solfaces 1.0.2 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. package/README.md +489 -97
  2. package/SKILL.md +171 -0
  3. package/dist/agent/index.cjs +15 -14
  4. package/dist/agent/index.js +5 -4
  5. package/dist/agent/mcp-server.cjs +2956 -287
  6. package/dist/chunk-6QRDULAO.cjs +191 -0
  7. package/dist/chunk-6QRDULAO.cjs.map +1 -0
  8. package/dist/{chunk-RX6D5FGH.js → chunk-77SPWQU5.js} +69 -28
  9. package/dist/chunk-77SPWQU5.js.map +1 -0
  10. package/dist/chunk-CQWXUU7P.js +239 -0
  11. package/dist/chunk-CQWXUU7P.js.map +1 -0
  12. package/dist/chunk-CXRVPOTI.cjs +244 -0
  13. package/dist/chunk-CXRVPOTI.cjs.map +1 -0
  14. package/dist/chunk-DRUSCLEF.js +177 -0
  15. package/dist/chunk-DRUSCLEF.js.map +1 -0
  16. package/dist/{chunk-VMNATBH3.cjs → chunk-F244Q4KC.cjs} +74 -33
  17. package/dist/chunk-F244Q4KC.cjs.map +1 -0
  18. package/dist/chunk-HVPGR6G5.cjs +647 -0
  19. package/dist/chunk-HVPGR6G5.cjs.map +1 -0
  20. package/dist/{chunk-SNJABBAT.js → chunk-MGP7F65H.js} +3 -3
  21. package/dist/{chunk-SNJABBAT.js.map → chunk-MGP7F65H.js.map} +1 -1
  22. package/dist/chunk-R3MC2AJZ.cjs +2247 -0
  23. package/dist/chunk-R3MC2AJZ.cjs.map +1 -0
  24. package/dist/chunk-SWML743U.js +625 -0
  25. package/dist/chunk-SWML743U.js.map +1 -0
  26. package/dist/chunk-SX3FQDKM.js +2238 -0
  27. package/dist/chunk-SX3FQDKM.js.map +1 -0
  28. package/dist/{chunk-A6N3RPEA.cjs → chunk-WTCXTXTV.cjs} +6 -6
  29. package/dist/{chunk-A6N3RPEA.cjs.map → chunk-WTCXTXTV.cjs.map} +1 -1
  30. package/dist/constants-Bi5uTRp5.d.cts +17 -0
  31. package/dist/constants-Bi5uTRp5.d.ts +17 -0
  32. package/dist/core/index.cjs +69 -29
  33. package/dist/core/index.d.cts +29 -47
  34. package/dist/core/index.d.ts +29 -47
  35. package/dist/core/index.js +3 -3
  36. package/dist/index.cjs +104 -35
  37. package/dist/index.d.cts +4 -2
  38. package/dist/index.d.ts +4 -2
  39. package/dist/index.js +6 -5
  40. package/dist/names/index.cjs +40 -0
  41. package/dist/names/index.cjs.map +1 -0
  42. package/dist/names/index.d.cts +36 -0
  43. package/dist/names/index.d.ts +36 -0
  44. package/dist/names/index.js +3 -0
  45. package/dist/names/index.js.map +1 -0
  46. package/dist/react/index.cjs +454 -397
  47. package/dist/react/index.cjs.map +1 -1
  48. package/dist/react/index.d.cts +17 -3
  49. package/dist/react/index.d.ts +17 -3
  50. package/dist/react/index.js +450 -394
  51. package/dist/react/index.js.map +1 -1
  52. package/dist/solfaces.cdn.global.js +2 -2
  53. package/dist/solfaces.cdn.global.js.map +1 -1
  54. package/dist/themes/index.cjs +29 -17
  55. package/dist/themes/index.d.cts +10 -7
  56. package/dist/themes/index.d.ts +10 -7
  57. package/dist/themes/index.js +1 -1
  58. package/dist/{traits-DAFZnXeS.d.cts → traits-QlWuxZDD.d.cts} +45 -1
  59. package/dist/{traits-DAFZnXeS.d.ts → traits-QlWuxZDD.d.ts} +45 -1
  60. package/dist/vanilla/index.cjs +20 -8
  61. package/dist/vanilla/index.cjs.map +1 -1
  62. package/dist/vanilla/index.d.cts +1 -1
  63. package/dist/vanilla/index.d.ts +1 -1
  64. package/dist/vanilla/index.js +17 -5
  65. package/dist/vanilla/index.js.map +1 -1
  66. package/package.json +22 -5
  67. package/python/solfaces.py +830 -237
  68. package/reference/integrations.md +166 -0
  69. package/reference/react.md +108 -0
  70. package/reference/themes.md +124 -0
  71. package/dist/chunk-2DIKGLXZ.cjs +0 -126
  72. package/dist/chunk-2DIKGLXZ.cjs.map +0 -1
  73. package/dist/chunk-CVFO7YHY.cjs +0 -97
  74. package/dist/chunk-CVFO7YHY.cjs.map +0 -1
  75. package/dist/chunk-H3SK3MNX.cjs +0 -409
  76. package/dist/chunk-H3SK3MNX.cjs.map +0 -1
  77. package/dist/chunk-KSGFMW33.js +0 -401
  78. package/dist/chunk-KSGFMW33.js.map +0 -1
  79. package/dist/chunk-LQWJRHGC.js +0 -86
  80. package/dist/chunk-LQWJRHGC.js.map +0 -1
  81. package/dist/chunk-RX6D5FGH.js.map +0 -1
  82. package/dist/chunk-VMNATBH3.cjs.map +0 -1
  83. package/dist/chunk-WURY4QGH.js +0 -117
  84. package/dist/chunk-WURY4QGH.js.map +0 -1
  85. package/skill.md +0 -463
@@ -0,0 +1,239 @@
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+ import { generateTraits, effectiveAccessory } from './chunk-SWML743U.js';
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+
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+ // src/core/describe.ts
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+ var SKIN_TONES = {
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+ 0: "porcelain",
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+ 1: "ivory",
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+ 2: "fair",
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+ 3: "light",
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+ 4: "sand",
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+ 5: "golden",
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+ 6: "warm",
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+ 7: "caramel",
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+ 8: "brown",
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+ 9: "deep"
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+ };
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+ var EYE_STYLES = {
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+ 0: "round, wide-open",
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+ 1: "small and minimal",
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+ 2: "almond-shaped",
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+ 3: "wide and expressive",
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+ 4: "relaxed, half-lidded",
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+ 5: "joyful, crescent-shaped",
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+ 6: "bright and sparkling",
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+ 7: "gentle and narrow"
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+ };
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+ var EYE_COLORS_DESC = {
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+ 0: "dark brown",
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+ 1: "blue",
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+ 2: "green",
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+ 3: "hazel",
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+ 4: "gray"
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+ };
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+ var EYEBROW_STYLES = {
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+ 0: "wispy",
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+ 1: "straight",
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+ 2: "natural",
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+ 3: "elegantly arched",
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+ 4: "sharply angled"
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+ };
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+ var NOSE_STYLES = {
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+ 0: "a subtle shadow nose",
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+ 1: "a small button nose",
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+ 2: "a soft curved nose",
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+ 3: "a button nose with visible nostrils"
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+ };
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+ var MOUTH_STYLES = {
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+ 0: "a gentle smile",
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+ 1: "a calm, neutral expression",
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+ 2: "a happy grin",
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+ 3: "a surprised O-shaped mouth",
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+ 4: "a confident smirk",
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+ 5: "a wide, toothy grin",
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+ 6: "a flat, straight expression",
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+ 7: "a soft pout"
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+ };
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+ var HAIR_STYLES = {
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+ 0: "bald, with no hair",
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+ 1: "short, neatly cropped hair",
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+ 2: "bouncy, curly hair",
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+ 3: "side-swept hair",
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+ 4: "a voluminous puff",
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+ 5: "long hair that falls past the shoulders",
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+ 6: "a clean bob cut",
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+ 7: "a close buzz cut",
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+ 8: "flowing, wavy hair",
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+ 9: "a neat topknot"
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+ };
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+ var HAIR_COLORS_DESC = {
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+ 0: "jet black",
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+ 1: "espresso brown",
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+ 2: "walnut",
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+ 3: "honey blonde",
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+ 4: "copper red",
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+ 5: "silver",
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+ 6: "charcoal",
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+ 7: "burgundy",
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+ 8: "strawberry",
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+ 9: "ginger"
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+ };
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+ var ACCESSORY_DESC = {
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+ 0: "",
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+ 1: "a beauty mark",
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+ 2: "round glasses",
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+ 3: "rectangular glasses",
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+ 4: "a dangling earring",
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+ 5: "a headband",
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+ 6: "freckles",
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+ 7: "stud earrings",
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+ 8: "aviator sunglasses",
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+ 9: "a band-aid"
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+ };
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+ var BG_COLORS_DESC = {
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+ 0: "rose",
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+ 1: "olive",
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+ 2: "sage",
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+ 3: "fern",
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+ 4: "mint",
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+ 5: "ocean",
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+ 6: "sky",
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+ 7: "lavender",
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+ 8: "orchid",
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+ 9: "blush"
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+ };
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+ function describeAppearance(walletAddress, options) {
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+ const traits = generateTraits(walletAddress);
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+ const {
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+ includeBackground = true,
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+ format = "paragraph",
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+ perspective = "third",
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+ name
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+ } = options ?? {};
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+ if (format === "structured") return buildStructured(traits, includeBackground);
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+ if (format === "compact") return buildCompact(traits);
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+ return buildParagraph(traits, perspective, name, includeBackground);
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+ }
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+ function describeTraits(traits, options) {
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+ const {
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+ includeBackground = true,
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+ format = "paragraph",
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+ perspective = "third",
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+ name
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+ } = options ?? {};
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+ if (format === "structured") return buildStructured(traits, includeBackground);
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+ if (format === "compact") return buildCompact(traits);
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+ return buildParagraph(traits, perspective, name, includeBackground);
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+ }
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+ function buildParagraph(t, perspective, name, includeBg) {
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+ const parts = [];
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+ const ai = effectiveAccessory(t);
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+ const subject = perspective === "first" ? name ? `I'm ${name}. I have` : "I have" : name ? `${name} has` : "This SolFace has";
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+ const im = perspective === "first" ? "I'm" : "They're";
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+ parts.push(`${subject} a squircle face with ${SKIN_TONES[t.skinColor] ?? "warm"} skin`);
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+ const eyeStyle = EYE_STYLES[t.eyeStyle] ?? "round";
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+ const eyeColor = EYE_COLORS_DESC[t.eyeColor] ?? "dark";
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+ parts.push(`${eyeStyle} ${eyeColor} eyes`);
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+ const brows = EYEBROW_STYLES[t.eyebrows];
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+ if (brows) parts.push(`${brows} eyebrows`);
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+ const hairStyle = HAIR_STYLES[t.hairStyle] ?? "";
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+ const hairColor = HAIR_COLORS_DESC[t.hairColor] ?? "";
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+ if (t.hairStyle === 0) {
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+ parts.push(perspective === "first" ? "and am bald" : "and is bald");
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+ } else if (hairStyle.startsWith("a ")) {
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+ parts.push(`and a ${hairColor} ${hairStyle.slice(2)}`);
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+ } else {
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+ parts.push(`and ${hairColor} ${hairStyle}`);
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+ }
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+ let desc = parts[0];
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+ if (parts.length > 2) {
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+ desc += ", " + parts.slice(1, -1).join(", ") + ", " + parts[parts.length - 1];
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+ } else if (parts.length === 2) {
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+ desc += " and " + parts[1];
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+ }
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+ desc += ".";
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+ const nose = NOSE_STYLES[t.nose];
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+ if (nose) {
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+ const noseSubject = perspective === "first" ? "I have" : (name ?? "They") + (name ? " has" : " have");
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+ desc += ` ${noseSubject} ${nose}.`;
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+ }
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+ const acc = ACCESSORY_DESC[ai];
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+ if (acc) {
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+ desc += ` ${im} wearing ${acc}.`;
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+ }
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+ const mouth = MOUTH_STYLES[t.mouth] ?? "a smile";
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+ const mouthVerb = perspective === "first" ? "I have" : (name ?? "They") + (name ? " has" : " have");
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+ desc += ` ${mouthVerb} ${mouth}.`;
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+ if (includeBg) {
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+ const bg = BG_COLORS_DESC[t.bgColor] ?? "colorful";
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+ desc += ` The background is ${bg}.`;
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+ }
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+ return desc;
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+ }
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+ function buildStructured(t, includeBg) {
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+ const ai = effectiveAccessory(t);
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+ const lines = [
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+ `Face: squircle`,
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+ `Skin: ${SKIN_TONES[t.skinColor] ?? "warm"}`,
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+ `Eyes: ${EYE_STYLES[t.eyeStyle] ?? "round"}, ${EYE_COLORS_DESC[t.eyeColor] ?? "dark"}`,
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+ `Eyebrows: ${EYEBROW_STYLES[t.eyebrows] ?? "wispy"}`
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+ ];
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+ const nose = NOSE_STYLES[t.nose];
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+ if (nose) lines.push(`Nose: ${nose.replace(/^a /, "")}`);
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+ lines.push(`Mouth: ${MOUTH_STYLES[t.mouth] ?? "smile"}`);
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+ if (t.hairStyle === 0) {
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+ lines.push("Hair: bald");
185
+ } else {
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+ const hs = HAIR_STYLES[t.hairStyle] ?? "";
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+ const hc = HAIR_COLORS_DESC[t.hairColor] ?? "";
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+ lines.push(`Hair: ${hc} ${hs.startsWith("a ") ? hs.slice(2) : hs}`);
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+ }
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+ const acc = ACCESSORY_DESC[ai];
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+ if (acc) lines.push(`Accessory: ${acc}`);
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+ if (includeBg) {
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+ lines.push(`Background: ${BG_COLORS_DESC[t.bgColor] ?? "colorful"}`);
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+ }
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+ return lines.join("\n");
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+ }
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+ function buildCompact(t) {
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+ const ai = effectiveAccessory(t);
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+ const parts = [];
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+ parts.push(`squircle face`);
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+ parts.push(`${SKIN_TONES[t.skinColor] ?? "warm"} skin`);
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+ parts.push(`${EYE_COLORS_DESC[t.eyeColor] ?? "dark"} ${EYE_STYLES[t.eyeStyle] ?? "round"} eyes`);
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+ if (t.hairStyle === 0) {
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+ parts.push("bald");
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+ } else {
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+ const raw = HAIR_STYLES[t.hairStyle] ?? "hair";
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+ const hs = raw.includes(",") ? raw.replace(/.*,\s*/, "") : raw;
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+ const hc = HAIR_COLORS_DESC[t.hairColor] ?? "";
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+ parts.push(`${hc} ${hs.startsWith("a ") ? hs.slice(2) : hs}`);
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+ }
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+ const acc = ACCESSORY_DESC[ai];
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+ if (acc) parts.push(acc);
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+ parts.push((MOUTH_STYLES[t.mouth] ?? "smiling").replace(/^a /, ""));
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+ return parts.join(", ");
215
+ }
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+ function solFaceAltText(walletAddress) {
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+ return `SolFace avatar: ${describeAppearance(walletAddress, { format: "compact", includeBackground: false })}`;
218
+ }
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+ function agentAppearancePrompt(walletAddress, agentName) {
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+ const desc = describeAppearance(walletAddress, {
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+ perspective: "first",
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+ name: agentName,
223
+ includeBackground: false,
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+ format: "paragraph"
225
+ });
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+ const hash = (djb2Simple(walletAddress) >>> 0).toString(16).padStart(8, "0");
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+ return `My visual identity is a SolFace avatar (ID: ${hash}) derived from my wallet address. ${desc} This appearance is deterministic \u2014 anyone who looks up my wallet will see the same face.`;
228
+ }
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+ function djb2Simple(str) {
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+ let hash = 5381;
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+ for (let i = 0; i < str.length; i++) {
232
+ hash = (hash << 5) + hash + str.charCodeAt(i) | 0;
233
+ }
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+ return hash >>> 0;
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+ }
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+
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+ export { agentAppearancePrompt, describeAppearance, describeTraits, solFaceAltText };
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+ //# sourceMappingURL=chunk-CQWXUU7P.js.map
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+ //# sourceMappingURL=chunk-CQWXUU7P.js.map
@@ -0,0 +1 @@
1
+ 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═══════════════════════════════════════════════════════════════\n// SOLFACES v2 — AI Agent Description Generator\n// Produces natural language descriptions of a wallet's SolFace\n// for use in system prompts, bios, and self-reference.\n// ═══════════════════════════════════════════════════════════════\n\nimport { generateTraits, effectiveAccessory, type SolFaceTraits } from \"./traits\";\n\n// ─── Vocabulary Maps ─────────────────────────────────────────\n\nconst SKIN_TONES: Record<number, string> = {\n 0: \"porcelain\",\n 1: \"ivory\",\n 2: \"fair\",\n 3: \"light\",\n 4: \"sand\",\n 5: \"golden\",\n 6: \"warm\",\n 7: \"caramel\",\n 8: \"brown\",\n 9: \"deep\",\n};\n\nconst EYE_STYLES: Record<number, string> = {\n 0: \"round, wide-open\",\n 1: \"small and minimal\",\n 2: \"almond-shaped\",\n 3: \"wide and expressive\",\n 4: \"relaxed, half-lidded\",\n 5: \"joyful, crescent-shaped\",\n 6: \"bright and sparkling\",\n 7: \"gentle and narrow\",\n};\n\nconst EYE_COLORS_DESC: Record<number, string> = {\n 0: \"dark brown\",\n 1: \"blue\",\n 2: \"green\",\n 3: \"hazel\",\n 4: \"gray\",\n};\n\nconst EYEBROW_STYLES: Record<number, string> = {\n 0: \"wispy\",\n 1: \"straight\",\n 2: \"natural\",\n 3: \"elegantly arched\",\n 4: \"sharply angled\",\n};\n\nconst NOSE_STYLES: Record<number, string> = {\n 0: \"a subtle shadow nose\",\n 1: \"a small button nose\",\n 2: \"a soft curved nose\",\n 3: \"a button nose with visible nostrils\",\n};\n\nconst MOUTH_STYLES: Record<number, string> = {\n 0: \"a gentle smile\",\n 1: \"a calm, neutral expression\",\n 2: \"a happy grin\",\n 3: \"a surprised O-shaped mouth\",\n 4: \"a confident smirk\",\n 5: \"a wide, toothy grin\",\n 6: \"a flat, straight expression\",\n 7: \"a soft pout\",\n};\n\nconst HAIR_STYLES: Record<number, string> = {\n 0: \"bald, with no hair\",\n 1: \"short, neatly cropped hair\",\n 2: \"bouncy, curly hair\",\n 3: \"side-swept hair\",\n 4: \"a voluminous puff\",\n 5: \"long hair that falls past the shoulders\",\n 6: \"a clean bob cut\",\n 7: \"a close buzz cut\",\n 8: \"flowing, wavy hair\",\n 9: \"a neat topknot\",\n};\n\nconst HAIR_COLORS_DESC: Record<number, string> = {\n 0: \"jet black\",\n 1: \"espresso brown\",\n 2: \"walnut\",\n 3: \"honey blonde\",\n 4: \"copper red\",\n 5: \"silver\",\n 6: \"charcoal\",\n 7: \"burgundy\",\n 8: \"strawberry\",\n 9: \"ginger\",\n};\n\nconst ACCESSORY_DESC: Record<number, string> = {\n 0: \"\",\n 1: \"a beauty mark\",\n 2: \"round glasses\",\n 3: \"rectangular glasses\",\n 4: \"a dangling earring\",\n 5: \"a headband\",\n 6: \"freckles\",\n 7: \"stud earrings\",\n 8: \"aviator sunglasses\",\n 9: \"a band-aid\",\n};\n\nconst BG_COLORS_DESC: Record<number, string> = {\n 0: \"rose\",\n 1: \"olive\",\n 2: \"sage\",\n 3: \"fern\",\n 4: \"mint\",\n 5: \"ocean\",\n 6: \"sky\",\n 7: \"lavender\",\n 8: \"orchid\",\n 9: \"blush\",\n};\n\n// ─── Description Builder ─────────────────────────────────────\n\nexport interface DescribeOptions {\n includeBackground?: boolean;\n format?: \"paragraph\" | \"structured\" | \"compact\";\n perspective?: \"first\" | \"third\";\n name?: string;\n}\n\nexport function describeAppearance(\n walletAddress: string,\n options?: DescribeOptions,\n): string {\n const traits = generateTraits(walletAddress);\n const {\n includeBackground = true,\n format = \"paragraph\",\n perspective = \"third\",\n name,\n } = options ?? {};\n\n if (format === \"structured\") return buildStructured(traits, includeBackground);\n if (format === \"compact\") return buildCompact(traits);\n return buildParagraph(traits, perspective, name, includeBackground);\n}\n\nexport function describeTraits(\n traits: SolFaceTraits,\n options?: DescribeOptions,\n): string {\n const {\n includeBackground = true,\n format = \"paragraph\",\n perspective = \"third\",\n name,\n } = options ?? {};\n\n if (format === \"structured\") return buildStructured(traits, includeBackground);\n if (format === \"compact\") return buildCompact(traits);\n return buildParagraph(traits, perspective, name, includeBackground);\n}\n\n// ─── Builders ────────────────────────────────────────────────\n\nfunction buildParagraph(\n t: SolFaceTraits,\n perspective: \"first\" | \"third\",\n name?: string,\n includeBg?: boolean,\n): string {\n const parts: string[] = [];\n const ai = effectiveAccessory(t);\n\n const subject = perspective === \"first\"\n ? (name ? `I'm ${name}. I have` : \"I have\")\n : (name ? `${name} has` : \"This SolFace has\");\n\n const im = perspective === \"first\" ? \"I'm\" : \"They're\";\n\n // Face + skin (all squircle now)\n parts.push(`${subject} a squircle face with ${SKIN_TONES[t.skinColor] ?? \"warm\"} skin`);\n\n // Eyes\n const eyeStyle = EYE_STYLES[t.eyeStyle] ?? \"round\";\n const eyeColor = EYE_COLORS_DESC[t.eyeColor] ?? \"dark\";\n parts.push(`${eyeStyle} ${eyeColor} eyes`);\n\n // Eyebrows\n const brows = EYEBROW_STYLES[t.eyebrows];\n if (brows) parts.push(`${brows} eyebrows`);\n\n // Hair\n const hairStyle = HAIR_STYLES[t.hairStyle] ?? \"\";\n const hairColor = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n if (t.hairStyle === 0) {\n parts.push(perspective === \"first\" ? \"and am bald\" : \"and is bald\");\n } else if (hairStyle.startsWith(\"a \")) {\n parts.push(`and a ${hairColor} ${hairStyle.slice(2)}`);\n } else {\n parts.push(`and ${hairColor} ${hairStyle}`);\n }\n\n // Build main sentence\n let desc = parts[0];\n if (parts.length > 2) {\n desc += \", \" + parts.slice(1, -1).join(\", \") + \", \" + parts[parts.length - 1];\n } else if (parts.length === 2) {\n desc += \" and \" + parts[1];\n }\n desc += \".\";\n\n // Nose\n const nose = NOSE_STYLES[t.nose];\n if (nose) {\n const noseSubject = perspective === \"first\"\n ? \"I have\"\n : (name ?? \"They\") + (name ? \" has\" : \" have\");\n desc += ` ${noseSubject} ${nose}.`;\n }\n\n // Accessory\n const acc = ACCESSORY_DESC[ai];\n if (acc) {\n desc += ` ${im} wearing ${acc}.`;\n }\n\n // Mouth\n const mouth = MOUTH_STYLES[t.mouth] ?? \"a smile\";\n const mouthVerb = perspective === \"first\"\n ? \"I have\"\n : (name ?? \"They\") + (name ? \" has\" : \" have\");\n desc += ` ${mouthVerb} ${mouth}.`;\n\n // Background\n if (includeBg) {\n const bg = BG_COLORS_DESC[t.bgColor] ?? \"colorful\";\n desc += ` The background is ${bg}.`;\n }\n\n return desc;\n}\n\nfunction buildStructured(t: SolFaceTraits, includeBg: boolean): string {\n const ai = effectiveAccessory(t);\n const lines: string[] = [\n `Face: squircle`,\n `Skin: ${SKIN_TONES[t.skinColor] ?? \"warm\"}`,\n `Eyes: ${EYE_STYLES[t.eyeStyle] ?? \"round\"}, ${EYE_COLORS_DESC[t.eyeColor] ?? \"dark\"}`,\n `Eyebrows: ${EYEBROW_STYLES[t.eyebrows] ?? \"wispy\"}`,\n ];\n\n const nose = NOSE_STYLES[t.nose];\n if (nose) lines.push(`Nose: ${nose.replace(/^a /, \"\")}`);\n\n lines.push(`Mouth: ${MOUTH_STYLES[t.mouth] ?? \"smile\"}`);\n\n if (t.hairStyle === 0) {\n lines.push(\"Hair: bald\");\n } else {\n const hs = HAIR_STYLES[t.hairStyle] ?? \"\";\n const hc = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n lines.push(`Hair: ${hc} ${hs.startsWith(\"a \") ? hs.slice(2) : hs}`);\n }\n\n const acc = ACCESSORY_DESC[ai];\n if (acc) lines.push(`Accessory: ${acc}`);\n\n if (includeBg) {\n lines.push(`Background: ${BG_COLORS_DESC[t.bgColor] ?? \"colorful\"}`);\n }\n\n return lines.join(\"\\n\");\n}\n\nfunction buildCompact(t: SolFaceTraits): string {\n const ai = effectiveAccessory(t);\n const parts: string[] = [];\n\n parts.push(`squircle face`);\n parts.push(`${SKIN_TONES[t.skinColor] ?? \"warm\"} skin`);\n parts.push(`${EYE_COLORS_DESC[t.eyeColor] ?? \"dark\"} ${EYE_STYLES[t.eyeStyle] ?? \"round\"} eyes`);\n\n if (t.hairStyle === 0) {\n parts.push(\"bald\");\n } else {\n const raw = HAIR_STYLES[t.hairStyle] ?? \"hair\";\n const hs = raw.includes(\",\") ? raw.replace(/.*,\\s*/, \"\") : raw;\n const hc = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n parts.push(`${hc} ${hs.startsWith(\"a \") ? hs.slice(2) : hs}`);\n }\n\n const acc = ACCESSORY_DESC[ai];\n if (acc) parts.push(acc);\n\n parts.push((MOUTH_STYLES[t.mouth] ?? \"smiling\").replace(/^a /, \"\"));\n\n return parts.join(\", \");\n}\n\n// ─── Alt Text Helper ─────────────────────────────────────────\n\nexport function solFaceAltText(walletAddress: string): string {\n return `SolFace avatar: ${describeAppearance(walletAddress, { format: \"compact\", includeBackground: false })}`;\n}\n\n// ─── System Prompt Helper ────────────────────────────────────\n\nexport function agentAppearancePrompt(\n walletAddress: string,\n agentName?: string,\n): string {\n const desc = describeAppearance(walletAddress, {\n perspective: \"first\",\n name: agentName,\n includeBackground: false,\n format: \"paragraph\",\n });\n\n const hash = (djb2Simple(walletAddress) >>> 0).toString(16).padStart(8, \"0\");\n\n return `My visual identity is a SolFace avatar (ID: ${hash}) derived from my wallet address. ${desc} This appearance is deterministic — anyone who looks up my wallet will see the same face.`;\n}\n\n// Inline djb2 to avoid circular dependency\nfunction djb2Simple(str: string): number {\n let hash = 5381;\n for (let i = 0; i < str.length; i++) {\n hash = ((hash << 5) + hash + str.charCodeAt(i)) | 0;\n }\n return hash >>> 0;\n}\n"]}
@@ -0,0 +1,244 @@
1
+ 'use strict';
2
+
3
+ var chunkHVPGR6G5_cjs = require('./chunk-HVPGR6G5.cjs');
4
+
5
+ // src/core/describe.ts
6
+ var SKIN_TONES = {
7
+ 0: "porcelain",
8
+ 1: "ivory",
9
+ 2: "fair",
10
+ 3: "light",
11
+ 4: "sand",
12
+ 5: "golden",
13
+ 6: "warm",
14
+ 7: "caramel",
15
+ 8: "brown",
16
+ 9: "deep"
17
+ };
18
+ var EYE_STYLES = {
19
+ 0: "round, wide-open",
20
+ 1: "small and minimal",
21
+ 2: "almond-shaped",
22
+ 3: "wide and expressive",
23
+ 4: "relaxed, half-lidded",
24
+ 5: "joyful, crescent-shaped",
25
+ 6: "bright and sparkling",
26
+ 7: "gentle and narrow"
27
+ };
28
+ var EYE_COLORS_DESC = {
29
+ 0: "dark brown",
30
+ 1: "blue",
31
+ 2: "green",
32
+ 3: "hazel",
33
+ 4: "gray"
34
+ };
35
+ var EYEBROW_STYLES = {
36
+ 0: "wispy",
37
+ 1: "straight",
38
+ 2: "natural",
39
+ 3: "elegantly arched",
40
+ 4: "sharply angled"
41
+ };
42
+ var NOSE_STYLES = {
43
+ 0: "a subtle shadow nose",
44
+ 1: "a small button nose",
45
+ 2: "a soft curved nose",
46
+ 3: "a button nose with visible nostrils"
47
+ };
48
+ var MOUTH_STYLES = {
49
+ 0: "a gentle smile",
50
+ 1: "a calm, neutral expression",
51
+ 2: "a happy grin",
52
+ 3: "a surprised O-shaped mouth",
53
+ 4: "a confident smirk",
54
+ 5: "a wide, toothy grin",
55
+ 6: "a flat, straight expression",
56
+ 7: "a soft pout"
57
+ };
58
+ var HAIR_STYLES = {
59
+ 0: "bald, with no hair",
60
+ 1: "short, neatly cropped hair",
61
+ 2: "bouncy, curly hair",
62
+ 3: "side-swept hair",
63
+ 4: "a voluminous puff",
64
+ 5: "long hair that falls past the shoulders",
65
+ 6: "a clean bob cut",
66
+ 7: "a close buzz cut",
67
+ 8: "flowing, wavy hair",
68
+ 9: "a neat topknot"
69
+ };
70
+ var HAIR_COLORS_DESC = {
71
+ 0: "jet black",
72
+ 1: "espresso brown",
73
+ 2: "walnut",
74
+ 3: "honey blonde",
75
+ 4: "copper red",
76
+ 5: "silver",
77
+ 6: "charcoal",
78
+ 7: "burgundy",
79
+ 8: "strawberry",
80
+ 9: "ginger"
81
+ };
82
+ var ACCESSORY_DESC = {
83
+ 0: "",
84
+ 1: "a beauty mark",
85
+ 2: "round glasses",
86
+ 3: "rectangular glasses",
87
+ 4: "a dangling earring",
88
+ 5: "a headband",
89
+ 6: "freckles",
90
+ 7: "stud earrings",
91
+ 8: "aviator sunglasses",
92
+ 9: "a band-aid"
93
+ };
94
+ var BG_COLORS_DESC = {
95
+ 0: "rose",
96
+ 1: "olive",
97
+ 2: "sage",
98
+ 3: "fern",
99
+ 4: "mint",
100
+ 5: "ocean",
101
+ 6: "sky",
102
+ 7: "lavender",
103
+ 8: "orchid",
104
+ 9: "blush"
105
+ };
106
+ function describeAppearance(walletAddress, options) {
107
+ const traits = chunkHVPGR6G5_cjs.generateTraits(walletAddress);
108
+ const {
109
+ includeBackground = true,
110
+ format = "paragraph",
111
+ perspective = "third",
112
+ name
113
+ } = options ?? {};
114
+ if (format === "structured") return buildStructured(traits, includeBackground);
115
+ if (format === "compact") return buildCompact(traits);
116
+ return buildParagraph(traits, perspective, name, includeBackground);
117
+ }
118
+ function describeTraits(traits, options) {
119
+ const {
120
+ includeBackground = true,
121
+ format = "paragraph",
122
+ perspective = "third",
123
+ name
124
+ } = options ?? {};
125
+ if (format === "structured") return buildStructured(traits, includeBackground);
126
+ if (format === "compact") return buildCompact(traits);
127
+ return buildParagraph(traits, perspective, name, includeBackground);
128
+ }
129
+ function buildParagraph(t, perspective, name, includeBg) {
130
+ const parts = [];
131
+ const ai = chunkHVPGR6G5_cjs.effectiveAccessory(t);
132
+ const subject = perspective === "first" ? name ? `I'm ${name}. I have` : "I have" : name ? `${name} has` : "This SolFace has";
133
+ const im = perspective === "first" ? "I'm" : "They're";
134
+ parts.push(`${subject} a squircle face with ${SKIN_TONES[t.skinColor] ?? "warm"} skin`);
135
+ const eyeStyle = EYE_STYLES[t.eyeStyle] ?? "round";
136
+ const eyeColor = EYE_COLORS_DESC[t.eyeColor] ?? "dark";
137
+ parts.push(`${eyeStyle} ${eyeColor} eyes`);
138
+ const brows = EYEBROW_STYLES[t.eyebrows];
139
+ if (brows) parts.push(`${brows} eyebrows`);
140
+ const hairStyle = HAIR_STYLES[t.hairStyle] ?? "";
141
+ const hairColor = HAIR_COLORS_DESC[t.hairColor] ?? "";
142
+ if (t.hairStyle === 0) {
143
+ parts.push(perspective === "first" ? "and am bald" : "and is bald");
144
+ } else if (hairStyle.startsWith("a ")) {
145
+ parts.push(`and a ${hairColor} ${hairStyle.slice(2)}`);
146
+ } else {
147
+ parts.push(`and ${hairColor} ${hairStyle}`);
148
+ }
149
+ let desc = parts[0];
150
+ if (parts.length > 2) {
151
+ desc += ", " + parts.slice(1, -1).join(", ") + ", " + parts[parts.length - 1];
152
+ } else if (parts.length === 2) {
153
+ desc += " and " + parts[1];
154
+ }
155
+ desc += ".";
156
+ const nose = NOSE_STYLES[t.nose];
157
+ if (nose) {
158
+ const noseSubject = perspective === "first" ? "I have" : (name ?? "They") + (name ? " has" : " have");
159
+ desc += ` ${noseSubject} ${nose}.`;
160
+ }
161
+ const acc = ACCESSORY_DESC[ai];
162
+ if (acc) {
163
+ desc += ` ${im} wearing ${acc}.`;
164
+ }
165
+ const mouth = MOUTH_STYLES[t.mouth] ?? "a smile";
166
+ const mouthVerb = perspective === "first" ? "I have" : (name ?? "They") + (name ? " has" : " have");
167
+ desc += ` ${mouthVerb} ${mouth}.`;
168
+ if (includeBg) {
169
+ const bg = BG_COLORS_DESC[t.bgColor] ?? "colorful";
170
+ desc += ` The background is ${bg}.`;
171
+ }
172
+ return desc;
173
+ }
174
+ function buildStructured(t, includeBg) {
175
+ const ai = chunkHVPGR6G5_cjs.effectiveAccessory(t);
176
+ const lines = [
177
+ `Face: squircle`,
178
+ `Skin: ${SKIN_TONES[t.skinColor] ?? "warm"}`,
179
+ `Eyes: ${EYE_STYLES[t.eyeStyle] ?? "round"}, ${EYE_COLORS_DESC[t.eyeColor] ?? "dark"}`,
180
+ `Eyebrows: ${EYEBROW_STYLES[t.eyebrows] ?? "wispy"}`
181
+ ];
182
+ const nose = NOSE_STYLES[t.nose];
183
+ if (nose) lines.push(`Nose: ${nose.replace(/^a /, "")}`);
184
+ lines.push(`Mouth: ${MOUTH_STYLES[t.mouth] ?? "smile"}`);
185
+ if (t.hairStyle === 0) {
186
+ lines.push("Hair: bald");
187
+ } else {
188
+ const hs = HAIR_STYLES[t.hairStyle] ?? "";
189
+ const hc = HAIR_COLORS_DESC[t.hairColor] ?? "";
190
+ lines.push(`Hair: ${hc} ${hs.startsWith("a ") ? hs.slice(2) : hs}`);
191
+ }
192
+ const acc = ACCESSORY_DESC[ai];
193
+ if (acc) lines.push(`Accessory: ${acc}`);
194
+ if (includeBg) {
195
+ lines.push(`Background: ${BG_COLORS_DESC[t.bgColor] ?? "colorful"}`);
196
+ }
197
+ return lines.join("\n");
198
+ }
199
+ function buildCompact(t) {
200
+ const ai = chunkHVPGR6G5_cjs.effectiveAccessory(t);
201
+ const parts = [];
202
+ parts.push(`squircle face`);
203
+ parts.push(`${SKIN_TONES[t.skinColor] ?? "warm"} skin`);
204
+ parts.push(`${EYE_COLORS_DESC[t.eyeColor] ?? "dark"} ${EYE_STYLES[t.eyeStyle] ?? "round"} eyes`);
205
+ if (t.hairStyle === 0) {
206
+ parts.push("bald");
207
+ } else {
208
+ const raw = HAIR_STYLES[t.hairStyle] ?? "hair";
209
+ const hs = raw.includes(",") ? raw.replace(/.*,\s*/, "") : raw;
210
+ const hc = HAIR_COLORS_DESC[t.hairColor] ?? "";
211
+ parts.push(`${hc} ${hs.startsWith("a ") ? hs.slice(2) : hs}`);
212
+ }
213
+ const acc = ACCESSORY_DESC[ai];
214
+ if (acc) parts.push(acc);
215
+ parts.push((MOUTH_STYLES[t.mouth] ?? "smiling").replace(/^a /, ""));
216
+ return parts.join(", ");
217
+ }
218
+ function solFaceAltText(walletAddress) {
219
+ return `SolFace avatar: ${describeAppearance(walletAddress, { format: "compact", includeBackground: false })}`;
220
+ }
221
+ function agentAppearancePrompt(walletAddress, agentName) {
222
+ const desc = describeAppearance(walletAddress, {
223
+ perspective: "first",
224
+ name: agentName,
225
+ includeBackground: false,
226
+ format: "paragraph"
227
+ });
228
+ const hash = (djb2Simple(walletAddress) >>> 0).toString(16).padStart(8, "0");
229
+ return `My visual identity is a SolFace avatar (ID: ${hash}) derived from my wallet address. ${desc} This appearance is deterministic \u2014 anyone who looks up my wallet will see the same face.`;
230
+ }
231
+ function djb2Simple(str) {
232
+ let hash = 5381;
233
+ for (let i = 0; i < str.length; i++) {
234
+ hash = (hash << 5) + hash + str.charCodeAt(i) | 0;
235
+ }
236
+ return hash >>> 0;
237
+ }
238
+
239
+ exports.agentAppearancePrompt = agentAppearancePrompt;
240
+ exports.describeAppearance = describeAppearance;
241
+ exports.describeTraits = describeTraits;
242
+ exports.solFaceAltText = solFaceAltText;
243
+ //# sourceMappingURL=chunk-CXRVPOTI.cjs.map
244
+ //# sourceMappingURL=chunk-CXRVPOTI.cjs.map
@@ -0,0 +1 @@
1
+ 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═══════════════════════════════════════════════════════════════\n// SOLFACES v2 — AI Agent Description Generator\n// Produces natural language descriptions of a wallet's SolFace\n// for use in system prompts, bios, and self-reference.\n// ═══════════════════════════════════════════════════════════════\n\nimport { generateTraits, effectiveAccessory, type SolFaceTraits } from \"./traits\";\n\n// ─── Vocabulary Maps ─────────────────────────────────────────\n\nconst SKIN_TONES: Record<number, string> = {\n 0: \"porcelain\",\n 1: \"ivory\",\n 2: \"fair\",\n 3: \"light\",\n 4: \"sand\",\n 5: \"golden\",\n 6: \"warm\",\n 7: \"caramel\",\n 8: \"brown\",\n 9: \"deep\",\n};\n\nconst EYE_STYLES: Record<number, string> = {\n 0: \"round, wide-open\",\n 1: \"small and minimal\",\n 2: \"almond-shaped\",\n 3: \"wide and expressive\",\n 4: \"relaxed, half-lidded\",\n 5: \"joyful, crescent-shaped\",\n 6: \"bright and sparkling\",\n 7: \"gentle and narrow\",\n};\n\nconst EYE_COLORS_DESC: Record<number, string> = {\n 0: \"dark brown\",\n 1: \"blue\",\n 2: \"green\",\n 3: \"hazel\",\n 4: \"gray\",\n};\n\nconst EYEBROW_STYLES: Record<number, string> = {\n 0: \"wispy\",\n 1: \"straight\",\n 2: \"natural\",\n 3: \"elegantly arched\",\n 4: \"sharply angled\",\n};\n\nconst NOSE_STYLES: Record<number, string> = {\n 0: \"a subtle shadow nose\",\n 1: \"a small button nose\",\n 2: \"a soft curved nose\",\n 3: \"a button nose with visible nostrils\",\n};\n\nconst MOUTH_STYLES: Record<number, string> = {\n 0: \"a gentle smile\",\n 1: \"a calm, neutral expression\",\n 2: \"a happy grin\",\n 3: \"a surprised O-shaped mouth\",\n 4: \"a confident smirk\",\n 5: \"a wide, toothy grin\",\n 6: \"a flat, straight expression\",\n 7: \"a soft pout\",\n};\n\nconst HAIR_STYLES: Record<number, string> = {\n 0: \"bald, with no hair\",\n 1: \"short, neatly cropped hair\",\n 2: \"bouncy, curly hair\",\n 3: \"side-swept hair\",\n 4: \"a voluminous puff\",\n 5: \"long hair that falls past the shoulders\",\n 6: \"a clean bob cut\",\n 7: \"a close buzz cut\",\n 8: \"flowing, wavy hair\",\n 9: \"a neat topknot\",\n};\n\nconst HAIR_COLORS_DESC: Record<number, string> = {\n 0: \"jet black\",\n 1: \"espresso brown\",\n 2: \"walnut\",\n 3: \"honey blonde\",\n 4: \"copper red\",\n 5: \"silver\",\n 6: \"charcoal\",\n 7: \"burgundy\",\n 8: \"strawberry\",\n 9: \"ginger\",\n};\n\nconst ACCESSORY_DESC: Record<number, string> = {\n 0: \"\",\n 1: \"a beauty mark\",\n 2: \"round glasses\",\n 3: \"rectangular glasses\",\n 4: \"a dangling earring\",\n 5: \"a headband\",\n 6: \"freckles\",\n 7: \"stud earrings\",\n 8: \"aviator sunglasses\",\n 9: \"a band-aid\",\n};\n\nconst BG_COLORS_DESC: Record<number, string> = {\n 0: \"rose\",\n 1: \"olive\",\n 2: \"sage\",\n 3: \"fern\",\n 4: \"mint\",\n 5: \"ocean\",\n 6: \"sky\",\n 7: \"lavender\",\n 8: \"orchid\",\n 9: \"blush\",\n};\n\n// ─── Description Builder ─────────────────────────────────────\n\nexport interface DescribeOptions {\n includeBackground?: boolean;\n format?: \"paragraph\" | \"structured\" | \"compact\";\n perspective?: \"first\" | \"third\";\n name?: string;\n}\n\nexport function describeAppearance(\n walletAddress: string,\n options?: DescribeOptions,\n): string {\n const traits = generateTraits(walletAddress);\n const {\n includeBackground = true,\n format = \"paragraph\",\n perspective = \"third\",\n name,\n } = options ?? {};\n\n if (format === \"structured\") return buildStructured(traits, includeBackground);\n if (format === \"compact\") return buildCompact(traits);\n return buildParagraph(traits, perspective, name, includeBackground);\n}\n\nexport function describeTraits(\n traits: SolFaceTraits,\n options?: DescribeOptions,\n): string {\n const {\n includeBackground = true,\n format = \"paragraph\",\n perspective = \"third\",\n name,\n } = options ?? {};\n\n if (format === \"structured\") return buildStructured(traits, includeBackground);\n if (format === \"compact\") return buildCompact(traits);\n return buildParagraph(traits, perspective, name, includeBackground);\n}\n\n// ─── Builders ────────────────────────────────────────────────\n\nfunction buildParagraph(\n t: SolFaceTraits,\n perspective: \"first\" | \"third\",\n name?: string,\n includeBg?: boolean,\n): string {\n const parts: string[] = [];\n const ai = effectiveAccessory(t);\n\n const subject = perspective === \"first\"\n ? (name ? `I'm ${name}. I have` : \"I have\")\n : (name ? `${name} has` : \"This SolFace has\");\n\n const im = perspective === \"first\" ? \"I'm\" : \"They're\";\n\n // Face + skin (all squircle now)\n parts.push(`${subject} a squircle face with ${SKIN_TONES[t.skinColor] ?? \"warm\"} skin`);\n\n // Eyes\n const eyeStyle = EYE_STYLES[t.eyeStyle] ?? \"round\";\n const eyeColor = EYE_COLORS_DESC[t.eyeColor] ?? \"dark\";\n parts.push(`${eyeStyle} ${eyeColor} eyes`);\n\n // Eyebrows\n const brows = EYEBROW_STYLES[t.eyebrows];\n if (brows) parts.push(`${brows} eyebrows`);\n\n // Hair\n const hairStyle = HAIR_STYLES[t.hairStyle] ?? \"\";\n const hairColor = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n if (t.hairStyle === 0) {\n parts.push(perspective === \"first\" ? \"and am bald\" : \"and is bald\");\n } else if (hairStyle.startsWith(\"a \")) {\n parts.push(`and a ${hairColor} ${hairStyle.slice(2)}`);\n } else {\n parts.push(`and ${hairColor} ${hairStyle}`);\n }\n\n // Build main sentence\n let desc = parts[0];\n if (parts.length > 2) {\n desc += \", \" + parts.slice(1, -1).join(\", \") + \", \" + parts[parts.length - 1];\n } else if (parts.length === 2) {\n desc += \" and \" + parts[1];\n }\n desc += \".\";\n\n // Nose\n const nose = NOSE_STYLES[t.nose];\n if (nose) {\n const noseSubject = perspective === \"first\"\n ? \"I have\"\n : (name ?? \"They\") + (name ? \" has\" : \" have\");\n desc += ` ${noseSubject} ${nose}.`;\n }\n\n // Accessory\n const acc = ACCESSORY_DESC[ai];\n if (acc) {\n desc += ` ${im} wearing ${acc}.`;\n }\n\n // Mouth\n const mouth = MOUTH_STYLES[t.mouth] ?? \"a smile\";\n const mouthVerb = perspective === \"first\"\n ? \"I have\"\n : (name ?? \"They\") + (name ? \" has\" : \" have\");\n desc += ` ${mouthVerb} ${mouth}.`;\n\n // Background\n if (includeBg) {\n const bg = BG_COLORS_DESC[t.bgColor] ?? \"colorful\";\n desc += ` The background is ${bg}.`;\n }\n\n return desc;\n}\n\nfunction buildStructured(t: SolFaceTraits, includeBg: boolean): string {\n const ai = effectiveAccessory(t);\n const lines: string[] = [\n `Face: squircle`,\n `Skin: ${SKIN_TONES[t.skinColor] ?? \"warm\"}`,\n `Eyes: ${EYE_STYLES[t.eyeStyle] ?? \"round\"}, ${EYE_COLORS_DESC[t.eyeColor] ?? \"dark\"}`,\n `Eyebrows: ${EYEBROW_STYLES[t.eyebrows] ?? \"wispy\"}`,\n ];\n\n const nose = NOSE_STYLES[t.nose];\n if (nose) lines.push(`Nose: ${nose.replace(/^a /, \"\")}`);\n\n lines.push(`Mouth: ${MOUTH_STYLES[t.mouth] ?? \"smile\"}`);\n\n if (t.hairStyle === 0) {\n lines.push(\"Hair: bald\");\n } else {\n const hs = HAIR_STYLES[t.hairStyle] ?? \"\";\n const hc = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n lines.push(`Hair: ${hc} ${hs.startsWith(\"a \") ? hs.slice(2) : hs}`);\n }\n\n const acc = ACCESSORY_DESC[ai];\n if (acc) lines.push(`Accessory: ${acc}`);\n\n if (includeBg) {\n lines.push(`Background: ${BG_COLORS_DESC[t.bgColor] ?? \"colorful\"}`);\n }\n\n return lines.join(\"\\n\");\n}\n\nfunction buildCompact(t: SolFaceTraits): string {\n const ai = effectiveAccessory(t);\n const parts: string[] = [];\n\n parts.push(`squircle face`);\n parts.push(`${SKIN_TONES[t.skinColor] ?? \"warm\"} skin`);\n parts.push(`${EYE_COLORS_DESC[t.eyeColor] ?? \"dark\"} ${EYE_STYLES[t.eyeStyle] ?? \"round\"} eyes`);\n\n if (t.hairStyle === 0) {\n parts.push(\"bald\");\n } else {\n const raw = HAIR_STYLES[t.hairStyle] ?? \"hair\";\n const hs = raw.includes(\",\") ? raw.replace(/.*,\\s*/, \"\") : raw;\n const hc = HAIR_COLORS_DESC[t.hairColor] ?? \"\";\n parts.push(`${hc} ${hs.startsWith(\"a \") ? hs.slice(2) : hs}`);\n }\n\n const acc = ACCESSORY_DESC[ai];\n if (acc) parts.push(acc);\n\n parts.push((MOUTH_STYLES[t.mouth] ?? \"smiling\").replace(/^a /, \"\"));\n\n return parts.join(\", \");\n}\n\n// ─── Alt Text Helper ─────────────────────────────────────────\n\nexport function solFaceAltText(walletAddress: string): string {\n return `SolFace avatar: ${describeAppearance(walletAddress, { format: \"compact\", includeBackground: false })}`;\n}\n\n// ─── System Prompt Helper ────────────────────────────────────\n\nexport function agentAppearancePrompt(\n walletAddress: string,\n agentName?: string,\n): string {\n const desc = describeAppearance(walletAddress, {\n perspective: \"first\",\n name: agentName,\n includeBackground: false,\n format: \"paragraph\",\n });\n\n const hash = (djb2Simple(walletAddress) >>> 0).toString(16).padStart(8, \"0\");\n\n return `My visual identity is a SolFace avatar (ID: ${hash}) derived from my wallet address. ${desc} This appearance is deterministic — anyone who looks up my wallet will see the same face.`;\n}\n\n// Inline djb2 to avoid circular dependency\nfunction djb2Simple(str: string): number {\n let hash = 5381;\n for (let i = 0; i < str.length; i++) {\n hash = ((hash << 5) + hash + str.charCodeAt(i)) | 0;\n }\n return hash >>> 0;\n}\n"]}