slifer 0.1.2 → 0.1.3
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- package/README.md +20 -13
- package/bun.lockb +0 -0
- package/libs/libSDL2.so +0 -0
- package/libs/libSDL2_image.so +0 -0
- package/libs/libSDL2_ttf.so +0 -0
- package/package.json +1 -1
- package/src/ffi.ts +212 -198
- package/src/slifer.ts +116 -105
package/README.md
CHANGED
@@ -6,15 +6,18 @@
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> [!CAUTION]
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> Slifer is currently in alpha. Use at your own risk.
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>
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> [!NOTE]
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> Not all basic features have been implemented. Many are missing such as
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-
> As such, I recommend waiting for a beta release of
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> [!NOTE]
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> Not all basic features have been implemented. Many are missing such as
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> window customization. As such, I recommend waiting for a beta release of
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> Slifer before using it for a long term project.
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-
Slifer is a game framework made to allow users to code games in typescript. The
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Slifer is a game framework made to allow users to code games in typescript. The
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framework uses bun and SDL2 under the hood to allow your game to render and
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build natively to desktop.
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## Contents
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- [Goals](#goals)
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- [Current Features](#current-features)
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- [Future Features](#future-features)
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@@ -22,38 +25,42 @@ Slifer is a game framework made to allow users to code games in typescript. The
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## Goals
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- Contain all basic game framework implementations. Such as drawing images,
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- Contain all basic game framework implementations. Such as drawing images,
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drawing text and making animations from a sprite sheet.
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- Provide an easy transition from web development to game development.
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- Create an easy to use framework. Slifer should handle the bulk of the work
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- Keep updates consistent.
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## Current Features
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- Create a native desktop window with custom title and size.
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- Handle both keyboard and mouse inputs
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- Load and draw images onto the window
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## Future Features
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- Audio Implementation
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- Animation library
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- Save file library
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## Example
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```ts
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-
import Slifer from
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import Slifer from "slifer";
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Slifer.createWindow("Example Window", 640, 480);
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const bg = Slifer.Graphics.makeColor(36, 36, 36, 255);
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while (!Slifer.shouldClose()) {
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-
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Slifer.Graphics.setBackground(bg);
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-
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-
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if (Slifer.Keyboard.isPressed("escape")) {
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Slifer.isRunning = false;
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}
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-
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Slifer.Graphics.render();
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}
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Slifer.quit();
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-
```
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```
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package/bun.lockb
CHANGED
Binary file
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package/libs/libSDL2.so
ADDED
Binary file
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Binary file
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Binary file
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package/package.json
CHANGED
package/src/ffi.ts
CHANGED
@@ -1,4 +1,4 @@
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-
import { dlopen, FFIType, suffix } from
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import { dlopen, FFIType, suffix } from "bun:ffi";
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let libSDLImport;
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let libImageImport;
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@@ -6,208 +6,222 @@ let libTTFImport;
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let libGFXImport;
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if (process.platform == "win32") {
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//@ts-expect-error
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libSDLImport = await import("../libs/libSDL2.dll");
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//@ts-expect-error
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libImageImport = await import("../libs/libSDL2_image.dll");
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//@ts-expect-error
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libTTFImport = await import("../libs/libSDL2_ttf.dll");
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} else if (process.platform == "darwin") {
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//@ts-expect-error
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libSDLImport = await import("../libs/libSDL2.dylib");
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//@ts-expect-error
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libImageImport = await import("../libs/libSDL2_image.dylib");
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//@ts-expect-error
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libTTFImport = await import("../libs/libSDL2_ttf.dylib");
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} else if (process.platform == "linux") {
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//@ts-expect-error
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libSDLImport = await import("../libs/libSDL2.so");
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//@ts-expect-error
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libImageImport = await import("../libs/libSDL2_image.so");
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//@ts-expect-error
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libTTFImport = await import("../libs/libSDL2_ttf.so");
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}
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export const libsdl = dlopen(libSDLImport.default, {
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-
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SDL_Init: {
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args: [FFIType.int],
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+
returns: FFIType.int,
|
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+
},
|
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SDL_GetRevision: {
|
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+
returns: "cstring",
|
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+
},
|
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SDL_CreateWindow: {
|
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args: ["cstring", "int", "int", "int", "int", "u32"],
|
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returns: "pointer",
|
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},
|
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SDL_CreateRenderer: {
|
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args: ["pointer", "int", "u32"],
|
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+
returns: "pointer",
|
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+
},
|
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SDL_GetDesktopDisplayMode: {
|
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+
args: ["int", "pointer"],
|
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+
returns: "int",
|
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+
},
|
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+
SDL_GetDisplayOrientation: {
|
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args: ["int"],
|
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+
returns: "int",
|
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+
},
|
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+
SDL_SetWindowFullscreen: {
|
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+
args: ["pointer", "u32"],
|
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+
returns: "int",
|
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|
+
},
|
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SDL_PollEvent: {
|
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+
args: ["pointer"],
|
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+
returns: "int",
|
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+
},
|
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+
SDL_RenderClear: {
|
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|
+
args: ["pointer"],
|
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+
returns: "int",
|
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|
+
},
|
67
|
+
SDL_RenderCopy: {
|
68
|
+
args: ["pointer", "pointer", "pointer", "pointer"],
|
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|
+
returns: "int",
|
70
|
+
},
|
71
|
+
SDL_RenderPresent: {
|
72
|
+
args: ["pointer"],
|
73
|
+
returns: "void",
|
74
|
+
},
|
75
|
+
SDL_CreateTextureFromSurface: {
|
76
|
+
args: ["pointer", "pointer"],
|
77
|
+
returns: "pointer",
|
78
|
+
},
|
79
|
+
SDL_DestroyRenderer: {
|
80
|
+
args: ["pointer"],
|
81
|
+
returns: "void",
|
82
|
+
},
|
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|
+
SDL_DestroyWindow: {
|
84
|
+
args: ["pointer"],
|
85
|
+
returns: "void",
|
86
|
+
},
|
87
|
+
SDL_Quit: {
|
88
|
+
returns: "void",
|
89
|
+
},
|
90
|
+
SDL_GetKeyName: {
|
91
|
+
args: ["int"],
|
92
|
+
returns: "cstring",
|
93
|
+
},
|
94
|
+
SDL_GetKeyFromScancode: {
|
95
|
+
args: ["int"],
|
96
|
+
returns: "int",
|
97
|
+
},
|
98
|
+
SDL_GetPerformanceCounter: {
|
99
|
+
returns: "u64",
|
100
|
+
},
|
101
|
+
SDL_GetPerformanceFrequency: {
|
102
|
+
returns: "u64",
|
103
|
+
},
|
104
|
+
SDL_QueryTexture: {
|
105
|
+
args: ["pointer", "pointer", "pointer", "pointer", "pointer"],
|
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|
+
returns: "int",
|
107
|
+
},
|
108
|
+
SDL_GetMouseState: {
|
109
|
+
args: ["pointer", "pointer"],
|
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|
+
returns: "u32",
|
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|
+
},
|
112
|
+
SDL_CreateColorCursor: {
|
113
|
+
args: ["pointer", "int", "int"],
|
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|
+
returns: "pointer",
|
115
|
+
},
|
116
|
+
SDL_SetCursor: {
|
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|
+
args: ["pointer"],
|
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|
+
returns: "void",
|
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+
},
|
120
|
+
SDL_SetRenderDrawColor: {
|
121
|
+
args: ["pointer", "int", "int", "int", "int"],
|
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|
+
returns: "void",
|
123
|
+
},
|
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|
+
SDL_RenderFillRect: {
|
125
|
+
args: ["pointer", "pointer"],
|
126
|
+
returns: "bool",
|
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|
+
},
|
128
|
+
SDL_GetWindowPosition: {
|
129
|
+
args: ["pointer", "pointer", "pointer"],
|
130
|
+
returns: "void",
|
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|
+
},
|
132
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+
SDL_SetWindowPosition: {
|
133
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+
args: ["pointer", "int", "int"],
|
134
|
+
returns: "void",
|
135
|
+
},
|
136
|
+
SDL_SetWindowHitTest: {
|
137
|
+
args: ["pointer", FFIType.function, "pointer"],
|
138
|
+
returns: "int",
|
139
|
+
},
|
140
|
+
SDL_GetWindowSize: {
|
141
|
+
args: ["pointer", "pointer", "pointer"],
|
142
|
+
returns: "void",
|
143
|
+
},
|
144
|
+
SDL_CreateSystemCursor: {
|
145
|
+
args: ["int"],
|
146
|
+
returns: "pointer",
|
147
|
+
},
|
148
|
+
SDL_GetError: {
|
149
|
+
returns: "cstring",
|
150
|
+
},
|
151
|
+
SDL_SetHint: {
|
152
|
+
args: ["cstring", "cstring"],
|
153
|
+
returns: "bool",
|
154
|
+
},
|
155
|
+
SDL_MinimizeWindow: {
|
156
|
+
args: ["pointer"],
|
157
|
+
returns: "void",
|
158
|
+
},
|
159
|
+
SDL_GetShapedWindowMode: {
|
160
|
+
args: ["pointer", "pointer"],
|
161
|
+
returns: "int",
|
162
|
+
},
|
163
|
+
SDL_CreateShapedWindow: {
|
164
|
+
args: ["cstring", "int", "int", "int", "int", "u32"],
|
165
|
+
returns: "pointer",
|
166
|
+
},
|
167
|
+
SDL_SetWindowShape: {
|
168
|
+
args: ["pointer", "pointer", "pointer"],
|
169
|
+
returns: "int",
|
170
|
+
},
|
171
|
+
SDL_SetWindowIcon: {
|
172
|
+
args: ["pointer", "pointer"],
|
173
|
+
returns: "void",
|
174
|
+
},
|
175
|
+
SDL_RaiseWindow: {
|
176
|
+
args: ["pointer"],
|
177
|
+
returns: "void",
|
178
|
+
},
|
179
|
+
SDL_RenderCopyEx: {
|
180
|
+
args: [
|
181
|
+
"pointer",
|
182
|
+
"pointer",
|
183
|
+
"pointer",
|
184
|
+
"pointer",
|
185
|
+
"double",
|
186
|
+
"pointer",
|
187
|
+
"int",
|
188
|
+
],
|
189
|
+
returns: "int",
|
190
|
+
},
|
191
|
+
});
|
177
192
|
|
178
193
|
export const libimage = dlopen(libImageImport.default, {
|
179
|
-
|
180
|
-
|
181
|
-
|
182
|
-
|
183
|
-
|
184
|
-
|
185
|
-
|
186
|
-
|
187
|
-
})
|
194
|
+
IMG_Init: {
|
195
|
+
args: ["int"],
|
196
|
+
returns: "int",
|
197
|
+
},
|
198
|
+
IMG_Load: {
|
199
|
+
args: ["cstring"],
|
200
|
+
returns: "pointer",
|
201
|
+
},
|
202
|
+
});
|
188
203
|
|
189
204
|
export const libttf = dlopen(libTTFImport.default, {
|
190
|
-
|
191
|
-
|
192
|
-
|
193
|
-
|
194
|
-
|
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|
-
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|
-
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|
-
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|
212
|
-
|
213
|
-
})
|
205
|
+
TTF_Init: {
|
206
|
+
returns: "int",
|
207
|
+
},
|
208
|
+
TTF_OpenFont: {
|
209
|
+
args: ["cstring", "int"],
|
210
|
+
returns: "pointer",
|
211
|
+
},
|
212
|
+
TTF_RenderText_Solid: {
|
213
|
+
args: ["pointer", "cstring", "u32"],
|
214
|
+
returns: "pointer",
|
215
|
+
},
|
216
|
+
TTF_SizeText: {
|
217
|
+
args: ["pointer", "cstring", "pointer", "pointer"],
|
218
|
+
returns: "int",
|
219
|
+
},
|
220
|
+
TTF_Quit: {
|
221
|
+
returns: "void",
|
222
|
+
},
|
223
|
+
TTF_CloseFont: {
|
224
|
+
args: ["pointer"],
|
225
|
+
returns: "void",
|
226
|
+
},
|
227
|
+
});
|
package/src/slifer.ts
CHANGED
@@ -1,115 +1,126 @@
|
|
1
1
|
import { libimage, libsdl, libttf } from "./ffi";
|
2
2
|
import Global from "./global";
|
3
|
-
import { ptr } from
|
3
|
+
import { ptr } from "bun:ffi";
|
4
4
|
import Graphics from "./modules/graphics";
|
5
5
|
import Keyboard from "./modules/keyboard";
|
6
6
|
import Mouse from "./modules/mouse";
|
7
7
|
|
8
8
|
export class SliferClass {
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
9
|
+
isRunning: boolean = true;
|
10
|
+
|
11
|
+
// Modules
|
12
|
+
Graphics = new Graphics();
|
13
|
+
Keyboard = new Keyboard();
|
14
|
+
Mouse = new Mouse();
|
15
|
+
|
16
|
+
constructor() {
|
17
|
+
const baseInit = libsdl.symbols.SDL_Init(0x00000020);
|
18
|
+
if (baseInit != 0) throw `SDL failed to initialize`;
|
19
|
+
|
20
|
+
const imageInit = libimage.symbols.IMG_Init(3);
|
21
|
+
if (imageInit != 3) throw `SDL Image failed to initialize`;
|
22
|
+
|
23
|
+
const ttfInit = libttf.symbols.TTF_Init();
|
24
|
+
if (ttfInit != 0) throw `SDL TTF failed to initialize`;
|
25
|
+
|
26
|
+
if (process.platform == "darwin") {
|
27
|
+
const tempFont = libttf.symbols.TTF_OpenFont(
|
28
|
+
Buffer.from("/System/Library/Fonts/SFNSMono.ttf"),
|
29
|
+
12,
|
30
|
+
);
|
31
|
+
if (tempFont == null) throw `Default font loading failed`;
|
32
|
+
Global.ptrFont = tempFont;
|
33
|
+
} else if (process.platform == "linux") {
|
34
|
+
const tempFont = libttf.symbols.TTF_OpenFont(
|
35
|
+
Buffer.from("/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf"),
|
36
|
+
12,
|
37
|
+
);
|
38
|
+
if (tempFont == null) throw `Default font loading failed`;
|
39
|
+
Global.ptrFont = tempFont;
|
33
40
|
}
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
41
|
+
}
|
42
|
+
|
43
|
+
/**
|
44
|
+
* @param title Title of window
|
45
|
+
* @param width Width of window
|
46
|
+
* @param height Height of window
|
47
|
+
*/
|
48
|
+
createWindow(title: string, width: number, height: number): void {
|
49
|
+
// Creating cstring buffer from string
|
50
|
+
const _title = Buffer.from(title + "\x00");
|
51
|
+
|
52
|
+
// Creating window pointer
|
53
|
+
const _win = libsdl.symbols.SDL_CreateWindow(
|
54
|
+
_title,
|
55
|
+
0x2FFF0000,
|
56
|
+
0x2FFF0000,
|
57
|
+
width,
|
58
|
+
height,
|
59
|
+
0,
|
60
|
+
);
|
61
|
+
if (_win == null) throw `Window creation failed`;
|
62
|
+
Global.ptrWindow = _win;
|
63
|
+
|
64
|
+
// Creating renderer pointer
|
65
|
+
const _ren = libsdl.symbols.SDL_CreateRenderer(Global.ptrWindow, -1, 0);
|
66
|
+
if (_ren == null) throw `Renderer Creation failed`;
|
67
|
+
Global.ptrRenderer = _ren;
|
68
|
+
}
|
69
|
+
|
70
|
+
/**
|
71
|
+
* @returns if the window should close
|
72
|
+
*/
|
73
|
+
shouldClose(): boolean {
|
74
|
+
// Clear the renderer
|
75
|
+
libsdl.symbols.SDL_RenderClear(Global.ptrRenderer);
|
76
|
+
|
77
|
+
// Poll Events
|
78
|
+
const eventArray = new Uint16Array(32);
|
79
|
+
const isEvent = libsdl.symbols.SDL_PollEvent(ptr(eventArray));
|
80
|
+
|
81
|
+
if (isEvent) {
|
82
|
+
switch (eventArray[0]) {
|
83
|
+
// Quit event
|
84
|
+
case 256:
|
85
|
+
this.isRunning = false;
|
86
|
+
break;
|
87
|
+
// Keydown event
|
88
|
+
case 768:
|
89
|
+
const _dscancode = eventArray[8];
|
90
|
+
const _dkey = libsdl.symbols.SDL_GetKeyFromScancode(_dscancode);
|
91
|
+
const _dname = libsdl.symbols.SDL_GetKeyName(_dkey);
|
92
|
+
Keyboard.setKeyDown(_dname.toString().toLowerCase());
|
93
|
+
break;
|
94
|
+
// Keyup event
|
95
|
+
case 769:
|
96
|
+
const _uscancode = eventArray[8];
|
97
|
+
const _ukey = libsdl.symbols.SDL_GetKeyFromScancode(_uscancode);
|
98
|
+
const _uname = libsdl.symbols.SDL_GetKeyName(_ukey);
|
99
|
+
Keyboard.setKeyUp(_uname.toString().toLowerCase());
|
100
|
+
break;
|
101
|
+
// Mouse down event
|
102
|
+
case 1025:
|
103
|
+
const _dbtn = eventArray[8] - 256;
|
104
|
+
Mouse.setButtonDown(_dbtn);
|
105
|
+
break;
|
106
|
+
// Mouse up event
|
107
|
+
case 1026:
|
108
|
+
const _ubtn = eventArray[8];
|
109
|
+
Mouse.setButtonUp(_ubtn);
|
110
|
+
break;
|
111
|
+
}
|
104
112
|
}
|
105
113
|
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
|
112
|
-
|
113
|
-
|
114
|
-
|
115
|
-
|
114
|
+
return !this.isRunning;
|
115
|
+
}
|
116
|
+
|
117
|
+
/**
|
118
|
+
* Slifers quit method
|
119
|
+
*/
|
120
|
+
quit() {
|
121
|
+
libttf.symbols.TTF_CloseFont(Global.ptrFont);
|
122
|
+
libsdl.symbols.SDL_DestroyRenderer(Global.ptrRenderer);
|
123
|
+
libsdl.symbols.SDL_DestroyWindow(Global.ptrWindow);
|
124
|
+
libsdl.symbols.SDL_Quit();
|
125
|
+
}
|
126
|
+
}
|