smplr 0.24.0 → 0.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -4,7 +4,7 @@
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  > `smplr` is a collection of sampled instruments for Web Audio API ready to be used with no setup required.
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- Examples:
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+ ## Quick start
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  **Play a note from a General MIDI soundfont:**
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@@ -57,17 +57,13 @@ wav.downloadWav("arpeggio.wav");
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  See demo: https://danigb.github.io/smplr/
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- `smplr` is approaching 1.0. The 0.22.0 release lands the final batch of pre-1.0 API work — every documented `new X(ctx, opts)` keeps working, and the documented surface is intended to ship unchanged into 1.0. The formal stability commitment lands once the narrow `loader`/`scheduler` public interfaces sibling ticket is in (see [CHANGELOG](https://github.com/danigb/smplr/blob/main/CHANGELOG.md)).
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-
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- > **Upgrading from an earlier 0.x?** No code changes are required — every documented `new X(ctx, opts)` keeps working. New code should drop the `new` (`X(ctx, opts)`) and prefer `await x.ready` over `await x.load`.
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-
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  #### Library goals
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  - No setup: specifically, all samples are online, so no need for a server.
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  - Easy to use: everything should be intuitive for non-experienced developers
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  - Decent sounding: uses high quality open source samples. For better or worse, it is sample based 🤷
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- ## Setup
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+ ## Installation
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  You can install the library with a package manager or use it directly by importing from the browser.
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@@ -75,7 +71,7 @@ Samples are stored at https://github.com/smpldsnds and there is no need to downl
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  #### Using a package manager
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- Use npm or your favourite package manager to install the library to use it in your project:
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+ Install with npm or your favourite package manager:
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  ```
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  npm i smplr
@@ -105,17 +101,33 @@ You can import directly from the browser. For example:
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  The package needs to be served as a URL from a service like [unpkg](https://unpkg.com) or similar.
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- > To author your own instrument or publish a third-party package, see the [Defining an instrument](./AUTHORING.md) guide.
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+ ## Available instruments
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- ## Documentation
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+ `smplr` ships eleven instruments out of the box. Pick one and jump to its section in the [Instrument reference](#instrument-reference) for setup details.
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- ### Defining an instrument
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+ | Instrument | Description | Names helper |
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+ | ------------------------------------------- | ----------------------------------------- | ---------------------------- |
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+ | [`Sampler`](#sampler) | Your own buffers or SFZ-style preset | — |
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+ | [`Soundfont`](#soundfont) | General MIDI soundfonts | `getSoundfontNames()` |
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+ | [`SplendidGrandPiano`](#splendidgrandpiano) | Sampled Steinway grand, 4 velocity layers | — |
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+ | [`ElectricPiano`](#electric-piano) | CP80, PianetT, Wurlitzer, TX81Z | `getElectricPianoNames()` |
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+ | [`DrumMachine`](#drum-machines) | Classic drum machines (TR-808, …) | `getDrumMachineNames()` |
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+ | [`DrumAbuse`](#drumabuse) | ~210 machines (Synthabuse collection) | `getDrumAbuseMachineNames()` |
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+ | [`Mallet`](#mallets) | VCSL mallets | `getMalletNames()` |
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+ | [`Mellotron`](#mellotron) | Mellotron archive samples | `getMellotronNames()` |
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+ | [`Smolken`](#smolken-double-bass) | Smolken double bass (Arco/Pizz/Switched) | `getSmolkenNames()` |
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+ | [`Versilian`](#versilian) | VCSL multi-instrument (partial support) | `getVersilianInstruments()` |
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+ | [`Soundfont2`](#soundfont2) | Reads .sf2 files directly | — |
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- `smplr` ships ten instruments out of the box `SplendidGrandPiano`, `Soundfont`, `DrumMachine`, `ElectricPiano`, `Mallet`, `Mellotron`, `Smolken`, `Versilian`, `Sampler`, `Soundfont2`. If none of them fit your use case, you can author your own with the `Instrument` builder and the `Smplr` interface.
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+ Each names helper returns strings to pass as the factory's `instrument` option. `getVersilianInstruments` is async (the catalog is fetched once and cached).
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- See **[Defining an instrument](./AUTHORING.md)** for the full authoring guide — sync and async examples, third-party package layout, and how to use `Smplr` as a TypeScript type for generic helpers.
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+ To build your own instrument, see [Defining your own instrument](#defining-your-own-instrument).
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- ### Create and load an instrument
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+ ## Using an instrument
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+
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+ The shared API below applies to every instrument. Instrument-specific options live in the [Instrument reference](#instrument-reference).
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+
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+ ### Create and load
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  Every smplr instrument is a factory function: call it with an `AudioContext` and an options object to get back an instance.
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@@ -127,29 +139,18 @@ const piano = SplendidGrandPiano(context, { decayTime: 0.5 });
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  const marimba = Soundfont(context, { instrument: "marimba" });
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  ```
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- > **Compatibility note:** All factories also support the `new` keyword — `new SplendidGrandPiano(context)` produces the same instance as `SplendidGrandPiano(context)`. Code from earlier `smplr` versions keeps working unchanged. Editors will mark the `new` form as `@deprecated` to nudge new code toward the call form; both remain supported throughout the 1.x line.
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-
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  #### Wait for audio loading
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- You can start playing notes as soon as one audio is loaded. But if you want to wait for all of them, you can use the `load` property that returns a promise:
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+ You can start playing notes as soon as one sample is loaded. To wait for all of them, await either:
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- ```js
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- piano.load.then(() => {
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- // now the piano is fully loaded
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- });
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- ```
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-
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- Since the promise returns the instrument instance, you can create and wait in a single line:
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+ - `piano.ready` — resolves to `void` (preferred for new code).
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+ - `piano.load` resolves to the instrument itself, so you can create and await in one line:
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  ```js
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  const piano = await SplendidGrandPiano(context).load;
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  ```
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- The pre-1.0 `new`-prefixed form continues to work — `const piano = await new SplendidGrandPiano(context).load` resolves to the same instrument. This is the documented backward-compat path for code from earlier `smplr` versions.
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-
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- > **New in 1.0:** prefer `await piano.ready` for new code. It resolves to `void` (not the instrument) and won't be removed — `.load` is kept as a deprecated alias for compatibility.
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-
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- ⚠️ In versions lower than 0.8.0 a `loaded()` function was exposed instead.
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+ > Upgrading from older versions? See [MIGRATE.md](./MIGRATE.md).
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  #### Load progress
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@@ -168,7 +169,7 @@ console.log(piano.loadProgress); // { loaded: 12, total: 48 }
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  `total` is known before loading starts, so you can display a determinate progress bar.
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- #### Shared configuration options
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+ ### Shared configuration options
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  All instruments share some configuration options, passed as the second argument to the factory. Every field is optional:
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@@ -177,62 +178,24 @@ All instruments share some configuration options, passed as the second argument
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  - `pan`: stereo pan, -1 (full left) to +1 (full right). 0 by default.
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  - `destination`: the `AudioNode` the instrument writes to. `AudioContext.destination` by default.
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  - `volumeToGain`: a function to map MIDI volume to a linear gain. Uses the MIDI standard curve by default.
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- - `storage`: a [storage backend](#cache-requests) used to fetch sample buffers. `HttpStorage` by default.
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+ - `storage`: a [storage backend](#caching-samples) used to fetch sample buffers. `HttpStorage` by default.
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  - `loader`: a shared `SampleLoader` instance. Pass the same loader to multiple instruments to cache buffers across them (see [Buffer reuse](#buffer-reuse)).
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  - `scheduler`: a shared `Scheduler` instance. Construct your own to tune scheduling — for example, `Scheduler(context, { lookaheadMs: 100, intervalMs: 25 })` — or omit to get a per-instrument default.
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  - `onLoadProgress`: a function called after each sample buffer is decoded. Receives `{ loaded, total }` where `total` is the full count known before loading starts.
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  - `onStart`: called when a note is dispatched to the audio engine. Receives the started note. See ⚠️ note under [Events](#events) on timing precision.
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  - `onEnded`: called when each voice's audio node ends. Receives the started note.
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- #### Usage with standardized-audio-context
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-
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- This package should be compatible with [standardized-audio-context](https://github.com/chrisguttandin/standardized-audio-context):
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-
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- ```js
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- import { AudioContext } from "standardized-audio-context";
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-
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- const context = new AudioContext();
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- const piano = SplendidGrandPiano(context);
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- ```
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-
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- However, if you are using Typescript, you might need to "force cast" the types:
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-
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- ```ts
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- import { Soundfont } from "smplr";
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- import { AudioContext as StandardizedAudioContext } from "standardized-audio-context";
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-
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- const context = new StandardizedAudioContext() as unknown as AudioContext;
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- const marimba = Soundfont(context, { instrument: "marimba" });
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- ```
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-
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- In case you need to use the `Reverb` module (or any other module that needs `AudioWorkletNode`) you need to enforce to use the one from `standardized-audio-context` package. Here is how:
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-
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- ```ts
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- import {
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- AudioWorkletNode,
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- IAudioContext,
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- AudioContext as StandardizedAudioContext,
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- } from "standardized-audio-context";
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-
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- window.AudioWorkletNode = AudioWorkletNode as any;
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- const context = new StandardizedAudioContext() as unknown as AudioContext;
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-
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- // ... rest of the code
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- ```
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-
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- See [standardized-audio-context issue #897](https://github.com/chrisguttandin/standardized-audio-context/issues/897) for background on why the cast is required.
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-
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- ### Play
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+ ### Play notes
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  #### Start and stop notes
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- The `start` function accepts a bunch of options:
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+ The `start` function accepts these options:
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  ```js
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  piano.start({ note: "C4", velocity: 80, time: 5, duration: 1 });
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  ```
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- The `velocity` is a number between 0 and 127 the represents at which velocity the key is pressed. The bigger the number, louder the sound. But `velocity` not only controls the loudness. In some instruments, it also affects the timbre.
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+ `velocity` (0127) represents how hard the key is pressed: louder at higher values, and on some instruments it also changes timbre.
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  The `start` function returns a `stop` function for the given note:
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@@ -259,9 +222,9 @@ piano.stop(60); // stop the note(s) started with `note: 60`
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  #### Schedule notes
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- You can schedule notes using `time` and `duration` properties. Both are measured in seconds. Time is the number of seconds since the AudioContext was created, like in `audioContext.currentTime`
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+ Schedule notes via the `time` and `duration` properties (both in seconds). `time` is measured against `audioContext.currentTime`.
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- For example, next example plays a C major arpeggio, one note per second:
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+ This plays a C major arpeggio, one note per second:
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  ```js
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  const now = context.currentTime;
@@ -289,7 +252,9 @@ sampler.start({
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  If `loop` is true but `loopStart` or `loopEnd` are not specified, 0 and total duration will be used by default, respectively.
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- #### Change volume
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+ ### Output
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+
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+ #### Volume
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  Instrument `output` attribute represents the main output of the instrument. The `output.volume` getter/setter accepts a number where 0 means no volume, and 127 is max volume without amplification:
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@@ -298,8 +263,6 @@ piano.output.volume = 80;
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  piano.output.volume; // => 80
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  ```
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- `output.setVolume(n)` is kept as a deprecated alias and continues to work.
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-
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  ⚠️ `volume` is global to the instrument, but `velocity` is specific for each note.
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  #### Pan, detune, and reverse
@@ -330,24 +293,30 @@ piano.setCC(64, 0); // sustain pedal off
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  Unset CCs default to `0` (matches MIDI's "undefined controller defaults to 0" convention).
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- #### Disposing
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+ ### Effects
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- When you're done with an instrument, call `dispose()` to stop all voices, tear down the audio graph, and stop the scheduler. The instance must not be used after this call.
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+ #### Reverb
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+
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+ A packaged version of the [DattorroReverbNode](https://github.com/khoin/DattorroReverbNode) algorithmic reverb is included.
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+
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+ Use `output.addEffect(name, effect, mix)` to connect an effect using a send bus:
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337
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  ```js
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- useEffect(() => {
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- const piano = SplendidGrandPiano(context);
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- return () => piano.dispose();
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- }, []);
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+ import { Reverb, SplendidGrandPiano } from "smplr";
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+ const reverb = Reverb(context);
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+ const piano = SplendidGrandPiano(context, { volume });
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+ piano.output.addEffect("reverb", reverb, 0.2);
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  ```
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310
 
344
- `disconnect()` is kept as a deprecated alias and continues to work.
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+ To change the mix level, use `output.setEffectMix(name, mix)`:
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346
- #### Events
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+ ```js
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+ piano.output.setEffectMix("reverb", 0.5);
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+ ```
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348
- Two events are supported `onStart` and `onEnded`. Both callbacks will receive as parameter started note.
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+ ### Events
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- Events can be configured globally:
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+ Two events are available: `onStart` and `onEnded`. Both callbacks receive the started note as a parameter, and can be configured globally:
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  ```js
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  const context = new AudioContext();
@@ -374,30 +343,18 @@ Global callbacks will be invoked regardless of whether local events are defined.
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  ⚠️ The invocation time of `onStart` is not exact: it fires slightly before the audio actually starts, by up to the scheduler's lookahead window (200ms by default; configurable via the `scheduler` option — see [Shared configuration options](#shared-configuration-options)).
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- ### Effects
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-
379
- #### Reverb
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-
381
- A packaged version of the [DattorroReverbNode](https://github.com/khoin/DattorroReverbNode) algorithmic reverb is included.
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+ ### Dispose
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347
 
383
- Use `output.addEffect(name, effect, mix)` to connect an effect using a send bus:
384
-
385
- ```js
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- import { Reverb, SplendidGrandPiano } from "smplr";
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- const reverb = Reverb(context);
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- const piano = SplendidGrandPiano(context, { volume });
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- piano.output.addEffect("reverb", reverb, 0.2);
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- ```
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-
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- To change the mix level, use `output.setEffectMix(name, mix)`:
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+ When you're done with an instrument, call `dispose()` to stop all voices, tear down the audio graph, and stop the scheduler. The instance must not be used after this call.
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394
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  ```js
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- piano.output.setEffectMix("reverb", 0.5);
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+ useEffect(() => {
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+ const piano = SplendidGrandPiano(context);
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+ return () => piano.dispose();
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+ }, []);
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  ```
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356
 
398
- `output.sendEffect(name, mix)` is kept as a deprecated alias and continues to work.
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-
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- ### Cache requests
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+ ### Caching samples
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358
 
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  The default sample sets are hosted on GitHub Pages, which rate-limits requests per second. That can be a problem, especially in a development environment with hot reload (most React frameworks).
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@@ -414,9 +371,47 @@ const piano = SplendidGrandPiano(context, { storage });
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  ⚠️ `CacheStorage` is based on the [Cache API](https://developer.mozilla.org/en-US/docs/Web/API/Cache) and only works in secure environments that run over `https`. Check your framework's documentation for local-HTTPS setup — for example [next-dev-https](https://www.npmjs.com/package/next-dev-https) for Next.js or [vite-plugin-mkcert](https://github.com/liuweiGL/vite-plugin-mkcert) for Vite.
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374
+ ### Using with standardized-audio-context
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+
376
+ This package should be compatible with [standardized-audio-context](https://github.com/chrisguttandin/standardized-audio-context):
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+
378
+ ```js
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+ import { AudioContext } from "standardized-audio-context";
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+
381
+ const context = new AudioContext();
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+ const piano = SplendidGrandPiano(context);
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+ ```
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+
385
+ However, if you are using Typescript, you might need to "force cast" the types:
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+
387
+ ```ts
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+ import { Soundfont } from "smplr";
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+ import { AudioContext as StandardizedAudioContext } from "standardized-audio-context";
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+
391
+ const context = new StandardizedAudioContext() as unknown as AudioContext;
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+ const marimba = Soundfont(context, { instrument: "marimba" });
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+ ```
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+
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+ If you use `Reverb` (or anything else that needs `AudioWorkletNode`), force the `standardized-audio-context` version:
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+
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+ ```ts
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+ import {
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+ AudioWorkletNode,
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+ IAudioContext,
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+ AudioContext as StandardizedAudioContext,
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+ } from "standardized-audio-context";
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+
404
+ window.AudioWorkletNode = AudioWorkletNode as any;
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+ const context = new StandardizedAudioContext() as unknown as AudioContext;
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+
407
+ // ... rest of the code
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+ ```
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+
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+ See [standardized-audio-context issue #897](https://github.com/chrisguttandin/standardized-audio-context/issues/897) for background on why the cast is required.
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+
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  ## Sequencer
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419
- `Sequencer` schedules notes from one or more tracks against any smplr instrument with sample-accurate timing. Constructed as `Sequencer(context, opts)` (the `new Sequencer(...)` form also still works as a deprecated alias).
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+ `Sequencer` schedules notes from one or more tracks against any smplr instrument with sample-accurate timing.
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421
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  ```js
422
417
  import { Sequencer, SplendidGrandPiano, DrumMachine } from "smplr";
@@ -489,13 +484,13 @@ seq.clearTracks(); // remove every track
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  `addTrack`'s third argument accepts:
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- | Field | Type | Description |
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- | ---------- | ------------------------------------------- | --------------------------------------------------------------------- |
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- | `id` | `string` | Stable id for `setTrackVolume` / `muteTrack` / `soloTrack`. |
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- | `humanize` | `{ timingMs?: number; velocity?: number }` | Per-track humanize. Overrides the sequencer-level setting when set. |
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- | `volume` | `number` | Multiplicative velocity scalar (default 1). `0.5` halves velocities. |
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- | `muted` | `boolean` | When true, this track does not dispatch notes. |
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- | `solo` | `boolean` | When true, only soloed tracks play. |
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+ | Field | Type | Description |
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+ | ---------- | ------------------------------------------ | -------------------------------------------------------------------- |
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+ | `id` | `string` | Stable id for `setTrackVolume` / `muteTrack` / `soloTrack`. |
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+ | `humanize` | `{ timingMs?: number; velocity?: number }` | Per-track humanize. Overrides the sequencer-level setting when set. |
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+ | `volume` | `number` | Multiplicative velocity scalar (default 1). `0.5` halves velocities. |
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+ | `muted` | `boolean` | When true, this track does not dispatch notes. |
493
+ | `solo` | `boolean` | When true, only soloed tracks play. |
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500
495
  After `setPatterns` is called (see [Pattern chain](#pattern-chain-song-mode)), `addTrack` / `removeTrack` / `clearTracks` throw — the chain is owned by the patterns array.
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@@ -664,22 +659,28 @@ seq.addTrack(piano, notes, { humanize: { timingMs: 0, velocity: 0 } });
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  #### SequencerNote fields
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661
 
667
- | Field | Type | Description |
668
- | ---------------------- | ------------------- | ---------------------------------------------------------------------------- |
669
- | `note` | `string \| number` | Note name or MIDI number. |
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- | `at` | `string \| number` | Musical position (ticks or `"bar:beat[.frac][:ticks]"` / `"4n"` / `"1m"`). |
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- | `duration` | `string \| number?` | Duration; omit for a one-shot trigger. |
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- | `velocity` | `number?` | Velocity 0–127. Default 100. |
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- | `id` | `string \| number?` | Used as `noteId` in `noteOn` / `noteOff` events. Default: array index. |
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+ | Field | Type | Description |
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+ | ---------------------- | ------------------- | ----------------------------------------------------------------------------- |
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+ | `note` | `string \| number` | Note name or MIDI number. |
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+ | `at` | `string \| number` | Musical position (ticks or `"bar:beat[.frac][:ticks]"` / `"4n"` / `"1m"`). |
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+ | `duration` | `string \| number?` | Duration; omit for a one-shot trigger. |
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+ | `velocity` | `number?` | Velocity 0–127. Default 100. |
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+ | `id` | `string \| number?` | Used as `noteId` in `noteOn` / `noteOff` events. Default: array index. |
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  | `chance` | `number?` | Probability 0–100 that this note fires on each pass. Re-rolled on every loop. |
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- | `ratchet` | `number?` | Expand into N sub-notes over `duration` (requires `duration`). |
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- | `ratchetVelocityDecay` | `number?` | Per-step velocity decay; each sub-note scaled by `(1 - decay)^i`. |
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+ | `ratchet` | `number?` | Expand into N sub-notes over `duration` (requires `duration`). |
671
+ | `ratchetVelocityDecay` | `number?` | Per-step velocity decay; each sub-note scaled by `(1 - decay)^i`. |
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672
 
678
673
  Example:
679
674
 
680
675
  ```js
681
676
  seq.addTrack(drums, [
682
- { note: "hat", at: "1:4", duration: "8n", ratchet: 4, ratchetVelocityDecay: 0.2 },
677
+ {
678
+ note: "hat",
679
+ at: "1:4",
680
+ duration: "8n",
681
+ ratchet: 4,
682
+ ratchetVelocityDecay: 0.2,
683
+ },
683
684
  { note: "snare", at: "1:2", chance: 50 }, // fires 50% of the time
684
685
  ]);
685
686
  ```
@@ -698,7 +699,7 @@ seq.setPatterns([
698
699
  ]);
699
700
 
700
701
  seq.chainOrder = [0, 1, 2, 1, 2]; // intro, verse, chorus, verse, chorus
701
- seq.loop = true; // loop the whole chain
702
+ seq.loop = true; // loop the whole chain
702
703
  seq.start();
703
704
 
704
705
  seq.on("patternChange", (idx) => ui.highlightPattern(idx));
@@ -712,7 +713,7 @@ seq.on("patternChange", (idx) => ui.highlightPattern(idx));
712
713
 
713
714
  ---
714
715
 
715
- ## Export Audio
716
+ ## Offline rendering
716
717
 
717
718
  Render audio offline (faster than real-time) and export it as a WAV file. Uses `OfflineAudioContext` under the hood.
718
719
 
@@ -791,27 +792,13 @@ This will download a WAV file you can attach to your issue or pull request.
791
792
 
792
793
  ---
793
794
 
794
- ## Instruments
795
-
796
- ### Available instruments
795
+ ## Instrument reference
797
796
 
798
- Each instrument family exposes a synchronous helper that returns the names you can pass to its factory:
799
-
800
- | Factory | Names helper |
801
- | --------------- | ---------------------------------------------- |
802
- | `Soundfont` | `getSoundfontNames(): string[]` |
803
- | `ElectricPiano` | `getElectricPianoNames(): string[]` |
804
- | `Mallet` | `getMalletNames(): string[]` |
805
- | `Mellotron` | `getMellotronNames(): string[]` |
806
- | `DrumMachine` | `getDrumMachineNames(): string[]` |
807
- | `Smolken` | `getSmolkenNames(): string[]` |
808
- | `Versilian` | `getVersilianInstruments(): Promise<string[]>` |
809
-
810
- `getVersilianInstruments` is async because the catalog is fetched from the network on first call (cached thereafter).
797
+ Detailed configuration for each bundled instrument. For the shared API (load, play, output, effects, events), see [Using an instrument](#using-an-instrument).
811
798
 
812
799
  ### Sampler
813
800
 
814
- An audio buffer sampler. Pass a `buffers` object with the files to be load:
801
+ An audio buffer sampler. Pass a `buffers` map of name URL:
815
802
 
816
803
  #### Buffers mode
817
804
 
@@ -831,7 +818,7 @@ And then use the name of the buffer as note name:
831
818
  sampler.start({ note: "kick" });
832
819
  ```
833
820
 
834
- #### Advanced mode
821
+ #### Preset mode
835
822
 
836
823
  For advanced use cases (per-region pitch/velocity/round-robin, SFZ-like multi-sample instruments, runtime swaps), pass a `SmplrPreset` directly:
837
824
 
@@ -858,7 +845,7 @@ sampler.start({ note: 60 });
858
845
  await sampler.reload(kitB);
859
846
  ```
860
847
 
861
- The full `SmplrPreset` schema is documented in [SMPLR_PRESET.md](./SMPLR_PRESET.md). Note: `buffers` and `preset` are mutually exclusive on construction — pass exactly one.
848
+ The full `SmplrPreset` schema is documented in [PRESET_SCHEMA.md](./PRESET_SCHEMA.md). Note: `buffers` and `preset` are mutually exclusive on construction — pass exactly one.
862
849
 
863
850
  `sampler.reload(input)` accepts either shape (flat buffers record or full `SmplrPreset`), regardless of which mode was used at construction.
864
851
 
@@ -1025,6 +1012,61 @@ drums.start("kick"); // Play the first sample of the group
1025
1012
  drums.start("kick-1"); // Play this specific sample
1026
1013
  ```
1027
1014
 
1015
+ ### DrumAbuse
1016
+
1017
+ Sampled instrument for the [Synthabuse](https://www.youtube.com/watch?v=Ay-U9eYKmGA) drum-machine collection — 5 packs covering ~210 classic drum machines and synths. Samples hosted at `smpldsnds.github.io/drum-abuse-{pack}/`.
1018
+
1019
+ Two source modes: load a single machine's full kit, or load a cross-machine instrument list from a pack.
1020
+
1021
+ #### Machine mode
1022
+
1023
+ ```js
1024
+ import { DrumAbuse, getDrumAbuseMachineNames } from "smplr";
1025
+
1026
+ const machines = getDrumAbuseMachineNames(); // ~210 machine ids
1027
+
1028
+ const context = new AudioContext();
1029
+ const drums = DrumAbuse(context, {
1030
+ source: { kind: "machine", machine: "roland-tr-808" },
1031
+ });
1032
+ await drums.load;
1033
+
1034
+ drums.start({ note: "kick" });
1035
+
1036
+ // Samples are grouped by instrument name, like DrumMachine:
1037
+ drums.getGroupNames(); // => ["kick", "snare", "hi-hat", ...]
1038
+ drums.getSampleNamesForGroup("kick"); // => ["kick/1", "kick/2", ...]
1039
+ drums.start({ note: "kick" }); // first sample in the group
1040
+ drums.start({ note: "kick/1" }); // a specific sample
1041
+ ```
1042
+
1043
+ If a machine has more than one sample set, pass `set` to pick a specific one. Omit to load the first set.
1044
+
1045
+ ```js
1046
+ const drums = DrumAbuse(context, {
1047
+ source: { kind: "machine", machine: "roland-tr-808", set: "kit-a" },
1048
+ });
1049
+ ```
1050
+
1051
+ #### Pack mode
1052
+
1053
+ A pack is a cross-machine catalog of named instruments (e.g. all the kicks across `vol1`). Pass `source: { kind: "pack", pack, instrument }`:
1054
+
1055
+ ```js
1056
+ import {
1057
+ DrumAbuse,
1058
+ getDrumAbusePackNames,
1059
+ getDrumAbuseMachinesForPack,
1060
+ } from "smplr";
1061
+
1062
+ getDrumAbusePackNames(); // => ["vol1", "vol2", "vol3", "vol4", "vol5"]
1063
+ getDrumAbuseMachinesForPack("vol1"); // => machine ids in vol1
1064
+
1065
+ const drums = DrumAbuse(new AudioContext(), {
1066
+ source: { kind: "pack", pack: "vol1", instrument: "bass-drum" },
1067
+ });
1068
+ ```
1069
+
1028
1070
  ### Smolken double bass
1029
1071
 
1030
1072
  ```js
@@ -1039,7 +1081,7 @@ const doubleBass = await Smolken(context, { instrument: "Arco" }).load;
1039
1081
 
1040
1082
  ### Versilian
1041
1083
 
1042
- Versilian is a sample capable of using the [Versilian Community Sample Library](https://github.com/sgossner/VCSL).
1084
+ Plays instruments from the [Versilian Community Sample Library](https://github.com/sgossner/VCSL).
1043
1085
 
1044
1086
  ⚠️ Not all features are implemented. Some instruments may sound incorrect ⚠️
1045
1087
 
@@ -1055,7 +1097,7 @@ const versilian = Versilian(context, { instrument: instrumentNames[0] });
1055
1097
 
1056
1098
  ### Soundfont2
1057
1099
 
1058
- Sampler capable of reading .sf2 files directly. Previously named `Soundfont2Sampler`; the old name remains as a deprecated alias.
1100
+ Sampler capable of reading .sf2 files directly.
1059
1101
 
1060
1102
  ```ts
1061
1103
  import { Soundfont2 } from "smplr";
@@ -1076,7 +1118,15 @@ sampler.load.then(() => {
1076
1118
  });
1077
1119
  ```
1078
1120
 
1079
- Still limited support. API may vary.
1121
+ ## Defining your own instrument
1122
+
1123
+ If none of the bundled instruments fits your use case, you can author your own with the `Instrument` builder and the `Smplr` interface.
1124
+
1125
+ See **[Defining an instrument](./AUTHORING.md)** for the full authoring guide — sync and async examples, third-party package layout, and how to use `Smplr` as a TypeScript type for generic helpers.
1126
+
1127
+ ## Upgrading
1128
+
1129
+ `smplr` is approaching 1.0; pre-1.0 APIs keep working as deprecated aliases. See [MIGRATE.md](./MIGRATE.md) for the full compatibility table and [CHANGELOG](https://github.com/danigb/smplr/blob/main/CHANGELOG.md) for per-release detail.
1080
1130
 
1081
1131
  ## License
1082
1132