smart-skeleton-loader 1.0.0 → 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -5,9 +5,19 @@
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  [![npm version](https://img.shields.io/npm/v/react-auto-skeleton.svg)](https://www.npmjs.com/package/react-auto-skeleton)
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  [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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+ [![Buy Me A Coffee](https://img.shields.io/badge/Buy%20Me%20A%20Coffee-Donate-orange.svg?logo=buy-me-a-coffee&logoColor=white)](https://buymeacoffee.com/dashnyamkkq)
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+
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+ <div align="center">
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+
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+ [![Buy Me A Coffee](https://cdn.buymeacoffee.com/buttons/v2/default-yellow.png)](https://buymeacoffee.com/dashnyamkkq)
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+
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+ </div>
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  `react-auto-skeleton` eliminates the need to manually create and maintain skeleton versions of your components. It renders your actual component responsibly (hidden), measures its layout, and overlays precise skeletons for text, images, and containers.
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+ > [!IMPORTANT]
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+ > **Enjoying this project?** If you find `react-auto-skeleton` useful, please consider [buying me a coffee](https://buymeacoffee.com/dashnyamkkq) to support further development! 💖
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+
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  ## ✨ Features
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  - 📏 **Auto-Measurement**: Measures rendered elements to perfectly match dimensions.
@@ -36,16 +46,16 @@ _Note: `framer-motion` is a peer dependency used for the smooth pulse animations
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  Wrap your component in `AutoSkeleton` and control the `loading` state.
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  ```tsx
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- import { AutoSkeleton } from "react-auto-skeleton";
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+ import { AutoSkeleton } from 'react-auto-skeleton';
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  const UserProfile = ({ loading, user }) => {
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  return (
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  <AutoSkeleton loading={loading}>
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  <div className="card">
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  {/* Use a placeholder fallback so the skeleton knows the size if data is null! */}
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- <img src={user?.avatar || "/placeholder.png"} alt="Avatar" />
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- <h3>{user?.name || "Loading Name..."}</h3>
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- <p>{user?.bio || "This is a long line of text to simulate the bio."}</p>
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+ <img src={user?.avatar || '/placeholder.png'} alt="Avatar" />
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+ <h3>{user?.name || 'Loading Name...'}</h3>
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+ <p>{user?.bio || 'This is a long line of text to simulate the bio.'}</p>
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  <button>Follow</button>
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  </div>
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  </AutoSkeleton>
@@ -100,9 +110,9 @@ Customize the appearance via the `config` prop:
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  <AutoSkeleton
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  loading={true}
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  config={{
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- color: "#e0e0e0", // Base color of the skeleton pulse
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- highlightColor: "#f5f5f5", // Shine color
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- borderRadius: "8px", // Global border radius (auto-detects if not set)
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+ color: '#e0e0e0', // Base color of the skeleton pulse
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+ highlightColor: '#f5f5f5', // Shine color
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+ borderRadius: '8px', // Global border radius (auto-detects if not set)
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  }}
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  >
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  <MyComponent />
@@ -1 +1 @@
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- 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React from \"react\";\nimport { motion, HTMLMotionProps } from \"framer-motion\";\n\nexport interface SkeletonPrimitiveProps extends HTMLMotionProps<\"div\"> {\n width?: string | number;\n height?: string | number;\n borderRadius?: string | number;\n color?: string;\n highlightColor?: string;\n}\n\nexport const SkeletonPrimitive: React.FC<SkeletonPrimitiveProps> = ({\n width,\n height,\n borderRadius = \"4px\",\n color = \"var(--auto-skeleton-color, #eee)\",\n highlightColor = \"var(--auto-skeleton-highlight, #f5f5f5)\",\n style,\n ...props\n}) => {\n return (\n <motion.div\n style={{\n width,\n height,\n borderRadius,\n backgroundColor: color,\n ...style,\n }}\n animate={{\n backgroundColor: [color, highlightColor, color],\n }}\n transition={{\n duration: 1.5,\n repeat: Infinity,\n ease: \"easeInOut\",\n }}\n data-testid=\"skeleton\"\n {...props}\n />\n );\n};\n","import React, { useRef, useEffect, useState, ReactNode } from \"react\";\nimport { SkeletonPrimitive } from \"./SkeletonPrimitive\";\n\nexport interface AutoSkeletonProps {\n loading: boolean;\n children: ReactNode;\n config?: {\n color?: string;\n highlightColor?: string;\n borderRadius?: string | number;\n theme?: \"light\" | \"dark\" | \"auto\";\n // Theme-specific colors (override CSS variables)\n lightColor?: string;\n lightHighlightColor?: string;\n darkColor?: string;\n darkHighlightColor?: string;\n };\n}\n\nexport const AutoSkeleton: React.FC<AutoSkeletonProps> = ({\n loading,\n children,\n config,\n}) => {\n const theme = config?.theme || \"auto\";\n const containerRef = useRef<HTMLDivElement>(null);\n const [skeletons, setSkeletons] = useState<\n Array<{\n key: string;\n type: \"primitive\" | \"container\";\n width: number;\n height: number;\n top: number;\n left: number;\n borderRadius: string;\n style?: React.CSSProperties; // For container styles\n }>\n >([]);\n\n const updateSkeletons = () => {\n if (!containerRef.current) return;\n\n const containerRect = containerRef.current.getBoundingClientRect();\n const newSkeletons: typeof skeletons = [];\n\n // Helper to categorize node\n const getSkeletonType = (\n el: Element,\n ): {\n type: \"primitive\" | \"container\";\n styles?: React.CSSProperties;\n } | null => {\n const tagName = el.tagName.toLowerCase();\n const style = window.getComputedStyle(el);\n\n // 1. Atomic Content (always pulse)\n if ([\"img\", \"input\", \"button\", \"textarea\", \"select\"].includes(tagName)) {\n return { type: \"primitive\" };\n }\n\n // 2. Text Content (always pulse)\n const hasText = Array.from(el.childNodes).some(\n (n) => n.nodeType === Node.TEXT_NODE && n.textContent?.trim(),\n );\n if (hasText) return { type: \"primitive\" };\n\n // 3. 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Or maybe user wants the single block behavior.\n // Let's add that fallback if newSkeletons is empty but container has dimension.\n if (\n newSkeletons.length === 0 &&\n (containerRect.width > 0 || containerRect.height > 0)\n ) {\n newSkeletons.push({\n key: \"fallback\",\n type: \"primitive\",\n width: containerRect.width,\n height: containerRect.height,\n top: 0,\n left: 0,\n borderRadius: (config?.borderRadius as string) || \"4px\",\n });\n }\n\n setSkeletons(newSkeletons);\n };\n\n useEffect(() => {\n if (!containerRef.current) return;\n\n // Initial measure\n updateSkeletons();\n\n const observer = new ResizeObserver(() => {\n updateSkeletons();\n });\n\n observer.observe(containerRef.current);\n // Also observe children mutations if possible, but ResizeObserver on container catches layout changes often.\n // For robust child changes:\n const mutationObserver = new MutationObserver(() => updateSkeletons());\n mutationObserver.observe(containerRef.current, {\n childList: true,\n subtree: true,\n characterData: true,\n });\n\n return () => {\n observer.disconnect();\n mutationObserver.disconnect();\n };\n }, [loading, children]); // Re-scan when children change\n\n // Determine effective colors based on theme\n const getEffectiveColors = () => {\n // If user passed explicit color/highlightColor, use those\n if (config?.color || config?.highlightColor) {\n return {\n color: config.color,\n highlightColor: config.highlightColor,\n };\n }\n // If theme-specific colors are provided, use them\n if (theme === \"dark\" && (config?.darkColor || config?.darkHighlightColor)) {\n return {\n color: config.darkColor,\n highlightColor: config.darkHighlightColor,\n };\n }\n if (\n theme === \"light\" &&\n (config?.lightColor || config?.lightHighlightColor)\n ) {\n return {\n color: config.lightColor,\n highlightColor: config.lightHighlightColor,\n };\n }\n // Otherwise, let CSS variables handle it (undefined = use CSS var defaults)\n return { color: undefined, highlightColor: undefined };\n };\n\n const effectiveColors = getEffectiveColors();\n\n return (\n <div\n style={{ position: \"relative\", display: \"inline-block\", width: \"auto\" }}\n {...(theme !== \"auto\" ? { \"data-skeleton-theme\": theme } : {})}\n >\n <div\n ref={containerRef}\n style={{\n opacity: loading ? 0 : 1,\n transition: \"opacity 0.2s ease\", // Smooth transition when loading finishes\n }}\n aria-hidden={loading}\n >\n {children}\n </div>\n\n {loading && (\n <div\n style={{\n position: \"absolute\",\n top: 0,\n left: 0,\n width: \"100%\",\n height: \"100%\",\n pointerEvents: \"none\",\n }}\n >\n {skeletons.map((sk) => (\n <div\n key={sk.key}\n style={{ position: \"absolute\", top: sk.top, left: sk.left }}\n >\n {sk.type === \"primitive\" ? (\n <SkeletonPrimitive\n width={sk.width}\n height={sk.height}\n borderRadius={sk.borderRadius}\n color={effectiveColors.color}\n highlightColor={effectiveColors.highlightColor}\n />\n ) : (\n /* Container Clone: Renders static style */\n <div\n style={{\n width: sk.width,\n height: sk.height,\n borderRadius: sk.borderRadius,\n ...sk.style, // Apply captured container styles\n // Ensure it doesn't hide children if z-index issues arise,\n // but since we render in DOM order, children come later and sit on top.\n boxSizing: \"border-box\",\n }}\n />\n )}\n </div>\n ))}\n </div>\n )}\n </div>\n );\n};\n"]}
1
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{ HTMLMotionProps, motion } from 'framer-motion';\nimport React from 'react';\n\nexport interface SkeletonPrimitiveProps extends HTMLMotionProps<'div'> {\n width?: string | number;\n height?: string | number;\n borderRadius?: string | number;\n color?: string;\n highlightColor?: string;\n}\n\nexport const SkeletonPrimitive: React.FC<SkeletonPrimitiveProps> = ({\n width,\n height,\n borderRadius = '4px',\n color = 'var(--auto-skeleton-color, #eee)',\n highlightColor = 'var(--auto-skeleton-highlight, #f5f5f5)',\n style,\n ...props\n}) => {\n return (\n <motion.div\n style={{\n width,\n height,\n borderRadius,\n backgroundColor: color,\n ...style,\n }}\n animate={{\n backgroundColor: [color, highlightColor, color],\n }}\n transition={{\n duration: 1.5,\n repeat: Infinity,\n ease: 'easeInOut',\n }}\n data-testid=\"skeleton\"\n {...props}\n />\n );\n};\n","import React, { ReactNode, useEffect, useRef, useState } from 'react';\nimport { SkeletonPrimitive } from './SkeletonPrimitive';\n\nexport interface AutoSkeletonProps {\n loading: boolean;\n children: ReactNode;\n config?: {\n color?: string;\n highlightColor?: string;\n borderRadius?: string | number;\n theme?: 'light' | 'dark' | 'auto';\n // Theme-specific colors (override CSS variables)\n lightColor?: string;\n lightHighlightColor?: string;\n darkColor?: string;\n darkHighlightColor?: string;\n };\n}\n\nexport const AutoSkeleton: React.FC<AutoSkeletonProps> = ({\n loading,\n children,\n config,\n}) => {\n const theme = config?.theme || 'auto';\n const containerRef = useRef<HTMLDivElement>(null);\n const [skeletons, setSkeletons] = useState<\n Array<{\n key: string;\n type: 'primitive' | 'container';\n width: number;\n height: number;\n top: number;\n left: number;\n borderRadius: string;\n style?: React.CSSProperties; // For container styles\n }>\n >([]);\n\n const updateSkeletons = () => {\n if (!containerRef.current) return;\n\n const containerRect = 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(\n <SkeletonPrimitive\n width={sk.width}\n height={sk.height}\n borderRadius={sk.borderRadius}\n color={effectiveColors.color}\n highlightColor={effectiveColors.highlightColor}\n />\n ) : (\n /* Container Clone: Renders static style */\n <div\n style={{\n width: sk.width,\n height: sk.height,\n borderRadius: sk.borderRadius,\n ...sk.style, // Apply captured container styles\n // Ensure it doesn't hide children if z-index issues arise,\n // but since we render in DOM order, children come later and sit on top.\n boxSizing: 'border-box',\n }}\n />\n )}\n </div>\n ))}\n </div>\n )}\n </div>\n );\n};\n"]}
package/dist/index.d.cts CHANGED
@@ -8,7 +8,7 @@ interface AutoSkeletonProps {
8
8
  color?: string;
9
9
  highlightColor?: string;
10
10
  borderRadius?: string | number;
11
- theme?: "light" | "dark" | "auto";
11
+ theme?: 'light' | 'dark' | 'auto';
12
12
  lightColor?: string;
13
13
  lightHighlightColor?: string;
14
14
  darkColor?: string;
@@ -17,7 +17,7 @@ interface AutoSkeletonProps {
17
17
  }
18
18
  declare const AutoSkeleton: React.FC<AutoSkeletonProps>;
19
19
 
20
- interface SkeletonPrimitiveProps extends HTMLMotionProps<"div"> {
20
+ interface SkeletonPrimitiveProps extends HTMLMotionProps<'div'> {
21
21
  width?: string | number;
22
22
  height?: string | number;
23
23
  borderRadius?: string | number;
package/dist/index.d.ts CHANGED
@@ -8,7 +8,7 @@ interface AutoSkeletonProps {
8
8
  color?: string;
9
9
  highlightColor?: string;
10
10
  borderRadius?: string | number;
11
- theme?: "light" | "dark" | "auto";
11
+ theme?: 'light' | 'dark' | 'auto';
12
12
  lightColor?: string;
13
13
  lightHighlightColor?: string;
14
14
  darkColor?: string;
@@ -17,7 +17,7 @@ interface AutoSkeletonProps {
17
17
  }
18
18
  declare const AutoSkeleton: React.FC<AutoSkeletonProps>;
19
19
 
20
- interface SkeletonPrimitiveProps extends HTMLMotionProps<"div"> {
20
+ interface SkeletonPrimitiveProps extends HTMLMotionProps<'div'> {
21
21
  width?: string | number;
22
22
  height?: string | number;
23
23
  borderRadius?: string | number;
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
- 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1
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{ HTMLMotionProps, motion } from 'framer-motion';\nimport React from 'react';\n\nexport interface SkeletonPrimitiveProps extends HTMLMotionProps<'div'> {\n width?: string | number;\n height?: string | number;\n borderRadius?: string | number;\n color?: string;\n highlightColor?: string;\n}\n\nexport const SkeletonPrimitive: React.FC<SkeletonPrimitiveProps> = ({\n width,\n height,\n borderRadius = '4px',\n color = 'var(--auto-skeleton-color, #eee)',\n highlightColor = 'var(--auto-skeleton-highlight, #f5f5f5)',\n style,\n ...props\n}) => {\n return (\n <motion.div\n style={{\n width,\n height,\n borderRadius,\n backgroundColor: color,\n ...style,\n }}\n animate={{\n backgroundColor: [color, highlightColor, color],\n }}\n transition={{\n duration: 1.5,\n repeat: Infinity,\n ease: 'easeInOut',\n }}\n data-testid=\"skeleton\"\n {...props}\n />\n );\n};\n","import React, { ReactNode, useEffect, useRef, useState } from 'react';\nimport { SkeletonPrimitive } from './SkeletonPrimitive';\n\nexport interface AutoSkeletonProps {\n loading: boolean;\n children: ReactNode;\n config?: {\n color?: string;\n highlightColor?: string;\n borderRadius?: string | number;\n theme?: 'light' | 'dark' | 'auto';\n // Theme-specific colors (override CSS variables)\n lightColor?: string;\n lightHighlightColor?: string;\n darkColor?: string;\n darkHighlightColor?: string;\n };\n}\n\nexport const AutoSkeleton: React.FC<AutoSkeletonProps> = ({\n loading,\n children,\n config,\n}) => {\n const theme = config?.theme || 'auto';\n const containerRef = useRef<HTMLDivElement>(null);\n const [skeletons, setSkeletons] = useState<\n Array<{\n key: string;\n type: 'primitive' | 'container';\n width: number;\n height: number;\n top: number;\n left: number;\n borderRadius: string;\n style?: React.CSSProperties; // For container styles\n }>\n >([]);\n\n const updateSkeletons = () => {\n if (!containerRef.current) return;\n\n const containerRect = 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Atomic Content (always pulse)\n if (['img', 'input', 'button', 'textarea', 'select'].includes(tagName)) {\n return { type: 'primitive' };\n }\n\n // 2. Text Content (always pulse)\n const hasText = Array.from(el.childNodes).some(\n (n) => n.nodeType === Node.TEXT_NODE && n.textContent?.trim(),\n );\n if (hasText) return { type: 'primitive' };\n\n // 3. Structural Container (static clone)\n // If it has visible styles but no direct text => it's a container\n const hasBackground =\n style.backgroundColor !== 'rgba(0, 0, 0, 0)' &&\n style.backgroundColor !== 'transparent';\n const hasBorder =\n style.borderWidth !== '0px' &&\n style.borderStyle !== 'none' &&\n style.borderColor !== 'rgba(0, 0, 0, 0)' &&\n style.borderColor !== 'transparent';\n const hasShadow = style.boxShadow !== 'none';\n\n if (hasBackground || hasBorder || hasShadow) {\n return {\n type: 'container',\n styles: {\n backgroundColor: style.backgroundColor,\n border: style.border,\n borderRadius: style.borderRadius,\n boxShadow: style.boxShadow,\n },\n };\n }\n\n return null;\n };\n\n // Traverse\n const walker = document.createTreeWalker(\n containerRef.current,\n NodeFilter.SHOW_ELEMENT,\n {\n acceptNode: (node) => {\n const el = node as Element;\n const style = window.getComputedStyle(el);\n if (style.display === 'none') return NodeFilter.FILTER_REJECT;\n\n // If it matches a type, accept it.\n // Note: We want to accept containers AND traverse their children.\n // FILTER_ACCEPT does both.\n if (getSkeletonType(el)) return NodeFilter.FILTER_ACCEPT;\n\n return NodeFilter.FILTER_SKIP;\n },\n },\n );\n\n let node = walker.nextNode();\n let idx = 0;\n while (node) {\n const el = node as Element;\n const rect = el.getBoundingClientRect();\n const typeData = getSkeletonType(el);\n\n if (typeData) {\n // Determine border radius logic\n let borderRadius =\n config?.borderRadius ||\n typeData.styles?.borderRadius ||\n window.getComputedStyle(el).borderRadius;\n\n if (typeData.type === 'primitive') {\n // Auto-detect circle for rounded primitives\n if (borderRadius === '0px' || !borderRadius) {\n if (\n window.getComputedStyle(el).borderRadius === '50%' ||\n (rect.width === rect.height && rect.width < 50)\n ) {\n // Keep heuristic or default\n }\n borderRadius = '4px';\n if (el.tagName.toLowerCase() === 'button') borderRadius = '6px';\n if (el.tagName.toLowerCase() === 'img') borderRadius = '4px';\n }\n }\n\n newSkeletons.push({\n key: `${idx++}`,\n type: typeData.type,\n width: rect.width,\n height: rect.height,\n top: rect.top - containerRect.top,\n left: rect.left - containerRect.left,\n borderRadius: borderRadius as string,\n style: typeData.styles,\n });\n }\n\n node = walker.nextNode();\n }\n\n // If no content nodes found, but container has size (maybe a canvas or simple div w/ background),\n // Fallback? Or maybe user wants the single block behavior.\n // Let's add that fallback if newSkeletons is empty but container has dimension.\n if (\n newSkeletons.length === 0 &&\n (containerRect.width > 0 || containerRect.height > 0)\n ) {\n newSkeletons.push({\n key: 'fallback',\n type: 'primitive',\n width: containerRect.width,\n height: containerRect.height,\n top: 0,\n left: 0,\n borderRadius: (config?.borderRadius as string) || '4px',\n });\n }\n\n setSkeletons(newSkeletons);\n };\n\n useEffect(() => {\n if (!containerRef.current) return;\n\n // Initial measure\n updateSkeletons();\n\n const observer = new ResizeObserver(() => {\n updateSkeletons();\n });\n\n observer.observe(containerRef.current);\n // Also observe children mutations if possible, but ResizeObserver on container catches layout changes often.\n // For robust child changes:\n const mutationObserver = new MutationObserver(() => updateSkeletons());\n mutationObserver.observe(containerRef.current, {\n childList: true,\n subtree: true,\n characterData: true,\n });\n\n return () => {\n observer.disconnect();\n mutationObserver.disconnect();\n };\n }, [loading, children]); // Re-scan when children change\n\n // Determine effective colors based on theme\n const getEffectiveColors = () => {\n // If user passed explicit color/highlightColor, use those\n if (config?.color || config?.highlightColor) {\n return {\n color: config.color,\n highlightColor: config.highlightColor,\n };\n }\n // If theme-specific colors are provided, use them\n if (theme === 'dark' && (config?.darkColor || config?.darkHighlightColor)) {\n return {\n color: config.darkColor,\n highlightColor: config.darkHighlightColor,\n };\n }\n if (\n theme === 'light' &&\n (config?.lightColor || config?.lightHighlightColor)\n ) {\n return {\n color: config.lightColor,\n highlightColor: config.lightHighlightColor,\n };\n }\n // Otherwise, let CSS variables handle it (undefined = use CSS var defaults)\n return { color: undefined, highlightColor: undefined };\n };\n\n const effectiveColors = getEffectiveColors();\n\n return (\n <div\n style={{ position: 'relative', display: 'inline-block', width: 'auto' }}\n {...(theme !== 'auto' ? { 'data-skeleton-theme': theme } : {})}\n >\n <div\n ref={containerRef}\n style={{\n opacity: loading ? 0 : 1,\n transition: 'opacity 0.2s ease', // Smooth transition when loading finishes\n }}\n aria-hidden={loading}\n >\n {children}\n </div>\n\n {loading && (\n <div\n style={{\n position: 'absolute',\n top: 0,\n left: 0,\n width: '100%',\n height: '100%',\n pointerEvents: 'none',\n }}\n >\n {skeletons.map((sk) => (\n <div\n key={sk.key}\n style={{ position: 'absolute', top: sk.top, left: sk.left }}\n >\n {sk.type === 'primitive' ? (\n <SkeletonPrimitive\n width={sk.width}\n height={sk.height}\n borderRadius={sk.borderRadius}\n color={effectiveColors.color}\n highlightColor={effectiveColors.highlightColor}\n />\n ) : (\n /* Container Clone: Renders static style */\n <div\n style={{\n width: sk.width,\n height: sk.height,\n borderRadius: sk.borderRadius,\n ...sk.style, // Apply captured container styles\n // Ensure it doesn't hide children if z-index issues arise,\n // but since we render in DOM order, children come later and sit on top.\n boxSizing: 'border-box',\n }}\n />\n )}\n </div>\n ))}\n </div>\n )}\n </div>\n );\n};\n"]}
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/styles.css"],"sourcesContent":[":root {\n --auto-skeleton-color: #eee;\n --auto-skeleton-highlight: #f5f5f5;\n}\n\n@media (prefers-color-scheme: dark) {\n :root {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n }\n}\n\n[data-skeleton-theme=\"light\"] {\n --auto-skeleton-color: #eee;\n --auto-skeleton-highlight: #f5f5f5;\n}\n\n[data-skeleton-theme=\"dark\"] {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n}\n\n/* Optional generic support if user uses .dark class on a parent */\n/* .dark [data-skeleton-theme] { } */\n\n/* To keep it simple, we let the data-skeleton-theme control itself, \n and the media query handles the auto case at :root level. \n If a user puts .dark on body, they might expect us to change.\n We can support that by hooking into standard dark selectors if we want.\n But typically libs just rely on CSS vars inherited. \n Since we define variables at :root, if the user redefines them in .dark, it works.\n \n Here, we forcefully set them for our defaults.\n*/\n\n:root .dark {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n}\n"],"mappings":";AAAA;AACE,yBAAuB;AACvB,6BAA2B;AAC7B;AAEA,QAAO,sBAAuB;AAC5B;AACE,2BAAuB;AACvB,+BAA2B;AAC7B;AACF;AAEA,CAAC;AACC,yBAAuB;AACvB,6BAA2B;AAC7B;AAEA,CAAC;AACC,yBAAuB;AACvB,6BAA2B;AAC7B;AAeA,MAAM,CAAC;AACL,yBAAuB;AACvB,6BAA2B;AAC7B;","names":[]}
1
+ {"version":3,"sources":["../src/styles.css"],"sourcesContent":[":root {\n --auto-skeleton-color: #eee;\n --auto-skeleton-highlight: #f5f5f5;\n}\n\n@media (prefers-color-scheme: dark) {\n :root {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n }\n}\n\n[data-skeleton-theme='light'] {\n --auto-skeleton-color: #eee;\n --auto-skeleton-highlight: #f5f5f5;\n}\n\n[data-skeleton-theme='dark'] {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n}\n\n/* Optional generic support if user uses .dark class on a parent */\n/* .dark [data-skeleton-theme] { } */\n\n/* To keep it simple, we let the data-skeleton-theme control itself, \n and the media query handles the auto case at :root level. \n If a user puts .dark on body, they might expect us to change.\n We can support that by hooking into standard dark selectors if we want.\n But typically libs just rely on CSS vars inherited. \n Since we define variables at :root, if the user redefines them in .dark, it works.\n \n Here, we forcefully set them for our defaults.\n*/\n\n:root .dark {\n --auto-skeleton-color: #2a2a2a;\n --auto-skeleton-highlight: #333;\n}\n"],"mappings":";AAAA;AACE,yBAAuB;AACvB,6BAA2B;AAC7B;AAEA,QAAO,sBAAuB;AAC5B;AACE,2BAAuB;AACvB,+BAA2B;AAC7B;AACF;AAEA,CAAC;AACC,yBAAuB;AACvB,6BAA2B;AAC7B;AAEA,CAAC;AACC,yBAAuB;AACvB,6BAA2B;AAC7B;AAeA,MAAM,CAAC;AACL,yBAAuB;AACvB,6BAA2B;AAC7B;","names":[]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "smart-skeleton-loader",
3
- "version": "1.0.0",
3
+ "version": "1.0.1",
4
4
  "type": "module",
5
5
  "repository": {
6
6
  "type": "git",
@@ -20,7 +20,7 @@
20
20
  "exports": {
21
21
  ".": {
22
22
  "types": "./dist/index.d.ts",
23
- "import": "./dist/index.mjs",
23
+ "import": "./dist/index.cjs",
24
24
  "require": "./dist/index.js"
25
25
  },
26
26
  "./styles.css": "./dist/styles.css"
@@ -34,7 +34,9 @@
34
34
  "test:unit": "vitest --run",
35
35
  "test:browser": "vitest --run --config vitest.storybook.config.ts",
36
36
  "storybook": "storybook dev -p 6006",
37
- "build-storybook": "storybook build"
37
+ "build-storybook": "storybook build",
38
+ "format": "prettier --write .",
39
+ "format:check": "prettier --check ."
38
40
  },
39
41
  "author": "dashnyamb",
40
42
  "license": "MIT",
@@ -67,6 +69,8 @@
67
69
  "jsdom": "^27.4.0",
68
70
  "playwright": "^1.58.0",
69
71
  "postcss": "^8.5.6",
72
+ "prettier": "^3.8.1",
73
+ "prettier-plugin-organize-imports": "^4.3.0",
70
74
  "semantic-release": "^24.2.9",
71
75
  "storybook": "^10.2.1",
72
76
  "tailwindcss": "^4.1.18",