silksong-coop-mod 0.4.115 → 0.4.117
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/INSTALL.txt +21 -2
- package/README.md +2 -2
- package/SSMP/SSMP.dll +0 -0
- package/package.json +1 -1
package/INSTALL.txt
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@@ -3774,7 +3774,26 @@ npm 的包会自动备份;N 网的包请按上面 A 的第 1 步自己备份
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- 现在:房主那边的 boss 进入这种由副本自己演的招式时,boss 当时在哪、记着什么数,和这一条一起发。副本开演
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时就站在对的地方,预警也亮在对的地方。别的 boss 由副本自己演的招式(旋风、冲刺、眩晕那些)也一样。
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- 注意:【没有实机测过】。改的是跑房间那边发的东西,两个人都装这一版才对。
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* 【boss 被打晕时头上那圈特效,你这边看不到】(0.4.116,只加了日志)
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- 现象:你说 boss 被打晕时,你这边看不到它头上那圈特效。
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- 查到的:
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· 你们 10-20 那几场,boss 晕了 9 次,都是她跑房间,你这边每次都收到了“它晕了”。
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· 按游戏原本的规则推,那圈特效在你这边应该能显示出来,但没查到是哪一步没成,日志里也看不出来。
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- 现在:只加日志,不改玩法。boss 每次被打晕,过半秒两边各记一行 [Stun]:头上那圈特效有没有、挂在谁身上、
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离 boss 多远、有没有显示出来、它自己走到了哪一步。
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- 注意:
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· 下次 boss 被打晕时,留意你这边它头上有没有那圈特效,也问问她那边有没有。
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· 打完把两个人的日志都发来,搜 [Stun]。两个人都装这一版,两边才都有这一行。
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* 【房间里点“邀请好友”:没有好友在线时,打开 Steam 好友列表】(0.4.117)
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- 来由:你录教程时开了房间,点“邀请好友”,弹出来的 Steam 邀请窗口里一个人都没有,搜也搜不到。
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- 查到的:那时你的 Steam 好友(只有她)不在线,邀请窗口里就一个人都没列。看起来它只列在线的好友。
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- 现在:
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· 有好友在线时,照旧打开 Steam 的邀请窗口,点一下就能邀请。
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· 一个在线的好友都没有时,改为打开 Steam 好友列表,房间面板上提示:
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“你的 Steam 好友现在都不在线,上线后才能邀请。”
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· 聊天里打 /invite 也一样。
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- 注意:【没有实机测过】。只跟开房间的人有关:谁开房间,谁装这一版就行。
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※ 以上二百四十三条【没有实机验证过】。
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六、出问题的话
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[Hits] —— 队友的攻击为什么没能在你这边重放
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[Frames] —— 卡顿:哪一刻卡了多久,mod 自己占了多少、是哪部分
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[Load] —— 换房间:黑屏多久、时间花在哪一段,mod 自己占了多少
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[Stun] —— boss
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[Stun] —— boss 被打晕:跑房间的那边和另一边各记一次;半秒后再各记一次它头上那圈特效怎么样了
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[Hurts] —— 你掉血:从几格到几格、几点伤害、被什么打的
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[Damage] —— 怪掉血:掉之前和之后的血、谁打的、联机倍数怎么除的
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[Outline] —— 打怪描边:一场打斗从哪一下开始、为什么结束
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package/README.md
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@@ -1,4 +1,4 @@
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# silksong-coop-mod 0.4.
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# silksong-coop-mod 0.4.117
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The files a player needs to install a two-player co-op build of **SSMP**, packaged so they can be fetched from
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a mirror that is reachable inside mainland China. This is not a Node library: nothing here is imported or run
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@@ -15,4 +15,4 @@ The BepInEx loader is included, so the install needs no network access at all.
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The multiplayer mod is the work of [Extremelyd1](https://github.com/Extremelyd1/SSMP). This is a modified copy
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that adds a shared two-player save; please do not take questions about it to the original author. Distributed
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under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `
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under the GNU LGPL 2.1 - see `LICENSE`. Built from https://github.com/Candy-649/SSMP at `0fe3bcd`.
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package/SSMP/SSMP.dll
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Binary file
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "silksong-coop-mod",
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"version": "0.4.
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"version": "0.4.117",
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"description": "Offline installer payload for a two-player co-op build of the SSMP Silksong multiplayer mod. Not a Node library.",
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"license": "LGPL-2.1-or-later",
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"author": "Candy-649 (https://github.com/Candy-649)",
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