smplr 0.17.0 → 0.18.0

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package/README.md CHANGED
@@ -328,6 +328,178 @@ const piano = new SplendidGrandPiano(context, { storage });
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  ⚠️ `CacheStorage` is based on [Cache API](https://developer.mozilla.org/en-US/docs/Web/API/Cache) and only works in secure environments that runs with `https`. Read your framework documentation for setup instructions. For example, in nextjs you can use https://www.npmjs.com/package/next-dev-https. For vite there's https://github.com/liuweiGL/vite-plugin-mkcert. Find the appropriate solution for your environment.
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+ ## Sequencer
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+
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+ `Sequencer` schedules notes from one or more tracks against any smplr instrument with sample-accurate timing.
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+
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+ ```js
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+ import { Sequencer, SplendidGrandPiano, DrumMachine } from "smplr";
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+
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+ const context = new AudioContext();
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+ const piano = new SplendidGrandPiano(context);
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+ const drums = new DrumMachine(context, { instrument: "TR-808" });
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+
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+ const seq = new Sequencer(context, { bpm: 120, loop: true });
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+
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+ seq.addTrack(piano, [
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+ { note: "C4", at: "1:1", duration: "4n" },
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+ { note: "E4", at: "1:2", duration: "4n" },
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+ { note: "G4", at: "1:3", duration: "4n" },
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+ { note: "C5", at: "1:4", duration: "2n" },
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+ ]);
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+
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+ seq.addTrack(drums, [
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+ { note: "kick", at: "1:1" },
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+ { note: "snare", at: "1:2" },
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+ { note: "kick", at: "1:3" },
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+ { note: "snare", at: "1:4" },
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+ ]);
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+
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+ seq.loopEnd = "2:1"; // 1 bar
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+ seq.start();
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+ ```
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+
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+ #### Time notation
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+
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+ Note positions and durations accept several formats:
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+
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+ | Format | Meaning |
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+ |-------------|--------------------------------------|
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+ | `"4n"` | quarter note |
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+ | `"8n"` | eighth note |
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+ | `"4n."` | dotted quarter (1.5×) |
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+ | `"1m"` | one measure |
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+ | `"2:1"` | bar 2, beat 1 (1-indexed) |
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+ | `"2:3:48"` | bar 2, beat 3, +48 ticks |
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+ | `96` | raw ticks (number passthrough) |
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+
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+ #### Constructor options
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+
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+ ```js
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+ const seq = new Sequencer(context, {
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+ bpm: 120, // default 120
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+ ppq: 480, // pulses per quarter note, default 480
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+ timeSignature: 4, // beats per bar, default 4
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+ loop: false, // default false
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+ loopStart: 0, // loop start position (ticks or string)
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+ loopEnd: "2:1", // loop end position; defaults to end of longest track
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+ lookaheadMs: 200, // scheduling lookahead, default 200
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+ intervalMs: 50, // flush interval, default 50
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+ humanize: { timing: 0.01, velocity: 8 }, // optional randomisation
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+ });
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+ ```
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+
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+ #### Playback
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+
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+ ```js
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+ seq.start(); // start from beginning (or resume from pause if no offset given)
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+ seq.pause(); // freeze position
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+ seq.stop(); // stop and reset to 0
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+
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+ seq.state; // "stopped" | "playing" | "paused"
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+ ```
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+
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+ #### Tempo and position
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+
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+ ```js
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+ seq.bpm = 140; // change BPM live, no glitch
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+ seq.timeSignature = 3; // change time signature
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+
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+ seq.position; // current position as "bar:beat:tick" string
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+ seq.position = "3:1"; // seek while playing or stopped
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+ ```
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+
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+ #### Loop
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+ ```js
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+ seq.loop = true;
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+ seq.loopStart = "1:1"; // ticks or string notation
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+ seq.loopEnd = "3:1"; // ticks or string notation
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+
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+ seq.progress; // 0..1 within the loop range
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+ ```
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+
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+ #### Pattern API
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+
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+ `scheduleRepeat` fires a callback at a regular musical interval, passing the exact AudioContext time:
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+
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+ ```js
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+ const cancel = seq.scheduleRepeat((time) => {
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+ piano.start({ note: "C4", time, duration: 0.1 });
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+ }, "8n"); // every eighth note
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+
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+ cancel(); // stop repeating
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+ ```
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+
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+ An optional third argument sets the start position:
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+
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+ ```js
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+ seq.scheduleRepeat(callback, "4n", "2:1"); // start at bar 2
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+ ```
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+
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+ #### Events
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+
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+ ```js
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+ seq.on("beat", (beat, time) => {
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+ const delay = (time - context.currentTime) * 1000;
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+ setTimeout(() => metronome.flash(), delay);
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+ });
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+
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+ seq.on("bar", (bar, time) => { ui.updateBar(bar); });
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+ seq.on("loop", () => { console.log("looped"); });
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+ seq.on("end", () => { console.log("done"); });
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+ seq.on("start", () => { });
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+ seq.on("stop", () => { });
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+ seq.on("pause", () => { });
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+
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+ seq.off("beat", handler); // remove a listener
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+ ```
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+
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+ #### Note events
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+
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+ `noteOn` and `noteOff` events fire when the instrument's `onStart` / `onEnded` callbacks are called, so they are driven by the actual audio playback — not by the scheduling lookahead.
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+
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+ ```js
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+ seq.on("noteOn", (event) => {
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+ console.log(event.noteId, event.trackIndex, event.noteIndex);
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+ highlight(event.noteId);
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+ });
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+ seq.on("noteOff", (event) => {
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+ unhighlight(event.noteId);
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+ });
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+ ```
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+
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+ The `event` object (`NoteEvent`) contains:
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+
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+ | Field | Type | Description |
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+ |--------------|--------------------|--------------------------------------------------|
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+ | `noteId` | `string \| number` | The note's `id` if provided, otherwise its array index |
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+ | `trackIndex` | `number` | Index of the track in the order it was added |
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+ | `noteIndex` | `number` | Index of the note within its track's notes array |
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+ | `note` | `SequencerNote` | The original note object |
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+ You can set a custom `id` on any `SequencerNote` to use as `noteId`:
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+
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+ ```js
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+ seq.addTrack(piano, [
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+ { id: "intro-c", note: "C4", at: "1:1", duration: "4n" },
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+ { id: "intro-e", note: "E4", at: "1:2", duration: "4n" },
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+ ]);
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+ ```
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+
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+ #### Humanize
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+ Add subtle randomisation to timing (seconds) and velocity for a more natural feel:
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+ ```js
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+ const seq = new Sequencer(context, {
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+ bpm: 90,
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+ humanize: { timing: 0.012, velocity: 8 },
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+ });
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+ ```
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+
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+ ---
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+
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  ## Instruments
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  ### Sampler