slifer 0.2.2 → 0.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bun.lockb +0 -0
- package/index.ts +8 -1
- package/libs/libSDL2_mixer.dll +0 -0
- package/package.json +1 -1
- package/src/engine/image.ts +28 -0
- package/src/engine/rectangle.ts +16 -4
- package/src/engine/time.ts +68 -23
- package/src/engine/vector.ts +1 -3
- package/src/engine/window.ts +1 -1
- package/src/ffi.ts +14 -3
- package/src/modules/audio.ts +1 -1
- package/src/modules/graphics.ts +15 -24
- package/src/modules/keyboard.ts +39 -53
- package/src/modules/mouse.ts +1 -1
- package/src/slifer.ts +18 -17
- package/Sir-BC_stop.png +0 -0
- package/sample.wav +0 -0
package/bun.lockb
ADDED
Binary file
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package/index.ts
CHANGED
@@ -1,4 +1,11 @@
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import { SliferClass } from "./src/slifer";
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export { Image } from './src/engine/image';
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export { Vector2 } from './src/engine/vector';
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export { Rectangle } from './src/engine/rectangle';
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export { Timer } from './src/engine/time';
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export { AudioSource } from './src/modules/audio'
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const Slifer = new SliferClass();
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export default Slifer;
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export default Slifer;
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Binary file
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package/package.json
CHANGED
@@ -0,0 +1,28 @@
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import { type Pointer, ptr } from 'bun:ffi';
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import { libsdl } from '../ffi';
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import { Vector2 } from './vector';
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export class Image {
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public readonly pointer: Pointer;
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public readonly size: Vector2;
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public flipH: boolean = false;
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constructor(texture: Pointer) {
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this.pointer = texture;
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const _wArr = new Uint32Array(1);
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const _hArr = new Uint32Array(1);
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libsdl.symbols.SDL_QueryTexture(
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texture,
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null,
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null,
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ptr(_wArr),
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ptr(_hArr)
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);
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this.size = new Vector2(_wArr[0], _hArr[0]);
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}
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}
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package/src/engine/rectangle.ts
CHANGED
@@ -1,8 +1,8 @@
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import { ptr } from "bun:ffi";
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-
import Vector2 from "./vector";
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import { Vector2 } from "./vector";
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class Rectangle {
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export class Rectangle {
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public readonly pointer;
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public position: Vector2;
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public size: Vector2;
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@@ -20,6 +20,18 @@ class Rectangle {
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static empty() {
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return new Rectangle(new Vector2(0, 0), new Vector2(0, 0));
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}
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public isColliding(rectangle: Rectangle) : boolean {
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if (
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this.position.x < rectangle.position.x + rectangle.size.x &&
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this.position.x + this.size.x > rectangle.position.x &&
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this.position.y < rectangle.position.y + rectangle.size.y &&
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this.position.y + this.size.y > rectangle.position.y
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) {
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return true;
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}
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return false;
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}
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}
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export default Rectangle;
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package/src/engine/time.ts
CHANGED
@@ -1,34 +1,79 @@
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import { libsdl } from "../ffi";
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class
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static #instance: Time;
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export class Timer {
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private mStartTicks;
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private mPausedTicks;
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private mPaused;
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private mStarted;
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constructor() {
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this.mStartTicks = 0;
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this.mPausedTicks = 0;
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this.mPaused = false;
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this.mStarted = false;
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}
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public start() {
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this.mStarted = true;
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this.mPaused = false;
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}
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this.mStartTicks = libsdl.symbols.SDL_GetTicks();
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this.mPausedTicks = 0;
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}
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-
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-
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public stop() {
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this.mStarted = false;
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this.mPaused = true;
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-
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-
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-
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this.mStartTicks = 0;
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this.mPausedTicks = 0;
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}
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const deltaTime =
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((this.firstFrame - this.lastframe) * 1000) /
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Number(libsdl.symbols.SDL_GetPerformanceFrequency());
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public pause() {
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if (this.mStarted && !this.mPaused) {
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this.mPaused = true;
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-
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this.mPausedTicks = libsdl.symbols.SDL_GetTicks() - this.mStartTicks;
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this.mStartTicks = 0;
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}
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}
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public unpause() {
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if (this.mStarted && this.mPaused) {
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this.mPaused = false;
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this.mStartTicks = libsdl.symbols.SDL_GetTicks() - this.mPausedTicks;
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this.mPausedTicks = 0;
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}
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}
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public getTicks() {
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let time = 0;
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if (this.mStarted) {
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if (this.mPaused) {
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time = this.mPausedTicks;
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} else {
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time = libsdl.symbols.SDL_GetTicks() - this.mStartTicks;
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}
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}
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return time;
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}
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public isStarted() {
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return this.mStarted;
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}
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public isPaused() {
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return (this.mPaused && this.mStarted);
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}
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}
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-
export default Time;
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package/src/engine/vector.ts
CHANGED
package/src/engine/window.ts
CHANGED
package/src/ffi.ts
CHANGED
@@ -12,6 +12,8 @@ if (process.platform == "win32") {
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libImageImport = await import("../libs/libSDL2_image.dll");
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//@ts-expect-error
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libTTFImport = await import("../libs/libSDL2_ttf.dll");
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//@ts-expect-error
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libMixerImport = await import("../libs/libSDL2_mixer.dll");
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} else if (process.platform == "darwin") {
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//@ts-expect-error
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libSDLImport = await import("../libs/libSDL2.dylib");
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@@ -30,7 +32,6 @@ if (process.platform == "win32") {
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libTTFImport = await import("../libs/libSDL2_ttf.so");
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//@ts-expect-error
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libMixerImport = await import("../libs/libSDL2_mixer.so");
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-
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}
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/** @internal */
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@@ -206,10 +207,20 @@ export const libsdl = dlopen(libSDLImport.default, {
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args: ["pointer", "cstring"],
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returns: "void",
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},
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SDL_GetTicks: {
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returns: "uint32_t",
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},
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SDL_Delay: {
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args: ["uint32_t"],
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},
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SDL_GetKeyboardState: {
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args: ["pointer"],
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returns: "pointer",
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},
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SDL_GetScancodeFromName: {
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args: ["cstring"],
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returns: "int",
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},
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});
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/** @internal */
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package/src/modules/audio.ts
CHANGED
package/src/modules/graphics.ts
CHANGED
@@ -1,8 +1,9 @@
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-
import { libimage, libsdl
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import { libimage, libsdl } from "../ffi";
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import { type Pointer, ptr } from "bun:ffi";
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import
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import { Image } from "../engine/image";
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import { Rectangle } from "../engine/rectangle";
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import Color from "../color";
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import Vector2 from "../engine/vector";
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import { Vector2 } from "../engine/vector";
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import Renderer from "../engine/renderer";
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class Graphics {
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@@ -109,7 +110,8 @@ class Graphics {
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image: Image,
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position: Vector2,
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rotation?: number,
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scale?: Vector2
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scale?: Vector2,
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flipH?: boolean
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) {
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// Define destination rect
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const dstRect = new Uint32Array(4);
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@@ -126,30 +128,19 @@ class Graphics {
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ptr(dstRect),
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rotation ? rotation : 0,
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null,
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flipH ? Number(flipH) : 0
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);
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}
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}
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class Image {
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public readonly pointer: Pointer;
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public readonly size: Vector2;
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constructor(texture: Pointer) {
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this.pointer = texture;
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const _wArr = new Uint32Array(1);
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const _hArr = new Uint32Array(1);
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public drawRect(rectangle: Rectangle, color: Color) {
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libsdl.symbols.SDL_SetRenderDrawColor(
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Renderer.pointer,
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color.r,
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color.g,
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color.b,
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color.a
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);
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-
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this.size = new Vector2(_wArr[0], _hArr[0]);
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libsdl.symbols.SDL_RenderFillRect(Renderer.pointer, rectangle.pointer);
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}
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}
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package/src/modules/keyboard.ts
CHANGED
@@ -1,12 +1,12 @@
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import { libsdl } from "../ffi";
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import { toArrayBuffer } from "bun:ffi";
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/** @internal */
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class Keyboard {
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static #instance: Keyboard;
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static
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static
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static releasedKeyMap = new Map<string, boolean>();
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static keyState: DataView;
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static pressMap = new Map<string, number>();
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private constructor() {}
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@@ -27,63 +27,49 @@ class Keyboard {
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return keyName;
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}
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static
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const
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if (_state == undefined) return false;
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-
return _state;
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static getStates() {
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const state = libsdl.symbols.SDL_GetKeyboardState(null);
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if (state == null) return;
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const myArr = new DataView(toArrayBuffer(state, 0, 512));
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+
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for (let i = 0; i < 512; ++i) {
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if (myArr.getUint8(i) == 1) {
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const keyName = this.convertScancodeToKey(i).toLowerCase();
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const kmGet = this.pressMap.get(keyName);
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if (kmGet == undefined || kmGet == 0) {
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this.pressMap.set(keyName, 1);
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} else if (kmGet == 1) {
|
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this.pressMap.set(keyName, 2);
|
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}
|
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} else if (myArr.getUint8(i) == 0) {
|
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const keyName = this.convertScancodeToKey(i).toLowerCase();
|
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this.pressMap.set(keyName, 0);
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}
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}
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}
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if (
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-
|
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Keyboard.pressedKeyMap.set(key, true);
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-
return true;
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-
}
|
51
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+
public isPressed(key: keys) {
|
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/*
|
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const scancode = libsdl.symbols.SDL_GetScancodeFromName(
|
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Buffer.from(key + "\x00")
|
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);
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const thisval = Keyboard.keyState.getUint8(scancode);
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*/
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|
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const kmGet = Keyboard.pressMap.get(key);
|
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if (kmGet == 1) {
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return true;
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}
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64
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return false;
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}
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-
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-
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-
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-
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|
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-
isReleased(key: keys) {
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-
const _releasedState = Keyboard.releasedKeyMap.get(key);
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|
-
const _downState = Keyboard.downKeyMap.get(key);
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-
|
82
|
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if (_downState == false) {
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-
if (_releasedState == false || undefined) {
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-
Keyboard.releasedKeyMap.set(key, true);
|
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-
return true;
|
86
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-
}
|
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+
|
69
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public isDown(key: keys) {
|
70
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+
const kmGet = Keyboard.pressMap.get(key);
|
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+
if (kmGet == 1 || kmGet == 2) {
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+
return true;
|
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73
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}
|
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|
89
75
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return false;
|
package/src/modules/mouse.ts
CHANGED
package/src/slifer.ts
CHANGED
@@ -5,9 +5,9 @@ import Mouse from "./modules/mouse";
|
|
5
5
|
import Audio from "./modules/audio";
|
6
6
|
import Window from "./engine/window";
|
7
7
|
import Renderer from "./engine/renderer";
|
8
|
-
import Vector2 from "./engine/vector";
|
9
|
-
import
|
10
|
-
import { ptr } from "bun:ffi";
|
8
|
+
import { Vector2 } from "./engine/vector";
|
9
|
+
import { Timer } from "./engine/time";
|
10
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+
import { ptr, toArrayBuffer } from "bun:ffi";
|
11
11
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import { initLibraries } from "./engine";
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12
12
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import { version } from "../package.json";
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13
13
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@@ -23,8 +23,13 @@ export class SliferClass {
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23
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public dt: number = 0;
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24
24
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public isRunning: boolean = true;
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25
25
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26
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+
private fps = 60;
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27
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+
private ticksPerFrame = 1000 / this.fps;
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28
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+
private capTimer: Timer;
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29
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+
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26
30
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constructor() {
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27
31
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initLibraries();
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32
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+
this.capTimer = new Timer();
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28
33
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}
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29
34
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30
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/**
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@@ -40,9 +45,6 @@ export class SliferClass {
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40
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// Create the renderer
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41
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Renderer.createRenderer();
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42
47
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43
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-
// Start delta time calculations
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44
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-
Time.instance.init();
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45
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-
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48
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// Return the window object
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return window;
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48
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}
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@@ -51,11 +53,13 @@ export class SliferClass {
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51
53
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* @returns if the window should close
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52
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*/
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53
55
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shouldClose(): boolean {
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56
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+
this.capTimer.start();
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57
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+
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54
58
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// Clear the renderer
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55
59
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Renderer.clear();
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56
60
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57
61
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// Calculate delta time
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58
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-
this.dt = Time.instance.calcDelta();
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62
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+
// this.dt = Time.instance.calcDelta();
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59
63
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60
64
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// Poll Events
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61
65
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const eventArray = new Uint16Array(32);
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@@ -67,16 +71,6 @@ export class SliferClass {
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|
67
71
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case 256:
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68
72
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this.isRunning = false;
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69
73
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break;
|
70
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-
// Keydown event
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71
|
-
case 768:
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72
|
-
var scancode = eventArray[8];
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73
|
-
Keyboard.setKeyDown(scancode);
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74
|
-
break;
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75
|
-
// Keyup event
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76
|
-
case 769:
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77
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-
var scancode = eventArray[8];
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78
|
-
Keyboard.setKeyUp(scancode);
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79
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-
break;
|
80
74
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// Mouse down event
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81
75
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case 1025:
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82
76
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const _dbtn = eventArray[8] - 256;
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@@ -90,6 +84,13 @@ export class SliferClass {
|
|
90
84
|
}
|
91
85
|
}
|
92
86
|
|
87
|
+
Keyboard.getStates();
|
88
|
+
|
89
|
+
const frameTicks = this.capTimer.getTicks();
|
90
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+
if (frameTicks < this.ticksPerFrame) {
|
91
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+
libsdl.symbols.SDL_Delay(this.ticksPerFrame - frameTicks);
|
92
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+
}
|
93
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+
|
93
94
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return !this.isRunning;
|
94
95
|
}
|
95
96
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package/Sir-BC_stop.png
DELETED
Binary file
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package/sample.wav
DELETED
Binary file
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