slashvibe-mcp 0.2.9 → 0.3.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/analytics.js +107 -0
- package/auth-store.js +148 -0
- package/auto-update.js +130 -0
- package/bridges/bridge-monitor.js +388 -0
- package/bridges/discord-bot.js +431 -0
- package/bridges/farcaster.js +299 -0
- package/bridges/telegram.js +261 -0
- package/bridges/webhook-health.js +420 -0
- package/bridges/webhook-server.js +437 -0
- package/bridges/whatsapp.js +441 -0
- package/bridges/x-webhook.js +423 -0
- package/config.js +154 -5
- package/crypto.js +3 -8
- package/games/arcade.js +406 -0
- package/games/chess.js +451 -0
- package/games/colorguess.js +343 -0
- package/games/crossword-words.js +171 -0
- package/games/crossword.js +461 -0
- package/games/drawing.js +347 -0
- package/games/gameroulette.js +300 -0
- package/games/gamerouter.js +336 -0
- package/games/gamestatus.js +337 -0
- package/games/guessnumber.js +209 -0
- package/games/hangman.js +279 -0
- package/games/memory.js +338 -0
- package/games/multiplayer-tictactoe.js +389 -0
- package/games/pixelart.js +399 -0
- package/games/quickduel.js +354 -0
- package/games/riddle.js +371 -0
- package/games/rockpaperscissors.js +291 -0
- package/games/snake.js +406 -0
- package/games/storybuilder.js +343 -0
- package/games/tictactoe.js +345 -0
- package/games/twentyquestions.js +286 -0
- package/games/twotruths.js +207 -0
- package/games/werewolf.js +508 -0
- package/games/wordassociation.js +247 -0
- package/games/wordchain.js +135 -0
- package/index.js +105 -216
- package/intelligence/index.js +45 -0
- package/intelligence/infer.js +316 -0
- package/intelligence/interests.js +369 -0
- package/intelligence/patterns.js +651 -0
- package/intelligence/proactive.js +358 -0
- package/intelligence/serendipity.js +306 -0
- package/memory.js +166 -0
- package/notification-emitter.js +77 -0
- package/notify.js +102 -1
- package/package.json +21 -7
- package/prompts.js +1 -1
- package/protocol/index.js +161 -1
- package/setup.js +402 -0
- package/store/api.js +528 -82
- package/store/profiles.js +160 -12
- package/tools/_actions.js +463 -16
- package/tools/_deprecated/auto-suggest-connections.js +304 -0
- package/tools/_deprecated/bootstrap-skills.js +231 -0
- package/tools/_deprecated/bridge-dashboard.js +342 -0
- package/tools/_deprecated/bridge-health.js +400 -0
- package/tools/_deprecated/bridge-live.js +384 -0
- package/tools/_deprecated/bridges.js +383 -0
- package/tools/_deprecated/colorguess.js +281 -0
- package/tools/_deprecated/discover-insights.js +379 -0
- package/tools/_deprecated/discover-momentum.js +256 -0
- package/tools/_deprecated/discovery-analytics.js +345 -0
- package/tools/_deprecated/discovery-auto-suggest.js +275 -0
- package/tools/_deprecated/discovery-bootstrap.js +267 -0
- package/tools/_deprecated/discovery-daily.js +375 -0
- package/tools/_deprecated/discovery-dashboard.js +385 -0
- package/tools/_deprecated/discovery-digest.js +314 -0
- package/tools/_deprecated/discovery-hub.js +357 -0
- package/tools/_deprecated/discovery-insights.js +384 -0
- package/tools/_deprecated/discovery-momentum.js +281 -0
- package/tools/_deprecated/discovery-monitor.js +319 -0
- package/tools/_deprecated/discovery-proactive.js +300 -0
- package/tools/_deprecated/draw.js +317 -0
- package/tools/_deprecated/farcaster.js +307 -0
- package/tools/_deprecated/forget.js +119 -0
- package/tools/_deprecated/games-catalog.js +376 -0
- package/tools/_deprecated/games.js +313 -0
- package/tools/_deprecated/guessnumber.js +194 -0
- package/tools/_deprecated/hangman.js +129 -0
- package/tools/_deprecated/multiplayer-tictactoe.js +303 -0
- package/tools/_deprecated/recall.js +147 -0
- package/tools/_deprecated/remember.js +86 -0
- package/tools/_deprecated/riddle.js +240 -0
- package/tools/_deprecated/run-bootstrap.js +69 -0
- package/tools/_deprecated/skills-analytics.js +349 -0
- package/tools/_deprecated/skills-bootstrap.js +301 -0
- package/tools/_deprecated/skills-dashboard.js +268 -0
- package/tools/_deprecated/skills.js +380 -0
- package/tools/_deprecated/smart-intro.js +353 -0
- package/tools/_deprecated/storybuilder.js +331 -0
- package/tools/_deprecated/telegram-bot.js +183 -0
- package/tools/_deprecated/telegram-setup.js +214 -0
- package/tools/_deprecated/twentyquestions.js +143 -0
- package/tools/_discovery-enhanced.js +290 -0
- package/tools/_discovery.js +439 -0
- package/tools/_proactive-discovery.js +301 -0
- package/tools/_shared/index.js +64 -0
- package/tools/_shared.js +234 -0
- package/tools/_work-context.js +338 -0
- package/tools/_work-context.manual-test.js +199 -0
- package/tools/_work-context.test.js +260 -0
- package/tools/activity.js +220 -0
- package/tools/admin-inbox.js +218 -0
- package/tools/agent-treasury.js +288 -0
- package/tools/analytics.js +191 -0
- package/tools/approve.js +197 -0
- package/tools/arcade.js +173 -0
- package/tools/artifact-create.js +17 -11
- package/tools/artifact-view.js +31 -1
- package/tools/artifacts-price.js +47 -43
- package/tools/ask-expert.js +160 -0
- package/tools/available.js +120 -0
- package/tools/become-expert.js +150 -0
- package/tools/broadcast.js +286 -0
- package/tools/chat.js +202 -0
- package/tools/collaborative-drawing.js +286 -0
- package/tools/connection-status.js +178 -0
- package/tools/crossword.js +17 -1
- package/tools/discover.js +350 -34
- package/tools/dm.js +115 -73
- package/tools/drawing.js +1 -1
- package/tools/earnings.js +126 -0
- package/tools/echo.js +16 -0
- package/tools/feed.js +51 -7
- package/tools/follow.js +224 -0
- package/tools/friends.js +207 -0
- package/tools/game.js +2 -2
- package/tools/genesis.js +233 -0
- package/tools/gig-browse.js +206 -0
- package/tools/gig-complete.js +144 -0
- package/tools/handoff.js +7 -1
- package/tools/help.js +4 -4
- package/tools/idea.js +9 -2
- package/tools/inbox.js +334 -28
- package/tools/init.js +727 -36
- package/tools/invite.js +15 -4
- package/tools/l2-bridge.js +272 -0
- package/tools/l2-status.js +217 -0
- package/tools/l2.js +206 -0
- package/tools/migrate.js +156 -0
- package/tools/mint.js +377 -0
- package/tools/multiplayer-game.js +1 -1
- package/tools/notifications.js +415 -0
- package/tools/observe.js +200 -0
- package/tools/onboarding.js +147 -0
- package/tools/open.js +143 -12
- package/tools/party-game.js +2 -2
- package/tools/plan.js +225 -0
- package/tools/presence-agent.js +7 -0
- package/tools/proof-of-work.js +100 -104
- package/tools/pulse.js +218 -0
- package/tools/reply.js +166 -0
- package/tools/report.js +2 -2
- package/tools/reputation.js +175 -0
- package/tools/request.js +17 -3
- package/tools/schedule.js +367 -0
- package/tools/search-messages.js +123 -0
- package/tools/session.js +420 -0
- package/tools/session_price.js +128 -0
- package/tools/settings.js +126 -3
- package/tools/ship.js +31 -8
- package/tools/shipback.js +326 -0
- package/tools/smart-check.js +201 -0
- package/tools/social-processor.js +445 -0
- package/tools/solo-game.js +1 -1
- package/tools/start.js +335 -93
- package/tools/status.js +53 -6
- package/tools/stuck.js +297 -0
- package/tools/subscribe.js +148 -0
- package/tools/subscriptions.js +134 -0
- package/tools/suggest-tags.js +6 -8
- package/tools/tag-suggestions.js +257 -0
- package/tools/tip.js +193 -0
- package/tools/token.js +103 -0
- package/tools/update.js +1 -1
- package/tools/wallet.js +239 -186
- package/tools/watch.js +157 -0
- package/tools/webhook-test.js +388 -0
- package/tools/who.js +54 -3
- package/tools/withdraw.js +145 -0
- package/tools/work-summary.js +96 -0
- package/tools/workshop.js +327 -0
- package/tools/x-mentions.js +1 -1
- package/version.json +14 -3
- package/tools/artifacts-buy.js +0 -111
- package/tools/connect.js +0 -284
- package/tools/gigs-apply.js +0 -99
- package/tools/gigs-browse.js +0 -114
- package/tools/gigs-complete.js +0 -128
- package/tools/gigs-post.js +0 -140
- package/tools/live-off.js +0 -109
- package/tools/live-watch.js +0 -176
- package/tools/live.js +0 -128
- package/tools/sessions-browse.js +0 -105
- package/tools/whats-happening.js +0 -125
- /package/tools/{away.js → _deprecated/away.js} +0 -0
- /package/tools/{back.js → _deprecated/back.js} +0 -0
- /package/tools/{mute.js → _deprecated/mute.js} +0 -0
- /package/tools/{skills-exchange.js → _deprecated/skills-exchange.js} +0 -0
- /package/tools/{tictactoe.js → _deprecated/tictactoe.js} +0 -0
- /package/tools/{wordassociation.js → _deprecated/wordassociation.js} +0 -0
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/**
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* vibe_work_summary — Standalone tool for explicit context gathering
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*
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* Use this when you need to:
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* - Draft a message about what you're working on
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* - Share your progress with someone
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* - Get context for composing a "ship" post
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*
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* This tool returns structured data about:
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* - Git state (branch, recent commits, changed files)
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* - Project info (name, type)
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* - Pre-formatted suggestions ready for messages/presence
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*/
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const { gatherWorkContext } = require('./_work-context');
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const definition = {
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name: 'vibe_work_summary',
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description: 'Get a summary of what you\'re working on (git state, project info). Use before composing messages about your work.',
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inputSchema: {
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type: 'object',
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properties: {
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detail_level: {
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type: 'string',
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enum: ['brief', 'detailed'],
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description: 'brief = one-liner, detailed = include commits/files'
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}
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}
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}
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};
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async function handler(args) {
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const { detail_level = 'brief' } = args;
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// Gather all context
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const context = gatherWorkContext();
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// Build display based on detail level
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let display = '## Work Context\n\n';
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// Project info
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display += `**Project:** ${context.project.name}`;
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if (context.project.type !== 'unknown') {
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display += ` (${context.project.type})`;
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}
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display += '\n';
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// Git info
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if (context.git) {
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display += `**Branch:** ${context.git.branch}\n`;
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if (detail_level === 'detailed') {
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// Show recent commits
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if (context.git.recentCommits.length > 0) {
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display += '\n**Recent commits:**\n';
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context.git.recentCommits.forEach(c => {
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display += `- \`${c.hash}\` ${c.message}\n`;
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});
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}
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// Show changed files
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if (context.git.changedFiles.length > 0) {
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display += '\n**Changed files:**\n';
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context.git.changedFiles.forEach(f => {
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display += `- ${f}\n`;
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});
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}
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// Uncommitted changes indicator
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if (context.git.hasUncommitted) {
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display += '\n⚠️ _Uncommitted changes_\n';
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}
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}
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} else {
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display += '_Not in a git repository_\n';
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}
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// Suggestions
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display += '\n---\n\n';
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display += '**Ready to use:**\n';
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display += `- Brief: "${context.suggestions.brief}"\n`;
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if (detail_level === 'detailed' && context.suggestions.detailed !== context.suggestions.brief) {
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display += `- Detailed: "${context.suggestions.detailed}"\n`;
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}
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display += '\n_Use these in messages, status updates, or ship posts._';
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return {
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display,
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// Structured data for Claude to use programmatically
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...context,
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usage_hint: 'Use suggestions.brief for messages, suggestions.detailed for updates.'
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};
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}
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module.exports = { definition, handler };
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/**
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* vibe workshop — Access the /vibe game workshop and arcade
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*
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* Play solo games, join multiplayer sessions, browse the game collection
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*/
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const config = require('../config');
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const store = require('../store');
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const { createGamePayload } = require('../protocol');
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const { requireInit, normalizeHandle } = require('./_shared');
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// Import game implementations
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const arcade = require('../games/arcade');
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const drawing = require('../games/drawing');
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const hangman = require('../games/hangman');
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const wordchain = require('../games/wordchain');
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const twentyquestions = require('../games/twentyquestions');
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const snake = require('../games/snake');
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const memory = require('../games/memory');
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const rockpaperscissors = require('../games/rockpaperscissors');
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// Workshop shared game sessions (in-memory for now)
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const gameSessions = new Map();
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const definition = {
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name: 'vibe_workshop',
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description: 'Access the /vibe game workshop and arcade. Play games, join collaborative sessions, browse the collection',
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inputSchema: {
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type: 'object',
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properties: {
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game: {
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type: 'string',
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description: 'Game to play or "arcade" to browse all games',
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enum: ['arcade', 'drawing', 'hangman', 'wordchain', 'twentyquestions', 'snake', 'memory', 'rockpaperscissors']
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},
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action: {
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type: 'string',
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description: 'Action to take (join, move, draw, guess, etc.)'
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},
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x: {
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type: 'number',
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description: 'X coordinate for drawing games'
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},
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y: {
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type: 'number',
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description: 'Y coordinate for drawing games'
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},
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char: {
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type: 'string',
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description: 'Character to draw (use character names like "dot", "star", "heart")'
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},
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guess: {
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type: 'string',
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description: 'Letter or word to guess'
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},
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command: {
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type: 'string',
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description: 'Game-specific command or arcade navigation'
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}
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},
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required: ['game']
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}
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};
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/**
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* Get or create a shared game session
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*/
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function getGameSession(gameType, sessionId = 'default') {
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const key = `${gameType}:${sessionId}`;
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if (!gameSessions.has(key)) {
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let initialState;
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switch (gameType) {
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case 'drawing':
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initialState = drawing.createInitialDrawingState();
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break;
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case 'hangman':
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initialState = require('../games/hangman').createInitialHangmanState();
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break;
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case 'wordchain':
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initialState = require('../games/wordchain').createInitialWordChainState();
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break;
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case 'twentyquestions':
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initialState = require('../games/twentyquestions').createInitialTwentyQuestionsState();
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break;
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case 'snake':
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initialState = require('../games/snake').createInitialSnakeState();
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break;
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case 'memory':
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initialState = require('../games/memory').createInitialMemoryState();
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break;
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case 'rockpaperscissors':
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initialState = require('../games/rockpaperscissors').createInitialRPSState();
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break;
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case 'arcade':
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initialState = arcade.createInitialArcadeState();
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break;
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default:
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throw new Error(`Unknown game type: ${gameType}`);
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}
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103
|
+
gameSessions.set(key, initialState);
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
return gameSessions.get(key);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* Update a game session
|
|
111
|
+
*/
|
|
112
|
+
function updateGameSession(gameType, newState, sessionId = 'default') {
|
|
113
|
+
const key = `${gameType}:${sessionId}`;
|
|
114
|
+
gameSessions.set(key, newState);
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
/**
|
|
118
|
+
* Post activity to board when someone ships something cool
|
|
119
|
+
*/
|
|
120
|
+
async function postToBoard(content) {
|
|
121
|
+
const API_URL = process.env.VIBE_API_URL || 'https://www.slashvibe.dev';
|
|
122
|
+
|
|
123
|
+
try {
|
|
124
|
+
await fetch(`${API_URL}/api/board`, {
|
|
125
|
+
method: 'POST',
|
|
126
|
+
headers: { 'Content-Type': 'application/json' },
|
|
127
|
+
body: JSON.stringify({
|
|
128
|
+
author: 'games-agent',
|
|
129
|
+
content,
|
|
130
|
+
category: 'general'
|
|
131
|
+
})
|
|
132
|
+
});
|
|
133
|
+
} catch (e) {
|
|
134
|
+
console.error('[workshop] Failed to post to board:', e.message);
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
async function handler(args) {
|
|
139
|
+
const initCheck = requireInit();
|
|
140
|
+
if (initCheck) return initCheck;
|
|
141
|
+
|
|
142
|
+
const { game, action, x, y, char, guess, command } = args;
|
|
143
|
+
const myHandle = config.getHandle();
|
|
144
|
+
|
|
145
|
+
try {
|
|
146
|
+
// Handle arcade browsing
|
|
147
|
+
if (game === 'arcade') {
|
|
148
|
+
const gameState = getGameSession('arcade');
|
|
149
|
+
|
|
150
|
+
if (command) {
|
|
151
|
+
const result = arcade.handleArcadeCommand(gameState, command);
|
|
152
|
+
if (result.error) {
|
|
153
|
+
return { display: `❌ ${result.error}` };
|
|
154
|
+
}
|
|
155
|
+
updateGameSession('arcade', result.gameState);
|
|
156
|
+
return { display: arcade.formatArcadeDisplay(result.gameState) };
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
return { display: arcade.formatArcadeDisplay(gameState) };
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
// Handle collaborative drawing
|
|
163
|
+
if (game === 'drawing') {
|
|
164
|
+
const gameState = getGameSession('drawing');
|
|
165
|
+
|
|
166
|
+
// Join the drawing session
|
|
167
|
+
if (!gameState.players.includes(myHandle)) {
|
|
168
|
+
const joinResult = drawing.addPlayer(gameState, myHandle);
|
|
169
|
+
if (joinResult.error) {
|
|
170
|
+
return { display: `❌ ${joinResult.error}` };
|
|
171
|
+
}
|
|
172
|
+
updateGameSession('drawing', joinResult.gameState);
|
|
173
|
+
|
|
174
|
+
// Announce new artist
|
|
175
|
+
postToBoard(`🎨 @${myHandle} joined the collaborative drawing session!`);
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
const currentGameState = getGameSession('drawing');
|
|
179
|
+
|
|
180
|
+
// Handle drawing actions
|
|
181
|
+
if (action === 'draw' && x !== undefined && y !== undefined && char) {
|
|
182
|
+
// Convert character name to actual character
|
|
183
|
+
const drawChar = drawing.DRAWING_CHARS[char] || char;
|
|
184
|
+
const result = drawing.makeMove(currentGameState, x, y, drawChar, myHandle);
|
|
185
|
+
|
|
186
|
+
if (result.error) {
|
|
187
|
+
return { display: `❌ ${result.error}` };
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
updateGameSession('drawing', result.gameState);
|
|
191
|
+
return {
|
|
192
|
+
display: `✏️ Drew ${drawChar} at (${x},${y})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
|
|
193
|
+
};
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
if (action === 'line' && command) {
|
|
197
|
+
// Parse line command: "x0,y0 to x1,y1 with char"
|
|
198
|
+
const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)\s+with\s+(\w+)/);
|
|
199
|
+
if (match) {
|
|
200
|
+
const [, x0, y0, x1, y1, charName] = match;
|
|
201
|
+
const drawChar = drawing.DRAWING_CHARS[charName] || charName;
|
|
202
|
+
const result = drawing.drawLine(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), drawChar, myHandle);
|
|
203
|
+
|
|
204
|
+
if (result.error) {
|
|
205
|
+
return { display: `❌ ${result.error}` };
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
updateGameSession('drawing', result.gameState);
|
|
209
|
+
return {
|
|
210
|
+
display: `✏️ Drew line from (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
|
|
211
|
+
};
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
if (action === 'clear' && command) {
|
|
216
|
+
// Parse clear command: "x0,y0 to x1,y1"
|
|
217
|
+
const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)/);
|
|
218
|
+
if (match) {
|
|
219
|
+
const [, x0, y0, x1, y1] = match;
|
|
220
|
+
const result = drawing.clearRegion(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), myHandle);
|
|
221
|
+
|
|
222
|
+
if (result.error) {
|
|
223
|
+
return { display: `❌ ${result.error}` };
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
updateGameSession('drawing', result.gameState);
|
|
227
|
+
return {
|
|
228
|
+
display: `🧹 Cleared region (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
|
|
229
|
+
};
|
|
230
|
+
}
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
if (action === 'theme' && command) {
|
|
234
|
+
const result = drawing.setTheme(currentGameState, command, myHandle);
|
|
235
|
+
if (result.error) {
|
|
236
|
+
return { display: `❌ ${result.error}` };
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
updateGameSession('drawing', result.gameState);
|
|
240
|
+
const tips = drawing.getDrawingTips(command);
|
|
241
|
+
return {
|
|
242
|
+
display: `🎯 Set theme: ${command}\n\n**Tips:** ${tips.join(', ')}\n\n${drawing.formatDrawingDisplay(result.gameState)}`
|
|
243
|
+
};
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
if (action === 'stats') {
|
|
247
|
+
const stats = drawing.getCanvasStats(currentGameState);
|
|
248
|
+
return {
|
|
249
|
+
display: `📊 **Canvas Statistics**\n\n` +
|
|
250
|
+
`• Total moves: ${stats.totalMoves}\n` +
|
|
251
|
+
`• Canvas filled: ${stats.fillPercentage}%\n` +
|
|
252
|
+
`• Characters used: ${stats.uniqueCharsUsed}\n` +
|
|
253
|
+
`• Most popular: ${stats.mostUsedChar?.[0] || 'none'} (${stats.mostUsedChar?.[1] || 0} times)\n\n` +
|
|
254
|
+
`${drawing.formatDrawingDisplay(currentGameState)}`
|
|
255
|
+
};
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
// Default: show drawing canvas
|
|
259
|
+
return { display: drawing.formatDrawingDisplay(currentGameState) };
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
// Handle solo hangman
|
|
263
|
+
if (game === 'hangman') {
|
|
264
|
+
const gameState = getGameSession('hangman', myHandle); // Personal session
|
|
265
|
+
|
|
266
|
+
if (action === 'guess' && guess) {
|
|
267
|
+
const hangmanModule = require('../games/hangman');
|
|
268
|
+
const result = hangmanModule.makeGuess(gameState, guess);
|
|
269
|
+
|
|
270
|
+
if (result.error) {
|
|
271
|
+
return { display: `❌ ${result.error}` };
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
updateGameSession('hangman', result.gameState, myHandle);
|
|
275
|
+
|
|
276
|
+
let response = hangmanModule.formatHangmanDisplay(result.gameState);
|
|
277
|
+
|
|
278
|
+
if (result.gameState.won) {
|
|
279
|
+
response += '\n\n🎉 **You won!** Starting a new game...';
|
|
280
|
+
// Start new game
|
|
281
|
+
const newState = hangmanModule.createInitialHangmanState();
|
|
282
|
+
updateGameSession('hangman', newState, myHandle);
|
|
283
|
+
} else if (result.gameState.lost) {
|
|
284
|
+
response += '\n\n💀 **Game over!** Starting a new game...';
|
|
285
|
+
// Start new game
|
|
286
|
+
const newState = hangmanModule.createInitialHangmanState();
|
|
287
|
+
updateGameSession('hangman', newState, myHandle);
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
return { display: response };
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
if (action === 'new') {
|
|
294
|
+
const hangmanModule = require('../games/hangman');
|
|
295
|
+
const newState = hangmanModule.createInitialHangmanState();
|
|
296
|
+
updateGameSession('hangman', newState, myHandle);
|
|
297
|
+
return { display: hangmanModule.formatHangmanDisplay(newState) };
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
// Default: show current game
|
|
301
|
+
const hangmanModule = require('../games/hangman');
|
|
302
|
+
return { display: hangmanModule.formatHangmanDisplay(gameState) };
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
// Handle other games similarly...
|
|
306
|
+
// For now, return a helpful message for unsupported games
|
|
307
|
+
const supportedGames = ['arcade', 'drawing', 'hangman'];
|
|
308
|
+
if (!supportedGames.includes(game)) {
|
|
309
|
+
return {
|
|
310
|
+
display: `🎮 **${game.charAt(0).toUpperCase() + game.slice(1)}** game support coming soon!\n\n` +
|
|
311
|
+
`Currently available:\n` +
|
|
312
|
+
`• **arcade** - Browse all games\n` +
|
|
313
|
+
`• **drawing** - Collaborative drawing canvas\n` +
|
|
314
|
+
`• **hangman** - Solo word guessing\n\n` +
|
|
315
|
+
`Use \`vibe workshop arcade\` to explore all games!`
|
|
316
|
+
};
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
return { display: 'Use --action to interact with the game!' };
|
|
320
|
+
|
|
321
|
+
} catch (error) {
|
|
322
|
+
console.error('[workshop] Error:', error);
|
|
323
|
+
return { display: `❌ Workshop error: ${error.message}` };
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
module.exports = { definition, handler };
|
package/tools/x-mentions.js
CHANGED
|
@@ -9,7 +9,7 @@ const { requireInit, header, divider, formatTimeAgo } = require('./_shared');
|
|
|
9
9
|
|
|
10
10
|
const definition = {
|
|
11
11
|
name: 'vibe_x_mentions',
|
|
12
|
-
description: 'See your X/Twitter mentions.
|
|
12
|
+
description: 'See your recent X/Twitter mentions. Brings X activity into /vibe.',
|
|
13
13
|
inputSchema: {
|
|
14
14
|
type: 'object',
|
|
15
15
|
properties: {
|
package/version.json
CHANGED
|
@@ -1,5 +1,16 @@
|
|
|
1
1
|
{
|
|
2
|
-
"version": "0.
|
|
3
|
-
"updated": "2026-01-
|
|
4
|
-
"changelog": "
|
|
2
|
+
"version": "0.3.13",
|
|
3
|
+
"updated": "2026-01-22",
|
|
4
|
+
"changelog": "Platform polish: smart inbox, streaks, leaderboards, gig recommendations, mobile dashboard",
|
|
5
|
+
"features": [
|
|
6
|
+
"Smart inbox checking - triggers on commits, tests, builds, natural breaks",
|
|
7
|
+
"Tech stack auto-detection for better connection matching",
|
|
8
|
+
"Enhanced streak system - 5 badge tiers, freeze preservation",
|
|
9
|
+
"Leaderboard 2.1 - category rankings, position tracking, movers",
|
|
10
|
+
"Featured sessions in browse",
|
|
11
|
+
"Gig recommendations based on proven skills",
|
|
12
|
+
"Mobile dashboard API for fast loading"
|
|
13
|
+
],
|
|
14
|
+
"breaking": false,
|
|
15
|
+
"updateUrl": "https://www.slashvibe.dev/api/version"
|
|
5
16
|
}
|
package/tools/artifacts-buy.js
DELETED
|
@@ -1,111 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* vibe artifacts-buy — Purchase an artifact
|
|
3
|
-
*
|
|
4
|
-
* Buy artifacts from other developers. Part of the proof-of-work monetization layer.
|
|
5
|
-
* PAST (artifacts for sale) ← PRESENT (watch me code) → FUTURE (gigs)
|
|
6
|
-
*/
|
|
7
|
-
|
|
8
|
-
const config = require('../config');
|
|
9
|
-
const { requireInit } = require('./_shared');
|
|
10
|
-
|
|
11
|
-
const API_URL = process.env.VIBE_API_URL || 'https://www.slashvibe.dev';
|
|
12
|
-
|
|
13
|
-
const definition = {
|
|
14
|
-
name: 'vibe_artifacts_buy',
|
|
15
|
-
description: 'Purchase an artifact from another developer. Part of the proof-of-work monetization layer. Search triggers: "buy artifact", "purchase artifact", "get artifact".',
|
|
16
|
-
inputSchema: {
|
|
17
|
-
type: 'object',
|
|
18
|
-
properties: {
|
|
19
|
-
artifact_id: {
|
|
20
|
-
type: 'string',
|
|
21
|
-
description: 'The artifact ID to purchase (e.g., "artifact_xxx")'
|
|
22
|
-
},
|
|
23
|
-
amount_cents: {
|
|
24
|
-
type: 'number',
|
|
25
|
-
description: 'Optional: Amount to pay in cents. Required for pay_what_you_want, defaults to artifact price otherwise.'
|
|
26
|
-
}
|
|
27
|
-
},
|
|
28
|
-
required: ['artifact_id']
|
|
29
|
-
}
|
|
30
|
-
};
|
|
31
|
-
|
|
32
|
-
async function handler(args) {
|
|
33
|
-
const initCheck = requireInit();
|
|
34
|
-
if (initCheck) return initCheck;
|
|
35
|
-
|
|
36
|
-
const { artifact_id, amount_cents } = args;
|
|
37
|
-
const buyer = config.getHandle();
|
|
38
|
-
|
|
39
|
-
if (!artifact_id) {
|
|
40
|
-
return {
|
|
41
|
-
display: '❌ Missing artifact_id. Provide the ID of the artifact to buy.'
|
|
42
|
-
};
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
try {
|
|
46
|
-
// First, get artifact details to show price
|
|
47
|
-
const artifactResponse = await fetch(`${API_URL}/api/artifacts?id=${encodeURIComponent(artifact_id)}`);
|
|
48
|
-
const artifactData = await artifactResponse.json();
|
|
49
|
-
|
|
50
|
-
if (!artifactData.success || !artifactData.artifact) {
|
|
51
|
-
return {
|
|
52
|
-
display: `❌ Artifact not found: ${artifact_id}`
|
|
53
|
-
};
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
const artifact = artifactData.artifact;
|
|
57
|
-
|
|
58
|
-
if (!artifact.is_for_sale) {
|
|
59
|
-
return {
|
|
60
|
-
display: `❌ This artifact is not for sale.`
|
|
61
|
-
};
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
if (artifact.created_by === buyer) {
|
|
65
|
-
return {
|
|
66
|
-
display: `❌ You can't buy your own artifact!`
|
|
67
|
-
};
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
// Calculate final amount
|
|
71
|
-
const finalAmount = amount_cents || artifact.price_cents;
|
|
72
|
-
const priceDisplay = `$${(finalAmount / 100).toFixed(2)}`;
|
|
73
|
-
|
|
74
|
-
// Make purchase
|
|
75
|
-
const response = await fetch(`${API_URL}/api/artifacts/purchase`, {
|
|
76
|
-
method: 'POST',
|
|
77
|
-
headers: { 'Content-Type': 'application/json' },
|
|
78
|
-
body: JSON.stringify({
|
|
79
|
-
artifact_id,
|
|
80
|
-
buyer,
|
|
81
|
-
amount_cents: finalAmount
|
|
82
|
-
})
|
|
83
|
-
});
|
|
84
|
-
|
|
85
|
-
const data = await response.json();
|
|
86
|
-
|
|
87
|
-
if (!data.success) {
|
|
88
|
-
return {
|
|
89
|
-
display: `❌ Purchase failed: ${data.error || 'Unknown error'}`
|
|
90
|
-
};
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
let display = `## 🎉 Artifact Purchased!\n\n`;
|
|
94
|
-
display += `**${artifact.title}**\n`;
|
|
95
|
-
display += `by @${artifact.created_by}\n\n`;
|
|
96
|
-
display += `**Amount paid:** ${priceDisplay}\n`;
|
|
97
|
-
display += `**View at:** https://slashvibe.dev/a/${artifact.slug}\n\n`;
|
|
98
|
-
display += `---\n`;
|
|
99
|
-
display += `You now have access to this artifact.\n`;
|
|
100
|
-
display += `The seller @${artifact.created_by} has been credited.`;
|
|
101
|
-
|
|
102
|
-
return { display };
|
|
103
|
-
|
|
104
|
-
} catch (e) {
|
|
105
|
-
return {
|
|
106
|
-
display: `❌ Error purchasing artifact: ${e.message}`
|
|
107
|
-
};
|
|
108
|
-
}
|
|
109
|
-
}
|
|
110
|
-
|
|
111
|
-
module.exports = { definition, handler };
|