-a),i),d=-h*h+u*(u+2*a)+l):u<=p?(h=0,u=Math.min(Math.max(-i,-a),i),d=u*(u+2*a)+l):(h=Math.max(0,-(o*i+s)),u=h>0?i:Math.min(Math.max(-i,-a),i),d=-h*h+u*(u+2*a)+l);else u=o>0?-i:i,h=Math.max(0,-(o*u+s)),d=-h*h+u*(u+2*a)+l;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),r&&r.copy(Ve).multiplyScalar(u).add(je),d}intersectSphere(e,t){He.subVectors(e.center,this.origin);const n=He.dot(this.direction),r=He.dot(He)-n*n,i=e.radius*e.radius;if(r>i)return null;const o=Math.sqrt(i-r),s=n-o,a=n+o;return s<0&&a<0?null:s<0?this.at(a,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(e.normal)+e.constant)/t;return n>=0?n:null}intersectPlane(e,t){const n=this.distanceToPlane(e);return null===n?null:this.at(n,t)}intersectsPlane(e){const t=e.distanceToPoint(this.origin);if(0===t)return!0;return e.normal.dot(this.direction)*t<0}intersectBox(e,t){let n,r,i,o,s,a;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(e.min.x-u.x)*l,r=(e.max.x-u.x)*l):(n=(e.max.x-u.x)*l,r=(e.min.x-u.x)*l),c>=0?(i=(e.min.y-u.y)*c,o=(e.max.y-u.y)*c):(i=(e.max.y-u.y)*c,o=(e.min.y-u.y)*c),n>o||i>r?null:((i>n||n!=n)&&(n=i),(o<r||r!=r)&&(r=o),h>=0?(s=(e.min.z-u.z)*h,a=(e.max.z-u.z)*h):(s=(e.max.z-u.z)*h,a=(e.min.z-u.z)*h),n>a||s>r?null:((s>n||n!=n)&&(n=s),(a<r||r!=r)&&(r=a),r<0?null:this.at(n>=0?n:r,t)))}intersectsBox(e){return null!==this.intersectBox(e,He)}intersectTriangle(e,t,n,r,i){Xe.subVectors(t,e),Ye.subVectors(n,e),qe.crossVectors(Xe,Ye);let o,s=this.direction.dot(qe);if(s>0){if(r)return null;o=1}else{if(!(s<0))return null;o=-1,s=-s}We.subVectors(this.origin,e);const a=o*this.direction.dot(Ye.crossVectors(We,Ye));if(a<0)return null;const l=o*this.direction.dot(Xe.cross(We));if(l<0)return null;if(a+l>s)return null;const c=-o*We.dot(qe);return c<0?null:this.at(c/s,i)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}}class Ze{constructor(){Object.defineProperty(this,"isMatrix4",{value:!0}),this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(e,t,n,r,i,o,s,a,l,c,h,u,d,p,f,m){const g=this.elements;return g[0]=e,g[4]=t,g[8]=n,g[12]=r,g[1]=i,g[5]=o,g[9]=s,g[13]=a,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new Ze).fromArray(this.elements)}copy(e){const t=this.elements,n=e.elements;return t[0]=n[0],t[1]=n[1],t[2]=n[2],t[3]=n[3],t[4]=n[4],t[5]=n[5],t[6]=n[6],t[7]=n[7],t[8]=n[8],t[9]=n[9],t[10]=n[10],t[11]=n[11],t[12]=n[12],t[13]=n[13],t[14]=n[14],t[15]=n[15],this}copyPosition(e){const t=this.elements,n=e.elements;return t[12]=n[12],t[13]=n[13],t[14]=n[14],this}extractBasis(e,t,n){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(e,t,n){return this.set(e.x,t.x,n.x,0,e.y,t.y,n.y,0,e.z,t.z,n.z,0,0,0,0,1),this}extractRotation(e){const t=this.elements,n=e.elements,r=1/Je.setFromMatrixColumn(e,0).length(),i=1/Je.setFromMatrixColumn(e,1).length(),o=1/Je.setFromMatrixColumn(e,2).length();return t[0]=n[0]*r,t[1]=n[1]*r,t[2]=n[2]*r,t[3]=0,t[4]=n[4]*i,t[5]=n[5]*i,t[6]=n[6]*i,t[7]=0,t[8]=n[8]*o,t[9]=n[9]*o,t[10]=n[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){e&&e.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const t=this.elements,n=e.x,r=e.y,i=e.z,o=Math.cos(n),s=Math.sin(n),a=Math.cos(r),l=Math.sin(r),c=Math.cos(i),h=Math.sin(i);if("XYZ"===e.order){const e=o*c,n=o*h,r=s*c,i=s*h;t[0]=a*c,t[4]=-a*h,t[8]=l,t[1]=n+r*l,t[5]=e-i*l,t[9]=-s*a,t[2]=i-e*l,t[6]=r+n*l,t[10]=o*a}else if("YXZ"===e.order){const e=a*c,n=a*h,r=l*c,i=l*h;t[0]=e+i*s,t[4]=r*s-n,t[8]=o*l,t[1]=o*h,t[5]=o*c,t[9]=-s,t[2]=n*s-r,t[6]=i+e*s,t[10]=o*a}else if("ZXY"===e.order){const e=a*c,n=a*h,r=l*c,i=l*h;t[0]=e-i*s,t[4]=-o*h,t[8]=r+n*s,t[1]=n+r*s,t[5]=o*c,t[9]=i-e*s,t[2]=-o*l,t[6]=s,t[10]=o*a}else if("ZYX"===e.order){const e=o*c,n=o*h,r=s*c,i=s*h;t[0]=a*c,t[4]=r*l-n,t[8]=e*l+i,t[1]=a*h,t[5]=i*l+e,t[9]=n*l-r,t[2]=-l,t[6]=s*a,t[10]=o*a}else if("YZX"===e.order){const e=o*a,n=o*l,r=s*a,i=s*l;t[0]=a*c,t[4]=i-e*h,t[8]=r*h+n,t[1]=h,t[5]=o*c,t[9]=-s*c,t[2]=-l*c,t[6]=n*h+r,t[10]=e-i*h}else if("XZY"===e.order){const e=o*a,n=o*l,r=s*a,i=s*l;t[0]=a*c,t[4]=-h,t[8]=l*c,t[1]=e*h+i,t[5]=o*c,t[9]=n*h-r,t[2]=r*h-n,t[6]=s*c,t[10]=i*h+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose($e,e,et)}lookAt(e,t,n){const r=this.elements;return rt.subVectors(e,t),0===rt.lengthSq()&&(rt.z=1),rt.normalize(),tt.crossVectors(n,rt),0===tt.lengthSq()&&(1===Math.abs(n.z)?rt.x+=1e-4:rt.z+=1e-4,rt.normalize(),tt.crossVectors(n,rt)),tt.normalize(),nt.crossVectors(rt,tt),r[0]=tt.x,r[4]=nt.x,r[8]=rt.x,r[1]=tt.y,r[5]=nt.y,r[9]=rt.y,r[2]=tt.z,r[6]=nt.z,r[10]=rt.z,this}multiply(e,t){return void 0!==t?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(e,t)):this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){const n=e.elements,r=t.elements,i=this.elements,o=n[0],s=n[4],a=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=r[0],w=r[4],M=r[8],S=r[12],T=r[1],A=r[5],E=r[9],P=r[13],L=r[2],C=r[6],R=r[10],I=r[14],F=r[3],O=r[7],N=r[11],D=r[15];return i[0]=o*_+s*T+a*L+l*F,i[4]=o*w+s*A+a*C+l*O,i[8]=o*M+s*E+a*R+l*N,i[12]=o*S+s*P+a*I+l*D,i[1]=c*_+h*T+u*L+d*F,i[5]=c*w+h*A+u*C+d*O,i[9]=c*M+h*E+u*R+d*N,i[13]=c*S+h*P+u*I+d*D,i[2]=p*_+f*T+m*L+g*F,i[6]=p*w+f*A+m*C+g*O,i[10]=p*M+f*E+m*R+g*N,i[14]=p*S+f*P+m*I+g*D,i[3]=v*_+y*T+x*L+b*F,i[7]=v*w+y*A+x*C+b*O,i[11]=v*M+y*E+x*R+b*N,i[15]=v*S+y*P+x*I+b*D,this}multiplyScalar(e){const t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){const e=this.elements,t=e[0],n=e[4],r=e[8],i=e[12],o=e[1],s=e[5],a=e[9],l=e[13],c=e[2],h=e[6],u=e[10],d=e[14];return e[3]*(+i*a*h-r*l*h-i*s*u+n*l*u+r*s*d-n*a*d)+e[7]*(+t*a*d-t*l*u+i*o*u-r*o*d+r*l*c-i*a*c)+e[11]*(+t*l*h-t*s*d-i*o*h+n*o*d+i*s*c-n*l*c)+e[15]*(-r*s*c-t*a*h+t*s*u+r*o*h-n*o*u+n*a*c)}transpose(){const e=this.elements;let t;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this}setPosition(e,t,n){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=t,r[14]=n),this}invert(){const e=this.elements,t=e[0],n=e[1],r=e[2],i=e[3],o=e[4],s=e[5],a=e[6],l=e[7],c=e[8],h=e[9],u=e[10],d=e[11],p=e[12],f=e[13],m=e[14],g=e[15],v=h*m*l-f*u*l+f*a*d-s*m*d-h*a*g+s*u*g,y=p*u*l-c*m*l-p*a*d+o*m*d+c*a*g-o*u*g,x=c*f*l-p*h*l+p*s*d-o*f*d-c*s*g+o*h*g,b=p*h*a-c*f*a-p*s*u+o*f*u+c*s*m-o*h*m,_=t*v+n*y+r*x+i*b;if(0===_)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/_;return e[0]=v*w,e[1]=(f*u*i-h*m*i-f*r*d+n*m*d+h*r*g-n*u*g)*w,e[2]=(s*m*i-f*a*i+f*r*l-n*m*l-s*r*g+n*a*g)*w,e[3]=(h*a*i-s*u*i-h*r*l+n*u*l+s*r*d-n*a*d)*w,e[4]=y*w,e[5]=(c*m*i-p*u*i+p*r*d-t*m*d-c*r*g+t*u*g)*w,e[6]=(p*a*i-o*m*i-p*r*l+t*m*l+o*r*g-t*a*g)*w,e[7]=(o*u*i-c*a*i+c*r*l-t*u*l-o*r*d+t*a*d)*w,e[8]=x*w,e[9]=(p*h*i-c*f*i-p*n*d+t*f*d+c*n*g-t*h*g)*w,e[10]=(o*f*i-p*s*i+p*n*l-t*f*l-o*n*g+t*s*g)*w,e[11]=(c*s*i-o*h*i-c*n*l+t*h*l+o*n*d-t*s*d)*w,e[12]=b*w,e[13]=(c*f*r-p*h*r+p*n*u-t*f*u-c*n*m+t*h*m)*w,e[14]=(p*s*r-o*f*r-p*n*a+t*f*a+o*n*m-t*s*m)*w,e[15]=(o*h*r-c*s*r+c*n*a-t*h*a-o*n*u+t*s*u)*w,this}scale(e){const t=this.elements,n=e.x,r=e.y,i=e.z;return t[0]*=n,t[4]*=r,t[8]*=i,t[1]*=n,t[5]*=r,t[9]*=i,t[2]*=n,t[6]*=r,t[10]*=i,t[3]*=n,t[7]*=r,t[11]*=i,this}getMaxScaleOnAxis(){const e=this.elements,t=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],n=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(t,n,r))}makeTranslation(e,t,n){return this.set(1,0,0,e,0,1,0,t,0,0,1,n,0,0,0,1),this}makeRotationX(e){const t=Math.cos(e),n=Math.sin(e);return this.set(1,0,0,0,0,t,-n,0,0,n,t,0,0,0,0,1),this}makeRotationY(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,0,n,0,0,1,0,0,-n,0,t,0,0,0,0,1),this}makeRotationZ(e){const t=Math.cos(e),n=Math.sin(e);return this.set(t,-n,0,0,n,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){const n=Math.cos(t),r=Math.sin(t),i=1-n,o=e.x,s=e.y,a=e.z,l=i*o,c=i*s;return this.set(l*o+n,l*s-r*a,l*a+r*s,0,l*s+r*a,c*s+n,c*a-r*o,0,l*a-r*s,c*a+r*o,i*a*a+n,0,0,0,0,1),this}makeScale(e,t,n){return this.set(e,0,0,0,0,t,0,0,0,0,n,0,0,0,0,1),this}makeShear(e,t,n){return this.set(1,t,n,0,e,1,n,0,e,t,1,0,0,0,0,1),this}compose(e,t,n){const r=this.elements,i=t._x,o=t._y,s=t._z,a=t._w,l=i+i,c=o+o,h=s+s,u=i*l,d=i*c,p=i*h,f=o*c,m=o*h,g=s*h,v=a*l,y=a*c,x=a*h,b=n.x,_=n.y,w=n.z;return r[0]=(1-(f+g))*b,r[1]=(d+x)*b,r[2]=(p-y)*b,r[3]=0,r[4]=(d-x)*_,r[5]=(1-(u+g))*_,r[6]=(m+v)*_,r[7]=0,r[8]=(p+y)*w,r[9]=(m-v)*w,r[10]=(1-(u+f))*w,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,t,n){const r=this.elements;let i=Je.set(r[0],r[1],r[2]).length();const o=Je.set(r[4],r[5],r[6]).length(),s=Je.set(r[8],r[9],r[10]).length();this.determinant()<0&&(i=-i),e.x=r[12],e.y=r[13],e.z=r[14],Ke.copy(this);const a=1/i,l=1/o,c=1/s;return Ke.elements[0]*=a,Ke.elements[1]*=a,Ke.elements[2]*=a,Ke.elements[4]*=l,Ke.elements[5]*=l,Ke.elements[6]*=l,Ke.elements[8]*=c,Ke.elements[9]*=c,Ke.elements[10]*=c,t.setFromRotationMatrix(Ke),n.x=i,n.y=o,n.z=s,this}makePerspective(e,t,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const s=this.elements,a=2*i/(t-e),l=2*i/(n-r),c=(t+e)/(t-e),h=(n+r)/(n-r),u=-(o+i)/(o-i),d=-2*o*i/(o-i);return s[0]=a,s[4]=0,s[8]=c,s[12]=0,s[1]=0,s[5]=l,s[9]=h,s[13]=0,s[2]=0,s[6]=0,s[10]=u,s[14]=d,s[3]=0,s[7]=0,s[11]=-1,s[15]=0,this}makeOrthographic(e,t,n,r,i,o){const s=this.elements,a=1/(t-e),l=1/(n-r),c=1/(o-i),h=(t+e)*a,u=(n+r)*l,d=(o+i)*c;return s[0]=2*a,s[4]=0,s[8]=0,s[12]=-h,s[1]=0,s[5]=2*l,s[9]=0,s[13]=-u,s[2]=0,s[6]=0,s[10]=-2*c,s[14]=-d,s[3]=0,s[7]=0,s[11]=0,s[15]=1,this}equals(e){const t=this.elements,n=e.elements;for(let e=0;e<16;e++)if(t[e]!==n[e])return!1;return!0}fromArray(e,t=0){for(let n=0;n<16;n++)this.elements[n]=e[n+t];return this}toArray(e=[],t=0){const n=this.elements;return e[t]=n[0],e[t+1]=n[1],e[t+2]=n[2],e[t+3]=n[3],e[t+4]=n[4],e[t+5]=n[5],e[t+6]=n[6],e[t+7]=n[7],e[t+8]=n[8],e[t+9]=n[9],e[t+10]=n[10],e[t+11]=n[11],e[t+12]=n[12],e[t+13]=n[13],e[t+14]=n[14],e[t+15]=n[15],e}}const Je=new we,Ke=new Ze,$e=new we(0,0,0),et=new we(1,1,1),tt=new we,nt=new we,rt=new we;class it{constructor(e=0,t=0,n=0,r=it.DefaultOrder){Object.defineProperty(this,"isEuler",{value:!0}),this._x=e,this._y=t,this._z=n,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,n,r){return this._x=e,this._y=t,this._z=n,this._order=r||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t,n){const r=he.clamp,i=e.elements,o=i[0],s=i[4],a=i[8],l=i[1],c=i[5],h=i[9],u=i[2],d=i[6],p=i[10];switch(t=t||this._order){case"XYZ":this._y=Math.asin(r(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-s,o)):(this._x=Math.atan2(d,c),this._z=0);break;case"YXZ":this._x=Math.asin(-r(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-u,o),this._z=0);break;case"ZXY":this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(-u,p),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,o));break;case"ZYX":this._y=Math.asin(-r(u,-1,1)),Math.abs(u)<.9999999?(this._x=Math.atan2(d,p),this._z=Math.atan2(l,o)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(r(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-h,c),this._y=Math.atan2(-u,o)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-r(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(d,c),this._y=Math.atan2(a,o)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(e,t,n){return ot.makeRotationFromQuaternion(e),this.setFromRotationMatrix(ot,t,n)}setFromVector3(e,t){return this.set(e.x,e.y,e.z,t||this._order)}reorder(e){return st.setFromEuler(this),this.setFromQuaternion(st,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}toVector3(e){return e?e.set(this._x,this._y,this._z):new we(this._x,this._y,this._z)}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}}it.DefaultOrder="XYZ",it.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];const ot=new Ze,st=new _e;class at{constructor(){this.mask=1}set(e){this.mask=1<<e|0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return 0!=(this.mask&e.mask)}}let lt=0;const ct=new we,ht=new _e,ut=new Ze,dt=new we,pt=new we,ft=new we,mt=new _e,gt=new we(1,0,0),vt=new we(0,1,0),yt=new we(0,0,1),xt={type:"added"},bt={type:"removed"};function _t(){Object.defineProperty(this,"id",{value:lt++}),this.uuid=he.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=_t.DefaultUp.clone();const e=new we,t=new it,n=new _e,r=new we(1,1,1);t._onChange((function(){n.setFromEuler(t,!1)})),n._onChange((function(){t.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Ze},normalMatrix:{value:new de}}),this.matrix=new Ze,this.matrixWorld=new Ze,this.matrixAutoUpdate=_t.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new at,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}_t.DefaultUp=new we(0,1,0),_t.DefaultMatrixAutoUpdate=!0,_t.prototype=Object.assign(Object.create(ae.prototype),{constructor:_t,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix4:function(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(e){return this.quaternion.premultiply(e),this},setRotationFromAxisAngle:function(e,t){this.quaternion.setFromAxisAngle(e,t)},setRotationFromEuler:function(e){this.quaternion.setFromEuler(e,!0)},setRotationFromMatrix:function(e){this.quaternion.setFromRotationMatrix(e)},setRotationFromQuaternion:function(e){this.quaternion.copy(e)},rotateOnAxis:function(e,t){return ht.setFromAxisAngle(e,t),this.quaternion.multiply(ht),this},rotateOnWorldAxis:function(e,t){return ht.setFromAxisAngle(e,t),this.quaternion.premultiply(ht),this},rotateX:function(e){return this.rotateOnAxis(gt,e)},rotateY:function(e){return this.rotateOnAxis(vt,e)},rotateZ:function(e){return this.rotateOnAxis(yt,e)},translateOnAxis:function(e,t){return ct.copy(e).applyQuaternion(this.quaternion),this.position.add(ct.multiplyScalar(t)),this},translateX:function(e){return this.translateOnAxis(gt,e)},translateY:function(e){return this.translateOnAxis(vt,e)},translateZ:function(e){return this.translateOnAxis(yt,e)},localToWorld:function(e){return e.applyMatrix4(this.matrixWorld)},worldToLocal:function(e){return e.applyMatrix4(ut.copy(this.matrixWorld).invert())},lookAt:function(e,t,n){e.isVector3?dt.copy(e):dt.set(e,t,n);const r=this.parent;this.updateWorldMatrix(!0,!1),pt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?ut.lookAt(pt,dt,this.up):ut.lookAt(dt,pt,this.up),this.quaternion.setFromRotationMatrix(ut),r&&(ut.extractRotation(r.matrixWorld),ht.setFromRotationMatrix(ut),this.quaternion.premultiply(ht.invert()))},add:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(xt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)},remove:function(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}const t=this.children.indexOf(e);return-1!==t&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(bt)),this},clear:function(){for(let e=0;e<this.children.length;e++){const t=this.children[e];t.parent=null,t.dispatchEvent(bt)}return this.children.length=0,this},attach:function(e){return this.updateWorldMatrix(!0,!1),ut.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),ut.multiply(e.parent.matrixWorld)),e.applyMatrix4(ut),e.updateWorldMatrix(!1,!1),this.add(e),this},getObjectById:function(e){return this.getObjectByProperty("id",e)},getObjectByName:function(e){return this.getObjectByProperty("name",e)},getObjectByProperty:function(e,t){if(this[e]===t)return this;for(let n=0,r=this.children.length;n<r;n++){const r=this.children[n].getObjectByProperty(e,t);if(void 0!==r)return r}},getWorldPosition:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),e=new we),this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),e=new _e),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pt,e,ft),e},getWorldScale:function(e){return void 0===e&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),e=new we),this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(pt,mt,e),e},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),e=new we),this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()},raycast:function(){},traverse:function(e){e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverse(e)},traverseVisible:function(e){if(!1===this.visible)return;e(this);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].traverseVisible(e)},traverseAncestors:function(e){const t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const t=this.children;for(let n=0,r=t.length;n<r;n++)t[n].updateMatrixWorld(e)},updateWorldMatrix:function(e,t){const n=this.parent;if(!0===e&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t){const e=this.children;for(let t=0,n=e.length;t<n;t++)e[t].updateWorldMatrix(!1,!0)}},toJSON:function(e){const t=void 0===e||"string"==typeof e,n={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const r={};function i(t,n){return void 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0!==this.skeleton&&(i(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const t=[];for(let n=0,r=this.material.length;n<r;n++)t.push(i(e.materials,this.material[n]));r.material=t}else r.material=i(e.materials,this.material);if(this.children.length>0){r.children=[];for(let t=0;t<this.children.length;t++)r.children.push(this.children[t].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let t=0;t<this.animations.length;t++){const n=this.animations[t];r.animations.push(i(e.animations,n))}}if(t){const t=o(e.geometries),r=o(e.materials),i=o(e.textures),s=o(e.images),a=o(e.shapes),l=o(e.skeletons),c=o(e.animations);t.length>0&&(n.geometries=t),r.length>0&&(n.materials=r),i.length>0&&(n.textures=i),s.length>0&&(n.images=s),a.length>0&&(n.shapes=a),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c)}return n.object=r,n;function o(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}},clone:function(e){return(new this.constructor).copy(this,e)},copy:function(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){const n=e.children[t];this.add(n.clone())}return this}});const wt=new we,Mt=new we,St=new de;class Tt{constructor(e,t){Object.defineProperty(this,"isPlane",{value:!0}),this.normal=void 0!==e?e:new we(1,0,0),this.constant=void 0!==t?t:0}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,n,r){return this.normal.set(e,t,n),this.constant=r,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}setFromCoplanarPoints(e,t,n){const r=wt.subVectors(n,t).cross(Mt.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return void 0===t&&(console.warn("THREE.Plane: .projectPoint() target is now required"),t=new we),t.copy(this.normal).multiplyScalar(-this.distanceToPoint(e)).add(e)}intersectLine(e,t){void 0===t&&(console.warn("THREE.Plane: .intersectLine() target is now required"),t=new we);const n=e.delta(wt),r=this.normal.dot(n);if(0===r)return 0===this.distanceToPoint(e.start)?t.copy(e.start):void 0;const i=-(e.start.dot(this.normal)+this.constant)/r;return i<0||i>1?void 0:t.copy(n).multiplyScalar(i).add(e.start)}intersectsLine(e){const t=this.distanceToPoint(e.start),n=this.distanceToPoint(e.end);return t<0&&n>0||n<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return void 0===e&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),e=new we),e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){const n=t||St.getNormalMatrix(e),r=this.coplanarPoint(wt).applyMatrix4(e),i=this.normal.applyMatrix3(n).normalize();return this.constant=-r.dot(i),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}}const At=new we,Et=new we,Pt=new we,Lt=new we,Ct=new we,Rt=new we,It=new we,Ft=new we,Ot=new we,Nt=new we;class Dt{constructor(e,t,n){this.a=void 0!==e?e:new we,this.b=void 0!==t?t:new we,this.c=void 0!==n?n:new we}static getNormal(e,t,n,r){void 0===r&&(console.warn("THREE.Triangle: .getNormal() target is now required"),r=new we),r.subVectors(n,t),At.subVectors(e,t),r.cross(At);const i=r.lengthSq();return i>0?r.multiplyScalar(1/Math.sqrt(i)):r.set(0,0,0)}static getBarycoord(e,t,n,r,i){At.subVectors(r,t),Et.subVectors(n,t),Pt.subVectors(e,t);const o=At.dot(At),s=At.dot(Et),a=At.dot(Pt),l=Et.dot(Et),c=Et.dot(Pt),h=o*l-s*s;if(void 0===i&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),i=new we),0===h)return i.set(-2,-1,-1);const u=1/h,d=(l*a-s*c)*u,p=(o*c-s*a)*u;return i.set(1-d-p,p,d)}static containsPoint(e,t,n,r){return this.getBarycoord(e,t,n,r,Lt),Lt.x>=0&&Lt.y>=0&&Lt.x+Lt.y<=1}static getUV(e,t,n,r,i,o,s,a){return this.getBarycoord(e,t,n,r,Lt),a.set(0,0),a.addScaledVector(i,Lt.x),a.addScaledVector(o,Lt.y),a.addScaledVector(s,Lt.z),a}static isFrontFacing(e,t,n,r){return At.subVectors(n,t),Et.subVectors(e,t),At.cross(Et).dot(r)<0}set(e,t,n){return this.a.copy(e),this.b.copy(t),this.c.copy(n),this}setFromPointsAndIndices(e,t,n,r){return this.a.copy(e[t]),this.b.copy(e[n]),this.c.copy(e[r]),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return At.subVectors(this.c,this.b),Et.subVectors(this.a,this.b),.5*At.cross(Et).length()}getMidpoint(e){return void 0===e&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),e=new we),e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Dt.getNormal(this.a,this.b,this.c,e)}getPlane(e){return void 0===e&&(console.warn("THREE.Triangle: .getPlane() target is now required"),e=new Tt),e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return Dt.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,n,r,i){return Dt.getUV(e,this.a,this.b,this.c,t,n,r,i)}containsPoint(e){return Dt.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Dt.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){void 0===t&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),t=new we);const n=this.a,r=this.b,i=this.c;let o,s;Ct.subVectors(r,n),Rt.subVectors(i,n),Ft.subVectors(e,n);const a=Ct.dot(Ft),l=Rt.dot(Ft);if(a<=0&&l<=0)return t.copy(n);Ot.subVectors(e,r);const c=Ct.dot(Ot),h=Rt.dot(Ot);if(c>=0&&h<=c)return t.copy(r);const u=a*h-c*l;if(u<=0&&a>=0&&c<=0)return o=a/(a-c),t.copy(n).addScaledVector(Ct,o);Nt.subVectors(e,i);const d=Ct.dot(Nt),p=Rt.dot(Nt);if(p>=0&&d<=p)return t.copy(i);const f=d*l-a*p;if(f<=0&&l>=0&&p<=0)return s=l/(l-p),t.copy(n).addScaledVector(Rt,s);const m=c*p-d*h;if(m<=0&&h-c>=0&&d-p>=0)return It.subVectors(i,r),s=(h-c)/(h-c+(d-p)),t.copy(r).addScaledVector(It,s);const g=1/(m+f+u);return o=f*g,s=u*g,t.copy(n).addScaledVector(Ct,o).addScaledVector(Rt,s)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const Bt={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ut={h:0,s:0,l:0},kt={h:0,s:0,l:0};function zt(e,t,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?e+6*(t-e)*n:n<.5?t:n<2/3?e+6*(t-e)*(2/3-n):e}function Gt(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function Ht(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}class jt{constructor(e,t,n){return Object.defineProperty(this,"isColor",{value:!0}),void 0===t&&void 0===n?this.set(e):this.setRGB(e,t,n)}set(e){return e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,this}setRGB(e,t,n){return this.r=e,this.g=t,this.b=n,this}setHSL(e,t,n){if(e=he.euclideanModulo(e,1),t=he.clamp(t,0,1),n=he.clamp(n,0,1),0===t)this.r=this.g=this.b=n;else{const r=n<=.5?n*(1+t):n+t-n*t,i=2*n-r;this.r=zt(i,r,e+1/3),this.g=zt(i,r,e),this.b=zt(i,r,e-1/3)}return this}setStyle(e){function t(t){void 0!==t&&parseFloat(t)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)){let e;const r=n[1],i=n[2];switch(r){case"rgb":case"rgba":if(e=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i))return this.r=Math.min(255,parseInt(e[1],10))/255,this.g=Math.min(255,parseInt(e[2],10))/255,this.b=Math.min(255,parseInt(e[3],10))/255,t(e[4]),this;if(e=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i))return this.r=Math.min(100,parseInt(e[1],10))/100,this.g=Math.min(100,parseInt(e[2],10))/100,this.b=Math.min(100,parseInt(e[3],10))/100,t(e[4]),this;break;case"hsl":case"hsla":if(e=/^(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(i)){const n=parseFloat(e[1])/360,r=parseInt(e[2],10)/100,i=parseInt(e[3],10)/100;return t(e[4]),this.setHSL(n,r,i)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(e)){const e=n[1],t=e.length;if(3===t)return this.r=parseInt(e.charAt(0)+e.charAt(0),16)/255,this.g=parseInt(e.charAt(1)+e.charAt(1),16)/255,this.b=parseInt(e.charAt(2)+e.charAt(2),16)/255,this;if(6===t)return this.r=parseInt(e.charAt(0)+e.charAt(1),16)/255,this.g=parseInt(e.charAt(2)+e.charAt(3),16)/255,this.b=parseInt(e.charAt(4)+e.charAt(5),16)/255,this}return e&&e.length>0?this.setColorName(e):this}setColorName(e){const t=Bt[e];return void 0!==t?this.setHex(t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copyGammaToLinear(e,t=2){return this.r=Math.pow(e.r,t),this.g=Math.pow(e.g,t),this.b=Math.pow(e.b,t),this}copyLinearToGamma(e,t=2){const n=t>0?1/t:1;return this.r=Math.pow(e.r,n),this.g=Math.pow(e.g,n),this.b=Math.pow(e.b,n),this}convertGammaToLinear(e){return this.copyGammaToLinear(this,e),this}convertLinearToGamma(e){return this.copyLinearToGamma(this,e),this}copySRGBToLinear(e){return this.r=Gt(e.r),this.g=Gt(e.g),this.b=Gt(e.b),this}copyLinearToSRGB(e){return this.r=Ht(e.r),this.g=Ht(e.g),this.b=Ht(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(e){void 0===e&&(console.warn("THREE.Color: .getHSL() target is now required"),e={h:0,s:0,l:0});const t=this.r,n=this.g,r=this.b,i=Math.max(t,n,r),o=Math.min(t,n,r);let s,a;const l=(o+i)/2;if(o===i)s=0,a=0;else{const e=i-o;switch(a=l<=.5?e/(i+o):e/(2-i-o),i){case t:s=(n-r)/e+(n<r?6:0);break;case n:s=(r-t)/e+2;break;case r:s=(t-n)/e+4}s/=6}return e.h=s,e.s=a,e.l=l,e}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(e,t,n){return this.getHSL(Ut),Ut.h+=e,Ut.s+=t,Ut.l+=n,this.setHSL(Ut.h,Ut.s,Ut.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpHSL(e,t){this.getHSL(Ut),e.getHSL(kt);const n=he.lerp(Ut.h,kt.h,t),r=he.lerp(Ut.s,kt.s,t),i=he.lerp(Ut.l,kt.l,t);return this.setHSL(n,r,i),this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),!0===e.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}jt.NAMES=Bt,jt.prototype.r=1,jt.prototype.g=1,jt.prototype.b=1;class Vt{constructor(e,t,n,r,i,o=0){this.a=e,this.b=t,this.c=n,this.normal=r&&r.isVector3?r:new we,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new jt,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=o}clone(){return(new this.constructor).copy(this)}copy(e){this.a=e.a,this.b=e.b,this.c=e.c,this.normal.copy(e.normal),this.color.copy(e.color),this.materialIndex=e.materialIndex;for(let t=0,n=e.vertexNormals.length;t<n;t++)this.vertexNormals[t]=e.vertexNormals[t].clone();for(let t=0,n=e.vertexColors.length;t<n;t++)this.vertexColors[t]=e.vertexColors[t].clone();return this}}let Wt=0;function Xt(){Object.defineProperty(this,"id",{value:Wt++}),this.uuid=he.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.flatShading=!1,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=r,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=re,this.stencilZFail=re,this.stencilZPass=re,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}function Yt(e){Xt.call(this),this.type="MeshBasicMaterial",this.color=new jt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.setValues(e)}Xt.prototype=Object.assign(Object.create(ae.prototype),{constructor:Xt,isMaterial:!0,onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(e){if(void 0!==e)for(const t in e){const n=e[t];if(void 0===n){console.warn("THREE.Material: '"+t+"' parameter is undefined.");continue}if("shading"===t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const r=this[t];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[t]=n:console.warn("THREE."+this.type+": '"+t+"' is not a property of this material.")}},toJSON:function(e){const t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function r(e){const t=[];for(const n in e){const r=e[n];delete r.metadata,t.push(r)}return t}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(e).uuid),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(e).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(e).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(e).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(e).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(e).uuid,n.reflectivity=this.reflectivity,n.refractionRatio=this.refractionRatio,void 0!==this.combine&&(n.combine=this.combine),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity)),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.size&&(n.size=this.size),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),!0===this.flatShading&&(n.flatShading=this.flatShading),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),t){const t=r(e.textures),i=r(e.images);t.length>0&&(n.textures=t),i.length>0&&(n.images=i)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(e){this.name=e.name,this.fog=e.fog,this.blending=e.blending,this.side=e.side,this.flatShading=e.flatShading,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const t=e.clippingPlanes;let n=null;if(null!==t){const e=t.length;n=new Array(e);for(let r=0;r!==e;++r)n[r]=t[r].clone()}return this.clippingPlanes=n,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.premultipliedAlpha=e.premultipliedAlpha,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Xt.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Yt.prototype=Object.create(Xt.prototype),Yt.prototype.constructor=Yt,Yt.prototype.isMeshBasicMaterial=!0,Yt.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this};const qt=new we,Qt=new ue;function Zt(e,t,n){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=!0===n,this.usage=ie,this.updateRange={offset:0,count:-1},this.version=0}function Jt(e,t,n){Zt.call(this,new Int8Array(e),t,n)}function Kt(e,t,n){Zt.call(this,new Uint8Array(e),t,n)}function $t(e,t,n){Zt.call(this,new Uint8ClampedArray(e),t,n)}function en(e,t,n){Zt.call(this,new Int16Array(e),t,n)}function tn(e,t,n){Zt.call(this,new Uint16Array(e),t,n)}function nn(e,t,n){Zt.call(this,new Int32Array(e),t,n)}function rn(e,t,n){Zt.call(this,new Uint32Array(e),t,n)}function on(e,t,n){Zt.call(this,new Uint16Array(e),t,n)}function sn(e,t,n){Zt.call(this,new Float32Array(e),t,n)}function an(e,t,n){Zt.call(this,new Float64Array(e),t,n)}Object.defineProperty(Zt.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(Zt.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.itemSize,n*=t.itemSize;for(let r=0,i=this.itemSize;r<i;r++)this.array[e+r]=t.array[n+r];return this},copyArray:function(e){return this.array.set(e),this},copyColorsArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),i=new jt),t[n++]=i.r,t[n++]=i.g,t[n++]=i.b}return this},copyVector2sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),i=new ue),t[n++]=i.x,t[n++]=i.y}return this},copyVector3sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),i=new we),t[n++]=i.x,t[n++]=i.y,t[n++]=i.z}return this},copyVector4sArray:function(e){const t=this.array;let n=0;for(let r=0,i=e.length;r<i;r++){let i=e[r];void 0===i&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),i=new ye),t[n++]=i.x,t[n++]=i.y,t[n++]=i.z,t[n++]=i.w}return this},applyMatrix3:function(e){if(2===this.itemSize)for(let t=0,n=this.count;t<n;t++)Qt.fromBufferAttribute(this,t),Qt.applyMatrix3(e),this.setXY(t,Qt.x,Qt.y);else if(3===this.itemSize)for(let t=0,n=this.count;t<n;t++)qt.fromBufferAttribute(this,t),qt.applyMatrix3(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},applyMatrix4:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.applyMatrix4(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},applyNormalMatrix:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.applyNormalMatrix(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},transformDirection:function(e){for(let t=0,n=this.count;t<n;t++)qt.x=this.getX(t),qt.y=this.getY(t),qt.z=this.getZ(t),qt.transformDirection(e),this.setXYZ(t,qt.x,qt.y,qt.z);return this},set:function(e,t=0){return this.array.set(e,t),this},getX:function(e){return this.array[e*this.itemSize]},setX:function(e,t){return this.array[e*this.itemSize]=t,this},getY:function(e){return this.array[e*this.itemSize+1]},setY:function(e,t){return this.array[e*this.itemSize+1]=t,this},getZ:function(e){return this.array[e*this.itemSize+2]},setZ:function(e,t){return this.array[e*this.itemSize+2]=t,this},getW:function(e){return this.array[e*this.itemSize+3]},setW:function(e,t){return this.array[e*this.itemSize+3]=t,this},setXY:function(e,t,n){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e*=this.itemSize,this.array[e+0]=t,this.array[e+1]=n,this.array[e+2]=r,this.array[e+3]=i,this},onUpload:function(e){return this.onUploadCallback=e,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)},toJSON:function(){return{itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized}}}),Jt.prototype=Object.create(Zt.prototype),Jt.prototype.constructor=Jt,Kt.prototype=Object.create(Zt.prototype),Kt.prototype.constructor=Kt,$t.prototype=Object.create(Zt.prototype),$t.prototype.constructor=$t,en.prototype=Object.create(Zt.prototype),en.prototype.constructor=en,tn.prototype=Object.create(Zt.prototype),tn.prototype.constructor=tn,nn.prototype=Object.create(Zt.prototype),nn.prototype.constructor=nn,rn.prototype=Object.create(Zt.prototype),rn.prototype.constructor=rn,on.prototype=Object.create(Zt.prototype),on.prototype.constructor=on,on.prototype.isFloat16BufferAttribute=!0,sn.prototype=Object.create(Zt.prototype),sn.prototype.constructor=sn,an.prototype=Object.create(Zt.prototype),an.prototype.constructor=an;class ln{constructor(){this.vertices=[],this.normals=[],this.colors=[],this.uvs=[],this.uvs2=[],this.groups=[],this.morphTargets={},this.skinWeights=[],this.skinIndices=[],this.boundingBox=null,this.boundingSphere=null,this.verticesNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.uvsNeedUpdate=!1,this.groupsNeedUpdate=!1}computeGroups(e){const t=[];let n,r,i;const o=e.faces;for(r=0;r<o.length;r++){const e=o[r];e.materialIndex!==i&&(i=e.materialIndex,void 0!==n&&(n.count=3*r-n.start,t.push(n)),n={start:3*r,materialIndex:i})}void 0!==n&&(n.count=3*r-n.start,t.push(n)),this.groups=t}fromGeometry(e){const t=e.faces,n=e.vertices,r=e.faceVertexUvs,i=r[0]&&r[0].length>0,o=r[1]&&r[1].length>0,s=e.morphTargets,a=s.length;let l;if(a>0){l=[];for(let e=0;e<a;e++)l[e]={name:s[e].name,data:[]};this.morphTargets.position=l}const c=e.morphNormals,h=c.length;let u;if(h>0){u=[];for(let e=0;e<h;e++)u[e]={name:c[e].name,data:[]};this.morphTargets.normal=u}const d=e.skinIndices,p=e.skinWeights,f=d.length===n.length,m=p.length===n.length;n.length>0&&0===t.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(let e=0;e<t.length;e++){const g=t[e];this.vertices.push(n[g.a],n[g.b],n[g.c]);const v=g.vertexNormals;if(3===v.length)this.normals.push(v[0],v[1],v[2]);else{const e=g.normal;this.normals.push(e,e,e)}const y=g.vertexColors;if(3===y.length)this.colors.push(y[0],y[1],y[2]);else{const e=g.color;this.colors.push(e,e,e)}if(!0===i){const t=r[0][e];void 0!==t?this.uvs.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",e),this.uvs.push(new ue,new ue,new ue))}if(!0===o){const t=r[1][e];void 0!==t?this.uvs2.push(t[0],t[1],t[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",e),this.uvs2.push(new ue,new ue,new ue))}for(let e=0;e<a;e++){const t=s[e].vertices;l[e].data.push(t[g.a],t[g.b],t[g.c])}for(let t=0;t<h;t++){const n=c[t].vertexNormals[e];u[t].data.push(n.a,n.b,n.c)}f&&this.skinIndices.push(d[g.a],d[g.b],d[g.c]),m&&this.skinWeights.push(p[g.a],p[g.b],p[g.c])}return this.computeGroups(e),this.verticesNeedUpdate=e.verticesNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this}}function cn(e){if(0===e.length)return-1/0;let t=e[0];for(let n=1,r=e.length;n<r;++n)e[n]>t&&(t=e[n]);return t}const hn={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function un(e,t){return new hn[e](t)}let dn=1;const pn=new Ze,fn=new _t,mn=new we,gn=new Te,vn=new Te,yn=new we;function xn(){Object.defineProperty(this,"id",{value:dn+=2}),this.uuid=he.generateUUID(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}xn.prototype=Object.assign(Object.create(ae.prototype),{constructor:xn,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(e){return Array.isArray(e)?this.index=new(cn(e)>65535?rn:tn)(e,1):this.index=e,this},getAttribute:function(e){return this.attributes[e]},setAttribute:function(e,t){return this.attributes[e]=t,this},deleteAttribute:function(e){return delete this.attributes[e],this},hasAttribute:function(e){return void 0!==this.attributes[e]},addGroup:function(e,t,n=0){this.groups.push({start:e,count:t,materialIndex:n})},clearGroups:function(){this.groups=[]},setDrawRange:function(e,t){this.drawRange.start=e,this.drawRange.count=t},applyMatrix4:function(e){const t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const t=(new de).getNormalMatrix(e);n.applyNormalMatrix(t),n.needsUpdate=!0}const r=this.attributes.tangent;return void 0!==r&&(r.transformDirection(e),r.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(e){return pn.makeRotationX(e),this.applyMatrix4(pn),this},rotateY:function(e){return pn.makeRotationY(e),this.applyMatrix4(pn),this},rotateZ:function(e){return pn.makeRotationZ(e),this.applyMatrix4(pn),this},translate:function(e,t,n){return pn.makeTranslation(e,t,n),this.applyMatrix4(pn),this},scale:function(e,t,n){return pn.makeScale(e,t,n),this.applyMatrix4(pn),this},lookAt:function(e){return fn.lookAt(e),fn.updateMatrix(),this.applyMatrix4(fn.matrix),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(mn).negate(),this.translate(mn.x,mn.y,mn.z),this},setFromObject:function(e){const t=e.geometry;if(e.isPoints||e.isLine){const e=new sn(3*t.vertices.length,3),n=new sn(3*t.colors.length,3);if(this.setAttribute("position",e.copyVector3sArray(t.vertices)),this.setAttribute("color",n.copyColorsArray(t.colors)),t.lineDistances&&t.lineDistances.length===t.vertices.length){const e=new sn(t.lineDistances.length,1);this.setAttribute("lineDistance",e.copyArray(t.lineDistances))}null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone())}else e.isMesh&&t&&t.isGeometry&&this.fromGeometry(t);return this},setFromPoints:function(e){const t=[];for(let n=0,r=e.length;n<r;n++){const r=e[n];t.push(r.x,r.y,r.z||0)}return this.setAttribute("position",new sn(t,3)),this},updateFromObject:function(e){let t=e.geometry;if(e.isMesh){let e=t.__directGeometry;if(!0===t.elementsNeedUpdate&&(e=void 0,t.elementsNeedUpdate=!1),void 0===e)return this.fromGeometry(t);e.verticesNeedUpdate=t.verticesNeedUpdate,e.normalsNeedUpdate=t.normalsNeedUpdate,e.colorsNeedUpdate=t.colorsNeedUpdate,e.uvsNeedUpdate=t.uvsNeedUpdate,e.groupsNeedUpdate=t.groupsNeedUpdate,t.verticesNeedUpdate=!1,t.normalsNeedUpdate=!1,t.colorsNeedUpdate=!1,t.uvsNeedUpdate=!1,t.groupsNeedUpdate=!1,t=e}if(!0===t.verticesNeedUpdate){const e=this.attributes.position;void 0!==e&&(e.copyVector3sArray(t.vertices),e.needsUpdate=!0),t.verticesNeedUpdate=!1}if(!0===t.normalsNeedUpdate){const e=this.attributes.normal;void 0!==e&&(e.copyVector3sArray(t.normals),e.needsUpdate=!0),t.normalsNeedUpdate=!1}if(!0===t.colorsNeedUpdate){const e=this.attributes.color;void 0!==e&&(e.copyColorsArray(t.colors),e.needsUpdate=!0),t.colorsNeedUpdate=!1}if(t.uvsNeedUpdate){const e=this.attributes.uv;void 0!==e&&(e.copyVector2sArray(t.uvs),e.needsUpdate=!0),t.uvsNeedUpdate=!1}if(t.lineDistancesNeedUpdate){const e=this.attributes.lineDistance;void 0!==e&&(e.copyArray(t.lineDistances),e.needsUpdate=!0),t.lineDistancesNeedUpdate=!1}return t.groupsNeedUpdate&&(t.computeGroups(e.geometry),this.groups=t.groups,t.groupsNeedUpdate=!1),this},fromGeometry:function(e){return e.__directGeometry=(new ln).fromGeometry(e),this.fromDirectGeometry(e.__directGeometry)},fromDirectGeometry:function(e){const t=new Float32Array(3*e.vertices.length);if(this.setAttribute("position",new Zt(t,3).copyVector3sArray(e.vertices)),e.normals.length>0){const t=new Float32Array(3*e.normals.length);this.setAttribute("normal",new Zt(t,3).copyVector3sArray(e.normals))}if(e.colors.length>0){const t=new Float32Array(3*e.colors.length);this.setAttribute("color",new Zt(t,3).copyColorsArray(e.colors))}if(e.uvs.length>0){const t=new Float32Array(2*e.uvs.length);this.setAttribute("uv",new Zt(t,2).copyVector2sArray(e.uvs))}if(e.uvs2.length>0){const t=new Float32Array(2*e.uvs2.length);this.setAttribute("uv2",new Zt(t,2).copyVector2sArray(e.uvs2))}this.groups=e.groups;for(const t in e.morphTargets){const n=[],r=e.morphTargets[t];for(let e=0,t=r.length;e<t;e++){const t=r[e],i=new sn(3*t.data.length,3);i.name=t.name,n.push(i.copyVector3sArray(t.data))}this.morphAttributes[t]=n}if(e.skinIndices.length>0){const t=new sn(4*e.skinIndices.length,4);this.setAttribute("skinIndex",t.copyVector4sArray(e.skinIndices))}if(e.skinWeights.length>0){const t=new sn(4*e.skinWeights.length,4);this.setAttribute("skinWeight",t.copyVector4sArray(e.skinWeights))}return null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Te);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new we(-1/0,-1/0,-1/0),new we(1/0,1/0,1/0));if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];gn.setFromBufferAttribute(n),this.morphTargetsRelative?(yn.addVectors(this.boundingBox.min,gn.min),this.boundingBox.expandByPoint(yn),yn.addVectors(this.boundingBox.max,gn.max),this.boundingBox.expandByPoint(yn)):(this.boundingBox.expandByPoint(gn.min),this.boundingBox.expandByPoint(gn.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ge);const e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new we,1/0);if(e){const n=this.boundingSphere.center;if(gn.setFromBufferAttribute(e),t)for(let e=0,n=t.length;e<n;e++){const n=t[e];vn.setFromBufferAttribute(n),this.morphTargetsRelative?(yn.addVectors(gn.min,vn.min),gn.expandByPoint(yn),yn.addVectors(gn.max,vn.max),gn.expandByPoint(yn)):(gn.expandByPoint(vn.min),gn.expandByPoint(vn.max))}gn.getCenter(n);let r=0;for(let t=0,i=e.count;t<i;t++)yn.fromBufferAttribute(e,t),r=Math.max(r,n.distanceToSquared(yn));if(t)for(let i=0,o=t.length;i<o;i++){const o=t[i],s=this.morphTargetsRelative;for(let t=0,i=o.count;t<i;t++)yn.fromBufferAttribute(o,t),s&&(mn.fromBufferAttribute(e,t),yn.add(mn)),r=Math.max(r,n.distanceToSquared(yn))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}},computeFaceNormals:function(){},computeVertexNormals:function(){const e=this.index,t=this.getAttribute("position");if(void 0!==t){let n=this.getAttribute("normal");if(void 0===n)n=new Zt(new Float32Array(3*t.count),3),this.setAttribute("normal",n);else for(let e=0,t=n.count;e<t;e++)n.setXYZ(e,0,0,0);const r=new we,i=new we,o=new we,s=new we,a=new we,l=new we,c=new we,h=new we;if(e)for(let u=0,d=e.count;u<d;u+=3){const d=e.getX(u+0),p=e.getX(u+1),f=e.getX(u+2);r.fromBufferAttribute(t,d),i.fromBufferAttribute(t,p),o.fromBufferAttribute(t,f),c.subVectors(o,i),h.subVectors(r,i),c.cross(h),s.fromBufferAttribute(n,d),a.fromBufferAttribute(n,p),l.fromBufferAttribute(n,f),s.add(c),a.add(c),l.add(c),n.setXYZ(d,s.x,s.y,s.z),n.setXYZ(p,a.x,a.y,a.z),n.setXYZ(f,l.x,l.y,l.z)}else for(let e=0,s=t.count;e<s;e+=3)r.fromBufferAttribute(t,e+0),i.fromBufferAttribute(t,e+1),o.fromBufferAttribute(t,e+2),c.subVectors(o,i),h.subVectors(r,i),c.cross(h),n.setXYZ(e+0,c.x,c.y,c.z),n.setXYZ(e+1,c.x,c.y,c.z),n.setXYZ(e+2,c.x,c.y,c.z);this.normalizeNormals(),n.needsUpdate=!0}},merge:function(e,t){if(!e||!e.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",e);void 0===t&&(t=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const r in n){if(void 0===e.attributes[r])continue;const i=n[r].array,o=e.attributes[r],s=o.array,a=o.itemSize*t,l=Math.min(s.length,i.length-a);for(let e=0,t=a;e<l;e++,t++)i[t]=s[e]}return this},normalizeNormals:function(){const e=this.attributes.normal;for(let t=0,n=e.count;t<n;t++)yn.fromBufferAttribute(e,t),yn.normalize(),e.setXYZ(t,yn.x,yn.y,yn.z)},toNonIndexed:function(){function e(e,t){const n=e.array,r=e.itemSize,i=e.normalized,o=new n.constructor(t.length*r);let s=0,a=0;for(let e=0,i=t.length;e<i;e++){s=t[e]*r;for(let e=0;e<r;e++)o[a++]=n[s++]}return new Zt(o,r,i)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;const t=new xn,n=this.index.array,r=this.attributes;for(const i in r){const o=e(r[i],n);t.setAttribute(i,o)}const i=this.morphAttributes;for(const r in i){const o=[],s=i[r];for(let t=0,r=s.length;t<r;t++){const r=e(s[t],n);o.push(r)}t.morphAttributes[r]=o}t.morphTargetsRelative=this.morphTargetsRelative;const o=this.groups;for(let e=0,n=o.length;e<n;e++){const n=o[e];t.addGroup(n.start,n.count,n.materialIndex)}return t},toJSON:function(){const e={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}e.data={attributes:{}};const t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});const n=this.attributes;for(const t in n){const r=n[t],i=r.toJSON(e.data);""!==r.name&&(i.name=r.name),e.data.attributes[t]=i}const r={};let i=!1;for(const t in this.morphAttributes){const n=this.morphAttributes[t],o=[];for(let t=0,r=n.length;t<r;t++){const r=n[t],i=r.toJSON(e.data);""!==r.name&&(i.name=r.name),o.push(i)}o.length>0&&(r[t]=o,i=!0)}i&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const o=this.groups;o.length>0&&(e.data.groups=JSON.parse(JSON.stringify(o)));const s=this.boundingSphere;return null!==s&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e},clone:function(){return(new xn).copy(this)},copy:function(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const t={};this.name=e.name;const n=e.index;null!==n&&this.setIndex(n.clone(t));const r=e.attributes;for(const e in r){const n=r[e];this.setAttribute(e,n.clone(t))}const i=e.morphAttributes;for(const e in i){const n=[],r=i[e];for(let e=0,i=r.length;e<i;e++)n.push(r[e].clone(t));this.morphAttributes[e]=n}this.morphTargetsRelative=e.morphTargetsRelative;const o=e.groups;for(let e=0,t=o.length;e<t;e++){const t=o[e];this.addGroup(t.start,t.count,t.materialIndex)}const s=e.boundingBox;null!==s&&(this.boundingBox=s.clone());const a=e.boundingSphere;return null!==a&&(this.boundingSphere=a.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});const bn=new Ze,_n=new Qe,wn=new Ge,Mn=new we,Sn=new we,Tn=new we,An=new we,En=new we,Pn=new we,Ln=new we,Cn=new we,Rn=new we,In=new ue,Fn=new ue,On=new ue,Nn=new we,Dn=new we;function Bn(e=new xn,t=new Yt){_t.call(this),this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}function Un(e,t,n,r,i,o,s,a){let l;if(l=1===t.side?r.intersectTriangle(s,o,i,!0,a):r.intersectTriangle(i,o,s,2!==t.side,a),null===l)return null;Dn.copy(a),Dn.applyMatrix4(e.matrixWorld);const c=n.ray.origin.distanceTo(Dn);return c<n.near||c>n.far?null:{distance:c,point:Dn.clone(),object:e}}function kn(e,t,n,r,i,o,s,a,l,c,h,u){Mn.fromBufferAttribute(i,c),Sn.fromBufferAttribute(i,h),Tn.fromBufferAttribute(i,u);const d=e.morphTargetInfluences;if(t.morphTargets&&o&&d){Ln.set(0,0,0),Cn.set(0,0,0),Rn.set(0,0,0);for(let e=0,t=o.length;e<t;e++){const t=d[e],n=o[e];0!==t&&(An.fromBufferAttribute(n,c),En.fromBufferAttribute(n,h),Pn.fromBufferAttribute(n,u),s?(Ln.addScaledVector(An,t),Cn.addScaledVector(En,t),Rn.addScaledVector(Pn,t)):(Ln.addScaledVector(An.sub(Mn),t),Cn.addScaledVector(En.sub(Sn),t),Rn.addScaledVector(Pn.sub(Tn),t)))}Mn.add(Ln),Sn.add(Cn),Tn.add(Rn)}e.isSkinnedMesh&&(e.boneTransform(c,Mn),e.boneTransform(h,Sn),e.boneTransform(u,Tn));const p=Un(e,t,n,r,Mn,Sn,Tn,Nn);if(p){a&&(In.fromBufferAttribute(a,c),Fn.fromBufferAttribute(a,h),On.fromBufferAttribute(a,u),p.uv=Dt.getUV(Nn,Mn,Sn,Tn,In,Fn,On,new ue)),l&&(In.fromBufferAttribute(l,c),Fn.fromBufferAttribute(l,h),On.fromBufferAttribute(l,u),p.uv2=Dt.getUV(Nn,Mn,Sn,Tn,In,Fn,On,new ue));const e=new Vt(c,h,u);Dt.getNormal(Mn,Sn,Tn,e.normal),p.face=e}return p}Bn.prototype=Object.assign(Object.create(_t.prototype),{constructor:Bn,isMesh:!0,copy:function(e){return _t.prototype.copy.call(this,e),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}},raycast:function(e,t){const n=this.geometry,r=this.material,i=this.matrixWorld;if(void 0===r)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),wn.copy(n.boundingSphere),wn.applyMatrix4(i),!1===e.ray.intersectsSphere(wn))return;if(bn.copy(i).invert(),_n.copy(e.ray).applyMatrix4(bn),null!==n.boundingBox&&!1===_n.intersectsBox(n.boundingBox))return;let o;if(n.isBufferGeometry){const i=n.index,s=n.attributes.position,a=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==i)if(Array.isArray(r))for(let n=0,p=u.length;n<p;n++){const p=u[n],f=r[p.materialIndex];for(let n=Math.max(p.start,d.start),r=Math.min(p.start+p.count,d.start+d.count);n<r;n+=3){const r=i.getX(n),u=i.getX(n+1),d=i.getX(n+2);o=kn(this,f,e,_n,s,a,l,c,h,r,u,d),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=p.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),u=Math.min(i.count,d.start+d.count);n<u;n+=3){const u=i.getX(n),d=i.getX(n+1),p=i.getX(n+2);o=kn(this,r,e,_n,s,a,l,c,h,u,d,p),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}else if(void 0!==s)if(Array.isArray(r))for(let n=0,i=u.length;n<i;n++){const i=u[n],p=r[i.materialIndex];for(let n=Math.max(i.start,d.start),r=Math.min(i.start+i.count,d.start+d.count);n<r;n+=3){o=kn(this,p,e,_n,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),o.face.materialIndex=i.materialIndex,t.push(o))}}else{for(let n=Math.max(0,d.start),i=Math.min(s.count,d.start+d.count);n<i;n+=3){o=kn(this,r,e,_n,s,a,l,c,h,n,n+1,n+2),o&&(o.faceIndex=Math.floor(n/3),t.push(o))}}}else if(n.isGeometry){const i=Array.isArray(r),s=n.vertices,a=n.faces;let l;const c=n.faceVertexUvs[0];c.length>0&&(l=c);for(let n=0,c=a.length;n<c;n++){const c=a[n],h=i?r[c.materialIndex]:r;if(void 0===h)continue;const u=s[c.a],d=s[c.b],p=s[c.c];if(o=Un(this,h,e,_n,u,d,p,Nn),o){if(l&&l[n]){const e=l[n];In.copy(e[0]),Fn.copy(e[1]),On.copy(e[2]),o.uv=Dt.getUV(Nn,u,d,p,In,Fn,On,new ue)}o.face=c,o.faceIndex=n,t.push(o)}}}}});class zn extends xn{constructor(e=1,t=1,n=1,r=1,i=1,o=1){super(),this.type="BoxBufferGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:o};const s=this;r=Math.floor(r),i=Math.floor(i),o=Math.floor(o);const a=[],l=[],c=[],h=[];let u=0,d=0;function p(e,t,n,r,i,o,p,f,m,g,v){const y=o/m,x=p/g,b=o/2,_=p/2,w=f/2,M=m+1,S=g+1;let T=0,A=0;const E=new we;for(let o=0;o<S;o++){const s=o*x-_;for(let a=0;a<M;a++){const u=a*y-b;E[e]=u*r,E[t]=s*i,E[n]=w,l.push(E.x,E.y,E.z),E[e]=0,E[t]=0,E[n]=f>0?1:-1,c.push(E.x,E.y,E.z),h.push(a/m),h.push(1-o/g),T+=1}}for(let e=0;e<g;e++)for(let t=0;t<m;t++){const n=u+t+M*e,r=u+t+M*(e+1),i=u+(t+1)+M*(e+1),o=u+(t+1)+M*e;a.push(n,r,o),a.push(r,i,o),A+=6}s.addGroup(d,A,v),d+=A,u+=T}p("z","y","x",-1,-1,n,t,e,o,i,0),p("z","y","x",1,-1,n,t,-e,o,i,1),p("x","z","y",1,1,e,n,t,r,o,2),p("x","z","y",1,-1,e,n,-t,r,o,3),p("x","y","z",1,-1,e,t,n,r,i,4),p("x","y","z",-1,-1,e,t,-n,r,i,5),this.setIndex(a),this.setAttribute("position",new sn(l,3)),this.setAttribute("normal",new sn(c,3)),this.setAttribute("uv",new sn(h,2))}}function Gn(e){const t={};for(const n in e){t[n]={};for(const r in e[n]){const i=e[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?t[n][r]=i.clone():Array.isArray(i)?t[n][r]=i.slice():t[n][r]=i}}return t}function Hn(e){const t={};for(let n=0;n<e.length;n++){const r=Gn(e[n]);for(const e in r)t[e]=r[e]}return t}const jn={clone:Gn,merge:Hn};function Vn(e){Xt.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&(void 0!==e.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(e))}function Wn(){_t.call(this),this.type="Camera",this.matrixWorldInverse=new Ze,this.projectionMatrix=new Ze,this.projectionMatrixInverse=new Ze}function Xn(e=50,t=1,n=.1,r=2e3){Wn.call(this),this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=n,this.far=r,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}Vn.prototype=Object.create(Xt.prototype),Vn.prototype.constructor=Vn,Vn.prototype.isShaderMaterial=!0,Vn.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Gn(e.uniforms),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.lights=e.lights,this.clipping=e.clipping,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this},Vn.prototype.toJSON=function(e){const t=Xt.prototype.toJSON.call(this,e);t.glslVersion=this.glslVersion,t.uniforms={};for(const n in this.uniforms){const r=this.uniforms[n].value;r&&r.isTexture?t.uniforms[n]={type:"t",value:r.toJSON(e).uuid}:r&&r.isColor?t.uniforms[n]={type:"c",value:r.getHex()}:r&&r.isVector2?t.uniforms[n]={type:"v2",value:r.toArray()}:r&&r.isVector3?t.uniforms[n]={type:"v3",value:r.toArray()}:r&&r.isVector4?t.uniforms[n]={type:"v4",value:r.toArray()}:r&&r.isMatrix3?t.uniforms[n]={type:"m3",value:r.toArray()}:r&&r.isMatrix4?t.uniforms[n]={type:"m4",value:r.toArray()}:t.uniforms[n]={value:r}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader;const n={};for(const e in this.extensions)!0===this.extensions[e]&&(n[e]=!0);return Object.keys(n).length>0&&(t.extensions=n),t},Wn.prototype=Object.assign(Object.create(_t.prototype),{constructor:Wn,isCamera:!0,copy:function(e,t){return _t.prototype.copy.call(this,e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this},getWorldDirection:function(e){void 0===e&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),e=new we),this.updateWorldMatrix(!0,!1);const t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()},updateMatrixWorld:function(e){_t.prototype.updateMatrixWorld.call(this,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()},updateWorldMatrix:function(e,t){_t.prototype.updateWorldMatrix.call(this,e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()},clone:function(){return(new this.constructor).copy(this)}}),Xn.prototype=Object.assign(Object.create(Wn.prototype),{constructor:Xn,isPerspectiveCamera:!0,copy:function(e,t){return Wn.prototype.copy.call(this,e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this},setFocalLength:function(e){const t=.5*this.getFilmHeight()/e;this.fov=2*he.RAD2DEG*Math.atan(t),this.updateProjectionMatrix()},getFocalLength:function(){const e=Math.tan(.5*he.DEG2RAD*this.fov);return.5*this.getFilmHeight()/e},getEffectiveFOV:function(){return 2*he.RAD2DEG*Math.atan(Math.tan(.5*he.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(e,t,n,r,i,o){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=this.near;let t=e*Math.tan(.5*he.DEG2RAD*this.fov)/this.zoom,n=2*t,r=this.aspect*n,i=-.5*r;const o=this.view;if(null!==this.view&&this.view.enabled){const e=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/e,t-=o.offsetY*n/s,r*=o.width/e,n*=o.height/s}const s=this.filmOffset;0!==s&&(i+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,t,t-n,e,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}});const Yn=90;function qn(e,t,n){if(_t.call(this),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const r=new Xn(Yn,1,e,t);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new we(1,0,0)),this.add(r);const i=new Xn(Yn,1,e,t);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new we(-1,0,0)),this.add(i);const o=new Xn(Yn,1,e,t);o.layers=this.layers,o.up.set(0,0,1),o.lookAt(new we(0,1,0)),this.add(o);const s=new Xn(Yn,1,e,t);s.layers=this.layers,s.up.set(0,0,-1),s.lookAt(new we(0,-1,0)),this.add(s);const a=new Xn(Yn,1,e,t);a.layers=this.layers,a.up.set(0,-1,0),a.lookAt(new we(0,0,1)),this.add(a);const l=new Xn(Yn,1,e,t);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new we(0,0,-1)),this.add(l),this.update=function(e,t){null===this.parent&&this.updateMatrixWorld();const c=e.xr.enabled,h=e.getRenderTarget();e.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,e.setRenderTarget(n,0),e.render(t,r),e.setRenderTarget(n,1),e.render(t,i),e.setRenderTarget(n,2),e.render(t,o),e.setRenderTarget(n,3),e.render(t,s),e.setRenderTarget(n,4),e.render(t,a),n.texture.generateMipmaps=u,e.setRenderTarget(n,5),e.render(t,l),e.setRenderTarget(h),e.xr.enabled=c}}function Qn(e,t,n,r,i,o,a,l,c,h){e=void 0!==e?e:[],t=void 0!==t?t:s,a=void 0!==a?a:E,ge.call(this,e,t,n,r,i,o,a,l,c,h),this.flipY=!1,this._needsFlipEnvMap=!0}function Zn(e,t,n){Number.isInteger(t)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),t=n),xe.call(this,e,e,t),t=t||{},this.texture=new Qn(void 0,t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.encoding),this.texture._needsFlipEnvMap=!1}function Jn(e,t,n,r,i,o,s,a,l,c,h,u){ge.call(this,null,o,s,a,l,c,r,i,h,u),this.image={data:e||null,width:t||1,height:n||1},this.magFilter=void 0!==l?l:m,this.minFilter=void 0!==c?c:m,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}qn.prototype=Object.create(_t.prototype),qn.prototype.constructor=qn,Qn.prototype=Object.create(ge.prototype),Qn.prototype.constructor=Qn,Qn.prototype.isCubeTexture=!0,Object.defineProperty(Qn.prototype,"images",{get:function(){return this.image},set:function(e){this.image=e}}),Zn.prototype=Object.create(xe.prototype),Zn.prototype.constructor=Zn,Zn.prototype.isWebGLCubeRenderTarget=!0,Zn.prototype.fromEquirectangularTexture=function(e,t){this.texture.type=t.type,this.texture.format=P,this.texture.encoding=t.encoding,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t#include <begin_vertex>\n\t\t\t\t#include <project_vertex>\n\n\t\t\t}\n\t\t",fragmentShader:"\n\n\t\t\tuniform sampler2D tEquirect;\n\n\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t}\n\t\t"},r=new zn(5,5,5),i=new Vn({name:"CubemapFromEquirect",uniforms:Gn(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});i.uniforms.tEquirect.value=t;const o=new Bn(r,i),s=t.minFilter;t.minFilter===b&&(t.minFilter=y);return new qn(1,10,this).update(e,o),t.minFilter=s,o.geometry.dispose(),o.material.dispose(),this},Zn.prototype.clear=function(e,t,n,r){const i=e.getRenderTarget();for(let i=0;i<6;i++)e.setRenderTarget(this,i),e.clear(t,n,r);e.setRenderTarget(i)},Jn.prototype=Object.create(ge.prototype),Jn.prototype.constructor=Jn,Jn.prototype.isDataTexture=!0;const Kn=new Ge,$n=new we;class er{constructor(e,t,n,r,i,o){this.planes=[void 0!==e?e:new Tt,void 0!==t?t:new Tt,void 0!==n?n:new Tt,void 0!==r?r:new Tt,void 0!==i?i:new Tt,void 0!==o?o:new Tt]}set(e,t,n,r,i,o){const s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(n),s[3].copy(r),s[4].copy(i),s[5].copy(o),this}clone(){return(new this.constructor).copy(this)}copy(e){const t=this.planes;for(let n=0;n<6;n++)t[n].copy(e.planes[n]);return this}setFromProjectionMatrix(e){const t=this.planes,n=e.elements,r=n[0],i=n[1],o=n[2],s=n[3],a=n[4],l=n[5],c=n[6],h=n[7],u=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return t[0].setComponents(s-r,h-a,f-u,y-m).normalize(),t[1].setComponents(s+r,h+a,f+u,y+m).normalize(),t[2].setComponents(s+i,h+l,f+d,y+g).normalize(),t[3].setComponents(s-i,h-l,f-d,y-g).normalize(),t[4].setComponents(s-o,h-c,f-p,y-v).normalize(),t[5].setComponents(s+o,h+c,f+p,y+v).normalize(),this}intersectsObject(e){const t=e.geometry;return null===t.boundingSphere&&t.computeBoundingSphere(),Kn.copy(t.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(Kn)}intersectsSprite(e){return Kn.center.set(0,0,0),Kn.radius=.7071067811865476,Kn.applyMatrix4(e.matrixWorld),this.intersectsSphere(Kn)}intersectsSphere(e){const t=this.planes,n=e.center,r=-e.radius;for(let e=0;e<6;e++){if(t[e].distanceToPoint(n)<r)return!1}return!0}intersectsBox(e){const t=this.planes;for(let n=0;n<6;n++){const r=t[n];if($n.x=r.normal.x>0?e.max.x:e.min.x,$n.y=r.normal.y>0?e.max.y:e.min.y,$n.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint($n)<0)return!1}return!0}containsPoint(e){const t=this.planes;for(let n=0;n<6;n++)if(t[n].distanceToPoint(e)<0)return!1;return!0}}function tr(){let e=null,t=!1,n=null,r=null;function i(t,o){n(t,o),r=e.requestAnimationFrame(i)}return{start:function(){!0!==t&&null!==n&&(r=e.requestAnimationFrame(i),t=!0)},stop:function(){e.cancelAnimationFrame(r),t=!1},setAnimationLoop:function(e){n=e},setContext:function(t){e=t}}}function nr(e,t){const n=t.isWebGL2,r=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),r.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);const n=r.get(t);n&&(e.deleteBuffer(n.buffer),r.delete(t))},update:function(t,i){if(t.isGLBufferAttribute){const e=r.get(t);return void((!e||e.version<t.version)&&r.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version}))}t.isInterleavedBufferAttribute&&(t=t.data);const o=r.get(t);void 0===o?r.set(t,function(t,r){const i=t.array,o=t.usage,s=e.createBuffer();e.bindBuffer(r,s),e.bufferData(r,i,o),t.onUploadCallback();let a=5126;return i instanceof Float32Array?a=5126:i instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):i instanceof Uint16Array?t.isFloat16BufferAttribute?n?a=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):a=5123:i instanceof Int16Array?a=5122:i instanceof Uint32Array?a=5125:i instanceof Int32Array?a=5124:i instanceof Int8Array?a=5120:i instanceof Uint8Array&&(a=5121),{buffer:s,type:a,bytesPerElement:i.BYTES_PER_ELEMENT,version:t.version}}(t,i)):o.version<t.version&&(!function(t,r,i){const o=r.array,s=r.updateRange;e.bindBuffer(i,t),-1===s.count?e.bufferSubData(i,0,o):(n?e.bufferSubData(i,s.offset*o.BYTES_PER_ELEMENT,o,s.offset,s.count):e.bufferSubData(i,s.offset*o.BYTES_PER_ELEMENT,o.subarray(s.offset,s.offset+s.count)),s.count=-1)}(o.buffer,t,i),o.version=t.version)}}}class rr extends xn{constructor(e=1,t=1,n=1,r=1){super(),this.type="PlaneBufferGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r};const i=e/2,o=t/2,s=Math.floor(n),a=Math.floor(r),l=s+1,c=a+1,h=e/s,u=t/a,d=[],p=[],f=[],m=[];for(let e=0;e<c;e++){const t=e*u-o;for(let n=0;n<l;n++){const r=n*h-i;p.push(r,-t,0),f.push(0,0,1),m.push(n/s),m.push(1-e/a)}}for(let e=0;e<a;e++)for(let t=0;t<s;t++){const n=t+l*e,r=t+l*(e+1),i=t+1+l*(e+1),o=t+1+l*e;d.push(n,r,o),d.push(r,i,o)}this.setIndex(d),this.setAttribute("position",new sn(p,3)),this.setAttribute("normal",new sn(f,3)),this.setAttribute("uv",new sn(m,2))}}const ir={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec2 integrateSpecularBRDF( const in float dotNV, const in float roughness ) {\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\treturn vec2( -1.04, 1.04 ) * a004 + r.zw;\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor.xyz *= color.xyz;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\tbitangent = bitangent * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\tvec3 N = normalize( surf_norm );\n\t\tmat3 tsn = mat3( S, T, N );\n\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <transmissionmap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <transmissionmap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 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e=t.shadow,n=r.get(t);n.shadowBias=e.bias,n.shadowNormalBias=e.normalBias,n.shadowRadius=e.radius,n.shadowMapSize=e.mapSize,n.shadowCameraNear=e.camera.near,n.shadowCameraFar=e.camera.far,i.pointShadow[h]=n,i.pointShadowMap[h]=b,i.pointShadowMatrix[h]=t.shadow.matrix,m++}i.point[h]=e,h++}else if(t.isHemisphereLight){const e=n.get(t);e.skyColor.copy(t.color).multiplyScalar(y),e.groundColor.copy(t.groundColor).multiplyScalar(y),i.hemi[p]=e,p++}}d>0&&(t.isWebGL2||!0===e.has("OES_texture_float_linear")?(i.rectAreaLTC1=or.LTC_FLOAT_1,i.rectAreaLTC2=or.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(i.rectAreaLTC1=or.LTC_HALF_1,i.rectAreaLTC2=or.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),i.ambient[0]=s,i.ambient[1]=a,i.ambient[2]=l;const v=i.hash;v.directionalLength===c&&v.pointLength===h&&v.spotLength===u&&v.rectAreaLength===d&&v.hemiLength===p&&v.numDirectionalShadows===f&&v.numPointShadows===m&&v.numSpotShadows===g||(i.directional.length=c,i.spot.length=u,i.rectArea.length=d,i.point.length=h,i.hemi.length=p,i.directionalShadow.length=f,i.directionalShadowMap.length=f,i.pointShadow.length=m,i.pointShadowMap.length=m,i.spotShadow.length=g,i.spotShadowMap.length=g,i.directionalShadowMatrix.length=f,i.pointShadowMatrix.length=m,i.spotShadowMatrix.length=g,v.directionalLength=c,v.pointLength=h,v.spotLength=u,v.rectAreaLength=d,v.hemiLength=p,v.numDirectionalShadows=f,v.numPointShadows=m,v.numSpotShadows=g,i.version=Wi++)},setupView:function(e,t){let n=0,r=0,l=0,c=0,h=0;const u=t.matrixWorldInverse;for(let t=0,d=e.length;t<d;t++){const d=e[t];if(d.isDirectionalLight){const 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Ji(e){Xt.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new we,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(e)}Zi.prototype=Object.create(Xt.prototype),Zi.prototype.constructor=Zi,Zi.prototype.isMeshDepthMaterial=!0,Zi.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.depthPacking=e.depthPacking,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this},Ji.prototype=Object.create(Xt.prototype),Ji.prototype.constructor=Ji,Ji.prototype.isMeshDistanceMaterial=!0,Ji.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.referencePosition.copy(e.referencePosition),this.nearDistance=e.nearDistance,this.farDistance=e.farDistance,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this};function Ki(e,t,n){let r=new er;const i=new ue,o=new ue,s=new ye,a=[],l=[],c={},h={0:1,1:0,2:2},u=new Vn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new ue},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),d=u.clone();d.defines.HORIZONTAL_PASS=1;const p=new xn;p.setAttribute("position",new Zt(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const f=new Bn(p,u),g=this;function v(n,r){const i=t.update(f);u.uniforms.shadow_pass.value=n.map.texture,u.uniforms.resolution.value=n.mapSize,u.uniforms.radius.value=n.radius,e.setRenderTarget(n.mapPass),e.clear(),e.renderBufferDirect(r,null,i,u,f,null),d.uniforms.shadow_pass.value=n.mapPass.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,e.setRenderTarget(n.map),e.clear(),e.renderBufferDirect(r,null,i,d,f,null)}function x(e,t,n){const r=e<<0|t<<1|n<<2;let i=a[r];return void 0===i&&(i=new Zi({depthPacking:ne,morphTargets:e,skinning:t}),a[r]=i),i}function b(e,t,n){const r=e<<0|t<<1|n<<2;let i=l[r];return void 0===i&&(i=new Ji({morphTargets:e,skinning:t}),l[r]=i),i}function _(t,n,r,i,o,s,a){let l=null,u=x,d=t.customDepthMaterial;if(!0===i.isPointLight&&(u=b,d=t.customDistanceMaterial),void 0===d){let e=!1;!0===r.morphTargets&&(e=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let i=!1;!0===t.isSkinnedMesh&&(!0===r.skinning?i=!0:console.warn("THREE.WebGLShadowMap: 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c=e.getRenderTarget(),h=e.getActiveCubeFace(),u=e.getActiveMipmapLevel(),d=e.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(let c=0,h=t.length;c<h;c++){const h=t[c],u=h.shadow;if(void 0===u){console.warn("THREE.WebGLShadowMap:",h,"has no shadow.");continue}if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;i.copy(u.mapSize);const p=u.getFrameExtents();if(i.multiply(p),o.copy(u.mapSize),(i.x>n||i.y>n)&&(i.x>n&&(o.x=Math.floor(n/p.x),i.x=o.x*p.x,u.mapSize.x=o.x),i.y>n&&(o.y=Math.floor(n/p.y),i.y=o.y*p.y,u.mapSize.y=o.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const e={minFilter:y,magFilter:y,format:P};u.map=new xe(i.x,i.y,e),u.map.texture.name=h.name+".shadowMap",u.mapPass=new xe(i.x,i.y,e),u.camera.updateProjectionMatrix()}if(null===u.map){const e={minFilter:m,magFilter:m,format:P};u.map=new 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c={},h=null,u=null,d=null,p=null,f=null,m=null,g=null,v=null,y=null,x=!1,b=null,_=null,w=null,M=null,S=null;const T=e.getParameter(35661);let A=!1,E=0;const P=e.getParameter(7938);-1!==P.indexOf("WebGL")?(E=parseFloat(/^WebGL (\d)/.exec(P)[1]),A=E>=1):-1!==P.indexOf("OpenGL ES")&&(E=parseFloat(/^OpenGL ES (\d)/.exec(P)[1]),A=E>=2);let L=null,C={};const R=new ye,I=new ye;function F(t,n,r){const i=new Uint8Array(4),o=e.createTexture();e.bindTexture(t,o),e.texParameteri(t,10241,9728),e.texParameteri(t,10240,9728);for(let t=0;t<r;t++)e.texImage2D(n+t,0,6408,1,1,0,6408,5121,i);return o}const O={};function N(t){!0!==c[t]&&(e.enable(t),c[t]=!0)}function D(t){!1!==c[t]&&(e.disable(t),c[t]=!1)}O[3553]=F(3553,3553,1),O[34067]=F(34067,34069,6),s.setClear(0,0,0,1),a.setClear(1),l.setClear(0),N(2929),a.setFunc(3),z(!1),G(1),N(2884),k(0);const B={[r]:32774,101:32778,102:32779};if(o)B[103]=32775,B[104]=32776;else{const e=t.get("EXT_blend_minmax");null!==e&&(B[103]=e.MIN_EXT,B[104]=e.MAX_EXT)}const 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r=t[e],o=n.getViewport(r),s=d[e];s.matrix.fromArray(r.transform.matrix),s.projectionMatrix.fromArray(r.projectionMatrix),s.viewport.set(o.x,o.y,o.width,o.height),0===e&&p.matrix.copy(s.matrix),!0===i&&p.cameras.push(s)}}const i=r.inputSources;for(let e=0;e<l.length;e++){const t=l[e],r=i[e];t.update(r,n,o)}M&&M(t,n)})),this.setAnimationLoop=function(e){M=e},this.dispose=function(){}}function so(e){function t(t,n){t.opacity.value=n.opacity,n.color&&t.diffuse.value.copy(n.color),n.emissive&&t.emissive.value.copy(n.emissive).multiplyScalar(n.emissiveIntensity),n.map&&(t.map.value=n.map),n.alphaMap&&(t.alphaMap.value=n.alphaMap),n.specularMap&&(t.specularMap.value=n.specularMap);const r=e.get(n).envMap;if(r){t.envMap.value=r,t.flipEnvMap.value=r.isCubeTexture&&r._needsFlipEnvMap?-1:1,t.reflectivity.value=n.reflectivity,t.refractionRatio.value=n.refractionRatio;const i=e.get(r).__maxMipLevel;void 0!==i&&(t.maxMipLevel.value=i)}let i,o;n.lightMap&&(t.lightMap.value=n.lightMap,t.lightMapIntensity.value=n.lightMapIntensity),n.aoMap&&(t.aoMap.value=n.aoMap,t.aoMapIntensity.value=n.aoMapIntensity),n.map?i=n.map:n.specularMap?i=n.specularMap:n.displacementMap?i=n.displacementMap:n.normalMap?i=n.normalMap:n.bumpMap?i=n.bumpMap:n.roughnessMap?i=n.roughnessMap:n.metalnessMap?i=n.metalnessMap:n.alphaMap?i=n.alphaMap:n.emissiveMap?i=n.emissiveMap:n.clearcoatMap?i=n.clearcoatMap:n.clearcoatNormalMap?i=n.clearcoatNormalMap:n.clearcoatRoughnessMap&&(i=n.clearcoatRoughnessMap),void 0!==i&&(i.isWebGLRenderTarget&&(i=i.texture),!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix)),n.aoMap?o=n.aoMap:n.lightMap&&(o=n.lightMap),void 0!==o&&(o.isWebGLRenderTarget&&(o=o.texture),!0===o.matrixAutoUpdate&&o.updateMatrix(),t.uv2Transform.value.copy(o.matrix))}function n(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap),n.emissiveMap&&(t.emissiveMap.value=n.emissiveMap),n.bumpMap&&(t.bumpMap.value=n.bumpMap,t.bumpScale.value=n.bumpScale,1===n.side&&(t.bumpScale.value*=-1)),n.normalMap&&(t.normalMap.value=n.normalMap,t.normalScale.value.copy(n.normalScale),1===n.side&&t.normalScale.value.negate()),n.displacementMap&&(t.displacementMap.value=n.displacementMap,t.displacementScale.value=n.displacementScale,t.displacementBias.value=n.displacementBias);e.get(n).envMap&&(t.envMapIntensity.value=n.envMapIntensity)}return{refreshFogUniforms:function(e,t){e.fogColor.value.copy(t.color),t.isFog?(e.fogNear.value=t.near,e.fogFar.value=t.far):t.isFogExp2&&(e.fogDensity.value=t.density)},refreshMaterialUniforms:function(e,r,i,o){r.isMeshBasicMaterial?t(e,r):r.isMeshLambertMaterial?(t(e,r),function(e,t){t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap)}(e,r)):r.isMeshToonMaterial?(t(e,r),function(e,t){t.gradientMap&&(e.gradientMap.value=t.gradientMap);t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshPhongMaterial?(t(e,r),function(e,t){e.specular.value.copy(t.specular),e.shininess.value=Math.max(t.shininess,1e-4),t.emissiveMap&&(e.emissiveMap.value=t.emissiveMap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshStandardMaterial?(t(e,r),r.isMeshPhysicalMaterial?function(e,t){n(e,t),e.reflectivity.value=t.reflectivity,e.clearcoat.value=t.clearcoat,e.clearcoatRoughness.value=t.clearcoatRoughness,t.sheen&&e.sheen.value.copy(t.sheen);t.clearcoatMap&&(e.clearcoatMap.value=t.clearcoatMap);t.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=t.clearcoatRoughnessMap);t.clearcoatNormalMap&&(e.clearcoatNormalScale.value.copy(t.clearcoatNormalScale),e.clearcoatNormalMap.value=t.clearcoatNormalMap,1===t.side&&e.clearcoatNormalScale.value.negate());e.transmission.value=t.transmission,t.transmissionMap&&(e.transmissionMap.value=t.transmissionMap)}(e,r):n(e,r)):r.isMeshMatcapMaterial?(t(e,r),function(e,t){t.matcap&&(e.matcap.value=t.matcap);t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDepthMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isMeshDistanceMaterial?(t(e,r),function(e,t){t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias);e.referencePosition.value.copy(t.referencePosition),e.nearDistance.value=t.nearDistance,e.farDistance.value=t.farDistance}(e,r)):r.isMeshNormalMaterial?(t(e,r),function(e,t){t.bumpMap&&(e.bumpMap.value=t.bumpMap,e.bumpScale.value=t.bumpScale,1===t.side&&(e.bumpScale.value*=-1));t.normalMap&&(e.normalMap.value=t.normalMap,e.normalScale.value.copy(t.normalScale),1===t.side&&e.normalScale.value.negate());t.displacementMap&&(e.displacementMap.value=t.displacementMap,e.displacementScale.value=t.displacementScale,e.displacementBias.value=t.displacementBias)}(e,r)):r.isLineBasicMaterial?(function(e,t){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity}(e,r),r.isLineDashedMaterial&&function(e,t){e.dashSize.value=t.dashSize,e.totalSize.value=t.dashSize+t.gapSize,e.scale.value=t.scale}(e,r)):r.isPointsMaterial?function(e,t,n,r){e.diffuse.value.copy(t.color),e.opacity.value=t.opacity,e.size.value=t.size*n,e.scale.value=.5*r,t.map&&(e.map.value=t.map);t.alphaMap&&(e.alphaMap.value=t.alphaMap);let 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Framebuffer not complete.")}finally{s&&me.bindFramebuffer(36160,b)}}},this.copyFramebufferToTexture=function(e,t,n=0){const r=Math.pow(2,-n),i=Math.floor(t.image.width*r),o=Math.floor(t.image.height*r),s=pe.convert(t.format);J.setTexture2D(t,0),me.copyTexImage2D(3553,n,s,e.x,e.y,i,o,0),Y.unbindTexture()},this.copyTextureToTexture=function(e,t,n,r=0){const i=t.image.width,o=t.image.height,s=pe.convert(n.format),a=pe.convert(n.type);J.setTexture2D(n,0),me.pixelStorei(37440,n.flipY),me.pixelStorei(37441,n.premultiplyAlpha),me.pixelStorei(3317,n.unpackAlignment),t.isDataTexture?me.texSubImage2D(3553,r,e.x,e.y,i,o,s,a,t.image.data):t.isCompressedTexture?me.compressedTexSubImage2D(3553,r,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,s,t.mipmaps[0].data):me.texSubImage2D(3553,r,e.x,e.y,s,a,t.image),0===r&&n.generateMipmaps&&me.generateMipmap(3553),Y.unbindTexture()},this.initTexture=function(e){J.setTexture2D(e,0),Y.unbindTexture()},this.resetState=function(){Y.reset(),fe.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}function lo(e){ao.call(this,e)}no.prototype=Object.assign(Object.create(Xn.prototype),{constructor:no,isArrayCamera:!0}),ro.prototype=Object.assign(Object.create(_t.prototype),{constructor:ro,isGroup:!0}),Object.assign(io.prototype,{constructor:io,getHandSpace:function(){if(null===this._hand&&(this._hand=new ro,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints=[],this._hand.inputState={pinching:!1},window.XRHand))for(let e=0;e<=window.XRHand.LITTLE_PHALANX_TIP;e++){const e=new ro;e.matrixAutoUpdate=!1,e.visible=!1,this._hand.joints.push(e),this._hand.add(e)}return this._hand},getTargetRaySpace:function(){return null===this._targetRay&&(this._targetRay=new ro,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1),this._targetRay},getGripSpace:function(){return null===this._grip&&(this._grip=new ro,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1),this._grip},dispatchEvent:function(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this},disconnect:function(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this},update:function(e,t,n){let r=null,i=null,o=null;const s=this._targetRay,a=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState)if(l&&e.hand){o=!0;for(let r=0;r<=window.XRHand.LITTLE_PHALANX_TIP;r++)if(e.hand[r]){const i=t.getJointPose(e.hand[r],n),o=l.joints[r];null!==i&&(o.matrix.fromArray(i.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.jointRadius=i.radius),o.visible=null!==i;const s=l.joints[window.XRHand.INDEX_PHALANX_TIP],a=l.joints[window.XRHand.THUMB_PHALANX_TIP],c=s.position.distanceTo(a.position),h=.02,u=.005;l.inputState.pinching&&c>h+u?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&c<=h-u&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}}else null!==s&&(r=t.getPose(e.targetRaySpace,n),null!==r&&(s.matrix.fromArray(r.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale))),null!==a&&e.gripSpace&&(i=t.getPose(e.gripSpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale)));return null!==s&&(s.visible=null!==r),null!==a&&(a.visible=null!==i),null!==l&&(l.visible=null!==o),this}}),Object.assign(oo.prototype,ae.prototype),lo.prototype=Object.assign(Object.create(ao.prototype),{constructor:lo,isWebGL1Renderer:!0});class co{constructor(e,t){Object.defineProperty(this,"isFogExp2",{value:!0}),this.name="",this.color=new jt(e),this.density=void 0!==t?t:25e-5}clone(){return new co(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}class ho{constructor(e,t,n){Object.defineProperty(this,"isFog",{value:!0}),this.name="",this.color=new jt(e),this.near=void 0!==t?t:1,this.far=void 0!==n?n:1e3}clone(){return new ho(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}class uo extends _t{constructor(){super(),Object.defineProperty(this,"isScene",{value:!0}),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.autoUpdate=e.autoUpdate,this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const t=super.toJSON(e);return null!==this.background&&(t.object.background=this.background.toJSON(e)),null!==this.environment&&(t.object.environment=this.environment.toJSON(e)),null!==this.fog&&(t.object.fog=this.fog.toJSON()),t}}function po(e,t){this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=ie,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=he.generateUUID()}Object.defineProperty(po.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(po.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setUsage:function(e){return this.usage=e,this},copy:function(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this},copyAt:function(e,t,n){e*=this.stride,n*=t.stride;for(let r=0,i=this.stride;r<i;r++)this.array[e+r]=t.array[n+r];return this},set:function(e,t=0){return this.array.set(e,t),this},clone:function(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=he.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const t=new po(new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),this.stride);return t.setUsage(this.usage),t},onUpload:function(e){return this.onUploadCallback=e,this},toJSON:function(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=he.generateUUID()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}});const fo=new we;function mo(e,t,n,r){this.name="",this.data=e,this.itemSize=t,this.offset=n,this.normalized=!0===r}function go(e){Xt.call(this),this.type="SpriteMaterial",this.color=new jt(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(e)}let vo;Object.defineProperties(mo.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}},needsUpdate:{set:function(e){this.data.needsUpdate=e}}}),Object.assign(mo.prototype,{isInterleavedBufferAttribute:!0,applyMatrix4:function(e){for(let t=0,n=this.data.count;t<n;t++)fo.x=this.getX(t),fo.y=this.getY(t),fo.z=this.getZ(t),fo.applyMatrix4(e),this.setXYZ(t,fo.x,fo.y,fo.z);return this},setX:function(e,t){return this.data.array[e*this.data.stride+this.offset]=t,this},setY:function(e,t){return this.data.array[e*this.data.stride+this.offset+1]=t,this},setZ:function(e,t){return this.data.array[e*this.data.stride+this.offset+2]=t,this},setW:function(e,t){return this.data.array[e*this.data.stride+this.offset+3]=t,this},getX:function(e){return this.data.array[e*this.data.stride+this.offset]},getY:function(e){return this.data.array[e*this.data.stride+this.offset+1]},getZ:function(e){return this.data.array[e*this.data.stride+this.offset+2]},getW:function(e){return this.data.array[e*this.data.stride+this.offset+3]},setXY:function(e,t,n){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this},setXYZ:function(e,t,n,r){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this},setXYZW:function(e,t,n,r,i){return e=e*this.data.stride+this.offset,this.data.array[e+0]=t,this.data.array[e+1]=n,this.data.array[e+2]=r,this.data.array[e+3]=i,this},clone:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return new Zt(new this.array.constructor(e),this.itemSize,this.normalized)}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new mo(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)},toJSON:function(e){if(void 0===e){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const e=[];for(let t=0;t<this.count;t++){const n=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[n+t])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}),go.prototype=Object.create(Xt.prototype),go.prototype.constructor=go,go.prototype.isSpriteMaterial=!0,go.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this};const yo=new we,xo=new we,bo=new we,_o=new ue,wo=new ue,Mo=new Ze,So=new we,To=new we,Ao=new we,Eo=new ue,Po=new ue,Lo=new ue;function Co(e){if(_t.call(this),this.type="Sprite",void 0===vo){vo=new xn;const e=new po(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);vo.setIndex([0,1,2,0,2,3]),vo.setAttribute("position",new mo(e,3,0,!1)),vo.setAttribute("uv",new mo(e,2,3,!1))}this.geometry=vo,this.material=void 0!==e?e:new go,this.center=new ue(.5,.5)}function Ro(e,t,n,r,i,o){_o.subVectors(e,n).addScalar(.5).multiply(r),void 0!==i?(wo.x=o*_o.x-i*_o.y,wo.y=i*_o.x+o*_o.y):wo.copy(_o),e.copy(t),e.x+=wo.x,e.y+=wo.y,e.applyMatrix4(Mo)}Co.prototype=Object.assign(Object.create(_t.prototype),{constructor:Co,isSprite:!0,raycast:function(e,t){null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),xo.setFromMatrixScale(this.matrixWorld),Mo.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),bo.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&xo.multiplyScalar(-bo.z);const n=this.material.rotation;let r,i;0!==n&&(i=Math.cos(n),r=Math.sin(n));const o=this.center;Ro(So.set(-.5,-.5,0),bo,o,xo,r,i),Ro(To.set(.5,-.5,0),bo,o,xo,r,i),Ro(Ao.set(.5,.5,0),bo,o,xo,r,i),Eo.set(0,0),Po.set(1,0),Lo.set(1,1);let s=e.ray.intersectTriangle(So,To,Ao,!1,yo);if(null===s&&(Ro(To.set(-.5,.5,0),bo,o,xo,r,i),Po.set(0,1),s=e.ray.intersectTriangle(So,Ao,To,!1,yo),null===s))return;const a=e.ray.origin.distanceTo(yo);a<e.near||a>e.far||t.push({distance:a,point:yo.clone(),uv:Dt.getUV(yo,So,To,Ao,Eo,Po,Lo,new ue),face:null,object:this})},copy:function(e){return _t.prototype.copy.call(this,e),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}});const Io=new we,Fo=new we;function Oo(){_t.call(this),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}}),this.autoUpdate=!0}Oo.prototype=Object.assign(Object.create(_t.prototype),{constructor:Oo,isLOD:!0,copy:function(e){_t.prototype.copy.call(this,e,!1);const t=e.levels;for(let e=0,n=t.length;e<n;e++){const n=t[e];this.addLevel(n.object.clone(),n.distance)}return this.autoUpdate=e.autoUpdate,this},addLevel:function(e,t=0){t=Math.abs(t);const n=this.levels;let r;for(r=0;r<n.length&&!(t<n[r].distance);r++);return n.splice(r,0,{distance:t,object:e}),this.add(e),this},getCurrentLevel:function(){return this._currentLevel},getObjectForDistance:function(e){const t=this.levels;if(t.length>0){let n,r;for(n=1,r=t.length;n<r&&!(e<t[n].distance);n++);return t[n-1].object}return null},raycast:function(e,t){if(this.levels.length>0){Io.setFromMatrixPosition(this.matrixWorld);const n=e.ray.origin.distanceTo(Io);this.getObjectForDistance(n).raycast(e,t)}},update:function(e){const t=this.levels;if(t.length>1){Io.setFromMatrixPosition(e.matrixWorld),Fo.setFromMatrixPosition(this.matrixWorld);const n=Io.distanceTo(Fo)/e.zoom;let r,i;for(t[0].object.visible=!0,r=1,i=t.length;r<i&&n>=t[r].distance;r++)t[r-1].object.visible=!1,t[r].object.visible=!0;for(this._currentLevel=r-1;r<i;r++)t[r].object.visible=!1}},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);!1===this.autoUpdate&&(t.object.autoUpdate=!1),t.object.levels=[];const n=this.levels;for(let e=0,r=n.length;e<r;e++){const r=n[e];t.object.levels.push({object:r.object.uuid,distance:r.distance})}return t}});const No=new we,Do=new ye,Bo=new ye,Uo=new we,ko=new Ze;function zo(e,t){e&&e.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead."),Bn.call(this,e,t),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new Ze,this.bindMatrixInverse=new Ze}function Go(){_t.call(this),this.type="Bone"}zo.prototype=Object.assign(Object.create(Bn.prototype),{constructor:zo,isSkinnedMesh:!0,copy:function(e){return Bn.prototype.copy.call(this,e),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,this},bind:function(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){const e=new ye,t=this.geometry.attributes.skinWeight;for(let n=0,r=t.count;n<r;n++){e.x=t.getX(n),e.y=t.getY(n),e.z=t.getZ(n),e.w=t.getW(n);const r=1/e.manhattanLength();r!==1/0?e.multiplyScalar(r):e.set(1,0,0,0),t.setXYZW(n,e.x,e.y,e.z,e.w)}},updateMatrixWorld:function(e){Bn.prototype.updateMatrixWorld.call(this,e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},boneTransform:function(e,t){const n=this.skeleton,r=this.geometry;Do.fromBufferAttribute(r.attributes.skinIndex,e),Bo.fromBufferAttribute(r.attributes.skinWeight,e),No.fromBufferAttribute(r.attributes.position,e).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let e=0;e<4;e++){const r=Bo.getComponent(e);if(0!==r){const i=Do.getComponent(e);ko.multiplyMatrices(n.bones[i].matrixWorld,n.boneInverses[i]),t.addScaledVector(Uo.copy(No).applyMatrix4(ko),r)}}return t.applyMatrix4(this.bindMatrixInverse)}}),Go.prototype=Object.assign(Object.create(_t.prototype),{constructor:Go,isBone:!0});const Ho=new Ze,jo=new Ze;function Vo(e=[],t=[]){this.uuid=he.generateUUID(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}Object.assign(Vo.prototype,{init:function(){const e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new Ze)}},calculateInverses:function(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){const t=new Ze;this.bones[e]&&t.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(t)}},pose:function(){for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&t.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){const t=this.bones[e];t&&(t.parent&&t.parent.isBone?(t.matrix.copy(t.parent.matrixWorld).invert(),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))}},update:function(){const e=this.bones,t=this.boneInverses,n=this.boneMatrices,r=this.boneTexture;for(let r=0,i=e.length;r<i;r++){const i=e[r]?e[r].matrixWorld:jo;Ho.multiplyMatrices(i,t[r]),Ho.toArray(n,16*r)}null!==r&&(r.needsUpdate=!0)},clone:function(){return new Vo(this.bones,this.boneInverses)},getBoneByName:function(e){for(let t=0,n=this.bones.length;t<n;t++){const n=this.bones[t];if(n.name===e)return n}},dispose:function(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)},fromJSON:function(e,t){this.uuid=e.uuid;for(let n=0,r=e.bones.length;n<r;n++){const r=e.bones[n];let i=t[r];void 0===i&&(console.warn("THREE.Skeleton: No bone found with UUID:",r),i=new Go),this.bones.push(i),this.boneInverses.push((new Ze).fromArray(e.boneInverses[n]))}return this.init(),this},toJSON:function(){const e={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;const t=this.bones,n=this.boneInverses;for(let r=0,i=t.length;r<i;r++){const i=t[r];e.bones.push(i.uuid);const o=n[r];e.boneInverses.push(o.toArray())}return e}});const Wo=new Ze,Xo=new Ze,Yo=[],qo=new Bn;function Qo(e,t,n){Bn.call(this,e,t),this.instanceMatrix=new Zt(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}function Zo(e){Xt.call(this),this.type="LineBasicMaterial",this.color=new jt(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.morphTargets=!1,this.setValues(e)}Qo.prototype=Object.assign(Object.create(Bn.prototype),{constructor:Qo,isInstancedMesh:!0,copy:function(e){return Bn.prototype.copy.call(this,e),this.instanceMatrix.copy(e.instanceMatrix),this.count=e.count,this},getColorAt:function(e,t){t.fromArray(this.instanceColor.array,3*e)},getMatrixAt:function(e,t){t.fromArray(this.instanceMatrix.array,16*e)},raycast:function(e,t){const n=this.matrixWorld,r=this.count;if(qo.geometry=this.geometry,qo.material=this.material,void 0!==qo.material)for(let i=0;i<r;i++){this.getMatrixAt(i,Wo),Xo.multiplyMatrices(n,Wo),qo.matrixWorld=Xo,qo.raycast(e,Yo);for(let e=0,n=Yo.length;e<n;e++){const n=Yo[e];n.instanceId=i,n.object=this,t.push(n)}Yo.length=0}},setColorAt:function(e,t){null===this.instanceColor&&(this.instanceColor=new Zt(new Float32Array(3*this.count),3)),t.toArray(this.instanceColor.array,3*e)},setMatrixAt:function(e,t){t.toArray(this.instanceMatrix.array,16*e)},updateMorphTargets:function(){},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Zo.prototype=Object.create(Xt.prototype),Zo.prototype.constructor=Zo,Zo.prototype.isLineBasicMaterial=!0,Zo.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.morphTargets=e.morphTargets,this};const Jo=new we,Ko=new we,$o=new Ze,es=new Qe,ts=new Ge;function ns(e=new xn,t=new Zo){_t.call(this),this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}ns.prototype=Object.assign(Object.create(_t.prototype),{constructor:ns,isLine:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[0];for(let e=1,r=t.count;e<r;e++)Jo.fromBufferAttribute(t,e-1),Ko.fromBufferAttribute(t,e),n[e]=n[e-1],n[e]+=Jo.distanceTo(Ko);e.setAttribute("lineDistance",new sn(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;n[0]=0;for(let e=1,r=t.length;e<r;e++)n[e]=n[e-1],n[e]+=t[e-1].distanceTo(t[e])}return this},raycast:function(e,t){const n=this.geometry,r=this.matrixWorld,i=e.params.Line.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),ts.copy(n.boundingSphere),ts.applyMatrix4(r),ts.radius+=i,!1===e.ray.intersectsSphere(ts))return;$o.copy(r).invert(),es.copy(e.ray).applyMatrix4($o);const o=i/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o,a=new we,l=new we,c=new we,h=new we,u=this.isLineSegments?2:1;if(n.isBufferGeometry){const r=n.index,i=n.attributes.position;if(null!==r){const n=r.array;for(let r=0,o=n.length-1;r<o;r+=u){const o=n[r],u=n[r+1];a.fromBufferAttribute(i,o),l.fromBufferAttribute(i,u);if(es.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const d=e.ray.origin.distanceTo(h);d<e.near||d>e.far||t.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:r,face:null,faceIndex:null,object:this})}}else for(let n=0,r=i.count-1;n<r;n+=u){a.fromBufferAttribute(i,n),l.fromBufferAttribute(i,n+1);if(es.distanceSqToSegment(a,l,h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const r=e.ray.origin.distanceTo(h);r<e.near||r>e.far||t.push({distance:r,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else if(n.isGeometry){const r=n.vertices,i=r.length;for(let n=0;n<i-1;n+=u){if(es.distanceSqToSegment(r[n],r[n+1],h,c)>s)continue;h.applyMatrix4(this.matrixWorld);const i=e.ray.origin.distanceTo(h);i<e.near||i>e.far||t.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}});const rs=new we,is=new we;function os(e,t){ns.call(this,e,t),this.type="LineSegments"}function ss(e,t){ns.call(this,e,t),this.type="LineLoop"}function as(e){Xt.call(this),this.type="PointsMaterial",this.color=new jt(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.morphTargets=!1,this.setValues(e)}os.prototype=Object.assign(Object.create(ns.prototype),{constructor:os,isLineSegments:!0,computeLineDistances:function(){const e=this.geometry;if(e.isBufferGeometry)if(null===e.index){const t=e.attributes.position,n=[];for(let e=0,r=t.count;e<r;e+=2)rs.fromBufferAttribute(t,e),is.fromBufferAttribute(t,e+1),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+rs.distanceTo(is);e.setAttribute("lineDistance",new sn(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(e.isGeometry){const t=e.vertices,n=e.lineDistances;for(let e=0,r=t.length;e<r;e+=2)rs.copy(t[e]),is.copy(t[e+1]),n[e]=0===e?0:n[e-1],n[e+1]=n[e]+rs.distanceTo(is)}return this}}),ss.prototype=Object.assign(Object.create(ns.prototype),{constructor:ss,isLineLoop:!0}),as.prototype=Object.create(Xt.prototype),as.prototype.constructor=as,as.prototype.isPointsMaterial=!0,as.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.morphTargets=e.morphTargets,this};const ls=new Ze,cs=new Qe,hs=new Ge,us=new we;function ds(e=new xn,t=new as){_t.call(this),this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}function ps(e,t,n,r,i,o,s){const a=cs.distanceSqToPoint(e);if(a<n){const n=new we;cs.closestPointToPoint(e,n),n.applyMatrix4(r);const l=i.ray.origin.distanceTo(n);if(l<i.near||l>i.far)return;o.push({distance:l,distanceToRay:Math.sqrt(a),point:n,index:t,face:null,object:s})}}function fs(e,t,n,r,i,o,s,a,l){ge.call(this,e,t,n,r,i,o,s,a,l),this.format=void 0!==s?s:E,this.minFilter=void 0!==o?o:y,this.magFilter=void 0!==i?i:y,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in e&&e.requestVideoFrameCallback((function t(){c.needsUpdate=!0,e.requestVideoFrameCallback(t)}))}function ms(e,t,n,r,i,o,s,a,l,c,h,u){ge.call(this,null,o,s,a,l,c,r,i,h,u),this.image={width:t,height:n},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}function gs(e,t,n,r,i,o,s,a,l){ge.call(this,e,t,n,r,i,o,s,a,l),this.needsUpdate=!0}function vs(e,t,n,r,i,o,s,a,l,c){if((c=void 0!==c?c:L)!==L&&c!==C)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===L&&(n=w),void 0===n&&c===C&&(n=A),ge.call(this,null,r,i,o,s,a,c,n,l),this.image={width:e,height:t},this.magFilter=void 0!==s?s:m,this.minFilter=void 0!==a?a:m,this.flipY=!1,this.generateMipmaps=!1}ds.prototype=Object.assign(Object.create(_t.prototype),{constructor:ds,isPoints:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.material=e.material,this.geometry=e.geometry,this},raycast:function(e,t){const n=this.geometry,r=this.matrixWorld,i=e.params.Points.threshold;if(null===n.boundingSphere&&n.computeBoundingSphere(),hs.copy(n.boundingSphere),hs.applyMatrix4(r),hs.radius+=i,!1===e.ray.intersectsSphere(hs))return;ls.copy(r).invert(),cs.copy(e.ray).applyMatrix4(ls);const o=i/((this.scale.x+this.scale.y+this.scale.z)/3),s=o*o;if(n.isBufferGeometry){const i=n.index,o=n.attributes.position;if(null!==i){const n=i.array;for(let i=0,a=n.length;i<a;i++){const a=n[i];us.fromBufferAttribute(o,a),ps(us,a,s,r,e,t,this)}}else for(let n=0,i=o.count;n<i;n++)us.fromBufferAttribute(o,n),ps(us,n,s,r,e,t,this)}else{const i=n.vertices;for(let n=0,o=i.length;n<o;n++)ps(i[n],n,s,r,e,t,this)}},updateMorphTargets:function(){const e=this.geometry;if(e.isBufferGeometry){const t=e.morphAttributes,n=Object.keys(t);if(n.length>0){const e=t[n[0]];if(void 0!==e){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let t=0,n=e.length;t<n;t++){const n=e[t].name||String(t);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}}}else{const t=e.morphTargets;void 0!==t&&t.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}),fs.prototype=Object.assign(Object.create(ge.prototype),{constructor:fs,clone:function(){return new this.constructor(this.image).copy(this)},isVideoTexture:!0,update:function(){const e=this.image;!1==="requestVideoFrameCallback"in e&&e.readyState>=e.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}),ms.prototype=Object.create(ge.prototype),ms.prototype.constructor=ms,ms.prototype.isCompressedTexture=!0,gs.prototype=Object.create(ge.prototype),gs.prototype.constructor=gs,gs.prototype.isCanvasTexture=!0,vs.prototype=Object.create(ge.prototype),vs.prototype.constructor=vs,vs.prototype.isDepthTexture=!0;let ys=0;const xs=new Ze,bs=new _t,_s=new we;function ws(){Object.defineProperty(this,"id",{value:ys+=2}),this.uuid=he.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}ws.prototype=Object.assign(Object.create(ae.prototype),{constructor:ws,isGeometry:!0,applyMatrix4:function(e){const t=(new de).getNormalMatrix(e);for(let t=0,n=this.vertices.length;t<n;t++){this.vertices[t].applyMatrix4(e)}for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];n.normal.applyMatrix3(t).normalize();for(let e=0,r=n.vertexNormals.length;e<r;e++)n.vertexNormals[e].applyMatrix3(t).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(e){return xs.makeRotationX(e),this.applyMatrix4(xs),this},rotateY:function(e){return xs.makeRotationY(e),this.applyMatrix4(xs),this},rotateZ:function(e){return xs.makeRotationZ(e),this.applyMatrix4(xs),this},translate:function(e,t,n){return xs.makeTranslation(e,t,n),this.applyMatrix4(xs),this},scale:function(e,t,n){return xs.makeScale(e,t,n),this.applyMatrix4(xs),this},lookAt:function(e){return bs.lookAt(e),bs.updateMatrix(),this.applyMatrix4(bs.matrix),this},fromBufferGeometry:function(e){const t=this,n=null!==e.index?e.index:void 0,r=e.attributes;if(void 0===r.position)return console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion."),this;const i=r.position,o=r.normal,s=r.color,a=r.uv,l=r.uv2;void 0!==l&&(this.faceVertexUvs[1]=[]);for(let e=0;e<i.count;e++)t.vertices.push((new we).fromBufferAttribute(i,e)),void 0!==s&&t.colors.push((new jt).fromBufferAttribute(s,e));function c(e,n,r,i){const c=void 0===s?[]:[t.colors[e].clone(),t.colors[n].clone(),t.colors[r].clone()],h=void 0===o?[]:[(new we).fromBufferAttribute(o,e),(new we).fromBufferAttribute(o,n),(new we).fromBufferAttribute(o,r)],u=new Vt(e,n,r,h,c,i);t.faces.push(u),void 0!==a&&t.faceVertexUvs[0].push([(new ue).fromBufferAttribute(a,e),(new ue).fromBufferAttribute(a,n),(new ue).fromBufferAttribute(a,r)]),void 0!==l&&t.faceVertexUvs[1].push([(new ue).fromBufferAttribute(l,e),(new ue).fromBufferAttribute(l,n),(new ue).fromBufferAttribute(l,r)])}const h=e.groups;if(h.length>0)for(let e=0;e<h.length;e++){const t=h[e],r=t.start;for(let e=r,i=r+t.count;e<i;e+=3)void 0!==n?c(n.getX(e),n.getX(e+1),n.getX(e+2),t.materialIndex):c(e,e+1,e+2,t.materialIndex)}else if(void 0!==n)for(let e=0;e<n.count;e+=3)c(n.getX(e),n.getX(e+1),n.getX(e+2));else for(let e=0;e<i.count;e+=3)c(e,e+1,e+2);return this.computeFaceNormals(),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this},center:function(){return this.computeBoundingBox(),this.boundingBox.getCenter(_s).negate(),this.translate(_s.x,_s.y,_s.z),this},normalize:function(){this.computeBoundingSphere();const e=this.boundingSphere.center,t=this.boundingSphere.radius,n=0===t?1:1/t,r=new Ze;return r.set(n,0,0,-n*e.x,0,n,0,-n*e.y,0,0,n,-n*e.z,0,0,0,1),this.applyMatrix4(r),this},computeFaceNormals:function(){const e=new we,t=new we;for(let n=0,r=this.faces.length;n<r;n++){const r=this.faces[n],i=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];e.subVectors(s,o),t.subVectors(i,o),e.cross(t),e.normalize(),r.normal.copy(e)}},computeVertexNormals:function(e=!0){const t=new Array(this.vertices.length);for(let e=0,n=this.vertices.length;e<n;e++)t[e]=new we;if(e){const e=new we,n=new we;for(let r=0,i=this.faces.length;r<i;r++){const i=this.faces[r],o=this.vertices[i.a],s=this.vertices[i.b],a=this.vertices[i.c];e.subVectors(a,s),n.subVectors(o,s),e.cross(n),t[i.a].add(e),t[i.b].add(e),t[i.c].add(e)}}else{this.computeFaceNormals();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e];t[n.a].add(n.normal),t[n.b].add(n.normal),t[n.c].add(n.normal)}}for(let e=0,n=this.vertices.length;e<n;e++)t[e].normalize();for(let e=0,n=this.faces.length;e<n;e++){const n=this.faces[e],r=n.vertexNormals;3===r.length?(r[0].copy(t[n.a]),r[1].copy(t[n.b]),r[2].copy(t[n.c])):(r[0]=t[n.a].clone(),r[1]=t[n.b].clone(),r[2]=t[n.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){this.computeFaceNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],n=t.vertexNormals;3===n.length?(n[0].copy(t.normal),n[1].copy(t.normal),n[2].copy(t.normal)):(n[0]=t.normal.clone(),n[1]=t.normal.clone(),n[2]=t.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.__originalFaceNormal?t.__originalFaceNormal.copy(t.normal):t.__originalFaceNormal=t.normal.clone(),t.__originalVertexNormals||(t.__originalVertexNormals=[]);for(let e=0,n=t.vertexNormals.length;e<n;e++)t.__originalVertexNormals[e]?t.__originalVertexNormals[e].copy(t.vertexNormals[e]):t.__originalVertexNormals[e]=t.vertexNormals[e].clone()}const e=new ws;e.faces=this.faces;for(let t=0,n=this.morphTargets.length;t<n;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];const e=this.morphNormals[t].faceNormals,n=this.morphNormals[t].vertexNormals;for(let t=0,r=this.faces.length;t<r;t++){const t=new we,r={a:new we,b:new we,c:new we};e.push(t),n.push(r)}}const n=this.morphNormals[t];e.vertices=this.morphTargets[t].vertices,e.computeFaceNormals(),e.computeVertexNormals();for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e],r=n.faceNormals[e],i=n.vertexNormals[e];r.copy(t.normal),i.a.copy(t.vertexNormals[0]),i.b.copy(t.vertexNormals[1]),i.c.copy(t.vertexNormals[2])}}for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.normal=t.__originalFaceNormal,t.vertexNormals=t.__originalVertexNormals}},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Te),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ge),this.boundingSphere.setFromPoints(this.vertices)},merge:function(e,t,n=0){if(!e||!e.isGeometry)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",e);let r;const i=this.vertices.length,o=this.vertices,s=e.vertices,a=this.faces,l=e.faces,c=this.colors,h=e.colors;void 0!==t&&(r=(new de).getNormalMatrix(t));for(let e=0,n=s.length;e<n;e++){const n=s[e].clone();void 0!==t&&n.applyMatrix4(t),o.push(n)}for(let e=0,t=h.length;e<t;e++)c.push(h[e].clone());for(let e=0,t=l.length;e<t;e++){const t=l[e];let o,s;const c=t.vertexNormals,h=t.vertexColors,u=new Vt(t.a+i,t.b+i,t.c+i);u.normal.copy(t.normal),void 0!==r&&u.normal.applyMatrix3(r).normalize();for(let e=0,t=c.length;e<t;e++)o=c[e].clone(),void 0!==r&&o.applyMatrix3(r).normalize(),u.vertexNormals.push(o);u.color.copy(t.color);for(let e=0,t=h.length;e<t;e++)s=h[e],u.vertexColors.push(s.clone());u.materialIndex=t.materialIndex+n,a.push(u)}for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,r=n.length;e<r;e++){const r=n[e],i=[];for(let e=0,t=r.length;e<t;e++)i.push(r[e].clone());this.faceVertexUvs[t].push(i)}}},mergeMesh:function(e){e&&e.isMesh?(e.matrixAutoUpdate&&e.updateMatrix(),this.merge(e.geometry,e.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",e)},mergeVertices:function(e=4){const t={},n=[],r=[],i=Math.pow(10,e);for(let e=0,o=this.vertices.length;e<o;e++){const o=this.vertices[e],s=Math.round(o.x*i)+"_"+Math.round(o.y*i)+"_"+Math.round(o.z*i);void 0===t[s]?(t[s]=e,n.push(this.vertices[e]),r[e]=n.length-1):r[e]=r[t[s]]}const o=[];for(let e=0,t=this.faces.length;e<t;e++){const t=this.faces[e];t.a=r[t.a],t.b=r[t.b],t.c=r[t.c];const n=[t.a,t.b,t.c];for(let t=0;t<3;t++)if(n[t]===n[(t+1)%3]){o.push(e);break}}for(let e=o.length-1;e>=0;e--){const t=o[e];this.faces.splice(t,1);for(let e=0,n=this.faceVertexUvs.length;e<n;e++)this.faceVertexUvs[e].splice(t,1)}const s=this.vertices.length-n.length;return this.vertices=n,s},setFromPoints:function(e){this.vertices=[];for(let t=0,n=e.length;t<n;t++){const n=e[t];this.vertices.push(new we(n.x,n.y,n.z||0))}return this},sortFacesByMaterialIndex:function(){const e=this.faces,t=e.length;for(let n=0;n<t;n++)e[n]._id=n;e.sort((function(e,t){return e.materialIndex-t.materialIndex}));const n=this.faceVertexUvs[0],r=this.faceVertexUvs[1];let i,o;n&&n.length===t&&(i=[]),r&&r.length===t&&(o=[]);for(let s=0;s<t;s++){const t=e[s]._id;i&&i.push(n[t]),o&&o.push(r[t])}i&&(this.faceVertexUvs[0]=i),o&&(this.faceVertexUvs[1]=o)},toJSON:function(){const e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),void 0!==this.parameters){const t=this.parameters;for(const n in t)void 0!==t[n]&&(e[n]=t[n]);return e}const t=[];for(let e=0;e<this.vertices.length;e++){const n=this.vertices[e];t.push(n.x,n.y,n.z)}const n=[],r=[],i={},o=[],s={},a=[],l={};for(let e=0;e<this.faces.length;e++){const t=this.faces[e],r=!0,i=!1,o=void 0!==this.faceVertexUvs[0][e],s=t.normal.length()>0,a=t.vertexNormals.length>0,l=1!==t.color.r||1!==t.color.g||1!==t.color.b,p=t.vertexColors.length>0;let f=0;if(f=c(f,0,0),f=c(f,1,r),f=c(f,2,i),f=c(f,3,o),f=c(f,4,s),f=c(f,5,a),f=c(f,6,l),f=c(f,7,p),n.push(f),n.push(t.a,t.b,t.c),n.push(t.materialIndex),o){const t=this.faceVertexUvs[0][e];n.push(d(t[0]),d(t[1]),d(t[2]))}if(s&&n.push(h(t.normal)),a){const e=t.vertexNormals;n.push(h(e[0]),h(e[1]),h(e[2]))}if(l&&n.push(u(t.color)),p){const e=t.vertexColors;n.push(u(e[0]),u(e[1]),u(e[2]))}}function c(e,t,n){return n?e|1<<t:e&~(1<<t)}function h(e){const t=e.x.toString()+e.y.toString()+e.z.toString();return void 0!==i[t]||(i[t]=r.length/3,r.push(e.x,e.y,e.z)),i[t]}function u(e){const t=e.r.toString()+e.g.toString()+e.b.toString();return void 0!==s[t]||(s[t]=o.length,o.push(e.getHex())),s[t]}function d(e){const t=e.x.toString()+e.y.toString();return void 0!==l[t]||(l[t]=a.length/2,a.push(e.x,e.y)),l[t]}return e.data={},e.data.vertices=t,e.data.normals=r,o.length>0&&(e.data.colors=o),a.length>0&&(e.data.uvs=[a]),e.data.faces=n,e},clone:function(){return(new ws).copy(this)},copy:function(e){this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=e.name;const t=e.vertices;for(let e=0,n=t.length;e<n;e++)this.vertices.push(t[e].clone());const n=e.colors;for(let e=0,t=n.length;e<t;e++)this.colors.push(n[e].clone());const r=e.faces;for(let e=0,t=r.length;e<t;e++)this.faces.push(r[e].clone());for(let t=0,n=e.faceVertexUvs.length;t<n;t++){const n=e.faceVertexUvs[t];void 0===this.faceVertexUvs[t]&&(this.faceVertexUvs[t]=[]);for(let e=0,r=n.length;e<r;e++){const r=n[e],i=[];for(let e=0,t=r.length;e<t;e++){const t=r[e];i.push(t.clone())}this.faceVertexUvs[t].push(i)}}const i=e.morphTargets;for(let e=0,t=i.length;e<t;e++){const t={};if(t.name=i[e].name,void 0!==i[e].vertices){t.vertices=[];for(let n=0,r=i[e].vertices.length;n<r;n++)t.vertices.push(i[e].vertices[n].clone())}if(void 0!==i[e].normals){t.normals=[];for(let n=0,r=i[e].normals.length;n<r;n++)t.normals.push(i[e].normals[n].clone())}this.morphTargets.push(t)}const o=e.morphNormals;for(let e=0,t=o.length;e<t;e++){const t={};if(void 0!==o[e].vertexNormals){t.vertexNormals=[];for(let n=0,r=o[e].vertexNormals.length;n<r;n++){const r=o[e].vertexNormals[n],i={};i.a=r.a.clone(),i.b=r.b.clone(),i.c=r.c.clone(),t.vertexNormals.push(i)}}if(void 0!==o[e].faceNormals){t.faceNormals=[];for(let n=0,r=o[e].faceNormals.length;n<r;n++)t.faceNormals.push(o[e].faceNormals[n].clone())}this.morphNormals.push(t)}const s=e.skinWeights;for(let e=0,t=s.length;e<t;e++)this.skinWeights.push(s[e].clone());const a=e.skinIndices;for(let e=0,t=a.length;e<t;e++)this.skinIndices.push(a[e].clone());const l=e.lineDistances;for(let e=0,t=l.length;e<t;e++)this.lineDistances.push(l[e]);const c=e.boundingBox;null!==c&&(this.boundingBox=c.clone());const h=e.boundingSphere;return null!==h&&(this.boundingSphere=h.clone()),this.elementsNeedUpdate=e.elementsNeedUpdate,this.verticesNeedUpdate=e.verticesNeedUpdate,this.uvsNeedUpdate=e.uvsNeedUpdate,this.normalsNeedUpdate=e.normalsNeedUpdate,this.colorsNeedUpdate=e.colorsNeedUpdate,this.lineDistancesNeedUpdate=e.lineDistancesNeedUpdate,this.groupsNeedUpdate=e.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}});class Ms extends ws{constructor(e,t,n,r,i,o){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:n,widthSegments:r,heightSegments:i,depthSegments:o},this.fromBufferGeometry(new zn(e,t,n,r,i,o)),this.mergeVertices()}}class Ss extends xn{constructor(e=1,t=8,n=0,r=2*Math.PI){super(),this.type="CircleBufferGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},t=Math.max(3,t);const i=[],o=[],s=[],a=[],l=new we,c=new ue;o.push(0,0,0),s.push(0,0,1),a.push(.5,.5);for(let i=0,h=3;i<=t;i++,h+=3){const u=n+i/t*r;l.x=e*Math.cos(u),l.y=e*Math.sin(u),o.push(l.x,l.y,l.z),s.push(0,0,1),c.x=(o[h]/e+1)/2,c.y=(o[h+1]/e+1)/2,a.push(c.x,c.y)}for(let e=1;e<=t;e++)i.push(e,e+1,0);this.setIndex(i),this.setAttribute("position",new sn(o,3)),this.setAttribute("normal",new sn(s,3)),this.setAttribute("uv",new sn(a,2))}}class Ts extends ws{constructor(e,t,n,r){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:n,thetaLength:r},this.fromBufferGeometry(new Ss(e,t,n,r)),this.mergeVertices()}}class As extends xn{constructor(e=1,t=1,n=1,r=8,i=1,o=!1,s=0,a=2*Math.PI){super(),this.type="CylinderBufferGeometry",this.parameters={radiusTop:e,radiusBottom:t,height:n,radialSegments:r,heightSegments:i,openEnded:o,thetaStart:s,thetaLength:a};const l=this;r=Math.floor(r),i=Math.floor(i);const c=[],h=[],u=[],d=[];let p=0;const f=[],m=n/2;let g=0;function v(n){const i=p,o=new ue,f=new we;let v=0;const y=!0===n?e:t,x=!0===n?1:-1;for(let e=1;e<=r;e++)h.push(0,m*x,0),u.push(0,x,0),d.push(.5,.5),p++;const b=p;for(let e=0;e<=r;e++){const t=e/r*a+s,n=Math.cos(t),i=Math.sin(t);f.x=y*i,f.y=m*x,f.z=y*n,h.push(f.x,f.y,f.z),u.push(0,x,0),o.x=.5*n+.5,o.y=.5*i*x+.5,d.push(o.x,o.y),p++}for(let e=0;e<r;e++){const t=i+e,r=b+e;!0===n?c.push(r,r+1,t):c.push(r+1,r,t),v+=3}l.addGroup(g,v,!0===n?1:2),g+=v}!function(){const o=new we,v=new we;let y=0;const x=(t-e)/n;for(let l=0;l<=i;l++){const c=[],g=l/i,y=g*(t-e)+e;for(let e=0;e<=r;e++){const t=e/r,i=t*a+s,l=Math.sin(i),f=Math.cos(i);v.x=y*l,v.y=-g*n+m,v.z=y*f,h.push(v.x,v.y,v.z),o.set(l,x,f).normalize(),u.push(o.x,o.y,o.z),d.push(t,1-g),c.push(p++)}f.push(c)}for(let e=0;e<r;e++)for(let t=0;t<i;t++){const n=f[t][e],r=f[t+1][e],i=f[t+1][e+1],o=f[t][e+1];c.push(n,r,o),c.push(r,i,o),y+=6}l.addGroup(g,y,0),g+=y}(),!1===o&&(e>0&&v(!0),t>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new 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n=(1+Math.sqrt(5))/2,r=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],e,t),this.type="DodecahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Is extends ws{constructor(e,t){super(),this.type="DodecahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Rs(e,t)),this.mergeVertices()}}const Fs=new we,Os=new we,Ns=new we,Ds=new Dt;class Bs extends xn{constructor(e,t){super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:t},t=void 0!==t?t:1,e.isGeometry&&(e=(new xn).fromGeometry(e));const 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ws{constructor(e,t,n,r){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:n,phiLength:r},this.fromBufferGeometry(new va(e,t,n,r)),this.mergeVertices()}}class xa extends Cs{constructor(e=1,t=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class ba extends ws{constructor(e,t){super(),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new xa(e,t)),this.mergeVertices()}}function _a(e,t,n){xn.call(this),this.type="ParametricBufferGeometry",this.parameters={func:e,slices:t,stacks:n};const r=[],i=[],o=[],s=[],a=1e-5,l=new we,c=new we,h=new we,u=new we,d=new we;e.length<3&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");const p=t+1;for(let r=0;r<=n;r++){const p=r/n;for(let n=0;n<=t;n++){const r=n/t;e(r,p,c),i.push(c.x,c.y,c.z),r-a>=0?(e(r-a,p,h),u.subVectors(c,h)):(e(r+a,p,h),u.subVectors(h,c)),p-a>=0?(e(r,p-a,h),d.subVectors(c,h)):(e(r,p+a,h),d.subVectors(h,c)),l.crossVectors(u,d).normalize(),o.push(l.x,l.y,l.z),s.push(r,p)}}for(let e=0;e<n;e++)for(let n=0;n<t;n++){const t=e*p+n,i=e*p+n+1,o=(e+1)*p+n+1,s=(e+1)*p+n;r.push(t,i,s),r.push(i,o,s)}this.setIndex(r),this.setAttribute("position",new sn(i,3)),this.setAttribute("normal",new sn(o,3)),this.setAttribute("uv",new sn(s,2))}function wa(e,t,n){ws.call(this),this.type="ParametricGeometry",this.parameters={func:e,slices:t,stacks:n},this.fromBufferGeometry(new _a(e,t,n)),this.mergeVertices()}_a.prototype=Object.create(xn.prototype),_a.prototype.constructor=_a,wa.prototype=Object.create(ws.prototype),wa.prototype.constructor=wa;class Ma extends ws{constructor(e,t,n,r){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:n,heightSegments:r},this.fromBufferGeometry(new rr(e,t,n,r)),this.mergeVertices()}}class Sa extends ws{constructor(e,t,n,r){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:n,detail:r},this.fromBufferGeometry(new Cs(e,t,n,r)),this.mergeVertices()}}class Ta extends xn{constructor(e=.5,t=1,n=8,r=1,i=0,o=2*Math.PI){super(),this.type="RingBufferGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:o},n=Math.max(3,n);const s=[],a=[],l=[],c=[];let h=e;const u=(t-e)/(r=Math.max(1,r)),d=new we,p=new ue;for(let e=0;e<=r;e++){for(let e=0;e<=n;e++){const r=i+e/n*o;d.x=h*Math.cos(r),d.y=h*Math.sin(r),a.push(d.x,d.y,d.z),l.push(0,0,1),p.x=(d.x/t+1)/2,p.y=(d.y/t+1)/2,c.push(p.x,p.y)}h+=u}for(let e=0;e<r;e++){const t=e*(n+1);for(let e=0;e<n;e++){const r=e+t,i=r,o=r+n+1,a=r+n+2,l=r+1;s.push(i,o,l),s.push(o,a,l)}}this.setIndex(s),this.setAttribute("position",new sn(a,3)),this.setAttribute("normal",new sn(l,3)),this.setAttribute("uv",new sn(c,2))}}class Aa extends ws{constructor(e,t,n,r,i,o){super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:o},this.fromBufferGeometry(new Ta(e,t,n,r,i,o)),this.mergeVertices()}}class Ea extends xn{constructor(e,t=12){super(),this.type="ShapeBufferGeometry",this.parameters={shapes:e,curveSegments:t};const n=[],r=[],i=[],o=[];let s=0,a=0;if(!1===Array.isArray(e))l(e);else for(let t=0;t<e.length;t++)l(e[t]),this.addGroup(s,a,t),s+=a,a=0;function l(e){const s=r.length/3,l=e.extractPoints(t);let c=l.shape;const h=l.holes;!1===ca.isClockWise(c)&&(c=c.reverse());for(let e=0,t=h.length;e<t;e++){const t=h[e];!0===ca.isClockWise(t)&&(h[e]=t.reverse())}const u=ca.triangulateShape(c,h);for(let e=0,t=h.length;e<t;e++){const t=h[e];c=c.concat(t)}for(let e=0,t=c.length;e<t;e++){const t=c[e];r.push(t.x,t.y,0),i.push(0,0,1),o.push(t.x,t.y)}for(let e=0,t=u.length;e<t;e++){const t=u[e],r=t[0]+s,i=t[1]+s,o=t[2]+s;n.push(r,i,o),a+=3}}this.setIndex(n),this.setAttribute("position",new sn(r,3)),this.setAttribute("normal",new sn(i,3)),this.setAttribute("uv",new sn(o,2))}toJSON(){const e=xn.prototype.toJSON.call(this);return function(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,r=e.length;n<r;n++){const r=e[n];t.shapes.push(r.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}}class Pa extends ws{constructor(e,t){super(),this.type="ShapeGeometry","object"==typeof t&&(console.warn("THREE.ShapeGeometry: Options parameter has been removed."),t=t.curveSegments),this.parameters={shapes:e,curveSegments:t},this.fromBufferGeometry(new Ea(e,t)),this.mergeVertices()}toJSON(){const e=ws.prototype.toJSON.call(this);return function(e,t){if(t.shapes=[],Array.isArray(e))for(let n=0,r=e.length;n<r;n++){const r=e[n];t.shapes.push(r.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}}class La extends xn{constructor(e=1,t=8,n=6,r=0,i=2*Math.PI,o=0,s=Math.PI){super(),this.type="SphereBufferGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:s},t=Math.max(3,Math.floor(t)),n=Math.max(2,Math.floor(n));const a=Math.min(o+s,Math.PI);let l=0;const c=[],h=new we,u=new we,d=[],p=[],f=[],m=[];for(let d=0;d<=n;d++){const g=[],v=d/n;let y=0;0==d&&0==o?y=.5/t:d==n&&a==Math.PI&&(y=-.5/t);for(let n=0;n<=t;n++){const a=n/t;h.x=-e*Math.cos(r+a*i)*Math.sin(o+v*s),h.y=e*Math.cos(o+v*s),h.z=e*Math.sin(r+a*i)*Math.sin(o+v*s),p.push(h.x,h.y,h.z),u.copy(h).normalize(),f.push(u.x,u.y,u.z),m.push(a+y,1-v),g.push(l++)}c.push(g)}for(let e=0;e<n;e++)for(let r=0;r<t;r++){const t=c[e][r+1],i=c[e][r],s=c[e+1][r],l=c[e+1][r+1];(0!==e||o>0)&&d.push(t,i,l),(e!==n-1||a<Math.PI)&&d.push(i,s,l)}this.setIndex(d),this.setAttribute("position",new sn(p,3)),this.setAttribute("normal",new sn(f,3)),this.setAttribute("uv",new sn(m,2))}}class Ca extends ws{constructor(e,t,n,r,i,o,s){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:s},this.fromBufferGeometry(new La(e,t,n,r,i,o,s)),this.mergeVertices()}}class Ra extends Cs{constructor(e=1,t=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronBufferGeometry",this.parameters={radius:e,detail:t}}}class Ia extends ws{constructor(e,t){super(),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t},this.fromBufferGeometry(new Ra(e,t)),this.mergeVertices()}}class Fa extends da{constructor(e,t={}){const n=t.font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new xn;const r=n.generateShapes(e,t.size);t.depth=void 0!==t.height?t.height:50,void 0===t.bevelThickness&&(t.bevelThickness=10),void 0===t.bevelSize&&(t.bevelSize=8),void 0===t.bevelEnabled&&(t.bevelEnabled=!1),super(r,t),this.type="TextBufferGeometry"}}class Oa extends ws{constructor(e,t){super(),this.type="TextGeometry",this.parameters={text:e,parameters:t},this.fromBufferGeometry(new Fa(e,t)),this.mergeVertices()}}class Na extends xn{constructor(e=1,t=.4,n=8,r=6,i=2*Math.PI){super(),this.type="TorusBufferGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},n=Math.floor(n),r=Math.floor(r);const o=[],s=[],a=[],l=[],c=new we,h=new we,u=new we;for(let o=0;o<=n;o++)for(let d=0;d<=r;d++){const p=d/r*i,f=o/n*Math.PI*2;h.x=(e+t*Math.cos(f))*Math.cos(p),h.y=(e+t*Math.cos(f))*Math.sin(p),h.z=t*Math.sin(f),s.push(h.x,h.y,h.z),c.x=e*Math.cos(p),c.y=e*Math.sin(p),u.subVectors(h,c).normalize(),a.push(u.x,u.y,u.z),l.push(d/r),l.push(o/n)}for(let e=1;e<=n;e++)for(let t=1;t<=r;t++){const n=(r+1)*e+t-1,i=(r+1)*(e-1)+t-1,s=(r+1)*(e-1)+t,a=(r+1)*e+t;o.push(n,i,a),o.push(i,s,a)}this.setIndex(o),this.setAttribute("position",new sn(s,3)),this.setAttribute("normal",new sn(a,3)),this.setAttribute("uv",new sn(l,2))}}class Da extends ws{constructor(e,t,n,r,i){super(),this.type="TorusGeometry",this.parameters={radius:e,tube:t,radialSegments:n,tubularSegments:r,arc:i},this.fromBufferGeometry(new Na(e,t,n,r,i)),this.mergeVertices()}}class Ba extends xn{constructor(e=1,t=.4,n=64,r=8,i=2,o=3){super(),this.type="TorusKnotBufferGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:o},n=Math.floor(n),r=Math.floor(r);const s=[],a=[],l=[],c=[],h=new we,u=new we,d=new we,p=new we,f=new we,m=new we,g=new we;for(let s=0;s<=n;++s){const y=s/n*i*Math.PI*2;v(y,i,o,e,d),v(y+.01,i,o,e,p),m.subVectors(p,d),g.addVectors(p,d),f.crossVectors(m,g),g.crossVectors(f,m),f.normalize(),g.normalize();for(let e=0;e<=r;++e){const i=e/r*Math.PI*2,o=-t*Math.cos(i),p=t*Math.sin(i);h.x=d.x+(o*g.x+p*f.x),h.y=d.y+(o*g.y+p*f.y),h.z=d.z+(o*g.z+p*f.z),a.push(h.x,h.y,h.z),u.subVectors(h,d).normalize(),l.push(u.x,u.y,u.z),c.push(s/n),c.push(e/r)}}for(let e=1;e<=n;e++)for(let t=1;t<=r;t++){const n=(r+1)*(e-1)+(t-1),i=(r+1)*e+(t-1),o=(r+1)*e+t,a=(r+1)*(e-1)+t;s.push(n,i,a),s.push(i,o,a)}function v(e,t,n,r,i){const o=Math.cos(e),s=Math.sin(e),a=n/t*e,l=Math.cos(a);i.x=r*(2+l)*.5*o,i.y=r*(2+l)*s*.5,i.z=r*Math.sin(a)*.5}this.setIndex(s),this.setAttribute("position",new sn(a,3)),this.setAttribute("normal",new sn(l,3)),this.setAttribute("uv",new sn(c,2))}}class Ua extends ws{constructor(e,t,n,r,i,o,s){super(),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:n,radialSegments:r,p:i,q:o},void 0!==s&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),this.fromBufferGeometry(new Ba(e,t,n,r,i,o)),this.mergeVertices()}}class ka extends xn{constructor(e,t=64,n=1,r=8,i=!1){super(),this.type="TubeBufferGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i};const o=e.computeFrenetFrames(t,i);this.tangents=o.tangents,this.normals=o.normals,this.binormals=o.binormals;const s=new we,a=new we,l=new ue;let c=new we;const h=[],u=[],d=[],p=[];function f(i){c=e.getPointAt(i/t,c);const l=o.normals[i],d=o.binormals[i];for(let e=0;e<=r;e++){const t=e/r*Math.PI*2,i=Math.sin(t),o=-Math.cos(t);a.x=o*l.x+i*d.x,a.y=o*l.y+i*d.y,a.z=o*l.z+i*d.z,a.normalize(),u.push(a.x,a.y,a.z),s.x=c.x+n*a.x,s.y=c.y+n*a.y,s.z=c.z+n*a.z,h.push(s.x,s.y,s.z)}}!function(){for(let e=0;e<t;e++)f(e);f(!1===i?t:0),function(){for(let e=0;e<=t;e++)for(let n=0;n<=r;n++)l.x=e/t,l.y=n/r,d.push(l.x,l.y)}(),function(){for(let e=1;e<=t;e++)for(let t=1;t<=r;t++){const n=(r+1)*(e-1)+(t-1),i=(r+1)*e+(t-1),o=(r+1)*e+t,s=(r+1)*(e-1)+t;p.push(n,i,s),p.push(i,o,s)}}()}(),this.setIndex(p),this.setAttribute("position",new sn(h,3)),this.setAttribute("normal",new sn(u,3)),this.setAttribute("uv",new sn(d,2))}toJSON(){const e=xn.prototype.toJSON.call(this);return e.path=this.parameters.path.toJSON(),e}}class za extends ws{constructor(e,t,n,r,i,o){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:n,radialSegments:r,closed:i},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");const s=new ka(e,t,n,r,i);this.tangents=s.tangents,this.normals=s.normals,this.binormals=s.binormals,this.fromBufferGeometry(s),this.mergeVertices()}}class Ga extends xn{constructor(e){super(),this.type="WireframeGeometry";const t=[],n=[0,0],r={},i=["a","b","c"];if(e&&e.isGeometry){const o=e.faces;for(let e=0,t=o.length;e<t;e++){const t=o[e];for(let e=0;e<3;e++){const o=t[i[e]],s=t[i[(e+1)%3]];n[0]=Math.min(o,s),n[1]=Math.max(o,s);const a=n[0]+","+n[1];void 0===r[a]&&(r[a]={index1:n[0],index2:n[1]})}}for(const n in r){const i=r[n];let o=e.vertices[i.index1];t.push(o.x,o.y,o.z),o=e.vertices[i.index2],t.push(o.x,o.y,o.z)}}else if(e&&e.isBufferGeometry){const i=new we;if(null!==e.index){const o=e.attributes.position,s=e.index;let a=e.groups;0===a.length&&(a=[{start:0,count:s.count,materialIndex:0}]);for(let e=0,t=a.length;e<t;++e){const t=a[e],i=t.start;for(let e=i,o=i+t.count;e<o;e+=3)for(let t=0;t<3;t++){const i=s.getX(e+t),o=s.getX(e+(t+1)%3);n[0]=Math.min(i,o),n[1]=Math.max(i,o);const a=n[0]+","+n[1];void 0===r[a]&&(r[a]={index1:n[0],index2:n[1]})}}for(const e in r){const n=r[e];i.fromBufferAttribute(o,n.index1),t.push(i.x,i.y,i.z),i.fromBufferAttribute(o,n.index2),t.push(i.x,i.y,i.z)}}else{const n=e.attributes.position;for(let e=0,r=n.count/3;e<r;e++)for(let r=0;r<3;r++){const o=3*e+r;i.fromBufferAttribute(n,o),t.push(i.x,i.y,i.z);const s=3*e+(r+1)%3;i.fromBufferAttribute(n,s),t.push(i.x,i.y,i.z)}}}this.setAttribute("position",new sn(t,3))}}var Ha=Object.freeze({__proto__:null,BoxGeometry:Ms,BoxBufferGeometry:zn,CircleGeometry:Ts,CircleBufferGeometry:Ss,ConeGeometry:Ps,ConeBufferGeometry:Ls,CylinderGeometry:Es,CylinderBufferGeometry:As,DodecahedronGeometry:Is,DodecahedronBufferGeometry:Rs,EdgesGeometry:Bs,ExtrudeGeometry:fa,ExtrudeBufferGeometry:da,IcosahedronGeometry:ga,IcosahedronBufferGeometry:ma,LatheGeometry:ya,LatheBufferGeometry:va,OctahedronGeometry:ba,OctahedronBufferGeometry:xa,ParametricGeometry:wa,ParametricBufferGeometry:_a,PlaneGeometry:Ma,PlaneBufferGeometry:rr,PolyhedronGeometry:Sa,PolyhedronBufferGeometry:Cs,RingGeometry:Aa,RingBufferGeometry:Ta,ShapeGeometry:Pa,ShapeBufferGeometry:Ea,SphereGeometry:Ca,SphereBufferGeometry:La,TetrahedronGeometry:Ia,TetrahedronBufferGeometry:Ra,TextGeometry:Oa,TextBufferGeometry:Fa,TorusGeometry:Da,TorusBufferGeometry:Na,TorusKnotGeometry:Ua,TorusKnotBufferGeometry:Ba,TubeGeometry:za,TubeBufferGeometry:ka,WireframeGeometry:Ga});function ja(e){Xt.call(this),this.type="ShadowMaterial",this.color=new jt(0),this.transparent=!0,this.setValues(e)}function Va(e){Vn.call(this,e),this.type="RawShaderMaterial"}function Wa(e){Xt.call(this),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new jt(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.vertexTangents=!1,this.setValues(e)}function Xa(e){Wa.call(this),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoat=0,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new ue(1,1),this.clearcoatNormalMap=null,this.reflectivity=.5,Object.defineProperty(this,"ior",{get:function(){return(1+.4*this.reflectivity)/(1-.4*this.reflectivity)},set:function(e){this.reflectivity=he.clamp(2.5*(e-1)/(e+1),0,1)}}),this.sheen=null,this.transmission=0,this.transmissionMap=null,this.setValues(e)}function Ya(e){Xt.call(this),this.type="MeshPhongMaterial",this.color=new jt(16777215),this.specular=new jt(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function qa(e){Xt.call(this),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new jt(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Qa(e){Xt.call(this),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Za(e){Xt.call(this),this.type="MeshLambertMaterial",this.color=new jt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new jt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Ja(e){Xt.call(this),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new jt(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new ue(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.setValues(e)}function Ka(e){Zo.call(this),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}ja.prototype=Object.create(Xt.prototype),ja.prototype.constructor=ja,ja.prototype.isShadowMaterial=!0,ja.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this},Va.prototype=Object.create(Vn.prototype),Va.prototype.constructor=Va,Va.prototype.isRawShaderMaterial=!0,Wa.prototype=Object.create(Xt.prototype),Wa.prototype.constructor=Wa,Wa.prototype.isMeshStandardMaterial=!0,Wa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this.vertexTangents=e.vertexTangents,this},Xa.prototype=Object.create(Wa.prototype),Xa.prototype.constructor=Xa,Xa.prototype.isMeshPhysicalMaterial=!0,Xa.prototype.copy=function(e){return Wa.prototype.copy.call(this,e),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.reflectivity=e.reflectivity,e.sheen?this.sheen=(this.sheen||new jt).copy(e.sheen):this.sheen=null,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this},Ya.prototype=Object.create(Xt.prototype),Ya.prototype.constructor=Ya,Ya.prototype.isMeshPhongMaterial=!0,Ya.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},qa.prototype=Object.create(Xt.prototype),qa.prototype.constructor=qa,qa.prototype.isMeshToonMaterial=!0,qa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.gradientMap=e.gradientMap,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Qa.prototype=Object.create(Xt.prototype),Qa.prototype.constructor=Qa,Qa.prototype.isMeshNormalMaterial=!0,Qa.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Za.prototype=Object.create(Xt.prototype),Za.prototype.constructor=Za,Za.prototype.isMeshLambertMaterial=!0,Za.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Ja.prototype=Object.create(Xt.prototype),Ja.prototype.constructor=Ja,Ja.prototype.isMeshMatcapMaterial=!0,Ja.prototype.copy=function(e){return Xt.prototype.copy.call(this,e),this.defines={MATCAP:""},this.color.copy(e.color),this.matcap=e.matcap,this.map=e.map,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.alphaMap=e.alphaMap,this.skinning=e.skinning,this.morphTargets=e.morphTargets,this.morphNormals=e.morphNormals,this},Ka.prototype=Object.create(Zo.prototype),Ka.prototype.constructor=Ka,Ka.prototype.isLineDashedMaterial=!0,Ka.prototype.copy=function(e){return Zo.prototype.copy.call(this,e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this};var $a=Object.freeze({__proto__:null,ShadowMaterial:ja,SpriteMaterial:go,RawShaderMaterial:Va,ShaderMaterial:Vn,PointsMaterial:as,MeshPhysicalMaterial:Xa,MeshStandardMaterial:Wa,MeshPhongMaterial:Ya,MeshToonMaterial:qa,MeshNormalMaterial:Qa,MeshLambertMaterial:Za,MeshDepthMaterial:Zi,MeshDistanceMaterial:Ji,MeshBasicMaterial:Yt,MeshMatcapMaterial:Ja,LineDashedMaterial:Ka,LineBasicMaterial:Zo,Material:Xt});const el={arraySlice:function(e,t,n){return el.isTypedArray(e)?new e.constructor(e.subarray(t,void 0!==n?n:e.length)):e.slice(t,n)},convertArray:function(e,t,n){return!e||!n&&e.constructor===t?e:"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e)},isTypedArray:function(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)},getKeyframeOrder:function(e){const t=e.length,n=new Array(t);for(let e=0;e!==t;++e)n[e]=e;return n.sort((function(t,n){return e[t]-e[n]})),n},sortedArray:function(e,t,n){const r=e.length,i=new e.constructor(r);for(let o=0,s=0;s!==r;++o){const 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_e).fromArray(d).normalize().conjugate().toArray(d)}const p=s.times.length;for(let e=0;e<p;++e){const t=e*h+c;if("quaternion"===i)_e.multiplyQuaternionsFlat(s.values,t,d,0,s.values,t);else{const e=h-2*c;for(let n=0;n<e;++n)s.values[t+n]-=d[n]}}}return e.blendMode=q,e}};function tl(e,t,n,r){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==r?r:new t.constructor(n),this.sampleValues=t,this.valueSize=n}function nl(e,t,n,r){tl.call(this,e,t,n,r),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0}function rl(e,t,n,r){tl.call(this,e,t,n,r)}function il(e,t,n,r){tl.call(this,e,t,n,r)}function ol(e,t,n,r){if(void 0===e)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=el.convertArray(t,this.TimeBufferType),this.values=el.convertArray(n,this.ValueBufferType),this.setInterpolation(r||this.DefaultInterpolation)}function sl(e,t,n){ol.call(this,e,t,n)}function al(e,t,n,r){ol.call(this,e,t,n,r)}function ll(e,t,n,r){ol.call(this,e,t,n,r)}function cl(e,t,n,r){tl.call(this,e,t,n,r)}function hl(e,t,n,r){ol.call(this,e,t,n,r)}function ul(e,t,n,r){ol.call(this,e,t,n,r)}function dl(e,t,n,r){ol.call(this,e,t,n,r)}function pl(e,t=-1,n,r=2500){this.name=e,this.tracks=n,this.duration=t,this.blendMode=r,this.uuid=he.generateUUID(),this.duration<0&&this.resetDuration()}function fl(e){if(void 0===e.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const t=function(e){switch(e.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return ll;case"vector":case"vector2":case"vector3":case"vector4":return dl;case"color":return al;case"quaternion":return hl;case"bool":case"boolean":return sl;case"string":return ul}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+e)}(e.type);if(void 0===e.times){const t=[],n=[];el.flattenJSON(e.keys,t,n,"value"),e.times=t,e.values=n}return void 0!==t.parse?t.parse(e):new t(e.name,e.times,e.values,e.interpolation)}Object.assign(tl.prototype,{evaluate:function(e){const t=this.parameterPositions;let n=this._cachedIndex,r=t[n],i=t[n-1];e:{t:{let o;n:{r:if(!(e<r)){for(let o=n+2;;){if(void 0===r){if(e<i)break r;return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,e,i)}if(n===o)break;if(i=r,r=t[++n],e<r)break t}o=t.length;break n}if(e>=i)break e;{const s=t[1];e<s&&(n=2,i=s);for(let o=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(n===o)break;if(r=i,i=t[--n-1],e>=i)break t}o=n,n=0}}for(;n<o;){const r=n+o>>>1;e<t[r]?o=r:n=r+1}if(r=t[n],i=t[n-1],void 0===i)return this._cachedIndex=0,this.beforeStart_(0,e,r);if(void 0===r)return n=t.length,this._cachedIndex=n,this.afterEnd_(n-1,i,e)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,e,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(e){const t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r;for(let e=0;e!==r;++e)t[e]=n[i+e];return t},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),Object.assign(tl.prototype,{beforeStart_:tl.prototype.copySampleValue_,afterEnd_:tl.prototype.copySampleValue_}),nl.prototype=Object.assign(Object.create(tl.prototype),{constructor:nl,DefaultSettings_:{endingStart:V,endingEnd:V},intervalChanged_:function(e,t,n){const r=this.parameterPositions;let i=e-2,o=e+1,s=r[i],a=r[o];if(void 0===s)switch(this.getSettings_().endingStart){case W:i=e,s=2*t-n;break;case X:i=r.length-2,s=t+r[i]-r[i+1];break;default:i=e,s=n}if(void 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e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e},fromJSON:function(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}),Pl.prototype=Object.create(El.prototype),Pl.prototype.constructor=Pl,Pl.prototype.isEllipseCurve=!0,Pl.prototype.getPoint=function(e,t){const n=t||new ue,r=2*Math.PI;let i=this.aEndAngle-this.aStartAngle;const o=Math.abs(i)<Number.EPSILON;for(;i<0;)i+=r;for(;i>r;)i-=r;i<Number.EPSILON&&(i=o?0:r),!0!==this.aClockwise||o||(i===r?i=-r:i-=r);const s=this.aStartAngle+e*i;let a=this.aX+this.xRadius*Math.cos(s),l=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){const e=Math.cos(this.aRotation),t=Math.sin(this.aRotation),n=a-this.aX,r=l-this.aY;a=n*e-r*t+this.aX,l=n*t+r*e+this.aY}return n.set(a,l)},Pl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},Pl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e},Pl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this},Ll.prototype=Object.create(Pl.prototype),Ll.prototype.constructor=Ll,Ll.prototype.isArcCurve=!0;const Rl=new we,Il=new Cl,Fl=new Cl,Ol=new Cl;function Nl(e=[],t=!1,n="centripetal",r=.5){El.call(this),this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=n,this.tension=r}function Dl(e,t,n,r,i){const o=.5*(r-t),s=.5*(i-n),a=e*e;return(2*n-2*r+o+s)*(e*a)+(-3*n+3*r-2*o-s)*a+o*e+n}function Bl(e,t,n,r){return function(e,t){const n=1-e;return n*n*t}(e,t)+function(e,t){return 2*(1-e)*e*t}(e,n)+function(e,t){return e*e*t}(e,r)}function Ul(e,t,n,r,i){return function(e,t){const n=1-e;return n*n*n*t}(e,t)+function(e,t){const n=1-e;return 3*n*n*e*t}(e,n)+function(e,t){return 3*(1-e)*e*e*t}(e,r)+function(e,t){return e*e*e*t}(e,i)}function kl(e=new ue,t=new ue,n=new ue,r=new ue){El.call(this),this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=n,this.v3=r}function zl(e=new we,t=new we,n=new we,r=new we){El.call(this),this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=n,this.v3=r}function Gl(e=new ue,t=new ue){El.call(this),this.type="LineCurve",this.v1=e,this.v2=t}function Hl(e=new we,t=new we){El.call(this),this.type="LineCurve3",this.v1=e,this.v2=t}function jl(e=new ue,t=new ue,n=new ue){El.call(this),this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=n}function Vl(e=new we,t=new we,n=new we){El.call(this),this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=n}function Wl(e=[]){El.call(this),this.type="SplineCurve",this.points=e}Nl.prototype=Object.create(El.prototype),Nl.prototype.constructor=Nl,Nl.prototype.isCatmullRomCurve3=!0,Nl.prototype.getPoint=function(e,t=new we){const n=t,r=this.points,i=r.length,o=(i-(this.closed?0:1))*e;let s,a,l=Math.floor(o),c=o-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/i)+1)*i:0===c&&l===i-1&&(l=i-2,c=1),this.closed||l>0?s=r[(l-1)%i]:(Rl.subVectors(r[0],r[1]).add(r[0]),s=Rl);const h=r[l%i],u=r[(l+1)%i];if(this.closed||l+2<i?a=r[(l+2)%i]:(Rl.subVectors(r[i-1],r[i-2]).add(r[i-1]),a=Rl),"centripetal"===this.curveType||"chordal"===this.curveType){const e="chordal"===this.curveType?.5:.25;let t=Math.pow(s.distanceToSquared(h),e),n=Math.pow(h.distanceToSquared(u),e),r=Math.pow(u.distanceToSquared(a),e);n<1e-4&&(n=1),t<1e-4&&(t=n),r<1e-4&&(r=n),Il.initNonuniformCatmullRom(s.x,h.x,u.x,a.x,t,n,r),Fl.initNonuniformCatmullRom(s.y,h.y,u.y,a.y,t,n,r),Ol.initNonuniformCatmullRom(s.z,h.z,u.z,a.z,t,n,r)}else"catmullrom"===this.curveType&&(Il.initCatmullRom(s.x,h.x,u.x,a.x,this.tension),Fl.initCatmullRom(s.y,h.y,u.y,a.y,this.tension),Ol.initCatmullRom(s.z,h.z,u.z,a.z,this.tension));return n.set(Il.calc(c),Fl.calc(c),Ol.calc(c)),n},Nl.prototype.copy=function(e){El.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},Nl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e},Nl.prototype.fromJSON=function(e){El.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new we).fromArray(n))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this},kl.prototype=Object.create(El.prototype),kl.prototype.constructor=kl,kl.prototype.isCubicBezierCurve=!0,kl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.v0,i=this.v1,o=this.v2,s=this.v3;return n.set(Ul(e,r.x,i.x,o.x,s.x),Ul(e,r.y,i.y,o.y,s.y)),n},kl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},kl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},kl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},zl.prototype=Object.create(El.prototype),zl.prototype.constructor=zl,zl.prototype.isCubicBezierCurve3=!0,zl.prototype.getPoint=function(e,t=new we){const n=t,r=this.v0,i=this.v1,o=this.v2,s=this.v3;return n.set(Ul(e,r.x,i.x,o.x,s.x),Ul(e,r.y,i.y,o.y,s.y),Ul(e,r.z,i.z,o.z,s.z)),n},zl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this},zl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e},zl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this},Gl.prototype=Object.create(El.prototype),Gl.prototype.constructor=Gl,Gl.prototype.isLineCurve=!0,Gl.prototype.getPoint=function(e,t=new ue){const n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Gl.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Gl.prototype.getTangent=function(e,t){const n=t||new ue;return n.copy(this.v2).sub(this.v1).normalize(),n},Gl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Gl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Gl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Hl.prototype=Object.create(El.prototype),Hl.prototype.constructor=Hl,Hl.prototype.isLineCurve3=!0,Hl.prototype.getPoint=function(e,t=new we){const n=t;return 1===e?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(e).add(this.v1)),n},Hl.prototype.getPointAt=function(e,t){return this.getPoint(e,t)},Hl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Hl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Hl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},jl.prototype=Object.create(El.prototype),jl.prototype.constructor=jl,jl.prototype.isQuadraticBezierCurve=!0,jl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Bl(e,r.x,i.x,o.x),Bl(e,r.y,i.y,o.y)),n},jl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},jl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},jl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Vl.prototype=Object.create(El.prototype),Vl.prototype.constructor=Vl,Vl.prototype.isQuadraticBezierCurve3=!0,Vl.prototype.getPoint=function(e,t=new we){const n=t,r=this.v0,i=this.v1,o=this.v2;return n.set(Bl(e,r.x,i.x,o.x),Bl(e,r.y,i.y,o.y),Bl(e,r.z,i.z,o.z)),n},Vl.prototype.copy=function(e){return El.prototype.copy.call(this,e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this},Vl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e},Vl.prototype.fromJSON=function(e){return El.prototype.fromJSON.call(this,e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this},Wl.prototype=Object.create(El.prototype),Wl.prototype.constructor=Wl,Wl.prototype.isSplineCurve=!0,Wl.prototype.getPoint=function(e,t=new ue){const n=t,r=this.points,i=(r.length-1)*e,o=Math.floor(i),s=i-o,a=r[0===o?o:o-1],l=r[o],c=r[o>r.length-2?r.length-1:o+1],h=r[o>r.length-3?r.length-1:o+2];return n.set(Dl(s,a.x,l.x,c.x,h.x),Dl(s,a.y,l.y,c.y,h.y)),n},Wl.prototype.copy=function(e){El.prototype.copy.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push(n.clone())}return this},Wl.prototype.toJSON=function(){const e=El.prototype.toJSON.call(this);e.points=[];for(let t=0,n=this.points.length;t<n;t++){const n=this.points[t];e.points.push(n.toArray())}return e},Wl.prototype.fromJSON=function(e){El.prototype.fromJSON.call(this,e),this.points=[];for(let t=0,n=e.points.length;t<n;t++){const n=e.points[t];this.points.push((new ue).fromArray(n))}return this};var Xl=Object.freeze({__proto__:null,ArcCurve:Ll,CatmullRomCurve3:Nl,CubicBezierCurve:kl,CubicBezierCurve3:zl,EllipseCurve:Pl,LineCurve:Gl,LineCurve3:Hl,QuadraticBezierCurve:jl,QuadraticBezierCurve3:Vl,SplineCurve:Wl});function Yl(){El.call(this),this.type="CurvePath",this.curves=[],this.autoClose=!1}function ql(e){Yl.call(this),this.type="Path",this.currentPoint=new ue,e&&this.setFromPoints(e)}function Ql(e){ql.call(this,e),this.uuid=he.generateUUID(),this.type="Shape",this.holes=[]}function Zl(e,t=1){_t.call(this),this.type="Light",this.color=new jt(e),this.intensity=t}function Jl(e,t,n){Zl.call(this,e,n),this.type="HemisphereLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.groundColor=new jt(t)}function Kl(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.mapSize=new ue(512,512),this.map=null,this.mapPass=null,this.matrix=new Ze,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new er,this._frameExtents=new ue(1,1),this._viewportCount=1,this._viewports=[new ye(0,0,1,1)]}function $l(){Kl.call(this,new Xn(50,1,.5,500)),this.focus=1}function ec(e,t,n,r,i,o){Zl.call(this,e,t),this.type="SpotLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.target=new _t,Object.defineProperty(this,"power",{get:function(){return this.intensity*Math.PI},set:function(e){this.intensity=e/Math.PI}}),this.distance=void 0!==n?n:0,this.angle=void 0!==r?r:Math.PI/3,this.penumbra=void 0!==i?i:0,this.decay=void 0!==o?o:1,this.shadow=new $l}function tc(){Kl.call(this,new Xn(90,1,.5,500)),this._frameExtents=new ue(4,2),this._viewportCount=6,this._viewports=[new ye(2,1,1,1),new ye(0,1,1,1),new ye(3,1,1,1),new ye(1,1,1,1),new ye(3,0,1,1),new ye(1,0,1,1)],this._cubeDirections=[new we(1,0,0),new we(-1,0,0),new we(0,0,1),new we(0,0,-1),new we(0,1,0),new we(0,-1,0)],this._cubeUps=[new we(0,1,0),new we(0,1,0),new we(0,1,0),new we(0,1,0),new we(0,0,1),new we(0,0,-1)]}function nc(e,t,n,r){Zl.call(this,e,t),this.type="PointLight",Object.defineProperty(this,"power",{get:function(){return 4*this.intensity*Math.PI},set:function(e){this.intensity=e/(4*Math.PI)}}),this.distance=void 0!==n?n:0,this.decay=void 0!==r?r:1,this.shadow=new tc}function rc(e=-1,t=1,n=1,r=-1,i=.1,o=2e3){Wn.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=n,this.bottom=r,this.near=i,this.far=o,this.updateProjectionMatrix()}function ic(){Kl.call(this,new rc(-5,5,5,-5,.5,500))}function oc(e,t){Zl.call(this,e,t),this.type="DirectionalLight",this.position.copy(_t.DefaultUp),this.updateMatrix(),this.target=new _t,this.shadow=new ic}function sc(e,t){Zl.call(this,e,t),this.type="AmbientLight"}function ac(e,t,n,r){Zl.call(this,e,t),this.type="RectAreaLight",this.width=void 0!==n?n:10,this.height=void 0!==r?r:10}Yl.prototype=Object.assign(Object.create(El.prototype),{constructor:Yl,add:function(e){this.curves.push(e)},closePath:function(){const e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new Gl(t,e))},getPoint:function(e){const t=e*this.getLength(),n=this.getCurveLengths();let r=0;for(;r<n.length;){if(n[r]>=t){const e=n[r]-t,i=this.curves[r],o=i.getLength(),s=0===o?0:1-e/o;return i.getPointAt(s)}r++}return null},getLength:function(){const e=this.getCurveLengths();return e[e.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const e=[];let t=0;for(let n=0,r=this.curves.length;n<r;n++)t+=this.curves[n].getLength(),e.push(t);return this.cacheLengths=e,e},getSpacedPoints:function(e=40){const t=[];for(let n=0;n<=e;n++)t.push(this.getPoint(n/e));return this.autoClose&&t.push(t[0]),t},getPoints:function(e=12){const t=[];let n;for(let r=0,i=this.curves;r<i.length;r++){const o=i[r],s=o&&o.isEllipseCurve?2*e:o&&(o.isLineCurve||o.isLineCurve3)?1:o&&o.isSplineCurve?e*o.points.length:e,a=o.getPoints(s);for(let e=0;e<a.length;e++){const r=a[e];n&&n.equals(r)||(t.push(r),n=r)}}return this.autoClose&&t.length>1&&!t[t.length-1].equals(t[0])&&t.push(t[0]),t},copy:function(e){El.prototype.copy.call(this,e),this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push(n.clone())}return this.autoClose=e.autoClose,this},toJSON:function(){const e=El.prototype.toJSON.call(this);e.autoClose=this.autoClose,e.curves=[];for(let t=0,n=this.curves.length;t<n;t++){const n=this.curves[t];e.curves.push(n.toJSON())}return e},fromJSON:function(e){El.prototype.fromJSON.call(this,e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,n=e.curves.length;t<n;t++){const n=e.curves[t];this.curves.push((new Xl[n.type]).fromJSON(n))}return this}}),ql.prototype=Object.assign(Object.create(Yl.prototype),{constructor:ql,setFromPoints:function(e){this.moveTo(e[0].x,e[0].y);for(let t=1,n=e.length;t<n;t++)this.lineTo(e[t].x,e[t].y);return this},moveTo:function(e,t){return this.currentPoint.set(e,t),this},lineTo:function(e,t){const n=new Gl(this.currentPoint.clone(),new ue(e,t));return this.curves.push(n),this.currentPoint.set(e,t),this},quadraticCurveTo:function(e,t,n,r){const i=new jl(this.currentPoint.clone(),new ue(e,t),new ue(n,r));return this.curves.push(i),this.currentPoint.set(n,r),this},bezierCurveTo:function(e,t,n,r,i,o){const s=new kl(this.currentPoint.clone(),new ue(e,t),new ue(n,r),new ue(i,o));return this.curves.push(s),this.currentPoint.set(i,o),this},splineThru:function(e){const t=new Wl([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this},arc:function(e,t,n,r,i,o){const s=this.currentPoint.x,a=this.currentPoint.y;return this.absarc(e+s,t+a,n,r,i,o),this},absarc:function(e,t,n,r,i,o){return this.absellipse(e,t,n,n,r,i,o),this},ellipse:function(e,t,n,r,i,o,s,a){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(e+l,t+c,n,r,i,o,s,a),this},absellipse:function(e,t,n,r,i,o,s,a){const l=new Pl(e,t,n,r,i,o,s,a);if(this.curves.length>0){const e=l.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this},copy:function(e){return Yl.prototype.copy.call(this,e),this.currentPoint.copy(e.currentPoint),this},toJSON:function(){const e=Yl.prototype.toJSON.call(this);return e.currentPoint=this.currentPoint.toArray(),e},fromJSON:function(e){return Yl.prototype.fromJSON.call(this,e),this.currentPoint.fromArray(e.currentPoint),this}}),Ql.prototype=Object.assign(Object.create(ql.prototype),{constructor:Ql,getPointsHoles:function(e){const t=[];for(let n=0,r=this.holes.length;n<r;n++)t[n]=this.holes[n].getPoints(e);return t},extractPoints:function(e){return{shape:this.getPoints(e),holes:this.getPointsHoles(e)}},copy:function(e){ql.prototype.copy.call(this,e),this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push(n.clone())}return this},toJSON:function(){const e=ql.prototype.toJSON.call(this);e.uuid=this.uuid,e.holes=[];for(let t=0,n=this.holes.length;t<n;t++){const n=this.holes[t];e.holes.push(n.toJSON())}return e},fromJSON:function(e){ql.prototype.fromJSON.call(this,e),this.uuid=e.uuid,this.holes=[];for(let t=0,n=e.holes.length;t<n;t++){const n=e.holes[t];this.holes.push((new ql).fromJSON(n))}return this}}),Zl.prototype=Object.assign(Object.create(_t.prototype),{constructor:Zl,isLight:!0,copy:function(e){return _t.prototype.copy.call(this,e),this.color.copy(e.color),this.intensity=e.intensity,this},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.color=this.color.getHex(),t.object.intensity=this.intensity,void 0!==this.groundColor&&(t.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(t.object.distance=this.distance),void 0!==this.angle&&(t.object.angle=this.angle),void 0!==this.decay&&(t.object.decay=this.decay),void 0!==this.penumbra&&(t.object.penumbra=this.penumbra),void 0!==this.shadow&&(t.object.shadow=this.shadow.toJSON()),t}}),Jl.prototype=Object.assign(Object.create(Zl.prototype),{constructor:Jl,isHemisphereLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.groundColor.copy(e.groundColor),this}}),Object.assign(Kl.prototype,{_projScreenMatrix:new Ze,_lightPositionWorld:new we,_lookTarget:new we,getViewportCount:function(){return this._viewportCount},getFrustum:function(){return this._frustum},updateMatrices:function(e){const t=this.camera,n=this.matrix,r=this._projScreenMatrix,i=this._lookTarget,o=this._lightPositionWorld;o.setFromMatrixPosition(e.matrixWorld),t.position.copy(o),i.setFromMatrixPosition(e.target.matrixWorld),t.lookAt(i),t.updateMatrixWorld(),r.multiplyMatrices(t.projectionMatrix,t.matrixWorldInverse),this._frustum.setFromProjectionMatrix(r),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(t.projectionMatrix),n.multiply(t.matrixWorldInverse)},getViewport:function(e){return this._viewports[e]},getFrameExtents:function(){return this._frameExtents},copy:function(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e={};return 0!==this.bias&&(e.bias=this.bias),0!==this.normalBias&&(e.normalBias=this.normalBias),1!==this.radius&&(e.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}),$l.prototype=Object.assign(Object.create(Kl.prototype),{constructor:$l,isSpotLightShadow:!0,updateMatrices:function(e){const t=this.camera,n=2*he.RAD2DEG*e.angle*this.focus,r=this.mapSize.width/this.mapSize.height,i=e.distance||t.far;n===t.fov&&r===t.aspect&&i===t.far||(t.fov=n,t.aspect=r,t.far=i,t.updateProjectionMatrix()),Kl.prototype.updateMatrices.call(this,e)}}),ec.prototype=Object.assign(Object.create(Zl.prototype),{constructor:ec,isSpotLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),tc.prototype=Object.assign(Object.create(Kl.prototype),{constructor:tc,isPointLightShadow:!0,updateMatrices:function(e,t=0){const n=this.camera,r=this.matrix,i=this._lightPositionWorld,o=this._lookTarget,s=this._projScreenMatrix;i.setFromMatrixPosition(e.matrixWorld),n.position.copy(i),o.copy(n.position),o.add(this._cubeDirections[t]),n.up.copy(this._cubeUps[t]),n.lookAt(o),n.updateMatrixWorld(),r.makeTranslation(-i.x,-i.y,-i.z),s.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(s)}}),nc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:nc,isPointLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}),rc.prototype=Object.assign(Object.create(Wn.prototype),{constructor:rc,isOrthographicCamera:!0,copy:function(e,t){return Wn.prototype.copy.call(this,e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this},setViewOffset:function(e,t,n,r,i,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){const e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let i=n-e,o=n+e,s=r+t,a=r-t;if(null!==this.view&&this.view.enabled){const e=(this.right-this.left)/this.view.fullWidth/this.zoom,t=(this.top-this.bottom)/this.view.fullHeight/this.zoom;i+=e*this.view.offsetX,o=i+e*this.view.width,s-=t*this.view.offsetY,a=s-t*this.view.height}this.projectionMatrix.makeOrthographic(i,o,s,a,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()},toJSON:function(e){const t=_t.prototype.toJSON.call(this,e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}),ic.prototype=Object.assign(Object.create(Kl.prototype),{constructor:ic,isDirectionalLightShadow:!0,updateMatrices:function(e){Kl.prototype.updateMatrices.call(this,e)}}),oc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:oc,isDirectionalLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}),sc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:sc,isAmbientLight:!0}),ac.prototype=Object.assign(Object.create(Zl.prototype),{constructor:ac,isRectAreaLight:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.width=e.width,this.height=e.height,this},toJSON:function(e){const t=Zl.prototype.toJSON.call(this,e);return t.object.width=this.width,t.object.height=this.height,t}});class lc{constructor(){Object.defineProperty(this,"isSphericalHarmonics3",{value:!0}),this.coefficients=[];for(let e=0;e<9;e++)this.coefficients.push(new we)}set(e){for(let t=0;t<9;t++)this.coefficients[t].copy(e[t]);return this}zero(){for(let e=0;e<9;e++)this.coefficients[e].set(0,0,0);return this}getAt(e,t){const n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.282095),t.addScaledVector(o[1],.488603*r),t.addScaledVector(o[2],.488603*i),t.addScaledVector(o[3],.488603*n),t.addScaledVector(o[4],n*r*1.092548),t.addScaledVector(o[5],r*i*1.092548),t.addScaledVector(o[6],.315392*(3*i*i-1)),t.addScaledVector(o[7],n*i*1.092548),t.addScaledVector(o[8],.546274*(n*n-r*r)),t}getIrradianceAt(e,t){const n=e.x,r=e.y,i=e.z,o=this.coefficients;return t.copy(o[0]).multiplyScalar(.886227),t.addScaledVector(o[1],1.023328*r),t.addScaledVector(o[2],1.023328*i),t.addScaledVector(o[3],1.023328*n),t.addScaledVector(o[4],.858086*n*r),t.addScaledVector(o[5],.858086*r*i),t.addScaledVector(o[6],.743125*i*i-.247708),t.addScaledVector(o[7],.858086*n*i),t.addScaledVector(o[8],.429043*(n*n-r*r)),t}add(e){for(let t=0;t<9;t++)this.coefficients[t].add(e.coefficients[t]);return this}addScaledSH(e,t){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(e.coefficients[n],t);return this}scale(e){for(let t=0;t<9;t++)this.coefficients[t].multiplyScalar(e);return this}lerp(e,t){for(let n=0;n<9;n++)this.coefficients[n].lerp(e.coefficients[n],t);return this}equals(e){for(let t=0;t<9;t++)if(!this.coefficients[t].equals(e.coefficients[t]))return!1;return!0}copy(e){return this.set(e.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(e,t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].fromArray(e,t+3*r);return this}toArray(e=[],t=0){const n=this.coefficients;for(let r=0;r<9;r++)n[r].toArray(e,t+3*r);return e}static getBasisAt(e,t){const n=e.x,r=e.y,i=e.z;t[0]=.282095,t[1]=.488603*r,t[2]=.488603*i,t[3]=.488603*n,t[4]=1.092548*n*r,t[5]=1.092548*r*i,t[6]=.315392*(3*i*i-1),t[7]=1.092548*n*i,t[8]=.546274*(n*n-r*r)}}function cc(e,t){Zl.call(this,void 0,t),this.type="LightProbe",this.sh=void 0!==e?e:new lc}function hc(e){yl.call(this,e),this.textures={}}cc.prototype=Object.assign(Object.create(Zl.prototype),{constructor:cc,isLightProbe:!0,copy:function(e){return Zl.prototype.copy.call(this,e),this.sh.copy(e.sh),this},fromJSON:function(e){return this.intensity=e.intensity,this.sh.fromArray(e.sh),this},toJSON:function(e){const t=Zl.prototype.toJSON.call(this,e);return t.object.sh=this.sh.toArray(),t}}),hc.prototype=Object.assign(Object.create(yl.prototype),{constructor:hc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){const t=this.textures;function n(e){return void 0===t[e]&&console.warn("THREE.MaterialLoader: Undefined texture",e),t[e]}const r=new $a[e.type];if(void 0!==e.uuid&&(r.uuid=e.uuid),void 0!==e.name&&(r.name=e.name),void 0!==e.color&&void 0!==r.color&&r.color.setHex(e.color),void 0!==e.roughness&&(r.roughness=e.roughness),void 0!==e.metalness&&(r.metalness=e.metalness),void 0!==e.sheen&&(r.sheen=(new jt).setHex(e.sheen)),void 0!==e.emissive&&void 0!==r.emissive&&r.emissive.setHex(e.emissive),void 0!==e.specular&&void 0!==r.specular&&r.specular.setHex(e.specular),void 0!==e.shininess&&(r.shininess=e.shininess),void 0!==e.clearcoat&&(r.clearcoat=e.clearcoat),void 0!==e.clearcoatRoughness&&(r.clearcoatRoughness=e.clearcoatRoughness),void 0!==e.fog&&(r.fog=e.fog),void 0!==e.flatShading&&(r.flatShading=e.flatShading),void 0!==e.blending&&(r.blending=e.blending),void 0!==e.combine&&(r.combine=e.combine),void 0!==e.side&&(r.side=e.side),void 0!==e.opacity&&(r.opacity=e.opacity),void 0!==e.transparent&&(r.transparent=e.transparent),void 0!==e.alphaTest&&(r.alphaTest=e.alphaTest),void 0!==e.depthTest&&(r.depthTest=e.depthTest),void 0!==e.depthWrite&&(r.depthWrite=e.depthWrite),void 0!==e.colorWrite&&(r.colorWrite=e.colorWrite),void 0!==e.stencilWrite&&(r.stencilWrite=e.stencilWrite),void 0!==e.stencilWriteMask&&(r.stencilWriteMask=e.stencilWriteMask),void 0!==e.stencilFunc&&(r.stencilFunc=e.stencilFunc),void 0!==e.stencilRef&&(r.stencilRef=e.stencilRef),void 0!==e.stencilFuncMask&&(r.stencilFuncMask=e.stencilFuncMask),void 0!==e.stencilFail&&(r.stencilFail=e.stencilFail),void 0!==e.stencilZFail&&(r.stencilZFail=e.stencilZFail),void 0!==e.stencilZPass&&(r.stencilZPass=e.stencilZPass),void 0!==e.wireframe&&(r.wireframe=e.wireframe),void 0!==e.wireframeLinewidth&&(r.wireframeLinewidth=e.wireframeLinewidth),void 0!==e.wireframeLinecap&&(r.wireframeLinecap=e.wireframeLinecap),void 0!==e.wireframeLinejoin&&(r.wireframeLinejoin=e.wireframeLinejoin),void 0!==e.rotation&&(r.rotation=e.rotation),1!==e.linewidth&&(r.linewidth=e.linewidth),void 0!==e.dashSize&&(r.dashSize=e.dashSize),void 0!==e.gapSize&&(r.gapSize=e.gapSize),void 0!==e.scale&&(r.scale=e.scale),void 0!==e.polygonOffset&&(r.polygonOffset=e.polygonOffset),void 0!==e.polygonOffsetFactor&&(r.polygonOffsetFactor=e.polygonOffsetFactor),void 0!==e.polygonOffsetUnits&&(r.polygonOffsetUnits=e.polygonOffsetUnits),void 0!==e.skinning&&(r.skinning=e.skinning),void 0!==e.morphTargets&&(r.morphTargets=e.morphTargets),void 0!==e.morphNormals&&(r.morphNormals=e.morphNormals),void 0!==e.dithering&&(r.dithering=e.dithering),void 0!==e.vertexTangents&&(r.vertexTangents=e.vertexTangents),void 0!==e.visible&&(r.visible=e.visible),void 0!==e.toneMapped&&(r.toneMapped=e.toneMapped),void 0!==e.userData&&(r.userData=e.userData),void 0!==e.vertexColors&&("number"==typeof e.vertexColors?r.vertexColors=e.vertexColors>0:r.vertexColors=e.vertexColors),void 0!==e.uniforms)for(const t in e.uniforms){const i=e.uniforms[t];switch(r.uniforms[t]={},i.type){case"t":r.uniforms[t].value=n(i.value);break;case"c":r.uniforms[t].value=(new jt).setHex(i.value);break;case"v2":r.uniforms[t].value=(new ue).fromArray(i.value);break;case"v3":r.uniforms[t].value=(new we).fromArray(i.value);break;case"v4":r.uniforms[t].value=(new ye).fromArray(i.value);break;case"m3":r.uniforms[t].value=(new de).fromArray(i.value);break;case"m4":r.uniforms[t].value=(new Ze).fromArray(i.value);break;default:r.uniforms[t].value=i.value}}if(void 0!==e.defines&&(r.defines=e.defines),void 0!==e.vertexShader&&(r.vertexShader=e.vertexShader),void 0!==e.fragmentShader&&(r.fragmentShader=e.fragmentShader),void 0!==e.extensions)for(const t in e.extensions)r.extensions[t]=e.extensions[t];if(void 0!==e.shading&&(r.flatShading=1===e.shading),void 0!==e.size&&(r.size=e.size),void 0!==e.sizeAttenuation&&(r.sizeAttenuation=e.sizeAttenuation),void 0!==e.map&&(r.map=n(e.map)),void 0!==e.matcap&&(r.matcap=n(e.matcap)),void 0!==e.alphaMap&&(r.alphaMap=n(e.alphaMap)),void 0!==e.bumpMap&&(r.bumpMap=n(e.bumpMap)),void 0!==e.bumpScale&&(r.bumpScale=e.bumpScale),void 0!==e.normalMap&&(r.normalMap=n(e.normalMap)),void 0!==e.normalMapType&&(r.normalMapType=e.normalMapType),void 0!==e.normalScale){let t=e.normalScale;!1===Array.isArray(t)&&(t=[t,t]),r.normalScale=(new ue).fromArray(t)}return void 0!==e.displacementMap&&(r.displacementMap=n(e.displacementMap)),void 0!==e.displacementScale&&(r.displacementScale=e.displacementScale),void 0!==e.displacementBias&&(r.displacementBias=e.displacementBias),void 0!==e.roughnessMap&&(r.roughnessMap=n(e.roughnessMap)),void 0!==e.metalnessMap&&(r.metalnessMap=n(e.metalnessMap)),void 0!==e.emissiveMap&&(r.emissiveMap=n(e.emissiveMap)),void 0!==e.emissiveIntensity&&(r.emissiveIntensity=e.emissiveIntensity),void 0!==e.specularMap&&(r.specularMap=n(e.specularMap)),void 0!==e.envMap&&(r.envMap=n(e.envMap)),void 0!==e.envMapIntensity&&(r.envMapIntensity=e.envMapIntensity),void 0!==e.reflectivity&&(r.reflectivity=e.reflectivity),void 0!==e.refractionRatio&&(r.refractionRatio=e.refractionRatio),void 0!==e.lightMap&&(r.lightMap=n(e.lightMap)),void 0!==e.lightMapIntensity&&(r.lightMapIntensity=e.lightMapIntensity),void 0!==e.aoMap&&(r.aoMap=n(e.aoMap)),void 0!==e.aoMapIntensity&&(r.aoMapIntensity=e.aoMapIntensity),void 0!==e.gradientMap&&(r.gradientMap=n(e.gradientMap)),void 0!==e.clearcoatMap&&(r.clearcoatMap=n(e.clearcoatMap)),void 0!==e.clearcoatRoughnessMap&&(r.clearcoatRoughnessMap=n(e.clearcoatRoughnessMap)),void 0!==e.clearcoatNormalMap&&(r.clearcoatNormalMap=n(e.clearcoatNormalMap)),void 0!==e.clearcoatNormalScale&&(r.clearcoatNormalScale=(new ue).fromArray(e.clearcoatNormalScale)),void 0!==e.transmission&&(r.transmission=e.transmission),void 0!==e.transmissionMap&&(r.transmissionMap=n(e.transmissionMap)),r},setTextures:function(e){return this.textures=e,this}});const uc={decodeText:function(e){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(e);let t="";for(let n=0,r=e.length;n<r;n++)t+=String.fromCharCode(e[n]);try{return decodeURIComponent(escape(t))}catch(e){return t}},extractUrlBase:function(e){const t=e.lastIndexOf("/");return-1===t?"./":e.substr(0,t+1)}};function dc(){xn.call(this),this.type="InstancedBufferGeometry",this.instanceCount=1/0}function pc(e,t,n,r){"number"==typeof n&&(r=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),Zt.call(this,e,t,n),this.meshPerAttribute=r||1}function fc(e){yl.call(this,e)}dc.prototype=Object.assign(Object.create(xn.prototype),{constructor:dc,isInstancedBufferGeometry:!0,copy:function(e){return xn.prototype.copy.call(this,e),this.instanceCount=e.instanceCount,this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){const e=xn.prototype.toJSON.call(this);return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}),pc.prototype=Object.assign(Object.create(Zt.prototype),{constructor:pc,isInstancedBufferAttribute:!0,copy:function(e){return Zt.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},toJSON:function(){const e=Zt.prototype.toJSON.call(this);return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}),fc.prototype=Object.assign(Object.create(yl.prototype),{constructor:fc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{t(i.parse(JSON.parse(n)))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(e){const t={},n={};function r(e,r){if(void 0!==t[r])return t[r];const i=e.interleavedBuffers[r],o=function(e,t){if(void 0!==n[t])return n[t];const r=e.arrayBuffers[t],i=new Uint32Array(r).buffer;return n[t]=i,i}(e,i.buffer),s=new po(un(i.type,o),i.stride);return s.uuid=i.uuid,t[r]=s,s}const i=e.isInstancedBufferGeometry?new dc:new xn,o=e.data.index;if(void 0!==o){const e=un(o.type,o.array);i.setIndex(new Zt(e,1))}const s=e.data.attributes;for(const t in s){const n=s[t];let o;if(n.isInterleavedBufferAttribute){o=new mo(r(e.data,n.data),n.itemSize,n.offset,n.normalized)}else{const e=un(n.type,n.array);o=new(n.isInstancedBufferAttribute?pc:Zt)(e,n.itemSize,n.normalized)}void 0!==n.name&&(o.name=n.name),i.setAttribute(t,o)}const a=e.data.morphAttributes;if(a)for(const t in a){const n=a[t],o=[];for(let t=0,i=n.length;t<i;t++){const i=n[t];let s;if(i.isInterleavedBufferAttribute){s=new mo(r(e.data,i.data),i.itemSize,i.offset,i.normalized)}else{s=new Zt(un(i.type,i.array),i.itemSize,i.normalized)}void 0!==i.name&&(s.name=i.name),o.push(s)}i.morphAttributes[t]=o}e.data.morphTargetsRelative&&(i.morphTargetsRelative=!0);const l=e.data.groups||e.data.drawcalls||e.data.offsets;if(void 0!==l)for(let e=0,t=l.length;e!==t;++e){const t=l[e];i.addGroup(t.start,t.count,t.materialIndex)}const c=e.data.boundingSphere;if(void 0!==c){const e=new we;void 0!==c.center&&e.fromArray(c.center),i.boundingSphere=new Ge(e,c.radius)}return e.name&&(i.name=e.name),e.userData&&(i.userData=e.userData),i}});const mc={UVMapping:o,CubeReflectionMapping:s,CubeRefractionMapping:a,EquirectangularReflectionMapping:l,EquirectangularRefractionMapping:c,CubeUVReflectionMapping:h,CubeUVRefractionMapping:u},gc={RepeatWrapping:d,ClampToEdgeWrapping:p,MirroredRepeatWrapping:f},vc={NearestFilter:m,NearestMipmapNearestFilter:g,NearestMipmapLinearFilter:v,LinearFilter:y,LinearMipmapNearestFilter:x,LinearMipmapLinearFilter:b};function yc(e){"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),yl.call(this,e),this.options={premultiplyAlpha:"none"}}function xc(){this.type="ShapePath",this.color=new jt,this.subPaths=[],this.currentPath=null}function bc(e){this.type="Font",this.data=e}function _c(e,t,n,r,i){const o=i.glyphs[e]||i.glyphs["?"];if(!o)return void console.error('THREE.Font: character "'+e+'" does not exists in font family '+i.familyName+".");const s=new xc;let a,l,c,h,u,d,p,f;if(o.o){const e=o._cachedOutline||(o._cachedOutline=o.o.split(" "));for(let i=0,o=e.length;i<o;){switch(e[i++]){case"m":a=e[i++]*t+n,l=e[i++]*t+r,s.moveTo(a,l);break;case"l":a=e[i++]*t+n,l=e[i++]*t+r,s.lineTo(a,l);break;case"q":c=e[i++]*t+n,h=e[i++]*t+r,u=e[i++]*t+n,d=e[i++]*t+r,s.quadraticCurveTo(u,d,c,h);break;case"b":c=e[i++]*t+n,h=e[i++]*t+r,u=e[i++]*t+n,d=e[i++]*t+r,p=e[i++]*t+n,f=e[i++]*t+r,s.bezierCurveTo(u,d,p,f,c,h)}}}return{offsetX:o.ha*t,path:s}}function wc(e){yl.call(this,e)}let Mc;yc.prototype=Object.assign(Object.create(yl.prototype),{constructor:yc,isImageBitmapLoader:!0,setOptions:function(e){return this.options=e,this},load:function(e,t,n,r){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);const i=this,o=ml.get(e);if(void 0!==o)return i.manager.itemStart(e),setTimeout((function(){t&&t(o),i.manager.itemEnd(e)}),0),o;const s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",fetch(e,s).then((function(e){return e.blob()})).then((function(e){return createImageBitmap(e,i.options)})).then((function(n){ml.add(e,n),t&&t(n),i.manager.itemEnd(e)})).catch((function(t){r&&r(t),i.manager.itemError(e),i.manager.itemEnd(e)})),i.manager.itemStart(e)}}),Object.assign(xc.prototype,{moveTo:function(e,t){return this.currentPath=new ql,this.subPaths.push(this.currentPath),this.currentPath.moveTo(e,t),this},lineTo:function(e,t){return this.currentPath.lineTo(e,t),this},quadraticCurveTo:function(e,t,n,r){return this.currentPath.quadraticCurveTo(e,t,n,r),this},bezierCurveTo:function(e,t,n,r,i,o){return this.currentPath.bezierCurveTo(e,t,n,r,i,o),this},splineThru:function(e){return this.currentPath.splineThru(e),this},toShapes:function(e,t){function n(e){const t=[];for(let n=0,r=e.length;n<r;n++){const r=e[n],i=new Ql;i.curves=r.curves,t.push(i)}return t}function r(e,t){const n=t.length;let r=!1;for(let i=n-1,o=0;o<n;i=o++){let n=t[i],s=t[o],a=s.x-n.x,l=s.y-n.y;if(Math.abs(l)>Number.EPSILON){if(l<0&&(n=t[o],a=-a,s=t[i],l=-l),e.y<n.y||e.y>s.y)continue;if(e.y===n.y){if(e.x===n.x)return!0}else{const t=l*(e.x-n.x)-a*(e.y-n.y);if(0===t)return!0;if(t<0)continue;r=!r}}else{if(e.y!==n.y)continue;if(s.x<=e.x&&e.x<=n.x||n.x<=e.x&&e.x<=s.x)return!0}}return r}const i=ca.isClockWise,o=this.subPaths;if(0===o.length)return[];if(!0===t)return n(o);let s,a,l;const c=[];if(1===o.length)return a=o[0],l=new Ql,l.curves=a.curves,c.push(l),c;let h=!i(o[0].getPoints());h=e?!h:h;const u=[],d=[];let p,f,m=[],g=0;d[g]=void 0,m[g]=[];for(let t=0,n=o.length;t<n;t++)a=o[t],p=a.getPoints(),s=i(p),s=e?!s:s,s?(!h&&d[g]&&g++,d[g]={s:new Ql,p:p},d[g].s.curves=a.curves,h&&g++,m[g]=[]):m[g].push({h:a,p:p[0]});if(!d[0])return n(o);if(d.length>1){let e=!1;const t=[];for(let e=0,t=d.length;e<t;e++)u[e]=[];for(let n=0,i=d.length;n<i;n++){const i=m[n];for(let o=0;o<i.length;o++){const s=i[o];let a=!0;for(let i=0;i<d.length;i++)r(s.p,d[i].p)&&(n!==i&&t.push({froms:n,tos:i,hole:o}),a?(a=!1,u[i].push(s)):e=!0);a&&u[n].push(s)}}t.length>0&&(e||(m=u))}for(let e=0,t=d.length;e<t;e++){l=d[e].s,c.push(l),f=m[e];for(let e=0,t=f.length;e<t;e++)l.holes.push(f[e].h)}return c}}),Object.assign(bc.prototype,{isFont:!0,generateShapes:function(e,t=100){const n=[],r=function(e,t,n){const r=Array.from?Array.from(e):String(e).split(""),i=t/n.resolution,o=(n.boundingBox.yMax-n.boundingBox.yMin+n.underlineThickness)*i,s=[];let a=0,l=0;for(let e=0;e<r.length;e++){const t=r[e];if("\n"===t)a=0,l-=o;else{const e=_c(t,i,a,l,n);a+=e.offsetX,s.push(e.path)}}return s}(e,t,this.data);for(let e=0,t=r.length;e<t;e++)Array.prototype.push.apply(n,r[e].toShapes());return n}}),wc.prototype=Object.assign(Object.create(yl.prototype),{constructor:wc,load:function(e,t,n,r){const i=this,o=new bl(this.manager);o.setPath(this.path),o.setRequestHeader(this.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(e){let n;try{n=JSON.parse(e)}catch(t){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(e.substring(65,e.length-2))}const r=i.parse(n);t&&t(r)}),n,r)},parse:function(e){return new bc(e)}});const Sc={getContext:function(){return void 0===Mc&&(Mc=new(window.AudioContext||window.webkitAudioContext)),Mc},setContext:function(e){Mc=e}};function Tc(e){yl.call(this,e)}function Ac(e,t,n){cc.call(this,void 0,n);const r=(new jt).set(e),i=(new jt).set(t),o=new we(r.r,r.g,r.b),s=new we(i.r,i.g,i.b),a=Math.sqrt(Math.PI),l=a*Math.sqrt(.75);this.sh.coefficients[0].copy(o).add(s).multiplyScalar(a),this.sh.coefficients[1].copy(o).sub(s).multiplyScalar(l)}function Ec(e,t){cc.call(this,void 0,t);const n=(new jt).set(e);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}Tc.prototype=Object.assign(Object.create(yl.prototype),{constructor:Tc,load:function(e,t,n,r){const i=this,o=new bl(i.manager);o.setResponseType("arraybuffer"),o.setPath(i.path),o.setRequestHeader(i.requestHeader),o.setWithCredentials(i.withCredentials),o.load(e,(function(n){try{const e=n.slice(0);Sc.getContext().decodeAudioData(e,(function(e){t(e)}))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)}}),Ac.prototype=Object.assign(Object.create(cc.prototype),{constructor:Ac,isHemisphereLightProbe:!0,copy:function(e){return cc.prototype.copy.call(this,e),this},toJSON:function(e){return cc.prototype.toJSON.call(this,e)}}),Ec.prototype=Object.assign(Object.create(cc.prototype),{constructor:Ec,isAmbientLightProbe:!0,copy:function(e){return cc.prototype.copy.call(this,e),this},toJSON:function(e){return cc.prototype.toJSON.call(this,e)}});const Pc=new Ze,Lc=new Ze;function Cc(){this.type="StereoCamera",this.aspect=1,this.eyeSep=.064,this.cameraL=new Xn,this.cameraL.layers.enable(1),this.cameraL.matrixAutoUpdate=!1,this.cameraR=new Xn,this.cameraR.layers.enable(2),this.cameraR.matrixAutoUpdate=!1,this._cache={focus:null,fov:null,aspect:null,near:null,far:null,zoom:null,eyeSep:null}}Object.assign(Cc.prototype,{update:function(e){const t=this._cache;if(t.focus!==e.focus||t.fov!==e.fov||t.aspect!==e.aspect*this.aspect||t.near!==e.near||t.far!==e.far||t.zoom!==e.zoom||t.eyeSep!==this.eyeSep){t.focus=e.focus,t.fov=e.fov,t.aspect=e.aspect*this.aspect,t.near=e.near,t.far=e.far,t.zoom=e.zoom,t.eyeSep=this.eyeSep;const n=e.projectionMatrix.clone(),r=t.eyeSep/2,i=r*t.near/t.focus,o=t.near*Math.tan(he.DEG2RAD*t.fov*.5)/t.zoom;let s,a;Lc.elements[12]=-r,Pc.elements[12]=r,s=-o*t.aspect+i,a=o*t.aspect+i,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraL.projectionMatrix.copy(n),s=-o*t.aspect-i,a=o*t.aspect-i,n.elements[0]=2*t.near/(a-s),n.elements[8]=(a+s)/(a-s),this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(e.matrixWorld).multiply(Lc),this.cameraR.matrixWorld.copy(e.matrixWorld).multiply(Pc)}});class Rc{constructor(e){this.autoStart=void 0===e||e,this.startTime=0,this.oldTime=0,this.elapsedTime=0,this.running=!1}start(){this.startTime=Ic(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0}stop(){this.getElapsedTime(),this.running=!1,this.autoStart=!1}getElapsedTime(){return this.getDelta(),this.elapsedTime}getDelta(){let e=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){const t=Ic();e=(t-this.oldTime)/1e3,this.oldTime=t,this.elapsedTime+=e}return e}}function Ic(){return("undefined"==typeof performance?Date:performance).now()}const Fc=new we,Oc=new _e,Nc=new we,Dc=new we;class Bc extends _t{constructor(e){super(),this.type="Audio",this.listener=e,this.context=e.context,this.gain=this.context.createGain(),this.gain.connect(e.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(e){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=e,this.connect(),this}setMediaElementSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(e),this.connect(),this}setMediaStreamSource(e){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(e),this.connect(),this}setBuffer(e){return this.buffer=e,this.sourceType="buffer",this.autoplay&&this.play(),this}play(e=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+e;const t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.loopStart=this.loopStart,t.loopEnd=this.loopEnd,t.onended=this.onEnded.bind(this),t.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=t,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].connect(this.filters[e]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let e=1,t=this.filters.length;e<t;e++)this.filters[e-1].disconnect(this.filters[e]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(e){return e||(e=[]),!0===this._connected?(this.disconnect(),this.filters=e.slice(),this.connect()):this.filters=e.slice(),this}setDetune(e){if(this.detune=e,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(e){return this.setFilters(e?[e]:[])}setPlaybackRate(e){if(!1!==this.hasPlaybackControl)return this.playbackRate=e,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(e){if(!1!==this.hasPlaybackControl)return this.loop=e,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(e){return this.loopStart=e,this}setLoopEnd(e){return this.loopEnd=e,this}getVolume(){return this.gain.gain.value}setVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}}const Uc=new we,kc=new _e,zc=new we,Gc=new we;class Hc{constructor(e,t=2048){this.analyser=e.context.createAnalyser(),this.analyser.fftSize=t,this.data=new Uint8Array(this.analyser.frequencyBinCount),e.getOutput().connect(this.analyser)}getFrequencyData(){return this.analyser.getByteFrequencyData(this.data),this.data}getAverageFrequency(){let e=0;const t=this.getFrequencyData();for(let n=0;n<t.length;n++)e+=t[n];return e/t.length}}function jc(e,t,n){let r,i,o;switch(this.binding=e,this.valueSize=n,t){case"quaternion":r=this._slerp,i=this._slerpAdditive,o=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":r=this._select,i=this._select,o=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:r=this._lerp,i=this._lerpAdditive,o=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=r,this._mixBufferRegionAdditive=i,this._setIdentity=o,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}Object.assign(jc.prototype,{accumulate:function(e,t){const n=this.buffer,r=this.valueSize,i=e*r+r;let o=this.cumulativeWeight;if(0===o){for(let e=0;e!==r;++e)n[i+e]=n[e];o=t}else{o+=t;const e=t/o;this._mixBufferRegion(n,i,0,e,r)}this.cumulativeWeight=o},accumulateAdditive:function(e){const t=this.buffer,n=this.valueSize,r=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(t,r,0,e,n),this.cumulativeWeightAdditive+=e},apply:function(e){const t=this.valueSize,n=this.buffer,r=e*t+t,i=this.cumulativeWeight,o=this.cumulativeWeightAdditive,s=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,i<1){const e=t*this._origIndex;this._mixBufferRegion(n,r,e,1-i,t)}o>0&&this._mixBufferRegionAdditive(n,r,this._addIndex*t,1,t);for(let e=t,i=t+t;e!==i;++e)if(n[e]!==n[e+t]){s.setValue(n,r);break}},saveOriginalState:function(){const e=this.binding,t=this.buffer,n=this.valueSize,r=n*this._origIndex;e.getValue(t,r);for(let e=n,i=r;e!==i;++e)t[e]=t[r+e%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0},restoreOriginalState:function(){const e=3*this.valueSize;this.binding.setValue(this.buffer,e)},_setAdditiveIdentityNumeric:function(){const e=this._addIndex*this.valueSize,t=e+this.valueSize;for(let n=e;n<t;n++)this.buffer[n]=0},_setAdditiveIdentityQuaternion:function(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1},_setAdditiveIdentityOther:function(){const e=this._origIndex*this.valueSize,t=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[t+n]=this.buffer[e+n]},_select:function(e,t,n,r,i){if(r>=.5)for(let r=0;r!==i;++r)e[t+r]=e[n+r]},_slerp:function(e,t,n,r){_e.slerpFlat(e,t,e,t,e,n,r)},_slerpAdditive:function(e,t,n,r,i){const o=this._workIndex*i;_e.multiplyQuaternionsFlat(e,o,e,t,e,n),_e.slerpFlat(e,t,e,t,e,o,r)},_lerp:function(e,t,n,r,i){const o=1-r;for(let s=0;s!==i;++s){const i=t+s;e[i]=e[i]*o+e[n+s]*r}},_lerpAdditive:function(e,t,n,r,i){for(let o=0;o!==i;++o){const i=t+o;e[i]=e[i]+e[n+o]*r}}});const Vc="\\[\\]\\.:\\/",Wc=new RegExp("[\\[\\]\\.:\\/]","g"),Xc="[^\\[\\]\\.:\\/]",Yc="[^"+Vc.replace("\\.","")+"]",qc=/((?:WC+[\/:])*)/.source.replace("WC",Xc),Qc=/(WCOD+)?/.source.replace("WCOD",Yc),Zc=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Xc),Jc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Xc),Kc=new RegExp("^"+qc+Qc+Zc+Jc+"$"),$c=["material","materials","bones"];function eh(e,t,n){const r=n||th.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,r)}function th(e,t,n){this.path=t,this.parsedPath=n||th.parseTrackName(t),this.node=th.findNode(e,this.parsedPath.nodeName)||e,this.rootNode=e}function nh(){this.uuid=he.generateUUID(),this._objects=Array.prototype.slice.call(arguments),this.nCachedObjects_=0;const e={};this._indicesByUUID=e;for(let t=0,n=arguments.length;t!==n;++t)e[arguments[t].uuid]=t;this._paths=[],this._parsedPaths=[],this._bindings=[],this._bindingsIndicesByPath={};const t=this;this.stats={objects:{get total(){return t._objects.length},get inUse(){return this.total-t.nCachedObjects_}},get bindingsPerObject(){return t._bindings.length}}}Object.assign(eh.prototype,{getValue:function(e,t){this.bind();const n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(e,t)},setValue:function(e,t){const n=this._bindings;for(let r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(e,t)},bind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].bind()},unbind:function(){const e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,n=e.length;t!==n;++t)e[t].unbind()}}),Object.assign(th,{Composite:eh,create:function(e,t,n){return e&&e.isAnimationObjectGroup?new th.Composite(e,t,n):new th(e,t,n)},sanitizeNodeName:function(e){return e.replace(/\s/g,"_").replace(Wc,"")},parseTrackName:function(e){const t=Kc.exec(e);if(!t)throw new Error("PropertyBinding: Cannot parse trackName: "+e);const n={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){const e=n.nodeName.substring(r+1);-1!==$c.indexOf(e)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=e)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+e);return n},findNode:function(e,t){if(!t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){const n=e.skeleton.getBoneByName(t);if(void 0!==n)return n}if(e.children){const n=function(e){for(let r=0;r<e.length;r++){const i=e[r];if(i.name===t||i.uuid===t)return i;const o=n(i.children);if(o)return o}return null},r=n(e.children);if(r)return r}return null}}),Object.assign(th.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(e,t){e[t]=this.node[this.propertyName]},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)e[t++]=n[r]},function(e,t){e[t]=this.resolvedProperty[this.propertyIndex]},function(e,t){this.resolvedProperty.toArray(e,t)}],SetterByBindingTypeAndVersioning:[[function(e,t){this.targetObject[this.propertyName]=e[t]},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++]},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.needsUpdate=!0},function(e,t){const n=this.resolvedProperty;for(let r=0,i=n.length;r!==i;++r)n[r]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty[this.propertyIndex]=e[t]},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(e,t){this.resolvedProperty.fromArray(e,t)},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0},function(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(e,t){this.bind(),this.getValue(e,t)},setValue:function(e,t){this.bind(),this.setValue(e,t)},bind:function(){let e=this.node;const t=this.parsedPath,n=t.objectName,r=t.propertyName;let i=t.propertyIndex;if(e||(e=th.findNode(this.rootNode,t.nodeName)||this.rootNode,this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let r=t.objectIndex;switch(n){case"materials":if(!e.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!e.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);e=e.material.materials;break;case"bones":if(!e.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);e=e.skeleton.bones;for(let t=0;t<e.length;t++)if(e[t].name===r){r=t;break}break;default:if(void 0===e[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);e=e[n]}if(void 0!==r){if(void 0===e[r])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);e=e[r]}}const o=e[r];if(void 0===o){const n=t.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+r+" but it wasn't found.",e)}let s=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let a=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!e.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!e.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!e.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==e.morphTargetDictionary[i]&&(i=e.morphTargetDictionary[i])}a=this.BindingType.ArrayElement,this.resolvedProperty=o,this.propertyIndex=i}else void 0!==o.fromArray&&void 0!==o.toArray?(a=this.BindingType.HasFromToArray,this.resolvedProperty=o):Array.isArray(o)?(a=this.BindingType.EntireArray,this.resolvedProperty=o):this.propertyName=r;this.getValue=this.GetterByBindingType[a],this.setValue=this.SetterByBindingTypeAndVersioning[a][s]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),Object.assign(th.prototype,{_getValue_unbound:th.prototype.getValue,_setValue_unbound:th.prototype.setValue}),Object.assign(nh.prototype,{isAnimationObjectGroup:!0,add:function(){const e=this._objects,t=this._indicesByUUID,n=this._paths,r=this._parsedPaths,i=this._bindings,o=i.length;let s,a=e.length,l=this.nCachedObjects_;for(let c=0,h=arguments.length;c!==h;++c){const h=arguments[c],u=h.uuid;let d=t[u];if(void 0===d){d=a++,t[u]=d,e.push(h);for(let e=0,t=o;e!==t;++e)i[e].push(new th(h,n[e],r[e]))}else if(d<l){s=e[d];const a=--l,c=e[a];t[c.uuid]=d,e[d]=c,t[u]=a,e[a]=h;for(let e=0,t=o;e!==t;++e){const t=i[e],o=t[a];let s=t[d];t[d]=o,void 0===s&&(s=new th(h,n[e],r[e])),t[a]=s}}else e[d]!==s&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=l},remove:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length;let i=this.nCachedObjects_;for(let o=0,s=arguments.length;o!==s;++o){const s=arguments[o],a=s.uuid,l=t[a];if(void 0!==l&&l>=i){const o=i++,c=e[o];t[c.uuid]=l,e[l]=c,t[a]=o,e[o]=s;for(let e=0,t=r;e!==t;++e){const t=n[e],r=t[o],i=t[l];t[l]=r,t[o]=i}}}this.nCachedObjects_=i},uncache:function(){const e=this._objects,t=this._indicesByUUID,n=this._bindings,r=n.length;let i=this.nCachedObjects_,o=e.length;for(let s=0,a=arguments.length;s!==a;++s){const a=arguments[s].uuid,l=t[a];if(void 0!==l)if(delete t[a],l<i){const s=--i,a=e[s],c=--o,h=e[c];t[a.uuid]=l,e[l]=a,t[h.uuid]=s,e[s]=h,e.pop();for(let e=0,t=r;e!==t;++e){const t=n[e],r=t[s],i=t[c];t[l]=r,t[s]=i,t.pop()}}else{const i=--o,s=e[i];i>0&&(t[s.uuid]=l),e[l]=s,e.pop();for(let e=0,t=r;e!==t;++e){const t=n[e];t[l]=t[i],t.pop()}}}this.nCachedObjects_=i},subscribe_:function(e,t){const n=this._bindingsIndicesByPath;let r=n[e];const i=this._bindings;if(void 0!==r)return i[r];const o=this._paths,s=this._parsedPaths,a=this._objects,l=a.length,c=this.nCachedObjects_,h=new Array(l);r=i.length,n[e]=r,o.push(e),s.push(t),i.push(h);for(let n=c,r=a.length;n!==r;++n){const r=a[n];h[n]=new th(r,e,t)}return h},unsubscribe_:function(e){const t=this._bindingsIndicesByPath,n=t[e];if(void 0!==n){const r=this._paths,i=this._parsedPaths,o=this._bindings,s=o.length-1,a=o[s];t[e[s]]=n,o[n]=a,o.pop(),i[n]=i[s],i.pop(),r[n]=r[s],r.pop()}}});class rh{constructor(e,t,n=null,r=t.blendMode){this._mixer=e,this._clip=t,this._localRoot=n,this.blendMode=r;const i=t.tracks,o=i.length,s=new Array(o),a={endingStart:V,endingEnd:V};for(let e=0;e!==o;++e){const t=i[e].createInterpolant(null);s[e]=t,t.settings=a}this._interpolantSettings=a,this._interpolants=s,this._propertyBindings=new Array(o),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(e){return this._startTime=e,this}setLoop(e,t){return this.loop=e,this.repetitions=t,this}setEffectiveWeight(e){return this.weight=e,this._effectiveWeight=this.enabled?e:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(e){return this._scheduleFading(e,0,1)}fadeOut(e){return this._scheduleFading(e,1,0)}crossFadeFrom(e,t,n){if(e.fadeOut(t),this.fadeIn(t),n){const n=this._clip.duration,r=e._clip.duration,i=r/n,o=n/r;e.warp(1,i,t),this.warp(o,1,t)}return this}crossFadeTo(e,t,n){return e.crossFadeFrom(this,t,n)}stopFading(){const e=this._weightInterpolant;return null!==e&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}setEffectiveTimeScale(e){return this.timeScale=e,this._effectiveTimeScale=this.paused?0:e,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(e){return this.timeScale=this._clip.duration/e,this.stopWarping()}syncWith(e){return this.time=e.time,this.timeScale=e.timeScale,this.stopWarping()}halt(e){return this.warp(this._effectiveTimeScale,0,e)}warp(e,t,n){const r=this._mixer,i=r.time,o=this.timeScale;let s=this._timeScaleInterpolant;null===s&&(s=r._lendControlInterpolant(),this._timeScaleInterpolant=s);const a=s.parameterPositions,l=s.sampleValues;return a[0]=i,a[1]=i+n,l[0]=e/o,l[1]=t/o,this}stopWarping(){const e=this._timeScaleInterpolant;return null!==e&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(e)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(e,t,n,r){if(!this.enabled)return void this._updateWeight(e);const i=this._startTime;if(null!==i){const r=(e-i)*n;if(r<0||0===n)return;this._startTime=null,t=n*r}t*=this._updateTimeScale(e);const o=this._updateTime(t),s=this._updateWeight(e);if(s>0){const e=this._interpolants,t=this._propertyBindings;switch(this.blendMode){case q:for(let n=0,r=e.length;n!==r;++n)e[n].evaluate(o),t[n].accumulateAdditive(s);break;case Y:default:for(let n=0,i=e.length;n!==i;++n)e[n].evaluate(o),t[n].accumulate(r,s)}}}_updateWeight(e){let t=0;if(this.enabled){t=this.weight;const n=this._weightInterpolant;if(null!==n){const r=n.evaluate(e)[0];t*=r,e>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=t,t}_updateTimeScale(e){let t=0;if(!this.paused){t=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){t*=n.evaluate(e)[0],e>n.parameterPositions[1]&&(this.stopWarping(),0===t?this.paused=!0:this.timeScale=t)}}return this._effectiveTimeScale=t,t}_updateTime(e){const t=this._clip.duration,n=this.loop;let r=this.time+e,i=this._loopCount;const o=2202===n;if(0===e)return-1===i?r:o&&1==(1&i)?t-r:r;if(2200===n){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));e:{if(r>=t)r=t;else{if(!(r<0)){this.time=r;break e}r=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e<0?-1:1})}}else{if(-1===i&&(e>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),r>=t||r<0){const n=Math.floor(r/t);r-=t*n,i+=Math.abs(n);const s=this.repetitions-i;if(s<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,r=e>0?t:0,this.time=r,this._mixer.dispatchEvent({type:"finished",action:this,direction:e>0?1:-1});else{if(1===s){const t=e<0;this._setEndings(t,!t,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this.time=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=r;if(o&&1==(1&i))return t-r}return r}_setEndings(e,t,n){const r=this._interpolantSettings;n?(r.endingStart=W,r.endingEnd=W):(r.endingStart=e?this.zeroSlopeAtStart?W:V:X,r.endingEnd=t?this.zeroSlopeAtEnd?W:V:X)}_scheduleFading(e,t,n){const r=this._mixer,i=r.time;let o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);const s=o.parameterPositions,a=o.sampleValues;return s[0]=i,a[0]=t,s[1]=i+e,a[1]=n,this}}function ih(e){this._root=e,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}ih.prototype=Object.assign(Object.create(ae.prototype),{constructor:ih,_bindAction:function(e,t){const n=e._localRoot||this._root,r=e._clip.tracks,i=r.length,o=e._propertyBindings,s=e._interpolants,a=n.uuid,l=this._bindingsByRootAndName;let c=l[a];void 0===c&&(c={},l[a]=c);for(let e=0;e!==i;++e){const i=r[e],l=i.name;let h=c[l];if(void 0!==h)o[e]=h;else{if(h=o[e],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,a,l));continue}const r=t&&t._propertyBindings[e].binding.parsedPath;h=new jc(th.create(n,l,r),i.ValueTypeName,i.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,a,l),o[e]=h}s[e].resultBuffer=h.buffer}},_activateAction:function(e){if(!this._isActiveAction(e)){if(null===e._cacheIndex){const t=(e._localRoot||this._root).uuid,n=e._clip.uuid,r=this._actionsByClip[n];this._bindAction(e,r&&r.knownActions[0]),this._addInactiveAction(e,n,t)}const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(e)}},_deactivateAction:function(e){if(this._isActiveAction(e)){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(e)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const e=this;this.stats={actions:{get total(){return e._actions.length},get inUse(){return e._nActiveActions}},bindings:{get total(){return e._bindings.length},get inUse(){return e._nActiveBindings}},controlInterpolants:{get total(){return e._controlInterpolants.length},get inUse(){return e._nActiveControlInterpolants}}}},_isActiveAction:function(e){const t=e._cacheIndex;return null!==t&&t<this._nActiveActions},_addInactiveAction:function(e,t,n){const r=this._actions,i=this._actionsByClip;let o=i[t];if(void 0===o)o={knownActions:[e],actionByRoot:{}},e._byClipCacheIndex=0,i[t]=o;else{const t=o.knownActions;e._byClipCacheIndex=t.length,t.push(e)}e._cacheIndex=r.length,r.push(e),o.actionByRoot[n]=e},_removeInactiveAction:function(e){const t=this._actions,n=t[t.length-1],r=e._cacheIndex;n._cacheIndex=r,t[r]=n,t.pop(),e._cacheIndex=null;const i=e._clip.uuid,o=this._actionsByClip,s=o[i],a=s.knownActions,l=a[a.length-1],c=e._byClipCacheIndex;l._byClipCacheIndex=c,a[c]=l,a.pop(),e._byClipCacheIndex=null;delete s.actionByRoot[(e._localRoot||this._root).uuid],0===a.length&&delete o[i],this._removeInactiveBindingsForAction(e)},_removeInactiveBindingsForAction:function(e){const t=e._propertyBindings;for(let e=0,n=t.length;e!==n;++e){const n=t[e];0==--n.referenceCount&&this._removeInactiveBinding(n)}},_lendAction:function(e){const t=this._actions,n=e._cacheIndex,r=this._nActiveActions++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackAction:function(e){const t=this._actions,n=e._cacheIndex,r=--this._nActiveActions,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_addInactiveBinding:function(e,t,n){const r=this._bindingsByRootAndName,i=this._bindings;let o=r[t];void 0===o&&(o={},r[t]=o),o[n]=e,e._cacheIndex=i.length,i.push(e)},_removeInactiveBinding:function(e){const t=this._bindings,n=e.binding,r=n.rootNode.uuid,i=n.path,o=this._bindingsByRootAndName,s=o[r],a=t[t.length-1],l=e._cacheIndex;a._cacheIndex=l,t[l]=a,t.pop(),delete s[i],0===Object.keys(s).length&&delete o[r]},_lendBinding:function(e){const t=this._bindings,n=e._cacheIndex,r=this._nActiveBindings++,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_takeBackBinding:function(e){const t=this._bindings,n=e._cacheIndex,r=--this._nActiveBindings,i=t[r];e._cacheIndex=r,t[r]=e,i._cacheIndex=n,t[n]=i},_lendControlInterpolant:function(){const e=this._controlInterpolants,t=this._nActiveControlInterpolants++;let n=e[t];return void 0===n&&(n=new rl(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=t,e[t]=n),n},_takeBackControlInterpolant:function(e){const t=this._controlInterpolants,n=e.__cacheIndex,r=--this._nActiveControlInterpolants,i=t[r];e.__cacheIndex=r,t[r]=e,i.__cacheIndex=n,t[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(e,t,n){const r=t||this._root,i=r.uuid;let o="string"==typeof e?pl.findByName(r,e):e;const s=null!==o?o.uuid:e,a=this._actionsByClip[s];let l=null;if(void 0===n&&(n=null!==o?o.blendMode:Y),void 0!==a){const e=a.actionByRoot[i];if(void 0!==e&&e.blendMode===n)return e;l=a.knownActions[0],null===o&&(o=l._clip)}if(null===o)return null;const c=new rh(this,o,t,n);return this._bindAction(c,l),this._addInactiveAction(c,s,i),c},existingAction:function(e,t){const n=t||this._root,r=n.uuid,i="string"==typeof e?pl.findByName(n,e):e,o=i?i.uuid:e,s=this._actionsByClip[o];return void 0!==s&&s.actionByRoot[r]||null},stopAllAction:function(){const e=this._actions;for(let t=this._nActiveActions-1;t>=0;--t)e[t].stop();return this},update:function(e){e*=this.timeScale;const t=this._actions,n=this._nActiveActions,r=this.time+=e,i=Math.sign(e),o=this._accuIndex^=1;for(let s=0;s!==n;++s){t[s]._update(r,e,i,o)}const s=this._bindings,a=this._nActiveBindings;for(let e=0;e!==a;++e)s[e].apply(o);return this},setTime:function(e){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(e)},getRoot:function(){return this._root},uncacheClip:function(e){const t=this._actions,n=e.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){const e=i.knownActions;for(let n=0,r=e.length;n!==r;++n){const r=e[n];this._deactivateAction(r);const i=r._cacheIndex,o=t[t.length-1];r._cacheIndex=null,r._byClipCacheIndex=null,o._cacheIndex=i,t[i]=o,t.pop(),this._removeInactiveBindingsForAction(r)}delete r[n]}},uncacheRoot:function(e){const t=e.uuid,n=this._actionsByClip;for(const e in n){const r=n[e].actionByRoot[t];void 0!==r&&(this._deactivateAction(r),this._removeInactiveAction(r))}const r=this._bindingsByRootAndName[t];if(void 0!==r)for(const e in r){const t=r[e];t.restoreOriginalState(),this._removeInactiveBinding(t)}},uncacheAction:function(e,t){const n=this.existingAction(e,t);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}});class oh{constructor(e){"string"==typeof e&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),e=arguments[1]),this.value=e}clone(){return new oh(void 0===this.value.clone?this.value:this.value.clone())}}function sh(e,t,n){po.call(this,e,t),this.meshPerAttribute=n||1}function ah(e,t,n,r,i){this.buffer=e,this.type=t,this.itemSize=n,this.elementSize=r,this.count=i,this.version=0}function lh(e,t,n,r){this.ray=new Qe(e,t),this.near=n||0,this.far=r||1/0,this.camera=null,this.layers=new at,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}},Object.defineProperties(this.params,{PointCloud:{get:function(){return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),this.Points}}})}function ch(e,t){return e.distance-t.distance}function hh(e,t,n,r){if(e.layers.test(t.layers)&&e.raycast(t,n),!0===r){const r=e.children;for(let e=0,i=r.length;e<i;e++)hh(r[e],t,n,!0)}}sh.prototype=Object.assign(Object.create(po.prototype),{constructor:sh,isInstancedInterleavedBuffer:!0,copy:function(e){return po.prototype.copy.call(this,e),this.meshPerAttribute=e.meshPerAttribute,this},clone:function(e){const t=po.prototype.clone.call(this,e);return t.meshPerAttribute=this.meshPerAttribute,t},toJSON:function(e){const t=po.prototype.toJSON.call(this,e);return t.isInstancedInterleavedBuffer=!0,t.meshPerAttribute=this.meshPerAttribute,t}}),Object.defineProperty(ah.prototype,"needsUpdate",{set:function(e){!0===e&&this.version++}}),Object.assign(ah.prototype,{isGLBufferAttribute:!0,setBuffer:function(e){return this.buffer=e,this},setType:function(e,t){return this.type=e,this.elementSize=t,this},setItemSize:function(e){return this.itemSize=e,this},setCount:function(e){return this.count=e,this}}),Object.assign(lh.prototype,{set:function(e,t){this.ray.set(e,t)},setFromCamera:function(e,t){t&&t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t&&t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)},intersectObject:function(e,t,n){const r=n||[];return hh(e,this,r,t),r.sort(ch),r},intersectObjects:function(e,t,n){const r=n||[];if(!1===Array.isArray(e))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),r;for(let n=0,i=e.length;n<i;n++)hh(e[n],this,r,t);return r.sort(ch),r}});const uh=new ue;class dh{constructor(e,t){Object.defineProperty(this,"isBox2",{value:!0}),this.min=void 0!==e?e:new ue(1/0,1/0),this.max=void 0!==t?t:new ue(-1/0,-1/0)}set(e,t){return this.min.copy(e),this.max.copy(t),this}setFromPoints(e){this.makeEmpty();for(let t=0,n=e.length;t<n;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){const n=uh.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(e){return void 0===e&&(console.warn("THREE.Box2: .getCenter() target is now required"),e=new ue),this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return void 0===e&&(console.warn("THREE.Box2: .getSize() target is now required"),e=new ue),this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y}getParameter(e,t){return void 0===t&&(console.warn("THREE.Box2: .getParameter() target is now required"),t=new ue),t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y)}clampPoint(e,t){return void 0===t&&(console.warn("THREE.Box2: .clampPoint() target is now required"),t=new ue),t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return uh.copy(e).clamp(this.min,this.max).sub(e).length()}intersect(e){return this.min.max(e.min),this.max.min(e.max),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const ph=new we,fh=new we;class mh{constructor(e,t){this.start=void 0!==e?e:new we,this.end=void 0!==t?t:new we}set(e,t){return this.start.copy(e),this.end.copy(t),this}clone(){return(new this.constructor).copy(this)}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return void 0===e&&(console.warn("THREE.Line3: .getCenter() target is now required"),e=new we),e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return void 0===e&&(console.warn("THREE.Line3: .delta() target is now required"),e=new we),e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,t){return void 0===t&&(console.warn("THREE.Line3: .at() target is now required"),t=new we),this.delta(t).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,t){ph.subVectors(e,this.start),fh.subVectors(this.end,this.start);const n=fh.dot(fh);let r=fh.dot(ph)/n;return t&&(r=he.clamp(r,0,1)),r}closestPointToPoint(e,t,n){const r=this.closestPointToPointParameter(e,t);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new we),this.delta(n).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}}function gh(e){_t.call(this),this.material=e,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}gh.prototype=Object.create(_t.prototype),gh.prototype.constructor=gh,gh.prototype.isImmediateRenderObject=!0;const vh=new we;class yh extends _t{constructor(e,t){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=t;const n=new xn,r=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(let e=0,t=1,n=32;e<n;e++,t++){const i=e/n*Math.PI*2,o=t/n*Math.PI*2;r.push(Math.cos(i),Math.sin(i),1,Math.cos(o),Math.sin(o),1)}n.setAttribute("position",new sn(r,3));const i=new Zo({fog:!1,toneMapped:!1});this.cone=new os(n,i),this.add(this.cone),this.update()}dispose(){this.cone.geometry.dispose(),this.cone.material.dispose()}update(){this.light.updateMatrixWorld();const e=this.light.distance?this.light.distance:1e3,t=e*Math.tan(this.light.angle);this.cone.scale.set(t,t,e),vh.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(vh),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}const xh=new we,bh=new Ze,_h=new Ze;class wh extends os{constructor(e){const t=Mh(e),n=new xn,r=[],i=[],o=new jt(0,0,1),s=new jt(0,1,0);for(let e=0;e<t.length;e++){const n=t[e];n.parent&&n.parent.isBone&&(r.push(0,0,0),r.push(0,0,0),i.push(o.r,o.g,o.b),i.push(s.r,s.g,s.b))}n.setAttribute("position",new sn(r,3)),n.setAttribute("color",new sn(i,3));super(n,new Zo({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=e,this.bones=t,this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(e){const t=this.bones,n=this.geometry,r=n.getAttribute("position");_h.copy(this.root.matrixWorld).invert();for(let e=0,n=0;e<t.length;e++){const i=t[e];i.parent&&i.parent.isBone&&(bh.multiplyMatrices(_h,i.matrixWorld),xh.setFromMatrixPosition(bh),r.setXYZ(n,xh.x,xh.y,xh.z),bh.multiplyMatrices(_h,i.parent.matrixWorld),xh.setFromMatrixPosition(bh),r.setXYZ(n+1,xh.x,xh.y,xh.z),n+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(e)}}function Mh(e){const t=[];e&&e.isBone&&t.push(e);for(let n=0;n<e.children.length;n++)t.push.apply(t,Mh(e.children[n]));return t}class Sh extends Bn{constructor(e,t,n){super(new La(t,4,2),new Yt({wireframe:!0,fog:!1,toneMapped:!1})),this.light=e,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}}const Th=new we,Ah=new jt,Eh=new jt;class Ph extends _t{constructor(e,t,n){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const r=new xa(t);r.rotateY(.5*Math.PI),this.material=new Yt({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const i=r.getAttribute("position"),o=new Float32Array(3*i.count);r.setAttribute("color",new Zt(o,3)),this.add(new Bn(r,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const e=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const t=e.geometry.getAttribute("color");Ah.copy(this.light.color),Eh.copy(this.light.groundColor);for(let e=0,n=t.count;e<n;e++){const r=e<n/2?Ah:Eh;t.setXYZ(e,r.r,r.g,r.b)}t.needsUpdate=!0}e.lookAt(Th.setFromMatrixPosition(this.light.matrixWorld).negate())}}class Lh extends os{constructor(e=10,t=10,n=4473924,r=8947848){n=new jt(n),r=new jt(r);const i=t/2,o=e/t,s=e/2,a=[],l=[];for(let e=0,c=0,h=-s;e<=t;e++,h+=o){a.push(-s,0,h,s,0,h),a.push(h,0,-s,h,0,s);const t=e===i?n:r;t.toArray(l,c),c+=3,t.toArray(l,c),c+=3,t.toArray(l,c),c+=3,t.toArray(l,c),c+=3}const c=new xn;c.setAttribute("position",new sn(a,3)),c.setAttribute("color",new sn(l,3));super(c,new Zo({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}const Ch=new we,Rh=new we,Ih=new we;class Fh extends _t{constructor(e,t,n){super(),this.light=e,this.light.updateMatrixWorld(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===t&&(t=1);let r=new xn;r.setAttribute("position",new sn([-t,t,0,t,t,0,t,-t,0,-t,-t,0,-t,t,0],3));const i=new Zo({fog:!1,toneMapped:!1});this.lightPlane=new ns(r,i),this.add(this.lightPlane),r=new xn,r.setAttribute("position",new sn([0,0,0,0,0,1],3)),this.targetLine=new ns(r,i),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){Ch.setFromMatrixPosition(this.light.matrixWorld),Rh.setFromMatrixPosition(this.light.target.matrixWorld),Ih.subVectors(Rh,Ch),this.lightPlane.lookAt(Rh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(Rh),this.targetLine.scale.z=Ih.length()}}const Oh=new we,Nh=new Wn;function Dh(e,t,n,r,i,o,s){Oh.set(i,o,s).unproject(r);const a=t[e];if(void 0!==a){const e=n.getAttribute("position");for(let t=0,n=a.length;t<n;t++)e.setXYZ(a[t],Oh.x,Oh.y,Oh.z)}}const Bh=new Te;class Uh extends os{constructor(e,t=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new Float32Array(24),i=new xn;i.setIndex(new Zt(n,1)),i.setAttribute("position",new Zt(r,3)),super(i,new Zo({color:t,toneMapped:!1})),this.object=e,this.type="BoxHelper",this.matrixAutoUpdate=!1,this.update()}update(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&Bh.setFromObject(this.object),Bh.isEmpty())return;const t=Bh.min,n=Bh.max,r=this.geometry.attributes.position,i=r.array;i[0]=n.x,i[1]=n.y,i[2]=n.z,i[3]=t.x,i[4]=n.y,i[5]=n.z,i[6]=t.x,i[7]=t.y,i[8]=n.z,i[9]=n.x,i[10]=t.y,i[11]=n.z,i[12]=n.x,i[13]=n.y,i[14]=t.z,i[15]=t.x,i[16]=n.y,i[17]=t.z,i[18]=t.x,i[19]=t.y,i[20]=t.z,i[21]=n.x,i[22]=t.y,i[23]=t.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}setFromObject(e){return this.object=e,this.update(),this}copy(e){return os.prototype.copy.call(this,e),this.object=e.object,this}}class kh extends os{constructor(e,t=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),r=new xn;r.setIndex(new Zt(n,1)),r.setAttribute("position",new sn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(r,new Zo({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){const t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}}const zh=new we;let Gh,Hh;class jh extends os{constructor(e=1){const t=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],n=new xn;n.setAttribute("position",new sn(t,3)),n.setAttribute("color",new sn([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));super(n,new Zo({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}}const Vh=new Float32Array(1),Wh=new Int32Array(Vh.buffer),Xh={toHalfFloat:function(e){Vh[0]=e;const t=Wh[0];let n=t>>16&32768,r=t>>12&2047;const i=t>>23&255;return i<103?n:i>142?(n|=31744,n|=(255==i?0:1)&&8388607&t,n):i<113?(r|=2048,n|=(r>>114-i)+(r>>113-i&1),n):(n|=i-112<<10|r>>1,n+=1&r,n)}},Yh=Math.pow(2,8),qh=[.125,.215,.35,.446,.526,.582],Qh=5+qh.length,Zh=20,Jh={[Q]:0,[Z]:1,[K]:2,[$]:3,[ee]:4,[te]:5,[J]:6},Kh=new rc,{_lodPlanes:$h,_sizeLods:eu,_sigmas:tu}=lu(),nu=new jt;let ru=null;const iu=(1+Math.sqrt(5))/2,ou=1/iu,su=[new we(1,1,1),new we(-1,1,1),new we(1,1,-1),new we(-1,1,-1),new we(0,iu,ou),new we(0,iu,-ou),new we(ou,0,iu),new we(-ou,0,iu),new we(iu,ou,0),new we(-iu,ou,0)];function au(e){return void 0!==e&&e.type===_&&(e.encoding===Q||e.encoding===Z||e.encoding===J)}function lu(){const e=[],t=[],n=[];let r=8;for(let i=0;i<Qh;i++){const o=Math.pow(2,r);t.push(o);let s=1/o;i>4?s=qh[i-8+4-1]:0==i&&(s=0),n.push(s);const a=1/(o-1),l=-a/2,c=1+a/2,h=[l,l,c,l,c,c,l,l,c,c,l,c],u=6,d=6,p=3,f=2,m=1,g=new Float32Array(p*d*u),v=new Float32Array(f*d*u),y=new Float32Array(m*d*u);for(let e=0;e<u;e++){const t=e%3*2/3-1,n=e>2?0:-1,r=[t,n,0,t+2/3,n,0,t+2/3,n+1,0,t,n,0,t+2/3,n+1,0,t,n+1,0];g.set(r,p*d*e),v.set(h,f*d*e);const i=[e,e,e,e,e,e];y.set(i,m*d*e)}const x=new xn;x.setAttribute("position",new Zt(g,p)),x.setAttribute("uv",new Zt(v,f)),x.setAttribute("faceIndex",new Zt(y,m)),e.push(x),r>4&&r--}return{_lodPlanes:e,_sizeLods:t,_sigmas:n}}function cu(e){const t=new xe(3*Yh,3*Yh,e);return t.texture.mapping=h,t.texture.name="PMREM.cubeUv",t.scissorTest=!0,t}function hu(e,t,n,r,i){e.viewport.set(t,n,r,i),e.scissor.set(t,n,r,i)}function uu(){return new Va({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:new ue(1,1)},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t${fu()}\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function du(){return new Va({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t${fu()}\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function pu(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function fu(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}function mu(e){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom",this.closed=!0}function gu(e){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom"}function vu(e){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead."),Nl.call(this,e),this.type="catmullrom"}El.create=function(e,t){return console.log("THREE.Curve.create() has been deprecated"),e.prototype=Object.create(El.prototype),e.prototype.constructor=e,e.prototype.getPoint=t,e},Object.assign(Yl.prototype,{createPointsGeometry:function(e){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getPoints(e);return this.createGeometry(t)},createSpacedPointsGeometry:function(e){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=this.getSpacedPoints(e);return this.createGeometry(t)},createGeometry:function(e){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");const t=new ws;for(let n=0,r=e.length;n<r;n++){const r=e[n];t.vertices.push(new we(r.x,r.y,r.z||0))}return t}}),Object.assign(ql.prototype,{fromPoints:function(e){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(e)}}),mu.prototype=Object.create(Nl.prototype),gu.prototype=Object.create(Nl.prototype),vu.prototype=Object.create(Nl.prototype),Object.assign(vu.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),Lh.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},wh.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(yl.prototype,{extractUrlBase:function(e){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),uc.extractUrlBase(e)}}),yl.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},Object.assign(dh.prototype,{center:function(e){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},size:function(e){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Te.prototype,{center:function(e){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(e)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(e){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionSphere:function(e){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)},size:function(e){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(e)}}),Object.assign(Ge.prototype,{empty:function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()}}),er.prototype.setFromMatrix=function(e){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(e)},mh.prototype.center=function(e){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(e)},Object.assign(he,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(e){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),he.floorPowerOfTwo(e)},nextPowerOfTwo:function(e){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),he.ceilPowerOfTwo(e)}}),Object.assign(de.prototype,{flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},multiplyVector3:function(e){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),e.applyMatrix3(this)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},getInverse:function(e){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Object.assign(Ze.prototype,{extractPosition:function(e){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(e)},flattenToArrayOffset:function(e,t){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(e,t)},getPosition:function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new we).setFromMatrixColumn(this,3)},setRotationFromQuaternion:function(e){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(e)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(e){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector4:function(e){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(e){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),e.transformDirection(this)},crossVector:function(e){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBufferAttribute:function(e){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),e.applyMatrix4(this)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(e,t,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(e,t,r,n,i,o)},getInverse:function(e){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(e).invert()}}),Tt.prototype.isIntersectionLine=function(e){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(e)},Object.assign(_e.prototype,{multiplyVector3:function(e){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),e.applyQuaternion(this)},inverse:function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()}}),Object.assign(Qe.prototype,{isIntersectionBox:function(e){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(e)},isIntersectionPlane:function(e){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(e)},isIntersectionSphere:function(e){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(e)}}),Object.assign(Dt.prototype,{area:function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},barycoordFromPoint:function(e,t){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(e,t)},midpoint:function(e){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(e)},normal:function(e){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(e)},plane:function(e){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(e)}}),Object.assign(Dt,{barycoordFromPoint:function(e,t,n,r,i){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),Dt.getBarycoord(e,t,n,r,i)},normal:function(e,t,n,r){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),Dt.getNormal(e,t,n,r)}}),Object.assign(Ql.prototype,{extractAllPoints:function(e){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(e)},extrude:function(e){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new fa(this,e)},makeGeometry:function(e){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Pa(this,e)}}),Object.assign(ue.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(we.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(e){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(e)},getScaleFromMatrix:function(e){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(e)},getColumnFromMatrix:function(e,t){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(t,e)},applyProjection:function(e){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(e)},fromAttribute:function(e,t,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},distanceToManhattan:function(e){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(e)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ye.prototype,{fromAttribute:function(e,t,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(e,t,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(ws.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")},applyMatrix:function(e){return console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.assign(_t.prototype,{getChildByName:function(e){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(e)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(e,t){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(t,e)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},applyMatrix:function(e){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(_t.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(e){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=e}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.assign(Bn.prototype,{setDrawMode:function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}),Object.defineProperties(Bn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Object.defineProperties(Oo.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Vo.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),zo.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Object.defineProperty(El.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(e){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=e}}),Xn.prototype.setLens=function(e,t){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==t&&(this.filmGauge=t),this.setFocalLength(e)},Object.defineProperties(Zl.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(e){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=e}},shadowCameraLeft:{set:function(e){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=e}},shadowCameraRight:{set:function(e){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=e}},shadowCameraTop:{set:function(e){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=e}},shadowCameraBottom:{set:function(e){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=e}},shadowCameraNear:{set:function(e){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=e}},shadowCameraFar:{set:function(e){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=e}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(e){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=e}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(e){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=e}},shadowMapHeight:{set:function(e){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=e}}}),Object.defineProperties(Zt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===oe},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(oe)}}}),Object.assign(Zt.prototype,{setDynamic:function(e){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?oe:ie),this},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},setArray:function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(xn.prototype,{addIndex:function(e){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(e)},addAttribute:function(e,t){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),t&&t.isBufferAttribute||t&&t.isInterleavedBufferAttribute?"index"===e?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(t),this):this.setAttribute(e,t):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(e,new Zt(arguments[1],arguments[2])))},addDrawCall:function(e,t,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(e,t)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},removeAttribute:function(e){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(e)},applyMatrix:function(e){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(e)}}),Object.defineProperties(xn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(dc.prototype,{maxInstancedCount:{get:function(){return console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount},set:function(e){console.warn("THREE.InstancedBufferGeometry: .maxInstancedCount has been renamed to .instanceCount."),this.instanceCount=e}}}),Object.defineProperties(lh.prototype,{linePrecision:{get:function(){return console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold},set:function(e){console.warn("THREE.Raycaster: .linePrecision has been deprecated. Use .params.Line.threshold instead."),this.params.Line.threshold=e}}}),Object.defineProperties(po.prototype,{dynamic:{get:function(){return console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.usage===oe},set:function(e){console.warn("THREE.InterleavedBuffer: .length has been deprecated. Use .usage instead."),this.setUsage(e)}}}),Object.assign(po.prototype,{setDynamic:function(e){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===e?oe:ie),this},setArray:function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")}}),Object.assign(da.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}}),Object.assign(uo.prototype,{dispose:function(){console.error("THREE.Scene: .dispose() has been removed.")}}),Object.defineProperties(oh.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(Xt.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new jt}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===e}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(e){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=e}}}),Object.defineProperties(Ya.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Xa.prototype,{transparency:{get:function(){return console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission},set:function(e){console.warn("THREE.MeshPhysicalMaterial: .transparency has been renamed to .transmission."),this.transmission=e}}}),Object.defineProperties(Vn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(e){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=e}}}),Object.assign(ao.prototype,{clearTarget:function(e,t,n,r){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(e),this.clear(t,n,r)},animate:function(e){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(e)},getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(e){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(e)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},allocTextureUnit:function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},setTexture:function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},setTexture2D:function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},setTextureCube:function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},getActiveMipMapLevel:function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()}}),Object.defineProperties(ao.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=e}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(e){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=e}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(e){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===e?Z:Q}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(Ki.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(xe.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=e}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(e){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=e}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=e}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(e){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=e}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(e){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=e}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(e){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=e}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(e){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=e}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(e){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=e}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(e){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=e}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(e){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=e}}}),Object.defineProperties(Bc.prototype,{load:{value:function(e){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const t=this;return(new Tc).load(e,(function(e){t.setBuffer(e)})),this}},startTime:{set:function(){console.warn("THREE.Audio: .startTime is now .play( delay ).")}}}),Hc.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},qn.prototype.updateCubeMap=function(e,t){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(e,t)},qn.prototype.clear=function(e,t,n,r){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(e,t,n,r)};const yu={merge:function(e,t,n){let r;console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead."),t.isMesh&&(t.matrixAutoUpdate&&t.updateMatrix(),r=t.matrix,t=t.geometry),e.merge(t,r,n)},center:function(e){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),e.center()}};fe.crossOrigin=void 0,fe.loadTexture=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const i=new Al;i.setCrossOrigin(this.crossOrigin);const o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},fe.loadTextureCube=function(e,t,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const i=new Sl;i.setCrossOrigin(this.crossOrigin);const o=i.load(e,n,void 0,r);return t&&(o.mapping=t),o},fe.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},fe.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const xu={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"124"}}));var bu=Object.freeze({__proto__:null,ACESFilmicToneMapping:4,AddEquation:r,AddOperation:2,AdditiveAnimationBlendMode:q,AdditiveBlending:2,AlphaFormat:1021,AlwaysDepth:1,AlwaysStencilFunc:519,AmbientLight:sc,AmbientLightProbe:Ec,AnimationClip:pl,AnimationLoader:_l,AnimationMixer:ih,AnimationObjectGroup:nh,AnimationUtils:el,ArcCurve:Ll,ArrayCamera:no,ArrowHelper:class extends _t{constructor(e,t,n,r,i,o){super(),this.type="ArrowHelper",void 0===e&&(e=new we(0,0,1)),void 0===t&&(t=new we(0,0,0)),void 0===n&&(n=1),void 0===r&&(r=16776960),void 0===i&&(i=.2*n),void 0===o&&(o=.2*i),void 0===Gh&&(Gh=new xn,Gh.setAttribute("position",new sn([0,0,0,0,1,0],3)),Hh=new As(0,.5,1,5,1),Hh.translate(0,-.5,0)),this.position.copy(t),this.line=new ns(Gh,new Zo({color:r,toneMapped:!1})),this.line.matrixAutoUpdate=!1,this.add(this.line),this.cone=new Bn(Hh,new Yt({color:r,toneMapped:!1})),this.cone.matrixAutoUpdate=!1,this.add(this.cone),this.setDirection(e),this.setLength(n,i,o)}setDirection(e){if(e.y>.99999)this.quaternion.set(0,0,0,1);else if(e.y<-.99999)this.quaternion.set(1,0,0,0);else{zh.set(e.z,0,-e.x).normalize();const t=Math.acos(e.y);this.quaternion.setFromAxisAngle(zh,t)}}setLength(e,t,n){void 0===t&&(t=.2*e),void 0===n&&(n=.2*t),this.line.scale.set(1,Math.max(1e-4,e-t),1),this.line.updateMatrix(),this.cone.scale.set(n,t,n),this.cone.position.y=e,this.cone.updateMatrix()}setColor(e){this.line.material.color.set(e),this.cone.material.color.set(e)}copy(e){return super.copy(e,!1),this.line.copy(e.line),this.cone.copy(e.cone),this}},Audio:Bc,AudioAnalyser:Hc,AudioContext:Sc,AudioListener:class extends _t{constructor(){super(),this.type="AudioListener",this.context=Sc.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new Rc}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(e){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=e,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(e){return this.gain.gain.setTargetAtTime(e,this.context.currentTime,.01),this}updateMatrixWorld(e){super.updateMatrixWorld(e);const t=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Fc,Oc,Nc),Dc.set(0,0,-1).applyQuaternion(Oc),t.positionX){const e=this.context.currentTime+this.timeDelta;t.positionX.linearRampToValueAtTime(Fc.x,e),t.positionY.linearRampToValueAtTime(Fc.y,e),t.positionZ.linearRampToValueAtTime(Fc.z,e),t.forwardX.linearRampToValueAtTime(Dc.x,e),t.forwardY.linearRampToValueAtTime(Dc.y,e),t.forwardZ.linearRampToValueAtTime(Dc.z,e),t.upX.linearRampToValueAtTime(n.x,e),t.upY.linearRampToValueAtTime(n.y,e),t.upZ.linearRampToValueAtTime(n.z,e)}else t.setPosition(Fc.x,Fc.y,Fc.z),t.setOrientation(Dc.x,Dc.y,Dc.z,n.x,n.y,n.z)}},AudioLoader:Tc,AxesHelper:jh,AxisHelper:function(e){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new jh(e)},BackSide:1,BasicDepthPacking:3200,BasicShadowMap:0,BinaryTextureLoader:function(e){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new Tl(e)},Bone:Go,BooleanKeyframeTrack:sl,BoundingBoxHelper:function(e,t){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Uh(e,t)},Box2:dh,Box3:Te,Box3Helper:kh,BoxBufferGeometry:zn,BoxGeometry:Ms,BoxHelper:Uh,BufferAttribute:Zt,BufferGeometry:xn,BufferGeometryLoader:fc,ByteType:1010,Cache:ml,Camera:Wn,CameraHelper:class extends os{constructor(e){const t=new xn,n=new Zo({color:16777215,vertexColors:!0,toneMapped:!1}),r=[],i=[],o={},s=new jt(16755200),a=new jt(16711680),l=new jt(43775),c=new jt(16777215),h=new jt(3355443);function u(e,t,n){d(e,n),d(t,n)}function d(e,t){r.push(0,0,0),i.push(t.r,t.g,t.b),void 0===o[e]&&(o[e]=[]),o[e].push(r.length/3-1)}u("n1","n2",s),u("n2","n4",s),u("n4","n3",s),u("n3","n1",s),u("f1","f2",s),u("f2","f4",s),u("f4","f3",s),u("f3","f1",s),u("n1","f1",s),u("n2","f2",s),u("n3","f3",s),u("n4","f4",s),u("p","n1",a),u("p","n2",a),u("p","n3",a),u("p","n4",a),u("u1","u2",l),u("u2","u3",l),u("u3","u1",l),u("c","t",c),u("p","c",h),u("cn1","cn2",h),u("cn3","cn4",h),u("cf1","cf2",h),u("cf3","cf4",h),t.setAttribute("position",new sn(r,3)),t.setAttribute("color",new sn(i,3)),super(t,n),this.type="CameraHelper",this.camera=e,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=e.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=o,this.update()}update(){const e=this.geometry,t=this.pointMap;Nh.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),Dh("c",t,e,Nh,0,0,-1),Dh("t",t,e,Nh,0,0,1),Dh("n1",t,e,Nh,-1,-1,-1),Dh("n2",t,e,Nh,1,-1,-1),Dh("n3",t,e,Nh,-1,1,-1),Dh("n4",t,e,Nh,1,1,-1),Dh("f1",t,e,Nh,-1,-1,1),Dh("f2",t,e,Nh,1,-1,1),Dh("f3",t,e,Nh,-1,1,1),Dh("f4",t,e,Nh,1,1,1),Dh("u1",t,e,Nh,.7,1.1,-1),Dh("u2",t,e,Nh,-.7,1.1,-1),Dh("u3",t,e,Nh,0,2,-1),Dh("cf1",t,e,Nh,-1,0,1),Dh("cf2",t,e,Nh,1,0,1),Dh("cf3",t,e,Nh,0,-1,1),Dh("cf4",t,e,Nh,0,1,1),Dh("cn1",t,e,Nh,-1,0,-1),Dh("cn2",t,e,Nh,1,0,-1),Dh("cn3",t,e,Nh,0,-1,-1),Dh("cn4",t,e,Nh,0,1,-1),e.getAttribute("position").needsUpdate=!0}},CanvasRenderer:function(){console.error("THREE.CanvasRenderer has been removed")},CanvasTexture:gs,CatmullRomCurve3:Nl,CineonToneMapping:3,CircleBufferGeometry:Ss,CircleGeometry:Ts,ClampToEdgeWrapping:p,Clock:Rc,ClosedSplineCurve3:mu,Color:jt,ColorKeyframeTrack:al,CompressedTexture:ms,CompressedTextureLoader:wl,ConeBufferGeometry:Ls,ConeGeometry:Ps,CubeCamera:qn,CubeGeometry:Ms,CubeReflectionMapping:s,CubeRefractionMapping:a,CubeTexture:Qn,CubeTextureLoader:Sl,CubeUVReflectionMapping:h,CubeUVRefractionMapping:u,CubicBezierCurve:kl,CubicBezierCurve3:zl,CubicInterpolant:nl,CullFaceBack:1,CullFaceFront:2,CullFaceFrontBack:3,CullFaceNone:0,Curve:El,CurvePath:Yl,CustomBlending:5,CustomToneMapping:5,CylinderBufferGeometry:As,CylinderGeometry:Es,Cylindrical:class{constructor(e,t,n){return this.radius=void 0!==e?e:1,this.theta=void 0!==t?t:0,this.y=void 0!==n?n:0,this}set(e,t,n){return this.radius=e,this.theta=t,this.y=n,this}clone(){return(new this.constructor).copy(this)}copy(e){return this.radius=e.radius,this.theta=e.theta,this.y=e.y,this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,n){return this.radius=Math.sqrt(e*e+n*n),this.theta=Math.atan2(e,n),this.y=t,this}},DataTexture:Jn,DataTexture2DArray:_r,DataTexture3D:wr,DataTextureLoader:Tl,DataUtils:Xh,DecrementStencilOp:7683,DecrementWrapStencilOp:34056,DefaultLoadingManager:vl,DepthFormat:L,DepthStencilFormat:C,DepthTexture:vs,DirectionalLight:oc,DirectionalLightHelper:Fh,DiscreteInterpolant:il,DodecahedronBufferGeometry:Rs,DodecahedronGeometry:Is,DoubleSide:2,DstAlphaFactor:206,DstColorFactor:208,DynamicBufferAttribute:function(e,t){return console.warn("THREE.DynamicBufferAttribute has been removed. 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0!==s.type&&"geometry"!==s.type.toLowerCase()?i.parse(o,t):console.error("THREE.ObjectLoader: Can't load "+e)}),n,r)}parse(e,t){const n=this.parseAnimations(e.animations),r=this.parseShapes(e.shapes),i=this.parseGeometries(e.geometries,r),o=this.parseImages(e.images,(function(){void 0!==t&&t(l)})),s=this.parseTextures(e.textures,o),a=this.parseMaterials(e.materials,s),l=this.parseObject(e.object,i,a,n),c=this.parseSkeletons(e.skeletons,l);if(this.bindSkeletons(l,c),void 0!==t){let e=!1;for(const t in o)if(o[t]instanceof HTMLImageElement){e=!0;break}!1===e&&t(l)}return l}parseShapes(e){const t={};if(void 0!==e)for(let n=0,r=e.length;n<r;n++){const r=(new Ql).fromJSON(e[n]);t[r.uuid]=r}return t}parseSkeletons(e,t){const n={},r={};if(t.traverse((function(e){e.isBone&&(r[e.uuid]=e)})),void 0!==e)for(let t=0,i=e.length;t<i;t++){const i=(new Vo).fromJSON(e[t],r);n[i.uuid]=i}return n}parseGeometries(e,t){const n={};let r;if(void 0!==e){const i=new fc;for(let o=0,s=e.length;o<s;o++){let 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Ha[a.type](a.radius,a.widthSegments,a.heightSegments,a.phiStart,a.phiLength,a.thetaStart,a.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":s=new Ha[a.type](a.radius,a.detail);break;case"RingGeometry":case"RingBufferGeometry":s=new Ha[a.type](a.innerRadius,a.outerRadius,a.thetaSegments,a.phiSegments,a.thetaStart,a.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":s=new Ha[a.type](a.radius,a.tube,a.radialSegments,a.tubularSegments,a.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":s=new Ha[a.type](a.radius,a.tube,a.tubularSegments,a.radialSegments,a.p,a.q);break;case"TubeGeometry":case"TubeBufferGeometry":s=new Ha[a.type]((new Xl[a.path.type]).fromJSON(a.path),a.tubularSegments,a.radius,a.radialSegments,a.closed);break;case"LatheGeometry":case"LatheBufferGeometry":s=new Ha[a.type](a.points,a.segments,a.phiStart,a.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":s=new Ha[a.type](a.vertices,a.indices,a.radius,a.details);break;case"ShapeGeometry":case"ShapeBufferGeometry":r=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];r.push(n)}s=new Ha[a.type](r,a.curveSegments);break;case"ExtrudeGeometry":case"ExtrudeBufferGeometry":r=[];for(let e=0,n=a.shapes.length;e<n;e++){const n=t[a.shapes[e]];r.push(n)}const e=a.options.extrudePath;void 0!==e&&(a.options.extrudePath=(new Xl[e.type]).fromJSON(e)),s=new Ha[a.type](r,a.options);break;case"BufferGeometry":case"InstancedBufferGeometry":s=i.parse(a);break;case"Geometry":console.error('THREE.ObjectLoader: Loading "Geometry" is not supported anymore.');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+a.type+'"');continue}s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),!0===s.isBufferGeometry&&void 0!==a.userData&&(s.userData=a.userData),n[a.uuid]=s}}return n}parseMaterials(e,t){const n={},r={};if(void 0!==e){const i=new hc;i.setTextures(t);for(let t=0,o=e.length;t<o;t++){const o=e[t];if("MultiMaterial"===o.type){const e=[];for(let t=0;t<o.materials.length;t++){const r=o.materials[t];void 0===n[r.uuid]&&(n[r.uuid]=i.parse(r)),e.push(n[r.uuid])}r[o.uuid]=e}else void 0===n[o.uuid]&&(n[o.uuid]=i.parse(o)),r[o.uuid]=n[o.uuid]}}return r}parseAnimations(e){const t={};if(void 0!==e)for(let n=0;n<e.length;n++){const r=e[n],i=pl.parse(r);t[i.uuid]=i}return t}parseImages(e,t){const n=this,r={};let i;function o(e){if("string"==typeof e){const t=e;return function(e){return n.manager.itemStart(e),i.load(e,(function(){n.manager.itemEnd(e)}),void 0,(function(){n.manager.itemError(e),n.manager.itemEnd(e)}))}(/^(\/\/)|([a-z]+:(\/\/)?)/i.test(t)?t:n.resourcePath+t)}return e.data?{data:un(e.type,e.data),width:e.width,height:e.height}:null}if(void 0!==e&&e.length>0){const n=new gl(t);i=new Ml(n),i.setCrossOrigin(this.crossOrigin);for(let t=0,n=e.length;t<n;t++){const n=e[t],i=n.url;if(Array.isArray(i)){r[n.uuid]=[];for(let e=0,t=i.length;e<t;e++){const t=o(i[e]);null!==t&&(t instanceof HTMLImageElement?r[n.uuid].push(t):r[n.uuid].push(new Jn(t.data,t.width,t.height)))}}else{const e=o(n.url);null!==e&&(r[n.uuid]=e)}}}return r}parseTextures(e,t){function n(e,t){return"number"==typeof e?e:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",e),t[e])}const r={};if(void 0!==e)for(let i=0,o=e.length;i<o;i++){const o=e[i];let s;void 0===o.image&&console.warn('THREE.ObjectLoader: No "image" specified for',o.uuid),void 0===t[o.image]&&console.warn("THREE.ObjectLoader: Undefined image",o.image);const a=t[o.image];Array.isArray(a)?(s=new Qn(a),6===a.length&&(s.needsUpdate=!0)):(s=a&&a.data?new Jn(a.data,a.width,a.height):new ge(a),a&&(s.needsUpdate=!0)),s.uuid=o.uuid,void 0!==o.name&&(s.name=o.name),void 0!==o.mapping&&(s.mapping=n(o.mapping,mc)),void 0!==o.offset&&s.offset.fromArray(o.offset),void 0!==o.repeat&&s.repeat.fromArray(o.repeat),void 0!==o.center&&s.center.fromArray(o.center),void 0!==o.rotation&&(s.rotation=o.rotation),void 0!==o.wrap&&(s.wrapS=n(o.wrap[0],gc),s.wrapT=n(o.wrap[1],gc)),void 0!==o.format&&(s.format=o.format),void 0!==o.type&&(s.type=o.type),void 0!==o.encoding&&(s.encoding=o.encoding),void 0!==o.minFilter&&(s.minFilter=n(o.minFilter,vc)),void 0!==o.magFilter&&(s.magFilter=n(o.magFilter,vc)),void 0!==o.anisotropy&&(s.anisotropy=o.anisotropy),void 0!==o.flipY&&(s.flipY=o.flipY),void 0!==o.premultiplyAlpha&&(s.premultiplyAlpha=o.premultiplyAlpha),void 0!==o.unpackAlignment&&(s.unpackAlignment=o.unpackAlignment),r[o.uuid]=s}return r}parseObject(e,t,n,r){let i,o,s;function a(e){return void 0===t[e]&&console.warn("THREE.ObjectLoader: Undefined geometry",e),t[e]}function l(e){if(void 0!==e){if(Array.isArray(e)){const t=[];for(let r=0,i=e.length;r<i;r++){const i=e[r];void 0===n[i]&&console.warn("THREE.ObjectLoader: Undefined material",i),t.push(n[i])}return t}return void 0===n[e]&&console.warn("THREE.ObjectLoader: Undefined material",e),n[e]}}switch(e.type){case"Scene":i=new uo,void 0!==e.background&&Number.isInteger(e.background)&&(i.background=new jt(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?i.fog=new ho(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(i.fog=new co(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":i=new Xn(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(i.focus=e.focus),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.filmGauge&&(i.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(i.filmOffset=e.filmOffset),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"OrthographicCamera":i=new rc(e.left,e.right,e.top,e.bottom,e.near,e.far),void 0!==e.zoom&&(i.zoom=e.zoom),void 0!==e.view&&(i.view=Object.assign({},e.view));break;case"AmbientLight":i=new sc(e.color,e.intensity);break;case"DirectionalLight":i=new oc(e.color,e.intensity);break;case"PointLight":i=new nc(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":i=new ac(e.color,e.intensity,e.width,e.height);break;case"SpotLight":i=new ec(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":i=new Jl(e.color,e.groundColor,e.intensity);break;case"LightProbe":i=(new cc).fromJSON(e);break;case"SkinnedMesh":o=a(e.geometry),s=l(e.material),i=new zo(o,s),void 0!==e.bindMode&&(i.bindMode=e.bindMode),void 0!==e.bindMatrix&&i.bindMatrix.fromArray(e.bindMatrix),void 0!==e.skeleton&&(i.skeleton=e.skeleton);break;case"Mesh":o=a(e.geometry),s=l(e.material),i=new Bn(o,s);break;case"InstancedMesh":o=a(e.geometry),s=l(e.material);const t=e.count,n=e.instanceMatrix;i=new Qo(o,s,t),i.instanceMatrix=new Zt(new Float32Array(n.array),16);break;case"LOD":i=new Oo;break;case"Line":i=new ns(a(e.geometry),l(e.material));break;case"LineLoop":i=new ss(a(e.geometry),l(e.material));break;case"LineSegments":i=new os(a(e.geometry),l(e.material));break;case"PointCloud":case"Points":i=new ds(a(e.geometry),l(e.material));break;case"Sprite":i=new Co(l(e.material));break;case"Group":i=new ro;break;case"Bone":i=new Go;break;default:i=new _t}if(i.uuid=e.uuid,void 0!==e.name&&(i.name=e.name),void 0!==e.matrix?(i.matrix.fromArray(e.matrix),void 0!==e.matrixAutoUpdate&&(i.matrixAutoUpdate=e.matrixAutoUpdate),i.matrixAutoUpdate&&i.matrix.decompose(i.position,i.quaternion,i.scale)):(void 0!==e.position&&i.position.fromArray(e.position),void 0!==e.rotation&&i.rotation.fromArray(e.rotation),void 0!==e.quaternion&&i.quaternion.fromArray(e.quaternion),void 0!==e.scale&&i.scale.fromArray(e.scale)),void 0!==e.castShadow&&(i.castShadow=e.castShadow),void 0!==e.receiveShadow&&(i.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(i.shadow.bias=e.shadow.bias),void 0!==e.shadow.normalBias&&(i.shadow.normalBias=e.shadow.normalBias),void 0!==e.shadow.radius&&(i.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&i.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(i.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(i.visible=e.visible),void 0!==e.frustumCulled&&(i.frustumCulled=e.frustumCulled),void 0!==e.renderOrder&&(i.renderOrder=e.renderOrder),void 0!==e.userData&&(i.userData=e.userData),void 0!==e.layers&&(i.layers.mask=e.layers),void 0!==e.children){const o=e.children;for(let e=0;e<o.length;e++)i.add(this.parseObject(o[e],t,n,r))}if(void 0!==e.animations){const t=e.animations;for(let e=0;e<t.length;e++){const n=t[e];i.animations.push(r[n])}}if("LOD"===e.type){void 0!==e.autoUpdate&&(i.autoUpdate=e.autoUpdate);const t=e.levels;for(let e=0;e<t.length;e++){const n=t[e],r=i.getObjectByProperty("uuid",n.object);void 0!==r&&i.addLevel(r,n.distance)}}return i}bindSkeletons(e,t){0!==Object.keys(t).length&&e.traverse((function(e){if(!0===e.isSkinnedMesh&&void 0!==e.skeleton){const n=t[e.skeleton];void 0===n?console.warn("THREE.ObjectLoader: No skeleton found with UUID:",e.skeleton):e.bind(n,e.bindMatrix)}}))}setTexturePath(e){return console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath()."),this.setResourcePath(e)}},ObjectSpaceNormalMap:1,OctahedronBufferGeometry:xa,OctahedronGeometry:ba,OneFactor:201,OneMinusDstAlphaFactor:207,OneMinusDstColorFactor:209,OneMinusSrcAlphaFactor:205,OneMinusSrcColorFactor:203,OrthographicCamera:rc,PCFShadowMap:1,PCFSoftShadowMap:2,PMREMGenerator:class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._blurMaterial=function(e){const t=new Float32Array(e),n=new we(0,1,0);return new Va({name:"SphericalGaussianBlur",defines:{n:e},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:t},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:n},inputEncoding:{value:Jh[3e3]},outputEncoding:{value:Jh[3e3]}},vertexShader:pu(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t${fu()}\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}(Zh),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,n=.1,r=100){ru=this._renderer.getRenderTarget();const i=this._allocateTargets();return this._sceneToCubeUV(e,n,r,i),t>0&&this._blur(i,0,0,t),this._applyPMREM(i),this._cleanup(i),i}fromEquirectangular(e){return this._fromTexture(e)}fromCubemap(e){return this._fromTexture(e)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=du(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=uu(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let e=0;e<$h.length;e++)$h[e].dispose()}_cleanup(e){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(ru),e.scissorTest=!1,hu(e,0,0,e.width,e.height)}_fromTexture(e){ru=this._renderer.getRenderTarget();const t=this._allocateTargets(e);return this._textureToCubeUV(e,t),this._applyPMREM(t),this._cleanup(t),t}_allocateTargets(e){const t={magFilter:m,minFilter:m,generateMipmaps:!1,type:_,format:1023,encoding:au(e)?e.encoding:K,depthBuffer:!1},n=cu(t);return n.depthBuffer=!e,this._pingPongRenderTarget=cu(t),n}_compileMaterial(e){const t=new Bn($h[0],e);this._renderer.compile(t,Kh)}_sceneToCubeUV(e,t,n,r){const i=new Xn(90,1,t,n),o=[1,-1,1,1,1,1],s=[1,1,1,-1,-1,-1],a=this._renderer,l=a.outputEncoding,c=a.toneMapping;a.getClearColor(nu);const h=a.getClearAlpha();a.toneMapping=0,a.outputEncoding=Q;let u=e.background;if(u&&u.isColor){u.convertSRGBToLinear();const t=Math.max(u.r,u.g,u.b),n=Math.min(Math.max(Math.ceil(Math.log2(t)),-128),127);u=u.multiplyScalar(Math.pow(2,-n));const r=(n+128)/255;a.setClearColor(u,r),e.background=null}for(let t=0;t<6;t++){const n=t%3;0==n?(i.up.set(0,o[t],0),i.lookAt(s[t],0,0)):1==n?(i.up.set(0,0,o[t]),i.lookAt(0,s[t],0)):(i.up.set(0,o[t],0),i.lookAt(0,0,s[t])),hu(r,n*Yh,t>2?Yh:0,Yh,Yh),a.setRenderTarget(r),a.render(e,i)}a.toneMapping=c,a.outputEncoding=l,a.setClearColor(nu,h)}_textureToCubeUV(e,t){const n=this._renderer;e.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=du()):null==this._equirectShader&&(this._equirectShader=uu());const r=e.isCubeTexture?this._cubemapShader:this._equirectShader,i=new Bn($h[0],r),o=r.uniforms;o.envMap.value=e,e.isCubeTexture||o.texelSize.value.set(1/e.image.width,1/e.image.height),o.inputEncoding.value=Jh[e.encoding],o.outputEncoding.value=Jh[t.texture.encoding],hu(t,0,0,3*Yh,2*Yh),n.setRenderTarget(t),n.render(i,Kh)}_applyPMREM(e){const t=this._renderer,n=t.autoClear;t.autoClear=!1;for(let t=1;t<Qh;t++){const n=Math.sqrt(tu[t]*tu[t]-tu[t-1]*tu[t-1]),r=su[(t-1)%su.length];this._blur(e,t-1,t,n,r)}t.autoClear=n}_blur(e,t,n,r,i){const o=this._pingPongRenderTarget;this._halfBlur(e,o,t,n,r,"latitudinal",i),this._halfBlur(o,e,n,n,r,"longitudinal",i)}_halfBlur(e,t,n,r,i,o,s){const a=this._renderer,l=this._blurMaterial;"latitudinal"!==o&&"longitudinal"!==o&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new Bn($h[r],l),h=l.uniforms,u=eu[n]-1,d=isFinite(i)?Math.PI/(2*u):2*Math.PI/39,p=i/d,f=isFinite(i)?1+Math.floor(3*p):Zh;f>Zh&&console.warn(`sigmaRadians, ${i}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let e=0;e<Zh;++e){const t=e/p,n=Math.exp(-t*t/2);m.push(n),0==e?g+=n:e<f&&(g+=2*n)}for(let e=0;e<m.length;e++)m[e]=m[e]/g;h.envMap.value=e.texture,h.samples.value=f,h.weights.value=m,h.latitudinal.value="latitudinal"===o,s&&(h.poleAxis.value=s),h.dTheta.value=d,h.mipInt.value=8-n,h.inputEncoding.value=Jh[e.texture.encoding],h.outputEncoding.value=Jh[e.texture.encoding];const v=eu[r];hu(t,3*Math.max(0,Yh-2*v),(0===r?0:2*Yh)+2*v*(r>4?r-8+4:0),3*v,2*v),a.setRenderTarget(t),a.render(c,Kh)}},ParametricBufferGeometry:_a,ParametricGeometry:wa,Particle:function(e){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Co(e)},ParticleBasicMaterial:function(e){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new as(e)},ParticleSystem:function(e,t){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new ds(e,t)},ParticleSystemMaterial:function(e){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new as(e)},Path:ql,PerspectiveCamera:Xn,Plane:Tt,PlaneBufferGeometry:rr,PlaneGeometry:Ma,PlaneHelper:class extends ns{constructor(e,t=1,n=16776960){const r=n,i=new xn;i.setAttribute("position",new sn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),i.computeBoundingSphere(),super(i,new Zo({color:r,toneMapped:!1})),this.type="PlaneHelper",this.plane=e,this.size=t;const o=new xn;o.setAttribute("position",new sn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),o.computeBoundingSphere(),this.add(new Bn(o,new Yt({color:r,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(e){let t=-this.plane.constant;Math.abs(t)<1e-8&&(t=1e-8),this.scale.set(.5*this.size,.5*this.size,t),this.children[0].material.side=t<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(e)}},PointCloud:function(e,t){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new ds(e,t)},PointCloudMaterial:function(e){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new as(e)},PointLight:nc,PointLightHelper:Sh,Points:ds,PointsMaterial:as,PolarGridHelper:class extends os{constructor(e=10,t=16,n=8,r=64,i=4473924,o=8947848){i=new jt(i),o=new jt(o);const s=[],a=[];for(let n=0;n<=t;n++){const r=n/t*(2*Math.PI),l=Math.sin(r)*e,c=Math.cos(r)*e;s.push(0,0,0),s.push(l,0,c);const h=1&n?i:o;a.push(h.r,h.g,h.b),a.push(h.r,h.g,h.b)}for(let t=0;t<=n;t++){const l=1&t?i:o,c=e-e/n*t;for(let e=0;e<r;e++){let t=e/r*(2*Math.PI),n=Math.sin(t)*c,i=Math.cos(t)*c;s.push(n,0,i),a.push(l.r,l.g,l.b),t=(e+1)/r*(2*Math.PI),n=Math.sin(t)*c,i=Math.cos(t)*c,s.push(n,0,i),a.push(l.r,l.g,l.b)}}const l=new xn;l.setAttribute("position",new sn(s,3)),l.setAttribute("color",new sn(a,3));super(l,new Zo({vertexColors:!0,toneMapped:!1})),this.type="PolarGridHelper"}},PolyhedronBufferGeometry:Cs,PolyhedronGeometry:Sa,PositionalAudio:class extends Bc{constructor(e){super(e),this.panner=this.context.createPanner(),this.panner.panningModel="HRTF",this.panner.connect(this.gain)}getOutput(){return this.panner}getRefDistance(){return this.panner.refDistance}setRefDistance(e){return this.panner.refDistance=e,this}getRolloffFactor(){return this.panner.rolloffFactor}setRolloffFactor(e){return this.panner.rolloffFactor=e,this}getDistanceModel(){return this.panner.distanceModel}setDistanceModel(e){return this.panner.distanceModel=e,this}getMaxDistance(){return this.panner.maxDistance}setMaxDistance(e){return this.panner.maxDistance=e,this}setDirectionalCone(e,t,n){return this.panner.coneInnerAngle=e,this.panner.coneOuterAngle=t,this.panner.coneOuterGain=n,this}updateMatrixWorld(e){if(super.updateMatrixWorld(e),!0===this.hasPlaybackControl&&!1===this.isPlaying)return;this.matrixWorld.decompose(Uc,kc,zc),Gc.set(0,0,1).applyQuaternion(kc);const t=this.panner;if(t.positionX){const 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this._isChainStopped||(this._isChainStopped=!0,this.stopChainedTweens()),this._isPlaying?(this._group&&this._group.remove(this),this._isPlaying=!1,this._isPaused=!1,this._onStopCallback&&this._onStopCallback(this._object),this):this},e.prototype.end=function(){return this._goToEnd=!0,this.update(1/0),this},e.prototype.pause=function(e){return void 0===e&&(e=Ku()),this._isPaused||!this._isPlaying||(this._isPaused=!0,this._pauseStart=e,this._group&&this._group.remove(this)),this},e.prototype.resume=function(e){return void 0===e&&(e=Ku()),this._isPaused&&this._isPlaying?(this._isPaused=!1,this._startTime+=e-this._pauseStart,this._pauseStart=0,this._group&&this._group.add(this),this):this},e.prototype.stopChainedTweens=function(){for(var e=0,t=this._chainedTweens.length;e<t;e++)this._chainedTweens[e].stop();return this},e.prototype.group=function(e){return this._group=e,this},e.prototype.delay=function(e){return this._delayTime=e,this},e.prototype.repeat=function(e){return this._initialRepeat=e,this._repeat=e,this},e.prototype.repeatDelay=function(e){return this._repeatDelayTime=e,this},e.prototype.yoyo=function(e){return this._yoyo=e,this},e.prototype.easing=function(e){return this._easingFunction=e,this},e.prototype.interpolation=function(e){return this._interpolationFunction=e,this},e.prototype.chain=function(){for(var e=[],t=0;t<arguments.length;t++)e[t]=arguments[t];return this._chainedTweens=e,this},e.prototype.onStart=function(e){return this._onStartCallback=e,this},e.prototype.onUpdate=function(e){return this._onUpdateCallback=e,this},e.prototype.onRepeat=function(e){return this._onRepeatCallback=e,this},e.prototype.onComplete=function(e){return this._onCompleteCallback=e,this},e.prototype.onStop=function(e){return this._onStopCallback=e,this},e.prototype.update=function(e,t){if(void 0===e&&(e=Ku()),void 0===t&&(t=!0),this._isPaused)return!0;var n,r,i=this._startTime+this._duration;if(!this._goToEnd&&!this._isPlaying){if(e>i)return!1;t&&this.start(e)}if(this._goToEnd=!1,e<this._startTime)return!0;!1===this._onStartCallbackFired&&(this._onStartCallback&&this._onStartCallback(this._object),this._onStartCallbackFired=!0),r=(e-this._startTime)/this._duration,r=0===this._duration||r>1?1:r;var o=this._easingFunction(r);if(this._updateProperties(this._object,this._valuesStart,this._valuesEnd,o),this._onUpdateCallback&&this._onUpdateCallback(this._object,r),1===r){if(this._repeat>0){for(n in isFinite(this._repeat)&&this._repeat--,this._valuesStartRepeat)this._yoyo||"string"!=typeof this._valuesEnd[n]||(this._valuesStartRepeat[n]=this._valuesStartRepeat[n]+parseFloat(this._valuesEnd[n])),this._yoyo&&this._swapEndStartRepeatValues(n),this._valuesStart[n]=this._valuesStartRepeat[n];return this._yoyo&&(this._reversed=!this._reversed),void 0!==this._repeatDelayTime?this._startTime=e+this._repeatDelayTime:this._startTime=e+this._delayTime,this._onRepeatCallback&&this._onRepeatCallback(this._object),!0}this._onCompleteCallback&&this._onCompleteCallback(this._object);for(var s=0,a=this._chainedTweens.length;s<a;s++)this._chainedTweens[s].start(this._startTime+this._duration);return this._isPlaying=!1,!1}return!0},e.prototype._updateProperties=function(e,t,n,r){for(var i in n)if(void 0!==t[i]){var o=t[i]||0,s=n[i],a=Array.isArray(e[i]),l=Array.isArray(s);!a&&l?e[i]=this._interpolationFunction(s,r):"object"==typeof s&&s?this._updateProperties(e[i],o,s,r):"number"==typeof(s=this._handleRelativeValue(o,s))&&(e[i]=o+(s-o)*r)}},e.prototype._handleRelativeValue=function(e,t){return"string"!=typeof t?t:"+"===t.charAt(0)||"-"===t.charAt(0)?e+parseFloat(t):parseFloat(t)},e.prototype._swapEndStartRepeatValues=function(e){var t=this._valuesStartRepeat[e],n=this._valuesEnd[e];this._valuesStartRepeat[e]="string"==typeof n?this._valuesStartRepeat[e]+parseFloat(n):this._valuesEnd[e],this._valuesEnd[e]=t},e}(),id=td.nextId,od=nd,sd=od.getAll.bind(od),ad=od.removeAll.bind(od),ld=od.add.bind(od),cd=od.remove.bind(od),hd=od.update.bind(od),ud={Easing:Ju,Group:$u,Interpolation:ed,now:Ku,Sequence:td,nextId:id,Tween:rd,VERSION:"18.6.4",getAll:sd,removeAll:ad,add:ld,remove:cd,update:hd};const dd={"Linear.None":Ju.Linear.None,"Quadratic.In":Ju.Quadratic.In,"Quadratic.Out":Ju.Quadratic.Out,"Quadratic.InOut":Ju.Quadratic.InOut,"Cubic.In":Ju.Cubic.In,"Cubic.Out":Ju.Cubic.Out,"Cubic.InOut":Ju.Cubic.InOut,"Quartic.In":Ju.Quartic.In,"Quartic.Out":Ju.Quartic.Out,"Quartic.InOut":Ju.Quartic.InOut,"Quintic.In":Ju.Quintic.In,"Quintic.Out":Ju.Quintic.Out,"Quintic.InOut":Ju.Quintic.InOut,"Sinusoidal.In":Ju.Sinusoidal.In,"Sinusoidal.Out":Ju.Sinusoidal.Out,"Sinusoidal.InOut":Ju.Sinusoidal.InOut,"Exponential.In":Ju.Exponential.In,"Exponential.Out":Ju.Exponential.Out,"Exponential.InOut":Ju.Exponential.InOut,"Circular.In":Ju.Circular.In,"Circular.Out":Ju.Circular.Out,"Circular.InOut":Ju.Circular.InOut,"Elastic.In":Ju.Elastic.In,"Elastic.Out":Ju.Elastic.Out,"Elastic.InOut":Ju.Elastic.InOut,"Back.In":Ju.Back.In,"Back.Out":Ju.Back.Out,"Back.InOut":Ju.Back.InOut,"Bounce.In":Ju.Bounce.In,"Bounce.Out":Ju.Bounce.Out,"Bounce.InOut":Ju.Bounce.InOut};function pd(e,t,n={},r,i){return new Promise((o=>{const{duration:s=1e3,delay:a=0,repeat:l=!1,mode:c="Linear.None"}=n,h=dd[c],u=new rd(e).to(t,s).easing(h).delay(a).onUpdate((n=>{e instanceof it&&t instanceof it&&n instanceof it&&(n.order=t.order),r&&r(n,u)})).onComplete((()=>{u.stop(),o()}));Uu(l)?u.repeat(l):Bu(l)&&l&&u.repeat(1/0),u.start(),u.onStart((()=>{i&&i(u)}))}))}class fd extends Bn{constructor(e,t,n,r="BaseMesh"){super(e,t);const{id:i,name:o="",level:s={max:null,min:null},visible:a=!0,position:l={x:0,y:0,z:0},rotation:c={x:0,y:0,z:0},scale:h={x:1,y:1,z:1},userData:u={}}=n;if(void 0===i)throw new Error("In soonspacejs: 空间对象实例化失败,缺少必要字段 'id'!");this.sid=i,this.name=o,this.stype=r,this.level=s,this.visible=null==a||a,this.handleHide=!a,this.position.set(l.x,l.y,l.z),this.rotation.set(c.x,c.y,c.z),this.scale.set(h.x,h.y,h.z),this.castShadow=!0,this.receiveShadow=!0,this.renderOrder=1,this.userData=u,this.isEventPropagation=!1,this.autoUpdate=!1}show(){this.visible=!0,this.handleHide=!1,this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this.autoUpdate=!0}setMove(e,t){return pd(this.position,wu(e),t)}setRotate(e,t){return pd(this.rotation,Mu(e),t)}setScale(e,t){return pd(this.scale,wu(e),t)}getBoundingBox(){return new Te(new we,new we).setFromObject(this)}eventPropagation(){this.isEventPropagation=!0}sClone(e){return new fd(this.geometry,this.material,{id:`${this.sid}_clone`}).sCopy(this,e)}sCopy(e,t=!0){if(this.name=e.name,this.sid=e.sid,this.stype=e.stype,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.geometry=e.geometry.clone(),Hu(e.material)?this.material=e.material.map((e=>e.clone())):this.material=e.material.clone(),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++)e.children[t]instanceof md||e.children[t]instanceof fd?this.add(e.children[t].sClone()):this.add(e.children[t].clone());return this}}class md extends _t{constructor(e,t="BaseObject3D"){super();const{id:n,name:r="",level:i={max:null,min:null},visible:o=!0,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1},userData:c={}}=e;if(void 0===n)throw new Error("In soonspacejs: 空间对象实例化失败,缺少必要字段 'id'!");this.sid=n,this.name=r,this.stype=t,this.level=i,this.visible=null==o||o,this.handleHide=!o,this.position.set(s.x,s.y,s.z),this.rotation.set(a.x,a.y,a.z),this.scale.set(l.x,l.y,l.z),this.castShadow=!0,this.receiveShadow=!0,this.renderOrder=1,this.userData=c,this.autoUpdate=!1}show(){this.visible=!0,this.handleHide=!1,this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this.autoUpdate=!0}setMove(e,t,n,r){return pd(this.position,wu(e),t,n,r)}setRotate(e,t,n,r){return pd(this.rotation,Mu(e),t,n,r)}setScale(e,t,n,r){return pd(this.scale,wu(e),t,n,r)}sClone(e){return new md({id:`${this.sid}_clone`}).sCopy(this,e)}sCopy(e,t=!0){if(this.name=e.name,this.sid=e.sid,this.stype=e.stype,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){const n=e.children[t];n instanceof md||n instanceof fd?this.add(n.sClone()):this.add(n.clone())}return this}getSpaceAttribute(e=!0){return Lu(this,e)}syncSpaceAttribute(e,t=!0){e instanceof md?Cu(this,e,t):console.warn("In soonspacejs: BaseObject3D 对象原型方法 'syncSpaceAttribute' 第一个参数对象类型错误!",e)}}class gd extends md{constructor(e){super(e,"SceneManage"),this.name=e.id.toString(),this.isSceneManage=!0}}class vd extends md{constructor(e){super(e,"Group")}showAllChild(){this.children.forEach((e=>{e instanceof md&&e.show()}))}hideAllChild(){this.children.forEach((e=>{e instanceof md&&e.hide()}))}}class yd extends md{constructor(e){super(e,"PluginObject")}}class xd extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof xd&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let bd,_d;const wd=new we,Md=new Ze,Sd=new Ze,Td={objects:new WeakMap};function Ad(){const e=new we,t=new we;return function(n,r){return e.setFromMatrixPosition(n.matrixWorld),t.setFromMatrixPosition(r.matrixWorld),e.distanceToSquared(t)}}function Ed(e){const t=function(e){var t=[];return e.traverse((function(e){e instanceof xd&&t.push(e)})),t}(e).sort((function(e,t){return Td.objects.get(e).distanceToCameraSquared-Td.objects.get(t).distanceToCameraSquared})),n=t.length;for(let e=0,r=t.length;e<r;e++)t[e].element.style.zIndex=""+(n-e)}class Pd{constructor(e){e||(e=document.createElement("div")),e.style.overflow="hidden",this.domElement=e}setSize(e,t){bd=e/2,_d=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px"}renderObject(e,t,n){if(e instanceof xd){wd.setFromMatrixPosition(e.matrixWorld),wd.applyMatrix4(Sd);const t=e.element,r="translate(-50%,-100%) translate("+(wd.x*bd+bd)+"px,"+(-wd.y*_d+_d)+"px)";t.style.transform=r,t.style.display=e.visible&&wd.z>=-1&&wd.z<=1?e.userData.elDisplay||"":"none";const i={distanceToCameraSquared:Ad()(n,e)};Td.objects.set(e,i),t.parentNode!==this.domElement&&this.domElement.appendChild(t)}for(var r=0,i=e.children.length;r<i;r++)this.renderObject(e.children[r],t,n)}render(e,t){!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),Md.copy(t.matrixWorldInverse),Sd.multiplyMatrices(t.projectionMatrix,Md),this.renderObject(e,e,t),Ed(e)}}class Ld extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof Ld&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let Cd,Rd;const Id={camera:{fov:0,style:""},objects:new WeakMap};function Fd(e){return Math.abs(e)<1e-10?0:e}function Od(e){const t=e.elements;return"matrix3d("+Fd(t[0])+","+Fd(-t[1])+","+Fd(t[2])+","+Fd(t[3])+","+Fd(t[4])+","+Fd(-t[5])+","+Fd(t[6])+","+Fd(t[7])+","+Fd(t[8])+","+Fd(-t[9])+","+Fd(t[10])+","+Fd(t[11])+","+Fd(t[12])+","+Fd(-t[13])+","+Fd(t[14])+","+Fd(t[15])+")"}class Nd{constructor(e,t){e||(e=document.createElement("div")),e.style.overflow="hidden",e.style.pointerEvents="auto",this.domElement=e,t||(t=document.createElement("div")),t.style.transformStyle="preserve-3d",t.style.pointerEvents="auto",t.style.position="absolute",t.style.top="0",e.appendChild(t),this.cameraElement=t}setSize(e,t){Cd=e/2,Rd=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px",this.cameraElement.style.width=e+"px",this.cameraElement.style.height=t+"px"}renderObject(e,t,n,r){if(e instanceof Ld){const t=function(e,t){const n=e.elements;return"translateX(-50%)matrix3d("+Fd(n[0])+","+Fd(n[1])+","+Fd(n[2])+","+Fd(n[3])+","+Fd(-n[4])+","+Fd(-n[5])+","+Fd(-n[6])+","+Fd(-n[7])+","+Fd(n[8])+","+Fd(n[9])+","+Fd(n[10])+","+Fd(n[11])+","+Fd(n[12])+","+Fd(n[13])+","+Fd(n[14])+","+Fd(n[15])+")"}(e.matrixWorld),n=e.element;n.style.transform=t;let r={style:t,distanceToCameraSquared:0};Id.objects.set(e,r),n.parentNode!==this.cameraElement&&this.cameraElement.appendChild(n)}for(var i=0,o=e.children.length;i<o;i++)this.renderObject(e.children[i],t,n,r)}render(e,t){var n=t.projectionMatrix.elements[5]*Rd;Id.camera.fov!==n&&(this.domElement.style.perspective=t instanceof Xn?n+"px":"",Id.camera.fov=n),!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld();let r="";if(t instanceof rc){r+="scale("+n+")translateX("+Fd(-(t.right+t.left)/2)+"px)"+Od(t.matrixWorldInverse)}else r+="translateZ("+n+"px)"+Od(t.matrixWorldInverse);const i=r+"translate("+Cd+"px,"+Rd+"px)";this.cameraElement.style.transform=i,Id.camera.style=i,this.renderObject(e,e,t,r)}}class Dd extends _t{constructor(e){super(),this.element=e,this.element.style.position="absolute",this.addEventListener("removed",(()=>{this.traverse((function(e){e instanceof Dd&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))}}let Bd,Ud;const kd={camera:{fov:0,style:""},objects:new WeakMap};function zd(e){return Math.abs(e)<1e-10?0:e}function Gd(e){const t=e.elements;return"matrix3d("+zd(t[0])+","+zd(-t[1])+","+zd(t[2])+","+zd(t[3])+","+zd(t[4])+","+zd(-t[5])+","+zd(t[6])+","+zd(t[7])+","+zd(t[8])+","+zd(-t[9])+","+zd(t[10])+","+zd(t[11])+","+zd(t[12])+","+zd(-t[13])+","+zd(t[14])+","+zd(t[15])+")"}class Hd{constructor(e,t){e||(e=document.createElement("div")),e.style.overflow="hidden",e.style.pointerEvents="auto",this.domElement=e,t||(t=document.createElement("div")),t.style.transformStyle="preserve-3d",t.style.pointerEvents="auto",t.style.position="absolute",t.style.top="0",e.appendChild(t),this.cameraElement=t}setSize(e,t){Bd=e/2,Ud=t/2,this.domElement.style.width=e+"px",this.domElement.style.height=t+"px",this.cameraElement.style.width=e+"px",this.cameraElement.style.height=t+"px"}renderObject(e,t,n,r){if(e instanceof Dd){const t=n.quaternion.clone();t.x=-n.quaternion.x,t.z=-n.quaternion.z;const r=function(e,t){const n=e.elements;return"translateX(-50%)matrix3d("+zd(n[0])+","+zd(-n[1])+","+zd(n[2])+","+zd(n[3])+","+zd(n[4])+","+zd(-n[5])+","+zd(n[6])+","+zd(n[7])+","+zd(n[8])+","+zd(-n[9])+","+zd(n[10])+","+zd(n[11])+","+zd(n[12])+","+zd(n[13])+","+zd(n[14])+","+zd(n[15])+")"}((new Ze).compose(e.parent.getWorldPosition(new we(0,0,0)),t,e.parent.scale)),i=e.element;i.style.transform=r;const o={style:r,distanceToCameraSquared:0};kd.objects.set(e,o),i.parentNode!==this.cameraElement&&this.cameraElement.appendChild(i)}for(let i=0,o=e.children.length;i<o;i++)this.renderObject(e.children[i],t,n,r)}render(e,t){const n=t.projectionMatrix.elements[5]*Ud;kd.camera.fov!==n&&(this.domElement.style.perspective=t instanceof Xn?n+"px":"",kd.camera.fov=n),!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld();let r="";if(t instanceof rc){r+="scale("+n+")translateX("+zd(-(t.right+t.left)/2)+"px)"+Gd(t.matrixWorldInverse)}else r+="translateZ("+n+"px)"+Gd(t.matrixWorldInverse);const i=r+"translate("+Bd+"px,"+Ud+"px)";this.cameraElement.style.transform=i,kd.camera.style=i,this.renderObject(e,e,t,r)}}class jd extends md{constructor(e){super(e,"PoiNode");const{type:t,element:n}=e;this.elementType=t,this.element=n,this.create(t)}create(e){"2D"===e||"2d"===e?this._create2D():"2.5D"===e||"2.5d"===e?this._create2DHalf():"3D"!==e&&"3d"!==e||this._create3D()}show(){this.visible=!0,this.handleHide=!1,this._setElementDisplay(!0),this.autoUpdate=!0}hide(){this.visible=!1,this.handleHide=!0,this._setElementDisplay(!1),this.autoUpdate=!0}getBoundingBox(e=50){e=e<=0?50:e;let t=new we,n=new we,r=new we(e,e,e);return t.copy(this.position),n.copy(this.position),t.sub(r),n.add(r),new Te(t,n)}_create2D(){this.add(new xd(this.element))}_create2DHalf(){this.add(new Dd(this.element))}_create3D(){this.add(new Ld(this.element))}_setElementDisplay(e){this.children.forEach((t=>{(t instanceof xd||t instanceof Dd||t instanceof Ld)&&("2D"===this.elementType||"2d"===this.elementType?t.visible=e:e&&"none"===t.element.style.display?t.element.style.display=t.userData.elDisplay||"block":e||"none"===t.element.style.display||(t.userData.elDisplay=t.element.style.display,t.element.style.display="none"))}))}}
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jt(r,i,o),opacity:s,transparent:e,map:c,side:a,shininess:0,specular:0});t.name=n,this.materials.set(n,t)}}for(let i=0;i<h;++i){const i=e.getSoonUint16(t);t+=2;const o=e.getSoonUint16(t);t+=2;const s=[],c=[],h=[],u=[],d=e.getSoonUint16(t);if(t+=2,d>0)for(let n=0;n<d;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4,s.push(n)}const p=e.getSoonUint16(t);if(t+=2,p>0)for(let n=0;n<p;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4}const f=e.getSoonUint16(t);if(t+=2,f>0)for(let n=0;n<f;n++){const n=new ue;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,c.push(n)}const m=e.getSoonUint16(t);if(t+=2,m>0)for(let n=0;n<m;n++){const n=e.getSoonUint16(t);t+=2;const r=e.getSoonUint16(t);t+=2;const i=e.getSoonUint16(t);t+=2;const o=new Vt(n,r,i);h.push(o),c.length>0&&u.push([c[o.a],c[o.b],c[o.c]])}const g=[],v=[],y=[];for(let e=0;e<h.length;e++){const t=h[e];g.push(s[t.a],s[t.b],s[t.c]);const n=t.vertexColors;if(3===n.length)v.push(n[0],n[1],n[2]);else{const e=t.color;v.push(e,e,e)}const r=u[e];void 0!==r?y.push(r[0],r[1],r[2]):y.push(new ue,new ue,new ue)}const x=new xn;if(g.length>0){const e=new Float32Array(3*g.length);x.setAttribute("position",new Zt(e,3).copyVector3sArray(g))}if(v.length>0){const e=new Float32Array(3*v.length);x.setAttribute("color",new Zt(e,3).copyColorsArray(v))}if(y.length>0){const e=new Float32Array(2*y.length);x.setAttribute("uv",new Zt(e,2).copyVector2sArray(y))}x.computeVertexNormals();const b=this.materials.get(o.toString());if(b){const e=new fd(x,b,{id:i,name:i.toString()});l.add(e)}a.loaded++,a.timeStamp=performance.now()-r,n&&n(a)}return Promise.resolve(l)}))}_parseV3(e,t,n){const r=[],i=[],o=[];for(let n=0;n<2;n++)r.push(e.getSoonUint8(t)),t+=1;for(let n=0;n<32;n++)i.push(e.getSoonUint8(t)),t+=1;for(let n=0;n<32;n++)o.push(e.getSoonUint8(t)),t+=1;const s=performance.now(),a={total:0,loaded:0,timeStamp:0};if(!this.sbmInfo)return Promise.reject("In soonspacejs: sbm 模型资源解析时 'sbmInfo' 缺失!");const l=new Ef(this.sbmInfo),c=e.getSoonUint16(t);t+=2;const h=e.getSoonUint16(t);t+=2,a.total=h;for(let n=0;n<c;++n){const n=e.getSoonUint16(t).toString();t+=2,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4;const r=e.getSoonFloat32(t);t+=4;const i=e.getSoonFloat32(t);t+=4;const o=e.getSoonFloat32(t);t+=4;const s=e.getSoonFloat32(t);t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4;let a=e.getSoonUint8(t);t+=1,0===a?a=0:1===a?a=1:2===a&&(a=2);const l=e.getSoonUint16(t);t+=2;let c=null;if(l>0){let n="",r="";for(let i=0;i<l;i++){const i=e.getSoonUint8(t);i>127?r=r+"%"+i.toString(16).toUpperCase():r.length>0?(n+=decodeURIComponent(r)+String.fromCharCode(i),r=""):n+=String.fromCharCode(i),t+=1}n=n.replace("\\","/");const{url:i,isPlatform:o}=this.sbmInfo,s=this.getTextureUrl(i,n,o);c=new ge,c.image=(new Ml).load(s),c.wrapS=d,c.wrapT=d,c.flipY=!1,c.anisotropy=16,c.mipmaps=[],c.generateMipmaps=!0,c.version+=1}if(!this.materials.has(n)){const e=s<1,t=new Ya({color:new jt(r,i,o),opacity:s,transparent:e,map:c,side:a,shininess:0,specular:0});t.name=n,this.materials.set(n,t)}}for(let r=0;r<h;++r){const r=e.getSoonUint16(t).toString();t+=2;const i=e.getSoonUint16(t);if(t+=2,i>0){let n="";for(let r=0;r<i;r++){const r=e.getUint8(t);r>127?n=n+"%"+r.toString(16).toUpperCase():n.length>0&&(n=""),t+=1}}const o=e.getSoonUint16(t).toString();t+=2;const c=[],h=[],u=[],d=[],p=e.getSoonUint32(t);if(t+=4,p>0)for(let n=0;n<p;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4,c.push(n)}const f=e.getSoonUint32(t);if(t+=4,f>0)for(let n=0;n<f;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4}const m=e.getSoonUint32(t);if(t+=4,m>0)for(let n=0;n<m;n++){const n=new ue;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,h.push(n)}const g=e.getSoonUint32(t);if(t+=4,g>0)for(let n=0;n<g;n++){const n=e.getSoonUint32(t);t+=4;const r=e.getSoonUint32(t);t+=4;const i=e.getSoonUint32(t);t+=4;const o=new Vt(n,r,i);u.push(o),h.length>0&&d.push([h[o.a],h[o.b],h[o.c]])}const v=[],y=[],x=[];for(let e=0;e<u.length;e++){const t=u[e];v.push(c[t.a],c[t.b],c[t.c]);const n=t.vertexColors;if(3===n.length)y.push(n[0],n[1],n[2]);else{const e=t.color;y.push(e,e,e)}const r=d[e];void 0!==r?x.push(r[0],r[1],r[2]):x.push(new ue,new ue,new ue)}const b=new xn;if(v.length>0){const e=new Float32Array(3*v.length);b.setAttribute("position",new Zt(e,3).copyVector3sArray(v))}if(y.length>0){const e=new Float32Array(3*y.length);b.setAttribute("color",new Zt(e,3).copyColorsArray(y))}if(x.length>0){const e=new Float32Array(2*x.length);b.setAttribute("uv",new Zt(e,2).copyVector2sArray(x))}if(b.computeVertexNormals(),this.materials.has(o)){const e=new fd(b,this.materials.get(o),{id:r,name:r});l.add(e)}a.loaded++,a.timeStamp=performance.now()-s,n&&n(a)}return Promise.resolve(l)}getTextureUrl(e,t,n){let r="",i=t;const o=i.lastIndexOf("/");if(-1!==o&&(i=i.substring(o+1)),r=e,n){const e=r.split("/");e.length>1&&(e.splice(e.length-3,e.length),r=e.join("/")+"/Maps/"+i)}else{const e=r.lastIndexOf("/");-1!==e&&(r=r.substring(0,e+1)+"Maps/"+i)}return r}},Jf=function(){function e(){}return e.prototype.toJson=function(e,t){var n=this.xmlStringToXmlDom(e),r=this.xmlToJson(n);return t?(t.removeLineBreaks&&this.removeLineBreaks(r),t.removeComments&&this.removeCommentProperties(r),t.transformTextOnly&&this.transformTextOnly(r),r):r},e.prototype.xmlStringToXmlDom=function(e){return(new DOMParser).parseFromString(e,"text/xml")},e.prototype.removeLineBreaks=function(e){var t=this;Object.keys(e).forEach((function(n,r){"#text"===n&&Array.isArray(e[n])&&delete e[n],"object"==typeof e[n]&&t.removeLineBreaks(e[n])}))},e.prototype.removeCommentProperties=function(e){var t=this;Object.keys(e).forEach((function(n,r){"#comment"===n&&delete e[n],"object"==typeof e[n]&&t.removeCommentProperties(e[n])}))},e.prototype.transformTextOnly=function(e){var t=this;Object.keys(e).forEach((function(n,r){var i=Object.keys(e[n]).length>1,o=Object.keys(e[n])[0];i||"object"==typeof e[n][o]?t.transformTextOnly(e[n]):"object"==typeof e[n]&&e[n]["#text"]&&(e[n]=e[n]["#text"])}))},e.prototype.xmlToJson=function(e){var t={};if(1==e.nodeType){if(e.attributes.length>0){t._attributes={};for(var n=0;n<e.attributes.length;n++){var r=e.attributes.item(n);t._attributes[r.nodeName]=r.nodeValue}}}else 3==e.nodeType&&(t=e.nodeValue);if(e.hasChildNodes())for(var i=0;i<e.childNodes.length;i++){var o=e.childNodes.item(i),s=o.nodeName;if(void 0===t[s])t[s]=this.xmlToJson(o);else{if(void 0===t[s].push){var a=t[s];t[s]=[],t[s].push(a)}t[s].push(this.xmlToJson(o))}}return t},e}();function Kf(e){return fetch(e).then((e=>e.text())).then((e=>Promise.resolve(function(e){return(new Jf).toJson(e,{transformTextOnly:!0,removeComments:!0,removeLineBreaks:!0})}(e))))}class $f extends Wf{constructor(e){super("Sbm",e),this.viewport=e,this.modelMaps=new Map,this.store=qf.createInstance({name:"soonspace",version:2,storeName:"sbmData"})}load(e,t){return this._loadItem(e,t)}parse(e,t,n){return(new Zf).parse(e,t,n).then((e=>{if(!this.modelMaps.get(t.url)){const n=e.sClone();this.modelMaps.set(t.url,n)}return e.onLoad&&e.onLoad(e),Promise.resolve(e)}))}clone(e,t,n){return new Promise(((r,i)=>{"Sbm"!==e.stype&&i("In soonspacejs: 方法 cloneSbm 参入对象类型错误!");const{id:o,name:s,level:a,visible:l,position:c,rotation:h,scale:u,onClick:d,onDblClick:p,onRightClick:f,onLoad:m,userData:g}=t,v=e.sClone();o&&(v.sid=o),s&&(v.name=s),a&&(v.level=a),Bu(l)&&(v.visible=l),c&&v.position.set(c.x,c.y,c.z),h&&v.rotation.set(h.x,h.y,h.z),u&&v.scale.set(u.x,u.y,u.z),v.onClick=d?d.bind(v):null,v.onDblClick=p?p.bind(v):null,v.onRightClick=f?f.bind(v):null,v.onLoad=m?m.bind(v):null,v.onLoad&&v.onLoad(v),g&&(v.userData=g),null!==n&&this.viewport.scener.addObject(v,n||this.scene||e.parent),r(v)}))}loadToGroup(e,t,n){return new Promise((r=>Vd(this,void 0,void 0,(function*(){const i=new vd(e);for(let e=0;e<t.length;e++){const r=yield this._loadItem(t[e],(r=>{n&&n({modelTotal:t.length,loadingModelIndex:e+1,current:r})}),null);i.add(r)}this.viewport.scener.addObject(i,this.scene),r(i)}))))}addForGroup(e,t,n){return new Promise((r=>Vd(this,void 0,void 0,(function*(){const i=this.getGroupById(e);if(i)for(let e=0;e<t.length;e++){const o=yield this._loadItem(t[e],(r=>{n&&n({modelTotal:t.length,loadingModelIndex:e+1,current:r})}),null);this.viewport.scener.addObject(o,i),e===t.length-1&&r(i)}r(i)}))))}createGroupFromXml(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){let r=!1;const i=yield Kf(t),o=new vd(e),{ProjectInfo:s,Building:a}=i.Project,l=e=>Vd(this,void 0,void 0,(function*(){const i=t.split(s.Title+".xml")[0],{id:l,name:c}=e._attributes,{name:h}=e.FileSource._attributes,u=s.Title+c,d=yield this._loadItem({id:l,name:u,url:i+h.replace("\\","/")},void 0,null);let p;if(o.add(d),p=Hu(a.ObjectHierarchy.Entity)?a.ObjectHierarchy.Entity.find((e=>e._attributes.id===l)):a.ObjectHierarchy.Entity,!p)return;const f=p.Entity.filter((e=>"FACILITY"===e._attributes.type)),m=f.length;if(0===m&&r)this.viewport.scener.addObject(o,this.scene),n(o);else for(let e=0;e<m;e++){const{id:t,name:s,longname:a,position:l,scale:c,orient:h}=f[e]._attributes,u=l.split(","),p=c.split(","),g=h.split(","),v=yield this._loadItem({id:t,name:s,url:i+a+".sbm",position:{x:10*Number(u[0].trim()),y:10*Number(u[1].trim()),z:10*Number(u[2].trim())},scale:{x:10*Number(p[0].trim()),y:10*Number(p[1].trim()),z:10*Number(p[2].trim())}},void 0,null);v.quaternion.set(Number(g[1].trim()),Number(g[2].trim()),Number(g[3].trim()),Number(g[0].trim())),d.add(v),r&&e===m-1&&(this.viewport.scener.addObject(o,this.scene),n(o))}})),{Floor:c}=a.Floors;Hu(c)?c.forEach(((e,t)=>{t===c.length-1&&(r=!0),l(e)})):ju(c)&&(r=!0,l(c))}))))}clearIdb(){return this.store.clear()}_loadItem(e,t,n=this.scene){return Vd(this,void 0,void 0,(function*(){const{url:r}=e,{useIndexedDB:i}=this.viewport.options,o=this.modelMaps.get(r);let s=null;if(o)return this.clone(o,e,n);i&&(s=yield this.store.getItem(r)),s||(s=yield this._fetchBuffer(e));const a=yield this.parse(s,e,t);return null!==n&&this.viewport.scener.addObject(a,n||this.scene),Promise.resolve(a)}))}_fetchBuffer(e){const{url:t}=e,{useIndexedDB:n}=this.viewport.options;return fetch(t).then((e=>e.arrayBuffer())).then((e=>(n&&this.store.setItem(t,e),Promise.resolve(e))))}}
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/** @license zlib.js 2012 - imaya [ https://github.com/imaya/zlib.js ] The MIT License */var em={},tm=void 0,nm=em;function rm(e,t){var n,r=e.split("."),i=nm;!(r[0]in i)&&i.execScript&&i.execScript("var "+r[0]);for(;r.length&&(n=r.shift());)r.length||t===tm?i=i[n]?i[n]:i[n]={}:i[n]=t}var im="undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint16Array&&"undefined"!=typeof Uint32Array&&"undefined"!=typeof DataView;function om(e){var t,n,r,i,o,s,a,l,c,h,u=e.length,d=0,p=Number.POSITIVE_INFINITY;for(l=0;l<u;++l)e[l]>d&&(d=e[l]),e[l]<p&&(p=e[l]);for(t=1<<d,n=new(im?Uint32Array:Array)(t),r=1,i=0,o=2;r<=d;){for(l=0;l<u;++l)if(e[l]===r){for(s=0,a=i,c=0;c<r;++c)s=s<<1|1&a,a>>=1;for(h=r<<16|l,c=s;c<t;c+=o)n[c]=h;++i}++r,i<<=1,o<<=1}return[n,d,p]}function sm(e,t){switch(this.g=[],this.h=32768,this.d=this.f=this.a=this.l=0,this.input=im?new Uint8Array(e):e,this.m=!1,this.i=lm,this.r=!1,!t&&(t={})||(t.index&&(this.a=t.index),t.bufferSize&&(this.h=t.bufferSize),t.bufferType&&(this.i=t.bufferType),t.resize&&(this.r=t.resize)),this.i){case am:this.b=32768,this.c=new(im?Uint8Array:Array)(32768+this.h+258);break;case lm:this.b=0,this.c=new(im?Uint8Array:Array)(this.h),this.e=this.z,this.n=this.v,this.j=this.w;break;default:throw Error("invalid inflate mode")}}var am=0,lm=1,cm={t:am,s:lm};sm.prototype.k=function(){for(;!this.m;){var e=Pm(this,3);switch(1&e&&(this.m=!0),e>>>=1){case 0:var t=this.input,n=this.a,r=this.c,i=this.b,o=t.length,s=tm,a=r.length,l=tm;if(this.d=this.f=0,n+1>=o)throw Error("invalid uncompressed block header: LEN");if(s=t[n++]|t[n++]<<8,n+1>=o)throw Error("invalid uncompressed block header: NLEN");if(s===~(t[n++]|t[n++]<<8))throw Error("invalid uncompressed block header: length verify");if(n+s>t.length)throw Error("input buffer is broken");switch(this.i){case am:for(;i+s>r.length;){if(s-=l=a-i,im)r.set(t.subarray(n,n+l),i),i+=l,n+=l;else for(;l--;)r[i++]=t[n++];this.b=i,r=this.e(),i=this.b}break;case lm:for(;i+s>r.length;)r=this.e({p:2});break;default:throw Error("invalid inflate mode")}if(im)r.set(t.subarray(n,n+s),i),i+=s,n+=s;else for(;s--;)r[i++]=t[n++];this.a=n,this.b=i,this.c=r;break;case 1:this.j(Tm,Em);break;case 2:var c,h,u,d,p=Pm(this,5)+257,f=Pm(this,5)+1,m=Pm(this,4)+4,g=new(im?Uint8Array:Array)(pm.length),v=tm,y=tm,x=tm,b=tm,_=tm;for(_=0;_<m;++_)g[pm[_]]=Pm(this,3);if(!im)for(_=m,m=g.length;_<m;++_)g[pm[_]]=0;for(c=om(g),v=new(im?Uint8Array:Array)(p+f),_=0,d=p+f;_<d;)switch(y=Lm(this,c),y){case 16:for(b=3+Pm(this,2);b--;)v[_++]=x;break;case 17:for(b=3+Pm(this,3);b--;)v[_++]=0;x=0;break;case 18:for(b=11+Pm(this,7);b--;)v[_++]=0;x=0;break;default:x=v[_++]=y}h=om(im?v.subarray(0,p):v.slice(0,p)),u=om(im?v.subarray(p):v.slice(p)),this.j(h,u);break;default:throw Error("unknown BTYPE: "+e)}}return this.n()};var hm,um,dm=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],pm=im?new Uint16Array(dm):dm,fm=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,258,258],mm=im?new Uint16Array(fm):fm,gm=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0],vm=im?new Uint8Array(gm):gm,ym=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],xm=im?new Uint16Array(ym):ym,bm=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],_m=im?new Uint8Array(bm):bm,wm=new(im?Uint8Array:Array)(288);for(hm=0,um=wm.length;hm<um;++hm)wm[hm]=143>=hm?8:255>=hm?9:279>=hm?7:8;var Mm,Sm,Tm=om(wm),Am=new(im?Uint8Array:Array)(30);for(Mm=0,Sm=Am.length;Mm<Sm;++Mm)Am[Mm]=5;var Em=om(Am);function Pm(e,t){for(var n,r=e.f,i=e.d,o=e.input,s=e.a,a=o.length;i<t;){if(s>=a)throw Error("input buffer is broken");r|=o[s++]<<i,i+=8}return n=r&(1<<t)-1,e.f=r>>>t,e.d=i-t,e.a=s,n}function Lm(e,t){for(var n,r,i=e.f,o=e.d,s=e.input,a=e.a,l=s.length,c=t[0],h=t[1];o<h&&!(a>=l);)i|=s[a++]<<o,o+=8;if((r=(n=c[i&(1<<h)-1])>>>16)>o)throw Error("invalid code length: "+r);return e.f=i>>r,e.d=o-r,e.a=a,65535&n}function Cm(e,t){var n,r;switch(this.input=e,this.a=0,!t&&(t={})||(t.index&&(this.a=t.index),t.verify&&(this.A=t.verify)),n=e[this.a++],r=e[this.a++],15&n){case Rm:this.method=Rm;break;default:throw Error("unsupported compression method")}if(0!=((n<<8)+r)%31)throw Error("invalid fcheck flag:"+((n<<8)+r)%31);if(32&r)throw Error("fdict flag is not supported");this.q=new sm(e,{index:this.a,bufferSize:t.bufferSize,bufferType:t.bufferType,resize:t.resize})}sm.prototype.j=function(e,t){var n=this.c,r=this.b;this.o=e;for(var i,o,s,a,l=n.length-258;256!==(i=Lm(this,e));)if(256>i)r>=l&&(this.b=r,n=this.e(),r=this.b),n[r++]=i;else for(a=mm[o=i-257],0<vm[o]&&(a+=Pm(this,vm[o])),i=Lm(this,t),s=xm[i],0<_m[i]&&(s+=Pm(this,_m[i])),r>=l&&(this.b=r,n=this.e(),r=this.b);a--;)n[r]=n[r++-s];for(;8<=this.d;)this.d-=8,this.a--;this.b=r},sm.prototype.w=function(e,t){var n=this.c,r=this.b;this.o=e;for(var i,o,s,a,l=n.length;256!==(i=Lm(this,e));)if(256>i)r>=l&&(l=(n=this.e()).length),n[r++]=i;else for(a=mm[o=i-257],0<vm[o]&&(a+=Pm(this,vm[o])),i=Lm(this,t),s=xm[i],0<_m[i]&&(s+=Pm(this,_m[i])),r+a>l&&(l=(n=this.e()).length);a--;)n[r]=n[r++-s];for(;8<=this.d;)this.d-=8,this.a--;this.b=r},sm.prototype.e=function(){var e,t,n=new(im?Uint8Array:Array)(this.b-32768),r=this.b-32768,i=this.c;if(im)n.set(i.subarray(32768,n.length));else for(e=0,t=n.length;e<t;++e)n[e]=i[e+32768];if(this.g.push(n),this.l+=n.length,im)i.set(i.subarray(r,r+32768));else for(e=0;32768>e;++e)i[e]=i[r+e];return this.b=32768,i},sm.prototype.z=function(e){var t,n,r,i=this.input.length/this.a+1|0,o=this.input,s=this.c;return e&&("number"==typeof e.p&&(i=e.p),"number"==typeof e.u&&(i+=e.u)),2>i?n=(r=(o.length-this.a)/this.o[2]/2*258|0)<s.length?s.length+r:s.length<<1:n=s.length*i,im?(t=new Uint8Array(n)).set(s):t=s,this.c=t},sm.prototype.n=function(){var e,t,n,r,i,o=0,s=this.c,a=this.g,l=new(im?Uint8Array:Array)(this.l+(this.b-32768));if(0===a.length)return im?this.c.subarray(32768,this.b):this.c.slice(32768,this.b);for(t=0,n=a.length;t<n;++t)for(r=0,i=(e=a[t]).length;r<i;++r)l[o++]=e[r];for(t=32768,n=this.b;t<n;++t)l[o++]=s[t];return this.g=[],this.buffer=l},sm.prototype.v=function(){var e,t=this.b;return im?this.r?(e=new Uint8Array(t)).set(this.c.subarray(0,t)):e=this.c.subarray(0,t):(this.c.length>t&&(this.c.length=t),e=this.c),this.buffer=e},Cm.prototype.k=function(){var e,t,n=this.input;if(e=this.q.k(),this.a=this.q.a,this.A){t=(n[this.a++]<<24|n[this.a++]<<16|n[this.a++]<<8|n[this.a++])>>>0;var r=e;if("string"==typeof r){var i,o,s=r.split("");for(i=0,o=s.length;i<o;i++)s[i]=(255&s[i].charCodeAt(0))>>>0;r=s}for(var a,l=1,c=0,h=r.length,u=0;0<h;){h-=a=1024<h?1024:h;do{c+=l+=r[u++]}while(--a);l%=65521,c%=65521}if(t!==(c<<16|l)>>>0)throw Error("invalid adler-32 checksum")}return e};var Rm=8;rm("Zlib.Inflate",Cm),rm("Zlib.Inflate.prototype.decompress",Cm.prototype.k);var Im,Fm,Om,Nm,Dm={ADAPTIVE:cm.s,BLOCK:cm.t};if(Object.keys)Im=Object.keys(Dm);else for(Fm in Im=[],Om=0,Dm)Im[Om++]=Fm;for(Om=0,Nm=Im.length;Om<Nm;++Om)rm("Zlib.Inflate.BufferType."+(Fm=Im[Om]),Dm[Fm]);var Bm=em.Zlib.Inflate,Um={findSpan:function(e,t,n){var r=n.length-e-1;if(t>=n[r])return r-1;if(t<=n[e])return e;for(var i=e,o=r,s=Math.floor((i+o)/2);t<n[s]||t>=n[s+1];)t<n[s]?o=s:i=s,s=Math.floor((i+o)/2);return s},calcBasisFunctions:function(e,t,n,r){var i=[],o=[],s=[];i[0]=1;for(var a=1;a<=n;++a){o[a]=t-r[e+1-a],s[a]=r[e+a]-t;for(var l=0,c=0;c<a;++c){var h=s[c+1],u=o[a-c],d=i[c]/(h+u);i[c]=l+h*d,l=u*d}i[a]=l}return i},calcBSplinePoint:function(e,t,n,r){for(var i=this.findSpan(e,r,t),o=this.calcBasisFunctions(i,r,e,t),s=new ye(0,0,0,0),a=0;a<=e;++a){var l=n[i-e+a],c=o[a],h=l.w*c;s.x+=l.x*h,s.y+=l.y*h,s.z+=l.z*h,s.w+=l.w*c}return s},calcBasisFunctionDerivatives:function(e,t,n,r,i){for(var o=[],s=0;s<=n;++s)o[s]=0;var a=[];for(s=0;s<=r;++s)a[s]=o.slice(0);var l=[];for(s=0;s<=n;++s)l[s]=o.slice(0);l[0][0]=1;for(var c=o.slice(0),h=o.slice(0),u=1;u<=n;++u){c[u]=t-i[e+1-u],h[u]=i[e+u]-t;for(var d=0,p=0;p<u;++p){var f=h[p+1],m=c[u-p];l[u][p]=f+m;var g=l[p][u-1]/l[u][p];l[p][u]=d+f*g,d=m*g}l[u][u]=d}for(u=0;u<=n;++u)a[0][u]=l[u][n];for(p=0;p<=n;++p){var v=0,y=1,x=[];for(s=0;s<=n;++s)x[s]=o.slice(0);x[0][0]=1;for(var b=1;b<=r;++b){var _=0,w=p-b,M=n-b;p>=b&&(x[y][0]=x[v][0]/l[M+1][w],_=x[y][0]*l[w][M]);var S=p-1<=M?b-1:n-p;for(u=w>=-1?1:-w;u<=S;++u)x[y][u]=(x[v][u]-x[v][u-1])/l[M+1][w+u],_+=x[y][u]*l[w+u][M];p<=M&&(x[y][b]=-x[v][b-1]/l[M+1][p],_+=x[y][b]*l[p][M]),a[b][p]=_;u=v;v=y,y=u}}for(p=n,b=1;b<=r;++b){for(u=0;u<=n;++u)a[b][u]*=p;p*=n-b}return a},calcBSplineDerivatives:function(e,t,n,r,i){for(var o=i<e?i:e,s=[],a=this.findSpan(e,r,t),l=this.calcBasisFunctionDerivatives(a,r,e,o,t),c=[],h=0;h<n.length;++h){var u=(p=n[h].clone()).w;p.x*=u,p.y*=u,p.z*=u,c[h]=p}for(var d=0;d<=o;++d){for(var p=c[a-e].clone().multiplyScalar(l[d][0]),f=1;f<=e;++f)p.add(c[a-e+f].clone().multiplyScalar(l[d][f]));s[d]=p}for(d=o+1;d<=i+1;++d)s[d]=new ye(0,0,0);return s},calcKoverI:function(e,t){for(var n=1,r=2;r<=e;++r)n*=r;var i=1;for(r=2;r<=t;++r)i*=r;for(r=2;r<=e-t;++r)i*=r;return n/i},calcRationalCurveDerivatives:function(e){for(var t=e.length,n=[],r=[],i=0;i<t;++i){var o=e[i];n[i]=new we(o.x,o.y,o.z),r[i]=o.w}for(var s=[],a=0;a<t;++a){var l=n[a].clone();for(i=1;i<=a;++i)l.sub(s[a-i].clone().multiplyScalar(this.calcKoverI(a,i)*r[i]));s[a]=l.divideScalar(r[0])}return s},calcNURBSDerivatives:function(e,t,n,r,i){var o=this.calcBSplineDerivatives(e,t,n,r,i);return this.calcRationalCurveDerivatives(o)},calcSurfacePoint:function(e,t,n,r,i,o,s,a){for(var l=this.findSpan(e,o,n),c=this.findSpan(t,s,r),h=this.calcBasisFunctions(l,o,e,n),u=this.calcBasisFunctions(c,s,t,r),d=[],p=0;p<=t;++p){d[p]=new ye(0,0,0,0);for(var f=0;f<=e;++f){var m=i[l-e+f][c-t+p].clone(),g=m.w;m.x*=g,m.y*=g,m.z*=g,d[p].add(m.multiplyScalar(h[f]))}}var v=new ye(0,0,0,0);for(p=0;p<=t;++p)v.add(d[p].multiplyScalar(u[p]));v.divideScalar(v.w),a.set(v.x,v.y,v.z)}},km=function(e,t,n,r,i){El.call(this),this.degree=e,this.knots=t,this.controlPoints=[],this.startKnot=r||0,this.endKnot=i||this.knots.length-1;for(var o=0;o<n.length;++o){var s=n[o];this.controlPoints[o]=new ye(s.x,s.y,s.z,s.w)}};(km.prototype=Object.create(El.prototype)).constructor=km,km.prototype.getPoint=function(e,t){var n=t||new we,r=this.knots[this.startKnot]+e*(this.knots[this.endKnot]-this.knots[this.startKnot]),i=Um.calcBSplinePoint(this.degree,this.knots,this.controlPoints,r);return 1!=i.w&&i.divideScalar(i.w),n.set(i.x,i.y,i.z)},km.prototype.getTangent=function(e,t){var n=t||new we,r=this.knots[0]+e*(this.knots[this.knots.length-1]-this.knots[0]),i=Um.calcNURBSDerivatives(this.degree,this.knots,this.controlPoints,r,1);return n.copy(i[1]).normalize(),n};var zm=function(){var e,t,n;function r(e){yl.call(this,e)}function i(e,t){this.textureLoader=e,this.manager=t}function o(){}function s(){}function a(){}function c(){}function h(e,t){this.dv=new DataView(e),this.offset=0,this.littleEndian=void 0===t||t}function u(){}function f(e){var t=e.match(/FBXVersion: (\d+)/);if(t)return parseInt(t[1]);throw new Error("THREE.FBXLoader: Cannot find the version number for the file given.")}function m(e){return e/46186158e3}r.prototype=Object.assign(Object.create(yl.prototype),{constructor:r,load:function(e,t,n,r){var i=this,o=""===i.path?uc.extractUrlBase(e):i.path,s=new bl(this.manager);s.setPath(i.path),s.setResponseType("arraybuffer"),s.setRequestHeader(i.requestHeader),s.setWithCredentials(i.withCredentials),s.load(e,(function(n){try{t(i.parse(n,o))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(t,n){if(s="Kaydara FBX Binary \0",(o=t).byteLength>=s.length&&s===M(o,0,s.length))e=(new c).parse(t);else{var r=M(t);if(!function(e){var t=["K","a","y","d","a","r","a","\\","F","B","X","\\","B","i","n","a","r","y","\\","\\"],n=0;function r(t){var r=e[t-1];return e=e.slice(n+t),n++,r}for(var i=0;i<t.length;++i){if(r(1)===t[i])return!1}return!0}(r))throw new Error("THREE.FBXLoader: Unknown format.");if(f(r)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+f(r));e=(new a).parse(r)}var o,s;return new i(new Al(this.manager).setPath(this.resourcePath||n).setCrossOrigin(this.crossOrigin),this.manager).parse(e)}}),i.prototype={constructor:i,parse:function(){t=this.parseConnections();var e=this.parseImages(),r=this.parseTextures(e),i=this.parseMaterials(r),s=this.parseDeformers(),a=(new o).parse(s);return this.parseScene(s,a,i),n},parseConnections:function(){var t=new Map;"Connections"in e&&e.Connections.connections.forEach((function(e){var n=e[0],r=e[1],i=e[2];t.has(n)||t.set(n,{parents:[],children:[]});var o={ID:r,relationship:i};t.get(n).parents.push(o),t.has(r)||t.set(r,{parents:[],children:[]});var s={ID:n,relationship:i};t.get(r).children.push(s)}));return t},parseImages:function(){var t={},n={};if("Video"in e.Objects){var r=e.Objects.Video;for(var i in r){var o=r[i];if(t[c=parseInt(i)]=o.RelativeFilename||o.Filename,"Content"in o){var s=o.Content instanceof ArrayBuffer&&o.Content.byteLength>0,a="string"==typeof o.Content&&""!==o.Content;if(s||a){var l=this.parseImage(r[i]);n[o.RelativeFilename||o.Filename]=l}}}}for(var c in t){var h=t[c];void 0!==n[h]?t[c]=n[h]:t[c]=t[c].split("\\").pop()}return t},parseImage:function(e){var t,n=e.Content,r=e.RelativeFilename||e.Filename,i=r.slice(r.lastIndexOf(".")+1).toLowerCase();switch(i){case"bmp":t="image/bmp";break;case"jpg":case"jpeg":t="image/jpeg";break;case"png":t="image/png";break;case"tif":t="image/tiff";break;case"tga":null===this.manager.getHandler(".tga")&&console.warn("FBXLoader: TGA loader not found, skipping ",r),t="image/tga";break;default:return void console.warn('FBXLoader: Image type "'+i+'" is not supported.')}if("string"==typeof n)return"data:"+t+";base64,"+n;var o=new Uint8Array(n);return window.URL.createObjectURL(new Blob([o],{type:t}))},parseTextures:function(t){var n=new Map;if("Texture"in e.Objects){var r=e.Objects.Texture;for(var i in r){var o=this.parseTexture(r[i],t);n.set(parseInt(i),o)}}return n},parseTexture:function(e,t){var n=this.loadTexture(e,t);n.ID=e.id,n.name=e.attrName;var r=e.WrapModeU,i=e.WrapModeV,o=void 0!==r?r.value:0,s=void 0!==i?i.value:0;if(n.wrapS=0===o?d:p,n.wrapT=0===s?d:p,"Scaling"in e){var a=e.Scaling.value;n.repeat.x=a[0],n.repeat.y=a[1]}return n},loadTexture:function(e,n){var r,i,o=this.textureLoader.path,s=t.get(e.id).children;void 0!==s&&s.length>0&&void 0!==n[s[0].ID]&&(0!==(r=n[s[0].ID]).indexOf("blob:")&&0!==r.indexOf("data:")||this.textureLoader.setPath(void 0));var a=e.FileName.slice(-3).toLowerCase();if("tga"===a){var l=this.manager.getHandler(".tga");null===l?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",e.RelativeFilename),i=new ge):i=l.load(r)}else"psd"===a?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",e.RelativeFilename),i=new ge):i=this.textureLoader.load(r);return this.textureLoader.setPath(o),i},parseMaterials:function(t){var n=new Map;if("Material"in e.Objects){var r=e.Objects.Material;for(var i in r){var o=this.parseMaterial(r[i],t);null!==o&&n.set(parseInt(i),o)}}return n},parseMaterial:function(e,n){var r=e.id,i=e.attrName,o=e.ShadingModel;if("object"==typeof o&&(o=o.value),!t.has(r))return null;var s,a=this.parseParameters(e,n,r);switch(o.toLowerCase()){case"phong":s=new Ya;break;case"lambert":s=new Za;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',o),s=new Ya}return s.setValues(a),s.name=i,s},parseParameters:function(e,n,r){var i={};e.BumpFactor&&(i.bumpScale=e.BumpFactor.value),e.Diffuse?i.color=(new jt).fromArray(e.Diffuse.value):!e.DiffuseColor||"Color"!==e.DiffuseColor.type&&"ColorRGB"!==e.DiffuseColor.type||(i.color=(new jt).fromArray(e.DiffuseColor.value)),e.DisplacementFactor&&(i.displacementScale=e.DisplacementFactor.value),e.Emissive?i.emissive=(new jt).fromArray(e.Emissive.value):!e.EmissiveColor||"Color"!==e.EmissiveColor.type&&"ColorRGB"!==e.EmissiveColor.type||(i.emissive=(new jt).fromArray(e.EmissiveColor.value)),e.EmissiveFactor&&(i.emissiveIntensity=parseFloat(e.EmissiveFactor.value)),e.Opacity&&(i.opacity=parseFloat(e.Opacity.value)),i.opacity<1&&(i.transparent=!0),e.ReflectionFactor&&(i.reflectivity=e.ReflectionFactor.value),e.Shininess&&(i.shininess=e.Shininess.value),e.Specular?i.specular=(new jt).fromArray(e.Specular.value):e.SpecularColor&&"Color"===e.SpecularColor.type&&(i.specular=(new jt).fromArray(e.SpecularColor.value));var o=this;return t.get(r).children.forEach((function(e){var t=e.relationship;switch(t){case"Bump":i.bumpMap=o.getTexture(n,e.ID);break;case"Maya|TEX_ao_map":i.aoMap=o.getTexture(n,e.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":i.map=o.getTexture(n,e.ID),i.map.encoding=Z;break;case"DisplacementColor":i.displacementMap=o.getTexture(n,e.ID);break;case"EmissiveColor":i.emissiveMap=o.getTexture(n,e.ID),i.emissiveMap.encoding=Z;break;case"NormalMap":case"Maya|TEX_normal_map":i.normalMap=o.getTexture(n,e.ID);break;case"ReflectionColor":i.envMap=o.getTexture(n,e.ID),i.envMap.mapping=l,i.envMap.encoding=Z;break;case"SpecularColor":i.specularMap=o.getTexture(n,e.ID),i.specularMap.encoding=Z;break;case"TransparentColor":case"TransparencyFactor":i.alphaMap=o.getTexture(n,e.ID),i.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",t)}})),i},getTexture:function(n,r){return"LayeredTexture"in e.Objects&&r in e.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),r=t.get(r).children[0].ID),n.get(r)},parseDeformers:function(){var n={},r={};if("Deformer"in e.Objects){var i=e.Objects.Deformer;for(var o in i){var s=i[o],a=t.get(parseInt(o));if("Skin"===s.attrType){var l=this.parseSkeleton(a,i);l.ID=o,a.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),l.geometryID=a.parents[0].ID,n[o]=l}else if("BlendShape"===s.attrType){var c={id:o};c.rawTargets=this.parseMorphTargets(a,i),c.id=o,a.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),r[o]=c}}}return{skeletons:n,morphTargets:r}},parseSkeleton:function(e,t){var n=[];return e.children.forEach((function(e){var r=t[e.ID];if("Cluster"===r.attrType){var i={ID:e.ID,indices:[],weights:[],transformLink:(new Ze).fromArray(r.TransformLink.a)};"Indexes"in r&&(i.indices=r.Indexes.a,i.weights=r.Weights.a),n.push(i)}})),{rawBones:n,bones:[]}},parseMorphTargets:function(e,n){for(var r=[],i=0;i<e.children.length;i++){var o=e.children[i],s=n[o.ID],a={name:s.attrName,initialWeight:s.DeformPercent,id:s.id,fullWeights:s.FullWeights.a};if("BlendShapeChannel"!==s.attrType)return;a.geoID=t.get(parseInt(o.ID)).children.filter((function(e){return void 0===e.relationship}))[0].ID,r.push(a)}return r},parseScene:function(r,i,o){n=new ro;var a=this.parseModels(r.skeletons,i,o),l=e.Objects.Model,c=this;a.forEach((function(e){var r=l[e.ID];c.setLookAtProperties(e,r),t.get(e.ID).parents.forEach((function(t){var n=a.get(t.ID);void 0!==n&&n.add(e)})),null===e.parent&&n.add(e)})),this.bindSkeleton(r.skeletons,i,a),this.createAmbientLight(),this.setupMorphMaterials(),n.traverse((function(e){if(e.userData.transformData){e.parent&&(e.userData.transformData.parentMatrixWorld=e.parent.matrix);var t=b(e.userData.transformData);e.applyMatrix4(t)}}));var h=(new s).parse();1===n.children.length&&n.children[0].isGroup&&(n.children[0].animations=h,n=n.children[0]),n.animations=h},parseModels:function(n,r,i){var o=new Map,s=e.Objects.Model;for(var a in s){var l=parseInt(a),c=s[a],h=t.get(l),u=this.buildSkeleton(h,n,l,c.attrName);if(!u){switch(c.attrType){case"Camera":u=this.createCamera(h);break;case"Light":u=this.createLight(h);break;case"Mesh":u=this.createMesh(h,r,i);break;case"NurbsCurve":u=this.createCurve(h,r);break;case"LimbNode":case"Root":u=new Go;break;case"Null":default:u=new ro}u.name=c.attrName?th.sanitizeNodeName(c.attrName):"",u.ID=l}this.getTransformData(u,c),o.set(l,u)}return o},buildSkeleton:function(e,t,n,r){var i=null;return e.parents.forEach((function(e){for(var o in t){var s=t[o];s.rawBones.forEach((function(t,o){if(t.ID===e.ID){var a=i;(i=new Go).matrixWorld.copy(t.transformLink),i.name=r?th.sanitizeNodeName(r):"",i.ID=n,s.bones[o]=i,null!==a&&i.add(a)}}))}})),i},createCamera:function(t){var n,r;if(t.children.forEach((function(t){var n=e.Objects.NodeAttribute[t.ID];void 0!==n&&(r=n)})),void 0===r)n=new _t;else{var i=0;void 0!==r.CameraProjectionType&&1===r.CameraProjectionType.value&&(i=1);var o=1;void 0!==r.NearPlane&&(o=r.NearPlane.value/1e3);var s=1e3;void 0!==r.FarPlane&&(s=r.FarPlane.value/1e3);var a=window.innerWidth,l=window.innerHeight;void 0!==r.AspectWidth&&void 0!==r.AspectHeight&&(a=r.AspectWidth.value,l=r.AspectHeight.value);var c=a/l,h=45;void 0!==r.FieldOfView&&(h=r.FieldOfView.value);var u=r.FocalLength?r.FocalLength.value:null;switch(i){case 0:n=new Xn(h,c,o,s),null!==u&&n.setFocalLength(u);break;case 1:n=new rc(-a/2,a/2,l/2,-l/2,o,s);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+i+"."),n=new _t}}return n},createLight:function(t){var n,r;if(t.children.forEach((function(t){var n=e.Objects.NodeAttribute[t.ID];void 0!==n&&(r=n)})),void 0===r)n=new _t;else{var i;i=void 0===r.LightType?0:r.LightType.value;var o=16777215;void 0!==r.Color&&(o=(new jt).fromArray(r.Color.value));var s=void 0===r.Intensity?1:r.Intensity.value/100;void 0!==r.CastLightOnObject&&0===r.CastLightOnObject.value&&(s=0);var a=0;void 0!==r.FarAttenuationEnd&&(a=void 0!==r.EnableFarAttenuation&&0===r.EnableFarAttenuation.value?0:r.FarAttenuationEnd.value);switch(i){case 0:n=new nc(o,s,a,1);break;case 1:n=new oc(o,s);break;case 2:var l=Math.PI/3;void 0!==r.InnerAngle&&(l=he.degToRad(r.InnerAngle.value));var c=0;void 0!==r.OuterAngle&&(c=he.degToRad(r.OuterAngle.value),c=Math.max(c,1)),n=new ec(o,s,a,l,c,1);break;default:console.warn("THREE.FBXLoader: Unknown light type "+r.LightType.value+", defaulting to a PointLight."),n=new nc(o,s)}void 0!==r.CastShadows&&1===r.CastShadows.value&&(n.castShadow=!0)}return n},createMesh:function(e,t,n){var r,i=null,o=null,s=[];return e.children.forEach((function(e){t.has(e.ID)&&(i=t.get(e.ID)),n.has(e.ID)&&s.push(n.get(e.ID))})),s.length>1?o=s:s.length>0?o=s[0]:(o=new Ya({color:13421772}),s.push(o)),"color"in i.attributes&&s.forEach((function(e){e.vertexColors=!0})),i.FBX_Deformer?(s.forEach((function(e){e.skinning=!0})),(r=new zo(i,o)).normalizeSkinWeights()):r=new Bn(i,o),r},createCurve:function(e,t){return new ns(e.children.reduce((function(e,n){return t.has(n.ID)&&(e=t.get(n.ID)),e}),null),new Zo({color:3342591,linewidth:1}))},getTransformData:function(e,t){var n={};"InheritType"in t&&(n.inheritType=parseInt(t.InheritType.value)),n.eulerOrder="RotationOrder"in t?_(t.RotationOrder.value):"ZYX","Lcl_Translation"in t&&(n.translation=t.Lcl_Translation.value),"PreRotation"in t&&(n.preRotation=t.PreRotation.value),"Lcl_Rotation"in t&&(n.rotation=t.Lcl_Rotation.value),"PostRotation"in t&&(n.postRotation=t.PostRotation.value),"Lcl_Scaling"in t&&(n.scale=t.Lcl_Scaling.value),"ScalingOffset"in t&&(n.scalingOffset=t.ScalingOffset.value),"ScalingPivot"in t&&(n.scalingPivot=t.ScalingPivot.value),"RotationOffset"in t&&(n.rotationOffset=t.RotationOffset.value),"RotationPivot"in t&&(n.rotationPivot=t.RotationPivot.value),e.userData.transformData=n},setLookAtProperties:function(r,i){"LookAtProperty"in i&&t.get(r.ID).children.forEach((function(t){if("LookAtProperty"===t.relationship){var i=e.Objects.Model[t.ID];if("Lcl_Translation"in i){var o=i.Lcl_Translation.value;void 0!==r.target?(r.target.position.fromArray(o),n.add(r.target)):r.lookAt((new we).fromArray(o))}}}))},bindSkeleton:function(e,n,r){var i=this.parsePoseNodes();for(var o in e){var s=e[o];t.get(parseInt(s.ID)).parents.forEach((function(e){if(n.has(e.ID)){var o=e.ID;t.get(o).parents.forEach((function(e){r.has(e.ID)&&r.get(e.ID).bind(new Vo(s.bones),i[e.ID])}))}}))}},parsePoseNodes:function(){var t={};if("Pose"in e.Objects){var n=e.Objects.Pose;for(var r in n)if("BindPose"===n[r].attrType){var i=n[r].PoseNode;Array.isArray(i)?i.forEach((function(e){t[e.Node]=(new Ze).fromArray(e.Matrix.a)})):t[i.Node]=(new Ze).fromArray(i.Matrix.a)}}return t},createAmbientLight:function(){if("GlobalSettings"in e&&"AmbientColor"in e.GlobalSettings){var t=e.GlobalSettings.AmbientColor.value,r=t[0],i=t[1],o=t[2];if(0!==r||0!==i||0!==o){var s=new jt(r,i,o);n.add(new sc(s,1))}}},setupMorphMaterials:function(){var e=this;n.traverse((function(t){t.isMesh&&t.geometry.morphAttributes.position&&t.geometry.morphAttributes.position.length&&(Array.isArray(t.material)?t.material.forEach((function(n,r){e.setupMorphMaterial(t,n,r)})):e.setupMorphMaterial(t,t.material))}))},setupMorphMaterial:function(e,t,r){var i=e.uuid,o=t.uuid,s=!1;if(n.traverse((function(e){e.isMesh&&(Array.isArray(e.material)?e.material.forEach((function(t){t.uuid===o&&e.uuid!==i&&(s=!0)})):e.material.uuid===o&&e.uuid!==i&&(s=!0))})),!0===s){var a=t.clone();a.morphTargets=!0,void 0===r?e.material=a:e.material[r]=a}else t.morphTargets=!0}},o.prototype={constructor:o,parse:function(n){var r=new Map;if("Geometry"in e.Objects){var i=e.Objects.Geometry;for(var o in i){var s=t.get(parseInt(o)),a=this.parseGeometry(s,i[o],n);r.set(parseInt(o),a)}}return r},parseGeometry:function(e,t,n){switch(t.attrType){case"Mesh":return this.parseMeshGeometry(e,t,n);case"NurbsCurve":return this.parseNurbsGeometry(t)}},parseMeshGeometry:function(t,n,r){var i=r.skeletons,o=[],s=t.parents.map((function(t){return e.Objects.Model[t.ID]}));if(0!==s.length){var a=t.children.reduce((function(e,t){return void 0!==i[t.ID]&&(e=i[t.ID]),e}),null);t.children.forEach((function(e){void 0!==r.morphTargets[e.ID]&&o.push(r.morphTargets[e.ID])}));var l=s[0],c={};"RotationOrder"in l&&(c.eulerOrder=_(l.RotationOrder.value)),"InheritType"in l&&(c.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(c.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(c.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(c.scale=l.GeometricScaling.value);var h=b(c);return this.genGeometry(n,a,o,h)}},genGeometry:function(e,t,n,r){var i=new xn;e.attrName&&(i.name=e.attrName);var o=this.parseGeoNode(e,t),s=this.genBuffers(o),a=new sn(s.vertex,3);if(a.applyMatrix4(r),i.setAttribute("position",a),s.colors.length>0&&i.setAttribute("color",new sn(s.colors,3)),t&&(i.setAttribute("skinIndex",new tn(s.weightsIndices,4)),i.setAttribute("skinWeight",new sn(s.vertexWeights,4)),i.FBX_Deformer=t),s.normal.length>0){var l=(new de).getNormalMatrix(r),c=new sn(s.normal,3);c.applyNormalMatrix(l),i.setAttribute("normal",c)}if(s.uvs.forEach((function(e,t){var n="uv"+(t+1).toString();0===t&&(n="uv"),i.setAttribute(n,new sn(s.uvs[t],2))})),o.material&&"AllSame"!==o.material.mappingType){var h=s.materialIndex[0],u=0;if(s.materialIndex.forEach((function(e,t){e!==h&&(i.addGroup(u,t-u,h),h=e,u=t)})),i.groups.length>0){var d=i.groups[i.groups.length-1],p=d.start+d.count;p!==s.materialIndex.length&&i.addGroup(p,s.materialIndex.length-p,h)}0===i.groups.length&&i.addGroup(0,s.materialIndex.length,s.materialIndex[0])}return this.addMorphTargets(i,e,n,r),i},parseGeoNode:function(e,t){var n={};if(n.vertexPositions=void 0!==e.Vertices?e.Vertices.a:[],n.vertexIndices=void 0!==e.PolygonVertexIndex?e.PolygonVertexIndex.a:[],e.LayerElementColor&&(n.color=this.parseVertexColors(e.LayerElementColor[0])),e.LayerElementMaterial&&(n.material=this.parseMaterialIndices(e.LayerElementMaterial[0])),e.LayerElementNormal&&(n.normal=this.parseNormals(e.LayerElementNormal[0])),e.LayerElementUV){n.uv=[];for(var r=0;e.LayerElementUV[r];)e.LayerElementUV[r].UV&&n.uv.push(this.parseUVs(e.LayerElementUV[r])),r++}return n.weightTable={},null!==t&&(n.skeleton=t,t.rawBones.forEach((function(e,t){e.indices.forEach((function(r,i){void 0===n.weightTable[r]&&(n.weightTable[r]=[]),n.weightTable[r].push({id:t,weight:e.weights[i]})}))}))),n},genBuffers:function(e){var t={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]},n=0,r=0,i=!1,o=[],s=[],a=[],l=[],c=[],h=[],u=this;return e.vertexIndices.forEach((function(d,p){var f=!1;d<0&&(d^=-1,f=!0);var m=[],g=[];if(o.push(3*d,3*d+1,3*d+2),e.color){var y=v(p,n,d,e.color);a.push(y[0],y[1],y[2])}if(e.skeleton){if(void 0!==e.weightTable[d]&&e.weightTable[d].forEach((function(e){g.push(e.weight),m.push(e.id)})),g.length>4){i||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),i=!0);var x=[0,0,0,0],b=[0,0,0,0];g.forEach((function(e,t){var n=e,r=m[t];b.forEach((function(e,t,i){if(n>e){i[t]=n,n=e;var o=x[t];x[t]=r,r=o}}))})),m=x,g=b}for(;g.length<4;)g.push(0),m.push(0);for(var _=0;_<4;++_)c.push(g[_]),h.push(m[_])}if(e.normal){y=v(p,n,d,e.normal);s.push(y[0],y[1],y[2])}if(e.material&&"AllSame"!==e.material.mappingType)var w=v(p,n,d,e.material)[0];e.uv&&e.uv.forEach((function(e,t){var r=v(p,n,d,e);void 0===l[t]&&(l[t]=[]),l[t].push(r[0]),l[t].push(r[1])})),r++,f&&(u.genFace(t,e,o,w,s,a,l,c,h,r),n++,r=0,o=[],s=[],a=[],l=[],c=[],h=[])})),t},genFace:function(e,t,n,r,i,o,s,a,l,c){for(var h=2;h<c;h++)e.vertex.push(t.vertexPositions[n[0]]),e.vertex.push(t.vertexPositions[n[1]]),e.vertex.push(t.vertexPositions[n[2]]),e.vertex.push(t.vertexPositions[n[3*(h-1)]]),e.vertex.push(t.vertexPositions[n[3*(h-1)+1]]),e.vertex.push(t.vertexPositions[n[3*(h-1)+2]]),e.vertex.push(t.vertexPositions[n[3*h]]),e.vertex.push(t.vertexPositions[n[3*h+1]]),e.vertex.push(t.vertexPositions[n[3*h+2]]),t.skeleton&&(e.vertexWeights.push(a[0]),e.vertexWeights.push(a[1]),e.vertexWeights.push(a[2]),e.vertexWeights.push(a[3]),e.vertexWeights.push(a[4*(h-1)]),e.vertexWeights.push(a[4*(h-1)+1]),e.vertexWeights.push(a[4*(h-1)+2]),e.vertexWeights.push(a[4*(h-1)+3]),e.vertexWeights.push(a[4*h]),e.vertexWeights.push(a[4*h+1]),e.vertexWeights.push(a[4*h+2]),e.vertexWeights.push(a[4*h+3]),e.weightsIndices.push(l[0]),e.weightsIndices.push(l[1]),e.weightsIndices.push(l[2]),e.weightsIndices.push(l[3]),e.weightsIndices.push(l[4*(h-1)]),e.weightsIndices.push(l[4*(h-1)+1]),e.weightsIndices.push(l[4*(h-1)+2]),e.weightsIndices.push(l[4*(h-1)+3]),e.weightsIndices.push(l[4*h]),e.weightsIndices.push(l[4*h+1]),e.weightsIndices.push(l[4*h+2]),e.weightsIndices.push(l[4*h+3])),t.color&&(e.colors.push(o[0]),e.colors.push(o[1]),e.colors.push(o[2]),e.colors.push(o[3*(h-1)]),e.colors.push(o[3*(h-1)+1]),e.colors.push(o[3*(h-1)+2]),e.colors.push(o[3*h]),e.colors.push(o[3*h+1]),e.colors.push(o[3*h+2])),t.material&&"AllSame"!==t.material.mappingType&&(e.materialIndex.push(r),e.materialIndex.push(r),e.materialIndex.push(r)),t.normal&&(e.normal.push(i[0]),e.normal.push(i[1]),e.normal.push(i[2]),e.normal.push(i[3*(h-1)]),e.normal.push(i[3*(h-1)+1]),e.normal.push(i[3*(h-1)+2]),e.normal.push(i[3*h]),e.normal.push(i[3*h+1]),e.normal.push(i[3*h+2])),t.uv&&t.uv.forEach((function(t,n){void 0===e.uvs[n]&&(e.uvs[n]=[]),e.uvs[n].push(s[n][0]),e.uvs[n].push(s[n][1]),e.uvs[n].push(s[n][2*(h-1)]),e.uvs[n].push(s[n][2*(h-1)+1]),e.uvs[n].push(s[n][2*h]),e.uvs[n].push(s[n][2*h+1])}))},addMorphTargets:function(t,n,r,i){if(0!==r.length){t.morphTargetsRelative=!0,t.morphAttributes.position=[];var o=this;r.forEach((function(r){r.rawTargets.forEach((function(r){var s=e.Objects.Geometry[r.geoID];void 0!==s&&o.genMorphGeometry(t,n,s,i,r.name)}))}))}},genMorphGeometry:function(e,t,n,r,i){for(var o=void 0!==t.PolygonVertexIndex?t.PolygonVertexIndex.a:[],s=void 0!==n.Vertices?n.Vertices.a:[],a=void 0!==n.Indexes?n.Indexes.a:[],l=3*e.attributes.position.count,c=new Float32Array(l),h=0;h<a.length;h++){var u=3*a[h];c[u]=s[3*h],c[u+1]=s[3*h+1],c[u+2]=s[3*h+2]}var d={vertexIndices:o,vertexPositions:c},p=new sn(this.genBuffers(d).vertex,3);p.name=i||n.attrName,p.applyMatrix4(r),e.morphAttributes.position.push(p)},parseNormals:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.Normals.a,i=[];return"IndexToDirect"===n&&("NormalIndex"in e?i=e.NormalIndex.a:"NormalsIndex"in e&&(i=e.NormalsIndex.a)),{dataSize:3,buffer:r,indices:i,mappingType:t,referenceType:n}},parseUVs:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.UV.a,i=[];return"IndexToDirect"===n&&(i=e.UVIndex.a),{dataSize:2,buffer:r,indices:i,mappingType:t,referenceType:n}},parseVertexColors:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.Colors.a,i=[];return"IndexToDirect"===n&&(i=e.ColorIndex.a),{dataSize:4,buffer:r,indices:i,mappingType:t,referenceType:n}},parseMaterialIndices:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType;if("NoMappingInformation"===t)return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:n};for(var r=e.Materials.a,i=[],o=0;o<r.length;++o)i.push(o);return{dataSize:1,buffer:r,indices:i,mappingType:t,referenceType:n}},parseNurbsGeometry:function(e){if(void 0===km)return console.error("THREE.FBXLoader: The loader relies on NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry."),new xn;var t=parseInt(e.Order);if(isNaN(t))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",e.Order,e.id),new xn;for(var n,r,i=t-1,o=e.KnotVector.a,s=[],a=e.Points.a,l=0,c=a.length;l<c;l+=4)s.push((new ye).fromArray(a,l));if("Closed"===e.Form)s.push(s[0]);else if("Periodic"===e.Form){n=i,r=o.length-1-n;for(l=0;l<i;++l)s.push(s[l])}var h=new km(i,o,s,n,r).getPoints(7*s.length),u=new Float32Array(3*h.length);h.forEach((function(e,t){e.toArray(u,3*t)}));var d=new xn;return d.setAttribute("position",new Zt(u,3)),d}},s.prototype={constructor:s,parse:function(){var e=[],t=this.parseClips();if(void 0!==t)for(var n in t){var r=t[n],i=this.addClip(r);e.push(i)}return e},parseClips:function(){if(void 0!==e.Objects.AnimationCurve){var t=this.parseAnimationCurveNodes();this.parseAnimationCurves(t);var n=this.parseAnimationLayers(t);return this.parseAnimStacks(n)}},parseAnimationCurveNodes:function(){var t=e.Objects.AnimationCurveNode,n=new Map;for(var r in t){var i=t[r];if(null!==i.attrName.match(/S|R|T|DeformPercent/)){var o={id:i.id,attr:i.attrName,curves:{}};n.set(o.id,o)}}return n},parseAnimationCurves:function(n){var r=e.Objects.AnimationCurve;for(var i in r){var o={id:r[i].id,times:r[i].KeyTime.a.map(m),values:r[i].KeyValueFloat.a},s=t.get(o.id);if(void 0!==s){var a=s.parents[0].ID,l=s.parents[0].relationship;l.match(/X/)?n.get(a).curves.x=o:l.match(/Y/)?n.get(a).curves.y=o:l.match(/Z/)?n.get(a).curves.z=o:l.match(/d|DeformPercent/)&&n.has(a)&&(n.get(a).curves.morph=o)}}},parseAnimationLayers:function(r){var i=e.Objects.AnimationLayer,o=new Map;for(var s in i){var a=[],l=t.get(parseInt(s));if(void 0!==l)l.children.forEach((function(i,o){if(r.has(i.ID)){var s=r.get(i.ID);if(void 0!==s.curves.x||void 0!==s.curves.y||void 0!==s.curves.z){if(void 0===a[o])if(void 0!==(p=t.get(i.ID).parents.filter((function(e){return void 0!==e.relationship}))[0].ID)){if(void 0===(c=e.Objects.Model[p.toString()]))return void console.warn("THREE.FBXLoader: Encountered a unused curve.",i);var l={modelName:c.attrName?th.sanitizeNodeName(c.attrName):"",ID:c.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};n.traverse((function(e){e.ID===c.id&&(l.transform=e.matrix,e.userData.transformData&&(l.eulerOrder=e.userData.transformData.eulerOrder))})),l.transform||(l.transform=new Ze),"PreRotation"in c&&(l.preRotation=c.PreRotation.value),"PostRotation"in c&&(l.postRotation=c.PostRotation.value),a[o]=l}a[o]&&(a[o][s.attr]=s)}else if(void 0!==s.curves.morph){if(void 0===a[o]){var c,h=t.get(i.ID).parents.filter((function(e){return void 0!==e.relationship}))[0].ID,u=t.get(h).parents[0].ID,d=t.get(u).parents[0].ID,p=t.get(d).parents[0].ID;l={modelName:(c=e.Objects.Model[p]).attrName?th.sanitizeNodeName(c.attrName):"",morphName:e.Objects.Deformer[h].attrName};a[o]=l}a[o][s.attr]=s}}})),o.set(parseInt(s),a)}return o},parseAnimStacks:function(n){var r=e.Objects.AnimationStack,i={};for(var o in r){var s=t.get(parseInt(o)).children;s.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");var a=n.get(s[0].ID);i[o]={name:r[o].attrName,layer:a}}return i},addClip:function(e){var t=[],n=this;return e.layer.forEach((function(e){t=t.concat(n.generateTracks(e))})),new pl(e.name,-1,t)},generateTracks:function(e){var t=[],n=new we,r=new _e,i=new we;if(e.transform&&e.transform.decompose(n,r,i),n=n.toArray(),r=(new it).setFromQuaternion(r,e.eulerOrder).toArray(),i=i.toArray(),void 0!==e.T&&Object.keys(e.T.curves).length>0){var o=this.generateVectorTrack(e.modelName,e.T.curves,n,"position");void 0!==o&&t.push(o)}if(void 0!==e.R&&Object.keys(e.R.curves).length>0){var s=this.generateRotationTrack(e.modelName,e.R.curves,r,e.preRotation,e.postRotation,e.eulerOrder);void 0!==s&&t.push(s)}if(void 0!==e.S&&Object.keys(e.S.curves).length>0){var a=this.generateVectorTrack(e.modelName,e.S.curves,i,"scale");void 0!==a&&t.push(a)}if(void 0!==e.DeformPercent){var l=this.generateMorphTrack(e);void 0!==l&&t.push(l)}return t},generateVectorTrack:function(e,t,n,r){var i=this.getTimesForAllAxes(t);return new dl(e+"."+r,i,this.getKeyframeTrackValues(i,t,n))},generateRotationTrack:function(e,t,n,r,i,o){void 0!==t.x&&(this.interpolateRotations(t.x),t.x.values=t.x.values.map(he.degToRad)),void 0!==t.y&&(this.interpolateRotations(t.y),t.y.values=t.y.values.map(he.degToRad)),void 0!==t.z&&(this.interpolateRotations(t.z),t.z.values=t.z.values.map(he.degToRad));var s=this.getTimesForAllAxes(t),a=this.getKeyframeTrackValues(s,t,n);void 0!==r&&((r=r.map(he.degToRad)).push(o),r=(new it).fromArray(r),r=(new _e).setFromEuler(r)),void 0!==i&&((i=i.map(he.degToRad)).push(o),i=(new it).fromArray(i),i=(new _e).setFromEuler(i).invert());for(var l=new _e,c=new it,h=[],u=0;u<a.length;u+=3)c.set(a[u],a[u+1],a[u+2],o),l.setFromEuler(c),void 0!==r&&l.premultiply(r),void 0!==i&&l.multiply(i),l.toArray(h,u/3*4);return new hl(e+".quaternion",s,h)},generateMorphTrack:function(e){var t=e.DeformPercent.curves.morph,r=t.values.map((function(e){return e/100})),i=n.getObjectByName(e.modelName).morphTargetDictionary[e.morphName];return new ll(e.modelName+".morphTargetInfluences["+i+"]",t.times,r)},getTimesForAllAxes:function(e){var t=[];if(void 0!==e.x&&(t=t.concat(e.x.times)),void 0!==e.y&&(t=t.concat(e.y.times)),void 0!==e.z&&(t=t.concat(e.z.times)),(t=t.sort((function(e,t){return e-t}))).length>1){for(var n=1,r=t[0],i=1;i<t.length;i++){var o=t[i];o!==r&&(t[n]=o,r=o,n++)}t=t.slice(0,n)}return t},getKeyframeTrackValues:function(e,t,n){var r=n,i=[],o=-1,s=-1,a=-1;return e.forEach((function(e){if(t.x&&(o=t.x.times.indexOf(e)),t.y&&(s=t.y.times.indexOf(e)),t.z&&(a=t.z.times.indexOf(e)),-1!==o){var n=t.x.values[o];i.push(n),r[0]=n}else i.push(r[0]);if(-1!==s){var l=t.y.values[s];i.push(l),r[1]=l}else i.push(r[1]);if(-1!==a){var c=t.z.values[a];i.push(c),r[2]=c}else i.push(r[2])})),i},interpolateRotations:function(e){for(var t=1;t<e.values.length;t++){var n=e.values[t-1],r=e.values[t]-n,i=Math.abs(r);if(i>=180){for(var o=i/180,s=r/o,a=n+s,l=e.times[t-1],c=(e.times[t]-l)/o,h=l+c,u=[],d=[];h<e.times[t];)u.push(h),h+=c,d.push(a),a+=s;e.times=S(e.times,t,u),e.values=S(e.values,t,d)}}}},a.prototype={constructor:a,getPrevNode:function(){return this.nodeStack[this.currentIndent-2]},getCurrentNode:function(){return this.nodeStack[this.currentIndent-1]},getCurrentProp:function(){return this.currentProp},pushStack:function(e){this.nodeStack.push(e),this.currentIndent+=1},popStack:function(){this.nodeStack.pop(),this.currentIndent-=1},setCurrentProp:function(e,t){this.currentProp=e,this.currentPropName=t},parse:function(e){this.currentIndent=0,this.allNodes=new u,this.nodeStack=[],this.currentProp=[],this.currentPropName="";var t=this,n=e.split(/[\r\n]+/);return n.forEach((function(e,r){var i=e.match(/^[\s\t]*;/),o=e.match(/^[\s\t]*$/);if(!i&&!o){var s=e.match("^\\t{"+t.currentIndent+"}(\\w+):(.*){",""),a=e.match("^\\t{"+t.currentIndent+"}(\\w+):[\\s\\t\\r\\n](.*)"),l=e.match("^\\t{"+(t.currentIndent-1)+"}}");s?t.parseNodeBegin(e,s):a?t.parseNodeProperty(e,a,n[++r]):l?t.popStack():e.match(/^[^\s\t}]/)&&t.parseNodePropertyContinued(e)}})),this.allNodes},parseNodeBegin:function(e,t){var n=t[1].trim().replace(/^"/,"").replace(/"$/,""),r=t[2].split(",").map((function(e){return e.trim().replace(/^"/,"").replace(/"$/,"")})),i={name:n},o=this.parseNodeAttr(r),s=this.getCurrentNode();0===this.currentIndent?this.allNodes.add(n,i):n in s?("PoseNode"===n?s.PoseNode.push(i):void 0!==s[n].id&&(s[n]={},s[n][s[n].id]=s[n]),""!==o.id&&(s[n][o.id]=i)):"number"==typeof o.id?(s[n]={},s[n][o.id]=i):"Properties70"!==n&&(s[n]="PoseNode"===n?[i]:i),"number"==typeof o.id&&(i.id=o.id),""!==o.name&&(i.attrName=o.name),""!==o.type&&(i.attrType=o.type),this.pushStack(i)},parseNodeAttr:function(e){var t=e[0];""!==e[0]&&(t=parseInt(e[0]),isNaN(t)&&(t=e[0]));var n="",r="";return e.length>1&&(n=e[1].replace(/^(\w+)::/,""),r=e[2]),{id:t,name:n,type:r}},parseNodeProperty:function(e,t,n){var r=t[1].replace(/^"/,"").replace(/"$/,"").trim(),i=t[2].replace(/^"/,"").replace(/"$/,"").trim();"Content"===r&&","===i&&(i=n.replace(/"/g,"").replace(/,$/,"").trim());var o=this.getCurrentNode();if("Properties70"!==o.name){if("C"===r){var s=i.split(",").slice(1),a=parseInt(s[0]),l=parseInt(s[1]),c=i.split(",").slice(3);r="connections",function(e,t){for(var n=0,r=e.length,i=t.length;n<i;n++,r++)e[r]=t[n]}(i=[a,l],c=c.map((function(e){return e.trim().replace(/^"/,"")}))),void 0===o[r]&&(o[r]=[])}"Node"===r&&(o.id=i),r in o&&Array.isArray(o[r])?o[r].push(i):"a"!==r?o[r]=i:o.a=i,this.setCurrentProp(o,r),"a"===r&&","!==i.slice(-1)&&(o.a=w(i))}else this.parseNodeSpecialProperty(e,r,i)},parseNodePropertyContinued:function(e){var t=this.getCurrentNode();t.a+=e,","!==e.slice(-1)&&(t.a=w(t.a))},parseNodeSpecialProperty:function(e,t,n){var r=n.split('",').map((function(e){return e.trim().replace(/^\"/,"").replace(/\s/,"_")})),i=r[0],o=r[1],s=r[2],a=r[3],l=r[4];switch(o){case"int":case"enum":case"bool":case"ULongLong":case"double":case"Number":case"FieldOfView":l=parseFloat(l);break;case"Color":case"ColorRGB":case"Vector3D":case"Lcl_Translation":case"Lcl_Rotation":case"Lcl_Scaling":l=w(l)}this.getPrevNode()[i]={type:o,type2:s,flag:a,value:l},this.setCurrentProp(this.getPrevNode(),i)}},c.prototype={constructor:c,parse:function(e){var t=new h(e);t.skip(23);var n=t.getUint32();if(n<6400)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+n);for(var r=new u;!this.endOfContent(t);){var i=this.parseNode(t,n);null!==i&&r.add(i.name,i)}return r},endOfContent:function(e){return e.size()%16==0?(e.getOffset()+160+16&-16)>=e.size():e.getOffset()+160+16>=e.size()},parseNode:function(e,t){var n={},r=t>=7500?e.getUint64():e.getUint32(),i=t>=7500?e.getUint64():e.getUint32();t>=7500?e.getUint64():e.getUint32();var o=e.getUint8(),s=e.getString(o);if(0===r)return null;for(var a=[],l=0;l<i;l++)a.push(this.parseProperty(e));var c=a.length>0?a[0]:"",h=a.length>1?a[1]:"",u=a.length>2?a[2]:"";for(n.singleProperty=1===i&&e.getOffset()===r;r>e.getOffset();){var d=this.parseNode(e,t);null!==d&&this.parseSubNode(s,n,d)}return n.propertyList=a,"number"==typeof c&&(n.id=c),""!==h&&(n.attrName=h),""!==u&&(n.attrType=u),""!==s&&(n.name=s),n},parseSubNode:function(e,t,n){if(!0===n.singleProperty){var r=n.propertyList[0];Array.isArray(r)?(t[n.name]=n,n.a=r):t[n.name]=r}else if("Connections"===e&&"C"===n.name){var i=[];n.propertyList.forEach((function(e,t){0!==t&&i.push(e)})),void 0===t.connections&&(t.connections=[]),t.connections.push(i)}else if("Properties70"===n.name){Object.keys(n).forEach((function(e){t[e]=n[e]}))}else if("Properties70"===e&&"P"===n.name){var o,s=n.propertyList[0],a=n.propertyList[1],l=n.propertyList[2],c=n.propertyList[3];0===s.indexOf("Lcl ")&&(s=s.replace("Lcl 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e.getFloat64Array(r);case"f":return e.getFloat32Array(r);case"i":return e.getInt32Array(r);case"l":return e.getInt64Array(r)}void 0===Bm&&console.error("THREE.FBXLoader: External library Inflate.min.js required, obtain or import from https://github.com/imaya/zlib.js");var s=new h(new Bm(new Uint8Array(e.getArrayBuffer(o))).decompress().buffer);switch(t){case"b":case"c":return s.getBooleanArray(r);case"d":return s.getFloat64Array(r);case"f":return s.getFloat32Array(r);case"i":return s.getInt32Array(r);case"l":return s.getInt64Array(r)}default:throw new Error("THREE.FBXLoader: Unknown property type "+t)}}},h.prototype={constructor:h,getOffset:function(){return this.offset},size:function(){return this.dv.buffer.byteLength},skip:function(e){this.offset+=e},getBoolean:function(){return 1==(1&this.getUint8())},getBooleanArray:function(e){for(var t=[],n=0;n<e;n++)t.push(this.getBoolean());return t},getUint8:function(){var e=this.dv.getUint8(this.offset);return 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this.offset+=4,e},getFloat32Array:function(e){for(var t=[],n=0;n<e;n++)t.push(this.getFloat32());return t},getFloat64:function(){var e=this.dv.getFloat64(this.offset,this.littleEndian);return this.offset+=8,e},getFloat64Array:function(e){for(var t=[],n=0;n<e;n++)t.push(this.getFloat64());return t},getArrayBuffer:function(e){var t=this.dv.buffer.slice(this.offset,this.offset+e);return this.offset+=e,t},getString:function(e){for(var t=[],n=0;n<e;n++)t[n]=this.getUint8();var r=t.indexOf(0);return r>=0&&(t=t.slice(0,r)),uc.decodeText(new Uint8Array(t))}},u.prototype={constructor:u,add:function(e,t){this[e]=t}};var g=[];function v(e,t,n,r){var i;switch(r.mappingType){case"ByPolygonVertex":i=e;break;case"ByPolygon":i=t;break;case"ByVertice":i=n;break;case"AllSame":i=r.indices[0];break;default:console.warn("THREE.FBXLoader: unknown attribute mapping type "+r.mappingType)}"IndexToDirect"===r.referenceType&&(i=r.indices[i]);var o=i*r.dataSize,s=o+r.dataSize;return function(e,t,n,r){for(var i=n,o=0;i<r;i++,o++)e[o]=t[i];return e}(g,r.buffer,o,s)}var y=new it,x=new we;function b(e){var t,n=new Ze,r=new Ze,i=new Ze,o=new Ze,s=new Ze,a=new Ze,l=new Ze,c=new Ze,h=new Ze,u=new Ze,d=new Ze,p=e.inheritType?e.inheritType:0;(e.translation&&n.setPosition(x.fromArray(e.translation)),e.preRotation)&&((t=e.preRotation.map(he.degToRad)).push(e.eulerOrder),r.makeRotationFromEuler(y.fromArray(t)));e.rotation&&((t=e.rotation.map(he.degToRad)).push(e.eulerOrder),i.makeRotationFromEuler(y.fromArray(t)));e.postRotation&&((t=e.postRotation.map(he.degToRad)).push(e.eulerOrder),o.makeRotationFromEuler(y.fromArray(t)));e.scale&&s.scale(x.fromArray(e.scale)),e.scalingOffset&&l.setPosition(x.fromArray(e.scalingOffset)),e.scalingPivot&&a.setPosition(x.fromArray(e.scalingPivot)),e.rotationOffset&&c.setPosition(x.fromArray(e.rotationOffset)),e.rotationPivot&&h.setPosition(x.fromArray(e.rotationPivot)),e.parentMatrixWorld&&(u=e.parentMatrixWorld);var f=r.multiply(i).multiply(o),m=new Ze;u.extractRotation(m),(new Ze).copyPosition(u);var g=new Ze;g.copy(m).invert().multiply(u);var v=new Ze;if(0===p)v.copy(m).multiply(f).multiply(g).multiply(s);else if(1===p)v.copy(m).multiply(g).multiply(f).multiply(s);else{var b=new Ze;b.copy(s).invert();var _=(new Ze).multiply(g).multiply(b);v.copy(m).multiply(f).multiply(_).multiply(s)}var w=new Ze;w.copy(h).invert();var M=new Ze;M.copy(a).invert();var S=new Ze;S.copy(n).multiply(c).multiply(h).multiply(r).multiply(i).multiply(o).multiply(w).multiply(l).multiply(a).multiply(s).multiply(M);var T=(new Ze).copyPosition(S),A=(new Ze).copy(u).multiply(T);return d.copyPosition(A),S=(new Ze).multiply(d).multiply(v)}function _(e){var t=["ZYX","YZX","XZY","ZXY","YXZ","XYZ"];return 6===(e=e||0)?(console.warn("THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect."),t[0]):t[e]}function w(e){return e.split(",").map((function(e){return parseFloat(e)}))}function M(e,t,n){return void 0===t&&(t=0),void 0===n&&(n=e.byteLength),uc.decodeText(new Uint8Array(e,t,n))}function S(e,t,n){return e.slice(0,t).concat(n).concat(e.slice(t))}return r}(),Gm=function(){function e(e){yl.call(this,e),this.dracoLoader=null,this.ddsLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(e){return new s(e)})),this.register((function(e){return new l(e)})),this.register((function(e){return new c(e)})),this.register((function(e){return new a(e)})),this.register((function(e){return new i(e)})),this.register((function(e){return new h(e)}))}function t(){var e={};return{get:function(t){return e[t]},add:function(t,n){e[t]=n},remove:function(t){delete e[t]},removeAll:function(){e={}}}}e.prototype=Object.assign(Object.create(yl.prototype),{constructor:e,load:function(e,t,n,r){var i,o=this;i=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:uc.extractUrlBase(e),this.manager.itemStart(e);var s=function(t){r?r(t):console.error(t),o.manager.itemError(e),o.manager.itemEnd(e)},a=new bl(this.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(n){try{o.parse(n,i,(function(n){t(n),o.manager.itemEnd(e)}),s)}catch(e){s(e)}}),n,s)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},setKTX2Loader:function(e){return this.ktx2Loader=e,this},setMeshoptDecoder:function(e){return this.meshoptDecoder=e,this},register:function(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this},unregister:function(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this},parse:function(e,t,i,s){var a,l={},c={};if("string"==typeof e)a=e;else if(uc.decodeText(new Uint8Array(e,0,4))===u){try{l[n.KHR_BINARY_GLTF]=new M(e)}catch(e){return void(s&&s(e))}a=l[n.KHR_BINARY_GLTF].content}else a=uc.decodeText(new Uint8Array(e));var h=JSON.parse(a);if(void 0===h.asset||h.asset.version[0]<2)s&&s(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var d=new re(h,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});d.fileLoader.setRequestHeader(this.requestHeader);for(var p=0;p<this.pluginCallbacks.length;p++){var f=this.pluginCallbacks[p](d);c[f.name]=f,l[f.name]=!0}if(h.extensionsUsed)for(p=0;p<h.extensionsUsed.length;++p){var m=h.extensionsUsed[p],g=h.extensionsRequired||[];switch(m){case n.KHR_MATERIALS_UNLIT:l[m]=new o;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:l[m]=new P;break;case n.KHR_DRACO_MESH_COMPRESSION:l[m]=new S(h,this.dracoLoader);break;case n.MSFT_TEXTURE_DDS:l[m]=new r(this.ddsLoader);break;case n.KHR_TEXTURE_TRANSFORM:l[m]=new T;break;case n.KHR_MESH_QUANTIZATION:l[m]=new L;break;default:g.indexOf(m)>=0&&void 0===c[m]&&console.warn('THREE.GLTFLoader: Unknown extension "'+m+'".')}}d.setExtensions(l),d.setPlugins(c),d.parse(i,s)}}});var n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function r(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=e}function i(e){this.parser=e,this.name=n.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}function o(){this.name=n.KHR_MATERIALS_UNLIT}function s(e){this.parser=e,this.name=n.KHR_MATERIALS_CLEARCOAT}function a(e){this.parser=e,this.name=n.KHR_MATERIALS_TRANSMISSION}function l(e){this.parser=e,this.name=n.KHR_TEXTURE_BASISU}function c(e){this.parser=e,this.name=n.EXT_TEXTURE_WEBP,this.isSupported=null}function h(e){this.name=n.EXT_MESHOPT_COMPRESSION,this.parser=e}i.prototype._markDefs=function(){for(var e=this.parser,t=this.parser.json.nodes||[],n=0,r=t.length;n<r;n++){var i=t[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&e._addNodeRef(this.cache,i.extensions[this.name].light)}},i.prototype._loadLight=function(e){var t=this.parser,n="light:"+e,r=t.cache.get(n);if(r)return r;var i,o=t.json,s=((o.extensions&&o.extensions[this.name]||{}).lights||[])[e],a=new jt(16777215);void 0!==s.color&&a.fromArray(s.color);var l=void 0!==s.range?s.range:0;switch(s.type){case"directional":(i=new oc(a)).target.position.set(0,0,-1),i.add(i.target);break;case"point":(i=new nc(a)).distance=l;break;case"spot":(i=new ec(a)).distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,i.angle=s.spot.outerConeAngle,i.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,i.target.position.set(0,0,-1),i.add(i.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return i.position.set(0,0,0),i.decay=2,void 0!==s.intensity&&(i.intensity=s.intensity),i.name=t.createUniqueName(s.name||"light_"+e),r=Promise.resolve(i),t.cache.add(n,r),r},i.prototype.createNodeAttachment=function(e){var t=this,n=this.parser,r=n.json.nodes[e],i=(r.extensions&&r.extensions[this.name]||{}).light;return void 0===i?null:this._loadLight(i).then((function(e){return n._getNodeRef(t.cache,i,e)}))},o.prototype.getMaterialType=function(){return Yt},o.prototype.extendParams=function(e,t,n){var r=[];e.color=new jt(1,1,1),e.opacity=1;var i=t.pbrMetallicRoughness;if(i){if(Array.isArray(i.baseColorFactor)){var o=i.baseColorFactor;e.color.fromArray(o),e.opacity=o[3]}void 0!==i.baseColorTexture&&r.push(n.assignTexture(e,"map",i.baseColorTexture))}return Promise.all(r)},s.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Xa:null},s.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];if(void 0!==o.clearcoatFactor&&(t.clearcoat=o.clearcoatFactor),void 0!==o.clearcoatTexture&&i.push(n.assignTexture(t,"clearcoatMap",o.clearcoatTexture)),void 0!==o.clearcoatRoughnessFactor&&(t.clearcoatRoughness=o.clearcoatRoughnessFactor),void 0!==o.clearcoatRoughnessTexture&&i.push(n.assignTexture(t,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),void 0!==o.clearcoatNormalTexture&&(i.push(n.assignTexture(t,"clearcoatNormalMap",o.clearcoatNormalTexture)),void 0!==o.clearcoatNormalTexture.scale)){var s=o.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new ue(s,s)}return Promise.all(i)},a.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Xa:null},a.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];return void 0!==o.transmissionFactor&&(t.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&i.push(n.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(i)},l.prototype.loadTexture=function(e){var t=this.parser,n=t.json,r=n.textures[e];if(!r.extensions||!r.extensions[this.name])return null;var i=r.extensions[this.name],o=n.images[i.source],s=t.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,o,s)},c.prototype.loadTexture=function(e){var t=this.name,n=this.parser,r=n.json,i=r.textures[e];if(!i.extensions||!i.extensions[t])return null;var o=i.extensions[t],s=r.images[o.source],a=s.uri?n.options.manager.getHandler(s.uri):n.textureLoader;return this.detectSupport().then((function(i){if(i)return n.loadTextureImage(e,s,a);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(e)}))},c.prototype.detectSupport=function(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported},h.prototype.loadBufferView=function(e){var t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){var r=n.extensions[this.name],i=this.parser.getDependency("buffer",r.buffer),o=this.parser.options.meshoptDecoder;if(!o||!o.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,o.ready]).then((function(e){var t=r.byteOffset||0,n=r.byteLength||0,i=r.count,s=r.byteStride,a=new ArrayBuffer(i*s),l=new Uint8Array(e[0],t,n);return o.decodeGltfBuffer(new Uint8Array(a),i,s,l,r.mode,r.filter),a}))}return null};var u="glTF",_=1313821514,w=5130562;function M(e){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:uc.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==u)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var r=new DataView(e,12),i=0;i<r.byteLength;){var o=r.getUint32(i,!0);i+=4;var s=r.getUint32(i,!0);if(i+=4,s===_){var a=new Uint8Array(e,12+i,o);this.content=uc.decodeText(a)}else if(s===w){var l=12+i;this.body=e.slice(l,l+o)}i+=o}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function S(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}function T(){this.name=n.KHR_TEXTURE_TRANSFORM}function A(e){Wa.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),i=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),o=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),s={specular:{value:(new jt).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=s,this.onBeforeCompile=function(e){for(var a in s)e.uniforms[a]=s[a];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",t).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",r).replace("#include <metalnessmap_fragment>",i).replace("#include <lights_physical_fragment>",o)},Object.defineProperties(this,{specular:{get:function(){return s.specular.value},set:function(e){s.specular.value=e}},specularMap:{get:function(){return s.specularMap.value},set:function(e){s.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return s.glossiness.value},set:function(e){s.glossiness.value=e}},glossinessMap:{get:function(){return s.glossinessMap.value},set:function(e){s.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function P(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return A},extendParams:function(e,t,n){var r=t.extensions[this.name];e.color=new jt(1,1,1),e.opacity=1;var i=[];if(Array.isArray(r.diffuseFactor)){var o=r.diffuseFactor;e.color.fromArray(o),e.opacity=o[3]}if(void 0!==r.diffuseTexture&&i.push(n.assignTexture(e,"map",r.diffuseTexture)),e.emissive=new jt(0,0,0),e.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,e.specular=new jt(1,1,1),Array.isArray(r.specularFactor)&&e.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){var s=r.specularGlossinessTexture;i.push(n.assignTexture(e,"glossinessMap",s)),i.push(n.assignTexture(e,"specularMap",s))}return Promise.all(i)},createMaterial:function(e){var t=new A(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=0,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function L(){this.name=n.KHR_MESH_QUANTIZATION}function C(e,t,n,r){tl.call(this,e,t,n,r)}S.prototype.decodePrimitive=function(e,t){var n=this.json,r=this.dracoLoader,i=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,s={},a={},l={};for(var c in o){var h=V[c]||c.toLowerCase();s[h]=o[c]}for(c in e.attributes){h=V[c]||c.toLowerCase();if(void 0!==o[c]){var u=n.accessors[e.attributes[c]],d=U[u.componentType];l[h]=d,a[h]=!0===u.normalized}}return t.getDependency("bufferView",i).then((function(e){return new Promise((function(t){r.decodeDracoFile(e,(function(e){for(var n in e.attributes){var r=e.attributes[n],i=a[n];void 0!==i&&(r.normalized=i)}t(e)}),s,l)}))}))},T.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},A.prototype=Object.create(Wa.prototype),A.prototype.constructor=A,A.prototype.copy=function(e){return Wa.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},C.prototype=Object.create(tl.prototype),C.prototype.constructor=C,C.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r*3+r,o=0;o!==r;o++)t[o]=n[i+o];return t},C.prototype.beforeStart_=C.prototype.copySampleValue_,C.prototype.afterEnd_=C.prototype.copySampleValue_,C.prototype.interpolate_=function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=2*s,l=3*s,c=r-t,h=(n-t)/c,u=h*h,d=u*h,p=e*l,f=p-l,m=-2*d+3*u,g=d-u,v=1-m,y=g-u+h,x=0;x!==s;x++){var b=o[f+x+s],_=o[f+x+a]*c,w=o[p+x+s],M=o[p+x]*c;i[x]=v*b+y*_+m*w+g*M}return i};var R=0,I=1,F=2,O=3,N=4,D=5,B=6,U={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},k={9728:m,9729:y,9984:g,9985:x,9986:v,9987:b},z={33071:p,33648:f,10497:d},j={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},V={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},W={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},X={CUBICSPLINE:void 0,LINEAR:H,STEP:G},Y="OPAQUE",q="MASK",Q="BLEND";function J(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function K(e){return void 0===e.DefaultMaterial&&(e.DefaultMaterial=new Wa({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),e.DefaultMaterial}function $(e,t,n){for(var r in n.extensions)void 0===e[r]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[r]=n.extensions[r])}function ee(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function te(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var n=0,r=t.weights.length;n<r;n++)e.morphTargetInfluences[n]=t.weights[n];if(t.extras&&Array.isArray(t.extras.targetNames)){var i=t.extras.targetNames;if(e.morphTargetInfluences.length===i.length){e.morphTargetDictionary={};for(n=0,r=i.length;n<r;n++)e.morphTargetDictionary[i[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function ne(e){for(var t="",n=Object.keys(e).sort(),r=0,i=n.length;r<i;r++)t+=n[r]+":"+e[n[r]]+";";return t}function re(e,n){this.json=e||{},this.extensions={},this.plugins={},this.options=n||{},this.cache=new t,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.nodeNamesUsed={},"undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new yc(this.options.manager):this.textureLoader=new Al(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new bl(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function ie(e,t,n){var r=t.attributes,i=[];function o(t,r){return n.getDependency("accessor",t).then((function(t){e.setAttribute(r,t)}))}for(var s in r){var a=V[s]||s.toLowerCase();a in e.attributes||i.push(o(r[s],a))}if(void 0!==t.indices&&!e.index){var l=n.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));i.push(l)}return ee(e,t),function(e,t,n){var r=t.attributes,i=new Te;if(void 0!==r.POSITION){var o=(d=n.json.accessors[r.POSITION]).min,s=d.max;if(void 0!==o&&void 0!==s){i.set(new we(o[0],o[1],o[2]),new we(s[0],s[1],s[2]));var a=t.targets;if(void 0!==a){for(var l=new we,c=new we,h=0,u=a.length;h<u;h++){var d,p=a[h];if(void 0!==p.POSITION)o=(d=n.json.accessors[p.POSITION]).min,s=d.max,void 0!==o&&void 0!==s?(c.setX(Math.max(Math.abs(o[0]),Math.abs(s[0]))),c.setY(Math.max(Math.abs(o[1]),Math.abs(s[1]))),c.setZ(Math.max(Math.abs(o[2]),Math.abs(s[2]))),l.max(c)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}i.expandByVector(l)}e.boundingBox=i;var f=new Ge;i.getCenter(f.center),f.radius=i.min.distanceTo(i.max)/2,e.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(e,t,n),Promise.all(i).then((function(){return void 0!==t.targets?function(e,t,n){for(var r=!1,i=!1,o=0,s=t.length;o<s&&(void 0!==(c=t[o]).POSITION&&(r=!0),void 0!==c.NORMAL&&(i=!0),!r||!i);o++);if(!r&&!i)return Promise.resolve(e);var a=[],l=[];for(o=0,s=t.length;o<s;o++){var c=t[o];if(r){var h=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):e.attributes.position;a.push(h)}i&&(h=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):e.attributes.normal,l.push(h))}return Promise.all([Promise.all(a),Promise.all(l)]).then((function(t){var n=t[0],o=t[1];return r&&(e.morphAttributes.position=n),i&&(e.morphAttributes.normal=o),e.morphTargetsRelative=!0,e}))}(e,t.targets,n):e}))}function oe(e,t){var n=e.getIndex();if(null===n){var r=[],i=e.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var o=0;o<i.count;o++)r.push(o);e.setIndex(r),n=e.getIndex()}var s=n.count-2,a=[];if(2===t)for(o=1;o<=s;o++)a.push(n.getX(0)),a.push(n.getX(o)),a.push(n.getX(o+1));else for(o=0;o<s;o++)o%2==0?(a.push(n.getX(o)),a.push(n.getX(o+1)),a.push(n.getX(o+2))):(a.push(n.getX(o+2)),a.push(n.getX(o+1)),a.push(n.getX(o)));a.length/3!==s&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var l=e.clone();return l.setIndex(a),l}return re.prototype.setExtensions=function(e){this.extensions=e},re.prototype.setPlugins=function(e){this.plugins=e},re.prototype.parse=function(e,t){var n=this,r=this.json,i=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(t){var o={scene:t[0][r.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:r.asset,parser:n,userData:{}};$(i,o,r),ee(o,r),e(o)})).catch(t)},re.prototype._markDefs=function(){for(var e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[],r=0,i=t.length;r<i;r++)for(var o=t[r].joints,s=0,a=o.length;s<a;s++)e[o[s]].isBone=!0;for(var l=0,c=e.length;l<c;l++){var h=e[l];void 0!==h.mesh&&(this._addNodeRef(this.meshCache,h.mesh),void 0!==h.skin&&(n[h.mesh].isSkinnedMesh=!0)),void 0!==h.camera&&this._addNodeRef(this.cameraCache,h.camera)}},re.prototype._addNodeRef=function(e,t){void 0!==t&&(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)},re.prototype._getNodeRef=function(e,t,n){if(e.refs[t]<=1)return n;var r=n.clone();return r.name+="_instance_"+e.uses[t]++,r},re.prototype._invokeOne=function(e){var t=Object.values(this.plugins);t.push(this);for(var n=0;n<t.length;n++){var r=e(t[n]);if(r)return r}},re.prototype._invokeAll=function(e){var t=Object.values(this.plugins);t.unshift(this);for(var n=[],r=0;r<t.length;r++){var i=e(t[r]);i&&n.push(i)}return n},re.prototype.getDependency=function(e,t){var n=e+":"+t,r=this.cache.get(n);if(!r){switch(e){case"scene":r=this.loadScene(t);break;case"node":r=this.loadNode(t);break;case"mesh":r=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":r=this.loadAccessor(t);break;case"bufferView":r=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":r=this.loadBuffer(t);break;case"material":r=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":r=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":r=this.loadSkin(t);break;case"animation":r=this.loadAnimation(t);break;case"camera":r=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(n,r)}return r},re.prototype.getDependencies=function(e){var t=this.cache.get(e);if(!t){var n=this,r=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(r.map((function(t,r){return n.getDependency(e,r)}))),this.cache.add(e,t)}return t},re.prototype.loadBuffer=function(e){var t=this.json.buffers[e],r=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,n){r.load(J(t.uri,i.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))},re.prototype.loadBufferView=function(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var n=t.byteLength||0,r=t.byteOffset||0;return e.slice(r,r+n)}))},re.prototype.loadAccessor=function(e){var t=this,n=this.json,r=this.json.accessors[e];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);var i=[];return void 0!==r.bufferView?i.push(this.getDependency("bufferView",r.bufferView)):i.push(null),void 0!==r.sparse&&(i.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),i.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(i).then((function(e){var i,o=e[0],s=j[r.type],a=U[r.componentType],l=a.BYTES_PER_ELEMENT,c=l*s,h=r.byteOffset||0,u=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,d=!0===r.normalized;if(u&&u!==c){var p=Math.floor(h/u),f="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+p+":"+r.count,m=t.cache.get(f);m||(m=new po(new a(o,p*u,r.count*u/l),u/l),t.cache.add(f,m)),i=new mo(m,s,h%u/l,d)}else i=new Zt(null===o?new a(r.count*s):new a(o,h,r.count*s),s,d);if(void 0!==r.sparse){var g=j.SCALAR,v=U[r.sparse.indices.componentType],y=r.sparse.indices.byteOffset||0,x=r.sparse.values.byteOffset||0,b=new v(e[1],y,r.sparse.count*g),_=new a(e[2],x,r.sparse.count*s);null!==o&&(i=new Zt(i.array.slice(),i.itemSize,i.normalized));for(var w=0,M=b.length;w<M;w++){var S=b[w];if(i.setX(S,_[w*s]),s>=2&&i.setY(S,_[w*s+1]),s>=3&&i.setZ(S,_[w*s+2]),s>=4&&i.setW(S,_[w*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return i}))},re.prototype.loadTexture=function(e){var t,r,i=this.json,o=this.options,s=i.textures[e],a=s.extensions||{};return(t=a[n.MSFT_TEXTURE_DDS]?i.images[a[n.MSFT_TEXTURE_DDS].source]:i.images[s.source]).uri&&(r=o.manager.getHandler(t.uri)),r||(r=a[n.MSFT_TEXTURE_DDS]?this.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(e,t,r)},re.prototype.loadTextureImage=function(e,t,n){var r=this,i=this.json,o=this.options,s=i.textures[e],a=self.URL||self.webkitURL,l=t.uri,c=!1,h=!0;return"image/jpeg"===t.mimeType&&(h=!1),void 0!==t.bufferView&&(l=r.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var n=new DataView(e,25,1).getUint8(0,!1);h=6===n||4===n||3===n}c=!0;var r=new Blob([e],{type:t.mimeType});return l=a.createObjectURL(r)}))),Promise.resolve(l).then((function(e){return new Promise((function(t,r){var i=t;!0===n.isImageBitmapLoader&&(i=function(e){t(new gs(e))}),n.load(J(e,o.path),i,void 0,r)}))})).then((function(t){!0===c&&a.revokeObjectURL(l),t.flipY=!1,s.name&&(t.name=s.name),h||(t.format=E);var n=(i.samplers||{})[s.sampler]||{};return t.magFilter=k[n.magFilter]||y,t.minFilter=k[n.minFilter]||b,t.wrapS=z[n.wrapS]||d,t.wrapT=z[n.wrapT]||d,r.associations.set(t,{type:"textures",index:e}),t}))},re.prototype.assignTexture=function(e,t,r){var i=this;return this.getDependency("texture",r.index).then((function(o){if(void 0===r.texCoord||0==r.texCoord||"aoMap"===t&&1==r.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+r.texCoord+" for texture "+t+" not yet supported."),i.extensions[n.KHR_TEXTURE_TRANSFORM]){var s=void 0!==r.extensions?r.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(s){var a=i.associations.get(o);o=i.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(o,s),i.associations.set(o,a)}}e[t]=o}))},re.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,r=void 0!==t.attributes.tangent,i=void 0!==t.attributes.color,o=void 0===t.attributes.normal,s=!0===e.isSkinnedMesh,a=Object.keys(t.morphAttributes).length>0,l=a&&void 0!==t.morphAttributes.normal;if(e.isPoints){var c="PointsMaterial:"+n.uuid,h=this.cache.get(c);h||(h=new as,Xt.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(c,h)),n=h}else if(e.isLine){c="LineBasicMaterial:"+n.uuid;var u=this.cache.get(c);u||(u=new Zo,Xt.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(c,u)),n=u}if(r||i||o||s||a){c="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(c+="specular-glossiness:"),s&&(c+="skinning:"),r&&(c+="vertex-tangents:"),i&&(c+="vertex-colors:"),o&&(c+="flat-shading:"),a&&(c+="morph-targets:"),l&&(c+="morph-normals:");var d=this.cache.get(c);d||(d=n.clone(),s&&(d.skinning=!0),r&&(d.vertexTangents=!0),i&&(d.vertexColors=!0),o&&(d.flatShading=!0),a&&(d.morphTargets=!0),l&&(d.morphNormals=!0),this.cache.add(c,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),n.normalScale&&!r&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!r&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),e.material=n},re.prototype.getMaterialType=function(){return Wa},re.prototype.loadMaterial=function(e){var t,r=this,i=this.json,o=this.extensions,s=i.materials[e],a={},l=s.extensions||{},c=[];if(l[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var h=o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=h.getMaterialType(),c.push(h.extendParams(a,s,r))}else if(l[n.KHR_MATERIALS_UNLIT]){var u=o[n.KHR_MATERIALS_UNLIT];t=u.getMaterialType(),c.push(u.extendParams(a,s,r))}else{var d=s.pbrMetallicRoughness||{};if(a.color=new jt(1,1,1),a.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;a.color.fromArray(p),a.opacity=p[3]}void 0!==d.baseColorTexture&&c.push(r.assignTexture(a,"map",d.baseColorTexture)),a.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,a.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(c.push(r.assignTexture(a,"metalnessMap",d.metallicRoughnessTexture)),c.push(r.assignTexture(a,"roughnessMap",d.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,a)}))))}!0===s.doubleSided&&(a.side=2);var f=s.alphaMode||Y;return f===Q?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,f===q&&(a.alphaTest=void 0!==s.alphaCutoff?s.alphaCutoff:.5)),void 0!==s.normalTexture&&t!==Yt&&(c.push(r.assignTexture(a,"normalMap",s.normalTexture)),a.normalScale=new ue(1,1),void 0!==s.normalTexture.scale&&a.normalScale.set(s.normalTexture.scale,s.normalTexture.scale)),void 0!==s.occlusionTexture&&t!==Yt&&(c.push(r.assignTexture(a,"aoMap",s.occlusionTexture)),void 0!==s.occlusionTexture.strength&&(a.aoMapIntensity=s.occlusionTexture.strength)),void 0!==s.emissiveFactor&&t!==Yt&&(a.emissive=(new jt).fromArray(s.emissiveFactor)),void 0!==s.emissiveTexture&&t!==Yt&&c.push(r.assignTexture(a,"emissiveMap",s.emissiveTexture)),Promise.all(c).then((function(){var i;return i=t===A?o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new t(a),s.name&&(i.name=s.name),i.map&&(i.map.encoding=Z),i.emissiveMap&&(i.emissiveMap.encoding=Z),ee(i,s),r.associations.set(i,{type:"materials",index:e}),s.extensions&&$(o,i,s),i}))},re.prototype.createUniqueName=function(e){for(var t=th.sanitizeNodeName(e||""),n=t,r=1;this.nodeNamesUsed[n];++r)n=t+"_"+r;return this.nodeNamesUsed[n]=!0,n},re.prototype.loadGeometries=function(e){var t=this,r=this.extensions,i=this.primitiveCache;function o(e){return r[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return ie(n,e,t)}))}for(var s,a,l=[],c=0,h=e.length;c<h;c++){var u,d=e[c],p=(a=void 0,(a=(s=d).extensions&&s.extensions[n.KHR_DRACO_MESH_COMPRESSION])?"draco:"+a.bufferView+":"+a.indices+":"+ne(a.attributes):s.indices+":"+ne(s.attributes)+":"+s.mode),f=i[p];if(f)l.push(f.promise);else u=d.extensions&&d.extensions[n.KHR_DRACO_MESH_COMPRESSION]?o(d):ie(new xn,d,t),i[p]={primitive:d,promise:u},l.push(u)}return Promise.all(l)},re.prototype.loadMesh=function(e){for(var t=this,n=this.json,r=this.extensions,i=n.meshes[e],o=i.primitives,s=[],a=0,l=o.length;a<l;a++){var c=void 0===o[a].material?K(this.cache):this.getDependency("material",o[a].material);s.push(c)}return s.push(t.loadGeometries(o)),Promise.all(s).then((function(n){for(var s=n.slice(0,n.length-1),a=n[n.length-1],l=[],c=0,h=a.length;c<h;c++){var u,d=a[c],p=o[c],f=s[c];if(p.mode===N||p.mode===D||p.mode===B||void 0===p.mode)!0!==(u=!0===i.isSkinnedMesh?new zo(d,f):new Bn(d,f)).isSkinnedMesh||u.geometry.attributes.skinWeight.normalized||u.normalizeSkinWeights(),p.mode===D?u.geometry=oe(u.geometry,1):p.mode===B&&(u.geometry=oe(u.geometry,2));else if(p.mode===I)u=new os(d,f);else if(p.mode===O)u=new ns(d,f);else if(p.mode===F)u=new ss(d,f);else{if(p.mode!==R)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);u=new ds(d,f)}Object.keys(u.geometry.morphAttributes).length>0&&te(u,i),u.name=t.createUniqueName(i.name||"mesh_"+e),ee(u,i),p.extensions&&$(r,u,p),t.assignFinalMaterial(u),l.push(u)}if(1===l.length)return l[0];var m=new ro;for(c=0,h=l.length;c<h;c++)m.add(l[c]);return m}))},re.prototype.loadCamera=function(e){var t,n=this.json.cameras[e],r=n[n.type];if(r)return"perspective"===n.type?t=new Xn(he.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(t=new rc(-r.xmag,r.xmag,r.ymag,-r.ymag,r.znear,r.zfar)),n.name&&(t.name=this.createUniqueName(n.name)),ee(t,n),Promise.resolve(t);console.warn("THREE.GLTFLoader: Missing camera parameters.")},re.prototype.loadSkin=function(e){var t=this.json.skins[e],n={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return n.inverseBindMatrices=e,n}))},re.prototype.loadAnimation=function(e){for(var t=this.json.animations[e],n=[],r=[],i=[],o=[],s=[],a=0,l=t.channels.length;a<l;a++){var c=t.channels[a],h=t.samplers[c.sampler],u=c.target,d=void 0!==u.node?u.node:u.id,p=void 0!==t.parameters?t.parameters[h.input]:h.input,f=void 0!==t.parameters?t.parameters[h.output]:h.output;n.push(this.getDependency("node",d)),r.push(this.getDependency("accessor",p)),i.push(this.getDependency("accessor",f)),o.push(h),s.push(u)}return Promise.all([Promise.all(n),Promise.all(r),Promise.all(i),Promise.all(o),Promise.all(s)]).then((function(n){for(var r=n[0],i=n[1],o=n[2],s=n[3],a=n[4],l=[],c=0,h=r.length;c<h;c++){var u=r[c],d=i[c],p=o[c],f=s[c],m=a[c];if(void 0!==u){var g;switch(u.updateMatrix(),u.matrixAutoUpdate=!0,W[m.path]){case W.weights:g=ll;break;case W.rotation:g=hl;break;case W.position:case W.scale:default:g=dl}var v=u.name?u.name:u.uuid,y=void 0!==f.interpolation?X[f.interpolation]:H,x=[];W[m.path]===W.weights?u.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&x.push(e.name?e.name:e.uuid)})):x.push(v);var b=p.array;if(p.normalized){var _;if(b.constructor===Int8Array)_=1/127;else if(b.constructor===Uint8Array)_=1/255;else if(b.constructor==Int16Array)_=1/32767;else{if(b.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");_=1/65535}for(var w=new Float32Array(b.length),M=0,S=b.length;M<S;M++)w[M]=b[M]*_;b=w}for(M=0,S=x.length;M<S;M++){var T=new g(x[M]+"."+W[m.path],d.array,b,y);"CUBICSPLINE"===f.interpolation&&(T.createInterpolant=function(e){return new C(this.times,this.values,this.getValueSize()/3,e)},T.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),l.push(T)}}}return new pl(t.name?t.name:"animation_"+e,void 0,l)}))},re.prototype.loadNode=function(e){var t,n=this.json,r=this.extensions,i=this,o=n.nodes[e],s=o.name?i.createUniqueName(o.name):"";return(t=[],void 0!==o.mesh&&t.push(i.getDependency("mesh",o.mesh).then((function(e){var t=i._getNodeRef(i.meshCache,o.mesh,e);return void 0!==o.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,n=o.weights.length;t<n;t++)e.morphTargetInfluences[t]=o.weights[t]})),t}))),void 0!==o.camera&&t.push(i.getDependency("camera",o.camera).then((function(e){return i._getNodeRef(i.cameraCache,o.camera,e)}))),i._invokeAll((function(t){return t.createNodeAttachment&&t.createNodeAttachment(e)})).forEach((function(e){t.push(e)})),Promise.all(t)).then((function(t){var n;if((n=!0===o.isBone?new Go:t.length>1?new ro:1===t.length?t[0]:new _t)!==t[0])for(var a=0,l=t.length;a<l;a++)n.add(t[a]);if(o.name&&(n.userData.name=o.name,n.name=s),ee(n,o),o.extensions&&$(r,n,o),void 0!==o.matrix){var c=new Ze;c.fromArray(o.matrix),n.applyMatrix4(c)}else void 0!==o.translation&&n.position.fromArray(o.translation),void 0!==o.rotation&&n.quaternion.fromArray(o.rotation),void 0!==o.scale&&n.scale.fromArray(o.scale);return i.associations.set(n,{type:"nodes",index:e}),n}))},re.prototype.loadScene=function(){function e(t,n,r,i){var o=r.nodes[t];return i.getDependency("node",t).then((function(e){return void 0===o.skin?e:i.getDependency("skin",o.skin).then((function(e){for(var n=[],r=0,o=(t=e).joints.length;r<o;r++)n.push(i.getDependency("node",t.joints[r]));return Promise.all(n)})).then((function(n){return e.traverse((function(e){if(e.isMesh){for(var r=[],i=[],o=0,s=n.length;o<s;o++){var a=n[o];if(a){r.push(a);var l=new Ze;void 0!==t.inverseBindMatrices&&l.fromArray(t.inverseBindMatrices.array,16*o),i.push(l)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o])}e.bind(new Vo(r,i),e.matrixWorld)}})),e}));var t})).then((function(t){n.add(t);var s=[];if(o.children)for(var a=o.children,l=0,c=a.length;l<c;l++){var h=a[l];s.push(e(h,t,r,i))}return Promise.all(s)}))}return function(t){var n=this.json,r=this.extensions,i=this.json.scenes[t],o=new ro;i.name&&(o.name=this.createUniqueName(i.name)),ee(o,i),i.extensions&&$(r,o,i);for(var s=i.nodes||[],a=[],l=0,c=s.length;l<c;l++)a.push(e(s[l],o,n,this));return Promise.all(a).then((function(){return o}))}}(),e}(),Hm=function(e){yl.call(this,e),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}};Hm.prototype=Object.assign(Object.create(yl.prototype),{constructor:Hm,setDecoderPath:function(e){return this.decoderPath=e,this},setDecoderConfig:function(e){return this.decoderConfig=e,this},setWorkerLimit:function(e){return this.workerLimit=e,this},setVerbosity:function(){console.warn("THREE.DRACOLoader: The .setVerbosity() method has been removed.")},setDrawMode:function(){console.warn("THREE.DRACOLoader: The .setDrawMode() method has been removed.")},setSkipDequantization:function(){console.warn("THREE.DRACOLoader: The .setSkipDequantization() method has been removed.")},load:function(e,t,n,r){var i=new bl(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,(e=>{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(e,n).then(t).catch(r)}),n,r)},decodeDracoFile:function(e,t,n,r){var i={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(e,i).then(t)},decodeGeometry:function(e,t){for(var n in t.attributeTypes){var r=t.attributeTypes[n];void 0!==r.BYTES_PER_ELEMENT&&(t.attributeTypes[n]=r.name)}var i,o=JSON.stringify(t);if(Hm.taskCache.has(e)){var s=Hm.taskCache.get(e);if(s.key===o)return s.promise;if(0===e.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}var a=this.workerNextTaskID++,l=e.byteLength,c=this._getWorker(a,l).then((n=>(i=n,new Promise(((n,r)=>{i._callbacks[a]={resolve:n,reject:r},i.postMessage({type:"decode",id:a,taskConfig:t,buffer:e},[e])}))))).then((e=>this._createGeometry(e.geometry)));return c.catch((()=>!0)).then((()=>{i&&a&&this._releaseTask(i,a)})),Hm.taskCache.set(e,{key:o,promise:c}),c},_createGeometry:function(e){var t=new xn;e.index&&t.setIndex(new Zt(e.index.array,1));for(var n=0;n<e.attributes.length;n++){var r=e.attributes[n],i=r.name,o=r.array,s=r.itemSize;t.setAttribute(i,new Zt(o,s))}return t},_loadLibrary:function(e,t){var n=new bl(this.manager);return n.setPath(this.decoderPath),n.setResponseType(t),n.setWithCredentials(this.withCredentials),new Promise(((t,r)=>{n.load(e,t,void 0,r)}))},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var e="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then((t=>{var n=t[0];e||(this.decoderConfig.wasmBinary=t[1]);var r=Hm.DRACOWorker.toString(),i=["/* draco decoder */",n,"","/* worker */",r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending},_getWorker:function(e,t){return this._initDecoder().then((()=>{var n;this.workerPool.length<this.workerLimit?((n=new Worker(this.workerSourceURL))._callbacks={},n._taskCosts={},n._taskLoad=0,n.postMessage({type:"init",decoderConfig:this.decoderConfig}),n.onmessage=function(e){var t=e.data;switch(t.type){case"decode":n._callbacks[t.id].resolve(t);break;case"error":n._callbacks[t.id].reject(t);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+t.type+'"')}},this.workerPool.push(n)):this.workerPool.sort((function(e,t){return e._taskLoad>t._taskLoad?-1:1}));return(n=this.workerPool[this.workerPool.length-1])._taskCosts[e]=t,n._taskLoad+=t,n}))},_releaseTask:function(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]},debug:function(){console.log("Task load: ",this.workerPool.map((e=>e._taskLoad)))},dispose:function(){for(var e=0;e<this.workerPool.length;++e)this.workerPool[e].terminate();return this.workerPool.length=0,this}}),Hm.DRACOWorker=function(){var e,t;function n(e,t,n,r,i,o){var s=o.num_components(),a=n.num_points()*s,l=a*i.BYTES_PER_ELEMENT,c=function(e,t){switch(t){case Float32Array:return e.DT_FLOAT32;case Int8Array:return e.DT_INT8;case Int16Array:return e.DT_INT16;case Int32Array:return e.DT_INT32;case Uint8Array:return e.DT_UINT8;case Uint16Array:return e.DT_UINT16;case Uint32Array:return e.DT_UINT32}}(e,i),h=e._malloc(l);t.GetAttributeDataArrayForAllPoints(n,o,c,l,h);var u=new i(e.HEAPF32.buffer,h,a).slice();return e._free(h),{name:r,array:u,itemSize:s}}onmessage=function(r){var i=r.data;switch(i.type){case"init":e=i.decoderConfig,t=new Promise((function(t){e.onModuleLoaded=function(e){t({draco:e})},DracoDecoderModule(e)}));break;case"decode":var o=i.buffer,s=i.taskConfig;t.then((e=>{var t=e.draco,r=new t.Decoder,a=new t.DecoderBuffer;a.Init(new Int8Array(o),o.byteLength);try{var l=function(e,t,r,i){var o,s,a=i.attributeIDs,l=i.attributeTypes,c=t.GetEncodedGeometryType(r);if(c===e.TRIANGULAR_MESH)o=new e.Mesh,s=t.DecodeBufferToMesh(r,o);else{if(c!==e.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new e.PointCloud,s=t.DecodeBufferToPointCloud(r,o)}if(!s.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+s.error_msg());var h={index:null,attributes:[]};for(var u in a){var d,p,f=self[l[u]];if(i.useUniqueIDs)p=a[u],d=t.GetAttributeByUniqueId(o,p);else{if(-1===(p=t.GetAttributeId(o,e[a[u]])))continue;d=t.GetAttribute(o,p)}h.attributes.push(n(e,t,o,u,f,d))}c===e.TRIANGULAR_MESH&&(h.index=function(e,t,n){var r=3*n.num_faces(),i=4*r,o=e._malloc(i);t.GetTrianglesUInt32Array(n,i,o);var s=new Uint32Array(e.HEAPF32.buffer,o,r).slice();return e._free(o),{array:s,itemSize:1}}(e,t,o));return e.destroy(o),h}(t,r,a,s),c=l.attributes.map((e=>e.array.buffer));l.index&&c.push(l.index.array.buffer),self.postMessage({type:"decode",id:i.id,geometry:l},c)}catch(e){console.error(e),self.postMessage({type:"error",id:i.id,error:e.message})}finally{t.destroy(a),t.destroy(r)}}))}}},Hm.taskCache=new WeakMap,Hm.setDecoderPath=function(){console.warn("THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.")},Hm.setDecoderConfig=function(){console.warn("THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.")},Hm.releaseDecoderModule=function(){console.warn("THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.")},Hm.getDecoderModule=function(){console.warn("THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.")};class jm extends Wf{constructor(e){super("Model",e),this.viewport=e,this.gltfLoader=null,this.fbxLoader=null,this.modelMaps=new Map,this.store=qf.createInstance({name:"soonspace",version:2,storeName:"modelData"}),this.dracoDecoderPath=null}setDracoDecoderPath(e){this.dracoDecoderPath=e}load(e){return this._loadItem(e)}parse(e,t,n){return new Promise(((r,i)=>{const o=new Lf(Object.assign({format:e},n)),{url:s}=n,a=e.toLocaleUpperCase(),l="SBMX"===a;if("GLTF"===a||"GLB"===a||l){const e=s.substring(0,s.lastIndexOf("/")+1);if(this.gltfLoader||(this.gltfLoader=new Gm),this.dracoDecoderPath&&!this.gltfLoader.dracoLoader){const e=new Hm;e.setDecoderPath(this.dracoDecoderPath),this.gltfLoader.setDRACOLoader(e)}l&&(t=Fu(t)),this.gltfLoader.parse(t,e,(e=>{const{animations:t}=e;if(t&&t.length>0&&(o.animations=t),e.scene.traverse((e=>{"AmbientLight"!==e.type&&"DirectionalLight"!==e.type||(e.visible=!1),e.castShadow=!0,e.receiveShadow=!0})),o.add(e.scene),!this.modelMaps.get(s)){const e=o.sClone();this.modelMaps.set(s,e)}r(o)}),(e=>{i(e)}))}else if("FBX"===a){this.fbxLoader||(this.fbxLoader=new zm);const e=this.fbxLoader.parse(t,""),{animations:n}=e;if(n&&n.length>0&&(o.animations=n),e.traverse((e=>{"AmbientLight"!==e.type&&"DirectionalLight"!==e.type||(e.visible=!1),e.castShadow=!0,e.receiveShadow=!0})),o.add(e),!this.modelMaps.get(s)){const e=o.sClone();this.modelMaps.set(s,e)}r(o)}else i(`In soonspacejs: 加载通用模型资源(${s})格式错误,当前支持 fbx、gltf、glb !`)}))}clone(e,t,n){return new Promise(((r,i)=>Vd(this,void 0,void 0,(function*(){"Model"!==e.stype&&i("In soonspacejs: 方法 cloneModel 参入对象类型错误!");const{id:o,name:s,level:a,visible:l,position:c,rotation:h,scale:u,onClick:d,onDblClick:p,onRightClick:f,onLoad:m,userData:g}=t;function v(e,t,n){n(e,t);for(var r=0;r<e.children.length;r++)v(e.children[r],t.children[r],n)}const y=yield function(e){const t=new Map,n=new Map;let r;return r=e instanceof md||e instanceof fd?e.sClone():e.clone(),v(e,r,(function(e,r){t.set(r,e),n.set(e,r)})),r.traverse((function(e){if(e instanceof zo){const r=e,i=t.get(e),o=i.skeleton.bones;r.skeleton=i.skeleton.clone(),r.bindMatrix.copy(i.bindMatrix),r.skeleton.bones=o.map((function(e){return n.get(e)})),r.bind(r.skeleton,r.bindMatrix)}})),r}(e);y.animations=yield y.animations.map((e=>e.clone())),yield this._copyMaterial(y),o&&(y.sid=o),s&&(y.name=s),a&&(y.level=a),!1===l&&y.hide(),c&&y.position.set(c.x,c.y,c.z),h&&y.rotation.set(h.x,h.y,h.z),u&&y.scale.set(u.x,u.y,u.z),y.onClick=d?d.bind(y):null,y.onDblClick=p?p.bind(y):null,y.onRightClick=f?f.bind(y):null,y.onLoad=m?m.bind(y):null,y.onLoad&&y.onLoad(y),g&&(y.userData=g),null!==n&&this.viewport.scener.addObject(y,n||e.parent||this.scene),r(y)}))))}loadToGroup(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){const r=new vd(e);for(let e=0;e<t.length;e++){const n=yield this._loadItem(t[e],null);r.add(n)}this.viewport.scener.addObject(r,this.scene),n(r)}))))}addForGroup(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){const r=this.getGroupById(e);if(r){for(let e=0;e<t.length;e++){const n=yield this._loadItem(t[e],null);r.add(n)}this.viewport.scener.addObject(r,this.scene)}n(r)}))))}clearIdb(){return this.store.clear()}_loadItem(e,t=this.scene){return Vd(this,void 0,void 0,(function*(){const{url:n}=e,{useIndexedDB:r}=this.viewport.options,i=n.slice(n.lastIndexOf(".")+1),o=this.modelMaps.get(n);let s=null;if(o)return this.clone(o,e,t);r&&(s=yield this.store.getItem(n)),s||(s=yield this._fetchBuffer(e));const a=yield this.parse(i,s,e);return null!==t&&this.viewport.scener.addObject(a,t||this.scene),Promise.resolve(a)}))}_fetchBuffer(e){const{url:t}=e,{useIndexedDB:n}=this.viewport.options;return fetch(t).then((e=>e.arrayBuffer())).then((e=>(n&&this.store.setItem(t,e),Promise.resolve(e))))}_copyMaterial(e){e.traverse((e=>{e instanceof Bn&&(Hu(e.material)?e.material=e.material.map((e=>e.clone())):e.material instanceof Xt&&(e.material=e.material.clone()))}))}}class Vm extends Wf{constructor(e){super("Poi",e),this.materials=new Map}create(e){const t=this._createMaterial(e.url),n=new If(t,e);return this.viewport.scener.addObject(n,this.scene),n}clone(e,t,n){"Poi"!==e.stype&&console.error("In soonspacejs: 方法 clonePoi 参入对象类型错误!");const{id:r,name:i,level:o,visible:s,position:a,rotation:l,scale:c,onClick:h,onDblClick:u,onRightClick:d,userData:p}=t,f=e.sClone();return this._copyMaterial(f),r&&(f.sid=r),i&&(f.name=i),o&&(f.level=o),Bu(s)&&(f.visible=s),a&&f.position.set(a.x,a.y,a.z),l&&f.rotation.set(l.x,l.y,l.z),c&&f.scale.set(c.x,c.y,c.z),f.onClick=h?h.bind(f):null,f.onDblClick=u?u.bind(f):null,f.onRightClick=d?d.bind(f):null,p&&(f.userData=p),null!==n&&this.viewport.scener.addObject(f,n||this.scene||e.parent),f}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=this._createMaterial(e.url),r=new If(t,e);n.add(r)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=this._createMaterial(e.url),r=new If(t,e);n.add(r)})),this.viewport.scener.addObject(n,this.scene)),n}_createMaterial(e){const t=this.materials.get(e);if(!t){const t=(new Al).load(e);t.flipY=!0;const n=new go({map:t,color:16777215});return this.materials.set(e,n),n}return t}_copyMaterial(e){e.traverse((e=>{(e instanceof Bn||e instanceof Co)&&(Hu(e.material)?e.material=e.material.map((e=>e.clone())):e.material instanceof Xt&&(e.material=e.material.clone()))}))}}class Wm extends Wf{constructor(e){super("PoiNode",e)}create(e){this._openEnableRenderCss(e);const t=new jd(e);return this.viewport.scener.addObject(t,this.scene),t}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{this._openEnableRenderCss(e);const t=new jd(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=new jd(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene)),n}_openEnableRenderCss(e){switch(e.type){case"2d":case"2D":this.viewport.rendererManager.setInternalState("enableRenderCss2D",!0);break;case"2.5d":case"2.5D":this.viewport.rendererManager.setInternalState("enableRenderCss2DHalf",!0);break;case"3d":case"3D":this.viewport.rendererManager.setInternalState("enableRenderCss3D",!0)}}}class Xm extends Wf{constructor(e){super("Canvas3D",e)}create(e){const t=new Hf(e);return this.viewport.scener.addObject(t,this.scene),t}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=new Hf(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=new Hf(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene)),n}}class Ym{constructor(){this.graph=[],this.queue=null,this.distance=[],this.previous=[]}setGraph(e){if(!Hu(e))return console.error("In soonspacejs: 内容错误 - 路径计算! ( dijkstra setGraph method graph isn't an array )");if(!(e.length<1))for(let t=0;t<e.length;t++){const n=e[t];if(2!==n.length)return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra setGraph method graph item must be an array and contain 2 values [name, vertices], Failed at index: ${t} )`);const r=n[0],i=n[1];this.graph[r]=[];for(let e=0;e<i.length;e++){const t=i[e],n=t[0],o=t[1];this.graph[r][n]=o}}}getPath(e,t){if(void 0===this.graph[e])return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra getPath method source ${e} doesn't exist )`),[];if(void 0===this.graph[t])return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra getPath method target ${t} doesn't exist )`),[];if(e===t)return[];let n;for(this.queue=new Ru,this.queue.add(e,0),this.previous[e]=null;n=this.queue.shift();){if(n===t){const e=[];for(;Uu(n)&&null!==this.previous[n];)e.unshift(n),n=this.previous[n];return e}const e=this.queue.getDistance(n);if(e===1/0)return[];for(let t in this.graph[n]){const r=this.queue.getDistance(Number(t)),i=e+this.graph[n][t];i<r&&(this.queue.update(Number(t),i),this.previous[t]=n)}}return[]}}class qm extends Wf{constructor(e){super("Topology",e),this.dijkstra=new Ym}createFromGml(e){const{url:t,linkWidth:n=20,linkColor:r=65280,renderNode:i=!0,nodeColor:o=255}=e;return Kf(t).then((t=>{if(!t||!t.MultiLayeredGraph)return Promise.reject('In soonspace: createTopologyFromGml "url" path error!');const s=[],a=new Map;let l=[],c=[];const h=t.MultiLayeredGraph.SpaceLayerMember.SpaceLayer.X_floor;Hu(h)?h.forEach((e=>{l=[...l,...e.state],c=[...c,...e.transition]})):(l=[...l,...h.state],c=[...c,...h.transition]),l.forEach(((e,t)=>{const n=e.State._attributes["gml:id"],r=e.State.topoNode["gml:Node"].node_name;s.push({id:Du(n)?n:"",name:Du(r)?r:"",position:{x:Number(e.State.topoNode["gml:Node"].xcoord["#text"]),y:Number(e.State.topoNode["gml:Node"].zcoord["#text"]),z:-1*Number(e.State.topoNode["gml:Node"].ycoord["#text"])},graphs:[]}),a.set(n,t)})),c.forEach((e=>{const t=e.Transition.topoEdge["gml:Edge"]["gml:directedNode"][0]._attributes["xlink:href"],n=e.Transition.topoEdge["gml:Edge"]["gml:directedNode"][1]._attributes["xlink:href"],r=e.Transition.topoEdge["gml:Edge"].length["#text"],i=e.Transition.topoEdge["gml:Edge"].restrict["#text"],o=e.Transition.topoEdge["gml:Edge"].passable["#text"],l=a.get(t),c=a.get(n),h=e.Transition._attributes["gml:id"],u=e.Transition.topoEdge["gml:Edge"].link_name["#text"];void 0!==l&&void 0!==c&&("2"!==o&&"3"!==o&&s[l].graphs.push({targetNodeId:n,linkInfo:{id:h,name:u},enable:!0,length:parseInt(r),restrict:parseInt(i),passable:parseInt(o)}),"1"!==o&&"3"!==o&&s[c].graphs.push({targetNodeId:t,linkInfo:{id:h,name:u},enable:!0,length:parseInt(r),restrict:parseInt(i),passable:parseInt(o)}))})),this.setDijkstraGraph(s);const u=new Bf(Object.assign(Object.assign({},e),{type:"network",nodes:s,linkWidth:n,renderLink:!0,linkColor:r,renderNode:i,nodeColor:o}));return this.viewport.scener.addObject(u,this.scene),Promise.resolve(u)}))}create(e){const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const n=new Bf(t);return this.viewport.scener.addObject(n,this.scene),n}resetNodes(e,t){const n=this.generateLineTopologyInfoNodeGraphs(Object.assign(Object.assign({},e.info),{nodes:t}));return e.resetNodes(n.nodes),this.viewport.signals.objectChanged.dispatch(),e}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const r=new Bf(t);n.add(r)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&t.forEach((e=>{const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const r=new Bf(t);n.add(r)})),n}getShortestPath(e,t){const{nodes:n}=e.info,r=wu(t.start),i=wu(t.end);let o=null,s=1/0,a=null,l=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(r),c=t.distanceTo(i);n<s&&(s=n,o=Number(e.id)),c<l&&(l=c,a=Number(e.id))}})),o&&a){const s=this.dijkstra.getPath(o,a);if(s.length>0){const o=[{id:"startPoint",position:r,graphs:[]}];s.forEach((e=>{const t=n.find((t=>t.id==e));t&&o.push(t)})),o.push({id:"endPoint",position:i,graphs:[]});for(let e=0;e<o.length;e++)o[e].position.y+=1;const a=Object.assign(Object.assign(Object.assign({},t),{type:"line",nodes:o}),e.getSpaceAttribute(!0));this.generateLineTopologyInfoNodeGraphs(a);const l=new Bf(a);return this.viewport.scener.addObject(l,this.scene),l}}return null}getShortestPathByMultipleStartPoints(e,t){const{nodes:n}=e.info,r=[];t.start.forEach((e=>{const i=wu(e),o=wu(t.end);let s=null,a=1/0,l=null,c=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(i),r=t.distanceTo(o);n<a&&(a=n,s=Number(e.id)),r<c&&(c=r,l=Number(e.id))}})),s&&l){let e=0;const t=this.dijkstra.getPath(s,l);if(t.length>0){const s=[{id:"startPoint",position:i,graphs:[]}];t.forEach(((t,r)=>{const o=n.find((e=>e.id==t));o&&(e+=0===r?wu(o.position).distanceTo(i):wu(o.position).distanceTo(wu(s[s.length-1].position)),s.push(o))})),s.push({id:"endPoint",position:o,graphs:[]}),e+=o.distanceTo(wu(s[s.length-1].position)),r.push({nodeInfo:s,pathLength:e})}}}));let i=[],o=1/0;if(r.forEach((({nodeInfo:e,pathLength:t})=>{t<o&&(o=t,i=e)})),i.length){for(let e=0;e<i.length;e++)i[e].position.y+=1;const n=Object.assign(Object.assign({},t),{type:"line",nodes:i,position:e.getWorldPosition(new we),rotation:(new it).setFromQuaternion(e.getWorldQuaternion(new _e)),scale:e.getWorldScale(new we)});this.generateLineTopologyInfoNodeGraphs(n);const r=new Bf(n);return this.viewport.scener.addObject(r,this.scene),r}return null}getShortestPathByMultipleEndPoints(e,t){const{nodes:n}=e.info,r=[];t.end.forEach((e=>{const i=wu(t.start),o=wu(e);let s=null,a=1/0,l=null,c=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(i),r=t.distanceTo(o);n<a&&(a=n,s=Number(e.id)),r<c&&(c=r,l=Number(e.id))}})),s&&l){let e=0;const t=this.dijkstra.getPath(s,l);if(t.length>0){const s=[{id:"startPoint",position:i,graphs:[]}];t.forEach(((t,r)=>{const o=n.find((e=>e.id==t));o&&(e+=0===r?wu(o.position).distanceTo(i):wu(o.position).distanceTo(wu(s[s.length-1].position)),s.push(o))})),s.push({id:"endPoint",position:o,graphs:[]}),e+=o.distanceTo(wu(s[s.length-1].position)),r.push({nodeInfo:s,pathLength:e})}}}));let i=[],o=1/0;if(r.forEach((({nodeInfo:e,pathLength:t})=>{t<o&&(o=t,i=e)})),i.length){for(let e=0;e<i.length;e++)i[e].position.y+=1;const n=Object.assign(Object.assign({},t),{type:"line",nodes:i,position:e.getWorldPosition(new we),rotation:(new it).setFromQuaternion(e.getWorldQuaternion(new _e)),scale:e.getWorldScale(new we)});this.generateLineTopologyInfoNodeGraphs(n);const r=new Bf(n);return this.viewport.scener.addObject(r,this.scene),r}return null}setDijkstraGraph(e){const t=[];e.forEach((n=>{if(n.graphs&&n.graphs.length>0){const r=[];n.graphs.forEach((t=>{const i=e.find((e=>e.id===t.targetNodeId));i&&r.push([Number(t.targetNodeId),t.length||wu(n.position).distanceTo(wu(i.position))])})),t.push([Number(n.id),r])}})),t.length>0&&this.dijkstra.setGraph(t)}generateLineTopologyInfoNodeGraphs(e){if("line"===e.type)for(let t=0;t<e.nodes.length;t++)if(t===e.nodes.length-1)e.nodes[t].graphs=[];else{const n=e.nodes[t],r=e.nodes[t+1];e.nodes[t].graphs=[{targetNodeId:r.id.toString(),linkInfo:{id:`${n.id}_to_${r.id}`,name:`${n.name||n.id}_to_${r.name||r.id}`},enable:!0,length:wu(e.nodes[t].position).distanceTo(wu(r.position)),restrict:0,passable:0}]}return e}}class Qm extends Wf{constructor(e){super("Helper",e)}addGridHelper(e){const{id:t,size:n=1e3,divisions:r=20,color:i="#fff",position:o={x:0,y:0,z:0},rotation:s={x:0,y:0,z:0},scale:a={x:1,y:1,z:1}}=e,l=new Lh(n,r,i,i);return l.position.set(o.x,o.y,o.z),l.rotation.set(s.x,s.y,s.z),l.scale.set(a.x,a.y,a.z),l.userData.sid=t,l.userData.stype="Helper",this.viewport.scener.addObject(l,this.scene),l}addAxesHelper(e){const{id:t,axesLength:n=1e3}=e,r=new jh(n);return r.userData.sid=t,r.userData.stype="Helper",this.viewport.scener.addObject(r,this.scene),r}addBoxHelper(e){const{id:t,box:n,color:r="#00ff00"}=e,i=new kh(n,new jt(r));return i.userData.sid=t,i.userData.stype="Helper",this.viewport.scener.addObject(i,this.scene),i}addPlaneHelper(e){const{id:t,width:n=500,height:r=500,color:i="#00ff00",opacity:o=.2,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1}}=e,c=new fd(new rr(n,r),new Yt({color:i,opacity:o,transparent:!0,side:2}),{id:t,position:s,rotation:a,scale:l});return c.userData.sid=t,c.userData.stype="Helper",this.viewport.scener.addObject(c,this.scene),c}addGroundHelper(e){const{imgUrl:t,id:n,width:r=500,height:i=500,opacity:o=1,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1},repeat:c={x:10,y:10}}=e,h=(new Al).load(t),u=new rr(r,i);u.computeBoundingBox();const p=new Wa({side:2,map:h,transparent:!0,opacity:o,roughness:.8});p.map&&(p.map.repeat.set(c.x,c.x),p.map.wrapS=d,p.map.wrapT=d,p.map.version++),a.x-=Math.PI/2,p.version++;const f=new jf(u,p,{id:n,position:s,rotation:a,scale:l});return f.userData.sid=n,f.userData.stype="Helper",this.viewport.scener.addObject(f,this.scene),f}addDirectionalLightHelper(e){const{id:t,light:n,color:r,size:i=50}=e,o=new Fh(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}addHemisphereLightHelper(e){const{id:t,light:n,color:r,size:i=20}=e,o=new Ph(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}addSpotLightHelper(e){const{id:t,light:n,color:r}=e,i=new yh(n,r);return i.userData.sid=t,i.userData.stype="Helper",this.viewport.scener.addObject(i,this.scene),i}addPointLightHelper(e){const{id:t,light:n,color:r,size:i=20}=e,o=new Sh(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}}class Zm extends Wf{constructor(e){super("PluginObject",e)}createObject(e,t){const n=new yd(e);return t&&n.add(t),this.viewport.scener.addObject(n,this.scene),n}addToObject(e,t){const n=this.getById(e);return n?(this.viewport.scener.addObject(t,n),n):null}}class Jm{constructor(e){this.viewport=e,this.needUpdate=!1,this.store={LightManager:new Xf(e),sbmManager:new $f(e),modelManager:new jm(e),poiManager:new Vm(e),poiNodeManager:new Wm(e),canvas3DManager:new Xm(e),topologyManager:new qm(e),helperManager:new Qm(e),pluginObjectManager:new Zm(e)},this.postUpdate=new Map;for(let e in this.store)this.postUpdate.set(e,this.store[e].update.bind(this.store[e]));e.postUpdate.set("ManagerRender",this.update.bind(this))}update(){const e=performance.now();this.postUpdate.forEach((e=>e())),this.viewport.signals.lodRendered.dispatch(performance.now()-e)}clearObject(){this.store.sbmManager.clear(),this.store.modelManager.clear(),this.store.poiManager.clear(),this.store.poiNodeManager.clear(),this.store.canvas3DManager.clear(),this.store.topologyManager.clear(),this.store.helperManager.clear(),this.store.pluginObjectManager.clear()}clear(){this.clearObject(),this.store.LightManager.clear()}}return e.BaseMesh=fd,e.BaseObject3D=md,e.Canvas3D=Hf,e.Circle=Nf,e.Ground=jf,e.Group=vd,e.IVector3ToEuler=Mu,e.IVector3ToVector3=wu,e.Icon=Rf,e.Line=kf,e.Link=Df,e.MinHeap=Ru,e.Model=Lf,e.Node=Of,e.PluginObject=yd,e.Poi=If,e.PoiNode=jd,e.Point=Ff,e.Polygon=Gf,e.Sbm=Ef,e.SceneManage=gd,e.Topology=Bf,e.default=class{constructor(e){this.THREE=bu;const{el:t,options:r={},events:i={}}=e;if(this.version=n,this.domElement=document.querySelector(t),this.options=Object.assign(Object.assign({},{showInfo:!1,showGrid:!1,background:{color:0,alpha:!1},fog:!1,controls:{},hoverEnabled:!1,closeInfoLog:!1,closeWarnLog:!0,useIndexedDB:!0,logarithmicDepthBuffer:!0}),r),this.utils=Zu,this.animation=pd,this.library=Vf,this.viewport=new Tf(this.options),this.signals=this.viewport.signals,this.manager=new Jm(this.viewport),this.plugins={},!this.domElement)throw new Error(`In SoonSpace: Can't find element by "${t}"!`);this.domElement.appendChild(this.viewport.container),this._init(),this._initEvents(i),this._initDefaultLight()}_init(){const{showGrid:e,background:n,fog:r,controls:i,closeInfoLog:o,closeWarnLog:s,useIndexedDB:a}=this.options;if(!o){_u(" ____ ____ _ \n / ___| ___ ___ _ __ / ___| _ __ __ _ ___ ___ (_)___ \n \\___ \\ / _ \\ / _ \\| '_ \\\\___ \\| '_ \\ / _` |/ __/ _ \\ | / __| \n ___) | (_) | (_) | | | |___) | |_) | (_| | (_| __/_ | \\__ \\ \n |____/ \\___/ \\___/|_| |_|____/| .__/ \\__,_|\\___\\___(_)/ |___/ \n |_| |__/ \n",{color:"#3eaf7c"}),_u(t,{color:"#3eaf7c","font-size":"24px"}),_u(`当前版本: ${this.version}`,{color:"#3eaf7c","font-size":"12px"}),_u("文档: http://www.xwbuilders.com:8800",{color:"#3eaf7c","font-size":"12px"}),_u("样例: http://www.xwbuilders.com:8800/examples",{color:"#3eaf7c","font-size":"12px"}),_u("GitHub: https://github.com/soonspacejs",{color:"#3eaf7c","font-size":"12px"})}e&&this.addGridHelper(!0===e?{id:"defaultGridHelper"}:e),(null==n?void 0:n.skyBox)?Du(null==n?void 0:n.skyBox)?this.setSphereSkyBackground(null==n?void 0:n.skyBox):ju(null==n?void 0:n.skyBox)&&this.setSkyBackground(n.skyBox.dirPath,n.skyBox.fileNames):(null==n?void 0:n.img)?this.setBackgroundImage(n.img):(null==n?void 0:n.color)&&this.setBackgroundColor(n.color),r&&this.openSceneFog(!0===r?void 0:r),i&&this.setControlsOptions(i),s&&(window.console.warn=function(){}),a&&!window.indexedDB&&(this.options.useIndexedDB=!1,window.console.warn("Your browser doesn't support a stable version of IndexedDB. Such and such feature will not be available."))}_initEvents(e){const{modelHover:t,modelUnHover:n,modelClick:r,modelRightClick:i,modelDblClick:o,poiHover:s,poiUnHover:a,poiClick:l,poiRightClick:c,poiDblClick:h,selectPosition:u,sceneClick:d,resize:p}=e;t&&this.signals.modelHover.add(t),n&&this.signals.modelUnHover.add(n),r&&this.signals.modelClick.add(r),i&&this.signals.modelRightClick.add(i),o&&this.signals.modelDblClick.add(o),s&&this.signals.poiHover.add(s),a&&this.signals.poiUnHover.add(a),l&&this.signals.poiClick.add(l),c&&this.signals.poiRightClick.add(c),h&&this.signals.poiDblClick.add(h),u&&this.signals.selectPosition.add(u),d&&this.signals.sceneClick.add(d),p&&this.signals.windowResize.add(p),this.signals.windowResize.dispatch(),window.addEventListener("resize",(()=>this.signals.windowResize.dispatch()),!1)}_initDefaultLight(){this.createAmbientLight({id:"defaultAmbientLight",name:"defaultAmbientLight"}),this.createDirectionalLight({id:"defaultDirectionalLight",name:"defaultDirectionalLight"}),this.createHemisphereLight({id:"defaultHemisphereLight",name:"defaulHemisphereLight",intensity:.1})}registerPlugin(e,t){const n=new e(this);return this.plugins[t]=n,n}getPlugin(e){return this.plugins[e]?this.plugins[e]:null}createPluginObject(e,t){return this.manager.store.pluginObjectManager.createObject(e,t)}addToPluginObject(e,t){return this.manager.store.pluginObjectManager.addToObject(e,t)}getPluginObjectById(e){return this.manager.store.pluginObjectManager.getById(e)}getPluginObjectByName(e){return this.manager.store.pluginObjectManager.getByName(e)}removePluginObjectById(e){return this.manager.store.pluginObjectManager.removeById(e)}setHoverEnabled(e){this.viewport.setHoverEnabled(e)}setBackgroundColor(e){this.viewport.setBackgroundColor(e)}setBackgroundImage(e){this.viewport.setBackgroundImage(e)}setSphereSkyBackground(e){this.viewport.setSphereSkyBackground(e)}setSkyBackground(e,t){this.viewport.setSkyBackground(e,t)}playModelAnimation(e,t){return this.viewport.playModelAnimation(e,t)}stopModelAnimation(e,t){this.viewport.stopModelAnimation(e,t)}getOffsetByPosition(e){return this.viewport.getOffsetByPosition(e)}getPositionByOffset(e,t){return this.viewport.getPositionByOffset(e,t)}render(e){return this.viewport.render(e)}clearSignals(){this.viewport.clearSignals()}dispose(){return this.clear(),this.clearSignals(),this.viewport.dispose()}getCameraViewpoint(){return this.viewport.cameraManager.getCameraViewpoint()}setCameraViewpoint(e){this.viewport.cameraManager.setCameraViewpoint(e)}flyTo(e,t="frontTop",n){return this.viewport.cameraManager.flyTo(e,t,n)}flyToBoundingBox(e,t="frontTop",n){return this.viewport.cameraManager.flyToBoundingBox(e,t,n)}flyToObj(e,t="frontTop",n){return this.viewport.cameraManager.flyToObj(e,t,n)}flyMainViewpoint(e="frontTop",t){return this.flyToObj(this.viewport.scene,e,t)}surroundOnTarget(e,t){return this.viewport.cameraManager.surroundOnTarget(e,t)}surroundOnObject(e,t){return this.viewport.cameraManager.surroundOnObject(e,t)}getObjectLabelPos(e,t="frontTop",n){return this.viewport.cameraManager.getObjectLabelPos(e,t,n)}setControlsOptions(e){return this.viewport.controls.setOptions(e)}addObject(e,t){this.viewport.scener.addObject(e,t)}removeObject(e){this.viewport.scener.removeObject(e)}openSceneFog(e){this.viewport.scener.openSceneFog(e)}closeSceneFog(){this.viewport.scener.closeSceneFog()}edgeShow(e,t){return this.viewport.scener.edgeShow(e,t)}unEdgeShow(e){return this.viewport.scener.unEdgeShow(e)}strokeShow(e,t){return this.viewport.scener.strokeShow(e,t)}unStrokeShow(e){return this.viewport.scener.unStrokeShow(e)}opacityShow(e,t){return this.viewport.scener.opacityShow(e,t)}unOpacityShow(e){return this.viewport.scener.unOpacityShow(e)}highlightShow(e,t){return this.viewport.scener.highlightShow(e,t)}unHighlightShow(e){return this.viewport.scener.unHighlightShow(e)}emissiveShow(e,t){return this.viewport.scener.emissiveShow(e,t)}unEmissiveShow(e){return this.viewport.scener.unEmissiveShow(e)}clearObject(){this.manager.clearObject()}clear(){this.manager.clear()}createAmbientLight(e){return this.manager.store.LightManager.createAmbientLight(e)}setAmbientLight(e){return this.manager.store.LightManager.setAmbientLight(e)}createDirectionalLight(e){return this.manager.store.LightManager.createDirectionalLight(e)}setDirectionalLight(e){return this.manager.store.LightManager.setDirectionalLight(e)}createHemisphereLight(e){return this.manager.store.LightManager.createHemisphereLight(e)}setHemisphereLight(e){return this.manager.store.LightManager.setHemisphereLight(e)}createSpotLight(e){return this.manager.store.LightManager.createSpotLight(e)}setSpotLight(e){return this.manager.store.LightManager.setSpotLight(e)}createPointLight(e){return this.manager.store.LightManager.createPointLight(e)}setPointLight(e){return this.manager.store.LightManager.setPointLight(e)}getLightById(e){return this.manager.store.LightManager.getById(e)}removeLightById(e){return this.manager.store.LightManager.removeById(e)}getAllLight(){return this.manager.store.LightManager.getAll()}clearLight(){return this.manager.store.LightManager.clear()}showAllLight(){return this.manager.store.LightManager.showAll()}hideAllLight(){return this.manager.store.LightManager.hideAll()}loadSbm(e,t){return this.manager.store.sbmManager.load(e,t)}parseSbm(e,t,n){return this.manager.store.sbmManager.parse(e,t,n)}cloneSbm(e,t,n){return this.manager.store.sbmManager.clone(e,t,n)}getSbmById(e){return this.manager.store.sbmManager.getById(e)}getSbmByName(e){return this.manager.store.sbmManager.getByName(e)}getSbmByUserDataProperty(e,t){return this.manager.store.sbmManager.getByUserDataProperty(e,t)}removeSbmById(e){return this.manager.store.sbmManager.removeById(e)}createGroupForSbm(e){return this.manager.store.sbmManager.createGroup(e)}loadSbmToGroup(e,t,n){return this.manager.store.sbmManager.loadToGroup(e,t,n)}addSbmForGroup(e,t,n){return this.manager.store.sbmManager.addForGroup(e,t,n)}createSbmGroupFromXml(e,t){return this.manager.store.sbmManager.createGroupFromXml(e,t)}getSbmGroupById(e){return this.manager.store.sbmManager.getGroupById(e)}getSbmGroupByName(e){return this.manager.store.sbmManager.getGroupByName(e)}getAllSbmGroup(){return this.manager.store.sbmManager.getAllGroup()}removeSbmGroupById(e){return this.manager.store.sbmManager.removeGroupById(e)}clearSbm(){return this.manager.store.sbmManager.clear()}getAllSbm(){return this.manager.store.sbmManager.getAll()}showAllSbm(){return this.manager.store.sbmManager.showAll()}hideAllSbm(){return this.manager.store.sbmManager.hideAll()}getSbmModelMaps(){return this.manager.store.sbmManager.modelMaps}setSbmModelMaps(e){this.manager.store.sbmManager.modelMaps=e}clearIdb(){return Promise.all([this.manager.store.sbmManager.clearIdb(),this.manager.store.modelManager.clearIdb()])}setModelDracoDecoderPath(e){return this.manager.store.modelManager.setDracoDecoderPath(e)}loadModel(e){return this.manager.store.modelManager.load(e)}cloneModel(e,t,n){return this.manager.store.modelManager.clone(e,t,n)}getModelById(e){return this.manager.store.modelManager.getById(e)}getModelByName(e){return this.manager.store.modelManager.getByName(e)}getModelByUserDataProperty(e,t){return this.manager.store.modelManager.getByUserDataProperty(e,t)}removeModelById(e){return this.manager.store.modelManager.removeById(e)}createGroupForModel(e){return this.manager.store.modelManager.createGroup(e)}loadModelToGroup(e,t){return this.manager.store.modelManager.loadToGroup(e,t)}addModelForGroup(e,t){return this.manager.store.modelManager.addForGroup(e,t)}getModelGroupById(e){return this.manager.store.modelManager.getGroupById(e)}getModelGroupByName(e){return this.manager.store.modelManager.getGroupByName(e)}getAllModelGroup(){return this.manager.store.modelManager.getAllGroup()}removeModelGroupById(e){return this.manager.store.modelManager.removeGroupById(e)}clearModel(){return this.manager.store.modelManager.clear()}getAllModel(){return this.manager.store.modelManager.getAll()}showAllModel(){return this.manager.store.modelManager.showAll()}hideAllModel(){return this.manager.store.modelManager.hideAll()}createPoi(e){return this.manager.store.poiManager.create(e)}clonePoi(e,t,n){return this.manager.store.poiManager.clone(e,t,n)}getPoiById(e){return this.manager.store.poiManager.getById(e)}getPoiByName(e){return this.manager.store.poiManager.getByName(e)}getPoiByUserDataProperty(e,t){return this.manager.store.poiManager.getByUserDataProperty(e,t)}removePoiById(e){return this.manager.store.poiManager.removeById(e)}createGroupForPoi(e){return this.manager.store.poiManager.createGroup(e)}createPoiToGroup(e,t){return this.manager.store.poiManager.createToGroup(e,t)}addPoiForGroup(e,t){return this.manager.store.poiManager.addForGroup(e,t)}getPoiGroupById(e){return this.manager.store.poiManager.getGroupById(e)}getPoiGroupByName(e){return this.manager.store.poiManager.getGroupByName(e)}getAllPoiGroup(){return this.manager.store.poiManager.getAllGroup()}removePoiGroupById(e){return this.manager.store.poiManager.removeGroupById(e)}clearPoi(){return this.manager.store.poiManager.clear()}getAllPoi(){return this.manager.store.poiManager.getAll()}showAllPoi(){return this.manager.store.poiManager.showAll()}hideAllPoi(){return this.manager.store.poiManager.hideAll()}createPoiNode(e){return this.manager.store.poiNodeManager.create(e)}getPoiNodeById(e){return this.manager.store.poiNodeManager.getById(e)}getPoiNodeByName(e){return this.manager.store.poiNodeManager.getByName(e)}getPoiNodeByUserDataProperty(e,t){return this.manager.store.poiNodeManager.getByUserDataProperty(e,t)}removePoiNodeById(e){return this.manager.store.poiNodeManager.removeById(e)}createGroupForPoiNode(e){return this.manager.store.poiNodeManager.createGroup(e)}createPoiNodeToGroup(e,t){return this.manager.store.poiNodeManager.createToGroup(e,t)}addPoiNodeForGroup(e,t){return this.manager.store.poiNodeManager.addForGroup(e,t)}getPoiNodeGroupById(e){return this.manager.store.poiNodeManager.getGroupById(e)}getPoiNodeGroupByName(e){return this.manager.store.poiNodeManager.getGroupByName(e)}getAllPoiNodeGroup(){return this.manager.store.poiNodeManager.getAllGroup()}removePoiNodeGroupById(e){return this.manager.store.poiNodeManager.removeGroupById(e)}clearPoiNode(){return this.manager.store.poiNodeManager.clear()}getAllPoiNode(){return this.manager.store.poiNodeManager.getAll()}showAllPoiNode(){return this.manager.store.poiNodeManager.showAll()}hideAllPoiNode(){return this.manager.store.poiNodeManager.hideAll()}createCanvas3D(e){return this.manager.store.canvas3DManager.create(e)}getCanvas3DById(e){return this.manager.store.canvas3DManager.getById(e)}getCanvas3DByName(e){return this.manager.store.canvas3DManager.getByName(e)}getCanvas3DByUserDataProperty(e,t){return this.manager.store.canvas3DManager.getByUserDataProperty(e,t)}removeCanvas3DById(e){return this.manager.store.canvas3DManager.removeById(e)}createGroupForCanvas3D(e){return this.manager.store.canvas3DManager.createGroup(e)}createCanvas3DToGroup(e,t){return this.manager.store.canvas3DManager.createToGroup(e,t)}addCanvas3DForGroup(e,t){return this.manager.store.canvas3DManager.addForGroup(e,t)}getCanvas3DGroupById(e){return this.manager.store.canvas3DManager.getGroupById(e)}getCanvas3DGroupByName(e){return this.manager.store.canvas3DManager.getGroupByName(e)}getAllCanvas3DGroup(){return this.manager.store.canvas3DManager.getAllGroup()}removeCanvas3DGroupById(e){return this.manager.store.canvas3DManager.removeGroupById(e)}clearCanvas3D(){return this.manager.store.canvas3DManager.clear()}getAllCanvas3D(){return this.manager.store.canvas3DManager.getAll()}showAllCanvas3D(){return this.manager.store.canvas3DManager.showAll()}hideAllCanvas3D(){return this.manager.store.canvas3DManager.hideAll()}getShortestPath(e,t){return this.manager.store.topologyManager.getShortestPath(e,t)}getShortestPathByMultipleStartPoints(e,t){return this.manager.store.topologyManager.getShortestPathByMultipleStartPoints(e,t)}getShortestPathByMultipleEndPoints(e,t){return this.manager.store.topologyManager.getShortestPathByMultipleEndPoints(e,t)}createTopologyFromGml(e){return this.manager.store.topologyManager.createFromGml(e)}createTopology(e){return this.manager.store.topologyManager.create(e)}resetTopologyNodes(e,t){return this.manager.store.topologyManager.resetNodes(e,t)}getTopologyById(e){return this.manager.store.topologyManager.getById(e)}getTopologyByName(e){return this.manager.store.topologyManager.getByName(e)}getTopologyByUserDataProperty(e,t){return this.manager.store.topologyManager.getByUserDataProperty(e,t)}removeTopologyById(e){return this.manager.store.topologyManager.removeById(e)}createGroupForTopology(e){return this.manager.store.topologyManager.createGroup(e)}createTopologyToGroup(e,t){return this.manager.store.topologyManager.createToGroup(e,t)}addTopologyForGroup(e,t){return this.manager.store.topologyManager.addForGroup(e,t)}getTopologyGroupById(e){return this.manager.store.topologyManager.getGroupById(e)}getTopologyGroupByName(e){return this.manager.store.topologyManager.getGroupByName(e)}getAllTopologyGroup(){return this.manager.store.topologyManager.getAllGroup()}removeTopologyGroupById(e){return this.manager.store.topologyManager.removeGroupById(e)}clearTopology(){return this.manager.store.topologyManager.clear()}getAllTopology(){return this.manager.store.topologyManager.getAll()}showAllTopology(){return this.manager.store.topologyManager.showAll()}hideAllTopology(){return this.manager.store.topologyManager.hideAll()}addGridHelper(e){return this.manager.store.helperManager.addGridHelper(e)}addAxesHelper(e){return this.manager.store.helperManager.addAxesHelper(e)}addBoxHelper(e){return this.manager.store.helperManager.addBoxHelper(e)}addPlaneHelper(e){return this.manager.store.helperManager.addPlaneHelper(e)}createGround(e){return console.warn("In soonspacejs: 'createGround' 已弃用,请使用 'addGroundHelper'!"),this.addGroundHelper(e)}addGroundHelper(e){return this.manager.store.helperManager.addGroundHelper(e)}addDirectionalLightHelper(e){return this.manager.store.helperManager.addDirectionalLightHelper(e)}addHemisphereLightHelper(e){return this.manager.store.helperManager.addHemisphereLightHelper(e)}addSpotLightHelper(e){return this.manager.store.helperManager.addSpotLightHelper(e)}addPointLightHelper(e){return this.manager.store.helperManager.addPointLightHelper(e)}getHelperById(e){return this.manager.store.helperManager.getById(e)}removeHelperById(e){return this.manager.store.helperManager.removeById(e)}clearHelper(){return this.manager.store.helperManager.clear()}showAllHelper(){return this.manager.store.helperManager.showAll()}hideAllHelper(){return this.manager.store.helperManager.hideAll()}},e.deg2Euler=Eu,e.euler2Deg=Pu,e.getAsciiString=qu,e.getBoundingBox=Su,e.getCubeTexture=Iu,e.getSpaceAttributeFromObject=Lu,e.hasOwn=Nu,e.isArray=Hu,e.isBoolean=Bu,e.isDate=Gu,e.isFunction=Vu,e.isNull=ku,e.isNumber=Uu,e.isObject=ju,e.isPromise=Wu,e.isString=Du,e.isSymbol=zu,e.log=_u,e.parseSbmx=Fu,e.rotationAFix=Au,e.rotationAxisFix=Tu,e.sleep=Yu,e.syncSpaceAttributeToObject=Cu,e.typeJudge=Xu,Object.defineProperty(e,"__esModule",{value:!0}),e}({});
|
|
35
|
+
*/var Yf,qf=(function(e,t){e.exports=function e(t,n,r){function i(s,a){if(!n[s]){if(!t[s]){if(!a&&op)return op(s);if(o)return o(s,!0);var l=new Error("Cannot find module '"+s+"'");throw l.code="MODULE_NOT_FOUND",l}var c=n[s]={exports:{}};t[s][0].call(c.exports,(function(e){var n=t[s][1][e];return i(n||e)}),c,c.exports,e,t,n,r)}return n[s].exports}for(var o=op,s=0;s<r.length;s++)i(r[s]);return i}({1:[function(e,t,n){(function(e){var n,r,i=e.MutationObserver||e.WebKitMutationObserver;if(i){var o=0,s=new i(h),a=e.document.createTextNode("");s.observe(a,{characterData:!0}),n=function(){a.data=o=++o%2}}else if(e.setImmediate||void 0===e.MessageChannel)n="document"in e&&"onreadystatechange"in e.document.createElement("script")?function(){var t=e.document.createElement("script");t.onreadystatechange=function(){h(),t.onreadystatechange=null,t.parentNode.removeChild(t),t=null},e.document.documentElement.appendChild(t)}:function(){setTimeout(h,0)};else{var l=new e.MessageChannel;l.port1.onmessage=h,n=function(){l.port2.postMessage(0)}}var c=[];function h(){var e,t;r=!0;for(var n=c.length;n;){for(t=c,c=[],e=-1;++e<n;)t[e]();n=c.length}r=!1}function u(e){1!==c.push(e)||r||n()}t.exports=u}).call(this,void 0!==rp?rp:"undefined"!=typeof self?self:"undefined"!=typeof window?window:{})},{}],2:[function(e,t,n){var r=e(1);function i(){}var o={},s=["REJECTED"],a=["FULFILLED"],l=["PENDING"];function c(e){if("function"!=typeof e)throw new TypeError("resolver must be a function");this.state=l,this.queue=[],this.outcome=void 0,e!==i&&p(this,e)}function h(e,t,n){this.promise=e,"function"==typeof t&&(this.onFulfilled=t,this.callFulfilled=this.otherCallFulfilled),"function"==typeof n&&(this.onRejected=n,this.callRejected=this.otherCallRejected)}function u(e,t,n){r((function(){var r;try{r=t(n)}catch(t){return o.reject(e,t)}r===e?o.reject(e,new TypeError("Cannot resolve promise with itself")):o.resolve(e,r)}))}function d(e){var 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e=0;e<h.length;e++){const t=h[e];g.push(s[t.a],s[t.b],s[t.c]);const n=t.vertexColors;if(3===n.length)v.push(n[0],n[1],n[2]);else{const e=t.color;v.push(e,e,e)}const r=u[e];void 0!==r?y.push(r[0],r[1],r[2]):y.push(new ue,new ue,new ue)}const x=new xn;if(g.length>0){const e=new Float32Array(3*g.length);x.setAttribute("position",new Zt(e,3).copyVector3sArray(g))}if(v.length>0){const e=new Float32Array(3*v.length);x.setAttribute("color",new Zt(e,3).copyColorsArray(v))}if(y.length>0){const e=new Float32Array(2*y.length);x.setAttribute("uv",new Zt(e,2).copyVector2sArray(y))}x.computeVertexNormals();const b=this.materials.get(o.toString());if(b){const e=new fd(x,b,{id:i,name:i.toString()});l.add(e)}a.loaded++,a.timeStamp=performance.now()-r,n&&n(a)}return Promise.resolve(l)}))}_parseV3(e,t,n){const r=[],i=[],o=[];for(let n=0;n<2;n++)r.push(e.getSoonUint8(t)),t+=1;for(let n=0;n<32;n++)i.push(e.getSoonUint8(t)),t+=1;for(let n=0;n<32;n++)o.push(e.getSoonUint8(t)),t+=1;const s=performance.now(),a={total:0,loaded:0,timeStamp:0};if(!this.sbmInfo)return Promise.reject("In soonspacejs: sbm 模型资源解析时 'sbmInfo' 缺失!");const l=new Ef(this.sbmInfo),c=e.getSoonUint16(t);t+=2;const h=e.getSoonUint16(t);t+=2,a.total=h;for(let n=0;n<c;++n){const n=e.getSoonUint16(t).toString();t+=2,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4;const r=e.getSoonFloat32(t);t+=4;const i=e.getSoonFloat32(t);t+=4;const o=e.getSoonFloat32(t);t+=4;const s=e.getSoonFloat32(t);t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4,e.getSoonFloat32(t),t+=4;let a=e.getSoonUint8(t);t+=1,0===a?a=0:1===a?a=1:2===a&&(a=2);const l=e.getSoonUint16(t);t+=2;let c=null;if(l>0){let n="",r="";for(let i=0;i<l;i++){const i=e.getSoonUint8(t);i>127?r=r+"%"+i.toString(16).toUpperCase():r.length>0?(n+=decodeURIComponent(r)+String.fromCharCode(i),r=""):n+=String.fromCharCode(i),t+=1}n=n.replace("\\","/");const{url:i,isPlatform:o}=this.sbmInfo,s=this.getTextureUrl(i,n,o);c=new ge,c.image=(new Ml).load(s),c.wrapS=d,c.wrapT=d,c.flipY=!1,c.anisotropy=16,c.mipmaps=[],c.generateMipmaps=!0,c.version+=1}if(!this.materials.has(n)){const e=s<1,t=new Ya({color:new jt(r,i,o),opacity:s,transparent:e,map:c,side:a,shininess:0,specular:0});t.name=n,this.materials.set(n,t)}}for(let r=0;r<h;++r){const r=e.getSoonUint16(t).toString();t+=2;const i=e.getSoonUint16(t);if(t+=2,i>0){let n="";for(let r=0;r<i;r++){const r=e.getUint8(t);r>127?n=n+"%"+r.toString(16).toUpperCase():n.length>0&&(n=""),t+=1}}const o=e.getSoonUint16(t).toString();t+=2;const c=[],h=[],u=[],d=[],p=e.getSoonUint32(t);if(t+=4,p>0)for(let n=0;n<p;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4,c.push(n)}const f=e.getSoonUint32(t);if(t+=4,f>0)for(let n=0;n<f;n++){const n=new we;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,n.setZ(e.getSoonFloat32(t)),t+=4}const m=e.getSoonUint32(t);if(t+=4,m>0)for(let n=0;n<m;n++){const n=new ue;n.setX(e.getSoonFloat32(t)),t+=4,n.setY(e.getSoonFloat32(t)),t+=4,h.push(n)}const g=e.getSoonUint32(t);if(t+=4,g>0)for(let n=0;n<g;n++){const n=e.getSoonUint32(t);t+=4;const r=e.getSoonUint32(t);t+=4;const i=e.getSoonUint32(t);t+=4;const o=new Vt(n,r,i);u.push(o),h.length>0&&d.push([h[o.a],h[o.b],h[o.c]])}const v=[],y=[],x=[];for(let e=0;e<u.length;e++){const t=u[e];v.push(c[t.a],c[t.b],c[t.c]);const n=t.vertexColors;if(3===n.length)y.push(n[0],n[1],n[2]);else{const e=t.color;y.push(e,e,e)}const r=d[e];void 0!==r?x.push(r[0],r[1],r[2]):x.push(new ue,new ue,new ue)}const b=new xn;if(v.length>0){const e=new Float32Array(3*v.length);b.setAttribute("position",new Zt(e,3).copyVector3sArray(v))}if(y.length>0){const e=new Float32Array(3*y.length);b.setAttribute("color",new Zt(e,3).copyColorsArray(y))}if(x.length>0){const e=new Float32Array(2*x.length);b.setAttribute("uv",new Zt(e,2).copyVector2sArray(x))}if(b.computeVertexNormals(),this.materials.has(o)){const e=new fd(b,this.materials.get(o),{id:r,name:r});l.add(e)}a.loaded++,a.timeStamp=performance.now()-s,n&&n(a)}return Promise.resolve(l)}getTextureUrl(e,t,n){let r="",i=t;const o=i.lastIndexOf("/");if(-1!==o&&(i=i.substring(o+1)),r=e,n){const e=r.split("/");e.length>1&&(e.splice(e.length-3,e.length),r=e.join("/")+"/Maps/"+i)}else{const e=r.lastIndexOf("/");-1!==e&&(r=r.substring(0,e+1)+"Maps/"+i)}return r}},Jf=function(){function e(){}return e.prototype.toJson=function(e,t){var n=this.xmlStringToXmlDom(e),r=this.xmlToJson(n);return t?(t.removeLineBreaks&&this.removeLineBreaks(r),t.removeComments&&this.removeCommentProperties(r),t.transformTextOnly&&this.transformTextOnly(r),r):r},e.prototype.xmlStringToXmlDom=function(e){return(new DOMParser).parseFromString(e,"text/xml")},e.prototype.removeLineBreaks=function(e){var t=this;Object.keys(e).forEach((function(n,r){"#text"===n&&Array.isArray(e[n])&&delete e[n],"object"==typeof e[n]&&t.removeLineBreaks(e[n])}))},e.prototype.removeCommentProperties=function(e){var t=this;Object.keys(e).forEach((function(n,r){"#comment"===n&&delete e[n],"object"==typeof e[n]&&t.removeCommentProperties(e[n])}))},e.prototype.transformTextOnly=function(e){var t=this;Object.keys(e).forEach((function(n,r){var i=Object.keys(e[n]).length>1,o=Object.keys(e[n])[0];i||"object"==typeof e[n][o]?t.transformTextOnly(e[n]):"object"==typeof e[n]&&e[n]["#text"]&&(e[n]=e[n]["#text"])}))},e.prototype.xmlToJson=function(e){var t={};if(1==e.nodeType){if(e.attributes.length>0){t._attributes={};for(var n=0;n<e.attributes.length;n++){var r=e.attributes.item(n);t._attributes[r.nodeName]=r.nodeValue}}}else 3==e.nodeType&&(t=e.nodeValue);if(e.hasChildNodes())for(var i=0;i<e.childNodes.length;i++){var o=e.childNodes.item(i),s=o.nodeName;if(void 0===t[s])t[s]=this.xmlToJson(o);else{if(void 0===t[s].push){var a=t[s];t[s]=[],t[s].push(a)}t[s].push(this.xmlToJson(o))}}return t},e}();function Kf(e){return fetch(e).then((e=>e.text())).then((e=>Promise.resolve(function(e){return(new Jf).toJson(e,{transformTextOnly:!0,removeComments:!0,removeLineBreaks:!0})}(e))))}class $f extends Wf{constructor(e){super("Sbm",e),this.viewport=e,this.modelMaps=new Map,this.store=qf.createInstance({name:"soonspace",version:2,storeName:"sbmData"})}load(e,t){return this._loadItem(e,t)}parse(e,t,n){return(new Zf).parse(e,t,n).then((e=>{if(!this.modelMaps.get(t.url)){const n=e.sClone();this.modelMaps.set(t.url,n)}return e.onLoad&&e.onLoad(e),Promise.resolve(e)}))}clone(e,t,n){return new Promise(((r,i)=>{"Sbm"!==e.stype&&i("In soonspacejs: 方法 cloneSbm 参入对象类型错误!");const{id:o,name:s,level:a,visible:l,position:c,rotation:h,scale:u,onClick:d,onDblClick:p,onRightClick:f,onLoad:m,userData:g}=t,v=e.sClone();o&&(v.sid=o),s&&(v.name=s),a&&(v.level=a),Bu(l)&&(v.visible=l),c&&v.position.set(c.x,c.y,c.z),h&&v.rotation.set(h.x,h.y,h.z),u&&v.scale.set(u.x,u.y,u.z),v.onClick=d?d.bind(v):null,v.onDblClick=p?p.bind(v):null,v.onRightClick=f?f.bind(v):null,v.onLoad=m?m.bind(v):null,v.onLoad&&v.onLoad(v),g&&(v.userData=g),null!==n&&this.viewport.scener.addObject(v,n||this.scene||e.parent),r(v)}))}loadToGroup(e,t,n){return new Promise((r=>Vd(this,void 0,void 0,(function*(){const i=new vd(e);for(let e=0;e<t.length;e++){const r=yield this._loadItem(t[e],(r=>{n&&n({modelTotal:t.length,loadingModelIndex:e+1,current:r})}),null);i.add(r)}this.viewport.scener.addObject(i,this.scene),r(i)}))))}addForGroup(e,t,n){return new Promise((r=>Vd(this,void 0,void 0,(function*(){const i=this.getGroupById(e);if(i)for(let e=0;e<t.length;e++){const r=yield this._loadItem(t[e],(r=>{n&&n({modelTotal:t.length,loadingModelIndex:e+1,current:r})}),null);this.viewport.scener.addObject(r,i)}r(i)}))))}createGroupFromXml(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){let r=!1;const i=yield Kf(t),o=new vd(e),{ProjectInfo:s,Building:a}=i.Project,l=e=>Vd(this,void 0,void 0,(function*(){const i=t.split(s.Title+".xml")[0],{id:l,name:c}=e._attributes,{name:h}=e.FileSource._attributes,u=s.Title+c,d=yield this._loadItem({id:l,name:u,url:i+h.replace("\\","/")},void 0,null);let p;if(o.add(d),p=Hu(a.ObjectHierarchy.Entity)?a.ObjectHierarchy.Entity.find((e=>e._attributes.id===l)):a.ObjectHierarchy.Entity,!p)return;const f=p.Entity.filter((e=>"FACILITY"===e._attributes.type)),m=f.length;if(0===m&&r)this.viewport.scener.addObject(o,this.scene),n(o);else for(let e=0;e<m;e++){const{id:t,name:s,longname:a,position:l,scale:c,orient:h}=f[e]._attributes,u=l.split(","),p=c.split(","),g=h.split(","),v=yield this._loadItem({id:t,name:s,url:i+a+".sbm",position:{x:10*Number(u[0].trim()),y:10*Number(u[1].trim()),z:10*Number(u[2].trim())},scale:{x:10*Number(p[0].trim()),y:10*Number(p[1].trim()),z:10*Number(p[2].trim())}},void 0,null);v.quaternion.set(Number(g[1].trim()),Number(g[2].trim()),Number(g[3].trim()),Number(g[0].trim())),d.add(v),r&&e===m-1&&(this.viewport.scener.addObject(o,this.scene),n(o))}})),{Floor:c}=a.Floors;Hu(c)?c.forEach(((e,t)=>{t===c.length-1&&(r=!0),l(e)})):ju(c)&&(r=!0,l(c))}))))}clearIdb(){return this.store.clear()}_loadItem(e,t,n=this.scene){return Vd(this,void 0,void 0,(function*(){const{url:r}=e,{useIndexedDB:i}=this.viewport.options,o=this.modelMaps.get(r);let s=null;if(o)return this.clone(o,e,n);i&&(s=yield this.store.getItem(r)),s||(s=yield this._fetchBuffer(e));const a=yield this.parse(s,e,t);return null!==n&&this.viewport.scener.addObject(a,n||this.scene),Promise.resolve(a)}))}_fetchBuffer(e){const{url:t}=e,{useIndexedDB:n}=this.viewport.options;return fetch(t).then((e=>e.arrayBuffer())).then((e=>(n&&this.store.setItem(t,e),Promise.resolve(e))))}}
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36
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/** @license zlib.js 2012 - imaya [ https://github.com/imaya/zlib.js ] The MIT License */var em={},tm=void 0,nm=em;function rm(e,t){var n,r=e.split("."),i=nm;!(r[0]in i)&&i.execScript&&i.execScript("var "+r[0]);for(;r.length&&(n=r.shift());)r.length||t===tm?i=i[n]?i[n]:i[n]={}:i[n]=t}var im="undefined"!=typeof Uint8Array&&"undefined"!=typeof Uint16Array&&"undefined"!=typeof Uint32Array&&"undefined"!=typeof DataView;function om(e){var t,n,r,i,o,s,a,l,c,h,u=e.length,d=0,p=Number.POSITIVE_INFINITY;for(l=0;l<u;++l)e[l]>d&&(d=e[l]),e[l]<p&&(p=e[l]);for(t=1<<d,n=new(im?Uint32Array:Array)(t),r=1,i=0,o=2;r<=d;){for(l=0;l<u;++l)if(e[l]===r){for(s=0,a=i,c=0;c<r;++c)s=s<<1|1&a,a>>=1;for(h=r<<16|l,c=s;c<t;c+=o)n[c]=h;++i}++r,i<<=1,o<<=1}return[n,d,p]}function sm(e,t){switch(this.g=[],this.h=32768,this.d=this.f=this.a=this.l=0,this.input=im?new Uint8Array(e):e,this.m=!1,this.i=lm,this.r=!1,!t&&(t={})||(t.index&&(this.a=t.index),t.bufferSize&&(this.h=t.bufferSize),t.bufferType&&(this.i=t.bufferType),t.resize&&(this.r=t.resize)),this.i){case am:this.b=32768,this.c=new(im?Uint8Array:Array)(32768+this.h+258);break;case lm:this.b=0,this.c=new(im?Uint8Array:Array)(this.h),this.e=this.z,this.n=this.v,this.j=this.w;break;default:throw Error("invalid inflate mode")}}var am=0,lm=1,cm={t:am,s:lm};sm.prototype.k=function(){for(;!this.m;){var e=Pm(this,3);switch(1&e&&(this.m=!0),e>>>=1){case 0:var t=this.input,n=this.a,r=this.c,i=this.b,o=t.length,s=tm,a=r.length,l=tm;if(this.d=this.f=0,n+1>=o)throw Error("invalid uncompressed block header: LEN");if(s=t[n++]|t[n++]<<8,n+1>=o)throw Error("invalid uncompressed block header: NLEN");if(s===~(t[n++]|t[n++]<<8))throw Error("invalid uncompressed block header: length verify");if(n+s>t.length)throw Error("input buffer is broken");switch(this.i){case am:for(;i+s>r.length;){if(s-=l=a-i,im)r.set(t.subarray(n,n+l),i),i+=l,n+=l;else for(;l--;)r[i++]=t[n++];this.b=i,r=this.e(),i=this.b}break;case lm:for(;i+s>r.length;)r=this.e({p:2});break;default:throw Error("invalid inflate mode")}if(im)r.set(t.subarray(n,n+s),i),i+=s,n+=s;else for(;s--;)r[i++]=t[n++];this.a=n,this.b=i,this.c=r;break;case 1:this.j(Tm,Em);break;case 2:var c,h,u,d,p=Pm(this,5)+257,f=Pm(this,5)+1,m=Pm(this,4)+4,g=new(im?Uint8Array:Array)(pm.length),v=tm,y=tm,x=tm,b=tm,_=tm;for(_=0;_<m;++_)g[pm[_]]=Pm(this,3);if(!im)for(_=m,m=g.length;_<m;++_)g[pm[_]]=0;for(c=om(g),v=new(im?Uint8Array:Array)(p+f),_=0,d=p+f;_<d;)switch(y=Lm(this,c),y){case 16:for(b=3+Pm(this,2);b--;)v[_++]=x;break;case 17:for(b=3+Pm(this,3);b--;)v[_++]=0;x=0;break;case 18:for(b=11+Pm(this,7);b--;)v[_++]=0;x=0;break;default:x=v[_++]=y}h=om(im?v.subarray(0,p):v.slice(0,p)),u=om(im?v.subarray(p):v.slice(p)),this.j(h,u);break;default:throw Error("unknown BTYPE: "+e)}}return this.n()};var hm,um,dm=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],pm=im?new Uint16Array(dm):dm,fm=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,258,258],mm=im?new Uint16Array(fm):fm,gm=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0],vm=im?new Uint8Array(gm):gm,ym=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577],xm=im?new Uint16Array(ym):ym,bm=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],_m=im?new Uint8Array(bm):bm,wm=new(im?Uint8Array:Array)(288);for(hm=0,um=wm.length;hm<um;++hm)wm[hm]=143>=hm?8:255>=hm?9:279>=hm?7:8;var Mm,Sm,Tm=om(wm),Am=new(im?Uint8Array:Array)(30);for(Mm=0,Sm=Am.length;Mm<Sm;++Mm)Am[Mm]=5;var Em=om(Am);function Pm(e,t){for(var n,r=e.f,i=e.d,o=e.input,s=e.a,a=o.length;i<t;){if(s>=a)throw Error("input buffer is broken");r|=o[s++]<<i,i+=8}return n=r&(1<<t)-1,e.f=r>>>t,e.d=i-t,e.a=s,n}function Lm(e,t){for(var n,r,i=e.f,o=e.d,s=e.input,a=e.a,l=s.length,c=t[0],h=t[1];o<h&&!(a>=l);)i|=s[a++]<<o,o+=8;if((r=(n=c[i&(1<<h)-1])>>>16)>o)throw Error("invalid code length: "+r);return e.f=i>>r,e.d=o-r,e.a=a,65535&n}function Cm(e,t){var n,r;switch(this.input=e,this.a=0,!t&&(t={})||(t.index&&(this.a=t.index),t.verify&&(this.A=t.verify)),n=e[this.a++],r=e[this.a++],15&n){case Rm:this.method=Rm;break;default:throw Error("unsupported compression method")}if(0!=((n<<8)+r)%31)throw Error("invalid fcheck flag:"+((n<<8)+r)%31);if(32&r)throw Error("fdict flag is not supported");this.q=new sm(e,{index:this.a,bufferSize:t.bufferSize,bufferType:t.bufferType,resize:t.resize})}sm.prototype.j=function(e,t){var n=this.c,r=this.b;this.o=e;for(var i,o,s,a,l=n.length-258;256!==(i=Lm(this,e));)if(256>i)r>=l&&(this.b=r,n=this.e(),r=this.b),n[r++]=i;else for(a=mm[o=i-257],0<vm[o]&&(a+=Pm(this,vm[o])),i=Lm(this,t),s=xm[i],0<_m[i]&&(s+=Pm(this,_m[i])),r>=l&&(this.b=r,n=this.e(),r=this.b);a--;)n[r]=n[r++-s];for(;8<=this.d;)this.d-=8,this.a--;this.b=r},sm.prototype.w=function(e,t){var n=this.c,r=this.b;this.o=e;for(var i,o,s,a,l=n.length;256!==(i=Lm(this,e));)if(256>i)r>=l&&(l=(n=this.e()).length),n[r++]=i;else for(a=mm[o=i-257],0<vm[o]&&(a+=Pm(this,vm[o])),i=Lm(this,t),s=xm[i],0<_m[i]&&(s+=Pm(this,_m[i])),r+a>l&&(l=(n=this.e()).length);a--;)n[r]=n[r++-s];for(;8<=this.d;)this.d-=8,this.a--;this.b=r},sm.prototype.e=function(){var e,t,n=new(im?Uint8Array:Array)(this.b-32768),r=this.b-32768,i=this.c;if(im)n.set(i.subarray(32768,n.length));else for(e=0,t=n.length;e<t;++e)n[e]=i[e+32768];if(this.g.push(n),this.l+=n.length,im)i.set(i.subarray(r,r+32768));else for(e=0;32768>e;++e)i[e]=i[r+e];return this.b=32768,i},sm.prototype.z=function(e){var t,n,r,i=this.input.length/this.a+1|0,o=this.input,s=this.c;return e&&("number"==typeof e.p&&(i=e.p),"number"==typeof e.u&&(i+=e.u)),2>i?n=(r=(o.length-this.a)/this.o[2]/2*258|0)<s.length?s.length+r:s.length<<1:n=s.length*i,im?(t=new Uint8Array(n)).set(s):t=s,this.c=t},sm.prototype.n=function(){var e,t,n,r,i,o=0,s=this.c,a=this.g,l=new(im?Uint8Array:Array)(this.l+(this.b-32768));if(0===a.length)return im?this.c.subarray(32768,this.b):this.c.slice(32768,this.b);for(t=0,n=a.length;t<n;++t)for(r=0,i=(e=a[t]).length;r<i;++r)l[o++]=e[r];for(t=32768,n=this.b;t<n;++t)l[o++]=s[t];return this.g=[],this.buffer=l},sm.prototype.v=function(){var e,t=this.b;return im?this.r?(e=new Uint8Array(t)).set(this.c.subarray(0,t)):e=this.c.subarray(0,t):(this.c.length>t&&(this.c.length=t),e=this.c),this.buffer=e},Cm.prototype.k=function(){var e,t,n=this.input;if(e=this.q.k(),this.a=this.q.a,this.A){t=(n[this.a++]<<24|n[this.a++]<<16|n[this.a++]<<8|n[this.a++])>>>0;var r=e;if("string"==typeof r){var i,o,s=r.split("");for(i=0,o=s.length;i<o;i++)s[i]=(255&s[i].charCodeAt(0))>>>0;r=s}for(var a,l=1,c=0,h=r.length,u=0;0<h;){h-=a=1024<h?1024:h;do{c+=l+=r[u++]}while(--a);l%=65521,c%=65521}if(t!==(c<<16|l)>>>0)throw Error("invalid adler-32 checksum")}return e};var Rm=8;rm("Zlib.Inflate",Cm),rm("Zlib.Inflate.prototype.decompress",Cm.prototype.k);var Im,Fm,Om,Nm,Dm={ADAPTIVE:cm.s,BLOCK:cm.t};if(Object.keys)Im=Object.keys(Dm);else for(Fm in Im=[],Om=0,Dm)Im[Om++]=Fm;for(Om=0,Nm=Im.length;Om<Nm;++Om)rm("Zlib.Inflate.BufferType."+(Fm=Im[Om]),Dm[Fm]);var Bm=em.Zlib.Inflate,Um={findSpan:function(e,t,n){var r=n.length-e-1;if(t>=n[r])return r-1;if(t<=n[e])return e;for(var i=e,o=r,s=Math.floor((i+o)/2);t<n[s]||t>=n[s+1];)t<n[s]?o=s:i=s,s=Math.floor((i+o)/2);return s},calcBasisFunctions:function(e,t,n,r){var i=[],o=[],s=[];i[0]=1;for(var a=1;a<=n;++a){o[a]=t-r[e+1-a],s[a]=r[e+a]-t;for(var l=0,c=0;c<a;++c){var h=s[c+1],u=o[a-c],d=i[c]/(h+u);i[c]=l+h*d,l=u*d}i[a]=l}return i},calcBSplinePoint:function(e,t,n,r){for(var i=this.findSpan(e,r,t),o=this.calcBasisFunctions(i,r,e,t),s=new ye(0,0,0,0),a=0;a<=e;++a){var l=n[i-e+a],c=o[a],h=l.w*c;s.x+=l.x*h,s.y+=l.y*h,s.z+=l.z*h,s.w+=l.w*c}return s},calcBasisFunctionDerivatives:function(e,t,n,r,i){for(var o=[],s=0;s<=n;++s)o[s]=0;var a=[];for(s=0;s<=r;++s)a[s]=o.slice(0);var l=[];for(s=0;s<=n;++s)l[s]=o.slice(0);l[0][0]=1;for(var c=o.slice(0),h=o.slice(0),u=1;u<=n;++u){c[u]=t-i[e+1-u],h[u]=i[e+u]-t;for(var d=0,p=0;p<u;++p){var f=h[p+1],m=c[u-p];l[u][p]=f+m;var g=l[p][u-1]/l[u][p];l[p][u]=d+f*g,d=m*g}l[u][u]=d}for(u=0;u<=n;++u)a[0][u]=l[u][n];for(p=0;p<=n;++p){var v=0,y=1,x=[];for(s=0;s<=n;++s)x[s]=o.slice(0);x[0][0]=1;for(var b=1;b<=r;++b){var _=0,w=p-b,M=n-b;p>=b&&(x[y][0]=x[v][0]/l[M+1][w],_=x[y][0]*l[w][M]);var S=p-1<=M?b-1:n-p;for(u=w>=-1?1:-w;u<=S;++u)x[y][u]=(x[v][u]-x[v][u-1])/l[M+1][w+u],_+=x[y][u]*l[w+u][M];p<=M&&(x[y][b]=-x[v][b-1]/l[M+1][p],_+=x[y][b]*l[p][M]),a[b][p]=_;u=v;v=y,y=u}}for(p=n,b=1;b<=r;++b){for(u=0;u<=n;++u)a[b][u]*=p;p*=n-b}return a},calcBSplineDerivatives:function(e,t,n,r,i){for(var o=i<e?i:e,s=[],a=this.findSpan(e,r,t),l=this.calcBasisFunctionDerivatives(a,r,e,o,t),c=[],h=0;h<n.length;++h){var u=(p=n[h].clone()).w;p.x*=u,p.y*=u,p.z*=u,c[h]=p}for(var d=0;d<=o;++d){for(var p=c[a-e].clone().multiplyScalar(l[d][0]),f=1;f<=e;++f)p.add(c[a-e+f].clone().multiplyScalar(l[d][f]));s[d]=p}for(d=o+1;d<=i+1;++d)s[d]=new ye(0,0,0);return s},calcKoverI:function(e,t){for(var n=1,r=2;r<=e;++r)n*=r;var i=1;for(r=2;r<=t;++r)i*=r;for(r=2;r<=e-t;++r)i*=r;return n/i},calcRationalCurveDerivatives:function(e){for(var t=e.length,n=[],r=[],i=0;i<t;++i){var o=e[i];n[i]=new we(o.x,o.y,o.z),r[i]=o.w}for(var s=[],a=0;a<t;++a){var l=n[a].clone();for(i=1;i<=a;++i)l.sub(s[a-i].clone().multiplyScalar(this.calcKoverI(a,i)*r[i]));s[a]=l.divideScalar(r[0])}return s},calcNURBSDerivatives:function(e,t,n,r,i){var o=this.calcBSplineDerivatives(e,t,n,r,i);return this.calcRationalCurveDerivatives(o)},calcSurfacePoint:function(e,t,n,r,i,o,s,a){for(var l=this.findSpan(e,o,n),c=this.findSpan(t,s,r),h=this.calcBasisFunctions(l,o,e,n),u=this.calcBasisFunctions(c,s,t,r),d=[],p=0;p<=t;++p){d[p]=new ye(0,0,0,0);for(var f=0;f<=e;++f){var m=i[l-e+f][c-t+p].clone(),g=m.w;m.x*=g,m.y*=g,m.z*=g,d[p].add(m.multiplyScalar(h[f]))}}var v=new ye(0,0,0,0);for(p=0;p<=t;++p)v.add(d[p].multiplyScalar(u[p]));v.divideScalar(v.w),a.set(v.x,v.y,v.z)}},km=function(e,t,n,r,i){El.call(this),this.degree=e,this.knots=t,this.controlPoints=[],this.startKnot=r||0,this.endKnot=i||this.knots.length-1;for(var o=0;o<n.length;++o){var s=n[o];this.controlPoints[o]=new ye(s.x,s.y,s.z,s.w)}};(km.prototype=Object.create(El.prototype)).constructor=km,km.prototype.getPoint=function(e,t){var n=t||new we,r=this.knots[this.startKnot]+e*(this.knots[this.endKnot]-this.knots[this.startKnot]),i=Um.calcBSplinePoint(this.degree,this.knots,this.controlPoints,r);return 1!=i.w&&i.divideScalar(i.w),n.set(i.x,i.y,i.z)},km.prototype.getTangent=function(e,t){var n=t||new we,r=this.knots[0]+e*(this.knots[this.knots.length-1]-this.knots[0]),i=Um.calcNURBSDerivatives(this.degree,this.knots,this.controlPoints,r,1);return n.copy(i[1]).normalize(),n};var zm=function(){var e,t,n;function r(e){yl.call(this,e)}function i(e,t){this.textureLoader=e,this.manager=t}function o(){}function s(){}function a(){}function c(){}function h(e,t){this.dv=new DataView(e),this.offset=0,this.littleEndian=void 0===t||t}function u(){}function f(e){var t=e.match(/FBXVersion: (\d+)/);if(t)return parseInt(t[1]);throw new Error("THREE.FBXLoader: Cannot find the version number for the file given.")}function m(e){return e/46186158e3}r.prototype=Object.assign(Object.create(yl.prototype),{constructor:r,load:function(e,t,n,r){var i=this,o=""===i.path?uc.extractUrlBase(e):i.path,s=new bl(this.manager);s.setPath(i.path),s.setResponseType("arraybuffer"),s.setRequestHeader(i.requestHeader),s.setWithCredentials(i.withCredentials),s.load(e,(function(n){try{t(i.parse(n,o))}catch(t){r?r(t):console.error(t),i.manager.itemError(e)}}),n,r)},parse:function(t,n){if(s="Kaydara FBX Binary \0",(o=t).byteLength>=s.length&&s===M(o,0,s.length))e=(new c).parse(t);else{var r=M(t);if(!function(e){var t=["K","a","y","d","a","r","a","\\","F","B","X","\\","B","i","n","a","r","y","\\","\\"],n=0;function r(t){var r=e[t-1];return e=e.slice(n+t),n++,r}for(var i=0;i<t.length;++i){if(r(1)===t[i])return!1}return!0}(r))throw new Error("THREE.FBXLoader: Unknown format.");if(f(r)<7e3)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+f(r));e=(new a).parse(r)}var o,s;return new i(new Al(this.manager).setPath(this.resourcePath||n).setCrossOrigin(this.crossOrigin),this.manager).parse(e)}}),i.prototype={constructor:i,parse:function(){t=this.parseConnections();var e=this.parseImages(),r=this.parseTextures(e),i=this.parseMaterials(r),s=this.parseDeformers(),a=(new o).parse(s);return this.parseScene(s,a,i),n},parseConnections:function(){var t=new Map;"Connections"in e&&e.Connections.connections.forEach((function(e){var n=e[0],r=e[1],i=e[2];t.has(n)||t.set(n,{parents:[],children:[]});var o={ID:r,relationship:i};t.get(n).parents.push(o),t.has(r)||t.set(r,{parents:[],children:[]});var s={ID:n,relationship:i};t.get(r).children.push(s)}));return t},parseImages:function(){var t={},n={};if("Video"in e.Objects){var r=e.Objects.Video;for(var i in r){var o=r[i];if(t[c=parseInt(i)]=o.RelativeFilename||o.Filename,"Content"in o){var s=o.Content instanceof ArrayBuffer&&o.Content.byteLength>0,a="string"==typeof o.Content&&""!==o.Content;if(s||a){var l=this.parseImage(r[i]);n[o.RelativeFilename||o.Filename]=l}}}}for(var c in t){var h=t[c];void 0!==n[h]?t[c]=n[h]:t[c]=t[c].split("\\").pop()}return t},parseImage:function(e){var t,n=e.Content,r=e.RelativeFilename||e.Filename,i=r.slice(r.lastIndexOf(".")+1).toLowerCase();switch(i){case"bmp":t="image/bmp";break;case"jpg":case"jpeg":t="image/jpeg";break;case"png":t="image/png";break;case"tif":t="image/tiff";break;case"tga":null===this.manager.getHandler(".tga")&&console.warn("FBXLoader: TGA loader not found, skipping ",r),t="image/tga";break;default:return void console.warn('FBXLoader: Image type "'+i+'" is not supported.')}if("string"==typeof n)return"data:"+t+";base64,"+n;var o=new Uint8Array(n);return window.URL.createObjectURL(new Blob([o],{type:t}))},parseTextures:function(t){var n=new Map;if("Texture"in e.Objects){var r=e.Objects.Texture;for(var i in r){var o=this.parseTexture(r[i],t);n.set(parseInt(i),o)}}return n},parseTexture:function(e,t){var n=this.loadTexture(e,t);n.ID=e.id,n.name=e.attrName;var r=e.WrapModeU,i=e.WrapModeV,o=void 0!==r?r.value:0,s=void 0!==i?i.value:0;if(n.wrapS=0===o?d:p,n.wrapT=0===s?d:p,"Scaling"in e){var a=e.Scaling.value;n.repeat.x=a[0],n.repeat.y=a[1]}return n},loadTexture:function(e,n){var r,i,o=this.textureLoader.path,s=t.get(e.id).children;void 0!==s&&s.length>0&&void 0!==n[s[0].ID]&&(0!==(r=n[s[0].ID]).indexOf("blob:")&&0!==r.indexOf("data:")||this.textureLoader.setPath(void 0));var a=e.FileName.slice(-3).toLowerCase();if("tga"===a){var l=this.manager.getHandler(".tga");null===l?(console.warn("FBXLoader: TGA loader not found, creating placeholder texture for",e.RelativeFilename),i=new ge):i=l.load(r)}else"psd"===a?(console.warn("FBXLoader: PSD textures are not supported, creating placeholder texture for",e.RelativeFilename),i=new ge):i=this.textureLoader.load(r);return this.textureLoader.setPath(o),i},parseMaterials:function(t){var n=new Map;if("Material"in e.Objects){var r=e.Objects.Material;for(var i in r){var o=this.parseMaterial(r[i],t);null!==o&&n.set(parseInt(i),o)}}return n},parseMaterial:function(e,n){var r=e.id,i=e.attrName,o=e.ShadingModel;if("object"==typeof o&&(o=o.value),!t.has(r))return null;var s,a=this.parseParameters(e,n,r);switch(o.toLowerCase()){case"phong":s=new Ya;break;case"lambert":s=new Za;break;default:console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.',o),s=new Ya}return s.setValues(a),s.name=i,s},parseParameters:function(e,n,r){var i={};e.BumpFactor&&(i.bumpScale=e.BumpFactor.value),e.Diffuse?i.color=(new jt).fromArray(e.Diffuse.value):!e.DiffuseColor||"Color"!==e.DiffuseColor.type&&"ColorRGB"!==e.DiffuseColor.type||(i.color=(new jt).fromArray(e.DiffuseColor.value)),e.DisplacementFactor&&(i.displacementScale=e.DisplacementFactor.value),e.Emissive?i.emissive=(new jt).fromArray(e.Emissive.value):!e.EmissiveColor||"Color"!==e.EmissiveColor.type&&"ColorRGB"!==e.EmissiveColor.type||(i.emissive=(new jt).fromArray(e.EmissiveColor.value)),e.EmissiveFactor&&(i.emissiveIntensity=parseFloat(e.EmissiveFactor.value)),e.Opacity&&(i.opacity=parseFloat(e.Opacity.value)),i.opacity<1&&(i.transparent=!0),e.ReflectionFactor&&(i.reflectivity=e.ReflectionFactor.value),e.Shininess&&(i.shininess=e.Shininess.value),e.Specular?i.specular=(new jt).fromArray(e.Specular.value):e.SpecularColor&&"Color"===e.SpecularColor.type&&(i.specular=(new jt).fromArray(e.SpecularColor.value));var o=this;return t.get(r).children.forEach((function(e){var t=e.relationship;switch(t){case"Bump":i.bumpMap=o.getTexture(n,e.ID);break;case"Maya|TEX_ao_map":i.aoMap=o.getTexture(n,e.ID);break;case"DiffuseColor":case"Maya|TEX_color_map":i.map=o.getTexture(n,e.ID),i.map.encoding=Z;break;case"DisplacementColor":i.displacementMap=o.getTexture(n,e.ID);break;case"EmissiveColor":i.emissiveMap=o.getTexture(n,e.ID),i.emissiveMap.encoding=Z;break;case"NormalMap":case"Maya|TEX_normal_map":i.normalMap=o.getTexture(n,e.ID);break;case"ReflectionColor":i.envMap=o.getTexture(n,e.ID),i.envMap.mapping=l,i.envMap.encoding=Z;break;case"SpecularColor":i.specularMap=o.getTexture(n,e.ID),i.specularMap.encoding=Z;break;case"TransparentColor":case"TransparencyFactor":i.alphaMap=o.getTexture(n,e.ID),i.transparent=!0;break;case"AmbientColor":case"ShininessExponent":case"SpecularFactor":case"VectorDisplacementColor":default:console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.",t)}})),i},getTexture:function(n,r){return"LayeredTexture"in e.Objects&&r in e.Objects.LayeredTexture&&(console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."),r=t.get(r).children[0].ID),n.get(r)},parseDeformers:function(){var n={},r={};if("Deformer"in e.Objects){var i=e.Objects.Deformer;for(var o in i){var s=i[o],a=t.get(parseInt(o));if("Skin"===s.attrType){var l=this.parseSkeleton(a,i);l.ID=o,a.parents.length>1&&console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."),l.geometryID=a.parents[0].ID,n[o]=l}else if("BlendShape"===s.attrType){var c={id:o};c.rawTargets=this.parseMorphTargets(a,i),c.id=o,a.parents.length>1&&console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."),r[o]=c}}}return{skeletons:n,morphTargets:r}},parseSkeleton:function(e,t){var n=[];return e.children.forEach((function(e){var r=t[e.ID];if("Cluster"===r.attrType){var i={ID:e.ID,indices:[],weights:[],transformLink:(new Ze).fromArray(r.TransformLink.a)};"Indexes"in r&&(i.indices=r.Indexes.a,i.weights=r.Weights.a),n.push(i)}})),{rawBones:n,bones:[]}},parseMorphTargets:function(e,n){for(var r=[],i=0;i<e.children.length;i++){var o=e.children[i],s=n[o.ID],a={name:s.attrName,initialWeight:s.DeformPercent,id:s.id,fullWeights:s.FullWeights.a};if("BlendShapeChannel"!==s.attrType)return;a.geoID=t.get(parseInt(o.ID)).children.filter((function(e){return void 0===e.relationship}))[0].ID,r.push(a)}return r},parseScene:function(r,i,o){n=new ro;var a=this.parseModels(r.skeletons,i,o),l=e.Objects.Model,c=this;a.forEach((function(e){var r=l[e.ID];c.setLookAtProperties(e,r),t.get(e.ID).parents.forEach((function(t){var n=a.get(t.ID);void 0!==n&&n.add(e)})),null===e.parent&&n.add(e)})),this.bindSkeleton(r.skeletons,i,a),this.createAmbientLight(),this.setupMorphMaterials(),n.traverse((function(e){if(e.userData.transformData){e.parent&&(e.userData.transformData.parentMatrixWorld=e.parent.matrix);var t=b(e.userData.transformData);e.applyMatrix4(t)}}));var h=(new s).parse();1===n.children.length&&n.children[0].isGroup&&(n.children[0].animations=h,n=n.children[0]),n.animations=h},parseModels:function(n,r,i){var o=new Map,s=e.Objects.Model;for(var a in s){var l=parseInt(a),c=s[a],h=t.get(l),u=this.buildSkeleton(h,n,l,c.attrName);if(!u){switch(c.attrType){case"Camera":u=this.createCamera(h);break;case"Light":u=this.createLight(h);break;case"Mesh":u=this.createMesh(h,r,i);break;case"NurbsCurve":u=this.createCurve(h,r);break;case"LimbNode":case"Root":u=new Go;break;case"Null":default:u=new ro}u.name=c.attrName?th.sanitizeNodeName(c.attrName):"",u.ID=l}this.getTransformData(u,c),o.set(l,u)}return o},buildSkeleton:function(e,t,n,r){var i=null;return e.parents.forEach((function(e){for(var o in t){var s=t[o];s.rawBones.forEach((function(t,o){if(t.ID===e.ID){var a=i;(i=new Go).matrixWorld.copy(t.transformLink),i.name=r?th.sanitizeNodeName(r):"",i.ID=n,s.bones[o]=i,null!==a&&i.add(a)}}))}})),i},createCamera:function(t){var n,r;if(t.children.forEach((function(t){var n=e.Objects.NodeAttribute[t.ID];void 0!==n&&(r=n)})),void 0===r)n=new _t;else{var i=0;void 0!==r.CameraProjectionType&&1===r.CameraProjectionType.value&&(i=1);var o=1;void 0!==r.NearPlane&&(o=r.NearPlane.value/1e3);var s=1e3;void 0!==r.FarPlane&&(s=r.FarPlane.value/1e3);var a=window.innerWidth,l=window.innerHeight;void 0!==r.AspectWidth&&void 0!==r.AspectHeight&&(a=r.AspectWidth.value,l=r.AspectHeight.value);var c=a/l,h=45;void 0!==r.FieldOfView&&(h=r.FieldOfView.value);var u=r.FocalLength?r.FocalLength.value:null;switch(i){case 0:n=new Xn(h,c,o,s),null!==u&&n.setFocalLength(u);break;case 1:n=new rc(-a/2,a/2,l/2,-l/2,o,s);break;default:console.warn("THREE.FBXLoader: Unknown camera type "+i+"."),n=new _t}}return n},createLight:function(t){var n,r;if(t.children.forEach((function(t){var n=e.Objects.NodeAttribute[t.ID];void 0!==n&&(r=n)})),void 0===r)n=new _t;else{var i;i=void 0===r.LightType?0:r.LightType.value;var o=16777215;void 0!==r.Color&&(o=(new jt).fromArray(r.Color.value));var s=void 0===r.Intensity?1:r.Intensity.value/100;void 0!==r.CastLightOnObject&&0===r.CastLightOnObject.value&&(s=0);var a=0;void 0!==r.FarAttenuationEnd&&(a=void 0!==r.EnableFarAttenuation&&0===r.EnableFarAttenuation.value?0:r.FarAttenuationEnd.value);switch(i){case 0:n=new nc(o,s,a,1);break;case 1:n=new oc(o,s);break;case 2:var l=Math.PI/3;void 0!==r.InnerAngle&&(l=he.degToRad(r.InnerAngle.value));var c=0;void 0!==r.OuterAngle&&(c=he.degToRad(r.OuterAngle.value),c=Math.max(c,1)),n=new ec(o,s,a,l,c,1);break;default:console.warn("THREE.FBXLoader: Unknown light type "+r.LightType.value+", defaulting to a PointLight."),n=new nc(o,s)}void 0!==r.CastShadows&&1===r.CastShadows.value&&(n.castShadow=!0)}return n},createMesh:function(e,t,n){var r,i=null,o=null,s=[];return e.children.forEach((function(e){t.has(e.ID)&&(i=t.get(e.ID)),n.has(e.ID)&&s.push(n.get(e.ID))})),s.length>1?o=s:s.length>0?o=s[0]:(o=new Ya({color:13421772}),s.push(o)),"color"in i.attributes&&s.forEach((function(e){e.vertexColors=!0})),i.FBX_Deformer?(s.forEach((function(e){e.skinning=!0})),(r=new zo(i,o)).normalizeSkinWeights()):r=new Bn(i,o),r},createCurve:function(e,t){return new ns(e.children.reduce((function(e,n){return t.has(n.ID)&&(e=t.get(n.ID)),e}),null),new Zo({color:3342591,linewidth:1}))},getTransformData:function(e,t){var n={};"InheritType"in t&&(n.inheritType=parseInt(t.InheritType.value)),n.eulerOrder="RotationOrder"in t?_(t.RotationOrder.value):"ZYX","Lcl_Translation"in t&&(n.translation=t.Lcl_Translation.value),"PreRotation"in t&&(n.preRotation=t.PreRotation.value),"Lcl_Rotation"in t&&(n.rotation=t.Lcl_Rotation.value),"PostRotation"in t&&(n.postRotation=t.PostRotation.value),"Lcl_Scaling"in t&&(n.scale=t.Lcl_Scaling.value),"ScalingOffset"in t&&(n.scalingOffset=t.ScalingOffset.value),"ScalingPivot"in t&&(n.scalingPivot=t.ScalingPivot.value),"RotationOffset"in t&&(n.rotationOffset=t.RotationOffset.value),"RotationPivot"in t&&(n.rotationPivot=t.RotationPivot.value),e.userData.transformData=n},setLookAtProperties:function(r,i){"LookAtProperty"in i&&t.get(r.ID).children.forEach((function(t){if("LookAtProperty"===t.relationship){var i=e.Objects.Model[t.ID];if("Lcl_Translation"in i){var o=i.Lcl_Translation.value;void 0!==r.target?(r.target.position.fromArray(o),n.add(r.target)):r.lookAt((new we).fromArray(o))}}}))},bindSkeleton:function(e,n,r){var i=this.parsePoseNodes();for(var o in e){var s=e[o];t.get(parseInt(s.ID)).parents.forEach((function(e){if(n.has(e.ID)){var o=e.ID;t.get(o).parents.forEach((function(e){r.has(e.ID)&&r.get(e.ID).bind(new Vo(s.bones),i[e.ID])}))}}))}},parsePoseNodes:function(){var t={};if("Pose"in e.Objects){var n=e.Objects.Pose;for(var r in n)if("BindPose"===n[r].attrType){var i=n[r].PoseNode;Array.isArray(i)?i.forEach((function(e){t[e.Node]=(new Ze).fromArray(e.Matrix.a)})):t[i.Node]=(new Ze).fromArray(i.Matrix.a)}}return t},createAmbientLight:function(){if("GlobalSettings"in e&&"AmbientColor"in e.GlobalSettings){var t=e.GlobalSettings.AmbientColor.value,r=t[0],i=t[1],o=t[2];if(0!==r||0!==i||0!==o){var s=new jt(r,i,o);n.add(new sc(s,1))}}},setupMorphMaterials:function(){var e=this;n.traverse((function(t){t.isMesh&&t.geometry.morphAttributes.position&&t.geometry.morphAttributes.position.length&&(Array.isArray(t.material)?t.material.forEach((function(n,r){e.setupMorphMaterial(t,n,r)})):e.setupMorphMaterial(t,t.material))}))},setupMorphMaterial:function(e,t,r){var i=e.uuid,o=t.uuid,s=!1;if(n.traverse((function(e){e.isMesh&&(Array.isArray(e.material)?e.material.forEach((function(t){t.uuid===o&&e.uuid!==i&&(s=!0)})):e.material.uuid===o&&e.uuid!==i&&(s=!0))})),!0===s){var a=t.clone();a.morphTargets=!0,void 0===r?e.material=a:e.material[r]=a}else t.morphTargets=!0}},o.prototype={constructor:o,parse:function(n){var r=new Map;if("Geometry"in e.Objects){var i=e.Objects.Geometry;for(var o in i){var s=t.get(parseInt(o)),a=this.parseGeometry(s,i[o],n);r.set(parseInt(o),a)}}return r},parseGeometry:function(e,t,n){switch(t.attrType){case"Mesh":return this.parseMeshGeometry(e,t,n);case"NurbsCurve":return this.parseNurbsGeometry(t)}},parseMeshGeometry:function(t,n,r){var i=r.skeletons,o=[],s=t.parents.map((function(t){return e.Objects.Model[t.ID]}));if(0!==s.length){var a=t.children.reduce((function(e,t){return void 0!==i[t.ID]&&(e=i[t.ID]),e}),null);t.children.forEach((function(e){void 0!==r.morphTargets[e.ID]&&o.push(r.morphTargets[e.ID])}));var l=s[0],c={};"RotationOrder"in l&&(c.eulerOrder=_(l.RotationOrder.value)),"InheritType"in l&&(c.inheritType=parseInt(l.InheritType.value)),"GeometricTranslation"in l&&(c.translation=l.GeometricTranslation.value),"GeometricRotation"in l&&(c.rotation=l.GeometricRotation.value),"GeometricScaling"in l&&(c.scale=l.GeometricScaling.value);var h=b(c);return this.genGeometry(n,a,o,h)}},genGeometry:function(e,t,n,r){var i=new xn;e.attrName&&(i.name=e.attrName);var o=this.parseGeoNode(e,t),s=this.genBuffers(o),a=new sn(s.vertex,3);if(a.applyMatrix4(r),i.setAttribute("position",a),s.colors.length>0&&i.setAttribute("color",new sn(s.colors,3)),t&&(i.setAttribute("skinIndex",new tn(s.weightsIndices,4)),i.setAttribute("skinWeight",new sn(s.vertexWeights,4)),i.FBX_Deformer=t),s.normal.length>0){var l=(new de).getNormalMatrix(r),c=new sn(s.normal,3);c.applyNormalMatrix(l),i.setAttribute("normal",c)}if(s.uvs.forEach((function(e,t){var n="uv"+(t+1).toString();0===t&&(n="uv"),i.setAttribute(n,new sn(s.uvs[t],2))})),o.material&&"AllSame"!==o.material.mappingType){var h=s.materialIndex[0],u=0;if(s.materialIndex.forEach((function(e,t){e!==h&&(i.addGroup(u,t-u,h),h=e,u=t)})),i.groups.length>0){var d=i.groups[i.groups.length-1],p=d.start+d.count;p!==s.materialIndex.length&&i.addGroup(p,s.materialIndex.length-p,h)}0===i.groups.length&&i.addGroup(0,s.materialIndex.length,s.materialIndex[0])}return this.addMorphTargets(i,e,n,r),i},parseGeoNode:function(e,t){var n={};if(n.vertexPositions=void 0!==e.Vertices?e.Vertices.a:[],n.vertexIndices=void 0!==e.PolygonVertexIndex?e.PolygonVertexIndex.a:[],e.LayerElementColor&&(n.color=this.parseVertexColors(e.LayerElementColor[0])),e.LayerElementMaterial&&(n.material=this.parseMaterialIndices(e.LayerElementMaterial[0])),e.LayerElementNormal&&(n.normal=this.parseNormals(e.LayerElementNormal[0])),e.LayerElementUV){n.uv=[];for(var r=0;e.LayerElementUV[r];)e.LayerElementUV[r].UV&&n.uv.push(this.parseUVs(e.LayerElementUV[r])),r++}return n.weightTable={},null!==t&&(n.skeleton=t,t.rawBones.forEach((function(e,t){e.indices.forEach((function(r,i){void 0===n.weightTable[r]&&(n.weightTable[r]=[]),n.weightTable[r].push({id:t,weight:e.weights[i]})}))}))),n},genBuffers:function(e){var t={vertex:[],normal:[],colors:[],uvs:[],materialIndex:[],vertexWeights:[],weightsIndices:[]},n=0,r=0,i=!1,o=[],s=[],a=[],l=[],c=[],h=[],u=this;return e.vertexIndices.forEach((function(d,p){var f=!1;d<0&&(d^=-1,f=!0);var m=[],g=[];if(o.push(3*d,3*d+1,3*d+2),e.color){var y=v(p,n,d,e.color);a.push(y[0],y[1],y[2])}if(e.skeleton){if(void 0!==e.weightTable[d]&&e.weightTable[d].forEach((function(e){g.push(e.weight),m.push(e.id)})),g.length>4){i||(console.warn("THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights."),i=!0);var x=[0,0,0,0],b=[0,0,0,0];g.forEach((function(e,t){var n=e,r=m[t];b.forEach((function(e,t,i){if(n>e){i[t]=n,n=e;var o=x[t];x[t]=r,r=o}}))})),m=x,g=b}for(;g.length<4;)g.push(0),m.push(0);for(var _=0;_<4;++_)c.push(g[_]),h.push(m[_])}if(e.normal){y=v(p,n,d,e.normal);s.push(y[0],y[1],y[2])}if(e.material&&"AllSame"!==e.material.mappingType)var w=v(p,n,d,e.material)[0];e.uv&&e.uv.forEach((function(e,t){var r=v(p,n,d,e);void 0===l[t]&&(l[t]=[]),l[t].push(r[0]),l[t].push(r[1])})),r++,f&&(u.genFace(t,e,o,w,s,a,l,c,h,r),n++,r=0,o=[],s=[],a=[],l=[],c=[],h=[])})),t},genFace:function(e,t,n,r,i,o,s,a,l,c){for(var h=2;h<c;h++)e.vertex.push(t.vertexPositions[n[0]]),e.vertex.push(t.vertexPositions[n[1]]),e.vertex.push(t.vertexPositions[n[2]]),e.vertex.push(t.vertexPositions[n[3*(h-1)]]),e.vertex.push(t.vertexPositions[n[3*(h-1)+1]]),e.vertex.push(t.vertexPositions[n[3*(h-1)+2]]),e.vertex.push(t.vertexPositions[n[3*h]]),e.vertex.push(t.vertexPositions[n[3*h+1]]),e.vertex.push(t.vertexPositions[n[3*h+2]]),t.skeleton&&(e.vertexWeights.push(a[0]),e.vertexWeights.push(a[1]),e.vertexWeights.push(a[2]),e.vertexWeights.push(a[3]),e.vertexWeights.push(a[4*(h-1)]),e.vertexWeights.push(a[4*(h-1)+1]),e.vertexWeights.push(a[4*(h-1)+2]),e.vertexWeights.push(a[4*(h-1)+3]),e.vertexWeights.push(a[4*h]),e.vertexWeights.push(a[4*h+1]),e.vertexWeights.push(a[4*h+2]),e.vertexWeights.push(a[4*h+3]),e.weightsIndices.push(l[0]),e.weightsIndices.push(l[1]),e.weightsIndices.push(l[2]),e.weightsIndices.push(l[3]),e.weightsIndices.push(l[4*(h-1)]),e.weightsIndices.push(l[4*(h-1)+1]),e.weightsIndices.push(l[4*(h-1)+2]),e.weightsIndices.push(l[4*(h-1)+3]),e.weightsIndices.push(l[4*h]),e.weightsIndices.push(l[4*h+1]),e.weightsIndices.push(l[4*h+2]),e.weightsIndices.push(l[4*h+3])),t.color&&(e.colors.push(o[0]),e.colors.push(o[1]),e.colors.push(o[2]),e.colors.push(o[3*(h-1)]),e.colors.push(o[3*(h-1)+1]),e.colors.push(o[3*(h-1)+2]),e.colors.push(o[3*h]),e.colors.push(o[3*h+1]),e.colors.push(o[3*h+2])),t.material&&"AllSame"!==t.material.mappingType&&(e.materialIndex.push(r),e.materialIndex.push(r),e.materialIndex.push(r)),t.normal&&(e.normal.push(i[0]),e.normal.push(i[1]),e.normal.push(i[2]),e.normal.push(i[3*(h-1)]),e.normal.push(i[3*(h-1)+1]),e.normal.push(i[3*(h-1)+2]),e.normal.push(i[3*h]),e.normal.push(i[3*h+1]),e.normal.push(i[3*h+2])),t.uv&&t.uv.forEach((function(t,n){void 0===e.uvs[n]&&(e.uvs[n]=[]),e.uvs[n].push(s[n][0]),e.uvs[n].push(s[n][1]),e.uvs[n].push(s[n][2*(h-1)]),e.uvs[n].push(s[n][2*(h-1)+1]),e.uvs[n].push(s[n][2*h]),e.uvs[n].push(s[n][2*h+1])}))},addMorphTargets:function(t,n,r,i){if(0!==r.length){t.morphTargetsRelative=!0,t.morphAttributes.position=[];var o=this;r.forEach((function(r){r.rawTargets.forEach((function(r){var s=e.Objects.Geometry[r.geoID];void 0!==s&&o.genMorphGeometry(t,n,s,i,r.name)}))}))}},genMorphGeometry:function(e,t,n,r,i){for(var o=void 0!==t.PolygonVertexIndex?t.PolygonVertexIndex.a:[],s=void 0!==n.Vertices?n.Vertices.a:[],a=void 0!==n.Indexes?n.Indexes.a:[],l=3*e.attributes.position.count,c=new Float32Array(l),h=0;h<a.length;h++){var u=3*a[h];c[u]=s[3*h],c[u+1]=s[3*h+1],c[u+2]=s[3*h+2]}var d={vertexIndices:o,vertexPositions:c},p=new sn(this.genBuffers(d).vertex,3);p.name=i||n.attrName,p.applyMatrix4(r),e.morphAttributes.position.push(p)},parseNormals:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.Normals.a,i=[];return"IndexToDirect"===n&&("NormalIndex"in e?i=e.NormalIndex.a:"NormalsIndex"in e&&(i=e.NormalsIndex.a)),{dataSize:3,buffer:r,indices:i,mappingType:t,referenceType:n}},parseUVs:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.UV.a,i=[];return"IndexToDirect"===n&&(i=e.UVIndex.a),{dataSize:2,buffer:r,indices:i,mappingType:t,referenceType:n}},parseVertexColors:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType,r=e.Colors.a,i=[];return"IndexToDirect"===n&&(i=e.ColorIndex.a),{dataSize:4,buffer:r,indices:i,mappingType:t,referenceType:n}},parseMaterialIndices:function(e){var t=e.MappingInformationType,n=e.ReferenceInformationType;if("NoMappingInformation"===t)return{dataSize:1,buffer:[0],indices:[0],mappingType:"AllSame",referenceType:n};for(var r=e.Materials.a,i=[],o=0;o<r.length;++o)i.push(o);return{dataSize:1,buffer:r,indices:i,mappingType:t,referenceType:n}},parseNurbsGeometry:function(e){if(void 0===km)return console.error("THREE.FBXLoader: The loader relies on NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry."),new xn;var t=parseInt(e.Order);if(isNaN(t))return console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s",e.Order,e.id),new xn;for(var n,r,i=t-1,o=e.KnotVector.a,s=[],a=e.Points.a,l=0,c=a.length;l<c;l+=4)s.push((new ye).fromArray(a,l));if("Closed"===e.Form)s.push(s[0]);else if("Periodic"===e.Form){n=i,r=o.length-1-n;for(l=0;l<i;++l)s.push(s[l])}var h=new km(i,o,s,n,r).getPoints(7*s.length),u=new Float32Array(3*h.length);h.forEach((function(e,t){e.toArray(u,3*t)}));var d=new xn;return d.setAttribute("position",new Zt(u,3)),d}},s.prototype={constructor:s,parse:function(){var e=[],t=this.parseClips();if(void 0!==t)for(var n in t){var r=t[n],i=this.addClip(r);e.push(i)}return e},parseClips:function(){if(void 0!==e.Objects.AnimationCurve){var t=this.parseAnimationCurveNodes();this.parseAnimationCurves(t);var n=this.parseAnimationLayers(t);return this.parseAnimStacks(n)}},parseAnimationCurveNodes:function(){var t=e.Objects.AnimationCurveNode,n=new Map;for(var r in t){var i=t[r];if(null!==i.attrName.match(/S|R|T|DeformPercent/)){var o={id:i.id,attr:i.attrName,curves:{}};n.set(o.id,o)}}return n},parseAnimationCurves:function(n){var r=e.Objects.AnimationCurve;for(var i in r){var o={id:r[i].id,times:r[i].KeyTime.a.map(m),values:r[i].KeyValueFloat.a},s=t.get(o.id);if(void 0!==s){var a=s.parents[0].ID,l=s.parents[0].relationship;l.match(/X/)?n.get(a).curves.x=o:l.match(/Y/)?n.get(a).curves.y=o:l.match(/Z/)?n.get(a).curves.z=o:l.match(/d|DeformPercent/)&&n.has(a)&&(n.get(a).curves.morph=o)}}},parseAnimationLayers:function(r){var i=e.Objects.AnimationLayer,o=new Map;for(var s in i){var a=[],l=t.get(parseInt(s));if(void 0!==l)l.children.forEach((function(i,o){if(r.has(i.ID)){var s=r.get(i.ID);if(void 0!==s.curves.x||void 0!==s.curves.y||void 0!==s.curves.z){if(void 0===a[o])if(void 0!==(p=t.get(i.ID).parents.filter((function(e){return void 0!==e.relationship}))[0].ID)){if(void 0===(c=e.Objects.Model[p.toString()]))return void console.warn("THREE.FBXLoader: Encountered a unused curve.",i);var l={modelName:c.attrName?th.sanitizeNodeName(c.attrName):"",ID:c.id,initialPosition:[0,0,0],initialRotation:[0,0,0],initialScale:[1,1,1]};n.traverse((function(e){e.ID===c.id&&(l.transform=e.matrix,e.userData.transformData&&(l.eulerOrder=e.userData.transformData.eulerOrder))})),l.transform||(l.transform=new Ze),"PreRotation"in c&&(l.preRotation=c.PreRotation.value),"PostRotation"in c&&(l.postRotation=c.PostRotation.value),a[o]=l}a[o]&&(a[o][s.attr]=s)}else if(void 0!==s.curves.morph){if(void 0===a[o]){var c,h=t.get(i.ID).parents.filter((function(e){return void 0!==e.relationship}))[0].ID,u=t.get(h).parents[0].ID,d=t.get(u).parents[0].ID,p=t.get(d).parents[0].ID;l={modelName:(c=e.Objects.Model[p]).attrName?th.sanitizeNodeName(c.attrName):"",morphName:e.Objects.Deformer[h].attrName};a[o]=l}a[o][s.attr]=s}}})),o.set(parseInt(s),a)}return o},parseAnimStacks:function(n){var r=e.Objects.AnimationStack,i={};for(var o in r){var s=t.get(parseInt(o)).children;s.length>1&&console.warn("THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers.");var a=n.get(s[0].ID);i[o]={name:r[o].attrName,layer:a}}return i},addClip:function(e){var t=[],n=this;return e.layer.forEach((function(e){t=t.concat(n.generateTracks(e))})),new pl(e.name,-1,t)},generateTracks:function(e){var t=[],n=new we,r=new _e,i=new we;if(e.transform&&e.transform.decompose(n,r,i),n=n.toArray(),r=(new it).setFromQuaternion(r,e.eulerOrder).toArray(),i=i.toArray(),void 0!==e.T&&Object.keys(e.T.curves).length>0){var o=this.generateVectorTrack(e.modelName,e.T.curves,n,"position");void 0!==o&&t.push(o)}if(void 0!==e.R&&Object.keys(e.R.curves).length>0){var s=this.generateRotationTrack(e.modelName,e.R.curves,r,e.preRotation,e.postRotation,e.eulerOrder);void 0!==s&&t.push(s)}if(void 0!==e.S&&Object.keys(e.S.curves).length>0){var a=this.generateVectorTrack(e.modelName,e.S.curves,i,"scale");void 0!==a&&t.push(a)}if(void 0!==e.DeformPercent){var l=this.generateMorphTrack(e);void 0!==l&&t.push(l)}return t},generateVectorTrack:function(e,t,n,r){var 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o=i/180,s=r/o,a=n+s,l=e.times[t-1],c=(e.times[t]-l)/o,h=l+c,u=[],d=[];h<e.times[t];)u.push(h),h+=c,d.push(a),a+=s;e.times=S(e.times,t,u),e.values=S(e.values,t,d)}}}},a.prototype={constructor:a,getPrevNode:function(){return this.nodeStack[this.currentIndent-2]},getCurrentNode:function(){return this.nodeStack[this.currentIndent-1]},getCurrentProp:function(){return this.currentProp},pushStack:function(e){this.nodeStack.push(e),this.currentIndent+=1},popStack:function(){this.nodeStack.pop(),this.currentIndent-=1},setCurrentProp:function(e,t){this.currentProp=e,this.currentPropName=t},parse:function(e){this.currentIndent=0,this.allNodes=new u,this.nodeStack=[],this.currentProp=[],this.currentPropName="";var t=this,n=e.split(/[\r\n]+/);return n.forEach((function(e,r){var i=e.match(/^[\s\t]*;/),o=e.match(/^[\s\t]*$/);if(!i&&!o){var s=e.match("^\\t{"+t.currentIndent+"}(\\w+):(.*){",""),a=e.match("^\\t{"+t.currentIndent+"}(\\w+):[\\s\\t\\r\\n](.*)"),l=e.match("^\\t{"+(t.currentIndent-1)+"}}");s?t.parseNodeBegin(e,s):a?t.parseNodeProperty(e,a,n[++r]):l?t.popStack():e.match(/^[^\s\t}]/)&&t.parseNodePropertyContinued(e)}})),this.allNodes},parseNodeBegin:function(e,t){var n=t[1].trim().replace(/^"/,"").replace(/"$/,""),r=t[2].split(",").map((function(e){return e.trim().replace(/^"/,"").replace(/"$/,"")})),i={name:n},o=this.parseNodeAttr(r),s=this.getCurrentNode();0===this.currentIndent?this.allNodes.add(n,i):n in s?("PoseNode"===n?s.PoseNode.push(i):void 0!==s[n].id&&(s[n]={},s[n][s[n].id]=s[n]),""!==o.id&&(s[n][o.id]=i)):"number"==typeof o.id?(s[n]={},s[n][o.id]=i):"Properties70"!==n&&(s[n]="PoseNode"===n?[i]:i),"number"==typeof o.id&&(i.id=o.id),""!==o.name&&(i.attrName=o.name),""!==o.type&&(i.attrType=o.type),this.pushStack(i)},parseNodeAttr:function(e){var t=e[0];""!==e[0]&&(t=parseInt(e[0]),isNaN(t)&&(t=e[0]));var n="",r="";return e.length>1&&(n=e[1].replace(/^(\w+)::/,""),r=e[2]),{id:t,name:n,type:r}},parseNodeProperty:function(e,t,n){var r=t[1].replace(/^"/,"").replace(/"$/,"").trim(),i=t[2].replace(/^"/,"").replace(/"$/,"").trim();"Content"===r&&","===i&&(i=n.replace(/"/g,"").replace(/,$/,"").trim());var o=this.getCurrentNode();if("Properties70"!==o.name){if("C"===r){var s=i.split(",").slice(1),a=parseInt(s[0]),l=parseInt(s[1]),c=i.split(",").slice(3);r="connections",function(e,t){for(var n=0,r=e.length,i=t.length;n<i;n++,r++)e[r]=t[n]}(i=[a,l],c=c.map((function(e){return e.trim().replace(/^"/,"")}))),void 0===o[r]&&(o[r]=[])}"Node"===r&&(o.id=i),r in o&&Array.isArray(o[r])?o[r].push(i):"a"!==r?o[r]=i:o.a=i,this.setCurrentProp(o,r),"a"===r&&","!==i.slice(-1)&&(o.a=w(i))}else this.parseNodeSpecialProperty(e,r,i)},parseNodePropertyContinued:function(e){var t=this.getCurrentNode();t.a+=e,","!==e.slice(-1)&&(t.a=w(t.a))},parseNodeSpecialProperty:function(e,t,n){var r=n.split('",').map((function(e){return e.trim().replace(/^\"/,"").replace(/\s/,"_")})),i=r[0],o=r[1],s=r[2],a=r[3],l=r[4];switch(o){case"int":case"enum":case"bool":case"ULongLong":case"double":case"Number":case"FieldOfView":l=parseFloat(l);break;case"Color":case"ColorRGB":case"Vector3D":case"Lcl_Translation":case"Lcl_Rotation":case"Lcl_Scaling":l=w(l)}this.getPrevNode()[i]={type:o,type2:s,flag:a,value:l},this.setCurrentProp(this.getPrevNode(),i)}},c.prototype={constructor:c,parse:function(e){var t=new h(e);t.skip(23);var n=t.getUint32();if(n<6400)throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: "+n);for(var r=new u;!this.endOfContent(t);){var i=this.parseNode(t,n);null!==i&&r.add(i.name,i)}return r},endOfContent:function(e){return e.size()%16==0?(e.getOffset()+160+16&-16)>=e.size():e.getOffset()+160+16>=e.size()},parseNode:function(e,t){var n={},r=t>=7500?e.getUint64():e.getUint32(),i=t>=7500?e.getUint64():e.getUint32();t>=7500?e.getUint64():e.getUint32();var o=e.getUint8(),s=e.getString(o);if(0===r)return null;for(var a=[],l=0;l<i;l++)a.push(this.parseProperty(e));var c=a.length>0?a[0]:"",h=a.length>1?a[1]:"",u=a.length>2?a[2]:"";for(n.singleProperty=1===i&&e.getOffset()===r;r>e.getOffset();){var d=this.parseNode(e,t);null!==d&&this.parseSubNode(s,n,d)}return n.propertyList=a,"number"==typeof c&&(n.id=c),""!==h&&(n.attrName=h),""!==u&&(n.attrType=u),""!==s&&(n.name=s),n},parseSubNode:function(e,t,n){if(!0===n.singleProperty){var r=n.propertyList[0];Array.isArray(r)?(t[n.name]=n,n.a=r):t[n.name]=r}else if("Connections"===e&&"C"===n.name){var i=[];n.propertyList.forEach((function(e,t){0!==t&&i.push(e)})),void 0===t.connections&&(t.connections=[]),t.connections.push(i)}else if("Properties70"===n.name){Object.keys(n).forEach((function(e){t[e]=n[e]}))}else if("Properties70"===e&&"P"===n.name){var o,s=n.propertyList[0],a=n.propertyList[1],l=n.propertyList[2],c=n.propertyList[3];0===s.indexOf("Lcl ")&&(s=s.replace("Lcl 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i,o=this;i=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:uc.extractUrlBase(e),this.manager.itemStart(e);var s=function(t){r?r(t):console.error(t),o.manager.itemError(e),o.manager.itemEnd(e)},a=new bl(this.manager);a.setPath(this.path),a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setWithCredentials(this.withCredentials),a.load(e,(function(n){try{o.parse(n,i,(function(n){t(n),o.manager.itemEnd(e)}),s)}catch(e){s(e)}}),n,s)},setDRACOLoader:function(e){return this.dracoLoader=e,this},setDDSLoader:function(e){return this.ddsLoader=e,this},setKTX2Loader:function(e){return this.ktx2Loader=e,this},setMeshoptDecoder:function(e){return this.meshoptDecoder=e,this},register:function(e){return-1===this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.push(e),this},unregister:function(e){return-1!==this.pluginCallbacks.indexOf(e)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(e),1),this},parse:function(e,t,i,s){var a,l={},c={};if("string"==typeof e)a=e;else if(uc.decodeText(new Uint8Array(e,0,4))===u){try{l[n.KHR_BINARY_GLTF]=new M(e)}catch(e){return void(s&&s(e))}a=l[n.KHR_BINARY_GLTF].content}else a=uc.decodeText(new Uint8Array(e));var h=JSON.parse(a);if(void 0===h.asset||h.asset.version[0]<2)s&&s(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported."));else{var d=new re(h,{path:t||this.resourcePath||"",crossOrigin:this.crossOrigin,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});d.fileLoader.setRequestHeader(this.requestHeader);for(var p=0;p<this.pluginCallbacks.length;p++){var f=this.pluginCallbacks[p](d);c[f.name]=f,l[f.name]=!0}if(h.extensionsUsed)for(p=0;p<h.extensionsUsed.length;++p){var m=h.extensionsUsed[p],g=h.extensionsRequired||[];switch(m){case n.KHR_MATERIALS_UNLIT:l[m]=new o;break;case n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:l[m]=new P;break;case n.KHR_DRACO_MESH_COMPRESSION:l[m]=new S(h,this.dracoLoader);break;case n.MSFT_TEXTURE_DDS:l[m]=new r(this.ddsLoader);break;case n.KHR_TEXTURE_TRANSFORM:l[m]=new T;break;case n.KHR_MESH_QUANTIZATION:l[m]=new L;break;default:g.indexOf(m)>=0&&void 0===c[m]&&console.warn('THREE.GLTFLoader: Unknown extension "'+m+'".')}}d.setExtensions(l),d.setPlugins(c),d.parse(i,s)}}});var n={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression",MSFT_TEXTURE_DDS:"MSFT_texture_dds"};function r(e){if(!e)throw new Error("THREE.GLTFLoader: Attempting to load .dds texture without importing DDSLoader");this.name=n.MSFT_TEXTURE_DDS,this.ddsLoader=e}function i(e){this.parser=e,this.name=n.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}function o(){this.name=n.KHR_MATERIALS_UNLIT}function s(e){this.parser=e,this.name=n.KHR_MATERIALS_CLEARCOAT}function a(e){this.parser=e,this.name=n.KHR_MATERIALS_TRANSMISSION}function l(e){this.parser=e,this.name=n.KHR_TEXTURE_BASISU}function c(e){this.parser=e,this.name=n.EXT_TEXTURE_WEBP,this.isSupported=null}function h(e){this.name=n.EXT_MESHOPT_COMPRESSION,this.parser=e}i.prototype._markDefs=function(){for(var e=this.parser,t=this.parser.json.nodes||[],n=0,r=t.length;n<r;n++){var i=t[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&e._addNodeRef(this.cache,i.extensions[this.name].light)}},i.prototype._loadLight=function(e){var t=this.parser,n="light:"+e,r=t.cache.get(n);if(r)return r;var i,o=t.json,s=((o.extensions&&o.extensions[this.name]||{}).lights||[])[e],a=new jt(16777215);void 0!==s.color&&a.fromArray(s.color);var l=void 0!==s.range?s.range:0;switch(s.type){case"directional":(i=new oc(a)).target.position.set(0,0,-1),i.add(i.target);break;case"point":(i=new nc(a)).distance=l;break;case"spot":(i=new ec(a)).distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,i.angle=s.spot.outerConeAngle,i.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,i.target.position.set(0,0,-1),i.add(i.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return i.position.set(0,0,0),i.decay=2,void 0!==s.intensity&&(i.intensity=s.intensity),i.name=t.createUniqueName(s.name||"light_"+e),r=Promise.resolve(i),t.cache.add(n,r),r},i.prototype.createNodeAttachment=function(e){var t=this,n=this.parser,r=n.json.nodes[e],i=(r.extensions&&r.extensions[this.name]||{}).light;return void 0===i?null:this._loadLight(i).then((function(e){return n._getNodeRef(t.cache,i,e)}))},o.prototype.getMaterialType=function(){return Yt},o.prototype.extendParams=function(e,t,n){var r=[];e.color=new jt(1,1,1),e.opacity=1;var i=t.pbrMetallicRoughness;if(i){if(Array.isArray(i.baseColorFactor)){var o=i.baseColorFactor;e.color.fromArray(o),e.opacity=o[3]}void 0!==i.baseColorTexture&&r.push(n.assignTexture(e,"map",i.baseColorTexture))}return Promise.all(r)},s.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Xa:null},s.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];if(void 0!==o.clearcoatFactor&&(t.clearcoat=o.clearcoatFactor),void 0!==o.clearcoatTexture&&i.push(n.assignTexture(t,"clearcoatMap",o.clearcoatTexture)),void 0!==o.clearcoatRoughnessFactor&&(t.clearcoatRoughness=o.clearcoatRoughnessFactor),void 0!==o.clearcoatRoughnessTexture&&i.push(n.assignTexture(t,"clearcoatRoughnessMap",o.clearcoatRoughnessTexture)),void 0!==o.clearcoatNormalTexture&&(i.push(n.assignTexture(t,"clearcoatNormalMap",o.clearcoatNormalTexture)),void 0!==o.clearcoatNormalTexture.scale)){var s=o.clearcoatNormalTexture.scale;t.clearcoatNormalScale=new ue(s,s)}return Promise.all(i)},a.prototype.getMaterialType=function(e){var t=this.parser.json.materials[e];return t.extensions&&t.extensions[this.name]?Xa:null},a.prototype.extendMaterialParams=function(e,t){var n=this.parser,r=n.json.materials[e];if(!r.extensions||!r.extensions[this.name])return Promise.resolve();var i=[],o=r.extensions[this.name];return void 0!==o.transmissionFactor&&(t.transmission=o.transmissionFactor),void 0!==o.transmissionTexture&&i.push(n.assignTexture(t,"transmissionMap",o.transmissionTexture)),Promise.all(i)},l.prototype.loadTexture=function(e){var t=this.parser,n=t.json,r=n.textures[e];if(!r.extensions||!r.extensions[this.name])return null;var i=r.extensions[this.name],o=n.images[i.source],s=t.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return t.loadTextureImage(e,o,s)},c.prototype.loadTexture=function(e){var t=this.name,n=this.parser,r=n.json,i=r.textures[e];if(!i.extensions||!i.extensions[t])return null;var o=i.extensions[t],s=r.images[o.source],a=s.uri?n.options.manager.getHandler(s.uri):n.textureLoader;return this.detectSupport().then((function(i){if(i)return n.loadTextureImage(e,s,a);if(r.extensionsRequired&&r.extensionsRequired.indexOf(t)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(e)}))},c.prototype.detectSupport=function(){return this.isSupported||(this.isSupported=new Promise((function(e){var t=new Image;t.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",t.onload=t.onerror=function(){e(1===t.height)}}))),this.isSupported},h.prototype.loadBufferView=function(e){var t=this.parser.json,n=t.bufferViews[e];if(n.extensions&&n.extensions[this.name]){var r=n.extensions[this.name],i=this.parser.getDependency("buffer",r.buffer),o=this.parser.options.meshoptDecoder;if(!o||!o.supported){if(t.extensionsRequired&&t.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,o.ready]).then((function(e){var t=r.byteOffset||0,n=r.byteLength||0,i=r.count,s=r.byteStride,a=new ArrayBuffer(i*s),l=new Uint8Array(e[0],t,n);return o.decodeGltfBuffer(new Uint8Array(a),i,s,l,r.mode,r.filter),a}))}return null};var u="glTF",_=1313821514,w=5130562;function M(e){this.name=n.KHR_BINARY_GLTF,this.content=null,this.body=null;var t=new DataView(e,0,12);if(this.header={magic:uc.decodeText(new Uint8Array(e.slice(0,4))),version:t.getUint32(4,!0),length:t.getUint32(8,!0)},this.header.magic!==u)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");for(var r=new DataView(e,12),i=0;i<r.byteLength;){var o=r.getUint32(i,!0);i+=4;var s=r.getUint32(i,!0);if(i+=4,s===_){var a=new Uint8Array(e,12+i,o);this.content=uc.decodeText(a)}else if(s===w){var l=12+i;this.body=e.slice(l,l+o)}i+=o}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}function S(e,t){if(!t)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=n.KHR_DRACO_MESH_COMPRESSION,this.json=e,this.dracoLoader=t,this.dracoLoader.preload()}function T(){this.name=n.KHR_TEXTURE_TRANSFORM}function A(e){Wa.call(this),this.isGLTFSpecularGlossinessMaterial=!0;var t=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),r=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\ttexelSpecular = sRGBToLinear( texelSpecular );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),i=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),o=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );","material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.specularRoughness += geometryRoughness;","material.specularRoughness = min( material.specularRoughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),s={specular:{value:(new jt).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=s,this.onBeforeCompile=function(e){for(var a in s)e.uniforms[a]=s[a];e.fragmentShader=e.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",t).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",r).replace("#include <metalnessmap_fragment>",i).replace("#include <lights_physical_fragment>",o)},Object.defineProperties(this,{specular:{get:function(){return s.specular.value},set:function(e){s.specular.value=e}},specularMap:{get:function(){return s.specularMap.value},set:function(e){s.specularMap.value=e,e?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return s.glossiness.value},set:function(e){s.glossiness.value=e}},glossinessMap:{get:function(){return s.glossinessMap.value},set:function(e){s.glossinessMap.value=e,e?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(e)}function P(){return{name:n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,specularGlossinessParams:["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity","refractionRatio"],getMaterialType:function(){return A},extendParams:function(e,t,n){var r=t.extensions[this.name];e.color=new jt(1,1,1),e.opacity=1;var i=[];if(Array.isArray(r.diffuseFactor)){var o=r.diffuseFactor;e.color.fromArray(o),e.opacity=o[3]}if(void 0!==r.diffuseTexture&&i.push(n.assignTexture(e,"map",r.diffuseTexture)),e.emissive=new jt(0,0,0),e.glossiness=void 0!==r.glossinessFactor?r.glossinessFactor:1,e.specular=new jt(1,1,1),Array.isArray(r.specularFactor)&&e.specular.fromArray(r.specularFactor),void 0!==r.specularGlossinessTexture){var s=r.specularGlossinessTexture;i.push(n.assignTexture(e,"glossinessMap",s)),i.push(n.assignTexture(e,"specularMap",s))}return Promise.all(i)},createMaterial:function(e){var t=new A(e);return t.fog=!0,t.color=e.color,t.map=void 0===e.map?null:e.map,t.lightMap=null,t.lightMapIntensity=1,t.aoMap=void 0===e.aoMap?null:e.aoMap,t.aoMapIntensity=1,t.emissive=e.emissive,t.emissiveIntensity=1,t.emissiveMap=void 0===e.emissiveMap?null:e.emissiveMap,t.bumpMap=void 0===e.bumpMap?null:e.bumpMap,t.bumpScale=1,t.normalMap=void 0===e.normalMap?null:e.normalMap,t.normalMapType=0,e.normalScale&&(t.normalScale=e.normalScale),t.displacementMap=null,t.displacementScale=1,t.displacementBias=0,t.specularMap=void 0===e.specularMap?null:e.specularMap,t.specular=e.specular,t.glossinessMap=void 0===e.glossinessMap?null:e.glossinessMap,t.glossiness=e.glossiness,t.alphaMap=null,t.envMap=void 0===e.envMap?null:e.envMap,t.envMapIntensity=1,t.refractionRatio=.98,t}}}function L(){this.name=n.KHR_MESH_QUANTIZATION}function C(e,t,n,r){tl.call(this,e,t,n,r)}S.prototype.decodePrimitive=function(e,t){var n=this.json,r=this.dracoLoader,i=e.extensions[this.name].bufferView,o=e.extensions[this.name].attributes,s={},a={},l={};for(var c in o){var h=V[c]||c.toLowerCase();s[h]=o[c]}for(c in e.attributes){h=V[c]||c.toLowerCase();if(void 0!==o[c]){var u=n.accessors[e.attributes[c]],d=U[u.componentType];l[h]=d,a[h]=!0===u.normalized}}return t.getDependency("bufferView",i).then((function(e){return new Promise((function(t){r.decodeDracoFile(e,(function(e){for(var n in e.attributes){var r=e.attributes[n],i=a[n];void 0!==i&&(r.normalized=i)}t(e)}),s,l)}))}))},T.prototype.extendTexture=function(e,t){return e=e.clone(),void 0!==t.offset&&e.offset.fromArray(t.offset),void 0!==t.rotation&&(e.rotation=t.rotation),void 0!==t.scale&&e.repeat.fromArray(t.scale),void 0!==t.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),e.needsUpdate=!0,e},A.prototype=Object.create(Wa.prototype),A.prototype.constructor=A,A.prototype.copy=function(e){return Wa.prototype.copy.call(this,e),this.specularMap=e.specularMap,this.specular.copy(e.specular),this.glossinessMap=e.glossinessMap,this.glossiness=e.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this},C.prototype=Object.create(tl.prototype),C.prototype.constructor=C,C.prototype.copySampleValue_=function(e){for(var t=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=e*r*3+r,o=0;o!==r;o++)t[o]=n[i+o];return t},C.prototype.beforeStart_=C.prototype.copySampleValue_,C.prototype.afterEnd_=C.prototype.copySampleValue_,C.prototype.interpolate_=function(e,t,n,r){for(var i=this.resultBuffer,o=this.sampleValues,s=this.valueSize,a=2*s,l=3*s,c=r-t,h=(n-t)/c,u=h*h,d=u*h,p=e*l,f=p-l,m=-2*d+3*u,g=d-u,v=1-m,y=g-u+h,x=0;x!==s;x++){var b=o[f+x+s],_=o[f+x+a]*c,w=o[p+x+s],M=o[p+x]*c;i[x]=v*b+y*_+m*w+g*M}return i};var R=0,I=1,F=2,O=3,N=4,D=5,B=6,U={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},k={9728:m,9729:y,9984:g,9985:x,9986:v,9987:b},z={33071:p,33648:f,10497:d},j={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},V={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},W={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},X={CUBICSPLINE:void 0,LINEAR:H,STEP:G},Y="OPAQUE",q="MASK",Q="BLEND";function J(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e)?e:t+e)}function K(e){return void 0===e.DefaultMaterial&&(e.DefaultMaterial=new Wa({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),e.DefaultMaterial}function $(e,t,n){for(var r in n.extensions)void 0===e[r]&&(t.userData.gltfExtensions=t.userData.gltfExtensions||{},t.userData.gltfExtensions[r]=n.extensions[r])}function ee(e,t){void 0!==t.extras&&("object"==typeof t.extras?Object.assign(e.userData,t.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+t.extras))}function te(e,t){if(e.updateMorphTargets(),void 0!==t.weights)for(var n=0,r=t.weights.length;n<r;n++)e.morphTargetInfluences[n]=t.weights[n];if(t.extras&&Array.isArray(t.extras.targetNames)){var i=t.extras.targetNames;if(e.morphTargetInfluences.length===i.length){e.morphTargetDictionary={};for(n=0,r=i.length;n<r;n++)e.morphTargetDictionary[i[n]]=n}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function ne(e){for(var t="",n=Object.keys(e).sort(),r=0,i=n.length;r<i;r++)t+=n[r]+":"+e[n[r]]+";";return t}function re(e,n){this.json=e||{},this.extensions={},this.plugins={},this.options=n||{},this.cache=new t,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.nodeNamesUsed={},"undefined"!=typeof createImageBitmap&&!1===/Firefox/.test(navigator.userAgent)?this.textureLoader=new yc(this.options.manager):this.textureLoader=new Al(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.fileLoader=new bl(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}function ie(e,t,n){var r=t.attributes,i=[];function o(t,r){return n.getDependency("accessor",t).then((function(t){e.setAttribute(r,t)}))}for(var s in r){var a=V[s]||s.toLowerCase();a in e.attributes||i.push(o(r[s],a))}if(void 0!==t.indices&&!e.index){var l=n.getDependency("accessor",t.indices).then((function(t){e.setIndex(t)}));i.push(l)}return ee(e,t),function(e,t,n){var r=t.attributes,i=new Te;if(void 0!==r.POSITION){var o=(d=n.json.accessors[r.POSITION]).min,s=d.max;if(void 0!==o&&void 0!==s){i.set(new we(o[0],o[1],o[2]),new we(s[0],s[1],s[2]));var a=t.targets;if(void 0!==a){for(var l=new we,c=new we,h=0,u=a.length;h<u;h++){var d,p=a[h];if(void 0!==p.POSITION)o=(d=n.json.accessors[p.POSITION]).min,s=d.max,void 0!==o&&void 0!==s?(c.setX(Math.max(Math.abs(o[0]),Math.abs(s[0]))),c.setY(Math.max(Math.abs(o[1]),Math.abs(s[1]))),c.setZ(Math.max(Math.abs(o[2]),Math.abs(s[2]))),l.max(c)):console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}i.expandByVector(l)}e.boundingBox=i;var f=new Ge;i.getCenter(f.center),f.radius=i.min.distanceTo(i.max)/2,e.boundingSphere=f}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}(e,t,n),Promise.all(i).then((function(){return void 0!==t.targets?function(e,t,n){for(var r=!1,i=!1,o=0,s=t.length;o<s&&(void 0!==(c=t[o]).POSITION&&(r=!0),void 0!==c.NORMAL&&(i=!0),!r||!i);o++);if(!r&&!i)return Promise.resolve(e);var a=[],l=[];for(o=0,s=t.length;o<s;o++){var c=t[o];if(r){var h=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):e.attributes.position;a.push(h)}i&&(h=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):e.attributes.normal,l.push(h))}return Promise.all([Promise.all(a),Promise.all(l)]).then((function(t){var n=t[0],o=t[1];return r&&(e.morphAttributes.position=n),i&&(e.morphAttributes.normal=o),e.morphTargetsRelative=!0,e}))}(e,t.targets,n):e}))}function oe(e,t){var n=e.getIndex();if(null===n){var r=[],i=e.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),e;for(var o=0;o<i.count;o++)r.push(o);e.setIndex(r),n=e.getIndex()}var s=n.count-2,a=[];if(2===t)for(o=1;o<=s;o++)a.push(n.getX(0)),a.push(n.getX(o)),a.push(n.getX(o+1));else for(o=0;o<s;o++)o%2==0?(a.push(n.getX(o)),a.push(n.getX(o+1)),a.push(n.getX(o+2))):(a.push(n.getX(o+2)),a.push(n.getX(o+1)),a.push(n.getX(o)));a.length/3!==s&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");var l=e.clone();return l.setIndex(a),l}return re.prototype.setExtensions=function(e){this.extensions=e},re.prototype.setPlugins=function(e){this.plugins=e},re.prototype.parse=function(e,t){var n=this,r=this.json,i=this.extensions;this.cache.removeAll(),this._invokeAll((function(e){return e._markDefs&&e._markDefs()})),Promise.all([this.getDependencies("scene"),this.getDependencies("animation"),this.getDependencies("camera")]).then((function(t){var o={scene:t[0][r.scene||0],scenes:t[0],animations:t[1],cameras:t[2],asset:r.asset,parser:n,userData:{}};$(i,o,r),ee(o,r),e(o)})).catch(t)},re.prototype._markDefs=function(){for(var e=this.json.nodes||[],t=this.json.skins||[],n=this.json.meshes||[],r=0,i=t.length;r<i;r++)for(var o=t[r].joints,s=0,a=o.length;s<a;s++)e[o[s]].isBone=!0;for(var l=0,c=e.length;l<c;l++){var h=e[l];void 0!==h.mesh&&(this._addNodeRef(this.meshCache,h.mesh),void 0!==h.skin&&(n[h.mesh].isSkinnedMesh=!0)),void 0!==h.camera&&this._addNodeRef(this.cameraCache,h.camera)}},re.prototype._addNodeRef=function(e,t){void 0!==t&&(void 0===e.refs[t]&&(e.refs[t]=e.uses[t]=0),e.refs[t]++)},re.prototype._getNodeRef=function(e,t,n){if(e.refs[t]<=1)return n;var r=n.clone();return r.name+="_instance_"+e.uses[t]++,r},re.prototype._invokeOne=function(e){var t=Object.values(this.plugins);t.push(this);for(var n=0;n<t.length;n++){var r=e(t[n]);if(r)return r}},re.prototype._invokeAll=function(e){var t=Object.values(this.plugins);t.unshift(this);for(var n=[],r=0;r<t.length;r++){var i=e(t[r]);i&&n.push(i)}return n},re.prototype.getDependency=function(e,t){var n=e+":"+t,r=this.cache.get(n);if(!r){switch(e){case"scene":r=this.loadScene(t);break;case"node":r=this.loadNode(t);break;case"mesh":r=this._invokeOne((function(e){return e.loadMesh&&e.loadMesh(t)}));break;case"accessor":r=this.loadAccessor(t);break;case"bufferView":r=this._invokeOne((function(e){return e.loadBufferView&&e.loadBufferView(t)}));break;case"buffer":r=this.loadBuffer(t);break;case"material":r=this._invokeOne((function(e){return e.loadMaterial&&e.loadMaterial(t)}));break;case"texture":r=this._invokeOne((function(e){return e.loadTexture&&e.loadTexture(t)}));break;case"skin":r=this.loadSkin(t);break;case"animation":r=this.loadAnimation(t);break;case"camera":r=this.loadCamera(t);break;default:throw new Error("Unknown type: "+e)}this.cache.add(n,r)}return r},re.prototype.getDependencies=function(e){var t=this.cache.get(e);if(!t){var n=this,r=this.json[e+("mesh"===e?"es":"s")]||[];t=Promise.all(r.map((function(t,r){return n.getDependency(e,r)}))),this.cache.add(e,t)}return t},re.prototype.loadBuffer=function(e){var t=this.json.buffers[e],r=this.fileLoader;if(t.type&&"arraybuffer"!==t.type)throw new Error("THREE.GLTFLoader: "+t.type+" buffer type is not supported.");if(void 0===t.uri&&0===e)return Promise.resolve(this.extensions[n.KHR_BINARY_GLTF].body);var i=this.options;return new Promise((function(e,n){r.load(J(t.uri,i.path),e,void 0,(function(){n(new Error('THREE.GLTFLoader: Failed to load buffer "'+t.uri+'".'))}))}))},re.prototype.loadBufferView=function(e){var t=this.json.bufferViews[e];return this.getDependency("buffer",t.buffer).then((function(e){var n=t.byteLength||0,r=t.byteOffset||0;return e.slice(r,r+n)}))},re.prototype.loadAccessor=function(e){var t=this,n=this.json,r=this.json.accessors[e];if(void 0===r.bufferView&&void 0===r.sparse)return Promise.resolve(null);var i=[];return void 0!==r.bufferView?i.push(this.getDependency("bufferView",r.bufferView)):i.push(null),void 0!==r.sparse&&(i.push(this.getDependency("bufferView",r.sparse.indices.bufferView)),i.push(this.getDependency("bufferView",r.sparse.values.bufferView))),Promise.all(i).then((function(e){var i,o=e[0],s=j[r.type],a=U[r.componentType],l=a.BYTES_PER_ELEMENT,c=l*s,h=r.byteOffset||0,u=void 0!==r.bufferView?n.bufferViews[r.bufferView].byteStride:void 0,d=!0===r.normalized;if(u&&u!==c){var p=Math.floor(h/u),f="InterleavedBuffer:"+r.bufferView+":"+r.componentType+":"+p+":"+r.count,m=t.cache.get(f);m||(m=new po(new a(o,p*u,r.count*u/l),u/l),t.cache.add(f,m)),i=new mo(m,s,h%u/l,d)}else i=new Zt(null===o?new a(r.count*s):new a(o,h,r.count*s),s,d);if(void 0!==r.sparse){var g=j.SCALAR,v=U[r.sparse.indices.componentType],y=r.sparse.indices.byteOffset||0,x=r.sparse.values.byteOffset||0,b=new v(e[1],y,r.sparse.count*g),_=new a(e[2],x,r.sparse.count*s);null!==o&&(i=new Zt(i.array.slice(),i.itemSize,i.normalized));for(var w=0,M=b.length;w<M;w++){var S=b[w];if(i.setX(S,_[w*s]),s>=2&&i.setY(S,_[w*s+1]),s>=3&&i.setZ(S,_[w*s+2]),s>=4&&i.setW(S,_[w*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return i}))},re.prototype.loadTexture=function(e){var t,r,i=this.json,o=this.options,s=i.textures[e],a=s.extensions||{};return(t=a[n.MSFT_TEXTURE_DDS]?i.images[a[n.MSFT_TEXTURE_DDS].source]:i.images[s.source]).uri&&(r=o.manager.getHandler(t.uri)),r||(r=a[n.MSFT_TEXTURE_DDS]?this.extensions[n.MSFT_TEXTURE_DDS].ddsLoader:this.textureLoader),this.loadTextureImage(e,t,r)},re.prototype.loadTextureImage=function(e,t,n){var r=this,i=this.json,o=this.options,s=i.textures[e],a=self.URL||self.webkitURL,l=t.uri,c=!1,h=!0;return"image/jpeg"===t.mimeType&&(h=!1),void 0!==t.bufferView&&(l=r.getDependency("bufferView",t.bufferView).then((function(e){if("image/png"===t.mimeType){var n=new DataView(e,25,1).getUint8(0,!1);h=6===n||4===n||3===n}c=!0;var r=new Blob([e],{type:t.mimeType});return l=a.createObjectURL(r)}))),Promise.resolve(l).then((function(e){return new Promise((function(t,r){var i=t;!0===n.isImageBitmapLoader&&(i=function(e){t(new gs(e))}),n.load(J(e,o.path),i,void 0,r)}))})).then((function(t){!0===c&&a.revokeObjectURL(l),t.flipY=!1,s.name&&(t.name=s.name),h||(t.format=E);var n=(i.samplers||{})[s.sampler]||{};return t.magFilter=k[n.magFilter]||y,t.minFilter=k[n.minFilter]||b,t.wrapS=z[n.wrapS]||d,t.wrapT=z[n.wrapT]||d,r.associations.set(t,{type:"textures",index:e}),t}))},re.prototype.assignTexture=function(e,t,r){var i=this;return this.getDependency("texture",r.index).then((function(o){if(void 0===r.texCoord||0==r.texCoord||"aoMap"===t&&1==r.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+r.texCoord+" for texture "+t+" not yet supported."),i.extensions[n.KHR_TEXTURE_TRANSFORM]){var s=void 0!==r.extensions?r.extensions[n.KHR_TEXTURE_TRANSFORM]:void 0;if(s){var a=i.associations.get(o);o=i.extensions[n.KHR_TEXTURE_TRANSFORM].extendTexture(o,s),i.associations.set(o,a)}}e[t]=o}))},re.prototype.assignFinalMaterial=function(e){var t=e.geometry,n=e.material,r=void 0!==t.attributes.tangent,i=void 0!==t.attributes.color,o=void 0===t.attributes.normal,s=!0===e.isSkinnedMesh,a=Object.keys(t.morphAttributes).length>0,l=a&&void 0!==t.morphAttributes.normal;if(e.isPoints){var c="PointsMaterial:"+n.uuid,h=this.cache.get(c);h||(h=new as,Xt.prototype.copy.call(h,n),h.color.copy(n.color),h.map=n.map,h.sizeAttenuation=!1,this.cache.add(c,h)),n=h}else if(e.isLine){c="LineBasicMaterial:"+n.uuid;var u=this.cache.get(c);u||(u=new Zo,Xt.prototype.copy.call(u,n),u.color.copy(n.color),this.cache.add(c,u)),n=u}if(r||i||o||s||a){c="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(c+="specular-glossiness:"),s&&(c+="skinning:"),r&&(c+="vertex-tangents:"),i&&(c+="vertex-colors:"),o&&(c+="flat-shading:"),a&&(c+="morph-targets:"),l&&(c+="morph-normals:");var d=this.cache.get(c);d||(d=n.clone(),s&&(d.skinning=!0),r&&(d.vertexTangents=!0),i&&(d.vertexColors=!0),o&&(d.flatShading=!0),a&&(d.morphTargets=!0),l&&(d.morphNormals=!0),this.cache.add(c,d),this.associations.set(d,this.associations.get(n))),n=d}n.aoMap&&void 0===t.attributes.uv2&&void 0!==t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv),n.normalScale&&!r&&(n.normalScale.y=-n.normalScale.y),n.clearcoatNormalScale&&!r&&(n.clearcoatNormalScale.y=-n.clearcoatNormalScale.y),e.material=n},re.prototype.getMaterialType=function(){return Wa},re.prototype.loadMaterial=function(e){var t,r=this,i=this.json,o=this.extensions,s=i.materials[e],a={},l=s.extensions||{},c=[];if(l[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){var h=o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];t=h.getMaterialType(),c.push(h.extendParams(a,s,r))}else if(l[n.KHR_MATERIALS_UNLIT]){var u=o[n.KHR_MATERIALS_UNLIT];t=u.getMaterialType(),c.push(u.extendParams(a,s,r))}else{var d=s.pbrMetallicRoughness||{};if(a.color=new jt(1,1,1),a.opacity=1,Array.isArray(d.baseColorFactor)){var p=d.baseColorFactor;a.color.fromArray(p),a.opacity=p[3]}void 0!==d.baseColorTexture&&c.push(r.assignTexture(a,"map",d.baseColorTexture)),a.metalness=void 0!==d.metallicFactor?d.metallicFactor:1,a.roughness=void 0!==d.roughnessFactor?d.roughnessFactor:1,void 0!==d.metallicRoughnessTexture&&(c.push(r.assignTexture(a,"metalnessMap",d.metallicRoughnessTexture)),c.push(r.assignTexture(a,"roughnessMap",d.metallicRoughnessTexture))),t=this._invokeOne((function(t){return t.getMaterialType&&t.getMaterialType(e)})),c.push(Promise.all(this._invokeAll((function(t){return t.extendMaterialParams&&t.extendMaterialParams(e,a)}))))}!0===s.doubleSided&&(a.side=2);var f=s.alphaMode||Y;return f===Q?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,f===q&&(a.alphaTest=void 0!==s.alphaCutoff?s.alphaCutoff:.5)),void 0!==s.normalTexture&&t!==Yt&&(c.push(r.assignTexture(a,"normalMap",s.normalTexture)),a.normalScale=new ue(1,1),void 0!==s.normalTexture.scale&&a.normalScale.set(s.normalTexture.scale,s.normalTexture.scale)),void 0!==s.occlusionTexture&&t!==Yt&&(c.push(r.assignTexture(a,"aoMap",s.occlusionTexture)),void 0!==s.occlusionTexture.strength&&(a.aoMapIntensity=s.occlusionTexture.strength)),void 0!==s.emissiveFactor&&t!==Yt&&(a.emissive=(new jt).fromArray(s.emissiveFactor)),void 0!==s.emissiveTexture&&t!==Yt&&c.push(r.assignTexture(a,"emissiveMap",s.emissiveTexture)),Promise.all(c).then((function(){var i;return i=t===A?o[n.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new t(a),s.name&&(i.name=s.name),i.map&&(i.map.encoding=Z),i.emissiveMap&&(i.emissiveMap.encoding=Z),ee(i,s),r.associations.set(i,{type:"materials",index:e}),s.extensions&&$(o,i,s),i}))},re.prototype.createUniqueName=function(e){for(var t=th.sanitizeNodeName(e||""),n=t,r=1;this.nodeNamesUsed[n];++r)n=t+"_"+r;return this.nodeNamesUsed[n]=!0,n},re.prototype.loadGeometries=function(e){var t=this,r=this.extensions,i=this.primitiveCache;function o(e){return r[n.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(e,t).then((function(n){return ie(n,e,t)}))}for(var s,a,l=[],c=0,h=e.length;c<h;c++){var u,d=e[c],p=(a=void 0,(a=(s=d).extensions&&s.extensions[n.KHR_DRACO_MESH_COMPRESSION])?"draco:"+a.bufferView+":"+a.indices+":"+ne(a.attributes):s.indices+":"+ne(s.attributes)+":"+s.mode),f=i[p];if(f)l.push(f.promise);else u=d.extensions&&d.extensions[n.KHR_DRACO_MESH_COMPRESSION]?o(d):ie(new xn,d,t),i[p]={primitive:d,promise:u},l.push(u)}return Promise.all(l)},re.prototype.loadMesh=function(e){for(var t=this,n=this.json,r=this.extensions,i=n.meshes[e],o=i.primitives,s=[],a=0,l=o.length;a<l;a++){var c=void 0===o[a].material?K(this.cache):this.getDependency("material",o[a].material);s.push(c)}return s.push(t.loadGeometries(o)),Promise.all(s).then((function(n){for(var s=n.slice(0,n.length-1),a=n[n.length-1],l=[],c=0,h=a.length;c<h;c++){var u,d=a[c],p=o[c],f=s[c];if(p.mode===N||p.mode===D||p.mode===B||void 0===p.mode)!0!==(u=!0===i.isSkinnedMesh?new zo(d,f):new Bn(d,f)).isSkinnedMesh||u.geometry.attributes.skinWeight.normalized||u.normalizeSkinWeights(),p.mode===D?u.geometry=oe(u.geometry,1):p.mode===B&&(u.geometry=oe(u.geometry,2));else if(p.mode===I)u=new os(d,f);else if(p.mode===O)u=new ns(d,f);else if(p.mode===F)u=new ss(d,f);else{if(p.mode!==R)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+p.mode);u=new ds(d,f)}Object.keys(u.geometry.morphAttributes).length>0&&te(u,i),u.name=t.createUniqueName(i.name||"mesh_"+e),ee(u,i),p.extensions&&$(r,u,p),t.assignFinalMaterial(u),l.push(u)}if(1===l.length)return l[0];var m=new ro;for(c=0,h=l.length;c<h;c++)m.add(l[c]);return m}))},re.prototype.loadCamera=function(e){var t,n=this.json.cameras[e],r=n[n.type];if(r)return"perspective"===n.type?t=new Xn(he.radToDeg(r.yfov),r.aspectRatio||1,r.znear||1,r.zfar||2e6):"orthographic"===n.type&&(t=new rc(-r.xmag,r.xmag,r.ymag,-r.ymag,r.znear,r.zfar)),n.name&&(t.name=this.createUniqueName(n.name)),ee(t,n),Promise.resolve(t);console.warn("THREE.GLTFLoader: Missing camera parameters.")},re.prototype.loadSkin=function(e){var t=this.json.skins[e],n={joints:t.joints};return void 0===t.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",t.inverseBindMatrices).then((function(e){return n.inverseBindMatrices=e,n}))},re.prototype.loadAnimation=function(e){for(var t=this.json.animations[e],n=[],r=[],i=[],o=[],s=[],a=0,l=t.channels.length;a<l;a++){var c=t.channels[a],h=t.samplers[c.sampler],u=c.target,d=void 0!==u.node?u.node:u.id,p=void 0!==t.parameters?t.parameters[h.input]:h.input,f=void 0!==t.parameters?t.parameters[h.output]:h.output;n.push(this.getDependency("node",d)),r.push(this.getDependency("accessor",p)),i.push(this.getDependency("accessor",f)),o.push(h),s.push(u)}return Promise.all([Promise.all(n),Promise.all(r),Promise.all(i),Promise.all(o),Promise.all(s)]).then((function(n){for(var r=n[0],i=n[1],o=n[2],s=n[3],a=n[4],l=[],c=0,h=r.length;c<h;c++){var u=r[c],d=i[c],p=o[c],f=s[c],m=a[c];if(void 0!==u){var g;switch(u.updateMatrix(),u.matrixAutoUpdate=!0,W[m.path]){case W.weights:g=ll;break;case W.rotation:g=hl;break;case W.position:case W.scale:default:g=dl}var v=u.name?u.name:u.uuid,y=void 0!==f.interpolation?X[f.interpolation]:H,x=[];W[m.path]===W.weights?u.traverse((function(e){!0===e.isMesh&&e.morphTargetInfluences&&x.push(e.name?e.name:e.uuid)})):x.push(v);var b=p.array;if(p.normalized){var _;if(b.constructor===Int8Array)_=1/127;else if(b.constructor===Uint8Array)_=1/255;else if(b.constructor==Int16Array)_=1/32767;else{if(b.constructor!==Uint16Array)throw new Error("THREE.GLTFLoader: Unsupported output accessor component type.");_=1/65535}for(var w=new Float32Array(b.length),M=0,S=b.length;M<S;M++)w[M]=b[M]*_;b=w}for(M=0,S=x.length;M<S;M++){var T=new g(x[M]+"."+W[m.path],d.array,b,y);"CUBICSPLINE"===f.interpolation&&(T.createInterpolant=function(e){return new C(this.times,this.values,this.getValueSize()/3,e)},T.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),l.push(T)}}}return new pl(t.name?t.name:"animation_"+e,void 0,l)}))},re.prototype.loadNode=function(e){var t,n=this.json,r=this.extensions,i=this,o=n.nodes[e],s=o.name?i.createUniqueName(o.name):"";return(t=[],void 0!==o.mesh&&t.push(i.getDependency("mesh",o.mesh).then((function(e){var t=i._getNodeRef(i.meshCache,o.mesh,e);return void 0!==o.weights&&t.traverse((function(e){if(e.isMesh)for(var t=0,n=o.weights.length;t<n;t++)e.morphTargetInfluences[t]=o.weights[t]})),t}))),void 0!==o.camera&&t.push(i.getDependency("camera",o.camera).then((function(e){return i._getNodeRef(i.cameraCache,o.camera,e)}))),i._invokeAll((function(t){return t.createNodeAttachment&&t.createNodeAttachment(e)})).forEach((function(e){t.push(e)})),Promise.all(t)).then((function(t){var n;if((n=!0===o.isBone?new Go:t.length>1?new ro:1===t.length?t[0]:new _t)!==t[0])for(var a=0,l=t.length;a<l;a++)n.add(t[a]);if(o.name&&(n.userData.name=o.name,n.name=s),ee(n,o),o.extensions&&$(r,n,o),void 0!==o.matrix){var c=new Ze;c.fromArray(o.matrix),n.applyMatrix4(c)}else void 0!==o.translation&&n.position.fromArray(o.translation),void 0!==o.rotation&&n.quaternion.fromArray(o.rotation),void 0!==o.scale&&n.scale.fromArray(o.scale);return i.associations.set(n,{type:"nodes",index:e}),n}))},re.prototype.loadScene=function(){function e(t,n,r,i){var o=r.nodes[t];return i.getDependency("node",t).then((function(e){return void 0===o.skin?e:i.getDependency("skin",o.skin).then((function(e){for(var n=[],r=0,o=(t=e).joints.length;r<o;r++)n.push(i.getDependency("node",t.joints[r]));return Promise.all(n)})).then((function(n){return e.traverse((function(e){if(e.isMesh){for(var r=[],i=[],o=0,s=n.length;o<s;o++){var a=n[o];if(a){r.push(a);var l=new Ze;void 0!==t.inverseBindMatrices&&l.fromArray(t.inverseBindMatrices.array,16*o),i.push(l)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',t.joints[o])}e.bind(new Vo(r,i),e.matrixWorld)}})),e}));var t})).then((function(t){n.add(t);var s=[];if(o.children)for(var a=o.children,l=0,c=a.length;l<c;l++){var h=a[l];s.push(e(h,t,r,i))}return Promise.all(s)}))}return function(t){var n=this.json,r=this.extensions,i=this.json.scenes[t],o=new ro;i.name&&(o.name=this.createUniqueName(i.name)),ee(o,i),i.extensions&&$(r,o,i);for(var s=i.nodes||[],a=[],l=0,c=s.length;l<c;l++)a.push(e(s[l],o,n,this));return Promise.all(a).then((function(){return o}))}}(),e}(),Hm=function(e){yl.call(this,e),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}};Hm.prototype=Object.assign(Object.create(yl.prototype),{constructor:Hm,setDecoderPath:function(e){return this.decoderPath=e,this},setDecoderConfig:function(e){return this.decoderConfig=e,this},setWorkerLimit:function(e){return this.workerLimit=e,this},setVerbosity:function(){console.warn("THREE.DRACOLoader: The .setVerbosity() method has been removed.")},setDrawMode:function(){console.warn("THREE.DRACOLoader: The .setDrawMode() method has been removed.")},setSkipDequantization:function(){console.warn("THREE.DRACOLoader: The .setSkipDequantization() method has been removed.")},load:function(e,t,n,r){var i=new bl(this.manager);i.setPath(this.path),i.setResponseType("arraybuffer"),i.setRequestHeader(this.requestHeader),i.setWithCredentials(this.withCredentials),i.load(e,(e=>{var n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(e,n).then(t).catch(r)}),n,r)},decodeDracoFile:function(e,t,n,r){var i={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:r||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(e,i).then(t)},decodeGeometry:function(e,t){for(var n in t.attributeTypes){var r=t.attributeTypes[n];void 0!==r.BYTES_PER_ELEMENT&&(t.attributeTypes[n]=r.name)}var i,o=JSON.stringify(t);if(Hm.taskCache.has(e)){var s=Hm.taskCache.get(e);if(s.key===o)return s.promise;if(0===e.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}var a=this.workerNextTaskID++,l=e.byteLength,c=this._getWorker(a,l).then((n=>(i=n,new Promise(((n,r)=>{i._callbacks[a]={resolve:n,reject:r},i.postMessage({type:"decode",id:a,taskConfig:t,buffer:e},[e])}))))).then((e=>this._createGeometry(e.geometry)));return c.catch((()=>!0)).then((()=>{i&&a&&this._releaseTask(i,a)})),Hm.taskCache.set(e,{key:o,promise:c}),c},_createGeometry:function(e){var t=new xn;e.index&&t.setIndex(new Zt(e.index.array,1));for(var n=0;n<e.attributes.length;n++){var r=e.attributes[n],i=r.name,o=r.array,s=r.itemSize;t.setAttribute(i,new Zt(o,s))}return t},_loadLibrary:function(e,t){var n=new bl(this.manager);return n.setPath(this.decoderPath),n.setResponseType(t),n.setWithCredentials(this.withCredentials),new Promise(((t,r)=>{n.load(e,t,void 0,r)}))},preload:function(){return this._initDecoder(),this},_initDecoder:function(){if(this.decoderPending)return this.decoderPending;var e="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,t=[];return e?t.push(this._loadLibrary("draco_decoder.js","text")):(t.push(this._loadLibrary("draco_wasm_wrapper.js","text")),t.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(t).then((t=>{var n=t[0];e||(this.decoderConfig.wasmBinary=t[1]);var r=Hm.DRACOWorker.toString(),i=["/* draco decoder */",n,"","/* worker */",r.substring(r.indexOf("{")+1,r.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i]))})),this.decoderPending},_getWorker:function(e,t){return this._initDecoder().then((()=>{var n;this.workerPool.length<this.workerLimit?((n=new Worker(this.workerSourceURL))._callbacks={},n._taskCosts={},n._taskLoad=0,n.postMessage({type:"init",decoderConfig:this.decoderConfig}),n.onmessage=function(e){var t=e.data;switch(t.type){case"decode":n._callbacks[t.id].resolve(t);break;case"error":n._callbacks[t.id].reject(t);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+t.type+'"')}},this.workerPool.push(n)):this.workerPool.sort((function(e,t){return e._taskLoad>t._taskLoad?-1:1}));return(n=this.workerPool[this.workerPool.length-1])._taskCosts[e]=t,n._taskLoad+=t,n}))},_releaseTask:function(e,t){e._taskLoad-=e._taskCosts[t],delete e._callbacks[t],delete e._taskCosts[t]},debug:function(){console.log("Task load: ",this.workerPool.map((e=>e._taskLoad)))},dispose:function(){for(var e=0;e<this.workerPool.length;++e)this.workerPool[e].terminate();return this.workerPool.length=0,this}}),Hm.DRACOWorker=function(){var e,t;function n(e,t,n,r,i,o){var s=o.num_components(),a=n.num_points()*s,l=a*i.BYTES_PER_ELEMENT,c=function(e,t){switch(t){case Float32Array:return e.DT_FLOAT32;case Int8Array:return e.DT_INT8;case Int16Array:return e.DT_INT16;case Int32Array:return e.DT_INT32;case Uint8Array:return e.DT_UINT8;case Uint16Array:return e.DT_UINT16;case Uint32Array:return e.DT_UINT32}}(e,i),h=e._malloc(l);t.GetAttributeDataArrayForAllPoints(n,o,c,l,h);var u=new i(e.HEAPF32.buffer,h,a).slice();return e._free(h),{name:r,array:u,itemSize:s}}onmessage=function(r){var i=r.data;switch(i.type){case"init":e=i.decoderConfig,t=new Promise((function(t){e.onModuleLoaded=function(e){t({draco:e})},DracoDecoderModule(e)}));break;case"decode":var o=i.buffer,s=i.taskConfig;t.then((e=>{var t=e.draco,r=new t.Decoder,a=new t.DecoderBuffer;a.Init(new Int8Array(o),o.byteLength);try{var l=function(e,t,r,i){var o,s,a=i.attributeIDs,l=i.attributeTypes,c=t.GetEncodedGeometryType(r);if(c===e.TRIANGULAR_MESH)o=new e.Mesh,s=t.DecodeBufferToMesh(r,o);else{if(c!==e.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new e.PointCloud,s=t.DecodeBufferToPointCloud(r,o)}if(!s.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+s.error_msg());var h={index:null,attributes:[]};for(var u in a){var d,p,f=self[l[u]];if(i.useUniqueIDs)p=a[u],d=t.GetAttributeByUniqueId(o,p);else{if(-1===(p=t.GetAttributeId(o,e[a[u]])))continue;d=t.GetAttribute(o,p)}h.attributes.push(n(e,t,o,u,f,d))}c===e.TRIANGULAR_MESH&&(h.index=function(e,t,n){var r=3*n.num_faces(),i=4*r,o=e._malloc(i);t.GetTrianglesUInt32Array(n,i,o);var s=new Uint32Array(e.HEAPF32.buffer,o,r).slice();return e._free(o),{array:s,itemSize:1}}(e,t,o));return e.destroy(o),h}(t,r,a,s),c=l.attributes.map((e=>e.array.buffer));l.index&&c.push(l.index.array.buffer),self.postMessage({type:"decode",id:i.id,geometry:l},c)}catch(e){console.error(e),self.postMessage({type:"error",id:i.id,error:e.message})}finally{t.destroy(a),t.destroy(r)}}))}}},Hm.taskCache=new WeakMap,Hm.setDecoderPath=function(){console.warn("THREE.DRACOLoader: The .setDecoderPath() method has been removed. Use instance methods.")},Hm.setDecoderConfig=function(){console.warn("THREE.DRACOLoader: The .setDecoderConfig() method has been removed. Use instance methods.")},Hm.releaseDecoderModule=function(){console.warn("THREE.DRACOLoader: The .releaseDecoderModule() method has been removed. Use instance methods.")},Hm.getDecoderModule=function(){console.warn("THREE.DRACOLoader: The .getDecoderModule() method has been removed. Use instance methods.")};class jm extends Wf{constructor(e){super("Model",e),this.viewport=e,this.gltfLoader=null,this.fbxLoader=null,this.modelMaps=new Map,this.store=qf.createInstance({name:"soonspace",version:2,storeName:"modelData"}),this.dracoDecoderPath=null}setDracoDecoderPath(e){this.dracoDecoderPath=e}load(e){return this._loadItem(e)}parse(e,t,n){return new Promise(((r,i)=>{const o=new Lf(Object.assign({format:e},n)),{url:s}=n,a=e.toLocaleUpperCase(),l="SBMX"===a;if("GLTF"===a||"GLB"===a||l){const e=s.substring(0,s.lastIndexOf("/")+1);if(this.gltfLoader||(this.gltfLoader=new Gm),this.dracoDecoderPath&&!this.gltfLoader.dracoLoader){const e=new Hm;e.setDecoderPath(this.dracoDecoderPath),this.gltfLoader.setDRACOLoader(e)}l&&(t=Fu(t)),this.gltfLoader.parse(t,e,(e=>{const{animations:t}=e;if(t&&t.length>0&&(o.animations=t),e.scene.traverse((e=>{"AmbientLight"!==e.type&&"DirectionalLight"!==e.type||(e.visible=!1),e.castShadow=!0,e.receiveShadow=!0})),o.add(e.scene),!this.modelMaps.get(s)){const e=o.sClone();this.modelMaps.set(s,e)}r(o)}),(e=>{i(e)}))}else if("FBX"===a){this.fbxLoader||(this.fbxLoader=new zm);const e=this.fbxLoader.parse(t,""),{animations:n}=e;if(n&&n.length>0&&(o.animations=n),e.traverse((e=>{"AmbientLight"!==e.type&&"DirectionalLight"!==e.type||(e.visible=!1),e.castShadow=!0,e.receiveShadow=!0})),o.add(e),!this.modelMaps.get(s)){const e=o.sClone();this.modelMaps.set(s,e)}r(o)}else i(`In soonspacejs: 加载通用模型资源(${s})格式错误,当前支持 fbx、gltf、glb !`)}))}clone(e,t,n){return new Promise(((r,i)=>Vd(this,void 0,void 0,(function*(){"Model"!==e.stype&&i("In soonspacejs: 方法 cloneModel 参入对象类型错误!");const{id:o,name:s,level:a,visible:l,position:c,rotation:h,scale:u,onClick:d,onDblClick:p,onRightClick:f,onLoad:m,userData:g}=t;function v(e,t,n){n(e,t);for(var r=0;r<e.children.length;r++)v(e.children[r],t.children[r],n)}const y=yield function(e){const t=new Map,n=new Map;let r;return r=e instanceof md||e instanceof fd?e.sClone():e.clone(),v(e,r,(function(e,r){t.set(r,e),n.set(e,r)})),r.traverse((function(e){if(e instanceof zo){const r=e,i=t.get(e),o=i.skeleton.bones;r.skeleton=i.skeleton.clone(),r.bindMatrix.copy(i.bindMatrix),r.skeleton.bones=o.map((function(e){return n.get(e)})),r.bind(r.skeleton,r.bindMatrix)}})),r}(e);y.animations=yield y.animations.map((e=>e.clone())),yield this._copyMaterial(y),o&&(y.sid=o),s&&(y.name=s),a&&(y.level=a),!1===l&&y.hide(),c&&y.position.set(c.x,c.y,c.z),h&&y.rotation.set(h.x,h.y,h.z),u&&y.scale.set(u.x,u.y,u.z),y.onClick=d?d.bind(y):null,y.onDblClick=p?p.bind(y):null,y.onRightClick=f?f.bind(y):null,y.onLoad=m?m.bind(y):null,y.onLoad&&y.onLoad(y),g&&(y.userData=g),null!==n&&this.viewport.scener.addObject(y,n||e.parent||this.scene),r(y)}))))}loadToGroup(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){const r=new vd(e);for(let e=0;e<t.length;e++){const n=yield this._loadItem(t[e],null);r.add(n)}this.viewport.scener.addObject(r,this.scene),n(r)}))))}addForGroup(e,t){return new Promise((n=>Vd(this,void 0,void 0,(function*(){const r=this.getGroupById(e);if(r){for(let e=0;e<t.length;e++){const n=yield this._loadItem(t[e],null);r.add(n)}this.viewport.scener.addObject(r,this.scene)}n(r)}))))}clearIdb(){return this.store.clear()}_loadItem(e,t=this.scene){return Vd(this,void 0,void 0,(function*(){const{url:n}=e,{useIndexedDB:r}=this.viewport.options,i=n.slice(n.lastIndexOf(".")+1),o=this.modelMaps.get(n);let s=null;if(o)return this.clone(o,e,t);r&&(s=yield this.store.getItem(n)),s||(s=yield this._fetchBuffer(e));const a=yield this.parse(i,s,e);return null!==t&&this.viewport.scener.addObject(a,t||this.scene),Promise.resolve(a)}))}_fetchBuffer(e){const{url:t}=e,{useIndexedDB:n}=this.viewport.options;return fetch(t).then((e=>e.arrayBuffer())).then((e=>(n&&this.store.setItem(t,e),Promise.resolve(e))))}_copyMaterial(e){e.traverse((e=>{e instanceof Bn&&(Hu(e.material)?e.material=e.material.map((e=>e.clone())):e.material instanceof Xt&&(e.material=e.material.clone()))}))}}class Vm extends Wf{constructor(e){super("Poi",e),this.materials=new Map}create(e){const t=this._createMaterial(e.url),n=new If(t,e);return this.viewport.scener.addObject(n,this.scene),n}clone(e,t,n){"Poi"!==e.stype&&console.error("In soonspacejs: 方法 clonePoi 参入对象类型错误!");const{id:r,name:i,level:o,visible:s,position:a,rotation:l,scale:c,onClick:h,onDblClick:u,onRightClick:d,userData:p}=t,f=e.sClone();return this._copyMaterial(f),r&&(f.sid=r),i&&(f.name=i),o&&(f.level=o),Bu(s)&&(f.visible=s),a&&f.position.set(a.x,a.y,a.z),l&&f.rotation.set(l.x,l.y,l.z),c&&f.scale.set(c.x,c.y,c.z),f.onClick=h?h.bind(f):null,f.onDblClick=u?u.bind(f):null,f.onRightClick=d?d.bind(f):null,p&&(f.userData=p),null!==n&&this.viewport.scener.addObject(f,n||this.scene||e.parent),f}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=this._createMaterial(e.url),r=new If(t,e);n.add(r)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=this._createMaterial(e.url),r=new If(t,e);n.add(r)})),this.viewport.scener.addObject(n,this.scene)),n}_createMaterial(e){const t=this.materials.get(e);if(!t){const t=(new Al).load(e);t.flipY=!0;const n=new go({map:t,color:16777215});return this.materials.set(e,n),n}return t}_copyMaterial(e){e.traverse((e=>{(e instanceof Bn||e instanceof Co)&&(Hu(e.material)?e.material=e.material.map((e=>e.clone())):e.material instanceof Xt&&(e.material=e.material.clone()))}))}}class Wm extends Wf{constructor(e){super("PoiNode",e)}create(e){this._openEnableRenderCss(e);const t=new jd(e);return this.viewport.scener.addObject(t,this.scene),t}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{this._openEnableRenderCss(e);const t=new jd(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=new jd(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene)),n}_openEnableRenderCss(e){switch(e.type){case"2d":case"2D":this.viewport.rendererManager.setInternalState("enableRenderCss2D",!0);break;case"2.5d":case"2.5D":this.viewport.rendererManager.setInternalState("enableRenderCss2DHalf",!0);break;case"3d":case"3D":this.viewport.rendererManager.setInternalState("enableRenderCss3D",!0)}}}class Xm extends Wf{constructor(e){super("Canvas3D",e)}create(e){const t=new Hf(e);return this.viewport.scener.addObject(t,this.scene),t}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=new Hf(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&(t.forEach((e=>{const t=new Hf(e);n.add(t)})),this.viewport.scener.addObject(n,this.scene)),n}}class Ym{constructor(){this.graph=[],this.queue=null,this.distance=[],this.previous=[]}setGraph(e){if(!Hu(e))return console.error("In soonspacejs: 内容错误 - 路径计算! ( dijkstra setGraph method graph isn't an array )");if(!(e.length<1))for(let t=0;t<e.length;t++){const n=e[t];if(2!==n.length)return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra setGraph method graph item must be an array and contain 2 values [name, vertices], Failed at index: ${t} )`);const r=n[0],i=n[1];this.graph[r]=[];for(let e=0;e<i.length;e++){const t=i[e],n=t[0],o=t[1];this.graph[r][n]=o}}}getPath(e,t){if(void 0===this.graph[e])return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra getPath method source ${e} doesn't exist )`),[];if(void 0===this.graph[t])return console.error(`In soonspacejs: 内容错误 - 路径计算! ( dijkstra getPath method target ${t} doesn't exist )`),[];if(e===t)return[];let n;for(this.queue=new Ru,this.queue.add(e,0),this.previous[e]=null;n=this.queue.shift();){if(n===t){const e=[];for(;Uu(n)&&null!==this.previous[n];)e.unshift(n),n=this.previous[n];return e}const e=this.queue.getDistance(n);if(e===1/0)return[];for(let t in this.graph[n]){const r=this.queue.getDistance(Number(t)),i=e+this.graph[n][t];i<r&&(this.queue.update(Number(t),i),this.previous[t]=n)}}return[]}}class qm extends Wf{constructor(e){super("Topology",e),this.dijkstra=new Ym}createFromGml(e){const{url:t,linkWidth:n=20,linkColor:r=65280,renderNode:i=!0,nodeColor:o=255}=e;return Kf(t).then((t=>{if(!t||!t.MultiLayeredGraph)return Promise.reject('In soonspace: createTopologyFromGml "url" path error!');const s=[],a=new Map;let l=[],c=[];const h=t.MultiLayeredGraph.SpaceLayerMember.SpaceLayer.X_floor;Hu(h)?h.forEach((e=>{l=[...l,...e.state],c=[...c,...e.transition]})):(l=[...l,...h.state],c=[...c,...h.transition]),l.forEach(((e,t)=>{const n=e.State._attributes["gml:id"],r=e.State.topoNode["gml:Node"].node_name;s.push({id:Du(n)?n:"",name:Du(r)?r:"",position:{x:Number(e.State.topoNode["gml:Node"].xcoord["#text"]),y:Number(e.State.topoNode["gml:Node"].zcoord["#text"]),z:-1*Number(e.State.topoNode["gml:Node"].ycoord["#text"])},graphs:[]}),a.set(n,t)})),c.forEach((e=>{const t=e.Transition.topoEdge["gml:Edge"]["gml:directedNode"][0]._attributes["xlink:href"],n=e.Transition.topoEdge["gml:Edge"]["gml:directedNode"][1]._attributes["xlink:href"],r=e.Transition.topoEdge["gml:Edge"].length["#text"],i=e.Transition.topoEdge["gml:Edge"].restrict["#text"],o=e.Transition.topoEdge["gml:Edge"].passable["#text"],l=a.get(t),c=a.get(n),h=e.Transition._attributes["gml:id"],u=e.Transition.topoEdge["gml:Edge"].link_name["#text"];void 0!==l&&void 0!==c&&("2"!==o&&"3"!==o&&s[l].graphs.push({targetNodeId:n,linkInfo:{id:h,name:u},enable:!0,length:parseInt(r),restrict:parseInt(i),passable:parseInt(o)}),"1"!==o&&"3"!==o&&s[c].graphs.push({targetNodeId:t,linkInfo:{id:h,name:u},enable:!0,length:parseInt(r),restrict:parseInt(i),passable:parseInt(o)}))})),this.setDijkstraGraph(s);const u=new Bf(Object.assign(Object.assign({},e),{type:"network",nodes:s,linkWidth:n,renderLink:!0,linkColor:r,renderNode:i,nodeColor:o}));return this.viewport.scener.addObject(u,this.scene),Promise.resolve(u)}))}create(e){const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const n=new Bf(t);return this.viewport.scener.addObject(n,this.scene),n}resetNodes(e,t){const n=this.generateLineTopologyInfoNodeGraphs(Object.assign(Object.assign({},e.info),{nodes:t}));return e.resetNodes(n.nodes),this.viewport.signals.objectChanged.dispatch(),e}createToGroup(e,t){const n=new vd(e);return t.forEach((e=>{const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const r=new Bf(t);n.add(r)})),this.viewport.scener.addObject(n,this.scene),n}addForGroup(e,t){const n=this.getGroupById(e);return n&&t.forEach((e=>{const t=this.generateLineTopologyInfoNodeGraphs(e);this.setDijkstraGraph(t.nodes);const r=new Bf(t);n.add(r)})),n}getShortestPath(e,t){const{nodes:n}=e.info,r=wu(t.start),i=wu(t.end);let o=null,s=1/0,a=null,l=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(r),c=t.distanceTo(i);n<s&&(s=n,o=Number(e.id)),c<l&&(l=c,a=Number(e.id))}})),o&&a){const s=this.dijkstra.getPath(o,a);if(s.length>0){const o=[{id:"startPoint",position:r,graphs:[]}];s.forEach((e=>{const t=n.find((t=>t.id==e));t&&o.push(t)})),o.push({id:"endPoint",position:i,graphs:[]});for(let e=0;e<o.length;e++)o[e].position.y+=1;const a=Object.assign(Object.assign(Object.assign({},t),{type:"line",nodes:o}),e.getSpaceAttribute(!0));this.generateLineTopologyInfoNodeGraphs(a);const l=new Bf(a);return this.viewport.scener.addObject(l,this.scene),l}}return null}getShortestPathByMultipleStartPoints(e,t){const{nodes:n}=e.info,r=[];t.start.forEach((e=>{const i=wu(e),o=wu(t.end);let s=null,a=1/0,l=null,c=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(i),r=t.distanceTo(o);n<a&&(a=n,s=Number(e.id)),r<c&&(c=r,l=Number(e.id))}})),s&&l){let e=0;const t=this.dijkstra.getPath(s,l);if(t.length>0){const s=[{id:"startPoint",position:i,graphs:[]}];t.forEach(((t,r)=>{const o=n.find((e=>e.id==t));o&&(e+=0===r?wu(o.position).distanceTo(i):wu(o.position).distanceTo(wu(s[s.length-1].position)),s.push(o))})),s.push({id:"endPoint",position:o,graphs:[]}),e+=o.distanceTo(wu(s[s.length-1].position)),r.push({nodeInfo:s,pathLength:e})}}}));let i=[],o=1/0;if(r.forEach((({nodeInfo:e,pathLength:t})=>{t<o&&(o=t,i=e)})),i.length){for(let e=0;e<i.length;e++)i[e].position.y+=1;const n=Object.assign(Object.assign({},t),{type:"line",nodes:i,position:e.getWorldPosition(new we),rotation:(new it).setFromQuaternion(e.getWorldQuaternion(new _e)),scale:e.getWorldScale(new we)});this.generateLineTopologyInfoNodeGraphs(n);const r=new Bf(n);return this.viewport.scener.addObject(r,this.scene),r}return null}getShortestPathByMultipleEndPoints(e,t){const{nodes:n}=e.info,r=[];t.end.forEach((e=>{const i=wu(t.start),o=wu(e);let s=null,a=1/0,l=null,c=1/0;if(n.forEach((e=>{if(e.graphs.length>0){const t=wu(e.position),n=t.distanceTo(i),r=t.distanceTo(o);n<a&&(a=n,s=Number(e.id)),r<c&&(c=r,l=Number(e.id))}})),s&&l){let e=0;const t=this.dijkstra.getPath(s,l);if(t.length>0){const s=[{id:"startPoint",position:i,graphs:[]}];t.forEach(((t,r)=>{const o=n.find((e=>e.id==t));o&&(e+=0===r?wu(o.position).distanceTo(i):wu(o.position).distanceTo(wu(s[s.length-1].position)),s.push(o))})),s.push({id:"endPoint",position:o,graphs:[]}),e+=o.distanceTo(wu(s[s.length-1].position)),r.push({nodeInfo:s,pathLength:e})}}}));let i=[],o=1/0;if(r.forEach((({nodeInfo:e,pathLength:t})=>{t<o&&(o=t,i=e)})),i.length){for(let e=0;e<i.length;e++)i[e].position.y+=1;const n=Object.assign(Object.assign({},t),{type:"line",nodes:i,position:e.getWorldPosition(new we),rotation:(new it).setFromQuaternion(e.getWorldQuaternion(new _e)),scale:e.getWorldScale(new we)});this.generateLineTopologyInfoNodeGraphs(n);const r=new Bf(n);return this.viewport.scener.addObject(r,this.scene),r}return null}setDijkstraGraph(e){const t=[];e.forEach((n=>{if(n.graphs&&n.graphs.length>0){const r=[];n.graphs.forEach((t=>{const i=e.find((e=>e.id===t.targetNodeId));i&&r.push([Number(t.targetNodeId),t.length||wu(n.position).distanceTo(wu(i.position))])})),t.push([Number(n.id),r])}})),t.length>0&&this.dijkstra.setGraph(t)}generateLineTopologyInfoNodeGraphs(e){if("line"===e.type)for(let t=0;t<e.nodes.length;t++)if(t===e.nodes.length-1)e.nodes[t].graphs=[];else{const n=e.nodes[t],r=e.nodes[t+1];e.nodes[t].graphs=[{targetNodeId:r.id.toString(),linkInfo:{id:`${n.id}_to_${r.id}`,name:`${n.name||n.id}_to_${r.name||r.id}`},enable:!0,length:wu(e.nodes[t].position).distanceTo(wu(r.position)),restrict:0,passable:0}]}return e}}class Qm extends Wf{constructor(e){super("Helper",e)}addGridHelper(e){const{id:t,size:n=1e3,divisions:r=20,color:i="#fff",position:o={x:0,y:0,z:0},rotation:s={x:0,y:0,z:0},scale:a={x:1,y:1,z:1}}=e,l=new Lh(n,r,i,i);return l.position.set(o.x,o.y,o.z),l.rotation.set(s.x,s.y,s.z),l.scale.set(a.x,a.y,a.z),l.userData.sid=t,l.userData.stype="Helper",this.viewport.scener.addObject(l,this.scene),l}addAxesHelper(e){const{id:t,axesLength:n=1e3}=e,r=new jh(n);return r.userData.sid=t,r.userData.stype="Helper",this.viewport.scener.addObject(r,this.scene),r}addBoxHelper(e){const{id:t,box:n,color:r="#00ff00"}=e,i=new kh(n,new jt(r));return i.userData.sid=t,i.userData.stype="Helper",this.viewport.scener.addObject(i,this.scene),i}addPlaneHelper(e){const{id:t,width:n=500,height:r=500,color:i="#00ff00",opacity:o=.2,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1}}=e,c=new fd(new rr(n,r),new Yt({color:i,opacity:o,transparent:!0,side:2}),{id:t,position:s,rotation:a,scale:l});return c.userData.sid=t,c.userData.stype="Helper",this.viewport.scener.addObject(c,this.scene),c}addGroundHelper(e){const{imgUrl:t,id:n,width:r=500,height:i=500,opacity:o=1,position:s={x:0,y:0,z:0},rotation:a={x:0,y:0,z:0},scale:l={x:1,y:1,z:1},repeat:c={x:10,y:10}}=e,h=(new Al).load(t),u=new rr(r,i);u.computeBoundingBox();const p=new Wa({side:2,map:h,transparent:!0,opacity:o,roughness:.8});p.map&&(p.map.repeat.set(c.x,c.x),p.map.wrapS=d,p.map.wrapT=d,p.map.version++),a.x-=Math.PI/2,p.version++;const f=new jf(u,p,{id:n,position:s,rotation:a,scale:l});return f.userData.sid=n,f.userData.stype="Helper",this.viewport.scener.addObject(f,this.scene),f}addDirectionalLightHelper(e){const{id:t,light:n,color:r,size:i=50}=e,o=new Fh(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}addHemisphereLightHelper(e){const{id:t,light:n,color:r,size:i=20}=e,o=new Ph(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}addSpotLightHelper(e){const{id:t,light:n,color:r}=e,i=new yh(n,r);return i.userData.sid=t,i.userData.stype="Helper",this.viewport.scener.addObject(i,this.scene),i}addPointLightHelper(e){const{id:t,light:n,color:r,size:i=20}=e,o=new Sh(n,i,r);return o.userData.sid=t,o.userData.stype="Helper",this.viewport.scener.addObject(o,this.scene),o}}class Zm extends Wf{constructor(e){super("PluginObject",e)}createObject(e,t){const n=new yd(e);return t&&n.add(t),this.viewport.scener.addObject(n,this.scene),n}addToObject(e,t){const n=this.getById(e);return n?(this.viewport.scener.addObject(t,n),n):null}}class Jm{constructor(e){this.viewport=e,this.needUpdate=!1,this.store={LightManager:new Xf(e),sbmManager:new $f(e),modelManager:new jm(e),poiManager:new Vm(e),poiNodeManager:new Wm(e),canvas3DManager:new Xm(e),topologyManager:new qm(e),helperManager:new Qm(e),pluginObjectManager:new Zm(e)},this.postUpdate=new Map;for(let e in this.store)this.postUpdate.set(e,this.store[e].update.bind(this.store[e]));e.postUpdate.set("ManagerRender",this.update.bind(this))}update(){const e=performance.now();this.postUpdate.forEach((e=>e())),this.viewport.signals.lodRendered.dispatch(performance.now()-e)}clearObject(){this.store.sbmManager.clear(),this.store.modelManager.clear(),this.store.poiManager.clear(),this.store.poiNodeManager.clear(),this.store.canvas3DManager.clear(),this.store.topologyManager.clear(),this.store.helperManager.clear(),this.store.pluginObjectManager.clear()}clear(){this.clearObject(),this.store.LightManager.clear()}}return e.BaseMesh=fd,e.BaseObject3D=md,e.Canvas3D=Hf,e.Circle=Nf,e.Ground=jf,e.Group=vd,e.IVector3ToEuler=Mu,e.IVector3ToVector3=wu,e.Icon=Rf,e.Line=kf,e.Link=Df,e.MinHeap=Ru,e.Model=Lf,e.Node=Of,e.PluginObject=yd,e.Poi=If,e.PoiNode=jd,e.Point=Ff,e.Polygon=Gf,e.Sbm=Ef,e.SceneManage=gd,e.Topology=Bf,e.default=class{constructor(e){this.THREE=bu,this.version=n,this.animation=pd,this.library=Vf,this.utils=Zu,this.plugins={};const{el:t,options:r={},events:i={}}=e;if(this.domElement=document.querySelector(t),this.options=Object.assign(Object.assign({},{showInfo:!1,showGrid:!1,background:{color:0,alpha:!1},fog:!1,controls:{},hoverEnabled:!1,closeInfoLog:!1,closeWarnLog:!0,useIndexedDB:!0,logarithmicDepthBuffer:!0}),r),this.viewport=new Tf(this.options),this.signals=this.viewport.signals,this.manager=new Jm(this.viewport),!this.domElement)throw new Error(`In SoonSpace: Can't find element by "${t}"!`);this.domElement.appendChild(this.viewport.container),this._init(),this._initEvents(i),this._initDefaultLight()}_init(){const{showGrid:e,background:n,fog:r,controls:i,closeInfoLog:o,closeWarnLog:s,useIndexedDB:a}=this.options;if(!o){_u(" ____ ____ _ \n / ___| ___ ___ _ __ / ___| _ __ __ _ ___ ___ (_)___ \n \\___ \\ / _ \\ / _ \\| '_ \\\\___ \\| '_ \\ / _` |/ __/ _ \\ | / __| \n ___) | (_) | (_) | | | |___) | |_) | (_| | (_| __/_ | \\__ \\ \n |____/ \\___/ \\___/|_| |_|____/| .__/ \\__,_|\\___\\___(_)/ |___/ \n |_| |__/ \n",{color:"#3eaf7c"}),_u(t,{color:"#3eaf7c","font-size":"24px"}),_u(`当前版本: ${this.version}`,{color:"#3eaf7c","font-size":"12px"}),_u("文档: http://www.xwbuilders.com:8800",{color:"#3eaf7c","font-size":"12px"}),_u("样例: http://www.xwbuilders.com:8800/examples",{color:"#3eaf7c","font-size":"12px"}),_u("GitHub: https://github.com/soonspacejs",{color:"#3eaf7c","font-size":"12px"})}e&&this.addGridHelper(!0===e?{id:"defaultGridHelper"}:e),(null==n?void 0:n.skyBox)?Du(null==n?void 0:n.skyBox)?this.setSphereSkyBackground(null==n?void 0:n.skyBox):ju(null==n?void 0:n.skyBox)&&this.setSkyBackground(n.skyBox.dirPath,n.skyBox.fileNames):(null==n?void 0:n.img)?this.setBackgroundImage(n.img):(null==n?void 0:n.color)&&this.setBackgroundColor(n.color),r&&this.openSceneFog(!0===r?void 0:r),i&&this.setControlsOptions(i),s&&(window.console.warn=function(){}),a&&!window.indexedDB&&(this.options.useIndexedDB=!1,window.console.warn("Your browser doesn't support a stable version of IndexedDB. Such and such feature will not be available."))}_initEvents(e){const{modelHover:t,modelUnHover:n,modelClick:r,modelRightClick:i,modelDblClick:o,poiHover:s,poiUnHover:a,poiClick:l,poiRightClick:c,poiDblClick:h,selectPosition:u,sceneClick:d,resize:p}=e;t&&this.signals.modelHover.add(t),n&&this.signals.modelUnHover.add(n),r&&this.signals.modelClick.add(r),i&&this.signals.modelRightClick.add(i),o&&this.signals.modelDblClick.add(o),s&&this.signals.poiHover.add(s),a&&this.signals.poiUnHover.add(a),l&&this.signals.poiClick.add(l),c&&this.signals.poiRightClick.add(c),h&&this.signals.poiDblClick.add(h),u&&this.signals.selectPosition.add(u),d&&this.signals.sceneClick.add(d),p&&this.signals.windowResize.add(p),this.signals.windowResize.dispatch(),window.addEventListener("resize",(()=>this.signals.windowResize.dispatch()),!1)}_initDefaultLight(){this.createAmbientLight({id:"defaultAmbientLight",name:"defaultAmbientLight"}),this.createDirectionalLight({id:"defaultDirectionalLight",name:"defaultDirectionalLight"}),this.createHemisphereLight({id:"defaultHemisphereLight",name:"defaulHemisphereLight",intensity:.1})}registerPlugin(e,t){const n=new e(this);return this.plugins[t]=n,n}getPlugin(e){return this.plugins[e]?this.plugins[e]:null}createPluginObject(e,t){return this.manager.store.pluginObjectManager.createObject(e,t)}addToPluginObject(e,t){return this.manager.store.pluginObjectManager.addToObject(e,t)}getPluginObjectById(e){return this.manager.store.pluginObjectManager.getById(e)}getPluginObjectByName(e){return this.manager.store.pluginObjectManager.getByName(e)}removePluginObjectById(e){return this.manager.store.pluginObjectManager.removeById(e)}setHoverEnabled(e){this.viewport.setHoverEnabled(e)}setBackgroundColor(e){this.viewport.setBackgroundColor(e)}setBackgroundImage(e){this.viewport.setBackgroundImage(e)}setSphereSkyBackground(e){this.viewport.setSphereSkyBackground(e)}setSkyBackground(e,t){this.viewport.setSkyBackground(e,t)}playModelAnimation(e,t){return this.viewport.playModelAnimation(e,t)}stopModelAnimation(e,t){this.viewport.stopModelAnimation(e,t)}getOffsetByPosition(e){return this.viewport.getOffsetByPosition(e)}getPositionByOffset(e,t){return this.viewport.getPositionByOffset(e,t)}render(e){return this.viewport.render(e)}clearSignals(){this.viewport.clearSignals()}dispose(){return this.clear(),this.clearSignals(),this.viewport.dispose()}getCameraViewpoint(){return this.viewport.cameraManager.getCameraViewpoint()}setCameraViewpoint(e){this.viewport.cameraManager.setCameraViewpoint(e)}flyTo(e,t="frontTop",n){return this.viewport.cameraManager.flyTo(e,t,n)}flyToBoundingBox(e,t="frontTop",n){return this.viewport.cameraManager.flyToBoundingBox(e,t,n)}flyToObj(e,t="frontTop",n){return this.viewport.cameraManager.flyToObj(e,t,n)}flyMainViewpoint(e="frontTop",t){return this.flyToObj(this.viewport.scene,e,t)}surroundOnTarget(e,t){return this.viewport.cameraManager.surroundOnTarget(e,t)}surroundOnObject(e,t){return this.viewport.cameraManager.surroundOnObject(e,t)}getObjectLabelPos(e,t="frontTop",n){return this.viewport.cameraManager.getObjectLabelPos(e,t,n)}setControlsOptions(e){return this.viewport.controls.setOptions(e)}addObject(e,t){this.viewport.scener.addObject(e,t)}removeObject(e){this.viewport.scener.removeObject(e)}openSceneFog(e){this.viewport.scener.openSceneFog(e)}closeSceneFog(){this.viewport.scener.closeSceneFog()}edgeShow(e,t){return this.viewport.scener.edgeShow(e,t)}unEdgeShow(e){return this.viewport.scener.unEdgeShow(e)}strokeShow(e,t){return this.viewport.scener.strokeShow(e,t)}unStrokeShow(e){return this.viewport.scener.unStrokeShow(e)}opacityShow(e,t){return this.viewport.scener.opacityShow(e,t)}unOpacityShow(e){return this.viewport.scener.unOpacityShow(e)}highlightShow(e,t){return this.viewport.scener.highlightShow(e,t)}unHighlightShow(e){return this.viewport.scener.unHighlightShow(e)}emissiveShow(e,t){return this.viewport.scener.emissiveShow(e,t)}unEmissiveShow(e){return this.viewport.scener.unEmissiveShow(e)}clearObject(){this.manager.clearObject()}clear(){this.manager.clear()}createAmbientLight(e){return this.manager.store.LightManager.createAmbientLight(e)}setAmbientLight(e){return this.manager.store.LightManager.setAmbientLight(e)}createDirectionalLight(e){return this.manager.store.LightManager.createDirectionalLight(e)}setDirectionalLight(e){return this.manager.store.LightManager.setDirectionalLight(e)}createHemisphereLight(e){return this.manager.store.LightManager.createHemisphereLight(e)}setHemisphereLight(e){return this.manager.store.LightManager.setHemisphereLight(e)}createSpotLight(e){return this.manager.store.LightManager.createSpotLight(e)}setSpotLight(e){return this.manager.store.LightManager.setSpotLight(e)}createPointLight(e){return this.manager.store.LightManager.createPointLight(e)}setPointLight(e){return this.manager.store.LightManager.setPointLight(e)}getLightById(e){return this.manager.store.LightManager.getById(e)}removeLightById(e){return this.manager.store.LightManager.removeById(e)}getAllLight(){return this.manager.store.LightManager.getAll()}clearLight(){return this.manager.store.LightManager.clear()}showAllLight(){return this.manager.store.LightManager.showAll()}hideAllLight(){return this.manager.store.LightManager.hideAll()}loadSbm(e,t){return this.manager.store.sbmManager.load(e,t)}parseSbm(e,t,n){return this.manager.store.sbmManager.parse(e,t,n)}cloneSbm(e,t,n){return this.manager.store.sbmManager.clone(e,t,n)}getSbmById(e){return this.manager.store.sbmManager.getById(e)}getSbmByName(e){return this.manager.store.sbmManager.getByName(e)}getSbmByUserDataProperty(e,t){return this.manager.store.sbmManager.getByUserDataProperty(e,t)}removeSbmById(e){return this.manager.store.sbmManager.removeById(e)}createGroupForSbm(e){return this.manager.store.sbmManager.createGroup(e)}loadSbmToGroup(e,t,n){return this.manager.store.sbmManager.loadToGroup(e,t,n)}addSbmForGroup(e,t,n){return this.manager.store.sbmManager.addForGroup(e,t,n)}createSbmGroupFromXml(e,t){return this.manager.store.sbmManager.createGroupFromXml(e,t)}getSbmGroupById(e){return this.manager.store.sbmManager.getGroupById(e)}getSbmGroupByName(e){return this.manager.store.sbmManager.getGroupByName(e)}getAllSbmGroup(){return this.manager.store.sbmManager.getAllGroup()}removeSbmGroupById(e){return this.manager.store.sbmManager.removeGroupById(e)}clearSbm(){return this.manager.store.sbmManager.clear()}getAllSbm(){return this.manager.store.sbmManager.getAll()}showAllSbm(){return this.manager.store.sbmManager.showAll()}hideAllSbm(){return this.manager.store.sbmManager.hideAll()}getSbmModelMaps(){return this.manager.store.sbmManager.modelMaps}setSbmModelMaps(e){this.manager.store.sbmManager.modelMaps=e}clearIdb(){return Promise.all([this.manager.store.sbmManager.clearIdb(),this.manager.store.modelManager.clearIdb()])}setModelDracoDecoderPath(e){return this.manager.store.modelManager.setDracoDecoderPath(e)}loadModel(e){return this.manager.store.modelManager.load(e)}cloneModel(e,t,n){return this.manager.store.modelManager.clone(e,t,n)}getModelById(e){return this.manager.store.modelManager.getById(e)}getModelByName(e){return this.manager.store.modelManager.getByName(e)}getModelByUserDataProperty(e,t){return this.manager.store.modelManager.getByUserDataProperty(e,t)}removeModelById(e){return this.manager.store.modelManager.removeById(e)}createGroupForModel(e){return this.manager.store.modelManager.createGroup(e)}loadModelToGroup(e,t){return this.manager.store.modelManager.loadToGroup(e,t)}addModelForGroup(e,t){return this.manager.store.modelManager.addForGroup(e,t)}getModelGroupById(e){return this.manager.store.modelManager.getGroupById(e)}getModelGroupByName(e){return this.manager.store.modelManager.getGroupByName(e)}getAllModelGroup(){return this.manager.store.modelManager.getAllGroup()}removeModelGroupById(e){return this.manager.store.modelManager.removeGroupById(e)}clearModel(){return this.manager.store.modelManager.clear()}getAllModel(){return this.manager.store.modelManager.getAll()}showAllModel(){return this.manager.store.modelManager.showAll()}hideAllModel(){return this.manager.store.modelManager.hideAll()}createPoi(e){return this.manager.store.poiManager.create(e)}clonePoi(e,t,n){return this.manager.store.poiManager.clone(e,t,n)}getPoiById(e){return this.manager.store.poiManager.getById(e)}getPoiByName(e){return this.manager.store.poiManager.getByName(e)}getPoiByUserDataProperty(e,t){return this.manager.store.poiManager.getByUserDataProperty(e,t)}removePoiById(e){return this.manager.store.poiManager.removeById(e)}createGroupForPoi(e){return this.manager.store.poiManager.createGroup(e)}createPoiToGroup(e,t){return this.manager.store.poiManager.createToGroup(e,t)}addPoiForGroup(e,t){return this.manager.store.poiManager.addForGroup(e,t)}getPoiGroupById(e){return this.manager.store.poiManager.getGroupById(e)}getPoiGroupByName(e){return this.manager.store.poiManager.getGroupByName(e)}getAllPoiGroup(){return this.manager.store.poiManager.getAllGroup()}removePoiGroupById(e){return this.manager.store.poiManager.removeGroupById(e)}clearPoi(){return this.manager.store.poiManager.clear()}getAllPoi(){return this.manager.store.poiManager.getAll()}showAllPoi(){return this.manager.store.poiManager.showAll()}hideAllPoi(){return this.manager.store.poiManager.hideAll()}createPoiNode(e){return this.manager.store.poiNodeManager.create(e)}getPoiNodeById(e){return this.manager.store.poiNodeManager.getById(e)}getPoiNodeByName(e){return this.manager.store.poiNodeManager.getByName(e)}getPoiNodeByUserDataProperty(e,t){return this.manager.store.poiNodeManager.getByUserDataProperty(e,t)}removePoiNodeById(e){return this.manager.store.poiNodeManager.removeById(e)}createGroupForPoiNode(e){return this.manager.store.poiNodeManager.createGroup(e)}createPoiNodeToGroup(e,t){return this.manager.store.poiNodeManager.createToGroup(e,t)}addPoiNodeForGroup(e,t){return this.manager.store.poiNodeManager.addForGroup(e,t)}getPoiNodeGroupById(e){return this.manager.store.poiNodeManager.getGroupById(e)}getPoiNodeGroupByName(e){return this.manager.store.poiNodeManager.getGroupByName(e)}getAllPoiNodeGroup(){return this.manager.store.poiNodeManager.getAllGroup()}removePoiNodeGroupById(e){return this.manager.store.poiNodeManager.removeGroupById(e)}clearPoiNode(){return this.manager.store.poiNodeManager.clear()}getAllPoiNode(){return this.manager.store.poiNodeManager.getAll()}showAllPoiNode(){return this.manager.store.poiNodeManager.showAll()}hideAllPoiNode(){return this.manager.store.poiNodeManager.hideAll()}createCanvas3D(e){return this.manager.store.canvas3DManager.create(e)}getCanvas3DById(e){return this.manager.store.canvas3DManager.getById(e)}getCanvas3DByName(e){return this.manager.store.canvas3DManager.getByName(e)}getCanvas3DByUserDataProperty(e,t){return this.manager.store.canvas3DManager.getByUserDataProperty(e,t)}removeCanvas3DById(e){return this.manager.store.canvas3DManager.removeById(e)}createGroupForCanvas3D(e){return this.manager.store.canvas3DManager.createGroup(e)}createCanvas3DToGroup(e,t){return this.manager.store.canvas3DManager.createToGroup(e,t)}addCanvas3DForGroup(e,t){return this.manager.store.canvas3DManager.addForGroup(e,t)}getCanvas3DGroupById(e){return this.manager.store.canvas3DManager.getGroupById(e)}getCanvas3DGroupByName(e){return this.manager.store.canvas3DManager.getGroupByName(e)}getAllCanvas3DGroup(){return this.manager.store.canvas3DManager.getAllGroup()}removeCanvas3DGroupById(e){return this.manager.store.canvas3DManager.removeGroupById(e)}clearCanvas3D(){return this.manager.store.canvas3DManager.clear()}getAllCanvas3D(){return this.manager.store.canvas3DManager.getAll()}showAllCanvas3D(){return this.manager.store.canvas3DManager.showAll()}hideAllCanvas3D(){return this.manager.store.canvas3DManager.hideAll()}getShortestPath(e,t){return this.manager.store.topologyManager.getShortestPath(e,t)}getShortestPathByMultipleStartPoints(e,t){return this.manager.store.topologyManager.getShortestPathByMultipleStartPoints(e,t)}getShortestPathByMultipleEndPoints(e,t){return this.manager.store.topologyManager.getShortestPathByMultipleEndPoints(e,t)}createTopologyFromGml(e){return this.manager.store.topologyManager.createFromGml(e)}createTopology(e){return this.manager.store.topologyManager.create(e)}resetTopologyNodes(e,t){return this.manager.store.topologyManager.resetNodes(e,t)}getTopologyById(e){return this.manager.store.topologyManager.getById(e)}getTopologyByName(e){return this.manager.store.topologyManager.getByName(e)}getTopologyByUserDataProperty(e,t){return this.manager.store.topologyManager.getByUserDataProperty(e,t)}removeTopologyById(e){return this.manager.store.topologyManager.removeById(e)}createGroupForTopology(e){return this.manager.store.topologyManager.createGroup(e)}createTopologyToGroup(e,t){return this.manager.store.topologyManager.createToGroup(e,t)}addTopologyForGroup(e,t){return this.manager.store.topologyManager.addForGroup(e,t)}getTopologyGroupById(e){return this.manager.store.topologyManager.getGroupById(e)}getTopologyGroupByName(e){return this.manager.store.topologyManager.getGroupByName(e)}getAllTopologyGroup(){return this.manager.store.topologyManager.getAllGroup()}removeTopologyGroupById(e){return this.manager.store.topologyManager.removeGroupById(e)}clearTopology(){return this.manager.store.topologyManager.clear()}getAllTopology(){return this.manager.store.topologyManager.getAll()}showAllTopology(){return this.manager.store.topologyManager.showAll()}hideAllTopology(){return this.manager.store.topologyManager.hideAll()}addGridHelper(e){return this.manager.store.helperManager.addGridHelper(e)}addAxesHelper(e){return this.manager.store.helperManager.addAxesHelper(e)}addBoxHelper(e){return this.manager.store.helperManager.addBoxHelper(e)}addPlaneHelper(e){return this.manager.store.helperManager.addPlaneHelper(e)}createGround(e){return console.warn("In soonspacejs: 'createGround' 已弃用,请使用 'addGroundHelper'!"),this.addGroundHelper(e)}addGroundHelper(e){return this.manager.store.helperManager.addGroundHelper(e)}addDirectionalLightHelper(e){return this.manager.store.helperManager.addDirectionalLightHelper(e)}addHemisphereLightHelper(e){return this.manager.store.helperManager.addHemisphereLightHelper(e)}addSpotLightHelper(e){return this.manager.store.helperManager.addSpotLightHelper(e)}addPointLightHelper(e){return this.manager.store.helperManager.addPointLightHelper(e)}getHelperById(e){return this.manager.store.helperManager.getById(e)}removeHelperById(e){return this.manager.store.helperManager.removeById(e)}clearHelper(){return this.manager.store.helperManager.clear()}showAllHelper(){return this.manager.store.helperManager.showAll()}hideAllHelper(){return this.manager.store.helperManager.hideAll()}},e.deg2Euler=Eu,e.euler2Deg=Pu,e.getAsciiString=qu,e.getBoundingBox=Su,e.getCubeTexture=Iu,e.getSpaceAttributeFromObject=Lu,e.hasOwn=Nu,e.isArray=Hu,e.isBoolean=Bu,e.isDate=Gu,e.isFunction=Vu,e.isNull=ku,e.isNumber=Uu,e.isObject=ju,e.isPromise=Wu,e.isString=Du,e.isSymbol=zu,e.log=_u,e.parseSbmx=Fu,e.rotationAFix=Au,e.rotationAxisFix=Tu,e.sleep=Yu,e.syncSpaceAttributeToObject=Cu,e.typeJudge=Xu,Object.defineProperty(e,"__esModule",{value:!0}),e}({});
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