softbox 4.8.0 → 4.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{ThreePathTracingService-BgK90Qzi.cjs → ThreePathTracingService-BqI6Nw-K.cjs} +50 -26
- package/dist/{ThreePathTracingService-yfJv1Gh-.js → ThreePathTracingService-Dj2JP7gs.js} +811 -696
- package/dist/index-DC_xAbSh.cjs +29 -0
- package/dist/{index-C4Vga5nj.js → index-DOb7Peb_.js} +2773 -2658
- package/dist/index.d.cts +7 -0
- package/dist/index.d.ts +7 -0
- package/dist/simple-viewer.cjs +1 -1
- package/dist/simple-viewer.es.js +1 -1
- package/package.json +1 -1
- package/dist/index-CPZ7CXqQ.cjs +0 -29
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@@ -1,4 +1,4 @@
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const n=require("three"),
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const n=require("three"),N=require("./Pass-C1mreNp8.cjs"),T=require("./index-DC_xAbSh.cjs");function Qe(s){const e=Object.create(null,{[Symbol.toStringTag]:{value:"Module"}});if(s){for(const t in s)if(t!=="default"){const r=Object.getOwnPropertyDescriptor(s,t);Object.defineProperty(e,t,r.get?r:{enumerable:!0,get:()=>s[t]})}}return e.default=s,Object.freeze(e)}const I=Qe(n);function Xe(s){switch(s){case 1:return"R";case 2:return"RG";case 3:return"RGBA";case 4:return"RGBA"}throw new Error}function Ke(s){switch(s){case 1:return n.RedFormat;case 2:return n.RGFormat;case 3:return n.RGBAFormat;case 4:return n.RGBAFormat}}function pe(s){switch(s){case 1:return n.RedIntegerFormat;case 2:return n.RGIntegerFormat;case 3:return n.RGBAIntegerFormat;case 4:return n.RGBAIntegerFormat}}class ze extends n.DataTexture{constructor(){super(),this.minFilter=n.NearestFilter,this.magFilter=n.NearestFilter,this.generateMipmaps=!1,this.overrideItemSize=null,this._forcedType=null}updateFrom(e){const t=this.overrideItemSize,r=e.itemSize,i=e.count;if(t!==null){if(r*i%t!==0)throw new Error("VertexAttributeTexture: overrideItemSize must divide evenly into buffer length.");e.itemSize=t,e.count=i*r/t}const o=e.itemSize,a=e.count,c=e.normalized,f=e.array.constructor,m=f.BYTES_PER_ELEMENT;let d=this._forcedType,h=o;if(d===null)switch(f){case Float32Array:d=n.FloatType;break;case Uint8Array:case Uint16Array:case Uint32Array:d=n.UnsignedIntType;break;case Int8Array:case Int16Array:case Int32Array:d=n.IntType;break}let l,y,p,v,u=Xe(o);switch(d){case n.FloatType:p=1,y=Ke(o),c&&m===1?(v=f,u+="8",f===Uint8Array?l=n.UnsignedByteType:(l=n.ByteType,u+="_SNORM")):(v=Float32Array,u+="32F",l=n.FloatType);break;case n.IntType:u+=m*8+"I",p=c?Math.pow(2,f.BYTES_PER_ELEMENT*8-1):1,y=pe(o),m===1?(v=Int8Array,l=n.ByteType):m===2?(v=Int16Array,l=n.ShortType):(v=Int32Array,l=n.IntType);break;case n.UnsignedIntType:u+=m*8+"UI",p=c?Math.pow(2,f.BYTES_PER_ELEMENT*8-1):1,y=pe(o),m===1?(v=Uint8Array,l=n.UnsignedByteType):m===2?(v=Uint16Array,l=n.UnsignedShortType):(v=Uint32Array,l=n.UnsignedIntType);break}h===3&&(y===n.RGBAFormat||y===n.RGBAIntegerFormat)&&(h=4);const g=Math.ceil(Math.sqrt(a))||1,x=h*g*g,b=new v(x),w=e.normalized;e.normalized=!1;for(let R=0;R<a;R++){const A=h*R;b[A]=e.getX(R)/p,o>=2&&(b[A+1]=e.getY(R)/p),o>=3&&(b[A+2]=e.getZ(R)/p,h===4&&(b[A+3]=1)),o>=4&&(b[A+3]=e.getW(R)/p)}e.normalized=w,this.internalFormat=u,this.format=y,this.type=l,this.image.width=g,this.image.height=g,this.image.data=b,this.needsUpdate=!0,this.dispose(),e.itemSize=r,e.count=i}}class He extends ze{constructor(){super(),this._forcedType=n.UnsignedIntType}}class We extends ze{constructor(){super(),this._forcedType=n.FloatType}}class Ze{constructor(){this.index=new He,this.position=new We,this.bvhBounds=new n.DataTexture,this.bvhContents=new n.DataTexture,this._cachedIndexAttr=null,this.index.overrideItemSize=3}updateFrom(e){const{geometry:t}=e;if(et(e,this.bvhBounds,this.bvhContents),this.position.updateFrom(t.attributes.position),e.indirect){const r=e._indirectBuffer;if(this._cachedIndexAttr===null||this._cachedIndexAttr.count!==r.length)if(t.index)this._cachedIndexAttr=t.index.clone();else{const i=T.getIndexArray(T.getVertexCount(t));this._cachedIndexAttr=new n.BufferAttribute(i,1,!1)}Je(t,r,this._cachedIndexAttr),this.index.updateFrom(this._cachedIndexAttr)}else this.index.updateFrom(t.index)}dispose(){const{index:e,position:t,bvhBounds:r,bvhContents:i}=this;e&&e.dispose(),t&&t.dispose(),r&&r.dispose(),i&&i.dispose()}}function Je(s,e,t){const r=t.array,i=s.index?s.index.array:null;for(let o=0,a=e.length;o<a;o++){const c=3*o,f=3*e[o];for(let m=0;m<3;m++)r[c+m]=i?i[f+m]:f+m}}function et(s,e,t){const r=s._roots;if(r.length!==1)throw new Error("MeshBVHUniformStruct: Multi-root BVHs not supported.");const i=r[0],o=new Uint16Array(i),a=new Uint32Array(i),c=new Float32Array(i),f=i.byteLength/T.BYTES_PER_NODE,m=2*Math.ceil(Math.sqrt(f/2)),d=new Float32Array(4*m*m),h=Math.ceil(Math.sqrt(f)),l=new Uint32Array(2*h*h);for(let y=0;y<f;y++){const p=y*T.BYTES_PER_NODE/4,v=p*2,u=T.BOUNDING_DATA_INDEX(p);for(let g=0;g<3;g++)d[8*y+0+g]=c[u+0+g],d[8*y+4+g]=c[u+3+g];if(T.IS_LEAF(v,o)){const g=T.COUNT(v,o),x=T.OFFSET(p,a),b=T.LEAFNODE_MASK_32|g;l[y*2+0]=b,l[y*2+1]=x}else{const g=a[p+6],x=T.SPLIT_AXIS(p,a);l[y*2+0]=x,l[y*2+1]=g}}e.image.data=d,e.image.width=m,e.image.height=m,e.format=n.RGBAFormat,e.type=n.FloatType,e.internalFormat="RGBA32F",e.minFilter=n.NearestFilter,e.magFilter=n.NearestFilter,e.generateMipmaps=!1,e.needsUpdate=!0,e.dispose(),t.image.data=l,t.image.width=h,t.image.height=h,t.format=n.RGIntegerFormat,t.type=n.UnsignedIntType,t.internalFormat="RG32UI",t.minFilter=n.NearestFilter,t.magFilter=n.NearestFilter,t.generateMipmaps=!1,t.needsUpdate=!0,t.dispose()}const tt=`
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// A stack of uint32 indices can can store the indices for
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// a perfectly balanced tree with a depth up to 31. Lower stack
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@@ -294,7 +294,7 @@ struct BVH {
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usampler2D bvhContents;
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};
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`;function Le(s,e,t=0){if(s.isInterleavedBufferAttribute){const r=s.itemSize;for(let i=0,o=s.count;i<o;i++){const a=i+t;e.setX(a,s.getX(i)),r>=2&&e.setY(a,s.getY(i)),r>=3&&e.setZ(a,s.getZ(i)),r>=4&&e.setW(a,s.getW(i))}}else{const r=e.array,i=r.constructor,o=r.BYTES_PER_ELEMENT*s.itemSize*t;new i(r.buffer,o,s.array.length).set(s.array)}}function H(s,e=null){const t=s.array.constructor,r=s.normalized,i=s.itemSize,o=e===null?s.count:e;return new n.BufferAttribute(new t(i*o),i,r)}function O(s,e){if(!s&&!e)return!0;if(!!s!=!!e)return!1;const t=s.count===e.count,r=s.normalized===e.normalized,i=s.array.constructor===e.array.constructor,o=s.itemSize===e.itemSize;return!(!t||!r||!i||!o)}function it(s){const e=s[0].index!==null,t=new Set(Object.keys(s[0].attributes));if(!s[0].getAttribute("position"))throw new Error("StaticGeometryGenerator: position attribute is required.");for(let r=0;r<s.length;++r){const i=s[r];let o=0;if(e!==(i.index!==null))throw new Error("StaticGeometryGenerator: All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.");for(const a in i.attributes){if(!t.has(a))throw new Error('StaticGeometryGenerator: All geometries must have compatible attributes; make sure "'+a+'" attribute exists among all geometries, or in none of them.');o++}if(o!==t.size)throw new Error("StaticGeometryGenerator: All geometries must have the same number of attributes.")}}function st(s){let e=0;for(let t=0,r=s.length;t<r;t++)e+=s[t].getIndex().count;return e}function ot(s){let e=0;for(let t=0,r=s.length;t<r;t++)e+=s[t].getAttribute("position").count;return e}function nt(s,e,t){s.index&&s.index.count!==e&&s.setIndex(null);const r=s.attributes;for(const i in r)r[i].count!==t&&s.deleteAttribute(i)}function lt(s,e={},t=new n.BufferGeometry){const{useGroups:r=!1,forceUpdate:i=!1,skipAssigningAttributes:o=[],overwriteIndex:a=!0}=e;it(s);const c=s[0].index!==null,h=c?st(s):-1,m=ot(s);if(nt(t,h,m),r){let f=0;for(let l=0,y=s.length;l<y;l++){const p=s[l];let v;c?v=p.getIndex().count:v=p.getAttribute("position").count,t.addGroup(f,v,l),f+=v}}if(c){let f=!1;if(t.index||(t.setIndex(new n.BufferAttribute(new Uint32Array(h),1,!1)),f=!0),f||a){let l=0,y=0;const p=t.getIndex();for(let v=0,u=s.length;v<u;v++){const g=s[v],x=g.getIndex();if(!(!i&&!f&&o[v]))for(let w=0;w<x.count;++w)p.setX(l+w,x.getX(w)+y);l+=x.count,y+=g.getAttribute("position").count}}}const d=Object.keys(s[0].attributes);for(let f=0,l=d.length;f<l;f++){let y=!1;const p=d[f];if(!t.getAttribute(p)){const g=s[0].getAttribute(p);t.setAttribute(p,H(g,m)),y=!0}let v=0;const u=t.getAttribute(p);for(let g=0,x=s.length;g<x;g++){const b=s[g],w=!i&&!y&&o[g],R=b.getAttribute(p);w||Le(R,u,v),v+=R.count}}}function ct(s,e,t){const r=s.index,o=s.attributes.position.count,a=r?r.count:o;let c=s.groups;c.length===0&&(c=[{count:a,start:0,materialIndex:0}]);let h=s.getAttribute("materialIndex");if(!h||h.count!==o){let d;t.length<=255?d=new Uint8Array(o):d=new Uint16Array(o),h=new n.BufferAttribute(d,1,!1),s.deleteAttribute("materialIndex"),s.setAttribute("materialIndex",h)}const m=h.array;for(let d=0;d<c.length;d++){const f=c[d],l=f.start,y=f.count,p=Math.min(y,a-l),v=Array.isArray(e)?e[f.materialIndex]:e,u=t.indexOf(v);for(let g=0;g<p;g++){let x=l+g;r&&(x=r.getX(x)),m[x]=u}}}function ut(s,e){if(!s.index){const t=s.attributes.position.count,r=new Array(t);for(let i=0;i<t;i++)r[i]=i;s.setIndex(r)}if(!s.attributes.normal&&e&&e.includes("normal")&&s.computeVertexNormals(),!s.attributes.uv&&e&&e.includes("uv")){const t=s.attributes.position.count;s.setAttribute("uv",new n.BufferAttribute(new Float32Array(t*2),2,!1))}if(!s.attributes.uv2&&e&&e.includes("uv2")){const t=s.attributes.position.count;s.setAttribute("uv2",new n.BufferAttribute(new Float32Array(t*2),2,!1))}if(!s.attributes.tangent&&e&&e.includes("tangent"))if(s.attributes.uv&&s.attributes.normal)s.computeTangents();else{const t=s.attributes.position.count;s.setAttribute("tangent",new n.BufferAttribute(new Float32Array(t*4),4,!1))}if(!s.attributes.color&&e&&e.includes("color")){const t=s.attributes.position.count,r=new Float32Array(t*4);r.fill(1),s.setAttribute("color",new n.BufferAttribute(r,4))}}function ne(s){let e=0;if(s.byteLength!==0){const t=new Uint8Array(s);for(let r=0;r<s.byteLength;r++){const i=t[r];e=(e<<5)-e+i,e|=0}}return e}function ge(s){let e=s.uuid;const t=Object.values(s.attributes);s.index&&(t.push(s.index),e+=`index|${s.index.version}`);const r=Object.keys(t).sort();for(const i of r){const o=t[i];e+=`${i}_${o.version}|`}return e}function ve(s){const e=s.skeleton;return e?(e.boneTexture||e.computeBoneTexture(),`${ne(e.boneTexture.image.data.buffer)}_${e.boneTexture.uuid}`):null}class ft{constructor(e=null){this.matrixWorld=new n.Matrix4,this.geometryHash=null,this.skeletonHash=null,this.primitiveCount=-1,e!==null&&this.updateFrom(e)}updateFrom(e){const t=e.geometry,r=(t.index?t.index.count:t.attributes.position.count)/3;this.matrixWorld.copy(e.matrixWorld),this.geometryHash=ge(t),this.primitiveCount=r,this.skeletonHash=ve(e)}didChange(e){const t=e.geometry,r=(t.index?t.index.count:t.attributes.position.count)/3;return!(this.matrixWorld.equals(e.matrixWorld)&&this.geometryHash===ge(t)&&this.skeletonHash===ve(e)&&this.primitiveCount===r)}}const M=new n.Vector3,A=new n.Vector3,C=new n.Vector3,xe=new n.Vector4,U=new n.Vector3,ee=new n.Vector3,ye=new n.Vector4,be=new n.Vector4,V=new n.Matrix4,Te=new n.Matrix4;function we(s,e,t){const r=s.skeleton,i=s.geometry,o=r.bones,a=r.boneInverses;ye.fromBufferAttribute(i.attributes.skinIndex,e),be.fromBufferAttribute(i.attributes.skinWeight,e),V.elements.fill(0);for(let c=0;c<4;c++){const h=be.getComponent(c);if(h!==0){const m=ye.getComponent(c);Te.multiplyMatrices(o[m].matrixWorld,a[m]),ht(V,Te,h)}}return V.multiply(s.bindMatrix).premultiply(s.bindMatrixInverse),t.transformDirection(V),t}function te(s,e,t,r,i){U.set(0,0,0);for(let o=0,a=s.length;o<a;o++){const c=e[o],h=s[o];c!==0&&(ee.fromBufferAttribute(h,r),t?U.addScaledVector(ee,c):U.addScaledVector(ee.sub(i),c))}i.add(U)}function ht(s,e,t){const r=s.elements,i=e.elements;for(let o=0,a=i.length;o<a;o++)r[o]+=i[o]*t}function dt(s){const{index:e,attributes:t}=s;if(e)for(let r=0,i=e.count;r<i;r+=3){const o=e.getX(r),a=e.getX(r+2);e.setX(r,a),e.setX(r+2,o)}else for(const r in t){const i=t[r],o=i.itemSize;for(let a=0,c=i.count;a<c;a+=3)for(let h=0;h<o;h++){const m=i.getComponent(a,h),d=i.getComponent(a+2,h);i.setComponent(a,h,d),i.setComponent(a+2,h,m)}}return s}function mt(s,e={},t=new n.BufferGeometry){e={applyWorldTransforms:!0,attributes:[],...e};const r=s.geometry,i=e.applyWorldTransforms,o=e.attributes.includes("normal"),a=e.attributes.includes("tangent"),c=r.attributes,h=t.attributes;for(const x in t.attributes)(!e.attributes.includes(x)||!(x in r.attributes))&&t.deleteAttribute(x);!t.index&&r.index&&(t.index=r.index.clone()),h.position||t.setAttribute("position",H(c.position)),o&&!h.normal&&c.normal&&t.setAttribute("normal",H(c.normal)),a&&!h.tangent&&c.tangent&&t.setAttribute("tangent",H(c.tangent)),O(r.index,t.index),O(c.position,h.position),o&&O(c.normal,h.normal),a&&O(c.tangent,h.tangent);const m=c.position,d=o?c.normal:null,f=a?c.tangent:null,l=r.morphAttributes.position,y=r.morphAttributes.normal,p=r.morphAttributes.tangent,v=r.morphTargetsRelative,u=s.morphTargetInfluences,g=new n.Matrix3;g.getNormalMatrix(s.matrixWorld),r.index&&t.index.array.set(r.index.array);for(let x=0,b=c.position.count;x<b;x++)M.fromBufferAttribute(m,x),d&&A.fromBufferAttribute(d,x),f&&(xe.fromBufferAttribute(f,x),C.fromBufferAttribute(f,x)),u&&(l&&te(l,u,v,x,M),y&&te(y,u,v,x,A),p&&te(p,u,v,x,C)),s.isSkinnedMesh&&(s.applyBoneTransform(x,M),d&&we(s,x,A),f&&we(s,x,C)),i&&M.applyMatrix4(s.matrixWorld),h.position.setXYZ(x,M.x,M.y,M.z),d&&(i&&A.applyNormalMatrix(g),h.normal.setXYZ(x,A.x,A.y,A.z)),f&&(i&&C.transformDirection(s.matrixWorld),h.tangent.setXYZW(x,C.x,C.y,C.z,xe.w));for(const x in e.attributes){const b=e.attributes[x];b==="position"||b==="tangent"||b==="normal"||!(b in c)||(h[b]||t.setAttribute(b,H(c[b])),O(c[b],h[b]),Le(c[b],h[b]))}return s.matrixWorld.determinant()<0&&dt(t),t}class pt extends n.BufferGeometry{constructor(){super(),this.version=0,this.hash=null,this._diff=new ft}isCompatible(e,t){const r=e.geometry;for(let i=0;i<t.length;i++){const o=t[i],a=r.attributes[o],c=this.attributes[o];if(a&&!O(a,c))return!1}return!0}updateFrom(e,t){const r=this._diff;return r.didChange(e)?(mt(e,t,this),r.updateFrom(e),this.version++,this.hash=`${this.uuid}_${this.version}`,!0):!1}}const ie=0,Ue=1,Ve=2;function gt(s,e){for(let t=0,r=s.length;t<r;t++)s[t].traverseVisible(o=>{o.isMesh&&e(o)})}function vt(s){const e=[];for(let t=0,r=s.length;t<r;t++){const i=s[t];Array.isArray(i.material)?e.push(...i.material):e.push(i.material)}return e}function xt(s,e,t){if(s.length===0){e.setIndex(null);const r=e.attributes;for(const i in r)e.deleteAttribute(i);for(const i in t.attributes)e.setAttribute(t.attributes[i],new n.BufferAttribute(new Float32Array(0),4,!1))}else lt(s,t,e);for(const r in e.attributes)e.attributes[r].needsUpdate=!0}class yt{constructor(e){this.objects=null,this.useGroups=!0,this.applyWorldTransforms=!0,this.generateMissingAttributes=!0,this.overwriteIndex=!0,this.attributes=["position","normal","color","tangent","uv","uv2"],this._intermediateGeometry=new Map,this._geometryMergeSets=new WeakMap,this._mergeOrder=[],this._dummyMesh=null,this.setObjects(e||[])}_getDummyMesh(){if(!this._dummyMesh){const e=new n.MeshBasicMaterial,t=new n.BufferGeometry;t.setAttribute("position",new n.BufferAttribute(new Float32Array(9),3)),this._dummyMesh=new n.Mesh(t,e)}return this._dummyMesh}_getMeshes(){const e=[];return gt(this.objects,t=>{e.push(t)}),e.sort((t,r)=>t.uuid>r.uuid?1:t.uuid<r.uuid?-1:0),e.length===0&&e.push(this._getDummyMesh()),e}_updateIntermediateGeometries(){const{_intermediateGeometry:e}=this,t=this._getMeshes(),r=new Set(e.keys()),i={attributes:this.attributes,applyWorldTransforms:this.applyWorldTransforms};for(let o=0,a=t.length;o<a;o++){const c=t[o],h=c.uuid;r.delete(h);let m=e.get(h);(!m||!m.isCompatible(c,this.attributes))&&(m&&m.dispose(),m=new pt,e.set(h,m)),m.updateFrom(c,i)&&this.generateMissingAttributes&&ut(m,this.attributes)}r.forEach(o=>{e.delete(o)})}setObjects(e){Array.isArray(e)?this.objects=[...e]:this.objects=[e]}generate(e=new n.BufferGeometry){const{useGroups:t,overwriteIndex:r,_intermediateGeometry:i,_geometryMergeSets:o}=this,a=this._getMeshes(),c=[],h=[],m=o.get(e)||[];this._updateIntermediateGeometries();let d=!1;a.length!==m.length&&(d=!0);for(let l=0,y=a.length;l<y;l++){const p=a[l],v=i.get(p.uuid);h.push(v);const u=m[l];!u||u.uuid!==v.uuid?(c.push(!1),d=!0):u.version!==v.version?c.push(!1):c.push(!0)}xt(h,e,{useGroups:t,forceUpdate:d,skipAssigningAttributes:c,overwriteIndex:r}),d&&e.dispose(),o.set(e,h.map(l=>({version:l.version,uuid:l.uuid})));let f=ie;return d?f=Ve:c.includes(!1)&&(f=Ue),{changeType:f,materials:vt(a),geometry:e}}}function bt(s){const e=new Set;for(let t=0,r=s.length;t<r;t++){const i=s[t];for(const o in i){const a=i[o];a&&a.isTexture&&e.add(a)}}return Array.from(e)}function Tt(s){const e=[],t=new Set;for(let i=0,o=s.length;i<o;i++)s[i].traverse(a=>{a.visible&&(a.isRectAreaLight||a.isSpotLight||a.isPointLight||a.isDirectionalLight)&&(e.push(a),a.iesMap&&t.add(a.iesMap))});const r=Array.from(t).sort((i,o)=>i.uuid<o.uuid?1:i.uuid>o.uuid?-1:0);return{lights:e,iesTextures:r}}class wt{get initialized(){return!!this.bvh}constructor(e){this.bvhOptions={},this.attributes=["position","normal","tangent","color","uv","uv2"],this.generateBVH=!0,this.bvh=null,this.geometry=new n.BufferGeometry,this.staticGeometryGenerator=new yt(e),this._bvhWorker=null,this._pendingGenerate=null,this._buildAsync=!1}setObjects(e){this.staticGeometryGenerator.setObjects(e)}setBVHWorker(e){this._bvhWorker=e}async generateAsync(e=null){if(!this._bvhWorker)throw new Error('PathTracingSceneGenerator: "setBVHWorker" must be called before "generateAsync" can be called.');if(this.bvh instanceof Promise)return this._pendingGenerate||(this._pendingGenerate=new Promise(async()=>(await this.bvh,this._pendingGenerate=null,this.generateAsync(e)))),this._pendingGenerate;{this._buildAsync=!0;const t=this.generate(e);return this._buildAsync=!1,t.bvh=this.bvh=await t.bvh,t}}generate(e=null){const{staticGeometryGenerator:t,geometry:r,attributes:i}=this,o=t.objects;t.attributes=i,o.forEach(f=>{f.traverse(l=>{l.isSkinnedMesh&&l.skeleton&&l.skeleton.update()})});const a=t.generate(r),c=a.materials,h=bt(c),{lights:m,iesTextures:d}=Tt(o);if(a.changeType!==ie&&ct(r,c,c),this.generateBVH){if(this.bvh instanceof Promise)throw new Error("PathTracingSceneGenerator: BVH is already building asynchronously.");if(a.changeType===Ve){const f={strategy:T.SAH,maxLeafTris:1,indirect:!0,onProgress:e,...this.bvhOptions};this._buildAsync?this.bvh=this._bvhWorker.generate(r,f):this.bvh=new T.MeshBVH(r,f)}else a.changeType===Ue&&this.bvh.refit()}return{bvhChanged:a.changeType!==ie,bvh:this.bvh,lights:m,iesTextures:d,geometry:r,materials:c,textures:h,objects:o}}}class le extends n.ShaderMaterial{set needsUpdate(e){super.needsUpdate=!0,this.dispatchEvent({type:"recompilation"})}constructor(e){super(e);for(const t in this.uniforms)Object.defineProperty(this,t,{get(){return this.uniforms[t].value},set(r){this.uniforms[t].value=r}})}setDefine(e,t=void 0){if(t==null){if(e in this.defines)return delete this.defines[e],this.needsUpdate=!0,!0}else if(this.defines[e]!==t)return this.defines[e]=t,this.needsUpdate=!0,!0;return!1}}class Rt extends le{constructor(e){super({blending:n.NoBlending,uniforms:{target1:{value:null},target2:{value:null},opacity:{value:1}},vertexShader:`
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`;function Le(s,e,t=0){if(s.isInterleavedBufferAttribute){const r=s.itemSize;for(let i=0,o=s.count;i<o;i++){const a=i+t;e.setX(a,s.getX(i)),r>=2&&e.setY(a,s.getY(i)),r>=3&&e.setZ(a,s.getZ(i)),r>=4&&e.setW(a,s.getW(i))}}else{const r=e.array,i=r.constructor,o=r.BYTES_PER_ELEMENT*s.itemSize*t;new i(r.buffer,o,s.array.length).set(s.array)}}function W(s,e=null){const t=s.array.constructor,r=s.normalized,i=s.itemSize,o=e===null?s.count:e;return new n.BufferAttribute(new t(i*o),i,r)}function H(s,e){if(!s&&!e)return!0;if(!!s!=!!e)return!1;const t=s.count===e.count,r=s.normalized===e.normalized,i=s.array.constructor===e.array.constructor,o=s.itemSize===e.itemSize;return!(!t||!r||!i||!o)}function it(s){const e=s[0].index!==null,t=new Set(Object.keys(s[0].attributes));if(!s[0].getAttribute("position"))throw new Error("StaticGeometryGenerator: position attribute is required.");for(let r=0;r<s.length;++r){const i=s[r];let o=0;if(e!==(i.index!==null))throw new Error("StaticGeometryGenerator: All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them.");for(const a in i.attributes){if(!t.has(a))throw new Error('StaticGeometryGenerator: All geometries must have compatible attributes; make sure "'+a+'" attribute exists among all geometries, or in none of them.');o++}if(o!==t.size)throw new Error("StaticGeometryGenerator: All geometries must have the same number of attributes.")}}function st(s){let e=0;for(let t=0,r=s.length;t<r;t++)e+=s[t].getIndex().count;return e}function ot(s){let e=0;for(let t=0,r=s.length;t<r;t++)e+=s[t].getAttribute("position").count;return e}function nt(s,e,t){s.index&&s.index.count!==e&&s.setIndex(null);const r=s.attributes;for(const i in r)r[i].count!==t&&s.deleteAttribute(i)}function lt(s,e={},t=new n.BufferGeometry){const{useGroups:r=!1,forceUpdate:i=!1,skipAssigningAttributes:o=[],overwriteIndex:a=!0}=e;it(s);const c=s[0].index!==null,f=c?st(s):-1,m=ot(s);if(nt(t,f,m),r){let h=0;for(let l=0,y=s.length;l<y;l++){const p=s[l];let v;c?v=p.getIndex().count:v=p.getAttribute("position").count,t.addGroup(h,v,l),h+=v}}if(c){let h=!1;if(t.index||(t.setIndex(new n.BufferAttribute(new Uint32Array(f),1,!1)),h=!0),h||a){let l=0,y=0;const p=t.getIndex();for(let v=0,u=s.length;v<u;v++){const g=s[v],x=g.getIndex();if(!(!i&&!h&&o[v]))for(let w=0;w<x.count;++w)p.setX(l+w,x.getX(w)+y);l+=x.count,y+=g.getAttribute("position").count}}}const d=Object.keys(s[0].attributes);for(let h=0,l=d.length;h<l;h++){let y=!1;const p=d[h];if(!t.getAttribute(p)){const g=s[0].getAttribute(p);t.setAttribute(p,W(g,m)),y=!0}let v=0;const u=t.getAttribute(p);for(let g=0,x=s.length;g<x;g++){const b=s[g],w=!i&&!y&&o[g],R=b.getAttribute(p);w||Le(R,u,v),v+=R.count}}}function ct(s,e,t){const r=s.index,o=s.attributes.position.count,a=r?r.count:o;let c=s.groups;c.length===0&&(c=[{count:a,start:0,materialIndex:0}]);let f=s.getAttribute("materialIndex");if(!f||f.count!==o){let d;t.length<=255?d=new Uint8Array(o):d=new Uint16Array(o),f=new n.BufferAttribute(d,1,!1),s.deleteAttribute("materialIndex"),s.setAttribute("materialIndex",f)}const m=f.array;for(let d=0;d<c.length;d++){const h=c[d],l=h.start,y=h.count,p=Math.min(y,a-l),v=Array.isArray(e)?e[h.materialIndex]:e,u=t.indexOf(v);for(let g=0;g<p;g++){let x=l+g;r&&(x=r.getX(x)),m[x]=u}}}function ut(s,e){if(!s.index){const t=s.attributes.position.count,r=new Array(t);for(let i=0;i<t;i++)r[i]=i;s.setIndex(r)}if(!s.attributes.normal&&e&&e.includes("normal")&&s.computeVertexNormals(),!s.attributes.uv&&e&&e.includes("uv")){const t=s.attributes.position.count;s.setAttribute("uv",new n.BufferAttribute(new Float32Array(t*2),2,!1))}if(!s.attributes.uv2&&e&&e.includes("uv2")){const t=s.attributes.position.count;s.setAttribute("uv2",new n.BufferAttribute(new Float32Array(t*2),2,!1))}if(!s.attributes.tangent&&e&&e.includes("tangent"))if(s.attributes.uv&&s.attributes.normal)s.computeTangents();else{const t=s.attributes.position.count;s.setAttribute("tangent",new n.BufferAttribute(new Float32Array(t*4),4,!1))}if(!s.attributes.color&&e&&e.includes("color")){const t=s.attributes.position.count,r=new Float32Array(t*4);r.fill(1),s.setAttribute("color",new n.BufferAttribute(r,4))}}function ne(s){let e=0;if(s.byteLength!==0){const t=new Uint8Array(s);for(let r=0;r<s.byteLength;r++){const i=t[r];e=(e<<5)-e+i,e|=0}}return e}function ge(s){let e=s.uuid;const t=Object.values(s.attributes);s.index&&(t.push(s.index),e+=`index|${s.index.version}`);const r=Object.keys(t).sort();for(const i of r){const o=t[i];e+=`${i}_${o.version}|`}return e}function ve(s){const e=s.skeleton;return e?(e.boneTexture||e.computeBoneTexture(),`${ne(e.boneTexture.image.data.buffer)}_${e.boneTexture.uuid}`):null}class ft{constructor(e=null){this.matrixWorld=new n.Matrix4,this.geometryHash=null,this.skeletonHash=null,this.primitiveCount=-1,e!==null&&this.updateFrom(e)}updateFrom(e){const t=e.geometry,r=(t.index?t.index.count:t.attributes.position.count)/3;this.matrixWorld.copy(e.matrixWorld),this.geometryHash=ge(t),this.primitiveCount=r,this.skeletonHash=ve(e)}didChange(e){const t=e.geometry,r=(t.index?t.index.count:t.attributes.position.count)/3;return!(this.matrixWorld.equals(e.matrixWorld)&&this.geometryHash===ge(t)&&this.skeletonHash===ve(e)&&this.primitiveCount===r)}}const C=new n.Vector3,D=new n.Vector3,E=new n.Vector3,xe=new n.Vector4,G=new n.Vector3,ee=new n.Vector3,ye=new n.Vector4,be=new n.Vector4,V=new n.Matrix4,Te=new n.Matrix4;function we(s,e,t){const r=s.skeleton,i=s.geometry,o=r.bones,a=r.boneInverses;ye.fromBufferAttribute(i.attributes.skinIndex,e),be.fromBufferAttribute(i.attributes.skinWeight,e),V.elements.fill(0);for(let c=0;c<4;c++){const f=be.getComponent(c);if(f!==0){const m=ye.getComponent(c);Te.multiplyMatrices(o[m].matrixWorld,a[m]),ht(V,Te,f)}}return V.multiply(s.bindMatrix).premultiply(s.bindMatrixInverse),t.transformDirection(V),t}function te(s,e,t,r,i){G.set(0,0,0);for(let o=0,a=s.length;o<a;o++){const c=e[o],f=s[o];c!==0&&(ee.fromBufferAttribute(f,r),t?G.addScaledVector(ee,c):G.addScaledVector(ee.sub(i),c))}i.add(G)}function ht(s,e,t){const r=s.elements,i=e.elements;for(let o=0,a=i.length;o<a;o++)r[o]+=i[o]*t}function dt(s){const{index:e,attributes:t}=s;if(e)for(let r=0,i=e.count;r<i;r+=3){const o=e.getX(r),a=e.getX(r+2);e.setX(r,a),e.setX(r+2,o)}else for(const r in t){const i=t[r],o=i.itemSize;for(let a=0,c=i.count;a<c;a+=3)for(let f=0;f<o;f++){const m=i.getComponent(a,f),d=i.getComponent(a+2,f);i.setComponent(a,f,d),i.setComponent(a+2,f,m)}}return s}function mt(s,e={},t=new n.BufferGeometry){e={applyWorldTransforms:!0,attributes:[],...e};const r=s.geometry,i=e.applyWorldTransforms,o=e.attributes.includes("normal"),a=e.attributes.includes("tangent"),c=r.attributes,f=t.attributes;for(const x in t.attributes)(!e.attributes.includes(x)||!(x in r.attributes))&&t.deleteAttribute(x);!t.index&&r.index&&(t.index=r.index.clone()),f.position||t.setAttribute("position",W(c.position)),o&&!f.normal&&c.normal&&t.setAttribute("normal",W(c.normal)),a&&!f.tangent&&c.tangent&&t.setAttribute("tangent",W(c.tangent)),H(r.index,t.index),H(c.position,f.position),o&&H(c.normal,f.normal),a&&H(c.tangent,f.tangent);const m=c.position,d=o?c.normal:null,h=a?c.tangent:null,l=r.morphAttributes.position,y=r.morphAttributes.normal,p=r.morphAttributes.tangent,v=r.morphTargetsRelative,u=s.morphTargetInfluences,g=new n.Matrix3;g.getNormalMatrix(s.matrixWorld),r.index&&t.index.array.set(r.index.array);for(let x=0,b=c.position.count;x<b;x++)C.fromBufferAttribute(m,x),d&&D.fromBufferAttribute(d,x),h&&(xe.fromBufferAttribute(h,x),E.fromBufferAttribute(h,x)),u&&(l&&te(l,u,v,x,C),y&&te(y,u,v,x,D),p&&te(p,u,v,x,E)),s.isSkinnedMesh&&(s.applyBoneTransform(x,C),d&&we(s,x,D),h&&we(s,x,E)),i&&C.applyMatrix4(s.matrixWorld),f.position.setXYZ(x,C.x,C.y,C.z),d&&(i&&D.applyNormalMatrix(g),f.normal.setXYZ(x,D.x,D.y,D.z)),h&&(i&&E.transformDirection(s.matrixWorld),f.tangent.setXYZW(x,E.x,E.y,E.z,xe.w));for(const x in e.attributes){const b=e.attributes[x];b==="position"||b==="tangent"||b==="normal"||!(b in c)||(f[b]||t.setAttribute(b,W(c[b])),H(c[b],f[b]),Le(c[b],f[b]))}return s.matrixWorld.determinant()<0&&dt(t),t}class pt extends n.BufferGeometry{constructor(){super(),this.version=0,this.hash=null,this._diff=new ft}isCompatible(e,t){const r=e.geometry;for(let i=0;i<t.length;i++){const o=t[i],a=r.attributes[o],c=this.attributes[o];if(a&&!H(a,c))return!1}return!0}updateFrom(e,t){const r=this._diff;return r.didChange(e)?(mt(e,t,this),r.updateFrom(e),this.version++,this.hash=`${this.uuid}_${this.version}`,!0):!1}}const ie=0,Ue=1,Ge=2;function gt(s,e){for(let t=0,r=s.length;t<r;t++)s[t].traverseVisible(o=>{o.isMesh&&e(o)})}function vt(s){const e=[];for(let t=0,r=s.length;t<r;t++){const i=s[t];Array.isArray(i.material)?e.push(...i.material):e.push(i.material)}return e}function xt(s,e,t){if(s.length===0){e.setIndex(null);const r=e.attributes;for(const i in r)e.deleteAttribute(i);for(const i in t.attributes)e.setAttribute(t.attributes[i],new n.BufferAttribute(new Float32Array(0),4,!1))}else lt(s,t,e);for(const r in e.attributes)e.attributes[r].needsUpdate=!0}class yt{constructor(e){this.objects=null,this.useGroups=!0,this.applyWorldTransforms=!0,this.generateMissingAttributes=!0,this.overwriteIndex=!0,this.attributes=["position","normal","color","tangent","uv","uv2"],this._intermediateGeometry=new Map,this._geometryMergeSets=new WeakMap,this._mergeOrder=[],this._dummyMesh=null,this.setObjects(e||[])}_getDummyMesh(){if(!this._dummyMesh){const e=new n.MeshBasicMaterial,t=new n.BufferGeometry;t.setAttribute("position",new n.BufferAttribute(new Float32Array(9),3)),this._dummyMesh=new n.Mesh(t,e)}return this._dummyMesh}_getMeshes(){const e=[];return gt(this.objects,t=>{e.push(t)}),e.sort((t,r)=>t.uuid>r.uuid?1:t.uuid<r.uuid?-1:0),e.length===0&&e.push(this._getDummyMesh()),e}_updateIntermediateGeometries(){const{_intermediateGeometry:e}=this,t=this._getMeshes(),r=new Set(e.keys()),i={attributes:this.attributes,applyWorldTransforms:this.applyWorldTransforms};for(let o=0,a=t.length;o<a;o++){const c=t[o],f=c.uuid;r.delete(f);let m=e.get(f);(!m||!m.isCompatible(c,this.attributes))&&(m&&m.dispose(),m=new pt,e.set(f,m)),m.updateFrom(c,i)&&this.generateMissingAttributes&&ut(m,this.attributes)}r.forEach(o=>{e.delete(o)})}setObjects(e){Array.isArray(e)?this.objects=[...e]:this.objects=[e]}generate(e=new n.BufferGeometry){const{useGroups:t,overwriteIndex:r,_intermediateGeometry:i,_geometryMergeSets:o}=this,a=this._getMeshes(),c=[],f=[],m=o.get(e)||[];this._updateIntermediateGeometries();let d=!1;a.length!==m.length&&(d=!0);for(let l=0,y=a.length;l<y;l++){const p=a[l],v=i.get(p.uuid);f.push(v);const u=m[l];!u||u.uuid!==v.uuid?(c.push(!1),d=!0):u.version!==v.version?c.push(!1):c.push(!0)}xt(f,e,{useGroups:t,forceUpdate:d,skipAssigningAttributes:c,overwriteIndex:r}),d&&e.dispose(),o.set(e,f.map(l=>({version:l.version,uuid:l.uuid})));let h=ie;return d?h=Ge:c.includes(!1)&&(h=Ue),{changeType:h,materials:vt(a),geometry:e}}}function bt(s){const e=new Set;for(let t=0,r=s.length;t<r;t++){const i=s[t];for(const o in i){const a=i[o];a&&a.isTexture&&e.add(a)}}return Array.from(e)}function Tt(s){const e=[],t=new Set;for(let i=0,o=s.length;i<o;i++)s[i].traverse(a=>{a.visible&&(a.isRectAreaLight||a.isSpotLight||a.isPointLight||a.isDirectionalLight)&&(e.push(a),a.iesMap&&t.add(a.iesMap))});const r=Array.from(t).sort((i,o)=>i.uuid<o.uuid?1:i.uuid>o.uuid?-1:0);return{lights:e,iesTextures:r}}class wt{get initialized(){return!!this.bvh}constructor(e){this.bvhOptions={},this.attributes=["position","normal","tangent","color","uv","uv2"],this.generateBVH=!0,this.bvh=null,this.geometry=new n.BufferGeometry,this.staticGeometryGenerator=new yt(e),this._bvhWorker=null,this._pendingGenerate=null,this._buildAsync=!1}setObjects(e){this.staticGeometryGenerator.setObjects(e)}setBVHWorker(e){this._bvhWorker=e}async generateAsync(e=null){if(!this._bvhWorker)throw new Error('PathTracingSceneGenerator: "setBVHWorker" must be called before "generateAsync" can be called.');if(this.bvh instanceof Promise)return this._pendingGenerate||(this._pendingGenerate=new Promise(async()=>(await this.bvh,this._pendingGenerate=null,this.generateAsync(e)))),this._pendingGenerate;{this._buildAsync=!0;const t=this.generate(e);return this._buildAsync=!1,t.bvh=this.bvh=await t.bvh,t}}generate(e=null){const{staticGeometryGenerator:t,geometry:r,attributes:i}=this,o=t.objects;t.attributes=i,o.forEach(h=>{h.traverse(l=>{l.isSkinnedMesh&&l.skeleton&&l.skeleton.update()})});const a=t.generate(r),c=a.materials,f=bt(c),{lights:m,iesTextures:d}=Tt(o);if(a.changeType!==ie&&ct(r,c,c),this.generateBVH){if(this.bvh instanceof Promise)throw new Error("PathTracingSceneGenerator: BVH is already building asynchronously.");if(a.changeType===Ge){const h={strategy:T.SAH,maxLeafTris:1,indirect:!0,onProgress:e,...this.bvhOptions};this._buildAsync?this.bvh=this._bvhWorker.generate(r,h):this.bvh=new T.MeshBVH(r,h)}else a.changeType===Ue&&this.bvh.refit()}return{bvhChanged:a.changeType!==ie,bvh:this.bvh,lights:m,iesTextures:d,geometry:r,materials:c,textures:f,objects:o}}}class le extends n.ShaderMaterial{set needsUpdate(e){super.needsUpdate=!0,this.dispatchEvent({type:"recompilation"})}constructor(e){super(e);for(const t in this.uniforms)Object.defineProperty(this,t,{get(){return this.uniforms[t].value},set(r){this.uniforms[t].value=r}})}setDefine(e,t=void 0){if(t==null){if(e in this.defines)return delete this.defines[e],this.needsUpdate=!0,!0}else if(this.defines[e]!==t)return this.defines[e]=t,this.needsUpdate=!0,!0;return!1}}class Rt extends le{constructor(e){super({blending:n.NoBlending,uniforms:{target1:{value:null},target2:{value:null},opacity:{value:1}},vertexShader:`
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`})}}class Ft{generate(e,t=256){const r=new n.WebGLRenderTarget(t,t,{type:n.FloatType,format:n.RGBAFormat,minFilter:n.NearestFilter,magFilter:n.NearestFilter,generateMipmaps:!1}),i=e.getRenderTarget();e.setRenderTarget(r);const o=new N.FullScreenQuad(new _t);return o.material.resolution.set(t,t),o.render(e),e.setRenderTarget(i),o.dispose(),r}}class Mt extends n.PerspectiveCamera{set bokehSize(e){this.fStop=this.getFocalLength()/e}get bokehSize(){return this.getFocalLength()/this.fStop}constructor(...e){super(...e),this.fStop=1.4,this.apertureBlades=0,this.apertureRotation=0,this.focusDistance=25,this.anamorphicRatio=1}copy(e,t){return super.copy(e,t),this.fStop=e.fStop,this.apertureBlades=e.apertureBlades,this.apertureRotation=e.apertureRotation,this.focusDistance=e.focusDistance,this.anamorphicRatio=e.anamorphicRatio,this}}class At{constructor(){this.bokehSize=0,this.apertureBlades=0,this.apertureRotation=0,this.focusDistance=10,this.anamorphicRatio=1}updateFrom(e){e instanceof Mt?(this.bokehSize=e.bokehSize,this.apertureBlades=e.apertureBlades,this.apertureRotation=e.apertureRotation,this.focusDistance=e.focusDistance,this.anamorphicRatio=e.anamorphicRatio):(this.bokehSize=0,this.apertureRotation=0,this.apertureBlades=0,this.focusDistance=10,this.anamorphicRatio=1)}}function re(s){const e=new Uint16Array(s.length);for(let t=0,r=s.length;t<r;++t)e[t]=n.DataUtils.toHalfFloat(s[t]);return e}function Re(s,e,t=0,r=s.length){let i=t,o=t+r-1;for(;i<o;){const a=i+o>>1;s[a]<e?i=a+1:o=a}return i-t}function Ct(s,e,t){return .2126*s+.7152*e+.0722*t}function Dt(s,e=n.HalfFloatType){const t=s.clone();t.source=new n.Source({...t.image});const{width:r,height:i,data:o}=t.image;let a=o;if(t.type!==e){e===n.HalfFloatType?a=new Uint16Array(o.length):a=new Float32Array(o.length);let c;o instanceof Int8Array||o instanceof Int16Array||o instanceof Int32Array?c=2**(8*o.BYTES_PER_ELEMENT-1)-1:c=2**(8*o.BYTES_PER_ELEMENT)-1;for(let h=0,m=o.length;h<m;h++){let d=o[h];t.type===n.HalfFloatType&&(d=n.DataUtils.fromHalfFloat(o[h])),t.type!==n.FloatType&&t.type!==n.HalfFloatType&&(d/=c),e===n.HalfFloatType&&(a[h]=n.DataUtils.toHalfFloat(d))}t.image.data=a,t.type=e}if(t.flipY){const c=a;a=a.slice();for(let h=0;h<i;h++)for(let m=0;m<r;m++){const d=i-h-1,f=4*(h*r+m),l=4*(d*r+m);a[l+0]=c[f+0],a[l+1]=c[f+1],a[l+2]=c[f+2],a[l+3]=c[f+3]}t.flipY=!1,t.image.data=a}return t}class Pt{constructor(){const e=new n.DataTexture(re(new Float32Array([0,0,0,0])),1,1);e.type=n.HalfFloatType,e.format=n.RGBAFormat,e.minFilter=n.LinearFilter,e.magFilter=n.LinearFilter,e.wrapS=n.RepeatWrapping,e.wrapT=n.RepeatWrapping,e.generateMipmaps=!1,e.needsUpdate=!0;const t=new n.DataTexture(re(new Float32Array([0,1])),1,2);t.type=n.HalfFloatType,t.format=n.RedFormat,t.minFilter=n.LinearFilter,t.magFilter=n.LinearFilter,t.generateMipmaps=!1,t.needsUpdate=!0;const r=new n.DataTexture(re(new Float32Array([0,0,1,1])),2,2);r.type=n.HalfFloatType,r.format=n.RedFormat,r.minFilter=n.LinearFilter,r.magFilter=n.LinearFilter,r.generateMipmaps=!1,r.needsUpdate=!0,this.map=e,this.marginalWeights=t,this.conditionalWeights=r,this.totalSum=0}dispose(){this.marginalWeights.dispose(),this.conditionalWeights.dispose(),this.map.dispose()}updateFrom(e){const t=Dt(e);t.wrapS=n.RepeatWrapping,t.wrapT=n.ClampToEdgeWrapping;const{width:r,height:i,data:o}=t.image,a=new Float32Array(r*i),c=new Float32Array(r*i),h=new Float32Array(i),m=new Float32Array(i);let d=0,f=0;for(let u=0;u<i;u++){let g=0;for(let x=0;x<r;x++){const b=u*r+x,w=n.DataUtils.fromHalfFloat(o[4*b+0]),R=n.DataUtils.fromHalfFloat(o[4*b+1]),_=n.DataUtils.fromHalfFloat(o[4*b+2]),F=Ct(w,R,_);g+=F,d+=F,a[b]=F,c[b]=g}if(g!==0)for(let x=u*r,b=u*r+r;x<b;x++)a[x]/=g,c[x]/=g;f+=g,h[u]=g,m[u]=f}if(f!==0)for(let u=0,g=h.length;u<g;u++)h[u]/=f,m[u]/=f;const l=new Uint16Array(i),y=new Uint16Array(r*i);for(let u=0;u<i;u++){const g=(u+1)/i,x=Re(m,g);l[u]=n.DataUtils.toHalfFloat((x+.5)/i)}for(let u=0;u<i;u++)for(let g=0;g<r;g++){const x=u*r+g,b=(g+1)/r,w=Re(c,b,u*r,r);y[x]=n.DataUtils.toHalfFloat((w+.5)/r)}this.dispose();const{marginalWeights:p,conditionalWeights:v}=this;p.image={width:i,height:1,data:l},p.needsUpdate=!0,v.image={width:r,height:i,data:y},v.needsUpdate=!0,this.totalSum=d,this.map=t}}const ae=6,Et=0,kt=1,Ot=2,Nt=3,Bt=4,S=new n.Vector3,I=new n.Vector3,Ie=new n.Matrix4,P=new n.Quaternion,Se=new n.Vector3,E=new n.Vector3,zt=new n.Vector3(0,1,0);class Ht{constructor(){const e=new n.DataTexture(new Float32Array(4),1,1);e.format=n.RGBAFormat,e.type=n.FloatType,e.wrapS=n.ClampToEdgeWrapping,e.wrapT=n.ClampToEdgeWrapping,e.generateMipmaps=!1,e.minFilter=n.NearestFilter,e.magFilter=n.NearestFilter,this.tex=e,this.count=0}updateFrom(e,t=[]){const r=this.tex,i=Math.max(e.length*ae,1),o=Math.ceil(Math.sqrt(i));r.image.width!==o&&(r.dispose(),r.image.data=new Float32Array(o*o*4),r.image.width=o,r.image.height=o);const a=r.image.data;for(let h=0,m=e.length;h<m;h++){const d=e[h],f=h*ae*4;let l=0;for(let p=0;p<ae*4;p++)a[f+p]=0;d.getWorldPosition(I),a[f+l++]=I.x,a[f+l++]=I.y,a[f+l++]=I.z;let y=Et;if(d.isRectAreaLight&&d.isCircular?y=kt:d.isSpotLight?y=Ot:d.isDirectionalLight?y=Nt:d.isPointLight&&(y=Bt),a[f+l++]=y,a[f+l++]=d.color.r,a[f+l++]=d.color.g,a[f+l++]=d.color.b,a[f+l++]=d.intensity,d.getWorldQuaternion(P),d.isRectAreaLight)S.set(d.width,0,0).applyQuaternion(P),a[f+l++]=S.x,a[f+l++]=S.y,a[f+l++]=S.z,l++,I.set(0,d.height,0).applyQuaternion(P),a[f+l++]=I.x,a[f+l++]=I.y,a[f+l++]=I.z,a[f+l++]=S.cross(I).length()*(d.isCircular?Math.PI/4:1);else if(d.isSpotLight){const p=d.radius||0;Se.setFromMatrixPosition(d.matrixWorld),E.setFromMatrixPosition(d.target.matrixWorld),Ie.lookAt(Se,E,zt),P.setFromRotationMatrix(Ie),S.set(1,0,0).applyQuaternion(P),a[f+l++]=S.x,a[f+l++]=S.y,a[f+l++]=S.z,l++,I.set(0,1,0).applyQuaternion(P),a[f+l++]=I.x,a[f+l++]=I.y,a[f+l++]=I.z,a[f+l++]=Math.PI*p*p,a[f+l++]=p,a[f+l++]=d.decay,a[f+l++]=d.distance,a[f+l++]=Math.cos(d.angle),a[f+l++]=Math.cos(d.angle*(1-d.penumbra)),a[f+l++]=d.iesMap?t.indexOf(d.iesMap):-1}else if(d.isPointLight){const p=S.setFromMatrixPosition(d.matrixWorld);a[f+l++]=p.x,a[f+l++]=p.y,a[f+l++]=p.z,l++,l+=4,l+=1,a[f+l++]=d.decay,a[f+l++]=d.distance}else if(d.isDirectionalLight){const p=S.setFromMatrixPosition(d.matrixWorld),v=I.setFromMatrixPosition(d.target.matrixWorld);E.subVectors(p,v).normalize(),a[f+l++]=E.x,a[f+l++]=E.y,a[f+l++]=E.z}}this.count=e.length;const c=ne(a.buffer);return this.hash!==c?(this.hash=c,r.needsUpdate=!0,!0):!1}}function _e(s,e,t,r,i){if(e>r)throw new Error;const o=s.length/e,a=s.constructor.BYTES_PER_ELEMENT*8;let c=1;switch(s.constructor){case Uint8Array:case Uint16Array:case Uint32Array:c=2**a-1;break;case Int8Array:case Int16Array:case Int32Array:c=2**(a-1)-1;break}for(let h=0;h<o;h++){const m=4*h,d=e*h;for(let f=0;f<r;f++)t[i+m+f]=e>=f+1?s[d+f]/c:0}}class Wt extends n.DataArrayTexture{constructor(){super(),this._textures=[],this.type=n.FloatType,this.format=n.RGBAFormat,this.internalFormat="RGBA32F"}updateAttribute(e,t){const r=this._textures[e];r.updateFrom(t);const i=r.image,o=this.image;if(i.width!==o.width||i.height!==o.height)throw new Error("FloatAttributeTextureArray: Attribute must be the same dimensions when updating single layer.");const{width:a,height:c,data:h}=o,d=a*c*4*e;let f=t.itemSize;f===3&&(f=4),_e(r.image.data,f,h,4,d),this.dispose(),this.needsUpdate=!0}setAttributes(e){const t=e[0].count,r=e.length;for(let f=0,l=r;f<l;f++)if(e[f].count!==t)throw new Error("FloatAttributeTextureArray: All attributes must have the same item count.");const i=this._textures;for(;i.length<r;){const f=new We;i.push(f)}for(;i.length>r;)i.pop();for(let f=0,l=r;f<l;f++)i[f].updateFrom(e[f]);const a=i[0].image,c=this.image;(a.width!==c.width||a.height!==c.height||a.depth!==r)&&(c.width=a.width,c.height=a.height,c.depth=r,c.data=new Float32Array(c.width*c.height*c.depth*4));const{data:h,width:m,height:d}=c;for(let f=0,l=r;f<l;f++){const y=i[f],v=m*d*4*f;let u=e[f].itemSize;u===3&&(u=4),_e(y.image.data,u,h,4,v)}this.dispose(),this.needsUpdate=!0}}class Lt extends Wt{updateNormalAttribute(e){this.updateAttribute(0,e)}updateTangentAttribute(e){this.updateAttribute(1,e)}updateUvAttribute(e){this.updateAttribute(2,e)}updateColorAttribute(e){this.updateAttribute(3,e)}updateFrom(e,t,r,i){this.setAttributes([e,t,r,i])}}function ce(s,e){return s.uuid<e.uuid?1:s.uuid>e.uuid?-1:0}function se(s){return`${s.source.uuid}:${s.colorSpace}`}function Ut(s){const e=new Set,t=[];for(let r=0,i=s.length;r<i;r++){const o=s[r],a=se(o);e.has(a)||(e.add(a),t.push(o))}return t}function Vt(s){const e=s.map(r=>r.iesMap||null).filter(r=>r),t=new Set(e);return Array.from(t).sort(ce)}function Gt(s){const e=new Set;for(let r=0,i=s.length;r<i;r++){const o=s[r];for(const a in o){const c=o[a];c&&c.isTexture&&e.add(c)}}const t=Array.from(e);return Ut(t).sort(ce)}function qt(s){const e=[];return s.traverse(t=>{t.visible&&(t.isRectAreaLight||t.isSpotLight||t.isPointLight||t.isDirectionalLight)&&e.push(t)}),e.sort(ce)}const qe=45,Fe=qe*4;class $t{constructor(){this._features={}}isUsed(e){return e in this._features}setUsed(e,t=!0){t===!1?delete this._features[e]:this._features[e]=!0}reset(){this._features={}}}class jt extends n.DataTexture{constructor(){super(new Float32Array(4),1,1),this.format=n.RGBAFormat,this.type=n.FloatType,this.wrapS=n.ClampToEdgeWrapping,this.wrapT=n.ClampToEdgeWrapping,this.minFilter=n.NearestFilter,this.magFilter=n.NearestFilter,this.generateMipmaps=!1,this.features=new $t}updateFrom(e,t){function r(p,v,u=-1){if(v in p&&p[v]){const g=se(p[v]);return f[g]}else return u}function i(p,v,u){return v in p?p[v]:u}function o(p,v,u,g){const x=p[v]&&p[v].isTexture?p[v]:null;if(x){x.matrixAutoUpdate&&x.updateMatrix();const b=x.matrix.elements;let w=0;u[g+w++]=b[0],u[g+w++]=b[3],u[g+w++]=b[6],w++,u[g+w++]=b[1],u[g+w++]=b[4],u[g+w++]=b[7],w++}return 8}let a=0;const c=e.length*qe,h=Math.ceil(Math.sqrt(c))||1,{image:m,features:d}=this,f={};for(let p=0,v=t.length;p<v;p++)f[se(t[p])]=p;m.width!==h&&(this.dispose(),m.data=new Float32Array(h*h*4),m.width=h,m.height=h);const l=m.data;d.reset();for(let p=0,v=e.length;p<v;p++){const u=e[p];if(u.isFogVolumeMaterial){d.setUsed("FOG");for(let b=0;b<Fe;b++)l[a+b]=0;l[a+0+0]=u.color.r,l[a+0+1]=u.color.g,l[a+0+2]=u.color.b,l[a+8+3]=i(u,"emissiveIntensity",0),l[a+12+0]=u.emissive.r,l[a+12+1]=u.emissive.g,l[a+12+2]=u.emissive.b,l[a+52+1]=u.density,l[a+52+3]=0,l[a+56+2]=4,a+=Fe;continue}l[a++]=u.color.r,l[a++]=u.color.g,l[a++]=u.color.b,l[a++]=r(u,"map"),l[a++]=i(u,"metalness",0),l[a++]=r(u,"metalnessMap"),l[a++]=i(u,"roughness",0),l[a++]=r(u,"roughnessMap"),l[a++]=i(u,"ior",1.5),l[a++]=i(u,"transmission",0),l[a++]=r(u,"transmissionMap"),l[a++]=i(u,"emissiveIntensity",0),"emissive"in u?(l[a++]=u.emissive.r,l[a++]=u.emissive.g,l[a++]=u.emissive.b):(l[a++]=0,l[a++]=0,l[a++]=0),l[a++]=r(u,"emissiveMap"),l[a++]=r(u,"normalMap"),"normalScale"in u?(l[a++]=u.normalScale.x,l[a++]=u.normalScale.y):(l[a++]=1,l[a++]=1),l[a++]=i(u,"clearcoat",0),l[a++]=r(u,"clearcoatMap"),l[a++]=i(u,"clearcoatRoughness",0),l[a++]=r(u,"clearcoatRoughnessMap"),l[a++]=r(u,"clearcoatNormalMap"),"clearcoatNormalScale"in u?(l[a++]=u.clearcoatNormalScale.x,l[a++]=u.clearcoatNormalScale.y):(l[a++]=1,l[a++]=1),a++,l[a++]=i(u,"sheen",0),"sheenColor"in u?(l[a++]=u.sheenColor.r,l[a++]=u.sheenColor.g,l[a++]=u.sheenColor.b):(l[a++]=0,l[a++]=0,l[a++]=0),l[a++]=r(u,"sheenColorMap"),l[a++]=i(u,"sheenRoughness",0),l[a++]=r(u,"sheenRoughnessMap"),l[a++]=r(u,"iridescenceMap"),l[a++]=r(u,"iridescenceThicknessMap"),l[a++]=i(u,"iridescence",0),l[a++]=i(u,"iridescenceIOR",1.3);const g=i(u,"iridescenceThicknessRange",[100,400]);l[a++]=g[0],l[a++]=g[1],"specularColor"in u?(l[a++]=u.specularColor.r,l[a++]=u.specularColor.g,l[a++]=u.specularColor.b):(l[a++]=1,l[a++]=1,l[a++]=1),l[a++]=r(u,"specularColorMap"),l[a++]=i(u,"specularIntensity",1),l[a++]=r(u,"specularIntensityMap");const x=i(u,"thickness",0)===0&&i(u,"attenuationDistance",1/0)===1/0;if(l[a++]=Number(x),a++,"attenuationColor"in u?(l[a++]=u.attenuationColor.r,l[a++]=u.attenuationColor.g,l[a++]=u.attenuationColor.b):(l[a++]=1,l[a++]=1,l[a++]=1),l[a++]=i(u,"attenuationDistance",1/0),l[a++]=r(u,"alphaMap"),l[a++]=u.opacity,l[a++]=u.alphaTest,!x&&u.transmission>0)l[a++]=0;else switch(u.side){case n.FrontSide:l[a++]=1;break;case n.BackSide:l[a++]=-1;break;case n.DoubleSide:l[a++]=0;break}l[a++]=Number(i(u,"matte",!1)),l[a++]=Number(i(u,"castShadow",!0)),l[a++]=Number(u.vertexColors)|Number(u.flatShading)<<1,l[a++]=Number(u.transparent),a+=o(u,"map",l,a),a+=o(u,"metalnessMap",l,a),a+=o(u,"roughnessMap",l,a),a+=o(u,"transmissionMap",l,a),a+=o(u,"emissiveMap",l,a),a+=o(u,"normalMap",l,a),a+=o(u,"clearcoatMap",l,a),a+=o(u,"clearcoatNormalMap",l,a),a+=o(u,"clearcoatRoughnessMap",l,a),a+=o(u,"sheenColorMap",l,a),a+=o(u,"sheenRoughnessMap",l,a),a+=o(u,"iridescenceMap",l,a),a+=o(u,"iridescenceThicknessMap",l,a),a+=o(u,"specularColorMap",l,a),a+=o(u,"specularIntensityMap",l,a)}const y=ne(l.buffer);return this.hash!==y?(this.hash=y,this.needsUpdate=!0,!0):!1}}const Me=new n.Color;function Yt(s){return s?`${s.uuid}:${s.version}`:null}function Xt(s,e){for(const t in e)t in s&&(s[t]=e[t])}class Ae extends n.WebGLArrayRenderTarget{constructor(e,t,r){const i={format:n.RGBAFormat,type:n.UnsignedByteType,minFilter:n.LinearFilter,magFilter:n.LinearFilter,wrapS:n.RepeatWrapping,wrapT:n.RepeatWrapping,generateMipmaps:!1,...r};super(e,t,1,i),Xt(this.texture,i),this.texture.setTextures=(...a)=>{this.setTextures(...a)},this.hashes=[null];const o=new N.FullScreenQuad(new Qt);this.fsQuad=o}setTextures(e,t,r=this.width,i=this.height){const o=e.getRenderTarget(),a=e.toneMapping,c=e.getClearAlpha();e.getClearColor(Me);const h=t.length||1;(r!==this.width||i!==this.height||this.depth!==h)&&(this.setSize(r,i,h),this.hashes=new Array(h).fill(null)),e.setClearColor(0,0),e.toneMapping=n.NoToneMapping;const m=this.fsQuad,d=this.hashes;let f=!1;for(let l=0,y=h;l<y;l++){const p=t[l],v=Yt(p);p&&(d[l]!==v||p.isWebGLRenderTarget)&&(p.matrixAutoUpdate=!1,p.matrix.identity(),m.material.map=p,e.setRenderTarget(this,l),m.render(e),p.updateMatrix(),p.matrixAutoUpdate=!0,d[l]=v,f=!0)}return m.material.map=null,e.setClearColor(Me,c),e.setRenderTarget(o),e.toneMapping=a,f}dispose(){super.dispose(),this.fsQuad.dispose()}}class Qt extends n.ShaderMaterial{get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e}constructor(){super({uniforms:{map:{value:null}},vertexShader:`
|
|
553
|
+
`})}}class Ft{generate(e,t=256){const r=new n.WebGLRenderTarget(t,t,{type:n.FloatType,format:n.RGBAFormat,minFilter:n.NearestFilter,magFilter:n.NearestFilter,generateMipmaps:!1}),i=e.getRenderTarget();e.setRenderTarget(r);const o=new N.FullScreenQuad(new _t);return o.material.resolution.set(t,t),o.render(e),e.setRenderTarget(i),o.dispose(),r}}class At extends n.PerspectiveCamera{set bokehSize(e){this.fStop=this.getFocalLength()/e}get bokehSize(){return this.getFocalLength()/this.fStop}constructor(...e){super(...e),this.fStop=1.4,this.apertureBlades=0,this.apertureRotation=0,this.focusDistance=25,this.anamorphicRatio=1}copy(e,t){return super.copy(e,t),this.fStop=e.fStop,this.apertureBlades=e.apertureBlades,this.apertureRotation=e.apertureRotation,this.focusDistance=e.focusDistance,this.anamorphicRatio=e.anamorphicRatio,this}}class Mt{constructor(){this.bokehSize=0,this.apertureBlades=0,this.apertureRotation=0,this.focusDistance=10,this.anamorphicRatio=1}updateFrom(e){e instanceof At?(this.bokehSize=e.bokehSize,this.apertureBlades=e.apertureBlades,this.apertureRotation=e.apertureRotation,this.focusDistance=e.focusDistance,this.anamorphicRatio=e.anamorphicRatio):(this.bokehSize=0,this.apertureRotation=0,this.apertureBlades=0,this.focusDistance=10,this.anamorphicRatio=1)}}function re(s){const e=new Uint16Array(s.length);for(let t=0,r=s.length;t<r;++t)e[t]=n.DataUtils.toHalfFloat(s[t]);return e}function Re(s,e,t=0,r=s.length){let i=t,o=t+r-1;for(;i<o;){const a=i+o>>1;s[a]<e?i=a+1:o=a}return i-t}function Ct(s,e,t){return .2126*s+.7152*e+.0722*t}function Dt(s,e=n.HalfFloatType){const t=s.clone();t.source=new n.Source({...t.image});const{width:r,height:i,data:o}=t.image;let a=o;if(t.type!==e){e===n.HalfFloatType?a=new Uint16Array(o.length):a=new Float32Array(o.length);let c;o instanceof Int8Array||o instanceof Int16Array||o instanceof Int32Array?c=2**(8*o.BYTES_PER_ELEMENT-1)-1:c=2**(8*o.BYTES_PER_ELEMENT)-1;for(let f=0,m=o.length;f<m;f++){let d=o[f];t.type===n.HalfFloatType&&(d=n.DataUtils.fromHalfFloat(o[f])),t.type!==n.FloatType&&t.type!==n.HalfFloatType&&(d/=c),e===n.HalfFloatType&&(a[f]=n.DataUtils.toHalfFloat(d))}t.image.data=a,t.type=e}if(t.flipY){const c=a;a=a.slice();for(let f=0;f<i;f++)for(let m=0;m<r;m++){const d=i-f-1,h=4*(f*r+m),l=4*(d*r+m);a[l+0]=c[h+0],a[l+1]=c[h+1],a[l+2]=c[h+2],a[l+3]=c[h+3]}t.flipY=!1,t.image.data=a}return t}class Et{constructor(){const e=new n.DataTexture(re(new Float32Array([0,0,0,0])),1,1);e.type=n.HalfFloatType,e.format=n.RGBAFormat,e.minFilter=n.LinearFilter,e.magFilter=n.LinearFilter,e.wrapS=n.RepeatWrapping,e.wrapT=n.RepeatWrapping,e.generateMipmaps=!1,e.needsUpdate=!0;const t=new n.DataTexture(re(new Float32Array([0,1])),1,2);t.type=n.HalfFloatType,t.format=n.RedFormat,t.minFilter=n.LinearFilter,t.magFilter=n.LinearFilter,t.generateMipmaps=!1,t.needsUpdate=!0;const r=new n.DataTexture(re(new Float32Array([0,0,1,1])),2,2);r.type=n.HalfFloatType,r.format=n.RedFormat,r.minFilter=n.LinearFilter,r.magFilter=n.LinearFilter,r.generateMipmaps=!1,r.needsUpdate=!0,this.map=e,this.marginalWeights=t,this.conditionalWeights=r,this.totalSum=0}dispose(){this.marginalWeights.dispose(),this.conditionalWeights.dispose(),this.map.dispose()}updateFrom(e){const t=Dt(e);t.wrapS=n.RepeatWrapping,t.wrapT=n.ClampToEdgeWrapping;const{width:r,height:i,data:o}=t.image,a=new Float32Array(r*i),c=new Float32Array(r*i),f=new Float32Array(i),m=new Float32Array(i);let d=0,h=0;for(let u=0;u<i;u++){let g=0;for(let x=0;x<r;x++){const b=u*r+x,w=n.DataUtils.fromHalfFloat(o[4*b+0]),R=n.DataUtils.fromHalfFloat(o[4*b+1]),A=n.DataUtils.fromHalfFloat(o[4*b+2]),M=Ct(w,R,A);g+=M,d+=M,a[b]=M,c[b]=g}if(g!==0)for(let x=u*r,b=u*r+r;x<b;x++)a[x]/=g,c[x]/=g;h+=g,f[u]=g,m[u]=h}if(h!==0)for(let u=0,g=f.length;u<g;u++)f[u]/=h,m[u]/=h;const l=new Uint16Array(i),y=new Uint16Array(r*i);for(let u=0;u<i;u++){const g=(u+1)/i,x=Re(m,g);l[u]=n.DataUtils.toHalfFloat((x+.5)/i)}for(let u=0;u<i;u++)for(let g=0;g<r;g++){const x=u*r+g,b=(g+1)/r,w=Re(c,b,u*r,r);y[x]=n.DataUtils.toHalfFloat((w+.5)/r)}this.dispose();const{marginalWeights:p,conditionalWeights:v}=this;p.image={width:i,height:1,data:l},p.needsUpdate=!0,v.image={width:r,height:i,data:y},v.needsUpdate=!0,this.totalSum=d,this.map=t}}const ae=6,Pt=0,Ot=1,Nt=2,kt=3,Bt=4,F=new n.Vector3,_=new n.Vector3,Ie=new n.Matrix4,k=new n.Quaternion,Se=new n.Vector3,B=new n.Vector3,zt=new n.Vector3(0,1,0);class Ht{constructor(){const e=new n.DataTexture(new Float32Array(4),1,1);e.format=n.RGBAFormat,e.type=n.FloatType,e.wrapS=n.ClampToEdgeWrapping,e.wrapT=n.ClampToEdgeWrapping,e.generateMipmaps=!1,e.minFilter=n.NearestFilter,e.magFilter=n.NearestFilter,this.tex=e,this.count=0}updateFrom(e,t=[]){const r=this.tex,i=Math.max(e.length*ae,1),o=Math.ceil(Math.sqrt(i));r.image.width!==o&&(r.dispose(),r.image.data=new Float32Array(o*o*4),r.image.width=o,r.image.height=o);const a=r.image.data;for(let f=0,m=e.length;f<m;f++){const d=e[f],h=f*ae*4;let l=0;for(let p=0;p<ae*4;p++)a[h+p]=0;d.getWorldPosition(_),a[h+l++]=_.x,a[h+l++]=_.y,a[h+l++]=_.z;let y=Pt;if(d.isRectAreaLight&&d.isCircular?y=Ot:d.isSpotLight?y=Nt:d.isDirectionalLight?y=kt:d.isPointLight&&(y=Bt),a[h+l++]=y,a[h+l++]=d.color.r,a[h+l++]=d.color.g,a[h+l++]=d.color.b,a[h+l++]=d.intensity,d.getWorldQuaternion(k),d.isRectAreaLight)F.set(d.width,0,0).applyQuaternion(k),a[h+l++]=F.x,a[h+l++]=F.y,a[h+l++]=F.z,l++,_.set(0,d.height,0).applyQuaternion(k),a[h+l++]=_.x,a[h+l++]=_.y,a[h+l++]=_.z,a[h+l++]=F.cross(_).length()*(d.isCircular?Math.PI/4:1);else if(d.isSpotLight){const p=d.radius||0;Se.setFromMatrixPosition(d.matrixWorld),B.setFromMatrixPosition(d.target.matrixWorld),Ie.lookAt(Se,B,zt),k.setFromRotationMatrix(Ie),F.set(1,0,0).applyQuaternion(k),a[h+l++]=F.x,a[h+l++]=F.y,a[h+l++]=F.z,l++,_.set(0,1,0).applyQuaternion(k),a[h+l++]=_.x,a[h+l++]=_.y,a[h+l++]=_.z,a[h+l++]=Math.PI*p*p,a[h+l++]=p,a[h+l++]=d.decay,a[h+l++]=d.distance,a[h+l++]=Math.cos(d.angle),a[h+l++]=Math.cos(d.angle*(1-d.penumbra)),a[h+l++]=d.iesMap?t.indexOf(d.iesMap):-1}else if(d.isPointLight){const p=F.setFromMatrixPosition(d.matrixWorld);a[h+l++]=p.x,a[h+l++]=p.y,a[h+l++]=p.z,l++,l+=4,l+=1,a[h+l++]=d.decay,a[h+l++]=d.distance}else if(d.isDirectionalLight){const p=F.setFromMatrixPosition(d.matrixWorld),v=_.setFromMatrixPosition(d.target.matrixWorld);B.subVectors(p,v).normalize(),a[h+l++]=B.x,a[h+l++]=B.y,a[h+l++]=B.z}}this.count=e.length;const c=ne(a.buffer);return this.hash!==c?(this.hash=c,r.needsUpdate=!0,!0):!1}}function _e(s,e,t,r,i){if(e>r)throw new Error;const o=s.length/e,a=s.constructor.BYTES_PER_ELEMENT*8;let c=1;switch(s.constructor){case Uint8Array:case Uint16Array:case Uint32Array:c=2**a-1;break;case Int8Array:case Int16Array:case Int32Array:c=2**(a-1)-1;break}for(let f=0;f<o;f++){const m=4*f,d=e*f;for(let h=0;h<r;h++)t[i+m+h]=e>=h+1?s[d+h]/c:0}}class Wt extends n.DataArrayTexture{constructor(){super(),this._textures=[],this.type=n.FloatType,this.format=n.RGBAFormat,this.internalFormat="RGBA32F"}updateAttribute(e,t){const r=this._textures[e];r.updateFrom(t);const i=r.image,o=this.image;if(i.width!==o.width||i.height!==o.height)throw new Error("FloatAttributeTextureArray: Attribute must be the same dimensions when updating single layer.");const{width:a,height:c,data:f}=o,d=a*c*4*e;let h=t.itemSize;h===3&&(h=4),_e(r.image.data,h,f,4,d),this.dispose(),this.needsUpdate=!0}setAttributes(e){const t=e[0].count,r=e.length;for(let h=0,l=r;h<l;h++)if(e[h].count!==t)throw new Error("FloatAttributeTextureArray: All attributes must have the same item count.");const i=this._textures;for(;i.length<r;){const h=new We;i.push(h)}for(;i.length>r;)i.pop();for(let h=0,l=r;h<l;h++)i[h].updateFrom(e[h]);const a=i[0].image,c=this.image;(a.width!==c.width||a.height!==c.height||a.depth!==r)&&(c.width=a.width,c.height=a.height,c.depth=r,c.data=new Float32Array(c.width*c.height*c.depth*4));const{data:f,width:m,height:d}=c;for(let h=0,l=r;h<l;h++){const y=i[h],v=m*d*4*h;let u=e[h].itemSize;u===3&&(u=4),_e(y.image.data,u,f,4,v)}this.dispose(),this.needsUpdate=!0}}class Lt extends Wt{updateNormalAttribute(e){this.updateAttribute(0,e)}updateTangentAttribute(e){this.updateAttribute(1,e)}updateUvAttribute(e){this.updateAttribute(2,e)}updateColorAttribute(e){this.updateAttribute(3,e)}updateFrom(e,t,r,i){this.setAttributes([e,t,r,i])}}function ce(s,e){return s.uuid<e.uuid?1:s.uuid>e.uuid?-1:0}function se(s){return`${s.source.uuid}:${s.colorSpace}`}function Ut(s){const e=new Set,t=[];for(let r=0,i=s.length;r<i;r++){const o=s[r],a=se(o);e.has(a)||(e.add(a),t.push(o))}return t}function Gt(s){const e=s.map(r=>r.iesMap||null).filter(r=>r),t=new Set(e);return Array.from(t).sort(ce)}function Vt(s){const e=new Set;for(let r=0,i=s.length;r<i;r++){const o=s[r];for(const a in o){const c=o[a];c&&c.isTexture&&e.add(c)}}const t=Array.from(e);return Ut(t).sort(ce)}function qt(s){const e=[];return s.traverse(t=>{t.visible&&(t.isRectAreaLight||t.isSpotLight||t.isPointLight||t.isDirectionalLight)&&e.push(t)}),e.sort(ce)}const qe=45,Fe=qe*4;class $t{constructor(){this._features={}}isUsed(e){return e in this._features}setUsed(e,t=!0){t===!1?delete this._features[e]:this._features[e]=!0}reset(){this._features={}}}class jt extends n.DataTexture{constructor(){super(new Float32Array(4),1,1),this.format=n.RGBAFormat,this.type=n.FloatType,this.wrapS=n.ClampToEdgeWrapping,this.wrapT=n.ClampToEdgeWrapping,this.minFilter=n.NearestFilter,this.magFilter=n.NearestFilter,this.generateMipmaps=!1,this.features=new $t}updateFrom(e,t){function r(p,v,u=-1){if(v in p&&p[v]){const g=se(p[v]);return h[g]}else return u}function i(p,v,u){return v in p?p[v]:u}function o(p,v,u,g){const x=p[v]&&p[v].isTexture?p[v]:null;if(x){x.matrixAutoUpdate&&x.updateMatrix();const b=x.matrix.elements;let w=0;u[g+w++]=b[0],u[g+w++]=b[3],u[g+w++]=b[6],w++,u[g+w++]=b[1],u[g+w++]=b[4],u[g+w++]=b[7],w++}return 8}let a=0;const c=e.length*qe,f=Math.ceil(Math.sqrt(c))||1,{image:m,features:d}=this,h={};for(let p=0,v=t.length;p<v;p++)h[se(t[p])]=p;m.width!==f&&(this.dispose(),m.data=new Float32Array(f*f*4),m.width=f,m.height=f);const l=m.data;d.reset();for(let p=0,v=e.length;p<v;p++){const u=e[p];if(u.isFogVolumeMaterial){d.setUsed("FOG");for(let b=0;b<Fe;b++)l[a+b]=0;l[a+0+0]=u.color.r,l[a+0+1]=u.color.g,l[a+0+2]=u.color.b,l[a+8+3]=i(u,"emissiveIntensity",0),l[a+12+0]=u.emissive.r,l[a+12+1]=u.emissive.g,l[a+12+2]=u.emissive.b,l[a+52+1]=u.density,l[a+52+3]=0,l[a+56+2]=4,a+=Fe;continue}l[a++]=u.color.r,l[a++]=u.color.g,l[a++]=u.color.b,l[a++]=r(u,"map"),l[a++]=i(u,"metalness",0),l[a++]=r(u,"metalnessMap"),l[a++]=i(u,"roughness",0),l[a++]=r(u,"roughnessMap"),l[a++]=i(u,"ior",1.5),l[a++]=i(u,"transmission",0),l[a++]=r(u,"transmissionMap"),l[a++]=i(u,"emissiveIntensity",0),"emissive"in u?(l[a++]=u.emissive.r,l[a++]=u.emissive.g,l[a++]=u.emissive.b):(l[a++]=0,l[a++]=0,l[a++]=0),l[a++]=r(u,"emissiveMap"),l[a++]=r(u,"normalMap"),"normalScale"in u?(l[a++]=u.normalScale.x,l[a++]=u.normalScale.y):(l[a++]=1,l[a++]=1),l[a++]=i(u,"clearcoat",0),l[a++]=r(u,"clearcoatMap"),l[a++]=i(u,"clearcoatRoughness",0),l[a++]=r(u,"clearcoatRoughnessMap"),l[a++]=r(u,"clearcoatNormalMap"),"clearcoatNormalScale"in u?(l[a++]=u.clearcoatNormalScale.x,l[a++]=u.clearcoatNormalScale.y):(l[a++]=1,l[a++]=1),a++,l[a++]=i(u,"sheen",0),"sheenColor"in u?(l[a++]=u.sheenColor.r,l[a++]=u.sheenColor.g,l[a++]=u.sheenColor.b):(l[a++]=0,l[a++]=0,l[a++]=0),l[a++]=r(u,"sheenColorMap"),l[a++]=i(u,"sheenRoughness",0),l[a++]=r(u,"sheenRoughnessMap"),l[a++]=r(u,"iridescenceMap"),l[a++]=r(u,"iridescenceThicknessMap"),l[a++]=i(u,"iridescence",0),l[a++]=i(u,"iridescenceIOR",1.3);const g=i(u,"iridescenceThicknessRange",[100,400]);l[a++]=g[0],l[a++]=g[1],"specularColor"in u?(l[a++]=u.specularColor.r,l[a++]=u.specularColor.g,l[a++]=u.specularColor.b):(l[a++]=1,l[a++]=1,l[a++]=1),l[a++]=r(u,"specularColorMap"),l[a++]=i(u,"specularIntensity",1),l[a++]=r(u,"specularIntensityMap");const x=i(u,"thickness",0)===0&&i(u,"attenuationDistance",1/0)===1/0;if(l[a++]=Number(x),a++,"attenuationColor"in u?(l[a++]=u.attenuationColor.r,l[a++]=u.attenuationColor.g,l[a++]=u.attenuationColor.b):(l[a++]=1,l[a++]=1,l[a++]=1),l[a++]=i(u,"attenuationDistance",1/0),l[a++]=r(u,"alphaMap"),l[a++]=u.opacity,l[a++]=u.alphaTest,!x&&u.transmission>0)l[a++]=0;else switch(u.side){case n.FrontSide:l[a++]=1;break;case n.BackSide:l[a++]=-1;break;case n.DoubleSide:l[a++]=0;break}l[a++]=Number(i(u,"matte",!1)),l[a++]=Number(i(u,"castShadow",!0)),l[a++]=Number(u.vertexColors)|Number(u.flatShading)<<1,l[a++]=Number(u.transparent),a+=o(u,"map",l,a),a+=o(u,"metalnessMap",l,a),a+=o(u,"roughnessMap",l,a),a+=o(u,"transmissionMap",l,a),a+=o(u,"emissiveMap",l,a),a+=o(u,"normalMap",l,a),a+=o(u,"clearcoatMap",l,a),a+=o(u,"clearcoatNormalMap",l,a),a+=o(u,"clearcoatRoughnessMap",l,a),a+=o(u,"sheenColorMap",l,a),a+=o(u,"sheenRoughnessMap",l,a),a+=o(u,"iridescenceMap",l,a),a+=o(u,"iridescenceThicknessMap",l,a),a+=o(u,"specularColorMap",l,a),a+=o(u,"specularIntensityMap",l,a)}const y=ne(l.buffer);return this.hash!==y?(this.hash=y,this.needsUpdate=!0,!0):!1}}const Ae=new n.Color;function Yt(s){return s?`${s.uuid}:${s.version}`:null}function Qt(s,e){for(const t in e)t in s&&(s[t]=e[t])}class Me extends n.WebGLArrayRenderTarget{constructor(e,t,r){const i={format:n.RGBAFormat,type:n.UnsignedByteType,minFilter:n.LinearFilter,magFilter:n.LinearFilter,wrapS:n.RepeatWrapping,wrapT:n.RepeatWrapping,generateMipmaps:!1,...r};super(e,t,1,i),Qt(this.texture,i),this.texture.setTextures=(...a)=>{this.setTextures(...a)},this.hashes=[null];const o=new N.FullScreenQuad(new Xt);this.fsQuad=o}setTextures(e,t,r=this.width,i=this.height){const o=e.getRenderTarget(),a=e.toneMapping,c=e.getClearAlpha();e.getClearColor(Ae);const f=t.length||1;(r!==this.width||i!==this.height||this.depth!==f)&&(this.setSize(r,i,f),this.hashes=new Array(f).fill(null)),e.setClearColor(0,0),e.toneMapping=n.NoToneMapping;const m=this.fsQuad,d=this.hashes;let h=!1;for(let l=0,y=f;l<y;l++){const p=t[l],v=Yt(p);p&&(d[l]!==v||p.isWebGLRenderTarget)&&(p.matrixAutoUpdate=!1,p.matrix.identity(),m.material.map=p,e.setRenderTarget(this,l),m.render(e),p.updateMatrix(),p.matrixAutoUpdate=!0,d[l]=v,h=!0)}return m.material.map=null,e.setClearColor(Ae,c),e.setRenderTarget(o),e.toneMapping=a,h}dispose(){super.dispose(),this.fsQuad.dispose()}}class Xt extends n.ShaderMaterial{get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e}constructor(){super({uniforms:{map:{value:null}},vertexShader:`
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varying vec2 vUv;
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@@ -566,7 +566,7 @@ struct BVH {
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gl_FragColor = texture2D( map, vUv );
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}
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-
`})}}function Kt(s,e=Math.random()){for(let t=s.length-1;t>0;t--){const r=Math.floor(e()*(t+1)),i=s[t];s[t]=s[r],s[r]=i}return s}class Zt{constructor(e,t,r=Math.random){const i=e**t,o=new Uint16Array(i);let a=i;for(let c=0;c<i;c++)o[c]=c;this.samples=new Float32Array(t),this.strataCount=e,this.reset=function(){for(let c=0;c<i;c++)o[c]=c;a=0},this.reshuffle=function(){a=0},this.next=function(){const{samples:c}=this;a>=o.length&&(Kt(o,r),this.reshuffle());let
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+
`})}}function Kt(s,e=Math.random()){for(let t=s.length-1;t>0;t--){const r=Math.floor(e()*(t+1)),i=s[t];s[t]=s[r],s[r]=i}return s}class Zt{constructor(e,t,r=Math.random){const i=e**t,o=new Uint16Array(i);let a=i;for(let c=0;c<i;c++)o[c]=c;this.samples=new Float32Array(t),this.strataCount=e,this.reset=function(){for(let c=0;c<i;c++)o[c]=c;a=0},this.reshuffle=function(){a=0},this.next=function(){const{samples:c}=this;a>=o.length&&(Kt(o,r),this.reshuffle());let f=o[a++];for(let m=0;m<t;m++)c[m]=(f%e+r())/e,f=Math.floor(f/e);return c}}}class Jt{constructor(e,t,r=Math.random){let i=0;for(const f of t)i+=f;const o=new Float32Array(i),a=[];let c=0;for(const f of t){const m=new Zt(e,f,r);m.samples=new Float32Array(o.buffer,c,m.samples.length),c+=m.samples.length*4,a.push(m)}this.samples=o,this.strataCount=e,this.next=function(){for(const f of a)f.next();return o},this.reshuffle=function(){for(const f of a)f.reshuffle()},this.reset=function(){for(const f of a)f.reset()}}}class er{constructor(e=0){this.m=2147483648,this.a=1103515245,this.c=12345,this.seed=e}nextInt(){return this.seed=(this.a*this.seed+this.c)%this.m,this.seed}nextFloat(){return this.nextInt()/(this.m-1)}}class tr extends n.DataTexture{constructor(e=1,t=1,r=8){super(new Float32Array(1),1,1,n.RGBAFormat,n.FloatType),this.minFilter=n.NearestFilter,this.magFilter=n.NearestFilter,this.strata=r,this.sampler=null,this.generator=new er,this.stableNoise=!1,this.random=()=>this.stableNoise?this.generator.nextFloat():Math.random(),this.init(e,t,r)}init(e=this.image.height,t=this.image.width,r=this.strata){const{image:i}=this;if(i.width===t&&i.height===e&&this.sampler!==null)return;const o=new Array(e*t).fill(4),a=new Jt(r,o,this.random);i.width=t,i.height=e,i.data=a.samples,this.sampler=a,this.dispose(),this.next()}next(){this.sampler.next(),this.needsUpdate=!0}reset(){this.sampler.reset(),this.generator.seed=0}}function rr(s,e=Math.random){for(let t=s.length-1;t>0;t--){const r=~~((e()-1e-6)*t),i=s[t];s[t]=s[r],s[r]=i}}function ar(s,e){s.fill(0);for(let t=0;t<e;t++)s[t]=1}class Ce{constructor(e){this.count=0,this.size=-1,this.sigma=-1,this.radius=-1,this.lookupTable=null,this.score=null,this.binaryPattern=null,this.resize(e),this.setSigma(1.5)}findVoid(){const{score:e,binaryPattern:t}=this;let r=1/0,i=-1;for(let o=0,a=t.length;o<a;o++){if(t[o]!==0)continue;const c=e[o];c<r&&(r=c,i=o)}return i}findCluster(){const{score:e,binaryPattern:t}=this;let r=-1/0,i=-1;for(let o=0,a=t.length;o<a;o++){if(t[o]!==1)continue;const c=e[o];c>r&&(r=c,i=o)}return i}setSigma(e){if(e===this.sigma)return;const t=~~(Math.sqrt(20*e**2)+1),r=2*t+1,i=new Float32Array(r*r),o=e*e;for(let a=-t;a<=t;a++)for(let c=-t;c<=t;c++){const f=(t+c)*r+a+t,m=a*a+c*c;i[f]=Math.E**(-m/(2*o))}this.lookupTable=i,this.sigma=e,this.radius=t}resize(e){this.size!==e&&(this.size=e,this.score=new Float32Array(e*e),this.binaryPattern=new Uint8Array(e*e))}invert(){const{binaryPattern:e,score:t,size:r}=this;t.fill(0);for(let i=0,o=e.length;i<o;i++)if(e[i]===0){const a=~~(i/r),c=i-a*r;this.updateScore(c,a,1),e[i]=1}else e[i]=0}updateScore(e,t,r){const{size:i,score:o,lookupTable:a}=this,c=this.radius,f=2*c+1;for(let m=-c;m<=c;m++)for(let d=-c;d<=c;d++){const h=(c+d)*f+m+c,l=a[h];let y=e+m;y=y<0?i+y:y%i;let p=t+d;p=p<0?i+p:p%i;const v=p*i+y;o[v]+=r*l}}addPointIndex(e){this.binaryPattern[e]=1;const t=this.size,r=~~(e/t),i=e-r*t;this.updateScore(i,r,1),this.count++}removePointIndex(e){this.binaryPattern[e]=0;const t=this.size,r=~~(e/t),i=e-r*t;this.updateScore(i,r,-1),this.count--}copy(e){this.resize(e.size),this.score.set(e.score),this.binaryPattern.set(e.binaryPattern),this.setSigma(e.sigma),this.count=e.count}}class ir{constructor(){this.random=Math.random,this.sigma=1.5,this.size=64,this.majorityPointsRatio=.1,this.samples=new Ce(1),this.savedSamples=new Ce(1)}generate(){const{samples:e,savedSamples:t,sigma:r,majorityPointsRatio:i,size:o}=this;e.resize(o),e.setSigma(r);const a=Math.floor(o*o*i),c=e.binaryPattern;ar(c,a),rr(c,this.random);for(let h=0,l=c.length;h<l;h++)c[h]===1&&e.addPointIndex(h);for(;;){const h=e.findCluster();e.removePointIndex(h);const l=e.findVoid();if(h===l){e.addPointIndex(h);break}e.addPointIndex(l)}const f=new Uint32Array(o*o);t.copy(e);let m;for(m=e.count-1;m>=0;){const h=e.findCluster();e.removePointIndex(h),f[h]=m,m--}const d=o*o;for(m=t.count;m<d/2;){const h=t.findVoid();t.addPointIndex(h),f[h]=m,m++}for(t.invert();m<d;){const h=t.findCluster();t.removePointIndex(h),f[h]=m,m++}return{data:f,maxValue:d}}}function sr(s){return s>=3?4:s}function or(s){switch(s){case 1:return n.RedFormat;case 2:return n.RGFormat;default:return n.RGBAFormat}}class nr extends n.DataTexture{constructor(e=64,t=1){super(new Float32Array(4),1,1,n.RGBAFormat,n.FloatType),this.minFilter=n.NearestFilter,this.magFilter=n.NearestFilter,this.size=e,this.channels=t,this.update()}update(){const e=this.channels,t=this.size,r=new ir;r.channels=e,r.size=t;const i=sr(e),o=or(i);(this.image.width!==t||o!==this.format)&&(this.image.width=t,this.image.height=t,this.image.data=new Float32Array(t**2*i),this.format=o,this.dispose());const a=this.image.data;for(let c=0,f=e;c<f;c++){const m=r.generate(),d=m.data,h=m.maxValue;for(let l=0,y=d.length;l<y;l++){const p=d[l]/h;a[l*i+c]=p}}this.needsUpdate=!0}}const lr=`
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struct PhysicalCamera {
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vec3 ndcToRayOrigin( vec2 coord ) {
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}
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vec3 directLightContribution( vec3 worldWo, SurfaceRecord surf, RenderState state, vec3 rayOrigin ) {
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#define NO_HIT 0
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`;class Pr extends le{onBeforeRender(){this.setDefine("FEATURE_DOF",this.physicalCamera.bokehSize===0?0:1),this.setDefine("FEATURE_BACKGROUND_MAP",this.backgroundMap?1:0),this.setDefine("FEATURE_FOG",this.materials.features.isUsed("FOG")?1:0)}constructor(e){super({transparent:!0,depthWrite:!1,defines:{FEATURE_MIS:1,FEATURE_RUSSIAN_ROULETTE:1,FEATURE_DOF:1,FEATURE_BACKGROUND_MAP:0,FEATURE_FOG:1,RANDOM_TYPE:2,CAMERA_TYPE:0,DEBUG_MODE:0,ATTR_NORMAL:0,ATTR_TANGENT:1,ATTR_UV:2,ATTR_COLOR:3},uniforms:{resolution:{value:new n.Vector2},opacity:{value:1},bounces:{value:10},transmissiveBounces:{value:10},filterGlossyFactor:{value:0},physicalCamera:{value:new Mt},cameraWorldMatrix:{value:new n.Matrix4},invProjectionMatrix:{value:new n.Matrix4},bvh:{value:new Ze},attributesArray:{value:new Lt},materialIndexAttribute:{value:new He},materials:{value:new jt},textures:{value:new Me().texture},lights:{value:new Ht},iesProfiles:{value:new Me(360,180,{type:n.HalfFloatType,wrapS:n.ClampToEdgeWrapping,wrapT:n.ClampToEdgeWrapping}).texture},environmentIntensity:{value:1},environmentRotation:{value:new n.Matrix4},envMapInfo:{value:new Et},backgroundBlur:{value:0},backgroundMap:{value:null},backgroundAlpha:{value:1},backgroundIntensity:{value:1},backgroundRotation:{value:new n.Matrix4},seed:{value:0},sobolTexture:{value:null},stratifiedTexture:{value:new tr},stratifiedOffsetTexture:{value:new nr(64,1)}},vertexShader:`
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varying vec2 vUv;
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void main() {
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#elif RANDOM_TYPE == 1 // Sobol
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#define rand(v) sobol(v)
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void main() {
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`}),this.setValues(e)}}function*
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`}),this.setValues(e)}}function*Or(){const{_renderer:s,_fsQuad:e,_blendQuad:t,_primaryTarget:r,_blendTargets:i,_sobolTarget:o,_subframe:a,alpha:c,material:f}=this,m=new n.Vector4,d=new n.Vector4,h=t.material;let[l,y]=i;for(;;){c?(h.opacity=this._opacityFactor/(this.samples+1),f.blending=n.NoBlending,f.opacity=1):(f.opacity=this._opacityFactor/(this.samples+1),f.blending=n.NormalBlending);const[p,v,u,g]=a,x=r.width,b=r.height;f.resolution.set(x*u,b*g),f.sobolTexture=o.texture,f.stratifiedTexture.init(20,f.bounces+f.transmissiveBounces+5),f.stratifiedTexture.next(),f.seed++;const w=this.tiles.x||1,R=this.tiles.y||1,A=w*R,M=Math.ceil(x*u),Q=Math.ceil(b*g),ue=Math.floor(p*x),fe=Math.floor(v*b),X=Math.ceil(M/w),K=Math.ceil(Q/R);for(let L=0;L<R;L++)for(let U=0;U<w;U++){const he=s.getRenderTarget(),je=s.autoClear,Ye=s.getScissorTest();s.getScissor(m),s.getViewport(d);let Z=U,de=L;if(!this.stableTiles){const J=this._currentTile%(w*R);Z=J%w,de=~~(J/w),this._currentTile=J+1}const me=R-de-1;r.scissor.set(ue+Z*X,fe+me*K,Math.min(X,M-Z*X),Math.min(K,Q-me*K)),r.viewport.set(ue,fe,M,Q),s.setRenderTarget(r),s.setScissorTest(!0),s.autoClear=!1,e.render(s),s.setViewport(d),s.setScissor(m),s.setScissorTest(Ye),s.setRenderTarget(he),s.autoClear=je,c&&(h.target1=l.texture,h.target2=r.texture,s.setRenderTarget(y),t.render(s),s.setRenderTarget(he)),this.samples+=1/A,U===w-1&&L===R-1&&(this.samples=Math.round(this.samples)),yield}[l,y]=[y,l]}}const Ee=new n.Color;class Pe{get material(){return this._fsQuad.material}set material(e){this._fsQuad.material.removeEventListener("recompilation",this._compileFunction),e.addEventListener("recompilation",this._compileFunction),this._fsQuad.material=e}get target(){return this._alpha?this._blendTargets[1]:this._primaryTarget}set alpha(e){this._alpha!==e&&(e||(this._blendTargets[0].dispose(),this._blendTargets[1].dispose()),this._alpha=e,this.reset())}get alpha(){return this._alpha}get isCompiling(){return!!this._compilePromise}constructor(e){this.camera=null,this.tiles=new n.Vector2(3,3),this.stableNoise=!1,this.stableTiles=!0,this.samples=0,this._subframe=new n.Vector4(0,0,1,1),this._opacityFactor=1,this._renderer=e,this._alpha=!1,this._fsQuad=new N.FullScreenQuad(new Pr),this._blendQuad=new N.FullScreenQuad(new Rt),this._task=null,this._currentTile=0,this._compilePromise=null,this._sobolTarget=new Ft().generate(e),this._primaryTarget=new n.WebGLRenderTarget(1,1,{format:n.RGBAFormat,type:n.FloatType,magFilter:n.NearestFilter,minFilter:n.NearestFilter}),this._blendTargets=[new n.WebGLRenderTarget(1,1,{format:n.RGBAFormat,type:n.FloatType,magFilter:n.NearestFilter,minFilter:n.NearestFilter}),new n.WebGLRenderTarget(1,1,{format:n.RGBAFormat,type:n.FloatType,magFilter:n.NearestFilter,minFilter:n.NearestFilter})],this._compileFunction=()=>{const t=this.compileMaterial(this._fsQuad._mesh);t.then(()=>{this._compilePromise===t&&(this._compilePromise=null)}),this._compilePromise=t},this.material.addEventListener("recompilation",this._compileFunction)}compileMaterial(){return this._renderer.compileAsync(this._fsQuad._mesh)}setCamera(e){const{material:t}=this;t.cameraWorldMatrix.copy(e.matrixWorld),t.invProjectionMatrix.copy(e.projectionMatrixInverse),t.physicalCamera.updateFrom(e);let r=0;e.projectionMatrix.elements[15]>0&&(r=1),e.isEquirectCamera&&(r=2),t.setDefine("CAMERA_TYPE",r),this.camera=e}setSize(e,t){e=Math.ceil(e),t=Math.ceil(t),!(this._primaryTarget.width===e&&this._primaryTarget.height===t)&&(this._primaryTarget.setSize(e,t),this._blendTargets[0].setSize(e,t),this._blendTargets[1].setSize(e,t),this.reset())}getSize(e){e.x=this._primaryTarget.width,e.y=this._primaryTarget.height}dispose(){this._primaryTarget.dispose(),this._blendTargets[0].dispose(),this._blendTargets[1].dispose(),this._sobolTarget.dispose(),this._fsQuad.dispose(),this._blendQuad.dispose(),this._task=null}reset(){const{_renderer:e,_primaryTarget:t,_blendTargets:r}=this,i=e.getRenderTarget(),o=e.getClearAlpha();e.getClearColor(Ee),e.setRenderTarget(t),e.setClearColor(0,0),e.clearColor(),e.setRenderTarget(r[0]),e.setClearColor(0,0),e.clearColor(),e.setRenderTarget(r[1]),e.setClearColor(0,0),e.clearColor(),e.setClearColor(Ee,o),e.setRenderTarget(i),this.samples=0,this._task=null,this.material.stratifiedTexture.stableNoise=this.stableNoise,this.stableNoise&&(this.material.seed=0,this.material.stratifiedTexture.reset())}update(){this.material.onBeforeRender(),!this.isCompiling&&(this._task||(this._task=Or.call(this)),this._task.next())}}const P=new n.Vector2,Oe=new n.Vector2,j=new n.Spherical,Y=new n.Color;class Nr extends n.DataTexture{constructor(e=512,t=512){super(new Float32Array(e*t*4),e,t,n.RGBAFormat,n.FloatType,n.EquirectangularReflectionMapping,n.RepeatWrapping,n.ClampToEdgeWrapping,n.LinearFilter,n.LinearFilter),this.generationCallback=null}update(){this.dispose(),this.needsUpdate=!0;const{data:e,width:t,height:r}=this.image;for(let i=0;i<t;i++)for(let o=0;o<r;o++){Oe.set(t,r),P.set(i/t,o/r),P.x-=.5,P.y=1-P.y,j.theta=P.x*2*Math.PI,j.phi=P.y*Math.PI,j.radius=1,this.generationCallback(j,P,Oe,Y);const c=4*(o*t+i);e[c+0]=Y.r,e[c+1]=Y.g,e[c+2]=Y.b,e[c+3]=1}}copy(e){return super.copy(e),this.generationCallback=e.generationCallback,this}}const Ne=new n.Vector3;class kr extends Nr{constructor(e=512){super(e,e),this.topColor=new n.Color().set(16777215),this.bottomColor=new n.Color().set(0),this.exponent=2,this.generationCallback=(t,r,i,o)=>{Ne.setFromSpherical(t);const a=Ne.y*.5+.5;o.lerpColors(this.bottomColor,this.topColor,a**this.exponent)}}copy(e){return super.copy(e),this.topColor.copy(e.topColor),this.bottomColor.copy(e.bottomColor),this}}class Br extends n.ShaderMaterial{get map(){return this.uniforms.map.value}set map(e){this.uniforms.map.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}constructor(e){super({uniforms:{map:{value:null},opacity:{value:1}},vertexShader:`
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varying vec2 vUv;
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void main() {
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@@ -3974,4 +3974,28 @@ bool bvhIntersectFogVolumeHit(
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rayDirection.x *= flipEnvMap;
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gl_FragColor = textureCube( envMap, rayDirection );
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-
}`}),this.depthWrite=!1,this.depthTest=!1}}class Ne{constructor(e){this._renderer=e,this._quad=new N.FullScreenQuad(new zr)}generate(e,t=null,r=null){if(!e.isCubeTexture)throw new Error("CubeToEquirectMaterial: Source can only be cube textures.");const i=e.images[0],o=this._renderer,a=this._quad;t===null&&(t=4*i.height),r===null&&(r=2*i.height);const c=new n.WebGLRenderTarget(t,r,{type:n.FloatType,colorSpace:i.colorSpace}),h=i.height,m=Math.log2(h)-2,d=1/h,f=1/(3*Math.max(Math.pow(2,m),112));a.material.defines.CUBEUV_MAX_MIP=`${m}.0`,a.material.defines.CUBEUV_TEXEL_WIDTH=f,a.material.defines.CUBEUV_TEXEL_HEIGHT=d,a.material.uniforms.envMap.value=e,a.material.uniforms.flipEnvMap.value=e.isRenderTargetTexture?1:-1,a.material.needsUpdate=!0;const l=o.getRenderTarget(),y=o.autoClear;o.autoClear=!0,o.setRenderTarget(c),a.render(o),o.setRenderTarget(l),o.autoClear=y;const p=new Uint16Array(t*r*4),v=new Float32Array(t*r*4);o.readRenderTargetPixels(c,0,0,t,r,v),c.dispose();for(let g=0,x=v.length;g<x;g++)p[g]=n.DataUtils.toHalfFloat(v[g]);const u=new n.DataTexture(p,t,r,n.RGBAFormat,n.HalfFloatType);return u.minFilter=n.LinearMipMapLinearFilter,u.magFilter=n.LinearFilter,u.wrapS=n.RepeatWrapping,u.wrapT=n.RepeatWrapping,u.mapping=n.EquirectangularReflectionMapping,u.needsUpdate=!0,u}dispose(){this._quad.dispose()}}function Hr(s){return s.extensions.get("EXT_float_blend")}const k=new n.Vector2;class Wr{get multipleImportanceSampling(){return!!this._pathTracer.material.defines.FEATURE_MIS}set multipleImportanceSampling(e){this._pathTracer.material.setDefine("FEATURE_MIS",e?1:0)}get transmissiveBounces(){return this._pathTracer.material.transmissiveBounces}set transmissiveBounces(e){this._pathTracer.material.transmissiveBounces=e}get bounces(){return this._pathTracer.material.bounces}set bounces(e){this._pathTracer.material.bounces=e}get filterGlossyFactor(){return this._pathTracer.material.filterGlossyFactor}set filterGlossyFactor(e){this._pathTracer.material.filterGlossyFactor=e}get samples(){return this._pathTracer.samples}get target(){return this._pathTracer.target}get tiles(){return this._pathTracer.tiles}get stableNoise(){return this._pathTracer.stableNoise}set stableNoise(e){this._pathTracer.stableNoise=e}get isCompiling(){return!!this._pathTracer.isCompiling}constructor(e){this._renderer=e,this._generator=new wt,this._pathTracer=new Ee(e),this._queueReset=!1,this._clock=new n.Clock,this._compilePromise=null,this._lowResPathTracer=new Ee(e),this._lowResPathTracer.tiles.set(1,1),this._quad=new N.FullScreenQuad(new Br({map:null,transparent:!0,blending:n.NoBlending,premultipliedAlpha:e.getContextAttributes().premultipliedAlpha})),this._materials=null,this._previousEnvironment=null,this._previousBackground=null,this._internalBackground=null,this.renderDelay=100,this.minSamples=5,this.fadeDuration=500,this.enablePathTracing=!0,this.pausePathTracing=!1,this.dynamicLowRes=!1,this.lowResScale=.25,this.renderScale=1,this.synchronizeRenderSize=!0,this.rasterizeScene=!0,this.renderToCanvas=!0,this.textureSize=new n.Vector2(1024,1024),this.rasterizeSceneCallback=(t,r)=>{this._renderer.render(t,r)},this.renderToCanvasCallback=(t,r,i)=>{const o=r.autoClear;r.autoClear=!1,i.render(r),r.autoClear=o},this.setScene(new n.Scene,new n.PerspectiveCamera)}setBVHWorker(e){this._generator.setBVHWorker(e)}setScene(e,t,r={}){e.updateMatrixWorld(!0),t.updateMatrixWorld();const i=this._generator;if(i.setObjects(e),this._buildAsync)return i.generateAsync(r.onProgress).then(o=>this._updateFromResults(e,t,o));{const o=i.generate();return this._updateFromResults(e,t,o)}}setSceneAsync(...e){this._buildAsync=!0;const t=this.setScene(...e);return this._buildAsync=!1,t}setCamera(e){this.camera=e,this.updateCamera()}updateCamera(){const e=this.camera;e.updateMatrixWorld(),this._pathTracer.setCamera(e),this._lowResPathTracer.setCamera(e),this.reset()}updateMaterials(){const e=this._pathTracer.material,t=this._renderer,r=this._materials,i=this.textureSize,o=Gt(r);e.textures.setTextures(t,o,i.x,i.y),e.materials.updateFrom(r,o),this.reset()}updateLights(){const e=this.scene,t=this._renderer,r=this._pathTracer.material,i=qt(e),o=Vt(i);r.lights.updateFrom(i,o),r.iesProfiles.setTextures(t,o),this.reset()}updateEnvironment(){const e=this.scene,t=this._pathTracer.material;if(this._internalBackground&&(this._internalBackground.dispose(),this._internalBackground=null),t.backgroundBlur=e.backgroundBlurriness,t.backgroundIntensity=e.backgroundIntensity??1,t.backgroundRotation.makeRotationFromEuler(e.backgroundRotation).invert(),e.background===null)t.backgroundMap=null,t.backgroundAlpha=0;else if(e.background.isColor){this._colorBackground=this._colorBackground||new Nr(16);const r=this._colorBackground;r.topColor.equals(e.background)||(r.topColor.set(e.background),r.bottomColor.set(e.background),r.update()),t.backgroundMap=r,t.backgroundAlpha=1}else if(e.background.isCubeTexture){if(e.background!==this._previousBackground){const r=new Ne(this._renderer).generate(e.background);this._internalBackground=r,t.backgroundMap=r,t.backgroundAlpha=1}}else t.backgroundMap=e.background,t.backgroundAlpha=1;if(t.environmentIntensity=e.environmentIntensity??1,t.environmentRotation.makeRotationFromEuler(e.environmentRotation).invert(),this._previousEnvironment!==e.environment)if(e.environment!==null)if(e.environment.isCubeTexture){const r=new Ne(this._renderer).generate(e.environment);t.envMapInfo.updateFrom(r)}else t.envMapInfo.updateFrom(e.environment);else t.environmentIntensity=0;this._previousEnvironment=e.environment,this._previousBackground=e.background,this.reset()}_updateFromResults(e,t,r){const{materials:i,geometry:o,bvh:a,bvhChanged:c}=r;this._materials=i;const m=this._pathTracer.material;return c&&(m.bvh.updateFrom(a),m.attributesArray.updateFrom(o.attributes.normal,o.attributes.tangent,o.attributes.uv,o.attributes.color),m.materialIndexAttribute.updateFrom(o.attributes.materialIndex)),this._previousScene=e,this.scene=e,this.camera=t,this.updateCamera(),this.updateMaterials(),this.updateEnvironment(),this.updateLights(),r}renderSample(){const e=this._lowResPathTracer,t=this._pathTracer,r=this._renderer,i=this._clock,o=this._quad;this._updateScale(),this._queueReset&&(t.reset(),e.reset(),this._queueReset=!1,o.material.opacity=0,i.start());const a=i.getDelta()*1e3,c=i.getElapsedTime()*1e3;if(!this.pausePathTracing&&this.enablePathTracing&&this.renderDelay<=c&&!this.isCompiling&&t.update(),t.alpha=t.material.backgroundAlpha!==1||!Hr(r),e.alpha=t.alpha,this.renderToCanvas){const h=this._renderer,m=this.minSamples;if(c>=this.renderDelay&&this.samples>=this.minSamples&&(this.fadeDuration!==0?o.material.opacity=Math.min(o.material.opacity+a/this.fadeDuration,1):o.material.opacity=1),!this.enablePathTracing||this.samples<m||o.material.opacity<1){if(this.dynamicLowRes&&!this.isCompiling){e.samples<1&&(e.material=t.material,e.update());const d=o.material.opacity;o.material.opacity=1-o.material.opacity,o.material.map=e.target.texture,o.render(h),o.material.opacity=d}(!this.dynamicLowRes&&this.rasterizeScene||this.dynamicLowRes&&this.isCompiling)&&this.rasterizeSceneCallback(this.scene,this.camera)}this.enablePathTracing&&o.material.opacity>0&&(o.material.opacity<1&&(o.material.blending=this.dynamicLowRes?n.AdditiveBlending:n.NormalBlending),o.material.map=t.target.texture,this.renderToCanvasCallback(t.target,h,o),o.material.blending=n.NoBlending)}}reset(){this._queueReset=!0,this._pathTracer.samples=0}dispose(){this._renderQuad.dispose(),this._renderQuad.material.dispose(),this._pathTracer.dispose()}_updateScale(){if(this.synchronizeRenderSize){this._renderer.getDrawingBufferSize(k);const e=Math.floor(this.renderScale*k.x),t=Math.floor(this.renderScale*k.y);if(this._pathTracer.getSize(k),k.x!==e||k.y!==t){const r=this.lowResScale;this._pathTracer.setSize(e,t),this._lowResPathTracer.setSize(Math.floor(e*r),Math.floor(t*r))}}}}function Be(s){return typeof s=="object"&&s!==null&&"getInternalRenderer"in s&&typeof s.getInternalRenderer=="function"}function z(s){return s!==null&&typeof s=="object"&&"getInternalRenderer"in s&&typeof s.getInternalRenderer=="function"}const Y=class Y{constructor(){this.pathTracer=null,this.enabled=!1,this.renderer=null,this.sampleCount=0,this.createAttempts=0,this.maxCreateAttempts=10,this.sceneInitialized=!1,this.environmentWaitFrames=0,this.maxEnvironmentWaitFrames=300,this.disposed=!1,this.convertedEnvTexture=null,this.resumable=!1,this.lastCameraMoveTime=-1/0,this.cameraDirty=!1,this.events=new T.TypedEventEmitter,this.settings={samples:T.DEFAULT_PATH_TRACING_SAMPLES,bounces:4,transmissiveBounces:2,renderScale:.5,lowResScale:.5,dynamicLowRes:!0,enablePathTracing:!0}}ingestSceneWithoutShadowHelpers(e,t){var i;const r=[];e.traverse(o=>{var a;(a=o.userData)!=null&&a[T.CONTACT_SHADOW_HELPER_FLAG]&&o.visible&&r.push(o)}),r.forEach(o=>o.visible=!1);try{(i=this.pathTracer)==null||i.setScene(e,t)}finally{r.forEach(o=>o.visible=!0)}}convertToDataTexture(e){if(!e.image||!(e.image instanceof HTMLImageElement))return null;const t=e.image,r=document.createElement("canvas");r.width=t.width,r.height=t.height;const i=r.getContext("2d");if(!i)return null;i.drawImage(t,0,0);const o=i.getImageData(0,0,r.width,r.height),a=new Float32Array(o.data.length);for(let h=0;h<o.data.length;h++)a[h]=o.data[h]/255;const c=new B.DataTexture(a,r.width,r.height,B.RGBAFormat,B.FloatType);return c.mapping=e.mapping,c.wrapS=e.wrapS,c.wrapT=e.wrapT,c.magFilter=e.magFilter,c.minFilter=e.minFilter,c.anisotropy=e.anisotropy,c.needsUpdate=!0,c}async initialize(e){try{return this.renderer=e.renderer,this.enabled=e.enabled,this.isSupported()?T.Result.ok(void 0):T.Result.err(new T.ThreeViewerError("Path tracing is not supported in this environment",T.ErrorCode.PATH_TRACING_INIT_FAILED,{reason:"WebGL2 or required extensions not available"}))}catch(t){return T.Result.err(new T.ThreeViewerError("Failed to initialize path tracing",T.ErrorCode.PATH_TRACING_INIT_FAILED,{originalError:t}))}}createPathTracer(){if(this.disposed)return T.Result.err(new T.ThreeViewerError("Instance is disposed",T.ErrorCode.INVALID_STATE));try{const e=z(this.renderer)?this.renderer.getInternalRenderer():null;return e?(this.pathTracer=new Wr(e),this.pathTracer.tiles&&"set"in this.pathTracer.tiles&&this.pathTracer.tiles.set(1,1),this.pathTracer.bounces=this.settings.bounces,this.settings.transmissiveBounces!==void 0&&(this.pathTracer.transmissiveBounces=this.settings.transmissiveBounces),this.pathTracer.renderScale=this.settings.renderScale,this.pathTracer.dynamicLowRes=this.settings.dynamicLowRes,this.pathTracer.lowResScale=this.settings.lowResScale,e.setRenderTarget(null),T.Result.ok(void 0)):T.Result.err(new T.ThreeViewerError("Renderer not ready, will retry",T.ErrorCode.RENDERER_NOT_INITIALIZED))}catch(e){return T.Result.err(new T.ThreeViewerError("Failed to create path tracer",T.ErrorCode.PATH_TRACING_INIT_FAILED,{originalError:e}))}}setEnabled(e){if(this.enabled!==e&&(this.enabled=e,!e)){this.resumable=!1,this.reset(),this.sceneInitialized=!1;const t=z(this.renderer)?this.renderer.getInternalRenderer():null;t&&(t.autoClear=!0)}}disableAfterSelfPause(e){this.enabled=!1,this.resumable=e==="completed",this.events.emit("pathtracing:paused",{samples:this.sampleCount,reason:e})}updateSettings(e){this.settings={...this.settings,...e},e.enablePathTracing!==void 0&&this.setEnabled(e.enablePathTracing),this.pathTracer&&(e.bounces!==void 0&&(this.pathTracer.bounces=e.bounces),e.transmissiveBounces!==void 0&&(this.pathTracer.transmissiveBounces=e.transmissiveBounces),e.renderScale!==void 0&&(this.pathTracer.renderScale=e.renderScale),e.lowResScale!==void 0&&(this.pathTracer.lowResScale=e.lowResScale),e.dynamicLowRes!==void 0&&(this.pathTracer.dynamicLowRes=e.dynamicLowRes))}async render(e,t){if(this.disposed)return T.Result.ok(void 0);const r=this.renderer;if(!r)return T.Result.ok(void 0);if(!this.enabled)return this.renderWhileDisabled(e,t);if(!this.pathTracer){const i=this.ensurePathTracerCreated(r,e,t);if(i)return i}try{const i=this.extractThreeObjects(e,t);if(!i)return T.Result.err(new T.ThreeViewerError("Could not extract Three.js scene or camera",T.ErrorCode.INVALID_PARAMETER));const{threeScene:o,threeCamera:a}=i;if(!this.sceneInitialized){const c=await this.initializeSceneForPathTracing(r,e,t,o,a);if(c)return c}return this.sceneInitialized?this.accumulateSample(r,e,t):r.render(e,t)}catch(i){return T.Result.err(new T.ThreeViewerError("Failed to render with path tracing",T.ErrorCode.RENDER_FAILED,{originalError:i}))}}ensurePathTracerCreated(e,t,r){var o;this.createAttempts++;const i=this.createPathTracer();return i.ok?(this.createAttempts=0,null):(this.createAttempts<this.maxCreateAttempts&&((o=i.error)==null?void 0:o.message)==="Renderer not ready, will retry"||(this.disableAfterSelfPause("gave-up"),this.createAttempts=0),e.render(t,r))}extractThreeObjects(e,t){let r=null,i=null;return Be(e)&&(r=e.getInternalRenderer()),Be(t)&&(i=t.getInternalRenderer()),!r||!i?null:{threeScene:r,threeCamera:i}}async initializeSceneForPathTracing(e,t,r,i,o){var a;try{const c=i.__originalEnvironmentTexture;if(!i.environment&&!c)return this.environmentWaitFrames++,this.environmentWaitFrames>=this.maxEnvironmentWaitFrames&&(this.disableAfterSelfPause("gave-up"),this.environmentWaitFrames=0),e.render(t,r);if(this.environmentWaitFrames=0,c&&c.isCubeTexture){const h=i.environment;i.environment=c;try{this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0}finally{i.environment=h}}else if(c&&c.mapping===B.EquirectangularReflectionMapping){let h=c;if(c.image instanceof HTMLImageElement)if(this.convertedEnvTexture)h=this.convertedEnvTexture;else{const d=this.convertToDataTexture(c);if(!d)throw new Error("Failed to convert environment texture to DataTexture");this.convertedEnvTexture=d,h=d}const m=i.environment;i.environment=h;try{const d=c.image;d&&!("data"in d&&d.data)&&d instanceof HTMLImageElement&&!d.complete&&await new Promise(f=>{d.onload=()=>{c.needsUpdate=!0,f()},d.onerror=()=>{f()},d.complete&&f()}),this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0,i.environment=m}catch(d){throw i.environment=m,d}}else if(((a=i.environment)==null?void 0:a.mapping)===B.EquirectangularReflectionMapping)this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0;else return this.disableAfterSelfPause("gave-up"),e.render(t,r)}catch(c){return console.warn("Scene initialization error:",c),e.render(t,r)}return null}accumulateSample(e,t,r){var o,a;if(this.sampleCount===0)try{(o=this.pathTracer)==null||o.updateLights()}catch(c){console.warn("Failed to update lights for path tracing:",c)}const i=e.render(t,r);return i.ok?performance.now()-this.lastCameraMoveTime<Y.CAMERA_SETTLE_MS?T.Result.ok(void 0):(this.cameraDirty&&(this.cameraDirty=!1,(a=this.pathTracer)==null||a.updateCamera()),this.accumulateOneSample(),this.sampleCount++,this.sampleCount===this.settings.samples?this.captureCompletedFrame():T.Result.ok(void 0)):i}renderWhileDisabled(e,t){return this.renderer?this.sampleCount>=this.settings.samples&&this.sampleCount>0?(this.pathTracer&&z(this.renderer)&&this.renderer.getInternalRenderer().setRenderTarget(null),T.Result.ok(void 0)):this.renderer.render(e,t):T.Result.ok(void 0)}accumulateOneSample(){const e=z(this.renderer)?this.renderer.getInternalRenderer():null;if(!e)throw new Error("Three.js renderer not available");const t=e.autoClear,r=e.getRenderTarget();e.autoClear=!1,this.pathTracer&&this.pathTracer.renderSample(),e.autoClear=t,e.setRenderTarget(r)}captureCompletedFrame(){const e=z(this.renderer)?this.renderer.getInternalRenderer():null;if(e&&this.pathTracer)try{const t=e.autoClear;e.autoClear=!0,e.setRenderTarget(null),e.clear(!0,!0,!0);const r=this.pathTracer.copyQuad;r&&typeof r.render=="function"?r.render(e):(e.autoClear=!1,this.pathTracer.renderSample()),e.autoClear=t}catch(t){console.warn("Failed to present path traced result:",t)}return this.disableAfterSelfPause("completed"),T.Result.ok(void 0)}getSampleCount(){return this.sampleCount}isEnabled(){return this.enabled}isPathTracerDisposed(){return this.disposed}canResume(){return this.resumable&&this.pathTracer!==null&&!this.disposed}reset(e=!1){if(this.sampleCount=0,!!this.pathTracer){if(e){this.pathTracer.reset(),this.sceneInitialized=!1;return}this.lastCameraMoveTime=performance.now(),this.cameraDirty=!0,this.pathTracer.reset()}}dispose(){if(this.disposed=!0,this.events.removeAllListeners(),this.pathTracer){try{this.pathTracer.dispose()}catch(e){console.warn("Failed to dispose path tracer during service disposal:",e)}this.pathTracer=null}this.convertedEnvTexture&&(this.convertedEnvTexture.dispose(),this.convertedEnvTexture=null),this.sampleCount=0,this.sceneInitialized=!1,this.createAttempts=0,this.renderer=null}isSupported(){return document.createElement("canvas").getContext("webgl2")!==null}};Y.CAMERA_SETTLE_MS=200;let oe=Y;exports.ThreePathTracingService=oe;
|
|
3977
|
+
}`}),this.depthWrite=!1,this.depthTest=!1}}class ke{constructor(e){this._renderer=e,this._quad=new N.FullScreenQuad(new zr)}generate(e,t=null,r=null){if(!e.isCubeTexture)throw new Error("CubeToEquirectMaterial: Source can only be cube textures.");const i=e.images[0],o=this._renderer,a=this._quad;t===null&&(t=4*i.height),r===null&&(r=2*i.height);const c=new n.WebGLRenderTarget(t,r,{type:n.FloatType,colorSpace:i.colorSpace}),f=i.height,m=Math.log2(f)-2,d=1/f,h=1/(3*Math.max(Math.pow(2,m),112));a.material.defines.CUBEUV_MAX_MIP=`${m}.0`,a.material.defines.CUBEUV_TEXEL_WIDTH=h,a.material.defines.CUBEUV_TEXEL_HEIGHT=d,a.material.uniforms.envMap.value=e,a.material.uniforms.flipEnvMap.value=e.isRenderTargetTexture?1:-1,a.material.needsUpdate=!0;const l=o.getRenderTarget(),y=o.autoClear;o.autoClear=!0,o.setRenderTarget(c),a.render(o),o.setRenderTarget(l),o.autoClear=y;const p=new Uint16Array(t*r*4),v=new Float32Array(t*r*4);o.readRenderTargetPixels(c,0,0,t,r,v),c.dispose();for(let g=0,x=v.length;g<x;g++)p[g]=n.DataUtils.toHalfFloat(v[g]);const u=new n.DataTexture(p,t,r,n.RGBAFormat,n.HalfFloatType);return u.minFilter=n.LinearMipMapLinearFilter,u.magFilter=n.LinearFilter,u.wrapS=n.RepeatWrapping,u.wrapT=n.RepeatWrapping,u.mapping=n.EquirectangularReflectionMapping,u.needsUpdate=!0,u}dispose(){this._quad.dispose()}}function Hr(s){return s.extensions.get("EXT_float_blend")}const z=new n.Vector2;class Wr{get multipleImportanceSampling(){return!!this._pathTracer.material.defines.FEATURE_MIS}set multipleImportanceSampling(e){this._pathTracer.material.setDefine("FEATURE_MIS",e?1:0)}get transmissiveBounces(){return this._pathTracer.material.transmissiveBounces}set transmissiveBounces(e){this._pathTracer.material.transmissiveBounces=e}get bounces(){return this._pathTracer.material.bounces}set bounces(e){this._pathTracer.material.bounces=e}get filterGlossyFactor(){return this._pathTracer.material.filterGlossyFactor}set filterGlossyFactor(e){this._pathTracer.material.filterGlossyFactor=e}get samples(){return this._pathTracer.samples}get target(){return this._pathTracer.target}get tiles(){return this._pathTracer.tiles}get stableNoise(){return this._pathTracer.stableNoise}set stableNoise(e){this._pathTracer.stableNoise=e}get isCompiling(){return!!this._pathTracer.isCompiling}constructor(e){this._renderer=e,this._generator=new wt,this._pathTracer=new Pe(e),this._queueReset=!1,this._clock=new n.Clock,this._compilePromise=null,this._lowResPathTracer=new Pe(e),this._lowResPathTracer.tiles.set(1,1),this._quad=new N.FullScreenQuad(new Br({map:null,transparent:!0,blending:n.NoBlending,premultipliedAlpha:e.getContextAttributes().premultipliedAlpha})),this._materials=null,this._previousEnvironment=null,this._previousBackground=null,this._internalBackground=null,this.renderDelay=100,this.minSamples=5,this.fadeDuration=500,this.enablePathTracing=!0,this.pausePathTracing=!1,this.dynamicLowRes=!1,this.lowResScale=.25,this.renderScale=1,this.synchronizeRenderSize=!0,this.rasterizeScene=!0,this.renderToCanvas=!0,this.textureSize=new n.Vector2(1024,1024),this.rasterizeSceneCallback=(t,r)=>{this._renderer.render(t,r)},this.renderToCanvasCallback=(t,r,i)=>{const o=r.autoClear;r.autoClear=!1,i.render(r),r.autoClear=o},this.setScene(new n.Scene,new n.PerspectiveCamera)}setBVHWorker(e){this._generator.setBVHWorker(e)}setScene(e,t,r={}){e.updateMatrixWorld(!0),t.updateMatrixWorld();const i=this._generator;if(i.setObjects(e),this._buildAsync)return i.generateAsync(r.onProgress).then(o=>this._updateFromResults(e,t,o));{const o=i.generate();return this._updateFromResults(e,t,o)}}setSceneAsync(...e){this._buildAsync=!0;const t=this.setScene(...e);return this._buildAsync=!1,t}setCamera(e){this.camera=e,this.updateCamera()}updateCamera(){const e=this.camera;e.updateMatrixWorld(),this._pathTracer.setCamera(e),this._lowResPathTracer.setCamera(e),this.reset()}updateMaterials(){const e=this._pathTracer.material,t=this._renderer,r=this._materials,i=this.textureSize,o=Vt(r);e.textures.setTextures(t,o,i.x,i.y),e.materials.updateFrom(r,o),this.reset()}updateLights(){const e=this.scene,t=this._renderer,r=this._pathTracer.material,i=qt(e),o=Gt(i);r.lights.updateFrom(i,o),r.iesProfiles.setTextures(t,o),this.reset()}updateEnvironment(){const e=this.scene,t=this._pathTracer.material;if(this._internalBackground&&(this._internalBackground.dispose(),this._internalBackground=null),t.backgroundBlur=e.backgroundBlurriness,t.backgroundIntensity=e.backgroundIntensity??1,t.backgroundRotation.makeRotationFromEuler(e.backgroundRotation).invert(),e.background===null)t.backgroundMap=null,t.backgroundAlpha=0;else if(e.background.isColor){this._colorBackground=this._colorBackground||new kr(16);const r=this._colorBackground;r.topColor.equals(e.background)||(r.topColor.set(e.background),r.bottomColor.set(e.background),r.update()),t.backgroundMap=r,t.backgroundAlpha=1}else if(e.background.isCubeTexture){if(e.background!==this._previousBackground){const r=new ke(this._renderer).generate(e.background);this._internalBackground=r,t.backgroundMap=r,t.backgroundAlpha=1}}else t.backgroundMap=e.background,t.backgroundAlpha=1;if(t.environmentIntensity=e.environmentIntensity??1,t.environmentRotation.makeRotationFromEuler(e.environmentRotation).invert(),this._previousEnvironment!==e.environment)if(e.environment!==null)if(e.environment.isCubeTexture){const r=new ke(this._renderer).generate(e.environment);t.envMapInfo.updateFrom(r)}else t.envMapInfo.updateFrom(e.environment);else t.environmentIntensity=0;this._previousEnvironment=e.environment,this._previousBackground=e.background,this.reset()}_updateFromResults(e,t,r){const{materials:i,geometry:o,bvh:a,bvhChanged:c}=r;this._materials=i;const m=this._pathTracer.material;return c&&(m.bvh.updateFrom(a),m.attributesArray.updateFrom(o.attributes.normal,o.attributes.tangent,o.attributes.uv,o.attributes.color),m.materialIndexAttribute.updateFrom(o.attributes.materialIndex)),this._previousScene=e,this.scene=e,this.camera=t,this.updateCamera(),this.updateMaterials(),this.updateEnvironment(),this.updateLights(),r}renderSample(){const e=this._lowResPathTracer,t=this._pathTracer,r=this._renderer,i=this._clock,o=this._quad;this._updateScale(),this._queueReset&&(t.reset(),e.reset(),this._queueReset=!1,o.material.opacity=0,i.start());const a=i.getDelta()*1e3,c=i.getElapsedTime()*1e3;if(!this.pausePathTracing&&this.enablePathTracing&&this.renderDelay<=c&&!this.isCompiling&&t.update(),t.alpha=t.material.backgroundAlpha!==1||!Hr(r),e.alpha=t.alpha,this.renderToCanvas){const f=this._renderer,m=this.minSamples;if(c>=this.renderDelay&&this.samples>=this.minSamples&&(this.fadeDuration!==0?o.material.opacity=Math.min(o.material.opacity+a/this.fadeDuration,1):o.material.opacity=1),!this.enablePathTracing||this.samples<m||o.material.opacity<1){if(this.dynamicLowRes&&!this.isCompiling){e.samples<1&&(e.material=t.material,e.update());const d=o.material.opacity;o.material.opacity=1-o.material.opacity,o.material.map=e.target.texture,o.render(f),o.material.opacity=d}(!this.dynamicLowRes&&this.rasterizeScene||this.dynamicLowRes&&this.isCompiling)&&this.rasterizeSceneCallback(this.scene,this.camera)}this.enablePathTracing&&o.material.opacity>0&&(o.material.opacity<1&&(o.material.blending=this.dynamicLowRes?n.AdditiveBlending:n.NormalBlending),o.material.map=t.target.texture,this.renderToCanvasCallback(t.target,f,o),o.material.blending=n.NoBlending)}}reset(){this._queueReset=!0,this._pathTracer.samples=0}dispose(){this._renderQuad.dispose(),this._renderQuad.material.dispose(),this._pathTracer.dispose()}_updateScale(){if(this.synchronizeRenderSize){this._renderer.getDrawingBufferSize(z);const e=Math.floor(this.renderScale*z.x),t=Math.floor(this.renderScale*z.y);if(this._pathTracer.getSize(z),z.x!==e||z.y!==t){const r=this.lowResScale;this._pathTracer.setSize(e,t),this._lowResPathTracer.setSize(Math.floor(e*r),Math.floor(t*r))}}}}function Be(s){return typeof s=="object"&&s!==null&&"getInternalRenderer"in s&&typeof s.getInternalRenderer=="function"}function O(s){return s!==null&&typeof s=="object"&&"getInternalRenderer"in s&&typeof s.getInternalRenderer=="function"}const S=class S{constructor(){this.pathTracer=null,this.enabled=!1,this.renderer=null,this.sampleCount=0,this.createAttempts=0,this.maxCreateAttempts=10,this.sceneInitialized=!1,this.environmentWaitFrames=0,this.maxEnvironmentWaitFrames=300,this.disposed=!1,this.convertedEnvTexture=null,this.resumable=!1,this.lastCameraMoveTime=-1/0,this.cameraDirty=!1,this.events=new T.TypedEventEmitter,this.rasterFadeTarget=null,this.fadeQuad=null,this.fadeToneMapping=null,this.fadeSupported=!0,this.settings={samples:T.DEFAULT_PATH_TRACING_SAMPLES,bounces:4,transmissiveBounces:2,renderScale:1,lowResScale:.5,dynamicLowRes:!0,enablePathTracing:!0}}ingestSceneWithoutShadowHelpers(e,t){var o;const r=[],i=[];e.traverse(a=>{var c,f;(c=a.userData)!=null&&c[T.CONTACT_SHADOW_HELPER_FLAG]&&a.visible?r.push(a):(f=a.userData)!=null&&f[T.PATH_TRACING_FLOOR_FLAG]&&!a.visible&&i.push(a)}),r.forEach(a=>a.visible=!1),i.forEach(a=>a.visible=!0);try{(o=this.pathTracer)==null||o.setScene(e,t)}finally{r.forEach(a=>a.visible=!0),i.forEach(a=>a.visible=!1)}}convertToDataTexture(e){if(!e.image||!(e.image instanceof HTMLImageElement))return null;const t=e.image,r=document.createElement("canvas");r.width=t.width,r.height=t.height;const i=r.getContext("2d");if(!i)return null;i.drawImage(t,0,0);const o=i.getImageData(0,0,r.width,r.height),a=new Float32Array(o.data.length);for(let f=0;f<o.data.length;f++)a[f]=o.data[f]/255;const c=new I.DataTexture(a,r.width,r.height,I.RGBAFormat,I.FloatType);return c.mapping=e.mapping,c.wrapS=e.wrapS,c.wrapT=e.wrapT,c.magFilter=e.magFilter,c.minFilter=e.minFilter,c.anisotropy=e.anisotropy,c.needsUpdate=!0,c}async initialize(e){try{return this.renderer=e.renderer,this.enabled=e.enabled,this.isSupported()?T.Result.ok(void 0):T.Result.err(new T.ThreeViewerError("Path tracing is not supported in this environment",T.ErrorCode.PATH_TRACING_INIT_FAILED,{reason:"WebGL2 or required extensions not available"}))}catch(t){return T.Result.err(new T.ThreeViewerError("Failed to initialize path tracing",T.ErrorCode.PATH_TRACING_INIT_FAILED,{originalError:t}))}}createPathTracer(){if(this.disposed)return T.Result.err(new T.ThreeViewerError("Instance is disposed",T.ErrorCode.INVALID_STATE));try{const e=O(this.renderer)?this.renderer.getInternalRenderer():null;return e?(this.pathTracer=new Wr(e),this.pathTracer.tiles&&"set"in this.pathTracer.tiles&&this.pathTracer.tiles.set(1,1),this.pathTracer.bounces=this.settings.bounces,this.settings.transmissiveBounces!==void 0&&(this.pathTracer.transmissiveBounces=this.settings.transmissiveBounces),this.pathTracer.renderScale=this.settings.renderScale,this.pathTracer.dynamicLowRes=this.settings.dynamicLowRes,this.pathTracer.lowResScale=this.settings.lowResScale,e.setRenderTarget(null),T.Result.ok(void 0)):T.Result.err(new T.ThreeViewerError("Renderer not ready, will retry",T.ErrorCode.RENDERER_NOT_INITIALIZED))}catch(e){return T.Result.err(new T.ThreeViewerError("Failed to create path tracer",T.ErrorCode.PATH_TRACING_INIT_FAILED,{originalError:e}))}}setEnabled(e){if(this.enabled!==e&&(this.enabled=e,!e)){this.resumable=!1,this.reset(),this.sceneInitialized=!1;const t=O(this.renderer)?this.renderer.getInternalRenderer():null;t&&(t.autoClear=!0)}}disableAfterSelfPause(e){this.enabled=!1,this.resumable=e==="completed",this.events.emit("pathtracing:paused",{samples:this.sampleCount,reason:e})}updateSettings(e){this.settings={...this.settings,...e},e.enablePathTracing!==void 0&&this.setEnabled(e.enablePathTracing),this.pathTracer&&(e.bounces!==void 0&&(this.pathTracer.bounces=e.bounces),e.transmissiveBounces!==void 0&&(this.pathTracer.transmissiveBounces=e.transmissiveBounces),e.renderScale!==void 0&&(this.pathTracer.renderScale=e.renderScale),e.lowResScale!==void 0&&(this.pathTracer.lowResScale=e.lowResScale),e.dynamicLowRes!==void 0&&(this.pathTracer.dynamicLowRes=e.dynamicLowRes))}async render(e,t){if(this.disposed)return T.Result.ok(void 0);const r=this.renderer;if(!r)return T.Result.ok(void 0);if(!this.enabled)return this.renderWhileDisabled(e,t);if(!this.pathTracer){const i=this.ensurePathTracerCreated(r,e,t);if(i)return i}try{const i=this.extractThreeObjects(e,t);if(!i)return T.Result.err(new T.ThreeViewerError("Could not extract Three.js scene or camera",T.ErrorCode.INVALID_PARAMETER));const{threeScene:o,threeCamera:a}=i;if(!this.sceneInitialized){const c=await this.initializeSceneForPathTracing(r,e,t,o,a);if(c)return c}return this.sceneInitialized?this.accumulateSample(r,e,t):r.render(e,t)}catch(i){return T.Result.err(new T.ThreeViewerError("Failed to render with path tracing",T.ErrorCode.RENDER_FAILED,{originalError:i}))}}ensurePathTracerCreated(e,t,r){var o;this.createAttempts++;const i=this.createPathTracer();return i.ok?(this.createAttempts=0,null):(this.createAttempts<this.maxCreateAttempts&&((o=i.error)==null?void 0:o.message)==="Renderer not ready, will retry"||(this.disableAfterSelfPause("gave-up"),this.createAttempts=0),e.render(t,r))}extractThreeObjects(e,t){let r=null,i=null;return Be(e)&&(r=e.getInternalRenderer()),Be(t)&&(i=t.getInternalRenderer()),!r||!i?null:{threeScene:r,threeCamera:i}}async initializeSceneForPathTracing(e,t,r,i,o){var a;try{const c=i.__originalEnvironmentTexture;if(!i.environment&&!c)return this.environmentWaitFrames++,this.environmentWaitFrames>=this.maxEnvironmentWaitFrames&&(this.disableAfterSelfPause("gave-up"),this.environmentWaitFrames=0),e.render(t,r);if(this.environmentWaitFrames=0,c&&c.isCubeTexture){const f=i.environment;i.environment=c;try{this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0}finally{i.environment=f}}else if(c&&c.mapping===I.EquirectangularReflectionMapping){let f=c;if(c.image instanceof HTMLImageElement)if(this.convertedEnvTexture)f=this.convertedEnvTexture;else{const d=this.convertToDataTexture(c);if(!d)throw new Error("Failed to convert environment texture to DataTexture");this.convertedEnvTexture=d,f=d}const m=i.environment;i.environment=f;try{const d=c.image;d&&!("data"in d&&d.data)&&d instanceof HTMLImageElement&&!d.complete&&await new Promise(h=>{d.onload=()=>{c.needsUpdate=!0,h()},d.onerror=()=>{h()},d.complete&&h()}),this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0,i.environment=m}catch(d){throw i.environment=m,d}}else if(((a=i.environment)==null?void 0:a.mapping)===I.EquirectangularReflectionMapping)this.ingestSceneWithoutShadowHelpers(i,o),this.sceneInitialized=!0;else return this.disableAfterSelfPause("gave-up"),e.render(t,r)}catch(c){return console.warn("Scene initialization error:",c),e.render(t,r)}return null}accumulateSample(e,t,r){var o,a;if(this.sampleCount===0)try{(o=this.pathTracer)==null||o.updateLights()}catch(c){console.warn("Failed to update lights for path tracing:",c)}const i=e.render(t,r);if(!i.ok)return i;if(performance.now()-this.lastCameraMoveTime<S.CAMERA_SETTLE_MS)return T.Result.ok(void 0);if(this.cameraDirty&&(this.cameraDirty=!1,(a=this.pathTracer)==null||a.updateCamera()),this.fadeSupported&&this.sampleCount===0&&this.runFadeStep(()=>this.captureRasterFade(e,t,r)),this.accumulateOneSample(),this.sampleCount++,this.fadeSupported&&this.sampleCount<S.FADE_SAMPLES){const c=1-this.pathTracedLayerOpacity(this.sampleCount);this.runFadeStep(()=>this.renderRasterFade(c))}return this.sampleCount===this.settings.samples?this.captureCompletedFrame():T.Result.ok(void 0)}runFadeStep(e){try{e()}catch(t){console.warn("Path-tracing startup dissolve unavailable; showing samples directly:",t),this.fadeSupported=!1}}pathTracedLayerOpacity(e){const t=S.FADE_HOLD_SAMPLES,r=S.FADE_SAMPLES,i=S.FADE_PREVIEW_OPACITY,o=t+(r-t)*S.FADE_RELEASE_FRACTION;return e<o?i*S.smoothstep(t,o,e):i+(1-i)*S.smoothstep(o,r,e)}static smoothstep(e,t,r){const i=Math.min(1,Math.max(0,(r-e)/(t-e)));return i*i*(3-2*i)}captureRasterFade(e,t,r){const i=O(this.renderer)?this.renderer.getInternalRenderer():null;if(!i)return;const o=i.getDrawingBufferSize(new I.Vector2);this.rasterFadeTarget?(this.rasterFadeTarget.width!==o.x||this.rasterFadeTarget.height!==o.y)&&this.rasterFadeTarget.setSize(o.x,o.y):(this.rasterFadeTarget=new I.WebGLRenderTarget(o.x,o.y,{type:I.HalfFloatType}),this.rasterFadeTarget.texture.colorSpace=I.LinearSRGBColorSpace);const a=i.getRenderTarget();i.setRenderTarget(this.rasterFadeTarget),e.render(t,r),i.setRenderTarget(a)}renderRasterFade(e){var a,c;const t=O(this.renderer)?this.renderer.getInternalRenderer():null;if(!t||!this.rasterFadeTarget)return;(!this.fadeQuad||this.fadeToneMapping!==t.toneMapping)&&((c=(a=this.fadeQuad)==null?void 0:a.material)==null||c.dispose(),this.fadeToneMapping=t.toneMapping,this.fadeQuad=new N.FullScreenQuad(this.createFadeMaterial(t.toneMapping)));const r=this.fadeQuad.material;r.uniforms.tRaster.value=this.rasterFadeTarget.texture,r.uniforms.uOpacity.value=e;const i=t.autoClear,o=t.getRenderTarget();t.setRenderTarget(null),t.autoClear=!1;try{this.fadeQuad.render(t)}finally{t.autoClear=i,t.setRenderTarget(o)}}createFadeMaterial(e){const t={[I.LinearToneMapping]:"LINEAR_TONE_MAPPING",[I.ReinhardToneMapping]:"REINHARD_TONE_MAPPING",[I.CineonToneMapping]:"CINEON_TONE_MAPPING",[I.ACESFilmicToneMapping]:"ACES_FILMIC_TONE_MAPPING",[I.AgXToneMapping]:"AGX_TONE_MAPPING",[I.NeutralToneMapping]:"NEUTRAL_TONE_MAPPING"},r={},i=t[e];return i&&(r[i]=""),new I.ShaderMaterial({defines:r,uniforms:{tRaster:{value:null},uOpacity:{value:1}},vertexShader:`
|
|
3978
|
+
varying vec2 vUv;
|
|
3979
|
+
void main() { vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); }
|
|
3980
|
+
`,fragmentShader:`
|
|
3981
|
+
uniform sampler2D tRaster;
|
|
3982
|
+
uniform float uOpacity;
|
|
3983
|
+
varying vec2 vUv;
|
|
3984
|
+
void main() {
|
|
3985
|
+
vec3 color = texture2D( tRaster, vUv ).rgb;
|
|
3986
|
+
#ifdef LINEAR_TONE_MAPPING
|
|
3987
|
+
color = LinearToneMapping( color );
|
|
3988
|
+
#elif defined( REINHARD_TONE_MAPPING )
|
|
3989
|
+
color = ReinhardToneMapping( color );
|
|
3990
|
+
#elif defined( CINEON_TONE_MAPPING )
|
|
3991
|
+
color = CineonToneMapping( color );
|
|
3992
|
+
#elif defined( ACES_FILMIC_TONE_MAPPING )
|
|
3993
|
+
color = ACESFilmicToneMapping( color );
|
|
3994
|
+
#elif defined( AGX_TONE_MAPPING )
|
|
3995
|
+
color = AgXToneMapping( color );
|
|
3996
|
+
#elif defined( NEUTRAL_TONE_MAPPING )
|
|
3997
|
+
color = NeutralToneMapping( color );
|
|
3998
|
+
#endif
|
|
3999
|
+
gl_FragColor = vec4( sRGBTransferOETF( vec4( color, 1.0 ) ).rgb, uOpacity );
|
|
4000
|
+
}
|
|
4001
|
+
`,transparent:!0,depthTest:!1,depthWrite:!1})}renderWhileDisabled(e,t){return this.renderer?this.sampleCount>=this.settings.samples&&this.sampleCount>0?(this.pathTracer&&O(this.renderer)&&this.renderer.getInternalRenderer().setRenderTarget(null),T.Result.ok(void 0)):this.renderer.render(e,t):T.Result.ok(void 0)}accumulateOneSample(){const e=O(this.renderer)?this.renderer.getInternalRenderer():null;if(!e)throw new Error("Three.js renderer not available");const t=e.autoClear,r=e.getRenderTarget();e.autoClear=!1,this.pathTracer&&this.pathTracer.renderSample(),e.autoClear=t,e.setRenderTarget(r)}captureCompletedFrame(){const e=O(this.renderer)?this.renderer.getInternalRenderer():null;if(e&&this.pathTracer)try{const t=e.autoClear;e.autoClear=!0,e.setRenderTarget(null),e.clear(!0,!0,!0);const r=this.pathTracer.copyQuad;r&&typeof r.render=="function"?r.render(e):(e.autoClear=!1,this.pathTracer.renderSample()),e.autoClear=t}catch(t){console.warn("Failed to present path traced result:",t)}return this.disableAfterSelfPause("completed"),T.Result.ok(void 0)}getSampleCount(){return this.sampleCount}isEnabled(){return this.enabled}isPathTracerDisposed(){return this.disposed}canResume(){return this.resumable&&this.pathTracer!==null&&!this.disposed}reset(e=!1){if(this.sampleCount=0,!!this.pathTracer){if(e){this.pathTracer.reset(),this.sceneInitialized=!1;return}this.lastCameraMoveTime=performance.now(),this.cameraDirty=!0,this.pathTracer.reset()}}dispose(){if(this.disposed=!0,this.events.removeAllListeners(),this.pathTracer){try{this.pathTracer.dispose()}catch(e){console.warn("Failed to dispose path tracer during service disposal:",e)}this.pathTracer=null}this.convertedEnvTexture&&(this.convertedEnvTexture.dispose(),this.convertedEnvTexture=null),this.fadeQuad&&(this.fadeQuad.material.dispose(),this.fadeQuad=null),this.fadeToneMapping=null,this.rasterFadeTarget&&(this.rasterFadeTarget.dispose(),this.rasterFadeTarget=null),this.sampleCount=0,this.sceneInitialized=!1,this.createAttempts=0,this.renderer=null}isSupported(){return document.createElement("canvas").getContext("webgl2")!==null}};S.CAMERA_SETTLE_MS=200,S.FADE_SAMPLES=256,S.FADE_HOLD_SAMPLES=4,S.FADE_PREVIEW_OPACITY=.3,S.FADE_RELEASE_FRACTION=.5;let oe=S;exports.ThreePathTracingService=oe;
|