shop-components 0.1.48 → 0.1.50

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@@ -19,6 +19,8 @@ export declare class SizeBox extends Object3D {
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  followScale: number;
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  originOffset: number;
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  translateCache: number;
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+ head: number;
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+ tail: number;
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  constructor();
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  get hasSizeConfig(): {
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  length: boolean;
@@ -62209,7 +62209,7 @@ var hK = Object.defineProperty, uK = Object.getOwnPropertyDescriptor, Xv = (n, A
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  };
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  class fK extends Ie {
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  constructor() {
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- super(), this._box3 = new ve(), this._line11 = new gf("长:"), this._line12 = new gf("宽:"), this._line13 = new gf("高:"), this._outline = new qS(0, 0), this._radius = 0, this._hasWidthConfig = !1, this._hasLengthConfig = !1, this._hasHeightConfig = !1, this.follow = "", this.followOrigin = 0, this.followScale = 1, this.originOffset = 0, this.translateCache = 0, this._changeSize = DR((A) => {
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+ super(), this._box3 = new ve(), this._line11 = new gf("长:"), this._line12 = new gf("宽:"), this._line13 = new gf("高:"), this._outline = new qS(0, 0), this._radius = 0, this._hasWidthConfig = !1, this._hasLengthConfig = !1, this._hasHeightConfig = !1, this.follow = "", this.followOrigin = 0, this.followScale = 1, this.originOffset = 0, this.translateCache = 0, this.head = 0, this.tail = 0, this._changeSize = DR((A) => {
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  this._line11.updateSize(A), this._line12.updateSize(A), this._line13.updateSize(A);
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  }, 100), this._change = () => {
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  if (!this._app)
@@ -62254,7 +62254,7 @@ class fK extends Ie {
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  if (!this._object)
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  return;
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  const e = this._object, { box: t, maxRadius: i, hasLength: r, hasHeight: s, hasWidth: o } = cS(e);
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- this._hasWidthConfig = o, this._hasLengthConfig = r, this._hasHeightConfig = s, this._box3.copy(t), this._radius = i, this.follow && A && (this.originOffset = (this.followOrigin - A) * this.followScale), this._outline.update(this._radius), this._change();
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+ this.tail = Math.abs(t.min.x), this.head = Math.abs(t.max.x), this._hasWidthConfig = o, this._hasLengthConfig = r, this._hasHeightConfig = s, this._box3.copy(t), this._radius = i, this.follow && A && (this.originOffset = (this.followOrigin - A) * this.followScale), this._outline.update(this._radius), this._change();
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  const a = this._box3.min.x, l = this._box3.max.x, u = this._box3.min.z, c = this._box3.max.z, h = this._box3.min.y, f = this._box3.max.y;
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  let p = 0.3;
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  const m = new O(a, 0, u), d = new O(l, 0, u);
@@ -65121,11 +65121,11 @@ class cH {
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  if (this.usePathTracing || (this._fpsCache.length > this._fpsCacheMax && this._fpsCache.shift(), this._fpsCache.push(t)), this.renderer.domElement.dispatchEvent(new CustomEvent("ticker")), requestAnimationFrame(this.ticker), this.renderer.autoClear = !1, this.renderer.clear(), this.usePathTracing) {
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  this.sampleCount < this.maxSample ? this.sampleCount++ : this.pathTracer.pausePathTracing = !0, this.pathTracer.renderSample();
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  const i = this.renderer.autoClear;
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- this.renderer.autoClear = !1, this.scene.overrideMaterial = KF, this.renderer.clearDepth(), this.renderer.render(this.scene, this.camera), this.scene.overrideMaterial = null, this.renderer.render(this.overlayScene, this.camera), this.renderer.autoClear = i;
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+ this.renderer.autoClear = !1, this.scene.overrideMaterial = KF, this.renderer.clearDepth(), this.renderer.render(this.scene, this.camera), this.scene.overrideMaterial = null, this.renderer.render(this.overlayScene, this.camera), this.renderer.autoClear = i, this.renderer.render(this.overlayScene, this.camera);
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  } else
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  this.amr.slots.forEach((i) => {
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  this._dragging ? i.getCanInstall() && i.render(this) : i.render(this);
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- }), Ds.update(), this.controls.update(), this.css2dRenderer.render(this.scene, this.camera), this.updatePosition(), this.scene.overrideMaterial = null, this.renderer.render(this.scene, this.camera), this.renderer.render(this.overlayScene, this.camera);
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+ }), Ds.update(), this.controls.update(), this.css2dRenderer.render(this.scene, this.camera), this.updatePosition(), this.scene.overrideMaterial = null, this._composer.render();
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  this.stats.end();
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  }, this.stats.showPanel(0), this.hideState(), A.fov && (this.camera.fov = A.fov, this.camera.updateProjectionMatrix()), this._ground.visible = !1, this.controls = new GE(this.camera, this.renderer.domElement), this.controls.enablePan = !1, this.controls.rotateSpeed = 0.5, this.controls.dampingFactor = t2, this.controls.enableDamping = !0, this.controls.maxDistance = 5, this.controls.minDistance = 1, this.controls.zoomSpeed = bR() ? 0.2 : 1, this.renderer.setPixelRatio(window.devicePixelRatio || 1), this.renderer.autoClear = !0, this.renderer.toneMapping = W0, this.renderer.toneMappingExposure = 1.2, this.renderer.outputColorSpace = ke, this.renderer.localClippingEnabled = !0, this.css2dRenderer.domElement.style.pointerEvents = "none", this.css2dRenderer.domElement.style.position = "absolute", this.css2dRenderer.domElement.style.top = "0px", ae.tonemapping_pars_fragment = ae.tonemapping_pars_fragment.replace(
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  "vec3 CustomToneMapping( vec3 color ) { return color; }",