smoldot 0.7.13 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/client.d.ts +61 -28
- package/dist/cjs/index-deno.js +6 -2
- package/dist/cjs/instance/autogen/wasm0.js +1 -1
- package/dist/cjs/instance/autogen/wasm1.js +1 -1
- package/dist/cjs/instance/autogen/wasm2.js +1 -1
- package/dist/mjs/client.d.ts +61 -28
- package/dist/mjs/index-deno.js +6 -2
- package/dist/mjs/instance/autogen/wasm0.js +1 -1
- package/dist/mjs/instance/autogen/wasm1.js +1 -1
- package/dist/mjs/instance/autogen/wasm2.js +1 -1
- package/package.json +1 -1
package/dist/cjs/client.d.ts
CHANGED
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@@ -26,17 +26,23 @@ export interface Client {
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/**
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* Connects to a chain.
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*
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*
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*
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* After you've called this function, the client will verify whether the chain specification is
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* valid. Once this is done, the `Promise` returned by this function will yield a
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* {@link Chain} that can be used to interact with that chain. Only after the `Promise` has
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* yielded will the client actually start establishing networking connections to the chain.
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*
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* The `Promise` throws an exception if the chain specification isn't valid, or if the chain
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* specification concerns a parachain but no corresponding relay chain can be found.
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*
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* Smoldot will automatically de-duplicate chains if multiple identical chains are added, in
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* order to save resources. In other words, it is not a problem to call `addChain` multiple
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* times with the same chain specifications and obtain multiple
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* times with the same chain specifications and obtain multiple {@link Chain} objects.
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* When the same client is used for multiple different purposes, you are in fact strongly
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* encouraged to trust smoldot and not attempt to de-duplicate chains yourself, as determining
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* whether two chains are identical is complicated and might have security implications.
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*
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* Smoldot tries to distribute CPU resources equally between all active
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* Smoldot tries to distribute CPU resources equally between all active {@link Chain} objects
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* of the same client.
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*
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* @param options Configuration of the chain to add.
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*
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@@ -48,6 +54,9 @@ export interface Client {
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/**
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* Terminates the client.
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*
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* This implicitly calls {@link Chain.remove} on all the chains associated with this client,
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* then shuts down the client itself.
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*
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* Afterwards, trying to use the client or any of its chains again will lead to an exception
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* being thrown.
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*
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@@ -70,10 +79,15 @@ export interface Chain {
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* Be aware that some requests will cause notifications to be sent back using the same callback
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* as the responses.
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*
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* A {@link MalformedJsonRpcError} is thrown if the request isn't a valid JSON-RPC request
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* if the request is unreasonably large (64 MiB at the
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*
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*
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* A {@link MalformedJsonRpcError} is thrown if the request isn't a valid JSON-RPC request
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* (for example if it is not valid JSON) or if the request is unreasonably large (64 MiB at the
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* time of writing of this comment).
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* If, however, the request is a valid JSON-RPC request but that concerns an unknown method, or
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* if for example some parameters are missing, an error response is properly generated and
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* yielded through the JSON-RPC callback.
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* In other words, a {@link MalformedJsonRpcError} is thrown in situations where something
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* is *so wrong* with the request that it is not possible for smoldot to send back an error
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* through the JSON-RPC callback.
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*
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* Two JSON-RPC APIs are supported by smoldot:
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*
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@@ -92,14 +106,17 @@ export interface Chain {
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/**
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* Waits for a JSON-RPC response or notification to be generated.
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*
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* If this function is called multiple times "simultaneously" (generating multiple different
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* `Promise`s), each `Promise` will return a different JSON-RPC response or notification.
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*
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* Each chain contains a buffer of the responses waiting to be sent out. Calling this function
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* pulls one element from the buffer. If this function is called at a slower rate than responses
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* are generated, then buffer will eventually become full, at which point calling
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* are generated, then the buffer will eventually become full, at which point calling
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* {@link Chain.sendJsonRpc} will throw an exception.
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*
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* If this function is called multiple times "simultaneously" (generating multiple different
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* `Promise`s), each `Promise` will return a different JSON-RPC response or notification. In
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* that situation, there is no guarantee in the ordering in which the responses or notifications
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* are yielded. Calling this function multiple times "simultaneously" is in general a niche
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* corner case that you are encouraged to avoid.
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*
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* @throws {@link AlreadyDestroyedError} If the chain has been removed or the client has been terminated.
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* @throws {@link JsonRpcDisabledError} If the JSON-RPC system was disabled in the options of the chain.
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* @throws {@link CrashError} If the background client has crashed.
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@@ -108,14 +125,15 @@ export interface Chain {
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/**
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* Disconnects from the blockchain.
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*
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* The JSON-RPC callback will no longer be called.
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* The JSON-RPC callback will no longer be called. This is the case immediately after this
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* function is called. Any on-going JSON-RPC request is instantaneously aborted.
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*
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* Trying to use the chain again will lead to an exception being thrown.
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*
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* If this chain is a relay chain, then all parachains that use it will continue to work. Smoldot
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* automatically keeps alive all relay chains that have an active parachains. There is no need
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* to track parachains and
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* handled automatically.
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* to track parachains and relay chains, or to destroy them in the correct order, as this is
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* handled automatically internally.
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*
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* @throws {@link AlreadyDestroyedError} If the chain has already been removed or the client has been terminated.
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* @throws {@link CrashError} If the background client has crashed.
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@@ -140,10 +158,10 @@ export interface ClientOptions {
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*/
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logCallback?: LogCallback;
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/**
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* The client will never call the callback with a value of `level` superior to this value.
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* The client will never call the log callback with a value of `level` superior to this value.
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* Defaults to 3.
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*
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* While this filtering could be done
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* While this filtering could be done manually in the `logCallback`, passing a maximum log level
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* leads to better performances as the client doesn't even need to generate a `message` when it
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* knows that this message isn't interesting.
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*/
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@@ -226,32 +244,47 @@ export interface AddChainOptions {
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* `<client> build-spec --raw > spec.json`. Only "raw" chain specifications are supported by
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* smoldot at the moment.
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*
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* If the chain specification contains a `
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* the value in `
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* If the chain specification contains a `relayChain` field, then smoldot will try to match
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* the value in `relayChain` with the value in `id` of the chains in
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* {@link AddChainOptions.potentialRelayChains}.
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*/
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chainSpec: string;
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/**
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* Content of the database of this chain.
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*
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* Content of the database of this chain.
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*
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* The content of the database can be obtained by using the
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* `chainHead_unstable_finalizedDatabase` JSON-RPC function. This undocumented JSON-RPC function
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* accepts one parameter of type `number` indicating an upper limit to the size of the database.
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* The content of the database is always a UTF-8 string whose content is at the discretion of
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* the smoldot implementation.
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*
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* Smoldot reserves the right to change its database format, making previous databases
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* incompatible. For this reason, no error is generated if the content of the database is
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* and/or can't be decoded.
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* incompatible. For this reason, no error is generated if the content of the database is
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* invalid and/or can't be decoded.
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*
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* Providing a database can considerably improve the time it takes for smoldot to be fully
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* synchronized with a chain by reducing the amount of data that it has to download.
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* Furthermore, the database also contains a list of nodes that smoldot can use in order to
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* reduce the load that is being put on the bootnodes.
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*
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* Important: please note that using a malicious database content can lead to a security
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* vulnerability. This database content is considered by smoldot as trusted input. It is the
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* responsibility of the API user to make sure that the value passed in this field comes from
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* the same source of trust as the chain specification that was used when retrieving this
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* database content.
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* database content. In other words, if you load this database content for example from the disk
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* or from the browser's local storage, be absolutely certain that no malicious program has
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* modified the content of that file or local storage.
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*/
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databaseContent?: string;
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/**
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* If `chainSpec` concerns a parachain, contains the list of chains whose `id` smoldot will try
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* to match with the parachain's `
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* to match with the parachain's `relayChain`.
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* Defaults to `[]`.
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*
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* Must contain exactly the objects that were returned by previous calls to
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* library uses a `WeakMap` in its implementation in order to identify chains.
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* Must contain exactly the {@link Chain} objects that were returned by previous calls to
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* `addChain`. The library uses a `WeakMap` in its implementation in order to identify chains.
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*
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* # Explanation and usage
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*
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* The primary way smoldot determines which relay chain is associated to a parachain is by
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* inspecting the chain specification of that parachain (i.e. the `chainSpec` field).
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* applications: multiple applications could add mutiple different chains with the same `id`,
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* creating an ambiguity, or an application could register malicious chains with small variations
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* of a popular chain's `id` and try to benefit from a typo in a legitimate application's
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* `
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* `relayChain`.
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*
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* These problems can be solved by using this parameter to segregate multiple different uses of
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* the same client. To use it, pass the list of all chains that the same application has
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package/dist/cjs/index-deno.js
CHANGED
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@@ -150,6 +150,10 @@ function connect(config, forbidTcp, forbidWs, forbidNonLocalWs, forbidWss) {
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inner: Deno.connect({
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hostname: tcpParsed[2],
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port: parseInt(tcpParsed[3], 10),
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}).catch((error) => {
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socket.destroyed = true;
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config.onConnectionReset(error.toString());
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return null;
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})
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};
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connection = { ty: 'tcp', socket };
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// The task ends automatically if an EOF or error is detected, which should also happen
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// if the user calls `close()`.
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const read = (readBuffer) => __awaiter(this, void 0, void 0, function* () {
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if (socket.destroyed)
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if (socket.destroyed || established === null)
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return;
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let outcome = null;
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try {
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const socket = connection.socket;
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connection.socket.inner = connection.socket.inner.then((c) => __awaiter(this, void 0, void 0, function* () {
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while (dataCopy.length > 0) {
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if (socket.destroyed)
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if (socket.destroyed || c === null)
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return c;
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let outcome;
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try {
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