socket-function 0.20.0 → 0.22.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/misc.ts +33 -39
- package/src/profiling/getOwnTime.ts +1 -1
package/package.json
CHANGED
package/src/misc.ts
CHANGED
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@@ -158,7 +158,7 @@ export class PromiseObj<T = void> {
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/** Resolve called does not mean the value is ready, as it may be resolved with a promise. */
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public resolveCalled?: boolean;
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-
public resolve(value: T | Promise<T>) {
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+
public resolve = (value: T | Promise<T>) => {
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this.resolveCalled = true;
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if (typeof value === "object" && value !== null && value instanceof Promise) {
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value.then(
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@@ -169,10 +169,10 @@ export class PromiseObj<T = void> {
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this.value = { value };
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}
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this.baseResolve(value);
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-
}
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-
public reject(error: any) {
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};
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public reject = (error: any) => {
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this.baseReject(error);
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-
}
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};
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private baseResolve!: (value: T | Promise<T>) => void;
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private baseReject!: (error: any) => void;
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@@ -205,47 +205,48 @@ export function throttleFunction<Args extends any[]>(
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let nextAllowedCall = 0;
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let pendingArgs: { args: Args; promiseObj: PromiseObj<void> } | undefined = undefined;
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function doCall(args: Args, promiseObj: PromiseObj<void>) {
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-
nextAllowedCall = Number.POSITIVE_INFINITY;
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try {
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let result = fnc(...args);
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promiseObj.resolve(result);
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if (result instanceof Promise) {
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-
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-
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-
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// NOTE: The caller should handle the promise. If not, they probably
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// want the unresolved promise rejection, so they can handle it properly.
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void result.finally(() => {
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nextAllowedCall = Date.now() + delay;
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runNextCall();
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});
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} else {
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-
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nextAllowedCall = Date.now() + delay;
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runNextCall();
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}
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} catch (e: any) {
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-
debugger;
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promiseObj.reject(e);
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-
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nextAllowedCall = Date.now() + delay;
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runNextCall();
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}
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}
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-
function
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-
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// NOTE: Ignore error, we really shouldn't have any here
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-
if (setNextAllowedCall) {
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-
nextAllowedCall = setNextAllowedCall;
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-
} else {
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if (nextAllowedCall === Number.POSITIVE_INFINITY) return;
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}
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function runNextCall() {
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if (nextAllowedCall === Number.POSITIVE_INFINITY) return;
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if (!pendingArgs) return;
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let time = Date.now();
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if (time > nextAllowedCall) {
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-
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-
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// Set nextAllowedCall to infinity, to prevent new calls from running
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// until doCall finishes.
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nextAllowedCall = Number.POSITIVE_INFINITY;
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// Delay, so we don't turn a series of sequential calls to a series of nested calls
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// (which will cause a stack overflow)
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-
nextAllowedCall = Number.POSITIVE_INFINITY;
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setImmediate(() => doCall(args.args, args.promiseObj));
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} else {
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setTimeout(() => {
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-
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-
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-
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-
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let args = pendingArgs;
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pendingArgs = undefined;
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if (!args) {
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nextAllowedCall = 0;
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console.warn(`Impossible, pendingArgs was reset when we shouldn't have even been in a call`);
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return;
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}
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-
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doCall(args.args, args.promiseObj);
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}, 0);
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} else {
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setTimeout(runNextCall, nextAllowedCall - time);
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}
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}
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return function (...args: Args): Promise<void> {
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@@ -253,16 +254,9 @@ export function throttleFunction<Args extends any[]>(
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pendingArgs.args = args;
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return pendingArgs.promiseObj.promise;
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}
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-
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-
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-
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doCall(args, promise);
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return promise.promise;
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} else {
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pendingArgs = { args, promiseObj: promiseObj() };
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afterCall(undefined, time);
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return pendingArgs.promiseObj.promise;
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}
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pendingArgs = { args, promiseObj: promiseObj() };
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runNextCall();
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return pendingArgs.promiseObj.promise;
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};
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}
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@@ -19,7 +19,7 @@ export function getOpenTimesBase(): OwnTimeObjInternal[] {
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return openTimes;
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}
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(
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(globalThis as any).pendingOwnCallTime = openTimes;
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// NOTE: This overhead time is actually mostly for aggregate time, but it is needed,
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// otherwise we consistently underestimate the time spent.
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