signalk-sailboat-simulator 0.0.1 → 0.2.0

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package/CHANGELOG.md ADDED
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+ # Changelog
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+
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+ ## [0.2.0] - 2026-08-17
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+
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+ - Follow `steering.autopilot.output.turnRate` from `signalk-autopilot-emulator-v2` directly instead of deriving and rate-limiting turns from autopilot target headings.
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+ - Remove simulator-side heading target and wind steering logic; the autopilot emulator is now responsible for producing the turn-rate output.
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+ - Keep simulator steering based on true heading and publish `navigation.headingMagnetic` only when `navigation.magneticVariation` is available.
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+
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+ ## [0.1.0] - 2026-08-14
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+
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+ - Initial public release.
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+ - Add a testable sailing simulation engine driven by autopilot targets and `performance.polarSpeed`.
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+ - Read true wind from the Signal K Weather API at the simulated position, with observation-first and closest-forecast fallback.
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+ - Publish true and apparent wind values for polar performance calculations.
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+ - Add optional grounding protection from `navigation.distanceToShore` and `navigation.shore.bearingTrue`.
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+ - Add persisted runtime state so the simulated vessel resumes after Signal K restarts.
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+ - Keep configuration focused on initial state, wind publishing, navigation publishing, grounding protection and persistence.
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+ - Recommend the companion plugins used for a complete simulation setup.
package/LICENSE ADDED
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package/README.md CHANGED
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  # Signal K Sailboat Simulator
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2
 
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- Temporary placeholder package used to initialize npm publishing.
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+ Signal K plugin that simulates a sailing boat by integrating a virtual position from data already present in Signal K: autopilot turn-rate output, weather and polar performance.
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4
 
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- Install `signalk-sailboat-simulator@0.1.0` or newer for the actual Signal K plugin.
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+ The design goal is to keep this plugin small. It publishes only the simulated vessel state and expects specialised plugins to provide autopilot intent, weather and polar calculations.
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+
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+ ## Quick Start
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+
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+ The easiest setup is to use the Signal K App Store:
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+
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+ 1. Install these recommended plugins:
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+ - `@signalk/open-meteo-provider`
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+ - `signalk-autopilot-emulator-v2`
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+ - `signalk-polar-performance-plugin`
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+ - `signalk-derived-data`
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+ - `signalk-distance-to-shore`
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+ 2. Configure `@signalk/open-meteo-provider` and make it the default Signal K Weather API provider. You can also leave the Signal K default as-is and set `wind.providerId` to `open-meteo` in this plugin.
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+ 3. Configure `signalk-polar-performance-plugin` with a polar file for the simulated boat.
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+ 4. Configure `signalk-derived-data` to publish `navigation.magneticVariation`, so the simulator can publish `navigation.headingMagnetic` for plugins that need magnetic heading.
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+ 5. Install and enable `signalk-sailboat-simulator`.
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+ 6. Keep the default simulator options for a first run.
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+ 7. Open the Signal K Data Browser or Freeboard and check that the simulated vessel position, wind and boat speed are updating.
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+
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+ CLI installation is also possible from the Signal K settings directory:
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+
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+ ```sh
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+ cd ~/.signalk
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+ npm install signalk-sailboat-simulator
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+ ```
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+
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+ Then restart Signal K and enable the plugin from the Server > Plugin Config page.
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+
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+ ## Recommended Setup
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+
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+ Minimum capabilities for a useful simulation:
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+
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+ - Autopilot output: `signalk-autopilot-emulator-v2` provides `steering.autopilot.output.turnRate`, which the simulator integrates as the boat heading change.
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+ - Weather: `@signalk/open-meteo-provider` can provide Weather API observations or forecasts at the simulated position.
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+ - Polar performance: `signalk-polar-performance-plugin` uses the published true wind values to calculate `performance.polarSpeed`, which the simulator uses as boat speed.
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+ - Derived data: enable the `signalk-derived-data` option that publishes `navigation.magneticVariation`; when this path is available, the simulator also publishes `navigation.headingMagnetic` for plugins that need magnetic heading.
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+ - Shore distance: `signalk-distance-to-shore` can provide `navigation.distanceToShore` and `navigation.shore.bearingTrue` for grounding protection.
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+
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+ ## Verify It Works
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+
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+ After enabling the plugin, these paths should update:
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+
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+ Navigation:
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+
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+ - `navigation.position`
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+ - `navigation.headingTrue`
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+ - `navigation.headingMagnetic` when magnetic variation is available
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+ - `navigation.courseOverGroundTrue`
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+ - `navigation.speedOverGround`
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+ - `navigation.speedThroughWater`
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+
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+ Wind:
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+
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+ - `environment.wind.speedTrue`
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+ - `environment.wind.directionTrue`
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+ - `environment.wind.angleTrueWater`
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+ - `environment.wind.speedApparent`
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+ - `environment.wind.angleApparent`
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+
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+ Performance input expected by the simulator:
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+
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+ - `performance.polarSpeed`
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+
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+ All values are published with `$source: signalk-sailboat-simulator`.
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+
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+ The plugin status will show `waitingForPerformance` until `performance.polarSpeed` is available. If `steering.autopilot.output.turnRate` is missing, the simulated boat keeps its current heading. If grounding protection is enabled and `navigation.distanceToShore` is below the configured minimum, the status will show `groundingProtection` and the simulated boat will stop.
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+
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+ ## Input contract
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+
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+ The simulator reads these fixed Signal K input paths:
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+
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+ - `steering.autopilot.output.turnRate`: desired heading change rate in rad/s
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+ - `navigation.magneticVariation`: optional magnetic variation in radians, used only to publish `navigation.headingMagnetic`
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+ - `performance.polarSpeed`: boat speed from the active polar in m/s
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+ - `navigation.distanceToShore`: optional distance to the nearest coast in m, used for grounding protection
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+ - `navigation.shore.bearingTrue`: optional bearing from the vessel to the nearest coast in radians, used to allow recovery headings away from shore
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+
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+ When true or apparent wind publishing is enabled, wind is read from Signal K Weather API data at the simulated position. The simulator first tries observations, then falls back to the closest point forecast when no usable observation is available.
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+
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+ By default the simulator uses the Signal K default weather provider. Set `wind.providerId` to a registered provider id, for example `open-meteo`, to use that provider explicitly.
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+
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+ When no usable weather data is available yet, for example while the weather provider is still starting up, the simulator retries faster instead of waiting for the normal polling interval.
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+
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+ The simulator publishes virtual wind for the rest of the Signal K stack. The publish options are grouped as true wind and apparent wind:
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+
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+ - `environment.wind.speedTrue`
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+ - `environment.wind.directionTrue`
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+ - `environment.wind.angleTrueWater`
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+ - `environment.wind.speedApparent`
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+ - `environment.wind.angleApparent`
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+
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+ This gives `signalk-polar-performance-plugin` the `environment.wind.speedTrue` and `environment.wind.angleTrueWater` inputs it needs to calculate `performance.polarSpeed`.
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+
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+ The first version uses `performance.polarSpeed` as the boat speed, integrates heading from `steering.autopilot.output.turnRate`, and integrates position along that simulated heading. Current, leeway, route following and manoeuvre rules are intentionally left as separate steps.
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+
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+ ## Configuration
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+
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+ The plugin intentionally keeps its configuration surface small:
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+
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+ - `initialState`
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+ What it does: sets the starting latitude, longitude and true heading for a new simulation.
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+ Requires: nothing else.
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+ Options: latitude, longitude and heading in degrees. These values are only used when persistence is disabled or no previous runtime state has been saved.
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+
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+ - `wind`
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+ What it does: reads wind at the simulated position from the Signal K Weather API and publishes the selected wind values.
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+ Goal: feed `signalk-polar-performance-plugin` with wind data so it can calculate `performance.polarSpeed`, which the simulator then uses as boat speed.
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+ Requires: a Weather API provider. The recommended provider is `@signalk/open-meteo-provider`; the recommended polar plugin is `signalk-polar-performance-plugin`.
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+ Options: publish true wind, publish apparent wind, optional provider id, and polling interval.
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+ Published true wind paths: `environment.wind.speedTrue`, `environment.wind.directionTrue`, `environment.wind.angleTrueWater`.
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+ Published apparent wind paths: `environment.wind.speedApparent`, `environment.wind.angleApparent`.
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+
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+ - `publishing`
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+ What it does: publishes the simulated navigation state.
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+ Requires: `steering.autopilot.output.turnRate` to steer and `performance.polarSpeed` to move. Recommended providers are `signalk-autopilot-emulator-v2`, `signalk-polar-performance-plugin`, and `signalk-derived-data` when magnetic heading output is needed.
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+ Options: publish navigation state.
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+ Published paths: `navigation.position`, `navigation.headingTrue`, `navigation.headingMagnetic` when `navigation.magneticVariation` is available, `navigation.courseOverGroundTrue`, `navigation.speedOverGround`, `navigation.speedThroughWater`.
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+
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+ - `grounding`
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+ What it does: stops the simulated boat when it gets too close to shore, while still allowing headings that move away from the nearest shore.
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+ Requires: `navigation.distanceToShore`; for recovery-heading detection, also `navigation.shore.bearingTrue`.
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+ Recommended provider: install `signalk-distance-to-shore`.
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+ Options: enable grounding protection and minimum distance to shore in meters.
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+
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+ - `persistence`
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+ What it does: restores the last simulated position, heading and speed after Signal K restarts.
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+ Requires: writable plugin data storage in Signal K.
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+ Options: restore last simulated state on startup.
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+
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+ Signal K input paths, simulation tick timing, turn rate and persistence save timing are fixed defaults rather than UI options.
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+
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+ ## Grounding Protection
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+
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+ When `grounding.enabled` is true, the simulator reads `navigation.distanceToShore` and stops the virtual boat when the value is less than or equal to `grounding.minimumDistanceToShore`, which defaults to 20 meters. If `navigation.shore.bearingTrue` is available, the simulator still allows movement when the selected heading points away from the nearest shore.
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+
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+ The companion [`signalk-distance-to-shore`](https://github.com/macjl/signalk-distance-to-shore) plugin publishes `navigation.distanceToShore`, `navigation.shore.closestPoint` and `navigation.shore.bearingTrue` from a separately installed coastline chart.
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+
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+ ## Persistence
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+
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+ The simulator saves its latest runtime state every 10 seconds by default and restores it on startup, so restarting Signal K does not move the virtual boat back to the configured initial position.
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+
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+ Persisted values include:
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+
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+ - position
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+ - true heading
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+ - COG, SOG and STW
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+
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+ ## Uninstall
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+
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+ From the Signal K App Store, uninstall or disable `Sailboat Simulator`.
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+
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+ From the CLI:
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+
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+ ```sh
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+ cd ~/.signalk
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+ npm uninstall signalk-sailboat-simulator
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+ ```
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+
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+ Then restart Signal K.
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+
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+ ## Useful Links
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+
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+ - Signal K Weather Providers: https://demo.signalk.org/documentation/Developing/Plugins/Weather_Providers.html
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+ - Signal K Weather API: https://demo.signalk.org/documentation/Developing/REST_APIs/Weather_API.html
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+ - `@signalk/open-meteo-provider`: https://www.npmjs.com/package/@signalk/open-meteo-provider
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+ - `signalk-autopilot-emulator-v2`: https://www.npmjs.com/package/signalk-autopilot-emulator-v2
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+ - `signalk-autopilot-emulator-v2` source: https://github.com/macjl/signalk-autopilot-emulator-v2
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+ - `signalk-polar-performance-plugin`: https://www.npmjs.com/package/signalk-polar-performance-plugin
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+ - `signalk-derived-data`: https://www.npmjs.com/package/signalk-derived-data
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+ - `signalk-distance-to-shore`: https://www.npmjs.com/package/signalk-distance-to-shore
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+
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+ ## Development
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+
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+ Run tests with:
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+
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+ ```sh
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+ npm test
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+ ```
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+
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+ The core simulator is in `lib/simulation-engine.js`. Keep physics and navigation calculations there so behaviour can be tested without a Signal K server.
package/index.js ADDED
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+ 'use strict'
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+
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+ const { createInitialState, stepSimulation } = require('./lib/simulation-engine')
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+ const { buildSchema } = require('./lib/plugin-schema')
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+ const { degToRad, radToDeg, wrap360Rad } = require('./lib/angles')
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+ const { apparentWindFromTrue, trueWindFromDirection, windSnapshotFromObservation } = require('./lib/wind')
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+ const { applyPersistedState, createStateStore, stateFromSimulation } = require('./lib/state-store')
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+
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+ const PLUGIN_ID = 'sailboat-simulator'
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+ const PUBLISH_SOURCE = 'signalk-sailboat-simulator'
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+
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+ const INPUT_PATHS = {
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+ turnRatePath: 'steering.autopilot.output.turnRate',
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+ magneticVariationPath: 'navigation.magneticVariation',
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+ performanceSpeedPath: 'performance.polarSpeed',
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+ distanceToShorePath: 'navigation.distanceToShore',
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+ shoreBearingTruePath: 'navigation.shore.bearingTrue'
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+ }
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+
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+ const DEFAULT_OPTIONS = {
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+ tickIntervalMs: 1000,
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+ maxStepSeconds: 5,
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+ initialState: {
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+ latitude: 43.63278,
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+ longitude: 7.14287,
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+ headingTrueDeg: 180
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+ },
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+ wind: {
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+ trueWind: true,
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+ apparentWind: true,
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+ providerId: '',
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+ retryIntervalSeconds: 30,
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+ pollIntervalSeconds: 60,
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+ maxAgeSeconds: 1800
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+ },
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+ fallback: {
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+ speedThroughWater: 0
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+ },
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+ grounding: {
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+ enabled: true,
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+ minimumDistanceToShore: 20
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+ },
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+ persistence: {
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+ enabled: true,
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+ saveIntervalSeconds: 10
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+ },
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+ publishing: {
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+ source: PUBLISH_SOURCE,
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+ navigation: true
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+ }
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+ }
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+
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+ module.exports = function createPlugin (app) {
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+ let options = DEFAULT_OPTIONS
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+ let timer = null
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+ let state = null
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+ let runtime = inactiveRuntime()
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+ let tickRunning = false
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+ let lastWeatherFetchAt = 0
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+ let lastStateSaveAt = 0
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+ let weatherSnapshot = null
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+ let stateStore = null
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+
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+ const plugin = {
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+ id: PLUGIN_ID,
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+ name: 'Sailboat Simulator',
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+ description: 'Simulates a sailing boat position from Signal K autopilot turn-rate output, weather and polar performance data.',
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+ schema: buildSchema,
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+ start,
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+ stop,
71
+ registerWithRouter
72
+ }
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+
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+ return plugin
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+
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+ function start (pluginOptions) {
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+ options = normalizeOptions(pluginOptions || {})
78
+ lastWeatherFetchAt = 0
79
+ lastStateSaveAt = 0
80
+ weatherSnapshot = null
81
+ stateStore = createStateStore(app, PLUGIN_ID)
82
+ state = createInitialState(options)
83
+ if (options.persistence.enabled) {
84
+ state = applyPersistedState(state, stateStore.load())
85
+ }
86
+ runtime = inactiveRuntime()
87
+
88
+ tick()
89
+ timer = setInterval(() => { tick() }, options.tickIntervalMs)
90
+ setStatus()
91
+ }
92
+
93
+ function stop () {
94
+ if (timer) clearInterval(timer)
95
+ timer = null
96
+ runtime.status = 'inactive'
97
+ setStatus()
98
+ }
99
+
100
+ async function tick () {
101
+ if (tickRunning) return
102
+ tickRunning = true
103
+ const now = Date.now()
104
+ try {
105
+ await refreshWeather(now)
106
+ const inputs = readInputs()
107
+ state = stepSimulation(state, inputs, options, now)
108
+ publishState(inputs)
109
+ persistState(now)
110
+ updateRuntime(inputs)
111
+ setStatus()
112
+ } catch (error) {
113
+ runtime.status = 'error'
114
+ runtime.error = error.message
115
+ app.error && app.error(`Sailboat simulator tick failed: ${error.message}`)
116
+ setStatus()
117
+ } finally {
118
+ tickRunning = false
119
+ }
120
+ }
121
+
122
+ function persistState (now) {
123
+ if (!options.persistence.enabled || !stateStore) return
124
+ if (now - lastStateSaveAt < options.persistence.saveIntervalSeconds * 1000) return
125
+ const persisted = stateFromSimulation(state)
126
+ if (stateStore.save(persisted)) lastStateSaveAt = now
127
+ }
128
+
129
+ function readInputs () {
130
+ const weatherWind = freshWeatherWind()
131
+ return {
132
+ turnRate: readNumber(INPUT_PATHS.turnRatePath),
133
+ magneticVariation: readNumber(INPUT_PATHS.magneticVariationPath),
134
+ polarSpeed: readNumber(INPUT_PATHS.performanceSpeedPath),
135
+ windSpeedTrue: weatherWind && weatherWind.speedTrue != null
136
+ ? weatherWind.speedTrue
137
+ : null,
138
+ windDirectionTrue: weatherWind && weatherWind.directionTrue != null
139
+ ? weatherWind.directionTrue
140
+ : null,
141
+ distanceToShore: readNumber(INPUT_PATHS.distanceToShorePath),
142
+ shoreBearingTrue: readNumber(INPUT_PATHS.shoreBearingTruePath),
143
+ weatherObservedAt: weatherWind ? weatherWind.observedAt : null,
144
+ weatherDescription: weatherWind ? weatherWind.description : ''
145
+ }
146
+ }
147
+
148
+ function readNumber (path) {
149
+ if (!path || typeof app.getSelfPath !== 'function') return null
150
+ const value = app.getSelfPath(`${path}.value`)
151
+ return Number.isFinite(value) ? value : null
152
+ }
153
+
154
+ function publishState (inputs) {
155
+ if (!state || !app.handleMessage) return
156
+
157
+ const values = []
158
+ if (publishNavigation()) {
159
+ values.push({
160
+ path: 'navigation.position',
161
+ value: {
162
+ latitude: state.position.latitude,
163
+ longitude: state.position.longitude
164
+ }
165
+ })
166
+ values.push({ path: 'navigation.headingTrue', value: state.headingTrue })
167
+ const headingMagnetic = magneticHeadingFromTrue(state.headingTrue, inputs.magneticVariation)
168
+ if (Number.isFinite(headingMagnetic)) {
169
+ values.push({ path: 'navigation.headingMagnetic', value: headingMagnetic })
170
+ }
171
+ values.push({ path: 'navigation.courseOverGroundTrue', value: state.courseOverGroundTrue })
172
+ values.push({ path: 'navigation.speedOverGround', value: state.speedOverGround })
173
+ values.push({ path: 'navigation.speedThroughWater', value: state.speedThroughWater })
174
+ }
175
+ values.push(...buildWindValues(inputs))
176
+
177
+ if (values.length === 0) return
178
+ app.handleMessage(PLUGIN_ID, {
179
+ updates: [
180
+ {
181
+ $source: options.publishing.source,
182
+ values
183
+ }
184
+ ]
185
+ })
186
+ }
187
+
188
+ function buildWindValues (inputs) {
189
+ if (!publishTrueWind() && !publishApparentWind()) return []
190
+ if (!Number.isFinite(inputs.windSpeedTrue) || !Number.isFinite(inputs.windDirectionTrue)) return []
191
+
192
+ const windValues = []
193
+ const angleTrueWater = trueWindFromDirection(inputs.windDirectionTrue, state.headingTrue)
194
+ const apparent = apparentWindFromTrue({
195
+ trueWindSpeed: inputs.windSpeedTrue,
196
+ trueWindAngle: angleTrueWater,
197
+ boatSpeed: state.speedThroughWater
198
+ })
199
+
200
+ if (publishTrueWind()) {
201
+ windValues.push({ path: 'environment.wind.speedTrue', value: inputs.windSpeedTrue })
202
+ windValues.push({ path: 'environment.wind.directionTrue', value: inputs.windDirectionTrue })
203
+ if (Number.isFinite(angleTrueWater)) {
204
+ windValues.push({ path: 'environment.wind.angleTrueWater', value: angleTrueWater })
205
+ }
206
+ }
207
+ if (publishApparentWind() && apparent) {
208
+ windValues.push({ path: 'environment.wind.speedApparent', value: apparent.speed })
209
+ windValues.push({ path: 'environment.wind.angleApparent', value: apparent.angle })
210
+ }
211
+
212
+ return windValues
213
+ }
214
+
215
+ function publishNavigation () {
216
+ return options.publishing.navigation !== false
217
+ }
218
+
219
+ function publishTrueWind () {
220
+ return options.wind.trueWind !== false
221
+ }
222
+
223
+ function publishApparentWind () {
224
+ return options.wind.apparentWind !== false
225
+ }
226
+
227
+ function publishesAnyWind () {
228
+ return publishTrueWind() || publishApparentWind()
229
+ }
230
+
231
+ async function refreshWeather (now) {
232
+ if (!publishesAnyWind()) return
233
+ const intervalSeconds = freshWeatherWind()
234
+ ? options.wind.pollIntervalSeconds
235
+ : options.wind.retryIntervalSeconds
236
+ if (now - lastWeatherFetchAt < intervalSeconds * 1000) return
237
+ lastWeatherFetchAt = now
238
+
239
+ const position = state && state.position ? state.position : options.initialState
240
+ const weatherData = await fetchWeatherData(position, now)
241
+ if (weatherData) {
242
+ weatherSnapshot = {
243
+ ...weatherData.snapshot,
244
+ type: weatherData.type,
245
+ providerId: weatherData.providerId,
246
+ fetchedAt: now
247
+ }
248
+ }
249
+ }
250
+
251
+ async function fetchWeatherData (position, now) {
252
+ const provider = getWeatherProvider()
253
+ if (!provider) return null
254
+
255
+ const observation = await fetchWeatherObservation(provider, position)
256
+ const observationSnapshot = windSnapshotFromObservation(observation)
257
+ if (observationSnapshot) {
258
+ return {
259
+ type: 'observation',
260
+ providerId: provider.id,
261
+ snapshot: observationSnapshot
262
+ }
263
+ }
264
+
265
+ const forecast = await fetchClosestWeatherForecast(provider, position, now)
266
+ if (forecast) {
267
+ return {
268
+ type: 'forecast',
269
+ providerId: provider.id,
270
+ snapshot: forecast.snapshot
271
+ }
272
+ }
273
+
274
+ return null
275
+ }
276
+
277
+ function getWeatherProvider () {
278
+ if (!app.weatherApi) return null
279
+
280
+ const providerId = options.wind.providerId
281
+ if (!providerId) {
282
+ const defaultProviderId = currentWeatherProviderId()
283
+ const registeredProvider = registeredWeatherProvider(defaultProviderId)
284
+ if (registeredProvider) return registeredProvider
285
+
286
+ return {
287
+ id: defaultProviderId,
288
+ methods: app.weatherApi
289
+ }
290
+ }
291
+
292
+ const configuredProvider = registeredWeatherProvider(providerId)
293
+ if (configuredProvider) return configuredProvider
294
+
295
+ app.error && app.error(`Weather provider not found: ${providerId}`)
296
+ return null
297
+ }
298
+
299
+ function registeredWeatherProvider (providerId) {
300
+ const providers = app.weatherApi.weatherProviders
301
+ if (providers && typeof providers.get === 'function' && providers.has(providerId)) {
302
+ return {
303
+ id: providerId,
304
+ methods: providers.get(providerId).methods
305
+ }
306
+ }
307
+ return null
308
+ }
309
+
310
+ async function fetchWeatherObservation (provider, position) {
311
+ if (!provider.methods || typeof provider.methods.getObservations !== 'function') return null
312
+ try {
313
+ const observations = await provider.methods.getObservations(position)
314
+ return Array.isArray(observations) && observations.length > 0 ? observations[0] : null
315
+ } catch (error) {
316
+ app.debug && app.debug(`Weather observations unavailable: ${error.message}`)
317
+ return null
318
+ }
319
+ }
320
+
321
+ async function fetchClosestWeatherForecast (provider, position, now) {
322
+ if (!provider.methods || typeof provider.methods.getForecasts !== 'function') return null
323
+ try {
324
+ const forecasts = await provider.methods.getForecasts(position, 'point', { maxCount: 24 })
325
+ if (!Array.isArray(forecasts) || forecasts.length === 0) return null
326
+
327
+ return forecasts
328
+ .map(forecast => ({
329
+ snapshot: windSnapshotFromObservation(forecast),
330
+ distanceMs: dateDistanceMs(forecast.date, now)
331
+ }))
332
+ .filter(forecast => forecast.snapshot && Number.isFinite(forecast.distanceMs))
333
+ .sort((a, b) => a.distanceMs - b.distanceMs)[0] || null
334
+ } catch (error) {
335
+ app.debug && app.debug(`Weather forecasts unavailable: ${error.message}`)
336
+ return null
337
+ }
338
+ }
339
+
340
+ function freshWeatherWind () {
341
+ if (!weatherSnapshot) return null
342
+ if (weatherSnapshot.providerId !== currentWeatherProviderId()) return null
343
+ const ageSeconds = (Date.now() - weatherSnapshot.fetchedAt) / 1000
344
+ return ageSeconds <= options.wind.maxAgeSeconds ? weatherSnapshot : null
345
+ }
346
+
347
+ function currentWeatherProviderId () {
348
+ if (options.wind.providerId) return options.wind.providerId
349
+ const defaultProviderId = app.weatherApi && app.weatherApi.defaultProviderId
350
+ return typeof defaultProviderId === 'string' && defaultProviderId.trim()
351
+ ? defaultProviderId.trim()
352
+ : 'default'
353
+ }
354
+
355
+ function updateRuntime (inputs) {
356
+ const headingMagnetic = magneticHeadingFromTrue(state.headingTrue, inputs.magneticVariation)
357
+ runtime = {
358
+ status: state.groundingProtectionActive
359
+ ? 'groundingProtection'
360
+ : Number.isFinite(state.speedThroughWater) && state.speedThroughWater > 0 ? 'sailing' : 'waitingForPerformance',
361
+ position: state.position,
362
+ headingTrueDeg: radToDeg(state.headingTrue),
363
+ headingMagneticDeg: Number.isFinite(headingMagnetic) ? radToDeg(headingMagnetic) : null,
364
+ magneticVariationDeg: Number.isFinite(inputs.magneticVariation) ? radToDeg(inputs.magneticVariation) : null,
365
+ courseOverGroundTrueDeg: radToDeg(state.courseOverGroundTrue),
366
+ speedOverGround: state.speedOverGround,
367
+ speedThroughWater: state.speedThroughWater,
368
+ distanceToShore: Number.isFinite(inputs.distanceToShore) ? inputs.distanceToShore : null,
369
+ groundingProtectionActive: Boolean(state.groundingProtectionActive),
370
+ windAngleTrueWaterDeg: Number.isFinite(state.windAngleTrueWater) ? radToDeg(state.windAngleTrueWater) : null,
371
+ weather: weatherSnapshot
372
+ ? {
373
+ status: freshWeatherWind() ? 'fresh' : 'stale',
374
+ observedAt: weatherSnapshot.observedAt,
375
+ fetchedAt: new Date(weatherSnapshot.fetchedAt).toISOString(),
376
+ type: weatherSnapshot.type,
377
+ providerId: weatherSnapshot.providerId,
378
+ description: weatherSnapshot.description
379
+ }
380
+ : { status: publishesAnyWind() ? 'missing' : 'disabled' },
381
+ inputs: {
382
+ turnRate: valueStatus(inputs.turnRate),
383
+ magneticVariation: valueStatus(inputs.magneticVariation),
384
+ performanceSpeed: valueStatus(inputs.polarSpeed),
385
+ distanceToShore: valueStatus(inputs.distanceToShore),
386
+ shoreBearingTrue: valueStatus(inputs.shoreBearingTrue),
387
+ windSpeedTrue: valueStatus(inputs.windSpeedTrue),
388
+ windDirectionTrue: valueStatus(inputs.windDirectionTrue)
389
+ },
390
+ updatedAt: new Date(state.updatedAt).toISOString()
391
+ }
392
+ }
393
+
394
+ function setStatus () {
395
+ if (!app.setPluginStatus) return
396
+ if (runtime.status === 'sailing') {
397
+ app.setPluginStatus(`Sailing at ${runtime.speedOverGround.toFixed(2)} m/s, heading ${runtime.headingTrueDeg.toFixed(1)} deg`)
398
+ } else if (runtime.status === 'groundingProtection') {
399
+ app.setPluginStatus(`Stopped: distance to shore ${runtime.distanceToShore.toFixed(1)} m`)
400
+ } else {
401
+ app.setPluginStatus(runtime.status)
402
+ }
403
+ }
404
+
405
+ function registerWithRouter (router) {
406
+ router.get('/api/status', (req, res) => {
407
+ res.json({
408
+ plugin: PLUGIN_ID,
409
+ runtime,
410
+ options: publicOptions()
411
+ })
412
+ })
413
+ }
414
+
415
+ function publicOptions () {
416
+ return {
417
+ wind: {
418
+ trueWind: options.wind.trueWind,
419
+ apparentWind: options.wind.apparentWind,
420
+ providerId: options.wind.providerId,
421
+ pollIntervalSeconds: options.wind.pollIntervalSeconds
422
+ },
423
+ grounding: options.grounding,
424
+ persistence: { enabled: options.persistence.enabled },
425
+ publishing: { navigation: options.publishing.navigation }
426
+ }
427
+ }
428
+ }
429
+
430
+ function normalizeOptions (options) {
431
+ const normalized = mergeOptions(DEFAULT_OPTIONS, options || {})
432
+ normalized.initialState.headingTrue = degToRad(normalized.initialState.headingTrueDeg)
433
+ normalized.wind.providerId = typeof normalized.wind.providerId === 'string'
434
+ ? normalized.wind.providerId.trim()
435
+ : ''
436
+ return normalized
437
+ }
438
+
439
+ function inactiveRuntime () {
440
+ return {
441
+ status: 'inactive',
442
+ position: null,
443
+ headingTrueDeg: null,
444
+ headingMagneticDeg: null,
445
+ magneticVariationDeg: null,
446
+ courseOverGroundTrueDeg: null,
447
+ speedOverGround: null,
448
+ speedThroughWater: null,
449
+ distanceToShore: null,
450
+ groundingProtectionActive: false,
451
+ windAngleTrueWaterDeg: null,
452
+ inputs: {},
453
+ updatedAt: null
454
+ }
455
+ }
456
+
457
+ function valueStatus (value) {
458
+ return Number.isFinite(value) ? 'present' : 'missing'
459
+ }
460
+
461
+ function magneticHeadingFromTrue (headingTrue, magneticVariation) {
462
+ if (!Number.isFinite(headingTrue) || !Number.isFinite(magneticVariation)) return null
463
+ return wrap360Rad(headingTrue - magneticVariation)
464
+ }
465
+
466
+ function dateDistanceMs (date, now) {
467
+ const time = new Date(date).getTime()
468
+ if (!Number.isFinite(time)) return null
469
+ return Math.abs(time - now)
470
+ }
471
+
472
+ function mergeOptions (base, override) {
473
+ if (!override || typeof override !== 'object') return clone(base)
474
+ const result = clone(base)
475
+ for (const [key, value] of Object.entries(override)) {
476
+ if (isPlainObject(value) && isPlainObject(result[key])) {
477
+ result[key] = mergeOptions(result[key], value)
478
+ } else {
479
+ result[key] = value
480
+ }
481
+ }
482
+ return result
483
+ }
484
+
485
+ function isPlainObject (value) {
486
+ return value && typeof value === 'object' && !Array.isArray(value)
487
+ }
488
+
489
+ function clone (value) {
490
+ return JSON.parse(JSON.stringify(value))
491
+ }
package/lib/angles.js ADDED
@@ -0,0 +1,28 @@
1
+ 'use strict'
2
+
3
+ const TWO_PI = Math.PI * 2
4
+
5
+ function degToRad (degrees) {
6
+ return degrees * Math.PI / 180
7
+ }
8
+
9
+ function radToDeg (radians) {
10
+ return radians * 180 / Math.PI
11
+ }
12
+
13
+ function wrap360Rad (radians) {
14
+ const wrapped = radians % TWO_PI
15
+ return wrapped < 0 ? wrapped + TWO_PI : wrapped
16
+ }
17
+
18
+ function wrap180Rad (radians) {
19
+ const wrapped = wrap360Rad(radians + Math.PI) - Math.PI
20
+ return wrapped === -Math.PI ? Math.PI : wrapped
21
+ }
22
+
23
+ module.exports = {
24
+ degToRad,
25
+ radToDeg,
26
+ wrap180Rad,
27
+ wrap360Rad
28
+ }
package/lib/geo.js ADDED
@@ -0,0 +1,45 @@
1
+ 'use strict'
2
+
3
+ const EARTH_RADIUS_METERS = 6371008.8
4
+
5
+ function destinationPoint (position, bearingRad, distanceMeters) {
6
+ const angularDistance = distanceMeters / EARTH_RADIUS_METERS
7
+ const lat1 = toRad(position.latitude)
8
+ const lon1 = toRad(position.longitude)
9
+
10
+ const sinLat1 = Math.sin(lat1)
11
+ const cosLat1 = Math.cos(lat1)
12
+ const sinDistance = Math.sin(angularDistance)
13
+ const cosDistance = Math.cos(angularDistance)
14
+
15
+ const lat2 = Math.asin(
16
+ sinLat1 * cosDistance +
17
+ cosLat1 * sinDistance * Math.cos(bearingRad)
18
+ )
19
+ const lon2 = lon1 + Math.atan2(
20
+ Math.sin(bearingRad) * sinDistance * cosLat1,
21
+ cosDistance - sinLat1 * Math.sin(lat2)
22
+ )
23
+
24
+ return {
25
+ latitude: toDeg(lat2),
26
+ longitude: normalizeLongitude(toDeg(lon2))
27
+ }
28
+ }
29
+
30
+ function normalizeLongitude (longitude) {
31
+ return ((longitude + 540) % 360) - 180
32
+ }
33
+
34
+ function toRad (degrees) {
35
+ return degrees * Math.PI / 180
36
+ }
37
+
38
+ function toDeg (radians) {
39
+ return radians * 180 / Math.PI
40
+ }
41
+
42
+ module.exports = {
43
+ EARTH_RADIUS_METERS,
44
+ destinationPoint
45
+ }
@@ -0,0 +1,121 @@
1
+ 'use strict'
2
+
3
+ function buildSchema () {
4
+ return {
5
+ type: 'object',
6
+ title: 'Sailboat Simulator',
7
+ description: 'Simulates a virtual sailboat from autopilot turn-rate output, polar performance, weather and optional shore-distance data already present in Signal K.',
8
+ properties: {
9
+ initialState: {
10
+ type: 'object',
11
+ title: 'Initial state',
12
+ description: 'What it does: sets the starting position and heading for a new simulation. Requires: nothing else. These values are only used when persistence is disabled or no previous runtime state has been saved.',
13
+ properties: {
14
+ latitude: {
15
+ type: 'number',
16
+ title: 'Initial latitude',
17
+ default: 43.63278,
18
+ minimum: -90,
19
+ maximum: 90
20
+ },
21
+ longitude: {
22
+ type: 'number',
23
+ title: 'Initial longitude',
24
+ default: 7.14287,
25
+ minimum: -180,
26
+ maximum: 180
27
+ },
28
+ headingTrueDeg: {
29
+ type: 'number',
30
+ title: 'Initial true heading in degrees',
31
+ default: 180,
32
+ minimum: 0,
33
+ maximum: 360
34
+ }
35
+ }
36
+ },
37
+ wind: {
38
+ type: 'object',
39
+ title: 'Wind',
40
+ description: 'What it does: reads wind at the simulated boat position from the Signal K Weather API and publishes the selected wind values. The main goal is to feed polar performance calculations so another plugin can produce performance.polarSpeed, which the simulator then uses as boat speed. Requires: a Weather API provider, preferably @signalk/open-meteo-provider, and a polar performance plugin such as signalk-polar-performance-plugin. Options: publish true wind, publish apparent wind, optionally force a provider id instead of the Signal K default, and choose the polling interval.',
41
+ properties: {
42
+ trueWind: {
43
+ type: 'boolean',
44
+ title: 'Publish true wind',
45
+ description: 'Publishes environment.wind.speedTrue, environment.wind.directionTrue and environment.wind.angleTrueWater. This is usually needed by polar performance plugins.',
46
+ default: true
47
+ },
48
+ apparentWind: {
49
+ type: 'boolean',
50
+ title: 'Publish apparent wind',
51
+ description: 'Publishes environment.wind.speedApparent and environment.wind.angleApparent as seen from the simulated boat.',
52
+ default: true
53
+ },
54
+ providerId: {
55
+ type: 'string',
56
+ title: 'Weather provider id',
57
+ description: 'Leave empty to use the Signal K default Weather API provider. Use open-meteo to force @signalk/open-meteo-provider.',
58
+ default: ''
59
+ },
60
+ pollIntervalSeconds: {
61
+ type: 'number',
62
+ title: 'Weather polling interval in seconds',
63
+ description: 'How often the simulator refreshes wind from the Weather API while wind publishing is enabled.',
64
+ default: 60,
65
+ minimum: 30
66
+ }
67
+ }
68
+ },
69
+ publishing: {
70
+ type: 'object',
71
+ title: 'Navigation output',
72
+ description: 'What it does: publishes the simulated boat navigation state. Requires steering.autopilot.output.turnRate to steer and performance.polarSpeed to move. If navigation.magneticVariation is available, navigation.headingMagnetic is also published. Recommended providers: signalk-autopilot-emulator-v2, signalk-polar-performance-plugin and signalk-derived-data with navigation.magneticVariation publishing enabled.',
73
+ properties: {
74
+ navigation: {
75
+ type: 'boolean',
76
+ title: 'Publish navigation state',
77
+ description: 'Publishes navigation.position, navigation.headingTrue, navigation.headingMagnetic when magnetic variation is available, navigation.courseOverGroundTrue, navigation.speedOverGround and navigation.speedThroughWater.',
78
+ default: true
79
+ }
80
+ }
81
+ },
82
+ grounding: {
83
+ type: 'object',
84
+ title: 'Grounding protection',
85
+ description: 'What it does: stops the simulated boat when it gets too close to shore, while still allowing headings that move away from the nearest shore. Requires: navigation.distanceToShore, and for recovery-heading detection navigation.shore.bearingTrue. Install signalk-distance-to-shore to provide these paths.',
86
+ properties: {
87
+ enabled: {
88
+ type: 'boolean',
89
+ title: 'Stop when too close to shore',
90
+ description: 'Enables the shore-distance stop logic.',
91
+ default: true
92
+ },
93
+ minimumDistanceToShore: {
94
+ type: 'number',
95
+ title: 'Minimum distance to shore in meters',
96
+ description: 'The simulator stops when navigation.distanceToShore is less than or equal to this value.',
97
+ default: 20,
98
+ minimum: 0
99
+ }
100
+ }
101
+ },
102
+ persistence: {
103
+ type: 'object',
104
+ title: 'Persistence',
105
+ description: 'What it does: restores the last simulated position, heading and speed after Signal K restarts. Requires: writable plugin data storage in Signal K.',
106
+ properties: {
107
+ enabled: {
108
+ type: 'boolean',
109
+ title: 'Restore last simulated state on startup',
110
+ description: 'When enabled, the simulator resumes from its saved runtime state instead of returning to the initial state.',
111
+ default: true
112
+ }
113
+ }
114
+ }
115
+ }
116
+ }
117
+ }
118
+
119
+ module.exports = {
120
+ buildSchema
121
+ }
@@ -0,0 +1,84 @@
1
+ 'use strict'
2
+
3
+ const { wrap180Rad, wrap360Rad } = require('./angles')
4
+ const { destinationPoint } = require('./geo')
5
+ const { trueWindFromDirection } = require('./wind')
6
+
7
+ function createInitialState (options) {
8
+ return {
9
+ position: {
10
+ latitude: options.initialState.latitude,
11
+ longitude: options.initialState.longitude
12
+ },
13
+ headingTrue: wrap360Rad(options.initialState.headingTrue),
14
+ courseOverGroundTrue: wrap360Rad(options.initialState.headingTrue),
15
+ speedOverGround: 0,
16
+ speedThroughWater: 0,
17
+ groundingProtectionActive: false,
18
+ windAngleTrueWater: null,
19
+ updatedAt: null
20
+ }
21
+ }
22
+
23
+ function stepSimulation (state, inputs, options, now) {
24
+ const previousUpdatedAt = state.updatedAt == null ? now : state.updatedAt
25
+ const rawStepSeconds = Math.max(0, (now - previousUpdatedAt) / 1000)
26
+ const stepSeconds = Math.min(rawStepSeconds, options.maxStepSeconds)
27
+ const requestedSpeedThroughWater = Math.max(0, firstFinite(
28
+ inputs.polarSpeed,
29
+ options.fallback.speedThroughWater,
30
+ 0
31
+ ))
32
+ const turnRate = Number.isFinite(inputs.turnRate) ? inputs.turnRate : 0
33
+ const headingTrue = wrap360Rad(state.headingTrue + turnRate * stepSeconds)
34
+ const groundingProtectionActive = shouldStopForGrounding(inputs, options, headingTrue)
35
+ const speedThroughWater = groundingProtectionActive
36
+ ? 0
37
+ : requestedSpeedThroughWater
38
+ const distanceMeters = speedThroughWater * stepSeconds
39
+ const position = distanceMeters > 0
40
+ ? destinationPoint(state.position, headingTrue, distanceMeters)
41
+ : state.position
42
+
43
+ return {
44
+ position,
45
+ headingTrue: wrap360Rad(headingTrue),
46
+ courseOverGroundTrue: wrap360Rad(headingTrue),
47
+ speedOverGround: speedThroughWater,
48
+ speedThroughWater,
49
+ groundingProtectionActive,
50
+ windAngleTrueWater: deriveWindAngleTrueWater(inputs.windDirectionTrue, headingTrue),
51
+ updatedAt: now
52
+ }
53
+ }
54
+
55
+ function shouldStopForGrounding (inputs, options, headingTrue) {
56
+ const tooClose = Boolean(
57
+ options.grounding &&
58
+ options.grounding.enabled &&
59
+ Number.isFinite(inputs.distanceToShore) &&
60
+ inputs.distanceToShore <= options.grounding.minimumDistanceToShore
61
+ )
62
+ if (!tooClose) return false
63
+ if (!Number.isFinite(inputs.shoreBearingTrue) || !Number.isFinite(headingTrue)) return true
64
+
65
+ return !isHeadingAwayFromShore(headingTrue, inputs.shoreBearingTrue)
66
+ }
67
+
68
+ function isHeadingAwayFromShore (headingTrue, shoreBearingTrue) {
69
+ return Math.abs(wrap180Rad(headingTrue - shoreBearingTrue)) > Math.PI / 2
70
+ }
71
+
72
+ function deriveWindAngleTrueWater (windDirectionTrue, headingTrue) {
73
+ return trueWindFromDirection(windDirectionTrue, headingTrue)
74
+ }
75
+
76
+ function firstFinite (...values) {
77
+ return values.find(Number.isFinite)
78
+ }
79
+
80
+ module.exports = {
81
+ createInitialState,
82
+ deriveWindAngleTrueWater,
83
+ stepSimulation
84
+ }
@@ -0,0 +1,90 @@
1
+ 'use strict'
2
+
3
+ const fs = require('fs')
4
+ const path = require('path')
5
+
6
+ function createStateStore (app, pluginId) {
7
+ const baseDir = app && typeof app.getDataDirPath === 'function'
8
+ ? app.getDataDirPath()
9
+ : path.join(process.cwd(), 'plugin-config-data')
10
+ const dirPath = baseDir.endsWith(pluginId) ? baseDir : path.join(baseDir, pluginId)
11
+ const filePath = path.join(dirPath, 'runtime-state.json')
12
+
13
+ return {
14
+ load,
15
+ save,
16
+ filePath
17
+ }
18
+
19
+ function load () {
20
+ try {
21
+ const parsed = JSON.parse(fs.readFileSync(filePath, 'utf8'))
22
+ return isValidPersistedState(parsed) ? parsed : null
23
+ } catch (error) {
24
+ if (error.code !== 'ENOENT' && app && app.debug) {
25
+ app.debug(`Sailboat simulator state load failed: ${error.message}`)
26
+ }
27
+ return null
28
+ }
29
+ }
30
+
31
+ function save (state) {
32
+ if (!isValidPersistedState(state)) return false
33
+ fs.mkdirSync(dirPath, { recursive: true })
34
+ const tmpPath = `${filePath}.tmp`
35
+ fs.writeFileSync(tmpPath, `${JSON.stringify(state, null, 2)}\n`)
36
+ fs.renameSync(tmpPath, filePath)
37
+ return true
38
+ }
39
+ }
40
+
41
+ function stateFromSimulation (state) {
42
+ if (!state || !state.position) return null
43
+ return {
44
+ version: 1,
45
+ savedAt: new Date().toISOString(),
46
+ position: {
47
+ latitude: state.position.latitude,
48
+ longitude: state.position.longitude
49
+ },
50
+ headingTrue: state.headingTrue,
51
+ courseOverGroundTrue: state.courseOverGroundTrue,
52
+ speedOverGround: state.speedOverGround,
53
+ speedThroughWater: state.speedThroughWater
54
+ }
55
+ }
56
+
57
+ function applyPersistedState (state, persisted) {
58
+ if (!state || !isValidPersistedState(persisted)) return state
59
+ return {
60
+ ...state,
61
+ position: {
62
+ latitude: persisted.position.latitude,
63
+ longitude: persisted.position.longitude
64
+ },
65
+ headingTrue: numberOr(persisted.headingTrue, state.headingTrue),
66
+ courseOverGroundTrue: numberOr(persisted.courseOverGroundTrue, state.courseOverGroundTrue),
67
+ speedOverGround: numberOr(persisted.speedOverGround, 0),
68
+ speedThroughWater: numberOr(persisted.speedThroughWater, 0),
69
+ updatedAt: null
70
+ }
71
+ }
72
+
73
+ function isValidPersistedState (state) {
74
+ return Boolean(
75
+ state &&
76
+ state.position &&
77
+ Number.isFinite(state.position.latitude) &&
78
+ Number.isFinite(state.position.longitude)
79
+ )
80
+ }
81
+
82
+ function numberOr (value, fallback) {
83
+ return Number.isFinite(value) ? value : fallback
84
+ }
85
+
86
+ module.exports = {
87
+ applyPersistedState,
88
+ createStateStore,
89
+ stateFromSimulation
90
+ }
package/lib/wind.js ADDED
@@ -0,0 +1,42 @@
1
+ 'use strict'
2
+
3
+ const { wrap180Rad } = require('./angles')
4
+
5
+ function trueWindFromDirection (windDirectionTrue, headingTrue) {
6
+ if (!Number.isFinite(windDirectionTrue) || !Number.isFinite(headingTrue)) return null
7
+ return wrap180Rad(windDirectionTrue - headingTrue)
8
+ }
9
+
10
+ function apparentWindFromTrue ({ trueWindSpeed, trueWindAngle, boatSpeed }) {
11
+ if (!Number.isFinite(trueWindSpeed) || !Number.isFinite(trueWindAngle)) return null
12
+
13
+ const speed = Number.isFinite(boatSpeed) ? boatSpeed : 0
14
+ const forward = trueWindSpeed * Math.cos(trueWindAngle) + speed
15
+ const starboard = trueWindSpeed * Math.sin(trueWindAngle)
16
+
17
+ return {
18
+ speed: Math.hypot(forward, starboard),
19
+ angle: wrap180Rad(Math.atan2(starboard, forward))
20
+ }
21
+ }
22
+
23
+ function windSnapshotFromObservation (observation) {
24
+ if (!observation || !observation.wind) return null
25
+
26
+ const speedTrue = observation.wind.speedTrue
27
+ const directionTrue = observation.wind.directionTrue
28
+ if (!Number.isFinite(speedTrue) || !Number.isFinite(directionTrue)) return null
29
+
30
+ return {
31
+ speedTrue,
32
+ directionTrue,
33
+ observedAt: observation.date || null,
34
+ description: observation.description || ''
35
+ }
36
+ }
37
+
38
+ module.exports = {
39
+ apparentWindFromTrue,
40
+ trueWindFromDirection,
41
+ windSnapshotFromObservation
42
+ }
package/package.json CHANGED
@@ -1,17 +1,51 @@
1
1
  {
2
2
  "name": "signalk-sailboat-simulator",
3
- "version": "0.0.1",
4
- "description": "Temporary placeholder package used to enable npm trusted publishing.",
3
+ "version": "0.2.0",
4
+ "description": "Signal K plugin that simulates a sailing boat from autopilot turn-rate output, weather and polar performance data.",
5
+ "main": "index.js",
6
+ "scripts": {
7
+ "test": "node --test"
8
+ },
9
+ "files": [
10
+ "index.js",
11
+ "lib",
12
+ "README.md",
13
+ "CHANGELOG.md",
14
+ "LICENSE"
15
+ ],
16
+ "keywords": [
17
+ "signalk-node-server-plugin",
18
+ "signalk",
19
+ "sailing",
20
+ "simulator",
21
+ "polar",
22
+ "weather",
23
+ "autopilot"
24
+ ],
25
+ "author": "Jean-Laurent Girod (@macjl)",
5
26
  "license": "Apache-2.0",
27
+ "homepage": "https://github.com/macjl/signalk-sailboat-simulator#readme",
6
28
  "repository": {
7
29
  "type": "git",
8
30
  "url": "git+https://github.com/macjl/signalk-sailboat-simulator.git"
9
31
  },
10
- "homepage": "https://github.com/macjl/signalk-sailboat-simulator#readme",
11
32
  "bugs": {
12
33
  "url": "https://github.com/macjl/signalk-sailboat-simulator/issues"
13
34
  },
14
- "files": [
15
- "README.md"
16
- ]
35
+ "engines": {
36
+ "node": ">=18"
37
+ },
38
+ "dependencies": {},
39
+ "devDependencies": {},
40
+ "signalk-plugin-enabled-by-default": false,
41
+ "signalk": {
42
+ "displayName": "Sailboat Simulator",
43
+ "recommends": [
44
+ "signalk-autopilot-emulator-v2",
45
+ "signalk-polar-performance-plugin",
46
+ "signalk-derived-data",
47
+ "@signalk/open-meteo-provider",
48
+ "signalk-distance-to-shore"
49
+ ]
50
+ }
17
51
  }