silphscope 1.3.2 → 1.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/move-data/moveData.json
CHANGED
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@@ -161,6 +161,7 @@
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"possibleFrameWidth": 64,
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"possibleFrameHeight": 64,
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"note": "so I think this image is actually 4 images slapped into one... as such to extract the image will need to be unusually large... so let me test this I guess :p of course though without image slicing for now",
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"note2": "erm I can't really figure this out... it appears when this image was concat(ed) it got very finely mushed together... so it is kinda hard to tell where the frames are... sure the image is separated but it doesn't line up with the pret image refrences...",
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"imageSize": "64x192",
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"imageWidth": 64,
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"imageHeight": 192,
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@@ -227,9 +228,12 @@
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"imageHeight": 40,
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"frameCount": 1,
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"frames": [
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-
{ "x": 0, "y": 0, "width": 32, "height":
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{ "x": 0, "y": 0, "width": 32, "height": 32 },
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{ "x": 0, "y": 32, "width": 16, "height": 8 },
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{ "x": 16, "y": 32, "width": 8, "height": 8 }
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],
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-
"note": "yup so this is weird :p from what I can tell the image is actually made up of a 32x32 main area then on the bottom there are 2 I think 8x16 images? I don't know :p will fix later like everything else in this repo..."
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"note": "yup so this is weird :p from what I can tell the image is actually made up of a 32x32 main area then on the bottom there are 2 I think 8x16 images? I don't know :p will fix later like everything else in this repo...",
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"note2": "fixed! I think..."
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},
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"TIED_BAG": {
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"index": 15,
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@@ -1740,9 +1744,10 @@
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"frameCount": 2,
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"frames": [
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{ "x": 0, "y": 0, "width": 8, "height": 8 },
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{ "x":
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{ "x": 8, "y": 0, "width": 8, "height": 16 },
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{ "x": 0, "y": 8, "width": 8, "height": 16 }
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],
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"note": "
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"note": "unless the image data itself was wrong... the resulting image was kinda weird... but this should \"fix it\" granted it is still weird..."
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},
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"ALERT": {
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"index": 75,
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@@ -2324,9 +2329,9 @@
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"PENCIL_2": {
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"index": 95,
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"animTag": "ANIM_TAG_PENCIL_2",
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-
"imageSize": "
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"imageSize": "16x48",
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"imageWidth": 16,
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"imageHeight":
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"imageHeight": 48,
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"frameCount": 3,
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"frames": [
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{
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@@ -2514,7 +2519,7 @@
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"frames": [
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{
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"x": 0,
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"y":
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"y": 0,
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"width": 16,
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"height": 16
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}
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@@ -3284,7 +3289,7 @@
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"x": 0,
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"y": 0,
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"width": 16,
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"height":
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"height": 16
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}
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],
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"unused": true
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@@ -3610,19 +3615,20 @@
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"possibleFrameSize": "8x8",
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"possibleFrameWidth": 8,
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"possibleFrameHeight": 8,
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"imageSize": "
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"imageSize": "16x56",
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"imageWidth": 16,
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"imageHeight":
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"frameCount":
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"imageHeight": 56,
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"frameCount": 7,
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"frames": [
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{ "x": 0, "y": 0, "width": 16, "height": 16 },
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{ "x": 0, "y": 16, "width": 8, "height":
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{ "x":
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{ "x": 0, "y":
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{ "x":
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{ "x": 0, "y":
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{ "x": 0, "y": 16, "width": 8, "height": 8 },
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{ "x": 8, "y": 16, "width": 8, "height": 8 },
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{ "x": 0, "y": 24, "width": 8, "height": 8 },
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{ "x": 8, "y": 24, "width": 8, "height": 8 },
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{ "x": 0, "y": 32, "width": 16, "height": 16 },
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{ "x": 0, "y": 48, "width": 16, "height": 8 }
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],
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"note": "
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"note": "should be fixed... I think... if not I have to redo the math on how these strange frames are arranged..."
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},
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"ICE_SPIKES": {
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"index": 142,
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@@ -5613,7 +5619,7 @@
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"imageHeight": 16,
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"frameCount": 1,
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"frames": [
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{ "x": 0, "y": 0, "width":
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{ "x": 0, "y": 0, "width": 16, "height": 16 }
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]
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},
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"WHITE_FEATHER": {
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@@ -510,9 +510,9 @@
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"note": "once again I have to open aseprite for this one... but I am too lazy to do so right now :p"
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},
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"ANIM_TAG_PENCIL_2": {
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"imageSize": "
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"imageSize": "16x48",
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"imageWidth": 16,
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"imageHeight":
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"imageHeight": 48,
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"frameCount": 3,
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"frames": [
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{ "x": 0, "y": 0, "width": 16, "height": 16 },
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@@ -568,7 +568,7 @@
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"imageHeight": 16,
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"frameCount": 1,
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"frames": [
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{ "x": 0, "y":
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{ "x": 0, "y": 0, "width": 16, "height": 16 }
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]
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},
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"ANIM_TAG_FANGS": {
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@@ -830,7 +830,7 @@
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"imageHeight": 16,
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"frameCount": 1,
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"frames": [
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-
{ "x": 0, "y": 0, "width": 16, "height":
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{ "x": 0, "y": 0, "width": 16, "height": 16 }
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]
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},
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"ANIM_TAG_MONSTER_DOLL": {
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package/package.json
CHANGED
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@@ -105,6 +105,7 @@ export async function renderAllMoves(rom, options = {}) {
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moves: providedMoves = moves,
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outputDir = "./out",
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renderMasterImage = true,
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sortUnused = true,
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} = options;
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fs.mkdirSync(outputDir, { recursive: true });
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@@ -115,7 +116,8 @@ export async function renderAllMoves(rom, options = {}) {
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for (const moveName of Object.keys(providedMoves)) {
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await renderMove(moveName, providedMoves, reader, rom, {
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outputDir,
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renderMasterImage,
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renderMasterImage,
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sortUnused,
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});
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console.log(`Done: ${moveName}`);
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}
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@@ -130,7 +132,8 @@ export async function renderAllGraphics(rom, options = {}) { // eventually I wil
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outputMonDir = "./out/mons",
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outputIconDir = "./out/icons",
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outputTrainerDir = "./out/trainers",
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outputMoveDir = "./out/moves"
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outputMoveDir = "./out/moves",
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sortUnused = true,
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} = options;
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await renderAllMons(rom, {
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@@ -151,6 +154,7 @@ export async function renderAllGraphics(rom, options = {}) { // eventually I wil
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await renderAllMoves(rom, {
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outputDir: outputMoveDir,
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renderMasterImage: true,
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sortUnused,
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})
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}
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@@ -39,6 +39,7 @@ export async function renderMove(moveName, moves, reader, rom, options = {}) {
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const {
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outputDir = null,
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renderMasterImage = false,
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sortUnused = false,
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} = options;
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if (!rom || !(rom instanceof Uint8Array || Buffer.isBuffer(rom))) {
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throw new TypeError("renderMove(..., rom) requires a ROM Buffer/Uint8Array");
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});
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if (outputDir) { // I will update this later but in theory it should also work... eventually though it will need a split inside to handle full image generation :p
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const
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const rootDir = (move?.unused === true)? `${outputDir}/unused` : `${outputDir}`
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const dir = `${rootDir}/${moveName}`;
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if (!fs.existsSync(dir)) fs.mkdirSync(dir, { recursive: true });
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if (renderMasterImage) {
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const png = new PNG({ width, height });
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