simply-xp 1.2.0 → 1.3.0-dev-1

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@@ -1,70 +1,69 @@
1
- let Discord = require('discord.js')
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- const levels = require('../src/models/level.js')
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-
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- /**
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- * @param {Discord.Client} client
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- * @param {string} guildID
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- * @param {number} limit
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- */
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-
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- async function leaderboard(client, guildID, limit) {
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- if (!guildID) throw new Error('[XP] Guild ID was not provided.')
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-
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- let g = client.guilds.cache.get(guildID)
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-
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- let leaderboard = await levels
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- .find({
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- guild: guildID
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- })
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- .sort([['xp', 'descending']])
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- .exec()
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-
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- let led = []
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-
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- function shortener(count) {
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- const COUNT_ABBRS = ['', 'k', 'M', 'T']
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-
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- const i = 0 === count ? count : Math.floor(Math.log(count) / Math.log(1000))
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- let result = parseFloat((count / Math.pow(1000, i)).toFixed(2))
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- result += `${COUNT_ABBRS[i]}`
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- return result
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- }
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-
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- leaderboard.map((key) => {
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- let user = g.members.cache.get(key.user)
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- if (key.xp === 0) return
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-
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- let pos =
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- leaderboard.findIndex(
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- (i) => i.guild === key.guild && i.user === key.user
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- ) + 1
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-
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- if (limit) {
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- if (pos > Number(limit)) return
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- }
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-
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- let shortXP = shortener(key.xp)
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-
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- if (!user) return
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-
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- led.push({
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- guildID: key.guild,
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- userID: key.user,
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- xp: key.xp,
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- shortxp: shortXP,
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- level: key.level,
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- position: pos,
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- username: user.user.username,
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- tag: user.user.tag
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- })
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- })
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-
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- led = led.filter(
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- (thing, index, self) =>
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- index === self.findIndex((t) => t.userID === thing.userID)
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- )
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-
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- return led
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- }
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-
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- module.exports = leaderboard
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+ const levels = require('../src/models/level.js')
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+
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+ /**
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+ * @param {Discord.Client} client
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+ * @param {string} guildID
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+ * @param {number} limit
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+ */
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+
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+ async function leaderboard(client, guildID, limit) {
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+ if (!guildID) throw new Error('[XP] Guild ID was not provided.')
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+
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+ let g = client.guilds.cache.get(guildID)
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+
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+ let leaderboard = await levels
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+ .find({
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+ guild: guildID
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+ })
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+ .sort([['xp', 'descending']])
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+ .exec()
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+
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+ let led = []
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+
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+ function shortener(count) {
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+ const COUNT_ABBRS = ['', 'k', 'M', 'T']
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+
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+ const i = 0 === count ? count : Math.floor(Math.log(count) / Math.log(1000))
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+ let result = parseFloat((count / Math.pow(1000, i)).toFixed(2))
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+ result += `${COUNT_ABBRS[i]}`
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+ return result
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+ }
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+
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+ leaderboard.map((key) => {
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+ let user = g.members.cache.get(key.user)
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+ if (key.xp === 0) return
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+
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+ let pos =
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+ leaderboard.findIndex(
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+ (i) => i.guild === key.guild && i.user === key.user
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+ ) + 1
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+
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+ if (limit) {
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+ if (pos > Number(limit)) return
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+ }
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+
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+ let shortXP = shortener(key.xp)
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+
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+ if (!user) return
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+
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+ led.push({
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+ guildID: key.guild,
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+ userID: key.user,
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+ xp: key.xp,
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+ shortxp: shortXP,
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+ level: key.level,
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+ position: pos,
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+ username: user.user.username,
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+ tag: user.user.tag
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+ })
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+ })
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+
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+ led = led.filter(
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+ (thing, index, self) =>
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+ index === self.findIndex((t) => t.userID === thing.userID)
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+ )
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+
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+ return led
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+ }
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+
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+ module.exports = leaderboard
package/src/lvlRole.js CHANGED
@@ -1,54 +1,53 @@
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- let Discord = require('discord.js')
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- const levels = require('../src/models/level.js')
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- const lrole = require('../src/models/lvlrole.js')
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-
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- /**
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- * @param {Discord.Message} message
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- * @param {string} userID
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- * @param {string} guildID
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- */
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-
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- async function lvlRole(message, userID, guildID) {
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- let e = await lrole.find({
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- gid: guildID
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- })
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-
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- if (!e) return
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-
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- let user = await levels.findOne({
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- user: userID,
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- guild: guildID
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- })
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- if (!user) {
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- const newuser = new levels({
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- user: userID,
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- guild: guildID
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- })
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-
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- await newuser
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- .save()
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- .catch((e) => console.log(`[XP] Failed to save new user to database`))
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- }
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-
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- e.forEach((ee) => {
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- ee = ee.lvlrole
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-
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- ee.forEach((xd) => {
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- if (user && user.level >= Number(xd.lvl)) {
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- let u = message.guild.members.cache.get(userID)
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-
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- let real = message.guild.roles.cache.find((r) => r.id === xd.role)
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- if (!real) return
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- else {
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- u.roles.add(real).catch((err) => {
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- message.channel.send(
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- '[XP] ERROR: Role is higher than me. `MISSING_PERMISSIONS`'
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- )
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- })
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- }
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- }
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- })
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- })
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- }
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-
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- module.exports = lvlRole
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+ const levels = require('../src/models/level.js')
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+ const lrole = require('../src/models/lvlrole.js')
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+
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+ /**
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+ * @param {Discord.Message} message
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+ * @param {string} userID
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+ * @param {string} guildID
8
+ */
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+
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+ async function lvlRole(message, userID, guildID) {
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+ let e = await lrole.find({
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+ gid: guildID
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+ })
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+
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+ if (!e) return
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+
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+ let user = await levels.findOne({
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+ user: userID,
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+ guild: guildID
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+ })
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+ if (!user) {
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+ const newuser = new levels({
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+ user: userID,
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+ guild: guildID
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+ })
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+
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+ await newuser
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+ .save()
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+ .catch((e) => console.log(`[XP] Failed to save new user to database`))
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+ }
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+
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+ e.forEach((ee) => {
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+ ee = ee.lvlrole
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+
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+ ee.forEach((xd) => {
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+ if (user && user.level >= Number(xd.lvl)) {
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+ let u = message.guild.members.cache.get(userID)
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+
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+ let real = message.guild.roles.cache.find((r) => r.id === xd.role)
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+ if (!real) return
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+ else {
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+ u.roles.add(real).catch((err) => {
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+ message.channel.send(
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+ '[XP] ERROR: Role is higher than me. `MISSING_PERMISSIONS`'
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+ )
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+ })
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+ }
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+ }
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+ })
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+ })
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+ }
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+
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+ module.exports = lvlRole
package/src/rank.js CHANGED
@@ -1,4 +1,3 @@
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- let Discord = require('discord.js')
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1
  const levels = require('../src/models/level.js')
3
2
  const { join } = require('path')
4
3
 
@@ -283,11 +282,10 @@ async function rank(message, userID, guildID, options = []) {
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  ctx.font = '30px "Sans Serif"'
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  ctx.fillText(textXPEdited, 730, 180)
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284
 
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- const attachment = new Discord.MessageAttachment(
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- canvas.toBuffer(),
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- AttachmentName
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- )
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-
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+ const attachment = {
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+ attachment: canvas.toBuffer(),
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+ name: AttachmentName
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+ }
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  return attachment
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  } catch (err) {
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  console.log(`[XP] Error Occured. | rankCard | Error: ${err.stack}`)
package/src/roleSetup.js CHANGED
@@ -1,122 +1,121 @@
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- let Discord = require('discord.js')
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- const lrole = require('../src/models/lvlrole.js')
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-
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- class roleSetup {
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- /**
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- * @param {Discord.Client} client
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- * @param {string} guildID
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- * @param {import('../index').lvladdOptions} options
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- */
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-
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- static async add(client, guildID, options = []) {
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- let rol = await lrole.findOne({
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- gid: guildID,
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- lvlrole: {
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- lvl: options.level,
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- role: options.role
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- }
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- })
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-
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- let g = client.guilds.cache.get(guildID)
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-
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- let roll = g.roles.cache.find((r) => r.id === options.role)
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-
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- if (roll) {
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- if (rol) throw new Error('Level Already Exist. Use delete')
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- else if (!rol) {
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- let newrol = await lrole.findOne({
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- gid: guildID
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- })
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-
31
- if (!newrol) {
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- newrol = new lrole({
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- gid: guildID,
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- lvlrole: []
35
- })
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-
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- await newrol.save()
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- }
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-
40
- newrol.lvlrole.push({ lvl: options.level, role: options.role })
41
-
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- await newrol
43
- .save()
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- .catch((e) =>
45
- console.log(`[XP] Failed to add lvlrole to database | ${e}`)
46
- )
47
-
48
- return true
49
- }
50
- } else {
51
- throw new Error(
52
- 'Role ID is invalid. | ' +
53
- `Guild ID: ${guildID} | Role ID: ${options.role}`
54
- )
55
- }
56
- }
57
-
58
- /**
59
- * @param {Discord.Client} client
60
- * @param {string} guildID
61
- * @param {import('../index').lvlremoveOptions} options
62
- */
63
-
64
- static async remove(client, guildID, options = []) {
65
- let rol = await lrole.find({
66
- gid: guildID
67
- })
68
-
69
- if (!rol || rol.length === 0)
70
- throw new Error('Level role with this level does not exist')
71
- rol = rol[0].lvlrole.find((item) => item.lvl === options.level) || undefined
72
-
73
- if (rol) {
74
- let newrol = await lrole.findOneAndUpdate(
75
- {
76
- gid: guildID
77
- },
78
- {
79
- $pull: { lvlrole: { lvl: options.level } }
80
- }
81
- )
82
-
83
- return true
84
- } else throw new Error('Level role with this level does not exist')
85
- }
86
-
87
- /**
88
- * @param {Discord.Client} client
89
- * @param {string} guildID
90
- */
91
-
92
- static async fetch(client, guildID) {
93
- let rol = await lrole.find({
94
- gid: guildID
95
- })
96
-
97
- if (!rol || rol.length === 0) return
98
-
99
- return rol[0].lvlrole
100
- }
101
-
102
- /**
103
- * @param {Discord.Client} client
104
- * @param {string} guildID
105
- * @param {string} level
106
- */
107
-
108
- static async find(client, guildID, level) {
109
- let rol = await lrole.find({
110
- gid: guildID
111
- })
112
-
113
- if (!rol || rol.length === 0) return
114
- rol = rol[0].lvlrole.find((item) => item.lvl === level) || undefined
115
-
116
- if (rol) {
117
- return rol
118
- }
119
- }
120
- }
121
-
122
- module.exports = roleSetup
1
+ const lrole = require('../src/models/lvlrole.js')
2
+
3
+ class roleSetup {
4
+ /**
5
+ * @param {Discord.Client} client
6
+ * @param {string} guildID
7
+ * @param {import('../index').lvladdOptions} options
8
+ */
9
+
10
+ static async add(client, guildID, options = []) {
11
+ let rol = await lrole.findOne({
12
+ gid: guildID,
13
+ lvlrole: {
14
+ lvl: options.level,
15
+ role: options.role
16
+ }
17
+ })
18
+
19
+ let g = client.guilds.cache.get(guildID)
20
+
21
+ let roll = g.roles.cache.find((r) => r.id === options.role)
22
+
23
+ if (roll) {
24
+ if (rol) throw new Error('Level Already Exist. Use delete')
25
+ else if (!rol) {
26
+ let newrol = await lrole.findOne({
27
+ gid: guildID
28
+ })
29
+
30
+ if (!newrol) {
31
+ newrol = new lrole({
32
+ gid: guildID,
33
+ lvlrole: []
34
+ })
35
+
36
+ await newrol.save()
37
+ }
38
+
39
+ newrol.lvlrole.push({ lvl: options.level, role: options.role })
40
+
41
+ await newrol
42
+ .save()
43
+ .catch((e) =>
44
+ console.log(`[XP] Failed to add lvlrole to database | ${e}`)
45
+ )
46
+
47
+ return true
48
+ }
49
+ } else {
50
+ throw new Error(
51
+ 'Role ID is invalid. | ' +
52
+ `Guild ID: ${guildID} | Role ID: ${options.role}`
53
+ )
54
+ }
55
+ }
56
+
57
+ /**
58
+ * @param {Discord.Client} client
59
+ * @param {string} guildID
60
+ * @param {import('../index').lvlremoveOptions} options
61
+ */
62
+
63
+ static async remove(client, guildID, options = []) {
64
+ let rol = await lrole.find({
65
+ gid: guildID
66
+ })
67
+
68
+ if (!rol || rol.length === 0)
69
+ throw new Error('Level role with this level does not exist')
70
+ rol = rol[0].lvlrole.find((item) => item.lvl === options.level) || undefined
71
+
72
+ if (rol) {
73
+ let newrol = await lrole.findOneAndUpdate(
74
+ {
75
+ gid: guildID
76
+ },
77
+ {
78
+ $pull: { lvlrole: { lvl: options.level } }
79
+ }
80
+ )
81
+
82
+ return true
83
+ } else throw new Error('Level role with this level does not exist')
84
+ }
85
+
86
+ /**
87
+ * @param {Discord.Client} client
88
+ * @param {string} guildID
89
+ */
90
+
91
+ static async fetch(client, guildID) {
92
+ let rol = await lrole.find({
93
+ gid: guildID
94
+ })
95
+
96
+ if (!rol || rol.length === 0) return
97
+
98
+ return rol[0].lvlrole
99
+ }
100
+
101
+ /**
102
+ * @param {Discord.Client} client
103
+ * @param {string} guildID
104
+ * @param {string} level
105
+ */
106
+
107
+ static async find(client, guildID, level) {
108
+ let rol = await lrole.find({
109
+ gid: guildID
110
+ })
111
+
112
+ if (!rol || rol.length === 0) return
113
+ rol = rol[0].lvlrole.find((item) => item.lvl === level) || undefined
114
+
115
+ if (rol) {
116
+ return rol
117
+ }
118
+ }
119
+ }
120
+
121
+ module.exports = roleSetup
package/src/setLevel.js CHANGED
@@ -1,71 +1,70 @@
1
- let Discord = require('discord.js')
2
- const levels = require('../src/models/level.js')
3
- let { roleSetup } = require('../simplyxp')
4
-
5
- /**
6
- * @param {Discord.Message} message
7
- * @param {string} userID
8
- * @param {string} guildID
9
- * @param {string} level
10
- */
11
- async function setLevel(message, userID, guildID, level) {
12
- if (!userID) throw new Error('[XP] User ID was not provided.')
13
-
14
- if (!guildID) throw new Error('[XP] Guild ID was not provided.')
15
-
16
- if (!level) throw new Error('[XP] Level amount is not provided.')
17
-
18
- let { client } = message
19
-
20
- const user = await levels.findOne({ user: userID, guild: guildID })
21
-
22
- if (!user) {
23
- const newUser = new levels({
24
- user: userID,
25
- guild: guildID,
26
- xp: 0,
27
- level: 0
28
- })
29
-
30
- await newUser
31
- .save()
32
- .catch((e) => console.log(`[XP] Failed to save new user to database`))
33
-
34
- let xp = (level * 10) ** 2
35
-
36
- return {
37
- level: level,
38
- exp: xp
39
- }
40
- }
41
- let level1 = user.level
42
-
43
- user.xp = (level * 10) ** 2
44
- user.level = Math.floor(0.1 * Math.sqrt(user.xp))
45
-
46
- await user
47
- .save()
48
- .catch((e) =>
49
- console.log(`[XP] Failed to set Level | User: ${userID} | Err: ${e}`)
50
- )
51
-
52
- if (level1 !== level) {
53
- let data = {
54
- xp: user.xp,
55
- level: user.level,
56
- userID,
57
- guildID
58
- }
59
-
60
- let role = await roleSetup.find(client, guildID, level)
61
-
62
- client.emit('levelUp', message, data, role)
63
- }
64
-
65
- return {
66
- level: user.level,
67
- xp: user.xp
68
- }
69
- }
70
-
71
- module.exports = setLevel
1
+ const levels = require('../src/models/level.js')
2
+ let { roleSetup } = require('../simplyxp')
3
+
4
+ /**
5
+ * @param {Discord.Message} message
6
+ * @param {string} userID
7
+ * @param {string} guildID
8
+ * @param {string} level
9
+ */
10
+ async function setLevel(message, userID, guildID, level) {
11
+ if (!userID) throw new Error('[XP] User ID was not provided.')
12
+
13
+ if (!guildID) throw new Error('[XP] Guild ID was not provided.')
14
+
15
+ if (!level) throw new Error('[XP] Level amount is not provided.')
16
+
17
+ let { client } = message
18
+
19
+ const user = await levels.findOne({ user: userID, guild: guildID })
20
+
21
+ if (!user) {
22
+ const newUser = new levels({
23
+ user: userID,
24
+ guild: guildID,
25
+ xp: 0,
26
+ level: 0
27
+ })
28
+
29
+ await newUser
30
+ .save()
31
+ .catch((e) => console.log(`[XP] Failed to save new user to database`))
32
+
33
+ let xp = (level * 10) ** 2
34
+
35
+ return {
36
+ level: level,
37
+ exp: xp
38
+ }
39
+ }
40
+ let level1 = user.level
41
+
42
+ user.xp = (level * 10) ** 2
43
+ user.level = Math.floor(0.1 * Math.sqrt(user.xp))
44
+
45
+ await user
46
+ .save()
47
+ .catch((e) =>
48
+ console.log(`[XP] Failed to set Level | User: ${userID} | Err: ${e}`)
49
+ )
50
+
51
+ if (level1 !== level) {
52
+ let data = {
53
+ xp: user.xp,
54
+ level: user.level,
55
+ userID,
56
+ guildID
57
+ }
58
+
59
+ let role = await roleSetup.find(client, guildID, level)
60
+
61
+ client.emit('levelUp', message, data, role)
62
+ }
63
+
64
+ return {
65
+ level: user.level,
66
+ xp: user.xp
67
+ }
68
+ }
69
+
70
+ module.exports = setLevel