shipthis 0.1.35 → 0.1.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (88) hide show
  1. package/README.md +223 -80
  2. package/assets/markdown/agreement-update.md.ejs +12 -0
  3. package/dist/{AppleBundleIdDetails-N_j1wv6f.js → AppleBundleIdDetails-pEVOUXTQ.js} +3 -5
  4. package/dist/{Command-DN1j3tjt.js → Command-DhAVAdiI.js} +1 -2
  5. package/dist/{CommandGame-D2NqytWc.js → CommandGame-C-oV-hb4.js} +2 -2
  6. package/dist/{Create-BRdv5jXQ.js → Create-Dg9ZlwEd.js} +1 -4
  7. package/dist/{GameStatus-joyHPy0f.js → GameStatus-Dm9TqFfW.js} +1 -4
  8. package/dist/{Import-BNMHsJoM.js → Import-BFNNkN-I.js} +2 -5
  9. package/dist/{JobLogTail-D35FO5v-.js → JobLogTail-RTNIiAUk.js} +2 -5
  10. package/dist/{JobProgress-D-9KESaA.js → JobProgress-dFWcT0CQ.js} +16 -18
  11. package/dist/{JobStatusTable-DIJ_h-gi.js → JobStatusTable-BlvMuWF7.js} +2 -4
  12. package/dist/{ProjectCredentialsTable-BMKgv99h.js → ProjectCredentialsTable-CMBnYLou.js} +2 -2
  13. package/dist/{UserCredentialsTable-CUrTDzTK.js → UserCredentialsTable-oxE3mDmE.js} +1 -3
  14. package/dist/{baseAppleCommand-Cs9a52e5.js → baseAppleCommand-cnLvBz95.js} +1 -1
  15. package/dist/{baseGameAndroidCommand-BCB1SMCf.js → baseGameAndroidCommand-DUDYisYm.js} +1 -2
  16. package/dist/commands/apiKey/create.js +2 -6
  17. package/dist/commands/apiKey/list.js +2 -6
  18. package/dist/commands/apiKey/revoke.js +2 -6
  19. package/dist/commands/apple/apiKey/create.js +5 -9
  20. package/dist/commands/apple/apiKey/export.js +4 -8
  21. package/dist/commands/apple/apiKey/import.js +4 -8
  22. package/dist/commands/apple/apiKey/status.js +3 -7
  23. package/dist/commands/apple/certificate/create.js +5 -9
  24. package/dist/commands/apple/certificate/export.js +4 -8
  25. package/dist/commands/apple/certificate/import.js +4 -8
  26. package/dist/commands/apple/certificate/status.js +3 -7
  27. package/dist/commands/apple/login.js +12 -2
  28. package/dist/commands/apple/status.js +3 -7
  29. package/dist/commands/dashboard.js +11 -1
  30. package/dist/commands/game/android/apiKey/connect.js +7 -11
  31. package/dist/commands/game/android/apiKey/create.js +9 -13
  32. package/dist/commands/game/android/apiKey/export.js +5 -9
  33. package/dist/commands/game/android/apiKey/import.js +5 -9
  34. package/dist/commands/game/android/apiKey/invite.js +13 -4
  35. package/dist/commands/game/android/apiKey/policy.js +2 -6
  36. package/dist/commands/game/android/apiKey/status.js +5 -9
  37. package/dist/commands/game/android/keyStore/create.js +6 -10
  38. package/dist/commands/game/android/keyStore/export.js +4 -8
  39. package/dist/commands/game/android/keyStore/import.js +7 -11
  40. package/dist/commands/game/android/keyStore/status.js +6 -10
  41. package/dist/commands/game/android/status.js +12 -1
  42. package/dist/commands/game/build/download.js +2 -6
  43. package/dist/commands/game/build/list.js +3 -7
  44. package/dist/commands/game/create.js +12 -2
  45. package/dist/commands/game/details.js +3 -7
  46. package/dist/commands/game/export.js +12 -1
  47. package/dist/commands/game/ios/app/addTester.js +3 -7
  48. package/dist/commands/game/ios/app/create.js +2 -6
  49. package/dist/commands/game/ios/app/status.js +5 -9
  50. package/dist/commands/game/ios/app/sync.js +3 -7
  51. package/dist/commands/game/ios/profile/create.js +5 -9
  52. package/dist/commands/game/ios/profile/export.js +4 -8
  53. package/dist/commands/game/ios/profile/import.js +4 -8
  54. package/dist/commands/game/ios/profile/status.js +4 -8
  55. package/dist/commands/game/ios/status.js +9 -13
  56. package/dist/commands/game/ios/wizard.js +2 -6
  57. package/dist/commands/game/job/list.js +2 -6
  58. package/dist/commands/game/job/status.js +7 -11
  59. package/dist/commands/game/list.js +2 -6
  60. package/dist/commands/game/ship.js +16 -14
  61. package/dist/commands/game/status.js +6 -10
  62. package/dist/commands/game/wizard.js +13 -17
  63. package/dist/commands/internal/fastlane.js +12 -1
  64. package/dist/commands/internal/readme.js +12 -4
  65. package/dist/commands/login.js +26 -4
  66. package/dist/commands/status.js +6 -8
  67. package/dist/{export-DFCZKNQk.js → export-Bd552LBe.js} +1 -1
  68. package/dist/{import-BpGyif-m.js → import-D-EL9sQJ.js} +1 -1
  69. package/dist/{index-izrACZbC.js → index-1H48f5j2.js} +1 -1
  70. package/dist/index-BtPf4vzY.js +1903 -0
  71. package/dist/{index-DlE_SPt3.js → index-DCN43FhY.js} +3 -5
  72. package/dist/{index-BTXEUd8W.js → index-DwATmUTQ.js} +4 -6
  73. package/dist/{upload-D19OQsbn.js → upload-Dm38PqhN.js} +1 -1
  74. package/dist/{useAppleApp-BZc_cNa-.js → useAppleApp-BKPntZPm.js} +1 -1
  75. package/dist/{useAppleBundleId-DvMXAvWD.js → useAppleBundleId-DvQKEEy4.js} +1 -1
  76. package/dist/{useGoogleStatus-Cx_QIsXa.js → useGoogleStatus-D9jjGa--.js} +1 -2
  77. package/dist/{useProjectCredentials-DxdwJCfU.js → useProjectCredentials-BjsS28hP.js} +1 -3
  78. package/dist/{useWebSocket-cM5yOcDv.js → useWebSocket-CIeyHqxG.js} +1 -1
  79. package/docs/assets/st.png +0 -0
  80. package/docs/game/ship.md +4 -4
  81. package/docs/login.md +6 -2
  82. package/docs/status.md +1 -1
  83. package/package.json +8 -2
  84. package/dist/ejs-DirFZbza.js +0 -716
  85. package/dist/index-BwnzoldS.js +0 -784
  86. package/dist/index-CJWMt1s-.js +0 -153
  87. package/dist/index-hoHfGrjg.js +0 -221
  88. package/dist/useAndroidServiceAccountTestResult-CwKeW0ED.js +0 -50
@@ -12,7 +12,7 @@ import 'readline-sync';
12
12
  import 'luxon';
13
13
  import 'axios';
14
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  import 'isomorphic-git';
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- import { a6 as getShortAuthRequiredUrl, a8 as getGoogleAuthUrl, W as WEB_URL } from './index-BwnzoldS.js';
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+ import { av as getShortAuthRequiredUrl, ax as getGoogleAuthUrl, R as GameContext, at as useSafeInput, W as WEB_URL, au as Markdown } from './index-BtPf4vzY.js';
16
16
  import '@oclif/core';
17
17
  import '@tanstack/react-query';
18
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  import 'crypto-js';
@@ -20,14 +20,12 @@ import 'uuid';
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  import 'fast-glob';
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  import 'yazl';
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  import 'socket.io-client';
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- import { u as useGoogleStatus } from './useGoogleStatus-Cx_QIsXa.js';
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- import { u as useWebSocket } from './useWebSocket-cM5yOcDv.js';
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+ import { u as useGoogleStatus } from './useGoogleStatus-D9jjGa--.js';
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+ import { u as useWebSocket } from './useWebSocket-CIeyHqxG.js';
25
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  import 'fullscreen-ink';
26
- import { G as GameContext, e as useSafeInput, M as Markdown } from './index-hoHfGrjg.js';
27
26
  import 'string-length';
28
27
  import 'strip-ansi';
29
28
  import '@inkjs/ui';
30
- import './ejs-DirFZbza.js';
31
29
  import 'marked';
32
30
  import 'marked-terminal';
33
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  import qrcode from 'qrcode';
@@ -8,23 +8,21 @@ import 'node:path';
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  import 'node:readline';
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  import 'node:url';
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  import 'readline-sync';
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- import { p as getAuthedHeaders, o as API_URL, a7 as castObjectDates, K as queryClient, T as revokePolicy, S as enforcePolicy, P as Platform, C as CredentialsType, Q as getGoogleStatus, b as getShortDate } from './index-BwnzoldS.js';
11
+ import { a1 as cacheKeys, t as getAuthedHeaders, s as API_URL, aw as castObjectDates, Y as queryClient, a5 as revokePolicy, a4 as enforcePolicy, P as Platform, C as CredentialsType, a2 as getGoogleStatus, R as GameContext, at as useSafeInput, au as Markdown, c as getShortDate } from './index-BtPf4vzY.js';
12
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  import axios from 'axios';
13
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  import 'isomorphic-git';
14
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  import '@oclif/core';
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  import { useQuery, useMutation, useQueryClient } from '@tanstack/react-query';
16
- import { c as cacheKeys } from './useAndroidServiceAccountTestResult-CwKeW0ED.js';
17
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  import 'luxon';
18
17
  import 'fast-glob';
19
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  import 'uuid';
20
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  import 'yazl';
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  import 'socket.io-client';
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  import 'fullscreen-ink';
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- import { u as useWebSocket } from './useWebSocket-cM5yOcDv.js';
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- import { u as useProjectCredentials } from './useProjectCredentials-DxdwJCfU.js';
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- import { u as useGoogleStatus } from './useGoogleStatus-Cx_QIsXa.js';
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+ import { u as useWebSocket } from './useWebSocket-CIeyHqxG.js';
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+ import { u as useProjectCredentials } from './useProjectCredentials-BjsS28hP.js';
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+ import { u as useGoogleStatus } from './useGoogleStatus-D9jjGa--.js';
26
25
  import 'crypto-js';
27
- import { G as GameContext, e as useSafeInput, M as Markdown } from './index-hoHfGrjg.js';
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26
  import 'string-length';
29
27
  import 'strip-ansi';
30
28
  import 'open';
@@ -1,5 +1,5 @@
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1
  import axios from 'axios';
2
- import { o as API_URL, p as getAuthedHeaders } from './index-BwnzoldS.js';
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+ import { s as API_URL, t as getAuthedHeaders } from './index-BtPf4vzY.js';
3
3
 
4
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  async function getNewUploadTicket(projectId = null) {
5
5
  const url = projectId ? `${API_URL}/projects/${projectId}/credentials/url` : `${API_URL}/credentials/url`;
@@ -1,5 +1,5 @@
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  import { useQuery } from '@tanstack/react-query';
2
- import { f as App } from './index-BwnzoldS.js';
2
+ import { j as App } from './index-BtPf4vzY.js';
3
3
 
4
4
  const queryAppleApp = async ({ ctx, iosBundleId }) => {
5
5
  if (!iosBundleId) {
@@ -1,5 +1,5 @@
1
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  import { useQuery } from '@tanstack/react-query';
2
- import { e as BundleId, q as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, r as CapabilityType } from './index-BwnzoldS.js';
2
+ import { i as BundleId, u as getGodotProjectCapabilities, P as Platform, G as GODOT_CAPABILITIES, v as CapabilityType } from './index-BtPf4vzY.js';
3
3
 
4
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  async function getBundleIdCapabilities(bundleId) {
5
5
  const current = await bundleId.getBundleIdCapabilitiesAsync();
@@ -1,6 +1,5 @@
1
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  import { useQuery } from '@tanstack/react-query';
2
- import { Q as getGoogleStatus } from './index-BwnzoldS.js';
3
- import { c as cacheKeys } from './useAndroidServiceAccountTestResult-CwKeW0ED.js';
2
+ import { a1 as cacheKeys, a2 as getGoogleStatus } from './index-BtPf4vzY.js';
4
3
 
5
4
  const useGoogleStatus = () => useQuery({
6
5
  queryFn: getGoogleStatus,
@@ -1,8 +1,6 @@
1
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  import { useQuery } from '@tanstack/react-query';
2
2
  import axios from 'axios';
3
- import { b as getShortDate, p as getAuthedHeaders, o as API_URL, I as castArrayObjectDates } from './index-BwnzoldS.js';
4
- import { c as cacheKeys } from './useAndroidServiceAccountTestResult-CwKeW0ED.js';
5
- import { g as getShortUUID } from './index-CJWMt1s-.js';
3
+ import { a1 as cacheKeys, b as getShortUUID, c as getShortDate, t as getAuthedHeaders, s as API_URL, X as castArrayObjectDates } from './index-BtPf4vzY.js';
6
4
 
7
5
  async function queryProjectCredentials({
8
6
  projectId,
@@ -1,6 +1,6 @@
1
1
  import { useEffect } from 'react';
2
2
  import { io } from 'socket.io-client';
3
- import { N as WS_URL, O as getAuthToken } from './index-BwnzoldS.js';
3
+ import { $ as WS_URL, a0 as getAuthToken } from './index-BtPf4vzY.js';
4
4
 
5
5
  function useWebSocket(listeners = []) {
6
6
  const log = () => {
Binary file
package/docs/game/ship.md CHANGED
@@ -21,26 +21,23 @@ When run like this, pressing **L** will show or hide the last few lines of the l
21
21
 
22
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  [![asciicast](https://asciinema.org/a/7e1jPMx5i69VyM6TynkeFU0dI.svg)](https://asciinema.org/a/7e1jPMx5i69VyM6TynkeFU0dI#shipthis-col80row24)
23
23
 
24
-
25
24
  ### Follow mode
26
25
 
27
26
  When using ShipThis in a CI environment, it is most useful to use the `--follow` to collect the full output. This flag requires you to specify the `--platform` flag too.
28
27
 
29
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  [![asciicast](https://asciinema.org/a/gKmZ0E1rJ4oiT9SyuSivXBZfY.svg)](https://asciinema.org/a/gKmZ0E1rJ4oiT9SyuSivXBZfY#shipthis-col80row24)
30
29
 
31
-
32
30
  ### Advanced usage - follow, do not publish, and then download APK
33
31
 
34
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  [![asciicast](https://asciinema.org/a/GNf0t8niOlrMDsgPKqmBcuqQh.svg)](https://asciinema.org/a/GNf0t8niOlrMDsgPKqmBcuqQh#shipthis-col80row24)
35
33
 
36
-
37
34
  ## Help Output
38
35
 
39
36
  ```help
40
37
  Builds the app (for all platforms with valid credentials) and ships it to the stores.
41
38
 
42
39
  USAGE
43
- $ shipthis game ship [-g <value>] [--download <value> --platform android|ios] [--downloadAPK <value> ] [--follow ] [--skipPublish]
40
+ $ shipthis game ship [-g <value>] [--download <value> --platform android|ios] [--downloadAPK <value> ] [--follow ] [--skipPublish] [--verbose]
44
41
 
45
42
  FLAGS
46
43
  -g, --gameId=<value> The ID of the game
@@ -50,6 +47,7 @@ FLAGS
50
47
  --platform=<option> The platform to ship the game to. This can be "android" or "ios"
51
48
  <options: android|ios>
52
49
  --skipPublish Skip the publish step
50
+ --verbose Enable verbose logging
53
51
 
54
52
  DESCRIPTION
55
53
  Builds the app (for all platforms with valid credentials) and ships it to the stores.
@@ -65,4 +63,6 @@ EXAMPLES
65
63
 
66
64
  $ shipthis game ship --platform android --follow --downloadAPK game.apk
67
65
 
66
+ $ shipthis game ship --platform ios --follow --verbose
67
+
68
68
  ```
package/docs/login.md CHANGED
@@ -18,11 +18,13 @@ you can view details of your games.
18
18
 
19
19
  ```help
20
20
  USAGE
21
- $ shipthis login [-f] [-e <value>]
21
+ $ shipthis login [-e <value>] [-f] [--acceptAgreements]
22
22
 
23
23
  FLAGS
24
- -e, --email=<value> Your email address
24
+ -e, --email=<value> Your email address
25
25
  -f, --force
26
+ --acceptAgreements Accept the current version of the agreements (terms &
27
+ privacy).
26
28
 
27
29
  DESCRIPTION
28
30
  Authenticate - will create a new account if one does not exist.
@@ -31,4 +33,6 @@ EXAMPLES
31
33
  $ shipthis login
32
34
 
33
35
  $ shipthis login --force --email me@email.nowhere
36
+
37
+ $ shipthis login --acceptAgreements
34
38
  ```
package/docs/status.md CHANGED
@@ -17,7 +17,7 @@ Displays the current overall status.
17
17
 
18
18
  ## Example
19
19
 
20
- [![asciicast](https://asciinema.org/a/GsqLxzyvFApORKUDfJl5DsNo7.svg)](https://asciinema.org/a/GsqLxzyvFApORKUDfJl5DsNo7)
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+ [![asciicast](https://asciinema.org/a/i5chSgJubWSXlAzjYdht98fLj.svg)](https://asciinema.org/a/i5chSgJubWSXlAzjYdht98fLj)
21
21
 
22
22
  ## Help Output
23
23
 
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "shipthis",
3
3
  "description": "ShipThis manages building and uploading your Godot games to the App Store and Google Play.",
4
- "version": "0.1.35",
4
+ "version": "0.1.36",
5
5
  "author": "Hello Invent Ltd",
6
6
  "bin": {
7
7
  "shipthis": "./bin/run.js"
@@ -13,6 +13,7 @@
13
13
  "@inkjs/ui": "^2.0.0",
14
14
  "@oclif/core": "^4",
15
15
  "@oclif/plugin-help": "^6",
16
+ "@oclif/plugin-warn-if-update-available": "^3.1.46",
16
17
  "@tanstack/react-query": "^5.56.2",
17
18
  "@types/marked-terminal": "^6.1.1",
18
19
  "@types/uuid": "^10.0.0",
@@ -163,7 +164,8 @@
163
164
  "commands": "./dist/commands",
164
165
  "helpClass": "./dist/utils/help",
165
166
  "plugins": [
166
- "@oclif/plugin-help"
167
+ "@oclif/plugin-help",
168
+ "@oclif/plugin-warn-if-update-available"
167
169
  ],
168
170
  "topicSeparator": " ",
169
171
  "topics": {
@@ -209,6 +211,10 @@
209
211
  "game:job": {
210
212
  "description": "Commands related to jobs for a specific game"
211
213
  }
214
+ },
215
+ "warn-if-update-available": {
216
+ "frequency": 1,
217
+ "frequencyUnit": "days"
212
218
  }
213
219
  },
214
220
  "repository": "github:shipth-is/cli",