shipthis 0.1.54 → 0.1.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/assets/markdown/apple-login-notice.md.ejs +9 -0
- package/dist/{AppleBundleIdDetails-CJuXU0MW.js → AppleBundleIdDetails-Ch0IGOPO.js} +4 -4
- package/dist/{Command-U8TqM6Zs.js → Command-CKwGlf4L.js} +2 -2
- package/dist/{CommandGame-hqY43vRo.js → CommandGame-DoUC7C_q.js} +3 -3
- package/dist/{Create-C--pV63B.js → Create-BMZPvZ4G.js} +2 -2
- package/dist/{CredentialDetailsView-DUpRMBiJ.js → CredentialDetailsView-DrAjwTB_.js} +1 -1
- package/dist/{ErrorBox-DLRncz8K.js → ErrorBox-DDlTtBXo.js} +1 -1
- package/dist/{GameStatus-DRheSF2O.js → GameStatus-BbGB_Nb4.js} +2 -2
- package/dist/{Import-CTgEEj_f.js → Import-Cd6bNM3_.js} +3 -3
- package/dist/{JobLogTail-7oEEQxIO.js → JobLogTail-Bnxjh42s.js} +3 -3
- package/dist/{JobProgress-DwvTh5rS.js → JobProgress-BMKEhMAf.js} +26 -4
- package/dist/{JobStatusTable-DBM_PBPQ.js → JobStatusTable-CPKhHXoe.js} +3 -3
- package/dist/{ProjectCredentialsTable-BamSpb5B.js → ProjectCredentialsTable-TTXHSq6Y.js} +2 -2
- package/dist/{UserCredentialsTable-N_fIOf8N.js → UserCredentialsTable-Nnr2vBR7.js} +2 -2
- package/dist/{baseAppleCommand-oekzwny6.js → baseAppleCommand-BXD1j8r9.js} +1 -1
- package/dist/{baseCommand-ByzFMr-B.js → baseCommand-BBX7e4wG.js} +30 -6
- package/dist/{baseGameAndroidCommand-GvH1QAja.js → baseGameAndroidCommand-DUH9kKXh.js} +3 -3
- package/dist/{baseGameCommand-D8Z3SaiJ.js → baseGameCommand-DDamAWma.js} +4 -3
- package/dist/commands/apiKey/create.js +4 -4
- package/dist/commands/apiKey/list.js +4 -4
- package/dist/commands/apiKey/revoke.js +4 -4
- package/dist/commands/apple/apiKey/create.js +7 -7
- package/dist/commands/apple/apiKey/delete.js +5 -5
- package/dist/commands/apple/apiKey/export.js +6 -6
- package/dist/commands/apple/apiKey/import.js +6 -6
- package/dist/commands/apple/apiKey/status.js +5 -5
- package/dist/commands/apple/certificate/create.js +7 -7
- package/dist/commands/apple/certificate/delete.js +5 -5
- package/dist/commands/apple/certificate/export.js +6 -6
- package/dist/commands/apple/certificate/import.js +6 -6
- package/dist/commands/apple/certificate/show.js +6 -6
- package/dist/commands/apple/certificate/status.js +5 -5
- package/dist/commands/apple/login.js +33 -26
- package/dist/commands/apple/status.js +4 -4
- package/dist/commands/dashboard.js +3 -3
- package/dist/commands/game/android/apiKey/connect.js +10 -10
- package/dist/commands/game/android/apiKey/create.js +13 -13
- package/dist/commands/game/android/apiKey/delete.js +5 -5
- package/dist/commands/game/android/apiKey/export.js +7 -7
- package/dist/commands/game/android/apiKey/import.js +7 -7
- package/dist/commands/game/android/apiKey/invite.js +6 -6
- package/dist/commands/game/android/apiKey/policy.js +4 -4
- package/dist/commands/game/android/apiKey/show.js +9 -9
- package/dist/commands/game/android/apiKey/status.js +7 -7
- package/dist/commands/game/android/keyStore/create.js +9 -9
- package/dist/commands/game/android/keyStore/delete.js +5 -5
- package/dist/commands/game/android/keyStore/export.js +6 -6
- package/dist/commands/game/android/keyStore/import.js +10 -10
- package/dist/commands/game/android/keyStore/status.js +6 -6
- package/dist/commands/game/android/status.js +3 -3
- package/dist/commands/game/build/download.js +4 -4
- package/dist/commands/game/build/list.js +6 -6
- package/dist/commands/game/create.js +3 -3
- package/dist/commands/game/details.js +5 -5
- package/dist/commands/game/export.js +3 -3
- package/dist/commands/game/ios/app/addTester.js +5 -5
- package/dist/commands/game/ios/app/create.js +4 -4
- package/dist/commands/game/ios/app/status.js +7 -7
- package/dist/commands/game/ios/app/sync.js +5 -5
- package/dist/commands/game/ios/profile/create.js +7 -7
- package/dist/commands/game/ios/profile/delete.js +5 -5
- package/dist/commands/game/ios/profile/export.js +6 -6
- package/dist/commands/game/ios/profile/import.js +6 -6
- package/dist/commands/game/ios/profile/show.js +8 -8
- package/dist/commands/game/ios/profile/status.js +7 -7
- package/dist/commands/game/ios/status.js +10 -10
- package/dist/commands/game/ios/wizard.js +4 -4
- package/dist/commands/game/job/list.js +4 -4
- package/dist/commands/game/job/logs.js +3 -3
- package/dist/commands/game/job/status.js +7 -7
- package/dist/commands/game/list.js +4 -4
- package/dist/commands/game/ship.js +11 -11
- package/dist/commands/game/status.js +7 -7
- package/dist/commands/game/wizard.js +16 -16
- package/dist/commands/internal/fastlane.js +3 -3
- package/dist/commands/internal/readme.js +3 -3
- package/dist/commands/login.js +3 -3
- package/dist/commands/status.js +4 -4
- package/dist/commands/util/android-build-method.js +3 -3
- package/dist/commands/util/glass.js +2 -2
- package/dist/{export-DQ2Qh09K.js → export-C_FknMUp.js} +1 -1
- package/dist/{import-sVng7ksa.js → import-DaK7xzxS.js} +1 -1
- package/dist/{index-DwEIHNF1.js → index-BcXx8TNS.js} +4 -4
- package/dist/{index-N3S598Wc.js → index-DGlnFPWY.js} +1 -1
- package/dist/{index-Dz17cbww.js → index-SfRGUQOY.js} +5 -5
- package/dist/{upload-DoiCgi3a.js → upload-CwHqf-A6.js} +1 -1
- package/dist/{useAppleApp-J4dx2Wyz.js → useAppleApp-DwcXThPv.js} +1 -1
- package/dist/{useAppleBundleId-DUdnv1T0.js → useAppleBundleId-Bojf5t9g.js} +1 -1
- package/dist/{useAppleProfiles-DDdAtArV.js → useAppleProfiles-ClGtQU78.js} +1 -1
- package/dist/{useGoogleStatus-DciPkOMu.js → useGoogleStatus-D1VbWkVy.js} +2 -2
- package/dist/{useProjectCredentials-B4cjpmpB.js → useProjectCredentials-CkjJTltI.js} +2 -2
- package/dist/{useWebSocket-B1hQm8Ak.js → useWebSocket-xkJFqoYf.js} +1 -1
- package/docs/apple/login.md +9 -3
- package/docs/autocomplete.md +1 -1
- package/docs/game/android/apiKey/invite.md +3 -3
- package/docs/game/android/apiKey.md +36 -7
- package/docs/game/create.md +15 -10
- package/docs/game/details.md +6 -3
- package/docs/game/ios/app/addTester.md +10 -5
- package/docs/game/ios/app.md +32 -2
- package/docs/game/ios.md +1 -0
- package/docs/game/ship.md +6 -2
- package/docs/game/status.md +6 -2
- package/docs/game/wizard.md +2 -5
- package/npm-shrinkwrap.json +2 -2
- package/oclif.manifest.json +251 -245
- package/package.json +1 -1
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# Signing in to Apple
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ShipThis sends your Apple ID and password **directly to Apple's authentication service**, using the open-source `@expo/apple-utils` library.
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- Your password is **never stored** and is **never sent to ShipThis servers**.
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- Only the resulting Apple **session cookies** are saved, locally, to your auth file.
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- Your password is used once, for this sign-in, and then discarded.
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**Read the exact code that handles your password: [<%= sourceURL %>](<%= sourceURL %>)**
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import 'luxon';
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import 'axios';
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import 'isomorphic-git';
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import './baseCommand-
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import './baseCommand-BBX7e4wG.js';
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import '@oclif/core';
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import '@tanstack/react-query';
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import 'react';
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import { u as useAppleApp } from './useAppleApp-
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import { u as useAppleApp } from './useAppleApp-DwcXThPv.js';
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import 'uuid';
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import 'fast-glob';
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import 'stream';
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import { T as Table } from './Table-FaNgpyeq.js';
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import { T as Title } from './Title-BCQtayg6.js';
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import 'open';
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import './baseGameCommand-
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import './baseGameCommand-DDamAWma.js';
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import 'godot-export-presets';
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import 'marked';
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import 'marked-terminal';
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import 'qrcode';
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import { u as useAppleBundleId } from './useAppleBundleId-
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import { u as useAppleBundleId } from './useAppleBundleId-Bojf5t9g.js';
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const AppleAppDetails = (props) => {
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const { data, isLoading } = useAppleApp(props);
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import { QueryClientProvider } from '@tanstack/react-query';
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import { useScreenSize } from 'fullscreen-ink';
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import { Box } from 'ink';
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import { C as CommandProvider } from './baseGameCommand-
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import { F as queryClient } from './baseCommand-
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import { C as CommandProvider } from './baseGameCommand-DDamAWma.js';
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import { F as queryClient } from './baseCommand-BBX7e4wG.js';
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import 'axios';
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import 'luxon';
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import { jsx, Fragment } from 'react/jsx-runtime';
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import React from 'react';
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import { E as ErrorBox } from './ErrorBox-
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import { G as GameProvider,
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import { C as Command } from './Command-
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import { E as ErrorBox } from './ErrorBox-DDlTtBXo.js';
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import { G as GameProvider, e as GameContext } from './baseGameCommand-DDamAWma.js';
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import { C as Command } from './Command-CKwGlf4L.js';
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const CommandGameErrorBoundary = ({ children }) => {
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const { error } = React.useContext(GameContext);
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import axios from 'axios';
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import { Box } from 'ink';
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import { useContext } from 'react';
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import { r as getAuthedHeaders, q as API_URL } from './baseCommand-
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import { r as getAuthedHeaders, q as API_URL } from './baseCommand-BBX7e4wG.js';
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import 'ink-spinner';
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import {
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import { e as GameContext, j as cacheKeys } from './baseGameCommand-DDamAWma.js';
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import 'uuid';
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import { jsxs, jsx } from 'react/jsx-runtime';
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import { DateTime } from 'luxon';
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import { d as getShortDate, C as CredentialsType } from './baseCommand-
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import { d as getShortDate, C as CredentialsType } from './baseCommand-BBX7e4wG.js';
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import { jsxs, jsx } from 'react/jsx-runtime';
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import { H as HandledError } from './baseCommand-
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import { H as HandledError } from './baseCommand-BBX7e4wG.js';
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import { useState, useEffect, useContext } from 'react';
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import { g as getShortUUID, d as getShortDate, P as Platform, m as getProject, L as getProjectPlatformProgress } from './baseCommand-
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import { g as getShortUUID, d as getShortDate, P as Platform, m as getProject, L as getProjectPlatformProgress } from './baseCommand-BBX7e4wG.js';
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import { m as makeHumanReadable,
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import { m as makeHumanReadable, e as GameContext, k as CommandContext } from './baseGameCommand-DDamAWma.js';
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import { F as queryClient, P as Platform, C as CredentialsType } from './baseCommand-BBX7e4wG.js';
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import { j as cacheKeys, e as GameContext } from './baseGameCommand-DDamAWma.js';
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import { i as importCredential } from './import-DaK7xzxS.js';
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async function importKeystore({ log = () => {
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import { r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, J as JobStatus,
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import { r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates, J as JobStatus, a8 as castJobDates, a6 as castObjectDates, a9 as getShortTime } from './baseCommand-BBX7e4wG.js';
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import { j as cacheKeys, t as useJob, h as getStageColor, v as getMessageColor } from './baseGameCommand-DDamAWma.js';
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const ERR_NOT_CONFIGURED = "No Android or iOS configuration found. Please run `shipthis game wizard android` or `shipthis game wizard ios` to configure your game.";
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const getVersionMismatch = (detected, configured) => `Your project.godot targets Godot ${detected}, but this game builds with Godot ${configured}.`;
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shipthis game details --gameEngineVersion ${detected} --force
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shipthis game ship --gameEngineVersion ${detected}`;
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Building a Godot ${detected} project with Godot ${configured} does not produce a working game, so this ship has been stopped before building.
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@@ -3,17 +3,17 @@ import { Box, Text } from 'ink';
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import Spinner from 'ink-spinner';
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import { J as JobStatus } from './baseCommand-
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import { J as JobStatus } from './baseCommand-BBX7e4wG.js';
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import {
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import 'stream';
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import { u as useJobWatching } from './JobLogTail-
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+
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import 'fullscreen-ink';
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import { a as StatusRow, b as StatusRowLabel } from './StatusTable-DzRWcMr4.js';
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import { T as Title } from './Title-BCQtayg6.js';
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@@ -10,11 +10,11 @@ import 'readline-sync';
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import 'luxon';
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import 'axios';
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import 'isomorphic-git';
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-
import './baseCommand-
|
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+
import './baseCommand-BBX7e4wG.js';
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import '@oclif/core';
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import '@tanstack/react-query';
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import 'react';
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|
-
import { u as useProjectCredentials, g as getProjectCredentialSummary } from './useProjectCredentials-
|
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+
import { u as useProjectCredentials, g as getProjectCredentialSummary } from './useProjectCredentials-CkjJTltI.js';
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|
import 'uuid';
|
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import 'fast-glob';
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import 'stream';
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@@ -10,7 +10,7 @@ import 'readline-sync';
|
|
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10
10
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import 'luxon';
|
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11
11
|
import axios from 'axios';
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12
12
|
import 'isomorphic-git';
|
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13
|
-
import { g as getShortUUID, d as getShortDate, r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates } from './baseCommand-
|
|
13
|
+
import { g as getShortUUID, d as getShortDate, r as getAuthedHeaders, q as API_URL, E as castArrayObjectDates } from './baseCommand-BBX7e4wG.js';
|
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14
14
|
import '@oclif/core';
|
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15
15
|
import { useQuery } from '@tanstack/react-query';
|
|
16
16
|
import 'react';
|
|
@@ -18,7 +18,7 @@ import 'uuid';
|
|
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18
18
|
import 'fast-glob';
|
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19
19
|
import 'stream';
|
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20
20
|
import 'yazl';
|
|
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|
-
import {
|
|
21
|
+
import { j as cacheKeys } from './baseGameCommand-DDamAWma.js';
|
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22
|
import 'socket.io-client';
|
|
23
23
|
import 'fullscreen-ink';
|
|
24
24
|
import { T as Table } from './Table-FaNgpyeq.js';
|
|
@@ -11,7 +11,7 @@ import 'node:url';
|
|
|
11
11
|
import 'readline-sync';
|
|
12
12
|
import 'isomorphic-git';
|
|
13
13
|
import { getMajorVersion, loadExportPresets, findPreset, getBasePreset, saveExportPresets, mergePresets, ConfigFile } from 'godot-export-presets';
|
|
14
|
-
import
|
|
14
|
+
import appleUtils from '@expo/apple-utils';
|
|
15
15
|
import { QueryClient } from '@tanstack/react-query';
|
|
16
16
|
import 'react';
|
|
17
17
|
import 'uuid';
|
|
@@ -105,13 +105,18 @@ const DetailsFlags = {
|
|
|
105
105
|
buildNumber: Flags.integer({ char: "b", description: "Set the build number" }),
|
|
106
106
|
gameEngine: Flags.string({ char: "e", description: "Set the game engine" }),
|
|
107
107
|
gameEngineVersion: Flags.string({ char: "v", description: "Set the game engine version" }),
|
|
108
|
-
|
|
108
|
+
// No short char: -g is reserved CLI-wide for --gameId (see BaseGameCommand)
|
|
109
|
+
gcpProjectId: Flags.string({ description: "Set the GCP project ID" }),
|
|
109
110
|
gcpServiceAccountId: Flags.string({ char: "c", description: "Set the GCP service account ID" }),
|
|
110
111
|
iosBundleId: Flags.string({ char: "i", description: "Set the iOS bundle ID" }),
|
|
111
112
|
liquidGlassIconPath: Flags.string({ char: "l", description: "Set the Liquid Glass icon path" }),
|
|
112
113
|
name: Flags.string({ char: "n", description: "The name of the game" }),
|
|
113
114
|
semanticVersion: Flags.string({ char: "s", description: "Set the semantic version" }),
|
|
114
|
-
useDemoCredentials: Flags.string({
|
|
115
|
+
useDemoCredentials: Flags.string({
|
|
116
|
+
char: "d",
|
|
117
|
+
description: "Use demo credentials for this project",
|
|
118
|
+
options: ["true", "false"]
|
|
119
|
+
})
|
|
115
120
|
};
|
|
116
121
|
|
|
117
122
|
const DEFAULT_LOCALE = "en-US";
|
|
@@ -263,7 +268,6 @@ Run \`shipthis game list\` to see your games.` : "Requested resource not found."
|
|
|
263
268
|
}
|
|
264
269
|
}
|
|
265
270
|
|
|
266
|
-
const defaultExport = expo.default;
|
|
267
271
|
const {
|
|
268
272
|
ApiKey,
|
|
269
273
|
ApiKeyType,
|
|
@@ -279,7 +283,7 @@ const {
|
|
|
279
283
|
ProfileType,
|
|
280
284
|
Session,
|
|
281
285
|
UserRole
|
|
282
|
-
} =
|
|
286
|
+
} = appleUtils;
|
|
283
287
|
|
|
284
288
|
const ENTITLEMENT_KEY_TO_CAPABILITY = {
|
|
285
289
|
"com.apple.developer.applesignin": { name: "Sign in with Apple", type: CapabilityType.APPLE_ID_AUTH },
|
|
@@ -459,6 +463,26 @@ function getGodotVersion() {
|
|
|
459
463
|
const [version] = features;
|
|
460
464
|
return version;
|
|
461
465
|
}
|
|
466
|
+
function detectGodotVersion() {
|
|
467
|
+
try {
|
|
468
|
+
return getGodotVersion();
|
|
469
|
+
} catch {
|
|
470
|
+
return null;
|
|
471
|
+
}
|
|
472
|
+
}
|
|
473
|
+
function parseMajorMinor(version) {
|
|
474
|
+
const match = version.trim().match(/^(\d+)\.(\d+)/);
|
|
475
|
+
if (!match) return null;
|
|
476
|
+
return { major: Number(match[1]), minor: Number(match[2]) };
|
|
477
|
+
}
|
|
478
|
+
function getGodotVersionDrift(detected, configured) {
|
|
479
|
+
const a = parseMajorMinor(detected);
|
|
480
|
+
const b = parseMajorMinor(configured);
|
|
481
|
+
if (!a || !b) return null;
|
|
482
|
+
if (a.major !== b.major) return "major";
|
|
483
|
+
if (a.minor !== b.minor) return "minor";
|
|
484
|
+
return null;
|
|
485
|
+
}
|
|
462
486
|
function getExportPresetsPath() {
|
|
463
487
|
const cwd = process.cwd();
|
|
464
488
|
const filename = "export_presets.cfg";
|
|
@@ -938,4 +962,4 @@ class BaseCommand extends Command {
|
|
|
938
962
|
}
|
|
939
963
|
}
|
|
940
964
|
|
|
941
|
-
export { revokeAPIKey as $, ApiKey as A, BaseCommand as B, CredentialsType as C, DetailsFlags as D, castArrayObjectDates as E, queryClient as F, GODOT_CAPABILITIES as G, HandledError as H, WS_URL as I, JobStatus as J, getAuthToken as K, getProjectPlatformProgress as L, getProjectJobs as M, getJob as N, getJobLogsDownloadStream as O, Platform as P, downloadBuildById as Q, getGoogleStatus as R, getGodotAndroidPackageName as S, enforcePolicy as T, UserRole as U, revokePolicy as V, WEB_URL as W, inviteServiceAccount as X, disconnectGoogle as Y, getAPIKeys as Z, createAPIKey as _, ApiKeyType as a, getSingleUseUrl as a0, acceptTerms as a1, setAuthToken as a2,
|
|
965
|
+
export { revokeAPIKey as $, ApiKey as A, BaseCommand as B, CredentialsType as C, DetailsFlags as D, castArrayObjectDates as E, queryClient as F, GODOT_CAPABILITIES as G, HandledError as H, WS_URL as I, JobStatus as J, getAuthToken as K, getProjectPlatformProgress as L, getProjectJobs as M, getJob as N, getJobLogsDownloadStream as O, Platform as P, downloadBuildById as Q, getGoogleStatus as R, getGodotAndroidPackageName as S, enforcePolicy as T, UserRole as U, revokePolicy as V, WEB_URL as W, inviteServiceAccount as X, disconnectGoogle as Y, getAPIKeys as Z, createAPIKey as _, ApiKeyType as a, getSingleUseUrl as a0, acceptTerms as a1, setAuthToken as a2, LogLevel as a3, getShortAuthRequiredUrl as a4, getErrorMessage as a5, castObjectDates as a6, getGoogleAuthUrl as a7, castJobDates as a8, getShortTime as a9, LEGACY_DEFAULT_IGNORED_FILES_GLOBS as aa, LEGACY_DEFAULT_SHIPPED_FILES_GLOBS as ab, detectGodotVersion as ac, getGodotVersionDrift as ad, getNewUploadTicket as ae, startJobsFromUpload as af, updateProject as ag, getGradleBuildOptionKey as ah, BuildType as ai, getShortDateTime as aj, getShortTimeDelta as ak, JobStage as al, getSelf as am, getTerms as an, Certificate as b, getProjects as c, getShortDate as d, getGodotAppleBundleIdentifier as e, BundleId as f, getShortUUID as g, App as h, isGradleBuildEnabled as i, CapabilityTypeOption as j, BetaGroup as k, isCWDGodotGame as l, getProject as m, CertificateType as n, Profile as o, ProfileType as p, API_URL as q, getAuthedHeaders as r, setGradleBuildEnabled as s, getGodotProjectCapabilities as t, CapabilityType as u, GameEngine as v, getGodotVersion as w, createProject as x, DEFAULT_PLATFORM_GLOBS as y, getGodotProjectName as z };
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { R as getGoogleStatus, S as getGodotAndroidPackageName } from './baseCommand-
|
|
2
|
-
import {
|
|
1
|
+
import { R as getGoogleStatus, S as getGodotAndroidPackageName } from './baseCommand-BBX7e4wG.js';
|
|
2
|
+
import { c as BaseGameCommand, d as generatePackageName, a as getInput } from './baseGameCommand-DDamAWma.js';
|
|
3
3
|
|
|
4
4
|
class BaseGameAndroidCommand extends BaseGameCommand {
|
|
5
5
|
async checkGoogleAuth(waitForAuth = false) {
|
|
@@ -9,7 +9,7 @@ class BaseGameAndroidCommand extends BaseGameCommand {
|
|
|
9
9
|
this.error("You must connect to Google first. Run `shipthis game android apiKey connect`", { exit: 1 });
|
|
10
10
|
this.log("Waiting for Google authentication...");
|
|
11
11
|
const sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms));
|
|
12
|
-
for (let i = 0; i <
|
|
12
|
+
for (let i = 0; i < 60; i++) {
|
|
13
13
|
process.stdout.write(".");
|
|
14
14
|
await sleep(1e3 * 10);
|
|
15
15
|
status = await getGoogleStatus();
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Flags } from '@oclif/core';
|
|
2
|
-
import { q as API_URL, r as getAuthedHeaders, P as Platform, g as getShortUUID,
|
|
2
|
+
import { q as API_URL, r as getAuthedHeaders, P as Platform, g as getShortUUID, aj as getShortDateTime, E as castArrayObjectDates, J as JobStatus, ak as getShortTimeDelta, N as getJob, al as JobStage, a3 as LogLevel, m as getProject, a4 as getShortAuthRequiredUrl, F as queryClient, ai as BuildType, W as WEB_URL, B as BaseCommand, am as getSelf, H as HandledError, an as getTerms, ag as updateProject } from './baseCommand-BBX7e4wG.js';
|
|
3
3
|
import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
|
|
4
4
|
import { useStdin, useInput, Text, Box } from 'ink';
|
|
5
5
|
import Spinner from 'ink-spinner';
|
|
@@ -1122,7 +1122,8 @@ class BaseAuthenticatedCommand extends BaseCommand {
|
|
|
1122
1122
|
static flags = {};
|
|
1123
1123
|
async init() {
|
|
1124
1124
|
await super.init();
|
|
1125
|
-
|
|
1125
|
+
const isAuthenticated = await this.isAuthenticated();
|
|
1126
|
+
if (!isAuthenticated) {
|
|
1126
1127
|
this.error("No auth config found. Please run `shipthis login` to authenticate.", { exit: 1 });
|
|
1127
1128
|
}
|
|
1128
1129
|
try {
|
|
@@ -1188,4 +1189,4 @@ class BaseGameCommand extends BaseAuthenticatedCommand {
|
|
|
1188
1189
|
}
|
|
1189
1190
|
}
|
|
1190
1191
|
|
|
1191
|
-
export { BaseAuthenticatedCommand as B, CommandProvider as C, GameProvider as G, KeyTestStatus as K, Markdown as M, getInput as a,
|
|
1192
|
+
export { BaseAuthenticatedCommand as B, CommandProvider as C, GameProvider as G, KeyTestStatus as K, Markdown as M, getInput as a, getMaskedInput as b, BaseGameCommand as c, generatePackageName as d, GameContext as e, getJobSummary as f, getRenderedMarkdown as g, getStageColor as h, getJobStatusColor as i, cacheKeys as j, CommandContext as k, isValidSemVer as l, makeHumanReadable as m, fetchKeyTestResult as n, niceError as o, KeyTestError as p, ejs as q, getBuildSummary as r, useSafeInput as s, useJob as t, useBuilds as u, getMessageColor as v, getFileHash as w, getPlatformName as x, queryBuilds as y, CreateGooglePlayGame as z };
|
|
@@ -2,8 +2,8 @@ import { jsx } from 'react/jsx-runtime';
|
|
|
2
2
|
import { Flags } from '@oclif/core';
|
|
3
3
|
import { render } from 'ink';
|
|
4
4
|
import { v4 } from 'uuid';
|
|
5
|
-
import { g as getShortUUID, _ as createAPIKey, d as getShortDate } from '../../baseCommand-
|
|
6
|
-
import { B as BaseAuthenticatedCommand, g as getRenderedMarkdown } from '../../baseGameCommand-
|
|
5
|
+
import { g as getShortUUID, _ as createAPIKey, d as getShortDate } from '../../baseCommand-BBX7e4wG.js';
|
|
6
|
+
import { B as BaseAuthenticatedCommand, g as getRenderedMarkdown } from '../../baseGameCommand-DDamAWma.js';
|
|
7
7
|
import 'node:fs';
|
|
8
8
|
import 'node:path';
|
|
9
9
|
import 'chalk';
|
|
@@ -29,8 +29,8 @@ import '@inkjs/ui';
|
|
|
29
29
|
import 'qrcode';
|
|
30
30
|
import { R as RunWithSpinner } from '../../RunWithSpinner-DucRnFp6.js';
|
|
31
31
|
import 'godot-export-presets';
|
|
32
|
-
import { C as Command } from '../../Command-
|
|
33
|
-
import '@expo/apple-utils
|
|
32
|
+
import { C as Command } from '../../Command-CKwGlf4L.js';
|
|
33
|
+
import '@expo/apple-utils';
|
|
34
34
|
import 'fs';
|
|
35
35
|
import 'path';
|
|
36
36
|
import 'marked';
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { jsxs, jsx } from 'react/jsx-runtime';
|
|
2
2
|
import { Flags } from '@oclif/core';
|
|
3
3
|
import { render, Box, Text } from 'ink';
|
|
4
|
-
import { Z as getAPIKeys, d as getShortDate, g as getShortUUID } from '../../baseCommand-
|
|
5
|
-
import { B as BaseAuthenticatedCommand } from '../../baseGameCommand-
|
|
4
|
+
import { Z as getAPIKeys, d as getShortDate, g as getShortUUID } from '../../baseCommand-BBX7e4wG.js';
|
|
5
|
+
import { B as BaseAuthenticatedCommand } from '../../baseGameCommand-DDamAWma.js';
|
|
6
6
|
import 'node:fs';
|
|
7
7
|
import 'node:path';
|
|
8
8
|
import 'chalk';
|
|
@@ -31,8 +31,8 @@ import 'marked';
|
|
|
31
31
|
import 'marked-terminal';
|
|
32
32
|
import 'qrcode';
|
|
33
33
|
import 'godot-export-presets';
|
|
34
|
-
import { C as Command } from '../../Command-
|
|
35
|
-
import '@expo/apple-utils
|
|
34
|
+
import { C as Command } from '../../Command-CKwGlf4L.js';
|
|
35
|
+
import '@expo/apple-utils';
|
|
36
36
|
import 'fs';
|
|
37
37
|
import 'path';
|
|
38
38
|
|
|
@@ -1,8 +1,8 @@
|
|
|
1
1
|
import { jsx } from 'react/jsx-runtime';
|
|
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2
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class AppleApiKeyImport extends BaseAuthenticatedCommand {
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