shop-components 0.1.51 → 0.1.53

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@
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  * Copyright 2010-2024 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const ed = "164", $s = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Ao = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, VS = 0, py = 1, $S = 2, r2 = 1, A3 = 2, Kn = 3, Ft = 0, Ct = 1, ot = 2, Et = 0, Kr = 1, yf = 2, gy = 3, my = 4, e3 = 5, bs = 100, t3 = 101, i3 = 102, n3 = 103, r3 = 104, s3 = 200, o3 = 201, a3 = 202, l3 = 203, sm = 204, om = 205, c3 = 206, h3 = 207, u3 = 208, f3 = 209, d3 = 210, p3 = 211, g3 = 212, m3 = 213, v3 = 214, y3 = 0, w3 = 1, C3 = 2, wf = 3, x3 = 4, I3 = 5, b3 = 6, _3 = 7, s2 = 0, S3 = 1, M3 = 2, Ar = 0, o2 = 1, a2 = 2, l2 = 3, W0 = 4, P3 = 5, c2 = 6, h2 = 7, vy = "attached", T3 = "detached", u2 = 300, Ea = 301, La = 302, Oa = 303, am = 304, td = 306, jt = 1e3, it = 1001, bc = 1002, ue = 1003, J0 = 1004, ca = 1005, we = 1006, rc = 1007, Vi = 1008, D3 = 1008, tn = 1009, lm = 1010, f2 = 1011, Z0 = 1012, sc = 1013, $i = 1014, Se = 1015, Oe = 1016, d2 = 1017, p2 = 1018, jc = 1020, E3 = 35902, L3 = 1021, O3 = 1022, _e = 1023, q3 = 1024, N3 = 1025, va = 1026, _c = 1027, qa = 1028, X0 = 1029, Q0 = 1030, id = 1031, Sc = 1033, Gd = 33776, Hd = 33777, Yd = 33778, Ud = 33779, yy = 35840, wy = 35841, Cy = 35842, xy = 35843, Iy = 36196, by = 37492, _y = 37496, Sy = 37808, My = 37809, Py = 37810, Ty = 37811, Dy = 37812, Ey = 37813, Ly = 37814, Oy = 37815, qy = 37816, Ny = 37817, By = 37818, zy = 37819, Ry = 37820, ky = 37821, Wd = 36492, jy = 36494, Ky = 36495, B3 = 36283, Fy = 36284, Gy = 36285, Hy = 36286, Na = 2300, Bs = 2301, Jd = 2302, Yy = 2400, Uy = 2401, Wy = 2402, z3 = 2500, R3 = 0, g2 = 1, cm = 2, k3 = 3200, V0 = 3201, m2 = 0, j3 = 1, Yn = "", ke = "srgb", lt = "srgb-linear", $0 = "display-p3", nd = "display-p3-linear", Cf = "linear", Ee = "srgb", xf = "rec709", If = "p3", eo = 7680, Jy = 519, K3 = 512, F3 = 513, G3 = 514, v2 = 515, H3 = 516, Y3 = 517, U3 = 518, W3 = 519, hm = 35044, Zy = "300 es", Jn = 2e3, bf = 2001;
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+ const ed = "164", $s = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Ao = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, VS = 0, py = 1, $S = 2, r2 = 1, A3 = 2, Kn = 3, Gt = 0, Ct = 1, ot = 2, Et = 0, Kr = 1, yf = 2, gy = 3, my = 4, e3 = 5, bs = 100, t3 = 101, i3 = 102, n3 = 103, r3 = 104, s3 = 200, o3 = 201, a3 = 202, l3 = 203, sm = 204, om = 205, c3 = 206, h3 = 207, u3 = 208, f3 = 209, d3 = 210, p3 = 211, g3 = 212, m3 = 213, v3 = 214, y3 = 0, w3 = 1, C3 = 2, wf = 3, x3 = 4, I3 = 5, b3 = 6, _3 = 7, s2 = 0, S3 = 1, M3 = 2, Ar = 0, o2 = 1, a2 = 2, l2 = 3, W0 = 4, P3 = 5, c2 = 6, h2 = 7, vy = "attached", T3 = "detached", u2 = 300, Ea = 301, La = 302, Oa = 303, am = 304, td = 306, Kt = 1e3, it = 1001, bc = 1002, ue = 1003, J0 = 1004, ca = 1005, we = 1006, rc = 1007, Vi = 1008, D3 = 1008, tn = 1009, lm = 1010, f2 = 1011, Z0 = 1012, sc = 1013, $i = 1014, Se = 1015, Oe = 1016, d2 = 1017, p2 = 1018, jc = 1020, E3 = 35902, L3 = 1021, O3 = 1022, _e = 1023, q3 = 1024, N3 = 1025, va = 1026, _c = 1027, qa = 1028, X0 = 1029, Q0 = 1030, id = 1031, Sc = 1033, Gd = 33776, Hd = 33777, Yd = 33778, Ud = 33779, yy = 35840, wy = 35841, Cy = 35842, xy = 35843, Iy = 36196, by = 37492, _y = 37496, Sy = 37808, My = 37809, Py = 37810, Ty = 37811, Dy = 37812, Ey = 37813, Ly = 37814, Oy = 37815, qy = 37816, Ny = 37817, By = 37818, zy = 37819, Ry = 37820, ky = 37821, Wd = 36492, jy = 36494, Ky = 36495, B3 = 36283, Fy = 36284, Gy = 36285, Hy = 36286, Na = 2300, Bs = 2301, Jd = 2302, Yy = 2400, Uy = 2401, Wy = 2402, z3 = 2500, R3 = 0, g2 = 1, cm = 2, k3 = 3200, V0 = 3201, m2 = 0, j3 = 1, Yn = "", ke = "srgb", lt = "srgb-linear", $0 = "display-p3", nd = "display-p3-linear", Cf = "linear", Ee = "srgb", xf = "rec709", If = "p3", eo = 7680, Jy = 519, K3 = 512, F3 = 513, G3 = 514, v2 = 515, H3 = 516, Y3 = 517, U3 = 518, W3 = 519, hm = 35044, Zy = "300 es", Jn = 2e3, bf = 2001;
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  class Gs {
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  addEventListener(A, e) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -807,7 +807,7 @@ let dM = 0, ct = class $u extends Gs {
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  return A;
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  if (A.applyMatrix3(this.matrix), A.x < 0 || A.x > 1)
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  switch (this.wrapS) {
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- case jt:
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+ case Kt:
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  A.x = A.x - Math.floor(A.x);
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  break;
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  case it:
@@ -819,7 +819,7 @@ let dM = 0, ct = class $u extends Gs {
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  }
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  if (A.y < 0 || A.y > 1)
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  switch (this.wrapT) {
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- case jt:
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+ case Kt:
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  A.y = A.y - Math.floor(A.y);
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  break;
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  case it:
@@ -1773,7 +1773,7 @@ function $d(n, A, e, t, i) {
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  return !0;
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  }
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  const vM = /* @__PURE__ */ new ve(), ml = /* @__PURE__ */ new O(), Ap = /* @__PURE__ */ new O();
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- class ui {
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+ class fi {
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  constructor(A = new O(), e = -1) {
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  this.isSphere = !0, this.center = A, this.radius = e;
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  }
@@ -2096,7 +2096,7 @@ class zA {
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  }
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  lookAt(A, e, t) {
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  const i = this.elements;
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- return ti.subVectors(A, e), ti.lengthSq() === 0 && (ti.z = 1), ti.normalize(), fr.crossVectors(t, ti), fr.lengthSq() === 0 && (Math.abs(t.z) === 1 ? ti.x += 1e-4 : ti.z += 1e-4, ti.normalize(), fr.crossVectors(t, ti)), fr.normalize(), ch.crossVectors(ti, fr), i[0] = fr.x, i[4] = ch.x, i[8] = ti.x, i[1] = fr.y, i[5] = ch.y, i[9] = ti.y, i[2] = fr.z, i[6] = ch.z, i[10] = ti.z, this;
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+ return ii.subVectors(A, e), ii.lengthSq() === 0 && (ii.z = 1), ii.normalize(), fr.crossVectors(t, ii), fr.lengthSq() === 0 && (Math.abs(t.z) === 1 ? ii.x += 1e-4 : ii.z += 1e-4, ii.normalize(), fr.crossVectors(t, ii)), fr.normalize(), ch.crossVectors(ii, fr), i[0] = fr.x, i[4] = ch.x, i[8] = ii.x, i[1] = fr.y, i[5] = ch.y, i[9] = ii.y, i[2] = fr.z, i[6] = ch.z, i[10] = ii.z, this;
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  }
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  multiply(A) {
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  return this.multiplyMatrices(this, A);
@@ -2352,7 +2352,7 @@ class zA {
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  return A[e] = t[0], A[e + 1] = t[1], A[e + 2] = t[2], A[e + 3] = t[3], A[e + 4] = t[4], A[e + 5] = t[5], A[e + 6] = t[6], A[e + 7] = t[7], A[e + 8] = t[8], A[e + 9] = t[9], A[e + 10] = t[10], A[e + 11] = t[11], A[e + 12] = t[12], A[e + 13] = t[13], A[e + 14] = t[14], A[e + 15] = t[15], A;
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  }
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  }
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- const so = /* @__PURE__ */ new O(), ji = /* @__PURE__ */ new zA(), yM = /* @__PURE__ */ new O(0, 0, 0), wM = /* @__PURE__ */ new O(1, 1, 1), fr = /* @__PURE__ */ new O(), ch = /* @__PURE__ */ new O(), ti = /* @__PURE__ */ new O(), ew = /* @__PURE__ */ new zA(), tw = /* @__PURE__ */ new Oi();
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+ const so = /* @__PURE__ */ new O(), ji = /* @__PURE__ */ new zA(), yM = /* @__PURE__ */ new O(0, 0, 0), wM = /* @__PURE__ */ new O(1, 1, 1), fr = /* @__PURE__ */ new O(), ch = /* @__PURE__ */ new O(), ii = /* @__PURE__ */ new O(), ew = /* @__PURE__ */ new zA(), tw = /* @__PURE__ */ new Oi();
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  class In {
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  constructor(A = 0, e = 0, t = 0, i = In.DEFAULT_ORDER) {
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  this.isEuler = !0, this._x = A, this._y = e, this._z = t, this._order = i;
@@ -3244,7 +3244,7 @@ FA.NAMES = C2;
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  let _M = 0;
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  class wn extends Gs {
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  constructor() {
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- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: _M++ }), this.uuid = Li(), this.name = "", this.type = "Material", this.blending = Kr, this.side = Ft, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = sm, this.blendDst = om, this.blendEquation = bs, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new FA(0, 0, 0), this.blendAlpha = 0, this.depthFunc = wf, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Jy, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = eo, this.stencilZFail = eo, this.stencilZPass = eo, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: _M++ }), this.uuid = Li(), this.name = "", this.type = "Material", this.blending = Kr, this.side = Gt, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = sm, this.blendDst = om, this.blendEquation = bs, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new FA(0, 0, 0), this.blendAlpha = 0, this.depthFunc = wf, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = Jy, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = eo, this.stencilZFail = eo, this.stencilZPass = eo, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
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  }
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  get alphaTest() {
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  return this._alphaTest;
@@ -3290,7 +3290,7 @@ class wn extends Gs {
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  generator: "Material.toJSON"
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  }
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  };
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- t.uuid = this.uuid, t.type = this.type, this.name !== "" && (t.name = this.name), this.color && this.color.isColor && (t.color = this.color.getHex()), this.roughness !== void 0 && (t.roughness = this.roughness), this.metalness !== void 0 && (t.metalness = this.metalness), this.sheen !== void 0 && (t.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (t.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (t.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (t.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (t.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (t.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (t.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (t.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (t.shininess = this.shininess), this.clearcoat !== void 0 && (t.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (t.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (t.clearcoatMap = this.clearcoatMap.toJSON(A).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (t.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(A).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (t.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(A).uuid, t.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (t.dispersion = this.dispersion), this.iridescence !== void 0 && (t.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (t.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (t.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (t.iridescenceMap = this.iridescenceMap.toJSON(A).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (t.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(A).uuid), this.anisotropy !== void 0 && (t.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (t.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (t.anisotropyMap = this.anisotropyMap.toJSON(A).uuid), this.map && this.map.isTexture && (t.map = this.map.toJSON(A).uuid), this.matcap && this.matcap.isTexture && (t.matcap = this.matcap.toJSON(A).uuid), this.alphaMap && this.alphaMap.isTexture && (t.alphaMap = this.alphaMap.toJSON(A).uuid), this.lightMap && this.lightMap.isTexture && (t.lightMap = this.lightMap.toJSON(A).uuid, t.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (t.aoMap = this.aoMap.toJSON(A).uuid, t.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (t.bumpMap = this.bumpMap.toJSON(A).uuid, t.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (t.normalMap = this.normalMap.toJSON(A).uuid, t.normalMapType = this.normalMapType, t.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (t.displacementMap = this.displacementMap.toJSON(A).uuid, t.displacementScale = this.displacementScale, t.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (t.roughnessMap = this.roughnessMap.toJSON(A).uuid), this.metalnessMap && this.metalnessMap.isTexture && (t.metalnessMap = this.metalnessMap.toJSON(A).uuid), this.emissiveMap && this.emissiveMap.isTexture && (t.emissiveMap = this.emissiveMap.toJSON(A).uuid), this.specularMap && this.specularMap.isTexture && (t.specularMap = this.specularMap.toJSON(A).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (t.specularIntensityMap = this.specularIntensityMap.toJSON(A).uuid), this.specularColorMap && this.specularColorMap.isTexture && (t.specularColorMap = this.specularColorMap.toJSON(A).uuid), this.envMap && this.envMap.isTexture && (t.envMap = this.envMap.toJSON(A).uuid, this.combine !== void 0 && (t.combine = this.combine)), this.envMapRotation !== void 0 && (t.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (t.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (t.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (t.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (t.gradientMap = this.gradientMap.toJSON(A).uuid), this.transmission !== void 0 && (t.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (t.transmissionMap = this.transmissionMap.toJSON(A).uuid), this.thickness !== void 0 && (t.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (t.thicknessMap = this.thicknessMap.toJSON(A).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (t.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (t.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (t.size = this.size), this.shadowSide !== null && (t.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (t.sizeAttenuation = this.sizeAttenuation), this.blending !== Kr && (t.blending = this.blending), this.side !== Ft && (t.side = this.side), this.vertexColors === !0 && (t.vertexColors = !0), this.opacity < 1 && (t.opacity = this.opacity), this.transparent === !0 && (t.transparent = !0), this.blendSrc !== sm && (t.blendSrc = this.blendSrc), this.blendDst !== om && (t.blendDst = this.blendDst), this.blendEquation !== bs && (t.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (t.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (t.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (t.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (t.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (t.blendAlpha = this.blendAlpha), this.depthFunc !== wf && (t.depthFunc = this.depthFunc), this.depthTest === !1 && (t.depthTest = this.depthTest), this.depthWrite === !1 && (t.depthWrite = this.depthWrite), this.colorWrite === !1 && (t.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (t.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Jy && (t.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (t.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (t.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== eo && (t.stencilFail = this.stencilFail), this.stencilZFail !== eo && (t.stencilZFail = this.stencilZFail), this.stencilZPass !== eo && (t.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (t.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (t.rotation = this.rotation), this.polygonOffset === !0 && (t.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (t.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (t.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (t.linewidth = this.linewidth), this.dashSize !== void 0 && (t.dashSize = this.dashSize), this.gapSize !== void 0 && (t.gapSize = this.gapSize), this.scale !== void 0 && (t.scale = this.scale), this.dithering === !0 && (t.dithering = !0), this.alphaTest > 0 && (t.alphaTest = this.alphaTest), this.alphaHash === !0 && (t.alphaHash = !0), this.alphaToCoverage === !0 && (t.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (t.premultipliedAlpha = !0), this.forceSinglePass === !0 && (t.forceSinglePass = !0), this.wireframe === !0 && (t.wireframe = !0), this.wireframeLinewidth > 1 && (t.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (t.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (t.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (t.flatShading = !0), this.visible === !1 && (t.visible = !1), this.toneMapped === !1 && (t.toneMapped = !1), this.fog === !1 && (t.fog = !1), Object.keys(this.userData).length > 0 && (t.userData = this.userData);
3293
+ t.uuid = this.uuid, t.type = this.type, this.name !== "" && (t.name = this.name), this.color && this.color.isColor && (t.color = this.color.getHex()), this.roughness !== void 0 && (t.roughness = this.roughness), this.metalness !== void 0 && (t.metalness = this.metalness), this.sheen !== void 0 && (t.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (t.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (t.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (t.emissive = this.emissive.getHex()), this.emissiveIntensity !== void 0 && this.emissiveIntensity !== 1 && (t.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (t.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (t.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (t.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (t.shininess = this.shininess), this.clearcoat !== void 0 && (t.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (t.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (t.clearcoatMap = this.clearcoatMap.toJSON(A).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (t.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(A).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (t.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(A).uuid, t.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.dispersion !== void 0 && (t.dispersion = this.dispersion), this.iridescence !== void 0 && (t.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (t.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (t.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (t.iridescenceMap = this.iridescenceMap.toJSON(A).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (t.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(A).uuid), this.anisotropy !== void 0 && (t.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (t.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (t.anisotropyMap = this.anisotropyMap.toJSON(A).uuid), this.map && this.map.isTexture && (t.map = this.map.toJSON(A).uuid), this.matcap && this.matcap.isTexture && (t.matcap = this.matcap.toJSON(A).uuid), this.alphaMap && this.alphaMap.isTexture && (t.alphaMap = this.alphaMap.toJSON(A).uuid), this.lightMap && this.lightMap.isTexture && (t.lightMap = this.lightMap.toJSON(A).uuid, t.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (t.aoMap = this.aoMap.toJSON(A).uuid, t.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (t.bumpMap = this.bumpMap.toJSON(A).uuid, t.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (t.normalMap = this.normalMap.toJSON(A).uuid, t.normalMapType = this.normalMapType, t.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (t.displacementMap = this.displacementMap.toJSON(A).uuid, t.displacementScale = this.displacementScale, t.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (t.roughnessMap = this.roughnessMap.toJSON(A).uuid), this.metalnessMap && this.metalnessMap.isTexture && (t.metalnessMap = this.metalnessMap.toJSON(A).uuid), this.emissiveMap && this.emissiveMap.isTexture && (t.emissiveMap = this.emissiveMap.toJSON(A).uuid), this.specularMap && this.specularMap.isTexture && (t.specularMap = this.specularMap.toJSON(A).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (t.specularIntensityMap = this.specularIntensityMap.toJSON(A).uuid), this.specularColorMap && this.specularColorMap.isTexture && (t.specularColorMap = this.specularColorMap.toJSON(A).uuid), this.envMap && this.envMap.isTexture && (t.envMap = this.envMap.toJSON(A).uuid, this.combine !== void 0 && (t.combine = this.combine)), this.envMapRotation !== void 0 && (t.envMapRotation = this.envMapRotation.toArray()), this.envMapIntensity !== void 0 && (t.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (t.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (t.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (t.gradientMap = this.gradientMap.toJSON(A).uuid), this.transmission !== void 0 && (t.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (t.transmissionMap = this.transmissionMap.toJSON(A).uuid), this.thickness !== void 0 && (t.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (t.thicknessMap = this.thicknessMap.toJSON(A).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (t.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (t.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (t.size = this.size), this.shadowSide !== null && (t.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (t.sizeAttenuation = this.sizeAttenuation), this.blending !== Kr && (t.blending = this.blending), this.side !== Gt && (t.side = this.side), this.vertexColors === !0 && (t.vertexColors = !0), this.opacity < 1 && (t.opacity = this.opacity), this.transparent === !0 && (t.transparent = !0), this.blendSrc !== sm && (t.blendSrc = this.blendSrc), this.blendDst !== om && (t.blendDst = this.blendDst), this.blendEquation !== bs && (t.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (t.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (t.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (t.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (t.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (t.blendAlpha = this.blendAlpha), this.depthFunc !== wf && (t.depthFunc = this.depthFunc), this.depthTest === !1 && (t.depthTest = this.depthTest), this.depthWrite === !1 && (t.depthWrite = this.depthWrite), this.colorWrite === !1 && (t.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (t.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== Jy && (t.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (t.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (t.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== eo && (t.stencilFail = this.stencilFail), this.stencilZFail !== eo && (t.stencilZFail = this.stencilZFail), this.stencilZPass !== eo && (t.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (t.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (t.rotation = this.rotation), this.polygonOffset === !0 && (t.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (t.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (t.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (t.linewidth = this.linewidth), this.dashSize !== void 0 && (t.dashSize = this.dashSize), this.gapSize !== void 0 && (t.gapSize = this.gapSize), this.scale !== void 0 && (t.scale = this.scale), this.dithering === !0 && (t.dithering = !0), this.alphaTest > 0 && (t.alphaTest = this.alphaTest), this.alphaHash === !0 && (t.alphaHash = !0), this.alphaToCoverage === !0 && (t.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (t.premultipliedAlpha = !0), this.forceSinglePass === !0 && (t.forceSinglePass = !0), this.wireframe === !0 && (t.wireframe = !0), this.wireframeLinewidth > 1 && (t.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (t.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (t.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (t.flatShading = !0), this.visible === !1 && (t.visible = !1), this.toneMapped === !1 && (t.toneMapped = !1), this.fog === !1 && (t.fog = !1), Object.keys(this.userData).length > 0 && (t.userData = this.userData);
3294
3294
  function i(r) {
3295
3295
  const s = [];
3296
3296
  for (const o in r) {
@@ -3327,7 +3327,7 @@ class wn extends Gs {
3327
3327
  A === !0 && this.version++;
3328
3328
  }
3329
3329
  }
3330
- class si extends wn {
3330
+ class oi extends wn {
3331
3331
  constructor(A) {
3332
3332
  super(), this.isMeshBasicMaterial = !0, this.type = "MeshBasicMaterial", this.color = new FA(16777215), this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.specularMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new In(), this.combine = s2, this.reflectivity = 1, this.refractionRatio = 0.98, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.fog = !0, this.setValues(A);
3333
3333
  }
@@ -3378,7 +3378,7 @@ function PM(n) {
3378
3378
  const A = n >> 10;
3379
3379
  return Un.uint32View[0] = Un.mantissaTable[Un.offsetTable[A] + (n & 1023)] + Un.exponentTable[A], Un.floatView[0];
3380
3380
  }
3381
- const ri = {
3381
+ const si = {
3382
3382
  toHalfFloat: MM,
3383
3383
  fromHalfFloat: PM
3384
3384
  }, et = /* @__PURE__ */ new O(), fh = /* @__PURE__ */ new uA();
@@ -3520,7 +3520,7 @@ class Lt extends he {
3520
3520
  }
3521
3521
  }
3522
3522
  let TM = 0;
3523
- const yi = /* @__PURE__ */ new zA(), cp = /* @__PURE__ */ new Ie(), ho = /* @__PURE__ */ new O(), ii = /* @__PURE__ */ new ve(), yl = /* @__PURE__ */ new ve(), pt = /* @__PURE__ */ new O();
3523
+ const wi = /* @__PURE__ */ new zA(), cp = /* @__PURE__ */ new Ie(), ho = /* @__PURE__ */ new O(), ni = /* @__PURE__ */ new ve(), yl = /* @__PURE__ */ new ve(), pt = /* @__PURE__ */ new O();
3524
3524
  class Re extends Gs {
3525
3525
  constructor() {
3526
3526
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: TM++ }), this.uuid = Li(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -3568,22 +3568,22 @@ class Re extends Gs {
3568
3568
  return i !== void 0 && (i.transformDirection(A), i.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
3569
3569
  }
3570
3570
  applyQuaternion(A) {
3571
- return yi.makeRotationFromQuaternion(A), this.applyMatrix4(yi), this;
3571
+ return wi.makeRotationFromQuaternion(A), this.applyMatrix4(wi), this;
3572
3572
  }
3573
3573
  rotateX(A) {
3574
- return yi.makeRotationX(A), this.applyMatrix4(yi), this;
3574
+ return wi.makeRotationX(A), this.applyMatrix4(wi), this;
3575
3575
  }
3576
3576
  rotateY(A) {
3577
- return yi.makeRotationY(A), this.applyMatrix4(yi), this;
3577
+ return wi.makeRotationY(A), this.applyMatrix4(wi), this;
3578
3578
  }
3579
3579
  rotateZ(A) {
3580
- return yi.makeRotationZ(A), this.applyMatrix4(yi), this;
3580
+ return wi.makeRotationZ(A), this.applyMatrix4(wi), this;
3581
3581
  }
3582
3582
  translate(A, e, t) {
3583
- return yi.makeTranslation(A, e, t), this.applyMatrix4(yi), this;
3583
+ return wi.makeTranslation(A, e, t), this.applyMatrix4(wi), this;
3584
3584
  }
3585
3585
  scale(A, e, t) {
3586
- return yi.makeScale(A, e, t), this.applyMatrix4(yi), this;
3586
+ return wi.makeScale(A, e, t), this.applyMatrix4(wi), this;
3587
3587
  }
3588
3588
  lookAt(A) {
3589
3589
  return cp.lookAt(A), cp.updateMatrix(), this.applyMatrix4(cp.matrix), this;
@@ -3613,14 +3613,14 @@ class Re extends Gs {
3613
3613
  if (this.boundingBox.setFromBufferAttribute(A), e)
3614
3614
  for (let t = 0, i = e.length; t < i; t++) {
3615
3615
  const r = e[t];
3616
- ii.setFromBufferAttribute(r), this.morphTargetsRelative ? (pt.addVectors(this.boundingBox.min, ii.min), this.boundingBox.expandByPoint(pt), pt.addVectors(this.boundingBox.max, ii.max), this.boundingBox.expandByPoint(pt)) : (this.boundingBox.expandByPoint(ii.min), this.boundingBox.expandByPoint(ii.max));
3616
+ ni.setFromBufferAttribute(r), this.morphTargetsRelative ? (pt.addVectors(this.boundingBox.min, ni.min), this.boundingBox.expandByPoint(pt), pt.addVectors(this.boundingBox.max, ni.max), this.boundingBox.expandByPoint(pt)) : (this.boundingBox.expandByPoint(ni.min), this.boundingBox.expandByPoint(ni.max));
3617
3617
  }
3618
3618
  } else
3619
3619
  this.boundingBox.makeEmpty();
3620
3620
  (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this);
3621
3621
  }
3622
3622
  computeBoundingSphere() {
3623
- this.boundingSphere === null && (this.boundingSphere = new ui());
3623
+ this.boundingSphere === null && (this.boundingSphere = new fi());
3624
3624
  const A = this.attributes.position, e = this.morphAttributes.position;
3625
3625
  if (A && A.isGLBufferAttribute) {
3626
3626
  console.error("THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.", this), this.boundingSphere.set(new O(), 1 / 0);
@@ -3628,12 +3628,12 @@ class Re extends Gs {
3628
3628
  }
3629
3629
  if (A) {
3630
3630
  const t = this.boundingSphere.center;
3631
- if (ii.setFromBufferAttribute(A), e)
3631
+ if (ni.setFromBufferAttribute(A), e)
3632
3632
  for (let r = 0, s = e.length; r < s; r++) {
3633
3633
  const o = e[r];
3634
- yl.setFromBufferAttribute(o), this.morphTargetsRelative ? (pt.addVectors(ii.min, yl.min), ii.expandByPoint(pt), pt.addVectors(ii.max, yl.max), ii.expandByPoint(pt)) : (ii.expandByPoint(yl.min), ii.expandByPoint(yl.max));
3634
+ yl.setFromBufferAttribute(o), this.morphTargetsRelative ? (pt.addVectors(ni.min, yl.min), ni.expandByPoint(pt), pt.addVectors(ni.max, yl.max), ni.expandByPoint(pt)) : (ni.expandByPoint(yl.min), ni.expandByPoint(yl.max));
3635
3635
  }
3636
- ii.getCenter(t);
3636
+ ni.getCenter(t);
3637
3637
  let i = 0;
3638
3638
  for (let r = 0, s = A.count; r < s; r++)
3639
3639
  pt.fromBufferAttribute(A, r), i = Math.max(i, t.distanceToSquared(pt));
@@ -3832,9 +3832,9 @@ class Re extends Gs {
3832
3832
  this.dispatchEvent({ type: "dispose" });
3833
3833
  }
3834
3834
  }
3835
- const lw = /* @__PURE__ */ new zA(), ns = /* @__PURE__ */ new Hs(), dh = /* @__PURE__ */ new ui(), cw = /* @__PURE__ */ new O(), uo = /* @__PURE__ */ new O(), fo = /* @__PURE__ */ new O(), po = /* @__PURE__ */ new O(), hp = /* @__PURE__ */ new O(), ph = /* @__PURE__ */ new O(), gh = /* @__PURE__ */ new uA(), mh = /* @__PURE__ */ new uA(), vh = /* @__PURE__ */ new uA(), hw = /* @__PURE__ */ new O(), uw = /* @__PURE__ */ new O(), fw = /* @__PURE__ */ new O(), yh = /* @__PURE__ */ new O(), wh = /* @__PURE__ */ new O();
3835
+ const lw = /* @__PURE__ */ new zA(), ns = /* @__PURE__ */ new Hs(), dh = /* @__PURE__ */ new fi(), cw = /* @__PURE__ */ new O(), uo = /* @__PURE__ */ new O(), fo = /* @__PURE__ */ new O(), po = /* @__PURE__ */ new O(), hp = /* @__PURE__ */ new O(), ph = /* @__PURE__ */ new O(), gh = /* @__PURE__ */ new uA(), mh = /* @__PURE__ */ new uA(), vh = /* @__PURE__ */ new uA(), hw = /* @__PURE__ */ new O(), uw = /* @__PURE__ */ new O(), fw = /* @__PURE__ */ new O(), yh = /* @__PURE__ */ new O(), wh = /* @__PURE__ */ new O();
3836
3836
  let Pe = class extends Ie {
3837
- constructor(A = new Re(), e = new si()) {
3837
+ constructor(A = new Re(), e = new oi()) {
3838
3838
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = A, this.material = e, this.updateMorphTargets();
3839
3839
  }
3840
3840
  copy(A, e) {
@@ -3910,7 +3910,7 @@ let Pe = class extends Ie {
3910
3910
  };
3911
3911
  function DM(n, A, e, t, i, r, s, o) {
3912
3912
  let a;
3913
- if (A.side === Ct ? a = t.intersectTriangle(s, r, i, !0, o) : a = t.intersectTriangle(i, r, s, A.side === Ft, o), a === null)
3913
+ if (A.side === Ct ? a = t.intersectTriangle(s, r, i, !0, o) : a = t.intersectTriangle(i, r, s, A.side === Gt, o), a === null)
3914
3914
  return null;
3915
3915
  wh.copy(o), wh.applyMatrix4(n.matrixWorld);
3916
3916
  const l = e.ray.origin.distanceTo(wh);
@@ -4329,7 +4329,7 @@ class NM extends Xe {
4329
4329
  }
4330
4330
  }
4331
4331
  const up = /* @__PURE__ */ new O(), BM = /* @__PURE__ */ new O(), zM = /* @__PURE__ */ new le();
4332
- class Jt {
4332
+ class Zt {
4333
4333
  constructor(A = new O(1, 0, 0), e = 0) {
4334
4334
  this.isPlane = !0, this.normal = A, this.constant = e;
4335
4335
  }
@@ -4399,9 +4399,9 @@ class Jt {
4399
4399
  return new this.constructor().copy(this);
4400
4400
  }
4401
4401
  }
4402
- const rs = /* @__PURE__ */ new ui(), xh = /* @__PURE__ */ new O();
4402
+ const rs = /* @__PURE__ */ new fi(), xh = /* @__PURE__ */ new O();
4403
4403
  class tv {
4404
- constructor(A = new Jt(), e = new Jt(), t = new Jt(), i = new Jt(), r = new Jt(), s = new Jt()) {
4404
+ constructor(A = new Zt(), e = new Zt(), t = new Zt(), i = new Zt(), r = new Zt(), s = new Zt()) {
4405
4405
  this.planes = [A, e, t, i, r, s];
4406
4406
  }
4407
4407
  set(A, e, t, i, r, s) {
@@ -8753,7 +8753,7 @@ function yP(n, A, e, t, i, r, s) {
8753
8753
  uniforms: Ra(gn.background.uniforms),
8754
8754
  vertexShader: gn.background.vertexShader,
8755
8755
  fragmentShader: gn.background.fragmentShader,
8756
- side: Ft,
8756
+ side: Gt,
8757
8757
  depthTest: !1,
8758
8758
  depthWrite: !1,
8759
8759
  fog: !1
@@ -9101,7 +9101,7 @@ function xP(n, A, e, t) {
9101
9101
  function IP(n) {
9102
9102
  const A = this;
9103
9103
  let e = null, t = 0, i = !1, r = !1;
9104
- const s = new Jt(), o = new le(), a = { value: null, needsUpdate: !1 };
9104
+ const s = new Zt(), o = new le(), a = { value: null, needsUpdate: !1 };
9105
9105
  this.uniform = a, this.numPlanes = 0, this.numIntersection = 0, this.init = function(c, h) {
9106
9106
  const f = c.length !== 0 || h || // enable state of previous frame - the clipping code has to
9107
9107
  // run another frame in order to reset the state:
@@ -9327,7 +9327,7 @@ class yw {
9327
9327
  _sceneToCubeUV(A, e, t, i) {
9328
9328
  const o = new yt(90, 1, e, t), a = [1, -1, 1, 1, 1, 1], l = [1, 1, 1, -1, -1, -1], u = this._renderer, c = u.autoClear, h = u.toneMapping;
9329
9329
  u.getClearColor(mw), u.toneMapping = Ar, u.autoClear = !1;
9330
- const f = new si({
9330
+ const f = new oi({
9331
9331
  name: "PMREM.Background",
9332
9332
  side: Ct,
9333
9333
  depthWrite: !1,
@@ -11673,7 +11673,7 @@ void main() {
11673
11673
  }`;
11674
11674
  function rD(n, A, e) {
11675
11675
  let t = new tv();
11676
- const i = new uA(), r = new uA(), s = new me(), o = new nv({ depthPacking: V0 }), a = new q2(), l = {}, u = e.maxTextureSize, c = { [Ft]: Ct, [Ct]: Ft, [ot]: ot }, h = new $e({
11676
+ const i = new uA(), r = new uA(), s = new me(), o = new nv({ depthPacking: V0 }), a = new q2(), l = {}, u = e.maxTextureSize, c = { [Gt]: Ct, [Ct]: Gt, [ot]: ot }, h = new $e({
11677
11677
  defines: {
11678
11678
  VSM_SAMPLES: 8
11679
11679
  },
@@ -12318,7 +12318,7 @@ function oD(n, A, e, t, i, r, s) {
12318
12318
  e.bindTexture(n.TEXTURE_CUBE_MAP, F.__webglTexture, n.TEXTURE0 + L);
12319
12319
  }
12320
12320
  const W = {
12321
- [jt]: n.REPEAT,
12321
+ [Kt]: n.REPEAT,
12322
12322
  [it]: n.CLAMP_TO_EDGE,
12323
12323
  [bc]: n.MIRRORED_REPEAT
12324
12324
  }, K = {
@@ -13521,8 +13521,8 @@ class N2 {
13521
13521
  if (dt < 0 || dt === 1 / 0)
13522
13522
  return;
13523
13523
  DA.setup(sA, rA, UA, oA, QA);
13524
- let gi, ye = GA;
13525
- if (QA !== null && (gi = L.get(QA), ye = qA, ye.setIndex(gi)), sA.isMesh)
13524
+ let mi, ye = GA;
13525
+ if (QA !== null && (mi = L.get(QA), ye = qA, ye.setIndex(mi)), sA.isMesh)
13526
13526
  rA.wireframe === !0 ? (vA.setLineWidth(rA.wireframeLinewidth * dA()), ye.setMode(H.LINES)) : ye.setMode(H.TRIANGLES);
13527
13527
  else if (sA.isLine) {
13528
13528
  let Ae = rA.linewidth;
@@ -13540,7 +13540,7 @@ class N2 {
13540
13540
  ye.render(Ye, dt);
13541
13541
  };
13542
13542
  function EA(z, $, oA) {
13543
- z.transparent === !0 && z.side === ot && z.forceSinglePass === !1 ? (z.side = Ct, z.needsUpdate = !0, $t(z, $, oA), z.side = Ft, z.needsUpdate = !0, $t(z, $, oA), z.side = ot) : $t(z, $, oA);
13543
+ z.transparent === !0 && z.side === ot && z.forceSinglePass === !1 ? (z.side = Ct, z.needsUpdate = !0, Ai(z, $, oA), z.side = Gt, z.needsUpdate = !0, Ai(z, $, oA), z.side = ot) : Ai(z, $, oA);
13544
13544
  }
13545
13545
  this.compile = function(z, $, oA = null) {
13546
13546
  oA === null && (oA = z), d = wA.get(oA), d.init($), y.push(d), oA.traverseVisible(function(sA) {
@@ -13675,10 +13675,10 @@ class N2 {
13675
13675
  if (rA.viewport !== void 0 && (rA.viewport = void 0), d.setupLightsView(rA), j === !0 && cA.setGlobalState(v.clippingPlanes, rA), ft(z, oA, rA), _A.updateMultisampleRenderTarget(BA), _A.updateRenderTargetMipmap(BA), AA.has("WEBGL_multisampled_render_to_texture") === !1) {
13676
13676
  let bA = !1;
13677
13677
  for (let re = 0, Ye = $.length; re < Ye; re++) {
13678
- const je = $[re], dt = je.object, gi = je.geometry, ye = je.material, Ae = je.group;
13678
+ const je = $[re], dt = je.object, mi = je.geometry, ye = je.material, Ae = je.group;
13679
13679
  if (ye.side === ot && dt.layers.test(rA.layers)) {
13680
13680
  const an = ye.side;
13681
- ye.side = Ct, ye.needsUpdate = !0, Nt(dt, oA, rA, gi, ye, Ae), ye.side = an, ye.needsUpdate = !0, bA = !0;
13681
+ ye.side = Ct, ye.needsUpdate = !0, Nt(dt, oA, rA, mi, ye, Ae), ye.side = an, ye.needsUpdate = !0, bA = !0;
13682
13682
  }
13683
13683
  }
13684
13684
  bA === !0 && (_A.updateMultisampleRenderTarget(BA), _A.updateRenderTargetMipmap(BA));
@@ -13693,9 +13693,9 @@ class N2 {
13693
13693
  }
13694
13694
  }
13695
13695
  function Nt(z, $, oA, rA, sA, BA) {
13696
- z.onBeforeRender(v, $, oA, rA, sA, BA), z.modelViewMatrix.multiplyMatrices(oA.matrixWorldInverse, z.matrixWorld), z.normalMatrix.getNormalMatrix(z.modelViewMatrix), sA.onBeforeRender(v, $, oA, rA, z, BA), sA.transparent === !0 && sA.side === ot && sA.forceSinglePass === !1 ? (sA.side = Ct, sA.needsUpdate = !0, v.renderBufferDirect(oA, $, rA, sA, z, BA), sA.side = Ft, sA.needsUpdate = !0, v.renderBufferDirect(oA, $, rA, sA, z, BA), sA.side = ot) : v.renderBufferDirect(oA, $, rA, sA, z, BA), z.onAfterRender(v, $, oA, rA, sA, BA);
13696
+ z.onBeforeRender(v, $, oA, rA, sA, BA), z.modelViewMatrix.multiplyMatrices(oA.matrixWorldInverse, z.matrixWorld), z.normalMatrix.getNormalMatrix(z.modelViewMatrix), sA.onBeforeRender(v, $, oA, rA, z, BA), sA.transparent === !0 && sA.side === ot && sA.forceSinglePass === !1 ? (sA.side = Ct, sA.needsUpdate = !0, v.renderBufferDirect(oA, $, rA, sA, z, BA), sA.side = Gt, sA.needsUpdate = !0, v.renderBufferDirect(oA, $, rA, sA, z, BA), sA.side = ot) : v.renderBufferDirect(oA, $, rA, sA, z, BA), z.onAfterRender(v, $, oA, rA, sA, BA);
13697
13697
  }
13698
- function $t(z, $, oA) {
13698
+ function Ai(z, $, oA) {
13699
13699
  $.isScene !== !0 && ($ = tA);
13700
13700
  const rA = yA.get(z), sA = d.state.lights, BA = d.state.shadowsArray, YA = sA.state.version, UA = eA.getParameters(z, sA.state, BA, $, oA), QA = eA.getProgramCacheKey(UA);
13701
13701
  let ee = rA.programs;
@@ -13703,11 +13703,11 @@ class N2 {
13703
13703
  let bA = ee.get(QA);
13704
13704
  if (bA !== void 0) {
13705
13705
  if (rA.currentProgram === bA && rA.lightsStateVersion === YA)
13706
- return pi(z, UA), bA;
13706
+ return gi(z, UA), bA;
13707
13707
  } else
13708
13708
  UA.uniforms = eA.getUniforms(z), z.onBuild(oA, UA, v), z.onBeforeCompile(UA, v), bA = eA.acquireProgram(UA, QA), ee.set(QA, bA), rA.uniforms = UA.uniforms;
13709
13709
  const re = rA.uniforms;
13710
- return (!z.isShaderMaterial && !z.isRawShaderMaterial || z.clipping === !0) && (re.clippingPlanes = cA.uniform), pi(z, UA), rA.needsLights = Xc(z), rA.lightsStateVersion = YA, rA.needsLights && (re.ambientLightColor.value = sA.state.ambient, re.lightProbe.value = sA.state.probe, re.directionalLights.value = sA.state.directional, re.directionalLightShadows.value = sA.state.directionalShadow, re.spotLights.value = sA.state.spot, re.spotLightShadows.value = sA.state.spotShadow, re.rectAreaLights.value = sA.state.rectArea, re.ltc_1.value = sA.state.rectAreaLTC1, re.ltc_2.value = sA.state.rectAreaLTC2, re.pointLights.value = sA.state.point, re.pointLightShadows.value = sA.state.pointShadow, re.hemisphereLights.value = sA.state.hemi, re.directionalShadowMap.value = sA.state.directionalShadowMap, re.directionalShadowMatrix.value = sA.state.directionalShadowMatrix, re.spotShadowMap.value = sA.state.spotShadowMap, re.spotLightMatrix.value = sA.state.spotLightMatrix, re.spotLightMap.value = sA.state.spotLightMap, re.pointShadowMap.value = sA.state.pointShadowMap, re.pointShadowMatrix.value = sA.state.pointShadowMatrix), rA.currentProgram = bA, rA.uniformsList = null, bA;
13710
+ return (!z.isShaderMaterial && !z.isRawShaderMaterial || z.clipping === !0) && (re.clippingPlanes = cA.uniform), gi(z, UA), rA.needsLights = Xc(z), rA.lightsStateVersion = YA, rA.needsLights && (re.ambientLightColor.value = sA.state.ambient, re.lightProbe.value = sA.state.probe, re.directionalLights.value = sA.state.directional, re.directionalLightShadows.value = sA.state.directionalShadow, re.spotLights.value = sA.state.spot, re.spotLightShadows.value = sA.state.spotShadow, re.rectAreaLights.value = sA.state.rectArea, re.ltc_1.value = sA.state.rectAreaLTC1, re.ltc_2.value = sA.state.rectAreaLTC2, re.pointLights.value = sA.state.point, re.pointLightShadows.value = sA.state.pointShadow, re.hemisphereLights.value = sA.state.hemi, re.directionalShadowMap.value = sA.state.directionalShadowMap, re.directionalShadowMatrix.value = sA.state.directionalShadowMatrix, re.spotShadowMap.value = sA.state.spotShadowMap, re.spotLightMatrix.value = sA.state.spotLightMatrix, re.spotLightMap.value = sA.state.spotLightMap, re.pointShadowMap.value = sA.state.pointShadowMap, re.pointShadowMatrix.value = sA.state.pointShadowMatrix), rA.currentProgram = bA, rA.uniformsList = null, bA;
13711
13711
  }
13712
13712
  function on(z) {
13713
13713
  if (z.uniformsList === null) {
@@ -13716,7 +13716,7 @@ class N2 {
13716
13716
  }
13717
13717
  return z.uniformsList;
13718
13718
  }
13719
- function pi(z, $) {
13719
+ function gi(z, $) {
13720
13720
  const oA = yA.get(z);
13721
13721
  oA.outputColorSpace = $.outputColorSpace, oA.batching = $.batching, oA.instancing = $.instancing, oA.instancingColor = $.instancingColor, oA.instancingMorph = $.instancingMorph, oA.skinning = $.skinning, oA.morphTargets = $.morphTargets, oA.morphNormals = $.morphNormals, oA.morphColors = $.morphColors, oA.morphTargetsCount = $.morphTargetsCount, oA.numClippingPlanes = $.numClippingPlanes, oA.numIntersection = $.numClipIntersection, oA.vertexAlphas = $.vertexAlphas, oA.vertexTangents = $.vertexTangents, oA.toneMapping = $.toneMapping;
13722
13722
  }
@@ -13725,18 +13725,18 @@ class N2 {
13725
13725
  const BA = $.fog, YA = rA.isMeshStandardMaterial ? $.environment : null, UA = x === null ? v.outputColorSpace : x.isXRRenderTarget === !0 ? x.texture.colorSpace : lt, QA = (rA.isMeshStandardMaterial ? R : gA).get(rA.envMap || YA), ee = rA.vertexColors === !0 && !!oA.attributes.color && oA.attributes.color.itemSize === 4, bA = !!oA.attributes.tangent && (!!rA.normalMap || rA.anisotropy > 0), re = !!oA.morphAttributes.position, Ye = !!oA.morphAttributes.normal, je = !!oA.morphAttributes.color;
13726
13726
  let dt = Ar;
13727
13727
  rA.toneMapped && (x === null || x.isXRRenderTarget === !0) && (dt = v.toneMapping);
13728
- const gi = oA.morphAttributes.position || oA.morphAttributes.normal || oA.morphAttributes.color, ye = gi !== void 0 ? gi.length : 0, Ae = yA.get(rA), an = d.state.lights;
13728
+ const mi = oA.morphAttributes.position || oA.morphAttributes.normal || oA.morphAttributes.color, ye = mi !== void 0 ? mi.length : 0, Ae = yA.get(rA), an = d.state.lights;
13729
13729
  if (j === !0 && (G === !0 || z !== b)) {
13730
13730
  const Mt = z === b && rA.id === S;
13731
13731
  cA.setState(rA, z, Mt);
13732
13732
  }
13733
13733
  let De = !1;
13734
13734
  rA.version === Ae.__version ? (Ae.needsLights && Ae.lightsStateVersion !== an.state.version || Ae.outputColorSpace !== UA || sA.isBatchedMesh && Ae.batching === !1 || !sA.isBatchedMesh && Ae.batching === !0 || sA.isInstancedMesh && Ae.instancing === !1 || !sA.isInstancedMesh && Ae.instancing === !0 || sA.isSkinnedMesh && Ae.skinning === !1 || !sA.isSkinnedMesh && Ae.skinning === !0 || sA.isInstancedMesh && Ae.instancingColor === !0 && sA.instanceColor === null || sA.isInstancedMesh && Ae.instancingColor === !1 && sA.instanceColor !== null || sA.isInstancedMesh && Ae.instancingMorph === !0 && sA.morphTexture === null || sA.isInstancedMesh && Ae.instancingMorph === !1 && sA.morphTexture !== null || Ae.envMap !== QA || rA.fog === !0 && Ae.fog !== BA || Ae.numClippingPlanes !== void 0 && (Ae.numClippingPlanes !== cA.numPlanes || Ae.numIntersection !== cA.numIntersection) || Ae.vertexAlphas !== ee || Ae.vertexTangents !== bA || Ae.morphTargets !== re || Ae.morphNormals !== Ye || Ae.morphColors !== je || Ae.toneMapping !== dt || Ae.morphTargetsCount !== ye) && (De = !0) : (De = !0, Ae.__version = rA.version);
13735
- let mi = Ae.currentProgram;
13736
- De === !0 && (mi = $t(rA, $, sA));
13735
+ let vi = Ae.currentProgram;
13736
+ De === !0 && (vi = Ai(rA, $, sA));
13737
13737
  let sl = !1, En = !1, Xs = !1;
13738
- const Ue = mi.getUniforms(), vi = Ae.uniforms;
13739
- if (vA.useProgram(mi.program) && (sl = !0, En = !0, Xs = !0), rA.id !== S && (S = rA.id, En = !0), sl || b !== z) {
13738
+ const Ue = vi.getUniforms(), yi = Ae.uniforms;
13739
+ if (vA.useProgram(vi.program) && (sl = !0, En = !0, Xs = !0), rA.id !== S && (S = rA.id, En = !0), sl || b !== z) {
13740
13740
  Ue.setValue(H, "projectionMatrix", z.projectionMatrix), Ue.setValue(H, "viewMatrix", z.matrixWorldInverse);
13741
13741
  const Mt = Ue.map.cameraPosition;
13742
13742
  Mt !== void 0 && Mt.setValue(H, J.setFromMatrixPosition(z.matrixWorld)), TA.logarithmicDepthBuffer && Ue.setValue(
@@ -13752,14 +13752,14 @@ class N2 {
13752
13752
  }
13753
13753
  sA.isBatchedMesh && (Ue.setOptional(H, sA, "batchingTexture"), Ue.setValue(H, "batchingTexture", sA._matricesTexture, _A));
13754
13754
  const ln = oA.morphAttributes;
13755
- if ((ln.position !== void 0 || ln.normal !== void 0 || ln.color !== void 0) && IA.update(sA, oA, mi), (En || Ae.receiveShadow !== sA.receiveShadow) && (Ae.receiveShadow = sA.receiveShadow, Ue.setValue(H, "receiveShadow", sA.receiveShadow)), rA.isMeshGouraudMaterial && rA.envMap !== null && (vi.envMap.value = QA, vi.flipEnvMap.value = QA.isCubeTexture && QA.isRenderTargetTexture === !1 ? -1 : 1), rA.isMeshStandardMaterial && rA.envMap === null && $.environment !== null && (vi.envMapIntensity.value = $.environmentIntensity), En && (Ue.setValue(H, "toneMappingExposure", v.toneMappingExposure), Ae.needsLights && Dn(vi, Xs), BA && rA.fog === !0 && nA.refreshFogUniforms(vi, BA), nA.refreshMaterialUniforms(vi, rA, W, B, d.state.transmissionRenderTarget[z.id]), Af.upload(H, on(Ae), vi, _A)), rA.isShaderMaterial && rA.uniformsNeedUpdate === !0 && (Af.upload(H, on(Ae), vi, _A), rA.uniformsNeedUpdate = !1), rA.isSpriteMaterial && Ue.setValue(H, "center", sA.center), Ue.setValue(H, "modelViewMatrix", sA.modelViewMatrix), Ue.setValue(H, "normalMatrix", sA.normalMatrix), Ue.setValue(H, "modelMatrix", sA.matrixWorld), rA.isShaderMaterial || rA.isRawShaderMaterial) {
13755
+ if ((ln.position !== void 0 || ln.normal !== void 0 || ln.color !== void 0) && IA.update(sA, oA, vi), (En || Ae.receiveShadow !== sA.receiveShadow) && (Ae.receiveShadow = sA.receiveShadow, Ue.setValue(H, "receiveShadow", sA.receiveShadow)), rA.isMeshGouraudMaterial && rA.envMap !== null && (yi.envMap.value = QA, yi.flipEnvMap.value = QA.isCubeTexture && QA.isRenderTargetTexture === !1 ? -1 : 1), rA.isMeshStandardMaterial && rA.envMap === null && $.environment !== null && (yi.envMapIntensity.value = $.environmentIntensity), En && (Ue.setValue(H, "toneMappingExposure", v.toneMappingExposure), Ae.needsLights && Dn(yi, Xs), BA && rA.fog === !0 && nA.refreshFogUniforms(yi, BA), nA.refreshMaterialUniforms(yi, rA, W, B, d.state.transmissionRenderTarget[z.id]), Af.upload(H, on(Ae), yi, _A)), rA.isShaderMaterial && rA.uniformsNeedUpdate === !0 && (Af.upload(H, on(Ae), yi, _A), rA.uniformsNeedUpdate = !1), rA.isSpriteMaterial && Ue.setValue(H, "center", sA.center), Ue.setValue(H, "modelViewMatrix", sA.modelViewMatrix), Ue.setValue(H, "normalMatrix", sA.normalMatrix), Ue.setValue(H, "modelMatrix", sA.matrixWorld), rA.isShaderMaterial || rA.isRawShaderMaterial) {
13756
13756
  const Mt = rA.uniformsGroups;
13757
13757
  for (let es = 0, ol = Mt.length; es < ol; es++) {
13758
- const Ai = Mt[es];
13759
- SA.update(Ai, mi), SA.bind(Ai, mi);
13758
+ const ei = Mt[es];
13759
+ SA.update(ei, vi), SA.bind(ei, vi);
13760
13760
  }
13761
13761
  }
13762
- return mi;
13762
+ return vi;
13763
13763
  }
13764
13764
  function Dn(z, $) {
13765
13765
  z.ambientLightColor.needsUpdate = $, z.lightProbe.needsUpdate = $, z.directionalLights.needsUpdate = $, z.directionalLightShadows.needsUpdate = $, z.pointLights.needsUpdate = $, z.pointLightShadows.needsUpdate = $, z.spotLights.needsUpdate = $, z.spotLightShadows.needsUpdate = $, z.rectAreaLights.needsUpdate = $, z.hemisphereLights.needsUpdate = $;
@@ -13842,8 +13842,8 @@ class N2 {
13842
13842
  return;
13843
13843
  }
13844
13844
  H.pixelStorei(H.UNPACK_FLIP_Y_WEBGL, rA.flipY), H.pixelStorei(H.UNPACK_PREMULTIPLY_ALPHA_WEBGL, rA.premultiplyAlpha), H.pixelStorei(H.UNPACK_ALIGNMENT, rA.unpackAlignment);
13845
- const re = H.getParameter(H.UNPACK_ROW_LENGTH), Ye = H.getParameter(H.UNPACK_IMAGE_HEIGHT), je = H.getParameter(H.UNPACK_SKIP_PIXELS), dt = H.getParameter(H.UNPACK_SKIP_ROWS), gi = H.getParameter(H.UNPACK_SKIP_IMAGES), ye = oA.isCompressedTexture ? oA.mipmaps[sA] : oA.image;
13846
- H.pixelStorei(H.UNPACK_ROW_LENGTH, ye.width), H.pixelStorei(H.UNPACK_IMAGE_HEIGHT, ye.height), H.pixelStorei(H.UNPACK_SKIP_PIXELS, z.min.x), H.pixelStorei(H.UNPACK_SKIP_ROWS, z.min.y), H.pixelStorei(H.UNPACK_SKIP_IMAGES, z.min.z), oA.isDataTexture || oA.isData3DTexture ? H.texSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ee, ye.data) : rA.isCompressedArrayTexture ? H.compressedTexSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ye.data) : H.texSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ee, ye), H.pixelStorei(H.UNPACK_ROW_LENGTH, re), H.pixelStorei(H.UNPACK_IMAGE_HEIGHT, Ye), H.pixelStorei(H.UNPACK_SKIP_PIXELS, je), H.pixelStorei(H.UNPACK_SKIP_ROWS, dt), H.pixelStorei(H.UNPACK_SKIP_IMAGES, gi), sA === 0 && rA.generateMipmaps && H.generateMipmap(bA), vA.unbindTexture();
13845
+ const re = H.getParameter(H.UNPACK_ROW_LENGTH), Ye = H.getParameter(H.UNPACK_IMAGE_HEIGHT), je = H.getParameter(H.UNPACK_SKIP_PIXELS), dt = H.getParameter(H.UNPACK_SKIP_ROWS), mi = H.getParameter(H.UNPACK_SKIP_IMAGES), ye = oA.isCompressedTexture ? oA.mipmaps[sA] : oA.image;
13846
+ H.pixelStorei(H.UNPACK_ROW_LENGTH, ye.width), H.pixelStorei(H.UNPACK_IMAGE_HEIGHT, ye.height), H.pixelStorei(H.UNPACK_SKIP_PIXELS, z.min.x), H.pixelStorei(H.UNPACK_SKIP_ROWS, z.min.y), H.pixelStorei(H.UNPACK_SKIP_IMAGES, z.min.z), oA.isDataTexture || oA.isData3DTexture ? H.texSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ee, ye.data) : rA.isCompressedArrayTexture ? H.compressedTexSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ye.data) : H.texSubImage3D(bA, sA, $.x, $.y, $.z, BA, YA, UA, QA, ee, ye), H.pixelStorei(H.UNPACK_ROW_LENGTH, re), H.pixelStorei(H.UNPACK_IMAGE_HEIGHT, Ye), H.pixelStorei(H.UNPACK_SKIP_PIXELS, je), H.pixelStorei(H.UNPACK_SKIP_ROWS, dt), H.pixelStorei(H.UNPACK_SKIP_IMAGES, mi), sA === 0 && rA.generateMipmaps && H.generateMipmap(bA), vA.unbindTexture();
13847
13847
  }, this.initTexture = function(z) {
13848
13848
  z.isCubeTexture ? _A.setTextureCube(z, 0) : z.isData3DTexture ? _A.setTexture3D(z, 0) : z.isDataArrayTexture || z.isCompressedArrayTexture ? _A.setTexture2DArray(z, 0) : _A.setTexture2D(z, 0), vA.unbindTexture();
13849
13849
  }, this.resetState = function() {
@@ -14041,7 +14041,7 @@ class rv {
14041
14041
  };
14042
14042
  }
14043
14043
  }
14044
- const Rw = /* @__PURE__ */ new O(), kw = /* @__PURE__ */ new me(), jw = /* @__PURE__ */ new me(), yD = /* @__PURE__ */ new O(), Kw = /* @__PURE__ */ new zA(), _h = /* @__PURE__ */ new O(), wp = /* @__PURE__ */ new ui(), Fw = /* @__PURE__ */ new zA(), Cp = /* @__PURE__ */ new Hs();
14044
+ const Rw = /* @__PURE__ */ new O(), kw = /* @__PURE__ */ new me(), jw = /* @__PURE__ */ new me(), yD = /* @__PURE__ */ new O(), Kw = /* @__PURE__ */ new zA(), _h = /* @__PURE__ */ new O(), wp = /* @__PURE__ */ new fi(), Fw = /* @__PURE__ */ new zA(), Cp = /* @__PURE__ */ new Hs();
14045
14045
  class wD extends Pe {
14046
14046
  constructor(A, e) {
14047
14047
  super(A, e), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = vy, this.bindMatrix = new zA(), this.bindMatrixInverse = new zA(), this.boundingBox = null, this.boundingSphere = null;
@@ -14055,7 +14055,7 @@ class wD extends Pe {
14055
14055
  }
14056
14056
  computeBoundingSphere() {
14057
14057
  const A = this.geometry;
14058
- this.boundingSphere === null && (this.boundingSphere = new ui()), this.boundingSphere.makeEmpty();
14058
+ this.boundingSphere === null && (this.boundingSphere = new fi()), this.boundingSphere.makeEmpty();
14059
14059
  const e = A.getAttribute("position");
14060
14060
  for (let t = 0; t < e.count; t++)
14061
14061
  this.getVertexPosition(t, _h), this.boundingSphere.expandByPoint(_h);
@@ -14105,7 +14105,7 @@ class B2 extends Ie {
14105
14105
  super(), this.isBone = !0, this.type = "Bone";
14106
14106
  }
14107
14107
  }
14108
- class Kt extends ct {
14108
+ class Ft extends ct {
14109
14109
  constructor(A = null, e = 1, t = 1, i, r, s, o, a, l = ue, u = ue, c, h) {
14110
14110
  super(null, s, o, a, l, u, i, r, c, h), this.isDataTexture = !0, this.image = { data: A, width: e, height: t }, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
14111
14111
  }
@@ -14158,7 +14158,7 @@ class sv {
14158
14158
  A = Math.ceil(A / 4) * 4, A = Math.max(A, 4);
14159
14159
  const e = new Float32Array(A * A * 4);
14160
14160
  e.set(this.boneMatrices);
14161
- const t = new Kt(e, A, A, _e, Se);
14161
+ const t = new Ft(e, A, A, _e, Se);
14162
14162
  return t.needsUpdate = !0, this.boneMatrices = e, this.boneTexture = t, this;
14163
14163
  }
14164
14164
  getBoneByName(A) {
@@ -14213,7 +14213,7 @@ class _f extends he {
14213
14213
  return A.meshPerAttribute = this.meshPerAttribute, A.isInstancedBufferAttribute = !0, A;
14214
14214
  }
14215
14215
  }
14216
- const yo = /* @__PURE__ */ new zA(), Hw = /* @__PURE__ */ new zA(), Sh = [], Yw = /* @__PURE__ */ new ve(), xD = /* @__PURE__ */ new zA(), wl = /* @__PURE__ */ new Pe(), Cl = /* @__PURE__ */ new ui();
14216
+ const yo = /* @__PURE__ */ new zA(), Hw = /* @__PURE__ */ new zA(), Sh = [], Yw = /* @__PURE__ */ new ve(), xD = /* @__PURE__ */ new zA(), wl = /* @__PURE__ */ new Pe(), Cl = /* @__PURE__ */ new fi();
14217
14217
  class ID extends Pe {
14218
14218
  constructor(A, e, t) {
14219
14219
  super(A, e), this.isInstancedMesh = !0, this.instanceMatrix = new _f(new Float32Array(t * 16), 16), this.instanceColor = null, this.morphTexture = null, this.count = t, this.boundingBox = null, this.boundingSphere = null;
@@ -14228,7 +14228,7 @@ class ID extends Pe {
14228
14228
  }
14229
14229
  computeBoundingSphere() {
14230
14230
  const A = this.geometry, e = this.count;
14231
- this.boundingSphere === null && (this.boundingSphere = new ui()), A.boundingSphere === null && A.computeBoundingSphere(), this.boundingSphere.makeEmpty();
14231
+ this.boundingSphere === null && (this.boundingSphere = new fi()), A.boundingSphere === null && A.computeBoundingSphere(), this.boundingSphere.makeEmpty();
14232
14232
  for (let t = 0; t < e; t++)
14233
14233
  this.getMatrixAt(t, yo), Cl.copy(A.boundingSphere).applyMatrix4(yo), this.boundingSphere.union(Cl);
14234
14234
  }
@@ -14266,7 +14266,7 @@ class ID extends Pe {
14266
14266
  }
14267
14267
  setMorphAt(A, e) {
14268
14268
  const t = e.morphTargetInfluences, i = t.length + 1;
14269
- this.morphTexture === null && (this.morphTexture = new Kt(new Float32Array(i * this.count), i, this.count, qa, Se));
14269
+ this.morphTexture === null && (this.morphTexture = new Ft(new Float32Array(i * this.count), i, this.count, qa, Se));
14270
14270
  const r = this.morphTexture.source.data.data;
14271
14271
  let s = 0;
14272
14272
  for (let l = 0; l < t.length; l++)
@@ -14288,7 +14288,7 @@ class ld extends wn {
14288
14288
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.linewidth = A.linewidth, this.linecap = A.linecap, this.linejoin = A.linejoin, this.fog = A.fog, this;
14289
14289
  }
14290
14290
  }
14291
- const Sf = /* @__PURE__ */ new O(), Mf = /* @__PURE__ */ new O(), Uw = /* @__PURE__ */ new zA(), xl = /* @__PURE__ */ new Hs(), Mh = /* @__PURE__ */ new ui(), xp = /* @__PURE__ */ new O(), Ww = /* @__PURE__ */ new O();
14291
+ const Sf = /* @__PURE__ */ new O(), Mf = /* @__PURE__ */ new O(), Uw = /* @__PURE__ */ new zA(), xl = /* @__PURE__ */ new Hs(), Mh = /* @__PURE__ */ new fi(), xp = /* @__PURE__ */ new O(), Ww = /* @__PURE__ */ new O();
14292
14292
  let ov = class extends Ie {
14293
14293
  constructor(A = new Re(), e = new ld()) {
14294
14294
  super(), this.isLine = !0, this.type = "Line", this.geometry = A, this.material = e, this.updateMorphTargets();
@@ -14397,7 +14397,7 @@ class z2 extends wn {
14397
14397
  return super.copy(A), this.color.copy(A.color), this.map = A.map, this.alphaMap = A.alphaMap, this.size = A.size, this.sizeAttenuation = A.sizeAttenuation, this.fog = A.fog, this;
14398
14398
  }
14399
14399
  }
14400
- const Xw = /* @__PURE__ */ new zA(), fm = /* @__PURE__ */ new Hs(), Th = /* @__PURE__ */ new ui(), Dh = /* @__PURE__ */ new O();
14400
+ const Xw = /* @__PURE__ */ new zA(), fm = /* @__PURE__ */ new Hs(), Th = /* @__PURE__ */ new fi(), Dh = /* @__PURE__ */ new O();
14401
14401
  class _D extends Ie {
14402
14402
  constructor(A = new Re(), e = new z2()) {
14403
14403
  super(), this.isPoints = !0, this.type = "Points", this.geometry = A, this.material = e, this.updateMorphTargets();
@@ -16413,7 +16413,7 @@ class gE extends Qr {
16413
16413
  super(A);
16414
16414
  }
16415
16415
  load(A, e, t, i) {
16416
- const r = this, s = new Kt(), o = new Ec(this.manager);
16416
+ const r = this, s = new Ft(), o = new Ec(this.manager);
16417
16417
  return o.setResponseType("arraybuffer"), o.setRequestHeader(this.requestHeader), o.setPath(this.path), o.setWithCredentials(r.withCredentials), o.load(A, function(a) {
16418
16418
  let l;
16419
16419
  try {
@@ -17338,7 +17338,7 @@ class BE extends gE {
17338
17338
  I[D + 0] = S[b + 0] * M, I[D + 1] = S[b + 1] * M, I[D + 2] = S[b + 2] * M, I[D + 3] = 1;
17339
17339
  }, m = function(S, b, I, D) {
17340
17340
  const P = S[b + 3], M = Math.pow(2, P - 128) / 255;
17341
- I[D + 0] = ri.toHalfFloat(Math.min(S[b + 0] * M, 65504)), I[D + 1] = ri.toHalfFloat(Math.min(S[b + 1] * M, 65504)), I[D + 2] = ri.toHalfFloat(Math.min(S[b + 2] * M, 65504)), I[D + 3] = ri.toHalfFloat(1);
17341
+ I[D + 0] = si.toHalfFloat(Math.min(S[b + 0] * M, 65504)), I[D + 1] = si.toHalfFloat(Math.min(S[b + 1] * M, 65504)), I[D + 2] = si.toHalfFloat(Math.min(S[b + 2] * M, 65504)), I[D + 3] = si.toHalfFloat(1);
17342
17342
  }, d = new Uint8Array(A);
17343
17343
  d.pos = 0;
17344
17344
  const g = h(d), y = g.width, v = g.height, w = f(d.subarray(d.pos), y, v);
@@ -18044,7 +18044,7 @@ const KE = {
18044
18044
  }
18045
18045
  `
18046
18046
  )
18047
- }, h1 = { type: "change" }, Ep = { type: "start" }, u1 = { type: "end" }, kh = new Hs(), f1 = new Jt(), FE = Math.cos(70 * za.DEG2RAD);
18047
+ }, h1 = { type: "change" }, Ep = { type: "start" }, u1 = { type: "end" }, kh = new Hs(), f1 = new Zt(), FE = Math.cos(70 * za.DEG2RAD);
18048
18048
  class GE extends Gs {
18049
18049
  constructor(A, e) {
18050
18050
  super(), this.object = A, this.domElement = e, this.domElement.style.touchAction = "none", this.enabled = !0, this.target = new O(), this.cursor = new O(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: $s.ROTATE, MIDDLE: $s.DOLLY, RIGHT: $s.PAN }, this.touches = { ONE: Ao.ROTATE, TWO: Ao.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this.getPolarAngle = function() {
@@ -18844,19 +18844,19 @@ function eL(n, A, e, t, i, r) {
18844
18844
  return s;
18845
18845
  }
18846
18846
  }
18847
- function Rt(n, A) {
18847
+ function kt(n, A) {
18848
18848
  return A[n + 15] === 65535;
18849
18849
  }
18850
- function Xt(n, A) {
18850
+ function Qt(n, A) {
18851
18851
  return A[n + 6];
18852
18852
  }
18853
- function oi(n, A) {
18853
+ function ai(n, A) {
18854
18854
  return A[n + 14];
18855
18855
  }
18856
18856
  function bi(n) {
18857
18857
  return n + 8;
18858
18858
  }
18859
- function ai(n, A) {
18859
+ function li(n, A) {
18860
18860
  return A[n + 6];
18861
18861
  }
18862
18862
  function mv(n, A) {
@@ -18880,7 +18880,7 @@ function wm(n, A) {
18880
18880
  sb.set(new Uint8Array(s), n);
18881
18881
  for (let o = n, a = n + s.byteLength; o < a; o += Fr) {
18882
18882
  const l = o / 2;
18883
- Rt(l, ef) || (Jl[o / 4 + 6] += e);
18883
+ kt(l, ef) || (Jl[o / 4 + 6] += e);
18884
18884
  }
18885
18885
  return n + s.byteLength;
18886
18886
  } else {
@@ -19024,7 +19024,7 @@ const oL = function() {
19024
19024
  }
19025
19025
  };
19026
19026
  }(), aL = function() {
19027
- const n = new O(), A = new O(), e = new Jt(), t = new Te();
19027
+ const n = new O(), A = new O(), e = new Zt(), t = new Te();
19028
19028
  return function(r, s) {
19029
19029
  const { radius: o, center: a } = r, { a: l, b: u, c } = s;
19030
19030
  if (t.start = l, t.end = u, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o || (t.start = l, t.end = c, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o) || (t.start = u, t.end = c, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o))
@@ -19041,9 +19041,9 @@ const oL = function() {
19041
19041
  function Bp(n) {
19042
19042
  return Math.abs(n) < lL;
19043
19043
  }
19044
- let hi = class extends Ze {
19044
+ let ui = class extends Ze {
19045
19045
  constructor(...A) {
19046
- super(...A), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new O()), this.satBounds = new Array(4).fill().map(() => new ir()), this.points = [this.a, this.b, this.c], this.sphere = new ui(), this.plane = new Jt(), this.needsUpdate = !0;
19046
+ super(...A), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new O()), this.satBounds = new Array(4).fill().map(() => new ir()), this.points = [this.a, this.b, this.c], this.sphere = new fi(), this.plane = new Zt(), this.needsUpdate = !0;
19047
19047
  }
19048
19048
  intersectsSphere(A) {
19049
19049
  return aL(A, this);
@@ -19059,7 +19059,7 @@ let hi = class extends Ze {
19059
19059
  f.subVectors(t, A), p.setFromPoints(f, i), this.sphere.setFromPoints(this.points), this.plane.setFromNormalAndCoplanarPoint(o, A), this.needsUpdate = !1;
19060
19060
  }
19061
19061
  };
19062
- hi.prototype.closestPointToSegment = function() {
19062
+ ui.prototype.closestPointToSegment = function() {
19063
19063
  const n = new O(), A = new O(), e = new Te();
19064
19064
  return function(i, r = null, s = null) {
19065
19065
  const { start: o, end: a } = i, l = this.points;
@@ -19071,8 +19071,8 @@ hi.prototype.closestPointToSegment = function() {
19071
19071
  return this.closestPointToPoint(o, n), u = o.distanceToSquared(n), u < c && (c = u, r && r.copy(n), s && s.copy(o)), this.closestPointToPoint(a, n), u = a.distanceToSquared(n), u < c && (c = u, r && r.copy(n), s && s.copy(a)), Math.sqrt(c);
19072
19072
  };
19073
19073
  }();
19074
- hi.prototype.intersectsTriangle = function() {
19075
- const n = new hi(), A = new Array(3), e = new Array(3), t = new ir(), i = new ir(), r = new O(), s = new O(), o = new O(), a = new O(), l = new O(), u = new Te(), c = new Te(), h = new Te(), f = new O();
19074
+ ui.prototype.intersectsTriangle = function() {
19075
+ const n = new ui(), A = new Array(3), e = new Array(3), t = new ir(), i = new ir(), r = new O(), s = new O(), o = new O(), a = new O(), l = new O(), u = new Te(), c = new Te(), h = new Te(), f = new O();
19076
19076
  function p(m, d, g) {
19077
19077
  const y = m.points;
19078
19078
  let v = 0, w = -1;
@@ -19145,13 +19145,13 @@ hi.prototype.intersectsTriangle = function() {
19145
19145
  }
19146
19146
  };
19147
19147
  }();
19148
- hi.prototype.distanceToPoint = function() {
19148
+ ui.prototype.distanceToPoint = function() {
19149
19149
  const n = new O();
19150
19150
  return function(e) {
19151
19151
  return this.closestPointToPoint(e, n), e.distanceTo(n);
19152
19152
  };
19153
19153
  }();
19154
- hi.prototype.distanceToTriangle = function() {
19154
+ ui.prototype.distanceToTriangle = function() {
19155
19155
  const n = new O(), A = new O(), e = ["a", "b", "c"], t = new Te(), i = new Te();
19156
19156
  return function(s, o = null, a = null) {
19157
19157
  const l = o || a ? t : null;
@@ -19178,7 +19178,7 @@ hi.prototype.distanceToTriangle = function() {
19178
19178
  return Math.sqrt(u);
19179
19179
  };
19180
19180
  }();
19181
- let Gt = class {
19181
+ let Ht = class {
19182
19182
  constructor(A, e, t) {
19183
19183
  this.isOrientedBox = !0, this.min = new O(), this.max = new O(), this.matrix = new zA(), this.invMatrix = new zA(), this.points = new Array(8).fill().map(() => new O()), this.satAxes = new Array(3).fill().map(() => new O()), this.satBounds = new Array(3).fill().map(() => new ir()), this.alignedSatBounds = new Array(3).fill().map(() => new ir()), this.needsUpdate = !1, A && this.min.copy(A), e && this.max.copy(e), t && this.matrix.copy(t);
19184
19184
  }
@@ -19189,7 +19189,7 @@ let Gt = class {
19189
19189
  this.min.copy(A.min), this.max.copy(A.max), this.matrix.copy(A.matrix), this.needsUpdate = !0;
19190
19190
  }
19191
19191
  };
19192
- Gt.prototype.update = /* @__PURE__ */ function() {
19192
+ Ht.prototype.update = /* @__PURE__ */ function() {
19193
19193
  return function() {
19194
19194
  const A = this.matrix, e = this.min, t = this.max, i = this.points;
19195
19195
  for (let l = 0; l <= 1; l++)
@@ -19207,7 +19207,7 @@ Gt.prototype.update = /* @__PURE__ */ function() {
19207
19207
  a[0].setFromPointsField(i, "x"), a[1].setFromPointsField(i, "y"), a[2].setFromPointsField(i, "z"), this.invMatrix.copy(this.matrix).invert(), this.needsUpdate = !1;
19208
19208
  };
19209
19209
  }();
19210
- Gt.prototype.intersectsBox = function() {
19210
+ Ht.prototype.intersectsBox = function() {
19211
19211
  const n = new ir();
19212
19212
  return function(e) {
19213
19213
  this.needsUpdate && this.update();
@@ -19222,8 +19222,8 @@ Gt.prototype.intersectsBox = function() {
19222
19222
  return !0;
19223
19223
  };
19224
19224
  }();
19225
- Gt.prototype.intersectsTriangle = function() {
19226
- const n = new hi(), A = new Array(3), e = new ir(), t = new ir(), i = new O();
19225
+ Ht.prototype.intersectsTriangle = function() {
19226
+ const n = new ui(), A = new Array(3), e = new ir(), t = new ir(), i = new O();
19227
19227
  return function(s) {
19228
19228
  this.needsUpdate && this.update(), s.isExtendedTriangle ? s.needsUpdate && s.update() : (n.copy(s), n.update(), s = n);
19229
19229
  const o = this.satBounds, a = this.satAxes;
@@ -19250,18 +19250,18 @@ Gt.prototype.intersectsTriangle = function() {
19250
19250
  return !0;
19251
19251
  };
19252
19252
  }();
19253
- Gt.prototype.closestPointToPoint = /* @__PURE__ */ function() {
19253
+ Ht.prototype.closestPointToPoint = /* @__PURE__ */ function() {
19254
19254
  return function(A, e) {
19255
19255
  return this.needsUpdate && this.update(), e.copy(A).applyMatrix4(this.invMatrix).clamp(this.min, this.max).applyMatrix4(this.matrix), e;
19256
19256
  };
19257
19257
  }();
19258
- Gt.prototype.distanceToPoint = function() {
19258
+ Ht.prototype.distanceToPoint = function() {
19259
19259
  const n = new O();
19260
19260
  return function(e) {
19261
19261
  return this.closestPointToPoint(e, n), e.distanceTo(n);
19262
19262
  };
19263
19263
  }();
19264
- Gt.prototype.distanceToBox = function() {
19264
+ Ht.prototype.distanceToBox = function() {
19265
19265
  const n = ["x", "y", "z"], A = new Array(12).fill().map(() => new Te()), e = new Array(12).fill().map(() => new Te()), t = new O(), i = new O();
19266
19266
  return function(s, o = 0, a = null, l = null) {
19267
19267
  if (this.needsUpdate && this.update(), this.intersectsBox(s))
@@ -19318,7 +19318,7 @@ let yv = class {
19318
19318
  }
19319
19319
  }, cL = class extends yv {
19320
19320
  constructor() {
19321
- super(() => new hi());
19321
+ super(() => new ui());
19322
19322
  }
19323
19323
  };
19324
19324
  const _i = /* @__PURE__ */ new cL();
@@ -19347,24 +19347,24 @@ function uL(n, A, e, t, i, r) {
19347
19347
  function Cm(n, A, e, t, i = null, r = 0, s = 0) {
19348
19348
  const { float32Array: o, uint16Array: a, uint32Array: l } = Ne;
19349
19349
  let u = n * 2;
19350
- if (Rt(u, a)) {
19351
- const h = Xt(n, l), f = oi(u, a);
19350
+ if (kt(u, a)) {
19351
+ const h = Qt(n, l), f = ai(u, a);
19352
19352
  return We(n, o, Br), t(h, f, !1, s, r + n, Br);
19353
19353
  } else {
19354
19354
  let I = function(P) {
19355
19355
  const { uint16Array: M, uint32Array: T } = Ne;
19356
19356
  let q = P * 2;
19357
- for (; !Rt(q, M); )
19357
+ for (; !kt(q, M); )
19358
19358
  P = bi(P), q = P * 2;
19359
- return Xt(P, T);
19359
+ return Qt(P, T);
19360
19360
  }, D = function(P) {
19361
19361
  const { uint16Array: M, uint32Array: T } = Ne;
19362
19362
  let q = P * 2;
19363
- for (; !Rt(q, M); )
19364
- P = ai(P, T), q = P * 2;
19365
- return Xt(P, T) + oi(q, M);
19363
+ for (; !kt(q, M); )
19364
+ P = li(P, T), q = P * 2;
19365
+ return Qt(P, T) + ai(q, M);
19366
19366
  };
19367
- const h = bi(n), f = ai(n, l);
19367
+ const h = bi(n), f = li(n, l);
19368
19368
  let p = h, m = f, d, g, y, v;
19369
19369
  if (i && (y = Br, v = fa, We(p, o, y), We(m, o, v), d = i(y), g = i(v), g < d)) {
19370
19370
  p = f, m = h;
@@ -19372,7 +19372,7 @@ function Cm(n, A, e, t, i = null, r = 0, s = 0) {
19372
19372
  d = g, g = P, y = v;
19373
19373
  }
19374
19374
  y || (y = Br, We(p, o, y));
19375
- const w = Rt(p * 2, a), C = e(y, w, d, s + 1, r + p);
19375
+ const w = kt(p * 2, a), C = e(y, w, d, s + 1, r + p);
19376
19376
  let _;
19377
19377
  if (C === d1) {
19378
19378
  const P = I(p), T = D(p) - P;
@@ -19390,7 +19390,7 @@ function Cm(n, A, e, t, i = null, r = 0, s = 0) {
19390
19390
  if (_)
19391
19391
  return !0;
19392
19392
  v = fa, We(m, o, v);
19393
- const x = Rt(m * 2, a), S = e(v, x, g, s + 1, r + m);
19393
+ const x = kt(m * 2, a), S = e(v, x, g, s + 1, r + m);
19394
19394
  let b;
19395
19395
  if (S === d1) {
19396
19396
  const P = I(m), T = D(m) - P;
@@ -19563,13 +19563,13 @@ function IL(n, A, e, t, i, r, s) {
19563
19563
  }
19564
19564
  function xm(n, A, e, t, i, r, s) {
19565
19565
  const { float32Array: o, uint16Array: a, uint32Array: l } = Ne, u = n * 2;
19566
- if (Rt(u, a)) {
19567
- const h = Xt(n, l), f = oi(u, a);
19566
+ if (kt(u, a)) {
19567
+ const h = Qt(n, l), f = ai(u, a);
19568
19568
  gL(A, e, t, h, f, i, r, s);
19569
19569
  } else {
19570
19570
  const h = bi(n);
19571
19571
  Ur(h, o, t, r, s) && xm(h, A, e, t, i, r, s);
19572
- const f = ai(n, l);
19572
+ const f = li(n, l);
19573
19573
  Ur(f, o, t, r, s) && xm(f, A, e, t, i, r, s);
19574
19574
  }
19575
19575
  }
@@ -19582,13 +19582,13 @@ function _L(n, A, e, t, i, r) {
19582
19582
  function Im(n, A, e, t, i, r) {
19583
19583
  const { float32Array: s, uint16Array: o, uint32Array: a } = Ne;
19584
19584
  let l = n * 2;
19585
- if (Rt(l, o)) {
19586
- const c = Xt(n, a), h = oi(l, o);
19585
+ if (kt(l, o)) {
19586
+ const c = Qt(n, a), h = ai(l, o);
19587
19587
  return mL(A, e, t, c, h, i, r);
19588
19588
  } else {
19589
19589
  const c = mv(n, a), h = bL[c], p = t.direction[h] >= 0;
19590
19590
  let m, d;
19591
- p ? (m = bi(n), d = ai(n, a)) : (m = ai(n, a), d = bi(n));
19591
+ p ? (m = bi(n), d = li(n, a)) : (m = li(n, a), d = bi(n));
19592
19592
  const y = Ur(m, s, t, i, r) ? Im(m, A, e, t, i, r) : null;
19593
19593
  if (y) {
19594
19594
  const C = y.point[h];
@@ -19602,7 +19602,7 @@ function Im(n, A, e, t, i, r) {
19602
19602
  return y && w ? y.distance <= w.distance ? y : w : y || w || null;
19603
19603
  }
19604
19604
  }
19605
- const Wh = /* @__PURE__ */ new ve(), bo = /* @__PURE__ */ new hi(), _o = /* @__PURE__ */ new hi(), Sl = /* @__PURE__ */ new zA(), x1 = /* @__PURE__ */ new Gt(), Jh = /* @__PURE__ */ new Gt();
19605
+ const Wh = /* @__PURE__ */ new ve(), bo = /* @__PURE__ */ new ui(), _o = /* @__PURE__ */ new ui(), Sl = /* @__PURE__ */ new zA(), x1 = /* @__PURE__ */ new Ht(), Jh = /* @__PURE__ */ new Ht();
19606
19606
  function SL(n, A, e, t) {
19607
19607
  Ne.setBuffer(n._roots[A]);
19608
19608
  const i = bm(0, n, e, t);
@@ -19611,8 +19611,8 @@ function SL(n, A, e, t) {
19611
19611
  function bm(n, A, e, t, i = null) {
19612
19612
  const { float32Array: r, uint16Array: s, uint32Array: o } = Ne;
19613
19613
  let a = n * 2;
19614
- if (i === null && (e.boundingBox || e.computeBoundingBox(), x1.set(e.boundingBox.min, e.boundingBox.max, t), i = x1), Rt(a, s)) {
19615
- const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = Xt(n, o), d = oi(a, s);
19614
+ if (i === null && (e.boundingBox || e.computeBoundingBox(), x1.set(e.boundingBox.min, e.boundingBox.max, t), i = x1), kt(a, s)) {
19615
+ const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = Qt(n, o), d = ai(a, s);
19616
19616
  if (Sl.copy(t).invert(), e.boundsTree)
19617
19617
  return We(n, r, Jh), Jh.matrix.copy(Sl), Jh.needsUpdate = !0, e.boundsTree.shapecast({
19618
19618
  intersectsBounds: (y) => Jh.intersectsBox(y),
@@ -19635,7 +19635,7 @@ function bm(n, A, e, t, i = null) {
19635
19635
  return We(u, r, Wh), !!(i.intersectsBox(Wh) && bm(u, A, e, t, i) || (We(c, r, Wh), i.intersectsBox(Wh) && bm(c, A, e, t, i)));
19636
19636
  }
19637
19637
  }
19638
- const Zh = /* @__PURE__ */ new zA(), Rp = /* @__PURE__ */ new Gt(), Ml = /* @__PURE__ */ new Gt(), ML = /* @__PURE__ */ new O(), PL = /* @__PURE__ */ new O(), TL = /* @__PURE__ */ new O(), DL = /* @__PURE__ */ new O();
19638
+ const Zh = /* @__PURE__ */ new zA(), Rp = /* @__PURE__ */ new Ht(), Ml = /* @__PURE__ */ new Ht(), ML = /* @__PURE__ */ new O(), PL = /* @__PURE__ */ new O(), TL = /* @__PURE__ */ new O(), DL = /* @__PURE__ */ new O();
19639
19639
  function EL(n, A, e, t = {}, i = {}, r = 0, s = 1 / 0) {
19640
19640
  A.boundingBox || A.computeBoundingBox(), Rp.set(A.boundingBox.min, A.boundingBox.max, e), Rp.needsUpdate = !0;
19641
19641
  const o = n.geometry, a = o.attributes.position, l = o.index, u = A.attributes.position, c = A.index, h = _i.getPrimitive(), f = _i.getPrimitive();
@@ -19725,13 +19725,13 @@ function OL(n, A, e, t, i, r, s) {
19725
19725
  }
19726
19726
  function _m(n, A, e, t, i, r, s) {
19727
19727
  const { float32Array: o, uint16Array: a, uint32Array: l } = Ne, u = n * 2;
19728
- if (Rt(u, a)) {
19729
- const h = Xt(n, l), f = oi(u, a);
19728
+ if (kt(u, a)) {
19729
+ const h = Qt(n, l), f = ai(u, a);
19730
19730
  wL(A, e, t, h, f, i, r, s);
19731
19731
  } else {
19732
19732
  const h = bi(n);
19733
19733
  Ur(h, o, t, r, s) && _m(h, A, e, t, i, r, s);
19734
- const f = ai(n, l);
19734
+ const f = li(n, l);
19735
19735
  Ur(f, o, t, r, s) && _m(f, A, e, t, i, r, s);
19736
19736
  }
19737
19737
  }
@@ -19744,13 +19744,13 @@ function NL(n, A, e, t, i, r) {
19744
19744
  function Sm(n, A, e, t, i, r) {
19745
19745
  const { float32Array: s, uint16Array: o, uint32Array: a } = Ne;
19746
19746
  let l = n * 2;
19747
- if (Rt(l, o)) {
19748
- const c = Xt(n, a), h = oi(l, o);
19747
+ if (kt(l, o)) {
19748
+ const c = Qt(n, a), h = ai(l, o);
19749
19749
  return CL(A, e, t, c, h, i, r);
19750
19750
  } else {
19751
19751
  const c = mv(n, a), h = qL[c], p = t.direction[h] >= 0;
19752
19752
  let m, d;
19753
- p ? (m = bi(n), d = ai(n, a)) : (m = ai(n, a), d = bi(n));
19753
+ p ? (m = bi(n), d = li(n, a)) : (m = li(n, a), d = bi(n));
19754
19754
  const y = Ur(m, s, t, i, r) ? Sm(m, A, e, t, i, r) : null;
19755
19755
  if (y) {
19756
19756
  const C = y.point[h];
@@ -19764,7 +19764,7 @@ function Sm(n, A, e, t, i, r) {
19764
19764
  return y && w ? y.distance <= w.distance ? y : w : y || w || null;
19765
19765
  }
19766
19766
  }
19767
- const Xh = /* @__PURE__ */ new ve(), So = /* @__PURE__ */ new hi(), Mo = /* @__PURE__ */ new hi(), Pl = /* @__PURE__ */ new zA(), I1 = /* @__PURE__ */ new Gt(), Qh = /* @__PURE__ */ new Gt();
19767
+ const Xh = /* @__PURE__ */ new ve(), So = /* @__PURE__ */ new ui(), Mo = /* @__PURE__ */ new ui(), Pl = /* @__PURE__ */ new zA(), I1 = /* @__PURE__ */ new Ht(), Qh = /* @__PURE__ */ new Ht();
19768
19768
  function BL(n, A, e, t) {
19769
19769
  Ne.setBuffer(n._roots[A]);
19770
19770
  const i = Mm(0, n, e, t);
@@ -19773,8 +19773,8 @@ function BL(n, A, e, t) {
19773
19773
  function Mm(n, A, e, t, i = null) {
19774
19774
  const { float32Array: r, uint16Array: s, uint32Array: o } = Ne;
19775
19775
  let a = n * 2;
19776
- if (i === null && (e.boundingBox || e.computeBoundingBox(), I1.set(e.boundingBox.min, e.boundingBox.max, t), i = I1), Rt(a, s)) {
19777
- const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = Xt(n, o), d = oi(a, s);
19776
+ if (i === null && (e.boundingBox || e.computeBoundingBox(), I1.set(e.boundingBox.min, e.boundingBox.max, t), i = I1), kt(a, s)) {
19777
+ const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = Qt(n, o), d = ai(a, s);
19778
19778
  if (Pl.copy(t).invert(), e.boundsTree)
19779
19779
  return We(n, r, Qh), Qh.matrix.copy(Pl), Qh.needsUpdate = !0, e.boundsTree.shapecast({
19780
19780
  intersectsBounds: (y) => Qh.intersectsBox(y),
@@ -19798,7 +19798,7 @@ function Mm(n, A, e, t, i = null) {
19798
19798
  return We(u, r, Xh), !!(i.intersectsBox(Xh) && Mm(u, A, e, t, i) || (We(c, r, Xh), i.intersectsBox(Xh) && Mm(c, A, e, t, i)));
19799
19799
  }
19800
19800
  }
19801
- const Vh = /* @__PURE__ */ new zA(), kp = /* @__PURE__ */ new Gt(), Tl = /* @__PURE__ */ new Gt(), zL = /* @__PURE__ */ new O(), RL = /* @__PURE__ */ new O(), kL = /* @__PURE__ */ new O(), jL = /* @__PURE__ */ new O();
19801
+ const Vh = /* @__PURE__ */ new zA(), kp = /* @__PURE__ */ new Ht(), Tl = /* @__PURE__ */ new Ht(), zL = /* @__PURE__ */ new O(), RL = /* @__PURE__ */ new O(), kL = /* @__PURE__ */ new O(), jL = /* @__PURE__ */ new O();
19802
19802
  function KL(n, A, e, t = {}, i = {}, r = 0, s = 1 / 0) {
19803
19803
  A.boundingBox || A.computeBoundingBox(), kp.set(A.boundingBox.min, A.boundingBox.max, e), kp.needsUpdate = !0;
19804
19804
  const o = n.geometry, a = o.attributes.position, l = o.index, u = A.attributes.position, c = A.index, h = _i.getPrimitive(), f = _i.getPrimitive();
@@ -19883,23 +19883,23 @@ function GL(n, A, e, t) {
19883
19883
  function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
19884
19884
  let c, h;
19885
19885
  u ? (c = Tf, h = hc) : (c = hc, h = Tf);
19886
- const f = c.float32Array, p = c.uint32Array, m = c.uint16Array, d = h.float32Array, g = h.uint32Array, y = h.uint16Array, v = n * 2, w = A * 2, C = Rt(v, m), _ = Rt(w, y);
19886
+ const f = c.float32Array, p = c.uint32Array, m = c.uint16Array, d = h.float32Array, g = h.uint32Array, y = h.uint16Array, v = n * 2, w = A * 2, C = kt(v, m), _ = kt(w, y);
19887
19887
  let x = !1;
19888
19888
  if (_ && C)
19889
19889
  u ? x = i(
19890
- Xt(A, g),
19891
- oi(A * 2, y),
19892
- Xt(n, p),
19893
- oi(n * 2, m),
19890
+ Qt(A, g),
19891
+ ai(A * 2, y),
19892
+ Qt(n, p),
19893
+ ai(n * 2, m),
19894
19894
  a,
19895
19895
  s + A,
19896
19896
  o,
19897
19897
  r + n
19898
19898
  ) : x = i(
19899
- Xt(n, p),
19900
- oi(n * 2, m),
19901
- Xt(A, g),
19902
- oi(A * 2, y),
19899
+ Qt(n, p),
19900
+ ai(n * 2, m),
19901
+ Qt(A, g),
19902
+ ai(A * 2, y),
19903
19903
  o,
19904
19904
  r + n,
19905
19905
  a,
@@ -19908,7 +19908,7 @@ function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
19908
19908
  else if (_) {
19909
19909
  const S = Pr.getPrimitive();
19910
19910
  We(A, d, S), S.applyMatrix4(e);
19911
- const b = bi(n), I = ai(n, p);
19911
+ const b = bi(n), I = li(n, p);
19912
19912
  We(b, f, Po), We(I, f, To);
19913
19913
  const D = S.intersectsBox(Po), P = S.intersectsBox(To);
19914
19914
  x = D && Yi(
@@ -19937,7 +19937,7 @@ function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
19937
19937
  !u
19938
19938
  ), Pr.releasePrimitive(S);
19939
19939
  } else {
19940
- const S = bi(A), b = ai(A, g);
19940
+ const S = bi(A), b = li(A, g);
19941
19941
  We(S, d, jp), We(b, d, Kp);
19942
19942
  const I = l.intersectsBox(jp), D = l.intersectsBox(Kp);
19943
19943
  if (I && D)
@@ -19984,7 +19984,7 @@ function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
19984
19984
  else {
19985
19985
  const P = Pr.getPrimitive();
19986
19986
  P.copy(jp).applyMatrix4(e);
19987
- const M = bi(n), T = ai(n, p);
19987
+ const M = bi(n), T = li(n, p);
19988
19988
  We(M, f, Po), We(T, f, To);
19989
19989
  const q = P.intersectsBox(Po), B = P.intersectsBox(To);
19990
19990
  x = q && Yi(
@@ -20031,7 +20031,7 @@ function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
20031
20031
  else {
20032
20032
  const P = Pr.getPrimitive();
20033
20033
  P.copy(Kp).applyMatrix4(e);
20034
- const M = bi(n), T = ai(n, p);
20034
+ const M = bi(n), T = li(n, p);
20035
20035
  We(M, f, Po), We(T, f, To);
20036
20036
  const q = P.intersectsBox(Po), B = P.intersectsBox(To);
20037
20037
  x = q && Yi(
@@ -20063,7 +20063,7 @@ function Yi(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
20063
20063
  }
20064
20064
  return x;
20065
20065
  }
20066
- const $h = /* @__PURE__ */ new Gt(), b1 = /* @__PURE__ */ new ve(), HL = {
20066
+ const $h = /* @__PURE__ */ new Ht(), b1 = /* @__PURE__ */ new ve(), HL = {
20067
20067
  strategy: $2,
20068
20068
  maxDepth: 40,
20069
20069
  maxLeafTris: 10,
@@ -20144,7 +20144,7 @@ let ob = class ab {
20144
20144
  }
20145
20145
  }
20146
20146
  /* Core Cast Functions */
20147
- raycast(A, e = Ft, t = 0, i = 1 / 0) {
20147
+ raycast(A, e = Gt, t = 0, i = 1 / 0) {
20148
20148
  const r = this._roots, s = this.geometry, o = [], a = e.isMaterial, l = Array.isArray(e), u = s.groups, c = a ? e.side : e, h = this.indirect ? OL : IL;
20149
20149
  for (let f = 0, p = r.length; f < p; f++) {
20150
20150
  const m = l ? e[u[f].materialIndex].side : c, d = o.length;
@@ -20156,7 +20156,7 @@ let ob = class ab {
20156
20156
  }
20157
20157
  return o;
20158
20158
  }
20159
- raycastFirst(A, e = Ft, t = 0, i = 1 / 0) {
20159
+ raycastFirst(A, e = Gt, t = 0, i = 1 / 0) {
20160
20160
  const r = this._roots, s = this.geometry, o = e.isMaterial, a = Array.isArray(e);
20161
20161
  let l = null;
20162
20162
  const u = s.groups, c = o ? e.side : e, h = this.indirect ? NL : _L;
@@ -20312,7 +20312,7 @@ function _1(n) {
20312
20312
  return Sc;
20313
20313
  }
20314
20314
  }
20315
- class lb extends Kt {
20315
+ class lb extends Ft {
20316
20316
  constructor() {
20317
20317
  super(), this.minFilter = ue, this.magFilter = ue, this.generateMipmaps = !1, this.overrideItemSize = null, this._forcedType = null;
20318
20318
  }
@@ -20375,7 +20375,7 @@ class hb extends lb {
20375
20375
  }
20376
20376
  class WL {
20377
20377
  constructor() {
20378
- this.index = new cb(), this.position = new hb(), this.bvhBounds = new Kt(), this.bvhContents = new Kt(), this._cachedIndexAttr = null, this.index.overrideItemSize = 3;
20378
+ this.index = new cb(), this.position = new hb(), this.bvhBounds = new Ft(), this.bvhContents = new Ft(), this._cachedIndexAttr = null, this.index.overrideItemSize = 3;
20379
20379
  }
20380
20380
  updateFrom(A) {
20381
20381
  const { geometry: e } = A;
@@ -20414,11 +20414,11 @@ function ZL(n, A, e) {
20414
20414
  const p = f * Fr / 4, m = p * 2, d = p;
20415
20415
  for (let g = 0; g < 3; g++)
20416
20416
  u[8 * f + 0 + g] = o[d + 0 + g], u[8 * f + 4 + g] = o[d + 3 + g];
20417
- if (Rt(m, r)) {
20418
- const g = oi(m, r), y = Xt(p, s), v = 4294901760 | g;
20417
+ if (kt(m, r)) {
20418
+ const g = ai(m, r), y = Qt(p, s), v = 4294901760 | g;
20419
20419
  h[f * 2 + 0] = v, h[f * 2 + 1] = y;
20420
20420
  } else {
20421
- const g = 4 * ai(p, s) / Fr, y = mv(p, s);
20421
+ const g = 4 * li(p, s) / Fr, y = mv(p, s);
20422
20422
  h[f * 2 + 0] = y, h[f * 2 + 1] = g;
20423
20423
  }
20424
20424
  }
@@ -21039,7 +21039,7 @@ class d7 {
21039
21039
  }
21040
21040
  _getDummyMesh() {
21041
21041
  if (!this._dummyMesh) {
21042
- const A = new si(), e = new Re();
21042
+ const A = new oi(), e = new Re();
21043
21043
  e.setAttribute("position", new he(new Float32Array(9), 3)), this._dummyMesh = new Pe(e, A);
21044
21044
  }
21045
21045
  return this._dummyMesh;
@@ -21551,7 +21551,7 @@ class b7 {
21551
21551
  function Yp(n) {
21552
21552
  const A = new Uint16Array(n.length);
21553
21553
  for (let e = 0, t = n.length; e < t; ++e)
21554
- A[e] = ri.toHalfFloat(n[e]);
21554
+ A[e] = si.toHalfFloat(n[e]);
21555
21555
  return A;
21556
21556
  }
21557
21557
  function O1(n, A, e = 0, t = n.length) {
@@ -21576,7 +21576,7 @@ function S7(n, A = Oe) {
21576
21576
  r instanceof Int8Array || r instanceof Int16Array || r instanceof Int32Array ? o = 2 ** (8 * r.BYTES_PER_ELEMENT - 1) - 1 : o = 2 ** (8 * r.BYTES_PER_ELEMENT) - 1;
21577
21577
  for (let a = 0, l = r.length; a < l; a++) {
21578
21578
  let u = r[a];
21579
- e.type === Oe && (u = ri.fromHalfFloat(r[a])), e.type !== Se && e.type !== Oe && (u /= o), A === Oe && (s[a] = ri.toHalfFloat(u));
21579
+ e.type === Oe && (u = si.fromHalfFloat(r[a])), e.type !== Se && e.type !== Oe && (u /= o), A === Oe && (s[a] = si.toHalfFloat(u));
21580
21580
  }
21581
21581
  e.image.data = s, e.type = A;
21582
21582
  }
@@ -21594,11 +21594,11 @@ function S7(n, A = Oe) {
21594
21594
  }
21595
21595
  class M7 {
21596
21596
  constructor() {
21597
- const A = new Kt(Yp(new Float32Array([0, 0, 0, 0])), 1, 1);
21598
- A.type = Oe, A.format = _e, A.minFilter = we, A.magFilter = we, A.wrapS = jt, A.wrapT = jt, A.generateMipmaps = !1, A.needsUpdate = !0;
21599
- const e = new Kt(Yp(new Float32Array([0, 1])), 1, 2);
21597
+ const A = new Ft(Yp(new Float32Array([0, 0, 0, 0])), 1, 1);
21598
+ A.type = Oe, A.format = _e, A.minFilter = we, A.magFilter = we, A.wrapS = Kt, A.wrapT = Kt, A.generateMipmaps = !1, A.needsUpdate = !0;
21599
+ const e = new Ft(Yp(new Float32Array([0, 1])), 1, 2);
21600
21600
  e.type = Oe, e.format = qa, e.minFilter = we, e.magFilter = we, e.generateMipmaps = !1, e.needsUpdate = !0;
21601
- const t = new Kt(Yp(new Float32Array([0, 0, 1, 1])), 2, 2);
21601
+ const t = new Ft(Yp(new Float32Array([0, 0, 1, 1])), 2, 2);
21602
21602
  t.type = Oe, t.format = qa, t.minFilter = we, t.magFilter = we, t.generateMipmaps = !1, t.needsUpdate = !0, this.map = A, this.marginalWeights = e, this.conditionalWeights = t, this.totalSum = 0;
21603
21603
  }
21604
21604
  dispose() {
@@ -21606,13 +21606,13 @@ class M7 {
21606
21606
  }
21607
21607
  updateFrom(A) {
21608
21608
  const e = S7(A);
21609
- e.wrapS = jt, e.wrapT = it;
21609
+ e.wrapS = Kt, e.wrapT = it;
21610
21610
  const { width: t, height: i, data: r } = e.image, s = new Float32Array(t * i), o = new Float32Array(t * i), a = new Float32Array(i), l = new Float32Array(i);
21611
21611
  let u = 0, c = 0;
21612
21612
  for (let d = 0; d < i; d++) {
21613
21613
  let g = 0;
21614
21614
  for (let y = 0; y < t; y++) {
21615
- const v = d * t + y, w = ri.fromHalfFloat(r[4 * v + 0]), C = ri.fromHalfFloat(r[4 * v + 1]), _ = ri.fromHalfFloat(r[4 * v + 2]), x = _7(w, C, _);
21615
+ const v = d * t + y, w = si.fromHalfFloat(r[4 * v + 0]), C = si.fromHalfFloat(r[4 * v + 1]), _ = si.fromHalfFloat(r[4 * v + 2]), x = _7(w, C, _);
21616
21616
  g += x, u += x, s[v] = x, o[v] = g;
21617
21617
  }
21618
21618
  if (g !== 0)
@@ -21626,22 +21626,22 @@ class M7 {
21626
21626
  const h = new Uint16Array(i), f = new Uint16Array(t * i);
21627
21627
  for (let d = 0; d < i; d++) {
21628
21628
  const g = (d + 1) / i, y = O1(l, g);
21629
- h[d] = ri.toHalfFloat((y + 0.5) / i);
21629
+ h[d] = si.toHalfFloat((y + 0.5) / i);
21630
21630
  }
21631
21631
  for (let d = 0; d < i; d++)
21632
21632
  for (let g = 0; g < t; g++) {
21633
21633
  const y = d * t + g, v = (g + 1) / t, w = O1(o, v, d * t, t);
21634
- f[y] = ri.toHalfFloat((w + 0.5) / t);
21634
+ f[y] = si.toHalfFloat((w + 0.5) / t);
21635
21635
  }
21636
21636
  this.dispose();
21637
21637
  const { marginalWeights: p, conditionalWeights: m } = this;
21638
21638
  p.image = { width: i, height: 1, data: h }, p.needsUpdate = !0, m.image = { width: t, height: i, data: f }, m.needsUpdate = !0, this.totalSum = u, this.map = e;
21639
21639
  }
21640
21640
  }
21641
- const Up = 6, P7 = 0, T7 = 1, D7 = 2, E7 = 3, L7 = 4, Fi = new O(), Wt = new O(), q1 = new zA(), Do = new Oi(), N1 = new O(), Eo = new O(), O7 = new O(0, 1, 0);
21641
+ const Up = 6, P7 = 0, T7 = 1, D7 = 2, E7 = 3, L7 = 4, Fi = new O(), Jt = new O(), q1 = new zA(), Do = new Oi(), N1 = new O(), Eo = new O(), O7 = new O(0, 1, 0);
21642
21642
  class q7 {
21643
21643
  constructor() {
21644
- const A = new Kt(new Float32Array(4), 1, 1);
21644
+ const A = new Ft(new Float32Array(4), 1, 1);
21645
21645
  A.format = _e, A.type = Se, A.wrapS = it, A.wrapT = it, A.generateMipmaps = !1, A.minFilter = ue, A.magFilter = ue, this.tex = A, this.count = 0;
21646
21646
  }
21647
21647
  updateFrom(A, e = []) {
@@ -21653,18 +21653,18 @@ class q7 {
21653
21653
  let h = 0;
21654
21654
  for (let p = 0; p < Up * 4; p++)
21655
21655
  s[c + p] = 0;
21656
- u.getWorldPosition(Wt), s[c + h++] = Wt.x, s[c + h++] = Wt.y, s[c + h++] = Wt.z;
21656
+ u.getWorldPosition(Jt), s[c + h++] = Jt.x, s[c + h++] = Jt.y, s[c + h++] = Jt.z;
21657
21657
  let f = P7;
21658
21658
  if (u.isRectAreaLight && u.isCircular ? f = T7 : u.isSpotLight ? f = D7 : u.isDirectionalLight ? f = E7 : u.isPointLight && (f = L7), s[c + h++] = f, s[c + h++] = u.color.r, s[c + h++] = u.color.g, s[c + h++] = u.color.b, s[c + h++] = u.intensity, u.getWorldQuaternion(Do), u.isRectAreaLight)
21659
- Fi.set(u.width, 0, 0).applyQuaternion(Do), s[c + h++] = Fi.x, s[c + h++] = Fi.y, s[c + h++] = Fi.z, h++, Wt.set(0, u.height, 0).applyQuaternion(Do), s[c + h++] = Wt.x, s[c + h++] = Wt.y, s[c + h++] = Wt.z, s[c + h++] = Fi.cross(Wt).length() * (u.isCircular ? Math.PI / 4 : 1);
21659
+ Fi.set(u.width, 0, 0).applyQuaternion(Do), s[c + h++] = Fi.x, s[c + h++] = Fi.y, s[c + h++] = Fi.z, h++, Jt.set(0, u.height, 0).applyQuaternion(Do), s[c + h++] = Jt.x, s[c + h++] = Jt.y, s[c + h++] = Jt.z, s[c + h++] = Fi.cross(Jt).length() * (u.isCircular ? Math.PI / 4 : 1);
21660
21660
  else if (u.isSpotLight) {
21661
21661
  const p = u.radius || 0;
21662
- N1.setFromMatrixPosition(u.matrixWorld), Eo.setFromMatrixPosition(u.target.matrixWorld), q1.lookAt(N1, Eo, O7), Do.setFromRotationMatrix(q1), Fi.set(1, 0, 0).applyQuaternion(Do), s[c + h++] = Fi.x, s[c + h++] = Fi.y, s[c + h++] = Fi.z, h++, Wt.set(0, 1, 0).applyQuaternion(Do), s[c + h++] = Wt.x, s[c + h++] = Wt.y, s[c + h++] = Wt.z, s[c + h++] = Math.PI * p * p, s[c + h++] = p, s[c + h++] = u.decay, s[c + h++] = u.distance, s[c + h++] = Math.cos(u.angle), s[c + h++] = Math.cos(u.angle * (1 - u.penumbra)), s[c + h++] = u.iesMap ? e.indexOf(u.iesMap) : -1;
21662
+ N1.setFromMatrixPosition(u.matrixWorld), Eo.setFromMatrixPosition(u.target.matrixWorld), q1.lookAt(N1, Eo, O7), Do.setFromRotationMatrix(q1), Fi.set(1, 0, 0).applyQuaternion(Do), s[c + h++] = Fi.x, s[c + h++] = Fi.y, s[c + h++] = Fi.z, h++, Jt.set(0, 1, 0).applyQuaternion(Do), s[c + h++] = Jt.x, s[c + h++] = Jt.y, s[c + h++] = Jt.z, s[c + h++] = Math.PI * p * p, s[c + h++] = p, s[c + h++] = u.decay, s[c + h++] = u.distance, s[c + h++] = Math.cos(u.angle), s[c + h++] = Math.cos(u.angle * (1 - u.penumbra)), s[c + h++] = u.iesMap ? e.indexOf(u.iesMap) : -1;
21663
21663
  } else if (u.isPointLight) {
21664
21664
  const p = Fi.setFromMatrixPosition(u.matrixWorld);
21665
21665
  s[c + h++] = p.x, s[c + h++] = p.y, s[c + h++] = p.z, h++, h += 4, h += 1, s[c + h++] = u.decay, s[c + h++] = u.distance;
21666
21666
  } else if (u.isDirectionalLight) {
21667
- const p = Fi.setFromMatrixPosition(u.matrixWorld), m = Wt.setFromMatrixPosition(u.target.matrixWorld);
21667
+ const p = Fi.setFromMatrixPosition(u.matrixWorld), m = Jt.setFromMatrixPosition(u.target.matrixWorld);
21668
21668
  Eo.subVectors(p, m).normalize(), s[c + h++] = Eo.x, s[c + h++] = Eo.y, s[c + h++] = Eo.z;
21669
21669
  }
21670
21670
  }
@@ -21803,7 +21803,7 @@ class K7 {
21803
21803
  this._features = {};
21804
21804
  }
21805
21805
  }
21806
- class F7 extends Kt {
21806
+ class F7 extends Ft {
21807
21807
  constructor() {
21808
21808
  super(new Float32Array(4), 1, 1), this.format = _e, this.type = Se, this.wrapS = it, this.wrapT = it, this.minFilter = ue, this.magFilter = ue, this.generateMipmaps = !1, this.features = new K7();
21809
21809
  }
@@ -21852,7 +21852,7 @@ class F7 extends Kt {
21852
21852
  h[s++] = 0;
21853
21853
  else
21854
21854
  switch (d.side) {
21855
- case Ft:
21855
+ case Gt:
21856
21856
  h[s++] = 1;
21857
21857
  break;
21858
21858
  case Ct:
@@ -21883,8 +21883,8 @@ class k1 extends gM {
21883
21883
  type: tn,
21884
21884
  minFilter: we,
21885
21885
  magFilter: we,
21886
- wrapS: jt,
21887
- wrapT: jt,
21886
+ wrapS: Kt,
21887
+ wrapT: Kt,
21888
21888
  generateMipmaps: !1,
21889
21889
  ...t
21890
21890
  };
@@ -22014,7 +22014,7 @@ class Z7 {
22014
22014
  return this.nextInt() / (this.m - 1);
22015
22015
  }
22016
22016
  }
22017
- class X7 extends Kt {
22017
+ class X7 extends Ft {
22018
22018
  constructor(A = 1, e = 1, t = 8) {
22019
22019
  super(new Float32Array(1), 1, 1, _e, Se), this.minFilter = ue, this.magFilter = ue, this.strata = t, this.sampler = null, this.generator = new Z7(), this.stableNoise = !1, this.random = () => this.stableNoise ? this.generator.nextFloat() : Math.random(), this.init(A, e, t);
22020
22020
  }
@@ -22179,7 +22179,7 @@ function eO(n) {
22179
22179
  return _e;
22180
22180
  }
22181
22181
  }
22182
- class tO extends Kt {
22182
+ class tO extends Ft {
22183
22183
  constructor(A = 64, e = 1) {
22184
22184
  super(new Float32Array(4), 1, 1, _e, Se), this.minFilter = ue, this.magFilter = ue, this.size = A, this.channels = e, this.update();
22185
22185
  }
@@ -25801,7 +25801,7 @@ class G1 {
25801
25801
  }
25802
25802
  }
25803
25803
  const hs = new uA(), H1 = new uA(), nu = new vm(), ru = new FA();
25804
- class DO extends Kt {
25804
+ class DO extends Ft {
25805
25805
  constructor(A = 512, e = 512) {
25806
25806
  super(
25807
25807
  new Float32Array(A * e * 4),
@@ -25810,7 +25810,7 @@ class DO extends Kt {
25810
25810
  _e,
25811
25811
  Se,
25812
25812
  Oa,
25813
- jt,
25813
+ Kt,
25814
25814
  it,
25815
25815
  we,
25816
25816
  we
@@ -25992,9 +25992,9 @@ class U1 {
25992
25992
  const p = new Uint16Array(e * t * 4), m = new Float32Array(e * t * 4);
25993
25993
  r.readRenderTargetPixels(o, 0, 0, e, t, m), o.dispose();
25994
25994
  for (let g = 0, y = m.length; g < y; g++)
25995
- p[g] = ri.toHalfFloat(m[g]);
25996
- const d = new Kt(p, e, t, _e, Oe);
25997
- return d.minFilter = D3, d.magFilter = we, d.wrapS = jt, d.wrapT = jt, d.mapping = Oa, d.needsUpdate = !0, d;
25995
+ p[g] = si.toHalfFloat(m[g]);
25996
+ const d = new Ft(p, e, t, _e, Oe);
25997
+ return d.minFilter = D3, d.magFilter = we, d.wrapS = Kt, d.wrapT = Kt, d.mapping = Oa, d.needsUpdate = !0, d;
25998
25998
  }
25999
25999
  dispose() {
26000
26000
  this._quad.dispose();
@@ -28274,7 +28274,7 @@ uc.Panel = function(n, A, e) {
28274
28274
  }
28275
28275
  };
28276
28276
  };
28277
- var Us = /* @__PURE__ */ ((n) => (n[n.WEBGL_LEGACY = 0] = "WEBGL_LEGACY", n[n.WEBGL = 1] = "WEBGL", n[n.WEBGL2 = 2] = "WEBGL2", n))(Us || {}), wb = /* @__PURE__ */ ((n) => (n[n.UNKNOWN = 0] = "UNKNOWN", n[n.WEBGL = 1] = "WEBGL", n[n.CANVAS = 2] = "CANVAS", n))(wb || {}), Em = /* @__PURE__ */ ((n) => (n[n.COLOR = 16384] = "COLOR", n[n.DEPTH = 256] = "DEPTH", n[n.STENCIL = 1024] = "STENCIL", n))(Em || {}), $A = /* @__PURE__ */ ((n) => (n[n.NORMAL = 0] = "NORMAL", n[n.ADD = 1] = "ADD", n[n.MULTIPLY = 2] = "MULTIPLY", n[n.SCREEN = 3] = "SCREEN", n[n.OVERLAY = 4] = "OVERLAY", n[n.DARKEN = 5] = "DARKEN", n[n.LIGHTEN = 6] = "LIGHTEN", n[n.COLOR_DODGE = 7] = "COLOR_DODGE", n[n.COLOR_BURN = 8] = "COLOR_BURN", n[n.HARD_LIGHT = 9] = "HARD_LIGHT", n[n.SOFT_LIGHT = 10] = "SOFT_LIGHT", n[n.DIFFERENCE = 11] = "DIFFERENCE", n[n.EXCLUSION = 12] = "EXCLUSION", n[n.HUE = 13] = "HUE", n[n.SATURATION = 14] = "SATURATION", n[n.COLOR = 15] = "COLOR", n[n.LUMINOSITY = 16] = "LUMINOSITY", n[n.NORMAL_NPM = 17] = "NORMAL_NPM", n[n.ADD_NPM = 18] = "ADD_NPM", n[n.SCREEN_NPM = 19] = "SCREEN_NPM", n[n.NONE = 20] = "NONE", n[n.SRC_OVER = 0] = "SRC_OVER", n[n.SRC_IN = 21] = "SRC_IN", n[n.SRC_OUT = 22] = "SRC_OUT", n[n.SRC_ATOP = 23] = "SRC_ATOP", n[n.DST_OVER = 24] = "DST_OVER", n[n.DST_IN = 25] = "DST_IN", n[n.DST_OUT = 26] = "DST_OUT", n[n.DST_ATOP = 27] = "DST_ATOP", n[n.ERASE = 26] = "ERASE", n[n.SUBTRACT = 28] = "SUBTRACT", n[n.XOR = 29] = "XOR", n))($A || {}), yn = /* @__PURE__ */ ((n) => (n[n.POINTS = 0] = "POINTS", n[n.LINES = 1] = "LINES", n[n.LINE_LOOP = 2] = "LINE_LOOP", n[n.LINE_STRIP = 3] = "LINE_STRIP", n[n.TRIANGLES = 4] = "TRIANGLES", n[n.TRIANGLE_STRIP = 5] = "TRIANGLE_STRIP", n[n.TRIANGLE_FAN = 6] = "TRIANGLE_FAN", n))(yn || {}), PA = /* @__PURE__ */ ((n) => (n[n.RGBA = 6408] = "RGBA", n[n.RGB = 6407] = "RGB", n[n.RG = 33319] = "RG", n[n.RED = 6403] = "RED", n[n.RGBA_INTEGER = 36249] = "RGBA_INTEGER", n[n.RGB_INTEGER = 36248] = "RGB_INTEGER", n[n.RG_INTEGER = 33320] = "RG_INTEGER", n[n.RED_INTEGER = 36244] = "RED_INTEGER", n[n.ALPHA = 6406] = "ALPHA", n[n.LUMINANCE = 6409] = "LUMINANCE", n[n.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", n[n.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", n[n.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", n))(PA || {}), xa = /* @__PURE__ */ ((n) => (n[n.TEXTURE_2D = 3553] = "TEXTURE_2D", n[n.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", n[n.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", n[n.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", n[n.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", n[n.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", n[n.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", n[n.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", n[n.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", n))(xa || {}), ZA = /* @__PURE__ */ ((n) => (n[n.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", n[n.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", n[n.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", n[n.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", n[n.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", n[n.UNSIGNED_INT = 5125] = "UNSIGNED_INT", n[n.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", n[n.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", n[n.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", n[n.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", n[n.BYTE = 5120] = "BYTE", n[n.SHORT = 5122] = "SHORT", n[n.INT = 5124] = "INT", n[n.FLOAT = 5126] = "FLOAT", n[n.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", n[n.HALF_FLOAT = 36193] = "HALF_FLOAT", n))(ZA || {}), kA = /* @__PURE__ */ ((n) => (n[n.FLOAT = 0] = "FLOAT", n[n.INT = 1] = "INT", n[n.UINT = 2] = "UINT", n))(kA || {}), Xn = /* @__PURE__ */ ((n) => (n[n.NEAREST = 0] = "NEAREST", n[n.LINEAR = 1] = "LINEAR", n))(Xn || {}), Gr = /* @__PURE__ */ ((n) => (n[n.CLAMP = 33071] = "CLAMP", n[n.REPEAT = 10497] = "REPEAT", n[n.MIRRORED_REPEAT = 33648] = "MIRRORED_REPEAT", n))(Gr || {}), _n = /* @__PURE__ */ ((n) => (n[n.OFF = 0] = "OFF", n[n.POW2 = 1] = "POW2", n[n.ON = 2] = "ON", n[n.ON_MANUAL = 3] = "ON_MANUAL", n))(_n || {}), Qt = /* @__PURE__ */ ((n) => (n[n.NPM = 0] = "NPM", n[n.UNPACK = 1] = "UNPACK", n[n.PMA = 2] = "PMA", n[n.NO_PREMULTIPLIED_ALPHA = 0] = "NO_PREMULTIPLIED_ALPHA", n[n.PREMULTIPLY_ON_UPLOAD = 1] = "PREMULTIPLY_ON_UPLOAD", n[n.PREMULTIPLIED_ALPHA = 2] = "PREMULTIPLIED_ALPHA", n))(Qt || {}), mn = /* @__PURE__ */ ((n) => (n[n.NO = 0] = "NO", n[n.YES = 1] = "YES", n[n.AUTO = 2] = "AUTO", n[n.BLEND = 0] = "BLEND", n[n.CLEAR = 1] = "CLEAR", n[n.BLIT = 2] = "BLIT", n))(mn || {}), Sv = /* @__PURE__ */ ((n) => (n[n.AUTO = 0] = "AUTO", n[n.MANUAL = 1] = "MANUAL", n))(Sv || {}), Si = /* @__PURE__ */ ((n) => (n.LOW = "lowp", n.MEDIUM = "mediump", n.HIGH = "highp", n))(Si || {}), st = /* @__PURE__ */ ((n) => (n[n.NONE = 0] = "NONE", n[n.SCISSOR = 1] = "SCISSOR", n[n.STENCIL = 2] = "STENCIL", n[n.SPRITE = 3] = "SPRITE", n[n.COLOR = 4] = "COLOR", n))(st || {}), tt = /* @__PURE__ */ ((n) => (n[n.NONE = 0] = "NONE", n[n.LOW = 2] = "LOW", n[n.MEDIUM = 4] = "MEDIUM", n[n.HIGH = 8] = "HIGH", n))(tt || {}), Cn = /* @__PURE__ */ ((n) => (n[n.ELEMENT_ARRAY_BUFFER = 34963] = "ELEMENT_ARRAY_BUFFER", n[n.ARRAY_BUFFER = 34962] = "ARRAY_BUFFER", n[n.UNIFORM_BUFFER = 35345] = "UNIFORM_BUFFER", n))(Cn || {});
28277
+ var Us = /* @__PURE__ */ ((n) => (n[n.WEBGL_LEGACY = 0] = "WEBGL_LEGACY", n[n.WEBGL = 1] = "WEBGL", n[n.WEBGL2 = 2] = "WEBGL2", n))(Us || {}), wb = /* @__PURE__ */ ((n) => (n[n.UNKNOWN = 0] = "UNKNOWN", n[n.WEBGL = 1] = "WEBGL", n[n.CANVAS = 2] = "CANVAS", n))(wb || {}), Em = /* @__PURE__ */ ((n) => (n[n.COLOR = 16384] = "COLOR", n[n.DEPTH = 256] = "DEPTH", n[n.STENCIL = 1024] = "STENCIL", n))(Em || {}), $A = /* @__PURE__ */ ((n) => (n[n.NORMAL = 0] = "NORMAL", n[n.ADD = 1] = "ADD", n[n.MULTIPLY = 2] = "MULTIPLY", n[n.SCREEN = 3] = "SCREEN", n[n.OVERLAY = 4] = "OVERLAY", n[n.DARKEN = 5] = "DARKEN", n[n.LIGHTEN = 6] = "LIGHTEN", n[n.COLOR_DODGE = 7] = "COLOR_DODGE", n[n.COLOR_BURN = 8] = "COLOR_BURN", n[n.HARD_LIGHT = 9] = "HARD_LIGHT", n[n.SOFT_LIGHT = 10] = "SOFT_LIGHT", n[n.DIFFERENCE = 11] = "DIFFERENCE", n[n.EXCLUSION = 12] = "EXCLUSION", n[n.HUE = 13] = "HUE", n[n.SATURATION = 14] = "SATURATION", n[n.COLOR = 15] = "COLOR", n[n.LUMINOSITY = 16] = "LUMINOSITY", n[n.NORMAL_NPM = 17] = "NORMAL_NPM", n[n.ADD_NPM = 18] = "ADD_NPM", n[n.SCREEN_NPM = 19] = "SCREEN_NPM", n[n.NONE = 20] = "NONE", n[n.SRC_OVER = 0] = "SRC_OVER", n[n.SRC_IN = 21] = "SRC_IN", n[n.SRC_OUT = 22] = "SRC_OUT", n[n.SRC_ATOP = 23] = "SRC_ATOP", n[n.DST_OVER = 24] = "DST_OVER", n[n.DST_IN = 25] = "DST_IN", n[n.DST_OUT = 26] = "DST_OUT", n[n.DST_ATOP = 27] = "DST_ATOP", n[n.ERASE = 26] = "ERASE", n[n.SUBTRACT = 28] = "SUBTRACT", n[n.XOR = 29] = "XOR", n))($A || {}), yn = /* @__PURE__ */ ((n) => (n[n.POINTS = 0] = "POINTS", n[n.LINES = 1] = "LINES", n[n.LINE_LOOP = 2] = "LINE_LOOP", n[n.LINE_STRIP = 3] = "LINE_STRIP", n[n.TRIANGLES = 4] = "TRIANGLES", n[n.TRIANGLE_STRIP = 5] = "TRIANGLE_STRIP", n[n.TRIANGLE_FAN = 6] = "TRIANGLE_FAN", n))(yn || {}), PA = /* @__PURE__ */ ((n) => (n[n.RGBA = 6408] = "RGBA", n[n.RGB = 6407] = "RGB", n[n.RG = 33319] = "RG", n[n.RED = 6403] = "RED", n[n.RGBA_INTEGER = 36249] = "RGBA_INTEGER", n[n.RGB_INTEGER = 36248] = "RGB_INTEGER", n[n.RG_INTEGER = 33320] = "RG_INTEGER", n[n.RED_INTEGER = 36244] = "RED_INTEGER", n[n.ALPHA = 6406] = "ALPHA", n[n.LUMINANCE = 6409] = "LUMINANCE", n[n.LUMINANCE_ALPHA = 6410] = "LUMINANCE_ALPHA", n[n.DEPTH_COMPONENT = 6402] = "DEPTH_COMPONENT", n[n.DEPTH_STENCIL = 34041] = "DEPTH_STENCIL", n))(PA || {}), xa = /* @__PURE__ */ ((n) => (n[n.TEXTURE_2D = 3553] = "TEXTURE_2D", n[n.TEXTURE_CUBE_MAP = 34067] = "TEXTURE_CUBE_MAP", n[n.TEXTURE_2D_ARRAY = 35866] = "TEXTURE_2D_ARRAY", n[n.TEXTURE_CUBE_MAP_POSITIVE_X = 34069] = "TEXTURE_CUBE_MAP_POSITIVE_X", n[n.TEXTURE_CUBE_MAP_NEGATIVE_X = 34070] = "TEXTURE_CUBE_MAP_NEGATIVE_X", n[n.TEXTURE_CUBE_MAP_POSITIVE_Y = 34071] = "TEXTURE_CUBE_MAP_POSITIVE_Y", n[n.TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072] = "TEXTURE_CUBE_MAP_NEGATIVE_Y", n[n.TEXTURE_CUBE_MAP_POSITIVE_Z = 34073] = "TEXTURE_CUBE_MAP_POSITIVE_Z", n[n.TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074] = "TEXTURE_CUBE_MAP_NEGATIVE_Z", n))(xa || {}), ZA = /* @__PURE__ */ ((n) => (n[n.UNSIGNED_BYTE = 5121] = "UNSIGNED_BYTE", n[n.UNSIGNED_SHORT = 5123] = "UNSIGNED_SHORT", n[n.UNSIGNED_SHORT_5_6_5 = 33635] = "UNSIGNED_SHORT_5_6_5", n[n.UNSIGNED_SHORT_4_4_4_4 = 32819] = "UNSIGNED_SHORT_4_4_4_4", n[n.UNSIGNED_SHORT_5_5_5_1 = 32820] = "UNSIGNED_SHORT_5_5_5_1", n[n.UNSIGNED_INT = 5125] = "UNSIGNED_INT", n[n.UNSIGNED_INT_10F_11F_11F_REV = 35899] = "UNSIGNED_INT_10F_11F_11F_REV", n[n.UNSIGNED_INT_2_10_10_10_REV = 33640] = "UNSIGNED_INT_2_10_10_10_REV", n[n.UNSIGNED_INT_24_8 = 34042] = "UNSIGNED_INT_24_8", n[n.UNSIGNED_INT_5_9_9_9_REV = 35902] = "UNSIGNED_INT_5_9_9_9_REV", n[n.BYTE = 5120] = "BYTE", n[n.SHORT = 5122] = "SHORT", n[n.INT = 5124] = "INT", n[n.FLOAT = 5126] = "FLOAT", n[n.FLOAT_32_UNSIGNED_INT_24_8_REV = 36269] = "FLOAT_32_UNSIGNED_INT_24_8_REV", n[n.HALF_FLOAT = 36193] = "HALF_FLOAT", n))(ZA || {}), kA = /* @__PURE__ */ ((n) => (n[n.FLOAT = 0] = "FLOAT", n[n.INT = 1] = "INT", n[n.UINT = 2] = "UINT", n))(kA || {}), Xn = /* @__PURE__ */ ((n) => (n[n.NEAREST = 0] = "NEAREST", n[n.LINEAR = 1] = "LINEAR", n))(Xn || {}), Gr = /* @__PURE__ */ ((n) => (n[n.CLAMP = 33071] = "CLAMP", n[n.REPEAT = 10497] = "REPEAT", n[n.MIRRORED_REPEAT = 33648] = "MIRRORED_REPEAT", n))(Gr || {}), _n = /* @__PURE__ */ ((n) => (n[n.OFF = 0] = "OFF", n[n.POW2 = 1] = "POW2", n[n.ON = 2] = "ON", n[n.ON_MANUAL = 3] = "ON_MANUAL", n))(_n || {}), Vt = /* @__PURE__ */ ((n) => (n[n.NPM = 0] = "NPM", n[n.UNPACK = 1] = "UNPACK", n[n.PMA = 2] = "PMA", n[n.NO_PREMULTIPLIED_ALPHA = 0] = "NO_PREMULTIPLIED_ALPHA", n[n.PREMULTIPLY_ON_UPLOAD = 1] = "PREMULTIPLY_ON_UPLOAD", n[n.PREMULTIPLIED_ALPHA = 2] = "PREMULTIPLIED_ALPHA", n))(Vt || {}), mn = /* @__PURE__ */ ((n) => (n[n.NO = 0] = "NO", n[n.YES = 1] = "YES", n[n.AUTO = 2] = "AUTO", n[n.BLEND = 0] = "BLEND", n[n.CLEAR = 1] = "CLEAR", n[n.BLIT = 2] = "BLIT", n))(mn || {}), Sv = /* @__PURE__ */ ((n) => (n[n.AUTO = 0] = "AUTO", n[n.MANUAL = 1] = "MANUAL", n))(Sv || {}), Si = /* @__PURE__ */ ((n) => (n.LOW = "lowp", n.MEDIUM = "mediump", n.HIGH = "highp", n))(Si || {}), st = /* @__PURE__ */ ((n) => (n[n.NONE = 0] = "NONE", n[n.SCISSOR = 1] = "SCISSOR", n[n.STENCIL = 2] = "STENCIL", n[n.SPRITE = 3] = "SPRITE", n[n.COLOR = 4] = "COLOR", n))(st || {}), tt = /* @__PURE__ */ ((n) => (n[n.NONE = 0] = "NONE", n[n.LOW = 2] = "LOW", n[n.MEDIUM = 4] = "MEDIUM", n[n.HIGH = 8] = "HIGH", n))(tt || {}), Cn = /* @__PURE__ */ ((n) => (n[n.ELEMENT_ARRAY_BUFFER = 34963] = "ELEMENT_ARRAY_BUFFER", n[n.ARRAY_BUFFER = 34962] = "ARRAY_BUFFER", n[n.UNIFORM_BUFFER = 35345] = "UNIFORM_BUFFER", n))(Cn || {});
28278
28278
  const h5 = {
28279
28279
  /**
28280
28280
  * Creates a canvas element of the given size.
@@ -30622,13 +30622,13 @@ async function AN() {
30622
30622
  var r;
30623
30623
  const n = document.createElement("canvas").getContext("webgl");
30624
30624
  if (!n)
30625
- return Qt.UNPACK;
30625
+ return Vt.UNPACK;
30626
30626
  const A = await new Promise((s) => {
30627
30627
  const o = document.createElement("video");
30628
30628
  o.onloadeddata = () => s(o), o.onerror = () => s(null), o.autoplay = !1, o.crossOrigin = "anonymous", o.preload = "auto", o.src = "data:video/webm;base64,GkXfo59ChoEBQveBAULygQRC84EIQoKEd2VibUKHgQJChYECGFOAZwEAAAAAAAHTEU2bdLpNu4tTq4QVSalmU6yBoU27i1OrhBZUrmtTrIHGTbuMU6uEElTDZ1OsggEXTbuMU6uEHFO7a1OsggG97AEAAAAAAABZAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVSalmoCrXsYMPQkBNgIRMYXZmV0GETGF2ZkSJiEBEAAAAAAAAFlSua8yuAQAAAAAAAEPXgQFzxYgAAAAAAAAAAZyBACK1nIN1bmSIgQCGhVZfVlA5g4EBI+ODhAJiWgDglLCBArqBApqBAlPAgQFVsIRVuYEBElTDZ9Vzc9JjwItjxYgAAAAAAAAAAWfInEWjh0VOQ09ERVJEh49MYXZjIGxpYnZweC12cDlnyKJFo4hEVVJBVElPTkSHlDAwOjAwOjAwLjA0MDAwMDAwMAAAH0O2dcfngQCgwqGggQAAAIJJg0IAABAAFgA4JBwYSgAAICAAEb///4r+AAB1oZ2mm+6BAaWWgkmDQgAAEAAWADgkHBhKAAAgIABIQBxTu2uRu4+zgQC3iveBAfGCAXHwgQM=", o.load();
30629
30629
  });
30630
30630
  if (!A)
30631
- return Qt.UNPACK;
30631
+ return Vt.UNPACK;
30632
30632
  const e = n.createTexture();
30633
30633
  n.bindTexture(n.TEXTURE_2D, e);
30634
30634
  const t = n.createFramebuffer();
@@ -30640,7 +30640,7 @@ async function AN() {
30640
30640
  0
30641
30641
  ), n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL, !1), n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL, n.NONE), n.texImage2D(n.TEXTURE_2D, 0, n.RGBA, n.RGBA, n.UNSIGNED_BYTE, A);
30642
30642
  const i = new Uint8Array(4);
30643
- return n.readPixels(0, 0, 1, 1, n.RGBA, n.UNSIGNED_BYTE, i), n.deleteFramebuffer(t), n.deleteTexture(e), (r = n.getExtension("WEBGL_lose_context")) == null || r.loseContext(), i[0] <= i[3] ? Qt.PMA : Qt.UNPACK;
30643
+ return n.readPixels(0, 0, 1, 1, n.RGBA, n.UNSIGNED_BYTE, i), n.deleteFramebuffer(t), n.deleteTexture(e), (r = n.getExtension("WEBGL_lose_context")) == null || r.loseContext(), i[0] <= i[3] ? Vt.PMA : Vt.UNPACK;
30644
30644
  })()), ng;
30645
30645
  }
30646
30646
  let rg;
@@ -31824,7 +31824,7 @@ class gd extends Nc {
31824
31824
  */
31825
31825
  upload(A, e, t) {
31826
31826
  const i = A.gl;
31827
- i.pixelStorei(i.UNPACK_ALIGNMENT, this.unpackAlignment), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, e.alphaMode === Qt.UNPACK);
31827
+ i.pixelStorei(i.UNPACK_ALIGNMENT, this.unpackAlignment), i.pixelStorei(i.UNPACK_PREMULTIPLY_ALPHA_WEBGL, e.alphaMode === Vt.UNPACK);
31828
31828
  const r = e.realWidth, s = e.realHeight;
31829
31829
  return t.width === r && t.height === s ? i.texSubImage2D(
31830
31830
  e.target,
@@ -31863,7 +31863,7 @@ class gd extends Nc {
31863
31863
  }
31864
31864
  const IN = {
31865
31865
  scaleMode: Xn.NEAREST,
31866
- alphaMode: Qt.NPM
31866
+ alphaMode: Vt.NPM
31867
31867
  }, Vm = class ta extends Yc {
31868
31868
  /**
31869
31869
  * @param {PIXI.Resource|PIXI.ImageSource|string} [resource=null] -
@@ -32146,7 +32146,7 @@ Vm.defaultOptions = {
32146
32146
  * @type {PIXI.ALPHA_MODES}
32147
32147
  * @default PIXI.ALPHA_MODES.UNPACK
32148
32148
  */
32149
- alphaMode: Qt.UNPACK,
32149
+ alphaMode: Vt.UNPACK,
32150
32150
  /**
32151
32151
  * GL texture target
32152
32152
  * @type {PIXI.TARGETS}
@@ -34600,7 +34600,7 @@ n0.defaultResolution = 1, /**
34600
34600
  * @default PIXI.MSAA_QUALITY.NONE
34601
34601
  */
34602
34602
  n0.defaultMultisample = tt.NONE;
34603
- let kt = n0;
34603
+ let jt = n0;
34604
34604
  class Rf {
34605
34605
  constructor() {
34606
34606
  this.clearBeforeRender = !0, this._backgroundColor = new qe(0), this.alpha = 1;
@@ -35099,7 +35099,7 @@ class rr extends Nc {
35099
35099
  return !1;
35100
35100
  } else if (typeof HTMLVideoElement < "u" && i instanceof HTMLVideoElement && i.readyState <= 1)
35101
35101
  return !1;
35102
- return r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL, e.alphaMode === Qt.UNPACK), !this.noSubImage && e.target === r.TEXTURE_2D && t.width === s && t.height === o ? r.texSubImage2D(r.TEXTURE_2D, 0, 0, 0, e.format, t.type, i) : (t.width = s, t.height = o, r.texImage2D(e.target, 0, t.internalFormat, e.format, t.type, i)), !0;
35102
+ return r.pixelStorei(r.UNPACK_PREMULTIPLY_ALPHA_WEBGL, e.alphaMode === Vt.UNPACK), !this.noSubImage && e.target === r.TEXTURE_2D && t.width === s && t.height === o ? r.texSubImage2D(r.TEXTURE_2D, 0, 0, 0, e.format, t.type, i) : (t.width = s, t.height = o, r.texImage2D(e.target, 0, t.internalFormat, e.format, t.type, i)), !0;
35103
35103
  }
35104
35104
  /**
35105
35105
  * Checks if source width/height was changed, resize can cause extra baseTexture update.
@@ -35173,7 +35173,7 @@ class n_ extends rr {
35173
35173
  A.width,
35174
35174
  A.height,
35175
35175
  {
35176
- premultiplyAlpha: this.alphaMode === null || this.alphaMode === Qt.UNPACK ? "premultiply" : "none"
35176
+ premultiplyAlpha: this.alphaMode === null || this.alphaMode === Vt.UNPACK ? "premultiply" : "none"
35177
35177
  }
35178
35178
  )).then((i) => this.destroyed ? Promise.reject() : (this.bitmap = i, this.update(), this._process = null, Promise.resolve(this))), this._process;
35179
35179
  }
@@ -36554,7 +36554,7 @@ void main(void)
36554
36554
  vMaskCoord = ( otherMatrix * vec3( aTextureCoord, 1.0) ).xy;
36555
36555
  }
36556
36556
  `;
36557
- class iB extends kt {
36557
+ class iB extends jt {
36558
36558
  /** @ignore */
36559
36559
  constructor(A, e, t) {
36560
36560
  let i = null;
@@ -36588,7 +36588,7 @@ class nB {
36588
36588
  * @param {PIXI.DisplayObject} [maskObject=null] - object that describes the mask
36589
36589
  */
36590
36590
  constructor(A = null) {
36591
- this.type = st.NONE, this.autoDetect = !0, this.maskObject = A || null, this.pooled = !1, this.isMaskData = !0, this.resolution = null, this.multisample = kt.defaultMultisample, this.enabled = !0, this.colorMask = 15, this._filters = null, this._stencilCounter = 0, this._scissorCounter = 0, this._scissorRect = null, this._scissorRectLocal = null, this._colorMask = 15, this._target = null;
36591
+ this.type = st.NONE, this.autoDetect = !0, this.maskObject = A || null, this.pooled = !1, this.isMaskData = !0, this.resolution = null, this.multisample = jt.defaultMultisample, this.enabled = !0, this.colorMask = 15, this._filters = null, this._stencilCounter = 0, this._scissorCounter = 0, this._scissorRect = null, this._scissorRectLocal = null, this._colorMask = 15, this._target = null;
36592
36592
  }
36593
36593
  /**
36594
36594
  * The sprite mask filter.
@@ -38423,10 +38423,10 @@ Object.defineProperties(jA, {
38423
38423
  */
38424
38424
  FILTER_RESOLUTION: {
38425
38425
  get() {
38426
- return de("7.1.0", "settings.FILTER_RESOLUTION is deprecated, use Filter.defaultResolution"), kt.defaultResolution;
38426
+ return de("7.1.0", "settings.FILTER_RESOLUTION is deprecated, use Filter.defaultResolution"), jt.defaultResolution;
38427
38427
  },
38428
38428
  set(n) {
38429
- kt.defaultResolution = n;
38429
+ jt.defaultResolution = n;
38430
38430
  }
38431
38431
  },
38432
38432
  /**
@@ -38440,10 +38440,10 @@ Object.defineProperties(jA, {
38440
38440
  */
38441
38441
  FILTER_MULTISAMPLE: {
38442
38442
  get() {
38443
- return de("7.1.0", "settings.FILTER_MULTISAMPLE is deprecated, use Filter.defaultMultisample"), kt.defaultMultisample;
38443
+ return de("7.1.0", "settings.FILTER_MULTISAMPLE is deprecated, use Filter.defaultMultisample"), jt.defaultMultisample;
38444
38444
  },
38445
38445
  set(n) {
38446
- kt.defaultMultisample = n;
38446
+ jt.defaultMultisample = n;
38447
38447
  }
38448
38448
  },
38449
38449
  /**
@@ -38640,9 +38640,9 @@ class yg {
38640
38640
  return this.next = A ? null : e, this.previous = null, e;
38641
38641
  }
38642
38642
  }
38643
- const b_ = class ni {
38643
+ const b_ = class ri {
38644
38644
  constructor() {
38645
- this.autoStart = !1, this.deltaTime = 1, this.lastTime = -1, this.speed = 1, this.started = !1, this._requestId = null, this._maxElapsedMS = 100, this._minElapsedMS = 0, this._protected = !1, this._lastFrame = -1, this._head = new yg(null, null, 1 / 0), this.deltaMS = 1 / ni.targetFPMS, this.elapsedMS = 1 / ni.targetFPMS, this._tick = (A) => {
38645
+ this.autoStart = !1, this.deltaTime = 1, this.lastTime = -1, this.speed = 1, this.started = !1, this._requestId = null, this._maxElapsedMS = 100, this._minElapsedMS = 0, this._protected = !1, this._lastFrame = -1, this._head = new yg(null, null, 1 / 0), this.deltaMS = 1 / ri.targetFPMS, this.elapsedMS = 1 / ri.targetFPMS, this._tick = (A) => {
38646
38646
  this._requestId = null, this.started && (this.update(A), this.started && this._requestId === null && this._head.next && (this._requestId = requestAnimationFrame(this._tick)));
38647
38647
  };
38648
38648
  }
@@ -38784,7 +38784,7 @@ const b_ = class ni {
38784
38784
  return;
38785
38785
  this._lastFrame = A - r % this._minElapsedMS;
38786
38786
  }
38787
- this.deltaMS = e, this.deltaTime = this.deltaMS * ni.targetFPMS;
38787
+ this.deltaMS = e, this.deltaTime = this.deltaMS * ri.targetFPMS;
38788
38788
  const t = this._head;
38789
38789
  let i = t.next;
38790
38790
  for (; i; )
@@ -38820,7 +38820,7 @@ const b_ = class ni {
38820
38820
  return 1e3 / this._maxElapsedMS;
38821
38821
  }
38822
38822
  set minFPS(A) {
38823
- const e = Math.min(this.maxFPS, A), t = Math.min(Math.max(0, e) / 1e3, ni.targetFPMS);
38823
+ const e = Math.min(this.maxFPS, A), t = Math.min(Math.max(0, e) / 1e3, ri.targetFPMS);
38824
38824
  this._maxElapsedMS = 1 / t;
38825
38825
  }
38826
38826
  /**
@@ -38887,11 +38887,11 @@ const b_ = class ni {
38887
38887
  * @static
38888
38888
  */
38889
38889
  static get shared() {
38890
- if (!ni._shared) {
38891
- const A = ni._shared = new ni();
38890
+ if (!ri._shared) {
38891
+ const A = ri._shared = new ri();
38892
38892
  A.autoStart = !0, A._protected = !0;
38893
38893
  }
38894
- return ni._shared;
38894
+ return ri._shared;
38895
38895
  }
38896
38896
  /**
38897
38897
  * The system ticker instance used by {@link PIXI.BasePrepare} for core timing
@@ -38903,15 +38903,15 @@ const b_ = class ni {
38903
38903
  * @static
38904
38904
  */
38905
38905
  static get system() {
38906
- if (!ni._system) {
38907
- const A = ni._system = new ni();
38906
+ if (!ri._system) {
38907
+ const A = ri._system = new ri();
38908
38908
  A.autoStart = !0, A._protected = !0;
38909
38909
  }
38910
- return ni._system;
38910
+ return ri._system;
38911
38911
  }
38912
38912
  };
38913
38913
  b_.targetFPMS = 0.06;
38914
- let Vt = b_;
38914
+ let $t = b_;
38915
38915
  Object.defineProperties(jA, {
38916
38916
  /**
38917
38917
  * Target frames per millisecond.
@@ -38924,10 +38924,10 @@ Object.defineProperties(jA, {
38924
38924
  */
38925
38925
  TARGET_FPMS: {
38926
38926
  get() {
38927
- return Vt.targetFPMS;
38927
+ return $t.targetFPMS;
38928
38928
  },
38929
38929
  set(n) {
38930
- de("7.1.0", "settings.TARGET_FPMS is deprecated, use Ticker.targetFPMS"), Vt.targetFPMS = n;
38930
+ de("7.1.0", "settings.TARGET_FPMS is deprecated, use Ticker.targetFPMS"), $t.targetFPMS = n;
38931
38931
  }
38932
38932
  }
38933
38933
  });
@@ -38957,7 +38957,7 @@ class __ {
38957
38957
  this._ticker.stop();
38958
38958
  }, this.start = () => {
38959
38959
  this._ticker.start();
38960
- }, this._ticker = null, this.ticker = A.sharedTicker ? Vt.shared : new Vt(), A.autoStart && this.start();
38960
+ }, this._ticker = null, this.ticker = A.sharedTicker ? $t.shared : new $t(), A.autoStart && this.start();
38961
38961
  }
38962
38962
  /**
38963
38963
  * Clean up the ticker, scoped to application.
@@ -39708,7 +39708,7 @@ class ga extends rr {
39708
39708
  if (this.destroyed)
39709
39709
  return;
39710
39710
  const r = await createImageBitmap(i, {
39711
- premultiplyAlpha: this.alphaMode === null || this.alphaMode === Qt.UNPACK ? "premultiply" : "none"
39711
+ premultiplyAlpha: this.alphaMode === null || this.alphaMode === Vt.UNPACK ? "premultiply" : "none"
39712
39712
  });
39713
39713
  if (this.destroyed) {
39714
39714
  r.close();
@@ -39884,7 +39884,7 @@ const c0 = class h0 extends rr {
39884
39884
  update(A = 0) {
39885
39885
  if (!this.destroyed) {
39886
39886
  if (this._updateFPS) {
39887
- const e = Vt.shared.elapsedMS * this.source.playbackRate;
39887
+ const e = $t.shared.elapsedMS * this.source.playbackRate;
39888
39888
  this._msToNextUpdate = Math.floor(this._msToNextUpdate - e);
39889
39889
  }
39890
39890
  (!this._updateFPS || this._msToNextUpdate <= 0) && (super.update(
@@ -39975,9 +39975,9 @@ const c0 = class h0 extends rr {
39975
39975
  A !== this._updateFPS && (this._updateFPS = A, this._configureAutoUpdate());
39976
39976
  }
39977
39977
  _configureAutoUpdate() {
39978
- this._autoUpdate && this._isSourcePlaying() ? !this._updateFPS && this.source.requestVideoFrameCallback ? (this._isConnectedToTicker && (Vt.shared.remove(this.update, this), this._isConnectedToTicker = !1, this._msToNextUpdate = 0), this._videoFrameRequestCallbackHandle === null && (this._videoFrameRequestCallbackHandle = this.source.requestVideoFrameCallback(
39978
+ this._autoUpdate && this._isSourcePlaying() ? !this._updateFPS && this.source.requestVideoFrameCallback ? (this._isConnectedToTicker && ($t.shared.remove(this.update, this), this._isConnectedToTicker = !1, this._msToNextUpdate = 0), this._videoFrameRequestCallbackHandle === null && (this._videoFrameRequestCallbackHandle = this.source.requestVideoFrameCallback(
39979
39979
  this._videoFrameRequestCallback
39980
- ))) : (this._videoFrameRequestCallbackHandle !== null && (this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle), this._videoFrameRequestCallbackHandle = null), this._isConnectedToTicker || (Vt.shared.add(this.update, this), this._isConnectedToTicker = !0, this._msToNextUpdate = 0)) : (this._videoFrameRequestCallbackHandle !== null && (this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle), this._videoFrameRequestCallbackHandle = null), this._isConnectedToTicker && (Vt.shared.remove(this.update, this), this._isConnectedToTicker = !1, this._msToNextUpdate = 0));
39980
+ ))) : (this._videoFrameRequestCallbackHandle !== null && (this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle), this._videoFrameRequestCallbackHandle = null), this._isConnectedToTicker || ($t.shared.add(this.update, this), this._isConnectedToTicker = !0, this._msToNextUpdate = 0)) : (this._videoFrameRequestCallbackHandle !== null && (this.source.cancelVideoFrameCallback(this._videoFrameRequestCallbackHandle), this._videoFrameRequestCallbackHandle = null), this._isConnectedToTicker && ($t.shared.remove(this.update, this), this._isConnectedToTicker = !1, this._msToNextUpdate = 0));
39981
39981
  }
39982
39982
  /**
39983
39983
  * Used to auto-detect the type of resource.
@@ -41238,7 +41238,7 @@ void main(void)
41238
41238
  gl_FragColor = texture2D(uSampler, vTextureCoord) * uAlpha;
41239
41239
  }
41240
41240
  `;
41241
- class GB extends kt {
41241
+ class GB extends jt {
41242
41242
  /**
41243
41243
  * @param alpha - Amount of alpha from 0 to 1, where 0 is transparent
41244
41244
  */
@@ -41327,7 +41327,7 @@ function JB(n, A) {
41327
41327
  }
41328
41328
  return t = t.replace("%blur%", i), t = t.replace("%size%", n.toString()), t;
41329
41329
  }
41330
- class f0 extends kt {
41330
+ class f0 extends jt {
41331
41331
  /**
41332
41332
  * @param horizontal - Do pass along the x-axis (`true`) or y-axis (`false`).
41333
41333
  * @param strength - The strength of the blur filter.
@@ -41335,7 +41335,7 @@ class f0 extends kt {
41335
41335
  * @param {number|null} [resolution=PIXI.Filter.defaultResolution] - The resolution of the blur filter.
41336
41336
  * @param kernelSize - The kernelSize of the blur filter.Options: 5, 7, 9, 11, 13, 15.
41337
41337
  */
41338
- constructor(A, e = 8, t = 4, i = kt.defaultResolution, r = 5) {
41338
+ constructor(A, e = 8, t = 4, i = jt.defaultResolution, r = 5) {
41339
41339
  const s = JB(r, A), o = UB(r);
41340
41340
  super(
41341
41341
  // vertex shader
@@ -41388,14 +41388,14 @@ class f0 extends kt {
41388
41388
  this._quality = A, this.passes = A;
41389
41389
  }
41390
41390
  }
41391
- class ZB extends kt {
41391
+ class ZB extends jt {
41392
41392
  /**
41393
41393
  * @param strength - The strength of the blur filter.
41394
41394
  * @param quality - The quality of the blur filter.
41395
41395
  * @param {number|null} [resolution=PIXI.Filter.defaultResolution] - The resolution of the blur filter.
41396
41396
  * @param kernelSize - The kernelSize of the blur filter.Options: 5, 7, 9, 11, 13, 15.
41397
41397
  */
41398
- constructor(A = 8, e = 4, t = kt.defaultResolution, i = 5) {
41398
+ constructor(A = 8, e = 4, t = jt.defaultResolution, i = 5) {
41399
41399
  super(), this._repeatEdgePixels = !1, this.blurXFilter = new f0(!0, A, e, t, i), this.blurYFilter = new f0(!1, A, e, t, i), this.resolution = t, this.quality = e, this.blur = A, this.repeatEdgePixels = !1;
41400
41400
  }
41401
41401
  /**
@@ -41530,7 +41530,7 @@ void main(void)
41530
41530
  gl_FragColor = vec4(rgb, result.a);
41531
41531
  }
41532
41532
  `;
41533
- class d0 extends kt {
41533
+ class d0 extends jt {
41534
41534
  constructor() {
41535
41535
  const A = {
41536
41536
  m: new Float32Array([
@@ -42294,7 +42294,7 @@ void main(void)
42294
42294
  vFilterCoord = ( filterMatrix * vec3( vTextureCoord, 1.0) ).xy;
42295
42295
  }
42296
42296
  `;
42297
- class $B extends kt {
42297
+ class $B extends jt {
42298
42298
  /**
42299
42299
  * @param {PIXI.Sprite} sprite - The sprite used for the displacement map. (make sure its added to the scene!)
42300
42300
  * @param scale - The scale of the displacement
@@ -42492,7 +42492,7 @@ void main(void) {
42492
42492
  texcoords(vFragCoord, inputSize.zw, v_rgbNW, v_rgbNE, v_rgbSW, v_rgbSE, v_rgbM);
42493
42493
  }
42494
42494
  `;
42495
- class tz extends kt {
42495
+ class tz extends jt {
42496
42496
  constructor() {
42497
42497
  super(ez, Az);
42498
42498
  }
@@ -42532,7 +42532,7 @@ void main()
42532
42532
  gl_FragColor = color;
42533
42533
  }
42534
42534
  `;
42535
- class nz extends kt {
42535
+ class nz extends jt {
42536
42536
  /**
42537
42537
  * @param {number} [noise=0.5] - The noise intensity, should be a normalized value in the range [0, 1].
42538
42538
  * @param {number} [seed] - A random seed for the noise generation. Default is `Math.random()`.
@@ -42639,11 +42639,11 @@ class rz {
42639
42639
  }
42640
42640
  /** Adds the ticker listener. */
42641
42641
  addTickerListener() {
42642
- this.tickerAdded || !this.domElement || (Vt.system.add(this.tickerUpdate, this, Ks.INTERACTION), this.tickerAdded = !0);
42642
+ this.tickerAdded || !this.domElement || ($t.system.add(this.tickerUpdate, this, Ks.INTERACTION), this.tickerAdded = !0);
42643
42643
  }
42644
42644
  /** Removes the ticker listener. */
42645
42645
  removeTickerListener() {
42646
- this.tickerAdded && (Vt.system.remove(this.tickerUpdate, this), this.tickerAdded = !1);
42646
+ this.tickerAdded && ($t.system.remove(this.tickerUpdate, this), this.tickerAdded = !1);
42647
42647
  }
42648
42648
  /** Sets flag to not fire extra events when the user has already moved there mouse */
42649
42649
  pointerMoved() {
@@ -46541,7 +46541,7 @@ const L9 = {
46541
46541
  const t = await (await jA.ADAPTER.fetch(n)).arrayBuffer(), i = b9(t).map((r) => {
46542
46542
  const s = new se(r, {
46543
46543
  mipmap: _n.OFF,
46544
- alphaMode: Qt.NO_PREMULTIPLIED_ALPHA,
46544
+ alphaMode: Vt.NO_PREMULTIPLIED_ALPHA,
46545
46545
  resolution: nr(n),
46546
46546
  ...A.data
46547
46547
  });
@@ -46566,7 +46566,7 @@ const O9 = {
46566
46566
  async load(n, A, e) {
46567
46567
  const t = await (await jA.ADAPTER.fetch(n)).arrayBuffer(), { compressed: i, uncompressed: r, kvData: s } = P9(n, t), o = i ?? r, a = {
46568
46568
  mipmap: _n.OFF,
46569
- alphaMode: Qt.NO_PREMULTIPLIED_ALPHA,
46569
+ alphaMode: Vt.NO_PREMULTIPLIED_ALPHA,
46570
46570
  resolution: nr(n),
46571
46571
  ...A.data
46572
46572
  }, l = o.map((u) => {
@@ -50148,7 +50148,7 @@ const AS = class eS {
50148
50148
  */
50149
50149
  upload(A) {
50150
50150
  return new Promise((e) => {
50151
- A && this.add(A), this.queue.length ? (this.completes.push(e), this.ticking || (this.ticking = !0, Vt.system.addOnce(this.tick, this, Ks.UTILITY))) : e();
50151
+ A && this.add(A), this.queue.length ? (this.completes.push(e), this.ticking || (this.ticking = !0, $t.system.addOnce(this.tick, this, Ks.UTILITY))) : e();
50152
50152
  });
50153
50153
  }
50154
50154
  /**
@@ -50177,7 +50177,7 @@ const AS = class eS {
50177
50177
  e || this.queue.shift();
50178
50178
  }
50179
50179
  if (this.queue.length)
50180
- Vt.system.addOnce(this.tick, this, Ks.UTILITY);
50180
+ $t.system.addOnce(this.tick, this, Ks.UTILITY);
50181
50181
  else {
50182
50182
  this.ticking = !1;
50183
50183
  const A = this.completes.slice(0);
@@ -50220,7 +50220,7 @@ const AS = class eS {
50220
50220
  }
50221
50221
  /** Destroys the plugin, don't use after this. */
50222
50222
  destroy() {
50223
- this.ticking && Vt.system.remove(this.tick, this), this.ticking = !1, this.addHooks = null, this.uploadHooks = null, this.renderer = null, this.completes = null, this.queue = null, this.limiter = null, this.uploadHookHelper = null;
50223
+ this.ticking && $t.system.remove(this.tick, this), this.ticking = !1, this.addHooks = null, this.uploadHooks = null, this.renderer = null, this.completes = null, this.queue = null, this.limiter = null, this.uploadHookHelper = null;
50224
50224
  }
50225
50225
  };
50226
50226
  AS.uploadsPerFrame = 4;
@@ -50898,7 +50898,7 @@ const Sr = class pn {
50898
50898
  this._ownsTextures = t, this.font = i.face, this.size = i.size, this.lineHeight = r.lineHeight / a, this.chars = {}, this.pageTextures = l;
50899
50899
  for (let c = 0; c < A.page.length; c++) {
50900
50900
  const { id: h, file: f } = A.page[c];
50901
- l[h] = e instanceof Array ? e[c] : e[f], o != null && o.fieldType && o.fieldType !== "none" && (l[h].baseTexture.alphaMode = Qt.NO_PREMULTIPLIED_ALPHA, l[h].baseTexture.mipmap = _n.OFF);
50901
+ l[h] = e instanceof Array ? e[c] : e[f], o != null && o.fieldType && o.fieldType !== "none" && (l[h].baseTexture.alphaMode = Vt.NO_PREMULTIPLIED_ALPHA, l[h].baseTexture.mipmap = _n.OFF);
50902
50902
  }
50903
50903
  for (let c = 0; c < A.char.length; c++) {
50904
50904
  const { id: h, page: f } = A.char[c];
@@ -53560,7 +53560,7 @@ let qR = class {
53560
53560
  this.name = pe.KHR_MATERIALS_UNLIT;
53561
53561
  }
53562
53562
  getMaterialType() {
53563
- return si;
53563
+ return oi;
53564
53564
  }
53565
53565
  extendParams(A, e, t) {
53566
53566
  const i = [];
@@ -53866,7 +53866,7 @@ let XR = class {
53866
53866
  return null;
53867
53867
  const i = e.meshes[t.mesh];
53868
53868
  for (const l of i.primitives)
53869
- if (l.mode !== Ci.TRIANGLES && l.mode !== Ci.TRIANGLE_STRIP && l.mode !== Ci.TRIANGLE_FAN && l.mode !== void 0)
53869
+ if (l.mode !== xi.TRIANGLES && l.mode !== xi.TRIANGLE_STRIP && l.mode !== xi.TRIANGLE_FAN && l.mode !== void 0)
53870
53870
  return null;
53871
53871
  const s = t.extensions[this.name].attributes, o = [], a = {};
53872
53872
  for (const l in s)
@@ -53992,7 +53992,7 @@ class tk extends uS {
53992
53992
  return ek.fromArray(r).normalize().toArray(r), r;
53993
53993
  }
53994
53994
  }
53995
- const Ci = {
53995
+ const xi = {
53996
53996
  FLOAT: 5126,
53997
53997
  //FLOAT_MAT2: 35674,
53998
53998
  FLOAT_MAT3: 35675,
@@ -54029,7 +54029,7 @@ const Ci = {
54029
54029
  }, Kx = {
54030
54030
  33071: it,
54031
54031
  33648: bc,
54032
- 10497: jt
54032
+ 10497: Kt
54033
54033
  }, Dg = {
54034
54034
  SCALAR: 1,
54035
54035
  VEC2: 2,
@@ -54073,7 +54073,7 @@ function nk(n) {
54073
54073
  roughness: 1,
54074
54074
  transparent: !1,
54075
54075
  depthTest: !0,
54076
- side: Ft
54076
+ side: Gt
54077
54077
  })), n.DefaultMaterial;
54078
54078
  }
54079
54079
  function ds(n, A, e) {
@@ -54432,7 +54432,7 @@ class ck {
54432
54432
  const l = this.loadImageSource(e, t).then(function(u) {
54433
54433
  u.flipY = !1, u.name = s.name || o.name || "", u.name === "" && typeof o.uri == "string" && o.uri.startsWith("data:image/") === !1 && (u.name = o.uri);
54434
54434
  const h = (r.samplers || {})[s.sampler] || {};
54435
- return u.magFilter = jx[h.magFilter] || we, u.minFilter = jx[h.minFilter] || Vi, u.wrapS = Kx[h.wrapS] || jt, u.wrapT = Kx[h.wrapT] || jt, i.associations.set(u, { textures: A }), u;
54435
+ return u.magFilter = jx[h.magFilter] || we, u.minFilter = jx[h.minFilter] || Vi, u.wrapS = Kx[h.wrapS] || Kt, u.wrapT = Kx[h.wrapT] || Kt, i.associations.set(u, { textures: A }), u;
54436
54436
  }).catch(function() {
54437
54437
  return null;
54438
54438
  });
@@ -54547,15 +54547,15 @@ class ck {
54547
54547
  }
54548
54548
  r.doubleSided === !0 && (o.side = ot);
54549
54549
  const u = r.alphaMode || Eg.OPAQUE;
54550
- if (u === Eg.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, u === Eg.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && s !== si && (l.push(e.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new uA(1, 1), r.normalTexture.scale !== void 0)) {
54550
+ if (u === Eg.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, u === Eg.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && s !== oi && (l.push(e.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new uA(1, 1), r.normalTexture.scale !== void 0)) {
54551
54551
  const c = r.normalTexture.scale;
54552
54552
  o.normalScale.set(c, c);
54553
54553
  }
54554
- if (r.occlusionTexture !== void 0 && s !== si && (l.push(e.assignTexture(o, "aoMap", r.occlusionTexture)), r.occlusionTexture.strength !== void 0 && (o.aoMapIntensity = r.occlusionTexture.strength)), r.emissiveFactor !== void 0 && s !== si) {
54554
+ if (r.occlusionTexture !== void 0 && s !== oi && (l.push(e.assignTexture(o, "aoMap", r.occlusionTexture)), r.occlusionTexture.strength !== void 0 && (o.aoMapIntensity = r.occlusionTexture.strength)), r.emissiveFactor !== void 0 && s !== oi) {
54555
54555
  const c = r.emissiveFactor;
54556
54556
  o.emissive = new FA().setRGB(c[0], c[1], c[2], lt);
54557
54557
  }
54558
- return r.emissiveTexture !== void 0 && s !== si && l.push(e.assignTexture(o, "emissiveMap", r.emissiveTexture, ke)), Promise.all(l).then(function() {
54558
+ return r.emissiveTexture !== void 0 && s !== oi && l.push(e.assignTexture(o, "emissiveMap", r.emissiveTexture, ke)), Promise.all(l).then(function() {
54559
54559
  const c = new s(o);
54560
54560
  return r.name && (c.name = r.name), Er(c, r), e.associations.set(c, { materials: A }), r.extensions && ds(i, c, r), c;
54561
54561
  });
@@ -54609,15 +54609,15 @@ class ck {
54609
54609
  const m = u[f], d = s[f];
54610
54610
  let g;
54611
54611
  const y = l[f];
54612
- if (d.mode === Ci.TRIANGLES || d.mode === Ci.TRIANGLE_STRIP || d.mode === Ci.TRIANGLE_FAN || d.mode === void 0)
54613
- g = r.isSkinnedMesh === !0 ? new wD(m, y) : new Pe(m, y), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), d.mode === Ci.TRIANGLE_STRIP ? g.geometry = Rx(g.geometry, g2) : d.mode === Ci.TRIANGLE_FAN && (g.geometry = Rx(g.geometry, cm));
54614
- else if (d.mode === Ci.LINES)
54612
+ if (d.mode === xi.TRIANGLES || d.mode === xi.TRIANGLE_STRIP || d.mode === xi.TRIANGLE_FAN || d.mode === void 0)
54613
+ g = r.isSkinnedMesh === !0 ? new wD(m, y) : new Pe(m, y), g.isSkinnedMesh === !0 && g.normalizeSkinWeights(), d.mode === xi.TRIANGLE_STRIP ? g.geometry = Rx(g.geometry, g2) : d.mode === xi.TRIANGLE_FAN && (g.geometry = Rx(g.geometry, cm));
54614
+ else if (d.mode === xi.LINES)
54615
54615
  g = new Fc(m, y);
54616
- else if (d.mode === Ci.LINE_STRIP)
54616
+ else if (d.mode === xi.LINE_STRIP)
54617
54617
  g = new ov(m, y);
54618
- else if (d.mode === Ci.LINE_LOOP)
54618
+ else if (d.mode === xi.LINE_LOOP)
54619
54619
  g = new bD(m, y);
54620
- else if (d.mode === Ci.POINTS)
54620
+ else if (d.mode === xi.POINTS)
54621
54621
  g = new _D(m, y);
54622
54622
  else
54623
54623
  throw new Error("THREE.GLTFLoader: Primitive mode unsupported: " + d.mode);
@@ -54892,7 +54892,7 @@ function hk(n, A, e) {
54892
54892
  i.expandByVector(o);
54893
54893
  }
54894
54894
  n.boundingBox = i;
54895
- const s = new ui();
54895
+ const s = new fi();
54896
54896
  i.getCenter(s.center), s.radius = i.min.distanceTo(i.max) / 2, n.boundingSphere = s;
54897
54897
  }
54898
54898
  function Fx(n, A, e) {
@@ -55153,12 +55153,12 @@ function fk() {
55153
55153
  }
55154
55154
  }
55155
55155
  }
55156
- class fi {
55156
+ class di {
55157
55157
  parse(A, e = {}) {
55158
55158
  if (e = Object.assign({
55159
55159
  decodeSpeed: 5,
55160
55160
  encodeSpeed: 5,
55161
- encoderMethod: fi.MESH_EDGEBREAKER_ENCODING,
55161
+ encoderMethod: di.MESH_EDGEBREAKER_ENCODING,
55162
55162
  quantization: [16, 8, 8, 8, 8],
55163
55163
  exportUvs: !0,
55164
55164
  exportNormals: !0,
@@ -55226,16 +55226,16 @@ function Gx(n) {
55226
55226
  A.fromBufferAttribute(n, r).convertLinearToSRGB(), i[r * t] = A.r, i[r * t + 1] = A.g, i[r * t + 2] = A.b, t === 4 && (i[r * t + 3] = n.getW(r));
55227
55227
  return i;
55228
55228
  }
55229
- fi.MESH_EDGEBREAKER_ENCODING = 1;
55230
- fi.MESH_SEQUENTIAL_ENCODING = 0;
55231
- fi.POINT_CLOUD = 0;
55232
- fi.TRIANGULAR_MESH = 1;
55233
- fi.INVALID = -1;
55234
- fi.POSITION = 0;
55235
- fi.NORMAL = 1;
55236
- fi.COLOR = 2;
55237
- fi.TEX_COORD = 3;
55238
- fi.GENERIC = 4;
55229
+ di.MESH_EDGEBREAKER_ENCODING = 1;
55230
+ di.MESH_SEQUENTIAL_ENCODING = 0;
55231
+ di.POINT_CLOUD = 0;
55232
+ di.TRIANGULAR_MESH = 1;
55233
+ di.INVALID = -1;
55234
+ di.POSITION = 0;
55235
+ di.NORMAL = 1;
55236
+ di.COLOR = 2;
55237
+ di.TEX_COORD = 3;
55238
+ di.GENERIC = 4;
55239
55239
  let Bl, qg, ko, Eu;
55240
55240
  function Ng(n, A = 1 / 0, e = null) {
55241
55241
  qg || (qg = new or(2, 2, 1, 1)), ko || (ko = new $e({
@@ -55381,16 +55381,16 @@ const fe = {
55381
55381
  CLAMP_TO_EDGE: 33071,
55382
55382
  MIRRORED_REPEAT: 33648,
55383
55383
  REPEAT: 10497
55384
- }, Bg = "KHR_mesh_quantization", li = {};
55385
- li[ue] = fe.NEAREST;
55386
- li[J0] = fe.NEAREST_MIPMAP_NEAREST;
55387
- li[ca] = fe.NEAREST_MIPMAP_LINEAR;
55388
- li[we] = fe.LINEAR;
55389
- li[rc] = fe.LINEAR_MIPMAP_NEAREST;
55390
- li[Vi] = fe.LINEAR_MIPMAP_LINEAR;
55391
- li[it] = fe.CLAMP_TO_EDGE;
55392
- li[jt] = fe.REPEAT;
55393
- li[bc] = fe.MIRRORED_REPEAT;
55384
+ }, Bg = "KHR_mesh_quantization", ci = {};
55385
+ ci[ue] = fe.NEAREST;
55386
+ ci[J0] = fe.NEAREST_MIPMAP_NEAREST;
55387
+ ci[ca] = fe.NEAREST_MIPMAP_LINEAR;
55388
+ ci[we] = fe.LINEAR;
55389
+ ci[rc] = fe.LINEAR_MIPMAP_NEAREST;
55390
+ ci[Vi] = fe.LINEAR_MIPMAP_LINEAR;
55391
+ ci[it] = fe.CLAMP_TO_EDGE;
55392
+ ci[Kt] = fe.REPEAT;
55393
+ ci[bc] = fe.MIRRORED_REPEAT;
55394
55394
  const Yx = {
55395
55395
  scale: "scale",
55396
55396
  position: "translation",
@@ -55801,10 +55801,10 @@ class xk {
55801
55801
  const e = this.json;
55802
55802
  e.samplers || (e.samplers = []);
55803
55803
  const t = {
55804
- magFilter: li[A.magFilter],
55805
- minFilter: li[A.minFilter],
55806
- wrapS: li[A.wrapS],
55807
- wrapT: li[A.wrapT]
55804
+ magFilter: ci[A.magFilter],
55805
+ minFilter: ci[A.minFilter],
55806
+ wrapS: ci[A.wrapS],
55807
+ wrapT: ci[A.wrapT]
55808
55808
  };
55809
55809
  return e.samplers.push(t) - 1;
55810
55810
  }
@@ -56528,7 +56528,7 @@ const zk = new Gv(), Bc = new ER(), Zf = new uk();
56528
56528
  window.dracoPath ? Zf.setDecoderPath(window.dracoPath) : Zf.setDecoderPath("./draco/");
56529
56529
  Zf.setDecoderConfig({ type: "wasm" });
56530
56530
  Bc.setDRACOLoader(Zf);
56531
- const QG = new fi(), Xx = [115, 103, 108, 98];
56531
+ const QG = new di(), Xx = [115, 103, 108, 98];
56532
56532
  function VG(n, A, e) {
56533
56533
  const t = JSON.stringify(A), i = new TextEncoder().encode(t), r = new Uint8Array([115, 103, 108, 98]), s = new Uint8Array(2);
56534
56534
  s[0] = e >> 8, s[1] = e & 255;
@@ -57273,7 +57273,7 @@ function Zc(n, A) {
57273
57273
  };
57274
57274
  }
57275
57275
  const nj = '*{box-sizing:border-box}.slot-item-container .main{pointer-events:auto;cursor:pointer;font-size:12px;color:#fff;width:12px;height:12px;background:#fff0;border:1px solid #fff;border-radius:50%;transition:background .2s,width .14s,height .14s,border .14s}.slot-item-container .main.disable{cursor:not-allowed}.slot-item-container .main.drag-over{border-color:red}.slot-item-container .main.can-install{position:relative;width:34px;height:34px;background:#0066ff1a;border-color:#06f}.slot-item-container .main.filled{border-color:#00ff95}.slot-item-container .main.selected{border-width:4px}.slot-item-container .main.selected+.info{pointer-events:auto;overflow:visible;width:auto}.slot-item-container .main.has-error{border-color:red}.slot-item-container .main.hidden{display:none}.slot-item-container .main.hidden+.info{display:none}.slot-item-container .main:after{pointer-events:none;content:attr(data-name);transition:all .2s .3s;opacity:0;position:absolute;left:50%;bottom:100%;transform:translate3d(-50%,5px,0);white-space:nowrap;font-size:12px;color:#000;padding:2px 8px;border-radius:2px;background:#fff}.slot-item-container .main:hover{background:#ffffff80}.slot-item-container .main:hover+.info{pointer-events:auto;overflow:visible;width:auto}.slot-item-container .name{position:relative}.slot-item-container .name-wrapper{margin-top:-10px;white-space:nowrap;font-size:12px;color:#444e69;padding:2px 8px;border-radius:2px;background:#fff}.slot-item-container .functions-wrapper{z-index:20000;position:absolute;left:0;top:100%}.slot-item-container .functions-wrapper>.functions{display:inline-block;min-width:100px;padding:6px 0;border-left:1px solid #00ff95;border-radius:0 2px 2px 0;background:#0003;-webkit-backdrop-filter:blur(10px);backdrop-filter:blur(10px)}.slot-item-container .functions-wrapper>.functions .btn-add{cursor:pointer;padding:2px 0;margin:0 8px;display:flex;justify-content:center;align-content:center;align-items:center;border:1px dashed #eee;font-size:12px;color:#eee;border-radius:2px;-webkit-backdrop-filter:none;backdrop-filter:none;background:#00050a80}.slot-item-container .functions-wrapper>.functions .btn-add.btn-not-allowed{cursor:not-allowed}.slot-item-container .functions-wrapper>.functions .function{display:flex;justify-content:space-between;white-space:nowrap;margin-bottom:6px;padding:0 8px;font-size:12px;color:#eaeeee}.slot-item-container .functions-wrapper>.functions .function span{margin-right:4px}.slot-item-container .functions-wrapper>.functions .function .btn-remove{pointer-events:none;opacity:0;cursor:pointer;align-self:center;margin-right:0;height:14px;width:14px;background:url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAAAXNSR0IArs4c6QAAAARzQklUCAgICHwIZIgAAACnSURBVEiJxZaxFcMgDETPTuUtWCWTM4pZAq5RojRpnOfEyEKxSnh3HySeBEhNjZJJTRgUG89GyZWilbKOgJCaKmWtFG2UvFnwQr56jYAcengg3dozELPGIjh96x6hu26/DIa9vD0jq/nUA3nikQEkAOW9nACUGbf7skxlX2mIj1Ob0jK76QdxbYpGFNlk3rPnNndDQltFaLMLbdehAyd8ZP5l6Ed+W17xG7oN9QkytAAAAABJRU5ErkJggg==) center no-repeat;background-size:10px 10px}.slot-item-container .functions-wrapper>.functions .function:hover .btn-remove{pointer-events:auto;opacity:1;transform:scale(1.2)}.slot-item-container .device-name{position:relative;margin:2px 0;display:flex;min-width:120px;align-items:center;align-content:center;justify-content:flex-start;white-space:nowrap;height:20px;padding:0 20px 0 8px;font-size:14px;font-weight:700;color:#444e69}.slot-item-container .device-name span{display:block;white-space:nowrap;text-overflow:ellipsis;overflow:hidden;max-width:250px}.slot-item-container .device-name:hover .btn-close{opacity:1;pointer-events:auto}.slot-item-container .device-name .btn-close{opacity:0;pointer-events:none;cursor:pointer;position:absolute;right:2px;top:2px;height:16px;width:16px;background:url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARzQklUCAgICHwIZIgAAAB4SURBVDiNpZPLEYAgDAUXe6MuoK4UpwdBwQkQJDcyb9+QnxORCOC9jyxE4Y78DiWxAIcmISKnxaSrtZhMNSOB+ZeacAS7ngl3k1JOBSBpk1INPib0YHjH+Du2S1DhlSZOYbPJ1iLtrLKrG2a9yJopYzTD8Jx+ArgAylOzjm1WpDwAAAAASUVORK5CYII=) center no-repeat;background-size:10px 10px}.slot-item-container .device-name:before{content:"";position:absolute;left:0;height:10px;width:3px;background:#00ff95}.slot-item-container .device-name.empty{height:6px}.slot-item-container .device-name.empty:before{height:0}.slot-item-container .all-functions{opacity:0;pointer-events:none;min-width:80px;position:absolute;left:-10px;margin-left:100%;bottom:0;padding:6px 0;background:#fff;border-radius:2px;transition:all .3s}.slot-item-container .all-functions.show{opacity:1;pointer-events:auto;left:16px}.slot-item-container .all-functions label{margin-left:8px;margin-bottom:20px;color:#444e69;font-size:14px}.slot-item-container .all-functions .btn-close{cursor:pointer;position:absolute;right:7px;top:7px;height:16px;width:16px;background:url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARzQklUCAgICHwIZIgAAAB4SURBVDiNpZPLEYAgDAUXe6MuoK4UpwdBwQkQJDcyb9+QnxORCOC9jyxE4Y78DiWxAIcmISKnxaSrtZhMNSOB+ZeacAS7ngl3k1JOBSBpk1INPib0YHjH+Du2S1DhlSZOYbPJ1iLtrLKrG2a9yJopYzTD8Jx+ArgAylOzjm1WpDwAAAAASUVORK5CYII=) center no-repeat;background-size:10px 10px}.slot-item-container .all-functions .functions{display:inline-block;max-height:200px;overflow-x:hidden;overflow-y:auto}.slot-item-container .all-functions .functions::-webkit-scrollbar{width:4px}.slot-item-container .all-functions .functions::-webkit-scrollbar-track{background-color:#fff}.slot-item-container .all-functions .functions::-webkit-scrollbar-thumb{background:#787878;border-radius:25px}.slot-item-container .all-functions .function{display:flex;justify-content:space-between;white-space:nowrap;padding:5px 10px;font-size:12px;color:#787878}.slot-item-container .all-functions .function span{display:flex;align-content:center;align-items:center;margin-right:4px}.slot-item-container .all-functions .function:hover{background:#444e6933}.slot-item-container .all-functions .btn-add{cursor:pointer;width:16px;font-size:16px;text-align:center;font-style:normal}.slot-item-container .info{overflow:hidden;margin-left:-2px;margin-top:-19px;position:absolute;left:100%;top:50%;transform:translateY(-50%);width:0;display:flex;align-items:flex-start;transition:all .3s}.slot-item-container .info img{flex:0 0 auto;width:53px;height:29px}', rj = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGsAAAA7CAYAAAB8MXT7AAAAAXNSR0IArs4c6QAAAARzQklUCAgICHwIZIgAAAGTSURBVHic7dxLbQNBEIThnigADGEhxAwcBoZgCIZgBoZgCIZgCIaQMIgZVC4daw/xXPLoqdX/3fbW0milUtfutMCdpCkiLhEx1U6CLkkvkt4k7atnQYekfR7US/Us6JB0yIOaqmfBA5JWks6SrhzUwCRN+TYdq2dBx+ygDtWzoEPSNg9qVz0LOmZBgsQ3sqUkvufqAf6SpFVEnCPiFhHr1tqteCR8hyBhYrY6OlTPgo5cHX1I2lbPgo6lBInFk3Rc+uroqXqAn8ogcc3H19bae+U8eIDEZ0LSJoMEZeHIWB2ZIPEZoCw0QVlogsRnYlYWsjoaGUHCRK6OOKiRfa2OMvWtqufBAwQJE5SFJmZl4aZ6FnSQ+Azk6mjxZeFv+/fycfbDWrTW1pSFgyLxmcjVEWXh6CgLTZD4DMzKwguro4ERJEywOjIhaUdZaIAgYYKy0ABloQkSnwlxKZUHcSmVBxKfgVwdnSgLB8d35iZIfCYoC01QFpog8Y3rftFWrotO+cilVKMiSJigLDSS30hQFhr4BEcKZN0LNhDxAAAAAElFTkSuQmCC";
57276
- var sj = Object.defineProperty, oj = Object.getOwnPropertyDescriptor, di = (n, A, e, t) => {
57276
+ var sj = Object.defineProperty, oj = Object.getOwnPropertyDescriptor, pi = (n, A, e, t) => {
57277
57277
  for (var i = t > 1 ? void 0 : t ? oj(A, e) : A, r = n.length - 1, s; r >= 0; r--)
57278
57278
  (s = n[r]) && (i = (t ? s(A, e, i) : s(i)) || i);
57279
57279
  return t && i && sj(A, e, i), i;
@@ -57362,47 +57362,49 @@ let qt = class extends Yr {
57362
57362
  }
57363
57363
  };
57364
57364
  qt.styles = _d([nj]);
57365
- di([
57365
+ pi([
57366
57366
  tl()
57367
57367
  ], qt.prototype, "_size", 2);
57368
- di([
57368
+ pi([
57369
57369
  tl()
57370
57370
  ], qt.prototype, "_showDialog", 2);
57371
- di([
57371
+ pi([
57372
57372
  sn({ type: Boolean })
57373
57373
  ], qt.prototype, "selected", 2);
57374
- di([
57374
+ pi([
57375
57375
  sn({ type: Boolean })
57376
57376
  ], qt.prototype, "hasError", 2);
57377
- di([
57377
+ pi([
57378
57378
  sn({ type: Boolean })
57379
57379
  ], qt.prototype, "canInstall", 2);
57380
- di([
57380
+ pi([
57381
57381
  sn({ type: Boolean })
57382
57382
  ], qt.prototype, "hide", 2);
57383
- di([
57383
+ pi([
57384
57384
  sn({ type: Boolean })
57385
57385
  ], qt.prototype, "disable", 2);
57386
- di([
57386
+ pi([
57387
57387
  sn({ type: Boolean })
57388
57388
  ], qt.prototype, "filled", 2);
57389
- di([
57389
+ pi([
57390
57390
  sn({ type: Object })
57391
57391
  ], qt.prototype, "allFunctions", 2);
57392
- di([
57392
+ pi([
57393
57393
  sn({ type: Object })
57394
57394
  ], qt.prototype, "functions", 2);
57395
- di([
57395
+ pi([
57396
57396
  sn({ type: String })
57397
57397
  ], qt.prototype, "deviceName", 2);
57398
- di([
57398
+ pi([
57399
57399
  sn()
57400
57400
  ], qt.prototype, "slot", 2);
57401
- qt = di([
57401
+ qt = pi([
57402
57402
  Md("slot-item")
57403
57403
  ], qt);
57404
- const xi = {
57404
+ const Rt = {
57405
57405
  ON_DROP: "slot-on-drop",
57406
+ ON_DEVICE_DELETED: "slot-on-device-deleted",
57407
+ ON_DEVICE_REPLACED: "slot-on-device-replaced",
57406
57408
  ON_BEFORE_SELECTED: "slot-on-before-selected",
57407
57409
  ON_SELECTED: "slot-on-selected",
57408
57410
  ON_DEVICE_SELECTED: "slot-on-device-selected",
@@ -57419,7 +57421,7 @@ class lI extends Iv {
57419
57421
  }, this.getWP = this._slotContainer.getWorldPosition.bind(this._slotContainer), this._showSlot = typeof A.show == "boolean" ? A.show : !0, this.name = A.name, this._slotUI = new qt({
57420
57422
  name: A.name,
57421
57423
  onRemove: () => {
57422
- this.clearSlot();
57424
+ this.clearSlot(), this._emitter.emit(Rt.ON_DEVICE_DELETED);
57423
57425
  }
57424
57426
  }), this._slotUI.slot = this, this._slotUI.hide = !this._showSlot, e.append(this._slotUI), this._parentPos.copy(this.props.slot.position), this._slotUI.addEventListener("function-removed", ({ detail: t }) => {
57425
57427
  this.removeFunction(t);
@@ -57445,12 +57447,12 @@ class lI extends Iv {
57445
57447
  if (i) {
57446
57448
  const s = JSON.parse(i);
57447
57449
  try {
57448
- await this.install(s), this._emitter.emit(xi.ON_DROP, this);
57450
+ await this.install(s), this._emitter.emit(Rt.ON_DROP, this);
57449
57451
  } catch (o) {
57450
- this._emitter.emit(xi.ON_DROP_ERROR, o);
57452
+ this._emitter.emit(Rt.ON_DROP_ERROR, o);
57451
57453
  }
57452
57454
  } else
57453
- this._emitter.emit(xi.ON_DROP_ERROR, new Error("No device info"));
57455
+ this._emitter.emit(Rt.ON_DROP_ERROR, new Error("No device info"));
57454
57456
  });
57455
57457
  }
57456
57458
  get hasDevice() {
@@ -57494,7 +57496,7 @@ class lI extends Iv {
57494
57496
  }), A.bracketUrl) {
57495
57497
  const t = await this.loadGlb(A.bracketUrl);
57496
57498
  if (t)
57497
- this.clearSlot(), t.traverse((i) => {
57499
+ this.clearSlot(), this._emitter.emit(Rt.ON_DEVICE_REPLACED), t.traverse((i) => {
57498
57500
  i.name.startsWith("Slot") && this._bracketSlots.push(i), i.userData.isBracket = !0;
57499
57501
  }), this._slotContainer.add(t);
57500
57502
  else
@@ -57503,7 +57505,7 @@ class lI extends Iv {
57503
57505
  i.add(e);
57504
57506
  });
57505
57507
  } else
57506
- this.clearSlot(), this._slotContainer.add(e);
57508
+ this.clearSlot(), this._emitter.emit(Rt.ON_DEVICE_REPLACED), this._slotContainer.add(e);
57507
57509
  this.deviceInfo = A, this._slotUI.deviceName = A.name, this._slotUI.filled = !0, this.holeTarget && (this.holeTarget.visible = !1);
57508
57510
  } catch (e) {
57509
57511
  throw e;
@@ -57527,10 +57529,10 @@ class lI extends Iv {
57527
57529
  return [...this._functions];
57528
57530
  }
57529
57531
  addFunction(A) {
57530
- this._allFunctions.has(A) && (this._functions.add(A), this._slotUI.functions = [...this.functions], this._emitter.emit(xi.ON_FUNCTION_ADDED, A));
57532
+ this._allFunctions.has(A) && (this._functions.add(A), this._slotUI.functions = [...this.functions], this._emitter.emit(Rt.ON_FUNCTION_ADDED, A));
57531
57533
  }
57532
57534
  removeFunction(A) {
57533
- this._functions.has(A) && (this._functions.delete(A), this._slotUI.functions = [...this.functions], this._emitter.emit(xi.ON_FUNCTION_REMOVED, A));
57535
+ this._functions.has(A) && (this._functions.delete(A), this._slotUI.functions = [...this.functions], this._emitter.emit(Rt.ON_FUNCTION_REMOVED, A));
57534
57536
  }
57535
57537
  clearFunctions() {
57536
57538
  this._functions.forEach((A) => this.removeFunction(A));
@@ -57563,13 +57565,13 @@ class lI extends Iv {
57563
57565
  return this._selected;
57564
57566
  }
57565
57567
  set selected(A) {
57566
- A && this._emitter.emit(xi.ON_BEFORE_SELECTED, A), this._selected = A, this._slotUI.selected = A, this._emitter.emit(xi.ON_SELECTED, A);
57568
+ A && this._emitter.emit(Rt.ON_BEFORE_SELECTED, A), this._selected = A, this._slotUI.selected = A, this._emitter.emit(Rt.ON_SELECTED, A);
57567
57569
  }
57568
57570
  get deviceSelected() {
57569
57571
  return this._deviceSelected;
57570
57572
  }
57571
57573
  set deviceSelected(A) {
57572
- this._deviceSelected = A, this._emitter.emit(xi.ON_DEVICE_SELECTED, A);
57574
+ this._deviceSelected = A, this._emitter.emit(Rt.ON_DEVICE_SELECTED, A);
57573
57575
  }
57574
57576
  get error() {
57575
57577
  return this._hasError;
@@ -57577,7 +57579,7 @@ class lI extends Iv {
57577
57579
  set error(A) {
57578
57580
  this._loading && setTimeout(() => {
57579
57581
  this.error = A;
57580
- }, 100), this._hasError = A, this._slotUI.hasError = A, this._emitter.emit(xi.ON_ERROR_STATE_CHANGE, A);
57582
+ }, 100), this._hasError = A, this._slotUI.hasError = A, this._emitter.emit(Rt.ON_ERROR_STATE_CHANGE, A);
57581
57583
  }
57582
57584
  getCanInstall() {
57583
57585
  return this._canInstall;
@@ -58457,9 +58459,9 @@ function mj() {
58457
58459
  for (var L = 125, F = new Uint32Array(gA.length), iA = 0; iA < gA.length; iA++)
58458
58460
  F[iA] = h(gA[iA]);
58459
58461
  var eA = /* @__PURE__ */ new Map();
58460
- function nA(Yt, Ri) {
58461
- var Ut = F[Yt];
58462
- F[Yt] = Ri, eA.set(Ut, eA.get(Ut) - 1), Ut & o && eA.set(o, eA.get(o) - 1), eA.set(Ri, (eA.get(Ri) || 0) + 1), Ri & o && eA.set(o, (eA.get(o) || 0) + 1);
58462
+ function nA(Ut, Ri) {
58463
+ var Wt = F[Ut];
58464
+ F[Ut] = Ri, eA.set(Wt, eA.get(Wt) - 1), Wt & o && eA.set(o, eA.get(o) - 1), eA.set(Ri, (eA.get(Ri) || 0) + 1), Ri & o && eA.set(o, (eA.get(o) || 0) + 1);
58463
58465
  }
58464
58466
  for (var fA = new Uint8Array(gA.length), wA = /* @__PURE__ */ new Map(), cA = [], xA = null, lA = 0; lA < gA.length; lA++)
58465
58467
  xA || cA.push(xA = {
@@ -58468,10 +58470,10 @@ function mj() {
58468
58470
  // 3.3.1 P2-P3: Determine the paragraph level
58469
58471
  level: R === "rtl" ? 1 : R === "ltr" ? 0 : fy(lA, !1)
58470
58472
  }), F[lA] & T && (xA.end = lA, xA = null);
58471
- for (var IA = X | Y | N | k | r | tA | j | T, GA = function(Yt) {
58472
- return Yt + (Yt & 1 ? 1 : 2);
58473
- }, qA = function(Yt) {
58474
- return Yt + (Yt & 1 ? 2 : 1);
58473
+ for (var IA = X | Y | N | k | r | tA | j | T, GA = function(Ut) {
58474
+ return Ut + (Ut & 1 ? 1 : 2);
58475
+ }, qA = function(Ut) {
58476
+ return Ut + (Ut & 1 ? 2 : 1);
58475
58477
  }, CA = 0; CA < cA.length; CA++) {
58476
58478
  xA = cA[CA];
58477
58479
  var DA = [{
@@ -58541,14 +58543,14 @@ function mj() {
58541
58543
  for (var At = [], ft = 0; ft < ne.length; ft++) {
58542
58544
  var Nt = ne[ft];
58543
58545
  if (!Nt._startsWithPDI || Nt._startsWithPDI && !wA.has(Nt._start)) {
58544
- for (var $t = [oe = Nt], on = void 0; oe && oe._endsWithIsolInit && (on = wA.get(oe._end)) != null; )
58545
- for (var pi = ft + 1; pi < ne.length; pi++)
58546
- if (ne[pi]._start === on) {
58547
- $t.push(oe = ne[pi]);
58546
+ for (var Ai = [oe = Nt], on = void 0; oe && oe._endsWithIsolInit && (on = wA.get(oe._end)) != null; )
58547
+ for (var gi = ft + 1; gi < ne.length; gi++)
58548
+ if (ne[gi]._start === on) {
58549
+ Ai.push(oe = ne[gi]);
58548
58550
  break;
58549
58551
  }
58550
- for (var xt = [], Dn = 0; Dn < $t.length; Dn++)
58551
- for (var Xc = $t[Dn], z = Xc._start; z <= Xc._end; z++)
58552
+ for (var xt = [], Dn = 0; Dn < Ai.length; Dn++)
58553
+ for (var Xc = Ai[Dn], z = Xc._start; z <= Xc._end; z++)
58552
58554
  xt.push(z);
58553
58555
  for (var $ = fA[xt[0]], oA = xA.level, rA = xt[0] - 1; rA >= 0; rA--)
58554
58556
  if (!(F[rA] & a)) {
@@ -58574,22 +58576,22 @@ function mj() {
58574
58576
  var ee = At[QA], bA = ee._seqIndices, re = ee._sosType, Ye = ee._eosType, je = fA[bA[0]] & 1 ? S : x;
58575
58577
  if (eA.get(K))
58576
58578
  for (var dt = 0; dt < bA.length; dt++) {
58577
- var gi = bA[dt];
58578
- if (F[gi] & K) {
58579
+ var mi = bA[dt];
58580
+ if (F[mi] & K) {
58579
58581
  for (var ye = re, Ae = dt - 1; Ae >= 0; Ae--)
58580
58582
  if (!(F[bA[Ae]] & a)) {
58581
58583
  ye = F[bA[Ae]];
58582
58584
  break;
58583
58585
  }
58584
- nA(gi, ye & (r | tA) ? B : ye);
58586
+ nA(mi, ye & (r | tA) ? B : ye);
58585
58587
  }
58586
58588
  }
58587
58589
  if (eA.get(b))
58588
58590
  for (var an = 0; an < bA.length; an++) {
58589
58591
  var De = bA[an];
58590
58592
  if (F[De] & b)
58591
- for (var mi = an - 1; mi >= -1; mi--) {
58592
- var sl = mi === -1 ? re : F[bA[mi]];
58593
+ for (var vi = an - 1; vi >= -1; vi--) {
58594
+ var sl = vi === -1 ? re : F[bA[vi]];
58593
58595
  if (sl & s) {
58594
58596
  sl === U && nA(De, P);
58595
58597
  break;
@@ -58603,23 +58605,23 @@ function mj() {
58603
58605
  }
58604
58606
  if (eA.get(I) || eA.get(M))
58605
58607
  for (var Ue = 1; Ue < bA.length - 1; Ue++) {
58606
- var vi = bA[Ue];
58607
- if (F[vi] & (I | M)) {
58608
+ var yi = bA[Ue];
58609
+ if (F[yi] & (I | M)) {
58608
58610
  for (var ln = 0, Mt = 0, es = Ue - 1; es >= 0 && (ln = F[bA[es]], !!(ln & a)); es--)
58609
58611
  ;
58610
58612
  for (var ol = Ue + 1; ol < bA.length && (Mt = F[bA[ol]], !!(Mt & a)); ol++)
58611
58613
  ;
58612
- ln === Mt && (F[vi] === I ? ln === b : ln & (b | P)) && nA(vi, ln);
58614
+ ln === Mt && (F[yi] === I ? ln === b : ln & (b | P)) && nA(yi, ln);
58613
58615
  }
58614
58616
  }
58615
58617
  if (eA.get(b))
58616
- for (var Ai = 0; Ai < bA.length; Ai++) {
58617
- var ZS = bA[Ai];
58618
+ for (var ei = 0; ei < bA.length; ei++) {
58619
+ var ZS = bA[ei];
58618
58620
  if (F[ZS] & b) {
58619
- for (var Qc = Ai - 1; Qc >= 0 && F[bA[Qc]] & (D | a); Qc--)
58621
+ for (var Qc = ei - 1; Qc >= 0 && F[bA[Qc]] & (D | a); Qc--)
58620
58622
  nA(bA[Qc], b);
58621
- for (Ai++; Ai < bA.length && F[bA[Ai]] & (D | a | b); Ai++)
58622
- F[bA[Ai]] !== b && nA(bA[Ai], b);
58623
+ for (ei++; ei < bA.length && F[bA[ei]] & (D | a | b); ei++)
58624
+ F[bA[ei]] !== b && nA(bA[ei], b);
58623
58625
  }
58624
58626
  }
58625
58627
  if (eA.get(D) || eA.get(I) || eA.get(M))
@@ -58658,8 +58660,8 @@ function mj() {
58658
58660
  }
58659
58661
  }
58660
58662
  }
58661
- Ah.sort(function(Yt, Ri) {
58662
- return Yt[0] - Ri[0];
58663
+ Ah.sort(function(Ut, Ri) {
58664
+ return Ut[0] - Ri[0];
58663
58665
  });
58664
58666
  }
58665
58667
  for (var Bd = 0; Bd < Ah.length; Bd++) {
@@ -58724,10 +58726,10 @@ function mj() {
58724
58726
  }
58725
58727
  }
58726
58728
  }
58727
- for (var ei = xA.start; ei <= xA.end; ei++) {
58728
- var XS = fA[ei], th = F[ei];
58729
- if (XS & 1 ? th & (x | b | P) && fA[ei]++ : th & S ? fA[ei]++ : th & (P | b) && (fA[ei] += 2), th & a && (fA[ei] = ei === 0 ? xA.level : fA[ei - 1]), ei === xA.end || h(gA[ei]) & (q | T))
58730
- for (var ih = ei; ih >= 0 && h(gA[ih]) & l; ih--)
58729
+ for (var ti = xA.start; ti <= xA.end; ti++) {
58730
+ var XS = fA[ti], th = F[ti];
58731
+ if (XS & 1 ? th & (x | b | P) && fA[ti]++ : th & S ? fA[ti]++ : th & (P | b) && (fA[ti] += 2), th & a && (fA[ti] = ti === 0 ? xA.level : fA[ti - 1]), ti === xA.end || h(gA[ti]) & (q | T))
58732
+ for (var ih = ti; ih >= 0 && h(gA[ih]) & l; ih--)
58731
58733
  fA[ih] = xA.level;
58732
58734
  }
58733
58735
  }
@@ -58735,28 +58737,28 @@ function mj() {
58735
58737
  levels: fA,
58736
58738
  paragraphs: cA
58737
58739
  };
58738
- function fy(Yt, Ri) {
58739
- for (var Ut = Yt; Ut < gA.length; Ut++) {
58740
- var lr = F[Ut];
58740
+ function fy(Ut, Ri) {
58741
+ for (var Wt = Ut; Wt < gA.length; Wt++) {
58742
+ var lr = F[Wt];
58741
58743
  if (lr & (S | U))
58742
58744
  return 1;
58743
58745
  if (lr & (T | x) || Ri && lr === tA)
58744
58746
  return 0;
58745
58747
  if (lr & r) {
58746
- var dy = QS(Ut);
58747
- Ut = dy === -1 ? gA.length : dy;
58748
+ var dy = QS(Wt);
58749
+ Wt = dy === -1 ? gA.length : dy;
58748
58750
  }
58749
58751
  }
58750
58752
  return 0;
58751
58753
  }
58752
- function QS(Yt) {
58753
- for (var Ri = 1, Ut = Yt + 1; Ut < gA.length; Ut++) {
58754
- var lr = F[Ut];
58754
+ function QS(Ut) {
58755
+ for (var Ri = 1, Wt = Ut + 1; Wt < gA.length; Wt++) {
58756
+ var lr = F[Wt];
58755
58757
  if (lr & T)
58756
58758
  break;
58757
58759
  if (lr & tA) {
58758
58760
  if (--Ri === 0)
58759
- return Ut;
58761
+ return Wt;
58760
58762
  } else
58761
58763
  lr & r && Ri++;
58762
58764
  }
@@ -61067,10 +61069,10 @@ function Lj(n, A) {
61067
61069
  });
61068
61070
  const At = EA.x + nA, ft = EA.y + CA.baseline + fA;
61069
61071
  tA[NA * 2] = At, tA[NA * 2 + 1] = ft;
61070
- const Nt = At + hA.xMin * ie, $t = ft + hA.yMin * ie, on = At + hA.xMax * ie, pi = ft + hA.yMax * ie;
61071
- Nt < AA[0] && (AA[0] = Nt), $t < AA[1] && (AA[1] = $t), on > AA[2] && (AA[2] = on), pi > AA[3] && (AA[3] = pi), NA % U === 0 && (GA = { start: NA, end: NA, rect: [1 / 0, 1 / 0, -1 / 0, -1 / 0] }, TA.push(GA)), GA.end++;
61072
+ const Nt = At + hA.xMin * ie, Ai = ft + hA.yMin * ie, on = At + hA.xMax * ie, gi = ft + hA.yMax * ie;
61073
+ Nt < AA[0] && (AA[0] = Nt), Ai < AA[1] && (AA[1] = Ai), on > AA[2] && (AA[2] = on), gi > AA[3] && (AA[3] = gi), NA % U === 0 && (GA = { start: NA, end: NA, rect: [1 / 0, 1 / 0, -1 / 0, -1 / 0] }, TA.push(GA)), GA.end++;
61072
61074
  const xt = GA.rect;
61073
- if (Nt < xt[0] && (xt[0] = Nt), $t < xt[1] && (xt[1] = $t), on > xt[2] && (xt[2] = on), pi > xt[3] && (xt[3] = pi), V[NA] = ne, J[NA] = Le, k) {
61075
+ if (Nt < xt[0] && (xt[0] = Nt), Ai < xt[1] && (xt[1] = Ai), on > xt[2] && (xt[2] = on), gi > xt[3] && (xt[3] = gi), V[NA] = ne, J[NA] = Le, k) {
61074
61076
  const Dn = NA * 3;
61075
61077
  H[Dn] = qA >> 16 & 255, H[Dn + 1] = qA >> 8 & 255, H[Dn + 2] = qA & 255;
61076
61078
  }
@@ -61436,7 +61438,7 @@ class Xj extends IE {
61436
61438
  super(), this.detail = 1, this.curveRadius = 0, this.groups = [
61437
61439
  { start: 0, count: 1 / 0, materialIndex: 0 },
61438
61440
  { start: 0, count: 1 / 0, materialIndex: 1 }
61439
- ], this.boundingSphere = new ui(), this.boundingBox = new ve();
61441
+ ], this.boundingSphere = new fi(), this.boundingBox = new ve();
61440
61442
  }
61441
61443
  computeBoundingSphere() {
61442
61444
  }
@@ -61735,7 +61737,7 @@ vTroikaGlyphColor = uTroikaUseGlyphColors ? aTroikaGlyphColor / 255.0 : diffuse;
61735
61737
  }
61736
61738
  }), A;
61737
61739
  }
61738
- const Zv = /* @__PURE__ */ new si({
61740
+ const Zv = /* @__PURE__ */ new oi({
61739
61741
  color: 16777215,
61740
61742
  side: ot,
61741
61743
  transparent: !0
@@ -61840,7 +61842,7 @@ class OS extends Pe {
61840
61842
  * @override
61841
61843
  */
61842
61844
  onBeforeRender(A, e, t, i, r, s) {
61843
- this.sync(), r.isTroikaTextMaterial && this._prepareForRender(r), r._hadOwnSide = r.hasOwnProperty("side"), this.geometry.setSide(r._actualSide = r.side), r.side = Ft;
61845
+ this.sync(), r.isTroikaTextMaterial && this._prepareForRender(r), r._hadOwnSide = r.hasOwnProperty("side"), this.geometry.setSide(r._actualSide = r.side), r.side = Gt;
61844
61846
  }
61845
61847
  onAfterRender(A, e, t, i, r, s) {
61846
61848
  r._hadOwnSide ? r.side = r._actualSide : delete r.side;
@@ -62053,7 +62055,7 @@ class gf extends Ie {
62053
62055
  }
62054
62056
  class qS extends Ie {
62055
62057
  constructor(A, e) {
62056
- super(), this.radius = A, this._text = new sK(""), this._line = new gf(void 0, !1), this._box = new Pe(), this._box.geometry = new Pf(A, A + 3e-3, 128), this._box.material = new si({
62058
+ super(), this.radius = A, this._text = new sK(""), this._line = new gf(void 0, !1), this._box = new Pe(), this._box.geometry = new Pf(A, A + 3e-3, 128), this._box.material = new oi({
62057
62059
  color: "#898989",
62058
62060
  side: ot
62059
62061
  }), this.position.y = e, this._box.rotateX(-Math.PI / 2), this.add(this._box), this.add(this._line), this.add(this._text);
@@ -62398,7 +62400,7 @@ class SI extends NS {
62398
62400
  opacity: 0.2,
62399
62401
  transparent: !0
62400
62402
  }));
62401
- const s = new Fc(r, new si({
62403
+ const s = new Fc(r, new oi({
62402
62404
  color: "#22f"
62403
62405
  }));
62404
62406
  this._goods.add(s), (o = this._goodsContainer) == null || o.add(this._goods);
@@ -62470,7 +62472,7 @@ class MI extends Ie {
62470
62472
  this.clearAll();
62471
62473
  const i = new Pe(
62472
62474
  new Ys(A, t, e),
62473
- new si({
62475
+ new oi({
62474
62476
  color: new FA("#0f5fd5"),
62475
62477
  transparent: !0,
62476
62478
  opacity: 0.4
@@ -62580,7 +62582,7 @@ class vK extends Ie {
62580
62582
  ));
62581
62583
  }
62582
62584
  setShapeKey(A, e) {
62583
- this._shapeKeyTimer && clearTimeout(this._shapeKeyTimer), this._shapeKeyTimer = setTimeout(() => {
62585
+ this._shapeKeyTimer && clearTimeout(this._shapeKeyTimer), this._shapeKeyTimer = window.setTimeout(() => {
62584
62586
  this._container.traverse((t) => {
62585
62587
  if (!Object.keys(t.morphTargetDictionary || {}).includes(A))
62586
62588
  return;
@@ -62870,13 +62872,13 @@ class vK extends Ie {
62870
62872
  slot: A,
62871
62873
  show: this._showSlots
62872
62874
  });
62873
- return o.holeTarget = r, o.addEventListener(xi.ON_DROP, (a) => {
62875
+ return o.holeTarget = r, o.addEventListener(Rt.ON_DROP, (a) => {
62874
62876
  this._app && this._app.props.useSound && this._app.sound.play();
62875
- }), o.addEventListener(xi.ON_BEFORE_SELECTED, (a) => {
62877
+ }), o.addEventListener(Rt.ON_BEFORE_SELECTED, (a) => {
62876
62878
  this._slots.forEach((l) => {
62877
62879
  l.selected && (l.selected = !1);
62878
62880
  });
62879
- }), o.addEventListener(xi.ON_ERROR_STATE_CHANGE, (a) => {
62881
+ }), o.addEventListener(Rt.ON_ERROR_STATE_CHANGE, (a) => {
62880
62882
  if (this._app)
62881
62883
  if (this._app._outlinePassError.selectedObjects = this._app._outlinePassError.selectedObjects.filter((l) => !!l.parent), a) {
62882
62884
  if (o.device) {
@@ -63173,10 +63175,10 @@ function DK(n, A, e, t, i, r) {
63173
63175
  return s;
63174
63176
  }
63175
63177
  }
63176
- function Zt(n, A) {
63178
+ function Xt(n, A) {
63177
63179
  return A[n + 15] === 65535;
63178
63180
  }
63179
- function ci(n, A) {
63181
+ function hi(n, A) {
63180
63182
  return A[n + 6];
63181
63183
  }
63182
63184
  function Pi(n, A) {
@@ -63209,7 +63211,7 @@ function B0(n, A) {
63209
63211
  FS.set(new Uint8Array(s), n);
63210
63212
  for (let o = n, a = n + s.byteLength; o < a; o += xc) {
63211
63213
  const l = o / 2;
63212
- Zt(l, mf) || (nc[o / 4 + 6] += e);
63214
+ Xt(l, mf) || (nc[o / 4 + 6] += e);
63213
63215
  }
63214
63216
  return n + s.byteLength;
63215
63217
  } else {
@@ -63353,7 +63355,7 @@ const BK = function() {
63353
63355
  }
63354
63356
  };
63355
63357
  }(), zK = function() {
63356
- const n = new O(), A = new O(), e = new Jt(), t = new Te();
63358
+ const n = new O(), A = new O(), e = new Zt(), t = new Te();
63357
63359
  return function(r, s) {
63358
63360
  const { radius: o, center: a } = r, { a: l, b: u, c } = s;
63359
63361
  if (t.start = l, t.end = u, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o || (t.start = l, t.end = c, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o) || (t.start = u, t.end = c, t.closestPointToPoint(a, !0, n).distanceTo(a) <= o))
@@ -63372,7 +63374,7 @@ function Qg(n) {
63372
63374
  }
63373
63375
  class nn extends Ze {
63374
63376
  constructor(...A) {
63375
- super(...A), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new O()), this.satBounds = new Array(4).fill().map(() => new sr()), this.points = [this.a, this.b, this.c], this.sphere = new ui(), this.plane = new Jt(), this.needsUpdate = !0;
63377
+ super(...A), this.isExtendedTriangle = !0, this.satAxes = new Array(4).fill().map(() => new O()), this.satBounds = new Array(4).fill().map(() => new sr()), this.points = [this.a, this.b, this.c], this.sphere = new fi(), this.plane = new Zt(), this.needsUpdate = !0;
63376
63378
  }
63377
63379
  intersectsSphere(A) {
63378
63380
  return zK(A, this);
@@ -63507,7 +63509,7 @@ nn.prototype.distanceToTriangle = function() {
63507
63509
  return Math.sqrt(u);
63508
63510
  };
63509
63511
  }();
63510
- class Ht {
63512
+ class Yt {
63511
63513
  constructor(A, e, t) {
63512
63514
  this.isOrientedBox = !0, this.min = new O(), this.max = new O(), this.matrix = new zA(), this.invMatrix = new zA(), this.points = new Array(8).fill().map(() => new O()), this.satAxes = new Array(3).fill().map(() => new O()), this.satBounds = new Array(3).fill().map(() => new sr()), this.alignedSatBounds = new Array(3).fill().map(() => new sr()), this.needsUpdate = !1, A && this.min.copy(A), e && this.max.copy(e), t && this.matrix.copy(t);
63513
63515
  }
@@ -63518,7 +63520,7 @@ class Ht {
63518
63520
  this.min.copy(A.min), this.max.copy(A.max), this.matrix.copy(A.matrix), this.needsUpdate = !0;
63519
63521
  }
63520
63522
  }
63521
- Ht.prototype.update = /* @__PURE__ */ function() {
63523
+ Yt.prototype.update = /* @__PURE__ */ function() {
63522
63524
  return function() {
63523
63525
  const A = this.matrix, e = this.min, t = this.max, i = this.points;
63524
63526
  for (let l = 0; l <= 1; l++)
@@ -63536,7 +63538,7 @@ Ht.prototype.update = /* @__PURE__ */ function() {
63536
63538
  a[0].setFromPointsField(i, "x"), a[1].setFromPointsField(i, "y"), a[2].setFromPointsField(i, "z"), this.invMatrix.copy(this.matrix).invert(), this.needsUpdate = !1;
63537
63539
  };
63538
63540
  }();
63539
- Ht.prototype.intersectsBox = function() {
63541
+ Yt.prototype.intersectsBox = function() {
63540
63542
  const n = new sr();
63541
63543
  return function(e) {
63542
63544
  this.needsUpdate && this.update();
@@ -63551,7 +63553,7 @@ Ht.prototype.intersectsBox = function() {
63551
63553
  return !0;
63552
63554
  };
63553
63555
  }();
63554
- Ht.prototype.intersectsTriangle = function() {
63556
+ Yt.prototype.intersectsTriangle = function() {
63555
63557
  const n = new nn(), A = new Array(3), e = new sr(), t = new sr(), i = new O();
63556
63558
  return function(s) {
63557
63559
  this.needsUpdate && this.update(), s.isExtendedTriangle ? s.needsUpdate && s.update() : (n.copy(s), n.update(), s = n);
@@ -63579,18 +63581,18 @@ Ht.prototype.intersectsTriangle = function() {
63579
63581
  return !0;
63580
63582
  };
63581
63583
  }();
63582
- Ht.prototype.closestPointToPoint = /* @__PURE__ */ function() {
63584
+ Yt.prototype.closestPointToPoint = /* @__PURE__ */ function() {
63583
63585
  return function(A, e) {
63584
63586
  return this.needsUpdate && this.update(), e.copy(A).applyMatrix4(this.invMatrix).clamp(this.min, this.max).applyMatrix4(this.matrix), e;
63585
63587
  };
63586
63588
  }();
63587
- Ht.prototype.distanceToPoint = function() {
63589
+ Yt.prototype.distanceToPoint = function() {
63588
63590
  const n = new O();
63589
63591
  return function(e) {
63590
63592
  return this.closestPointToPoint(e, n), e.distanceTo(n);
63591
63593
  };
63592
63594
  }();
63593
- Ht.prototype.distanceToBox = function() {
63595
+ Yt.prototype.distanceToBox = function() {
63594
63596
  const n = ["x", "y", "z"], A = new Array(12).fill().map(() => new Te()), e = new Array(12).fill().map(() => new Te()), t = new O(), i = new O();
63595
63597
  return function(s, o = 0, a = null, l = null) {
63596
63598
  if (this.needsUpdate && this.update(), this.intersectsBox(s))
@@ -63677,22 +63679,22 @@ function KK(n, A, e, t, i, r) {
63677
63679
  function z0(n, A, e, t, i = null, r = 0, s = 0) {
63678
63680
  const { float32Array: o, uint16Array: a, uint32Array: l } = ze;
63679
63681
  let u = n * 2;
63680
- if (Zt(u, a)) {
63681
- const h = ci(n, l), f = Pi(u, a);
63682
+ if (Xt(u, a)) {
63683
+ const h = hi(n, l), f = Pi(u, a);
63682
63684
  return Je(n, o, jr), t(h, f, !1, s, r + n, jr);
63683
63685
  } else {
63684
63686
  let I = function(P) {
63685
63687
  const { uint16Array: M, uint32Array: T } = ze;
63686
63688
  let q = P * 2;
63687
- for (; !Zt(q, M); )
63689
+ for (; !Xt(q, M); )
63688
63690
  P = Ti(P), q = P * 2;
63689
- return ci(P, T);
63691
+ return hi(P, T);
63690
63692
  }, D = function(P) {
63691
63693
  const { uint16Array: M, uint32Array: T } = ze;
63692
63694
  let q = P * 2;
63693
- for (; !Zt(q, M); )
63695
+ for (; !Xt(q, M); )
63694
63696
  P = Di(P, T), q = P * 2;
63695
- return ci(P, T) + Pi(q, M);
63697
+ return hi(P, T) + Pi(q, M);
63696
63698
  };
63697
63699
  const h = Ti(n), f = Di(n, l);
63698
63700
  let p = h, m = f, d, g, y, v;
@@ -63702,7 +63704,7 @@ function z0(n, A, e, t, i = null, r = 0, s = 0) {
63702
63704
  d = g, g = P, y = v;
63703
63705
  }
63704
63706
  y || (y = jr, Je(p, o, y));
63705
- const w = Zt(p * 2, a), C = e(y, w, d, s + 1, r + p);
63707
+ const w = Xt(p * 2, a), C = e(y, w, d, s + 1, r + p);
63706
63708
  let _;
63707
63709
  if (C === PI) {
63708
63710
  const P = I(p), T = D(p) - P;
@@ -63720,7 +63722,7 @@ function z0(n, A, e, t, i = null, r = 0, s = 0) {
63720
63722
  if (_)
63721
63723
  return !0;
63722
63724
  v = ma, Je(m, o, v);
63723
- const x = Zt(m * 2, a), S = e(v, x, g, s + 1, r + m);
63725
+ const x = Xt(m * 2, a), S = e(v, x, g, s + 1, r + m);
63724
63726
  let b;
63725
63727
  if (S === PI) {
63726
63728
  const P = I(m), T = D(m) - P;
@@ -63893,8 +63895,8 @@ function VK(n, A, e, t, i, r, s) {
63893
63895
  }
63894
63896
  function R0(n, A, e, t, i, r, s) {
63895
63897
  const { float32Array: o, uint16Array: a, uint32Array: l } = ze, u = n * 2;
63896
- if (Zt(u, a)) {
63897
- const h = ci(n, l), f = Pi(u, a);
63898
+ if (Xt(u, a)) {
63899
+ const h = hi(n, l), f = Pi(u, a);
63898
63900
  YK(A, e, t, h, f, i, r, s);
63899
63901
  } else {
63900
63902
  const h = Ti(n);
@@ -63912,8 +63914,8 @@ function AF(n, A, e, t, i, r) {
63912
63914
  function k0(n, A, e, t, i, r) {
63913
63915
  const { float32Array: s, uint16Array: o, uint32Array: a } = ze;
63914
63916
  let l = n * 2;
63915
- if (Zt(l, o)) {
63916
- const c = ci(n, a), h = Pi(l, o);
63917
+ if (Xt(l, o)) {
63918
+ const c = hi(n, a), h = Pi(l, o);
63917
63919
  return UK(A, e, t, c, h, i, r);
63918
63920
  } else {
63919
63921
  const c = jS(n, a), h = $K[c], p = t.direction[h] >= 0;
@@ -63932,7 +63934,7 @@ function k0(n, A, e, t, i, r) {
63932
63934
  return y && w ? y.distance <= w.distance ? y : w : y || w || null;
63933
63935
  }
63934
63936
  }
63935
- const Ku = /* @__PURE__ */ new ve(), Yo = /* @__PURE__ */ new nn(), Uo = /* @__PURE__ */ new nn(), Kl = /* @__PURE__ */ new zA(), BI = /* @__PURE__ */ new Ht(), Fu = /* @__PURE__ */ new Ht();
63937
+ const Ku = /* @__PURE__ */ new ve(), Yo = /* @__PURE__ */ new nn(), Uo = /* @__PURE__ */ new nn(), Kl = /* @__PURE__ */ new zA(), BI = /* @__PURE__ */ new Yt(), Fu = /* @__PURE__ */ new Yt();
63936
63938
  function eF(n, A, e, t) {
63937
63939
  ze.setBuffer(n._roots[A]);
63938
63940
  const i = j0(0, n, e, t);
@@ -63941,8 +63943,8 @@ function eF(n, A, e, t) {
63941
63943
  function j0(n, A, e, t, i = null) {
63942
63944
  const { float32Array: r, uint16Array: s, uint32Array: o } = ze;
63943
63945
  let a = n * 2;
63944
- if (i === null && (e.boundingBox || e.computeBoundingBox(), BI.set(e.boundingBox.min, e.boundingBox.max, t), i = BI), Zt(a, s)) {
63945
- const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = ci(n, o), d = Pi(a, s);
63946
+ if (i === null && (e.boundingBox || e.computeBoundingBox(), BI.set(e.boundingBox.min, e.boundingBox.max, t), i = BI), Xt(a, s)) {
63947
+ const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = hi(n, o), d = Pi(a, s);
63946
63948
  if (Kl.copy(t).invert(), e.boundsTree)
63947
63949
  return Je(n, r, Fu), Fu.matrix.copy(Kl), Fu.needsUpdate = !0, e.boundsTree.shapecast({
63948
63950
  intersectsBounds: (y) => Fu.intersectsBox(y),
@@ -63965,7 +63967,7 @@ function j0(n, A, e, t, i = null) {
63965
63967
  return Je(u, r, Ku), !!(i.intersectsBox(Ku) && j0(u, A, e, t, i) || (Je(c, r, Ku), i.intersectsBox(Ku) && j0(c, A, e, t, i)));
63966
63968
  }
63967
63969
  }
63968
- const Gu = /* @__PURE__ */ new zA(), $g = /* @__PURE__ */ new Ht(), Fl = /* @__PURE__ */ new Ht(), tF = /* @__PURE__ */ new O(), iF = /* @__PURE__ */ new O(), nF = /* @__PURE__ */ new O(), rF = /* @__PURE__ */ new O();
63970
+ const Gu = /* @__PURE__ */ new zA(), $g = /* @__PURE__ */ new Yt(), Fl = /* @__PURE__ */ new Yt(), tF = /* @__PURE__ */ new O(), iF = /* @__PURE__ */ new O(), nF = /* @__PURE__ */ new O(), rF = /* @__PURE__ */ new O();
63969
63971
  function sF(n, A, e, t = {}, i = {}, r = 0, s = 1 / 0) {
63970
63972
  A.boundingBox || A.computeBoundingBox(), $g.set(A.boundingBox.min, A.boundingBox.max, e), $g.needsUpdate = !0;
63971
63973
  const o = n.geometry, a = o.attributes.position, l = o.index, u = A.attributes.position, c = A.index, h = Ei.getPrimitive(), f = Ei.getPrimitive();
@@ -64055,8 +64057,8 @@ function aF(n, A, e, t, i, r, s) {
64055
64057
  }
64056
64058
  function K0(n, A, e, t, i, r, s) {
64057
64059
  const { float32Array: o, uint16Array: a, uint32Array: l } = ze, u = n * 2;
64058
- if (Zt(u, a)) {
64059
- const h = ci(n, l), f = Pi(u, a);
64060
+ if (Xt(u, a)) {
64061
+ const h = hi(n, l), f = Pi(u, a);
64060
64062
  ZK(A, e, t, h, f, i, r, s);
64061
64063
  } else {
64062
64064
  const h = Ti(n);
@@ -64074,8 +64076,8 @@ function cF(n, A, e, t, i, r) {
64074
64076
  function F0(n, A, e, t, i, r) {
64075
64077
  const { float32Array: s, uint16Array: o, uint32Array: a } = ze;
64076
64078
  let l = n * 2;
64077
- if (Zt(l, o)) {
64078
- const c = ci(n, a), h = Pi(l, o);
64079
+ if (Xt(l, o)) {
64080
+ const c = hi(n, a), h = Pi(l, o);
64079
64081
  return XK(A, e, t, c, h, i, r);
64080
64082
  } else {
64081
64083
  const c = jS(n, a), h = lF[c], p = t.direction[h] >= 0;
@@ -64094,7 +64096,7 @@ function F0(n, A, e, t, i, r) {
64094
64096
  return y && w ? y.distance <= w.distance ? y : w : y || w || null;
64095
64097
  }
64096
64098
  }
64097
- const Hu = /* @__PURE__ */ new ve(), Wo = /* @__PURE__ */ new nn(), Jo = /* @__PURE__ */ new nn(), Gl = /* @__PURE__ */ new zA(), zI = /* @__PURE__ */ new Ht(), Yu = /* @__PURE__ */ new Ht();
64099
+ const Hu = /* @__PURE__ */ new ve(), Wo = /* @__PURE__ */ new nn(), Jo = /* @__PURE__ */ new nn(), Gl = /* @__PURE__ */ new zA(), zI = /* @__PURE__ */ new Yt(), Yu = /* @__PURE__ */ new Yt();
64098
64100
  function hF(n, A, e, t) {
64099
64101
  ze.setBuffer(n._roots[A]);
64100
64102
  const i = G0(0, n, e, t);
@@ -64103,8 +64105,8 @@ function hF(n, A, e, t) {
64103
64105
  function G0(n, A, e, t, i = null) {
64104
64106
  const { float32Array: r, uint16Array: s, uint32Array: o } = ze;
64105
64107
  let a = n * 2;
64106
- if (i === null && (e.boundingBox || e.computeBoundingBox(), zI.set(e.boundingBox.min, e.boundingBox.max, t), i = zI), Zt(a, s)) {
64107
- const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = ci(n, o), d = Pi(a, s);
64108
+ if (i === null && (e.boundingBox || e.computeBoundingBox(), zI.set(e.boundingBox.min, e.boundingBox.max, t), i = zI), Xt(a, s)) {
64109
+ const u = A.geometry, c = u.index, h = u.attributes.position, f = e.index, p = e.attributes.position, m = hi(n, o), d = Pi(a, s);
64108
64110
  if (Gl.copy(t).invert(), e.boundsTree)
64109
64111
  return Je(n, r, Yu), Yu.matrix.copy(Gl), Yu.needsUpdate = !0, e.boundsTree.shapecast({
64110
64112
  intersectsBounds: (y) => Yu.intersectsBox(y),
@@ -64128,7 +64130,7 @@ function G0(n, A, e, t, i = null) {
64128
64130
  return Je(u, r, Hu), !!(i.intersectsBox(Hu) && G0(u, A, e, t, i) || (Je(c, r, Hu), i.intersectsBox(Hu) && G0(c, A, e, t, i)));
64129
64131
  }
64130
64132
  }
64131
- const Uu = /* @__PURE__ */ new zA(), Am = /* @__PURE__ */ new Ht(), Hl = /* @__PURE__ */ new Ht(), uF = /* @__PURE__ */ new O(), fF = /* @__PURE__ */ new O(), dF = /* @__PURE__ */ new O(), pF = /* @__PURE__ */ new O();
64133
+ const Uu = /* @__PURE__ */ new zA(), Am = /* @__PURE__ */ new Yt(), Hl = /* @__PURE__ */ new Yt(), uF = /* @__PURE__ */ new O(), fF = /* @__PURE__ */ new O(), dF = /* @__PURE__ */ new O(), pF = /* @__PURE__ */ new O();
64132
64134
  function gF(n, A, e, t = {}, i = {}, r = 0, s = 1 / 0) {
64133
64135
  A.boundingBox || A.computeBoundingBox(), Am.set(A.boundingBox.min, A.boundingBox.max, e), Am.needsUpdate = !0;
64134
64136
  const o = n.geometry, a = o.attributes.position, l = o.index, u = A.attributes.position, c = A.index, h = Ei.getPrimitive(), f = Ei.getPrimitive();
@@ -64229,22 +64231,22 @@ function mF(n, A, e, t) {
64229
64231
  function Ji(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
64230
64232
  let c, h;
64231
64233
  u ? (c = $f, h = Ic) : (c = Ic, h = $f);
64232
- const f = c.float32Array, p = c.uint32Array, m = c.uint16Array, d = h.float32Array, g = h.uint32Array, y = h.uint16Array, v = n * 2, w = A * 2, C = Zt(v, m), _ = Zt(w, y);
64234
+ const f = c.float32Array, p = c.uint32Array, m = c.uint16Array, d = h.float32Array, g = h.uint32Array, y = h.uint16Array, v = n * 2, w = A * 2, C = Xt(v, m), _ = Xt(w, y);
64233
64235
  let x = !1;
64234
64236
  if (_ && C)
64235
64237
  u ? x = i(
64236
- ci(A, g),
64238
+ hi(A, g),
64237
64239
  Pi(A * 2, y),
64238
- ci(n, p),
64240
+ hi(n, p),
64239
64241
  Pi(n * 2, m),
64240
64242
  a,
64241
64243
  s + A,
64242
64244
  o,
64243
64245
  r + n
64244
64246
  ) : x = i(
64245
- ci(n, p),
64247
+ hi(n, p),
64246
64248
  Pi(n * 2, m),
64247
- ci(A, g),
64249
+ hi(A, g),
64248
64250
  Pi(A * 2, y),
64249
64251
  o,
64250
64252
  r + n,
@@ -64409,7 +64411,7 @@ function Ji(n, A, e, t, i, r = 0, s = 0, o = 0, a = 0, l = null, u = !1) {
64409
64411
  }
64410
64412
  return x;
64411
64413
  }
64412
- const Wu = /* @__PURE__ */ new Ht(), kI = /* @__PURE__ */ new ve(), vF = {
64414
+ const Wu = /* @__PURE__ */ new Yt(), kI = /* @__PURE__ */ new ve(), vF = {
64413
64415
  strategy: BS,
64414
64416
  maxDepth: 40,
64415
64417
  maxLeafTris: 10,
@@ -64490,7 +64492,7 @@ class Ed {
64490
64492
  }
64491
64493
  }
64492
64494
  /* Core Cast Functions */
64493
- raycast(A, e = Ft, t = 0, i = 1 / 0) {
64495
+ raycast(A, e = Gt, t = 0, i = 1 / 0) {
64494
64496
  const r = this._roots, s = this.geometry, o = [], a = e.isMaterial, l = Array.isArray(e), u = s.groups, c = a ? e.side : e, h = this.indirect ? aF : VK;
64495
64497
  for (let f = 0, p = r.length; f < p; f++) {
64496
64498
  const m = l ? e[u[f].materialIndex].side : c, d = o.length;
@@ -64502,7 +64504,7 @@ class Ed {
64502
64504
  }
64503
64505
  return o;
64504
64506
  }
64505
- raycastFirst(A, e = Ft, t = 0, i = 1 / 0) {
64507
+ raycastFirst(A, e = Gt, t = 0, i = 1 / 0) {
64506
64508
  const r = this._roots, s = this.geometry, o = e.isMaterial, a = Array.isArray(e);
64507
64509
  let l = null;
64508
64510
  const u = s.groups, c = o ? e.side : e, h = this.indirect ? cF : AF;
@@ -64831,7 +64833,7 @@ function _F(n, A, e = []) {
64831
64833
  }
64832
64834
  return e;
64833
64835
  }
64834
- const nm = 1e-16, SF = /* @__PURE__ */ new O(0, 1, 0), Cr = /* @__PURE__ */ new Jt(), Yl = /* @__PURE__ */ new O(), HI = /* @__PURE__ */ new O();
64836
+ const nm = 1e-16, SF = /* @__PURE__ */ new O(0, 1, 0), Cr = /* @__PURE__ */ new Zt(), Yl = /* @__PURE__ */ new O(), HI = /* @__PURE__ */ new O();
64835
64837
  function MF(n, A, e) {
64836
64838
  if (US(n))
64837
64839
  return !1;
@@ -64854,11 +64856,11 @@ function MF(n, A, e) {
64854
64856
  }
64855
64857
  return !1;
64856
64858
  }
64857
- const PF = 1e-16, YI = 1e-16, Xu = /* @__PURE__ */ new Jt(), Qo = /* @__PURE__ */ new Te(), Qu = /* @__PURE__ */ new O(), rm = /* @__PURE__ */ new O(), xr = /* @__PURE__ */ new hi(), wi = /* @__PURE__ */ new Te(), jn = /* @__PURE__ */ new Te(), Ir = /* @__PURE__ */ new O(), UI = /* @__PURE__ */ new O();
64859
+ const PF = 1e-16, YI = 1e-16, Xu = /* @__PURE__ */ new Zt(), Qo = /* @__PURE__ */ new Te(), Qu = /* @__PURE__ */ new O(), rm = /* @__PURE__ */ new O(), xr = /* @__PURE__ */ new ui(), Ci = /* @__PURE__ */ new Te(), jn = /* @__PURE__ */ new Te(), Ir = /* @__PURE__ */ new O(), UI = /* @__PURE__ */ new O();
64858
64860
  function TF(n, A, e = new Te()) {
64859
- if (xr.copy(A), xr.a.y = 0, xr.b.y = 0, xr.c.y = 0, xr.update(), wi.copy(n), wi.start.y = 0, wi.end.y = 0, xr.getArea() <= PF)
64861
+ if (xr.copy(A), xr.a.y = 0, xr.b.y = 0, xr.c.y = 0, xr.update(), Ci.copy(n), Ci.start.y = 0, Ci.end.y = 0, xr.getArea() <= PF)
64860
64862
  return null;
64861
- wi.delta(Ir).normalize(), Ir.cross(xr.plane.normal).normalize(), Xu.setFromNormalAndCoplanarPoint(Ir, wi.start);
64863
+ Ci.delta(Ir).normalize(), Ir.cross(xr.plane.normal).normalize(), Xu.setFromNormalAndCoplanarPoint(Ir, Ci.start);
64862
64864
  let t = 0;
64863
64865
  const { points: i } = xr;
64864
64866
  for (let r = 0; r < 3; r++) {
@@ -64869,16 +64871,16 @@ function TF(n, A, e = new Te()) {
64869
64871
  break;
64870
64872
  }
64871
64873
  if (t === 2) {
64872
- if (wi.delta(Ir).normalize(), jn.delta(UI).normalize(), Ir.dot(UI) < 0) {
64874
+ if (Ci.delta(Ir).normalize(), jn.delta(UI).normalize(), Ir.dot(UI) < 0) {
64873
64875
  let c = jn.start;
64874
64876
  jn.start = jn.end, jn.end = c;
64875
64877
  }
64876
- const r = 0, s = rm.subVectors(wi.end, wi.start).dot(Ir), o = rm.subVectors(jn.start, wi.start).dot(Ir), a = rm.subVectors(jn.end, wi.start).dot(Ir), l = s <= o, u = a <= r;
64878
+ const r = 0, s = rm.subVectors(Ci.end, Ci.start).dot(Ir), o = rm.subVectors(jn.start, Ci.start).dot(Ir), a = rm.subVectors(jn.end, Ci.start).dot(Ir), l = s <= o, u = a <= r;
64877
64879
  return l || u ? null : (n.at(
64878
- Math.max(r, o) / wi.distance(),
64880
+ Math.max(r, o) / Ci.distance(),
64879
64881
  e.start
64880
64882
  ), n.at(
64881
- Math.min(s, a) / wi.distance(),
64883
+ Math.min(s, a) / Ci.distance(),
64882
64884
  e.end
64883
64885
  ), e);
64884
64886
  }
@@ -64891,7 +64893,7 @@ function EF(n, A, e) {
64891
64893
  let i = JI.length() / t, r = ZI.length() / t;
64892
64894
  return i = Math.min(Math.max(i, 0), 1), r = Math.min(Math.max(r, 0), 1), Math.abs(i - r) <= DF ? !1 : (e.push(new Float32Array([i, r])), !0);
64893
64895
  }
64894
- const XI = 1e-6, br = new hi(), Vo = new Te();
64896
+ const XI = 1e-6, br = new ui(), Vo = new Te();
64895
64897
  function* LF(n, A = 30) {
64896
64898
  const e = [], t = n.geometry, i = t.index, r = t.attributes.position, s = i ? i.count : r;
64897
64899
  let o = performance.now();
@@ -65059,7 +65061,7 @@ const t2 = 0.15;
65059
65061
  let la, vf = 0, U0 = 0;
65060
65062
  const jF = () => {
65061
65063
  la = void 0, vf = 0, U0 = 0;
65062
- }, KF = new si({ colorWrite: !1 });
65064
+ }, KF = new oi({ colorWrite: !1 });
65063
65065
  class cH {
65064
65066
  constructor(A) {
65065
65067
  this.props = A, this.stats = new uc(), this.scene = new ka(), this.overlayScene = new ka(), this.renderer = new N2({
@@ -65080,66 +65082,66 @@ class cH {
65080
65082
  metalness: 0.6,
65081
65083
  roughness: 0.3
65082
65084
  })
65083
- ), this.addEventListener = this._emitter.on.bind(this._emitter), this.removeEventListener = this._emitter.on.bind(this._emitter), this._drag = (t) => {
65084
- this._dragging = !0, this._pointermove(t);
65085
- }, this._dragend = (t) => {
65085
+ ), this.addEventListener = this._emitter.on.bind(this._emitter), this.removeEventListener = this._emitter.on.bind(this._emitter), this._drag = (i) => {
65086
+ this._dragging = !0, this._pointermove(i);
65087
+ }, this._dragend = (i) => {
65086
65088
  this._dragging = !1;
65087
- }, this._pointermove = (t) => {
65089
+ }, this._pointermove = (i) => {
65088
65090
  if (this._pointerDownTimeout)
65089
65091
  return clearTimeout(this._pointerDownTimeout), this._pointerDownTimeout = 0;
65090
- const { top: i, left: r } = this.renderer.domElement.getBoundingClientRect();
65091
- this.offset.set(r, i), this.mousePos.set(t.clientX - r, t.clientY - i), this.mouseCoord.set(
65092
- (t.clientX - r) / this.size.x * 2 - 1,
65093
- -((t.clientY - i) / this.size.y) * 2 + 1
65092
+ const { top: r, left: s } = this.renderer.domElement.getBoundingClientRect();
65093
+ this.offset.set(s, r), this.mousePos.set(i.clientX - s, i.clientY - r), this.mouseCoord.set(
65094
+ (i.clientX - s) / this.size.x * 2 - 1,
65095
+ -((i.clientY - r) / this.size.y) * 2 + 1
65094
65096
  ), this._raycaster.setFromCamera(this.mouseCoord, this.camera);
65095
- }, this._pointerdown = (t) => {
65096
- const i = () => {
65097
- let r = [...this._outlinePass.selectedObjects];
65098
- this._outlinePass.selectedObjects = [], this.amr.slots.forEach((a) => a.selected = !1);
65099
- const o = this._raycaster.intersectObjects(this.amr.slots, !0)[0];
65100
- o && this.amr.slots.forEach((a) => {
65101
- a.traverse((l) => {
65102
- l == o.object ? r != null && r.includes(a) ? (r = void 0, a.deviceSelected = !1) : (this._outlinePass.selectedObjects = [a], a.deviceSelected = !0) : a.deviceSelected = !1;
65097
+ }, this._pointerdown = (i) => {
65098
+ const r = () => {
65099
+ let s = [...this._outlinePass.selectedObjects];
65100
+ this._outlinePass.selectedObjects = [], this.amr.slots.forEach((l) => l.selected = !1);
65101
+ const a = this._raycaster.intersectObjects(this.amr.slots, !0)[0];
65102
+ a && this.amr.slots.forEach((l) => {
65103
+ l.traverse((u) => {
65104
+ u == a.object ? s != null && s.includes(l) ? (s = void 0, l.deviceSelected = !1) : (this._outlinePass.selectedObjects = [l], l.deviceSelected = !0) : l.deviceSelected = !1;
65103
65105
  });
65104
65106
  }), this._pointerDownTimeout = 0;
65105
65107
  };
65106
- this._pointerDownTimeout = window.setTimeout(i, 200);
65108
+ this._pointerDownTimeout = window.setTimeout(r, 200);
65107
65109
  }, this._detectTrackpad = () => {
65108
65110
  la || typeof la < "u" || (vf === 0 && (U0 = performance.now()), vf++, performance.now() - U0 > 66 && (vf > 5 ? la = !0 : la = !1, la ? this.controls.zoomSpeed = 0.2 : this.controls.zoomSpeed = 1, setTimeout(jF, 2e3)));
65109
65111
  }, this.fit = () => {
65110
65112
  new ve().setFromObject(this._container);
65111
- const i = this.amr.sizeBox.size.getSize(new O()), r = i.clone().multiplyScalar(0.5);
65112
- let s = Math.max(i.x, i.y, i.z) + Math.max(i.x, i.y);
65113
- const o = _R(this.camera.fov, 0.8) * 3 - 1.2;
65114
- s += o;
65115
- const a = Math.min(i.x, i.y, i.z) + 0.5, u = this.camera.position.clone().normalize().multiplyScalar(s);
65116
- u.setY(s * Math.sin(30 / 180 * Math.PI)), this._fitAnimation = new fd(this.camera.position).to(u, 600).easing(Ds.Easing.Quintic.InOut).onStart(() => {
65113
+ const r = this.amr.sizeBox.size.getSize(new O()), s = r.clone().multiplyScalar(0.5);
65114
+ let o = Math.max(r.x, r.y, r.z) + Math.max(r.x, r.y);
65115
+ const a = _R(this.camera.fov, 0.8) * 3 - 1.2;
65116
+ o += a;
65117
+ const l = Math.min(r.x, r.y, r.z) + 0.5, c = this.camera.position.clone().normalize().multiplyScalar(o);
65118
+ c.setY(o * Math.sin(30 / 180 * Math.PI)), this._fitAnimation = new fd(this.camera.position).to(c, 600).easing(Ds.Easing.Quintic.InOut).onStart(() => {
65117
65119
  this.controls.enabled = !1;
65118
65120
  }).onComplete(() => {
65119
65121
  this.controls.enabled = !0;
65120
- }).start(), this.controls.minDistance = a, this.controls.maxDistance = s * 2.5, !r.equals(new O()) && (r.setZ(0), this.controls.target.setY(r.y));
65122
+ }).start(), this.controls.minDistance = l, this.controls.maxDistance = o * 2.5, !s.equals(new O()) && (s.setZ(0), this.controls.target.setY(s.y));
65121
65123
  }, this.resize = () => {
65122
- var a;
65123
- const t = this.renderer.domElement.parentElement;
65124
- if (!t)
65124
+ var l;
65125
+ const i = this.renderer.domElement.parentElement;
65126
+ if (!i)
65125
65127
  return;
65126
- t.style.display = "flex", this.renderer.domElement.style.width = "100%", this.renderer.domElement.style.height = "100%", this.renderer.domElement.style.flexGrow = "1";
65127
- const i = t.clientWidth, r = t.clientHeight;
65128
- this.size.set(i, r), this.camera.aspect = i / r, this.camera.updateProjectionMatrix(), this.css2dRenderer.setSize(i, r);
65129
- const s = this.renderer.getPixelRatio();
65130
- (a = this.pathTracer) == null || a.updateCamera(), this.sampleCount = 0, this.renderer.setSize(i, r), this._composer.setSize(i, r), this._composer.passes.forEach((l) => l.setSize(i, r));
65131
- const o = this._fxaaPass.material.uniforms;
65132
- o.resolution.value.x = 1 / (i * s), o.resolution.value.y = 1 / (r * s);
65128
+ i.style.display = "flex", this.renderer.domElement.style.width = "100%", this.renderer.domElement.style.height = "100%", this.renderer.domElement.style.flexGrow = "1";
65129
+ const r = i.clientWidth, s = i.clientHeight;
65130
+ this.size.set(r, s), this.camera.aspect = r / s, this.camera.updateProjectionMatrix(), this.css2dRenderer.setSize(r, s);
65131
+ const o = this.renderer.getPixelRatio();
65132
+ (l = this.pathTracer) == null || l.updateCamera(), this.sampleCount = 0, this.renderer.setSize(r, s), this._composer.setSize(r, s), this._composer.passes.forEach((u) => u.setSize(r, s));
65133
+ const a = this._fxaaPass.material.uniforms;
65134
+ a.resolution.value.x = 1 / (r * o), a.resolution.value.y = 1 / (s * o);
65133
65135
  }, this.ticker = () => {
65134
65136
  this.stats.begin();
65135
- const t = this.stats.fps();
65136
- if (this.usePathTracing || (this._fpsCache.length > this._fpsCacheMax && this._fpsCache.shift(), this._fpsCache.push(t)), this.renderer.domElement.dispatchEvent(new CustomEvent("ticker")), requestAnimationFrame(this.ticker), this.renderer.autoClear = !1, this.renderer.clear(), this.usePathTracing) {
65137
+ const i = this.stats.fps();
65138
+ if (this.usePathTracing || (this._fpsCache.length > this._fpsCacheMax && this._fpsCache.shift(), this._fpsCache.push(i)), this.renderer.domElement.dispatchEvent(new CustomEvent("ticker")), requestAnimationFrame(this.ticker), this.renderer.autoClear = !1, this.renderer.clear(), this.usePathTracing) {
65137
65139
  this.sampleCount < this.maxSample ? this.sampleCount++ : this.pathTracer.pausePathTracing = !0, this.pathTracer.renderSample();
65138
- const i = this.renderer.autoClear;
65139
- this.renderer.autoClear = !1, this.scene.overrideMaterial = KF, this.renderer.clearDepth(), this.renderer.render(this.scene, this.camera), this.scene.overrideMaterial = null, this.renderer.render(this.overlayScene, this.camera), this.renderer.autoClear = i, this.renderer.render(this.overlayScene, this.camera);
65140
+ const r = this.renderer.autoClear;
65141
+ this.renderer.autoClear = !1, this.scene.overrideMaterial = KF, this.renderer.clearDepth(), this.renderer.render(this.scene, this.camera), this.scene.overrideMaterial = null, this.renderer.render(this.overlayScene, this.camera), this.renderer.autoClear = r, this.renderer.render(this.overlayScene, this.camera);
65140
65142
  } else
65141
- this.amr.slots.forEach((i) => {
65142
- this._dragging ? i.getCanInstall() && i.render(this) : i.render(this);
65143
+ this.amr.slots.forEach((r) => {
65144
+ this._dragging ? r.getCanInstall() && r.render(this) : r.render(this);
65143
65145
  }), Ds.update(), this.controls.update(), this.css2dRenderer.render(this.scene, this.camera), this.updatePosition(), this.scene.overrideMaterial = null, this._composer.render();
65144
65146
  this.stats.end();
65145
65147
  }, this.stats.showPanel(0), this.hideState(), A.fov && (this.camera.fov = A.fov, this.camera.updateProjectionMatrix()), this._ground.visible = !1, this.controls = new GE(this.camera, this.renderer.domElement), this.controls.enablePan = !1, this.controls.rotateSpeed = 0.5, this.controls.dampingFactor = t2, this.controls.enableDamping = !0, this.controls.maxDistance = 5, this.controls.minDistance = 1, this.controls.zoomSpeed = bR() ? 0.2 : 1, this.renderer.setPixelRatio(window.devicePixelRatio || 1), this.renderer.autoClear = !0, this.renderer.toneMapping = W0, this.renderer.toneMappingExposure = 1.2, this.renderer.outputColorSpace = ke, this.renderer.localClippingEnabled = !0, this.css2dRenderer.domElement.style.pointerEvents = "none", this.css2dRenderer.domElement.style.position = "absolute", this.css2dRenderer.domElement.style.top = "0px", ae.tonemapping_pars_fragment = ae.tonemapping_pars_fragment.replace(
@@ -65166,9 +65168,11 @@ class cH {
65166
65168
  }`
65167
65169
  ), this.camera.position.set(10, 6, -10), this.camera.lookAt(new O());
65168
65170
  const { tiles: e } = TR();
65169
- this.pathTracer = new NO(this.renderer), this.pathTracer.filterGlossyFactor = 0.6, this.pathTracer.renderScale = window.devicePixelRatio, this.pathTracer.bounces = 10, this.pathTracer.transmissiveBounces = 3, this.pathTracer.tiles.set(e, e), this.pathTracer.fadeDuration = 0, this.pathTracer.setBVHWorker(new CF()), this.controls.addEventListener("change", () => {
65170
- var t;
65171
- this.sampleCount = 0, this.usePathTracing && (this.pathTracer.pausePathTracing = !1, (t = this.pathTracer) == null || t.updateCamera());
65171
+ this.pathTracer = new NO(this.renderer), this.pathTracer.filterGlossyFactor = 0.6;
65172
+ let t = window.devicePixelRatio;
65173
+ t < 2 && (t = 2), this.pathTracer.renderScale = t, this.pathTracer.bounces = 10, this.pathTracer.transmissiveBounces = 3, this.pathTracer.tiles.set(e, e), this.pathTracer.fadeDuration = 0, this.pathTracer.setBVHWorker(new CF()), this.controls.addEventListener("change", () => {
65174
+ var i;
65175
+ this.sampleCount = 0, this.usePathTracing && (this.pathTracer.pausePathTracing = !1, (i = this.pathTracer) == null || i.updateCamera());
65172
65176
  }), this._composer = new zO(this.renderer), this._composer.setPixelRatio(window.devicePixelRatio), this._composer.addPass(new jE(this.scene, this.camera)), this._composer.addPass(new YE()), this._outlinePass = new Zn(new uA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePass.visibleEdgeColor.set(26367), this._outlinePass.edgeThickness = 0.5, this._outlinePass.hiddenEdgeColor.set(26367), this._outlinePass.edgeStrength = 3, this._outlinePass.edgeGlow = 0, this._composer.addPass(this._outlinePass), this._outlinePassError = new Zn(new uA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePassError.visibleEdgeColor.set(16711680), this._outlinePassError.edgeThickness = 0.5, this._outlinePassError.hiddenEdgeColor.set(16711680), this._outlinePassError.edgeStrength = 3, this._outlinePassError.edgeGlow = 0, this._composer.addPass(this._outlinePassError), this._composer.renderTarget1.texture.colorSpace = ke, this._composer.renderTarget2.texture.colorSpace = ke, this._fxaaPass = new V2(KE), this._composer.addPass(this._fxaaPass), this._container.add(this.amr), this.scene.add(this._container), this.ticker(), this._loadEnv(), this._initEvents(), this._ground.rotateX(-Math.PI / 2), this.scene.add(this._ground);
65173
65177
  }
65174
65178
  get usePathTracing() {
@@ -66483,7 +66487,7 @@ const mG = {
66483
66487
  forceHitArea: null,
66484
66488
  noTicker: !1,
66485
66489
  disableOnContextMenu: !1,
66486
- ticker: Vt.shared,
66490
+ ticker: $t.shared,
66487
66491
  allowPreserveDragOutside: !1
66488
66492
  };
66489
66493
  class vG extends qi {
@@ -67040,7 +67044,7 @@ export {
67040
67044
  oH as Line,
67041
67045
  A2 as Logo,
67042
67046
  Xf as SGLBLoader,
67043
- xi as SLOT_EVENTS,
67047
+ Rt as SLOT_EVENTS,
67044
67048
  cH as Scene3D,
67045
67049
  e2 as Skin,
67046
67050
  lI as Slot,