snakeia-server 1.2.5 → 1.2.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.drone.yml +2 -2
- package/README.md +24 -4
- package/config/default.json +4 -1
- package/package.json +5 -5
- package/server.js +32 -10
package/.drone.yml
CHANGED
package/README.md
CHANGED
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@@ -8,7 +8,7 @@ A server for my [SnakeIA](https://github.com/Eliastik/snakeia) game, written in
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## About this server
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* Version 1.2.
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* Version 1.2.7 (2/22/2026)
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* Made in France by Eliastik - [eliastiksofts.com](http://eliastiksofts.com) - Contact : [eliastiksofts.com/contact](http://eliastiksofts.com/contact)
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* License: GNU GPLv3 (see LICENCE.txt file)
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@@ -74,8 +74,11 @@ You can create another configuration file in the **config** directory named **lo
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````
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{
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"ServerConfig": {
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"version": "1.2.
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"version": "1.2.7", // The server version
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"port": 3000, // The port where the server runs
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"enableHttps": false, // Enable or disable HTTPS listening on the server. If disabled, the server will only listen on HTTP.
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"httpsCertFile": "path/to/https/cert.pem", // Path to HTTPS certificate file
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"httpsKeyFile": "path/to/https/key.pem", // Path to HTTPS certificate key file
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"proxyMode": false, // Sets this value to true if your server is behind a proxy - defaults to false
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"numberOfProxies": 1, // Sets the number of reverse proxies in front of the server. Default to 1. See: https://expressjs.com/en/guide/behind-proxies.html / https://express-rate-limit.mintlify.app/guides/troubleshooting-proxy-issues
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"enableMultithreading": true, // Enabling the use of different threads for the game engine, improves performance / requires a version of Nodejs that supports Worker Threads
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@@ -123,6 +126,13 @@ You can create another configuration file in the **config** directory named **lo
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## Changelog
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* Version 1.2.7 (2/22/2026):
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- Update dependencies + SnakeIA to version 3.1.0
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* Version 1.2.6 (1/26/2026):
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- Added the ability to start the server in HTTPS mode
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- Update dependencies
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* Version 1.2.5 (1/4/2026):
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- Update dependencies
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@@ -219,7 +229,7 @@ Un serveur pour mon jeu [SnakeIA](https://github.com/Eliastik/snakeia), écrit e
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## À propos de ce serveur
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* Version 1.2.
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* Version 1.2.7 (22/02/2026)
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* Made in France by Eliastik - [eliastiksofts.com](http://eliastiksofts.com) - Contact : [eliastiksofts.com/contact](http://eliastiksofts.com/contact)
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* Licence : GNU GPLv3 (voir le fichier LICENCE.txt)
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@@ -285,8 +295,11 @@ Vous pouvez créer un fichier de configuration **local.json** dans le dossier **
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````
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{
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"ServerConfig": {
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"version": "1.2.
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"version": "1.2.7", // La version du serveur
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"port": 3000, // Le port sur lequel lancer le server
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"enableHttps": false, // Activer ou désactiver l'écoute du serveur en HTTPS. Si désactivé, le serveur n'écoutera qu'en HTTP.
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"httpsCertFile": "path/to/https/cert.pem", // Chemin vers le certificat HTTPS
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"httpsKeyFile": "path/to/https/key.pem", // Chemin vers la clé du certificat HTTPS
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"proxyMode": false, // Mettez à true si votre serveur est derrière un proxy - par défaut false
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"numberOfProxies": 1, // Configure le nombre de proxies devant votre serveur. Par défaut 1. Voir : https://expressjs.com/en/guide/behind-proxies.html / https://express-rate-limit.mintlify.app/guides/troubleshooting-proxy-issues
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"enableMultithreading": true, // Activer l'utilisation de threads différents pour le moteur de jeu, améliore les performances / nécessite une version de Nodejs qui supporte les Worker Threads
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## Journal des changements
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* Version 1.2.7 (22/02/2026) :
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- Mise à jour des dépendences + SnakeIA vers 3.1.0
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* Version 1.2.6 (26/01/2026) :
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- Ajout de la possibilité de démarrer le serveur en HTTPS
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- Mise à jour des dépendences
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* Version 1.2.5 (04/01/2026) :
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- Mise à jour des dépendences
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package/config/default.json
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{
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"ServerConfig": {
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"version": "1.2.
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"version": "1.2.7",
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"port": 3000,
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"enableHttps": false,
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"httpsCertFile": "path/to/https/cert.pem",
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"httpsKeyFile": "path/to/https/key.pem",
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"proxyMode": false,
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"numberOfProxies": 1,
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"enableMultithreading": true,
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package/package.json
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{
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"name": "snakeia-server",
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"version": "1.2.
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"version": "1.2.7",
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"description": "Server for multiplaying in SnakeIA (https://github.com/Eliastik/snakeia)",
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"main": "server.js",
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"scripts": {
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},
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"homepage": "https://github.com/Eliastik/snakeia-server#readme",
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"dependencies": {
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"body-parser": "^2.2.
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"config": "^4.
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"body-parser": "^2.2.2",
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"config": "^4.3.0",
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"cookie-parser": "^1.4.7",
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"csrf-csrf": "^4.0.3",
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"ejs": "^
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"ejs": "^4.0.1",
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"express": "^5.2.1",
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"express-rate-limit": "^8.2.1",
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"html-entities": "^2.6.0",
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"jsonwebtoken": "^9.0.3",
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"node-fetch": "^3.3.2",
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"seedrandom": "^3.0.5",
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"snakeia": "^3.0
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"snakeia": "^3.1.0",
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"socket.io": "^4.8.3",
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"socket.io-cookie-parser": "^1.0.0",
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"winston": "^3.19.0"
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package/server.js
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* along with "SnakeIA Server". If not, see <http://www.gnu.org/licenses/>.
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*/
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const express = require("express");
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const app =
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const app = express();
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const fs = require("fs");
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const
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const
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credentials: true
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},
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allowEIO3: true
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});
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const httpLib = require("http");
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const httpsLib = require("https");
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let server = null;
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let io = null;
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const entities = require("html-entities");
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const ejs = require("ejs");
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const jwt = require("jsonwebtoken");
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cookie: "lang"
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});
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// Initialize server
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if(config.enableHttps) {
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const certPath = config.httpsCertFile;
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const keyPath = config.httpsKeyFile;
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try {
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const key = fs.readFileSync(keyPath);
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const cert = fs.readFileSync(certPath);
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server = httpsLib.createServer({ key, cert }, app);
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} catch(e) {
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logger.error("failed to initialize HTTPS server. Fallback to HTTP server.", e);
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server = httpLib.createServer(app);
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}
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} else {
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server = httpLib.createServer(app);
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}
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io = require("socket.io")(server, {
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cors: {
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origin: true,
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credentials: true
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},
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allowEIO3: true
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});
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// Game modules
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const snakeia = require("snakeia");
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const { randomUUID } = require("crypto");
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server.listen(config.port, () => {
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