simplified-mojang-jsons 0.0.20 → 0.0.21
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js
CHANGED
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@@ -219619,34 +219619,90 @@ var PlayerEntity = createRPEntityClient({
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219619
219619
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},
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219620
219620
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scripts: {
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219621
219621
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scale: "0.9375",
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219622
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variables: {
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219623
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"variable.fpMeleeSpearUseAttachableRotationZ": "public",
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219624
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"variable.tpMeleeSpearUseAttachableRotationZ": "public",
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219625
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"variable.fpMeleeSpearAttackAttachableRotationZ": "public",
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219626
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"variable.tpMeleeSpearAttackAttachablePositionZ": "public",
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219627
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"variable.attackTime": "public",
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219628
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"variable.itemUseNormalized": "public"
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},
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initialize: [
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`${MoLang.variable("is_holding_right")} = 0.0;`,
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219624
219632
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`${MoLang.variable("is_blinking")} = 0.0;`,
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219625
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`${MoLang.variable("last_blink_time")} = 0.0;`,
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219626
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-
`${MoLang.variable("hand_bob")} = 0.0
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219634
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`${MoLang.variable("hand_bob")} = 0.0;`,
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219635
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`${MoLang.variable("melee_spear_java_to_bedrock_scale")} = 40.0;`
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219627
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],
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preAnimation: [
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`${MoLang.variable("helmet_layer_visible")} = !${MoLang.hasHeadGear()};`,
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`${MoLang.variable("leg_layer_visible")} = 1.0;`,
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`${MoLang.variable("boot_layer_visible")} = 1.0;`,
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219632
219641
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`${MoLang.variable("chest_layer_visible")} = 1.0;`,
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219633
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"
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219634
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-
`${MoLang.variable("tcos0")} =
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219635
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-
`${MoLang.variable("
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219642
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`${MoLang.variable("attack_body_rot_y")} = Math.sin(360 * Math.sqrt(${MoLang.variable("attack_time")})) * 10.0;`,
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219643
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`${MoLang.variable("tcos0")} = ${MoLang.cos(`${MoLang.modifiedDistanceMoved()} * 38.17`)} * ${MoLang.modifiedMoveSpeed()} / ${MoLang.variable("gliding_speed_value")} * 57.3;`,
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219644
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`${MoLang.variable("first_person_item_rotation_factor")} = ${MoLang.sin(`(1 - ${MoLang.variable("attack_time")}) * 180.0`)};`,
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`${MoLang.variable("hand_bob")} = ${MoLang.lifeTime()} < 0.01 ? 0.0 : ${MoLang.variable("hand_bob")} + ((${MoLang.isOnGround()} && ${MoLang.isAlive()} ? ${MoLang.max(0, MoLang.min(MoLang.sqrt(`${MoLang.pow(MoLang.positionDelta(0), 2)} + ${MoLang.pow(MoLang.positionDelta(2), 2)}`), 0.1))} : 0.0) - ${MoLang.variable("hand_bob")}) * 0.02;`,
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`${MoLang.variable("map_angle")} = ${MoLang.max(0, MoLang.min(`1 - ${MoLang.variable("player_x_rotation")} / 45.1`, 1))};`,
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219647
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`${MoLang.variable("item_use_duration")} = ${MoLang.mainHandItemUseDuration()} > 0.0 ? (${MoLang.mainHandItemMaxDuration()} - (${MoLang.mainHandItemUseDuration()} - ${MoLang.frameAlpha()} + 1.0)) : 0.0;`,
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`${MoLang.variable("item_use_normalized")} = ${MoLang.mainHandItemUseDuration()} / ${MoLang.mainHandItemMaxDuration()};`,
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-
`${MoLang.variable("riding_y_offset")} = ${MoLang.isRidingAnyEntityOfType("minecraft:minecart", "minecraft:boat", "minecraft:chest_boat", "minecraft:strider")} ? -3.0 : 0.0
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`${MoLang.variable("riding_y_offset")} = ${MoLang.isRidingAnyEntityOfType("minecraft:minecart", "minecraft:boat", "minecraft:chest_boat", "minecraft:strider")} ? -3.0 : 0.0;`,
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219650
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`${MoLang.variable("melee_spear_equipped")} = ${MoLang.equippedItemAnyTag("slot.weapon.mainhand", "minecraft:is_spear")};`,
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219651
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`${MoLang.variable("tp_melee_spear_base_arm_rotation_x")} = (${MoLang.isSwimming()} || ${MoLang.isGliding()}) ? (-115.0 - ${MoLang.targetXRotation()}) : (${MoLang.isCrawling()} ? -115.0 : -30.0);`,
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219652
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[
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219653
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`(${MoLang.variable("melee_spear_equipped")}) ? {`,
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219654
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`${MoLang.temp("melee_spear_use_finish_raise_tick")} = ${MoLang.kineticWeaponDelay()};`,
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`t.melee_spear_use_finish_sway_tick = t.melee_spear_use_finish_raise_tick + ${MoLang.kineticWeaponDismountDuration()};`,
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"t.melee_spear_use_start_sway_tick = t.melee_spear_use_finish_sway_tick - 20.0;",
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`t.melee_spear_use_finish_lower_tick = t.melee_spear_use_finish_raise_tick + ${MoLang.kineticWeaponKnockbackDuration()};`,
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219658
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"t.melee_spear_use_start_lower_tick = t.melee_spear_use_finish_lower_tick - 40.0;",
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`t.melee_spear_use_finish_raise_back_tick = t.melee_spear_use_finish_raise_tick + ${MoLang.kineticWeaponDamageDuration()};`,
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"t.melee_spear_use_start_raise_back_tick = t.melee_spear_use_finish_raise_back_tick - 5.0;",
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219661
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"t.melee_spear_use_raise_progress = math.clamp(math.inverse_lerp(0.0, t.melee_spear_use_finish_raise_tick, v.item_use_duration), 0.0, 1.0);",
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219662
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"t.melee_spear_use_raise_progress_start = math.clamp(math.inverse_lerp(0.0, 0.5, t.melee_spear_use_raise_progress), 0.0, 1.0);",
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219663
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"t.melee_spear_use_raise_progress_middle = math.clamp(math.inverse_lerp(0.5, 0.8, t.melee_spear_use_raise_progress), 0.0, 1.0);",
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"t.melee_spear_use_raise_progress_end = math.clamp(math.inverse_lerp(0.8, 1.0, t.melee_spear_use_raise_progress), 0.0, 1.0);",
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219665
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"t.melee_spear_use_sway_progress = math.clamp(math.inverse_lerp(t.melee_spear_use_start_sway_tick, t.melee_spear_use_finish_sway_tick, v.item_use_duration), 0.0, 1.0);",
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219666
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"t.melee_spear_use_lower_progress = math.ease_in_out_elastic(0.0, 1.0, math.clamp(math.inverse_lerp(t.melee_spear_use_start_lower_tick, t.melee_spear_use_finish_lower_tick, v.item_use_duration - 20.0), 0.0, 1.0));",
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"t.melee_spear_use_raise_back_progress = math.clamp(math.inverse_lerp(t.melee_spear_use_start_raise_back_tick, t.melee_spear_use_finish_raise_back_tick, v.item_use_duration), 0.0, 1.0);",
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"t.melee_spear_use_sway_intensity = math.ease_out_circ(0.0, 2.0, t.melee_spear_use_sway_progress) + math.ease_in_circ(0.0, -2.0, t.melee_spear_use_raise_back_progress);",
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"t.melee_spear_use_sway_scale_slow = math.sin(v.item_use_duration * 19.0) * t.melee_spear_use_sway_intensity;",
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"t.melee_spear_use_sway_scale_fast = math.sin(v.item_use_duration * 30.0) * t.melee_spear_use_sway_intensity;",
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"v.fp_melee_spear_use_item_position_x = (t.melee_spear_use_raise_progress_start * 0.05 + t.melee_spear_use_raise_progress_end * -0.05 + t.melee_spear_use_sway_scale_slow * 0.005) * v.melee_spear_java_to_bedrock_scale;",
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"v.fp_melee_spear_use_item_position_y = (t.melee_spear_use_raise_progress_start * -0.075 + t.melee_spear_use_raise_progress_middle * 0.075 + t.melee_spear_use_sway_scale_fast * 0.01) * v.melee_spear_java_to_bedrock_scale;",
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219673
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"v.fp_melee_spear_use_item_position_z = (t.melee_spear_use_raise_progress_start * 0.05 + t.melee_spear_use_raise_progress_end * -0.05 + t.melee_spear_use_sway_scale_slow * 0.005) * v.melee_spear_java_to_bedrock_scale;",
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219674
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"v.fp_melee_spear_use_item_rotation_y = t.melee_spear_use_raise_progress * 20.0 + t.melee_spear_use_lower_progress * 20.0 + t.melee_spear_use_sway_scale_slow * 0.5 + t.melee_spear_use_raise_back_progress * -40.0;",
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"v.fp_melee_spear_use_item_rotation_z = math.ease_in_out_back(0.0, -60.0, t.melee_spear_use_raise_progress) + t.melee_spear_use_lower_progress * -25.0 + t.melee_spear_use_raise_back_progress * 85.0 + t.melee_spear_use_sway_scale_fast * 0.5;",
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219676
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"v.fp_melee_spear_use_attachable_rotation_z = math.clamp(math.inverse_lerp(0.5, 0.55, t.melee_spear_use_raise_progress), 0.0, 1.0) * -50.0 + t.melee_spear_use_sway_progress * 90.0 + t.melee_spear_use_raise_back_progress * -40.0;",
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219677
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"v.tp_melee_spear_use_arm_rotation_x = t.melee_spear_use_raise_progress_start * -40.0 + t.melee_spear_use_raise_progress_middle * 30.0 + t.melee_spear_use_raise_progress_end * -20.0 + t.melee_spear_use_lower_progress * 20.0 + t.melee_spear_use_raise_back_progress * 10.0;",
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219678
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"v.tp_melee_spear_use_arm_rotation_x = v.tp_melee_spear_use_arm_rotation_x + t.melee_spear_use_sway_scale_slow * 0.6;",
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219679
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"v.tp_melee_spear_use_arm_rotation_y = t.melee_spear_use_sway_scale_fast * 1.0;",
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"v.tp_melee_spear_use_arm_rotation_z = t.melee_spear_use_sway_scale_slow * 0.5;",
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219681
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"v.tp_melee_spear_use_item_rotation_x = t.melee_spear_use_raise_progress * 60.0 + t.melee_spear_use_raise_back_progress * -60.0;",
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219682
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"v.tp_melee_spear_use_attachable_rotation_z = t.melee_spear_use_raise_progress * 90.0 + t.melee_spear_use_sway_progress * -90.0;",
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219683
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`t.melee_spear_attack_duration_ratio = 1.0 / ${MoLang.baseSwingDuration()};`,
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219684
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"t.melee_spear_attack_raise_end = 0.05 * t.melee_spear_attack_duration_ratio;",
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"t.melee_spear_attack_thrust_end = 0.2 * t.melee_spear_attack_duration_ratio;",
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219686
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"t.melee_spear_attack_recover_start = 1.0 - (0.6 * t.melee_spear_attack_duration_ratio);",
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"t.melee_spear_attack_raise_progress = math.clamp(math.inverse_lerp(0.0, t.melee_spear_attack_raise_end, v.attack_time), 0.0, 1.0);",
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"t.melee_spear_attack_thrust_progress = math.clamp(math.inverse_lerp(t.melee_spear_attack_raise_end, t.melee_spear_attack_thrust_end, v.attack_time), 0.0, 1.0);",
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219689
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"t.melee_spear_attack_recover_progress = math.clamp(math.inverse_lerp(t.melee_spear_attack_recover_start, 1.0, v.attack_time), 0.0, 1.0);",
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219690
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"t.melee_spear_attack_raise_scale = math.ease_in_out_sine(0.0, 1.0, t.melee_spear_attack_raise_progress);",
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"t.melee_spear_attack_thrust_scale = math.ease_in_quad(0.0, 1.0, t.melee_spear_attack_thrust_progress);",
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219692
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"t.melee_spear_attack_recover_scale = math.ease_in_out_expo(0.0, 1.0, t.melee_spear_attack_recover_progress);",
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219693
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"v.fp_melee_spear_attack_item_position_x = (t.melee_spear_attack_raise_scale * 0.1 + t.melee_spear_attack_thrust_scale * -0.1) * v.melee_spear_java_to_bedrock_scale;",
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219694
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"v.fp_melee_spear_attack_item_position_y = (t.melee_spear_attack_raise_scale * -0.075 + t.melee_spear_attack_recover_scale * 0.075) * v.melee_spear_java_to_bedrock_scale;",
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219695
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"v.fp_melee_spear_attack_item_position_z = (t.melee_spear_attack_raise_scale * 0.65 + t.melee_spear_attack_thrust_scale * -0.65) * v.melee_spear_java_to_bedrock_scale;",
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219696
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"v.fp_melee_spear_attack_item_rotation_y = t.melee_spear_attack_raise_scale * 20.0 + t.melee_spear_attack_recover_scale * -20.0;",
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219697
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"v.fp_melee_spear_attack_item_rotation_z = t.melee_spear_attack_raise_scale * -60.0 + t.melee_spear_attack_recover_scale * 60.0;",
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219698
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"v.fp_melee_spear_attack_attachable_rotation_z = t.melee_spear_attack_raise_scale * 40.0 + t.melee_spear_attack_recover_scale * -40.0;",
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219699
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"v.tp_melee_spear_attack_arm_rotation_x = t.melee_spear_attack_raise_scale * 90.0 + t.melee_spear_attack_thrust_scale * -120.0 + t.melee_spear_attack_recover_scale * 30.0;",
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219700
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"v.tp_melee_spear_attack_item_rotation_x = t.melee_spear_attack_thrust_scale * 60.0 + t.melee_spear_attack_recover_scale * -60.0;",
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219701
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"v.tp_melee_spear_attack_attachable_position_z = (t.melee_spear_attack_thrust_scale * -0.15 + t.melee_spear_attack_recover_scale * 0.15) * v.melee_spear_java_to_bedrock_scale;",
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219702
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"};"
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].join(" ")
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],
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animate: ["root"],
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219642
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variables: {
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219643
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"variable.fpMeleeSpearUseAttachableRotationZ": "public",
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219644
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"variable.tpMeleeSpearUseAttachableRotationZ": "public",
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219645
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"variable.fpMeleeSpearAttackAttachableRotationZ": "public",
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219646
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"variable.tpMeleeSpearAttackAttachablePositionZ": "public",
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219647
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"variable.attackTime": "public",
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219648
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"variable.itemUseNormalized": "public"
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219649
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},
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shouldUpdateEffectsOffscreen: "1.0"
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},
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animations: {
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@@ -219664,11 +219720,18 @@ var PlayerEntity = createRPEntityClient({
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"move.arms": "animation.player.move.arms",
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"move.legs": "animation.player.move.legs",
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swimming: "animation.player.swim",
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"swimming.no_right_arm": "animation.player.swim.no_right_arm",
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"swimming.legs": "animation.player.swim.legs",
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crawling: "animation.player.crawl",
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"crawling.no_right_arm": "animation.player.crawl.no_right_arm",
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"crawling.legs": "animation.player.crawl.legs",
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"riding.root": "animation.player.riding.root",
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"riding.arms": "animation.player.riding.arms",
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"riding.legs": "animation.player.riding.legs",
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holding: "animation.player.holding",
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holding_heavy_core: "animation.player.holding_heavy_core",
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brandish_spear: "animation.humanoid.brandish_spear",
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holding_spyglass: "animation.humanoid.holding_spyglass",
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charging: "animation.humanoid.charging",
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"attack.positions": "animation.player.attack.positions",
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"attack.rotations": "animation.player.attack.rotations",
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@@ -219682,9 +219745,9 @@ var PlayerEntity = createRPEntityClient({
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219682
219745
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first_person_base_pose: "animation.player.first_person.base_pose",
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219683
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first_person_empty_hand: "animation.player.first_person.empty_hand",
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first_person_swap_item: "animation.player.first_person.swap_item",
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first_person_shield_block: "animation.player.first_person.shield_block",
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first_person_attack_controller: "controller.animation.player.first_person_attack",
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first_person_attack_rotation: "animation.player.first_person.attack_rotation",
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219687
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first_person_attack_rotation_item: "animation.player.first_person.attack_rotation_item",
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219688
219751
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first_person_vr_attack_rotation: "animation.player.first_person.vr_attack_rotation",
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219689
219752
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first_person_walk: "animation.player.first_person.walk",
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219690
219753
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first_person_map_controller: "controller.animation.player.first_person_map",
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@@ -219697,23 +219760,7 @@ var PlayerEntity = createRPEntityClient({
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219697
219760
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first_person_breathing_bob: "animation.player.first_person.breathing_bob",
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219698
219761
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third_person_crossbow_equipped: "animation.player.crossbow_equipped",
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219699
219762
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third_person_bow_equipped: "animation.player.bow_equipped",
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219700
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-
crossbow_hold: "animation.player.crossbow_hold",
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219701
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crossbow_controller: "controller.animation.player.crossbow",
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219702
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shield_block_main_hand: "animation.player.shield_block_main_hand",
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219703
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-
shield_block_off_hand: "animation.player.shield_block_off_hand",
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219704
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blink: "controller.animation.persona.blink",
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219705
219763
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fishing_rod: "animation.humanoid.fishing_rod",
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219706
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holding_spyglass: "animation.humanoid.holding_spyglass",
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219707
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-
first_person_shield_block: "animation.player.first_person.shield_block",
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219708
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tooting_goat_horn: "animation.humanoid.tooting_goat_horn",
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219709
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holding_brush: "animation.humanoid.holding_brush",
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219710
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brushing: "animation.humanoid.brushing",
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219711
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crawling: "animation.player.crawl",
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219712
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"crawling.legs": "animation.player.crawl.legs",
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219713
|
-
"swimming.no_right_arm": "animation.player.swim.no_right_arm",
|
|
219714
|
-
"crawling.no_right_arm": "animation.player.crawl.no_right_arm",
|
|
219715
|
-
"riding.root": "animation.player.riding.root",
|
|
219716
|
-
holding_heavy_core: "animation.player.holding_heavy_core",
|
|
219717
219764
|
first_person_melee_spear_use: "animation.player.first_person.melee_spear_use",
|
|
219718
219765
|
first_person_melee_spear_hold: "animation.player.first_person.melee_spear_hold",
|
|
219719
219766
|
first_person_melee_spear_attack: "animation.player.first_person.melee_spear_attack",
|
|
@@ -219721,7 +219768,15 @@ var PlayerEntity = createRPEntityClient({
|
|
|
219721
219768
|
third_person_melee_spear_use: "animation.humanoid.melee_spear_use",
|
|
219722
219769
|
third_person_melee_spear_hold: "animation.humanoid.melee_spear_hold",
|
|
219723
219770
|
third_person_melee_spear_attack: "animation.player.melee_spear_attack",
|
|
219724
|
-
third_person_melee_spear_controller: "controller.animation.player.melee_spear"
|
|
219771
|
+
third_person_melee_spear_controller: "controller.animation.player.melee_spear",
|
|
219772
|
+
crossbow_hold: "animation.player.crossbow_hold",
|
|
219773
|
+
crossbow_controller: "controller.animation.player.crossbow",
|
|
219774
|
+
shield_block_main_hand: "animation.player.shield_block_main_hand",
|
|
219775
|
+
shield_block_off_hand: "animation.player.shield_block_off_hand",
|
|
219776
|
+
blink: "controller.animation.persona.blink",
|
|
219777
|
+
tooting_goat_horn: "animation.humanoid.tooting_goat_horn",
|
|
219778
|
+
holding_brush: "animation.humanoid.holding_brush",
|
|
219779
|
+
brushing: "animation.humanoid.brushing"
|
|
219725
219780
|
},
|
|
219726
219781
|
renderControllers: [
|
|
219727
219782
|
{
|