socket-function 0.8.37 → 0.8.38

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/SocketFunction.ts CHANGED
@@ -28,10 +28,16 @@ type PickByType<T, Value> = {
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  export class SocketFunction {
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  public static logMessages = false;
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+
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+ public static MAX_MESSAGE_SIZE = 1024 * 1024 * 32;
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  public static compression: undefined | {
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  type: "gzip";
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  };
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+
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  public static httpETagCache = false;
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+ public static silent = true;
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+
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+ public static WIRE_WARN_TIME = 100;
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  private static onMountCallbacks = new Map<string, (() => MaybePromise<void>)[]>();
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  public static exposedClasses = new Set<string>();
@@ -82,14 +88,14 @@ export class SocketFunction {
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  console.log(`START\t\t\t${classGuid}.${functionName}`);
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  }
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  try {
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- let callFactory = await getCreateCallFactory(nodeId, SocketFunction.mountedNodeId);
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+ let callFactory = await getCreateCallFactory(nodeId);
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  let shapeObj = getShape()[functionName];
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  if (!shapeObj) {
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  throw new Error(`Function ${functionName} is not in shape`);
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  }
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- let hookResult = await runClientHooks(call, shapeObj as SocketExposedShape[""]);
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+ let hookResult = await runClientHooks(call, shapeObj as SocketExposedShape[""], callFactory.connectionId);
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  if ("overrideResult" in hookResult) {
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  return hookResult.overrideResult;
@@ -191,12 +197,18 @@ export class SocketFunction {
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  }
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  }
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- public static mountedNodeId: string = "NOTMOUNTED";
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+ public static mountedNodeId: string = "";
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+ public static mountedIP: string = "";
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  private static hasMounted = false;
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  public static async mount(config: SocketServerConfig) {
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- if (this.mountedNodeId !== "NOTMOUNTED") {
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+ if (this.mountedNodeId) {
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  throw new Error("SocketFunction already mounted, mounting twice in one thread is not allowed.");
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  }
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+
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+ this.mountedIP = config.public ? "0.0.0.0" : "127.0.0.1";
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+ if (config.ip) {
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+ this.mountedIP = config.ip;
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+ }
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  this.mountedNodeId = await startSocketServer(config);
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  this.hasMounted = true;
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  for (let classGuid of SocketFunction.exposedClasses) {
@@ -57,6 +57,7 @@ export type ClientHookContext<ExposedType extends SocketExposedInterface = Socke
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  call: FullCallType;
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  // If the result is overriden, we continue evaluating hooks BUT DO NOT perform the final call
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  overrideResult?: unknown;
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+ connectionId: { nodeId: string };
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  };
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  export interface SocketFunctionClientHook<ExposedType extends SocketExposedInterface = SocketExposedInterface> {
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  (config: ClientHookContext<ExposedType>): MaybePromise<void>;
@@ -85,5 +86,6 @@ export type CallerContextBase = {
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  // The nodeId they contacted. This is useful to determine their intention (otherwise
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  // requests can be redirected to us and would accept them, even though they are being
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  // blatantly MITMed).
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+ // IF they are the server, calling us back, then this will just be ""
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  localNodeId: string;
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "socket-function",
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- "version": "0.8.37",
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+ "version": "0.8.38",
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  "main": "index.js",
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  "license": "MIT",
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  "note1": "note on node-forge fork, see https://github.com/digitalbazaar/forge/issues/744 for details",
@@ -9,7 +9,8 @@
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  "mobx": "^6.6.2",
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  "node-forge": "https://github.com/sliftist/forge#name",
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  "preact": "^10.10.6",
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- "typenode": "^4.9.4-a",
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+ "rdtsc-now": "^0.3.0",
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+ "typenode": "^4.9.4-b",
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  "ws": "^8.8.0"
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  },
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  "scripts": {
@@ -21,6 +22,7 @@
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  "@types/node-forge": "^1.3.1",
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  "@types/ws": "^8.5.3",
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  "debugbreak": "^0.6.5",
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+ "pegjs": "^0.10.0",
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  "typedev": "^0.1.1"
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  }
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  }
@@ -16,7 +16,6 @@
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  global: window,
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  });
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18
 
19
-
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  // Not real modules, as we just define their exports
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  const builtInModuleExports = {
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  worker_threads: {
@@ -253,6 +252,7 @@
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  if (property === "__esModule") return undefined;
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  // NOTE: Return a toString that evaluates to "" so we can EXPLICITLY detect non-loaded modules
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  if (property === unloadedModule) return true;
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+ if (property === "default") return exportsOverride;
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256
 
257
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  throw new Error(`Module ${childId} is serverside only. Tried to access ${property} from ${module.id}`);
258
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  }
@@ -263,6 +263,7 @@
263
263
  if (property === "__esModule") return undefined;
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  // NOTE: Return a toString that evaluates to "" so we can EXPLICITLY detect non-loaded modules
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  if (property === unloadedModule) return true;
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+ if (property === "default") return exportsOverride;
266
267
 
267
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  serializedModule;
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@@ -415,7 +416,12 @@
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  }
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  __setModuleDefault(result, mod);
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  return result;
418
- }
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+ },
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+ __importDefault(mod) {
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+ // If typescript isn't going to complain about importing from a module with no default export,
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+ // then we'll just change our implementation to work the same way as typescript types...
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+ return mod.default ? mod : { default: mod };
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+ },
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  },
420
426
  module.exports,
421
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  module.require,
@@ -9,6 +9,8 @@ import * as tls from "tls";
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  import { getClientNodeId, getNodeIdLocation, registerNodeClient } from "./nodeCache";
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  import debugbreak from "debugbreak";
11
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  import { lazy } from "./caching";
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+ import { JSONLACKS } from "./JSONLACKS/JSONLACKS";
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+ import { red } from "./formatting/logColors";
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14
 
13
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  const MIN_RETRY_DELAY = 1000;
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@@ -37,6 +39,7 @@ export interface CallFactory {
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  // Trigger performLocalCall on the other side of the connection
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  performCall(call: CallType): Promise<unknown>;
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  onNextDisconnect(callback: () => void): void;
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+ connectionId: { nodeId: string };
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  }
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44
 
42
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  export interface SenderInterface {
@@ -56,8 +59,10 @@ export interface SenderInterface {
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57
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  export async function createCallFactory(
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  webSocketBase: SenderInterface | undefined,
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+ // The node id we are connecting to (or that connected to us)
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  nodeId: string,
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- localNodeId: string,
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+ // The node id that we were contacted on
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+ localNodeId = "",
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  ): Promise<CallFactory> {
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  let niceConnectionName = nodeId;
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68
 
@@ -66,8 +71,6 @@ export async function createCallFactory(
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71
 
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  const canReconnect = !!getNodeIdLocation(nodeId);
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73
 
69
- let lastReceivedSeqNum = 0;
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-
71
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  let pendingCalls: Map<number, {
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  data: Buffer;
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  call: InternalCallType;
@@ -76,7 +79,7 @@ export async function createCallFactory(
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  // NOTE: It is important to make this as random as possible, to prevent
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  // reconnections dues to a process being reset causing seqNum collisions
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  // in return calls.
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- let nextSeqNum = Math.random();
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+ let nextSeqNum = Date.now() + Math.random();
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81
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  let lastConnectionAttempt = 0;
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@@ -93,6 +96,7 @@ export async function createCallFactory(
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  let callFactory: CallFactory = {
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  nodeId,
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  lastClosed: 0,
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+ connectionId: { nodeId },
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  onNextDisconnect,
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  async performCall(call: CallType) {
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  let seqNum = nextSeqNum++;
@@ -105,7 +109,12 @@ export async function createCallFactory(
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  seqNum,
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  compress: !!SocketFunction.compression,
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  };
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- let data = Buffer.from(JSON.stringify(fullCall));
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+ let time = Date.now();
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+ let data = Buffer.from(JSONLACKS.stringify(fullCall));
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+ time = Date.now() - time;
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+ if (time > SocketFunction.WIRE_WARN_TIME) {
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+ console.log(red(`Slow serialize, took ${time}ms to serialize ${data.byteLength} bytes. For ${call.classGuid}.${call.functionName}`));
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+ }
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  let resultPromise = new Promise((resolve, reject) => {
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  let callback = (result: InternalReturnType) => {
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  if (SocketFunction.logMessages) {
@@ -121,6 +130,10 @@ export async function createCallFactory(
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  pendingCalls.set(seqNum, { callback, data, call: fullCall });
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  });
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132
 
133
+ if (data.byteLength > SocketFunction.MAX_MESSAGE_SIZE * 1.5) {
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+ throw new Error(`Call too large to send (${call.classGuid}.${call.functionName}, size: ${data.byteLength} > ${SocketFunction.MAX_MESSAGE_SIZE}). If you need to handle very large static data use some external service, such as Backblaze B2 or AWS S3. Or consider fragmenting data at an application level, because sending large data will cause large lag spikes for other clients using this server. Or, if absolutely required, set SocketFunction.MAX_MESSAGE_SIZE to a higher value.`);
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+ }
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+
124
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  await send(data);
125
138
 
126
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  return await resultPromise;
@@ -137,6 +150,7 @@ export async function createCallFactory(
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  registerOnce();
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151
 
139
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  function onClose(error: string) {
153
+ callFactory.connectionId = { nodeId };
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  callFactory.lastClosed = Date.now();
141
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  webSocketPromise = undefined;
142
156
  if (!canReconnect) {
@@ -181,7 +195,9 @@ export async function createCallFactory(
181
195
  if (newWebSocket.readyState === 0 /* CONNECTING */) {
182
196
  await new Promise<void>(resolve => {
183
197
  newWebSocket.addEventListener("open", () => {
184
- console.log(`Connection established to ${niceConnectionName}`);
198
+ if (!SocketFunction.silent) {
199
+ console.log(`Connection established to ${niceConnectionName}`);
200
+ }
185
201
  callFactory.isConnected = true;
186
202
  resolve();
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203
  });
@@ -248,9 +264,15 @@ export async function createCallFactory(
248
264
  (message as any) = Buffer.from(arrayBuffer);
249
265
  }
250
266
 
251
- let call = JSON.parse(message.toString()) as InternalCallType | InternalReturnType;
267
+ let time = Date.now();
268
+ let call = JSONLACKS.parse(message.toString(), { extended: false }) as InternalCallType | InternalReturnType;
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+ time = Date.now() - time;
270
+
252
271
  if (call.isReturn) {
253
272
  let callbackObj = pendingCalls.get(call.seqNum);
273
+ if (time > SocketFunction.WIRE_WARN_TIME) {
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+ console.log(red(`Slow parse, took ${time}ms to parse ${message.length} bytes, for receieving result of call to ${callbackObj?.call.classGuid}.${callbackObj?.call.functionName}`));
275
+ }
254
276
  if (!callbackObj) {
255
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  console.log(`Got return for unknown call ${call.seqNum}`);
256
278
  return;
@@ -258,11 +280,9 @@ export async function createCallFactory(
258
280
  call.resultSize = resultSize;
259
281
  callbackObj.callback(call);
260
282
  } else {
261
- if (call.seqNum <= lastReceivedSeqNum) {
262
- console.log(`Received out of sequence call ${call.seqNum}`);
263
- return;
283
+ if (time > SocketFunction.WIRE_WARN_TIME) {
284
+ console.log(red(`Slow parse, took ${time}ms to parse ${message.length} bytes, for call to ${call.classGuid}.${call.functionName}`));
264
285
  }
265
- lastReceivedSeqNum = call.seqNum;
266
286
 
267
287
  let response: InternalReturnType;
268
288
  try {
@@ -288,13 +308,24 @@ export async function createCallFactory(
288
308
  let result: Buffer;
289
309
  if (isNode() && call.compress && SocketFunction.compression?.type === "gzip") {
290
310
  response.compressed = true;
291
- result = Buffer.from(JSON.stringify(response));
311
+ result = Buffer.from(JSONLACKS.stringify(response));
292
312
  result = await new Promise<Buffer>((resolve, reject) =>
293
313
  gzip(result, (err, result) => err ? reject(err) : resolve(result))
294
314
  );
295
315
  result = Buffer.concat([new Uint8Array([0]), result]);
296
316
  } else {
297
- result = Buffer.from(JSON.stringify(response));
317
+ result = Buffer.from(JSONLACKS.stringify(response));
318
+ }
319
+ if (result.byteLength > SocketFunction.MAX_MESSAGE_SIZE * 1.5) {
320
+ response = {
321
+ isReturn: true,
322
+ result: undefined,
323
+ seqNum: call.seqNum,
324
+ error: new Error(`Response too large to send (${call.classGuid}.${call.functionName}, size: ${result.byteLength} > ${SocketFunction.MAX_MESSAGE_SIZE}). If you need to handle very large static data use some external service, such as Backblaze B2 or AWS S3. Or consider fragmenting data at an application level, because sending large data will cause large lag spikes for other clients using this server. Or, if absolutely required, set SocketFunction.MAX_MESSAGE_SIZE to a higher value.`).stack,
325
+ resultSize: resultSize,
326
+ compressed: false,
327
+ };
328
+ result = Buffer.from(JSONLACKS.stringify(response));
298
329
  }
299
330
  await send(result);
300
331
  }
@@ -302,6 +333,8 @@ export async function createCallFactory(
302
333
  }
303
334
  throw new Error(`Unhandled data type ${typeof message}`);
304
335
  } catch (e: any) {
336
+ debugbreak(1);
337
+ debugger;
305
338
  console.error(e.stack);
306
339
  }
307
340
  }