signalk-binnacle 0.1.3 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -6
- package/package.json +1 -1
- package/public/assets/{index-_Hkb-J_k.css → index-DYtJwohK.css} +1 -1
- package/public/assets/index-FUyE0wpt.js +839 -0
- package/public/assets/{sk.worker-ClcSsm5C.js → sk.worker-CKgwC70D.js} +1 -1
- package/public/index.html +2 -2
- package/public/sw.js +1 -1
- package/public/assets/index-BS_D5Ejh.js +0 -835
package/README.md
CHANGED
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A WebGL chart plotter for [Signal K](https://signalk.org).
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> **0.1
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> **0.2.1.** A reliability patch. Points of interest no longer flicker (a transient provider response
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> could blank the markers; they are now kept and cached by area), active marine warnings stay put
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> through a transient weather hiccup, an active route re-hydrates its guidance after a stream
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> reconnect instead of freezing on stale values, server charts no longer blank on a transient load
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> failure, and orphaned imported-chart storage is reclaimed. A hidden Points-of-interest layer now
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> does no background work, a base-map console-warning stream is silenced, and a whole-codebase
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> cleanup landed. See the [changelog](CHANGELOG.md) for the full list.
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>
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> **It has not been field-tested at any scale.** It has been developed and verified against a single
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> Signal K server, never across a fleet or a range of real-world boats, hardware, and conditions. It
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Binnacle ships its full feature set as a Signal K webapp:
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- **Charts and layers:** a GPU vector base map, server charts, four streaming bathymetry and ENC
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sources, and
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sources (NOAA ENC, BlueTopo, and EMODnet each add a nested survey-quality facet; GEBCO is global
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base bathymetry), and your own imported PMTiles, in a collapsible, categorized Layers panel with
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per-layer toggle, fade, and drag-reorder.
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- **Overlays:** free, key-free OpenSeaMap seamarks, marine protected areas, maritime boundaries, and
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NASA GIBS ocean conditions (sea-surface temperature and sea ice), each with its source attribution.
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- **Routing:** draw and save routes as Signal K resources and follow one with a nav strip
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(cross-track, distance, bearing, velocity made good, and time to go) over the v2 Course API, with
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an arrival alarm.
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- **Weather:** a zoom-capped mini-map with animated WebGL wind, pressure isobars, waves,
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precipitation, cloud, and radar, a tap-for-value readout, and a conditions and warnings panel.
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- **Tides:** the nearest NOAA tide station's next high and low with a 48-hour curve, and the nearest
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tidal-current station's next flood or ebb, for US waters.
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- **Lookout:** a collision watch with CPA and TCPA, chart-highlight rings, an audible alarm, and a
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published Signal K notification.
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- **Tracks:** record, save, show, and export your voyage track.
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issues the server certificate, and distributes the root to your devices by QR code. The Signal K
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server's built-in SSL settings (Server, then Settings, then SSL) are an alternative.
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One more step is required, and it is easy to miss: your browser has to **trust** that certificate,
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not just reach it. A self-signed certificate, including one the signalk-ssl plugin generates, is not
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trusted by default, and browsers refuse to register a service worker from an origin whose certificate
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they do not trust, even after you click through the page's certificate warning. So if you only accept
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the one-time warning, the page loads but offline caching never activates, and the console shows a
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message like "service worker registration failed: an SSL certificate error occurred." To fix it,
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install the certificate authority's root (the QR code or `.pem` the plugin gives you) into your
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browser or operating system trust store and mark it trusted, then reload over HTTPS. Once the
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certificate is trusted, the service worker registers and the base map and chart tiles cache for
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offline use.
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## Development
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This project targets Node 22 or newer. Lint and format use the Biome binary, which must be installed
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