shop-components 0.0.16 → 0.0.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,7 +3,7 @@
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  * Copyright 2010-2023 Three.js Authors
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  * SPDX-License-Identifier: MIT
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  */
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- const Mf = "159", Kr = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Or = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, GL = 0, Tm = 1, PL = 2, lb = 1, EL = 2, Bn = 3, Bi = 0, fi = 1, Li = 2, wi = 0, mr = 1, Qd = 2, Mm = 3, Im = 4, hb = 5, hr = 100, AL = 101, RL = 102, wm = 103, _m = 104, KL = 200, OL = 201, qL = 202, XL = 203, $d = 204, ep = 205, zL = 206, WL = 207, NL = 208, kL = 209, HL = 210, ZL = 211, YL = 212, DL = 213, jL = 214, FL = 0, BL = 1, JL = 2, lc = 3, VL = 4, UL = 5, QL = 6, $L = 7, cb = 0, e1 = 1, t1 = 2, En = 0, ub = 1, db = 2, pb = 3, If = 4, i1 = 5, Gm = "attached", n1 = "detached", fb = 300, Za = 301, Ya = 302, hc = 303, tp = 304, Nc = 306, ki = 1e3, Nt = 1001, cc = 1002, pt = 1003, ip = 1004, Fh = 1005, lt = 1006, mb = 1007, Xs = 1008, on = 1009, np = 1010, gb = 1011, kc = 1012, Bo = 1013, Ri = 1014, Mt = 1015, vt = 1016, yb = 1017, vb = 1018, gr = 1020, s1 = 1021, St = 1023, r1 = 1024, a1 = 1025, yr = 1026, Da = 1027, ja = 1028, wf = 1029, bb = 1030, Hc = 1031, cl = 1033, fu = 33776, mu = 33777, gu = 33778, yu = 33779, Pm = 35840, Em = 35841, Am = 35842, Rm = 35843, xb = 36196, Km = 37492, Om = 37496, qm = 37808, Xm = 37809, zm = 37810, Wm = 37811, Nm = 37812, km = 37813, Hm = 37814, Zm = 37815, Ym = 37816, Dm = 37817, jm = 37818, Fm = 37819, Bm = 37820, Jm = 37821, vu = 36492, Vm = 36494, Um = 36495, o1 = 36283, Qm = 36284, $m = 36285, eg = 36286, ul = 2300, Fa = 2301, bu = 2302, tg = 2400, ig = 2401, ng = 2402, l1 = 2500, h1 = 0, Sb = 1, sp = 2, Lb = 3e3, vr = 3001, c1 = 3200, Cb = 3201, Tb = 0, u1 = 1, Ni = "", mt = "srgb", Ft = "srgb-linear", _f = "display-p3", Zc = "display-p3-linear", uc = "linear", xt = "srgb", dc = "rec709", pc = "p3", qr = 7680, sg = 519, d1 = 512, p1 = 513, f1 = 514, Mb = 515, m1 = 516, g1 = 517, y1 = 518, v1 = 519, rp = 35044, rg = "300 es", ap = 1035, $n = 2e3, fc = 2001;
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+ const Mf = "159", Kr = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 }, Or = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, GL = 0, Tm = 1, PL = 2, lb = 1, EL = 2, Bn = 3, Bi = 0, fi = 1, Li = 2, wi = 0, mr = 1, $d = 2, Mm = 3, Im = 4, hb = 5, hr = 100, AL = 101, RL = 102, wm = 103, _m = 104, KL = 200, OL = 201, qL = 202, XL = 203, ep = 204, tp = 205, zL = 206, WL = 207, NL = 208, kL = 209, HL = 210, ZL = 211, YL = 212, DL = 213, jL = 214, FL = 0, BL = 1, JL = 2, lc = 3, VL = 4, UL = 5, QL = 6, $L = 7, cb = 0, e1 = 1, t1 = 2, En = 0, ub = 1, db = 2, pb = 3, If = 4, i1 = 5, Gm = "attached", n1 = "detached", fb = 300, Za = 301, Ya = 302, hc = 303, ip = 304, kc = 306, ki = 1e3, Nt = 1001, cc = 1002, pt = 1003, np = 1004, Fh = 1005, lt = 1006, mb = 1007, Xs = 1008, on = 1009, sp = 1010, gb = 1011, Hc = 1012, Bo = 1013, Ri = 1014, Mt = 1015, vt = 1016, yb = 1017, vb = 1018, gr = 1020, s1 = 1021, St = 1023, r1 = 1024, a1 = 1025, yr = 1026, Da = 1027, ja = 1028, wf = 1029, bb = 1030, Zc = 1031, cl = 1033, mu = 33776, gu = 33777, yu = 33778, vu = 33779, Pm = 35840, Em = 35841, Am = 35842, Rm = 35843, xb = 36196, Km = 37492, Om = 37496, qm = 37808, Xm = 37809, zm = 37810, Wm = 37811, Nm = 37812, km = 37813, Hm = 37814, Zm = 37815, Ym = 37816, Dm = 37817, jm = 37818, Fm = 37819, Bm = 37820, Jm = 37821, bu = 36492, Vm = 36494, Um = 36495, o1 = 36283, Qm = 36284, $m = 36285, eg = 36286, ul = 2300, Fa = 2301, xu = 2302, tg = 2400, ig = 2401, ng = 2402, l1 = 2500, h1 = 0, Sb = 1, rp = 2, Lb = 3e3, vr = 3001, c1 = 3200, Cb = 3201, Tb = 0, u1 = 1, Ni = "", mt = "srgb", Ft = "srgb-linear", _f = "display-p3", Yc = "display-p3-linear", uc = "linear", xt = "srgb", dc = "rec709", pc = "p3", qr = 7680, sg = 519, d1 = 512, p1 = 513, f1 = 514, Mb = 515, m1 = 516, g1 = 517, y1 = 518, v1 = 519, ap = 35044, rg = "300 es", op = 1035, $n = 2e3, fc = 2001;
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  class Gr {
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  addEventListener(e, t) {
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  this._listeners === void 0 && (this._listeners = {});
@@ -92,7 +92,7 @@ function G1(n) {
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  function P1(n) {
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  return n * Ba;
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  }
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- function op(n) {
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+ function lp(n) {
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  return (n & n - 1) === 0 && n !== 0;
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  }
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  function E1(n) {
@@ -185,7 +185,7 @@ const Uo = {
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  seededRandom: _1,
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  degToRad: G1,
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  radToDeg: P1,
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- isPowerOfTwo: op,
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+ isPowerOfTwo: lp,
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  ceilPowerOfTwo: E1,
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  floorPowerOfTwo: mc,
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  setQuaternionFromProperEuler: A1,
@@ -492,13 +492,13 @@ class et {
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  }
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  //
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  scale(e, t) {
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- return this.premultiply(xu.makeScale(e, t)), this;
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+ return this.premultiply(Su.makeScale(e, t)), this;
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  }
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  rotate(e) {
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- return this.premultiply(xu.makeRotation(-e)), this;
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+ return this.premultiply(Su.makeRotation(-e)), this;
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  }
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  translate(e, t) {
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- return this.premultiply(xu.makeTranslation(e, t)), this;
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+ return this.premultiply(Su.makeTranslation(e, t)), this;
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  }
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  // for 2D Transforms
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  makeTranslation(e, t) {
@@ -572,7 +572,7 @@ class et {
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  return new this.constructor().fromArray(this.elements);
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  }
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  }
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- const xu = /* @__PURE__ */ new et();
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+ const Su = /* @__PURE__ */ new et();
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  function Ib(n) {
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  for (let e = n.length - 1; e >= 0; --e)
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  if (n[e] >= 65535)
@@ -623,7 +623,7 @@ const lg = /* @__PURE__ */ new et().set(
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  toReference: (n) => n.convertSRGBToLinear(),
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  fromReference: (n) => n.convertLinearToSRGB()
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  },
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- [Zc]: {
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+ [Yc]: {
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  transfer: uc,
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  primaries: pc,
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  toReference: (n) => n.applyMatrix3(hg),
@@ -635,7 +635,7 @@ const lg = /* @__PURE__ */ new et().set(
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  toReference: (n) => n.convertSRGBToLinear().applyMatrix3(hg),
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  fromReference: (n) => n.applyMatrix3(lg).convertLinearToSRGB()
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  }
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- }, K1 = /* @__PURE__ */ new Set([Ft, Zc]), dt = {
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+ }, K1 = /* @__PURE__ */ new Set([Ft, Yc]), dt = {
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  enabled: !0,
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  _workingColorSpace: Ft,
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  get legacyMode() {
@@ -674,7 +674,7 @@ const lg = /* @__PURE__ */ new et().set(
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  function Ea(n) {
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  return n < 0.04045 ? n * 0.0773993808 : Math.pow(n * 0.9478672986 + 0.0521327014, 2.4);
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  }
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- function Su(n) {
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+ function Lu(n) {
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  return n < 31308e-7 ? n * 12.92 : 1.055 * Math.pow(n, 0.41666) - 0.055;
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  }
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  let Xr;
@@ -736,15 +736,15 @@ class Pf {
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  if (Array.isArray(s)) {
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  r = [];
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  for (let a = 0, o = s.length; a < o; a++)
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- s[a].isDataTexture ? r.push(Lu(s[a].image)) : r.push(Lu(s[a]));
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+ s[a].isDataTexture ? r.push(Cu(s[a].image)) : r.push(Cu(s[a]));
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  } else
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- r = Lu(s);
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+ r = Cu(s);
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  i.url = r;
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  }
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  return t || (e.images[this.uuid] = i), i;
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  }
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  }
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- function Lu(n) {
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+ function Cu(n) {
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  return typeof HTMLImageElement < "u" && n instanceof HTMLImageElement || typeof HTMLCanvasElement < "u" && n instanceof HTMLCanvasElement || typeof ImageBitmap < "u" && n instanceof ImageBitmap ? wb.getDataURL(n) : n.data ? {
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  data: Array.from(n.data),
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  width: n.width,
@@ -1083,14 +1083,14 @@ class zt extends X1 {
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  super(e, t, i), this.isWebGLRenderTarget = !0;
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  }
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  }
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- class Yc extends _i {
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+ class Dc extends _i {
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  constructor(e = null, t = 1, i = 1, s = 1) {
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  super(null), this.isDataArrayTexture = !0, this.image = { data: e, width: t, height: i, depth: s }, this.magFilter = pt, this.minFilter = pt, this.wrapR = Nt, this.generateMipmaps = !1, this.flipY = !1, this.unpackAlignment = 1;
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  }
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  }
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  class _b extends zt {
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  constructor(e = 1, t = 1, i = 1, s = {}) {
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- super(e, t, s), this.isWebGLArrayRenderTarget = !0, this.depth = i, this.texture = new Yc(null, e, t, i), this.texture.isRenderTargetTexture = !0;
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+ super(e, t, s), this.isWebGLArrayRenderTarget = !0, this.depth = i, this.texture = new Dc(null, e, t, i), this.texture.isRenderTargetTexture = !0;
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  }
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  }
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  class z1 extends _i {
@@ -1502,10 +1502,10 @@ class A {
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  return this.copy(e).multiplyScalar(i);
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  }
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  projectOnPlane(e) {
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- return Cu.copy(this).projectOnVector(e), this.sub(Cu);
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+ return Tu.copy(this).projectOnVector(e), this.sub(Tu);
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  }
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  reflect(e) {
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- return this.sub(Cu.copy(e).multiplyScalar(2 * this.dot(e)));
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+ return this.sub(Tu.copy(e).multiplyScalar(2 * this.dot(e)));
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  }
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  angleTo(e) {
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  const t = Math.sqrt(this.lengthSq() * e.lengthSq());
@@ -1580,7 +1580,7 @@ class A {
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  yield this.x, yield this.y, yield this.z;
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  }
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  }
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- const Cu = /* @__PURE__ */ new A(), cg = /* @__PURE__ */ new un();
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+ const Tu = /* @__PURE__ */ new A(), cg = /* @__PURE__ */ new un();
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  class Et {
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  constructor(e = new A(1 / 0, 1 / 0, 1 / 0), t = new A(-1 / 0, -1 / 0, -1 / 0)) {
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  this.isBox3 = !0, this.min = e, this.max = t;
@@ -1712,7 +1712,7 @@ class Et {
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  Ds.x,
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  0
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  ];
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- return !Tu(t, zr, Wr, Nr, Gl) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Tu(t, zr, Wr, Nr, Gl)) ? !1 : (Pl.crossVectors(fs, ms), t = [Pl.x, Pl.y, Pl.z], Tu(t, zr, Wr, Nr, Gl));
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+ return !Mu(t, zr, Wr, Nr, Gl) || (t = [1, 0, 0, 0, 1, 0, 0, 0, 1], !Mu(t, zr, Wr, Nr, Gl)) ? !1 : (Pl.crossVectors(fs, ms), t = [Pl.x, Pl.y, Pl.z], Mu(t, zr, Wr, Nr, Gl));
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  }
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  clampPoint(e, t) {
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  return t.copy(e).clamp(this.min, this.max);
@@ -1749,7 +1749,7 @@ const Nn = [
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  /* @__PURE__ */ new A(),
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  /* @__PURE__ */ new A()
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  ], Ui = /* @__PURE__ */ new A(), _l = /* @__PURE__ */ new Et(), zr = /* @__PURE__ */ new A(), Wr = /* @__PURE__ */ new A(), Nr = /* @__PURE__ */ new A(), fs = /* @__PURE__ */ new A(), ms = /* @__PURE__ */ new A(), Ds = /* @__PURE__ */ new A(), yo = /* @__PURE__ */ new A(), Gl = /* @__PURE__ */ new A(), Pl = /* @__PURE__ */ new A(), js = /* @__PURE__ */ new A();
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- function Tu(n, e, t, i, s) {
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+ function Mu(n, e, t, i, s) {
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  for (let r = 0, a = n.length - 3; r <= a; r += 3) {
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  js.fromArray(n, r);
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  const o = s.x * Math.abs(js.x) + s.y * Math.abs(js.y) + s.z * Math.abs(js.z), l = e.dot(js), c = t.dot(js), d = i.dot(js);
@@ -1758,7 +1758,7 @@ function Tu(n, e, t, i, s) {
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  }
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  return !0;
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  }
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- const W1 = /* @__PURE__ */ new Et(), vo = /* @__PURE__ */ new A(), Mu = /* @__PURE__ */ new A();
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+ const W1 = /* @__PURE__ */ new Et(), vo = /* @__PURE__ */ new A(), Iu = /* @__PURE__ */ new A();
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  class pn {
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  constructor(e = new A(), t = -1) {
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  this.center = e, this.radius = t;
@@ -1824,7 +1824,7 @@ class pn {
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  return this;
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  }
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  union(e) {
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- return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (Mu.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(vo.copy(e.center).add(Mu)), this.expandByPoint(vo.copy(e.center).sub(Mu))), this);
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+ return e.isEmpty() ? this : this.isEmpty() ? (this.copy(e), this) : (this.center.equals(e.center) === !0 ? this.radius = Math.max(this.radius, e.radius) : (Iu.subVectors(e.center, this.center).setLength(e.radius), this.expandByPoint(vo.copy(e.center).add(Iu)), this.expandByPoint(vo.copy(e.center).sub(Iu))), this);
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  }
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  equals(e) {
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  return e.center.equals(this.center) && e.radius === this.radius;
@@ -1833,7 +1833,7 @@ class pn {
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  return new this.constructor().copy(this);
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  }
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  }
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- const kn = /* @__PURE__ */ new A(), Iu = /* @__PURE__ */ new A(), El = /* @__PURE__ */ new A(), gs = /* @__PURE__ */ new A(), wu = /* @__PURE__ */ new A(), Al = /* @__PURE__ */ new A(), _u = /* @__PURE__ */ new A();
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+ const kn = /* @__PURE__ */ new A(), wu = /* @__PURE__ */ new A(), El = /* @__PURE__ */ new A(), gs = /* @__PURE__ */ new A(), _u = /* @__PURE__ */ new A(), Al = /* @__PURE__ */ new A(), Gu = /* @__PURE__ */ new A();
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  class oo {
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  constructor(e = new A(), t = new A(0, 0, -1)) {
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  this.origin = e, this.direction = t;
@@ -1866,7 +1866,7 @@ class oo {
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  return t < 0 ? this.origin.distanceToSquared(e) : (kn.copy(this.origin).addScaledVector(this.direction, t), kn.distanceToSquared(e));
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  }
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  distanceSqToSegment(e, t, i, s) {
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- Iu.copy(e).add(t).multiplyScalar(0.5), El.copy(t).sub(e).normalize(), gs.copy(this.origin).sub(Iu);
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+ wu.copy(e).add(t).multiplyScalar(0.5), El.copy(t).sub(e).normalize(), gs.copy(this.origin).sub(wu);
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  const r = e.distanceTo(t) * 0.5, a = -this.direction.dot(El), o = gs.dot(this.direction), l = -gs.dot(El), c = gs.lengthSq(), d = Math.abs(1 - a * a);
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  let h, u, p, m;
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  if (d > 0)
@@ -1883,7 +1883,7 @@ class oo {
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  u <= -m ? (h = Math.max(0, -(-a * r + o)), u = h > 0 ? -r : Math.min(Math.max(-r, -l), r), p = -h * h + u * (u + 2 * l) + c) : u <= m ? (h = 0, u = Math.min(Math.max(-r, -l), r), p = u * (u + 2 * l) + c) : (h = Math.max(0, -(a * r + o)), u = h > 0 ? r : Math.min(Math.max(-r, -l), r), p = -h * h + u * (u + 2 * l) + c);
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  else
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  u = a > 0 ? -r : r, h = Math.max(0, -(a * u + o)), p = -h * h + u * (u + 2 * l) + c;
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- return i && i.copy(this.origin).addScaledVector(this.direction, h), s && s.copy(Iu).addScaledVector(El, u), p;
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+ return i && i.copy(this.origin).addScaledVector(this.direction, h), s && s.copy(wu).addScaledVector(El, u), p;
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  }
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  intersectSphere(e, t) {
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  kn.subVectors(e.center, this.origin);
@@ -1920,8 +1920,8 @@ class oo {
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  return this.intersectBox(e, kn) !== null;
1921
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  }
1922
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  intersectTriangle(e, t, i, s, r) {
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- wu.subVectors(t, e), Al.subVectors(i, e), _u.crossVectors(wu, Al);
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- let a = this.direction.dot(_u), o;
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+ _u.subVectors(t, e), Al.subVectors(i, e), Gu.crossVectors(_u, Al);
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+ let a = this.direction.dot(Gu), o;
1925
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  if (a > 0) {
1926
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  if (s)
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  return null;
@@ -1934,10 +1934,10 @@ class oo {
1934
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  const l = o * this.direction.dot(Al.crossVectors(gs, Al));
1935
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  if (l < 0)
1936
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  return null;
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- const c = o * this.direction.dot(wu.cross(gs));
1937
+ const c = o * this.direction.dot(_u.cross(gs));
1938
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  if (c < 0 || l + c > a)
1939
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  return null;
1940
- const d = -o * gs.dot(_u);
1940
+ const d = -o * gs.dot(Gu);
1941
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  return d < 0 ? null : this.at(d / a, r);
1942
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  }
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  applyMatrix4(e) {
@@ -2339,8 +2339,8 @@ class Oe {
2339
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  }
2340
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  }
2341
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  const kr = /* @__PURE__ */ new A(), Qi = /* @__PURE__ */ new Oe(), N1 = /* @__PURE__ */ new A(0, 0, 0), k1 = /* @__PURE__ */ new A(1, 1, 1), ys = /* @__PURE__ */ new A(), Rl = /* @__PURE__ */ new A(), Pi = /* @__PURE__ */ new A(), ug = /* @__PURE__ */ new Oe(), dg = /* @__PURE__ */ new un();
2342
- class Dc {
2343
- constructor(e = 0, t = 0, i = 0, s = Dc.DEFAULT_ORDER) {
2342
+ class jc {
2343
+ constructor(e = 0, t = 0, i = 0, s = jc.DEFAULT_ORDER) {
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  this.isEuler = !0, this._x = e, this._y = t, this._z = i, this._order = s;
2345
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  }
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  get x() {
@@ -2429,7 +2429,7 @@ class Dc {
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  yield this._x, yield this._y, yield this._z, yield this._order;
2430
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  }
2431
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  }
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- Dc.DEFAULT_ORDER = "XYZ";
2432
+ jc.DEFAULT_ORDER = "XYZ";
2433
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  class Ef {
2434
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  constructor() {
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  this.mask = 1;
@@ -2464,7 +2464,7 @@ const pg = /* @__PURE__ */ new A(), Hr = /* @__PURE__ */ new un(), Hn = /* @__PU
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  class It extends Gr {
2465
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  constructor() {
2466
2466
  super(), this.isObject3D = !0, Object.defineProperty(this, "id", { value: H1++ }), this.uuid = ln(), this.name = "", this.type = "Object3D", this.parent = null, this.children = [], this.up = It.DEFAULT_UP.clone();
2467
- const e = new A(), t = new Dc(), i = new un(), s = new A(1, 1, 1);
2467
+ const e = new A(), t = new jc(), i = new un(), s = new A(1, 1, 1);
2468
2468
  function r() {
2469
2469
  i.setFromEuler(t, !1);
2470
2470
  }
@@ -2767,7 +2767,7 @@ class It extends Gr {
2767
2767
  It.DEFAULT_UP = /* @__PURE__ */ new A(0, 1, 0);
2768
2768
  It.DEFAULT_MATRIX_AUTO_UPDATE = !0;
2769
2769
  It.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = !0;
2770
- const $i = /* @__PURE__ */ new A(), Zn = /* @__PURE__ */ new A(), Gu = /* @__PURE__ */ new A(), Yn = /* @__PURE__ */ new A(), Zr = /* @__PURE__ */ new A(), Yr = /* @__PURE__ */ new A(), yg = /* @__PURE__ */ new A(), Pu = /* @__PURE__ */ new A(), Eu = /* @__PURE__ */ new A(), Au = /* @__PURE__ */ new A();
2770
+ const $i = /* @__PURE__ */ new A(), Zn = /* @__PURE__ */ new A(), Pu = /* @__PURE__ */ new A(), Yn = /* @__PURE__ */ new A(), Zr = /* @__PURE__ */ new A(), Yr = /* @__PURE__ */ new A(), yg = /* @__PURE__ */ new A(), Eu = /* @__PURE__ */ new A(), Au = /* @__PURE__ */ new A(), Ru = /* @__PURE__ */ new A();
2771
2771
  let Ol = !1;
2772
2772
  class ui {
2773
2773
  constructor(e = new A(), t = new A(), i = new A()) {
@@ -2781,8 +2781,8 @@ class ui {
2781
2781
  // static/instance method to calculate barycentric coordinates
2782
2782
  // based on: http://www.blackpawn.com/texts/pointinpoly/default.html
2783
2783
  static getBarycoord(e, t, i, s, r) {
2784
- $i.subVectors(s, t), Zn.subVectors(i, t), Gu.subVectors(e, t);
2785
- const a = $i.dot($i), o = $i.dot(Zn), l = $i.dot(Gu), c = Zn.dot(Zn), d = Zn.dot(Gu), h = a * c - o * o;
2784
+ $i.subVectors(s, t), Zn.subVectors(i, t), Pu.subVectors(e, t);
2785
+ const a = $i.dot($i), o = $i.dot(Zn), l = $i.dot(Pu), c = Zn.dot(Zn), d = Zn.dot(Pu), h = a * c - o * o;
2786
2786
  if (h === 0)
2787
2787
  return r.set(-2, -1, -1);
2788
2788
  const u = 1 / h, p = (c * l - o * d) * u, m = (a * d - o * l) * u;
@@ -2848,19 +2848,19 @@ class ui {
2848
2848
  closestPointToPoint(e, t) {
2849
2849
  const i = this.a, s = this.b, r = this.c;
2850
2850
  let a, o;
2851
- Zr.subVectors(s, i), Yr.subVectors(r, i), Pu.subVectors(e, i);
2852
- const l = Zr.dot(Pu), c = Yr.dot(Pu);
2851
+ Zr.subVectors(s, i), Yr.subVectors(r, i), Eu.subVectors(e, i);
2852
+ const l = Zr.dot(Eu), c = Yr.dot(Eu);
2853
2853
  if (l <= 0 && c <= 0)
2854
2854
  return t.copy(i);
2855
- Eu.subVectors(e, s);
2856
- const d = Zr.dot(Eu), h = Yr.dot(Eu);
2855
+ Au.subVectors(e, s);
2856
+ const d = Zr.dot(Au), h = Yr.dot(Au);
2857
2857
  if (d >= 0 && h <= d)
2858
2858
  return t.copy(s);
2859
2859
  const u = l * h - d * c;
2860
2860
  if (u <= 0 && l >= 0 && d <= 0)
2861
2861
  return a = l / (l - d), t.copy(i).addScaledVector(Zr, a);
2862
- Au.subVectors(e, r);
2863
- const p = Zr.dot(Au), m = Yr.dot(Au);
2862
+ Ru.subVectors(e, r);
2863
+ const p = Zr.dot(Ru), m = Yr.dot(Ru);
2864
2864
  if (m >= 0 && p <= m)
2865
2865
  return t.copy(r);
2866
2866
  const y = p * c - l * m;
@@ -3026,7 +3026,7 @@ const Gb = {
3026
3026
  yellow: 16776960,
3027
3027
  yellowgreen: 10145074
3028
3028
  }, vs = { h: 0, s: 0, l: 0 }, ql = { h: 0, s: 0, l: 0 };
3029
- function Ru(n, e, t) {
3029
+ function Ku(n, e, t) {
3030
3030
  return t < 0 && (t += 1), t > 1 && (t -= 1), t < 1 / 6 ? n + (e - n) * 6 * t : t < 1 / 2 ? e : t < 2 / 3 ? n + (e - n) * 6 * (2 / 3 - t) : n;
3031
3031
  }
3032
3032
  let qe = class {
@@ -3055,7 +3055,7 @@ let qe = class {
3055
3055
  this.r = this.g = this.b = i;
3056
3056
  else {
3057
3057
  const r = i <= 0.5 ? i * (1 + t) : i + t - i * t, a = 2 * i - r;
3058
- this.r = Ru(a, r, e + 1 / 3), this.g = Ru(a, r, e), this.b = Ru(a, r, e - 1 / 3);
3058
+ this.r = Ku(a, r, e + 1 / 3), this.g = Ku(a, r, e), this.b = Ku(a, r, e - 1 / 3);
3059
3059
  }
3060
3060
  return dt.toWorkingColorSpace(this, s), this;
3061
3061
  }
@@ -3128,7 +3128,7 @@ let qe = class {
3128
3128
  return this.r = Ea(e.r), this.g = Ea(e.g), this.b = Ea(e.b), this;
3129
3129
  }
3130
3130
  copyLinearToSRGB(e) {
3131
- return this.r = Su(e.r), this.g = Su(e.g), this.b = Su(e.b), this;
3131
+ return this.r = Lu(e.r), this.g = Lu(e.g), this.b = Lu(e.b), this;
3132
3132
  }
3133
3133
  convertSRGBToLinear() {
3134
3134
  return this.copySRGBToLinear(this), this;
@@ -3237,7 +3237,7 @@ qe.NAMES = Gb;
3237
3237
  let F1 = 0;
3238
3238
  class An extends Gr {
3239
3239
  constructor() {
3240
- super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: F1++ }), this.uuid = ln(), this.name = "", this.type = "Material", this.blending = mr, this.side = Bi, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = $d, this.blendDst = ep, this.blendEquation = hr, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new qe(0, 0, 0), this.blendAlpha = 0, this.depthFunc = lc, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = sg, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = qr, this.stencilZFail = qr, this.stencilZPass = qr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3240
+ super(), this.isMaterial = !0, Object.defineProperty(this, "id", { value: F1++ }), this.uuid = ln(), this.name = "", this.type = "Material", this.blending = mr, this.side = Bi, this.vertexColors = !1, this.opacity = 1, this.transparent = !1, this.alphaHash = !1, this.blendSrc = ep, this.blendDst = tp, this.blendEquation = hr, this.blendSrcAlpha = null, this.blendDstAlpha = null, this.blendEquationAlpha = null, this.blendColor = new qe(0, 0, 0), this.blendAlpha = 0, this.depthFunc = lc, this.depthTest = !0, this.depthWrite = !0, this.stencilWriteMask = 255, this.stencilFunc = sg, this.stencilRef = 0, this.stencilFuncMask = 255, this.stencilFail = qr, this.stencilZFail = qr, this.stencilZPass = qr, this.stencilWrite = !1, this.clippingPlanes = null, this.clipIntersection = !1, this.clipShadows = !1, this.shadowSide = null, this.colorWrite = !0, this.precision = null, this.polygonOffset = !1, this.polygonOffsetFactor = 0, this.polygonOffsetUnits = 0, this.dithering = !1, this.alphaToCoverage = !1, this.premultipliedAlpha = !1, this.forceSinglePass = !1, this.visible = !0, this.toneMapped = !0, this.userData = {}, this.version = 0, this._alphaTest = 0;
3241
3241
  }
3242
3242
  get alphaTest() {
3243
3243
  return this._alphaTest;
@@ -3283,7 +3283,7 @@ class An extends Gr {
3283
3283
  generator: "Material.toJSON"
3284
3284
  }
3285
3285
  };
3286
- i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== mr && (i.blending = this.blending), this.side !== Bi && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== $d && (i.blendSrc = this.blendSrc), this.blendDst !== ep && (i.blendDst = this.blendDst), this.blendEquation !== hr && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== lc && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== sg && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== qr && (i.stencilFail = this.stencilFail), this.stencilZFail !== qr && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== qr && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
3286
+ i.uuid = this.uuid, i.type = this.type, this.name !== "" && (i.name = this.name), this.color && this.color.isColor && (i.color = this.color.getHex()), this.roughness !== void 0 && (i.roughness = this.roughness), this.metalness !== void 0 && (i.metalness = this.metalness), this.sheen !== void 0 && (i.sheen = this.sheen), this.sheenColor && this.sheenColor.isColor && (i.sheenColor = this.sheenColor.getHex()), this.sheenRoughness !== void 0 && (i.sheenRoughness = this.sheenRoughness), this.emissive && this.emissive.isColor && (i.emissive = this.emissive.getHex()), this.emissiveIntensity && this.emissiveIntensity !== 1 && (i.emissiveIntensity = this.emissiveIntensity), this.specular && this.specular.isColor && (i.specular = this.specular.getHex()), this.specularIntensity !== void 0 && (i.specularIntensity = this.specularIntensity), this.specularColor && this.specularColor.isColor && (i.specularColor = this.specularColor.getHex()), this.shininess !== void 0 && (i.shininess = this.shininess), this.clearcoat !== void 0 && (i.clearcoat = this.clearcoat), this.clearcoatRoughness !== void 0 && (i.clearcoatRoughness = this.clearcoatRoughness), this.clearcoatMap && this.clearcoatMap.isTexture && (i.clearcoatMap = this.clearcoatMap.toJSON(e).uuid), this.clearcoatRoughnessMap && this.clearcoatRoughnessMap.isTexture && (i.clearcoatRoughnessMap = this.clearcoatRoughnessMap.toJSON(e).uuid), this.clearcoatNormalMap && this.clearcoatNormalMap.isTexture && (i.clearcoatNormalMap = this.clearcoatNormalMap.toJSON(e).uuid, i.clearcoatNormalScale = this.clearcoatNormalScale.toArray()), this.iridescence !== void 0 && (i.iridescence = this.iridescence), this.iridescenceIOR !== void 0 && (i.iridescenceIOR = this.iridescenceIOR), this.iridescenceThicknessRange !== void 0 && (i.iridescenceThicknessRange = this.iridescenceThicknessRange), this.iridescenceMap && this.iridescenceMap.isTexture && (i.iridescenceMap = this.iridescenceMap.toJSON(e).uuid), this.iridescenceThicknessMap && this.iridescenceThicknessMap.isTexture && (i.iridescenceThicknessMap = this.iridescenceThicknessMap.toJSON(e).uuid), this.anisotropy !== void 0 && (i.anisotropy = this.anisotropy), this.anisotropyRotation !== void 0 && (i.anisotropyRotation = this.anisotropyRotation), this.anisotropyMap && this.anisotropyMap.isTexture && (i.anisotropyMap = this.anisotropyMap.toJSON(e).uuid), this.map && this.map.isTexture && (i.map = this.map.toJSON(e).uuid), this.matcap && this.matcap.isTexture && (i.matcap = this.matcap.toJSON(e).uuid), this.alphaMap && this.alphaMap.isTexture && (i.alphaMap = this.alphaMap.toJSON(e).uuid), this.lightMap && this.lightMap.isTexture && (i.lightMap = this.lightMap.toJSON(e).uuid, i.lightMapIntensity = this.lightMapIntensity), this.aoMap && this.aoMap.isTexture && (i.aoMap = this.aoMap.toJSON(e).uuid, i.aoMapIntensity = this.aoMapIntensity), this.bumpMap && this.bumpMap.isTexture && (i.bumpMap = this.bumpMap.toJSON(e).uuid, i.bumpScale = this.bumpScale), this.normalMap && this.normalMap.isTexture && (i.normalMap = this.normalMap.toJSON(e).uuid, i.normalMapType = this.normalMapType, i.normalScale = this.normalScale.toArray()), this.displacementMap && this.displacementMap.isTexture && (i.displacementMap = this.displacementMap.toJSON(e).uuid, i.displacementScale = this.displacementScale, i.displacementBias = this.displacementBias), this.roughnessMap && this.roughnessMap.isTexture && (i.roughnessMap = this.roughnessMap.toJSON(e).uuid), this.metalnessMap && this.metalnessMap.isTexture && (i.metalnessMap = this.metalnessMap.toJSON(e).uuid), this.emissiveMap && this.emissiveMap.isTexture && (i.emissiveMap = this.emissiveMap.toJSON(e).uuid), this.specularMap && this.specularMap.isTexture && (i.specularMap = this.specularMap.toJSON(e).uuid), this.specularIntensityMap && this.specularIntensityMap.isTexture && (i.specularIntensityMap = this.specularIntensityMap.toJSON(e).uuid), this.specularColorMap && this.specularColorMap.isTexture && (i.specularColorMap = this.specularColorMap.toJSON(e).uuid), this.envMap && this.envMap.isTexture && (i.envMap = this.envMap.toJSON(e).uuid, this.combine !== void 0 && (i.combine = this.combine)), this.envMapIntensity !== void 0 && (i.envMapIntensity = this.envMapIntensity), this.reflectivity !== void 0 && (i.reflectivity = this.reflectivity), this.refractionRatio !== void 0 && (i.refractionRatio = this.refractionRatio), this.gradientMap && this.gradientMap.isTexture && (i.gradientMap = this.gradientMap.toJSON(e).uuid), this.transmission !== void 0 && (i.transmission = this.transmission), this.transmissionMap && this.transmissionMap.isTexture && (i.transmissionMap = this.transmissionMap.toJSON(e).uuid), this.thickness !== void 0 && (i.thickness = this.thickness), this.thicknessMap && this.thicknessMap.isTexture && (i.thicknessMap = this.thicknessMap.toJSON(e).uuid), this.attenuationDistance !== void 0 && this.attenuationDistance !== 1 / 0 && (i.attenuationDistance = this.attenuationDistance), this.attenuationColor !== void 0 && (i.attenuationColor = this.attenuationColor.getHex()), this.size !== void 0 && (i.size = this.size), this.shadowSide !== null && (i.shadowSide = this.shadowSide), this.sizeAttenuation !== void 0 && (i.sizeAttenuation = this.sizeAttenuation), this.blending !== mr && (i.blending = this.blending), this.side !== Bi && (i.side = this.side), this.vertexColors === !0 && (i.vertexColors = !0), this.opacity < 1 && (i.opacity = this.opacity), this.transparent === !0 && (i.transparent = !0), this.blendSrc !== ep && (i.blendSrc = this.blendSrc), this.blendDst !== tp && (i.blendDst = this.blendDst), this.blendEquation !== hr && (i.blendEquation = this.blendEquation), this.blendSrcAlpha !== null && (i.blendSrcAlpha = this.blendSrcAlpha), this.blendDstAlpha !== null && (i.blendDstAlpha = this.blendDstAlpha), this.blendEquationAlpha !== null && (i.blendEquationAlpha = this.blendEquationAlpha), this.blendColor && this.blendColor.isColor && (i.blendColor = this.blendColor.getHex()), this.blendAlpha !== 0 && (i.blendAlpha = this.blendAlpha), this.depthFunc !== lc && (i.depthFunc = this.depthFunc), this.depthTest === !1 && (i.depthTest = this.depthTest), this.depthWrite === !1 && (i.depthWrite = this.depthWrite), this.colorWrite === !1 && (i.colorWrite = this.colorWrite), this.stencilWriteMask !== 255 && (i.stencilWriteMask = this.stencilWriteMask), this.stencilFunc !== sg && (i.stencilFunc = this.stencilFunc), this.stencilRef !== 0 && (i.stencilRef = this.stencilRef), this.stencilFuncMask !== 255 && (i.stencilFuncMask = this.stencilFuncMask), this.stencilFail !== qr && (i.stencilFail = this.stencilFail), this.stencilZFail !== qr && (i.stencilZFail = this.stencilZFail), this.stencilZPass !== qr && (i.stencilZPass = this.stencilZPass), this.stencilWrite === !0 && (i.stencilWrite = this.stencilWrite), this.rotation !== void 0 && this.rotation !== 0 && (i.rotation = this.rotation), this.polygonOffset === !0 && (i.polygonOffset = !0), this.polygonOffsetFactor !== 0 && (i.polygonOffsetFactor = this.polygonOffsetFactor), this.polygonOffsetUnits !== 0 && (i.polygonOffsetUnits = this.polygonOffsetUnits), this.linewidth !== void 0 && this.linewidth !== 1 && (i.linewidth = this.linewidth), this.dashSize !== void 0 && (i.dashSize = this.dashSize), this.gapSize !== void 0 && (i.gapSize = this.gapSize), this.scale !== void 0 && (i.scale = this.scale), this.dithering === !0 && (i.dithering = !0), this.alphaTest > 0 && (i.alphaTest = this.alphaTest), this.alphaHash === !0 && (i.alphaHash = !0), this.alphaToCoverage === !0 && (i.alphaToCoverage = !0), this.premultipliedAlpha === !0 && (i.premultipliedAlpha = !0), this.forceSinglePass === !0 && (i.forceSinglePass = !0), this.wireframe === !0 && (i.wireframe = !0), this.wireframeLinewidth > 1 && (i.wireframeLinewidth = this.wireframeLinewidth), this.wireframeLinecap !== "round" && (i.wireframeLinecap = this.wireframeLinecap), this.wireframeLinejoin !== "round" && (i.wireframeLinejoin = this.wireframeLinejoin), this.flatShading === !0 && (i.flatShading = !0), this.visible === !1 && (i.visible = !1), this.toneMapped === !1 && (i.toneMapped = !1), this.fog === !1 && (i.fog = !1), Object.keys(this.userData).length > 0 && (i.userData = this.userData);
3287
3287
  function s(r) {
3288
3288
  const a = [];
3289
3289
  for (const o in r) {
@@ -3379,7 +3379,7 @@ class ut {
3379
3379
  constructor(e, t, i = !1) {
3380
3380
  if (Array.isArray(e))
3381
3381
  throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
3382
- this.isBufferAttribute = !0, this.name = "", this.array = e, this.itemSize = t, this.count = e !== void 0 ? e.length / t : 0, this.normalized = i, this.usage = rp, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.gpuType = Mt, this.version = 0;
3382
+ this.isBufferAttribute = !0, this.name = "", this.array = e, this.itemSize = t, this.count = e !== void 0 ? e.length / t : 0, this.normalized = i, this.usage = ap, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.gpuType = Mt, this.version = 0;
3383
3383
  }
3384
3384
  onUploadCallback() {
3385
3385
  }
@@ -3494,7 +3494,7 @@ class ut {
3494
3494
  array: Array.from(this.array),
3495
3495
  normalized: this.normalized
3496
3496
  };
3497
- return this.name !== "" && (e.name = this.name), this.usage !== rp && (e.usage = this.usage), e;
3497
+ return this.name !== "" && (e.name = this.name), this.usage !== ap && (e.usage = this.usage), e;
3498
3498
  }
3499
3499
  }
3500
3500
  class Pb extends ut {
@@ -3513,7 +3513,7 @@ class ji extends ut {
3513
3513
  }
3514
3514
  }
3515
3515
  let U1 = 0;
3516
- const Xi = /* @__PURE__ */ new Oe(), Ku = /* @__PURE__ */ new It(), Dr = /* @__PURE__ */ new A(), Ei = /* @__PURE__ */ new Et(), xo = /* @__PURE__ */ new Et(), Qt = /* @__PURE__ */ new A();
3516
+ const Xi = /* @__PURE__ */ new Oe(), Ou = /* @__PURE__ */ new It(), Dr = /* @__PURE__ */ new A(), Ei = /* @__PURE__ */ new Et(), xo = /* @__PURE__ */ new Et(), Qt = /* @__PURE__ */ new A();
3517
3517
  class ai extends Gr {
3518
3518
  constructor() {
3519
3519
  super(), this.isBufferGeometry = !0, Object.defineProperty(this, "id", { value: U1++ }), this.uuid = ln(), this.name = "", this.type = "BufferGeometry", this.index = null, this.attributes = {}, this.morphAttributes = {}, this.morphTargetsRelative = !1, this.groups = [], this.boundingBox = null, this.boundingSphere = null, this.drawRange = { start: 0, count: 1 / 0 }, this.userData = {};
@@ -3579,7 +3579,7 @@ class ai extends Gr {
3579
3579
  return Xi.makeScale(e, t, i), this.applyMatrix4(Xi), this;
3580
3580
  }
3581
3581
  lookAt(e) {
3582
- return Ku.lookAt(e), Ku.updateMatrix(), this.applyMatrix4(Ku.matrix), this;
3582
+ return Ou.lookAt(e), Ou.updateMatrix(), this.applyMatrix4(Ou.matrix), this;
3583
3583
  }
3584
3584
  center() {
3585
3585
  return this.computeBoundingBox(), this.boundingBox.getCenter(Dr).negate(), this.translate(Dr.x, Dr.y, Dr.z), this;
@@ -3825,7 +3825,7 @@ class ai extends Gr {
3825
3825
  this.dispatchEvent({ type: "dispose" });
3826
3826
  }
3827
3827
  }
3828
- const vg = /* @__PURE__ */ new Oe(), Fs = /* @__PURE__ */ new oo(), zl = /* @__PURE__ */ new pn(), bg = /* @__PURE__ */ new A(), jr = /* @__PURE__ */ new A(), Fr = /* @__PURE__ */ new A(), Br = /* @__PURE__ */ new A(), Ou = /* @__PURE__ */ new A(), Wl = /* @__PURE__ */ new A(), Nl = /* @__PURE__ */ new ge(), kl = /* @__PURE__ */ new ge(), Hl = /* @__PURE__ */ new ge(), xg = /* @__PURE__ */ new A(), Sg = /* @__PURE__ */ new A(), Lg = /* @__PURE__ */ new A(), Zl = /* @__PURE__ */ new A(), Yl = /* @__PURE__ */ new A();
3828
+ const vg = /* @__PURE__ */ new Oe(), Fs = /* @__PURE__ */ new oo(), zl = /* @__PURE__ */ new pn(), bg = /* @__PURE__ */ new A(), jr = /* @__PURE__ */ new A(), Fr = /* @__PURE__ */ new A(), Br = /* @__PURE__ */ new A(), qu = /* @__PURE__ */ new A(), Wl = /* @__PURE__ */ new A(), Nl = /* @__PURE__ */ new ge(), kl = /* @__PURE__ */ new ge(), Hl = /* @__PURE__ */ new ge(), xg = /* @__PURE__ */ new A(), Sg = /* @__PURE__ */ new A(), Lg = /* @__PURE__ */ new A(), Zl = /* @__PURE__ */ new A(), Yl = /* @__PURE__ */ new A();
3829
3829
  let ni = class extends It {
3830
3830
  constructor(e = new ai(), t = new Gn()) {
3831
3831
  super(), this.isMesh = !0, this.type = "Mesh", this.geometry = e, this.material = t, this.updateMorphTargets();
@@ -3854,7 +3854,7 @@ let ni = class extends It {
3854
3854
  Wl.set(0, 0, 0);
3855
3855
  for (let l = 0, c = r.length; l < c; l++) {
3856
3856
  const d = o[l], h = r[l];
3857
- d !== 0 && (Ou.fromBufferAttribute(h, e), a ? Wl.addScaledVector(Ou, d) : Wl.addScaledVector(Ou.sub(t), d));
3857
+ d !== 0 && (qu.fromBufferAttribute(h, e), a ? Wl.addScaledVector(qu, d) : Wl.addScaledVector(qu.sub(t), d));
3858
3858
  }
3859
3859
  t.add(Wl);
3860
3860
  }
@@ -3999,7 +3999,7 @@ function $1(n) {
3999
3999
  function Ab(n) {
4000
4000
  return n.getRenderTarget() === null ? n.outputColorSpace : dt.workingColorSpace;
4001
4001
  }
4002
- const jc = { clone: Ja, merge: bi };
4002
+ const Fc = { clone: Ja, merge: bi };
4003
4003
  var eC = `void main() {
4004
4004
  gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
4005
4005
  }`, tC = `void main() {
@@ -4309,7 +4309,7 @@ class nC extends zt {
4309
4309
  e.setRenderTarget(r);
4310
4310
  }
4311
4311
  }
4312
- const qu = /* @__PURE__ */ new A(), sC = /* @__PURE__ */ new A(), rC = /* @__PURE__ */ new et();
4312
+ const Xu = /* @__PURE__ */ new A(), sC = /* @__PURE__ */ new A(), rC = /* @__PURE__ */ new et();
4313
4313
  class Cn {
4314
4314
  constructor(e = new A(1, 0, 0), t = 0) {
4315
4315
  this.isPlane = !0, this.normal = e, this.constant = t;
@@ -4324,7 +4324,7 @@ class Cn {
4324
4324
  return this.normal.copy(e), this.constant = -t.dot(this.normal), this;
4325
4325
  }
4326
4326
  setFromCoplanarPoints(e, t, i) {
4327
- const s = qu.subVectors(i, t).cross(sC.subVectors(e, t)).normalize();
4327
+ const s = Xu.subVectors(i, t).cross(sC.subVectors(e, t)).normalize();
4328
4328
  return this.setFromNormalAndCoplanarPoint(s, e), this;
4329
4329
  }
4330
4330
  copy(e) {
@@ -4347,7 +4347,7 @@ class Cn {
4347
4347
  return t.copy(e).addScaledVector(this.normal, -this.distanceToPoint(e));
4348
4348
  }
4349
4349
  intersectLine(e, t) {
4350
- const i = e.delta(qu), s = this.normal.dot(i);
4350
+ const i = e.delta(Xu), s = this.normal.dot(i);
4351
4351
  if (s === 0)
4352
4352
  return this.distanceToPoint(e.start) === 0 ? t.copy(e.start) : null;
4353
4353
  const r = -(e.start.dot(this.normal) + this.constant) / s;
@@ -4367,7 +4367,7 @@ class Cn {
4367
4367
  return e.copy(this.normal).multiplyScalar(-this.constant);
4368
4368
  }
4369
4369
  applyMatrix4(e, t) {
4370
- const i = t || rC.getNormalMatrix(e), s = this.coplanarPoint(qu).applyMatrix4(e), r = this.normal.applyMatrix3(i).normalize();
4370
+ const i = t || rC.getNormalMatrix(e), s = this.coplanarPoint(Xu).applyMatrix4(e), r = this.normal.applyMatrix3(i).normalize();
4371
4371
  return this.constant = -s.dot(r), this;
4372
4372
  }
4373
4373
  translate(e) {
@@ -8575,7 +8575,7 @@ function NM(n, e, t, i, s, r, a) {
8575
8575
  let v = !1, b = f.isScene === !0 ? f.background : null;
8576
8576
  b && b.isTexture && (b = (f.backgroundBlurriness > 0 ? t : e).get(b)), b === null ? y(o, l) : b && b.isColor && (y(b, 1), v = !0);
8577
8577
  const x = n.xr.getEnvironmentBlendMode();
8578
- x === "additive" ? i.buffers.color.setClear(0, 0, 0, 1, a) : x === "alpha-blend" && i.buffers.color.setClear(0, 0, 0, 0, a), (n.autoClear || v) && n.clear(n.autoClearColor, n.autoClearDepth, n.autoClearStencil), b && (b.isCubeTexture || b.mapping === Nc) ? (d === void 0 && (d = new ni(
8578
+ x === "additive" ? i.buffers.color.setClear(0, 0, 0, 1, a) : x === "alpha-blend" && i.buffers.color.setClear(0, 0, 0, 0, a), (n.autoClear || v) && n.clear(n.autoClearColor, n.autoClearDepth, n.autoClearStencil), b && (b.isCubeTexture || b.mapping === kc) ? (d === void 0 && (d = new ni(
8579
8579
  new bl(1, 1, 1),
8580
8580
  new pi({
8581
8581
  name: "BackgroundCubeMaterial",
@@ -8988,12 +8988,12 @@ function YM(n) {
8988
8988
  function DM(n) {
8989
8989
  let e = /* @__PURE__ */ new WeakMap();
8990
8990
  function t(a, o) {
8991
- return o === hc ? a.mapping = Za : o === tp && (a.mapping = Ya), a;
8991
+ return o === hc ? a.mapping = Za : o === ip && (a.mapping = Ya), a;
8992
8992
  }
8993
8993
  function i(a) {
8994
8994
  if (a && a.isTexture) {
8995
8995
  const o = a.mapping;
8996
- if (o === hc || o === tp)
8996
+ if (o === hc || o === ip)
8997
8997
  if (e.has(a)) {
8998
8998
  const l = e.get(a).texture;
8999
8999
  return t(l, a.mapping);
@@ -9022,7 +9022,7 @@ function DM(n) {
9022
9022
  dispose: r
9023
9023
  };
9024
9024
  }
9025
- class Fc extends Rb {
9025
+ class Bc extends Rb {
9026
9026
  constructor(e = -1, t = 1, i = 1, s = -1, r = 0.1, a = 2e3) {
9027
9027
  super(), this.isOrthographicCamera = !0, this.type = "OrthographicCamera", this.zoom = 1, this.view = null, this.left = e, this.right = t, this.top = i, this.bottom = s, this.near = r, this.far = a, this.updateProjectionMatrix();
9028
9028
  }
@@ -9057,8 +9057,8 @@ class Fc extends Rb {
9057
9057
  return t.object.zoom = this.zoom, t.object.left = this.left, t.object.right = this.right, t.object.top = this.top, t.object.bottom = this.bottom, t.object.near = this.near, t.object.far = this.far, this.view !== null && (t.object.view = Object.assign({}, this.view)), t;
9058
9058
  }
9059
9059
  }
9060
- const Ia = 4, Cg = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], cr = 20, Xu = /* @__PURE__ */ new Fc(), Tg = /* @__PURE__ */ new qe();
9061
- let zu = null, Wu = 0, Nu = 0;
9060
+ const Ia = 4, Cg = [0.125, 0.215, 0.35, 0.446, 0.526, 0.582], cr = 20, zu = /* @__PURE__ */ new Bc(), Tg = /* @__PURE__ */ new qe();
9061
+ let Wu = null, Nu = 0, ku = 0;
9062
9062
  const ir = (1 + Math.sqrt(5)) / 2, Ur = 1 / ir, Mg = [
9063
9063
  /* @__PURE__ */ new A(1, 1, 1),
9064
9064
  /* @__PURE__ */ new A(-1, 1, 1),
@@ -9083,7 +9083,7 @@ class Ig {
9083
9083
  * is placed at the origin).
9084
9084
  */
9085
9085
  fromScene(e, t = 0, i = 0.1, s = 100) {
9086
- zu = this._renderer.getRenderTarget(), Wu = this._renderer.getActiveCubeFace(), Nu = this._renderer.getActiveMipmapLevel(), this._setSize(256);
9086
+ Wu = this._renderer.getRenderTarget(), Nu = this._renderer.getActiveCubeFace(), ku = this._renderer.getActiveMipmapLevel(), this._setSize(256);
9087
9087
  const r = this._allocateTargets();
9088
9088
  return r.depthBuffer = !0, this._sceneToCubeUV(e, i, s, r), t > 0 && this._blur(r, 0, 0, t), this._applyPMREM(r), this._cleanup(r), r;
9089
9089
  }
@@ -9135,10 +9135,10 @@ class Ig {
9135
9135
  this._lodPlanes[e].dispose();
9136
9136
  }
9137
9137
  _cleanup(e) {
9138
- this._renderer.setRenderTarget(zu, Wu, Nu), e.scissorTest = !1, Bl(e, 0, 0, e.width, e.height);
9138
+ this._renderer.setRenderTarget(Wu, Nu, ku), e.scissorTest = !1, Bl(e, 0, 0, e.width, e.height);
9139
9139
  }
9140
9140
  _fromTexture(e, t) {
9141
- e.mapping === Za || e.mapping === Ya ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), zu = this._renderer.getRenderTarget(), Wu = this._renderer.getActiveCubeFace(), Nu = this._renderer.getActiveMipmapLevel();
9141
+ e.mapping === Za || e.mapping === Ya ? this._setSize(e.image.length === 0 ? 16 : e.image[0].width || e.image[0].image.width) : this._setSize(e.image.width / 4), Wu = this._renderer.getRenderTarget(), Nu = this._renderer.getActiveCubeFace(), ku = this._renderer.getActiveMipmapLevel();
9142
9142
  const i = t || this._allocateTargets();
9143
9143
  return this._textureToCubeUV(e, i), this._applyPMREM(i), this._cleanup(i), i;
9144
9144
  }
@@ -9161,7 +9161,7 @@ class Ig {
9161
9161
  }
9162
9162
  _compileMaterial(e) {
9163
9163
  const t = new ni(this._lodPlanes[0], e);
9164
- this._renderer.compile(t, Xu);
9164
+ this._renderer.compile(t, zu);
9165
9165
  }
9166
9166
  _sceneToCubeUV(e, t, i, s) {
9167
9167
  const o = new di(90, 1, t, i), l = [1, -1, 1, 1, 1, 1], c = [1, 1, 1, -1, -1, -1], d = this._renderer, h = d.autoClear, u = d.toneMapping;
@@ -9189,7 +9189,7 @@ class Ig {
9189
9189
  const r = s ? this._cubemapMaterial : this._equirectMaterial, a = new ni(this._lodPlanes[0], r), o = r.uniforms;
9190
9190
  o.envMap.value = e;
9191
9191
  const l = this._cubeSize;
9192
- Bl(t, 0, 0, 3 * l, 2 * l), i.setRenderTarget(t), i.render(a, Xu);
9192
+ Bl(t, 0, 0, 3 * l, 2 * l), i.setRenderTarget(t), i.render(a, zu);
9193
9193
  }
9194
9194
  _applyPMREM(e) {
9195
9195
  const t = this._renderer, i = t.autoClear;
@@ -9246,7 +9246,7 @@ class Ig {
9246
9246
  const { _lodMax: b } = this;
9247
9247
  u.dTheta.value = m, u.mipInt.value = b - i;
9248
9248
  const x = this._sizeLods[s], S = 3 * x * (s > b - Ia ? s - b + Ia : 0), C = 4 * (this._cubeSize - x);
9249
- Bl(t, S, C, 3 * x, 2 * x), l.setRenderTarget(t), l.render(h, Xu);
9249
+ Bl(t, S, C, 3 * x, 2 * x), l.setRenderTarget(t), l.render(h, zu);
9250
9250
  }
9251
9251
  }
9252
9252
  function jM(n) {
@@ -9291,7 +9291,7 @@ function jM(n) {
9291
9291
  }
9292
9292
  function wg(n, e, t) {
9293
9293
  const i = new zt(n, e, t);
9294
- return i.texture.mapping = Nc, i.texture.name = "PMREM.cubeUv", i.scissorTest = !0, i;
9294
+ return i.texture.mapping = kc, i.texture.name = "PMREM.cubeUv", i.scissorTest = !0, i;
9295
9295
  }
9296
9296
  function Bl(n, e, t, i, s) {
9297
9297
  n.viewport.set(e, t, i, s), n.scissor.set(e, t, i, s);
@@ -9518,7 +9518,7 @@ function BM(n) {
9518
9518
  let e = /* @__PURE__ */ new WeakMap(), t = null;
9519
9519
  function i(o) {
9520
9520
  if (o && o.isTexture) {
9521
- const l = o.mapping, c = l === hc || l === tp, d = l === Za || l === Ya;
9521
+ const l = o.mapping, c = l === hc || l === ip, d = l === Za || l === Ya;
9522
9522
  if (c || d)
9523
9523
  if (o.isRenderTargetTexture && o.needsPMREMUpdate === !0) {
9524
9524
  o.needsPMREMUpdate = !1;
@@ -9779,7 +9779,7 @@ function tI(n, e, t) {
9779
9779
  v === !0 && (I = 1), b === !0 && (I = 2), x === !0 && (I = 3);
9780
9780
  let L = d.attributes.position.count * I, M = 1;
9781
9781
  L > e.maxTextureSize && (M = Math.ceil(L / e.maxTextureSize), L = e.maxTextureSize);
9782
- const K = new Float32Array(L * M * 4 * m), P = new Yc(K, L, M, m);
9782
+ const K = new Float32Array(L * M * 4 * m), P = new Dc(K, L, M, m);
9783
9783
  P.type = Mt, P.needsUpdate = !0;
9784
9784
  const G = I * 4;
9785
9785
  for (let O = 0; O < m; O++) {
@@ -9869,7 +9869,7 @@ class qb extends _i {
9869
9869
  }
9870
9870
  const Xb = /* @__PURE__ */ new _i(), zb = /* @__PURE__ */ new qb(1, 1);
9871
9871
  zb.compareFunction = Mb;
9872
- const Wb = /* @__PURE__ */ new Yc(), Nb = /* @__PURE__ */ new z1(), kb = /* @__PURE__ */ new Kb(), Pg = [], Eg = [], Ag = new Float32Array(16), Rg = new Float32Array(9), Kg = new Float32Array(4);
9872
+ const Wb = /* @__PURE__ */ new Dc(), Nb = /* @__PURE__ */ new z1(), kb = /* @__PURE__ */ new Kb(), Pg = [], Eg = [], Ag = new Float32Array(16), Rg = new Float32Array(9), Kg = new Float32Array(4);
9873
9873
  function lo(n, e, t) {
9874
9874
  const i = n[0];
9875
9875
  if (i <= 0 || i > 0)
@@ -9895,7 +9895,7 @@ function Jt(n, e) {
9895
9895
  for (let t = 0, i = e.length; t < i; t++)
9896
9896
  n[t] = e[t];
9897
9897
  }
9898
- function Bc(n, e) {
9898
+ function Jc(n, e) {
9899
9899
  let t = Eg[e];
9900
9900
  t === void 0 && (t = new Int32Array(e), Eg[e] = t);
9901
9901
  for (let i = 0; i !== e; ++i)
@@ -10170,25 +10170,25 @@ function XI(n, e) {
10170
10170
  n.uniform4uiv(this.addr, e);
10171
10171
  }
10172
10172
  function zI(n, e, t) {
10173
- const i = this.cache, s = e.length, r = Bc(t, s);
10173
+ const i = this.cache, s = e.length, r = Jc(t, s);
10174
10174
  Bt(i, r) || (n.uniform1iv(this.addr, r), Jt(i, r));
10175
10175
  for (let a = 0; a !== s; ++a)
10176
10176
  t.setTexture2D(e[a] || Xb, r[a]);
10177
10177
  }
10178
10178
  function WI(n, e, t) {
10179
- const i = this.cache, s = e.length, r = Bc(t, s);
10179
+ const i = this.cache, s = e.length, r = Jc(t, s);
10180
10180
  Bt(i, r) || (n.uniform1iv(this.addr, r), Jt(i, r));
10181
10181
  for (let a = 0; a !== s; ++a)
10182
10182
  t.setTexture3D(e[a] || Nb, r[a]);
10183
10183
  }
10184
10184
  function NI(n, e, t) {
10185
- const i = this.cache, s = e.length, r = Bc(t, s);
10185
+ const i = this.cache, s = e.length, r = Jc(t, s);
10186
10186
  Bt(i, r) || (n.uniform1iv(this.addr, r), Jt(i, r));
10187
10187
  for (let a = 0; a !== s; ++a)
10188
10188
  t.setTextureCube(e[a] || kb, r[a]);
10189
10189
  }
10190
10190
  function kI(n, e, t) {
10191
- const i = this.cache, s = e.length, r = Bc(t, s);
10191
+ const i = this.cache, s = e.length, r = Jc(t, s);
10192
10192
  Bt(i, r) || (n.uniform1iv(this.addr, r), Jt(i, r));
10193
10193
  for (let a = 0; a !== s; ++a)
10194
10194
  t.setTexture2DArray(e[a] || Wb, r[a]);
@@ -10273,14 +10273,14 @@ class DI {
10273
10273
  }
10274
10274
  }
10275
10275
  }
10276
- const ku = /(\w+)(\])?(\[|\.)?/g;
10276
+ const Hu = /(\w+)(\])?(\[|\.)?/g;
10277
10277
  function Og(n, e) {
10278
10278
  n.seq.push(e), n.map[e.id] = e;
10279
10279
  }
10280
10280
  function jI(n, e, t) {
10281
10281
  const i = n.name, s = i.length;
10282
- for (ku.lastIndex = 0; ; ) {
10283
- const r = ku.exec(i), a = ku.lastIndex;
10282
+ for (Hu.lastIndex = 0; ; ) {
10283
+ const r = Hu.exec(i), a = Hu.lastIndex;
10284
10284
  let o = r[1];
10285
10285
  const l = r[2] === "]", c = r[3];
10286
10286
  if (l && (o = o | 0), c === void 0 || c === "[" && a + 2 === s) {
@@ -10345,7 +10345,7 @@ function VI(n) {
10345
10345
  let i;
10346
10346
  switch (e === t ? i = "" : e === pc && t === dc ? i = "LinearDisplayP3ToLinearSRGB" : e === dc && t === pc && (i = "LinearSRGBToLinearDisplayP3"), n) {
10347
10347
  case Ft:
10348
- case Zc:
10348
+ case Yc:
10349
10349
  return [i, "LinearTransferOETF"];
10350
10350
  case mt:
10351
10351
  case _f:
@@ -10438,7 +10438,7 @@ function Wg(n, e) {
10438
10438
  return n.replace(/NUM_CLIPPING_PLANES/g, e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g, e.numClippingPlanes - e.numClipIntersection);
10439
10439
  }
10440
10440
  const i2 = /^[ \t]*#include +<([\w\d./]+)>/gm;
10441
- function lp(n) {
10441
+ function hp(n) {
10442
10442
  return n.replace(i2, s2);
10443
10443
  }
10444
10444
  const n2 = /* @__PURE__ */ new Map([
@@ -10458,7 +10458,7 @@ function s2(n, e) {
10458
10458
  else
10459
10459
  throw new Error("Can not resolve #include <" + e + ">");
10460
10460
  }
10461
- return lp(t);
10461
+ return hp(t);
10462
10462
  }
10463
10463
  const r2 = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;
10464
10464
  function Ng(n) {
@@ -10490,7 +10490,7 @@ function l2(n) {
10490
10490
  case Ya:
10491
10491
  e = "ENVMAP_TYPE_CUBE";
10492
10492
  break;
10493
- case Nc:
10493
+ case kc:
10494
10494
  e = "ENVMAP_TYPE_CUBE_UV";
10495
10495
  break;
10496
10496
  }
@@ -10776,7 +10776,7 @@ function d2(n, e, t, i) {
10776
10776
  `
10777
10777
  `
10778
10778
  ].filter(Wo).join(`
10779
- `)), a = lp(a), a = zg(a, t), a = Wg(a, t), o = lp(o), o = zg(o, t), o = Wg(o, t), a = Ng(a), o = Ng(o), t.isWebGL2 && t.isRawShaderMaterial !== !0 && (v = `#version 300 es
10779
+ `)), a = hp(a), a = zg(a, t), a = Wg(a, t), o = hp(o), o = zg(o, t), o = Wg(o, t), a = Ng(a), o = Ng(o), t.isWebGL2 && t.isRawShaderMaterial !== !0 && (v = `#version 300 es
10780
10780
  `, g = [
10781
10781
  "precision mediump sampler2DArray;",
10782
10782
  "#define attribute in",
@@ -10917,7 +10917,7 @@ function g2(n, e, t, i, s, r, a) {
10917
10917
  return L === 0 ? "uv" : `uv${L}`;
10918
10918
  }
10919
10919
  function g(L, M, K, P, G) {
10920
- const w = P.fog, O = G.geometry, X = L.isMeshStandardMaterial ? P.environment : null, W = (L.isMeshStandardMaterial ? t : e).get(L.envMap || X), J = W && W.mapping === Nc ? W.image.height : null, D = m[L.type];
10920
+ const w = P.fog, O = G.geometry, X = L.isMeshStandardMaterial ? P.environment : null, W = (L.isMeshStandardMaterial ? t : e).get(L.envMap || X), J = W && W.mapping === kc ? W.image.height : null, D = m[L.type];
10921
10921
  L.precision !== null && (p = s.getMaxPrecision(L.precision), p !== L.precision && console.warn("THREE.WebGLProgram.getParameters:", L.precision, "not supported, using", p, "instead."));
10922
10922
  const N = O.morphAttributes.position || O.morphAttributes.normal || O.morphAttributes.color, H = N !== void 0 ? N.length : 0;
10923
10923
  let ee = 0;
@@ -11085,7 +11085,7 @@ function g2(n, e, t, i, s, r, a) {
11085
11085
  let K;
11086
11086
  if (M) {
11087
11087
  const P = Tn[M];
11088
- K = jc.clone(P.uniforms);
11088
+ K = Fc.clone(P.uniforms);
11089
11089
  } else
11090
11090
  K = L.uniforms;
11091
11091
  return K;
@@ -11792,12 +11792,12 @@ function P2(n, e, t) {
11792
11792
  [KL]: n.ZERO,
11793
11793
  [OL]: n.ONE,
11794
11794
  [qL]: n.SRC_COLOR,
11795
- [$d]: n.SRC_ALPHA,
11795
+ [ep]: n.SRC_ALPHA,
11796
11796
  [HL]: n.SRC_ALPHA_SATURATE,
11797
11797
  [NL]: n.DST_COLOR,
11798
11798
  [zL]: n.DST_ALPHA,
11799
11799
  [XL]: n.ONE_MINUS_SRC_COLOR,
11800
- [ep]: n.ONE_MINUS_SRC_ALPHA,
11800
+ [tp]: n.ONE_MINUS_SRC_ALPHA,
11801
11801
  [kL]: n.ONE_MINUS_DST_COLOR,
11802
11802
  [WL]: n.ONE_MINUS_DST_ALPHA,
11803
11803
  [ZL]: n.CONSTANT_COLOR,
@@ -11817,7 +11817,7 @@ function P2(n, e, t) {
11817
11817
  case mr:
11818
11818
  n.blendFuncSeparate(n.ONE, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA);
11819
11819
  break;
11820
- case Qd:
11820
+ case $d:
11821
11821
  n.blendFunc(n.ONE, n.ONE);
11822
11822
  break;
11823
11823
  case Mm:
@@ -11835,7 +11835,7 @@ function P2(n, e, t) {
11835
11835
  case mr:
11836
11836
  n.blendFuncSeparate(n.SRC_ALPHA, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA);
11837
11837
  break;
11838
- case Qd:
11838
+ case $d:
11839
11839
  n.blendFunc(n.SRC_ALPHA, n.ONE);
11840
11840
  break;
11841
11841
  case Mm:
@@ -12043,7 +12043,7 @@ function E2(n, e, t, i, s, r, a) {
12043
12043
  return R;
12044
12044
  }
12045
12045
  function x(R) {
12046
- return op(R.width) && op(R.height);
12046
+ return lp(R.width) && lp(R.height);
12047
12047
  }
12048
12048
  function S(R) {
12049
12049
  return o ? !1 : R.wrapS !== Nt || R.wrapT !== Nt || R.minFilter !== pt && R.minFilter !== lt;
@@ -12073,7 +12073,7 @@ function E2(n, e, t, i, s, r, a) {
12073
12073
  return C(R, j) === !0 || R.isFramebufferTexture && R.minFilter !== pt && R.minFilter !== lt ? Math.log2(Math.max(_.width, _.height)) + 1 : R.mipmaps !== void 0 && R.mipmaps.length > 0 ? R.mipmaps.length : R.isCompressedTexture && Array.isArray(R.image) ? _.mipmaps.length : 1;
12074
12074
  }
12075
12075
  function M(R) {
12076
- return R === pt || R === ip || R === Fh ? n.NEAREST : n.LINEAR;
12076
+ return R === pt || R === np || R === Fh ? n.NEAREST : n.LINEAR;
12077
12077
  }
12078
12078
  function K(R) {
12079
12079
  const _ = R.target;
@@ -12186,7 +12186,7 @@ function E2(n, e, t, i, s, r, a) {
12186
12186
  [cc]: n.MIRRORED_REPEAT
12187
12187
  }, re = {
12188
12188
  [pt]: n.NEAREST,
12189
- [ip]: n.NEAREST_MIPMAP_NEAREST,
12189
+ [np]: n.NEAREST_MIPMAP_NEAREST,
12190
12190
  [Fh]: n.NEAREST_MIPMAP_LINEAR,
12191
12191
  [lt]: n.LINEAR,
12192
12192
  [mb]: n.LINEAR_MIPMAP_NEAREST,
@@ -12245,7 +12245,7 @@ function E2(n, e, t, i, s, r, a) {
12245
12245
  let Te;
12246
12246
  const it = _.mipmaps, z = o && _.isVideoTexture !== !0 && _e !== xb, ue = Ee.__version === void 0 || ne === !0, ie = L(_, te, Ze);
12247
12247
  if (_.isDepthTexture)
12248
- _e = n.DEPTH_COMPONENT, o ? _.type === Mt ? _e = n.DEPTH_COMPONENT32F : _.type === Ri ? _e = n.DEPTH_COMPONENT24 : _.type === gr ? _e = n.DEPTH24_STENCIL8 : _e = n.DEPTH_COMPONENT16 : _.type === Mt && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), _.format === yr && _e === n.DEPTH_COMPONENT && _.type !== kc && _.type !== Ri && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), _.type = Ri, We = r.convert(_.type)), _.format === Da && _e === n.DEPTH_COMPONENT && (_e = n.DEPTH_STENCIL, _.type !== gr && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), _.type = gr, We = r.convert(_.type))), ue && (z ? t.texStorage2D(n.TEXTURE_2D, 1, _e, te.width, te.height) : t.texImage2D(n.TEXTURE_2D, 0, _e, te.width, te.height, 0, Re, We, null));
12248
+ _e = n.DEPTH_COMPONENT, o ? _.type === Mt ? _e = n.DEPTH_COMPONENT32F : _.type === Ri ? _e = n.DEPTH_COMPONENT24 : _.type === gr ? _e = n.DEPTH24_STENCIL8 : _e = n.DEPTH_COMPONENT16 : _.type === Mt && console.error("WebGLRenderer: Floating point depth texture requires WebGL2."), _.format === yr && _e === n.DEPTH_COMPONENT && _.type !== Hc && _.type !== Ri && (console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."), _.type = Ri, We = r.convert(_.type)), _.format === Da && _e === n.DEPTH_COMPONENT && (_e = n.DEPTH_STENCIL, _.type !== gr && (console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."), _.type = gr, We = r.convert(_.type))), ue && (z ? t.texStorage2D(n.TEXTURE_2D, 1, _e, te.width, te.height) : t.texImage2D(n.TEXTURE_2D, 0, _e, te.width, te.height, 0, Re, We, null));
12249
12249
  else if (_.isDataTexture)
12250
12250
  if (it.length > 0 && Ze) {
12251
12251
  z && ue && t.texStorage2D(n.TEXTURE_2D, ie, _e, it[0].width, it[0].height);
@@ -12516,7 +12516,7 @@ function E2(n, e, t, i, s, r, a) {
12516
12516
  }
12517
12517
  function Zt(R, _) {
12518
12518
  const j = R.colorSpace, ae = R.format, ne = R.type;
12519
- return R.isCompressedTexture === !0 || R.isVideoTexture === !0 || R.format === ap || j !== Ft && j !== Ni && (dt.getTransfer(j) === xt ? o === !1 ? e.has("EXT_sRGB") === !0 && ae === St ? (R.format = ap, R.minFilter = lt, R.generateMipmaps = !1) : _ = wb.sRGBToLinear(_) : (ae !== St || ne !== on) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", j)), _;
12519
+ return R.isCompressedTexture === !0 || R.isVideoTexture === !0 || R.format === op || j !== Ft && j !== Ni && (dt.getTransfer(j) === xt ? o === !1 ? e.has("EXT_sRGB") === !0 && ae === St ? (R.format = op, R.minFilter = lt, R.generateMipmaps = !1) : _ = wb.sRGBToLinear(_) : (ae !== St || ne !== on) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", j)), _;
12520
12520
  }
12521
12521
  this.allocateTextureUnit = J, this.resetTextureUnits = W, this.setTexture2D = N, this.setTexture2DArray = H, this.setTexture3D = ee, this.setTextureCube = Y, this.rebindTextures = Ne, this.setupRenderTarget = Xe, this.updateRenderTargetMipmap = yt, this.updateMultisampleRenderTarget = je, this.setupDepthRenderbuffer = Ce, this.setupFrameBufferTexture = Se, this.useMultisampledRTT = ct;
12522
12522
  }
@@ -12531,11 +12531,11 @@ function A2(n, e, t) {
12531
12531
  return n.UNSIGNED_SHORT_4_4_4_4;
12532
12532
  if (r === vb)
12533
12533
  return n.UNSIGNED_SHORT_5_5_5_1;
12534
- if (r === np)
12534
+ if (r === sp)
12535
12535
  return n.BYTE;
12536
12536
  if (r === gb)
12537
12537
  return n.SHORT;
12538
- if (r === kc)
12538
+ if (r === Hc)
12539
12539
  return n.UNSIGNED_SHORT;
12540
12540
  if (r === Bo)
12541
12541
  return n.INT;
@@ -12557,7 +12557,7 @@ function A2(n, e, t) {
12557
12557
  return n.DEPTH_COMPONENT;
12558
12558
  if (r === Da)
12559
12559
  return n.DEPTH_STENCIL;
12560
- if (r === ap)
12560
+ if (r === op)
12561
12561
  return o = e.get("EXT_sRGB"), o !== null ? o.SRGB_ALPHA_EXT : null;
12562
12562
  if (r === ja)
12563
12563
  return n.RED;
@@ -12565,31 +12565,31 @@ function A2(n, e, t) {
12565
12565
  return n.RED_INTEGER;
12566
12566
  if (r === bb)
12567
12567
  return n.RG;
12568
- if (r === Hc)
12568
+ if (r === Zc)
12569
12569
  return n.RG_INTEGER;
12570
12570
  if (r === cl)
12571
12571
  return n.RGBA_INTEGER;
12572
- if (r === fu || r === mu || r === gu || r === yu)
12572
+ if (r === mu || r === gu || r === yu || r === vu)
12573
12573
  if (l === xt)
12574
12574
  if (o = e.get("WEBGL_compressed_texture_s3tc_srgb"), o !== null) {
12575
- if (r === fu)
12576
- return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;
12577
12575
  if (r === mu)
12578
- return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
12576
+ return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;
12579
12577
  if (r === gu)
12580
- return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
12578
+ return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
12581
12579
  if (r === yu)
12580
+ return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
12581
+ if (r === vu)
12582
12582
  return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
12583
12583
  } else
12584
12584
  return null;
12585
12585
  else if (o = e.get("WEBGL_compressed_texture_s3tc"), o !== null) {
12586
- if (r === fu)
12587
- return o.COMPRESSED_RGB_S3TC_DXT1_EXT;
12588
12586
  if (r === mu)
12589
- return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;
12587
+ return o.COMPRESSED_RGB_S3TC_DXT1_EXT;
12590
12588
  if (r === gu)
12591
- return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;
12589
+ return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;
12592
12590
  if (r === yu)
12591
+ return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;
12592
+ if (r === vu)
12593
12593
  return o.COMPRESSED_RGBA_S3TC_DXT5_EXT;
12594
12594
  } else
12595
12595
  return null;
@@ -12647,9 +12647,9 @@ function A2(n, e, t) {
12647
12647
  return l === xt ? o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : o.COMPRESSED_RGBA_ASTC_12x12_KHR;
12648
12648
  } else
12649
12649
  return null;
12650
- if (r === vu || r === Vm || r === Um)
12650
+ if (r === bu || r === Vm || r === Um)
12651
12651
  if (o = e.get("EXT_texture_compression_bptc"), o !== null) {
12652
- if (r === vu)
12652
+ if (r === bu)
12653
12653
  return l === xt ? o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT : o.COMPRESSED_RGBA_BPTC_UNORM_EXT;
12654
12654
  if (r === Vm)
12655
12655
  return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;
@@ -12659,7 +12659,7 @@ function A2(n, e, t) {
12659
12659
  return null;
12660
12660
  if (r === o1 || r === Qm || r === $m || r === eg)
12661
12661
  if (o = e.get("EXT_texture_compression_rgtc"), o !== null) {
12662
- if (r === vu)
12662
+ if (r === bu)
12663
12663
  return o.COMPRESSED_RED_RGTC1_EXT;
12664
12664
  if (r === Qm)
12665
12665
  return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;
@@ -12684,7 +12684,7 @@ let es = class extends It {
12684
12684
  }
12685
12685
  };
12686
12686
  const K2 = { type: "move" };
12687
- class Hu {
12687
+ class Zu {
12688
12688
  constructor() {
12689
12689
  this._targetRay = null, this._grip = null, this._hand = null;
12690
12690
  }
@@ -12765,13 +12765,13 @@ class O2 extends Gr {
12765
12765
  let M = null, K = null;
12766
12766
  this.cameraAutoUpdate = !0, this.enabled = !1, this.isPresenting = !1, this.getController = function(Y) {
12767
12767
  let U = v[Y];
12768
- return U === void 0 && (U = new Hu(), v[Y] = U), U.getTargetRaySpace();
12768
+ return U === void 0 && (U = new Zu(), v[Y] = U), U.getTargetRaySpace();
12769
12769
  }, this.getControllerGrip = function(Y) {
12770
12770
  let U = v[Y];
12771
- return U === void 0 && (U = new Hu(), v[Y] = U), U.getGripSpace();
12771
+ return U === void 0 && (U = new Zu(), v[Y] = U), U.getGripSpace();
12772
12772
  }, this.getHand = function(Y) {
12773
12773
  let U = v[Y];
12774
- return U === void 0 && (U = new Hu(), v[Y] = U), U.getHandSpace();
12774
+ return U === void 0 && (U = new Zu(), v[Y] = U), U.getHandSpace();
12775
12775
  };
12776
12776
  function P(Y) {
12777
12777
  const U = b.indexOf(Y.inputSource);
@@ -13266,10 +13266,10 @@ class Zb {
13266
13266
  let F = !1;
13267
13267
  if (T !== null) {
13268
13268
  const xe = T.texture.format;
13269
- F = xe === cl || xe === Hc || xe === wf;
13269
+ F = xe === cl || xe === Zc || xe === wf;
13270
13270
  }
13271
13271
  if (F) {
13272
- const xe = T.texture.type, Ke = xe === on || xe === Ri || xe === kc || xe === gr || xe === yb || xe === vb, Ye = ye.getClearColor(), Be = ye.getClearAlpha(), $e = Ye.r, Ve = Ye.g, Qe = Ye.b;
13272
+ const xe = T.texture.type, Ke = xe === on || xe === Ri || xe === Hc || xe === gr || xe === yb || xe === vb, Ye = ye.getClearColor(), Be = ye.getClearAlpha(), $e = Ye.r, Ve = Ye.g, Qe = Ye.b;
13273
13273
  Ke ? (p[0] = $e, p[1] = Ve, p[2] = Qe, p[3] = Be, k.clearBufferuiv(k.COLOR, 0, p)) : (m[0] = $e, m[1] = Ve, m[2] = Qe, m[3] = Be, k.clearBufferiv(k.COLOR, 0, m));
13274
13274
  } else
13275
13275
  V |= k.COLOR_BUFFER_BIT;
@@ -13338,8 +13338,8 @@ class Zb {
13338
13338
  else if (F.isInstancedMesh)
13339
13339
  wt.renderInstances(Ot, Ut, F.count);
13340
13340
  else if (B.isInstancedBufferGeometry) {
13341
- const st = B._maxInstanceCount !== void 0 ? B._maxInstanceCount : 1 / 0, cu = Math.min(B.instanceCount, st);
13342
- wt.renderInstances(Ot, Ut, cu);
13341
+ const st = B._maxInstanceCount !== void 0 ? B._maxInstanceCount : 1 / 0, uu = Math.min(B.instanceCount, st);
13342
+ wt.renderInstances(Ot, Ut, uu);
13343
13343
  } else
13344
13344
  wt.render(Ot, Ut);
13345
13345
  };
@@ -13511,25 +13511,25 @@ class Zb {
13511
13511
  const xe = Z.fog, Ke = V.isMeshStandardMaterial ? Z.environment : null, Ye = T === null ? b.outputColorSpace : T.isXRRenderTarget === !0 ? T.texture.colorSpace : Ft, Be = (V.isMeshStandardMaterial ? Ht : ct).get(V.envMap || Ke), $e = V.vertexColors === !0 && !!B.attributes.color && B.attributes.color.itemSize === 4, Ve = !!B.attributes.tangent && (!!V.normalMap || V.anisotropy > 0), Qe = !!B.morphAttributes.position, Ot = !!B.morphAttributes.normal, Gi = !!B.morphAttributes.color;
13512
13512
  let Ut = En;
13513
13513
  V.toneMapped && (T === null || T.isXRRenderTarget === !0) && (Ut = b.toneMapping);
13514
- const Wn = B.morphAttributes.position || B.morphAttributes.normal || B.morphAttributes.color, wt = Wn !== void 0 ? Wn.length : 0, st = je.get(V), cu = g.state.lights;
13514
+ const Wn = B.morphAttributes.position || B.morphAttributes.normal || B.morphAttributes.color, wt = Wn !== void 0 ? Wn.length : 0, st = je.get(V), uu = g.state.lights;
13515
13515
  if (U === !0 && (re === !0 || E !== L)) {
13516
13516
  const qi = E === L && V.id === I;
13517
13517
  Ee.setState(V, E, qi);
13518
13518
  }
13519
13519
  let Rt = !1;
13520
- V.version === st.__version ? (st.needsLights && st.lightsStateVersion !== cu.state.version || st.outputColorSpace !== Ye || F.isBatchedMesh && st.batching === !1 || !F.isBatchedMesh && st.batching === !0 || F.isInstancedMesh && st.instancing === !1 || !F.isInstancedMesh && st.instancing === !0 || F.isSkinnedMesh && st.skinning === !1 || !F.isSkinnedMesh && st.skinning === !0 || F.isInstancedMesh && st.instancingColor === !0 && F.instanceColor === null || F.isInstancedMesh && st.instancingColor === !1 && F.instanceColor !== null || st.envMap !== Be || V.fog === !0 && st.fog !== xe || st.numClippingPlanes !== void 0 && (st.numClippingPlanes !== Ee.numPlanes || st.numIntersection !== Ee.numIntersection) || st.vertexAlphas !== $e || st.vertexTangents !== Ve || st.morphTargets !== Qe || st.morphNormals !== Ot || st.morphColors !== Gi || st.toneMapping !== Ut || Ne.isWebGL2 === !0 && st.morphTargetsCount !== wt) && (Rt = !0) : (Rt = !0, st.__version = V.version);
13520
+ V.version === st.__version ? (st.needsLights && st.lightsStateVersion !== uu.state.version || st.outputColorSpace !== Ye || F.isBatchedMesh && st.batching === !1 || !F.isBatchedMesh && st.batching === !0 || F.isInstancedMesh && st.instancing === !1 || !F.isInstancedMesh && st.instancing === !0 || F.isSkinnedMesh && st.skinning === !1 || !F.isSkinnedMesh && st.skinning === !0 || F.isInstancedMesh && st.instancingColor === !0 && F.instanceColor === null || F.isInstancedMesh && st.instancingColor === !1 && F.instanceColor !== null || st.envMap !== Be || V.fog === !0 && st.fog !== xe || st.numClippingPlanes !== void 0 && (st.numClippingPlanes !== Ee.numPlanes || st.numIntersection !== Ee.numIntersection) || st.vertexAlphas !== $e || st.vertexTangents !== Ve || st.morphTargets !== Qe || st.morphNormals !== Ot || st.morphColors !== Gi || st.toneMapping !== Ut || Ne.isWebGL2 === !0 && st.morphTargetsCount !== wt) && (Rt = !0) : (Rt = !0, st.__version = V.version);
13521
13521
  let Zs = st.currentProgram;
13522
13522
  Rt === !0 && (Zs = Il(V, Z, F));
13523
- let Lm = !1, go = !1, uu = !1;
13523
+ let Lm = !1, go = !1, du = !1;
13524
13524
  const oi = Zs.getUniforms(), Ys = st.uniforms;
13525
- if (Xe.useProgram(Zs.program) && (Lm = !0, go = !0, uu = !0), V.id !== I && (I = V.id, go = !0), Lm || L !== E) {
13525
+ if (Xe.useProgram(Zs.program) && (Lm = !0, go = !0, du = !0), V.id !== I && (I = V.id, go = !0), Lm || L !== E) {
13526
13526
  oi.setValue(k, "projectionMatrix", E.projectionMatrix), oi.setValue(k, "viewMatrix", E.matrixWorldInverse);
13527
13527
  const qi = oi.map.cameraPosition;
13528
13528
  qi !== void 0 && qi.setValue(k, Pe.setFromMatrixPosition(E.matrixWorld)), Ne.logarithmicDepthBuffer && oi.setValue(
13529
13529
  k,
13530
13530
  "logDepthBufFC",
13531
13531
  2 / (Math.log(E.far + 1) / Math.LN2)
13532
- ), (V.isMeshPhongMaterial || V.isMeshToonMaterial || V.isMeshLambertMaterial || V.isMeshBasicMaterial || V.isMeshStandardMaterial || V.isShaderMaterial) && oi.setValue(k, "isOrthographic", E.isOrthographicCamera === !0), L !== E && (L = E, go = !0, uu = !0);
13532
+ ), (V.isMeshPhongMaterial || V.isMeshToonMaterial || V.isMeshLambertMaterial || V.isMeshBasicMaterial || V.isMeshStandardMaterial || V.isShaderMaterial) && oi.setValue(k, "isOrthographic", E.isOrthographicCamera === !0), L !== E && (L = E, go = !0, du = !0);
13533
13533
  }
13534
13534
  if (F.isSkinnedMesh) {
13535
13535
  oi.setOptional(k, F, "bindMatrix"), oi.setOptional(k, F, "bindMatrixInverse");
@@ -13537,12 +13537,12 @@ class Zb {
13537
13537
  qi && (Ne.floatVertexTextures ? (qi.boneTexture === null && qi.computeBoneTexture(), oi.setValue(k, "boneTexture", qi.boneTexture, Fe)) : console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."));
13538
13538
  }
13539
13539
  F.isBatchedMesh && (oi.setOptional(k, F, "batchingTexture"), oi.setValue(k, "batchingTexture", F._matricesTexture, Fe));
13540
- const du = B.morphAttributes;
13541
- if ((du.position !== void 0 || du.normal !== void 0 || du.color !== void 0 && Ne.isWebGL2 === !0) && q.update(F, B, Zs), (go || st.receiveShadow !== F.receiveShadow) && (st.receiveShadow = F.receiveShadow, oi.setValue(k, "receiveShadow", F.receiveShadow)), V.isMeshGouraudMaterial && V.envMap !== null && (Ys.envMap.value = Be, Ys.flipEnvMap.value = Be.isCubeTexture && Be.isRenderTargetTexture === !1 ? -1 : 1), go && (oi.setValue(k, "toneMappingExposure", b.toneMappingExposure), st.needsLights && IL(Ys, uu), xe && V.fog === !0 && ae.refreshFogUniforms(Ys, xe), ae.refreshMaterialUniforms(Ys, V, W, X, pe), Jh.upload(k, xm(st), Ys, Fe)), V.isShaderMaterial && V.uniformsNeedUpdate === !0 && (Jh.upload(k, xm(st), Ys, Fe), V.uniformsNeedUpdate = !1), V.isSpriteMaterial && oi.setValue(k, "center", F.center), oi.setValue(k, "modelViewMatrix", F.modelViewMatrix), oi.setValue(k, "normalMatrix", F.normalMatrix), oi.setValue(k, "modelMatrix", F.matrixWorld), V.isShaderMaterial || V.isRawShaderMaterial) {
13540
+ const pu = B.morphAttributes;
13541
+ if ((pu.position !== void 0 || pu.normal !== void 0 || pu.color !== void 0 && Ne.isWebGL2 === !0) && q.update(F, B, Zs), (go || st.receiveShadow !== F.receiveShadow) && (st.receiveShadow = F.receiveShadow, oi.setValue(k, "receiveShadow", F.receiveShadow)), V.isMeshGouraudMaterial && V.envMap !== null && (Ys.envMap.value = Be, Ys.flipEnvMap.value = Be.isCubeTexture && Be.isRenderTargetTexture === !1 ? -1 : 1), go && (oi.setValue(k, "toneMappingExposure", b.toneMappingExposure), st.needsLights && IL(Ys, du), xe && V.fog === !0 && ae.refreshFogUniforms(Ys, xe), ae.refreshMaterialUniforms(Ys, V, W, X, pe), Jh.upload(k, xm(st), Ys, Fe)), V.isShaderMaterial && V.uniformsNeedUpdate === !0 && (Jh.upload(k, xm(st), Ys, Fe), V.uniformsNeedUpdate = !1), V.isSpriteMaterial && oi.setValue(k, "center", F.center), oi.setValue(k, "modelViewMatrix", F.modelViewMatrix), oi.setValue(k, "normalMatrix", F.normalMatrix), oi.setValue(k, "modelMatrix", F.matrixWorld), V.isShaderMaterial || V.isRawShaderMaterial) {
13542
13542
  const qi = V.uniformsGroups;
13543
- for (let pu = 0, _L = qi.length; pu < _L; pu++)
13543
+ for (let fu = 0, _L = qi.length; fu < _L; fu++)
13544
13544
  if (Ne.isWebGL2) {
13545
- const Cm = qi[pu];
13545
+ const Cm = qi[fu];
13546
13546
  We.update(Cm, Zs), We.bind(Cm, Zs);
13547
13547
  } else
13548
13548
  console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.");
@@ -13654,7 +13654,7 @@ class Zb {
13654
13654
  set outputColorSpace(e) {
13655
13655
  this._outputColorSpace = e;
13656
13656
  const t = this.getContext();
13657
- t.drawingBufferColorSpace = e === _f ? "display-p3" : "srgb", t.unpackColorSpace = dt.workingColorSpace === Zc ? "display-p3" : "srgb";
13657
+ t.drawingBufferColorSpace = e === _f ? "display-p3" : "srgb", t.unpackColorSpace = dt.workingColorSpace === Yc ? "display-p3" : "srgb";
13658
13658
  }
13659
13659
  get physicallyCorrectLights() {
13660
13660
  return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."), !this.useLegacyLights;
@@ -13692,7 +13692,7 @@ class W2 extends It {
13692
13692
  }
13693
13693
  class N2 {
13694
13694
  constructor(e, t) {
13695
- this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = rp, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = ln();
13695
+ this.isInterleavedBuffer = !0, this.array = e, this.stride = t, this.count = e !== void 0 ? e.length / t : 0, this.usage = ap, this._updateRange = { offset: 0, count: -1 }, this.updateRanges = [], this.version = 0, this.uuid = ln();
13696
13696
  }
13697
13697
  onUploadCallback() {
13698
13698
  }
@@ -13844,7 +13844,7 @@ class Of {
13844
13844
  };
13845
13845
  }
13846
13846
  }
13847
- const Dg = /* @__PURE__ */ new A(), jg = /* @__PURE__ */ new ht(), Fg = /* @__PURE__ */ new ht(), k2 = /* @__PURE__ */ new A(), Bg = /* @__PURE__ */ new Oe(), Jl = /* @__PURE__ */ new A(), Zu = /* @__PURE__ */ new pn(), Jg = /* @__PURE__ */ new Oe(), Yu = /* @__PURE__ */ new oo();
13847
+ const Dg = /* @__PURE__ */ new A(), jg = /* @__PURE__ */ new ht(), Fg = /* @__PURE__ */ new ht(), k2 = /* @__PURE__ */ new A(), Bg = /* @__PURE__ */ new Oe(), Jl = /* @__PURE__ */ new A(), Yu = /* @__PURE__ */ new pn(), Jg = /* @__PURE__ */ new Oe(), Du = /* @__PURE__ */ new oo();
13848
13848
  class H2 extends ni {
13849
13849
  constructor(e, t) {
13850
13850
  super(e, t), this.isSkinnedMesh = !0, this.type = "SkinnedMesh", this.bindMode = Gm, this.bindMatrix = new Oe(), this.bindMatrixInverse = new Oe(), this.boundingBox = null, this.boundingSphere = null;
@@ -13868,7 +13868,7 @@ class H2 extends ni {
13868
13868
  }
13869
13869
  raycast(e, t) {
13870
13870
  const i = this.material, s = this.matrixWorld;
13871
- i !== void 0 && (this.boundingSphere === null && this.computeBoundingSphere(), Zu.copy(this.boundingSphere), Zu.applyMatrix4(s), e.ray.intersectsSphere(Zu) !== !1 && (Jg.copy(s).invert(), Yu.copy(e.ray).applyMatrix4(Jg), !(this.boundingBox !== null && Yu.intersectsBox(this.boundingBox) === !1) && this._computeIntersections(e, t, Yu)));
13871
+ i !== void 0 && (this.boundingSphere === null && this.computeBoundingSphere(), Yu.copy(this.boundingSphere), Yu.applyMatrix4(s), e.ray.intersectsSphere(Yu) !== !1 && (Jg.copy(s).invert(), Du.copy(e.ray).applyMatrix4(Jg), !(this.boundingBox !== null && Du.intersectsBox(this.boundingBox) === !1) && this._computeIntersections(e, t, Du)));
13872
13872
  }
13873
13873
  getVertexPosition(e, t) {
13874
13874
  return super.getVertexPosition(e, t), this.applyBoneTransform(e, t), t;
@@ -14007,7 +14007,7 @@ class qf {
14007
14007
  return e;
14008
14008
  }
14009
14009
  }
14010
- class hp extends ut {
14010
+ class cp extends ut {
14011
14011
  constructor(e, t, i, s = 1) {
14012
14012
  super(e, t, i), this.isInstancedBufferAttribute = !0, this.meshPerAttribute = s;
14013
14013
  }
@@ -14022,7 +14022,7 @@ class hp extends ut {
14022
14022
  const Qr = /* @__PURE__ */ new Oe(), Ug = /* @__PURE__ */ new Oe(), Vl = [], Qg = /* @__PURE__ */ new Et(), Y2 = /* @__PURE__ */ new Oe(), So = /* @__PURE__ */ new ni(), Lo = /* @__PURE__ */ new pn();
14023
14023
  class D2 extends ni {
14024
14024
  constructor(e, t, i) {
14025
- super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new hp(new Float32Array(i * 16), 16), this.instanceColor = null, this.count = i, this.boundingBox = null, this.boundingSphere = null;
14025
+ super(e, t), this.isInstancedMesh = !0, this.instanceMatrix = new cp(new Float32Array(i * 16), 16), this.instanceColor = null, this.count = i, this.boundingBox = null, this.boundingSphere = null;
14026
14026
  for (let s = 0; s < i; s++)
14027
14027
  this.setMatrixAt(s, Y2);
14028
14028
  }
@@ -14060,7 +14060,7 @@ class D2 extends ni {
14060
14060
  }
14061
14061
  }
14062
14062
  setColorAt(e, t) {
14063
- this.instanceColor === null && (this.instanceColor = new hp(new Float32Array(this.instanceMatrix.count * 3), 3)), t.toArray(this.instanceColor.array, e * 3);
14063
+ this.instanceColor === null && (this.instanceColor = new cp(new Float32Array(this.instanceMatrix.count * 3), 3)), t.toArray(this.instanceColor.array, e * 3);
14064
14064
  }
14065
14065
  setMatrixAt(e, t) {
14066
14066
  t.toArray(this.instanceMatrix.array, e * 16);
@@ -14079,7 +14079,7 @@ class Db extends An {
14079
14079
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.linewidth = e.linewidth, this.linecap = e.linecap, this.linejoin = e.linejoin, this.fog = e.fog, this;
14080
14080
  }
14081
14081
  }
14082
- const $g = /* @__PURE__ */ new A(), ey = /* @__PURE__ */ new A(), ty = /* @__PURE__ */ new Oe(), Du = /* @__PURE__ */ new oo(), Ul = /* @__PURE__ */ new pn();
14082
+ const $g = /* @__PURE__ */ new A(), ey = /* @__PURE__ */ new A(), ty = /* @__PURE__ */ new Oe(), ju = /* @__PURE__ */ new oo(), Ul = /* @__PURE__ */ new pn();
14083
14083
  let Xf = class extends It {
14084
14084
  constructor(e = new ai(), t = new Db()) {
14085
14085
  super(), this.isLine = !0, this.type = "Line", this.geometry = e, this.material = t, this.updateMorphTargets();
@@ -14102,13 +14102,13 @@ let Xf = class extends It {
14102
14102
  const i = this.geometry, s = this.matrixWorld, r = e.params.Line.threshold, a = i.drawRange;
14103
14103
  if (i.boundingSphere === null && i.computeBoundingSphere(), Ul.copy(i.boundingSphere), Ul.applyMatrix4(s), Ul.radius += r, e.ray.intersectsSphere(Ul) === !1)
14104
14104
  return;
14105
- ty.copy(s).invert(), Du.copy(e.ray).applyMatrix4(ty);
14105
+ ty.copy(s).invert(), ju.copy(e.ray).applyMatrix4(ty);
14106
14106
  const o = r / ((this.scale.x + this.scale.y + this.scale.z) / 3), l = o * o, c = new A(), d = new A(), h = new A(), u = new A(), p = this.isLineSegments ? 2 : 1, m = i.index, g = i.attributes.position;
14107
14107
  if (m !== null) {
14108
14108
  const f = Math.max(0, a.start), v = Math.min(m.count, a.start + a.count);
14109
14109
  for (let b = f, x = v - 1; b < x; b += p) {
14110
14110
  const S = m.getX(b), C = m.getX(b + 1);
14111
- if (c.fromBufferAttribute(g, S), d.fromBufferAttribute(g, C), Du.distanceSqToSegment(c, d, u, h) > l)
14111
+ if (c.fromBufferAttribute(g, S), d.fromBufferAttribute(g, C), ju.distanceSqToSegment(c, d, u, h) > l)
14112
14112
  continue;
14113
14113
  u.applyMatrix4(this.matrixWorld);
14114
14114
  const I = e.ray.origin.distanceTo(u);
@@ -14126,7 +14126,7 @@ let Xf = class extends It {
14126
14126
  } else {
14127
14127
  const f = Math.max(0, a.start), v = Math.min(g.count, a.start + a.count);
14128
14128
  for (let b = f, x = v - 1; b < x; b += p) {
14129
- if (c.fromBufferAttribute(g, b), d.fromBufferAttribute(g, b + 1), Du.distanceSqToSegment(c, d, u, h) > l)
14129
+ if (c.fromBufferAttribute(g, b), d.fromBufferAttribute(g, b + 1), ju.distanceSqToSegment(c, d, u, h) > l)
14130
14130
  continue;
14131
14131
  u.applyMatrix4(this.matrixWorld);
14132
14132
  const C = e.ray.origin.distanceTo(u);
@@ -14187,7 +14187,7 @@ class jb extends An {
14187
14187
  return super.copy(e), this.color.copy(e.color), this.map = e.map, this.alphaMap = e.alphaMap, this.size = e.size, this.sizeAttenuation = e.sizeAttenuation, this.fog = e.fog, this;
14188
14188
  }
14189
14189
  }
14190
- const sy = /* @__PURE__ */ new Oe(), cp = /* @__PURE__ */ new oo(), Ql = /* @__PURE__ */ new pn(), $l = /* @__PURE__ */ new A();
14190
+ const sy = /* @__PURE__ */ new Oe(), up = /* @__PURE__ */ new oo(), Ql = /* @__PURE__ */ new pn(), $l = /* @__PURE__ */ new A();
14191
14191
  class B2 extends It {
14192
14192
  constructor(e = new ai(), t = new jb()) {
14193
14193
  super(), this.isPoints = !0, this.type = "Points", this.geometry = e, this.material = t, this.updateMorphTargets();
@@ -14199,7 +14199,7 @@ class B2 extends It {
14199
14199
  const i = this.geometry, s = this.matrixWorld, r = e.params.Points.threshold, a = i.drawRange;
14200
14200
  if (i.boundingSphere === null && i.computeBoundingSphere(), Ql.copy(i.boundingSphere), Ql.applyMatrix4(s), Ql.radius += r, e.ray.intersectsSphere(Ql) === !1)
14201
14201
  return;
14202
- sy.copy(s).invert(), cp.copy(e.ray).applyMatrix4(sy);
14202
+ sy.copy(s).invert(), up.copy(e.ray).applyMatrix4(sy);
14203
14203
  const o = r / ((this.scale.x + this.scale.y + this.scale.z) / 3), l = o * o, c = i.index, h = i.attributes.position;
14204
14204
  if (c !== null) {
14205
14205
  const u = Math.max(0, a.start), p = Math.min(c.count, a.start + a.count);
@@ -14228,10 +14228,10 @@ class B2 extends It {
14228
14228
  }
14229
14229
  }
14230
14230
  function ry(n, e, t, i, s, r, a) {
14231
- const o = cp.distanceSqToPoint(n);
14231
+ const o = up.distanceSqToPoint(n);
14232
14232
  if (o < t) {
14233
14233
  const l = new A();
14234
- cp.closestPointToPoint(n, l), l.applyMatrix4(i);
14234
+ up.closestPointToPoint(n, l), l.applyMatrix4(i);
14235
14235
  const c = s.ray.origin.distanceTo(l);
14236
14236
  if (c < s.near || c > s.far)
14237
14237
  return;
@@ -14532,7 +14532,7 @@ class Xn {
14532
14532
  case Fa:
14533
14533
  t = this.InterpolantFactoryMethodLinear;
14534
14534
  break;
14535
- case bu:
14535
+ case xu:
14536
14536
  t = this.InterpolantFactoryMethodSmooth;
14537
14537
  break;
14538
14538
  }
@@ -14554,7 +14554,7 @@ class Xn {
14554
14554
  case this.InterpolantFactoryMethodLinear:
14555
14555
  return Fa;
14556
14556
  case this.InterpolantFactoryMethodSmooth:
14557
- return bu;
14557
+ return xu;
14558
14558
  }
14559
14559
  }
14560
14560
  getValueSize() {
@@ -14627,7 +14627,7 @@ class Xn {
14627
14627
  // removes equivalent sequential keys as common in morph target sequences
14628
14628
  // (0,0,0,0,1,1,1,0,0,0,0,0,0,0) --> (0,0,1,1,0,0)
14629
14629
  optimize() {
14630
- const e = this.times.slice(), t = this.values.slice(), i = this.getValueSize(), s = this.getInterpolation() === bu, r = e.length - 1;
14630
+ const e = this.times.slice(), t = this.values.slice(), i = this.getValueSize(), s = this.getInterpolation() === xu, r = e.length - 1;
14631
14631
  let a = 1;
14632
14632
  for (let o = 1; o < r; ++o) {
14633
14633
  let l = !1;
@@ -15170,7 +15170,7 @@ class Wf extends It {
15170
15170
  return t.object.color = this.color.getHex(), t.object.intensity = this.intensity, this.groundColor !== void 0 && (t.object.groundColor = this.groundColor.getHex()), this.distance !== void 0 && (t.object.distance = this.distance), this.angle !== void 0 && (t.object.angle = this.angle), this.decay !== void 0 && (t.object.decay = this.decay), this.penumbra !== void 0 && (t.object.penumbra = this.penumbra), this.shadow !== void 0 && (t.object.shadow = this.shadow.toJSON()), t;
15171
15171
  }
15172
15172
  }
15173
- const ju = /* @__PURE__ */ new Oe(), oy = /* @__PURE__ */ new A(), ly = /* @__PURE__ */ new A();
15173
+ const Fu = /* @__PURE__ */ new Oe(), oy = /* @__PURE__ */ new A(), ly = /* @__PURE__ */ new A();
15174
15174
  class Nf {
15175
15175
  constructor(e) {
15176
15176
  this.camera = e, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new ge(512, 512), this.map = null, this.mapPass = null, this.matrix = new Oe(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new Af(), this._frameExtents = new ge(1, 1), this._viewportCount = 1, this._viewports = [
@@ -15185,7 +15185,7 @@ class Nf {
15185
15185
  }
15186
15186
  updateMatrices(e) {
15187
15187
  const t = this.camera, i = this.matrix;
15188
- oy.setFromMatrixPosition(e.matrixWorld), t.position.copy(oy), ly.setFromMatrixPosition(e.target.matrixWorld), t.lookAt(ly), t.updateMatrixWorld(), ju.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), this._frustum.setFromProjectionMatrix(ju), i.set(
15188
+ oy.setFromMatrixPosition(e.matrixWorld), t.position.copy(oy), ly.setFromMatrixPosition(e.target.matrixWorld), t.lookAt(ly), t.updateMatrixWorld(), Fu.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse), this._frustum.setFromProjectionMatrix(Fu), i.set(
15189
15189
  0.5,
15190
15190
  0,
15191
15191
  0,
@@ -15202,7 +15202,7 @@ class Nf {
15202
15202
  0,
15203
15203
  0,
15204
15204
  1
15205
- ), i.multiply(ju);
15205
+ ), i.multiply(Fu);
15206
15206
  }
15207
15207
  getViewport(e) {
15208
15208
  return this._viewports[e];
@@ -15253,7 +15253,7 @@ class cw extends Wf {
15253
15253
  return super.copy(e, t), this.distance = e.distance, this.angle = e.angle, this.penumbra = e.penumbra, this.decay = e.decay, this.target = e.target.clone(), this.shadow = e.shadow.clone(), this;
15254
15254
  }
15255
15255
  }
15256
- const hy = /* @__PURE__ */ new Oe(), Co = /* @__PURE__ */ new A(), Fu = /* @__PURE__ */ new A();
15256
+ const hy = /* @__PURE__ */ new Oe(), Co = /* @__PURE__ */ new A(), Bu = /* @__PURE__ */ new A();
15257
15257
  class uw extends Nf {
15258
15258
  constructor() {
15259
15259
  super(new di(90, 1, 0.5, 500)), this.isPointLightShadow = !0, this._frameExtents = new ge(4, 2), this._viewportCount = 6, this._viewports = [
@@ -15299,7 +15299,7 @@ class uw extends Nf {
15299
15299
  }
15300
15300
  updateMatrices(e, t = 0) {
15301
15301
  const i = this.camera, s = this.matrix, r = e.distance || i.far;
15302
- r !== i.far && (i.far = r, i.updateProjectionMatrix()), Co.setFromMatrixPosition(e.matrixWorld), i.position.copy(Co), Fu.copy(i.position), Fu.add(this._cubeDirections[t]), i.up.copy(this._cubeUps[t]), i.lookAt(Fu), i.updateMatrixWorld(), s.makeTranslation(-Co.x, -Co.y, -Co.z), hy.multiplyMatrices(i.projectionMatrix, i.matrixWorldInverse), this._frustum.setFromProjectionMatrix(hy);
15302
+ r !== i.far && (i.far = r, i.updateProjectionMatrix()), Co.setFromMatrixPosition(e.matrixWorld), i.position.copy(Co), Bu.copy(i.position), Bu.add(this._cubeDirections[t]), i.up.copy(this._cubeUps[t]), i.lookAt(Bu), i.updateMatrixWorld(), s.makeTranslation(-Co.x, -Co.y, -Co.z), hy.multiplyMatrices(i.projectionMatrix, i.matrixWorldInverse), this._frustum.setFromProjectionMatrix(hy);
15303
15303
  }
15304
15304
  }
15305
15305
  class dw extends Wf {
@@ -15321,7 +15321,7 @@ class dw extends Wf {
15321
15321
  }
15322
15322
  class pw extends Nf {
15323
15323
  constructor() {
15324
- super(new Fc(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
15324
+ super(new Bc(-5, 5, 5, -5, 0.5, 500)), this.isDirectionalLightShadow = !0;
15325
15325
  }
15326
15326
  }
15327
15327
  class fw extends Wf {
@@ -15731,22 +15731,22 @@ class Iw {
15731
15731
  t.isPerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(t.matrixWorld), this.ray.direction.set(e.x, e.y, 0.5).unproject(t).sub(this.ray.origin).normalize(), this.camera = t) : t.isOrthographicCamera ? (this.ray.origin.set(e.x, e.y, (t.near + t.far) / (t.near - t.far)).unproject(t), this.ray.direction.set(0, 0, -1).transformDirection(t.matrixWorld), this.camera = t) : console.error("THREE.Raycaster: Unsupported camera type: " + t.type);
15732
15732
  }
15733
15733
  intersectObject(e, t = !0, i = []) {
15734
- return up(e, this, i, t), i.sort(uy), i;
15734
+ return dp(e, this, i, t), i.sort(uy), i;
15735
15735
  }
15736
15736
  intersectObjects(e, t = !0, i = []) {
15737
15737
  for (let s = 0, r = e.length; s < r; s++)
15738
- up(e[s], this, i, t);
15738
+ dp(e[s], this, i, t);
15739
15739
  return i.sort(uy), i;
15740
15740
  }
15741
15741
  }
15742
15742
  function uy(n, e) {
15743
15743
  return n.distance - e.distance;
15744
15744
  }
15745
- function up(n, e, t, i) {
15745
+ function dp(n, e, t, i) {
15746
15746
  if (n.layers.test(e.layers) && n.raycast(e, t), i === !0) {
15747
15747
  const s = n.children;
15748
15748
  for (let r = 0, a = s.length; r < a; r++)
15749
- up(s[r], e, t, !0);
15749
+ dp(s[r], e, t, !0);
15750
15750
  }
15751
15751
  }
15752
15752
  class dy {
@@ -15982,7 +15982,7 @@ class uo {
15982
15982
  dispose() {
15983
15983
  }
15984
15984
  }
15985
- const _w = new Fc(-1, 1, 1, -1, 0, 1);
15985
+ const _w = new Bc(-1, 1, 1, -1, 0, 1);
15986
15986
  class Gw extends ai {
15987
15987
  constructor() {
15988
15988
  super(), this.setAttribute("position", new ji([-1, 3, 0, -1, -1, 0, 3, -1, 0], 3)), this.setAttribute("uv", new ji([0, 2, 0, 0, 2, 0], 2));
@@ -16063,7 +16063,7 @@ class ts extends uo {
16063
16063
  const o = 4, l = 4;
16064
16064
  this.separableBlurMaterial1 = this.getSeperableBlurMaterial(o), this.separableBlurMaterial1.uniforms.texSize.value.set(r, a), this.separableBlurMaterial1.uniforms.kernelRadius.value = 1, this.separableBlurMaterial2 = this.getSeperableBlurMaterial(l), this.separableBlurMaterial2.uniforms.texSize.value.set(Math.round(r / 2), Math.round(a / 2)), this.separableBlurMaterial2.uniforms.kernelRadius.value = l, this.overlayMaterial = this.getOverlayMaterial();
16065
16065
  const c = Ub;
16066
- this.copyUniforms = jc.clone(c.uniforms), this.materialCopy = new pi({
16066
+ this.copyUniforms = Fc.clone(c.uniforms), this.materialCopy = new pi({
16067
16067
  uniforms: this.copyUniforms,
16068
16068
  vertexShader: c.vertexShader,
16069
16069
  fragmentShader: c.fragmentShader,
@@ -16329,7 +16329,7 @@ class ts extends uo {
16329
16329
  finalColor += + visibilityFactor * (1.0 - maskColor.r) * (1.0 - patternColor.r);
16330
16330
  gl_FragColor = finalColor;
16331
16331
  }`,
16332
- blending: Qd,
16332
+ blending: $d,
16333
16333
  depthTest: !1,
16334
16334
  depthWrite: !1,
16335
16335
  transparent: !0
@@ -16340,7 +16340,7 @@ ts.BlurDirectionX = new ge(1, 0);
16340
16340
  ts.BlurDirectionY = new ge(0, 1);
16341
16341
  class Qb extends uo {
16342
16342
  constructor(e, t) {
16343
- super(), this.textureID = t !== void 0 ? t : "tDiffuse", e instanceof pi ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = jc.clone(e.uniforms), this.material = new pi({
16343
+ super(), this.textureID = t !== void 0 ? t : "tDiffuse", e instanceof pi ? (this.uniforms = e.uniforms, this.material = e) : e && (this.uniforms = Fc.clone(e.uniforms), this.material = new pi({
16344
16344
  name: e.name !== void 0 ? e.name : "unspecified",
16345
16345
  defines: Object.assign({}, e.defines),
16346
16346
  uniforms: this.uniforms,
@@ -16627,7 +16627,7 @@ const Aw = {
16627
16627
  }
16628
16628
  `
16629
16629
  )
16630
- }, fy = { type: "change" }, Bu = { type: "start" }, my = { type: "end" }, ih = new oo(), gy = new Cn(), Rw = Math.cos(70 * Uo.DEG2RAD);
16630
+ }, fy = { type: "change" }, Ju = { type: "start" }, my = { type: "end" }, ih = new oo(), gy = new Cn(), Rw = Math.cos(70 * Uo.DEG2RAD);
16631
16631
  class Kw extends Gr {
16632
16632
  constructor(e, t) {
16633
16633
  super(), this.object = e, this.domElement = t, this.domElement.style.touchAction = "none", this.enabled = !0, this.target = new A(), this.cursor = new A(), this.minDistance = 0, this.maxDistance = 1 / 0, this.minZoom = 0, this.maxZoom = 1 / 0, this.minTargetRadius = 0, this.maxTargetRadius = 1 / 0, this.minPolarAngle = 0, this.maxPolarAngle = Math.PI, this.minAzimuthAngle = -1 / 0, this.maxAzimuthAngle = 1 / 0, this.enableDamping = !1, this.dampingFactor = 0.05, this.enableZoom = !0, this.zoomSpeed = 1, this.enableRotate = !0, this.rotateSpeed = 1, this.enablePan = !0, this.panSpeed = 1, this.screenSpacePanning = !0, this.keyPanSpeed = 7, this.zoomToCursor = !1, this.autoRotate = !1, this.autoRotateSpeed = 2, this.keys = { LEFT: "ArrowLeft", UP: "ArrowUp", RIGHT: "ArrowRight", BOTTOM: "ArrowDown" }, this.mouseButtons = { LEFT: Kr.ROTATE, MIDDLE: Kr.DOLLY, RIGHT: Kr.PAN }, this.touches = { ONE: Or.ROTATE, TWO: Or.DOLLY_PAN }, this.target0 = this.target.clone(), this.position0 = this.object.position.clone(), this.zoom0 = this.object.zoom, this._domElementKeyEvents = null, this.getPolarAngle = function() {
@@ -16893,7 +16893,7 @@ class Kw extends Gr {
16893
16893
  default:
16894
16894
  r = s.NONE;
16895
16895
  }
16896
- r !== s.NONE && i.dispatchEvent(Bu);
16896
+ r !== s.NONE && i.dispatchEvent(Ju);
16897
16897
  }
16898
16898
  function Zt(q) {
16899
16899
  switch (r) {
@@ -16915,7 +16915,7 @@ class Kw extends Gr {
16915
16915
  }
16916
16916
  }
16917
16917
  function R(q) {
16918
- i.enabled === !1 || i.enableZoom === !1 || r !== s.NONE || (q.preventDefault(), i.dispatchEvent(Bu), pe(q), i.dispatchEvent(my));
16918
+ i.enabled === !1 || i.enableZoom === !1 || r !== s.NONE || (q.preventDefault(), i.dispatchEvent(Ju), pe(q), i.dispatchEvent(my));
16919
16919
  }
16920
16920
  function _(q) {
16921
16921
  i.enabled === !1 || i.enablePan === !1 || me(q);
@@ -16957,7 +16957,7 @@ class Kw extends Gr {
16957
16957
  default:
16958
16958
  r = s.NONE;
16959
16959
  }
16960
- r !== s.NONE && i.dispatchEvent(Bu);
16960
+ r !== s.NONE && i.dispatchEvent(Ju);
16961
16961
  }
16962
16962
  function ae(q) {
16963
16963
  switch (ce(q), r) {
@@ -17088,7 +17088,7 @@ class qw extends uo {
17088
17088
  constructor() {
17089
17089
  super();
17090
17090
  const e = Ow;
17091
- this.uniforms = jc.clone(e.uniforms), this.material = new J2({
17091
+ this.uniforms = Fc.clone(e.uniforms), this.material = new J2({
17092
17092
  name: e.name,
17093
17093
  uniforms: this.uniforms,
17094
17094
  vertexShader: e.vertexShader,
@@ -17536,7 +17536,7 @@ class Zw {
17536
17536
  this._task || (this._task = Hw.call(this)), this._task.next();
17537
17537
  }
17538
17538
  }
17539
- const ex = 0, Yw = 1, Yf = 2, vy = 2, Ju = 1.25, by = 1, br = 6 * 4 + 4 + 4, Jc = 65535, Dw = Math.pow(2, -24), Vu = Symbol("SKIP_GENERATION");
17539
+ const ex = 0, Yw = 1, Yf = 2, vy = 2, Vu = 1.25, by = 1, br = 6 * 4 + 4 + 4, Vc = 65535, Dw = Math.pow(2, -24), Uu = Symbol("SKIP_GENERATION");
17540
17540
  function tx(n) {
17541
17541
  return n.index ? n.index.count : n.attributes.position.count;
17542
17542
  }
@@ -17621,7 +17621,7 @@ function To(n) {
17621
17621
  const e = n[3] - n[0], t = n[4] - n[1], i = n[5] - n[2];
17622
17622
  return 2 * (e * t + t * i + i * e);
17623
17623
  }
17624
- function Uu(n, e, t, i, s = null) {
17624
+ function Qu(n, e, t, i, s = null) {
17625
17625
  let r = 1 / 0, a = 1 / 0, o = 1 / 0, l = -1 / 0, c = -1 / 0, d = -1 / 0, h = 1 / 0, u = 1 / 0, p = 1 / 0, m = -1 / 0, y = -1 / 0, g = -1 / 0;
17626
17626
  const f = s !== null;
17627
17627
  for (let v = e * 6, b = (e + t) * 6; v < b; v += 6) {
@@ -17684,7 +17684,7 @@ function Qw(n, e, t, i, s, r) {
17684
17684
  a = xy(n), a !== -1 && (o = $w(t, i, s, a));
17685
17685
  else if (r === Yf) {
17686
17686
  const l = To(n);
17687
- let c = Ju * s;
17687
+ let c = Vu * s;
17688
17688
  const d = i * 6, h = (i + s) * 6;
17689
17689
  for (let u = 0; u < 3; u++) {
17690
17690
  const p = e[u], g = (e[u + 3] - p) / Jn;
@@ -17724,7 +17724,7 @@ function Qw(n, e, t, i, s, r) {
17724
17724
  C !== 0 && (M = To(I) / l);
17725
17725
  let K = 0;
17726
17726
  T !== 0 && (K = To(L) / l);
17727
- const P = by + Ju * (M * C + K * T);
17727
+ const P = by + Vu * (M * C + K * T);
17728
17728
  P < c && (a = u, c = P, o = S.candidate);
17729
17729
  }
17730
17730
  } else {
@@ -17755,7 +17755,7 @@ function Qw(n, e, t, i, s, r) {
17755
17755
  v !== 0 && (L = To(ah) / l);
17756
17756
  const K = s - v;
17757
17757
  K !== 0 && (M = To(I) / l);
17758
- const P = by + Ju * (L * v + M * K);
17758
+ const P = by + Vu * (L * v + M * K);
17759
17759
  P < c && (a = u, c = P, o = x.candidate);
17760
17760
  }
17761
17761
  }
@@ -17832,7 +17832,7 @@ function n_(n, e) {
17832
17832
  } else
17833
17833
  for (let x of f) {
17834
17834
  const S = new oh();
17835
- S.boundingData = new Float32Array(6), Uu(m, x.offset, x.count, S.boundingData, p), b(S, x.offset, x.count, p), g.push(S);
17835
+ S.boundingData = new Float32Array(6), Qu(m, x.offset, x.count, S.boundingData, p), b(S, x.offset, x.count, p), g.push(S);
17836
17836
  }
17837
17837
  return g;
17838
17838
  function v(x) {
@@ -17850,9 +17850,9 @@ function n_(n, e) {
17850
17850
  else {
17851
17851
  x.splitAxis = L.axis;
17852
17852
  const K = new oh(), P = S, G = M - S;
17853
- x.left = K, K.boundingData = new Float32Array(6), Uu(m, P, G, K.boundingData, p), b(K, P, G, p, I + 1);
17853
+ x.left = K, K.boundingData = new Float32Array(6), Qu(m, P, G, K.boundingData, p), b(K, P, G, p, I + 1);
17854
17854
  const w = new oh(), O = M, X = C - G;
17855
- x.right = w, w.boundingData = new Float32Array(6), Uu(m, O, X, w.boundingData, p), b(w, O, X, p, I + 1);
17855
+ x.right = w, w.boundingData = new Float32Array(6), Qu(m, O, X, w.boundingData, p), b(w, O, X, p, I + 1);
17856
17856
  }
17857
17857
  return x;
17858
17858
  }
@@ -17882,7 +17882,7 @@ function s_(n, e) {
17882
17882
  s[p + f] = g[f];
17883
17883
  if (y) {
17884
17884
  const f = u.offset, v = u.count;
17885
- return r[p + 6] = f, a[m + 14] = v, a[m + 15] = Jc, h + br;
17885
+ return r[p + 6] = f, a[m + 14] = v, a[m + 15] = Vc, h + br;
17886
17886
  } else {
17887
17887
  const f = u.left, v = u.right, b = u.splitAxis;
17888
17888
  let x;
@@ -17984,7 +17984,7 @@ const r_ = function() {
17984
17984
  return !1;
17985
17985
  };
17986
17986
  }(), o_ = 1e-15;
17987
- function Qu(n) {
17987
+ function $u(n) {
17988
17988
  return Math.abs(n) < o_;
17989
17989
  }
17990
17990
  class dn extends ui {
@@ -18025,13 +18025,13 @@ dn.prototype.intersectsTriangle = function() {
18025
18025
  for (let S = 0; S < 3; S++) {
18026
18026
  const { start: C, end: T } = d;
18027
18027
  C.copy(v[S]), T.copy(v[(S + 1) % 3]), d.delta(a);
18028
- const I = Qu(g.distanceToPoint(C));
18029
- if (Qu(g.normal.dot(a)) && I) {
18028
+ const I = $u(g.distanceToPoint(C));
18029
+ if ($u(g.normal.dot(a)) && I) {
18030
18030
  f.copy(d), b = 2;
18031
18031
  break;
18032
18032
  }
18033
18033
  const L = g.intersectLine(d, p);
18034
- if (!L && I && p.copy(C), (L || I) && !Qu(p.distanceTo(T))) {
18034
+ if (!L && I && p.copy(C), (L || I) && !$u(p.distanceTo(T))) {
18035
18035
  if (b <= 1)
18036
18036
  (b === 1 ? f.start : f.end).copy(p), I && (x = b);
18037
18037
  else if (b >= 2) {
@@ -18304,12 +18304,12 @@ let Es, wa;
18304
18304
  const ea = [], lh = /* @__PURE__ */ new jf(() => new Et());
18305
18305
  function c_(n, e, t, i, s, r) {
18306
18306
  Es = lh.getPrimitive(), wa = lh.getPrimitive(), ea.push(Es, wa), Ct.setBuffer(n._roots[e]);
18307
- const a = dp(0, n.geometry, t, i, s, r);
18307
+ const a = pp(0, n.geometry, t, i, s, r);
18308
18308
  Ct.clearBuffer(), lh.releasePrimitive(Es), lh.releasePrimitive(wa), ea.pop(), ea.pop();
18309
18309
  const o = ea.length;
18310
18310
  return o > 0 && (wa = ea[o - 1], Es = ea[o - 2]), a;
18311
18311
  }
18312
- function dp(n, e, t, i, s = null, r = 0, a = 0) {
18312
+ function pp(n, e, t, i, s = null, r = 0, a = 0) {
18313
18313
  const { float32Array: o, uint16Array: l, uint32Array: c } = Ct;
18314
18314
  let d = n * 2;
18315
18315
  if (Ci(d, l)) {
@@ -18343,7 +18343,7 @@ function dp(n, e, t, i, s = null, r = 0, a = 0) {
18343
18343
  const P = M(m), w = K(m) - P;
18344
18344
  C = i(P, w, !0, a + 1, r + m, v);
18345
18345
  } else
18346
- C = S && dp(
18346
+ C = S && pp(
18347
18347
  m,
18348
18348
  e,
18349
18349
  t,
@@ -18361,7 +18361,7 @@ function dp(n, e, t, i, s = null, r = 0, a = 0) {
18361
18361
  const P = M(y), w = K(y) - P;
18362
18362
  L = i(P, w, !0, a + 1, r + y, b);
18363
18363
  } else
18364
- L = I && dp(
18364
+ L = I && pp(
18365
18365
  y,
18366
18366
  e,
18367
18367
  t,
@@ -18373,7 +18373,7 @@ function dp(n, e, t, i, s = null, r = 0, a = 0) {
18373
18373
  return !!L;
18374
18374
  }
18375
18375
  }
18376
- const Mo = /* @__PURE__ */ new A(), $u = /* @__PURE__ */ new A();
18376
+ const Mo = /* @__PURE__ */ new A(), ed = /* @__PURE__ */ new A();
18377
18377
  function u_(n, e, t = {}, i = 0, s = 1 / 0) {
18378
18378
  const r = i * i, a = s * s;
18379
18379
  let o = 1 / 0, l = null;
@@ -18384,13 +18384,13 @@ function u_(n, e, t = {}, i = 0, s = 1 / 0) {
18384
18384
  intersectsTriangle: (d, h) => {
18385
18385
  d.closestPointToPoint(e, Mo);
18386
18386
  const u = e.distanceToSquared(Mo);
18387
- return u < o && ($u.copy(Mo), o = u, l = h), u < r;
18387
+ return u < o && (ed.copy(Mo), o = u, l = h), u < r;
18388
18388
  }
18389
18389
  }
18390
18390
  ), o === 1 / 0)
18391
18391
  return null;
18392
18392
  const c = Math.sqrt(o);
18393
- return t.point ? t.point.copy($u) : t.point = $u.clone(), t.distance = c, t.faceIndex = l, t;
18393
+ return t.point ? t.point.copy(ed) : t.point = ed.clone(), t.distance = c, t.faceIndex = l, t;
18394
18394
  }
18395
18395
  const ta = /* @__PURE__ */ new A(), ia = /* @__PURE__ */ new A(), na = /* @__PURE__ */ new A(), hh = /* @__PURE__ */ new ge(), ch = /* @__PURE__ */ new ge(), uh = /* @__PURE__ */ new ge(), Cy = /* @__PURE__ */ new A(), Ty = /* @__PURE__ */ new A(), My = /* @__PURE__ */ new A(), dh = /* @__PURE__ */ new A();
18396
18396
  function d_(n, e, t, i, s, r) {
@@ -18416,7 +18416,7 @@ function p_(n, e, t, i, s, r, a, o, l) {
18416
18416
  }
18417
18417
  return c;
18418
18418
  }
18419
- function Vc(n, e, t, i, s) {
18419
+ function Uc(n, e, t, i, s) {
18420
18420
  const r = i * 3;
18421
18421
  let a = r + 0, o = r + 1, l = r + 2;
18422
18422
  const c = n.index;
@@ -18432,14 +18432,14 @@ function kt(n, e, t, i) {
18432
18432
  function f_(n, e, t, i, s, r) {
18433
18433
  const { geometry: a, _indirectBuffer: o } = n;
18434
18434
  for (let l = i, c = i + s; l < c; l++)
18435
- Vc(a, e, t, l, r);
18435
+ Uc(a, e, t, l, r);
18436
18436
  }
18437
18437
  function m_(n, e, t, i, s) {
18438
18438
  const { geometry: r, _indirectBuffer: a } = n;
18439
18439
  let o = 1 / 0, l = null;
18440
18440
  for (let c = i, d = i + s; c < d; c++) {
18441
18441
  let h;
18442
- h = Vc(r, e, t, c), h && h.distance < o && (l = h, o = h.distance);
18442
+ h = Uc(r, e, t, c), h && h.distance < o && (l = h, o = h.distance);
18443
18443
  }
18444
18444
  return l;
18445
18445
  }
@@ -18461,7 +18461,7 @@ function y_(n, e = null) {
18461
18461
  r = d[u], a = new Uint32Array(r), o = new Uint16Array(r), l = new Float32Array(r), h(0, c), c += r.byteLength;
18462
18462
  function h(u, p, m = !1) {
18463
18463
  const y = u * 2;
18464
- if (o[y + 15] === Jc) {
18464
+ if (o[y + 15] === Vc) {
18465
18465
  const f = a[u + 6], v = o[y + 14];
18466
18466
  let b = 1 / 0, x = 1 / 0, S = 1 / 0, C = -1 / 0, T = -1 / 0, I = -1 / 0;
18467
18467
  for (let L = 3 * f, M = 3 * (f + v); L < M; L++) {
@@ -18497,7 +18497,7 @@ function v_(n, e, t, i, s, r) {
18497
18497
  const { geometry: a, _indirectBuffer: o } = n;
18498
18498
  for (let l = i, c = i + s; l < c; l++) {
18499
18499
  let d = o ? o[l] : l;
18500
- Vc(a, e, t, d, r);
18500
+ Uc(a, e, t, d, r);
18501
18501
  }
18502
18502
  }
18503
18503
  function b_(n, e, t, i, s) {
@@ -18505,7 +18505,7 @@ function b_(n, e, t, i, s) {
18505
18505
  let o = 1 / 0, l = null;
18506
18506
  for (let c = i, d = i + s; c < d; c++) {
18507
18507
  let h;
18508
- h = Vc(r, e, t, a ? a[c] : c), h && h.distance < o && (l = h, o = h.distance);
18508
+ h = Uc(r, e, t, a ? a[c] : c), h && h.distance < o && (l = h, o = h.distance);
18509
18509
  }
18510
18510
  return l;
18511
18511
  }
@@ -18520,27 +18520,27 @@ function x_(n, e, t, i, s, r, a) {
18520
18520
  }
18521
18521
  const wy = /* @__PURE__ */ new A();
18522
18522
  function S_(n, e, t, i, s) {
18523
- Ct.setBuffer(n._roots[e]), pp(0, n, t, i, s), Ct.clearBuffer();
18523
+ Ct.setBuffer(n._roots[e]), fp(0, n, t, i, s), Ct.clearBuffer();
18524
18524
  }
18525
- function pp(n, e, t, i, s) {
18525
+ function fp(n, e, t, i, s) {
18526
18526
  const { float32Array: r, uint16Array: a, uint32Array: o } = Ct, l = n * 2;
18527
18527
  if (Ci(l, a)) {
18528
18528
  const d = Ti(n, o), h = Ki(l, a);
18529
18529
  f_(e, t, i, d, h, s);
18530
18530
  } else {
18531
18531
  const d = Zi(n);
18532
- zs(d, r, i, wy) && pp(d, e, t, i, s);
18532
+ zs(d, r, i, wy) && fp(d, e, t, i, s);
18533
18533
  const h = Oi(n, o);
18534
- zs(h, r, i, wy) && pp(h, e, t, i, s);
18534
+ zs(h, r, i, wy) && fp(h, e, t, i, s);
18535
18535
  }
18536
18536
  }
18537
18537
  const _y = /* @__PURE__ */ new A(), L_ = ["x", "y", "z"];
18538
18538
  function C_(n, e, t, i) {
18539
18539
  Ct.setBuffer(n._roots[e]);
18540
- const s = fp(0, n, t, i);
18540
+ const s = mp(0, n, t, i);
18541
18541
  return Ct.clearBuffer(), s;
18542
18542
  }
18543
- function fp(n, e, t, i) {
18543
+ function mp(n, e, t, i) {
18544
18544
  const { float32Array: s, uint16Array: r, uint32Array: a } = Ct;
18545
18545
  let o = n * 2;
18546
18546
  if (Ci(o, r)) {
@@ -18550,7 +18550,7 @@ function fp(n, e, t, i) {
18550
18550
  const c = Ff(n, a), d = L_[c], u = i.direction[d] >= 0;
18551
18551
  let p, m;
18552
18552
  u ? (p = Zi(n), m = Oi(n, a)) : (p = Oi(n, a), m = Zi(n));
18553
- const g = zs(p, s, i, _y) ? fp(p, e, t, i) : null;
18553
+ const g = zs(p, s, i, _y) ? mp(p, e, t, i) : null;
18554
18554
  if (g) {
18555
18555
  const b = g.point[d];
18556
18556
  if (u ? b <= s[m + c] : (
@@ -18559,17 +18559,17 @@ function fp(n, e, t, i) {
18559
18559
  ))
18560
18560
  return g;
18561
18561
  }
18562
- const v = zs(m, s, i, _y) ? fp(m, e, t, i) : null;
18562
+ const v = zs(m, s, i, _y) ? mp(m, e, t, i) : null;
18563
18563
  return g && v ? g.distance <= v.distance ? g : v : g || v || null;
18564
18564
  }
18565
18565
  }
18566
18566
  const ph = /* @__PURE__ */ new Et(), sa = /* @__PURE__ */ new dn(), ra = /* @__PURE__ */ new dn(), Io = /* @__PURE__ */ new Oe(), Gy = /* @__PURE__ */ new Si(), fh = /* @__PURE__ */ new Si();
18567
18567
  function T_(n, e, t, i) {
18568
18568
  Ct.setBuffer(n._roots[e]);
18569
- const s = mp(0, n, t, i);
18569
+ const s = gp(0, n, t, i);
18570
18570
  return Ct.clearBuffer(), s;
18571
18571
  }
18572
- function mp(n, e, t, i, s = null) {
18572
+ function gp(n, e, t, i, s = null) {
18573
18573
  const { float32Array: r, uint16Array: a, uint32Array: o } = Ct;
18574
18574
  let l = n * 2;
18575
18575
  if (s === null && (t.boundingBox || t.computeBoundingBox(), Gy.set(t.boundingBox.min, t.boundingBox.max, i), s = Gy), Ci(l, a)) {
@@ -18593,19 +18593,19 @@ function mp(n, e, t, i, s = null) {
18593
18593
  }
18594
18594
  } else {
18595
18595
  const d = n + 8, h = o[n + 6];
18596
- return Gt(d, r, ph), !!(s.intersectsBox(ph) && mp(d, e, t, i, s) || (Gt(h, r, ph), s.intersectsBox(ph) && mp(h, e, t, i, s)));
18596
+ return Gt(d, r, ph), !!(s.intersectsBox(ph) && gp(d, e, t, i, s) || (Gt(h, r, ph), s.intersectsBox(ph) && gp(h, e, t, i, s)));
18597
18597
  }
18598
18598
  }
18599
- const mh = /* @__PURE__ */ new Oe(), ed = /* @__PURE__ */ new Si(), wo = /* @__PURE__ */ new Si(), M_ = /* @__PURE__ */ new A(), I_ = /* @__PURE__ */ new A(), w_ = /* @__PURE__ */ new A(), __ = /* @__PURE__ */ new A();
18599
+ const mh = /* @__PURE__ */ new Oe(), td = /* @__PURE__ */ new Si(), wo = /* @__PURE__ */ new Si(), M_ = /* @__PURE__ */ new A(), I_ = /* @__PURE__ */ new A(), w_ = /* @__PURE__ */ new A(), __ = /* @__PURE__ */ new A();
18600
18600
  function G_(n, e, t, i = {}, s = {}, r = 0, a = 1 / 0) {
18601
- e.boundingBox || e.computeBoundingBox(), ed.set(e.boundingBox.min, e.boundingBox.max, t), ed.needsUpdate = !0;
18601
+ e.boundingBox || e.computeBoundingBox(), td.set(e.boundingBox.min, e.boundingBox.max, t), td.needsUpdate = !0;
18602
18602
  const o = n.geometry, l = o.attributes.position, c = o.index, d = e.attributes.position, h = e.index, u = Hi.getPrimitive(), p = Hi.getPrimitive();
18603
18603
  let m = M_, y = I_, g = null, f = null;
18604
18604
  s && (g = w_, f = __);
18605
18605
  let v = 1 / 0, b = null, x = null;
18606
18606
  return mh.copy(t).invert(), wo.matrix.copy(mh), n.shapecast(
18607
18607
  {
18608
- boundsTraverseOrder: (S) => ed.distanceToBox(S),
18608
+ boundsTraverseOrder: (S) => td.distanceToBox(S),
18609
18609
  intersectsBounds: (S, C, T) => T < v && T < a ? (C && (wo.min.copy(S.min), wo.max.copy(S.max), wo.needsUpdate = !0), !0) : !1,
18610
18610
  intersectsRange: (S, C) => {
18611
18611
  if (e.boundsTree)
@@ -18649,7 +18649,7 @@ function P_(n, e = null) {
18649
18649
  r = d[u], a = new Uint32Array(r), o = new Uint16Array(r), l = new Float32Array(r), h(0, c), c += r.byteLength;
18650
18650
  function h(u, p, m = !1) {
18651
18651
  const y = u * 2;
18652
- if (o[y + 15] === Jc) {
18652
+ if (o[y + 15] === Vc) {
18653
18653
  const f = a[u + 6], v = o[y + 14];
18654
18654
  let b = 1 / 0, x = 1 / 0, S = 1 / 0, C = -1 / 0, T = -1 / 0, I = -1 / 0;
18655
18655
  for (let L = f, M = f + v; L < M; L++) {
@@ -18683,27 +18683,27 @@ function P_(n, e = null) {
18683
18683
  }
18684
18684
  const Py = /* @__PURE__ */ new A();
18685
18685
  function E_(n, e, t, i, s) {
18686
- Ct.setBuffer(n._roots[e]), gp(0, n, t, i, s), Ct.clearBuffer();
18686
+ Ct.setBuffer(n._roots[e]), yp(0, n, t, i, s), Ct.clearBuffer();
18687
18687
  }
18688
- function gp(n, e, t, i, s) {
18688
+ function yp(n, e, t, i, s) {
18689
18689
  const { float32Array: r, uint16Array: a, uint32Array: o } = Ct, l = n * 2;
18690
18690
  if (Ci(l, a)) {
18691
18691
  const d = Ti(n, o), h = Ki(l, a);
18692
18692
  v_(e, t, i, d, h, s);
18693
18693
  } else {
18694
18694
  const d = Zi(n);
18695
- zs(d, r, i, Py) && gp(d, e, t, i, s);
18695
+ zs(d, r, i, Py) && yp(d, e, t, i, s);
18696
18696
  const h = Oi(n, o);
18697
- zs(h, r, i, Py) && gp(h, e, t, i, s);
18697
+ zs(h, r, i, Py) && yp(h, e, t, i, s);
18698
18698
  }
18699
18699
  }
18700
18700
  const Ey = /* @__PURE__ */ new A(), A_ = ["x", "y", "z"];
18701
18701
  function R_(n, e, t, i) {
18702
18702
  Ct.setBuffer(n._roots[e]);
18703
- const s = yp(0, n, t, i);
18703
+ const s = vp(0, n, t, i);
18704
18704
  return Ct.clearBuffer(), s;
18705
18705
  }
18706
- function yp(n, e, t, i) {
18706
+ function vp(n, e, t, i) {
18707
18707
  const { float32Array: s, uint16Array: r, uint32Array: a } = Ct;
18708
18708
  let o = n * 2;
18709
18709
  if (Ci(o, r)) {
@@ -18713,7 +18713,7 @@ function yp(n, e, t, i) {
18713
18713
  const c = Ff(n, a), d = A_[c], u = i.direction[d] >= 0;
18714
18714
  let p, m;
18715
18715
  u ? (p = Zi(n), m = Oi(n, a)) : (p = Oi(n, a), m = Zi(n));
18716
- const g = zs(p, s, i, Ey) ? yp(p, e, t, i) : null;
18716
+ const g = zs(p, s, i, Ey) ? vp(p, e, t, i) : null;
18717
18717
  if (g) {
18718
18718
  const b = g.point[d];
18719
18719
  if (u ? b <= s[m + c] : (
@@ -18722,17 +18722,17 @@ function yp(n, e, t, i) {
18722
18722
  ))
18723
18723
  return g;
18724
18724
  }
18725
- const v = zs(m, s, i, Ey) ? yp(m, e, t, i) : null;
18725
+ const v = zs(m, s, i, Ey) ? vp(m, e, t, i) : null;
18726
18726
  return g && v ? g.distance <= v.distance ? g : v : g || v || null;
18727
18727
  }
18728
18728
  }
18729
18729
  const gh = /* @__PURE__ */ new Et(), aa = /* @__PURE__ */ new dn(), oa = /* @__PURE__ */ new dn(), _o = /* @__PURE__ */ new Oe(), Ay = /* @__PURE__ */ new Si(), yh = /* @__PURE__ */ new Si();
18730
18730
  function K_(n, e, t, i) {
18731
18731
  Ct.setBuffer(n._roots[e]);
18732
- const s = vp(0, n, t, i);
18732
+ const s = bp(0, n, t, i);
18733
18733
  return Ct.clearBuffer(), s;
18734
18734
  }
18735
- function vp(n, e, t, i, s = null) {
18735
+ function bp(n, e, t, i, s = null) {
18736
18736
  const { float32Array: r, uint16Array: a, uint32Array: o } = Ct;
18737
18737
  let l = n * 2;
18738
18738
  if (s === null && (t.boundingBox || t.computeBoundingBox(), Ay.set(t.boundingBox.min, t.boundingBox.max, i), s = Ay), Ci(l, a)) {
@@ -18757,19 +18757,19 @@ function vp(n, e, t, i, s = null) {
18757
18757
  }
18758
18758
  } else {
18759
18759
  const d = n + 8, h = o[n + 6];
18760
- return Gt(d, r, gh), !!(s.intersectsBox(gh) && vp(d, e, t, i, s) || (Gt(h, r, gh), s.intersectsBox(gh) && vp(h, e, t, i, s)));
18760
+ return Gt(d, r, gh), !!(s.intersectsBox(gh) && bp(d, e, t, i, s) || (Gt(h, r, gh), s.intersectsBox(gh) && bp(h, e, t, i, s)));
18761
18761
  }
18762
18762
  }
18763
- const vh = /* @__PURE__ */ new Oe(), td = /* @__PURE__ */ new Si(), Go = /* @__PURE__ */ new Si(), O_ = /* @__PURE__ */ new A(), q_ = /* @__PURE__ */ new A(), X_ = /* @__PURE__ */ new A(), z_ = /* @__PURE__ */ new A();
18763
+ const vh = /* @__PURE__ */ new Oe(), id = /* @__PURE__ */ new Si(), Go = /* @__PURE__ */ new Si(), O_ = /* @__PURE__ */ new A(), q_ = /* @__PURE__ */ new A(), X_ = /* @__PURE__ */ new A(), z_ = /* @__PURE__ */ new A();
18764
18764
  function W_(n, e, t, i = {}, s = {}, r = 0, a = 1 / 0) {
18765
- e.boundingBox || e.computeBoundingBox(), td.set(e.boundingBox.min, e.boundingBox.max, t), td.needsUpdate = !0;
18765
+ e.boundingBox || e.computeBoundingBox(), id.set(e.boundingBox.min, e.boundingBox.max, t), id.needsUpdate = !0;
18766
18766
  const o = n.geometry, l = o.attributes.position, c = o.index, d = e.attributes.position, h = e.index, u = Hi.getPrimitive(), p = Hi.getPrimitive();
18767
18767
  let m = O_, y = q_, g = null, f = null;
18768
18768
  s && (g = X_, f = z_);
18769
18769
  let v = 1 / 0, b = null, x = null;
18770
18770
  return vh.copy(t).invert(), Go.matrix.copy(vh), n.shapecast(
18771
18771
  {
18772
- boundsTraverseOrder: (S) => td.distanceToBox(S),
18772
+ boundsTraverseOrder: (S) => id.distanceToBox(S),
18773
18773
  intersectsBounds: (S, C, T) => T < v && T < a ? (C && (Go.min.copy(S.min), Go.max.copy(S.max), Go.needsUpdate = !0), !0) : !1,
18774
18774
  intersectsRange: (S, C) => {
18775
18775
  if (e.boundsTree) {
@@ -18811,12 +18811,12 @@ function W_(n, e, t, i = {}, s = {}, r = 0, a = 1 / 0) {
18811
18811
  function N_() {
18812
18812
  return typeof SharedArrayBuffer < "u";
18813
18813
  }
18814
- const el = new Ct.constructor(), gc = new Ct.constructor(), Ms = new jf(() => new Et()), la = new Et(), ha = new Et(), id = new Et(), nd = new Et();
18815
- let sd = !1;
18814
+ const el = new Ct.constructor(), gc = new Ct.constructor(), Ms = new jf(() => new Et()), la = new Et(), ha = new Et(), nd = new Et(), sd = new Et();
18815
+ let rd = !1;
18816
18816
  function k_(n, e, t, i) {
18817
- if (sd)
18817
+ if (rd)
18818
18818
  throw new Error("MeshBVH: Recursive calls to bvhcast not supported.");
18819
- sd = !0;
18819
+ rd = !0;
18820
18820
  const s = n._roots, r = e._roots;
18821
18821
  let a, o = 0, l = 0;
18822
18822
  const c = new Oe().copy(t).invert();
@@ -18840,7 +18840,7 @@ function k_(n, e, t, i) {
18840
18840
  if (Ms.releasePrimitive(u), el.clearBuffer(), o += s[d].length, a)
18841
18841
  break;
18842
18842
  }
18843
- return sd = !1, a;
18843
+ return rd = !1, a;
18844
18844
  }
18845
18845
  function nn(n, e, t, i, s, r = 0, a = 0, o = 0, l = 0, c = null, d = !1) {
18846
18846
  let h, u;
@@ -18900,8 +18900,8 @@ function nn(n, e, t, i, s, r = 0, a = 0, o = 0, l = 0, c = null, d = !1) {
18900
18900
  ), Ms.releasePrimitive(I);
18901
18901
  } else {
18902
18902
  const I = Zi(e), L = Oi(e, f);
18903
- Gt(I, g, id), Gt(L, g, nd);
18904
- const M = c.intersectsBox(id), K = c.intersectsBox(nd);
18903
+ Gt(I, g, nd), Gt(L, g, sd);
18904
+ const M = c.intersectsBox(nd), K = c.intersectsBox(sd);
18905
18905
  if (M && K)
18906
18906
  T = nn(
18907
18907
  n,
@@ -18945,7 +18945,7 @@ function nn(n, e, t, i, s, r = 0, a = 0, o = 0, l = 0, c = null, d = !1) {
18945
18945
  );
18946
18946
  else {
18947
18947
  const P = Ms.getPrimitive();
18948
- P.copy(id).applyMatrix4(t);
18948
+ P.copy(nd).applyMatrix4(t);
18949
18949
  const G = Zi(n), w = Oi(n, m);
18950
18950
  Gt(G, p, la), Gt(w, p, ha);
18951
18951
  const O = P.intersectsBox(la), X = P.intersectsBox(ha);
@@ -18992,7 +18992,7 @@ function nn(n, e, t, i, s, r = 0, a = 0, o = 0, l = 0, c = null, d = !1) {
18992
18992
  );
18993
18993
  else {
18994
18994
  const P = Ms.getPrimitive();
18995
- P.copy(nd).applyMatrix4(t);
18995
+ P.copy(sd).applyMatrix4(t);
18996
18996
  const G = Zi(n), w = Oi(n, m);
18997
18997
  Gt(G, p, la), Gt(w, p, ha);
18998
18998
  const O = P.intersectsBox(la), X = P.intersectsBox(ha);
@@ -19026,7 +19026,7 @@ function nn(n, e, t, i, s, r = 0, a = 0, o = 0, l = 0, c = null, d = !1) {
19026
19026
  return T;
19027
19027
  }
19028
19028
  const bh = /* @__PURE__ */ new Si(), Ry = /* @__PURE__ */ new Et();
19029
- class Uc {
19029
+ class Qc {
19030
19030
  static serialize(e, t = {}) {
19031
19031
  t = {
19032
19032
  cloneBuffers: !0,
@@ -19050,7 +19050,7 @@ class Uc {
19050
19050
  indirect: !!e.indirectBuffer,
19051
19051
  ...i
19052
19052
  };
19053
- const { index: s, roots: r, indirectBuffer: a } = e, o = new Uc(t, { ...i, [Vu]: !0 });
19053
+ const { index: s, roots: r, indirectBuffer: a } = e, o = new Qc(t, { ...i, [Uu]: !0 });
19054
19054
  if (o._roots = r, o._indirectBuffer = a || null, i.setIndex) {
19055
19055
  const l = t.getIndex();
19056
19056
  if (l === null) {
@@ -19081,10 +19081,10 @@ class Uc {
19081
19081
  indirect: !1,
19082
19082
  // undocumented options
19083
19083
  // Whether to skip generating the tree. Used for deserialization.
19084
- [Vu]: !1
19084
+ [Uu]: !1
19085
19085
  }, t), t.useSharedArrayBuffer && !N_())
19086
19086
  throw new Error("MeshBVH: SharedArrayBuffer is not available.");
19087
- this.geometry = e, this._roots = null, this._indirectBuffer = null, t[Vu] || (s_(this, t), !e.boundingBox && t.setBoundingBox && (e.boundingBox = this.getBoundingBox(new Et())));
19087
+ this.geometry = e, this._roots = null, this._indirectBuffer = null, t[Uu] || (s_(this, t), !e.boundingBox && t.setBoundingBox && (e.boundingBox = this.getBoundingBox(new Et())));
19088
19088
  const { _indirectBuffer: i } = this;
19089
19089
  this.resolveTriangleIndex = t.indirect ? (s) => i[s] : (s) => s;
19090
19090
  }
@@ -19095,7 +19095,7 @@ class Uc {
19095
19095
  const i = this._roots[t], s = new Uint32Array(i), r = new Uint16Array(i);
19096
19096
  a(0);
19097
19097
  function a(o, l = 0) {
19098
- const c = o * 2, d = r[c + 15] === Jc;
19098
+ const c = o * 2, d = r[c + 15] === Vc;
19099
19099
  if (d) {
19100
19100
  const h = s[o + 6], u = r[c + 14];
19101
19101
  e(l, d, new Float32Array(i, o * 4, 6), h, u);
@@ -19267,7 +19267,7 @@ function Ky(n) {
19267
19267
  case 1:
19268
19268
  return wf;
19269
19269
  case 2:
19270
- return Hc;
19270
+ return Zc;
19271
19271
  case 3:
19272
19272
  return cl;
19273
19273
  case 4:
@@ -19306,13 +19306,13 @@ class rx extends Fi {
19306
19306
  let u, p, m, y, g = H_(r);
19307
19307
  switch (d) {
19308
19308
  case Mt:
19309
- m = 1, p = Z_(r), o && c === 1 ? (y = l, g += "8", l === Uint8Array ? u = on : (u = np, g += "_SNORM")) : (y = Float32Array, g += "32F", u = Mt);
19309
+ m = 1, p = Z_(r), o && c === 1 ? (y = l, g += "8", l === Uint8Array ? u = on : (u = sp, g += "_SNORM")) : (y = Float32Array, g += "32F", u = Mt);
19310
19310
  break;
19311
19311
  case Bo:
19312
- g += c * 8 + "I", m = o ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = Ky(r), c === 1 ? (y = Int8Array, u = np) : c === 2 ? (y = Int16Array, u = gb) : (y = Int32Array, u = Bo);
19312
+ g += c * 8 + "I", m = o ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = Ky(r), c === 1 ? (y = Int8Array, u = sp) : c === 2 ? (y = Int16Array, u = gb) : (y = Int32Array, u = Bo);
19313
19313
  break;
19314
19314
  case Ri:
19315
- g += c * 8 + "UI", m = o ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = Ky(r), c === 1 ? (y = Uint8Array, u = on) : c === 2 ? (y = Uint16Array, u = kc) : (y = Uint32Array, u = Ri);
19315
+ g += c * 8 + "UI", m = o ? Math.pow(2, l.BYTES_PER_ELEMENT * 8 - 1) : 1, p = Ky(r), c === 1 ? (y = Uint8Array, u = on) : c === 2 ? (y = Uint16Array, u = Hc) : (y = Uint32Array, u = Ri);
19316
19316
  break;
19317
19317
  }
19318
19318
  h === 3 && (p === St || p === cl) && (h = 4);
@@ -19384,9 +19384,9 @@ function j_(n, e, t) {
19384
19384
  u[p * 2 + 0] = v, u[p * 2 + 1] = f;
19385
19385
  }
19386
19386
  }
19387
- e.image.data = d, e.image.width = c, e.image.height = c, e.format = St, e.type = Mt, e.internalFormat = "RGBA32F", e.minFilter = pt, e.magFilter = pt, e.generateMipmaps = !1, e.needsUpdate = !0, e.dispose(), t.image.data = u, t.image.width = h, t.image.height = h, t.format = Hc, t.type = Ri, t.internalFormat = "RG32UI", t.minFilter = pt, t.magFilter = pt, t.generateMipmaps = !1, t.needsUpdate = !0, t.dispose();
19387
+ e.image.data = d, e.image.width = c, e.image.height = c, e.format = St, e.type = Mt, e.internalFormat = "RGBA32F", e.minFilter = pt, e.magFilter = pt, e.generateMipmaps = !1, e.needsUpdate = !0, e.dispose(), t.image.data = u, t.image.width = h, t.image.height = h, t.format = Zc, t.type = Ri, t.internalFormat = "RG32UI", t.minFilter = pt, t.magFilter = pt, t.generateMipmaps = !1, t.needsUpdate = !0, t.dispose();
19388
19388
  }
19389
- const Js = /* @__PURE__ */ new A(), Vs = /* @__PURE__ */ new A(), Us = /* @__PURE__ */ new A(), Oy = /* @__PURE__ */ new ht(), xh = /* @__PURE__ */ new A(), rd = /* @__PURE__ */ new A(), qy = /* @__PURE__ */ new ht(), Xy = /* @__PURE__ */ new ht(), Sh = /* @__PURE__ */ new Oe(), zy = /* @__PURE__ */ new Oe();
19389
+ const Js = /* @__PURE__ */ new A(), Vs = /* @__PURE__ */ new A(), Us = /* @__PURE__ */ new A(), Oy = /* @__PURE__ */ new ht(), xh = /* @__PURE__ */ new A(), ad = /* @__PURE__ */ new A(), qy = /* @__PURE__ */ new ht(), Xy = /* @__PURE__ */ new ht(), Sh = /* @__PURE__ */ new Oe(), zy = /* @__PURE__ */ new Oe();
19390
19390
  function Po(n, e) {
19391
19391
  if (!n && !e)
19392
19392
  return;
@@ -19427,11 +19427,11 @@ function Wy(n, e, t) {
19427
19427
  }
19428
19428
  return Sh.multiply(n.bindMatrix).premultiply(n.bindMatrixInverse), t.transformDirection(Sh), t;
19429
19429
  }
19430
- function ad(n, e, t, i, s) {
19430
+ function od(n, e, t, i, s) {
19431
19431
  xh.set(0, 0, 0);
19432
19432
  for (let r = 0, a = n.length; r < a; r++) {
19433
19433
  const o = e[r], l = n[r];
19434
- o !== 0 && (rd.fromBufferAttribute(l, i), t ? xh.addScaledVector(rd, o) : xh.addScaledVector(rd.sub(s), o));
19434
+ o !== 0 && (ad.fromBufferAttribute(l, i), t ? xh.addScaledVector(ad, o) : xh.addScaledVector(ad.sub(s), o));
19435
19435
  }
19436
19436
  s.add(xh);
19437
19437
  }
@@ -19561,7 +19561,7 @@ class U_ {
19561
19561
  const c = o.position, d = r ? o.normal : null, h = a ? o.tangent : null, u = i.morphAttributes.position, p = i.morphAttributes.normal, m = i.morphAttributes.tangent, y = i.morphTargetsRelative, g = e.morphTargetInfluences, f = new et();
19562
19562
  f.getNormalMatrix(e.matrixWorld);
19563
19563
  for (let v = 0, b = o.position.count; v < b; v++)
19564
- Js.fromBufferAttribute(c, v), d && Vs.fromBufferAttribute(d, v), h && (Oy.fromBufferAttribute(h, v), Us.fromBufferAttribute(h, v)), g && (u && ad(u, g, y, v, Js), p && ad(p, g, y, v, Vs), m && ad(m, g, y, v, Us)), e.isSkinnedMesh && (e.applyBoneTransform(v, Js), d && Wy(e, v, Vs), h && Wy(e, v, Us)), s && Js.applyMatrix4(e.matrixWorld), l.position.setXYZ(v, Js.x, Js.y, Js.z), d && (s && Vs.applyNormalMatrix(f), l.normal.setXYZ(v, Vs.x, Vs.y, Vs.z)), h && (s && Us.transformDirection(e.matrixWorld), l.tangent.setXYZW(v, Us.x, Us.y, Us.z, Oy.w));
19564
+ Js.fromBufferAttribute(c, v), d && Vs.fromBufferAttribute(d, v), h && (Oy.fromBufferAttribute(h, v), Us.fromBufferAttribute(h, v)), g && (u && od(u, g, y, v, Js), p && od(p, g, y, v, Vs), m && od(m, g, y, v, Us)), e.isSkinnedMesh && (e.applyBoneTransform(v, Js), d && Wy(e, v, Vs), h && Wy(e, v, Us)), s && Js.applyMatrix4(e.matrixWorld), l.position.setXYZ(v, Js.x, Js.y, Js.z), d && (s && Vs.applyNormalMatrix(f), l.normal.setXYZ(v, Vs.x, Vs.y, Vs.z)), h && (s && Us.transformDirection(e.matrixWorld), l.tangent.setXYZW(v, Us.x, Us.y, Us.z, Oy.w));
19565
19565
  for (const v in this.attributes) {
19566
19566
  const b = this.attributes[v];
19567
19567
  b === "position" || b === "tangent" || b === "normal" || !(b in o) || (l[b] || t.setAttribute(b, No(o[b])), Po(o[b], l[b]), lx(o[b], l[b]));
@@ -20030,7 +20030,7 @@ function iG(n, e = 1e-4) {
20030
20030
  function ky(n, e) {
20031
20031
  if (e === h1)
20032
20032
  return console.warn("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Geometry already defined as triangles."), n;
20033
- if (e === sp || e === Sb) {
20033
+ if (e === rp || e === Sb) {
20034
20034
  let t = n.getIndex();
20035
20035
  if (t === null) {
20036
20036
  const a = [], o = n.getAttribute("position");
@@ -20042,7 +20042,7 @@ function ky(n, e) {
20042
20042
  return console.error("THREE.BufferGeometryUtils.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."), n;
20043
20043
  }
20044
20044
  const i = t.count - 2, s = [];
20045
- if (e === sp)
20045
+ if (e === rp)
20046
20046
  for (let a = 1; a <= i; a++)
20047
20047
  s.push(t.getX(0)), s.push(t.getX(a)), s.push(t.getX(a + 1));
20048
20048
  else
@@ -20160,7 +20160,7 @@ class oG {
20160
20160
  materials: i,
20161
20161
  textures: s,
20162
20162
  lights: a,
20163
- bvh: new Uc(r, o)
20163
+ bvh: new Qc(r, o)
20164
20164
  };
20165
20165
  }
20166
20166
  }
@@ -20178,13 +20178,13 @@ class lG extends di {
20178
20178
  return super.copy(e, t), this.fStop = e.fStop, this.apertureBlades = e.apertureBlades, this.apertureRotation = e.apertureRotation, this.focusDistance = e.focusDistance, this.anamorphicRatio = e.anamorphicRatio, this;
20179
20179
  }
20180
20180
  }
20181
- function bp(n) {
20181
+ function xp(n) {
20182
20182
  return `${n.source.uuid}:${n.encoding}`;
20183
20183
  }
20184
20184
  function hx(n) {
20185
20185
  const e = /* @__PURE__ */ new Set(), t = [];
20186
20186
  for (let i = 0, s = n.length; i < s; i++) {
20187
- const r = n[i], a = bp(r);
20187
+ const r = n[i], a = xp(r);
20188
20188
  e.has(a) || (e.add(a), t.push(r));
20189
20189
  }
20190
20190
  return t;
@@ -20227,7 +20227,7 @@ class cG extends Fi {
20227
20227
  updateFrom(e, t) {
20228
20228
  function i(g, f, v = -1) {
20229
20229
  if (f in g && g[f]) {
20230
- const b = bp(g[f]);
20230
+ const b = xp(g[f]);
20231
20231
  return m[b];
20232
20232
  } else
20233
20233
  return v;
@@ -20250,7 +20250,7 @@ class cG extends Fi {
20250
20250
  let o = 0;
20251
20251
  const l = e.length * cx, c = Math.ceil(Math.sqrt(l)), { threeCompatibilityTransforms: d, image: h, features: u } = this, p = hx(t), m = {};
20252
20252
  for (let g = 0, f = p.length; g < f; g++)
20253
- m[bp(p[g])] = g;
20253
+ m[xp(p[g])] = g;
20254
20254
  h.width !== c && (this.dispose(), h.data = new Float32Array(c * c * 4), h.width = c, h.height = c);
20255
20255
  const y = h.data;
20256
20256
  u.reset();
@@ -20701,7 +20701,7 @@ function Jy(n, e, t, i, s) {
20701
20701
  t[s + c + h] = e >= h + 1 ? n[d + h] / o : 0;
20702
20702
  }
20703
20703
  }
20704
- class MG extends Yc {
20704
+ class MG extends Dc {
20705
20705
  constructor() {
20706
20706
  super(), this._textures = [], this.type = Mt, this.format = St, this.internalFormat = "RGBA32F";
20707
20707
  }
@@ -24372,11 +24372,11 @@ var Aa = Object.freeze({
24372
24372
  return n._nextId++;
24373
24373
  }, n._nextId = 0, n;
24374
24374
  }()
24375
- ), xp = new ux(), dx = (
24375
+ ), Sp = new ux(), dx = (
24376
24376
  /** @class */
24377
24377
  function() {
24378
24378
  function n(e, t) {
24379
- t === void 0 && (t = xp), this._object = e, this._group = t, this._isPaused = !1, this._pauseStart = 0, this._valuesStart = {}, this._valuesEnd = {}, this._valuesStartRepeat = {}, this._duration = 1e3, this._isDynamic = !1, this._initialRepeat = 0, this._repeat = 0, this._yoyo = !1, this._isPlaying = !1, this._reversed = !1, this._delayTime = 0, this._startTime = 0, this._easingFunction = Aa.Linear.None, this._interpolationFunction = pr.Linear, this._chainedTweens = [], this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._id = Bf.nextId(), this._isChainStopped = !1, this._propertiesAreSetUp = !1, this._goToEnd = !1;
24379
+ t === void 0 && (t = Sp), this._object = e, this._group = t, this._isPaused = !1, this._pauseStart = 0, this._valuesStart = {}, this._valuesEnd = {}, this._valuesStartRepeat = {}, this._duration = 1e3, this._isDynamic = !1, this._initialRepeat = 0, this._repeat = 0, this._yoyo = !1, this._isPlaying = !1, this._reversed = !1, this._delayTime = 0, this._startTime = 0, this._easingFunction = Aa.Linear.None, this._interpolationFunction = pr.Linear, this._chainedTweens = [], this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._id = Bf.nextId(), this._isChainStopped = !1, this._propertiesAreSetUp = !1, this._goToEnd = !1;
24380
24380
  }
24381
24381
  return n.prototype.getId = function() {
24382
24382
  return this._id;
@@ -24461,7 +24461,7 @@ var Aa = Object.freeze({
24461
24461
  this._chainedTweens[e].stop();
24462
24462
  return this;
24463
24463
  }, n.prototype.group = function(e) {
24464
- return e === void 0 && (e = xp), this._group = e, this;
24464
+ return e === void 0 && (e = Sp), this._group = e, this;
24465
24465
  }, n.prototype.delay = function(e) {
24466
24466
  return e === void 0 && (e = 0), this._delayTime = e, this;
24467
24467
  }, n.prototype.repeat = function(e) {
@@ -24531,7 +24531,7 @@ var Aa = Object.freeze({
24531
24531
  typeof i == "string" ? this._valuesStartRepeat[e] = this._valuesStartRepeat[e] + parseFloat(i) : this._valuesStartRepeat[e] = this._valuesEnd[e], this._valuesEnd[e] = t;
24532
24532
  }, n;
24533
24533
  }()
24534
- ), iP = "21.1.1", nP = Bf.nextId, On = xp, sP = On.getAll.bind(On), rP = On.removeAll.bind(On), aP = On.add.bind(On), oP = On.remove.bind(On), lP = On.update.bind(On), t0 = {
24534
+ ), iP = "21.1.1", nP = Bf.nextId, On = Sp, sP = On.getAll.bind(On), rP = On.removeAll.bind(On), aP = On.add.bind(On), oP = On.remove.bind(On), lP = On.update.bind(On), t0 = {
24535
24535
  Easing: Aa,
24536
24536
  Group: ux,
24537
24537
  Interpolation: pr,
@@ -24784,7 +24784,7 @@ class pP {
24784
24784
  if (d.error)
24785
24785
  r(new Error(d.error)), i.onmessage = null;
24786
24786
  else if (d.serialized) {
24787
- const { serialized: h, position: u } = d, p = Uc.deserialize(h, e, { setIndex: !1 }), m = Object.assign({
24787
+ const { serialized: h, position: u } = d, p = Qc.deserialize(h, e, { setIndex: !1 }), m = Object.assign({
24788
24788
  setBoundingBox: !0
24789
24789
  }, t);
24790
24790
  if (e.setAttribute("position", new ji(u, 3)), e.index)
@@ -26066,15 +26066,17 @@ let vP = class {
26066
26066
  this.sound.play();
26067
26067
  }
26068
26068
  };
26069
- const Sp = (n) => {
26069
+ const yc = (n) => {
26070
26070
  var e;
26071
26071
  for (; n.children.length > 0; )
26072
- Sp(n.children[0]), n.children[0].removeFromParent();
26072
+ yc(n.children[0]), n.children[0].removeFromParent();
26073
26073
  if (n instanceof ni)
26074
26074
  try {
26075
26075
  (e = n.geometry) == null || e.dispose();
26076
26076
  } catch {
26077
26077
  }
26078
+ else
26079
+ n.dispose && n.dispose();
26078
26080
  };
26079
26081
  class bP extends ps {
26080
26082
  constructor(e) {
@@ -26627,7 +26629,7 @@ class XP {
26627
26629
  for (const x in l)
26628
26630
  if (x === "_COLOR_0") {
26629
26631
  const S = l[x];
26630
- b.instanceColor = new hp(S.array, S.itemSize, S.normalized);
26632
+ b.instanceColor = new cp(S.array, S.itemSize, S.normalized);
26631
26633
  } else
26632
26634
  x !== "TRANSLATION" && x !== "ROTATION" && x !== "SCALE" && m.geometry.setAttribute(x, l[x]);
26633
26635
  It.prototype.copy.call(b, m), this.parser.assignFinalMaterial(b), p.push(b);
@@ -26769,7 +26771,7 @@ const zi = {
26769
26771
  }, r0 = {
26770
26772
  9728: pt,
26771
26773
  9729: lt,
26772
- 9984: ip,
26774
+ 9984: np,
26773
26775
  9985: mb,
26774
26776
  9986: Fh,
26775
26777
  9987: Xs
@@ -26777,7 +26779,7 @@ const zi = {
26777
26779
  33071: Nt,
26778
26780
  33648: cc,
26779
26781
  10497: ki
26780
- }, od = {
26782
+ }, ld = {
26781
26783
  SCALAR: 1,
26782
26784
  VEC2: 2,
26783
26785
  VEC3: 3,
@@ -26807,7 +26809,7 @@ const zi = {
26807
26809
  // keyframe track will be initialized with a default interpolation type, then modified.
26808
26810
  LINEAR: Fa,
26809
26811
  STEP: ul
26810
- }, ld = {
26812
+ }, hd = {
26811
26813
  OPAQUE: "OPAQUE",
26812
26814
  MASK: "MASK",
26813
26815
  BLEND: "BLEND"
@@ -26881,12 +26883,12 @@ function FP(n, e) {
26881
26883
  function BP(n) {
26882
26884
  let e;
26883
26885
  const t = n.extensions && n.extensions[ot.KHR_DRACO_MESH_COMPRESSION];
26884
- if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + hd(t.attributes) : e = n.indices + ":" + hd(n.attributes) + ":" + n.mode, n.targets !== void 0)
26886
+ if (t ? e = "draco:" + t.bufferView + ":" + t.indices + ":" + cd(t.attributes) : e = n.indices + ":" + cd(n.attributes) + ":" + n.mode, n.targets !== void 0)
26885
26887
  for (let i = 0, s = n.targets.length; i < s; i++)
26886
- e += ":" + hd(n.targets[i]);
26888
+ e += ":" + cd(n.targets[i]);
26887
26889
  return e;
26888
26890
  }
26889
- function hd(n) {
26891
+ function cd(n) {
26890
26892
  let e = "";
26891
26893
  const t = Object.keys(n).sort();
26892
26894
  for (let i = 0, s = t.length; i < s; i++)
@@ -27131,12 +27133,12 @@ class UP {
27131
27133
  loadAccessor(e) {
27132
27134
  const t = this, i = this.json, s = this.json.accessors[e];
27133
27135
  if (s.bufferView === void 0 && s.sparse === void 0) {
27134
- const a = od[s.type], o = Ra[s.componentType], l = s.normalized === !0, c = new o(s.count * a);
27136
+ const a = ld[s.type], o = Ra[s.componentType], l = s.normalized === !0, c = new o(s.count * a);
27135
27137
  return Promise.resolve(new ut(c, a, l));
27136
27138
  }
27137
27139
  const r = [];
27138
27140
  return s.bufferView !== void 0 ? r.push(this.getDependency("bufferView", s.bufferView)) : r.push(null), s.sparse !== void 0 && (r.push(this.getDependency("bufferView", s.sparse.indices.bufferView)), r.push(this.getDependency("bufferView", s.sparse.values.bufferView))), Promise.all(r).then(function(a) {
27139
- const o = a[0], l = od[s.type], c = Ra[s.componentType], d = c.BYTES_PER_ELEMENT, h = d * l, u = s.byteOffset || 0, p = s.bufferView !== void 0 ? i.bufferViews[s.bufferView].byteStride : void 0, m = s.normalized === !0;
27141
+ const o = a[0], l = ld[s.type], c = Ra[s.componentType], d = c.BYTES_PER_ELEMENT, h = d * l, u = s.byteOffset || 0, p = s.bufferView !== void 0 ? i.bufferViews[s.bufferView].byteStride : void 0, m = s.normalized === !0;
27140
27142
  let y, g;
27141
27143
  if (p && p !== h) {
27142
27144
  const f = Math.floor(u / p), v = "InterleavedBuffer:" + s.bufferView + ":" + s.componentType + ":" + f + ":" + s.count;
@@ -27145,7 +27147,7 @@ class UP {
27145
27147
  } else
27146
27148
  o === null ? y = new c(s.count * l) : y = new c(o, u, s.count * l), g = new ut(y, l, m);
27147
27149
  if (s.sparse !== void 0) {
27148
- const f = od.SCALAR, v = Ra[s.sparse.indices.componentType], b = s.sparse.indices.byteOffset || 0, x = s.sparse.values.byteOffset || 0, S = new v(a[1], b, s.sparse.count * f), C = new c(a[2], x, s.sparse.count * l);
27150
+ const f = ld.SCALAR, v = Ra[s.sparse.indices.componentType], b = s.sparse.indices.byteOffset || 0, x = s.sparse.values.byteOffset || 0, S = new v(a[1], b, s.sparse.count * f), C = new c(a[2], x, s.sparse.count * l);
27149
27151
  o !== null && (g = new ut(g.array.slice(), g.itemSize, g.normalized));
27150
27152
  for (let T = 0, I = S.length; T < I; T++) {
27151
27153
  const L = S[T];
@@ -27291,8 +27293,8 @@ class UP {
27291
27293
  })));
27292
27294
  }
27293
27295
  r.doubleSided === !0 && (o.side = Li);
27294
- const d = r.alphaMode || ld.OPAQUE;
27295
- if (d === ld.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, d === ld.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && a !== Gn && (c.push(t.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new ge(1, 1), r.normalTexture.scale !== void 0)) {
27296
+ const d = r.alphaMode || hd.OPAQUE;
27297
+ if (d === hd.BLEND ? (o.transparent = !0, o.depthWrite = !1) : (o.transparent = !1, d === hd.MASK && (o.alphaTest = r.alphaCutoff !== void 0 ? r.alphaCutoff : 0.5)), r.normalTexture !== void 0 && a !== Gn && (c.push(t.assignTexture(o, "normalMap", r.normalTexture)), o.normalScale = new ge(1, 1), r.normalTexture.scale !== void 0)) {
27296
27298
  const h = r.normalTexture.scale;
27297
27299
  o.normalScale.set(h, h);
27298
27300
  }
@@ -27355,7 +27357,7 @@ class UP {
27355
27357
  let f;
27356
27358
  const v = c[p];
27357
27359
  if (g.mode === zi.TRIANGLES || g.mode === zi.TRIANGLE_STRIP || g.mode === zi.TRIANGLE_FAN || g.mode === void 0)
27358
- f = r.isSkinnedMesh === !0 ? new H2(y, v) : new ni(y, v), f.isSkinnedMesh === !0 && f.normalizeSkinWeights(), g.mode === zi.TRIANGLE_STRIP ? f.geometry = ky(f.geometry, Sb) : g.mode === zi.TRIANGLE_FAN && (f.geometry = ky(f.geometry, sp));
27360
+ f = r.isSkinnedMesh === !0 ? new H2(y, v) : new ni(y, v), f.isSkinnedMesh === !0 && f.normalizeSkinWeights(), g.mode === zi.TRIANGLE_STRIP ? f.geometry = ky(f.geometry, Sb) : g.mode === zi.TRIANGLE_FAN && (f.geometry = ky(f.geometry, rp));
27359
27361
  else if (g.mode === zi.LINES)
27360
27362
  f = new j2(y, v);
27361
27363
  else if (g.mode === zi.LINE_STRIP)
@@ -27394,7 +27396,7 @@ class UP {
27394
27396
  console.warn("THREE.GLTFLoader: Missing camera parameters.");
27395
27397
  return;
27396
27398
  }
27397
- return i.type === "perspective" ? t = new di(Uo.radToDeg(s.yfov), s.aspectRatio || 1, s.znear || 1, s.zfar || 2e6) : i.type === "orthographic" && (t = new Fc(-s.xmag, s.xmag, s.ymag, -s.ymag, s.znear, s.zfar)), i.name && (t.name = this.createUniqueName(i.name)), Is(t, i), Promise.resolve(t);
27399
+ return i.type === "perspective" ? t = new di(Uo.radToDeg(s.yfov), s.aspectRatio || 1, s.znear || 1, s.zfar || 2e6) : i.type === "orthographic" && (t = new Bc(-s.xmag, s.xmag, s.ymag, -s.ymag, s.znear, s.zfar)), i.name && (t.name = this.createUniqueName(i.name)), Is(t, i), Promise.resolve(t);
27398
27400
  }
27399
27401
  /**
27400
27402
  * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
@@ -27661,7 +27663,7 @@ function o0(n, e, t) {
27661
27663
  return e.targets !== void 0 ? jP(n, e.targets, t) : n;
27662
27664
  });
27663
27665
  }
27664
- const cd = /* @__PURE__ */ new WeakMap();
27666
+ const ud = /* @__PURE__ */ new WeakMap();
27665
27667
  class $P extends ps {
27666
27668
  constructor(e) {
27667
27669
  super(e), this.decoderPath = "", this.decoderConfig = {}, this.decoderBinary = null, this.decoderPending = null, this.workerLimit = 4, this.workerPool = [], this.workerNextTaskID = 1, this.workerSourceURL = "", this.defaultAttributeIDs = {
@@ -27705,8 +27707,8 @@ class $P extends ps {
27705
27707
  }
27706
27708
  decodeGeometry(e, t) {
27707
27709
  const i = JSON.stringify(t);
27708
- if (cd.has(e)) {
27709
- const l = cd.get(e);
27710
+ if (ud.has(e)) {
27711
+ const l = ud.get(e);
27710
27712
  if (l.key === i)
27711
27713
  return l.promise;
27712
27714
  if (e.byteLength === 0)
@@ -27720,7 +27722,7 @@ class $P extends ps {
27720
27722
  }))).then((l) => this._createGeometry(l.geometry));
27721
27723
  return o.catch(() => !0).then(() => {
27722
27724
  s && r && this._releaseTask(s, r);
27723
- }), cd.set(e, {
27725
+ }), ud.set(e, {
27724
27726
  key: i,
27725
27727
  promise: o
27726
27728
  }), o;
@@ -27896,10 +27898,10 @@ function e5() {
27896
27898
  }
27897
27899
  }
27898
27900
  }
27899
- const Tp = new bP(), yc = new $P();
27900
- window.dracoPath ? yc.setDecoderPath(window.dracoPath) : yc.setDecoderPath("./draco/");
27901
- yc.setDecoderConfig({ type: "wasm" });
27902
- Tp.setDRACOLoader(yc);
27901
+ const Tp = new bP(), vc = new $P();
27902
+ window.dracoPath ? vc.setDecoderPath(window.dracoPath) : vc.setDecoderPath("./draco/");
27903
+ vc.setDecoderConfig({ type: "wasm" });
27904
+ Tp.setDRACOLoader(vc);
27903
27905
  const l0 = [115, 103, 108, 98];
27904
27906
  function GX(n, e, t) {
27905
27907
  const i = JSON.stringify(e), s = new TextEncoder().encode(i), r = new Uint8Array([115, 103, 108, 98]), a = new Uint8Array(2);
@@ -28042,7 +28044,7 @@ class h0 extends eP {
28042
28044
  }
28043
28045
  clearSlot() {
28044
28046
  this._slotContainer.children.forEach((e) => {
28045
- e.removeFromParent(), Sp(e);
28047
+ e.removeFromParent(), yc(e);
28046
28048
  }), this.element.classList.remove("filled"), this.deviceInfo = void 0;
28047
28049
  }
28048
28050
  enable() {
@@ -28081,7 +28083,7 @@ class h0 extends eP {
28081
28083
  this._canInstall = e, e ? this.element.classList.add("can-install") : this.element.classList.remove("can-install");
28082
28084
  }
28083
28085
  dispose() {
28084
- this.clearSlot(), this._emitter.removeAllListeners(), Sp(this._slotContainer), this.element.remove();
28086
+ this.clearSlot(), this._emitter.removeAllListeners(), yc(this._slotContainer), this.element.remove();
28085
28087
  }
28086
28088
  }
28087
28089
  /**
@@ -28137,7 +28139,7 @@ const Sx = (n) => new xx(typeof n == "string" ? n : n + "", void 0, Uf), Lx = (n
28137
28139
  * Copyright 2017 Google LLC
28138
28140
  * SPDX-License-Identifier: BSD-3-Clause
28139
28141
  */
28140
- const { is: n5, defineProperty: s5, getOwnPropertyDescriptor: r5, getOwnPropertyNames: a5, getOwnPropertySymbols: o5, getPrototypeOf: l5 } = Object, Os = globalThis, d0 = Os.trustedTypes, h5 = d0 ? d0.emptyScript : "", ud = Os.reactiveElementPolyfillSupport, nl = (n, e) => n, vc = { toAttribute(n, e) {
28142
+ const { is: n5, defineProperty: s5, getOwnPropertyDescriptor: r5, getOwnPropertyNames: a5, getOwnPropertySymbols: o5, getPrototypeOf: l5 } = Object, Os = globalThis, d0 = Os.trustedTypes, h5 = d0 ? d0.emptyScript : "", dd = Os.reactiveElementPolyfillSupport, nl = (n, e) => n, bc = { toAttribute(n, e) {
28141
28143
  switch (e) {
28142
28144
  case Boolean:
28143
28145
  n = n ? h5 : null;
@@ -28165,7 +28167,7 @@ const { is: n5, defineProperty: s5, getOwnPropertyDescriptor: r5, getOwnProperty
28165
28167
  }
28166
28168
  }
28167
28169
  return t;
28168
- } }, Qf = (n, e) => !n5(n, e), p0 = { attribute: !0, type: String, converter: vc, reflect: !1, hasChanged: Qf };
28170
+ } }, Qf = (n, e) => !n5(n, e), p0 = { attribute: !0, type: String, converter: bc, reflect: !1, hasChanged: Qf };
28169
28171
  Symbol.metadata ?? (Symbol.metadata = Symbol("metadata")), Os.litPropertyMetadata ?? (Os.litPropertyMetadata = /* @__PURE__ */ new WeakMap());
28170
28172
  let ya = class extends HTMLElement {
28171
28173
  static addInitializer(e) {
@@ -28286,7 +28288,7 @@ let ya = class extends HTMLElement {
28286
28288
  var r;
28287
28289
  const i = this.constructor.elementProperties.get(e), s = this.constructor._$Eu(e, i);
28288
28290
  if (s !== void 0 && i.reflect === !0) {
28289
- const a = (((r = i.converter) == null ? void 0 : r.toAttribute) !== void 0 ? i.converter : vc).toAttribute(t, i.type);
28291
+ const a = (((r = i.converter) == null ? void 0 : r.toAttribute) !== void 0 ? i.converter : bc).toAttribute(t, i.type);
28290
28292
  this._$Em = e, a == null ? this.removeAttribute(s) : this.setAttribute(s, a), this._$Em = null;
28291
28293
  }
28292
28294
  }
@@ -28294,7 +28296,7 @@ let ya = class extends HTMLElement {
28294
28296
  var r;
28295
28297
  const i = this.constructor, s = i._$Eh.get(e);
28296
28298
  if (s !== void 0 && this._$Em !== s) {
28297
- const a = i.getPropertyOptions(s), o = typeof a.converter == "function" ? { fromAttribute: a.converter } : ((r = a.converter) == null ? void 0 : r.fromAttribute) !== void 0 ? a.converter : vc;
28299
+ const a = i.getPropertyOptions(s), o = typeof a.converter == "function" ? { fromAttribute: a.converter } : ((r = a.converter) == null ? void 0 : r.fromAttribute) !== void 0 ? a.converter : bc;
28298
28300
  this._$Em = s, this[s] = o.fromAttribute(t, a.type), this._$Em = null;
28299
28301
  }
28300
28302
  }
@@ -28378,14 +28380,14 @@ let ya = class extends HTMLElement {
28378
28380
  firstUpdated(e) {
28379
28381
  }
28380
28382
  };
28381
- ya.elementStyles = [], ya.shadowRootOptions = { mode: "open" }, ya[nl("elementProperties")] = /* @__PURE__ */ new Map(), ya[nl("finalized")] = /* @__PURE__ */ new Map(), ud == null || ud({ ReactiveElement: ya }), (Os.reactiveElementVersions ?? (Os.reactiveElementVersions = [])).push("2.0.3");
28383
+ ya.elementStyles = [], ya.shadowRootOptions = { mode: "open" }, ya[nl("elementProperties")] = /* @__PURE__ */ new Map(), ya[nl("finalized")] = /* @__PURE__ */ new Map(), dd == null || dd({ ReactiveElement: ya }), (Os.reactiveElementVersions ?? (Os.reactiveElementVersions = [])).push("2.0.3");
28382
28384
  /**
28383
28385
  * @license
28384
28386
  * Copyright 2017 Google LLC
28385
28387
  * SPDX-License-Identifier: BSD-3-Clause
28386
28388
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28387
- const sl = globalThis, bc = sl.trustedTypes, f0 = bc ? bc.createPolicy("lit-html", { createHTML: (n) => n }) : void 0, Cx = "$lit$", Gs = `lit$${(Math.random() + "").slice(9)}$`, Tx = "?" + Gs, c5 = `<${Tx}>`, Mr = document, pl = () => Mr.createComment(""), fl = (n) => n === null || typeof n != "object" && typeof n != "function", Mx = Array.isArray, u5 = (n) => Mx(n) || typeof (n == null ? void 0 : n[Symbol.iterator]) == "function", dd = `[
28388
- \f\r]`, Ao = /<(?:(!--|\/[^a-zA-Z])|(\/?[a-zA-Z][^>\s]*)|(\/?$))/g, m0 = /-->/g, g0 = />/g, $s = RegExp(`>|${dd}(?:([^\\s"'>=/]+)(${dd}*=${dd}*(?:[^
28389
+ const sl = globalThis, xc = sl.trustedTypes, f0 = xc ? xc.createPolicy("lit-html", { createHTML: (n) => n }) : void 0, Cx = "$lit$", Gs = `lit$${(Math.random() + "").slice(9)}$`, Tx = "?" + Gs, c5 = `<${Tx}>`, Mr = document, pl = () => Mr.createComment(""), fl = (n) => n === null || typeof n != "object" && typeof n != "function", Mx = Array.isArray, u5 = (n) => Mx(n) || typeof (n == null ? void 0 : n[Symbol.iterator]) == "function", pd = `[
28390
+ \f\r]`, Ao = /<(?:(!--|\/[^a-zA-Z])|(\/?[a-zA-Z][^>\s]*)|(\/?$))/g, m0 = /-->/g, g0 = />/g, $s = RegExp(`>|${pd}(?:([^\\s"'>=/]+)(${pd}*=${pd}*(?:[^
28389
28391
  \f\r"'\`<>=]|("|')|))|$)`, "g"), y0 = /'/g, v0 = /"/g, Ix = /^(?:script|style|textarea|title)$/i, wx = (n) => (e, ...t) => ({ _$litType$: n, strings: e, values: t }), d5 = wx(1), b0 = wx(2), eo = Symbol.for("lit-noChange"), ii = Symbol.for("lit-nothing"), x0 = /* @__PURE__ */ new WeakMap(), fr = Mr.createTreeWalker(Mr, 129);
28390
28392
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28391
28393
  if (!Array.isArray(n) || !n.hasOwnProperty("raw"))
@@ -28421,13 +28423,13 @@ let Mp = class Gx {
28421
28423
  for (const h of s.getAttributeNames())
28422
28424
  if (h.endsWith(Cx)) {
28423
28425
  const u = d[a++], p = s.getAttribute(h).split(Gs), m = /([.?@])?(.*)/.exec(u);
28424
- l.push({ type: 1, index: r, name: m[2], strings: p, ctor: m[1] === "." ? m5 : m[1] === "?" ? g5 : m[1] === "@" ? y5 : Qc }), s.removeAttribute(h);
28426
+ l.push({ type: 1, index: r, name: m[2], strings: p, ctor: m[1] === "." ? m5 : m[1] === "?" ? g5 : m[1] === "@" ? y5 : $c }), s.removeAttribute(h);
28425
28427
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28426
28428
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28427
28429
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28428
28430
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28429
28431
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28430
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28432
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28431
28433
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28432
28434
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28433
28435
  s.append(h[u], pl());
@@ -28549,7 +28551,7 @@ let f5 = class {
28549
28551
  var t;
28550
28552
  this._$AM === void 0 && (this._$Cv = e, (t = this._$AP) == null || t.call(this, e));
28551
28553
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28552
- }, Qc = class {
28554
+ }, $c = class {
28553
28555
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28554
28556
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28555
28557
  }
@@ -28575,21 +28577,21 @@ let f5 = class {
28575
28577
  O(e) {
28576
28578
  e === ii ? this.element.removeAttribute(this.name) : this.element.setAttribute(this.name, e ?? "");
28577
28579
  }
28578
- }, m5 = class extends Qc {
28580
+ }, m5 = class extends $c {
28579
28581
  constructor() {
28580
28582
  super(...arguments), this.type = 3;
28581
28583
  }
28582
28584
  O(e) {
28583
28585
  this.element[this.name] = e === ii ? void 0 : e;
28584
28586
  }
28585
- }, g5 = class extends Qc {
28587
+ }, g5 = class extends $c {
28586
28588
  constructor() {
28587
28589
  super(...arguments), this.type = 4;
28588
28590
  }
28589
28591
  O(e) {
28590
28592
  this.element.toggleAttribute(this.name, !!e && e !== ii);
28591
28593
  }
28592
- }, y5 = class extends Qc {
28594
+ }, y5 = class extends $c {
28593
28595
  constructor(e, t, i, s, r) {
28594
28596
  super(e, t, i, s, r), this.type = 5;
28595
28597
  }
@@ -28614,8 +28616,8 @@ let f5 = class {
28614
28616
  to(this, e);
28615
28617
  }
28616
28618
  };
28617
- const pd = sl.litHtmlPolyfillSupport;
28618
- pd == null || pd(Mp, $f), (sl.litHtmlVersions ?? (sl.litHtmlVersions = [])).push("3.1.1");
28619
+ const fd = sl.litHtmlPolyfillSupport;
28620
+ fd == null || fd(Mp, $f), (sl.litHtmlVersions ?? (sl.litHtmlVersions = [])).push("3.1.1");
28619
28621
  const b5 = (n, e, t) => {
28620
28622
  const i = (t == null ? void 0 : t.renderBefore) ?? e;
28621
28623
  let s = i._$litPart$;
@@ -28657,8 +28659,8 @@ let Ka = class extends ya {
28657
28659
  };
28658
28660
  var ob;
28659
28661
  Ka._$litElement$ = !0, Ka.finalized = !0, (ob = globalThis.litElementHydrateSupport) == null || ob.call(globalThis, { LitElement: Ka });
28660
- const fd = globalThis.litElementPolyfillSupport;
28661
- fd == null || fd({ LitElement: Ka });
28662
+ const md = globalThis.litElementPolyfillSupport;
28663
+ md == null || md({ LitElement: Ka });
28662
28664
  (globalThis.litElementVersions ?? (globalThis.litElementVersions = [])).push("4.0.3");
28663
28665
  /**
28664
28666
  * @license
@@ -28675,7 +28677,7 @@ const Ex = (n) => (e, t) => {
28675
28677
  * Copyright 2017 Google LLC
28676
28678
  * SPDX-License-Identifier: BSD-3-Clause
28677
28679
  */
28678
- const x5 = { attribute: !0, type: String, converter: vc, reflect: !1, hasChanged: Qf }, S5 = (n = x5, e, t) => {
28680
+ const x5 = { attribute: !0, type: String, converter: bc, reflect: !1, hasChanged: Qf }, S5 = (n = x5, e, t) => {
28679
28681
  const { kind: i, metadata: s } = t;
28680
28682
  let r = globalThis.litPropertyMetadata.get(s);
28681
28683
  if (r === void 0 && globalThis.litPropertyMetadata.set(s, r = /* @__PURE__ */ new Map()), r.set(t.name, n), i === "accessor") {
@@ -28780,6 +28782,9 @@ let io = class extends Ka {
28780
28782
  addLine(n) {
28781
28783
  this.lines.has(n.uuid) || this.lines.set(n.uuid, n);
28782
28784
  }
28785
+ clear() {
28786
+ this.lines.clear();
28787
+ }
28783
28788
  removeLine(n) {
28784
28789
  this.lines.delete(n.uuid);
28785
28790
  }
@@ -28925,7 +28930,7 @@ class NX {
28925
28930
  });
28926
28931
  }), this._pointerDownTimeout = 0;
28927
28932
  };
28928
- this._pointerDownTimeout = window.setTimeout(i, 80);
28933
+ this._pointerDownTimeout = window.setTimeout(i, 200);
28929
28934
  }, this._detectTrackpad = () => {
28930
28935
  va || typeof va < "u" || (Uh === 0 && (Ip = performance.now()), Uh++, performance.now() - Ip > 66 && (Uh > 5 ? va = !0 : va = !1, va ? this.controls.zoomSpeed = 0.2 : this.controls.zoomSpeed = 1, setTimeout(G5, 2e3)));
28931
28936
  }, this.fit = () => {
@@ -29071,8 +29076,11 @@ class NX {
29071
29076
  const e = this.renderer.domElement.toDataURL("image/png"), t = document.createElement("a");
29072
29077
  t.href = e, t.download = "transparent-background-object.png", document.body.appendChild(t), t.click(), document.body.removeChild(t);
29073
29078
  }
29079
+ clearAMR() {
29080
+ yc(this._container), this._slots = [], this._logos = [], this._skins = [], this._materialsCache.clear(), this.opacityCache = void 0, this.usePathTracing = !1, this.lines.clear();
29081
+ }
29074
29082
  async addAMR(e) {
29075
- if (!e.endsWith(".sglb"))
29083
+ if (!e.startsWith("blob") && !e.endsWith(".sglb"))
29076
29084
  return console.error("Not valid amr file url.");
29077
29085
  const i = await new bx({ useCache: !0 }).loadAsync(e);
29078
29086
  if (!i.glb)
@@ -29239,7 +29247,7 @@ const P5 = {
29239
29247
  */
29240
29248
  ROUND_PIXELS: !1
29241
29249
  };
29242
- var md = /iPhone/i, C0 = /iPod/i, T0 = /iPad/i, M0 = /\biOS-universal(?:.+)Mac\b/i, gd = /\bAndroid(?:.+)Mobile\b/i, I0 = /Android/i, da = /(?:SD4930UR|\bSilk(?:.+)Mobile\b)/i, Lh = /Silk/i, jn = /Windows Phone/i, w0 = /\bWindows(?:.+)ARM\b/i, _0 = /BlackBerry/i, G0 = /BB10/i, P0 = /Opera Mini/i, E0 = /\b(CriOS|Chrome)(?:.+)Mobile/i, A0 = /Mobile(?:.+)Firefox\b/i, R0 = function(n) {
29250
+ var gd = /iPhone/i, C0 = /iPod/i, T0 = /iPad/i, M0 = /\biOS-universal(?:.+)Mac\b/i, yd = /\bAndroid(?:.+)Mobile\b/i, I0 = /Android/i, da = /(?:SD4930UR|\bSilk(?:.+)Mobile\b)/i, Lh = /Silk/i, jn = /Windows Phone/i, w0 = /\bWindows(?:.+)ARM\b/i, _0 = /BlackBerry/i, G0 = /BB10/i, P0 = /Opera Mini/i, E0 = /\b(CriOS|Chrome)(?:.+)Mobile/i, A0 = /Mobile(?:.+)Firefox\b/i, R0 = function(n) {
29243
29251
  return typeof n < "u" && n.platform === "MacIntel" && typeof n.maxTouchPoints == "number" && n.maxTouchPoints > 1 && typeof MSStream > "u";
29244
29252
  };
29245
29253
  function E5(n) {
@@ -29266,11 +29274,11 @@ function K0(n) {
29266
29274
  typeof i[1] < "u" && (t = i[0]), i = t.split("Twitter"), typeof i[1] < "u" && (t = i[0]);
29267
29275
  var s = E5(t), r = {
29268
29276
  apple: {
29269
- phone: s(md) && !s(jn),
29277
+ phone: s(gd) && !s(jn),
29270
29278
  ipod: s(C0),
29271
- tablet: !s(md) && (s(T0) || R0(e)) && !s(jn),
29279
+ tablet: !s(gd) && (s(T0) || R0(e)) && !s(jn),
29272
29280
  universal: s(M0),
29273
- device: (s(md) || s(C0) || s(T0) || s(M0) || R0(e)) && !s(jn)
29281
+ device: (s(gd) || s(C0) || s(T0) || s(M0) || R0(e)) && !s(jn)
29274
29282
  },
29275
29283
  amazon: {
29276
29284
  phone: s(da),
@@ -29278,9 +29286,9 @@ function K0(n) {
29278
29286
  device: s(da) || s(Lh)
29279
29287
  },
29280
29288
  android: {
29281
- phone: !s(jn) && s(da) || !s(jn) && s(gd),
29282
- tablet: !s(jn) && !s(da) && !s(gd) && (s(Lh) || s(I0)),
29283
- device: !s(jn) && (s(da) || s(Lh) || s(gd) || s(I0)) || s(/\bokhttp\b/i)
29289
+ phone: !s(jn) && s(da) || !s(jn) && s(yd),
29290
+ tablet: !s(jn) && !s(da) && !s(yd) && (s(Lh) || s(I0)),
29291
+ device: !s(jn) && (s(da) || s(Lh) || s(yd) || s(I0)) || s(/\bokhttp\b/i)
29284
29292
  },
29285
29293
  windows: {
29286
29294
  phone: s(jn),
@@ -29418,9 +29426,9 @@ var Kx = { exports: {} };
29418
29426
  var R5 = Kx.exports;
29419
29427
  const Sl = /* @__PURE__ */ Jf(R5);
29420
29428
  var im = { exports: {} };
29421
- im.exports = $c;
29422
- im.exports.default = $c;
29423
- function $c(n, e, t) {
29429
+ im.exports = eu;
29430
+ im.exports.default = eu;
29431
+ function eu(n, e, t) {
29424
29432
  t = t || 2;
29425
29433
  var i = e && e.length, s = i ? e[0] * t : n.length, r = Ox(n, 0, s, t, !0), a = [];
29426
29434
  if (!r || r.next === r.prev)
@@ -29442,7 +29450,7 @@ function Ox(n, e, t, i, s) {
29442
29450
  else
29443
29451
  for (r = t - i; r >= e; r -= i)
29444
29452
  a = O0(r, n[r], n[r + 1], a);
29445
- return a && eu(a, a.next) && (yl(a), a = a.next), a;
29453
+ return a && tu(a, a.next) && (yl(a), a = a.next), a;
29446
29454
  }
29447
29455
  function Ir(n, e) {
29448
29456
  if (!n)
@@ -29450,7 +29458,7 @@ function Ir(n, e) {
29450
29458
  e || (e = n);
29451
29459
  var t = n, i;
29452
29460
  do
29453
- if (i = !1, !t.steiner && (eu(t, t.next) || Pt(t.prev, t, t.next) === 0)) {
29461
+ if (i = !1, !t.steiner && (tu(t, t.next) || Pt(t.prev, t, t.next) === 0)) {
29454
29462
  if (yl(t), t = e = t.prev, t === t.next)
29455
29463
  break;
29456
29464
  i = !0;
@@ -29510,7 +29518,7 @@ function q5(n, e, t) {
29510
29518
  var i = n;
29511
29519
  do {
29512
29520
  var s = i.prev, r = i.next.next;
29513
- !eu(s, r) && qx(s, i, i.next, r) && gl(s, r) && gl(r, s) && (e.push(s.i / t | 0), e.push(i.i / t | 0), e.push(r.i / t | 0), yl(i), yl(i.next), i = n = r), i = i.next;
29521
+ !tu(s, r) && qx(s, i, i.next, r) && gl(s, r) && gl(r, s) && (e.push(s.i / t | 0), e.push(i.i / t | 0), e.push(r.i / t | 0), yl(i), yl(i.next), i = n = r), i = i.next;
29514
29522
  } while (i !== n);
29515
29523
  return Ir(i);
29516
29524
  }
@@ -29606,12 +29614,12 @@ function j5(n, e) {
29606
29614
  return n.next.i !== e.i && n.prev.i !== e.i && !F5(n, e) && // dones't intersect other edges
29607
29615
  (gl(n, e) && gl(e, n) && B5(n, e) && // locally visible
29608
29616
  (Pt(n.prev, n, e.prev) || Pt(n, e.prev, e)) || // does not create opposite-facing sectors
29609
- eu(n, e) && Pt(n.prev, n, n.next) > 0 && Pt(e.prev, e, e.next) > 0);
29617
+ tu(n, e) && Pt(n.prev, n, n.next) > 0 && Pt(e.prev, e, e.next) > 0);
29610
29618
  }
29611
29619
  function Pt(n, e, t) {
29612
29620
  return (e.y - n.y) * (t.x - e.x) - (e.x - n.x) * (t.y - e.y);
29613
29621
  }
29614
- function eu(n, e) {
29622
+ function tu(n, e) {
29615
29623
  return n.x === e.x && n.y === e.y;
29616
29624
  }
29617
29625
  function qx(n, e, t, i) {
@@ -29657,7 +29665,7 @@ function yl(n) {
29657
29665
  function Gp(n, e, t) {
29658
29666
  this.i = n, this.x = e, this.y = t, this.prev = null, this.next = null, this.z = 0, this.prevZ = null, this.nextZ = null, this.steiner = !1;
29659
29667
  }
29660
- $c.deviation = function(n, e, t, i) {
29668
+ eu.deviation = function(n, e, t, i) {
29661
29669
  var s = e && e.length, r = s ? e[0] * t : n.length, a = Math.abs(Pp(n, 0, r, t));
29662
29670
  if (s)
29663
29671
  for (var o = 0, l = e.length; o < l; o++) {
@@ -29678,7 +29686,7 @@ function Pp(n, e, t, i) {
29678
29686
  s += (n[a] - n[r]) * (n[r + 1] + n[a + 1]), a = r;
29679
29687
  return s;
29680
29688
  }
29681
- $c.flatten = function(n) {
29689
+ eu.flatten = function(n) {
29682
29690
  for (var e = n[0][0].length, t = { vertices: [], holes: [], dimensions: e }, i = 0, s = 0; s < n.length; s++) {
29683
29691
  for (var r = 0; r < n[s].length; r++)
29684
29692
  for (var a = 0; a < e; a++)
@@ -29689,9 +29697,9 @@ $c.flatten = function(n) {
29689
29697
  };
29690
29698
  var J5 = im.exports;
29691
29699
  const V5 = /* @__PURE__ */ Jf(J5);
29692
- var xc = { exports: {} };
29700
+ var Sc = { exports: {} };
29693
29701
  /*! https://mths.be/punycode v1.4.1 by @mathias */
29694
- xc.exports;
29702
+ Sc.exports;
29695
29703
  (function(n, e) {
29696
29704
  (function(t) {
29697
29705
  var i = e && !e.nodeType && e, s = n && !n.nodeType && n, r = typeof Qn == "object" && Qn;
@@ -29809,8 +29817,8 @@ xc.exports;
29809
29817
  else
29810
29818
  t.punycode = a;
29811
29819
  })(Qn);
29812
- })(xc, xc.exports);
29813
- var U5 = xc.exports, Q5 = function() {
29820
+ })(Sc, Sc.exports);
29821
+ var U5 = Sc.exports, Q5 = function() {
29814
29822
  if (typeof Symbol != "function" || typeof Object.getOwnPropertySymbols != "function")
29815
29823
  return !1;
29816
29824
  if (typeof Symbol.iterator == "symbol")
@@ -29877,7 +29885,7 @@ var U5 = xc.exports, Q5 = function() {
29877
29885
  c.prototype = t.prototype, s.prototype = new c(), c.prototype = null;
29878
29886
  }
29879
29887
  return s;
29880
- }, cE = hE, nm = Function.prototype.bind || cE, uE = Function.prototype.call, dE = Object.prototype.hasOwnProperty, pE = nm, fE = pE.call(uE, dE), at, no = SyntaxError, zx = Function, qa = TypeError, yd = function(n) {
29888
+ }, cE = hE, nm = Function.prototype.bind || cE, uE = Function.prototype.call, dE = Object.prototype.hasOwnProperty, pE = nm, fE = pE.call(uE, dE), at, no = SyntaxError, zx = Function, qa = TypeError, vd = function(n) {
29881
29889
  try {
29882
29890
  return zx('"use strict"; return (' + n + ").constructor;")();
29883
29891
  } catch {
@@ -29889,19 +29897,19 @@ if (xr)
29889
29897
  } catch {
29890
29898
  xr = null;
29891
29899
  }
29892
- var vd = function() {
29900
+ var bd = function() {
29893
29901
  throw new qa();
29894
29902
  }, mE = xr ? function() {
29895
29903
  try {
29896
- return arguments.callee, vd;
29904
+ return arguments.callee, bd;
29897
29905
  } catch {
29898
29906
  try {
29899
29907
  return xr(arguments, "callee").get;
29900
29908
  } catch {
29901
- return vd;
29909
+ return bd;
29902
29910
  }
29903
29911
  }
29904
- }() : vd, pa = eE(), gE = iE(), ei = Object.getPrototypeOf || (gE ? function(n) {
29912
+ }() : bd, pa = eE(), gE = iE(), ei = Object.getPrototypeOf || (gE ? function(n) {
29905
29913
  return n.__proto__;
29906
29914
  } : null), ba = {}, yE = typeof Uint8Array > "u" || !ei ? at : ei(Uint8Array), Sr = {
29907
29915
  "%AggregateError%": typeof AggregateError > "u" ? at : AggregateError,
@@ -29982,11 +29990,11 @@ if (ei)
29982
29990
  var bE = function n(e) {
29983
29991
  var t;
29984
29992
  if (e === "%AsyncFunction%")
29985
- t = yd("async function () {}");
29993
+ t = vd("async function () {}");
29986
29994
  else if (e === "%GeneratorFunction%")
29987
- t = yd("function* () {}");
29995
+ t = vd("function* () {}");
29988
29996
  else if (e === "%AsyncGeneratorFunction%")
29989
- t = yd("async function* () {}");
29997
+ t = vd("async function* () {}");
29990
29998
  else if (e === "%AsyncGenerator%") {
29991
29999
  var i = n("%AsyncGeneratorFunction%");
29992
30000
  i && (t = i.prototype);
@@ -30047,8 +30055,8 @@ var bE = function n(e) {
30047
30055
  "%URIErrorPrototype%": ["URIError", "prototype"],
30048
30056
  "%WeakMapPrototype%": ["WeakMap", "prototype"],
30049
30057
  "%WeakSetPrototype%": ["WeakSet", "prototype"]
30050
- }, Ll = nm, Sc = fE, xE = Ll.call(Function.call, Array.prototype.concat), SE = Ll.call(Function.apply, Array.prototype.splice), N0 = Ll.call(Function.call, String.prototype.replace), Lc = Ll.call(Function.call, String.prototype.slice), LE = Ll.call(Function.call, RegExp.prototype.exec), CE = /[^%.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|%$))/g, TE = /\\(\\)?/g, ME = function(e) {
30051
- var t = Lc(e, 0, 1), i = Lc(e, -1);
30058
+ }, Ll = nm, Lc = fE, xE = Ll.call(Function.call, Array.prototype.concat), SE = Ll.call(Function.apply, Array.prototype.splice), N0 = Ll.call(Function.call, String.prototype.replace), Cc = Ll.call(Function.call, String.prototype.slice), LE = Ll.call(Function.call, RegExp.prototype.exec), CE = /[^%.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|%$))/g, TE = /\\(\\)?/g, ME = function(e) {
30059
+ var t = Cc(e, 0, 1), i = Cc(e, -1);
30052
30060
  if (t === "%" && i !== "%")
30053
30061
  throw new no("invalid intrinsic syntax, expected closing `%`");
30054
30062
  if (i === "%" && t !== "%")
@@ -30059,7 +30067,7 @@ var bE = function n(e) {
30059
30067
  }), s;
30060
30068
  }, IE = function(e, t) {
30061
30069
  var i = e, s;
30062
- if (Sc(W0, i) && (s = W0[i], i = "%" + s[0] + "%"), Sc(Sr, i)) {
30070
+ if (Lc(W0, i) && (s = W0[i], i = "%" + s[0] + "%"), Lc(Sr, i)) {
30063
30071
  var r = Sr[i];
30064
30072
  if (r === ba && (r = bE(i)), typeof r > "u" && !t)
30065
30073
  throw new qa("intrinsic " + e + " exists, but is not available. Please file an issue!");
@@ -30080,10 +30088,10 @@ var bE = function n(e) {
30080
30088
  var i = ME(e), s = i.length > 0 ? i[0] : "", r = IE("%" + s + "%", t), a = r.name, o = r.value, l = !1, c = r.alias;
30081
30089
  c && (s = c[0], SE(i, xE([0, 1], c)));
30082
30090
  for (var d = 1, h = !0; d < i.length; d += 1) {
30083
- var u = i[d], p = Lc(u, 0, 1), m = Lc(u, -1);
30091
+ var u = i[d], p = Cc(u, 0, 1), m = Cc(u, -1);
30084
30092
  if ((p === '"' || p === "'" || p === "`" || m === '"' || m === "'" || m === "`") && p !== m)
30085
30093
  throw new no("property names with quotes must have matching quotes");
30086
- if ((u === "constructor" || !h) && (l = !0), s += "." + u, a = "%" + s + "%", Sc(Sr, a))
30094
+ if ((u === "constructor" || !h) && (l = !0), s += "." + u, a = "%" + s + "%", Lc(Sr, a))
30087
30095
  o = Sr[a];
30088
30096
  else if (o != null) {
30089
30097
  if (!(u in o)) {
@@ -30095,7 +30103,7 @@ var bE = function n(e) {
30095
30103
  var y = xr(o, u);
30096
30104
  h = !!y, h && "get" in y && !("originalValue" in y.get) ? o = y.get : o = o[u];
30097
30105
  } else
30098
- h = Sc(o, u), o = o[u];
30106
+ h = Lc(o, u), o = o[u];
30099
30107
  h && !l && (Sr[a] = o);
30100
30108
  }
30101
30109
  }
@@ -30212,7 +30220,7 @@ const zE = {}, WE = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineP
30212
30220
  __proto__: null,
30213
30221
  default: zE
30214
30222
  }, Symbol.toStringTag, { value: "Module" })), NE = /* @__PURE__ */ hP(WE);
30215
- var rm = typeof Map == "function" && Map.prototype, bd = Object.getOwnPropertyDescriptor && rm ? Object.getOwnPropertyDescriptor(Map.prototype, "size") : null, Cc = rm && bd && typeof bd.get == "function" ? bd.get : null, D0 = rm && Map.prototype.forEach, am = typeof Set == "function" && Set.prototype, xd = Object.getOwnPropertyDescriptor && am ? Object.getOwnPropertyDescriptor(Set.prototype, "size") : null, Tc = am && xd && typeof xd.get == "function" ? xd.get : null, j0 = am && Set.prototype.forEach, kE = typeof WeakMap == "function" && WeakMap.prototype, al = kE ? WeakMap.prototype.has : null, HE = typeof WeakSet == "function" && WeakSet.prototype, ol = HE ? WeakSet.prototype.has : null, ZE = typeof WeakRef == "function" && WeakRef.prototype, F0 = ZE ? WeakRef.prototype.deref : null, YE = Boolean.prototype.valueOf, DE = Object.prototype.toString, jE = Function.prototype.toString, FE = String.prototype.match, om = String.prototype.slice, As = String.prototype.replace, BE = String.prototype.toUpperCase, B0 = String.prototype.toLowerCase, Dx = RegExp.prototype.test, J0 = Array.prototype.concat, In = Array.prototype.join, JE = Array.prototype.slice, V0 = Math.floor, Rp = typeof BigInt == "function" ? BigInt.prototype.valueOf : null, Sd = Object.getOwnPropertySymbols, Kp = typeof Symbol == "function" && typeof Symbol.iterator == "symbol" ? Symbol.prototype.toString : null, so = typeof Symbol == "function" && typeof Symbol.iterator == "object", mi = typeof Symbol == "function" && Symbol.toStringTag && (typeof Symbol.toStringTag === so || !0) ? Symbol.toStringTag : null, jx = Object.prototype.propertyIsEnumerable, U0 = (typeof Reflect == "function" ? Reflect.getPrototypeOf : Object.getPrototypeOf) || ([].__proto__ === Array.prototype ? function(n) {
30223
+ var rm = typeof Map == "function" && Map.prototype, xd = Object.getOwnPropertyDescriptor && rm ? Object.getOwnPropertyDescriptor(Map.prototype, "size") : null, Tc = rm && xd && typeof xd.get == "function" ? xd.get : null, D0 = rm && Map.prototype.forEach, am = typeof Set == "function" && Set.prototype, Sd = Object.getOwnPropertyDescriptor && am ? Object.getOwnPropertyDescriptor(Set.prototype, "size") : null, Mc = am && Sd && typeof Sd.get == "function" ? Sd.get : null, j0 = am && Set.prototype.forEach, kE = typeof WeakMap == "function" && WeakMap.prototype, al = kE ? WeakMap.prototype.has : null, HE = typeof WeakSet == "function" && WeakSet.prototype, ol = HE ? WeakSet.prototype.has : null, ZE = typeof WeakRef == "function" && WeakRef.prototype, F0 = ZE ? WeakRef.prototype.deref : null, YE = Boolean.prototype.valueOf, DE = Object.prototype.toString, jE = Function.prototype.toString, FE = String.prototype.match, om = String.prototype.slice, As = String.prototype.replace, BE = String.prototype.toUpperCase, B0 = String.prototype.toLowerCase, Dx = RegExp.prototype.test, J0 = Array.prototype.concat, In = Array.prototype.join, JE = Array.prototype.slice, V0 = Math.floor, Rp = typeof BigInt == "function" ? BigInt.prototype.valueOf : null, Ld = Object.getOwnPropertySymbols, Kp = typeof Symbol == "function" && typeof Symbol.iterator == "symbol" ? Symbol.prototype.toString : null, so = typeof Symbol == "function" && typeof Symbol.iterator == "object", mi = typeof Symbol == "function" && Symbol.toStringTag && (typeof Symbol.toStringTag === so || !0) ? Symbol.toStringTag : null, jx = Object.prototype.propertyIsEnumerable, U0 = (typeof Reflect == "function" ? Reflect.getPrototypeOf : Object.getPrototypeOf) || ([].__proto__ === Array.prototype ? function(n) {
30216
30224
  return n.__proto__;
30217
30225
  } : null);
30218
30226
  function Q0(n, e) {
@@ -30310,20 +30318,20 @@ var Op = NE, $0 = Op.custom, ev = Bx($0) ? $0 : null, VE = function n(e, t, i, s
30310
30318
  var S = [];
30311
30319
  return D0 && D0.call(e, function(G, w) {
30312
30320
  S.push(u(w, e, !0) + " => " + u(G, e));
30313
- }), iv("Map", Cc.call(e), S, h);
30321
+ }), iv("Map", Tc.call(e), S, h);
30314
30322
  }
30315
30323
  if (hA(e)) {
30316
30324
  var C = [];
30317
30325
  return j0 && j0.call(e, function(G) {
30318
30326
  C.push(u(G, e));
30319
- }), iv("Set", Tc.call(e), C, h);
30327
+ }), iv("Set", Mc.call(e), C, h);
30320
30328
  }
30321
30329
  if (oA(e))
30322
- return Ld("WeakMap");
30330
+ return Cd("WeakMap");
30323
30331
  if (cA(e))
30324
- return Ld("WeakSet");
30332
+ return Cd("WeakSet");
30325
30333
  if (lA(e))
30326
- return Ld("WeakRef");
30334
+ return Cd("WeakRef");
30327
30335
  if (tA(e))
30328
30336
  return Ro(u(Number(e)));
30329
30337
  if (nA(e))
@@ -30416,12 +30424,12 @@ function Jx(n, e) {
30416
30424
  return -1;
30417
30425
  }
30418
30426
  function aA(n) {
30419
- if (!Cc || !n || typeof n != "object")
30427
+ if (!Tc || !n || typeof n != "object")
30420
30428
  return !1;
30421
30429
  try {
30422
- Cc.call(n);
30430
+ Tc.call(n);
30423
30431
  try {
30424
- Tc.call(n);
30432
+ Mc.call(n);
30425
30433
  } catch {
30426
30434
  return !0;
30427
30435
  }
@@ -30455,12 +30463,12 @@ function lA(n) {
30455
30463
  return !1;
30456
30464
  }
30457
30465
  function hA(n) {
30458
- if (!Tc || !n || typeof n != "object")
30466
+ if (!Mc || !n || typeof n != "object")
30459
30467
  return !1;
30460
30468
  try {
30461
- Tc.call(n);
30469
+ Mc.call(n);
30462
30470
  try {
30463
- Cc.call(n);
30471
+ Tc.call(n);
30464
30472
  } catch {
30465
30473
  return !0;
30466
30474
  }
@@ -30508,7 +30516,7 @@ function dA(n) {
30508
30516
  function Ro(n) {
30509
30517
  return "Object(" + n + ")";
30510
30518
  }
30511
- function Ld(n) {
30519
+ function Cd(n) {
30512
30520
  return n + " { ? }";
30513
30521
  }
30514
30522
  function iv(n, e, t, i) {
@@ -30550,7 +30558,7 @@ function Mh(n, e) {
30550
30558
  for (var s = 0; s < n.length; s++)
30551
30559
  i[s] = ws(n, s) ? e(n[s], n) : "";
30552
30560
  }
30553
- var r = typeof Sd == "function" ? Sd(n) : [], a;
30561
+ var r = typeof Ld == "function" ? Ld(n) : [], a;
30554
30562
  if (so) {
30555
30563
  a = {};
30556
30564
  for (var o = 0; o < r.length; o++)
@@ -30558,7 +30566,7 @@ function Mh(n, e) {
30558
30566
  }
30559
30567
  for (var l in n)
30560
30568
  ws(n, l) && (t && String(Number(l)) === l && l < n.length || so && a["$" + l] instanceof Symbol || (Dx.call(/[^\w$]/, l) ? i.push(e(l, n) + ": " + e(n[l], n)) : i.push(l + ": " + e(n[l], n))));
30561
- if (typeof Sd == "function")
30569
+ if (typeof Ld == "function")
30562
30570
  for (var c = 0; c < r.length; c++)
30563
30571
  jx.call(n, r[c]) && i.push("[" + e(r[c]) + "]: " + e(n[r[c]], n));
30564
30572
  return i;
@@ -30612,11 +30620,11 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30612
30620
  }
30613
30621
  };
30614
30622
  return s;
30615
- }, wA = String.prototype.replace, _A = /%20/g, Cd = {
30623
+ }, wA = String.prototype.replace, _A = /%20/g, Td = {
30616
30624
  RFC1738: "RFC1738",
30617
30625
  RFC3986: "RFC3986"
30618
30626
  }, cm = {
30619
- default: Cd.RFC3986,
30627
+ default: Td.RFC3986,
30620
30628
  formatters: {
30621
30629
  RFC1738: function(n) {
30622
30630
  return wA.call(n, _A, "+");
@@ -30625,9 +30633,9 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30625
30633
  return String(n);
30626
30634
  }
30627
30635
  },
30628
- RFC1738: Cd.RFC1738,
30629
- RFC3986: Cd.RFC3986
30630
- }, GA = cm, Td = Object.prototype.hasOwnProperty, ur = Array.isArray, gn = function() {
30636
+ RFC1738: Td.RFC1738,
30637
+ RFC3986: Td.RFC3986
30638
+ }, GA = cm, Md = Object.prototype.hasOwnProperty, ur = Array.isArray, gn = function() {
30631
30639
  for (var n = [], e = 0; e < 256; ++e)
30632
30640
  n.push("%" + ((e < 16 ? "0" : "") + e.toString(16)).toUpperCase());
30633
30641
  return n;
@@ -30651,7 +30659,7 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30651
30659
  if (ur(e))
30652
30660
  e.push(t);
30653
30661
  else if (e && typeof e == "object")
30654
- (i && (i.plainObjects || i.allowPrototypes) || !Td.call(Object.prototype, t)) && (e[t] = !0);
30662
+ (i && (i.plainObjects || i.allowPrototypes) || !Md.call(Object.prototype, t)) && (e[t] = !0);
30655
30663
  else
30656
30664
  return [e, t];
30657
30665
  return e;
@@ -30660,14 +30668,14 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30660
30668
  return [e].concat(t);
30661
30669
  var s = e;
30662
30670
  return ur(e) && !ur(t) && (s = Ux(e, i)), ur(e) && ur(t) ? (t.forEach(function(r, a) {
30663
- if (Td.call(e, a)) {
30671
+ if (Md.call(e, a)) {
30664
30672
  var o = e[a];
30665
30673
  o && typeof o == "object" && r && typeof r == "object" ? e[a] = n(o, r, i) : e.push(r);
30666
30674
  } else
30667
30675
  e[a] = r;
30668
30676
  }), e) : Object.keys(t).reduce(function(r, a) {
30669
30677
  var o = t[a];
30670
- return Td.call(r, a) ? r[a] = n(r[a], o, i) : r[a] = o, r;
30678
+ return Md.call(r, a) ? r[a] = n(r[a], o, i) : r[a] = o, r;
30671
30679
  }, s);
30672
30680
  }, AA = function(e, t) {
30673
30681
  return Object.keys(t).reduce(function(i, s) {
@@ -30775,15 +30783,15 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30775
30783
  strictNullHandling: !1
30776
30784
  }, ZA = function(e) {
30777
30785
  return typeof e == "string" || typeof e == "number" || typeof e == "boolean" || typeof e == "symbol" || typeof e == "bigint";
30778
- }, Md = {}, YA = function n(e, t, i, s, r, a, o, l, c, d, h, u, p, m, y, g) {
30779
- for (var f = e, v = g, b = 0, x = !1; (v = v.get(Md)) !== void 0 && !x; ) {
30786
+ }, Id = {}, YA = function n(e, t, i, s, r, a, o, l, c, d, h, u, p, m, y, g) {
30787
+ for (var f = e, v = g, b = 0, x = !1; (v = v.get(Id)) !== void 0 && !x; ) {
30780
30788
  var S = v.get(e);
30781
30789
  if (b += 1, typeof S < "u") {
30782
30790
  if (S === b)
30783
30791
  throw new RangeError("Cyclic object value");
30784
30792
  x = !0;
30785
30793
  }
30786
- typeof v.get(Md) > "u" && (b = 0);
30794
+ typeof v.get(Id) > "u" && (b = 0);
30787
30795
  }
30788
30796
  if (typeof l == "function" ? f = l(t, f) : f instanceof Date ? f = h(f) : i === "comma" && Vn(f) && (f = $h.maybeMap(f, function(X) {
30789
30797
  return X instanceof Date ? h(X) : X;
@@ -30817,7 +30825,7 @@ var lm = Er, fo = XE, mA = VE, gA = lm("%TypeError%"), Ih = lm("%WeakMap%", !0),
30817
30825
  var w = Vn(f) ? typeof i == "function" ? i(M, P) : M : M + (d ? "." + P : "[" + P + "]");
30818
30826
  g.set(e, b);
30819
30827
  var O = $x();
30820
- O.set(Md, g), eS(T, n(
30828
+ O.set(Id, g), eS(T, n(
30821
30829
  G,
30822
30830
  w,
30823
30831
  i,
@@ -31519,9 +31527,9 @@ const jt = {
31519
31527
  delimiter: ":",
31520
31528
  joinExtensions: [".html"]
31521
31529
  };
31522
- let Id;
31530
+ let wd;
31523
31531
  async function bR() {
31524
- return Id ?? (Id = (async () => {
31532
+ return wd ?? (wd = (async () => {
31525
31533
  var r;
31526
31534
  const n = document.createElement("canvas").getContext("webgl");
31527
31535
  if (!n)
@@ -31544,11 +31552,11 @@ async function bR() {
31544
31552
  ), n.pixelStorei(n.UNPACK_PREMULTIPLY_ALPHA_WEBGL, !1), n.pixelStorei(n.UNPACK_COLORSPACE_CONVERSION_WEBGL, n.NONE), n.texImage2D(n.TEXTURE_2D, 0, n.RGBA, n.RGBA, n.UNSIGNED_BYTE, e);
31545
31553
  const s = new Uint8Array(4);
31546
31554
  return n.readPixels(0, 0, 1, 1, n.RGBA, n.UNSIGNED_BYTE, s), n.deleteFramebuffer(i), n.deleteTexture(t), (r = n.getExtension("WEBGL_lose_context")) == null || r.loseContext(), s[0] <= s[3] ? Mi.PMA : Mi.UNPACK;
31547
- })()), Id;
31555
+ })()), wd;
31548
31556
  }
31549
- let wd;
31557
+ let _d;
31550
31558
  function xR() {
31551
- return typeof wd > "u" && (wd = function() {
31559
+ return typeof _d > "u" && (_d = function() {
31552
31560
  var e;
31553
31561
  const n = {
31554
31562
  stencil: !0,
@@ -31568,7 +31576,7 @@ function xR() {
31568
31576
  } catch {
31569
31577
  return !1;
31570
31578
  }
31571
- }()), wd;
31579
+ }()), _d;
31572
31580
  }
31573
31581
  var SR = { grad: 0.9, turn: 360, rad: 360 / (2 * Math.PI) }, Fn = function(n) {
31574
31582
  return typeof n == "string" ? n.length > 0 : typeof n == "number";
@@ -31580,7 +31588,7 @@ var SR = { grad: 0.9, turn: 360, rad: 360 / (2 * Math.PI) }, Fn = function(n) {
31580
31588
  return (n = isFinite(n) ? n % 360 : 0) > 0 ? n : n + 360;
31581
31589
  }, hv = function(n) {
31582
31590
  return { r: Di(n.r, 0, 255), g: Di(n.g, 0, 255), b: Di(n.b, 0, 255), a: Di(n.a) };
31583
- }, _d = function(n) {
31591
+ }, Gd = function(n) {
31584
31592
  return { r: ti(n.r), g: ti(n.g), b: ti(n.b), a: ti(n.a, 3) };
31585
31593
  }, LR = /^#([0-9a-f]{3,8})$/i, _h = function(n) {
31586
31594
  var e = n.toString(16);
@@ -31641,10 +31649,10 @@ var SR = { grad: 0.9, turn: 360, rad: 360 / (2 * Math.PI) }, Fn = function(n) {
31641
31649
  return [null, void 0];
31642
31650
  }, wR = function(n) {
31643
31651
  return typeof n == "string" ? pv(n.trim(), Hp.string) : typeof n == "object" && n !== null ? pv(n, Hp.object) : [null, void 0];
31644
- }, Gd = function(n, e) {
31652
+ }, Pd = function(n, e) {
31645
31653
  var t = hl(n);
31646
31654
  return { h: t.h, s: Di(t.s + 100 * e, 0, 100), l: t.l, a: t.a };
31647
- }, Pd = function(n) {
31655
+ }, Ed = function(n) {
31648
31656
  return (299 * n.r + 587 * n.g + 114 * n.b) / 1e3 / 255;
31649
31657
  }, fv = function(n, e) {
31650
31658
  var t = hl(n);
@@ -31656,18 +31664,18 @@ var SR = { grad: 0.9, turn: 360, rad: 360 / (2 * Math.PI) }, Fn = function(n) {
31656
31664
  return n.prototype.isValid = function() {
31657
31665
  return this.parsed !== null;
31658
31666
  }, n.prototype.brightness = function() {
31659
- return ti(Pd(this.rgba), 2);
31667
+ return ti(Ed(this.rgba), 2);
31660
31668
  }, n.prototype.isDark = function() {
31661
- return Pd(this.rgba) < 0.5;
31669
+ return Ed(this.rgba) < 0.5;
31662
31670
  }, n.prototype.isLight = function() {
31663
- return Pd(this.rgba) >= 0.5;
31671
+ return Ed(this.rgba) >= 0.5;
31664
31672
  }, n.prototype.toHex = function() {
31665
- return e = _d(this.rgba), t = e.r, i = e.g, s = e.b, a = (r = e.a) < 1 ? _h(ti(255 * r)) : "", "#" + _h(t) + _h(i) + _h(s) + a;
31673
+ return e = Gd(this.rgba), t = e.r, i = e.g, s = e.b, a = (r = e.a) < 1 ? _h(ti(255 * r)) : "", "#" + _h(t) + _h(i) + _h(s) + a;
31666
31674
  var e, t, i, s, r, a;
31667
31675
  }, n.prototype.toRgb = function() {
31668
- return _d(this.rgba);
31676
+ return Gd(this.rgba);
31669
31677
  }, n.prototype.toRgbString = function() {
31670
- return e = _d(this.rgba), t = e.r, i = e.g, s = e.b, (r = e.a) < 1 ? "rgba(" + t + ", " + i + ", " + s + ", " + r + ")" : "rgb(" + t + ", " + i + ", " + s + ")";
31678
+ return e = Gd(this.rgba), t = e.r, i = e.g, s = e.b, (r = e.a) < 1 ? "rgba(" + t + ", " + i + ", " + s + ", " + r + ")" : "rgb(" + t + ", " + i + ", " + s + ")";
31671
31679
  var e, t, i, s, r;
31672
31680
  }, n.prototype.toHsl = function() {
31673
31681
  return uv(hl(this.rgba));
@@ -31681,11 +31689,11 @@ var SR = { grad: 0.9, turn: 360, rad: 360 / (2 * Math.PI) }, Fn = function(n) {
31681
31689
  return yn({ r: 255 - (e = this.rgba).r, g: 255 - e.g, b: 255 - e.b, a: e.a });
31682
31690
  var e;
31683
31691
  }, n.prototype.saturate = function(e) {
31684
- return e === void 0 && (e = 0.1), yn(Gd(this.rgba, e));
31692
+ return e === void 0 && (e = 0.1), yn(Pd(this.rgba, e));
31685
31693
  }, n.prototype.desaturate = function(e) {
31686
- return e === void 0 && (e = 0.1), yn(Gd(this.rgba, -e));
31694
+ return e === void 0 && (e = 0.1), yn(Pd(this.rgba, -e));
31687
31695
  }, n.prototype.grayscale = function() {
31688
- return yn(Gd(this.rgba, -1));
31696
+ return yn(Pd(this.rgba, -1));
31689
31697
  }, n.prototype.lighten = function(e) {
31690
31698
  return e === void 0 && (e = 0.1), yn(fv(this.rgba, e));
31691
31699
  }, n.prototype.darken = function(e) {
@@ -32040,7 +32048,7 @@ function oS(n) {
32040
32048
  return "Uint8Array";
32041
32049
  return null;
32042
32050
  }
32043
- function Mc(n) {
32051
+ function Ic(n) {
32044
32052
  return n += n === 0 ? 1 : 0, --n, n |= n >>> 1, n |= n >>> 2, n |= n >>> 4, n |= n >>> 8, n |= n >>> 16, n + 1;
32045
32053
  }
32046
32054
  function gv(n) {
@@ -32400,7 +32408,7 @@ function kR(n, e) {
32400
32408
  }
32401
32409
  return n;
32402
32410
  }
32403
- const Ed = 0, Ad = 1, Rd = 2, Kd = 3, Od = 4, qd = 5;
32411
+ const Ad = 0, Rd = 1, Kd = 2, Od = 3, qd = 4, Xd = 5;
32404
32412
  class zn {
32405
32413
  constructor() {
32406
32414
  this.data = 0, this.blendMode = He.NORMAL, this.polygonOffset = 0, this.blend = !0, this.depthMask = !0;
@@ -32410,60 +32418,60 @@ class zn {
32410
32418
  * @default true
32411
32419
  */
32412
32420
  get blend() {
32413
- return !!(this.data & 1 << Ed);
32421
+ return !!(this.data & 1 << Ad);
32414
32422
  }
32415
32423
  set blend(e) {
32416
- !!(this.data & 1 << Ed) !== e && (this.data ^= 1 << Ed);
32424
+ !!(this.data & 1 << Ad) !== e && (this.data ^= 1 << Ad);
32417
32425
  }
32418
32426
  /**
32419
32427
  * Activates adding an offset to depth values of polygon's fragments
32420
32428
  * @default false
32421
32429
  */
32422
32430
  get offsets() {
32423
- return !!(this.data & 1 << Ad);
32431
+ return !!(this.data & 1 << Rd);
32424
32432
  }
32425
32433
  set offsets(e) {
32426
- !!(this.data & 1 << Ad) !== e && (this.data ^= 1 << Ad);
32434
+ !!(this.data & 1 << Rd) !== e && (this.data ^= 1 << Rd);
32427
32435
  }
32428
32436
  /**
32429
32437
  * Activates culling of polygons.
32430
32438
  * @default false
32431
32439
  */
32432
32440
  get culling() {
32433
- return !!(this.data & 1 << Rd);
32441
+ return !!(this.data & 1 << Kd);
32434
32442
  }
32435
32443
  set culling(e) {
32436
- !!(this.data & 1 << Rd) !== e && (this.data ^= 1 << Rd);
32444
+ !!(this.data & 1 << Kd) !== e && (this.data ^= 1 << Kd);
32437
32445
  }
32438
32446
  /**
32439
32447
  * Activates depth comparisons and updates to the depth buffer.
32440
32448
  * @default false
32441
32449
  */
32442
32450
  get depthTest() {
32443
- return !!(this.data & 1 << Kd);
32451
+ return !!(this.data & 1 << Od);
32444
32452
  }
32445
32453
  set depthTest(e) {
32446
- !!(this.data & 1 << Kd) !== e && (this.data ^= 1 << Kd);
32454
+ !!(this.data & 1 << Od) !== e && (this.data ^= 1 << Od);
32447
32455
  }
32448
32456
  /**
32449
32457
  * Enables or disables writing to the depth buffer.
32450
32458
  * @default true
32451
32459
  */
32452
32460
  get depthMask() {
32453
- return !!(this.data & 1 << qd);
32461
+ return !!(this.data & 1 << Xd);
32454
32462
  }
32455
32463
  set depthMask(e) {
32456
- !!(this.data & 1 << qd) !== e && (this.data ^= 1 << qd);
32464
+ !!(this.data & 1 << Xd) !== e && (this.data ^= 1 << Xd);
32457
32465
  }
32458
32466
  /**
32459
32467
  * Specifies whether or not front or back-facing polygons can be culled.
32460
32468
  * @default false
32461
32469
  */
32462
32470
  get clockwiseFrontFace() {
32463
- return !!(this.data & 1 << Od);
32471
+ return !!(this.data & 1 << qd);
32464
32472
  }
32465
32473
  set clockwiseFrontFace(e) {
32466
- !!(this.data & 1 << Od) !== e && (this.data ^= 1 << Od);
32474
+ !!(this.data & 1 << qd) !== e && (this.data ^= 1 << qd);
32467
32475
  }
32468
32476
  /**
32469
32477
  * The blend mode to be applied when this state is set. Apply a value of `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.
@@ -32704,7 +32712,7 @@ class vl {
32704
32712
  return !1;
32705
32713
  }
32706
32714
  }
32707
- class tu extends vl {
32715
+ class iu extends vl {
32708
32716
  /**
32709
32717
  * @param source - Source buffer
32710
32718
  * @param options - Options
@@ -32991,7 +32999,7 @@ const HR = {
32991
32999
  */
32992
33000
  static fromBuffer(e, t, i, s) {
32993
33001
  e = e || new Float32Array(t * i * 4);
32994
- const r = new tu(e, { width: t, height: i, ...s == null ? void 0 : s.resourceOptions });
33002
+ const r = new iu(e, { width: t, height: i, ...s == null ? void 0 : s.resourceOptions });
32995
33003
  let a, o;
32996
33004
  return e instanceof Float32Array ? (a = se.RGBA, o = Ae.FLOAT) : e instanceof Int32Array ? (a = se.RGBA_INTEGER, o = Ae.INT) : e instanceof Uint32Array ? (a = se.RGBA_INTEGER, o = Ae.UNSIGNED_INT) : e instanceof Int16Array ? (a = se.RGBA_INTEGER, o = Ae.SHORT) : e instanceof Uint16Array ? (a = se.RGBA_INTEGER, o = Ae.UNSIGNED_SHORT) : e instanceof Int8Array ? (a = se.RGBA, o = Ae.BYTE) : (a = se.RGBA, o = Ae.UNSIGNED_BYTE), r.internal = !0, new Sa(r, Object.assign({}, HR, { type: o, format: a }, s));
32997
33005
  }
@@ -33125,7 +33133,7 @@ class qt {
33125
33133
  return e instanceof Array && (e = new Float32Array(e)), new qt(e);
33126
33134
  }
33127
33135
  }
33128
- class Ic {
33136
+ class wc {
33129
33137
  /**
33130
33138
  * @param buffer - the id of the buffer that this attribute will look for
33131
33139
  * @param size - the size of the attribute. If you have 2 floats per vertex (eg position x and y) this would be 2.
@@ -33153,7 +33161,7 @@ class Ic {
33153
33161
  * @returns - A new {@link PIXI.Attribute} based on the information provided
33154
33162
  */
33155
33163
  static from(e, t, i, s, r) {
33156
- return new Ic(e, t, i, s, r);
33164
+ return new wc(e, t, i, s, r);
33157
33165
  }
33158
33166
  }
33159
33167
  const YR = {
@@ -33222,7 +33230,7 @@ class Ws {
33222
33230
  return this;
33223
33231
  }
33224
33232
  let d = this.buffers.indexOf(t);
33225
- return d === -1 && (this.buffers.push(t), d = this.buffers.length - 1), this.attributes[e] = new Ic(d, i, s, r, a, o, l), this.instanced = this.instanced || l, this;
33233
+ return d === -1 && (this.buffers.push(t), d = this.buffers.length - 1), this.attributes[e] = new wc(d, i, s, r, a, o, l), this.instanced = this.instanced || l, this;
33226
33234
  }
33227
33235
  /**
33228
33236
  * Returns the requested attribute.
@@ -33301,7 +33309,7 @@ class Ws {
33301
33309
  e.buffers[t] = new qt(this.buffers[t].data.slice(0));
33302
33310
  for (const t in this.attributes) {
33303
33311
  const i = this.attributes[t];
33304
- e.attributes[t] = new Ic(
33312
+ e.attributes[t] = new wc(
33305
33313
  i.buffer,
33306
33314
  i.size,
33307
33315
  i.normalized,
@@ -33366,7 +33374,7 @@ class hS extends Ws {
33366
33374
  super(), this._buffer = new qt(null, e, !1), this._indexBuffer = new qt(null, e, !0), this.addAttribute("aVertexPosition", this._buffer, 2, !1, Ae.FLOAT).addAttribute("aTextureCoord", this._buffer, 2, !1, Ae.FLOAT).addAttribute("aColor", this._buffer, 4, !0, Ae.UNSIGNED_BYTE).addAttribute("aTextureId", this._buffer, 1, !0, Ae.FLOAT).addIndex(this._indexBuffer);
33367
33375
  }
33368
33376
  }
33369
- const wc = Math.PI * 2, BR = 180 / Math.PI, JR = Math.PI / 180;
33377
+ const _c = Math.PI * 2, BR = 180 / Math.PI, JR = Math.PI / 180;
33370
33378
  var ri = /* @__PURE__ */ ((n) => (n[n.POLY = 0] = "POLY", n[n.RECT = 1] = "RECT", n[n.CIRC = 2] = "CIRC", n[n.ELIP = 3] = "ELIP", n[n.RREC = 4] = "RREC", n))(ri || {});
33371
33379
  class ke {
33372
33380
  /**
@@ -33559,7 +33567,7 @@ class De {
33559
33567
  De.prototype.toString = function() {
33560
33568
  return `[@pixi/math:Rectangle x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`;
33561
33569
  };
33562
- class iu {
33570
+ class nu {
33563
33571
  /**
33564
33572
  * @param x - The X coordinate of the center of this circle
33565
33573
  * @param y - The Y coordinate of the center of this circle
@@ -33573,7 +33581,7 @@ class iu {
33573
33581
  * @returns A copy of the Circle
33574
33582
  */
33575
33583
  clone() {
33576
- return new iu(this.x, this.y, this.radius);
33584
+ return new nu(this.x, this.y, this.radius);
33577
33585
  }
33578
33586
  /**
33579
33587
  * Checks whether the x and y coordinates given are contained within this circle
@@ -33596,10 +33604,10 @@ class iu {
33596
33604
  return new De(this.x - this.radius, this.y - this.radius, this.radius * 2, this.radius * 2);
33597
33605
  }
33598
33606
  }
33599
- iu.prototype.toString = function() {
33607
+ nu.prototype.toString = function() {
33600
33608
  return `[@pixi/math:Circle x=${this.x} y=${this.y} radius=${this.radius}]`;
33601
33609
  };
33602
- class nu {
33610
+ class su {
33603
33611
  /**
33604
33612
  * @param x - The X coordinate of the center of this ellipse
33605
33613
  * @param y - The Y coordinate of the center of this ellipse
@@ -33614,7 +33622,7 @@ class nu {
33614
33622
  * @returns {PIXI.Ellipse} A copy of the ellipse
33615
33623
  */
33616
33624
  clone() {
33617
- return new nu(this.x, this.y, this.width, this.height);
33625
+ return new su(this.x, this.y, this.width, this.height);
33618
33626
  }
33619
33627
  /**
33620
33628
  * Checks whether the x and y coordinates given are contained within this ellipse
@@ -33636,7 +33644,7 @@ class nu {
33636
33644
  return new De(this.x - this.width, this.y - this.height, this.width, this.height);
33637
33645
  }
33638
33646
  }
33639
- nu.prototype.toString = function() {
33647
+ su.prototype.toString = function() {
33640
33648
  return `[@pixi/math:Ellipse x=${this.x} y=${this.y} width=${this.width} height=${this.height}]`;
33641
33649
  };
33642
33650
  class Lr {
@@ -33684,7 +33692,7 @@ class Lr {
33684
33692
  Lr.prototype.toString = function() {
33685
33693
  return `[@pixi/math:PolygoncloseStroke=${this.closeStroke}points=${this.points.reduce((n, e) => `${n}, ${e}`, "")}]`;
33686
33694
  };
33687
- class su {
33695
+ class ru {
33688
33696
  /**
33689
33697
  * @param x - The X coordinate of the upper-left corner of the rounded rectangle
33690
33698
  * @param y - The Y coordinate of the upper-left corner of the rounded rectangle
@@ -33700,7 +33708,7 @@ class su {
33700
33708
  * @returns - A copy of the rounded rectangle.
33701
33709
  */
33702
33710
  clone() {
33703
- return new su(this.x, this.y, this.width, this.height, this.radius);
33711
+ return new ru(this.x, this.y, this.width, this.height, this.radius);
33704
33712
  }
33705
33713
  /**
33706
33714
  * Checks whether the x and y coordinates given are contained within this Rounded Rectangle
@@ -33723,7 +33731,7 @@ class su {
33723
33731
  return !1;
33724
33732
  }
33725
33733
  }
33726
- su.prototype.toString = function() {
33734
+ ru.prototype.toString = function() {
33727
33735
  return `[@pixi/math:RoundedRectangle x=${this.x} y=${this.y}width=${this.width} height=${this.height} radius=${this.radius}]`;
33728
33736
  };
33729
33737
  class Tt {
@@ -33872,7 +33880,7 @@ class Tt {
33872
33880
  */
33873
33881
  decompose(e) {
33874
33882
  const t = this.a, i = this.b, s = this.c, r = this.d, a = e.pivot, o = -Math.atan2(-s, r), l = Math.atan2(i, t), c = Math.abs(o + l);
33875
- return c < 1e-5 || Math.abs(wc - c) < 1e-5 ? (e.rotation = l, e.skew.x = e.skew.y = 0) : (e.rotation = 0, e.skew.x = o, e.skew.y = l), e.scale.x = Math.sqrt(t * t + i * i), e.scale.y = Math.sqrt(s * s + r * r), e.position.x = this.tx + (a.x * t + a.y * s), e.position.y = this.ty + (a.x * i + a.y * r), e;
33883
+ return c < 1e-5 || Math.abs(_c - c) < 1e-5 ? (e.rotation = l, e.skew.x = e.skew.y = 0) : (e.rotation = 0, e.skew.x = o, e.skew.y = l), e.scale.x = Math.sqrt(t * t + i * i), e.scale.y = Math.sqrt(s * s + r * r), e.position.x = this.tx + (a.x * t + a.y * s), e.position.y = this.ty + (a.x * i + a.y * r), e;
33876
33884
  }
33877
33885
  /**
33878
33886
  * Inverts this matrix
@@ -34271,7 +34279,7 @@ function Tv(n, e, t) {
34271
34279
  const i = n.createShader(e);
34272
34280
  return n.shaderSource(i, t), n.compileShader(i), i;
34273
34281
  }
34274
- function Xd(n) {
34282
+ function zd(n) {
34275
34283
  const e = new Array(n);
34276
34284
  for (let t = 0; t < e.length; t++)
34277
34285
  e[t] = !1;
@@ -34307,11 +34315,11 @@ function uS(n, e) {
34307
34315
  case "bool":
34308
34316
  return !1;
34309
34317
  case "bvec2":
34310
- return Xd(2 * e);
34318
+ return zd(2 * e);
34311
34319
  case "bvec3":
34312
- return Xd(3 * e);
34320
+ return zd(3 * e);
34313
34321
  case "bvec4":
34314
- return Xd(4 * e);
34322
+ return zd(4 * e);
34315
34323
  case "mat2":
34316
34324
  return new Float32Array([
34317
34325
  1,
@@ -35075,7 +35083,7 @@ function uK(n) {
35075
35083
  }
35076
35084
  return e ? n : 4;
35077
35085
  }
35078
- class ru {
35086
+ class au {
35079
35087
  /**
35080
35088
  * @param renderer - The renderer this manager works for.
35081
35089
  */
@@ -35141,7 +35149,7 @@ void main(void){
35141
35149
  vColor = aColor * tint;
35142
35150
  }
35143
35151
  `;
35144
- const ko = class sn extends ru {
35152
+ const ko = class sn extends au {
35145
35153
  /**
35146
35154
  * This will hook onto the renderer's `contextChange`
35147
35155
  * and `prerender` signals.
@@ -35335,7 +35343,7 @@ const ko = class sn extends ru {
35335
35343
  * @returns - buffer than can hold atleast `size` floats
35336
35344
  */
35337
35345
  getAttributeBuffer(e) {
35338
- const t = Mc(Math.ceil(e / 8)), i = yv(t), s = t * 8;
35346
+ const t = Ic(Math.ceil(e / 8)), i = yv(t), s = t * 8;
35339
35347
  this._aBuffers.length <= i && (this._iBuffers.length = i + 1);
35340
35348
  let r = this._aBuffers[s];
35341
35349
  return r || (this._aBuffers[s] = r = new jp(s * this.vertexSize * 4)), r;
@@ -35347,7 +35355,7 @@ const ko = class sn extends ru {
35347
35355
  * @returns - buffer that can fit `size` indices.
35348
35356
  */
35349
35357
  getIndexBuffer(e) {
35350
- const t = Mc(Math.ceil(e / 12)), i = yv(t), s = t * 12;
35358
+ const t = Ic(Math.ceil(e / 12)), i = yv(t), s = t * 12;
35351
35359
  this._iBuffers.length <= i && (this._iBuffers.length = i + 1);
35352
35360
  let r = this._iBuffers[i];
35353
35361
  return r || (this._iBuffers[i] = r = new Uint16Array(s)), r;
@@ -35504,7 +35512,7 @@ ef.defaultResolution = 1, /**
35504
35512
  */
35505
35513
  ef.defaultMultisample = Wt.NONE;
35506
35514
  let xi = ef;
35507
- class _c {
35515
+ class Gc {
35508
35516
  constructor() {
35509
35517
  this.clearBeforeRender = !0, this._backgroundColor = new Lt(0), this.alpha = 1;
35510
35518
  }
@@ -35544,7 +35552,7 @@ class _c {
35544
35552
  destroy() {
35545
35553
  }
35546
35554
  }
35547
- _c.defaultOptions = {
35555
+ Gc.defaultOptions = {
35548
35556
  /**
35549
35557
  * {@link PIXI.IRendererOptions.backgroundAlpha}
35550
35558
  * @default 1
@@ -35564,20 +35572,20 @@ _c.defaultOptions = {
35564
35572
  */
35565
35573
  clearBeforeRender: !0
35566
35574
  }, /** @ignore */
35567
- _c.extension = {
35575
+ Gc.extension = {
35568
35576
  type: [
35569
35577
  fe.RendererSystem,
35570
35578
  fe.CanvasRendererSystem
35571
35579
  ],
35572
35580
  name: "background"
35573
35581
  };
35574
- Ie.add(_c);
35582
+ Ie.add(Gc);
35575
35583
  class mS {
35576
35584
  /**
35577
35585
  * @param renderer - The renderer this System works for.
35578
35586
  */
35579
35587
  constructor(e) {
35580
- this.renderer = e, this.emptyRenderer = new ru(e), this.currentRenderer = this.emptyRenderer;
35588
+ this.renderer = e, this.emptyRenderer = new au(e), this.currentRenderer = this.emptyRenderer;
35581
35589
  }
35582
35590
  /**
35583
35591
  * Changes the current renderer to the one given in parameter
@@ -35650,7 +35658,7 @@ mS.extension = {
35650
35658
  };
35651
35659
  Ie.add(mS);
35652
35660
  let _v = 0;
35653
- class Gc {
35661
+ class Pc {
35654
35662
  /** @param renderer - The renderer this System works for. */
35655
35663
  constructor(e) {
35656
35664
  this.renderer = e, this.webGLVersion = 1, this.extensions = {}, this.supports = {
@@ -35785,7 +35793,7 @@ class Gc {
35785
35793
  this.supports.uint32Indices = s, s || console.warn("Provided WebGL context does not support 32 index buffer, complex graphics may not render correctly");
35786
35794
  }
35787
35795
  }
35788
- Gc.defaultOptions = {
35796
+ Pc.defaultOptions = {
35789
35797
  /**
35790
35798
  * {@link PIXI.IRendererOptions.context}
35791
35799
  * @default null
@@ -35817,11 +35825,11 @@ Gc.defaultOptions = {
35817
35825
  */
35818
35826
  powerPreference: "default"
35819
35827
  }, /** @ignore */
35820
- Gc.extension = {
35828
+ Pc.extension = {
35821
35829
  type: fe.RendererSystem,
35822
35830
  name: "context"
35823
35831
  };
35824
- Ie.add(Gc);
35832
+ Ie.add(Pc);
35825
35833
  class tf {
35826
35834
  /**
35827
35835
  * @param width - Width of the frame buffer
@@ -36497,7 +36505,7 @@ class vS {
36497
36505
  */
36498
36506
  getOptimalTexture(e, t, i = 1, s = Wt.NONE) {
36499
36507
  let r;
36500
- e = Math.max(Math.ceil(e * i - 1e-6), 1), t = Math.max(Math.ceil(t * i - 1e-6), 1), !this.enableFullScreen || e !== this._pixelsWidth || t !== this._pixelsHeight ? (e = Mc(e), t = Mc(t), r = ((e & 65535) << 16 | t & 65535) >>> 0, s > 1 && (r += s * 4294967296)) : r = s > 1 ? -s : -1, this.texturePool[r] || (this.texturePool[r] = []);
36508
+ e = Math.max(Math.ceil(e * i - 1e-6), 1), t = Math.max(Math.ceil(t * i - 1e-6), 1), !this.enableFullScreen || e !== this._pixelsWidth || t !== this._pixelsHeight ? (e = Ic(e), t = Ic(t), r = ((e & 65535) << 16 | t & 65535) >>> 0, s > 1 && (r += s * 4294967296)) : r = s > 1 ? -s : -1, this.texturePool[r] || (this.texturePool[r] = []);
36501
36509
  let a = this.texturePool[r].pop();
36502
36510
  return a || (a = this.createTexture(e, t, s)), a.filterPoolKey = r, a.setResolution(i), a;
36503
36511
  }
@@ -36635,7 +36643,7 @@ class yK {
36635
36643
  this.target = null, this.filters = null, this.renderTexture = null;
36636
36644
  }
36637
36645
  }
36638
- const Oh = [new ke(), new ke(), new ke(), new ke()], zd = new Tt();
36646
+ const Oh = [new ke(), new ke(), new ke(), new ke()], Wd = new Tt();
36639
36647
  class xS {
36640
36648
  /**
36641
36649
  * @param renderer - The renderer this System works for.
@@ -36677,7 +36685,7 @@ class xS {
36677
36685
  s.length === 1 && (this.defaultFilterStack[0].renderTexture = a.current), s.push(r), r.resolution = c, r.multisample = d, r.legacy = p, r.target = e, r.sourceFrame.copyFrom(e.filterArea || e.getBounds(!0)), r.sourceFrame.pad(h);
36678
36686
  const m = this.tempRect.copyFrom(a.sourceFrame);
36679
36687
  i.projection.transform && this.transformAABB(
36680
- zd.copyFrom(i.projection.transform).invert(),
36688
+ Wd.copyFrom(i.projection.transform).invert(),
36681
36689
  m
36682
36690
  ), u ? (r.sourceFrame.fit(m), (r.sourceFrame.width <= 0 || r.sourceFrame.height <= 0) && (r.sourceFrame.width = 0, r.sourceFrame.height = 0)) : r.sourceFrame.intersects(m) || (r.sourceFrame.width = 0, r.sourceFrame.height = 0), this.roundFrame(
36683
36691
  r.sourceFrame,
@@ -36852,7 +36860,7 @@ class xS {
36852
36860
  if ((Math.abs(o) > 1e-4 || Math.abs(l) > 1e-4) && (Math.abs(a) > 1e-4 || Math.abs(c) > 1e-4))
36853
36861
  return;
36854
36862
  }
36855
- r = r ? zd.copyFrom(r) : zd.identity(), r.translate(-i.x, -i.y).scale(
36863
+ r = r ? Wd.copyFrom(r) : Wd.identity(), r.translate(-i.x, -i.y).scale(
36856
36864
  s.width / i.width,
36857
36865
  s.height / i.height
36858
36866
  ).translate(s.x, s.y), this.transformAABB(r, e), e.ceil(t), this.transformAABB(r.invert(), e);
@@ -37163,7 +37171,7 @@ SS.extension = {
37163
37171
  name: "framebuffer"
37164
37172
  };
37165
37173
  Ie.add(SS);
37166
- const Wd = { 5126: 4, 5123: 2, 5121: 1 };
37174
+ const Nd = { 5126: 4, 5123: 2, 5121: 1 };
37167
37175
  class LS {
37168
37176
  /** @param renderer - The renderer this System works for. */
37169
37177
  constructor(e) {
@@ -37250,10 +37258,10 @@ class LS {
37250
37258
  for (const y in h)
37251
37259
  p[y] = 0, m[y] = 0;
37252
37260
  for (const y in u)
37253
- !u[y].size && o.attributeData[y] ? u[y].size = o.attributeData[y].size : u[y].size || console.warn(`PIXI Geometry attribute '${y}' size cannot be determined (likely the bound shader does not have the attribute)`), p[u[y].buffer] += u[y].size * Wd[u[y].type];
37261
+ !u[y].size && o.attributeData[y] ? u[y].size = o.attributeData[y].size : u[y].size || console.warn(`PIXI Geometry attribute '${y}' size cannot be determined (likely the bound shader does not have the attribute)`), p[u[y].buffer] += u[y].size * Nd[u[y].type];
37254
37262
  for (const y in u) {
37255
37263
  const g = u[y], f = g.size;
37256
- g.stride === void 0 && (p[g.buffer] === f * Wd[g.type] ? g.stride = 0 : g.stride = p[g.buffer]), g.start === void 0 && (g.start = m[g.buffer], m[g.buffer] += f * Wd[g.type]);
37264
+ g.stride === void 0 && (p[g.buffer] === f * Nd[g.type] ? g.stride = 0 : g.stride = p[g.buffer]), g.start === void 0 && (g.start = m[g.buffer], m[g.buffer] += f * Nd[g.type]);
37257
37265
  }
37258
37266
  d = s.createVertexArray(), s.bindVertexArray(d);
37259
37267
  for (let y = 0; y < h.length; y++) {
@@ -38423,7 +38431,7 @@ RS.extension = {
38423
38431
  name: "shader"
38424
38432
  };
38425
38433
  Ie.add(RS);
38426
- class Pc {
38434
+ class Ec {
38427
38435
  constructor(e) {
38428
38436
  this.renderer = e;
38429
38437
  }
@@ -38438,7 +38446,7 @@ class Pc {
38438
38446
  destroy() {
38439
38447
  }
38440
38448
  }
38441
- Pc.defaultOptions = {
38449
+ Ec.defaultOptions = {
38442
38450
  /**
38443
38451
  * {@link PIXI.IRendererOptions.hello}
38444
38452
  * @default false
@@ -38446,14 +38454,14 @@ Pc.defaultOptions = {
38446
38454
  */
38447
38455
  hello: !1
38448
38456
  }, /** @ignore */
38449
- Pc.extension = {
38457
+ Ec.extension = {
38450
38458
  type: [
38451
38459
  fe.RendererSystem,
38452
38460
  fe.CanvasRendererSystem
38453
38461
  ],
38454
38462
  name: "startup"
38455
38463
  };
38456
- Ie.add(Pc);
38464
+ Ie.add(Ec);
38457
38465
  function qK(n, e = []) {
38458
38466
  return e[He.NORMAL] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.ADD] = [n.ONE, n.ONE], e[He.MULTIPLY] = [n.DST_COLOR, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.SCREEN] = [n.ONE, n.ONE_MINUS_SRC_COLOR, n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.OVERLAY] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.DARKEN] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.LIGHTEN] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.COLOR_DODGE] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.COLOR_BURN] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.HARD_LIGHT] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.SOFT_LIGHT] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.DIFFERENCE] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.EXCLUSION] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.HUE] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.SATURATION] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.COLOR] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.LUMINOSITY] = [n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.NONE] = [0, 0], e[He.NORMAL_NPM] = [n.SRC_ALPHA, n.ONE_MINUS_SRC_ALPHA, n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.ADD_NPM] = [n.SRC_ALPHA, n.ONE, n.ONE, n.ONE], e[He.SCREEN_NPM] = [n.SRC_ALPHA, n.ONE_MINUS_SRC_COLOR, n.ONE, n.ONE_MINUS_SRC_ALPHA], e[He.SRC_IN] = [n.DST_ALPHA, n.ZERO], e[He.SRC_OUT] = [n.ONE_MINUS_DST_ALPHA, n.ZERO], e[He.SRC_ATOP] = [n.DST_ALPHA, n.ONE_MINUS_SRC_ALPHA], e[He.DST_OVER] = [n.ONE_MINUS_DST_ALPHA, n.ONE], e[He.DST_IN] = [n.ZERO, n.SRC_ALPHA], e[He.DST_OUT] = [n.ZERO, n.ONE_MINUS_SRC_ALPHA], e[He.DST_ATOP] = [n.ONE_MINUS_DST_ALPHA, n.SRC_ALPHA], e[He.XOR] = [n.ONE_MINUS_DST_ALPHA, n.ONE_MINUS_SRC_ALPHA], e[He.SUBTRACT] = [n.ONE, n.ONE, n.ONE, n.ONE, n.FUNC_REVERSE_SUBTRACT, n.FUNC_ADD], e;
38459
38467
  }
@@ -38741,7 +38749,7 @@ Zo.extension = {
38741
38749
  };
38742
38750
  let lr = Zo;
38743
38751
  Ie.add(lr);
38744
- class Nd {
38752
+ class kd {
38745
38753
  constructor(e) {
38746
38754
  this.texture = e, this.width = -1, this.height = -1, this.dirtyId = -1, this.dirtyStyleId = -1, this.mipmap = !1, this.wrapMode = 33071, this.type = Ae.UNSIGNED_BYTE, this.internalFormat = se.RGBA, this.samplerType = 0;
38747
38755
  }
@@ -38943,8 +38951,8 @@ class OS {
38943
38951
  for (let s = 0; s < t; s++)
38944
38952
  this.boundTextures[s] = null;
38945
38953
  this.emptyTextures = {};
38946
- const i = new Nd(e.createTexture());
38947
- e.bindTexture(e.TEXTURE_2D, i.texture), e.texImage2D(e.TEXTURE_2D, 0, e.RGBA, 1, 1, 0, e.RGBA, e.UNSIGNED_BYTE, new Uint8Array(4)), this.emptyTextures[e.TEXTURE_2D] = i, this.emptyTextures[e.TEXTURE_CUBE_MAP] = new Nd(e.createTexture()), e.bindTexture(e.TEXTURE_CUBE_MAP, this.emptyTextures[e.TEXTURE_CUBE_MAP].texture);
38954
+ const i = new kd(e.createTexture());
38955
+ e.bindTexture(e.TEXTURE_2D, i.texture), e.texImage2D(e.TEXTURE_2D, 0, e.RGBA, 1, 1, 0, e.RGBA, e.UNSIGNED_BYTE, new Uint8Array(4)), this.emptyTextures[e.TEXTURE_2D] = i, this.emptyTextures[e.TEXTURE_CUBE_MAP] = new kd(e.createTexture()), e.bindTexture(e.TEXTURE_CUBE_MAP, this.emptyTextures[e.TEXTURE_CUBE_MAP].texture);
38948
38956
  for (let s = 0; s < 6; s++)
38949
38957
  e.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X + s, 0, e.RGBA, 1, 1, 0, e.RGBA, e.UNSIGNED_BYTE, null);
38950
38958
  e.texParameteri(e.TEXTURE_CUBE_MAP, e.TEXTURE_MAG_FILTER, e.LINEAR), e.texParameteri(e.TEXTURE_CUBE_MAP, e.TEXTURE_MIN_FILTER, e.LINEAR);
@@ -39006,7 +39014,7 @@ class OS {
39006
39014
  * @param texture - Texture to initialize
39007
39015
  */
39008
39016
  initTexture(e) {
39009
- const t = new Nd(this.gl.createTexture());
39017
+ const t = new kd(this.gl.createTexture());
39010
39018
  return t.dirtyId = -1, e._glTextures[this.CONTEXT_UID] = t, this.managedTextures.push(e), e.on("dispose", this.destroyTexture, this), t;
39011
39019
  }
39012
39020
  initTextureType(e, t) {
@@ -39173,7 +39181,7 @@ qS.extension = {
39173
39181
  name: "transformFeedback"
39174
39182
  };
39175
39183
  Ie.add(qS);
39176
- class Ec {
39184
+ class Ac {
39177
39185
  constructor(e) {
39178
39186
  this.renderer = e;
39179
39187
  }
@@ -39203,7 +39211,7 @@ class Ec {
39203
39211
  e && ((t = this.element.parentNode) == null || t.removeChild(this.element)), this.renderer = null, this.element = null, this.screen = null;
39204
39212
  }
39205
39213
  }
39206
- Ec.defaultOptions = {
39214
+ Ac.defaultOptions = {
39207
39215
  /**
39208
39216
  * {@link PIXI.IRendererOptions.width}
39209
39217
  * @default 800
@@ -39230,21 +39238,21 @@ Ec.defaultOptions = {
39230
39238
  */
39231
39239
  autoDensity: !1
39232
39240
  }, /** @ignore */
39233
- Ec.extension = {
39241
+ Ac.extension = {
39234
39242
  type: [
39235
39243
  fe.RendererSystem,
39236
39244
  fe.CanvasRendererSystem
39237
39245
  ],
39238
39246
  name: "_view"
39239
39247
  };
39240
- Ie.add(Ec);
39248
+ Ie.add(Ac);
39241
39249
  be.PREFER_ENV = Pr.WEBGL2;
39242
39250
  be.STRICT_TEXTURE_CACHE = !1;
39243
39251
  be.RENDER_OPTIONS = {
39252
+ ...Pc.defaultOptions,
39244
39253
  ...Gc.defaultOptions,
39245
- ..._c.defaultOptions,
39246
- ...Ec.defaultOptions,
39247
- ...Pc.defaultOptions
39254
+ ...Ac.defaultOptions,
39255
+ ...Ec.defaultOptions
39248
39256
  };
39249
39257
  Object.defineProperties(be, {
39250
39258
  /**
@@ -39489,7 +39497,7 @@ Object.defineProperties(be, {
39489
39497
  }
39490
39498
  });
39491
39499
  var _r = /* @__PURE__ */ ((n) => (n[n.INTERACTION = 50] = "INTERACTION", n[n.HIGH = 25] = "HIGH", n[n.NORMAL = 0] = "NORMAL", n[n.LOW = -25] = "LOW", n[n.UTILITY = -50] = "UTILITY", n))(_r || {});
39492
- class kd {
39500
+ class Hd {
39493
39501
  /**
39494
39502
  * Constructor
39495
39503
  * @private
@@ -39545,7 +39553,7 @@ class kd {
39545
39553
  }
39546
39554
  const XS = class Ai {
39547
39555
  constructor() {
39548
- this.autoStart = !1, this.deltaTime = 1, this.lastTime = -1, this.speed = 1, this.started = !1, this._requestId = null, this._maxElapsedMS = 100, this._minElapsedMS = 0, this._protected = !1, this._lastFrame = -1, this._head = new kd(null, null, 1 / 0), this.deltaMS = 1 / Ai.targetFPMS, this.elapsedMS = 1 / Ai.targetFPMS, this._tick = (e) => {
39556
+ this.autoStart = !1, this.deltaTime = 1, this.lastTime = -1, this.speed = 1, this.started = !1, this._requestId = null, this._maxElapsedMS = 100, this._minElapsedMS = 0, this._protected = !1, this._lastFrame = -1, this._head = new Hd(null, null, 1 / 0), this.deltaMS = 1 / Ai.targetFPMS, this.elapsedMS = 1 / Ai.targetFPMS, this._tick = (e) => {
39549
39557
  this._requestId = null, this.started && (this.update(e), this.started && this._requestId === null && this._head.next && (this._requestId = requestAnimationFrame(this._tick)));
39550
39558
  };
39551
39559
  }
@@ -39586,7 +39594,7 @@ const XS = class Ai {
39586
39594
  * @returns This instance of a ticker
39587
39595
  */
39588
39596
  add(e, t, i = _r.NORMAL) {
39589
- return this._addListener(new kd(e, t, i));
39597
+ return this._addListener(new Hd(e, t, i));
39590
39598
  }
39591
39599
  /**
39592
39600
  * Add a handler for the tick event which is only execute once.
@@ -39596,7 +39604,7 @@ const XS = class Ai {
39596
39604
  * @returns This instance of a ticker
39597
39605
  */
39598
39606
  addOnce(e, t, i = _r.NORMAL) {
39599
- return this._addListener(new kd(e, t, i, !0));
39607
+ return this._addListener(new Hd(e, t, i, !0));
39600
39608
  }
39601
39609
  /**
39602
39610
  * Internally adds the event handler so that it can be sorted by priority.
@@ -40909,11 +40917,11 @@ Fp.push(
40909
40917
  jS,
40910
40918
  tO,
40911
40919
  af,
40912
- tu,
40920
+ iu,
40913
40921
  eO,
40914
40922
  QK
40915
40923
  );
40916
- class Ac {
40924
+ class Rc {
40917
40925
  constructor() {
40918
40926
  this.minX = 1 / 0, this.minY = 1 / 0, this.maxX = -1 / 0, this.maxY = -1 / 0, this.rect = null, this.updateID = -1;
40919
40927
  }
@@ -41091,7 +41099,7 @@ class Ac {
41091
41099
  }
41092
41100
  class At extends Sl {
41093
41101
  constructor() {
41094
- super(), this.tempDisplayObjectParent = null, this.transform = new um(), this.alpha = 1, this.visible = !0, this.renderable = !0, this.cullable = !1, this.cullArea = null, this.parent = null, this.worldAlpha = 1, this._lastSortedIndex = 0, this._zIndex = 0, this.filterArea = null, this.filters = null, this._enabledFilters = null, this._bounds = new Ac(), this._localBounds = null, this._boundsID = 0, this._boundsRect = null, this._localBoundsRect = null, this._mask = null, this._maskRefCount = 0, this._destroyed = !1, this.isSprite = !1, this.isMask = !1;
41102
+ super(), this.tempDisplayObjectParent = null, this.transform = new um(), this.alpha = 1, this.visible = !0, this.renderable = !0, this.cullable = !1, this.cullArea = null, this.parent = null, this.worldAlpha = 1, this._lastSortedIndex = 0, this._zIndex = 0, this.filterArea = null, this.filters = null, this._enabledFilters = null, this._bounds = new Rc(), this._localBounds = null, this._boundsID = 0, this._boundsRect = null, this._localBoundsRect = null, this._mask = null, this._maskRefCount = 0, this._destroyed = !1, this.isSprite = !1, this.isMask = !1;
41095
41103
  }
41096
41104
  /**
41097
41105
  * Mixes all enumerable properties and methods from a source object to DisplayObject.
@@ -41181,7 +41189,7 @@ class At extends Sl {
41181
41189
  * @returns - The rectangular bounding area.
41182
41190
  */
41183
41191
  getLocalBounds(e) {
41184
- e || (this._localBoundsRect || (this._localBoundsRect = new De()), e = this._localBoundsRect), this._localBounds || (this._localBounds = new Ac());
41192
+ e || (this._localBoundsRect || (this._localBoundsRect = new De()), e = this._localBoundsRect), this._localBounds || (this._localBounds = new Rc());
41185
41193
  const t = this.transform, i = this.parent;
41186
41194
  this.parent = null, this._tempDisplayObjectParent.worldAlpha = (i == null ? void 0 : i.worldAlpha) ?? 1, this.transform = this._tempDisplayObjectParent.transform;
41187
41195
  const s = this._bounds, r = this._boundsID;
@@ -41859,7 +41867,7 @@ class Rr extends Ji {
41859
41867
  * @returns The bounds.
41860
41868
  */
41861
41869
  getLocalBounds(e) {
41862
- return this.children.length === 0 ? (this._localBounds || (this._localBounds = new Ac()), this._localBounds.minX = this._texture.orig.width * -this._anchor._x, this._localBounds.minY = this._texture.orig.height * -this._anchor._y, this._localBounds.maxX = this._texture.orig.width * (1 - this._anchor._x), this._localBounds.maxY = this._texture.orig.height * (1 - this._anchor._y), e || (this._localBoundsRect || (this._localBoundsRect = new De()), e = this._localBoundsRect), this._localBounds.getRectangle(e)) : super.getLocalBounds.call(this, e);
41870
+ return this.children.length === 0 ? (this._localBounds || (this._localBounds = new Rc()), this._localBounds.minX = this._texture.orig.width * -this._anchor._x, this._localBounds.minY = this._texture.orig.height * -this._anchor._y, this._localBounds.maxX = this._texture.orig.width * (1 - this._anchor._x), this._localBounds.maxY = this._texture.orig.height * (1 - this._anchor._y), e || (this._localBoundsRect || (this._localBoundsRect = new De()), e = this._localBoundsRect), this._localBounds.getRectangle(e)) : super.getLocalBounds.call(this, e);
41863
41871
  }
41864
41872
  /**
41865
41873
  * Tests if a point is inside this sprite
@@ -43655,7 +43663,7 @@ class Cl {
43655
43663
  this.propagationStopped = !0;
43656
43664
  }
43657
43665
  }
43658
- class Rc extends Cl {
43666
+ class Kc extends Cl {
43659
43667
  constructor() {
43660
43668
  super(...arguments), this.client = new ke(), this.movement = new ke(), this.offset = new ke(), this.global = new ke(), this.screen = new ke();
43661
43669
  }
@@ -43764,7 +43772,7 @@ class Rc extends Cl {
43764
43772
  throw new Error("Method not implemented.");
43765
43773
  }
43766
43774
  }
43767
- class rn extends Rc {
43775
+ class rn extends Kc {
43768
43776
  constructor() {
43769
43777
  super(...arguments), this.width = 0, this.height = 0, this.isPrimary = !1;
43770
43778
  }
@@ -43777,7 +43785,7 @@ class rn extends Rc {
43777
43785
  throw new Error("getPredictedEvents is not supported!");
43778
43786
  }
43779
43787
  }
43780
- class Na extends Rc {
43788
+ class Na extends Kc {
43781
43789
  constructor() {
43782
43790
  super(...arguments), this.DOM_DELTA_PIXEL = 0, this.DOM_DELTA_LINE = 1, this.DOM_DELTA_PAGE = 2;
43783
43791
  }
@@ -43785,7 +43793,7 @@ class Na extends Rc {
43785
43793
  Na.DOM_DELTA_PIXEL = 0, /** Units specified in lines. */
43786
43794
  Na.DOM_DELTA_LINE = 1, /** Units specified in pages. */
43787
43795
  Na.DOM_DELTA_PAGE = 2;
43788
- const MO = 2048, IO = new ke(), Hd = new ke();
43796
+ const MO = 2048, IO = new ke(), Zd = new ke();
43789
43797
  class wO {
43790
43798
  /**
43791
43799
  * @param rootTarget - The holder of the event boundary.
@@ -43986,7 +43994,7 @@ class wO {
43986
43994
  */
43987
43995
  hitPruneFn(e, t) {
43988
43996
  var i;
43989
- if (e.hitArea && (e.worldTransform.applyInverse(t, Hd), !e.hitArea.contains(Hd.x, Hd.y)))
43997
+ if (e.hitArea && (e.worldTransform.applyInverse(t, Zd), !e.hitArea.contains(Zd.x, Zd.y)))
43990
43998
  return !0;
43991
43999
  if (e._mask) {
43992
44000
  const s = e._mask.isMaskData ? e._mask.maskObject : e._mask;
@@ -44322,7 +44330,7 @@ class wO {
44322
44330
  * @param to
44323
44331
  */
44324
44332
  copyMouseData(e, t) {
44325
- e instanceof Rc && t instanceof Rc && (t.altKey = e.altKey, t.button = e.button, t.buttons = e.buttons, t.client.copyFrom(e.client), t.ctrlKey = e.ctrlKey, t.metaKey = e.metaKey, t.movement.copyFrom(e.movement), t.screen.copyFrom(e.screen), t.shiftKey = e.shiftKey, t.global.copyFrom(e.global));
44333
+ e instanceof Kc && t instanceof Kc && (t.altKey = e.altKey, t.button = e.button, t.buttons = e.buttons, t.client.copyFrom(e.client), t.ctrlKey = e.ctrlKey, t.metaKey = e.metaKey, t.movement.copyFrom(e.movement), t.screen.copyFrom(e.screen), t.shiftKey = e.shiftKey, t.global.copyFrom(e.global));
44326
44334
  }
44327
44335
  /**
44328
44336
  * Copies base {@link PIXI.FederatedEvent} data from {@code from} into {@code to}.
@@ -45631,7 +45639,7 @@ function WO(n) {
45631
45639
  i.push(n);
45632
45640
  return i;
45633
45641
  }
45634
- const Kc = (n) => !Array.isArray(n);
45642
+ const Oc = (n) => !Array.isArray(n);
45635
45643
  class NO {
45636
45644
  constructor() {
45637
45645
  this._parsers = [], this._cache = /* @__PURE__ */ new Map(), this._cacheMap = /* @__PURE__ */ new Map();
@@ -45758,7 +45766,7 @@ class kO {
45758
45766
  async load(e, t) {
45759
45767
  this._parsersValidated || this._validateParsers();
45760
45768
  let i = 0;
45761
- const s = {}, r = Kc(e), a = an(e, (c) => ({
45769
+ const s = {}, r = Oc(e), a = an(e, (c) => ({
45762
45770
  alias: [c],
45763
45771
  src: c
45764
45772
  })), o = a.length, l = a.map(async (c) => {
@@ -45958,7 +45966,7 @@ class eL extends Worker {
45958
45966
  eL.revokeObjectURL = function() {
45959
45967
  Ha && (URL.revokeObjectURL(Ha), Ha = null);
45960
45968
  };
45961
- let Wv = 0, Zd;
45969
+ let Wv = 0, Yd;
45962
45970
  class s3 {
45963
45971
  constructor() {
45964
45972
  this._initialized = !1, this._createdWorkers = 0, this.workerPool = [], this.queue = [], this.resolveHash = {};
@@ -45978,9 +45986,9 @@ class s3 {
45978
45986
  this._initialized || (this._initialized = !0);
45979
45987
  }
45980
45988
  getWorker() {
45981
- Zd === void 0 && (Zd = navigator.hardwareConcurrency || 4);
45989
+ Yd === void 0 && (Yd = navigator.hardwareConcurrency || 4);
45982
45990
  let e = this.workerPool.pop();
45983
- return !e && this._createdWorkers < Zd && (this._createdWorkers++, e = new eL(), e.addEventListener("message", (t) => {
45991
+ return !e && this._createdWorkers < Yd && (this._createdWorkers++, e = new eL(), e.addEventListener("message", (t) => {
45984
45992
  this.complete(t.data), this.returnWorker(t.target), this.next();
45985
45993
  })), e;
45986
45994
  }
@@ -46036,7 +46044,7 @@ async function o3(n) {
46036
46044
  const t = await e.blob();
46037
46045
  return await createImageBitmap(t);
46038
46046
  }
46039
- const au = {
46047
+ const ou = {
46040
46048
  name: "loadTextures",
46041
46049
  extension: {
46042
46050
  type: fe.LoadParser,
@@ -46067,7 +46075,7 @@ const au = {
46067
46075
  n.destroy(!0);
46068
46076
  }
46069
46077
  };
46070
- Ie.add(au);
46078
+ Ie.add(ou);
46071
46079
  const l3 = ".svg", h3 = "image/svg+xml", c3 = {
46072
46080
  extension: {
46073
46081
  type: fe.LoadParser,
@@ -46093,7 +46101,7 @@ const l3 = ".svg", h3 = "image/svg+xml", c3 = {
46093
46101
  async load(n, e) {
46094
46102
  return (await be.ADAPTER.fetch(n)).text();
46095
46103
  },
46096
- unload: au.unload
46104
+ unload: ou.unload
46097
46105
  };
46098
46106
  Ie.add(c3);
46099
46107
  const u3 = [".mp4", ".m4v", ".webm", ".ogv"], d3 = [
@@ -46437,7 +46445,7 @@ Please use Assets.add({ alias, src, data, format, loadParser }) instead.`), a.pu
46437
46445
  * @returns All the bundles assets or a hash of assets for each bundle specified
46438
46446
  */
46439
46447
  resolveBundle(e) {
46440
- const t = Kc(e);
46448
+ const t = Oc(e);
46441
46449
  e = an(e);
46442
46450
  const i = {};
46443
46451
  return e.forEach((s) => {
@@ -46468,7 +46476,7 @@ Please use Assets.add({ alias, src, data, format, loadParser }) instead.`), a.pu
46468
46476
  return t.src;
46469
46477
  }
46470
46478
  resolve(e) {
46471
- const t = Kc(e);
46479
+ const t = Oc(e);
46472
46480
  e = an(e);
46473
46481
  const i = {};
46474
46482
  return e.forEach((s) => {
@@ -46570,7 +46578,7 @@ class m3 {
46570
46578
  }
46571
46579
  async load(e, t) {
46572
46580
  this._initialized || await this.init();
46573
- const i = Kc(e), s = an(e).map((o) => {
46581
+ const i = Oc(e), s = an(e).map((o) => {
46574
46582
  if (typeof o != "string") {
46575
46583
  const l = this.resolver.getAlias(o);
46576
46584
  return l.some((c) => !this.resolver.hasKey(c)) && this.add(o), Array.isArray(l) ? l[0] : l;
@@ -46835,7 +46843,7 @@ class m3 {
46835
46843
  * @see {@link Assets.setPreferences}
46836
46844
  */
46837
46845
  get preferWorkers() {
46838
- return au.config.preferWorkers;
46846
+ return ou.config.preferWorkers;
46839
46847
  }
46840
46848
  set preferWorkers(e) {
46841
46849
  rt("7.2.0", "Assets.prefersWorkers is deprecated, use Assets.setPreferences({ preferWorkers: true }) instead."), this.setPreferences({ preferWorkers: e });
@@ -46959,7 +46967,7 @@ const C3 = {
46959
46967
  Ie.add(C3);
46960
46968
  const T3 = {
46961
46969
  extension: fe.ResolveParser,
46962
- test: au.test,
46970
+ test: ou.test,
46963
46971
  parse: (n) => {
46964
46972
  var e;
46965
46973
  return {
@@ -46971,7 +46979,7 @@ const T3 = {
46971
46979
  };
46972
46980
  Ie.add(T3);
46973
46981
  var si = /* @__PURE__ */ ((n) => (n[n.COMPRESSED_RGB_S3TC_DXT1_EXT = 33776] = "COMPRESSED_RGB_S3TC_DXT1_EXT", n[n.COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777] = "COMPRESSED_RGBA_S3TC_DXT1_EXT", n[n.COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778] = "COMPRESSED_RGBA_S3TC_DXT3_EXT", n[n.COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779] = "COMPRESSED_RGBA_S3TC_DXT5_EXT", n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 35917] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 35918] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", n[n.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 35919] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", n[n.COMPRESSED_SRGB_S3TC_DXT1_EXT = 35916] = "COMPRESSED_SRGB_S3TC_DXT1_EXT", n[n.COMPRESSED_R11_EAC = 37488] = "COMPRESSED_R11_EAC", n[n.COMPRESSED_SIGNED_R11_EAC = 37489] = "COMPRESSED_SIGNED_R11_EAC", n[n.COMPRESSED_RG11_EAC = 37490] = "COMPRESSED_RG11_EAC", n[n.COMPRESSED_SIGNED_RG11_EAC = 37491] = "COMPRESSED_SIGNED_RG11_EAC", n[n.COMPRESSED_RGB8_ETC2 = 37492] = "COMPRESSED_RGB8_ETC2", n[n.COMPRESSED_RGBA8_ETC2_EAC = 37496] = "COMPRESSED_RGBA8_ETC2_EAC", n[n.COMPRESSED_SRGB8_ETC2 = 37493] = "COMPRESSED_SRGB8_ETC2", n[n.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 37497] = "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", n[n.COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37494] = "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", n[n.COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 37495] = "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", n[n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 35840] = "COMPRESSED_RGB_PVRTC_4BPPV1_IMG", n[n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 35842] = "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", n[n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 35841] = "COMPRESSED_RGB_PVRTC_2BPPV1_IMG", n[n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 35843] = "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", n[n.COMPRESSED_RGB_ETC1_WEBGL = 36196] = "COMPRESSED_RGB_ETC1_WEBGL", n[n.COMPRESSED_RGB_ATC_WEBGL = 35986] = "COMPRESSED_RGB_ATC_WEBGL", n[n.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 35987] = "COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL", n[n.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 34798] = "COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL", n[n.COMPRESSED_RGBA_ASTC_4x4_KHR = 37808] = "COMPRESSED_RGBA_ASTC_4x4_KHR", n[n.COMPRESSED_RGBA_BPTC_UNORM_EXT = 36492] = "COMPRESSED_RGBA_BPTC_UNORM_EXT", n[n.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 36493] = "COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT", n[n.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 36494] = "COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT", n[n.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 36495] = "COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT", n))(si || {});
46974
- const Oc = {
46982
+ const qc = {
46975
46983
  // WEBGL_compressed_texture_s3tc
46976
46984
  33776: 0.5,
46977
46985
  33777: 0.5,
@@ -47051,7 +47059,7 @@ const M3 = {
47051
47059
  remove: async (n) => (Ca || Hv(), n.filter((e) => !(e in Ca)))
47052
47060
  };
47053
47061
  Ie.add(M3);
47054
- class I3 extends tu {
47062
+ class I3 extends iu {
47055
47063
  /**
47056
47064
  * @param source - The buffer/URL of the texture file.
47057
47065
  * @param {PIXI.IBlobResourceOptions} [options]
@@ -47164,18 +47172,18 @@ class Cr extends I3 {
47164
47172
  */
47165
47173
  static _createLevelBuffers(e, t, i, s, r, a, o) {
47166
47174
  const l = new Array(i);
47167
- let c = e.byteOffset, d = a, h = o, u = d + s - 1 & ~(s - 1), p = h + r - 1 & ~(r - 1), m = u * p * Oc[t];
47175
+ let c = e.byteOffset, d = a, h = o, u = d + s - 1 & ~(s - 1), p = h + r - 1 & ~(r - 1), m = u * p * qc[t];
47168
47176
  for (let y = 0; y < i; y++)
47169
47177
  l[y] = {
47170
47178
  levelID: y,
47171
47179
  levelWidth: i > 1 ? d : u,
47172
47180
  levelHeight: i > 1 ? h : p,
47173
47181
  levelBuffer: new Uint8Array(e.buffer, c, m)
47174
- }, c += m, d = d >> 1 || 1, h = h >> 1 || 1, u = d + s - 1 & ~(s - 1), p = h + r - 1 & ~(r - 1), m = u * p * Oc[t];
47182
+ }, c += m, d = d >> 1 || 1, h = h >> 1 || 1, u = d + s - 1 & ~(s - 1), p = h + r - 1 & ~(r - 1), m = u * p * qc[t];
47175
47183
  return l;
47176
47184
  }
47177
47185
  }
47178
- const Yd = 4, Wh = 124, w3 = 32, Zv = 20, _3 = 542327876, Nh = {
47186
+ const Dd = 4, Wh = 124, w3 = 32, Zv = 20, _3 = 542327876, Nh = {
47179
47187
  SIZE: 1,
47180
47188
  FLAGS: 2,
47181
47189
  HEIGHT: 3,
@@ -47233,7 +47241,7 @@ function Z3(n) {
47233
47241
  if (o & A3) {
47234
47242
  const l = a[G3.FOURCC];
47235
47243
  if (l !== W3) {
47236
- const v = k3[l], b = Yd + Wh, x = new Uint8Array(n, b);
47244
+ const v = k3[l], b = Dd + Wh, x = new Uint8Array(n, b);
47237
47245
  return [new Cr(x, {
47238
47246
  format: v,
47239
47247
  width: s,
@@ -47242,7 +47250,7 @@ function Z3(n) {
47242
47250
  // CompressedTextureResource will separate the levelBuffers for us!
47243
47251
  })];
47244
47252
  }
47245
- const c = Yd + Wh, d = new Uint32Array(
47253
+ const c = Dd + Wh, d = new Uint32Array(
47246
47254
  e.buffer,
47247
47255
  c,
47248
47256
  Zv / Uint32Array.BYTES_PER_ELEMENT
@@ -47253,11 +47261,11 @@ function Z3(n) {
47253
47261
  throw new Error("DDSParser does not support cubemap textures");
47254
47262
  if (u === 6)
47255
47263
  throw new Error("DDSParser does not supported 3D texture data");
47256
- const g = new Array(), f = Yd + Wh + Zv;
47264
+ const g = new Array(), f = Dd + Wh + Zv;
47257
47265
  if (m === 1)
47258
47266
  g.push(new Uint8Array(n, f));
47259
47267
  else {
47260
- const v = Oc[y];
47268
+ const v = qc[y];
47261
47269
  let b = 0, x = s, S = i;
47262
47270
  for (let T = 0; T < r; T++) {
47263
47271
  const I = Math.max(1, x + 3 & -4), L = Math.max(1, S + 3 & -4), M = I * L * v;
@@ -47326,7 +47334,7 @@ function F3(n, e, t = !1) {
47326
47334
  let x = l * c;
47327
47335
  r === 0 && (x = f * v);
47328
47336
  let S;
47329
- if (r !== 0 ? Dv[r] ? S = Dv[r] * D3[a] : S = j3[r] : S = Oc[o], S === void 0)
47337
+ if (r !== 0 ? Dv[r] ? S = Dv[r] * D3[a] : S = j3[r] : S = qc[o], S === void 0)
47330
47338
  throw new Error("Unable to resolve the pixel format stored in the *.ktx file!");
47331
47339
  const C = t ? V3(i, m, s) : null;
47332
47340
  let T = x * S, I = l, L = c, M = f, K = v, P = vf + m;
@@ -47361,7 +47369,7 @@ function F3(n, e, t = !1) {
47361
47369
  G[0].levelBuffer.byteOffset,
47362
47370
  G[0].levelBuffer.byteLength / 4
47363
47371
  )), {
47364
- resource: new tu(
47372
+ resource: new iu(
47365
47373
  w,
47366
47374
  {
47367
47375
  width: G[0].levelWidth,
@@ -47665,7 +47673,7 @@ iL.extension = {
47665
47673
  };
47666
47674
  let tq = iL;
47667
47675
  Ie.add(tq);
47668
- const qc = {
47676
+ const Xc = {
47669
47677
  build(n) {
47670
47678
  const e = n.points;
47671
47679
  let t, i, s, r, a, o;
@@ -47811,10 +47819,10 @@ const nL = {
47811
47819
  }
47812
47820
  }, nq = {
47813
47821
  build(n) {
47814
- qc.build(n);
47822
+ Xc.build(n);
47815
47823
  },
47816
47824
  triangulate(n, e) {
47817
- qc.triangulate(n, e);
47825
+ Xc.triangulate(n, e);
47818
47826
  }
47819
47827
  };
47820
47828
  var Wi = /* @__PURE__ */ ((n) => (n.MITER = "miter", n.BEVEL = "bevel", n.ROUND = "round", n))(Wi || {}), Ks = /* @__PURE__ */ ((n) => (n.BUTT = "butt", n.ROUND = "round", n.SQUARE = "square", n))(Ks || {});
@@ -47876,7 +47884,7 @@ class Fv {
47876
47884
  static arc(e, t, i, s, r, a, o, l, c) {
47877
47885
  const d = o - a, h = ao._segmentsCount(
47878
47886
  Math.abs(d) * r,
47879
- Math.ceil(Math.abs(d) / wc) * 40
47887
+ Math.ceil(Math.abs(d) / _c) * 40
47880
47888
  ), u = d / (h * 2), p = u * 2, m = Math.cos(u), y = Math.sin(u), g = h - 1, f = g % 1 / g;
47881
47889
  for (let v = 0; v <= g; ++v) {
47882
47890
  const b = v + f * v, x = u + a + p * b, S = Math.cos(x), C = -Math.sin(x);
@@ -48297,14 +48305,14 @@ class gm {
48297
48305
  }
48298
48306
  }
48299
48307
  }
48300
- const Dd = {
48308
+ const jd = {
48301
48309
  [ri.POLY]: nL,
48302
- [ri.CIRC]: qc,
48303
- [ri.ELIP]: qc,
48310
+ [ri.CIRC]: Xc,
48311
+ [ri.ELIP]: Xc,
48304
48312
  [ri.RECT]: iq,
48305
48313
  [ri.RREC]: nq
48306
48314
  }, Vv = [], Zh = [];
48307
- class Xc {
48315
+ class zc {
48308
48316
  /**
48309
48317
  * @param {PIXI.Circle|PIXI.Ellipse|PIXI.Polygon|PIXI.Rectangle|PIXI.RoundedRectangle} shape - The shape object to draw.
48310
48318
  * @param fillStyle - the width of the line to draw
@@ -48319,7 +48327,7 @@ class Xc {
48319
48327
  * @returns - Cloned GraphicsData object
48320
48328
  */
48321
48329
  clone() {
48322
- return new Xc(
48330
+ return new zc(
48323
48331
  this.shape,
48324
48332
  this.fillStyle,
48325
48333
  this.lineStyle,
@@ -48334,7 +48342,7 @@ class Xc {
48334
48342
  const ga = new ke(), sL = class rL extends hS {
48335
48343
  // eslint-disable-next-line @typescript-eslint/no-useless-constructor
48336
48344
  constructor() {
48337
- super(), this.closePointEps = 1e-4, this.boundsPadding = 0, this.uvsFloat32 = null, this.indicesUint16 = null, this.batchable = !1, this.points = [], this.colors = [], this.uvs = [], this.indices = [], this.textureIds = [], this.graphicsData = [], this.drawCalls = [], this.batchDirty = -1, this.batches = [], this.dirty = 0, this.cacheDirty = -1, this.clearDirty = 0, this.shapeIndex = 0, this._bounds = new Ac(), this.boundsDirty = -1;
48345
+ super(), this.closePointEps = 1e-4, this.boundsPadding = 0, this.uvsFloat32 = null, this.indicesUint16 = null, this.batchable = !1, this.points = [], this.colors = [], this.uvs = [], this.indices = [], this.textureIds = [], this.graphicsData = [], this.drawCalls = [], this.batchDirty = -1, this.batches = [], this.dirty = 0, this.cacheDirty = -1, this.clearDirty = 0, this.shapeIndex = 0, this._bounds = new Rc(), this.boundsDirty = -1;
48338
48346
  }
48339
48347
  /**
48340
48348
  * Get the current bounds of the graphic geometry.
@@ -48376,7 +48384,7 @@ const ga = new ke(), sL = class rL extends hS {
48376
48384
  * @returns - Returns geometry for chaining.
48377
48385
  */
48378
48386
  drawShape(e, t = null, i = null, s = null) {
48379
- const r = new Xc(e, t, i, s);
48387
+ const r = new zc(e, t, i, s);
48380
48388
  return this.graphicsData.push(r), this.dirty++, this;
48381
48389
  }
48382
48390
  /**
@@ -48388,7 +48396,7 @@ const ga = new ke(), sL = class rL extends hS {
48388
48396
  drawHole(e, t = null) {
48389
48397
  if (!this.graphicsData.length)
48390
48398
  return null;
48391
- const i = new Xc(e, null, null, t), s = this.graphicsData[this.graphicsData.length - 1];
48399
+ const i = new zc(e, null, null, t), s = this.graphicsData[this.graphicsData.length - 1];
48392
48400
  return i.lineStyle = s.lineStyle, s.holes.push(i), this.dirty++, this;
48393
48401
  }
48394
48402
  /** Destroys the GraphicsGeometry object. */
@@ -48440,7 +48448,7 @@ const ga = new ke(), sL = class rL extends hS {
48440
48448
  for (let l = this.shapeIndex; l < t.length; l++) {
48441
48449
  this.shapeIndex++;
48442
48450
  const c = t[l], d = c.fillStyle, h = c.lineStyle;
48443
- Dd[c.type].build(c), c.matrix && this.transformPoints(c.points, c.matrix), (d.visible || h.visible) && this.processHoles(c.holes);
48451
+ jd[c.type].build(c), c.matrix && this.transformPoints(c.points, c.matrix), (d.visible || h.visible) && this.processHoles(c.holes);
48444
48452
  for (let u = 0; u < 2; u++) {
48445
48453
  const p = u === 0 ? d : h;
48446
48454
  if (!p.visible)
@@ -48533,7 +48541,7 @@ const ga = new ke(), sL = class rL extends hS {
48533
48541
  * @param data
48534
48542
  */
48535
48543
  processFill(e) {
48536
- e.holes.length ? nL.triangulate(e, this) : Dd[e.type].triangulate(e, this);
48544
+ e.holes.length ? nL.triangulate(e, this) : jd[e.type].triangulate(e, this);
48537
48545
  }
48538
48546
  /**
48539
48547
  * Process line part of Graphics.
@@ -48551,7 +48559,7 @@ const ga = new ke(), sL = class rL extends hS {
48551
48559
  processHoles(e) {
48552
48560
  for (let t = 0; t < e.length; t++) {
48553
48561
  const i = e[t];
48554
- Dd[i.type].build(i), i.matrix && this.transformPoints(i.points, i.matrix);
48562
+ jd[i.type].build(i), i.matrix && this.transformPoints(i.points, i.matrix);
48555
48563
  }
48556
48564
  }
48557
48565
  /** Update the local bounds of the object. Expensive to use performance-wise. */
@@ -48639,13 +48647,13 @@ const ga = new ke(), sL = class rL extends hS {
48639
48647
  };
48640
48648
  sL.BATCHABLE_SIZE = 100;
48641
48649
  let oq = sL;
48642
- class ou {
48650
+ class lu {
48643
48651
  constructor() {
48644
48652
  this.color = 16777215, this.alpha = 1, this.texture = Me.WHITE, this.matrix = null, this.visible = !1, this.reset();
48645
48653
  }
48646
48654
  /** Clones the object */
48647
48655
  clone() {
48648
- const e = new ou();
48656
+ const e = new lu();
48649
48657
  return e.color = this.color, e.alpha = this.alpha, e.texture = this.texture, e.matrix = this.matrix, e.visible = this.visible, e;
48650
48658
  }
48651
48659
  /** Reset */
@@ -48657,7 +48665,7 @@ class ou {
48657
48665
  this.texture = null, this.matrix = null;
48658
48666
  }
48659
48667
  }
48660
- class ym extends ou {
48668
+ class ym extends lu {
48661
48669
  constructor() {
48662
48670
  super(...arguments), this.width = 0, this.alignment = 0.5, this.native = !1, this.cap = Ks.BUTT, this.join = Wi.MITER, this.miterLimit = 10;
48663
48671
  }
@@ -48671,12 +48679,12 @@ class ym extends ou {
48671
48679
  super.reset(), this.color = 0, this.alignment = 0.5, this.width = 0, this.native = !1, this.cap = Ks.BUTT, this.join = Wi.MITER, this.miterLimit = 10;
48672
48680
  }
48673
48681
  }
48674
- const jd = {}, bf = class rc extends Ji {
48682
+ const Fd = {}, bf = class rc extends Ji {
48675
48683
  /**
48676
48684
  * @param geometry - Geometry to use, if omitted will create a new GraphicsGeometry instance.
48677
48685
  */
48678
48686
  constructor(e = null) {
48679
- super(), this.shader = null, this.pluginName = "batch", this.currentPath = null, this.batches = [], this.batchTint = -1, this.batchDirty = -1, this.vertexData = null, this._fillStyle = new ou(), this._lineStyle = new ym(), this._matrix = null, this._holeMode = !1, this.state = zn.for2d(), this._geometry = e || new oq(), this._geometry.refCount++, this._transformID = -1, this._tintColor = new Lt(16777215), this.blendMode = He.NORMAL;
48687
+ super(), this.shader = null, this.pluginName = "batch", this.currentPath = null, this.batches = [], this.batchTint = -1, this.batchDirty = -1, this.vertexData = null, this._fillStyle = new lu(), this._lineStyle = new ym(), this._matrix = null, this._holeMode = !1, this.state = zn.for2d(), this._geometry = e || new oq(), this._geometry.refCount++, this._transformID = -1, this._tintColor = new Lt(16777215), this.blendMode = He.NORMAL;
48680
48688
  }
48681
48689
  /**
48682
48690
  * Includes vertex positions, face indices, normals, colors, UVs, and
@@ -48883,7 +48891,7 @@ const jd = {}, bf = class rc extends Ji {
48883
48891
  arc(e, t, i, s, r, a = !1) {
48884
48892
  if (s === r)
48885
48893
  return this;
48886
- if (!a && r <= s ? r += wc : a && s <= r && (s += wc), r - s === 0)
48894
+ if (!a && r <= s ? r += _c : a && s <= r && (s += _c), r - s === 0)
48887
48895
  return this;
48888
48896
  const o = e + Math.cos(s) * i, l = t + Math.sin(s) * i, c = this._geometry.closePointEps;
48889
48897
  let d = this.currentPath ? this.currentPath.points : null;
@@ -48960,7 +48968,7 @@ const jd = {}, bf = class rc extends Ji {
48960
48968
  * @returns - This Graphics object. Good for chaining method calls
48961
48969
  */
48962
48970
  drawRoundedRect(e, t, i, s, r) {
48963
- return this.drawShape(new su(e, t, i, s, r));
48971
+ return this.drawShape(new ru(e, t, i, s, r));
48964
48972
  }
48965
48973
  /**
48966
48974
  * Draws a circle.
@@ -48970,7 +48978,7 @@ const jd = {}, bf = class rc extends Ji {
48970
48978
  * @returns - This Graphics object. Good for chaining method calls
48971
48979
  */
48972
48980
  drawCircle(e, t, i) {
48973
- return this.drawShape(new iu(e, t, i));
48981
+ return this.drawShape(new nu(e, t, i));
48974
48982
  }
48975
48983
  /**
48976
48984
  * Draws an ellipse.
@@ -48981,7 +48989,7 @@ const jd = {}, bf = class rc extends Ji {
48981
48989
  * @returns - This Graphics object. Good for chaining method calls
48982
48990
  */
48983
48991
  drawEllipse(e, t, i, s) {
48984
- return this.drawShape(new nu(e, t, i, s));
48992
+ return this.drawShape(new su(e, t, i, s));
48985
48993
  }
48986
48994
  /**
48987
48995
  * Draws a polygon using the given path.
@@ -49106,7 +49114,7 @@ const jd = {}, bf = class rc extends Ji {
49106
49114
  let t = this.shader;
49107
49115
  const i = this.pluginName;
49108
49116
  if (!t) {
49109
- if (!jd[i]) {
49117
+ if (!Fd[i]) {
49110
49118
  const { maxTextures: s } = e.plugins[i], r = new Int32Array(s);
49111
49119
  for (let l = 0; l < s; l++)
49112
49120
  r[l] = l;
@@ -49115,9 +49123,9 @@ const jd = {}, bf = class rc extends Ji {
49115
49123
  translationMatrix: new Tt(),
49116
49124
  default: cn.from({ uSamplers: r }, !0)
49117
49125
  }, o = e.plugins[i]._shader.program;
49118
- jd[i] = new Kn(o, a);
49126
+ Fd[i] = new Kn(o, a);
49119
49127
  }
49120
- t = jd[i];
49128
+ t = Fd[i];
49121
49129
  }
49122
49130
  return t;
49123
49131
  }
@@ -49239,7 +49247,7 @@ class lq {
49239
49247
  (!this.data || this.data.length !== t.length) && (this.data = new Float32Array(t.length)), this.uvMatrix.multiplyUvs(t, this.data), this._updateID++;
49240
49248
  }
49241
49249
  }
49242
- const Fd = new ke(), Uv = new Lr(), oL = class lL extends Ji {
49250
+ const Bd = new ke(), Uv = new Lr(), oL = class lL extends Ji {
49243
49251
  /**
49244
49252
  * @param geometry - The geometry the mesh will use.
49245
49253
  * @param {PIXI.MeshMaterial} shader - The shader the mesh will use.
@@ -49398,11 +49406,11 @@ const Fd = new ke(), Uv = new Lr(), oL = class lL extends Ji {
49398
49406
  containsPoint(e) {
49399
49407
  if (!this.getBounds().contains(e.x, e.y))
49400
49408
  return !1;
49401
- this.worldTransform.applyInverse(e, Fd);
49409
+ this.worldTransform.applyInverse(e, Bd);
49402
49410
  const t = this.geometry.getBuffer("aVertexPosition").data, i = Uv.points, s = this.geometry.getIndex().data, r = s.length, a = this.drawMode === 4 ? 3 : 1;
49403
49411
  for (let o = 0; o + 2 < r; o += a) {
49404
49412
  const l = s[o] * 2, c = s[o + 1] * 2, d = s[o + 2] * 2;
49405
- if (i[0] = t[l], i[1] = t[l + 1], i[2] = t[c], i[3] = t[c + 1], i[4] = t[d], i[5] = t[d + 1], Uv.contains(Fd.x, Fd.y))
49413
+ if (i[0] = t[l], i[1] = t[l + 1], i[2] = t[c], i[3] = t[c + 1], i[4] = t[d], i[5] = t[d + 1], Uv.contains(Bd.x, Bd.y))
49406
49414
  return !0;
49407
49415
  }
49408
49416
  return !1;
@@ -49668,7 +49676,7 @@ void main(void){
49668
49676
  vColor = aColor * uColor;
49669
49677
  }
49670
49678
  `;
49671
- class hL extends ru {
49679
+ class hL extends au {
49672
49680
  /**
49673
49681
  * @param renderer - The renderer this sprite batch works for.
49674
49682
  */
@@ -49844,7 +49852,7 @@ hL.extension = {
49844
49852
  type: fe.RendererPlugin
49845
49853
  };
49846
49854
  Ie.add(hL);
49847
- var lu = /* @__PURE__ */ ((n) => (n[n.LINEAR_VERTICAL = 0] = "LINEAR_VERTICAL", n[n.LINEAR_HORIZONTAL = 1] = "LINEAR_HORIZONTAL", n))(lu || {});
49855
+ var hu = /* @__PURE__ */ ((n) => (n[n.LINEAR_VERTICAL = 0] = "LINEAR_VERTICAL", n[n.LINEAR_HORIZONTAL = 1] = "LINEAR_HORIZONTAL", n))(hu || {});
49848
49856
  const Yh = {
49849
49857
  // TextMetrics requires getImageData readback for measuring fonts.
49850
49858
  willReadFrequently: !0
@@ -50275,7 +50283,7 @@ const fq = [
50275
50283
  * for the default values.
50276
50284
  */
50277
50285
  constructor(e) {
50278
- this.styleID = 0, this.reset(), Jd(this, e, e);
50286
+ this.styleID = 0, this.reset(), Vd(this, e, e);
50279
50287
  }
50280
50288
  /**
50281
50289
  * Creates a new TextStyle object with the same values as this one.
@@ -50285,11 +50293,11 @@ const fq = [
50285
50293
  */
50286
50294
  clone() {
50287
50295
  const e = {};
50288
- return Jd(e, this, jo.defaultStyle), new jo(e);
50296
+ return Vd(e, this, jo.defaultStyle), new jo(e);
50289
50297
  }
50290
50298
  /** Resets all properties to the defaults specified in TextStyle.prototype._default */
50291
50299
  reset() {
50292
- Jd(this, jo.defaultStyle, jo.defaultStyle);
50300
+ Vd(this, jo.defaultStyle, jo.defaultStyle);
50293
50301
  }
50294
50302
  /**
50295
50303
  * Alignment for multiline text, does not affect single line text.
@@ -50342,7 +50350,7 @@ const fq = [
50342
50350
  return this._dropShadowColor;
50343
50351
  }
50344
50352
  set dropShadowColor(e) {
50345
- const t = Bd(e);
50353
+ const t = Jd(e);
50346
50354
  this._dropShadowColor !== t && (this._dropShadowColor = t, this.styleID++);
50347
50355
  }
50348
50356
  /** Set a distance of the drop shadow. */
@@ -50364,7 +50372,7 @@ const fq = [
50364
50372
  return this._fill;
50365
50373
  }
50366
50374
  set fill(e) {
50367
- const t = Bd(e);
50375
+ const t = Jd(e);
50368
50376
  this._fill !== t && (this._fill = t, this.styleID++);
50369
50377
  }
50370
50378
  /**
@@ -50502,7 +50510,7 @@ const fq = [
50502
50510
  return this._stroke;
50503
50511
  }
50504
50512
  set stroke(e) {
50505
- const t = Bd(e);
50513
+ const t = Jd(e);
50506
50514
  this._stroke !== t && (this._stroke = t, this.styleID++);
50507
50515
  }
50508
50516
  /**
@@ -50619,7 +50627,7 @@ cL.defaultStyle = {
50619
50627
  * @type {PIXI.TEXT_GRADIENT}
50620
50628
  * @default PIXI.TEXT_GRADIENT.LINEAR_VERTICAL
50621
50629
  */
50622
- fillGradientType: lu.LINEAR_VERTICAL,
50630
+ fillGradientType: hu.LINEAR_VERTICAL,
50623
50631
  /**
50624
50632
  * See {@link PIXI.TextStyle.fillGradientStops}
50625
50633
  * @type {number[]}
@@ -50691,7 +50699,7 @@ cL.defaultStyle = {
50691
50699
  wordWrapWidth: 100
50692
50700
  };
50693
50701
  let Ns = cL;
50694
- function Bd(n) {
50702
+ function Jd(n) {
50695
50703
  const e = Lt.shared, t = (i) => {
50696
50704
  const s = e.setValue(i);
50697
50705
  return s.alpha === 1 ? s.toHex() : s.toRgbaString();
@@ -50706,7 +50714,7 @@ function mq(n, e) {
50706
50714
  return !1;
50707
50715
  return !0;
50708
50716
  }
50709
- function Jd(n, e, t) {
50717
+ function Vd(n, e, t) {
50710
50718
  for (const i in t)
50711
50719
  Array.isArray(e[i]) ? n[i] = e[i].slice() : n[i] = e[i];
50712
50720
  }
@@ -50867,7 +50875,7 @@ const gq = {
50867
50875
  for (let p = 1; p < u; ++p)
50868
50876
  h.push(p / u);
50869
50877
  }
50870
- if (d.unshift(s[0]), h.unshift(0), d.push(s[s.length - 1]), h.push(1), e.fillGradientType === lu.LINEAR_VERTICAL) {
50878
+ if (d.unshift(s[0]), h.unshift(0), d.push(s[s.length - 1]), h.push(1), e.fillGradientType === hu.LINEAR_VERTICAL) {
50871
50879
  r = this.context.createLinearGradient(l / 2, o, l / 2, c + o);
50872
50880
  const u = i.fontProperties.fontSize + e.strokeThickness;
50873
50881
  for (let p = 0; p < t.length; p++) {
@@ -51294,7 +51302,7 @@ void main(void)
51294
51302
  }
51295
51303
  `;
51296
51304
  const Dh = new Tt();
51297
- class yL extends ru {
51305
+ class yL extends au {
51298
51306
  /**
51299
51307
  * constructor for renderer
51300
51308
  * @param {PIXI.Renderer} renderer - The renderer this tiling awesomeness works for.
@@ -51557,7 +51565,7 @@ const Aq = {
51557
51565
  }
51558
51566
  };
51559
51567
  Ie.add(Aq);
51560
- class zc {
51568
+ class Wc {
51561
51569
  constructor() {
51562
51570
  this.info = [], this.common = [], this.page = [], this.char = [], this.kerning = [], this.distanceField = [];
51563
51571
  }
@@ -51595,7 +51603,7 @@ class ac {
51595
51603
  }
51596
51604
  i[a].push(l);
51597
51605
  }
51598
- const s = new zc();
51606
+ const s = new Wc();
51599
51607
  return i.info.forEach((r) => s.info.push({
51600
51608
  face: r.face,
51601
51609
  size: parseInt(r.size, 10)
@@ -51640,7 +51648,7 @@ class Lf {
51640
51648
  * @returns - Data to use for BitmapFont
51641
51649
  */
51642
51650
  static parse(e) {
51643
- const t = new zc(), i = e.getElementsByTagName("info"), s = e.getElementsByTagName("common"), r = e.getElementsByTagName("page"), a = e.getElementsByTagName("char"), o = e.getElementsByTagName("kerning"), l = e.getElementsByTagName("distanceField");
51651
+ const t = new Wc(), i = e.getElementsByTagName("info"), s = e.getElementsByTagName("common"), r = e.getElementsByTagName("page"), a = e.getElementsByTagName("char"), o = e.getElementsByTagName("kerning"), l = e.getElementsByTagName("distanceField");
51644
51652
  for (let c = 0; c < i.length; c++)
51645
51653
  t.info.push({
51646
51654
  face: i[c].getAttribute("face"),
@@ -51701,15 +51709,15 @@ class Cf {
51701
51709
  return Lf.parse(be.ADAPTER.parseXML(e));
51702
51710
  }
51703
51711
  }
51704
- const Vd = [
51712
+ const Ud = [
51705
51713
  ac,
51706
51714
  Lf,
51707
51715
  Cf
51708
51716
  ];
51709
51717
  function Rq(n) {
51710
- for (let e = 0; e < Vd.length; e++)
51711
- if (Vd[e].test(n))
51712
- return Vd[e];
51718
+ for (let e = 0; e < Ud.length; e++)
51719
+ if (Ud[e].test(n))
51720
+ return Ud[e];
51713
51721
  return null;
51714
51722
  }
51715
51723
  function Kq(n, e, t, i, s, r) {
@@ -51726,7 +51734,7 @@ function Kq(n, e, t, i, s, r) {
51726
51734
  for (let y = 1; y < m; ++y)
51727
51735
  p.push(y / m);
51728
51736
  }
51729
- if (u.unshift(a[0]), p.unshift(0), u.push(a[a.length - 1]), p.push(1), t.fillGradientType === lu.LINEAR_VERTICAL) {
51737
+ if (u.unshift(a[0]), p.unshift(0), u.push(a[a.length - 1]), p.push(1), t.fillGradientType === hu.LINEAR_VERTICAL) {
51730
51738
  o = e.createLinearGradient(d / 2, c, d / 2, h + c);
51731
51739
  let m = 0;
51732
51740
  const y = (r.fontProperties.fontSize + t.strokeThickness) / h;
@@ -51852,7 +51860,7 @@ const Cs = class Sn {
51852
51860
  */
51853
51861
  static install(e, t, i) {
51854
51862
  let s;
51855
- if (e instanceof zc)
51863
+ if (e instanceof Wc)
51856
51864
  s = e;
51857
51865
  else {
51858
51866
  const a = Rq(e);
@@ -51921,7 +51929,7 @@ const Cs = class Sn {
51921
51929
  textureWidth: o,
51922
51930
  textureHeight: l,
51923
51931
  ...c
51924
- } = Object.assign({}, Sn.defaultOptions, i), d = qq(s), h = t instanceof Ns ? t : new Ns(t), u = o, p = new zc();
51932
+ } = Object.assign({}, Sn.defaultOptions, i), d = qq(s), h = t instanceof Ns ? t : new Ns(t), u = o, p = new Wc();
51925
51933
  p.info[0] = {
51926
51934
  face: h.fontFamily,
51927
51935
  size: h.fontSize
@@ -52675,7 +52683,7 @@ Tf.defaultOptions = {
52675
52683
  /** Word wrap width */
52676
52684
  wordWrapWidth: 100
52677
52685
  };
52678
- let Ud = Tf;
52686
+ let Qd = Tf;
52679
52687
  const jh = class Ma extends Rr {
52680
52688
  /**
52681
52689
  * @param {string} [text] - Text contents
@@ -52836,7 +52844,7 @@ const jh = class Ma extends Rr {
52836
52844
  return this._style;
52837
52845
  }
52838
52846
  set style(e) {
52839
- this._style !== e && (e = e || {}, e instanceof Ud ? (this.ownsStyle = !1, this._style = e) : e instanceof Ns ? (console.warn("[HTMLText] Cloning TextStyle, if this is not what you want, use HTMLTextStyle"), this.ownsStyle = !0, this._style = Ud.from(e)) : (this.ownsStyle = !0, this._style = new Ud(e)), this.localStyleID = -1, this.dirty = !0);
52847
+ this._style !== e && (e = e || {}, e instanceof Qd ? (this.ownsStyle = !1, this._style = e) : e instanceof Ns ? (console.warn("[HTMLText] Cloning TextStyle, if this is not what you want, use HTMLTextStyle"), this.ownsStyle = !0, this._style = Qd.from(e)) : (this.ownsStyle = !0, this._style = new Qd(e)), this.localStyleID = -1, this.dirty = !0);
52840
52848
  }
52841
52849
  /**
52842
52850
  * Contents of text. This can be HTML text and include tags.
@@ -53020,7 +53028,7 @@ var Yq = typeof globalThis < "u" ? globalThis : typeof window < "u" ? window : t
53020
53028
  }).call(Yq);
53021
53029
  })(LL);
53022
53030
  const ab = LL.exports;
53023
- function hu(n, e) {
53031
+ function cu(n, e) {
53024
53032
  if (n) {
53025
53033
  if (typeof n == "function")
53026
53034
  return n;
@@ -53036,7 +53044,7 @@ const Dq = {
53036
53044
  };
53037
53045
  class jq extends Vi {
53038
53046
  constructor(e, t = {}) {
53039
- super(e), $(this, "options"), $(this, "startX"), $(this, "startY"), $(this, "deltaX"), $(this, "deltaY"), $(this, "keepCenter"), $(this, "startWidth", null), $(this, "startHeight", null), $(this, "deltaWidth", null), $(this, "deltaHeight", null), $(this, "width", null), $(this, "height", null), $(this, "time", 0), this.options = Object.assign({}, Dq, t), this.options.ease = hu(this.options.ease), this.setupPosition(), this.setupZoom(), this.time = 0;
53047
+ super(e), $(this, "options"), $(this, "startX"), $(this, "startY"), $(this, "deltaX"), $(this, "deltaY"), $(this, "keepCenter"), $(this, "startWidth", null), $(this, "startHeight", null), $(this, "deltaWidth", null), $(this, "deltaHeight", null), $(this, "width", null), $(this, "height", null), $(this, "time", 0), this.options = Object.assign({}, Dq, t), this.options.ease = cu(this.options.ease), this.setupPosition(), this.setupZoom(), this.time = 0;
53040
53048
  }
53041
53049
  setupPosition() {
53042
53050
  typeof this.options.position < "u" ? (this.startX = this.parent.center.x, this.startY = this.parent.center.y, this.deltaX = this.options.position.x - this.parent.center.x, this.deltaY = this.options.position.y - this.parent.center.y, this.keepCenter = !1) : this.keepCenter = !0;
@@ -53094,7 +53102,7 @@ const Fq = {
53094
53102
  };
53095
53103
  class Bq extends Vi {
53096
53104
  constructor(e, t = {}) {
53097
- super(e), $(this, "options"), $(this, "left"), $(this, "top"), $(this, "right"), $(this, "bottom"), $(this, "underflowX"), $(this, "underflowY"), $(this, "ease"), $(this, "toX"), $(this, "toY"), this.options = Object.assign({}, Fq, t), this.ease = hu(this.options.ease, "easeInOutSine"), this.options.sides ? this.options.sides === "all" ? this.top = this.bottom = this.left = this.right = !0 : this.options.sides === "horizontal" ? (this.right = this.left = !0, this.top = this.bottom = !1) : this.options.sides === "vertical" ? (this.left = this.right = !1, this.top = this.bottom = !0) : (this.top = this.options.sides.indexOf("top") !== -1, this.bottom = this.options.sides.indexOf("bottom") !== -1, this.left = this.options.sides.indexOf("left") !== -1, this.right = this.options.sides.indexOf("right") !== -1) : this.left = this.top = this.right = this.bottom = !1;
53105
+ super(e), $(this, "options"), $(this, "left"), $(this, "top"), $(this, "right"), $(this, "bottom"), $(this, "underflowX"), $(this, "underflowY"), $(this, "ease"), $(this, "toX"), $(this, "toY"), this.options = Object.assign({}, Fq, t), this.ease = cu(this.options.ease, "easeInOutSine"), this.options.sides ? this.options.sides === "all" ? this.top = this.bottom = this.left = this.right = !0 : this.options.sides === "horizontal" ? (this.right = this.left = !0, this.top = this.bottom = !1) : this.options.sides === "vertical" ? (this.left = this.right = !1, this.top = this.bottom = !0) : (this.top = this.options.sides.indexOf("top") !== -1, this.bottom = this.options.sides.indexOf("bottom") !== -1, this.left = this.options.sides.indexOf("left") !== -1, this.right = this.options.sides.indexOf("right") !== -1) : this.left = this.top = this.right = this.bottom = !1;
53098
53106
  const i = this.options.underflow.toLowerCase();
53099
53107
  i === "center" ? (this.underflowX = 0, this.underflowY = 0) : (this.underflowX = i.indexOf("left") !== -1 ? -1 : i.indexOf("right") !== -1 ? 1 : 0, this.underflowY = i.indexOf("top") !== -1 ? -1 : i.indexOf("bottom") !== -1 ? 1 : 0), this.reset();
53100
53108
  }
@@ -53700,7 +53708,7 @@ const hX = {
53700
53708
  };
53701
53709
  class cX extends Vi {
53702
53710
  constructor(e, t, i, s = {}) {
53703
- super(e), $(this, "options"), $(this, "ease"), $(this, "x"), $(this, "y"), $(this, "percent"), $(this, "snapping"), $(this, "deltaX"), $(this, "deltaY"), $(this, "startX"), $(this, "startY"), this.options = Object.assign({}, hX, s), this.ease = hu(s.ease, "easeInOutSine"), this.x = t, this.y = i, this.options.forceStart && this.snapStart();
53711
+ super(e), $(this, "options"), $(this, "ease"), $(this, "x"), $(this, "y"), $(this, "percent"), $(this, "snapping"), $(this, "deltaX"), $(this, "deltaY"), $(this, "startX"), $(this, "startY"), this.options = Object.assign({}, hX, s), this.ease = cu(s.ease, "easeInOutSine"), this.x = t, this.y = i, this.options.forceStart && this.snapStart();
53704
53712
  }
53705
53713
  snapStart() {
53706
53714
  this.percent = 0, this.snapping = { time: 0 };
@@ -53754,7 +53762,7 @@ const uX = {
53754
53762
  };
53755
53763
  class dX extends Vi {
53756
53764
  constructor(e, t = {}) {
53757
- super(e), $(this, "options"), $(this, "ease"), $(this, "xScale"), $(this, "yScale"), $(this, "xIndependent"), $(this, "yIndependent"), $(this, "snapping"), this.options = Object.assign({}, uX, t), this.ease = hu(this.options.ease), this.xIndependent = !1, this.yIndependent = !1, this.xScale = 0, this.yScale = 0, this.options.width > 0 && (this.xScale = e.screenWidth / this.options.width, this.xIndependent = !0), this.options.height > 0 && (this.yScale = e.screenHeight / this.options.height, this.yIndependent = !0), this.xScale = this.xIndependent ? this.xScale : this.yScale, this.yScale = this.yIndependent ? this.yScale : this.xScale, this.options.time === 0 ? (e.container.scale.x = this.xScale, e.container.scale.y = this.yScale, this.options.removeOnComplete && this.parent.plugins.remove("snap-zoom")) : t.forceStart && this.createSnapping();
53765
+ super(e), $(this, "options"), $(this, "ease"), $(this, "xScale"), $(this, "yScale"), $(this, "xIndependent"), $(this, "yIndependent"), $(this, "snapping"), this.options = Object.assign({}, uX, t), this.ease = cu(this.options.ease), this.xIndependent = !1, this.yIndependent = !1, this.xScale = 0, this.yScale = 0, this.options.width > 0 && (this.xScale = e.screenWidth / this.options.width, this.xIndependent = !0), this.options.height > 0 && (this.yScale = e.screenHeight / this.options.height, this.yIndependent = !0), this.xScale = this.xIndependent ? this.xScale : this.yScale, this.yScale = this.yIndependent ? this.yScale : this.xScale, this.options.time === 0 ? (e.container.scale.x = this.xScale, e.container.scale.y = this.yScale, this.options.removeOnComplete && this.parent.plugins.remove("snap-zoom")) : t.forceStart && this.createSnapping();
53758
53766
  }
53759
53767
  createSnapping() {
53760
53768
  const e = this.parent.worldScreenWidth, t = this.parent.worldScreenHeight, i = this.parent.screenWidth / this.xScale, s = this.parent.screenHeight / this.yScale;
@@ -54327,7 +54335,7 @@ var xX = Object.defineProperty, SX = Object.getOwnPropertyDescriptor, CL = (n, e
54327
54335
  (a = n[r]) && (s = (i ? a(e, t, s) : a(s)) || s);
54328
54336
  return i && s && xX(e, t, s), s;
54329
54337
  };
54330
- let Wc = class extends Ka {
54338
+ let Nc = class extends Ka {
54331
54339
  constructor() {
54332
54340
  super(), this.app = new US({
54333
54341
  backgroundAlpha: 0,
@@ -54383,7 +54391,7 @@ let Wc = class extends Ka {
54383
54391
  `;
54384
54392
  }
54385
54393
  };
54386
- Wc.styles = Lx`
54394
+ Nc.styles = Lx`
54387
54395
  :host {
54388
54396
  width: 100%;
54389
54397
  height: 100%;
@@ -54409,12 +54417,12 @@ Wc.styles = Lx`
54409
54417
  `;
54410
54418
  CL([
54411
54419
  Ax(".cropper-container")
54412
- ], Wc.prototype, "container", 2);
54413
- Wc = CL([
54420
+ ], Nc.prototype, "container", 2);
54421
+ Nc = CL([
54414
54422
  Ex("image-cropper")
54415
- ], Wc);
54423
+ ], Nc);
54416
54424
  export {
54417
- Wc as Cropper,
54425
+ Nc as Cropper,
54418
54426
  io as DeviceLines,
54419
54427
  WX as Line,
54420
54428
  bx as SGLBLoader,