shop-components 0.1.29 → 0.1.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -192,9 +192,9 @@ const za = {
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  normalize: Me,
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  denormalize: Zi
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  };
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- class dA {
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+ class uA {
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  constructor(A = 0, e = 0) {
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- dA.prototype.isVector2 = !0, this.x = A, this.y = e;
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+ uA.prototype.isVector2 = !0, this.x = A, this.y = e;
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  }
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  get width() {
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  return this.x;
@@ -748,7 +748,7 @@ function Qd(n) {
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  }
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  let fM = 0, ct = class $u extends Gs {
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  constructor(A = $u.DEFAULT_IMAGE, e = $u.DEFAULT_MAPPING, t = it, i = it, r = we, s = Qi, o = _e, a = en, l = $u.DEFAULT_ANISOTROPY, u = Yn) {
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- super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: fM++ }), this.uuid = Li(), this.name = "", this.source = new rd(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = r, this.minFilter = s, this.anisotropy = l, this.format = o, this.internalFormat = null, this.type = a, this.offset = new dA(0, 0), this.repeat = new dA(1, 1), this.center = new dA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new le(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = u, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
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+ super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: fM++ }), this.uuid = Li(), this.name = "", this.source = new rd(A), this.mipmaps = [], this.mapping = e, this.channel = 0, this.wrapS = t, this.wrapT = i, this.magFilter = r, this.minFilter = s, this.anisotropy = l, this.format = o, this.internalFormat = null, this.type = a, this.offset = new uA(0, 0), this.repeat = new uA(1, 1), this.center = new uA(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new le(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = u, this.userData = {}, this.version = 0, this.onUpdate = null, this.isRenderTargetTexture = !1, this.pmremVersion = 0;
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  }
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  get image() {
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  return this.source.data;
@@ -3381,7 +3381,7 @@ function MM(n) {
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  const ri = {
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  toHalfFloat: SM,
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  fromHalfFloat: MM
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- }, et = /* @__PURE__ */ new O(), fh = /* @__PURE__ */ new dA();
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+ }, et = /* @__PURE__ */ new O(), fh = /* @__PURE__ */ new uA();
3385
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  class he {
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  constructor(A, e, t = !1) {
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  if (Array.isArray(A))
@@ -3657,7 +3657,7 @@ class Re extends Gs {
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  const s = this.getAttribute("tangent"), o = [], a = [];
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  for (let S = 0; S < t.count; S++)
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  o[S] = new O(), a[S] = new O();
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- const l = new O(), u = new O(), c = new O(), h = new dA(), f = new dA(), p = new dA(), m = new O(), d = new O();
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+ const l = new O(), u = new O(), c = new O(), h = new uA(), f = new uA(), p = new uA(), m = new O(), d = new O();
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  function g(S, b, I) {
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  l.fromBufferAttribute(t, S), u.fromBufferAttribute(t, b), c.fromBufferAttribute(t, I), h.fromBufferAttribute(r, S), f.fromBufferAttribute(r, b), p.fromBufferAttribute(r, I), u.sub(l), c.sub(l), f.sub(h), p.sub(h);
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  const D = 1 / (f.x * p.y - p.x * f.y);
@@ -3832,7 +3832,7 @@ class Re extends Gs {
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  this.dispatchEvent({ type: "dispose" });
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  }
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  }
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- const aw = /* @__PURE__ */ new zA(), ns = /* @__PURE__ */ new Hs(), dh = /* @__PURE__ */ new hi(), lw = /* @__PURE__ */ new O(), uo = /* @__PURE__ */ new O(), fo = /* @__PURE__ */ new O(), po = /* @__PURE__ */ new O(), hp = /* @__PURE__ */ new O(), ph = /* @__PURE__ */ new O(), gh = /* @__PURE__ */ new dA(), mh = /* @__PURE__ */ new dA(), vh = /* @__PURE__ */ new dA(), cw = /* @__PURE__ */ new O(), hw = /* @__PURE__ */ new O(), uw = /* @__PURE__ */ new O(), yh = /* @__PURE__ */ new O(), wh = /* @__PURE__ */ new O();
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+ const aw = /* @__PURE__ */ new zA(), ns = /* @__PURE__ */ new Hs(), dh = /* @__PURE__ */ new hi(), lw = /* @__PURE__ */ new O(), uo = /* @__PURE__ */ new O(), fo = /* @__PURE__ */ new O(), po = /* @__PURE__ */ new O(), hp = /* @__PURE__ */ new O(), ph = /* @__PURE__ */ new O(), gh = /* @__PURE__ */ new uA(), mh = /* @__PURE__ */ new uA(), vh = /* @__PURE__ */ new uA(), cw = /* @__PURE__ */ new O(), hw = /* @__PURE__ */ new O(), uw = /* @__PURE__ */ new O(), yh = /* @__PURE__ */ new O(), wh = /* @__PURE__ */ new O();
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  let Pe = class extends Ie {
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  constructor(A = new Re(), e = new Ii()) {
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  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = A, this.material = e, this.updateMorphTargets();
@@ -3924,7 +3924,7 @@ function Ch(n, A, e, t, i, r, s, o, a, l) {
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  n.getVertexPosition(o, uo), n.getVertexPosition(a, fo), n.getVertexPosition(l, po);
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  const u = TM(n, A, e, t, uo, fo, po, yh);
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  if (u) {
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- i && (gh.fromBufferAttribute(i, o), mh.fromBufferAttribute(i, a), vh.fromBufferAttribute(i, l), u.uv = Ze.getInterpolation(yh, uo, fo, po, gh, mh, vh, new dA())), r && (gh.fromBufferAttribute(r, o), mh.fromBufferAttribute(r, a), vh.fromBufferAttribute(r, l), u.uv1 = Ze.getInterpolation(yh, uo, fo, po, gh, mh, vh, new dA())), s && (cw.fromBufferAttribute(s, o), hw.fromBufferAttribute(s, a), uw.fromBufferAttribute(s, l), u.normal = Ze.getInterpolation(yh, uo, fo, po, cw, hw, uw, new O()), u.normal.dot(t.direction) > 0 && u.normal.multiplyScalar(-1));
3927
+ i && (gh.fromBufferAttribute(i, o), mh.fromBufferAttribute(i, a), vh.fromBufferAttribute(i, l), u.uv = Ze.getInterpolation(yh, uo, fo, po, gh, mh, vh, new uA())), r && (gh.fromBufferAttribute(r, o), mh.fromBufferAttribute(r, a), vh.fromBufferAttribute(r, l), u.uv1 = Ze.getInterpolation(yh, uo, fo, po, gh, mh, vh, new uA())), s && (cw.fromBufferAttribute(s, o), hw.fromBufferAttribute(s, a), uw.fromBufferAttribute(s, l), u.normal = Ze.getInterpolation(yh, uo, fo, po, cw, hw, uw, new O()), u.normal.dot(t.direction) > 0 && u.normal.multiplyScalar(-1));
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  const c = {
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  a: o,
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  b: a,
@@ -4086,7 +4086,7 @@ class I2 extends Ie {
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  return new this.constructor().copy(this);
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  }
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  }
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- const pr = /* @__PURE__ */ new O(), fw = /* @__PURE__ */ new dA(), dw = /* @__PURE__ */ new dA();
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+ const pr = /* @__PURE__ */ new O(), fw = /* @__PURE__ */ new uA(), dw = /* @__PURE__ */ new uA();
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  class yt extends I2 {
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  constructor(A = 50, e = 1, t = 0.1, i = 2e3) {
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  super(), this.isPerspectiveCamera = !0, this.type = "PerspectiveCamera", this.fov = A, this.zoom = 1, this.near = t, this.far = i, this.focus = 10, this.aspect = e, this.view = null, this.filmGauge = 35, this.filmOffset = 0, this.updateProjectionMatrix();
@@ -8319,7 +8319,7 @@ void main() {
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  normalmap: {
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  normalMap: { value: null },
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  normalMapTransform: { value: /* @__PURE__ */ new le() },
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- normalScale: { value: /* @__PURE__ */ new dA(1, 1) }
8322
+ normalScale: { value: /* @__PURE__ */ new uA(1, 1) }
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  },
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  displacementmap: {
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  displacementMap: { value: null },
@@ -8426,7 +8426,7 @@ void main() {
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  sprite: {
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  diffuse: { value: /* @__PURE__ */ new FA(16777215) },
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  opacity: { value: 1 },
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- center: { value: /* @__PURE__ */ new dA(0.5, 0.5) },
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+ center: { value: /* @__PURE__ */ new uA(0.5, 0.5) },
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  rotation: { value: 0 },
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  map: { value: null },
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  mapTransform: { value: /* @__PURE__ */ new le() },
@@ -8667,7 +8667,7 @@ pn.physical = {
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  clearcoatMapTransform: { value: /* @__PURE__ */ new le() },
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  clearcoatNormalMap: { value: null },
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  clearcoatNormalMapTransform: { value: /* @__PURE__ */ new le() },
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- clearcoatNormalScale: { value: /* @__PURE__ */ new dA(1, 1) },
8670
+ clearcoatNormalScale: { value: /* @__PURE__ */ new uA(1, 1) },
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  clearcoatRoughness: { value: 0 },
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  clearcoatRoughnessMap: { value: null },
8673
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  clearcoatRoughnessMapTransform: { value: /* @__PURE__ */ new le() },
@@ -8690,7 +8690,7 @@ pn.physical = {
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  transmission: { value: 0 },
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  transmissionMap: { value: null },
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  transmissionMapTransform: { value: /* @__PURE__ */ new le() },
8693
- transmissionSamplerSize: { value: /* @__PURE__ */ new dA() },
8693
+ transmissionSamplerSize: { value: /* @__PURE__ */ new uA() },
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  transmissionSamplerMap: { value: null },
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  thickness: { value: 0 },
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  thicknessMap: { value: null },
@@ -8703,7 +8703,7 @@ pn.physical = {
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  specularIntensity: { value: 1 },
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  specularIntensityMap: { value: null },
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  specularIntensityMapTransform: { value: /* @__PURE__ */ new le() },
8706
- anisotropyVector: { value: /* @__PURE__ */ new dA() },
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+ anisotropyVector: { value: /* @__PURE__ */ new uA() },
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  anisotropyMap: { value: null },
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  anisotropyMapTransform: { value: /* @__PURE__ */ new le() }
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  }
@@ -8887,7 +8887,7 @@ function yP(n, A) {
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  continue;
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  const X = Y.buffer, j = Y.type, G = Y.bytesPerElement, V = j === n.INT || j === n.UNSIGNED_INT || U.gpuType === rc;
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  if (U.isInterleavedBufferAttribute) {
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- const J = U.data, tA = J.stride, fA = U.offset;
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+ const J = U.data, tA = J.stride, dA = U.offset;
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  if (J.isInstancedInterleavedBuffer) {
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  for (let H = 0; H < K.locationSize; H++)
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  g(K.location + H, J.meshPerAttribute);
@@ -8903,7 +8903,7 @@ function yP(n, A) {
8903
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  j,
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  k,
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  tA * G,
8906
- (fA + N / K.locationSize * H) * G,
8906
+ (dA + N / K.locationSize * H) * G,
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  V
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  );
8909
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  } else {
@@ -9944,7 +9944,7 @@ function EP(n, A, e) {
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  h = {
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  count: c,
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  texture: x,
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- size: new dA(w, C)
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+ size: new uA(w, C)
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  }, t.set(o, h), o.addEventListener("dispose", b);
9949
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  }
9950
9950
  if (s.isInstancedMesh === !0 && s.morphTexture !== null)
@@ -11077,7 +11077,7 @@ function UT(n, A, e, t, i, r, s) {
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  X = NA.vertexShader, j = NA.fragmentShader;
11078
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  } else
11079
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  X = b.vertexShader, j = b.fragmentShader, a.update(b), G = a.getVertexShaderID(b), V = a.getFragmentShaderID(b);
11080
- const J = n.getRenderTarget(), tA = M.isInstancedMesh === !0, fA = M.isBatchedMesh === !0, H = !!b.map, aA = !!b.matcap, AA = !!W, TA = !!b.aoMap, vA = !!b.lightMap, mA = !!b.bumpMap, yA = !!b.normalMap, _A = !!b.displacementMap, gA = !!b.emissiveMap, R = !!b.metalnessMap, L = !!b.roughnessMap, F = b.anisotropy > 0, iA = b.clearcoat > 0, eA = b.dispersion > 0, nA = b.iridescence > 0, uA = b.sheen > 0, wA = b.transmission > 0, cA = F && !!b.anisotropyMap, xA = iA && !!b.clearcoatMap, lA = iA && !!b.clearcoatNormalMap, IA = iA && !!b.clearcoatRoughnessMap, GA = nA && !!b.iridescenceMap, qA = nA && !!b.iridescenceThicknessMap, CA = uA && !!b.sheenColorMap, DA = uA && !!b.sheenRoughnessMap, SA = !!b.specularMap, XA = !!b.specularColorMap, KA = !!b.specularIntensityMap, E = wA && !!b.transmissionMap, Q = wA && !!b.thicknessMap, Z = !!b.gradientMap, hA = !!b.alphaMap, MA = b.alphaTest > 0, RA = !!b.alphaHash, EA = !!b.extensions;
11080
+ const J = n.getRenderTarget(), tA = M.isInstancedMesh === !0, dA = M.isBatchedMesh === !0, H = !!b.map, aA = !!b.matcap, AA = !!W, TA = !!b.aoMap, vA = !!b.lightMap, mA = !!b.bumpMap, yA = !!b.normalMap, _A = !!b.displacementMap, gA = !!b.emissiveMap, R = !!b.metalnessMap, L = !!b.roughnessMap, F = b.anisotropy > 0, iA = b.clearcoat > 0, eA = b.dispersion > 0, nA = b.iridescence > 0, fA = b.sheen > 0, wA = b.transmission > 0, cA = F && !!b.anisotropyMap, xA = iA && !!b.clearcoatMap, lA = iA && !!b.clearcoatNormalMap, IA = iA && !!b.clearcoatRoughnessMap, GA = nA && !!b.iridescenceMap, qA = nA && !!b.iridescenceThicknessMap, CA = fA && !!b.sheenColorMap, DA = fA && !!b.sheenRoughnessMap, SA = !!b.specularMap, XA = !!b.specularColorMap, KA = !!b.specularIntensityMap, E = wA && !!b.transmissionMap, Q = wA && !!b.thicknessMap, Z = !!b.gradientMap, hA = !!b.alphaMap, MA = b.alphaTest > 0, RA = !!b.alphaHash, EA = !!b.extensions;
11081
11081
  let ne = Ar;
11082
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  b.toneMapped && (J === null || J.isXRRenderTarget === !0) && (ne = n.toneMapping);
11083
11083
  const oe = {
@@ -11092,7 +11092,7 @@ function UT(n, A, e, t, i, r, s) {
11092
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  isRawShaderMaterial: b.isRawShaderMaterial === !0,
11093
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  glslVersion: b.glslVersion,
11094
11094
  precision: f,
11095
- batching: fA,
11095
+ batching: dA,
11096
11096
  instancing: tA,
11097
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  instancingColor: tA && M.instanceColor !== null,
11098
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  instancingMorph: tA && M.morphTexture !== null,
@@ -11124,7 +11124,7 @@ function UT(n, A, e, t, i, r, s) {
11124
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  iridescence: nA,
11125
11125
  iridescenceMap: GA,
11126
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  iridescenceThicknessMap: qA,
11127
- sheen: uA,
11127
+ sheen: fA,
11128
11128
  sheenColorMap: CA,
11129
11129
  sheenRoughnessMap: DA,
11130
11130
  specularMap: SA,
@@ -11429,7 +11429,7 @@ function QT() {
11429
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  shadowBias: 0,
11430
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  shadowNormalBias: 0,
11431
11431
  shadowRadius: 1,
11432
- shadowMapSize: new dA()
11432
+ shadowMapSize: new uA()
11433
11433
  };
11434
11434
  break;
11435
11435
  case "SpotLight":
@@ -11437,7 +11437,7 @@ function QT() {
11437
11437
  shadowBias: 0,
11438
11438
  shadowNormalBias: 0,
11439
11439
  shadowRadius: 1,
11440
- shadowMapSize: new dA()
11440
+ shadowMapSize: new uA()
11441
11441
  };
11442
11442
  break;
11443
11443
  case "PointLight":
@@ -11445,7 +11445,7 @@ function QT() {
11445
11445
  shadowBias: 0,
11446
11446
  shadowNormalBias: 0,
11447
11447
  shadowRadius: 1,
11448
- shadowMapSize: new dA(),
11448
+ shadowMapSize: new uA(),
11449
11449
  shadowCameraNear: 1,
11450
11450
  shadowCameraFar: 1e3
11451
11451
  };
@@ -11673,13 +11673,13 @@ void main() {
11673
11673
  }`;
11674
11674
  function nD(n, A, e) {
11675
11675
  let t = new tv();
11676
- const i = new dA(), r = new dA(), s = new me(), o = new nv({ depthPacking: V0 }), a = new L2(), l = {}, u = e.maxTextureSize, c = { [Ft]: Ct, [Ct]: Ft, [ot]: ot }, h = new $e({
11676
+ const i = new uA(), r = new uA(), s = new me(), o = new nv({ depthPacking: V0 }), a = new L2(), l = {}, u = e.maxTextureSize, c = { [Ft]: Ct, [Ct]: Ft, [ot]: ot }, h = new $e({
11677
11677
  defines: {
11678
11678
  VSM_SAMPLES: 8
11679
11679
  },
11680
11680
  uniforms: {
11681
11681
  shadow_pass: { value: null },
11682
- resolution: { value: new dA() },
11682
+ resolution: { value: new uA() },
11683
11683
  radius: { value: 4 }
11684
11684
  },
11685
11685
  vertexShader: tD,
@@ -11912,7 +11912,7 @@ function rD(n) {
11912
11912
  function tA(E, Q) {
11913
11913
  return u[E] !== Q ? (n.bindFramebuffer(E, Q), u[E] = Q, E === n.DRAW_FRAMEBUFFER && (u[n.FRAMEBUFFER] = Q), E === n.FRAMEBUFFER && (u[n.DRAW_FRAMEBUFFER] = Q), !0) : !1;
11914
11914
  }
11915
- function fA(E, Q) {
11915
+ function dA(E, Q) {
11916
11916
  let Z = h, hA = !1;
11917
11917
  if (E) {
11918
11918
  Z = c.get(Q), Z === void 0 && (Z = [], c.set(Q, Z));
@@ -12049,7 +12049,7 @@ function rD(n) {
12049
12049
  console.error("THREE.WebGLState:", E);
12050
12050
  }
12051
12051
  }
12052
- function uA() {
12052
+ function fA() {
12053
12053
  try {
12054
12054
  n.texSubImage2D.apply(n, arguments);
12055
12055
  } catch (E) {
@@ -12133,7 +12133,7 @@ function rD(n) {
12133
12133
  enable: V,
12134
12134
  disable: J,
12135
12135
  bindFramebuffer: tA,
12136
- drawBuffers: fA,
12136
+ drawBuffers: dA,
12137
12137
  useProgram: H,
12138
12138
  setBlending: TA,
12139
12139
  setMaterial: vA,
@@ -12153,7 +12153,7 @@ function rD(n) {
12153
12153
  uniformBlockBinding: XA,
12154
12154
  texStorage2D: lA,
12155
12155
  texStorage3D: IA,
12156
- texSubImage2D: uA,
12156
+ texSubImage2D: fA,
12157
12157
  texSubImage3D: wA,
12158
12158
  compressedTexSubImage2D: cA,
12159
12159
  compressedTexSubImage3D: xA,
@@ -12163,7 +12163,7 @@ function rD(n) {
12163
12163
  };
12164
12164
  }
12165
12165
  function sD(n, A, e, t, i, r, s) {
12166
- const o = A.has("WEBGL_multisampled_render_to_texture") ? A.get("WEBGL_multisampled_render_to_texture") : null, a = typeof navigator > "u" ? !1 : /OculusBrowser/g.test(navigator.userAgent), l = new dA(), u = /* @__PURE__ */ new WeakMap();
12166
+ const o = A.has("WEBGL_multisampled_render_to_texture") ? A.get("WEBGL_multisampled_render_to_texture") : null, a = typeof navigator > "u" ? !1 : /OculusBrowser/g.test(navigator.userAgent), l = new uA(), u = /* @__PURE__ */ new WeakMap();
12167
12167
  let c;
12168
12168
  const h = /* @__PURE__ */ new WeakMap();
12169
12169
  let f = !1;
@@ -12182,10 +12182,10 @@ function sD(n, A, e, t, i, r, s) {
12182
12182
  const eA = gA(R);
12183
12183
  if ((eA.width > F || eA.height > F) && (iA = F / Math.max(eA.width, eA.height)), iA < 1)
12184
12184
  if (typeof HTMLImageElement < "u" && R instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && R instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && R instanceof ImageBitmap || typeof VideoFrame < "u" && R instanceof VideoFrame) {
12185
- const nA = Math.floor(iA * eA.width), uA = Math.floor(iA * eA.height);
12186
- c === void 0 && (c = p(nA, uA));
12187
- const wA = L ? p(nA, uA) : c;
12188
- return wA.width = nA, wA.height = uA, wA.getContext("2d").drawImage(R, 0, 0, nA, uA), console.warn("THREE.WebGLRenderer: Texture has been resized from (" + eA.width + "x" + eA.height + ") to (" + nA + "x" + uA + ")."), wA;
12185
+ const nA = Math.floor(iA * eA.width), fA = Math.floor(iA * eA.height);
12186
+ c === void 0 && (c = p(nA, fA));
12187
+ const wA = L ? p(nA, fA) : c;
12188
+ return wA.width = nA, wA.height = fA, wA.getContext("2d").drawImage(R, 0, 0, nA, fA), console.warn("THREE.WebGLRenderer: Texture has been resized from (" + eA.width + "x" + eA.height + ") to (" + nA + "x" + fA + ")."), wA;
12189
12189
  } else
12190
12190
  return "data" in R && console.warn("THREE.WebGLRenderer: Image in DataTexture is too big (" + eA.width + "x" + eA.height + ")."), R;
12191
12191
  return R;
@@ -12204,8 +12204,8 @@ function sD(n, A, e, t, i, r, s) {
12204
12204
  }
12205
12205
  let nA = L;
12206
12206
  if (L === n.RED && (F === n.FLOAT && (nA = n.R32F), F === n.HALF_FLOAT && (nA = n.R16F), F === n.UNSIGNED_BYTE && (nA = n.R8)), L === n.RED_INTEGER && (F === n.UNSIGNED_BYTE && (nA = n.R8UI), F === n.UNSIGNED_SHORT && (nA = n.R16UI), F === n.UNSIGNED_INT && (nA = n.R32UI), F === n.BYTE && (nA = n.R8I), F === n.SHORT && (nA = n.R16I), F === n.INT && (nA = n.R32I)), L === n.RG && (F === n.FLOAT && (nA = n.RG32F), F === n.HALF_FLOAT && (nA = n.RG16F), F === n.UNSIGNED_BYTE && (nA = n.RG8)), L === n.RG_INTEGER && (F === n.UNSIGNED_BYTE && (nA = n.RG8UI), F === n.UNSIGNED_SHORT && (nA = n.RG16UI), F === n.UNSIGNED_INT && (nA = n.RG32UI), F === n.BYTE && (nA = n.RG8I), F === n.SHORT && (nA = n.RG16I), F === n.INT && (nA = n.RG32I)), L === n.RGB && F === n.UNSIGNED_INT_5_9_9_9_REV && (nA = n.RGB9_E5), L === n.RGBA) {
12207
- const uA = eA ? Cf : be.getTransfer(iA);
12208
- F === n.FLOAT && (nA = n.RGBA32F), F === n.HALF_FLOAT && (nA = n.RGBA16F), F === n.UNSIGNED_BYTE && (nA = uA === Ee ? n.SRGB8_ALPHA8 : n.RGBA8), F === n.UNSIGNED_SHORT_4_4_4_4 && (nA = n.RGBA4), F === n.UNSIGNED_SHORT_5_5_5_1 && (nA = n.RGB5_A1);
12207
+ const fA = eA ? Cf : be.getTransfer(iA);
12208
+ F === n.FLOAT && (nA = n.RGBA32F), F === n.HALF_FLOAT && (nA = n.RGBA16F), F === n.UNSIGNED_BYTE && (nA = fA === Ee ? n.SRGB8_ALPHA8 : n.RGBA8), F === n.UNSIGNED_SHORT_4_4_4_4 && (nA = n.RGBA4), F === n.UNSIGNED_SHORT_5_5_5_1 && (nA = n.RGB5_A1);
12209
12209
  }
12210
12210
  return (nA === n.R16F || nA === n.R32F || nA === n.RG16F || nA === n.RG32F || nA === n.RGBA16F || nA === n.RGBA32F) && A.get("EXT_color_buffer_float"), nA;
12211
12211
  }
@@ -12360,8 +12360,8 @@ function sD(n, A, e, t, i, r, s) {
12360
12360
  texture: n.createTexture(),
12361
12361
  usedTimes: 0
12362
12362
  }, s.memory.textures++, F = !0), eA[nA].usedTimes++;
12363
- const uA = eA[R.__cacheKey];
12364
- uA !== void 0 && (eA[R.__cacheKey].usedTimes--, uA.usedTimes === 0 && x(L)), R.__cacheKey = nA, R.__webglTexture = eA[nA].texture;
12363
+ const fA = eA[R.__cacheKey];
12364
+ fA !== void 0 && (eA[R.__cacheKey].usedTimes--, fA.usedTimes === 0 && x(L)), R.__cacheKey = nA, R.__webglTexture = eA[nA].texture;
12365
12365
  }
12366
12366
  return F;
12367
12367
  }
@@ -12370,8 +12370,8 @@ function sD(n, A, e, t, i, r, s) {
12370
12370
  (L.isDataArrayTexture || L.isCompressedArrayTexture) && (iA = n.TEXTURE_2D_ARRAY), L.isData3DTexture && (iA = n.TEXTURE_3D);
12371
12371
  const eA = N(R, L), nA = L.source;
12372
12372
  e.bindTexture(iA, R.__webglTexture, n.TEXTURE0 + F);
12373
- const uA = t.get(nA);
12374
- if (nA.version !== uA.__version || eA === !0) {
12373
+ const fA = t.get(nA);
12374
+ if (nA.version !== fA.__version || eA === !0) {
12375
12375
  e.activeTexture(n.TEXTURE0 + F);
12376
12376
  const wA = be.getPrimaries(be.workingColorSpace), cA = L.colorSpace === Yn ? null : be.getPrimaries(L.colorSpace), xA = L.colorSpace === Yn || wA === cA ? n.NONE : n.BROWSER_DEFAULT_WEBGL;
12377
12377
  n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, L.flipY), n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL, L.premultiplyAlpha), n.pixelStorei(n.UNPACK_ALIGNMENT, L.unpackAlignment), n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL, xA);
@@ -12381,7 +12381,7 @@ function sD(n, A, e, t, i, r, s) {
12381
12381
  let qA = y(L.internalFormat, IA, GA, L.colorSpace, L.isVideoTexture);
12382
12382
  k(iA, L);
12383
12383
  let CA;
12384
- const DA = L.mipmaps, SA = L.isVideoTexture !== !0, XA = uA.__version === void 0 || eA === !0, KA = nA.dataReady, E = v(L, lA);
12384
+ const DA = L.mipmaps, SA = L.isVideoTexture !== !0, XA = fA.__version === void 0 || eA === !0, KA = nA.dataReady, E = v(L, lA);
12385
12385
  if (L.isDepthTexture)
12386
12386
  qA = n.DEPTH_COMPONENT16, L.type === Se ? qA = n.DEPTH_COMPONENT32F : L.type === Vi ? qA = n.DEPTH_COMPONENT24 : L.type === jc && (qA = n.DEPTH24_STENCIL8), XA && (SA ? e.texStorage2D(n.TEXTURE_2D, 1, qA, lA.width, lA.height) : e.texImage2D(n.TEXTURE_2D, 0, qA, lA.width, lA.height, 0, IA, GA, null));
12387
12387
  else if (L.isDataTexture)
@@ -12431,7 +12431,7 @@ function sD(n, A, e, t, i, r, s) {
12431
12431
  KA && e.texSubImage2D(n.TEXTURE_2D, 0, 0, 0, IA, GA, lA);
12432
12432
  } else
12433
12433
  e.texImage2D(n.TEXTURE_2D, 0, qA, IA, GA, lA);
12434
- d(L) && g(iA), uA.__version = nA.version, L.onUpdate && L.onUpdate(L);
12434
+ d(L) && g(iA), fA.__version = nA.version, L.onUpdate && L.onUpdate(L);
12435
12435
  }
12436
12436
  R.__version = L.version;
12437
12437
  }
@@ -12443,7 +12443,7 @@ function sD(n, A, e, t, i, r, s) {
12443
12443
  const nA = t.get(eA);
12444
12444
  if (eA.version !== nA.__version || iA === !0) {
12445
12445
  e.activeTexture(n.TEXTURE0 + F);
12446
- const uA = be.getPrimaries(be.workingColorSpace), wA = L.colorSpace === Yn ? null : be.getPrimaries(L.colorSpace), cA = L.colorSpace === Yn || uA === wA ? n.NONE : n.BROWSER_DEFAULT_WEBGL;
12446
+ const fA = be.getPrimaries(be.workingColorSpace), wA = L.colorSpace === Yn ? null : be.getPrimaries(L.colorSpace), cA = L.colorSpace === Yn || fA === wA ? n.NONE : n.BROWSER_DEFAULT_WEBGL;
12447
12447
  n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, L.flipY), n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL, L.premultiplyAlpha), n.pixelStorei(n.UNPACK_ALIGNMENT, L.unpackAlignment), n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL, cA);
12448
12448
  const xA = L.isCompressedTexture || L.image[0].isCompressedTexture, lA = L.image[0] && L.image[0].isDataTexture, IA = [];
12449
12449
  for (let Z = 0; Z < 6; Z++)
@@ -12487,10 +12487,10 @@ function sD(n, A, e, t, i, r, s) {
12487
12487
  R.__version = L.version;
12488
12488
  }
12489
12489
  function j(R, L, F, iA, eA, nA) {
12490
- const uA = r.convert(F.format, F.colorSpace), wA = r.convert(F.type), cA = y(F.internalFormat, uA, wA, F.colorSpace);
12490
+ const fA = r.convert(F.format, F.colorSpace), wA = r.convert(F.type), cA = y(F.internalFormat, fA, wA, F.colorSpace);
12491
12491
  if (!t.get(L).__hasExternalTextures) {
12492
12492
  const lA = Math.max(1, L.width >> nA), IA = Math.max(1, L.height >> nA);
12493
- eA === n.TEXTURE_3D || eA === n.TEXTURE_2D_ARRAY ? e.texImage3D(eA, nA, cA, lA, IA, L.depth, 0, uA, wA, null) : e.texImage2D(eA, nA, cA, lA, IA, 0, uA, wA, null);
12493
+ eA === n.TEXTURE_3D || eA === n.TEXTURE_2D_ARRAY ? e.texImage3D(eA, nA, cA, lA, IA, L.depth, 0, fA, wA, null) : e.texImage2D(eA, nA, cA, lA, IA, 0, fA, wA, null);
12494
12494
  }
12495
12495
  e.bindFramebuffer(n.FRAMEBUFFER, R), mA(L) ? o.framebufferTexture2DMultisampleEXT(n.FRAMEBUFFER, iA, eA, t.get(F).__webglTexture, 0, vA(L)) : (eA === n.TEXTURE_2D || eA >= n.TEXTURE_CUBE_MAP_POSITIVE_X && eA <= n.TEXTURE_CUBE_MAP_NEGATIVE_Z) && n.framebufferTexture2D(n.FRAMEBUFFER, iA, eA, t.get(F).__webglTexture, nA), e.bindFramebuffer(n.FRAMEBUFFER, null);
12496
12496
  }
@@ -12511,7 +12511,7 @@ function sD(n, A, e, t, i, r, s) {
12511
12511
  } else {
12512
12512
  const iA = L.textures;
12513
12513
  for (let eA = 0; eA < iA.length; eA++) {
12514
- const nA = iA[eA], uA = r.convert(nA.format, nA.colorSpace), wA = r.convert(nA.type), cA = y(nA.internalFormat, uA, wA, nA.colorSpace), xA = vA(L);
12514
+ const nA = iA[eA], fA = r.convert(nA.format, nA.colorSpace), wA = r.convert(nA.type), cA = y(nA.internalFormat, fA, wA, nA.colorSpace), xA = vA(L);
12515
12515
  F && mA(L) === !1 ? n.renderbufferStorageMultisample(n.RENDERBUFFER, xA, cA, L.width, L.height) : mA(L) ? o.renderbufferStorageMultisampleEXT(n.RENDERBUFFER, xA, cA, L.width, L.height) : n.renderbufferStorage(n.RENDERBUFFER, cA, L.width, L.height);
12516
12516
  }
12517
12517
  }
@@ -12549,11 +12549,11 @@ function sD(n, A, e, t, i, r, s) {
12549
12549
  const iA = t.get(R);
12550
12550
  L !== void 0 && j(iA.__webglFramebuffer, R, R.texture, n.COLOR_ATTACHMENT0, n.TEXTURE_2D, 0), F !== void 0 && J(R);
12551
12551
  }
12552
- function fA(R) {
12552
+ function dA(R) {
12553
12553
  const L = R.texture, F = t.get(R), iA = t.get(L);
12554
12554
  R.addEventListener("dispose", C);
12555
- const eA = R.textures, nA = R.isWebGLCubeRenderTarget === !0, uA = eA.length > 1;
12556
- if (uA || (iA.__webglTexture === void 0 && (iA.__webglTexture = n.createTexture()), iA.__version = L.version, s.memory.textures++), nA) {
12555
+ const eA = R.textures, nA = R.isWebGLCubeRenderTarget === !0, fA = eA.length > 1;
12556
+ if (fA || (iA.__webglTexture === void 0 && (iA.__webglTexture = n.createTexture()), iA.__version = L.version, s.memory.textures++), nA) {
12557
12557
  F.__webglFramebuffer = [];
12558
12558
  for (let wA = 0; wA < 6; wA++)
12559
12559
  if (L.mipmaps && L.mipmaps.length > 0) {
@@ -12569,7 +12569,7 @@ function sD(n, A, e, t, i, r, s) {
12569
12569
  F.__webglFramebuffer[wA] = n.createFramebuffer();
12570
12570
  } else
12571
12571
  F.__webglFramebuffer = n.createFramebuffer();
12572
- if (uA)
12572
+ if (fA)
12573
12573
  for (let wA = 0, cA = eA.length; wA < cA; wA++) {
12574
12574
  const xA = t.get(eA[wA]);
12575
12575
  xA.__webglTexture === void 0 && (xA.__webglTexture = n.createTexture(), s.memory.textures++);
@@ -12594,7 +12594,7 @@ function sD(n, A, e, t, i, r, s) {
12594
12594
  else
12595
12595
  j(F.__webglFramebuffer[wA], R, L, n.COLOR_ATTACHMENT0, n.TEXTURE_CUBE_MAP_POSITIVE_X + wA, 0);
12596
12596
  d(L) && g(n.TEXTURE_CUBE_MAP), e.unbindTexture();
12597
- } else if (uA) {
12597
+ } else if (fA) {
12598
12598
  for (let wA = 0, cA = eA.length; wA < cA; wA++) {
12599
12599
  const xA = eA[wA], lA = t.get(xA);
12600
12600
  e.bindTexture(n.TEXTURE_2D, lA.__webglTexture), k(n.TEXTURE_2D, xA), j(F.__webglFramebuffer, R, xA, n.COLOR_ATTACHMENT0 + wA, n.TEXTURE_2D, 0), d(xA) && g(n.TEXTURE_2D);
@@ -12616,8 +12616,8 @@ function sD(n, A, e, t, i, r, s) {
12616
12616
  for (let F = 0, iA = L.length; F < iA; F++) {
12617
12617
  const eA = L[F];
12618
12618
  if (d(eA)) {
12619
- const nA = R.isWebGLCubeRenderTarget ? n.TEXTURE_CUBE_MAP : n.TEXTURE_2D, uA = t.get(eA).__webglTexture;
12620
- e.bindTexture(nA, uA), g(nA), e.unbindTexture();
12619
+ const nA = R.isWebGLCubeRenderTarget ? n.TEXTURE_CUBE_MAP : n.TEXTURE_2D, fA = t.get(eA).__webglTexture;
12620
+ e.bindTexture(nA, fA), g(nA), e.unbindTexture();
12621
12621
  }
12622
12622
  }
12623
12623
  }
@@ -12627,14 +12627,14 @@ function sD(n, A, e, t, i, r, s) {
12627
12627
  if (mA(R) === !1) {
12628
12628
  const L = R.textures, F = R.width, iA = R.height;
12629
12629
  let eA = n.COLOR_BUFFER_BIT;
12630
- const nA = R.stencilBuffer ? n.DEPTH_STENCIL_ATTACHMENT : n.DEPTH_ATTACHMENT, uA = t.get(R), wA = L.length > 1;
12630
+ const nA = R.stencilBuffer ? n.DEPTH_STENCIL_ATTACHMENT : n.DEPTH_ATTACHMENT, fA = t.get(R), wA = L.length > 1;
12631
12631
  if (wA)
12632
12632
  for (let cA = 0; cA < L.length; cA++)
12633
- e.bindFramebuffer(n.FRAMEBUFFER, uA.__webglMultisampledFramebuffer), n.framebufferRenderbuffer(n.FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.RENDERBUFFER, null), e.bindFramebuffer(n.FRAMEBUFFER, uA.__webglFramebuffer), n.framebufferTexture2D(n.DRAW_FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.TEXTURE_2D, null, 0);
12634
- e.bindFramebuffer(n.READ_FRAMEBUFFER, uA.__webglMultisampledFramebuffer), e.bindFramebuffer(n.DRAW_FRAMEBUFFER, uA.__webglFramebuffer);
12633
+ e.bindFramebuffer(n.FRAMEBUFFER, fA.__webglMultisampledFramebuffer), n.framebufferRenderbuffer(n.FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.RENDERBUFFER, null), e.bindFramebuffer(n.FRAMEBUFFER, fA.__webglFramebuffer), n.framebufferTexture2D(n.DRAW_FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.TEXTURE_2D, null, 0);
12634
+ e.bindFramebuffer(n.READ_FRAMEBUFFER, fA.__webglMultisampledFramebuffer), e.bindFramebuffer(n.DRAW_FRAMEBUFFER, fA.__webglFramebuffer);
12635
12635
  for (let cA = 0; cA < L.length; cA++) {
12636
12636
  if (R.resolveDepthBuffer && (R.depthBuffer && (eA |= n.DEPTH_BUFFER_BIT), R.stencilBuffer && R.resolveStencilBuffer && (eA |= n.STENCIL_BUFFER_BIT)), wA) {
12637
- n.framebufferRenderbuffer(n.READ_FRAMEBUFFER, n.COLOR_ATTACHMENT0, n.RENDERBUFFER, uA.__webglColorRenderbuffer[cA]);
12637
+ n.framebufferRenderbuffer(n.READ_FRAMEBUFFER, n.COLOR_ATTACHMENT0, n.RENDERBUFFER, fA.__webglColorRenderbuffer[cA]);
12638
12638
  const xA = t.get(L[cA]).__webglTexture;
12639
12639
  n.framebufferTexture2D(n.DRAW_FRAMEBUFFER, n.COLOR_ATTACHMENT0, n.TEXTURE_2D, xA, 0);
12640
12640
  }
@@ -12642,11 +12642,11 @@ function sD(n, A, e, t, i, r, s) {
12642
12642
  }
12643
12643
  if (e.bindFramebuffer(n.READ_FRAMEBUFFER, null), e.bindFramebuffer(n.DRAW_FRAMEBUFFER, null), wA)
12644
12644
  for (let cA = 0; cA < L.length; cA++) {
12645
- e.bindFramebuffer(n.FRAMEBUFFER, uA.__webglMultisampledFramebuffer), n.framebufferRenderbuffer(n.FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.RENDERBUFFER, uA.__webglColorRenderbuffer[cA]);
12645
+ e.bindFramebuffer(n.FRAMEBUFFER, fA.__webglMultisampledFramebuffer), n.framebufferRenderbuffer(n.FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.RENDERBUFFER, fA.__webglColorRenderbuffer[cA]);
12646
12646
  const xA = t.get(L[cA]).__webglTexture;
12647
- e.bindFramebuffer(n.FRAMEBUFFER, uA.__webglFramebuffer), n.framebufferTexture2D(n.DRAW_FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.TEXTURE_2D, xA, 0);
12647
+ e.bindFramebuffer(n.FRAMEBUFFER, fA.__webglFramebuffer), n.framebufferTexture2D(n.DRAW_FRAMEBUFFER, n.COLOR_ATTACHMENT0 + cA, n.TEXTURE_2D, xA, 0);
12648
12648
  }
12649
- e.bindFramebuffer(n.DRAW_FRAMEBUFFER, uA.__webglMultisampledFramebuffer);
12649
+ e.bindFramebuffer(n.DRAW_FRAMEBUFFER, fA.__webglMultisampledFramebuffer);
12650
12650
  } else if (R.depthBuffer && R.resolveDepthBuffer === !1 && a) {
12651
12651
  const L = R.stencilBuffer ? n.DEPTH_STENCIL_ATTACHMENT : n.DEPTH_ATTACHMENT;
12652
12652
  n.invalidateFramebuffer(n.DRAW_FRAMEBUFFER, [L]);
@@ -12671,7 +12671,7 @@ function sD(n, A, e, t, i, r, s) {
12671
12671
  function gA(R) {
12672
12672
  return typeof HTMLImageElement < "u" && R instanceof HTMLImageElement ? (l.width = R.naturalWidth || R.width, l.height = R.naturalHeight || R.height) : typeof VideoFrame < "u" && R instanceof VideoFrame ? (l.width = R.displayWidth, l.height = R.displayHeight) : (l.width = R.width, l.height = R.height), l;
12673
12673
  }
12674
- this.allocateTextureUnit = D, this.resetTextureUnits = I, this.setTexture2D = M, this.setTexture2DArray = T, this.setTexture3D = q, this.setTextureCube = B, this.rebindTextures = tA, this.setupRenderTarget = fA, this.updateRenderTargetMipmap = H, this.updateMultisampleRenderTarget = TA, this.setupDepthRenderbuffer = J, this.setupFrameBufferTexture = j, this.useMultisampledRTT = mA;
12674
+ this.allocateTextureUnit = D, this.resetTextureUnits = I, this.setTexture2D = M, this.setTexture2DArray = T, this.setTexture3D = q, this.setTextureCube = B, this.rebindTextures = tA, this.setupRenderTarget = dA, this.updateRenderTargetMipmap = H, this.updateMultisampleRenderTarget = TA, this.setupDepthRenderbuffer = J, this.setupFrameBufferTexture = j, this.useMultisampledRTT = mA;
12675
12675
  }
12676
12676
  function oD(n, A) {
12677
12677
  function e(t, i = Yn) {
@@ -12962,7 +12962,7 @@ class fD extends Gs {
12962
12962
  let i = null, r = 1, s = null, o = "local-floor", a = 1, l = null, u = null, c = null, h = null, f = null, p = null;
12963
12963
  const m = new uD(), d = e.getContextAttributes();
12964
12964
  let g = null, y = null;
12965
- const v = [], w = [], C = new dA();
12965
+ const v = [], w = [], C = new uA();
12966
12966
  let _ = null;
12967
12967
  const x = new yt();
12968
12968
  x.layers.enable(1), x.viewport = new me();
@@ -13069,12 +13069,12 @@ class fD extends Gs {
13069
13069
  const V = j.added[G];
13070
13070
  let J = w.indexOf(V);
13071
13071
  if (J === -1) {
13072
- for (let fA = 0; fA < v.length; fA++)
13073
- if (fA >= w.length) {
13074
- w.push(V), J = fA;
13072
+ for (let dA = 0; dA < v.length; dA++)
13073
+ if (dA >= w.length) {
13074
+ w.push(V), J = dA;
13075
13075
  break;
13076
- } else if (w[fA] === null) {
13077
- w[fA] = V, J = fA;
13076
+ } else if (w[dA] === null) {
13077
+ w[dA] = V, J = dA;
13078
13078
  break;
13079
13079
  }
13080
13080
  if (J === -1)
@@ -13087,10 +13087,10 @@ class fD extends Gs {
13087
13087
  const B = new O(), W = new O();
13088
13088
  function K(j, G, V) {
13089
13089
  B.setFromMatrixPosition(G.matrixWorld), W.setFromMatrixPosition(V.matrixWorld);
13090
- const J = B.distanceTo(W), tA = G.projectionMatrix.elements, fA = V.projectionMatrix.elements, H = tA[14] / (tA[10] - 1), aA = tA[14] / (tA[10] + 1), AA = (tA[9] + 1) / tA[5], TA = (tA[9] - 1) / tA[5], vA = (tA[8] - 1) / tA[0], mA = (fA[8] + 1) / fA[0], yA = H * vA, _A = H * mA, gA = J / (-vA + mA), R = gA * -vA;
13090
+ const J = B.distanceTo(W), tA = G.projectionMatrix.elements, dA = V.projectionMatrix.elements, H = tA[14] / (tA[10] - 1), aA = tA[14] / (tA[10] + 1), AA = (tA[9] + 1) / tA[5], TA = (tA[9] - 1) / tA[5], vA = (tA[8] - 1) / tA[0], mA = (dA[8] + 1) / dA[0], yA = H * vA, _A = H * mA, gA = J / (-vA + mA), R = gA * -vA;
13091
13091
  G.matrixWorld.decompose(j.position, j.quaternion, j.scale), j.translateX(R), j.translateZ(gA), j.matrixWorld.compose(j.position, j.quaternion, j.scale), j.matrixWorldInverse.copy(j.matrixWorld).invert();
13092
- const L = H + gA, F = aA + gA, iA = yA - R, eA = _A + (J - R), nA = AA * aA / F * L, uA = TA * aA / F * L;
13093
- j.projectionMatrix.makePerspective(iA, eA, nA, uA, L, F), j.projectionMatrixInverse.copy(j.projectionMatrix).invert();
13092
+ const L = H + gA, F = aA + gA, iA = yA - R, eA = _A + (J - R), nA = AA * aA / F * L, fA = TA * aA / F * L;
13093
+ j.projectionMatrix.makePerspective(iA, eA, nA, fA, L, F), j.projectionMatrixInverse.copy(j.projectionMatrix).invert();
13094
13094
  }
13095
13095
  function U(j, G) {
13096
13096
  G === null ? j.matrixWorld.copy(j.matrix) : j.matrixWorld.multiplyMatrices(G.matrixWorld, j.matrix), j.matrixWorldInverse.copy(j.matrixWorld).invert();
@@ -13128,26 +13128,26 @@ class fD extends Gs {
13128
13128
  f !== null && (A.setRenderTargetFramebuffer(y, f.framebuffer), A.setRenderTarget(y));
13129
13129
  let J = !1;
13130
13130
  V.length !== I.cameras.length && (I.cameras.length = 0, J = !0);
13131
- for (let fA = 0; fA < V.length; fA++) {
13132
- const H = V[fA];
13131
+ for (let dA = 0; dA < V.length; dA++) {
13132
+ const H = V[dA];
13133
13133
  let aA = null;
13134
13134
  if (f !== null)
13135
13135
  aA = f.getViewport(H);
13136
13136
  else {
13137
13137
  const TA = c.getViewSubImage(h, H);
13138
- aA = TA.viewport, fA === 0 && (A.setRenderTargetTextures(
13138
+ aA = TA.viewport, dA === 0 && (A.setRenderTargetTextures(
13139
13139
  y,
13140
13140
  TA.colorTexture,
13141
13141
  h.ignoreDepthValues ? void 0 : TA.depthStencilTexture
13142
13142
  ), A.setRenderTarget(y));
13143
13143
  }
13144
- let AA = b[fA];
13145
- AA === void 0 && (AA = new yt(), AA.layers.enable(fA), AA.viewport = new me(), b[fA] = AA), AA.matrix.fromArray(H.transform.matrix), AA.matrix.decompose(AA.position, AA.quaternion, AA.scale), AA.projectionMatrix.fromArray(H.projectionMatrix), AA.projectionMatrixInverse.copy(AA.projectionMatrix).invert(), AA.viewport.set(aA.x, aA.y, aA.width, aA.height), fA === 0 && (I.matrix.copy(AA.matrix), I.matrix.decompose(I.position, I.quaternion, I.scale)), J === !0 && I.cameras.push(AA);
13144
+ let AA = b[dA];
13145
+ AA === void 0 && (AA = new yt(), AA.layers.enable(dA), AA.viewport = new me(), b[dA] = AA), AA.matrix.fromArray(H.transform.matrix), AA.matrix.decompose(AA.position, AA.quaternion, AA.scale), AA.projectionMatrix.fromArray(H.projectionMatrix), AA.projectionMatrixInverse.copy(AA.projectionMatrix).invert(), AA.viewport.set(aA.x, aA.y, aA.width, aA.height), dA === 0 && (I.matrix.copy(AA.matrix), I.matrix.decompose(I.position, I.quaternion, I.scale)), J === !0 && I.cameras.push(AA);
13146
13146
  }
13147
13147
  const tA = i.enabledFeatures;
13148
13148
  if (tA && tA.includes("depth-sensing")) {
13149
- const fA = c.getDepthInformation(V[0]);
13150
- fA && fA.isValid && fA.texture && m.init(A, fA, i.renderState);
13149
+ const dA = c.getDepthInformation(V[0]);
13150
+ dA && dA.isValid && dA.texture && m.init(A, dA, i.renderState);
13151
13151
  }
13152
13152
  }
13153
13153
  for (let V = 0; V < v.length; V++) {
@@ -13372,7 +13372,7 @@ class O2 {
13372
13372
  const X = new tv();
13373
13373
  let j = !1, G = !1;
13374
13374
  const V = new zA(), J = new O(), tA = { background: null, fog: null, environment: null, overrideMaterial: null, isScene: !0 };
13375
- function fA() {
13375
+ function dA() {
13376
13376
  return x === null ? W : 1;
13377
13377
  }
13378
13378
  let H = t;
@@ -13398,9 +13398,9 @@ class O2 {
13398
13398
  } catch (z) {
13399
13399
  throw console.error("THREE.WebGLRenderer: " + z.message), z;
13400
13400
  }
13401
- let AA, TA, vA, mA, yA, _A, gA, R, L, F, iA, eA, nA, uA, wA, cA, xA, lA, IA, GA, qA, CA, DA, SA;
13401
+ let AA, TA, vA, mA, yA, _A, gA, R, L, F, iA, eA, nA, fA, wA, cA, xA, lA, IA, GA, qA, CA, DA, SA;
13402
13402
  function XA() {
13403
- AA = new MP(H), AA.init(), CA = new oD(H, AA), TA = new CP(H, AA, A, CA), vA = new rD(H), mA = new DP(H), yA = new WT(), _A = new sD(H, AA, vA, yA, TA, CA, mA), gA = new IP(v), R = new SP(v), L = new zM(H), DA = new yP(H, L), F = new PP(H, L, mA, DA), iA = new LP(H, F, L, mA), IA = new EP(H, TA, _A), cA = new xP(yA), eA = new UT(v, gA, R, AA, TA, DA, cA), nA = new pD(v, yA), uA = new ZT(), wA = new eD(AA), lA = new vP(v, gA, R, vA, iA, h, a), xA = new nD(v, iA, TA), SA = new gD(H, mA, TA, vA), GA = new wP(H, AA, mA), qA = new TP(H, AA, mA), mA.programs = eA.programs, v.capabilities = TA, v.extensions = AA, v.properties = yA, v.renderLists = uA, v.shadowMap = xA, v.state = vA, v.info = mA;
13403
+ AA = new MP(H), AA.init(), CA = new oD(H, AA), TA = new CP(H, AA, A, CA), vA = new rD(H), mA = new DP(H), yA = new WT(), _A = new sD(H, AA, vA, yA, TA, CA, mA), gA = new IP(v), R = new SP(v), L = new zM(H), DA = new yP(H, L), F = new PP(H, L, mA, DA), iA = new LP(H, F, L, mA), IA = new EP(H, TA, _A), cA = new xP(yA), eA = new UT(v, gA, R, AA, TA, DA, cA), nA = new pD(v, yA), fA = new ZT(), wA = new eD(AA), lA = new vP(v, gA, R, vA, iA, h, a), xA = new nD(v, iA, TA), SA = new gD(H, mA, TA, vA), GA = new wP(H, AA, mA), qA = new TP(H, AA, mA), mA.programs = eA.programs, v.capabilities = TA, v.extensions = AA, v.properties = yA, v.renderLists = fA, v.shadowMap = xA, v.state = vA, v.info = mA;
13404
13404
  }
13405
13405
  XA();
13406
13406
  const KA = new fD(v, H);
@@ -13478,7 +13478,7 @@ class O2 {
13478
13478
  }, this.clearStencil = function() {
13479
13479
  this.clear(!1, !1, !0);
13480
13480
  }, this.dispose = function() {
13481
- e.removeEventListener("webglcontextlost", E, !1), e.removeEventListener("webglcontextrestored", Q, !1), e.removeEventListener("webglcontextcreationerror", Z, !1), uA.dispose(), wA.dispose(), yA.dispose(), gA.dispose(), R.dispose(), iA.dispose(), DA.dispose(), SA.dispose(), eA.dispose(), KA.dispose(), KA.removeEventListener("sessionstart", NA), KA.removeEventListener("sessionend", ie), ce.stop();
13481
+ e.removeEventListener("webglcontextlost", E, !1), e.removeEventListener("webglcontextrestored", Q, !1), e.removeEventListener("webglcontextcreationerror", Z, !1), fA.dispose(), wA.dispose(), yA.dispose(), gA.dispose(), R.dispose(), iA.dispose(), DA.dispose(), SA.dispose(), eA.dispose(), KA.dispose(), KA.removeEventListener("sessionstart", NA), KA.removeEventListener("sessionend", ie), ce.stop();
13482
13482
  };
13483
13483
  function E(z) {
13484
13484
  z.preventDefault(), console.log("THREE.WebGLRenderer: Context Lost."), w = !0;
@@ -13523,10 +13523,10 @@ class O2 {
13523
13523
  DA.setup(sA, rA, UA, oA, QA);
13524
13524
  let pi, ye = GA;
13525
13525
  if (QA !== null && (pi = L.get(QA), ye = qA, ye.setIndex(pi)), sA.isMesh)
13526
- rA.wireframe === !0 ? (vA.setLineWidth(rA.wireframeLinewidth * fA()), ye.setMode(H.LINES)) : ye.setMode(H.TRIANGLES);
13526
+ rA.wireframe === !0 ? (vA.setLineWidth(rA.wireframeLinewidth * dA()), ye.setMode(H.LINES)) : ye.setMode(H.TRIANGLES);
13527
13527
  else if (sA.isLine) {
13528
13528
  let Ae = rA.linewidth;
13529
- Ae === void 0 && (Ae = 1), vA.setLineWidth(Ae * fA()), sA.isLineSegments ? ye.setMode(H.LINES) : sA.isLineLoop ? ye.setMode(H.LINE_LOOP) : ye.setMode(H.LINE_STRIP);
13529
+ Ae === void 0 && (Ae = 1), vA.setLineWidth(Ae * dA()), sA.isLineSegments ? ye.setMode(H.LINES) : sA.isLineLoop ? ye.setMode(H.LINE_LOOP) : ye.setMode(H.LINE_STRIP);
13530
13530
  } else
13531
13531
  sA.isPoints ? ye.setMode(H.POINTS) : sA.isSprite && ye.setMode(H.TRIANGLES);
13532
13532
  if (sA.isBatchedMesh)
@@ -13595,7 +13595,7 @@ class O2 {
13595
13595
  }
13596
13596
  if (w === !0)
13597
13597
  return;
13598
- z.matrixWorldAutoUpdate === !0 && z.updateMatrixWorld(), $.parent === null && $.matrixWorldAutoUpdate === !0 && $.updateMatrixWorld(), KA.enabled === !0 && KA.isPresenting === !0 && (KA.cameraAutoUpdate === !0 && KA.updateCamera($), $ = KA.getCamera()), z.isScene === !0 && z.onBeforeRender(v, z, $, x), d = wA.get(z, y.length), d.init($), y.push(d), V.multiplyMatrices($.projectionMatrix, $.matrixWorldInverse), X.setFromProjectionMatrix(V), G = this.localClippingEnabled, j = cA.init(this.clippingPlanes, G), m = uA.get(z, g.length), m.init(), g.push(m), Le(z, $, 0, v.sortObjects), m.finish(), v.sortObjects === !0 && m.sort(K, U);
13598
+ z.matrixWorldAutoUpdate === !0 && z.updateMatrixWorld(), $.parent === null && $.matrixWorldAutoUpdate === !0 && $.updateMatrixWorld(), KA.enabled === !0 && KA.isPresenting === !0 && (KA.cameraAutoUpdate === !0 && KA.updateCamera($), $ = KA.getCamera()), z.isScene === !0 && z.onBeforeRender(v, z, $, x), d = wA.get(z, y.length), d.init($), y.push(d), V.multiplyMatrices($.projectionMatrix, $.matrixWorldInverse), X.setFromProjectionMatrix(V), G = this.localClippingEnabled, j = cA.init(this.clippingPlanes, G), m = fA.get(z, g.length), m.init(), g.push(m), Le(z, $, 0, v.sortObjects), m.finish(), v.sortObjects === !0 && m.sort(K, U);
13599
13599
  const oA = KA.enabled === !1 || KA.isPresenting === !1 || KA.hasDepthSensing() === !1;
13600
13600
  oA && lA.addToRenderList(m, z), this.info.render.frame++, j === !0 && cA.beginShadows();
13601
13601
  const rA = d.state.shadowsArray;
@@ -14543,7 +14543,7 @@ class Sn {
14543
14543
  getTangent(A, e) {
14544
14544
  let i = A - 1e-4, r = A + 1e-4;
14545
14545
  i < 0 && (i = 0), r > 1 && (r = 1);
14546
- const s = this.getPoint(i), o = this.getPoint(r), a = e || (s.isVector2 ? new dA() : new O());
14546
+ const s = this.getPoint(i), o = this.getPoint(r), a = e || (s.isVector2 ? new uA() : new O());
14547
14547
  return a.copy(o).sub(s).normalize(), a;
14548
14548
  }
14549
14549
  getTangentAt(A, e) {
@@ -14604,7 +14604,7 @@ class av extends Sn {
14604
14604
  constructor(A = 0, e = 0, t = 1, i = 1, r = 0, s = Math.PI * 2, o = !1, a = 0) {
14605
14605
  super(), this.isEllipseCurve = !0, this.type = "EllipseCurve", this.aX = A, this.aY = e, this.xRadius = t, this.yRadius = i, this.aStartAngle = r, this.aEndAngle = s, this.aClockwise = o, this.aRotation = a;
14606
14606
  }
14607
- getPoint(A, e = new dA()) {
14607
+ getPoint(A, e = new uA()) {
14608
14608
  const t = e, i = Math.PI * 2;
14609
14609
  let r = this.aEndAngle - this.aStartAngle;
14610
14610
  const s = Math.abs(r) < Number.EPSILON;
@@ -14741,10 +14741,10 @@ function ac(n, A, e, t, i) {
14741
14741
  return ED(n, A) + LD(n, e) + OD(n, t) + qD(n, i);
14742
14742
  }
14743
14743
  class B2 extends Sn {
14744
- constructor(A = new dA(), e = new dA(), t = new dA(), i = new dA()) {
14744
+ constructor(A = new uA(), e = new uA(), t = new uA(), i = new uA()) {
14745
14745
  super(), this.isCubicBezierCurve = !0, this.type = "CubicBezierCurve", this.v0 = A, this.v1 = e, this.v2 = t, this.v3 = i;
14746
14746
  }
14747
- getPoint(A, e = new dA()) {
14747
+ getPoint(A, e = new uA()) {
14748
14748
  const t = e, i = this.v0, r = this.v1, s = this.v2, o = this.v3;
14749
14749
  return t.set(
14750
14750
  ac(A, i.x, r.x, s.x, o.x),
@@ -14786,10 +14786,10 @@ class ND extends Sn {
14786
14786
  }
14787
14787
  }
14788
14788
  class z2 extends Sn {
14789
- constructor(A = new dA(), e = new dA()) {
14789
+ constructor(A = new uA(), e = new uA()) {
14790
14790
  super(), this.isLineCurve = !0, this.type = "LineCurve", this.v1 = A, this.v2 = e;
14791
14791
  }
14792
- getPoint(A, e = new dA()) {
14792
+ getPoint(A, e = new uA()) {
14793
14793
  const t = e;
14794
14794
  return A === 1 ? t.copy(this.v2) : (t.copy(this.v2).sub(this.v1), t.multiplyScalar(A).add(this.v1)), t;
14795
14795
  }
@@ -14797,7 +14797,7 @@ class z2 extends Sn {
14797
14797
  getPointAt(A, e) {
14798
14798
  return this.getPoint(A, e);
14799
14799
  }
14800
- getTangent(A, e = new dA()) {
14800
+ getTangent(A, e = new uA()) {
14801
14801
  return e.subVectors(this.v2, this.v1).normalize();
14802
14802
  }
14803
14803
  getTangentAt(A, e) {
@@ -14844,10 +14844,10 @@ class BD extends Sn {
14844
14844
  }
14845
14845
  }
14846
14846
  class R2 extends Sn {
14847
- constructor(A = new dA(), e = new dA(), t = new dA()) {
14847
+ constructor(A = new uA(), e = new uA(), t = new uA()) {
14848
14848
  super(), this.isQuadraticBezierCurve = !0, this.type = "QuadraticBezierCurve", this.v0 = A, this.v1 = e, this.v2 = t;
14849
14849
  }
14850
- getPoint(A, e = new dA()) {
14850
+ getPoint(A, e = new uA()) {
14851
14851
  const t = e, i = this.v0, r = this.v1, s = this.v2;
14852
14852
  return t.set(
14853
14853
  oc(A, i.x, r.x, s.x),
@@ -14892,7 +14892,7 @@ class k2 extends Sn {
14892
14892
  constructor(A = []) {
14893
14893
  super(), this.isSplineCurve = !0, this.type = "SplineCurve", this.points = A;
14894
14894
  }
14895
- getPoint(A, e = new dA()) {
14895
+ getPoint(A, e = new uA()) {
14896
14896
  const t = e, i = this.points, r = (i.length - 1) * A, s = Math.floor(r), o = r - s, a = i[s === 0 ? s : s - 1], l = i[s], u = i[s > i.length - 2 ? i.length - 1 : s + 1], c = i[s > i.length - 3 ? i.length - 1 : s + 2];
14897
14897
  return t.set(
14898
14898
  Qw(o, a.x, l.x, u.x, c.x),
@@ -14920,7 +14920,7 @@ class k2 extends Sn {
14920
14920
  super.fromJSON(A), this.points = [];
14921
14921
  for (let e = 0, t = A.points.length; e < t; e++) {
14922
14922
  const i = A.points[e];
14923
- this.points.push(new dA().fromArray(i));
14923
+ this.points.push(new uA().fromArray(i));
14924
14924
  }
14925
14925
  return this;
14926
14926
  }
@@ -15040,7 +15040,7 @@ class RD extends Sn {
15040
15040
  }
15041
15041
  class dm extends RD {
15042
15042
  constructor(A) {
15043
- super(), this.type = "Path", this.currentPoint = new dA(), A && this.setFromPoints(A);
15043
+ super(), this.type = "Path", this.currentPoint = new uA(), A && this.setFromPoints(A);
15044
15044
  }
15045
15045
  setFromPoints(A) {
15046
15046
  this.moveTo(A[0].x, A[0].y);
@@ -15052,23 +15052,23 @@ class dm extends RD {
15052
15052
  return this.currentPoint.set(A, e), this;
15053
15053
  }
15054
15054
  lineTo(A, e) {
15055
- const t = new z2(this.currentPoint.clone(), new dA(A, e));
15055
+ const t = new z2(this.currentPoint.clone(), new uA(A, e));
15056
15056
  return this.curves.push(t), this.currentPoint.set(A, e), this;
15057
15057
  }
15058
15058
  quadraticCurveTo(A, e, t, i) {
15059
15059
  const r = new R2(
15060
15060
  this.currentPoint.clone(),
15061
- new dA(A, e),
15062
- new dA(t, i)
15061
+ new uA(A, e),
15062
+ new uA(t, i)
15063
15063
  );
15064
15064
  return this.curves.push(r), this.currentPoint.set(t, i), this;
15065
15065
  }
15066
15066
  bezierCurveTo(A, e, t, i, r, s) {
15067
15067
  const o = new B2(
15068
15068
  this.currentPoint.clone(),
15069
- new dA(A, e),
15070
- new dA(t, i),
15071
- new dA(r, s)
15069
+ new uA(A, e),
15070
+ new uA(t, i),
15071
+ new uA(r, s)
15072
15072
  );
15073
15073
  return this.curves.push(o), this.currentPoint.set(r, s), this;
15074
15074
  }
@@ -15492,7 +15492,7 @@ class Pf extends Re {
15492
15492
  }, t = Math.max(3, t), i = Math.max(1, i);
15493
15493
  const o = [], a = [], l = [], u = [];
15494
15494
  let c = A;
15495
- const h = (e - A) / i, f = new O(), p = new dA();
15495
+ const h = (e - A) / i, f = new O(), p = new uA();
15496
15496
  for (let m = 0; m <= i; m++) {
15497
15497
  for (let d = 0; d <= t; d++) {
15498
15498
  const g = r + d / t * s;
@@ -15523,7 +15523,7 @@ class tE extends $e {
15523
15523
  }
15524
15524
  class Gc extends yn {
15525
15525
  constructor(A) {
15526
- super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new FA(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new FA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = p2, this.normalScale = new dA(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new xn(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15526
+ super(), this.isMeshStandardMaterial = !0, this.defines = { STANDARD: "" }, this.type = "MeshStandardMaterial", this.color = new FA(16777215), this.roughness = 1, this.metalness = 0, this.map = null, this.lightMap = null, this.lightMapIntensity = 1, this.aoMap = null, this.aoMapIntensity = 1, this.emissive = new FA(0), this.emissiveIntensity = 1, this.emissiveMap = null, this.bumpMap = null, this.bumpScale = 1, this.normalMap = null, this.normalMapType = p2, this.normalScale = new uA(1, 1), this.displacementMap = null, this.displacementScale = 1, this.displacementBias = 0, this.roughnessMap = null, this.metalnessMap = null, this.alphaMap = null, this.envMap = null, this.envMapRotation = new xn(), this.envMapIntensity = 1, this.wireframe = !1, this.wireframeLinewidth = 1, this.wireframeLinecap = "round", this.wireframeLinejoin = "round", this.flatShading = !1, this.fog = !0, this.setValues(A);
15527
15527
  }
15528
15528
  copy(A) {
15529
15529
  return super.copy(A), this.defines = { STANDARD: "" }, this.color.copy(A.color), this.roughness = A.roughness, this.metalness = A.metalness, this.map = A.map, this.lightMap = A.lightMap, this.lightMapIntensity = A.lightMapIntensity, this.aoMap = A.aoMap, this.aoMapIntensity = A.aoMapIntensity, this.emissive.copy(A.emissive), this.emissiveMap = A.emissiveMap, this.emissiveIntensity = A.emissiveIntensity, this.bumpMap = A.bumpMap, this.bumpScale = A.bumpScale, this.normalMap = A.normalMap, this.normalMapType = A.normalMapType, this.normalScale.copy(A.normalScale), this.displacementMap = A.displacementMap, this.displacementScale = A.displacementScale, this.displacementBias = A.displacementBias, this.roughnessMap = A.roughnessMap, this.metalnessMap = A.metalnessMap, this.alphaMap = A.alphaMap, this.envMap = A.envMap, this.envMapRotation.copy(A.envMapRotation), this.envMapIntensity = A.envMapIntensity, this.wireframe = A.wireframe, this.wireframeLinewidth = A.wireframeLinewidth, this.wireframeLinecap = A.wireframeLinecap, this.wireframeLinejoin = A.wireframeLinejoin, this.flatShading = A.flatShading, this.fog = A.fog, this;
@@ -15534,7 +15534,7 @@ class Mn extends Gc {
15534
15534
  super(), this.isMeshPhysicalMaterial = !0, this.defines = {
15535
15535
  STANDARD: "",
15536
15536
  PHYSICAL: ""
15537
- }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new dA(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
15537
+ }, this.type = "MeshPhysicalMaterial", this.anisotropyRotation = 0, this.anisotropyMap = null, this.clearcoatMap = null, this.clearcoatRoughness = 0, this.clearcoatRoughnessMap = null, this.clearcoatNormalScale = new uA(1, 1), this.clearcoatNormalMap = null, this.ior = 1.5, Object.defineProperty(this, "reflectivity", {
15538
15538
  get: function() {
15539
15539
  return Ve(2.5 * (this.ior - 1) / (this.ior + 1), 0, 1);
15540
15540
  },
@@ -16458,7 +16458,7 @@ class hv extends Ie {
16458
16458
  const Tp = /* @__PURE__ */ new zA(), i1 = /* @__PURE__ */ new O(), n1 = /* @__PURE__ */ new O();
16459
16459
  class uv {
16460
16460
  constructor(A) {
16461
- this.camera = A, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new dA(512, 512), this.map = null, this.mapPass = null, this.matrix = new zA(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new tv(), this._frameExtents = new dA(1, 1), this._viewportCount = 1, this._viewports = [
16461
+ this.camera = A, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new uA(512, 512), this.map = null, this.mapPass = null, this.matrix = new zA(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new tv(), this._frameExtents = new uA(1, 1), this._viewportCount = 1, this._viewports = [
16462
16462
  new me(0, 0, 1, 1)
16463
16463
  ];
16464
16464
  }
@@ -16541,7 +16541,7 @@ class mE extends hv {
16541
16541
  const r1 = /* @__PURE__ */ new zA(), xl = /* @__PURE__ */ new O(), Dp = /* @__PURE__ */ new O();
16542
16542
  class vE extends uv {
16543
16543
  constructor() {
16544
- super(new yt(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new dA(4, 2), this._viewportCount = 6, this._viewports = [
16544
+ super(new yt(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new uA(4, 2), this._viewportCount = 6, this._viewports = [
16545
16545
  // These viewports map a cube-map onto a 2D texture with the
16546
16546
  // following orientation:
16547
16547
  //
@@ -17474,7 +17474,7 @@ const X2 = {
17474
17474
  };
17475
17475
  class Zn extends Qa {
17476
17476
  constructor(A, e, t, i) {
17477
- super(), this.renderScene = e, this.renderCamera = t, this.selectedObjects = i !== void 0 ? i : [], this.visibleEdgeColor = new FA(1, 1, 1), this.hiddenEdgeColor = new FA(0.1, 0.04, 0.02), this.edgeGlow = 0, this.usePatternTexture = !1, this.edgeThickness = 1, this.edgeStrength = 3, this.downSampleRatio = 2, this.pulsePeriod = 0, this._visibilityCache = /* @__PURE__ */ new Map(), this.resolution = A !== void 0 ? new dA(A.x, A.y) : new dA(256, 256);
17477
+ super(), this.renderScene = e, this.renderCamera = t, this.selectedObjects = i !== void 0 ? i : [], this.visibleEdgeColor = new FA(1, 1, 1), this.hiddenEdgeColor = new FA(0.1, 0.04, 0.02), this.edgeGlow = 0, this.usePatternTexture = !1, this.edgeThickness = 1, this.edgeStrength = 3, this.downSampleRatio = 2, this.pulsePeriod = 0, this._visibilityCache = /* @__PURE__ */ new Map(), this.resolution = A !== void 0 ? new uA(A.x, A.y) : new uA(256, 256);
17478
17478
  const r = Math.round(this.resolution.x / this.downSampleRatio), s = Math.round(this.resolution.y / this.downSampleRatio);
17479
17479
  this.renderTargetMaskBuffer = new Xe(this.resolution.x, this.resolution.y), this.renderTargetMaskBuffer.texture.name = "OutlinePass.mask", this.renderTargetMaskBuffer.texture.generateMipmaps = !1, this.depthMaterial = new nv(), this.depthMaterial.side = ot, this.depthMaterial.depthPacking = V0, this.depthMaterial.blending = Et, this.prepareMaskMaterial = this.getPrepareMaskMaterial(), this.prepareMaskMaterial.side = ot, this.prepareMaskMaterial.fragmentShader = u(this.prepareMaskMaterial.fragmentShader, this.renderCamera), this.renderTargetDepthBuffer = new Xe(this.resolution.x, this.resolution.y, { type: Oe }), this.renderTargetDepthBuffer.texture.name = "OutlinePass.depth", this.renderTargetDepthBuffer.texture.generateMipmaps = !1, this.renderTargetMaskDownSampleBuffer = new Xe(r, s, { type: Oe }), this.renderTargetMaskDownSampleBuffer.texture.name = "OutlinePass.depthDownSample", this.renderTargetMaskDownSampleBuffer.texture.generateMipmaps = !1, this.renderTargetBlurBuffer1 = new Xe(r, s, { type: Oe }), this.renderTargetBlurBuffer1.texture.name = "OutlinePass.blur1", this.renderTargetBlurBuffer1.texture.generateMipmaps = !1, this.renderTargetBlurBuffer2 = new Xe(Math.round(r / 2), Math.round(s / 2), { type: Oe }), this.renderTargetBlurBuffer2.texture.name = "OutlinePass.blur2", this.renderTargetBlurBuffer2.texture.generateMipmaps = !1, this.edgeDetectionMaterial = this.getEdgeDetectionMaterial(), this.renderTargetEdgeBuffer1 = new Xe(r, s, { type: Oe }), this.renderTargetEdgeBuffer1.texture.name = "OutlinePass.edge1", this.renderTargetEdgeBuffer1.texture.generateMipmaps = !1, this.renderTargetEdgeBuffer2 = new Xe(Math.round(r / 2), Math.round(s / 2), { type: Oe }), this.renderTargetEdgeBuffer2.texture.name = "OutlinePass.edge2", this.renderTargetEdgeBuffer2.texture.generateMipmaps = !1;
17480
17480
  const o = 4, a = 4;
@@ -17571,7 +17571,7 @@ class Zn extends Qa {
17571
17571
  return new $e({
17572
17572
  uniforms: {
17573
17573
  depthTexture: { value: null },
17574
- cameraNearFar: { value: new dA(0.5, 0.5) },
17574
+ cameraNearFar: { value: new uA(0.5, 0.5) },
17575
17575
  textureMatrix: { value: null }
17576
17576
  },
17577
17577
  vertexShader: `#include <morphtarget_pars_vertex>
@@ -17624,7 +17624,7 @@ class Zn extends Qa {
17624
17624
  return new $e({
17625
17625
  uniforms: {
17626
17626
  maskTexture: { value: null },
17627
- texSize: { value: new dA(0.5, 0.5) },
17627
+ texSize: { value: new uA(0.5, 0.5) },
17628
17628
  visibleEdgeColor: { value: new O(1, 1, 1) },
17629
17629
  hiddenEdgeColor: { value: new O(1, 1, 1) }
17630
17630
  },
@@ -17666,8 +17666,8 @@ class Zn extends Qa {
17666
17666
  },
17667
17667
  uniforms: {
17668
17668
  colorTexture: { value: null },
17669
- texSize: { value: new dA(0.5, 0.5) },
17670
- direction: { value: new dA(0.5, 0.5) },
17669
+ texSize: { value: new uA(0.5, 0.5) },
17670
+ direction: { value: new uA(0.5, 0.5) },
17671
17671
  kernelRadius: { value: 1 }
17672
17672
  },
17673
17673
  vertexShader: `varying vec2 vUv;
@@ -17753,8 +17753,8 @@ class Zn extends Qa {
17753
17753
  });
17754
17754
  }
17755
17755
  }
17756
- Zn.BlurDirectionX = new dA(1, 0);
17757
- Zn.BlurDirectionY = new dA(0, 1);
17756
+ Zn.BlurDirectionX = new uA(1, 0);
17757
+ Zn.BlurDirectionY = new uA(0, 1);
17758
17758
  class Q2 extends Qa {
17759
17759
  constructor(A, e) {
17760
17760
  super(), this.textureID = e !== void 0 ? e : "tDiffuse", A instanceof $e ? (this.uniforms = A.uniforms, this.material = A) : A && (this.uniforms = Kc.clone(A.uniforms), this.material = new $e({
@@ -17776,7 +17776,7 @@ const jE = {
17776
17776
  name: "FXAAShader",
17777
17777
  uniforms: {
17778
17778
  tDiffuse: { value: null },
17779
- resolution: { value: new dA(1 / 1024, 1 / 512) }
17779
+ resolution: { value: new uA(1 / 1024, 1 / 512) }
17780
17780
  },
17781
17781
  vertexShader: (
17782
17782
  /* glsl */
@@ -18114,7 +18114,7 @@ class FE extends Gs {
18114
18114
  let r = i.NONE;
18115
18115
  const s = 1e-6, o = new vm(), a = new vm();
18116
18116
  let l = 1;
18117
- const u = new O(), c = new dA(), h = new dA(), f = new dA(), p = new dA(), m = new dA(), d = new dA(), g = new dA(), y = new dA(), v = new dA(), w = new O(), C = new dA();
18117
+ const u = new O(), c = new uA(), h = new uA(), f = new uA(), p = new uA(), m = new uA(), d = new uA(), g = new uA(), y = new uA(), v = new uA(), w = new O(), C = new uA();
18118
18118
  let _ = !1;
18119
18119
  const x = [], S = {};
18120
18120
  let b = !1;
@@ -18211,7 +18211,7 @@ class FE extends Gs {
18211
18211
  }
18212
18212
  Q && (E.preventDefault(), t.update());
18213
18213
  }
18214
- function fA(E) {
18214
+ function dA(E) {
18215
18215
  if (x.length === 1)
18216
18216
  c.set(E.pageX, E.pageY);
18217
18217
  else {
@@ -18235,7 +18235,7 @@ class FE extends Gs {
18235
18235
  t.enableZoom && aA(E), t.enablePan && H(E);
18236
18236
  }
18237
18237
  function TA(E) {
18238
- t.enableZoom && aA(E), t.enableRotate && fA(E);
18238
+ t.enableZoom && aA(E), t.enableRotate && dA(E);
18239
18239
  }
18240
18240
  function vA(E) {
18241
18241
  if (x.length == 1)
@@ -18354,9 +18354,9 @@ class FE extends Gs {
18354
18354
  }
18355
18355
  }
18356
18356
  function nA(E) {
18357
- t.enabled === !1 || t.enableZoom === !1 || r !== i.NONE || (E.preventDefault(), t.dispatchEvent(Ep), J(uA(E)), t.dispatchEvent(h1));
18357
+ t.enabled === !1 || t.enableZoom === !1 || r !== i.NONE || (E.preventDefault(), t.dispatchEvent(Ep), J(fA(E)), t.dispatchEvent(h1));
18358
18358
  }
18359
- function uA(E) {
18359
+ function fA(E) {
18360
18360
  const Q = E.deltaMode, Z = {
18361
18361
  clientX: E.clientX,
18362
18362
  clientY: E.clientY,
@@ -18388,7 +18388,7 @@ class FE extends Gs {
18388
18388
  case Ao.ROTATE:
18389
18389
  if (t.enableRotate === !1)
18390
18390
  return;
18391
- fA(E), r = i.TOUCH_ROTATE;
18391
+ dA(E), r = i.TOUCH_ROTATE;
18392
18392
  break;
18393
18393
  case Ao.PAN:
18394
18394
  if (t.enablePan === !1)
@@ -18468,7 +18468,7 @@ class FE extends Gs {
18468
18468
  }
18469
18469
  function SA(E) {
18470
18470
  let Q = S[E.pointerId];
18471
- Q === void 0 && (Q = new dA(), S[E.pointerId] = Q), Q.set(E.pageX, E.pageY);
18471
+ Q === void 0 && (Q = new uA(), S[E.pointerId] = Q), Q.set(E.pageX, E.pageY);
18472
18472
  }
18473
18473
  function XA(E) {
18474
18474
  const Q = E.pointerId === x[0] ? x[1] : x[0];
@@ -18995,7 +18995,7 @@ const sL = function() {
18995
18995
  d !== 0 ? g = (c * h - p * f) / d : g = 0, y = (c + g * h) / f, s.x = g, s.y = y;
18996
18996
  };
18997
18997
  }(), mv = function() {
18998
- const n = new dA(), A = new O(), e = new O();
18998
+ const n = new uA(), A = new O(), e = new O();
18999
18999
  return function(i, r, s, o) {
19000
19000
  sL(i, r, n);
19001
19001
  let a = n.x, l = n.y;
@@ -19427,7 +19427,7 @@ function uL(n, A, e = {}, t = 0, i = 1 / 0) {
19427
19427
  const l = Math.sqrt(o);
19428
19428
  return e.point ? e.point.copy(zp) : e.point = zp.clone(), e.distance = l, e.faceIndex = a, e;
19429
19429
  }
19430
- const Co = /* @__PURE__ */ new O(), xo = /* @__PURE__ */ new O(), Io = /* @__PURE__ */ new O(), Gh = /* @__PURE__ */ new dA(), Hh = /* @__PURE__ */ new dA(), Yh = /* @__PURE__ */ new dA(), v1 = /* @__PURE__ */ new O(), y1 = /* @__PURE__ */ new O(), w1 = /* @__PURE__ */ new O(), Uh = /* @__PURE__ */ new O();
19430
+ const Co = /* @__PURE__ */ new O(), xo = /* @__PURE__ */ new O(), Io = /* @__PURE__ */ new O(), Gh = /* @__PURE__ */ new uA(), Hh = /* @__PURE__ */ new uA(), Yh = /* @__PURE__ */ new uA(), v1 = /* @__PURE__ */ new O(), y1 = /* @__PURE__ */ new O(), w1 = /* @__PURE__ */ new O(), Uh = /* @__PURE__ */ new O();
19431
19431
  function fL(n, A, e, t, i, r, s, o) {
19432
19432
  let a;
19433
19433
  if (r === Ct ? a = n.intersectTriangle(t, e, A, !0, i) : a = n.intersectTriangle(A, e, t, r !== ot, i), a === null)
@@ -19442,7 +19442,7 @@ function dL(n, A, e, t, i, r, s, o, a, l, u) {
19442
19442
  Co.fromBufferAttribute(A, r), xo.fromBufferAttribute(A, s), Io.fromBufferAttribute(A, o);
19443
19443
  const c = fL(n, Co, xo, Io, Uh, a, l, u);
19444
19444
  if (c) {
19445
- t && (Gh.fromBufferAttribute(t, r), Hh.fromBufferAttribute(t, s), Yh.fromBufferAttribute(t, o), c.uv = Ze.getInterpolation(Uh, Co, xo, Io, Gh, Hh, Yh, new dA())), i && (Gh.fromBufferAttribute(i, r), Hh.fromBufferAttribute(i, s), Yh.fromBufferAttribute(i, o), c.uv1 = Ze.getInterpolation(Uh, Co, xo, Io, Gh, Hh, Yh, new dA())), e && (v1.fromBufferAttribute(e, r), y1.fromBufferAttribute(e, s), w1.fromBufferAttribute(e, o), c.normal = Ze.getInterpolation(Uh, Co, xo, Io, v1, y1, w1, new O()), c.normal.dot(n.direction) > 0 && c.normal.multiplyScalar(-1));
19445
+ t && (Gh.fromBufferAttribute(t, r), Hh.fromBufferAttribute(t, s), Yh.fromBufferAttribute(t, o), c.uv = Ze.getInterpolation(Uh, Co, xo, Io, Gh, Hh, Yh, new uA())), i && (Gh.fromBufferAttribute(i, r), Hh.fromBufferAttribute(i, s), Yh.fromBufferAttribute(i, o), c.uv1 = Ze.getInterpolation(Uh, Co, xo, Io, Gh, Hh, Yh, new uA())), e && (v1.fromBufferAttribute(e, r), y1.fromBufferAttribute(e, s), w1.fromBufferAttribute(e, o), c.normal = Ze.getInterpolation(Uh, Co, xo, Io, v1, y1, w1, new O()), c.normal.dot(n.direction) > 0 && c.normal.multiplyScalar(-1));
19446
19446
  const h = {
19447
19447
  a: r,
19448
19448
  b: s,
@@ -21477,7 +21477,7 @@ class w7 extends wv {
21477
21477
  super({
21478
21478
  blending: Et,
21479
21479
  uniforms: {
21480
- resolution: { value: new dA() }
21480
+ resolution: { value: new uA() }
21481
21481
  },
21482
21482
  vertexShader: (
21483
21483
  /* glsl */
@@ -25170,7 +25170,7 @@ class MO extends wv {
25170
25170
  },
25171
25171
  uniforms: {
25172
25172
  // path trace uniforms
25173
- resolution: { value: new dA() },
25173
+ resolution: { value: new uA() },
25174
25174
  opacity: { value: 1 },
25175
25175
  bounces: { value: 10 },
25176
25176
  transmissiveBounces: { value: 10 },
@@ -25749,7 +25749,7 @@ class F1 {
25749
25749
  return !!this._compilePromise;
25750
25750
  }
25751
25751
  constructor(A) {
25752
- this.camera = null, this.tiles = new dA(3, 3), this.stableNoise = !1, this.stableTiles = !0, this.samples = 0, this._subframe = new me(0, 0, 1, 1), this._opacityFactor = 1, this._renderer = A, this._alpha = !1, this._fsQuad = new tr(new MO()), this._blendQuad = new tr(new m7()), this._task = null, this._currentTile = 0, this._compilePromise = null, this._sobolTarget = new C7().generate(A), this._primaryTarget = new Xe(1, 1, {
25752
+ this.camera = null, this.tiles = new uA(3, 3), this.stableNoise = !1, this.stableTiles = !0, this.samples = 0, this._subframe = new me(0, 0, 1, 1), this._opacityFactor = 1, this._renderer = A, this._alpha = !1, this._fsQuad = new tr(new MO()), this._blendQuad = new tr(new m7()), this._task = null, this._currentTile = 0, this._compilePromise = null, this._sobolTarget = new C7().generate(A), this._primaryTarget = new Xe(1, 1, {
25753
25753
  format: _e,
25754
25754
  type: Se,
25755
25755
  magFilter: ue,
@@ -25800,7 +25800,7 @@ class F1 {
25800
25800
  this.material.onBeforeRender(), !this.isCompiling && (this._task || (this._task = PO.call(this)), this._task.next());
25801
25801
  }
25802
25802
  }
25803
- const hs = new dA(), G1 = new dA(), nu = new vm(), ru = new FA();
25803
+ const hs = new uA(), G1 = new uA(), nu = new vm(), ru = new FA();
25804
25804
  class TO extends Kt {
25805
25805
  constructor(A = 512, e = 512) {
25806
25806
  super(
@@ -26003,7 +26003,7 @@ class Y1 {
26003
26003
  function OO(n) {
26004
26004
  return n.extensions.get("EXT_float_blend");
26005
26005
  }
26006
- const Lo = new dA();
26006
+ const Lo = new uA();
26007
26007
  class qO {
26008
26008
  get multipleImportanceSampling() {
26009
26009
  return !!this._pathTracer.material.defines.FEATURE_MIS;
@@ -26053,7 +26053,7 @@ class qO {
26053
26053
  transparent: !0,
26054
26054
  blending: Et,
26055
26055
  premultipliedAlpha: A.getContextAttributes().premultipliedAlpha
26056
- })), this._materials = null, this._previousEnvironment = null, this._previousBackground = null, this._internalBackground = null, this.renderDelay = 100, this.minSamples = 5, this.fadeDuration = 500, this.enablePathTracing = !0, this.pausePathTracing = !1, this.dynamicLowRes = !1, this.lowResScale = 0.25, this.renderScale = 1, this.synchronizeRenderSize = !0, this.rasterizeScene = !0, this.renderToCanvas = !0, this.textureSize = new dA(1024, 1024), this.rasterizeSceneCallback = (e, t) => {
26056
+ })), this._materials = null, this._previousEnvironment = null, this._previousBackground = null, this._internalBackground = null, this.renderDelay = 100, this.minSamples = 5, this.fadeDuration = 500, this.enablePathTracing = !0, this.pausePathTracing = !1, this.dynamicLowRes = !1, this.lowResScale = 0.25, this.renderScale = 1, this.synchronizeRenderSize = !0, this.rasterizeScene = !0, this.renderToCanvas = !0, this.textureSize = new uA(1024, 1024), this.rasterizeSceneCallback = (e, t) => {
26057
26057
  this._renderer.render(e, t);
26058
26058
  }, this.renderToCanvasCallback = (e, t, i) => {
26059
26059
  const r = t.autoClear;
@@ -26191,7 +26191,7 @@ class NO extends Qa {
26191
26191
  class BO {
26192
26192
  constructor(A, e) {
26193
26193
  if (this.renderer = A, this._pixelRatio = A.getPixelRatio(), e === void 0) {
26194
- const t = A.getSize(new dA());
26194
+ const t = A.getSize(new uA());
26195
26195
  this._width = t.width, this._height = t.height, e = new Xe(this._width * this._pixelRatio, this._height * this._pixelRatio, { type: Oe }), e.texture.name = "EffectComposer.rt1";
26196
26196
  } else
26197
26197
  this._width = e.width, this._height = e.height;
@@ -26238,7 +26238,7 @@ class BO {
26238
26238
  }
26239
26239
  reset(A) {
26240
26240
  if (A === void 0) {
26241
- const e = this.renderer.getSize(new dA());
26241
+ const e = this.renderer.getSize(new uA());
26242
26242
  this._pixelRatio = this.renderer.getPixelRatio(), this._width = e.width, this._height = e.height, A = this.renderTarget1.clone(), A.setSize(this._width * this._pixelRatio, this._height * this._pixelRatio);
26243
26243
  }
26244
26244
  this.renderTarget1.dispose(), this.renderTarget2.dispose(), this.renderTarget1 = A, this.renderTarget2 = A.clone(), this.writeBuffer = this.renderTarget1, this.readBuffer = this.renderTarget2;
@@ -26259,7 +26259,7 @@ class BO {
26259
26259
  }
26260
26260
  class xv extends Ie {
26261
26261
  constructor(A = document.createElement("div")) {
26262
- super(), this.isCSS2DObject = !0, this.element = A, this.element.style.position = "absolute", this.element.style.userSelect = "none", this.element.setAttribute("draggable", !1), this.center = new dA(0.5, 0.5), this.addEventListener("removed", function() {
26262
+ super(), this.isCSS2DObject = !0, this.element = A, this.element.style.position = "absolute", this.element.style.userSelect = "none", this.element.setAttribute("draggable", !1), this.center = new uA(0.5, 0.5), this.addEventListener("removed", function() {
26263
26263
  this.traverse(function(e) {
26264
26264
  e.element instanceof Element && e.element.parentNode !== null && e.element.parentNode.removeChild(e.element);
26265
26265
  });
@@ -28836,18 +28836,18 @@ Df.exports;
28836
28836
  return C(X + (w + 1) * k / (k + c));
28837
28837
  }
28838
28838
  function B(k) {
28839
- var N = [], Y = k.length, X, j = 0, G = p, V = f, J, tA, fA, H, aA, AA, TA, vA, mA;
28839
+ var N = [], Y = k.length, X, j = 0, G = p, V = f, J, tA, dA, H, aA, AA, TA, vA, mA;
28840
28840
  for (J = k.lastIndexOf(m), J < 0 && (J = 0), tA = 0; tA < J; ++tA)
28841
28841
  k.charCodeAt(tA) >= 128 && S("not-basic"), N.push(k.charCodeAt(tA));
28842
- for (fA = J > 0 ? J + 1 : 0; fA < Y; ) {
28843
- for (H = j, aA = 1, AA = a; fA >= Y && S("invalid-input"), TA = M(k.charCodeAt(fA++)), (TA >= a || TA > C((o - j) / aA)) && S("overflow"), j += TA * aA, vA = AA <= V ? l : AA >= V + u ? u : AA - V, !(TA < vA); AA += a)
28842
+ for (dA = J > 0 ? J + 1 : 0; dA < Y; ) {
28843
+ for (H = j, aA = 1, AA = a; dA >= Y && S("invalid-input"), TA = M(k.charCodeAt(dA++)), (TA >= a || TA > C((o - j) / aA)) && S("overflow"), j += TA * aA, vA = AA <= V ? l : AA >= V + u ? u : AA - V, !(TA < vA); AA += a)
28844
28844
  mA = a - vA, aA > C(o / mA) && S("overflow"), aA *= mA;
28845
28845
  X = N.length + 1, V = q(j - H, X, H == 0), C(j / X) > o - G && S("overflow"), G += C(j / X), j %= X, N.splice(j++, 0, G);
28846
28846
  }
28847
28847
  return P(N);
28848
28848
  }
28849
28849
  function W(k) {
28850
- var N, Y, X, j, G, V, J, tA, fA, H, aA, AA = [], TA, vA, mA, yA;
28850
+ var N, Y, X, j, G, V, J, tA, dA, H, aA, AA = [], TA, vA, mA, yA;
28851
28851
  for (k = D(k), TA = k.length, N = p, Y = 0, G = f, V = 0; V < TA; ++V)
28852
28852
  aA = k[V], aA < 128 && AA.push(_(aA));
28853
28853
  for (X = j = AA.length, j && AA.push(m); X < TA; ) {
@@ -28855,7 +28855,7 @@ Df.exports;
28855
28855
  aA = k[V], aA >= N && aA < J && (J = aA);
28856
28856
  for (vA = X + 1, J - N > C((o - Y) / vA) && S("overflow"), Y += (J - N) * vA, N = J, V = 0; V < TA; ++V)
28857
28857
  if (aA = k[V], aA < N && ++Y > o && S("overflow"), aA == N) {
28858
- for (tA = Y, fA = a; H = fA <= G ? l : fA >= G + u ? u : fA - G, !(tA < H); fA += a)
28858
+ for (tA = Y, dA = a; H = dA <= G ? l : dA >= G + u ? u : dA - G, !(tA < H); dA += a)
28859
28859
  yA = tA - H, mA = a - H, AA.push(
28860
28860
  _(T(H + yA % mA, 0))
28861
28861
  ), tA = C(yA / mA);
@@ -47179,9 +47179,9 @@ function R9(n, A) {
47179
47179
  ));
47180
47180
  continue;
47181
47181
  }
47182
- const G = (-x + g) * (-S + w) - (-x + v) * (-S + y), V = (-b + C) * (-I + w) - (-b + v) * (-I + _), J = (K * V - k * G) / X, tA = (N * G - U * V) / X, fA = (J - v) * (J - v) + (tA - w) * (tA - w), H = v + (J - v) * M, aA = w + (tA - w) * M, AA = v - (J - v) * T, TA = w - (tA - w) * T, vA = Math.min(K * K + U * U, k * k + N * N), mA = j ? M : T, yA = vA + mA * mA * m, _A = fA <= yA;
47182
+ const G = (-x + g) * (-S + w) - (-x + v) * (-S + y), V = (-b + C) * (-I + w) - (-b + v) * (-I + _), J = (K * V - k * G) / X, tA = (N * G - U * V) / X, dA = (J - v) * (J - v) + (tA - w) * (tA - w), H = v + (J - v) * M, aA = w + (tA - w) * M, AA = v - (J - v) * T, TA = w - (tA - w) * T, vA = Math.min(K * K + U * U, k * k + N * N), mA = j ? M : T, yA = vA + mA * mA * m, _A = dA <= yA;
47183
47183
  let gA = r.join;
47184
- if (gA === xi.MITER && fA / m > d && (gA = xi.BEVEL), _A)
47184
+ if (gA === xi.MITER && dA / m > d && (gA = xi.BEVEL), _A)
47185
47185
  switch (gA) {
47186
47186
  case xi.MITER: {
47187
47187
  u.push(
@@ -53593,7 +53593,7 @@ let ER = class {
53593
53593
  const r = [], s = i.extensions[this.name];
53594
53594
  if (s.clearcoatFactor !== void 0 && (e.clearcoat = s.clearcoatFactor), s.clearcoatTexture !== void 0 && r.push(t.assignTexture(e, "clearcoatMap", s.clearcoatTexture)), s.clearcoatRoughnessFactor !== void 0 && (e.clearcoatRoughness = s.clearcoatRoughnessFactor), s.clearcoatRoughnessTexture !== void 0 && r.push(t.assignTexture(e, "clearcoatRoughnessMap", s.clearcoatRoughnessTexture)), s.clearcoatNormalTexture !== void 0 && (r.push(t.assignTexture(e, "clearcoatNormalMap", s.clearcoatNormalTexture)), s.clearcoatNormalTexture.scale !== void 0)) {
53595
53595
  const o = s.clearcoatNormalTexture.scale;
53596
- e.clearcoatNormalScale = new dA(o, o);
53596
+ e.clearcoatNormalScale = new uA(o, o);
53597
53597
  }
53598
53598
  return Promise.all(r);
53599
53599
  }
@@ -54539,7 +54539,7 @@ class ok {
54539
54539
  }
54540
54540
  r.doubleSided === !0 && (o.side = ot);
54541
54541
  const u = r.alphaMode || Eg.OPAQUE;
54542
- if (u === Eg.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, u === Eg.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && s !== Ii && (l.push(e.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new dA(1, 1), r.normalTexture.scale !== void 0)) {
54542
+ if (u === Eg.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, u === Eg.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && s !== Ii && (l.push(e.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new uA(1, 1), r.normalTexture.scale !== void 0)) {
54543
54543
  const c = r.normalTexture.scale;
54544
54544
  o.normalScale.set(c, c);
54545
54545
  }
@@ -57567,7 +57567,7 @@ class E0 extends xv {
57567
57567
  const e = this.element.style.transform, t = /translate\(-?\d*\.?\d*%?,?\s-?\d*\.?\d*%?\)\s*translate\((-?\d*\.?\d*)px,\s*(-?\d*\.?\d*)px\)/.exec(e);
57568
57568
  if (!t)
57569
57569
  return;
57570
- const i = new dA(parseFloat(t[1]), parseFloat(t[2])), r = A.mousePos.distanceTo(i);
57570
+ const i = new uA(parseFloat(t[1]), parseFloat(t[2])), r = A.mousePos.distanceTo(i);
57571
57571
  let s = 12, o = 24, a = 30;
57572
57572
  if (this._canInstall && (s = 34, o = 60, a = 60), r < a) {
57573
57573
  let l = (a - r) * 1 + s;
@@ -57957,8 +57957,8 @@ function bS() {
57957
57957
  V.x = J * J * U + 2 * J * G * N + G * G * X, V.y = J * J * k + 2 * J * G * Y + G * G * j;
57958
57958
  }
57959
57959
  function t(U, k, N, Y, X, j, G, V, J, tA) {
57960
- var fA = 1 - J;
57961
- tA.x = fA * fA * fA * U + 3 * fA * fA * J * N + 3 * fA * J * J * X + J * J * J * G, tA.y = fA * fA * fA * k + 3 * fA * fA * J * Y + 3 * fA * J * J * j + J * J * J * V;
57960
+ var dA = 1 - J;
57961
+ tA.x = dA * dA * dA * U + 3 * dA * dA * J * N + 3 * dA * J * J * X + J * J * J * G, tA.y = dA * dA * dA * k + 3 * dA * dA * J * Y + 3 * dA * J * J * j + J * J * J * V;
57962
57962
  }
57963
57963
  function i(U, k) {
57964
57964
  for (var N = /([MLQCZ])([^MLQCZ]*)/g, Y, X, j, G, V; Y = N.exec(U); ) {
@@ -57989,7 +57989,7 @@ function bS() {
57989
57989
  function r(U, k, N) {
57990
57990
  N === void 0 && (N = 16);
57991
57991
  var Y = { x: 0, y: 0 };
57992
- i(U, function(X, j, G, V, J, tA, fA, H, aA) {
57992
+ i(U, function(X, j, G, V, J, tA, dA, H, aA) {
57993
57993
  switch (X) {
57994
57994
  case "L":
57995
57995
  k(j, G, V, J);
@@ -58000,7 +58000,7 @@ function bS() {
58000
58000
  j,
58001
58001
  G,
58002
58002
  tA,
58003
- fA,
58003
+ dA,
58004
58004
  V,
58005
58005
  J,
58006
58006
  vA / (N - 1),
@@ -58014,7 +58014,7 @@ function bS() {
58014
58014
  j,
58015
58015
  G,
58016
58016
  tA,
58017
- fA,
58017
+ dA,
58018
58018
  H,
58019
58019
  aA,
58020
58020
  V,
@@ -58036,7 +58036,7 @@ function bS() {
58036
58036
  function u(U, k) {
58037
58037
  var N = U.getContext ? U.getContext("webgl", l) : U, Y = a.get(N);
58038
58038
  if (!Y) {
58039
- let fA = function(mA) {
58039
+ let dA = function(mA) {
58040
58040
  var yA = j[mA];
58041
58041
  if (!yA && (yA = j[mA] = N.getExtension(mA), !yA))
58042
58042
  throw new Error(mA + " not supported");
@@ -58051,20 +58051,20 @@ function bS() {
58051
58051
  program: F,
58052
58052
  transaction: function(eA) {
58053
58053
  N.useProgram(F), eA({
58054
- setUniform: function(uA, wA) {
58054
+ setUniform: function(fA, wA) {
58055
58055
  for (var cA = [], xA = arguments.length - 2; xA-- > 0; )
58056
58056
  cA[xA] = arguments[xA + 2];
58057
58057
  var lA = L[wA] || (L[wA] = N.getUniformLocation(F, wA));
58058
- N["uniform" + uA].apply(N, [lA].concat(cA));
58058
+ N["uniform" + fA].apply(N, [lA].concat(cA));
58059
58059
  },
58060
- setAttribute: function(uA, wA, cA, xA, lA) {
58061
- var IA = R[uA];
58062
- IA || (IA = R[uA] = {
58060
+ setAttribute: function(fA, wA, cA, xA, lA) {
58061
+ var IA = R[fA];
58062
+ IA || (IA = R[fA] = {
58063
58063
  buf: N.createBuffer(),
58064
58064
  // TODO should we destroy our buffers?
58065
- loc: N.getAttribLocation(F, uA),
58065
+ loc: N.getAttribLocation(F, fA),
58066
58066
  data: null
58067
- }), N.bindBuffer(N.ARRAY_BUFFER, IA.buf), N.vertexAttribPointer(IA.loc, wA, N.FLOAT, !1, 0, 0), N.enableVertexAttribArray(IA.loc), X ? N.vertexAttribDivisor(IA.loc, xA) : fA("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(IA.loc, xA), lA !== IA.data && (N.bufferData(N.ARRAY_BUFFER, lA, cA), IA.data = lA);
58067
+ }), N.bindBuffer(N.ARRAY_BUFFER, IA.buf), N.vertexAttribPointer(IA.loc, wA, N.FLOAT, !1, 0, 0), N.enableVertexAttribArray(IA.loc), X ? N.vertexAttribDivisor(IA.loc, xA) : dA("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(IA.loc, xA), lA !== IA.data && (N.bufferData(N.ARRAY_BUFFER, lA, cA), IA.data = lA);
58068
58068
  }
58069
58069
  });
58070
58070
  }
@@ -58097,7 +58097,7 @@ function bS() {
58097
58097
  }, !1), a.set(N, Y = {
58098
58098
  gl: N,
58099
58099
  isWebGL2: X,
58100
- getExtension: fA,
58100
+ getExtension: dA,
58101
58101
  withProgram: aA,
58102
58102
  withTexture: AA,
58103
58103
  withTextureFramebuffer: TA,
@@ -58108,9 +58108,9 @@ function bS() {
58108
58108
  }
58109
58109
  function c(U, k, N, Y, X, j, G, V) {
58110
58110
  G === void 0 && (G = 15), V === void 0 && (V = null), u(U, function(J) {
58111
- var tA = J.gl, fA = J.withProgram, H = J.withTexture;
58111
+ var tA = J.gl, dA = J.withProgram, H = J.withTexture;
58112
58112
  H("copy", function(aA, AA) {
58113
- tA.texImage2D(tA.TEXTURE_2D, 0, tA.RGBA, X, j, 0, tA.RGBA, tA.UNSIGNED_BYTE, k), fA("copy", s, o, function(TA) {
58113
+ tA.texImage2D(tA.TEXTURE_2D, 0, tA.RGBA, X, j, 0, tA.RGBA, tA.UNSIGNED_BYTE, k), dA("copy", s, o, function(TA) {
58114
58114
  var vA = TA.setUniform, mA = TA.setAttribute;
58115
58115
  mA("aUV", 2, tA.STATIC_DRAW, 0, new Float32Array([0, 0, 2, 0, 0, 2])), vA("1i", "image", AA), tA.bindFramebuffer(tA.FRAMEBUFFER, V || null), tA.disable(tA.BLEND), tA.colorMask(G & 8, G & 4, G & 2, G & 1), tA.viewport(N, Y, X, j), tA.scissor(N, Y, X, j), tA.drawArrays(tA.TRIANGLES, 0, 3);
58116
58116
  });
@@ -58147,13 +58147,13 @@ function bS() {
58147
58147
  }), tA.sort(function(mA, yA) {
58148
58148
  return mA.maxX - yA.maxX;
58149
58149
  });
58150
- for (var fA = 0; fA < U; fA++)
58150
+ for (var dA = 0; dA < U; dA++)
58151
58151
  for (var H = 0; H < k; H++) {
58152
58152
  var aA = TA(
58153
- Y[0] + V * (fA + 0.5) / U,
58153
+ Y[0] + V * (dA + 0.5) / U,
58154
58154
  Y[1] + J * (H + 0.5) / k
58155
58155
  ), AA = Math.pow(1 - Math.abs(aA) / X, j) / 2;
58156
- aA < 0 && (AA = 1 - AA), AA = Math.max(0, Math.min(255, Math.round(AA * 255))), G[H * U + fA] = AA;
58156
+ aA < 0 && (AA = 1 - AA), AA = Math.max(0, Math.min(255, Math.round(AA * 255))), G[H * U + dA] = AA;
58157
58157
  }
58158
58158
  return G;
58159
58159
  function TA(mA, yA) {
@@ -58182,15 +58182,15 @@ function bS() {
58182
58182
  function m(U, k, N, Y, X, j, G, V, J, tA) {
58183
58183
  j === void 0 && (j = 1), V === void 0 && (V = 0), J === void 0 && (J = 0), tA === void 0 && (tA = 0), d(U, k, N, Y, X, j, G, null, V, J, tA);
58184
58184
  }
58185
- function d(U, k, N, Y, X, j, G, V, J, tA, fA) {
58186
- j === void 0 && (j = 1), J === void 0 && (J = 0), tA === void 0 && (tA = 0), fA === void 0 && (fA = 0);
58185
+ function d(U, k, N, Y, X, j, G, V, J, tA, dA) {
58186
+ j === void 0 && (j = 1), J === void 0 && (J = 0), tA === void 0 && (tA = 0), dA === void 0 && (dA = 0);
58187
58187
  for (var H = p(U, k, N, Y, X, j), aA = new Uint8Array(H.length * 4), AA = 0; AA < H.length; AA++)
58188
- aA[AA * 4 + fA] = H[AA];
58189
- c(G, aA, J, tA, U, k, 1 << 3 - fA, V);
58188
+ aA[AA * 4 + dA] = H[AA];
58189
+ c(G, aA, J, tA, U, k, 1 << 3 - dA, V);
58190
58190
  }
58191
58191
  function g(U, k, N, Y, X, j) {
58192
- var G = X - N, V = j - Y, J = G * G + V * V, tA = J ? Math.max(0, Math.min(1, ((U - N) * G + (k - Y) * V) / J)) : 0, fA = U - (N + tA * G), H = k - (Y + tA * V);
58193
- return fA * fA + H * H;
58192
+ var G = X - N, V = j - Y, J = G * G + V * V, tA = J ? Math.max(0, Math.min(1, ((U - N) * G + (k - Y) * V) / J)) : 0, dA = U - (N + tA * G), H = k - (Y + tA * V);
58193
+ return dA * dA + H * H;
58194
58194
  }
58195
58195
  var y = /* @__PURE__ */ Object.freeze({
58196
58196
  __proto__: null,
@@ -58232,15 +58232,15 @@ function bS() {
58232
58232
  });
58233
58233
  });
58234
58234
  });
58235
- for (var tA = new Uint8Array(U * k), fA = 0, H = 0; fA < J.length; fA += 4)
58236
- tA[H++] = J[fA];
58235
+ for (var tA = new Uint8Array(U * k), dA = 0, H = 0; dA < J.length; dA += 4)
58236
+ tA[H++] = J[dA];
58237
58237
  return tA;
58238
58238
  }
58239
58239
  function M(U, k, N, Y, X, j, G, V, J, tA) {
58240
58240
  j === void 0 && (j = 1), V === void 0 && (V = 0), J === void 0 && (J = 0), tA === void 0 && (tA = 0), T(U, k, N, Y, X, j, G, null, V, J, tA);
58241
58241
  }
58242
- function T(U, k, N, Y, X, j, G, V, J, tA, fA) {
58243
- j === void 0 && (j = 1), J === void 0 && (J = 0), tA === void 0 && (tA = 0), fA === void 0 && (fA = 0), D(G);
58242
+ function T(U, k, N, Y, X, j, G, V, J, tA, dA) {
58243
+ j === void 0 && (j = 1), J === void 0 && (J = 0), tA === void 0 && (tA = 0), dA === void 0 && (dA = 0), D(G);
58244
58244
  var H = [];
58245
58245
  r(N, function(aA, AA, TA, vA) {
58246
58246
  H.push(aA, AA, TA, vA);
@@ -58258,12 +58258,12 @@ function bS() {
58258
58258
  AA.UNSIGNED_BYTE,
58259
58259
  null
58260
58260
  ), mA("main", v, w, function(F) {
58261
- var iA = F.setAttribute, eA = F.setUniform, nA = !TA && vA("ANGLE_instanced_arrays"), uA = !TA && vA("EXT_blend_minmax");
58261
+ var iA = F.setAttribute, eA = F.setUniform, nA = !TA && vA("ANGLE_instanced_arrays"), fA = !TA && vA("EXT_blend_minmax");
58262
58262
  iA("aUV", 2, AA.STATIC_DRAW, 0, _), iA("aLineSegment", 4, AA.DYNAMIC_DRAW, 1, H), eA.apply(void 0, ["4f", "uGlyphBounds"].concat(Y)), eA("1f", "uMaxDistance", X), eA("1f", "uExponent", j), _A(R, L, function(wA) {
58263
- AA.enable(AA.BLEND), AA.colorMask(!0, !0, !0, !0), AA.viewport(0, 0, U, k), AA.scissor(0, 0, U, k), AA.blendFunc(AA.ONE, AA.ONE), AA.blendEquationSeparate(AA.FUNC_ADD, TA ? AA.MAX : uA.MAX_EXT), AA.clear(AA.COLOR_BUFFER_BIT), TA ? AA.drawArraysInstanced(AA.TRIANGLES, 0, 3, H.length / 4) : nA.drawArraysInstancedANGLE(AA.TRIANGLES, 0, 3, H.length / 4);
58263
+ AA.enable(AA.BLEND), AA.colorMask(!0, !0, !0, !0), AA.viewport(0, 0, U, k), AA.scissor(0, 0, U, k), AA.blendFunc(AA.ONE, AA.ONE), AA.blendEquationSeparate(AA.FUNC_ADD, TA ? AA.MAX : fA.MAX_EXT), AA.clear(AA.COLOR_BUFFER_BIT), TA ? AA.drawArraysInstanced(AA.TRIANGLES, 0, 3, H.length / 4) : nA.drawArraysInstancedANGLE(AA.TRIANGLES, 0, 3, H.length / 4);
58264
58264
  });
58265
58265
  }), mA("post", s, C, function(F) {
58266
- F.setAttribute("aUV", 2, AA.STATIC_DRAW, 0, _), F.setUniform("1i", "tex", L), AA.bindFramebuffer(AA.FRAMEBUFFER, V), AA.disable(AA.BLEND), AA.colorMask(fA === 0, fA === 1, fA === 2, fA === 3), AA.viewport(J, tA, U, k), AA.scissor(J, tA, U, k), AA.drawArrays(AA.TRIANGLES, 0, 3);
58266
+ F.setAttribute("aUV", 2, AA.STATIC_DRAW, 0, _), F.setUniform("1i", "tex", L), AA.bindFramebuffer(AA.FRAMEBUFFER, V), AA.disable(AA.BLEND), AA.colorMask(dA === 0, dA === 1, dA === 2, dA === 3), AA.viewport(J, tA, U, k), AA.scissor(J, tA, U, k), AA.drawArrays(AA.TRIANGLES, 0, 3);
58267
58267
  });
58268
58268
  }), AA.isContextLost())
58269
58269
  throw gA(), new Error("webgl context lost");
@@ -58330,8 +58330,8 @@ function bS() {
58330
58330
  X === void 0 && (X = Math.max(Y[2] - Y[0], Y[3] - Y[1]) / 2), j === void 0 && (j = 1), V === void 0 && (V = 0), J === void 0 && (J = 0), tA === void 0 && (tA = 0);
58331
58331
  try {
58332
58332
  return M.apply(B, arguments);
58333
- } catch (fA) {
58334
- return console.info("WebGL SDF generation failed, falling back to JS", fA), m.apply(y, arguments);
58333
+ } catch (dA) {
58334
+ return console.info("WebGL SDF generation failed, falling back to JS", dA), m.apply(y, arguments);
58335
58335
  }
58336
58336
  }
58337
58337
  return A.forEachPathCommand = i, A.generate = W, A.generateIntoCanvas = K, A.javascript = y, A.pathToLineSegments = r, A.webgl = B, A.webglUtils = f, Object.defineProperty(A, "__esModule", { value: !0 }), A;
@@ -58375,9 +58375,9 @@ function dj() {
58375
58375
  if (e.hasOwnProperty(L)) {
58376
58376
  var F = 0;
58377
58377
  e[L].split(",").forEach(function(iA) {
58378
- var eA = iA.split("+"), nA = eA[0], uA = eA[1];
58379
- nA = parseInt(nA, 36), uA = uA ? parseInt(uA, 36) : 0, u.set(F += nA, t[L]);
58380
- for (var wA = 0; wA < uA; wA++)
58378
+ var eA = iA.split("+"), nA = eA[0], fA = eA[1];
58379
+ nA = parseInt(nA, 36), fA = fA ? parseInt(fA, 36) : 0, u.set(F += nA, t[L]);
58380
+ for (var wA = 0; wA < fA; wA++)
58381
58381
  u.set(++F, t[L]);
58382
58382
  });
58383
58383
  }
@@ -58398,10 +58398,10 @@ function dj() {
58398
58398
  };
58399
58399
  function m(gA, R) {
58400
58400
  var L = 36, F = 0, iA = /* @__PURE__ */ new Map(), eA = R && /* @__PURE__ */ new Map(), nA;
58401
- return gA.split(",").forEach(function uA(wA) {
58401
+ return gA.split(",").forEach(function fA(wA) {
58402
58402
  if (wA.indexOf("+") !== -1)
58403
58403
  for (var cA = +wA; cA--; )
58404
- uA(nA);
58404
+ fA(nA);
58405
58405
  else {
58406
58406
  nA = wA;
58407
58407
  var xA = wA.split(">"), lA = xA[0], IA = xA[1];
@@ -58426,7 +58426,7 @@ function dj() {
58426
58426
  return v(), y.get(gA) || null;
58427
58427
  }
58428
58428
  var x = t.L, S = t.R, b = t.EN, I = t.ES, D = t.ET, P = t.AN, M = t.CS, T = t.B, q = t.S, B = t.ON, W = t.BN, K = t.NSM, U = t.AL, k = t.LRO, N = t.RLO, Y = t.LRE, X = t.RLE, j = t.PDF, G = t.LRI, V = t.RLI, J = t.FSI, tA = t.PDI;
58429
- function fA(gA, R) {
58429
+ function dA(gA, R) {
58430
58430
  for (var L = 125, F = new Uint32Array(gA.length), iA = 0; iA < gA.length; iA++)
58431
58431
  F[iA] = h(gA[iA]);
58432
58432
  var eA = /* @__PURE__ */ new Map();
@@ -58434,7 +58434,7 @@ function dj() {
58434
58434
  var Ut = F[Yt];
58435
58435
  F[Yt] = zi, eA.set(Ut, eA.get(Ut) - 1), Ut & o && eA.set(o, eA.get(o) - 1), eA.set(zi, (eA.get(zi) || 0) + 1), zi & o && eA.set(o, (eA.get(o) || 0) + 1);
58436
58436
  }
58437
- for (var uA = new Uint8Array(gA.length), wA = /* @__PURE__ */ new Map(), cA = [], xA = null, lA = 0; lA < gA.length; lA++)
58437
+ for (var fA = new Uint8Array(gA.length), wA = /* @__PURE__ */ new Map(), cA = [], xA = null, lA = 0; lA < gA.length; lA++)
58438
58438
  xA || cA.push(xA = {
58439
58439
  start: lA,
58440
58440
  end: gA.length - 1,
@@ -58459,7 +58459,7 @@ function dj() {
58459
58459
  var Z = F[Q];
58460
58460
  if (SA = DA[DA.length - 1], eA.set(Z, (eA.get(Z) || 0) + 1), Z & o && eA.set(o, (eA.get(o) || 0) + 1), Z & IA)
58461
58461
  if (Z & (X | Y)) {
58462
- uA[Q] = SA._level;
58462
+ fA[Q] = SA._level;
58463
58463
  var hA = (Z === X ? qA : GA)(SA._level);
58464
58464
  hA <= L && !XA && !KA ? DA.push({
58465
58465
  _level: hA,
@@ -58467,7 +58467,7 @@ function dj() {
58467
58467
  _isolate: 0
58468
58468
  }) : XA || KA++;
58469
58469
  } else if (Z & (N | k)) {
58470
- uA[Q] = SA._level;
58470
+ fA[Q] = SA._level;
58471
58471
  var MA = (Z === N ? qA : GA)(SA._level);
58472
58472
  MA <= L && !XA && !KA ? DA.push({
58473
58473
  _level: MA,
@@ -58475,7 +58475,7 @@ function dj() {
58475
58475
  _isolate: 0
58476
58476
  }) : XA || KA++;
58477
58477
  } else if (Z & r) {
58478
- Z & J && (Z = uy(Q + 1, !0) === 1 ? V : G), uA[Q] = SA._level, SA._override && nA(Q, SA._override);
58478
+ Z & J && (Z = uy(Q + 1, !0) === 1 ? V : G), fA[Q] = SA._level, SA._override && nA(Q, SA._override);
58479
58479
  var RA = (Z === V ? qA : GA)(SA._level);
58480
58480
  RA <= L && XA === 0 && KA === 0 ? (E++, DA.push({
58481
58481
  _level: RA,
@@ -58492,16 +58492,16 @@ function dj() {
58492
58492
  var EA = DA[DA.length - 1]._isolInitIndex;
58493
58493
  EA != null && (wA.set(EA, Q), wA.set(Q, EA)), DA.pop(), E--;
58494
58494
  }
58495
- SA = DA[DA.length - 1], uA[Q] = SA._level, SA._override && nA(Q, SA._override);
58495
+ SA = DA[DA.length - 1], fA[Q] = SA._level, SA._override && nA(Q, SA._override);
58496
58496
  } else
58497
- Z & j ? (XA === 0 && (KA > 0 ? KA-- : !SA._isolate && DA.length > 1 && (DA.pop(), SA = DA[DA.length - 1])), uA[Q] = SA._level) : Z & T && (uA[Q] = xA.level);
58497
+ Z & j ? (XA === 0 && (KA > 0 ? KA-- : !SA._isolate && DA.length > 1 && (DA.pop(), SA = DA[DA.length - 1])), fA[Q] = SA._level) : Z & T && (fA[Q] = xA.level);
58498
58498
  else
58499
- uA[Q] = SA._level, SA._override && Z !== W && nA(Q, SA._override);
58499
+ fA[Q] = SA._level, SA._override && Z !== W && nA(Q, SA._override);
58500
58500
  }
58501
58501
  for (var ne = [], oe = null, NA = xA.start; NA <= xA.end; NA++) {
58502
58502
  var ie = F[NA];
58503
58503
  if (!(ie & a)) {
58504
- var ce = uA[NA], Le = ie & r, xe = ie === tA;
58504
+ var ce = fA[NA], Le = ie & r, xe = ie === tA;
58505
58505
  oe && ce === oe._level ? (oe._end = NA, oe._endsWithIsolInit = Le) : ne.push(oe = {
58506
58506
  _start: NA,
58507
58507
  _end: NA,
@@ -58523,16 +58523,16 @@ function dj() {
58523
58523
  for (var xt = [], Dn = 0; Dn < $t.length; Dn++)
58524
58524
  for (var Xc = $t[Dn], z = Xc._start; z <= Xc._end; z++)
58525
58525
  xt.push(z);
58526
- for (var $ = uA[xt[0]], oA = xA.level, rA = xt[0] - 1; rA >= 0; rA--)
58526
+ for (var $ = fA[xt[0]], oA = xA.level, rA = xt[0] - 1; rA >= 0; rA--)
58527
58527
  if (!(F[rA] & a)) {
58528
- oA = uA[rA];
58528
+ oA = fA[rA];
58529
58529
  break;
58530
58530
  }
58531
- var sA = xt[xt.length - 1], BA = uA[sA], YA = xA.level;
58531
+ var sA = xt[xt.length - 1], BA = fA[sA], YA = xA.level;
58532
58532
  if (!(F[sA] & r)) {
58533
58533
  for (var UA = sA + 1; UA <= xA.end; UA++)
58534
58534
  if (!(F[UA] & a)) {
58535
- YA = uA[UA];
58535
+ YA = fA[UA];
58536
58536
  break;
58537
58537
  }
58538
58538
  }
@@ -58544,7 +58544,7 @@ function dj() {
58544
58544
  }
58545
58545
  }
58546
58546
  for (var QA = 0; QA < At.length; QA++) {
58547
- var ee = At[QA], bA = ee._seqIndices, re = ee._sosType, Ye = ee._eosType, je = uA[bA[0]] & 1 ? S : x;
58547
+ var ee = At[QA], bA = ee._seqIndices, re = ee._sosType, Ye = ee._eosType, je = fA[bA[0]] & 1 ? S : x;
58548
58548
  if (eA.get(K))
58549
58549
  for (var dt = 0; dt < bA.length; dt++) {
58550
58550
  var pi = bA[dt];
@@ -58698,14 +58698,14 @@ function dj() {
58698
58698
  }
58699
58699
  }
58700
58700
  for (var ei = xA.start; ei <= xA.end; ei++) {
58701
- var ZS = uA[ei], th = F[ei];
58702
- if (ZS & 1 ? th & (x | b | P) && uA[ei]++ : th & S ? uA[ei]++ : th & (P | b) && (uA[ei] += 2), th & a && (uA[ei] = ei === 0 ? xA.level : uA[ei - 1]), ei === xA.end || h(gA[ei]) & (q | T))
58701
+ var ZS = fA[ei], th = F[ei];
58702
+ if (ZS & 1 ? th & (x | b | P) && fA[ei]++ : th & S ? fA[ei]++ : th & (P | b) && (fA[ei] += 2), th & a && (fA[ei] = ei === 0 ? xA.level : fA[ei - 1]), ei === xA.end || h(gA[ei]) & (q | T))
58703
58703
  for (var ih = ei; ih >= 0 && h(gA[ih]) & l; ih--)
58704
- uA[ih] = xA.level;
58704
+ fA[ih] = xA.level;
58705
58705
  }
58706
58706
  }
58707
58707
  return {
58708
- levels: uA,
58708
+ levels: fA,
58709
58709
  paragraphs: cA
58710
58710
  };
58711
58711
  function uy(Yt, zi) {
@@ -58753,8 +58753,8 @@ function dj() {
58753
58753
  L = Math.max(0, L == null ? 0 : +L), F = Math.min(iA - 1, F == null ? iA - 1 : +F);
58754
58754
  for (var eA = /* @__PURE__ */ new Map(), nA = L; nA <= F; nA++)
58755
58755
  if (R[nA] & 1) {
58756
- var uA = TA(gA[nA]);
58757
- uA !== null && eA.set(nA, uA);
58756
+ var fA = TA(gA[nA]);
58757
+ fA !== null && eA.set(nA, fA);
58758
58758
  }
58759
58759
  return eA;
58760
58760
  }
@@ -58763,9 +58763,9 @@ function dj() {
58763
58763
  L = Math.max(0, L == null ? 0 : +L), F = Math.min(iA - 1, F == null ? iA - 1 : +F);
58764
58764
  var eA = [];
58765
58765
  return R.paragraphs.forEach(function(nA) {
58766
- var uA = Math.max(L, nA.start), wA = Math.min(F, nA.end);
58767
- if (uA < wA) {
58768
- for (var cA = R.levels.slice(uA, wA + 1), xA = wA; xA >= uA && h(gA[xA]) & l; xA--)
58766
+ var fA = Math.max(L, nA.start), wA = Math.min(F, nA.end);
58767
+ if (fA < wA) {
58768
+ for (var cA = R.levels.slice(fA, wA + 1), xA = wA; xA >= fA && h(gA[xA]) & l; xA--)
58769
58769
  cA[xA] = nA.level;
58770
58770
  for (var lA = nA.level, IA = 1 / 0, GA = 0; GA < cA.length; GA++) {
58771
58771
  var qA = cA[GA];
@@ -58776,26 +58776,26 @@ function dj() {
58776
58776
  if (cA[DA] >= CA) {
58777
58777
  for (var SA = DA; DA + 1 < cA.length && cA[DA + 1] >= CA; )
58778
58778
  DA++;
58779
- DA > SA && eA.push([SA + uA, DA + uA]);
58779
+ DA > SA && eA.push([SA + fA, DA + fA]);
58780
58780
  }
58781
58781
  }
58782
58782
  }), eA;
58783
58783
  }
58784
58784
  function yA(gA, R, L, F) {
58785
58785
  var iA = _A(gA, R, L, F), eA = [].concat(gA);
58786
- return iA.forEach(function(nA, uA) {
58787
- eA[uA] = (R.levels[nA] & 1 ? TA(gA[nA]) : null) || gA[nA];
58786
+ return iA.forEach(function(nA, fA) {
58787
+ eA[fA] = (R.levels[nA] & 1 ? TA(gA[nA]) : null) || gA[nA];
58788
58788
  }), eA.join("");
58789
58789
  }
58790
58790
  function _A(gA, R, L, F) {
58791
58791
  for (var iA = mA(gA, R, L, F), eA = [], nA = 0; nA < gA.length; nA++)
58792
58792
  eA[nA] = nA;
58793
- return iA.forEach(function(uA) {
58794
- for (var wA = uA[0], cA = uA[1], xA = eA.slice(wA, cA + 1), lA = xA.length; lA--; )
58793
+ return iA.forEach(function(fA) {
58794
+ for (var wA = fA[0], cA = fA[1], xA = eA.slice(wA, cA + 1), lA = xA.length; lA--; )
58795
58795
  eA[cA - lA] = xA[lA];
58796
58796
  }), eA;
58797
58797
  }
58798
- return A.closingToOpeningBracket = C, A.getBidiCharType = h, A.getBidiCharTypeName = f, A.getCanonicalBracket = _, A.getEmbeddingLevels = fA, A.getMirroredCharacter = TA, A.getMirroredCharactersMap = vA, A.getReorderSegments = mA, A.getReorderedIndices = _A, A.getReorderedString = yA, A.openingToClosingBracket = w, Object.defineProperty(A, "__esModule", { value: !0 }), A;
58798
+ return A.closingToOpeningBracket = C, A.getBidiCharType = h, A.getBidiCharTypeName = f, A.getCanonicalBracket = _, A.getEmbeddingLevels = dA, A.getMirroredCharacter = TA, A.getMirroredCharactersMap = vA, A.getReorderSegments = mA, A.getReorderedIndices = _A, A.getReorderedString = yA, A.openingToClosingBracket = w, Object.defineProperty(A, "__esModule", { value: !0 }), A;
58799
58799
  }({});
58800
58800
  return n;
58801
58801
  }
@@ -60158,12 +60158,12 @@ function Ij() {
60158
60158
  T.f = k = C(P, N, 1);
60159
60159
  var tA = C(P, N + 1, 3);
60160
60160
  if (N += 3, !tA) {
60161
- var fA = P[(L = ((K = N) / 8 | 0) + (7 & K && 1) + 4) - 4] | P[L - 3] << 8, H = L + fA;
60161
+ var dA = P[(L = ((K = N) / 8 | 0) + (7 & K && 1) + 4) - 4] | P[L - 3] << 8, H = L + dA;
60162
60162
  if (H > q) {
60163
60163
  W && S(0);
60164
60164
  break;
60165
60165
  }
60166
- B && U(Y + fA), M.set(P.subarray(L, H), Y), T.b = Y += fA, T.p = N = 8 * H;
60166
+ B && U(Y + dA), M.set(P.subarray(L, H), Y), T.b = Y += dA, T.p = N = 8 * H;
60167
60167
  continue;
60168
60168
  }
60169
60169
  if (tA == 1)
@@ -60185,8 +60185,8 @@ function Ij() {
60185
60185
  vA[yA++] = iA;
60186
60186
  }
60187
60187
  }
60188
- var nA = vA.subarray(0, aA), uA = vA.subarray(aA);
60189
- G = w(nA), V = w(uA), X = m(nA, G, 1), j = m(uA, V, 1);
60188
+ var nA = vA.subarray(0, aA), fA = vA.subarray(aA);
60189
+ G = w(nA), V = w(fA), X = m(nA, G, 1), j = m(fA, V, 1);
60190
60190
  } else
60191
60191
  S(1);
60192
60192
  if (N > J) {
@@ -60214,13 +60214,13 @@ function Ij() {
60214
60214
  IA = C(P, N, (1 << GA) - 1) + l[yA], N += GA;
60215
60215
  }
60216
60216
  var qA = j[_(P, N) & cA], CA = qA >>> 4;
60217
- if (qA || S(3), N += 15 & qA, uA = c[CA], CA > 3 && (GA = r[CA], uA += _(P, N) & (1 << GA) - 1, N += GA), N > J) {
60217
+ if (qA || S(3), N += 15 & qA, fA = c[CA], CA > 3 && (GA = r[CA], fA += _(P, N) & (1 << GA) - 1, N += GA), N > J) {
60218
60218
  W && S(0);
60219
60219
  break;
60220
60220
  }
60221
60221
  B && U(Y + 131072);
60222
60222
  for (var DA = Y + IA; Y < DA; Y += 4)
60223
- M[Y] = M[Y - uA], M[Y + 1] = M[Y + 1 - uA], M[Y + 2] = M[Y + 2 - uA], M[Y + 3] = M[Y + 3 - uA];
60223
+ M[Y] = M[Y - fA], M[Y + 1] = M[Y + 1 - fA], M[Y + 2] = M[Y + 2 - fA], M[Y + 3] = M[Y + 3 - fA];
60224
60224
  Y = DA;
60225
60225
  }
60226
60226
  }
@@ -60247,10 +60247,10 @@ function Ij() {
60247
60247
  return T += 4, aA;
60248
60248
  }
60249
60249
  function W(aA) {
60250
- fA.setUint16(H, aA), H += 2;
60250
+ dA.setUint16(H, aA), H += 2;
60251
60251
  }
60252
60252
  function K(aA) {
60253
- fA.setUint32(H, aA), H += 4;
60253
+ dA.setUint32(H, aA), H += 4;
60254
60254
  }
60255
60255
  for (var U = { signature: B(), flavor: B(), length: B(), numTables: q(), reserved: q(), totalSfntSize: B(), majorVersion: q(), minorVersion: q(), metaOffset: B(), metaLength: B(), metaOrigLength: B(), privOffset: B(), privLength: B() }, k = 0; Math.pow(2, k) <= U.numTables; )
60256
60256
  k++;
@@ -60259,7 +60259,7 @@ function Ij() {
60259
60259
  j.push({ tag: B(), offset: B(), compLength: B(), origLength: B(), origChecksum: B() }), X += 16;
60260
60260
  var V, J = new Uint8Array(12 + 16 * j.length + j.reduce(function(aA, AA) {
60261
60261
  return aA + AA.origLength + 4;
60262
- }, 0)), tA = J.buffer, fA = new DataView(tA), H = 0;
60262
+ }, 0)), tA = J.buffer, dA = new DataView(tA), H = 0;
60263
60263
  return K(U.flavor), W(U.numTables), W(N), W(k), W(Y), j.forEach(function(aA) {
60264
60264
  K(aA.tag), K(aA.origChecksum), K(X), K(aA.origLength), aA.outOffset = X, (X += aA.origLength) % 4 != 0 && (X += 4 - X % 4);
60265
60265
  }), j.forEach(function(aA) {
@@ -60469,12 +60469,12 @@ function bj(n, A) {
60469
60469
  let G = S[X];
60470
60470
  if (!G) {
60471
60471
  const { cmds: V, crds: J } = n.U.glyphToPath(x, X);
60472
- let tA = "", fA = 0;
60472
+ let tA = "", dA = 0;
60473
60473
  for (let vA = 0, mA = V.length; vA < mA; vA++) {
60474
60474
  const yA = e[V[vA]];
60475
60475
  tA += V[vA];
60476
60476
  for (let _A = 1; _A <= yA; _A++)
60477
- tA += (_A > 1 ? "," : "") + J[fA++];
60477
+ tA += (_A > 1 ? "," : "") + J[dA++];
60478
60478
  }
60479
60479
  let H, aA, AA, TA;
60480
60480
  if (J.length) {
@@ -60653,8 +60653,8 @@ function Sj() {
60653
60653
  for (var N = function(X) {
60654
60654
  var j = v.codePointAt(X), G = null, V = l[q[X]], J = void 0;
60655
60655
  for (var tA in V) {
60656
- var fA = T[tA];
60657
- if (fA === void 0 && (fA = T[tA] = new RegExp(tA).test(_ || "en")), fA) {
60656
+ var dA = T[tA];
60657
+ if (dA === void 0 && (dA = T[tA] = new RegExp(tA).test(_ || "en")), dA) {
60658
60658
  for (var H in J = tA, V[tA])
60659
60659
  if (s(j, V[tA][H])) {
60660
60660
  G = H;
@@ -60689,8 +60689,8 @@ function Sj() {
60689
60689
  Y = u[q[X]];
60690
60690
  var G = M[Y.id];
60691
60691
  if (!G) {
60692
- var V = Y.typeforms, J = d(V, x, "sans-serif"), tA = d(V[J], S, "normal"), fA = g((N = V[J]) === null || N === void 0 ? void 0 : N[tA], b);
60693
- G = M[Y.id] = I + "/font-files/" + Y.id + "/" + J + "." + tA + "." + fA + ".woff";
60692
+ var V = Y.typeforms, J = d(V, x, "sans-serif"), tA = d(V[J], S, "normal"), dA = g((N = V[J]) === null || N === void 0 ? void 0 : N[tA], b);
60693
+ G = M[Y.id] = I + "/font-files/" + Y.id + "/" + J + "." + tA + "." + dA + ".woff";
60694
60694
  }
60695
60695
  var H = D.get(G);
60696
60696
  H == null && (H = D.size, D.set(G, H)), P[X] = H;
@@ -60886,7 +60886,7 @@ function Tj(n, A) {
60886
60886
  }, (j) => {
60887
60887
  X.fontLoad = c() - Y;
60888
60888
  const G = isFinite(x);
60889
- let V = null, J = null, tA = null, fA = null, H = null, aA = null, AA = null, TA = null, vA = 0, mA = 0, yA = D !== "nowrap";
60889
+ let V = null, J = null, tA = null, dA = null, H = null, aA = null, AA = null, TA = null, vA = 0, mA = 0, yA = D !== "nowrap";
60890
60890
  const _A = /* @__PURE__ */ new Map(), gA = c();
60891
60891
  let R = I, L = 0, F = new h();
60892
60892
  const iA = [F];
@@ -60956,10 +60956,10 @@ function Tj(n, A) {
60956
60956
  }
60957
60957
  cA.baseline -= eA, cA.cap -= eA, cA.ex -= eA, eA += cA.lineHeight;
60958
60958
  });
60959
- let nA = 0, uA = 0;
60960
- if (M && (typeof M == "number" ? nA = -M : typeof M == "string" && (nA = -vA * (M === "left" ? 0 : M === "center" ? 0.5 : M === "right" ? 1 : l(M)))), T && (typeof T == "number" ? uA = -T : typeof T == "string" && (uA = T === "top" ? 0 : T === "top-baseline" ? -iA[0].baseline : T === "top-cap" ? -iA[0].cap : T === "top-ex" ? -iA[0].ex : T === "middle" ? eA / 2 : T === "bottom" ? eA : T === "bottom-baseline" ? -iA[iA.length - 1].baseline : l(T) * eA)), !q) {
60959
+ let nA = 0, fA = 0;
60960
+ if (M && (typeof M == "number" ? nA = -M : typeof M == "string" && (nA = -vA * (M === "left" ? 0 : M === "center" ? 0.5 : M === "right" ? 1 : l(M)))), T && (typeof T == "number" ? fA = -T : typeof T == "string" && (fA = T === "top" ? 0 : T === "top-baseline" ? -iA[0].baseline : T === "top-cap" ? -iA[0].cap : T === "top-ex" ? -iA[0].ex : T === "middle" ? eA / 2 : T === "bottom" ? eA : T === "bottom-baseline" ? -iA[iA.length - 1].baseline : l(T) * eA)), !q) {
60961
60961
  const cA = A.getEmbeddingLevels(p, S);
60962
- V = new Uint16Array(mA), J = new Uint8Array(mA), tA = new Float32Array(mA * 2), fA = {}, AA = [1 / 0, 1 / 0, -1 / 0, -1 / 0], TA = [], K && (aA = new Float32Array(p.length * 4)), k && (H = new Uint8Array(mA * 3));
60962
+ V = new Uint16Array(mA), J = new Uint8Array(mA), tA = new Float32Array(mA * 2), dA = {}, AA = [1 / 0, 1 / 0, -1 / 0, -1 / 0], TA = [], K && (aA = new Float32Array(p.length * 4)), k && (H = new Uint8Array(mA * 3));
60963
60963
  let xA = 0, lA = -1, IA = -1, GA, qA;
60964
60964
  if (iA.forEach((CA, DA) => {
60965
60965
  let { count: SA, width: XA } = CA;
@@ -61023,7 +61023,7 @@ function Tj(n, A) {
61023
61023
  }
61024
61024
  if (K) {
61025
61025
  const { charIndex: NA, fontData: ie } = EA, ce = EA.x + nA, Le = EA.x + EA.width + nA;
61026
- aA[NA * 4] = oe ? Le : ce, aA[NA * 4 + 1] = oe ? ce : Le, aA[NA * 4 + 2] = CA.baseline + ie.caretBottom + uA, aA[NA * 4 + 3] = CA.baseline + ie.caretTop + uA;
61026
+ aA[NA * 4] = oe ? Le : ce, aA[NA * 4 + 1] = oe ? ce : Le, aA[NA * 4 + 2] = CA.baseline + ie.caretBottom + fA, aA[NA * 4 + 3] = CA.baseline + ie.caretTop + fA;
61027
61027
  const xe = NA - lA;
61028
61028
  xe > 1 && u(aA, lA, xe), lA = NA;
61029
61029
  }
@@ -61033,12 +61033,12 @@ function Tj(n, A) {
61033
61033
  IA++, k.hasOwnProperty(IA) && (qA = k[IA]);
61034
61034
  }
61035
61035
  if (!hA.isWhitespace && !hA.isEmpty) {
61036
- const NA = xA++, { fontSizeMult: ie, src: ce, index: Le } = EA.fontData, xe = fA[ce] || (fA[ce] = {});
61036
+ const NA = xA++, { fontSizeMult: ie, src: ce, index: Le } = EA.fontData, xe = dA[ce] || (dA[ce] = {});
61037
61037
  xe[ne] || (xe[ne] = {
61038
61038
  path: hA.path,
61039
61039
  pathBounds: [hA.xMin, hA.yMin, hA.xMax, hA.yMax]
61040
61040
  });
61041
- const At = EA.x + nA, ft = EA.y + CA.baseline + uA;
61041
+ const At = EA.x + nA, ft = EA.y + CA.baseline + fA;
61042
61042
  tA[NA * 2] = At, tA[NA * 2 + 1] = ft;
61043
61043
  const Nt = At + hA.xMin * ie, $t = ft + hA.yMin * ie, sn = At + hA.xMax * ie, di = ft + hA.yMax * ie;
61044
61044
  Nt < AA[0] && (AA[0] = Nt), $t < AA[1] && (AA[1] = $t), sn > AA[2] && (AA[2] = sn), di > AA[3] && (AA[3] = di), NA % U === 0 && (GA = { start: NA, end: NA, rect: [1 / 0, 1 / 0, -1 / 0, -1 / 0] }, TA.push(GA)), GA.end++;
@@ -61065,7 +61065,7 @@ function Tj(n, A) {
61065
61065
  //index into fontData for each glyph
61066
61066
  glyphPositions: tA,
61067
61067
  //x,y of each glyph's origin in layout
61068
- glyphData: fA,
61068
+ glyphData: dA,
61069
61069
  //dict holding data about each glyph appearing in the text
61070
61070
  fontData: wA,
61071
61071
  //data about each font used in the text
@@ -61078,14 +61078,14 @@ function Tj(n, A) {
61078
61078
  //total rects per (n=chunkedBoundsSize) consecutive glyphs
61079
61079
  fontSize: y,
61080
61080
  //calculated em height
61081
- topBaseline: uA + iA[0].baseline,
61081
+ topBaseline: fA + iA[0].baseline,
61082
61082
  //y coordinate of the top line's baseline
61083
61083
  blockBounds: [
61084
61084
  //bounds for the whole block of text, including vertical padding for lineHeight
61085
61085
  nA,
61086
- uA - eA,
61086
+ fA - eA,
61087
61087
  nA + vA,
61088
- uA
61088
+ fA
61089
61089
  ],
61090
61090
  visibleBounds: AA,
61091
61091
  //total bounds of visible text paths, may be larger or smaller than blockBounds
@@ -61662,7 +61662,7 @@ function Vj(n) {
61662
61662
  },
61663
61663
  uniforms: {
61664
61664
  uTroikaSDFTexture: { value: null },
61665
- uTroikaSDFTextureSize: { value: new dA() },
61665
+ uTroikaSDFTextureSize: { value: new uA() },
61666
61666
  uTroikaSDFGlyphSize: { value: 0 },
61667
61667
  uTroikaSDFExponent: { value: 0 },
61668
61668
  uTroikaTotalBounds: { value: new me(0, 0, 0, 0) },
@@ -61670,7 +61670,7 @@ function Vj(n) {
61670
61670
  uTroikaDistanceOffset: { value: 0 },
61671
61671
  uTroikaOutlineOpacity: { value: 0 },
61672
61672
  uTroikaFillOpacity: { value: 1 },
61673
- uTroikaPositionOffset: { value: new dA() },
61673
+ uTroikaPositionOffset: { value: new uA() },
61674
61674
  uTroikaCurveRadius: { value: 0 },
61675
61675
  uTroikaBlurRadius: { value: 0 },
61676
61676
  uTroikaStrokeWidth: { value: 0 },
@@ -61937,7 +61937,7 @@ class LS extends Pe {
61937
61937
  /**
61938
61938
  * Translate a point in local space to an x/y in the text plane.
61939
61939
  */
61940
- localPositionToTextCoords(A, e = new dA()) {
61940
+ localPositionToTextCoords(A, e = new uA()) {
61941
61941
  e.copy(A);
61942
61942
  const t = this.curveRadius;
61943
61943
  return t && (e.x = Math.atan2(A.x, Math.abs(t) - Math.abs(A.z)) * Math.abs(t)), e;
@@ -61945,7 +61945,7 @@ class LS extends Pe {
61945
61945
  /**
61946
61946
  * Translate a point in world space to an x/y in the text plane.
61947
61947
  */
61948
- worldPositionToTextCoords(A, e = new dA()) {
61948
+ worldPositionToTextCoords(A, e = new uA()) {
61949
61949
  return Ou.copy(A), this.localPositionToTextCoords(this.worldToLocal(Ou), e);
61950
61950
  }
61951
61951
  /**
@@ -62159,7 +62159,7 @@ new zA();
62159
62159
  class sK extends rK {
62160
62160
  constructor(A) {
62161
62161
  const e = document.createElement("div");
62162
- super(e), this.props = A, this._scale = 0.01, this._emitter = new Vr(), this.addEventListener = this._emitter.on.bind(this._emitter), this.removeEventListener = this._emitter.on.bind(this._emitter), this._mouseStart = new dA(), this._targetSize = new dA(), this._caches = [], this._sizeFlag = "width", this._direction = 1, this._lines = [], this._pointerdown = (a) => {
62162
+ super(e), this.props = A, this._scale = 0.01, this._emitter = new Vr(), this.addEventListener = this._emitter.on.bind(this._emitter), this.removeEventListener = this._emitter.on.bind(this._emitter), this._mouseStart = new uA(), this._targetSize = new uA(), this._caches = [], this._sizeFlag = "width", this._direction = 1, this._lines = [], this._pointerdown = (a) => {
62163
62163
  const { pageX: l, pageY: u } = a;
62164
62164
  this.endNode.setPointerCapture(a.pointerId), this._mouseStart.set(l, u), this._targetSize.setX(parseFloat(this.endNode.parentElement.style.width)), this._targetSize.setY(parseFloat(this.endNode.parentElement.style.height));
62165
62165
  }, this._pointermove = (a) => {
@@ -62461,7 +62461,7 @@ class _I extends Ie {
62461
62461
  new J2();
62462
62462
  class pK extends Ie {
62463
62463
  constructor(A) {
62464
- super(), this._props = A, this._emitter = new Vr(), this.addEventListener = this._emitter.addListener.bind(this._emitter), this._container = new Dt(), this.sizeBox = new cK(), this._goodsSize = new bd(0, 0, 0), this._slots = [], this._logos = [], this._skins = [], this._levels = /* @__PURE__ */ new Map(), this._bodyOpacity = 1, this._masts = /* @__PURE__ */ new Map(), this._liftMaxHeight = 0, this._jackMaxHeight = 0, this._forkMaxHeight = 0, this.controllers = [], this.goods = [], this._breathLights = [], this._shelves = /* @__PURE__ */ new Map(), this._shelveAnimateTimes = [], this._url = "", this._showController = !0, this._shapeKeys = /* @__PURE__ */ new Map(), this._materialsCache = /* @__PURE__ */ new Map(), this.opacityCache = void 0, this._url = A.url || "", this._url && this.load(this._url).then(), this.add(this._container), this._props.showSizeBox && this.add(this.sizeBox), this.showController = typeof A.showController == "boolean" ? A.showController : !0;
62464
+ super(), this._props = A, this._emitter = new Vr(), this.addEventListener = this._emitter.addListener.bind(this._emitter), this._container = new Dt(), this.sizeBox = new cK(), this._goodsSize = new bd(0, 0, 0), this._slots = [], this._logos = [], this._skins = [], this._levels = /* @__PURE__ */ new Map(), this._bodyOpacity = 1, this._masts = /* @__PURE__ */ new Map(), this._liftMaxHeight = 0, this._jackMaxHeight = 0, this._forkMaxHeight = 0, this.controllers = [], this.goods = [], this._breathLights = [], this._shelves = /* @__PURE__ */ new Map(), this._shelfMaxLevel = 1, this._shelveAnimateTimes = [], this._url = "", this._showController = !0, this._shapeKeys = /* @__PURE__ */ new Map(), this._materialsCache = /* @__PURE__ */ new Map(), this.opacityCache = void 0, this._url = A.url || "", this._url && this.load(this._url).then(), this.add(this._container), this._props.showSizeBox && this.add(this.sizeBox), this.showController = typeof A.showController == "boolean" ? A.showController : !0;
62465
62465
  }
62466
62466
  get shapeKeys() {
62467
62467
  return this._shapeKeys;
@@ -62544,7 +62544,7 @@ class pK extends Ie {
62544
62544
  A && (A.change(e), this._app && this._app.usePathTracing && (this._app.sampleCount = 0, this._app.pathTracer.reset(), this._app.pathTracer.updateMaterials()));
62545
62545
  }
62546
62546
  changeLogo(A, e) {
62547
- A.change(e.url, e.scale, new dA(
62547
+ A.change(e.url, new uA(e.scaleX, e.scaleY), new uA(
62548
62548
  e.ox,
62549
62549
  e.oy
62550
62550
  )), this._app && this._app.usePathTracing && (this._app.usePathTracing = !1, setTimeout(() => {
@@ -62657,7 +62657,7 @@ class pK extends Ie {
62657
62657
  this.shapeKeys.has(s) && (this.sizeBox.follow = s, this.sizeBox.followOrigin = this._shapeKeys.get(s) || 0, this.sizeBox.followScale = e.userData[r]);
62658
62658
  }
62659
62659
  });
62660
- }), A.updateMatrixWorld(!0), this._container.add(A), this.sizeBox.generate(A), this.sizeBox.show(), this.setShelfLevel();
62660
+ }), A.updateMatrixWorld(!0), this._container.add(A), this.sizeBox.generate(A), this.sizeBox.show();
62661
62661
  }
62662
62662
  // 设置长宽高,针对可配置的车体生效
62663
62663
  setHeight(A) {
@@ -62673,7 +62673,7 @@ class pK extends Ie {
62673
62673
  this.name === "SFL-CDD14" && (A > 1.6 ? this.setShapeKey("mast", 1) : this.setShapeKey("mast", 0)), this.name === "SFL-CDD15" && (A > 2.43 ? this.setShapeKey("mast", 1) : this.setShapeKey("mast", 0)), ["SFL-CPD20-Y", "SFL-CPD30-Y"].includes(this.name) && (A > 3.5 ? this.setShapeKey("mast", 2) : A > 3 ? this.setShapeKey("mast", 1) : this.setShapeKey("mast", 0));
62674
62674
  }
62675
62675
  setForkHeight(A) {
62676
- if (this._fork && !(A > this._forkMaxHeight) && (this._fork.position.y = A, this._masts.size === 1)) {
62676
+ if (this._fork && (A > this._forkMaxHeight && (A = this._forkMaxHeight), this._fork.position.y = A, this._masts.size === 1)) {
62677
62677
  const e = this._masts.get(2), t = (e == null ? void 0 : e.userData.startHeight) || 0.1;
62678
62678
  e && (e.position.y = (A - t) * 0.5);
62679
62679
  }
@@ -62684,7 +62684,7 @@ class pK extends Ie {
62684
62684
  }), this._fork && this.forkHeight > this._forkMaxHeight && this.setForkHeight(A));
62685
62685
  }
62686
62686
  setLiftHeight(A) {
62687
- this._lift && (A > this._liftMaxHeight || (this._lift.position.y = A));
62687
+ this._lift && (A > this._liftMaxHeight && (A = this._liftMaxHeight), this._lift.position.y = A);
62688
62688
  }
62689
62689
  setLiftMaxHeight(A) {
62690
62690
  this._lift && (this._liftMaxHeight = A, this.limitValue(A), this.controllers.forEach((e) => {
@@ -62697,7 +62697,7 @@ class pK extends Ie {
62697
62697
  }), this.jackHeight > this._jackMaxHeight && this.setJackHeight(A));
62698
62698
  }
62699
62699
  setJackHeight(A) {
62700
- this._jack && (A > this._jackMaxHeight || (this._jack.position.y = A));
62700
+ this._jack && (A > this._jackMaxHeight && (A = this._jackMaxHeight), this._jack.position.y = A);
62701
62701
  }
62702
62702
  setLevel(A) {
62703
62703
  this._levels.forEach((e) => {
@@ -62718,12 +62718,13 @@ class pK extends Ie {
62718
62718
  setGoodsSize(A) {
62719
62719
  this._goodsSize.length = A.length, this._goodsSize.width = A.width, this._goodsSize.height = A.height, this._levels.forEach((e) => {
62720
62720
  e.setGoodsSize(A);
62721
- }), this.setShelfLevel(this._shelves.size);
62721
+ }), this.setShelfLevel(this._shelfMaxLevel);
62722
62722
  }
62723
62723
  // 设置料箱料斗层数
62724
62724
  setShelfLevel(A = 3) {
62725
62725
  if (!this._shelf)
62726
62726
  return;
62727
+ this._shelfMaxLevel = A;
62727
62728
  const e = this._goodsSize.height + 0.12;
62728
62729
  this._shelves.delete(0), this._shelves.forEach((t) => {
62729
62730
  _n(t), t.parent && t.removeFromParent();
@@ -63293,7 +63294,7 @@ const OK = function() {
63293
63294
  d !== 0 ? g = (c * h - p * f) / d : g = 0, y = (c + g * h) / f, s.x = g, s.y = y;
63294
63295
  };
63295
63296
  }(), Xv = function() {
63296
- const n = new dA(), A = new O(), e = new O();
63297
+ const n = new uA(), A = new O(), e = new O();
63297
63298
  return function(i, r, s, o) {
63298
63299
  OK(i, r, n);
63299
63300
  let a = n.x, l = n.y;
@@ -63726,7 +63727,7 @@ function kK(n, A, e = {}, t = 0, i = 1 / 0) {
63726
63727
  const l = Math.sqrt(o);
63727
63728
  return e.point ? e.point.copy(Vg) : e.point = Vg.clone(), e.distance = l, e.faceIndex = a, e;
63728
63729
  }
63729
- const Fo = /* @__PURE__ */ new O(), Go = /* @__PURE__ */ new O(), Ho = /* @__PURE__ */ new O(), zu = /* @__PURE__ */ new dA(), Ru = /* @__PURE__ */ new dA(), ku = /* @__PURE__ */ new dA(), EI = /* @__PURE__ */ new O(), LI = /* @__PURE__ */ new O(), OI = /* @__PURE__ */ new O(), ju = /* @__PURE__ */ new O();
63730
+ const Fo = /* @__PURE__ */ new O(), Go = /* @__PURE__ */ new O(), Ho = /* @__PURE__ */ new O(), zu = /* @__PURE__ */ new uA(), Ru = /* @__PURE__ */ new uA(), ku = /* @__PURE__ */ new uA(), EI = /* @__PURE__ */ new O(), LI = /* @__PURE__ */ new O(), OI = /* @__PURE__ */ new O(), ju = /* @__PURE__ */ new O();
63730
63731
  function jK(n, A, e, t, i, r, s, o) {
63731
63732
  let a;
63732
63733
  if (r === Ct ? a = n.intersectTriangle(t, e, A, !0, i) : a = n.intersectTriangle(A, e, t, r !== ot, i), a === null)
@@ -63741,7 +63742,7 @@ function KK(n, A, e, t, i, r, s, o, a, l, u) {
63741
63742
  Fo.fromBufferAttribute(A, r), Go.fromBufferAttribute(A, s), Ho.fromBufferAttribute(A, o);
63742
63743
  const c = jK(n, Fo, Go, Ho, ju, a, l, u);
63743
63744
  if (c) {
63744
- t && (zu.fromBufferAttribute(t, r), Ru.fromBufferAttribute(t, s), ku.fromBufferAttribute(t, o), c.uv = Ze.getInterpolation(ju, Fo, Go, Ho, zu, Ru, ku, new dA())), i && (zu.fromBufferAttribute(i, r), Ru.fromBufferAttribute(i, s), ku.fromBufferAttribute(i, o), c.uv1 = Ze.getInterpolation(ju, Fo, Go, Ho, zu, Ru, ku, new dA())), e && (EI.fromBufferAttribute(e, r), LI.fromBufferAttribute(e, s), OI.fromBufferAttribute(e, o), c.normal = Ze.getInterpolation(ju, Fo, Go, Ho, EI, LI, OI, new O()), c.normal.dot(n.direction) > 0 && c.normal.multiplyScalar(-1));
63745
+ t && (zu.fromBufferAttribute(t, r), Ru.fromBufferAttribute(t, s), ku.fromBufferAttribute(t, o), c.uv = Ze.getInterpolation(ju, Fo, Go, Ho, zu, Ru, ku, new uA())), i && (zu.fromBufferAttribute(i, r), Ru.fromBufferAttribute(i, s), ku.fromBufferAttribute(i, o), c.uv1 = Ze.getInterpolation(ju, Fo, Go, Ho, zu, Ru, ku, new uA())), e && (EI.fromBufferAttribute(e, r), LI.fromBufferAttribute(e, s), OI.fromBufferAttribute(e, o), c.normal = Ze.getInterpolation(ju, Fo, Go, Ho, EI, LI, OI, new O()), c.normal.dot(n.direction) > 0 && c.normal.multiplyScalar(-1));
63745
63746
  const h = {
63746
63747
  a: r,
63747
63748
  b: s,
@@ -64977,13 +64978,13 @@ class VI {
64977
64978
  clear() {
64978
64979
  this.change();
64979
64980
  }
64980
- change(A, e = 1, t = new dA()) {
64981
+ change(A, e = new uA(1, 1), t = new uA()) {
64981
64982
  var s;
64982
64983
  this.imageUrl = A;
64983
64984
  let i;
64984
64985
  if (A) {
64985
64986
  const o = new Image();
64986
- o.crossOrigin = "anonymous", i = new ct(o), i.colorSpace = ke, i.wrapS = i.wrapT = it, e = 1 / e, i.repeat.set(e, e), i.offset.set(t.x, t.y), o.onload = () => {
64987
+ o.crossOrigin = "anonymous", i = new ct(o), i.colorSpace = ke, i.wrapS = i.wrapT = it, i.repeat.set(1 / e.x, 1 / e.y), i.offset.set(t.x, t.y), o.onload = () => {
64987
64988
  i && (i.flipY = !1, i.needsUpdate = !0);
64988
64989
  }, o.src = A;
64989
64990
  }
@@ -65026,12 +65027,12 @@ class nH {
65026
65027
  logarithmicDepthBuffer: !0,
65027
65028
  powerPreference: "high-performance",
65028
65029
  preserveDrawingBuffer: !0
65029
- }), this.css2dRenderer = new zO(), this.mousePos = new dA(), this.mouseCoord = new dA(), this.offset = new dA(), this.size = new dA(), this.amr = new pK({ showSizeBox: !0, showController: !0 }), this.camera = new yt(
65030
+ }), this.css2dRenderer = new zO(), this.mousePos = new uA(), this.mouseCoord = new uA(), this.offset = new uA(), this.size = new uA(), this.amr = new pK({ showSizeBox: !0, showController: !0 }), this.camera = new yt(
65030
65031
  60,
65031
65032
  window.innerWidth / window.innerHeight,
65032
65033
  0.1,
65033
65034
  1e4
65034
- ), this._container = new Dt(), this._raycaster = new OE(), this._selected = [], this._pointerDownTimeout = 0, this.lines = new Wa(new dA(-108, 0)), this._dragging = !1, this.maxSample = 1024, this.sampleCount = 0, this._usePathTracing = !1, this._fpsCache = [], this._fpsCacheMax = 20, this._emitter = new Vr(), this.sound = new bR(), this._ground = new Pe(
65035
+ ), this._container = new Dt(), this._raycaster = new OE(), this._selected = [], this._pointerDownTimeout = 0, this.lines = new Wa(new uA(-108, 0)), this._dragging = !1, this.maxSample = 1024 * 2, this.sampleCount = 0, this._usePathTracing = !1, this._fpsCache = [], this._fpsCacheMax = 20, this._emitter = new Vr(), this.sound = new bR(), this._ground = new Pe(
65035
65036
  new or(100, 100),
65036
65037
  new Gc({
65037
65038
  color: new FA("#aaa"),
@@ -65117,7 +65118,7 @@ class nH {
65117
65118
  this.pathTracer = new qO(this.renderer), this.pathTracer.filterGlossyFactor = 0.6, this.pathTracer.renderScale = window.devicePixelRatio, this.pathTracer.bounces = 10, this.pathTracer.transmissiveBounces = 8, this.pathTracer.tiles.set(e, e), this.pathTracer.fadeDuration = 0, this.pathTracer.setBVHWorker(new vF()), this.controls.addEventListener("change", () => {
65118
65119
  var t;
65119
65120
  this.sampleCount = 0, (t = this.pathTracer) == null || t.updateCamera();
65120
- }), this._composer = new BO(this.renderer), this._composer.setPixelRatio(window.devicePixelRatio), this._composer.addPass(new kE(this.scene, this.camera)), this._composer.addPass(new HE()), this._outlinePass = new Zn(new dA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePass.visibleEdgeColor.set(26367), this._outlinePass.edgeThickness = 0.5, this._outlinePass.hiddenEdgeColor.set(26367), this._outlinePass.edgeStrength = 3, this._outlinePass.edgeGlow = 0, this._composer.addPass(this._outlinePass), this._outlinePassError = new Zn(new dA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePassError.visibleEdgeColor.set(16711680), this._outlinePassError.edgeThickness = 0.5, this._outlinePassError.hiddenEdgeColor.set(16711680), this._outlinePassError.edgeStrength = 3, this._outlinePassError.edgeGlow = 0, this._composer.addPass(this._outlinePassError), this._composer.renderTarget1.texture.colorSpace = ke, this._composer.renderTarget2.texture.colorSpace = ke, this._fxaaPass = new Q2(jE), this._composer.addPass(this._fxaaPass), this._container.add(this.amr), this.scene.add(this._container), this.ticker(), this._loadEnv(), this._initEvents(), this._ground.rotateX(-Math.PI / 2), this.scene.add(this._ground);
65121
+ }), this._composer = new BO(this.renderer), this._composer.setPixelRatio(window.devicePixelRatio), this._composer.addPass(new kE(this.scene, this.camera)), this._composer.addPass(new HE()), this._outlinePass = new Zn(new uA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePass.visibleEdgeColor.set(26367), this._outlinePass.edgeThickness = 0.5, this._outlinePass.hiddenEdgeColor.set(26367), this._outlinePass.edgeStrength = 3, this._outlinePass.edgeGlow = 0, this._composer.addPass(this._outlinePass), this._outlinePassError = new Zn(new uA(window.innerWidth, window.innerHeight), this.scene, this.camera), this._outlinePassError.visibleEdgeColor.set(16711680), this._outlinePassError.edgeThickness = 0.5, this._outlinePassError.hiddenEdgeColor.set(16711680), this._outlinePassError.edgeStrength = 3, this._outlinePassError.edgeGlow = 0, this._composer.addPass(this._outlinePassError), this._composer.renderTarget1.texture.colorSpace = ke, this._composer.renderTarget2.texture.colorSpace = ke, this._fxaaPass = new Q2(jE), this._composer.addPass(this._fxaaPass), this._container.add(this.amr), this.scene.add(this._container), this.ticker(), this._loadEnv(), this._initEvents(), this._ground.rotateX(-Math.PI / 2), this.scene.add(this._ground);
65121
65122
  }
65122
65123
  get usePathTracing() {
65123
65124
  return this._usePathTracing;
@@ -66673,14 +66674,28 @@ let Xr = class extends Yr {
66673
66674
  }, this.logoSize = {
66674
66675
  width: 0,
66675
66676
  height: 0
66676
- }, this._imageUrl = "", this._canvasScale = 1, this.texture = new ct(this.app.view), this._timer = 0, this._sprite = new Zs(), this._loading = !1, this.pathD = "", this.getConfigs = () => {
66677
- const { screenWidth: n, screenHeight: A } = this.viewport, e = n / this._sprite.width, t = this.viewport.scale.x / e, i = this._sprite.toGlobal(new dA(-this._sprite.width / 2, -this._sprite.height / 2)), r = -i.x / (this._sprite.width * this.viewport.scale.x), s = -i.y / (this._sprite.height * this.viewport.scale.y);
66677
+ }, this._imageUrl = "", this._canvasScale = 1, this.texture = new ct(this.app.view), this._timer = 0, this._loading = !1, this.pathD = "", this.getConfigs = () => {
66678
+ const { screenWidth: n, screenHeight: A } = this.viewport;
66679
+ if (!this._sprite)
66680
+ return {
66681
+ canvasWidth: n,
66682
+ canvasHeight: A,
66683
+ scaleX: 1,
66684
+ scaleY: 1,
66685
+ ox: 0,
66686
+ oy: 0,
66687
+ x: 0,
66688
+ y: 0,
66689
+ url: this._imageUrl
66690
+ };
66691
+ const e = n / this._sprite.width, t = A / this._sprite.height, i = this.viewport.scale.x / e, r = this.viewport.scale.x / t, s = this._sprite.toGlobal(new uA(-this._sprite.width / 2, -this._sprite.height / 2)), o = -s.x / (this._sprite.width * this.viewport.scale.x), a = -s.y / (this._sprite.height * this.viewport.scale.y);
66678
66692
  return {
66679
66693
  canvasWidth: n,
66680
66694
  canvasHeight: A,
66681
- scale: t,
66682
- ox: r,
66683
- oy: s,
66695
+ scaleX: i,
66696
+ scaleY: r,
66697
+ ox: o,
66698
+ oy: a,
66684
66699
  x: this.viewport.position.x,
66685
66700
  y: this.viewport.position.y,
66686
66701
  url: this._imageUrl
@@ -66735,11 +66750,14 @@ let Xr = class extends Yr {
66735
66750
  canvasWidth: n,
66736
66751
  x: A,
66737
66752
  y: e,
66738
- scale: t,
66753
+ scaleX: t,
66739
66754
  url: i
66740
66755
  }) => {
66756
+ var o;
66741
66757
  const { screenWidth: r } = this.viewport;
66742
- this._canvasScale = r / n, await this.add(i, this.logoSize), t = t * r / this._sprite.width, this.viewport.scale.set(t * this._canvasScale), this.viewport.position.set(A * this._canvasScale, e * this._canvasScale);
66758
+ this._canvasScale = r / n, await this.add(i, this.logoSize);
66759
+ const s = t * r / (((o = this._sprite) == null ? void 0 : o.width) || 1);
66760
+ this.viewport.scale.set(s * this._canvasScale), this.viewport.position.set(A * this._canvasScale, e * this._canvasScale);
66743
66761
  }, this.app.stage.addChild(this.viewport), this.viewport.drag({}).pinch().wheel().decelerate({
66744
66762
  friction: 0,
66745
66763
  bounce: 1
@@ -66761,6 +66779,8 @@ let Xr = class extends Yr {
66761
66779
  return this.app.view;
66762
66780
  }
66763
66781
  get imageScale() {
66782
+ if (!this._sprite)
66783
+ return { x: 0, y: 0 };
66764
66784
  const { screenWidth: n, screenHeight: A } = this.viewport, e = this.viewport.scale.x, t = this._sprite.width * e / 2, i = this._sprite.height * e / 2, r = this._domBoundingRect.width / t * (t / n), s = this._domBoundingRect.height / i * (i / A);
66765
66785
  return { x: r, y: s };
66766
66786
  }
@@ -66775,7 +66795,7 @@ let Xr = class extends Yr {
66775
66795
  }
66776
66796
  firstUpdated(n) {
66777
66797
  var A;
66778
- super.firstUpdated(n), this.container && ((A = this.container) == null || A.append(this.app.view), this.app.resizeTo = this.container, this.viewport.addChild(this._sprite));
66798
+ super.firstUpdated(n), this.container && ((A = this.container) == null || A.append(this.app.view), this.app.resizeTo = this.container);
66779
66799
  }
66780
66800
  setUV(n) {
66781
66801
  const { screenWidth: A, screenHeight: e } = this.viewport, t = n.attributes.uv, i = n.index;
@@ -66794,18 +66814,23 @@ let Xr = class extends Yr {
66794
66814
  }), r = [], this.pathD = s;
66795
66815
  }
66796
66816
  async add(n, A) {
66797
- this._imageUrl = n, this.logoSize = A, this._sprite.texture.destroy(!0), this.viewport.addChild(this._sprite), this._loading = !0, this._sprite.texture = await HA.fromURL(n), this.imageSize.width = this._sprite.texture.width, this.imageSize.height = this._sprite.texture.height, this.fit(), this._loading = !1;
66817
+ this.clear(), this._imageUrl = n, this.logoSize = A, this._loading = !0;
66818
+ const e = await HA.fromURL(n);
66819
+ this._sprite = new Zs(e), this.viewport.addChild(this._sprite), this.imageSize.width = this._sprite.texture.width, this.imageSize.height = this._sprite.texture.height, this.fit(), this._loading = !1;
66798
66820
  }
66799
66821
  clear() {
66800
- this._sprite.texture.destroy(!0), this._sprite.removeFromParent(), this.boundRect && (this.boundRect.style.left = "0px", this.boundRect.style.top = "0px", this.boundRect.style.width = "0px", this.boundRect.style.height = "0px");
66822
+ var n, A;
66823
+ (n = this._sprite) == null || n.texture.destroy(!0), (A = this._sprite) == null || A.removeFromParent(), this.boundRect && (this.boundRect.style.left = "0px", this.boundRect.style.top = "0px", this.boundRect.style.width = "0px", this.boundRect.style.height = "0px");
66801
66824
  }
66802
66825
  fit() {
66826
+ if (!this._sprite)
66827
+ return;
66803
66828
  this.viewport.scale.set(1, 1), this._sprite.anchor.set(0.5, 0.5), this.viewport.moveCenter(this._sprite.position.x, this._sprite.position.y);
66804
66829
  const n = this.viewport.screenWidth, A = this.viewport.screenHeight, e = this._sprite.width / n, t = this._sprite.height / A, i = Math.max(e, t);
66805
66830
  this.viewport.scale.set(1 / i, 1 / i);
66806
66831
  }
66807
66832
  disconnectedCallback() {
66808
- super.disconnectedCallback(), this.viewport.destroy({
66833
+ super.disconnectedCallback(), this.clear(), this.viewport.destroy({
66809
66834
  children: !0,
66810
66835
  texture: !0,
66811
66836
  baseTexture: !0
@@ -66820,7 +66845,7 @@ let Xr = class extends Yr {
66820
66845
  <div class="axios-y"></div>
66821
66846
  <div class="cross"></div>
66822
66847
  <svg class="uv-mask" viewBox="0 0 ${n} ${A}">
66823
- <path d=${this.pathD} stroke-width="1" stroke="gray" stroke-opacity="0.3" fill="none"></path>
66848
+ <path d=${this.pathD} stroke-width="1" stroke="#898989" stroke-opacity="1" fill="none"></path>
66824
66849
  </svg>
66825
66850
  </div>
66826
66851
  `;