solid-tom-ui 1.0.11 → 1.0.15

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Files changed (119) hide show
  1. package/README.md +246 -246
  2. package/dist/README.md +246 -246
  3. package/dist/components/avatar/avatar.js.map +1 -1
  4. package/dist/components/badge/badge.js.map +1 -1
  5. package/dist/components/breadcrumb/breadcrumb.js.map +1 -1
  6. package/dist/components/button/button.js.map +1 -1
  7. package/dist/components/carousel/carousel.js.map +1 -1
  8. package/dist/components/chat-bubble/chatBubble.js.map +1 -1
  9. package/dist/components/checkbox/checkbox.js.map +1 -1
  10. package/dist/components/collapse/collapse.js.map +1 -1
  11. package/dist/components/context-menu/context-menu.js.map +1 -1
  12. package/dist/components/context-menu/context-menu.store.js.map +1 -1
  13. package/dist/components/divider/divider.js.map +1 -1
  14. package/dist/components/dropdown/dropdown.js.map +1 -1
  15. package/dist/components/dropdown/dropdown.store.js.map +1 -1
  16. package/dist/components/float-button/float-button.js.map +1 -1
  17. package/dist/components/hover-3d-image/hover-3d-image.js.map +1 -1
  18. package/dist/components/image-preview/image-preview.js.map +1 -1
  19. package/dist/components/input/input.js.map +1 -1
  20. package/dist/components/input/input.utils.js.map +1 -1
  21. package/dist/components/input/variants/input-color.js.map +1 -1
  22. package/dist/components/input/variants/input-date.js.map +1 -1
  23. package/dist/components/input/variants/input-number.d.ts.map +1 -1
  24. package/dist/components/input/variants/input-number.js +1 -1
  25. package/dist/components/input/variants/input-number.js.map +1 -1
  26. package/dist/components/input/variants/input-otp.js.map +1 -1
  27. package/dist/components/input/variants/input-password.js.map +1 -1
  28. package/dist/components/input/variants/input-radio.js.map +1 -1
  29. package/dist/components/input/variants/input-range.js.map +1 -1
  30. package/dist/components/input/variants/input-text.d.ts.map +1 -1
  31. package/dist/components/input/variants/input-text.js +1 -1
  32. package/dist/components/input/variants/input-text.js.map +1 -1
  33. package/dist/components/input/variants/input-textarea.js.map +1 -1
  34. package/dist/components/loading/loading.js.map +1 -1
  35. package/dist/components/mansory/mansory.js.map +1 -1
  36. package/dist/components/menu/menu.js.map +1 -1
  37. package/dist/components/modal/modal.js.map +1 -1
  38. package/dist/components/modal/modalContext.js.map +1 -1
  39. package/dist/components/pagination/pagination.js.map +1 -1
  40. package/dist/components/progress-bar/progress-bar.js.map +1 -1
  41. package/dist/components/qr-code/qr-code.js.map +1 -1
  42. package/dist/components/select/select.js +1 -1
  43. package/dist/components/select/select.js.map +1 -1
  44. package/dist/components/select-zone/select-zone.js.map +1 -1
  45. package/dist/components/skeleton/skeleton.js.map +1 -1
  46. package/dist/components/slider/slider.js.map +1 -1
  47. package/dist/components/splitter/splitter.js.map +1 -1
  48. package/dist/components/steps/steps.js.map +1 -1
  49. package/dist/components/swap/swap.js.map +1 -1
  50. package/dist/components/switch/switch.js.map +1 -1
  51. package/dist/components/tab/tab.js.map +1 -1
  52. package/dist/components/table/table.js.map +1 -1
  53. package/dist/components/timeline/timeline.js.map +1 -1
  54. package/dist/components/toast/icons/ErrorIcon.js.map +1 -1
  55. package/dist/components/toast/icons/IconCircle.js.map +1 -1
  56. package/dist/components/toast/icons/InfoIcon.js.map +1 -1
  57. package/dist/components/toast/icons/LoaderIcon.js.map +1 -1
  58. package/dist/components/toast/icons/SuccessIcon.js.map +1 -1
  59. package/dist/components/toast/icons/WarningIcon.js.map +1 -1
  60. package/dist/components/toast/toast.js.map +1 -1
  61. package/dist/components/toast/toast.store.js.map +1 -1
  62. package/dist/components/tooltip/tooltip.js.map +1 -1
  63. package/dist/components/tour/tour.js.map +1 -1
  64. package/dist/components/upload/upload.js.map +1 -1
  65. package/dist/components/z-index/z-index.context.js.map +1 -1
  66. package/dist/components/z-index/z-index.js.map +1 -1
  67. package/dist/components/z-index/z-index.store.js.map +1 -1
  68. package/dist/components/z-index/z-index.types.js.map +1 -1
  69. package/dist/package.json +1 -1
  70. package/dist/skill/avatar.skill.md.txt +255 -255
  71. package/dist/skill/badge.skill.md.txt +223 -223
  72. package/dist/skill/breadcrumb.skill.md.txt +177 -177
  73. package/dist/skill/button.skill.md.txt +198 -198
  74. package/dist/skill/carousel.skill.md.txt +406 -406
  75. package/dist/skill/chat-bubble.skill.md.txt +342 -342
  76. package/dist/skill/checkbox.skill.md.txt +326 -326
  77. package/dist/skill/code-preview.skill.md.txt +240 -240
  78. package/dist/skill/collapse.skill.md.txt +329 -329
  79. package/dist/skill/context-menu.skill.md.txt +233 -233
  80. package/dist/skill/diff.skill.md.txt +244 -244
  81. package/dist/skill/divider.skill.md.txt +151 -151
  82. package/dist/skill/doc.skill.md.txt +191 -191
  83. package/dist/skill/drawer.skill.md.txt +157 -157
  84. package/dist/skill/dropdown.skill.md.txt +198 -198
  85. package/dist/skill/float-button.skill.md.txt +315 -315
  86. package/dist/skill/hover-3d-image.skill.md.txt +120 -120
  87. package/dist/skill/iframe.skill.md.txt +114 -114
  88. package/dist/skill/image-preview.skill.md.txt +162 -162
  89. package/dist/skill/indicator.skill.md.txt +60 -60
  90. package/dist/skill/input.skill.md.txt +489 -489
  91. package/dist/skill/loading.skill.md.txt +127 -127
  92. package/dist/skill/menu.skill.md.txt +476 -476
  93. package/dist/skill/modal.skill.md.txt +359 -359
  94. package/dist/skill/pagination.skill.md.txt +405 -405
  95. package/dist/skill/progress-bar.skill.md.txt +207 -207
  96. package/dist/skill/qr-code.skill.md.txt +136 -136
  97. package/dist/skill/rating.skill.md.txt +167 -167
  98. package/dist/skill/select-zone.skill.md.txt +93 -93
  99. package/dist/skill/select.skill.md.txt +663 -663
  100. package/dist/skill/skeleton.skill.md.txt +192 -192
  101. package/dist/skill/slider.skill.md.txt +404 -404
  102. package/dist/skill/splitter.skill.md.txt +411 -411
  103. package/dist/skill/steps.skill.md.txt +264 -264
  104. package/dist/skill/swap.skill.md.txt +139 -139
  105. package/dist/skill/switch.skill.md.txt +191 -191
  106. package/dist/skill/tab.skill.md.txt +484 -484
  107. package/dist/skill/table.example.header.md.txt +666 -666
  108. package/dist/skill/table.skill.md.txt +1407 -1407
  109. package/dist/skill/text-rotate.skill.md.txt +186 -186
  110. package/dist/skill/timeline.skill.md.txt +247 -247
  111. package/dist/skill/toast.skill.md.txt +531 -531
  112. package/dist/skill/tooltip.skill.md.txt +222 -222
  113. package/dist/skill/tour.skill.md.txt +156 -156
  114. package/dist/skill/upload.skill.md.txt +358 -358
  115. package/dist/utils/cn.js.map +1 -1
  116. package/dist/utils/element-tracker.js.map +1 -1
  117. package/dist/utils/helper.js.map +1 -1
  118. package/dist/utils/hoc.js.map +1 -1
  119. package/package.json +132 -133
@@ -1,207 +1,207 @@
1
- ## COMPONENT IDENTITY
2
- - **Import**: `import { progressBar } from 'solid-tom-ui';`
3
- - **Export**: `progressBar` (singleton object), `ProgressBarOptions`, `ProgressBarAPI` (type exports)
4
- - **Framework**: SolidJS
5
- - **Purpose**: Fixed-position, imperative page-load indicator (NProgress-inspired) — singleton API; do NOT render in JSX; mounts itself into `document.body` on first use
6
-
7
- ## API
8
-
9
- ```ts
10
- interface ProgressBarAPI {
11
- start(options?: ProgressBarOptions): void;
12
- dismiss(): void;
13
- }
14
- ```
15
-
16
- ### `progressBar.start(options?)`
17
-
18
- Starts the progress animation immediately. The bar begins at 0% and creeps toward 99% using an exponential-decay speed curve — it **never reaches 100% on its own**. Only `dismiss()` can complete it.
19
-
20
- If a bar is already running, calling `start()` again **replaces it immediately** — the old instance is destroyed synchronously with no animation.
21
-
22
- ### `progressBar.dismiss()`
23
-
24
- Snaps the bar to 100%, waits 80ms, then fades it out over `fadeOutDuration` ms before removing it from the DOM. Safe to call when no bar is running (no-op).
25
-
26
- ---
27
-
28
- ## Options
29
-
30
- | Option | Type | Default | Description |
31
- | ----------------- | --------------------------------- | ----------------- | ------------------------------------------------------------------------ |
32
- | `color` | `BaseColorProps \| (string & {})` | `'primary'` | Bar color. Accepts any `BaseColorProps` token or a raw CSS color string |
33
- | `height` | `number` | `3` | Bar height in pixels |
34
- | `shimmer` | `boolean` | `true` | Animated shimmer sweep across the bar |
35
- | `rounded` | `boolean` | `true` | Rounded leading tip of the bar |
36
- | `zIndex` | `number` | `9999` | CSS `z-index` of the bar container |
37
- | `fadeOutDuration` | `number` | `300` | Fade-out duration in milliseconds after `dismiss()` |
38
- | `position` | `'top' \| 'bottom'` | `'top'` | Whether the bar sticks to the top or bottom of the viewport |
39
- | `direction` | `'leftToRight' \| 'rightToLeft'` | `'leftToRight'` | Fill direction of the bar |
40
-
41
- ---
42
-
43
- ## Usage Examples
44
-
45
- ### Basic — manual start and dismiss
46
-
47
- ```ts
48
- import { progressBar } from 'solid-tom-ui';
49
-
50
- progressBar.start();
51
-
52
- // When work is done:
53
- progressBar.dismiss();
54
- ```
55
-
56
- ### Async operation (network request)
57
-
58
- ```ts
59
- progressBar.start({ color: 'primary', height: 3 });
60
-
61
- try {
62
- await fetchData();
63
- } finally {
64
- progressBar.dismiss();
65
- }
66
- ```
67
-
68
- ### Custom color
69
-
70
- ```ts
71
- // Any BaseColorProps value is valid
72
- progressBar.start({ color: 'success' });
73
- progressBar.start({ color: 'error' });
74
- progressBar.start({ color: 'warning' });
75
- ```
76
-
77
- ### Full customization
78
-
79
- ```ts
80
- progressBar.start({
81
- color: 'accent',
82
- height: 5, // thicker bar
83
- shimmer: false, // disable shimmer
84
- rounded: false, // square tip
85
- zIndex: 10000,
86
- fadeOutDuration: 500, // slower fade
87
- position: 'bottom', // pin to bottom
88
- direction: 'rightToLeft',
89
- });
90
- ```
91
-
92
- ### Multiple rapid starts — only the last one wins
93
-
94
- ```ts
95
- progressBar.start({ color: 'info' });
96
- setTimeout(() => progressBar.start({ color: 'warning' }), 300);
97
- setTimeout(() => progressBar.start({ color: 'success' }), 600);
98
- // Result: only the success bar remains — previous ones are destroyed immediately
99
- ```
100
-
101
- ### Router integration (SolidJS Router)
102
-
103
- ```ts
104
- import { useBeforeLeave, useLocation } from '@solidjs/router';
105
- import { createEffect, on } from 'solid-js';
106
-
107
- // In your root component:
108
- const location = useLocation();
109
-
110
- createEffect(on(() => location.pathname, () => {
111
- progressBar.start();
112
- }));
113
-
114
- // After route resolves / data loads:
115
- progressBar.dismiss();
116
- ```
117
-
118
- ---
119
-
120
- ## Animation Behavior
121
-
122
- ### Auto-advance (start → 99%)
123
-
124
- Uses a `requestAnimationFrame` loop with an exponential-decay speed model:
125
-
126
- ```
127
- speed = 28 * (0.88 ^ (elapsed_seconds * 2.5)) // % per second
128
- ```
129
-
130
- - Starts fast (~28%/s), then slows exponentially.
131
- - Asymptotes at **99%** — never auto-completes.
132
- - This mirrors real page-load UX: responsive at first, then conveys "still working."
133
-
134
- ### Completion sequence (dismiss)
135
-
136
- ```
137
- setProgress(100)
138
- → wait 80ms
139
- → setOpacity(0), transition = fadeOutDuration ms
140
- → after fadeOutDuration ms → dispose() + remove slot from DOM
141
- ```
142
-
143
- ### Instance replacement
144
-
145
- When `start()` is called while a bar is already running, the old instance is destroyed **synchronously** (no animation) and the new instance starts from 0%.
146
-
147
- ---
148
-
149
- ## DOM Structure
150
-
151
- The component self-injects this into `<body>` on the first `start()` call:
152
-
153
- ```
154
- document.body
155
- └── <div id="sui-progress-bar-container">
156
- └── <div> (slot per instance)
157
- └── <ProgressBarInner> (SolidJS render)
158
- └── <div style="position:fixed; top|bottom:0; left:0; right:0; pointer-events:none">
159
- └── <div style="width:X%; height:Ypx"> (the bar)
160
- └── <div class="animate-[shimmer...]"> (optional shimmer)
161
- ```
162
-
163
- The container (`#sui-progress-bar-container`) persists for the lifetime of the page. Each `start()` call appends a new slot; it is removed after `dismiss()` completes.
164
-
165
- ---
166
-
167
- ## Styling Notes
168
-
169
- - Bar color uses `getColor(color)` → `bg-(--color)` via DaisyUI CSS variables.
170
- - Shimmer: `bg-linear-to-r from-transparent via-white/40 to-transparent` with `animate-[shimmer_1.2s_ease-in-out_infinite]`.
171
- - Rounded tip: `border-radius: 0 9999px 9999px 0` (leading-end only) for `leftToRight`; mirrored for `rightToLeft`.
172
- - Width transition: `width 0.06s linear` for smooth per-frame updates.
173
-
174
- ---
175
-
176
- ## Edge Cases
177
-
178
- | Scenario | Behavior |
179
- | --- | --- |
180
- | `dismiss()` with no running bar | No-op — safe to call unconditionally |
181
- | Multiple `dismiss()` calls in a row | No-op after the first — `activeDisposers` is empty |
182
- | `start()` immediately after `dismiss()` | Old instance destroyed synchronously (no fade), new bar starts from 0% |
183
- | Bar stuck at 99% | Only `dismiss()` can push it to 100% — always call it in a `finally` block |
184
- | Calling `start()` before DOM exists | Will throw — avoid calling at module top-level in SSR environments |
185
-
186
- ---
187
-
188
- ## Do / Don't
189
-
190
- **Do**
191
- - Call `progressBar.start()` at the beginning of any async operation (navigation, fetch, upload).
192
- - Always call `progressBar.dismiss()` in a `finally` block to guarantee the bar completes.
193
- - Use `color: 'error'` to signal a failed operation before dismissing.
194
- - Import from the barrel: `import { progressBar } from 'solid-tom-ui'`.
195
-
196
- **Don't**
197
- - Don't place `<ProgressBar />` in JSX — there is no JSX API. Use the imperative calls only.
198
- - Don't rely on multiple bars running simultaneously — `start()` always clears previous instances first.
199
- - Don't pass a Tailwind class name to `color` — it expects a `BaseColorProps` token or a CSS color value.
200
- - Don't import `ProgressBarExample` in production — it is for documentation/demo only.
201
- ---
202
-
203
- ## Component Conventions
204
-
205
- > **CSS encoding**: internal CSS classes use short encoded names (e.g. `pb01`, `pb02`) per project convention.
206
-
207
- > **Unique IDs**: if this component needs to generate HTML `id` attributes, always use `createUniqueId()` from `solid-js` — never `Math.random()` or `Date.now()`.
1
+ ## COMPONENT IDENTITY
2
+ - **Import**: `import { progressBar } from 'solid-tom-ui';`
3
+ - **Export**: `progressBar` (singleton object), `ProgressBarOptions`, `ProgressBarAPI` (type exports)
4
+ - **Framework**: SolidJS
5
+ - **Purpose**: Fixed-position, imperative page-load indicator (NProgress-inspired) — singleton API; do NOT render in JSX; mounts itself into `document.body` on first use
6
+
7
+ ## API
8
+
9
+ ```ts
10
+ interface ProgressBarAPI {
11
+ start(options?: ProgressBarOptions): void;
12
+ dismiss(): void;
13
+ }
14
+ ```
15
+
16
+ ### `progressBar.start(options?)`
17
+
18
+ Starts the progress animation immediately. The bar begins at 0% and creeps toward 99% using an exponential-decay speed curve — it **never reaches 100% on its own**. Only `dismiss()` can complete it.
19
+
20
+ If a bar is already running, calling `start()` again **replaces it immediately** — the old instance is destroyed synchronously with no animation.
21
+
22
+ ### `progressBar.dismiss()`
23
+
24
+ Snaps the bar to 100%, waits 80ms, then fades it out over `fadeOutDuration` ms before removing it from the DOM. Safe to call when no bar is running (no-op).
25
+
26
+ ---
27
+
28
+ ## Options
29
+
30
+ | Option | Type | Default | Description |
31
+ | ----------------- | --------------------------------- | ----------------- | ------------------------------------------------------------------------ |
32
+ | `color` | `BaseColorProps \| (string & {})` | `'primary'` | Bar color. Accepts any `BaseColorProps` token or a raw CSS color string |
33
+ | `height` | `number` | `3` | Bar height in pixels |
34
+ | `shimmer` | `boolean` | `true` | Animated shimmer sweep across the bar |
35
+ | `rounded` | `boolean` | `true` | Rounded leading tip of the bar |
36
+ | `zIndex` | `number` | `9999` | CSS `z-index` of the bar container |
37
+ | `fadeOutDuration` | `number` | `300` | Fade-out duration in milliseconds after `dismiss()` |
38
+ | `position` | `'top' \| 'bottom'` | `'top'` | Whether the bar sticks to the top or bottom of the viewport |
39
+ | `direction` | `'leftToRight' \| 'rightToLeft'` | `'leftToRight'` | Fill direction of the bar |
40
+
41
+ ---
42
+
43
+ ## Usage Examples
44
+
45
+ ### Basic — manual start and dismiss
46
+
47
+ ```ts
48
+ import { progressBar } from 'solid-tom-ui';
49
+
50
+ progressBar.start();
51
+
52
+ // When work is done:
53
+ progressBar.dismiss();
54
+ ```
55
+
56
+ ### Async operation (network request)
57
+
58
+ ```ts
59
+ progressBar.start({ color: 'primary', height: 3 });
60
+
61
+ try {
62
+ await fetchData();
63
+ } finally {
64
+ progressBar.dismiss();
65
+ }
66
+ ```
67
+
68
+ ### Custom color
69
+
70
+ ```ts
71
+ // Any BaseColorProps value is valid
72
+ progressBar.start({ color: 'success' });
73
+ progressBar.start({ color: 'error' });
74
+ progressBar.start({ color: 'warning' });
75
+ ```
76
+
77
+ ### Full customization
78
+
79
+ ```ts
80
+ progressBar.start({
81
+ color: 'accent',
82
+ height: 5, // thicker bar
83
+ shimmer: false, // disable shimmer
84
+ rounded: false, // square tip
85
+ zIndex: 10000,
86
+ fadeOutDuration: 500, // slower fade
87
+ position: 'bottom', // pin to bottom
88
+ direction: 'rightToLeft',
89
+ });
90
+ ```
91
+
92
+ ### Multiple rapid starts — only the last one wins
93
+
94
+ ```ts
95
+ progressBar.start({ color: 'info' });
96
+ setTimeout(() => progressBar.start({ color: 'warning' }), 300);
97
+ setTimeout(() => progressBar.start({ color: 'success' }), 600);
98
+ // Result: only the success bar remains — previous ones are destroyed immediately
99
+ ```
100
+
101
+ ### Router integration (SolidJS Router)
102
+
103
+ ```ts
104
+ import { useBeforeLeave, useLocation } from '@solidjs/router';
105
+ import { createEffect, on } from 'solid-js';
106
+
107
+ // In your root component:
108
+ const location = useLocation();
109
+
110
+ createEffect(on(() => location.pathname, () => {
111
+ progressBar.start();
112
+ }));
113
+
114
+ // After route resolves / data loads:
115
+ progressBar.dismiss();
116
+ ```
117
+
118
+ ---
119
+
120
+ ## Animation Behavior
121
+
122
+ ### Auto-advance (start → 99%)
123
+
124
+ Uses a `requestAnimationFrame` loop with an exponential-decay speed model:
125
+
126
+ ```
127
+ speed = 28 * (0.88 ^ (elapsed_seconds * 2.5)) // % per second
128
+ ```
129
+
130
+ - Starts fast (~28%/s), then slows exponentially.
131
+ - Asymptotes at **99%** — never auto-completes.
132
+ - This mirrors real page-load UX: responsive at first, then conveys "still working."
133
+
134
+ ### Completion sequence (dismiss)
135
+
136
+ ```
137
+ setProgress(100)
138
+ → wait 80ms
139
+ → setOpacity(0), transition = fadeOutDuration ms
140
+ → after fadeOutDuration ms → dispose() + remove slot from DOM
141
+ ```
142
+
143
+ ### Instance replacement
144
+
145
+ When `start()` is called while a bar is already running, the old instance is destroyed **synchronously** (no animation) and the new instance starts from 0%.
146
+
147
+ ---
148
+
149
+ ## DOM Structure
150
+
151
+ The component self-injects this into `<body>` on the first `start()` call:
152
+
153
+ ```
154
+ document.body
155
+ └── <div id="sui-progress-bar-container">
156
+ └── <div> (slot per instance)
157
+ └── <ProgressBarInner> (SolidJS render)
158
+ └── <div style="position:fixed; top|bottom:0; left:0; right:0; pointer-events:none">
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+ └── <div style="width:X%; height:Ypx"> (the bar)
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+ └── <div class="animate-[shimmer...]"> (optional shimmer)
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+ ```
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+
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+ The container (`#sui-progress-bar-container`) persists for the lifetime of the page. Each `start()` call appends a new slot; it is removed after `dismiss()` completes.
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+
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+ ---
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+
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+ ## Styling Notes
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+
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+ - Bar color uses `getColor(color)` → `bg-(--color)` via DaisyUI CSS variables.
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+ - Shimmer: `bg-linear-to-r from-transparent via-white/40 to-transparent` with `animate-[shimmer_1.2s_ease-in-out_infinite]`.
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+ - Rounded tip: `border-radius: 0 9999px 9999px 0` (leading-end only) for `leftToRight`; mirrored for `rightToLeft`.
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+ - Width transition: `width 0.06s linear` for smooth per-frame updates.
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+
174
+ ---
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+
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+ ## Edge Cases
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+
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+ | Scenario | Behavior |
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+ | --- | --- |
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+ | `dismiss()` with no running bar | No-op — safe to call unconditionally |
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+ | Multiple `dismiss()` calls in a row | No-op after the first — `activeDisposers` is empty |
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+ | `start()` immediately after `dismiss()` | Old instance destroyed synchronously (no fade), new bar starts from 0% |
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+ | Bar stuck at 99% | Only `dismiss()` can push it to 100% — always call it in a `finally` block |
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+ | Calling `start()` before DOM exists | Will throw — avoid calling at module top-level in SSR environments |
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+
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+ ---
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+
188
+ ## Do / Don't
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+
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+ **Do**
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+ - Call `progressBar.start()` at the beginning of any async operation (navigation, fetch, upload).
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+ - Always call `progressBar.dismiss()` in a `finally` block to guarantee the bar completes.
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+ - Use `color: 'error'` to signal a failed operation before dismissing.
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+ - Import from the barrel: `import { progressBar } from 'solid-tom-ui'`.
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+
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+ **Don't**
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+ - Don't place `<ProgressBar />` in JSX — there is no JSX API. Use the imperative calls only.
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+ - Don't rely on multiple bars running simultaneously — `start()` always clears previous instances first.
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+ - Don't pass a Tailwind class name to `color` — it expects a `BaseColorProps` token or a CSS color value.
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+ - Don't import `ProgressBarExample` in production — it is for documentation/demo only.
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+ ---
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+
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+ ## Component Conventions
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+
205
+ > **CSS encoding**: internal CSS classes use short encoded names (e.g. `pb01`, `pb02`) per project convention.
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+
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+ > **Unique IDs**: if this component needs to generate HTML `id` attributes, always use `createUniqueId()` from `solid-js` — never `Math.random()` or `Date.now()`.