silksong-coop-mod 0.4.70 → 0.4.71
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- package/INSTALL.txt +12 -1
- package/README.md +2 -2
- package/SSMP/SSMP.dll +0 -0
- package/package.json +1 -1
package/INSTALL.txt
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@@ -1430,7 +1430,18 @@ exe 旁边放一个 dll,让游戏启动时连带加载它。这是所有同类
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- 两人存档的队友不在线时,这 9 场不会开打,和首领房间一样。
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- 打完的记录和首领一样各记各的,两个人都在场,所以两边都会记上。
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-
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* 【首领隔老远就战吼,身上还带着没醒时粘着的东西冲过来:修了】(0.4.71)
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- 原因:从一个房间走进另一个房间时,新房间已经开始动了,可两个人的身影还停在上一个房间门口的坐标上。
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新房间里的东西问「附近有没有人」,按的是上一个房间的坐标。这个首领正好被这个坐标叫醒了,
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那时两个人其实还在房间另一头。
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- 它被叫醒时,正在做「进房间时把自己摆好」的那一步。游戏的规矩是一步做到一半被叫走,剩下的就不做了,
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所以它身上粘着的那些东西没摘掉。两边游戏里都是这样,所以两个人看到的一样。
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- 修复:自己走出房间、到在新房间门口站好之前,自己这边游戏里的东西一律当作周围没人。
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别的房间里离门口近、靠近就会醒的怪,以前也可能这样被提前叫醒,这次一起修好了。
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- 副作用:房主走出房间的那一两秒(黑屏加载的时候),房主这边的怪不会新注意到还留在房间里的队友,
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已经在追的照追。只影响画面,而且很短。
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※ 以上七十九条【没有实机验证过】。
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六、出问题的话
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package/README.md
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@@ -1,4 +1,4 @@
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# silksong-coop-mod 0.4.
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# silksong-coop-mod 0.4.71
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The files a player needs to install a two-player co-op build of **SSMP**, packaged so they can be fetched from
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a mirror that is reachable inside mainland China. This is not a Node library: nothing here is imported or run
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@@ -14,4 +14,4 @@ The BepInEx loader is included, so the install needs no network access at all.
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The multiplayer mod is the work of [Extremelyd1](https://github.com/Extremelyd1/SSMP). This is a modified copy
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that adds a shared two-player save; please do not take questions about it to the original author. Distributed
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under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `
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under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `e828dbf`.
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package/SSMP/SSMP.dll
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Binary file
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "silksong-coop-mod",
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"version": "0.4.
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"version": "0.4.71",
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"description": "Offline installer payload for a two-player co-op build of the SSMP Silksong multiplayer mod. Not a Node library.",
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"license": "LGPL-2.1-or-later",
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"author": "Candy-649 (https://github.com/Candy-649)",
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