silksong-coop-mod 0.4.80 → 0.4.81

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package/INSTALL.txt CHANGED
@@ -1792,7 +1792,22 @@ exe 旁边放一个 dll,让游戏启动时连带加载它。这是所有同类
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  · 主机那边,怪的复制品被打开了(正常只应该有房间原本那只)。
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  再看到来回切,记一下大概时间,把两个人的日志都发来。
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- ※ 以上一百二十一条【没有实机验证过】。
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+ * 【血条:一进首领房就显示、看着像残血;机杼舞者从二阶段起血条没了:修了】(0.4.81)
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+ - 原因:
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+ · 机杼舞者两只做出来是 300 血,房间一加载就被设成一阶段的 190。血条以前拿 300 当满血,
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+ 看到 190 就当成“已经挨过打”,所以一进房间就显示,而且只剩六成多。
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+ · 每次转阶段,游戏先把两只的血临时设成 99999(转场那几秒打不死),再设成下一阶段的血量(220、220、180)。
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+ 血条以前把 99999 当成了满血,而满血超过 9999 的东西血条一律不画,所以从二阶段起一直不显示。
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+ - 现在:
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+ · 首领的满血按它开打前的血量算(房间一开始给它设的也算),挨了打才显示。
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+ · 被临时设成打不死的那段时间,血条先收起来。首领之后被设了新的血量,就按这个血量满格重新开始,
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+ 所以机杼舞者每个阶段开始时,两只的血条都出来、是满的(上一段没挨打的那只也一样)。
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+ 别的怪被临时设成打不死、之后给回原来的血(或者更少)的,接着按原来的满血算。
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+ · 普通的怪还是按它做出来的血量算:队友先打过的怪,你后进房间也能马上看到它还剩多少。
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+ - 没管的:首领打到一半你才进房间(比如掉线重进),首领血条按你进来时它剩的血当满血,看着会偏满。
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+ - 日志:首领从打不死的那段回来、血条重新开始时,写一行以 [Bars] 开头的记录。
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+
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+ ※ 以上一百二十二条【没有实机验证过】。
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  六、出问题的话
package/README.md CHANGED
@@ -1,4 +1,4 @@
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- # silksong-coop-mod 0.4.80
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+ # silksong-coop-mod 0.4.81
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  The files a player needs to install a two-player co-op build of **SSMP**, packaged so they can be fetched from
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  a mirror that is reachable inside mainland China. This is not a Node library: nothing here is imported or run
@@ -14,4 +14,4 @@ The BepInEx loader is included, so the install needs no network access at all.
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  The multiplayer mod is the work of [Extremelyd1](https://github.com/Extremelyd1/SSMP). This is a modified copy
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  that adds a shared two-player save; please do not take questions about it to the original author. Distributed
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- under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `06e467f`.
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+ under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `9cd2509`.
package/SSMP/SSMP.dll CHANGED
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "silksong-coop-mod",
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- "version": "0.4.80",
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+ "version": "0.4.81",
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  "description": "Offline installer payload for a two-player co-op build of the SSMP Silksong multiplayer mod. Not a Node library.",
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  "license": "LGPL-2.1-or-later",
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  "author": "Candy-649 (https://github.com/Candy-649)",