simplified-mojang-api 0.0.3 → 0.0.4
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@@ -7,6 +7,7 @@ import * as mc from "@minecraft/server";
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*/
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export declare class AfterEventsSimplified {
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private entityDieManager;
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private playerSpawnManager;
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/**
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* Eventos que se inicializan cuando la clase es llamada o inicializada.
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* @constructor
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@@ -19,5 +20,12 @@ export declare class AfterEventsSimplified {
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* @public
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*/
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onEntityDie(callback: (args: mc.EntityDieAfterEvent) => void): void;
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/**
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* Metodo auxiliar que ejecuta los eventos relacionado cuando una entidad muere de forma simplificada.
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* @param {(args: mc.EntityDieAfterEvent) => void} callback Los argumentos del evento y su logica.
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* @author HaJuegos - 11-03-2026
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* @public
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*/
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onPlayerSpawns(callback: (args: mc.PlayerSpawnAfterEvent) => void): void;
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}
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export declare const afterEventsSimplified: AfterEventsSimplified;
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@@ -13,6 +13,7 @@ export class AfterEventsSimplified {
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*/
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constructor() {
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this.entityDieManager = new BaseEventManager(mc.world.afterEvents.entityDie, "AfterEntityDie");
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this.playerSpawnManager = new BaseEventManager(mc.world.afterEvents.playerSpawn, "AfterPlayerSpawn");
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}
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/**
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* Metodo auxiliar que ejecuta los eventos relacionado cuando una entidad muere de forma simplificada.
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@@ -23,5 +24,14 @@ export class AfterEventsSimplified {
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onEntityDie(callback) {
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this.entityDieManager.register(callback);
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}
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/**
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* Metodo auxiliar que ejecuta los eventos relacionado cuando una entidad muere de forma simplificada.
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* @param {(args: mc.EntityDieAfterEvent) => void} callback Los argumentos del evento y su logica.
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* @author HaJuegos - 11-03-2026
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* @public
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*/
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onPlayerSpawns(callback) {
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this.playerSpawnManager.register(callback);
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}
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}
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export const afterEventsSimplified = new AfterEventsSimplified();
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package/package.json
CHANGED