shipthis 0.1.31 → 0.1.33
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{AppleBundleIdDetails-eoK5F8Qn.js → AppleBundleIdDetails-BhHPCvRm.js} +17 -19
- package/dist/Command-BDIkuv2g.js +29 -0
- package/dist/CommandGame-CvBIjPZp.js +7 -0
- package/dist/{Create-ISdroJ3G.js → Create-Lpe0B8nT.js} +20 -20
- package/dist/GameStatus-5XpufIY_.js +137 -0
- package/dist/{Import-CfThJF6k.js → Import-DFzrAG04.js} +34 -36
- package/dist/{JobLogTail-BWzbQBZz.js → JobLogTail-BYcJgPcL.js} +53 -52
- package/dist/{JobProgress-DjIkuk5U.js → JobProgress-BcrE7CUK.js} +40 -38
- package/dist/{JobStatusTable-CEqWU73q.js → JobStatusTable-Bi-y8ZZT.js} +14 -13
- package/dist/{NextSteps-CK9zHOCt.js → NextSteps-DbJHmscQ.js} +1 -3
- package/dist/{ProgressSpinner-6pw1T8Iw.js → ProgressSpinner-Um6ARKlk.js} +2 -2
- package/dist/{ProjectCredentialsTable-u9ruZ9mN.js → ProjectCredentialsTable-B4vDJl4l.js} +11 -10
- package/dist/{StatusTable-Dm5St4g-.js → StatusTable-DzRWcMr4.js} +7 -9
- package/dist/{Table-CvM6pccN.js → Table-FaNgpyeq.js} +15 -15
- package/dist/{UserCredentialsTable-Q7u9M-ap.js → UserCredentialsTable-CwkZTFBD.js} +18 -19
- package/dist/{baseAppleCommand-zhkGlKq0.js → baseAppleCommand-BKXweb-U.js} +1 -1
- package/dist/{baseGameAndroidCommand-DJ-cMLa_.js → baseGameAndroidCommand-CAi-BSsH.js} +23 -23
- package/dist/commands/apple/apiKey/create.js +36 -36
- package/dist/commands/apple/apiKey/export.js +27 -27
- package/dist/commands/apple/apiKey/import.js +28 -28
- package/dist/commands/apple/apiKey/status.js +32 -32
- package/dist/commands/apple/certificate/create.js +40 -40
- package/dist/commands/apple/certificate/export.js +27 -27
- package/dist/commands/apple/certificate/import.js +28 -28
- package/dist/commands/apple/certificate/status.js +33 -33
- package/dist/commands/apple/login.js +15 -15
- package/dist/commands/apple/status.js +27 -27
- package/dist/commands/dashboard.js +10 -10
- package/dist/commands/game/android/apiKey/connect.js +28 -28
- package/dist/commands/game/android/apiKey/create.js +29 -29
- package/dist/commands/game/android/apiKey/export.js +30 -30
- package/dist/commands/game/android/apiKey/import.js +32 -32
- package/dist/commands/game/android/apiKey/invite.js +14 -14
- package/dist/commands/game/android/apiKey/status.js +30 -30
- package/dist/commands/game/android/keyStore/create.js +25 -25
- package/dist/commands/game/android/keyStore/export.js +29 -29
- package/dist/commands/game/android/keyStore/import.js +36 -36
- package/dist/commands/game/android/keyStore/status.js +26 -26
- package/dist/commands/game/android/status.js +15 -58
- package/dist/commands/game/build/download.js +24 -24
- package/dist/commands/game/build/list.js +37 -37
- package/dist/commands/game/create.js +15 -15
- package/dist/commands/game/details.js +35 -36
- package/dist/commands/game/export.js +12 -12
- package/dist/commands/game/ios/app/addTester.js +37 -32
- package/dist/commands/game/ios/app/create.js +24 -24
- package/dist/commands/game/ios/app/status.js +29 -29
- package/dist/commands/game/ios/app/sync.js +31 -31
- package/dist/commands/game/ios/profile/create.js +32 -32
- package/dist/commands/game/ios/profile/export.js +29 -29
- package/dist/commands/game/ios/profile/import.js +33 -33
- package/dist/commands/game/ios/profile/status.js +36 -36
- package/dist/commands/game/ios/status.js +46 -58
- package/dist/commands/game/ios/wizard.js +39 -34
- package/dist/commands/game/job/list.js +34 -34
- package/dist/commands/game/job/status.js +32 -32
- package/dist/commands/game/list.js +38 -40
- package/dist/commands/game/ship.js +81 -77
- package/dist/commands/game/status.js +38 -85
- package/dist/commands/game/wizard.js +253 -242
- package/dist/commands/internal/fastlane.js +15 -17
- package/dist/commands/internal/readme.js +38 -36
- package/dist/commands/login.js +14 -14
- package/dist/commands/status.js +32 -30
- package/dist/{export-DZxo2_e_.js → export-DLQrUEBK.js} +5 -5
- package/dist/{git-DREGq-jc.js → git-BpsfNFZ_.js} +8 -8
- package/dist/{import-8pL1AF47.js → import-BoY5e0uJ.js} +14 -14
- package/dist/{index-DJ078v-U.js → index-B27WJDxn.js} +43 -27
- package/dist/{index-DKQjnJrC.js → index-CisLwc7e.js} +42 -44
- package/dist/{index-C6aAyrXW.js → index-Crv7S0bl.js} +6 -6
- package/dist/{index-BHh0BZvD.js → index-DC0GJtAy.js} +50 -60
- package/dist/{index-CyvGh-kt.js → index-DfUg5j06.js} +93 -92
- package/dist/{index-w3lHxk5O.js → index-pj8JVg5X.js} +242 -225
- package/dist/{upload-BTpxj3QP.js → upload-C8S17EU_.js} +22 -22
- package/dist/{useAndroidServiceAccountTestResult-Dy3Ag7_r.js → useAndroidServiceAccountTestResult-D4e5AKAZ.js} +11 -13
- package/dist/{useAppleApp-h1Ogi_qc.js → useAppleApp-Dr6URQvC.js} +4 -4
- package/dist/{useAppleBundleId-B3TTNap0.js → useAppleBundleId-DELAwSQp.js} +6 -6
- package/dist/{useProjectCredentials-DpeXZcHP.js → useProjectCredentials-BjvdJdQg.js} +10 -12
- package/dist/{useWebSocket-gyuCsore.js → useWebSocket-CRV7V69Q.js} +1 -1
- package/dist/utils/help.js +4 -4
- package/package.json +5 -4
- package/dist/Command-DFdHXDiU.js +0 -44
- package/dist/CommandGame-Dif-oSky.js +0 -9
- package/dist/{RunWithSpinner-BVXNWGD3.js → RunWithSpinner-gMVA07bZ.js} +2 -2
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name: game.name,
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id: getShortUUID(game.id),
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createdAt: getShortDate(game.createdAt),
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engine: "Godot"
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const steps = [
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title: "Overall Android status for game",
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statuses: progressToStatuses(platformStatus)
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await this.config.runCommand("game:status", ["--gameId", game.id, "--platform", "android"]);
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/* @__PURE__ */ jsx(Title, { children: `Builds uploaded to ShipThis from completed jobs for this game.` }),
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!isLoading && !hasBuilds && /* @__PURE__ */ jsx(Box, { marginLeft: 2, marginTop: 1,
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!isLoading && !hasBuilds && /* @__PURE__ */ jsx(Box, { flexDirection: "column", marginLeft: 2, marginTop: 1, children: /* @__PURE__ */ jsx(Text, { children: "You DO NOT have any builds uploaded to ShipThis from completed jobs for this game." }) }),
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isLoading && /* @__PURE__ */ jsx(Spinner, { type: "dots" }),
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data && hasBuilds && /* @__PURE__ */ jsx(Table, { data: data.data.map(getBuildSummary) }),
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data && data.pageCount > 1 && /* @__PURE__ */ jsxs(Box, {
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data && data.pageCount > 1 && /* @__PURE__ */ jsxs(Box, { flexDirection: "column", marginTop: 1, children: [
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/* @__PURE__ */ jsx(Text, { children: "Use the --pageNumber parameter to see other pages." })
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] })
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];
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static flags = {
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order: Flags.string({
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char: "r",
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default: "desc",
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description: "The order to sort by",
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options: ["asc", "desc"]
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}),
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orderBy: Flags.string({
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char: "o",
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description: "The field to order by",
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default: "createdAt",
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description: "The field to order by",
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options: ["createdAt", "updatedAt"]
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}),
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description: "The order to sort by",
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options: ["asc", "desc"]
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})
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pageNumber: Flags.integer({ char: "p", default: 0, description: "The page number to show (starts at 0)" }),
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pageSize: Flags.integer({ char: "s", default: 10, description: "The number of items to show per page" })
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};
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async run() {
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@@ -1,26 +1,26 @@
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import { Flags } from '@oclif/core';
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import { B as BaseAuthenticatedCommand, D as DetailsFlags, j as isCWDGodotGame,
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import { a as getInput } from '../../index-
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import '
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import 'fs';
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import '@expo/apple-utils/build/index.js';
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import { B as BaseAuthenticatedCommand, D as DetailsFlags, j as isCWDGodotGame, s as GameEngine, t as getGodotVersion, u as createProject, v as DEFAULT_SHIPPED_FILES_GLOBS, w as DEFAULT_IGNORED_FILES_GLOBS, x as getGodotProjectName } from '../../index-pj8JVg5X.js';
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import { a as getInput } from '../../index-B27WJDxn.js';
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import 'node:fs';
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import 'axios';
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import 'crypto-js';
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import 'readline-sync';
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import 'node:readline';
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import 'node:path';
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import '@expo/apple-utils/build/index.js';
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import 'ini';
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import '
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import 'react';
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import 'fullscreen-ink';
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import 'ink';
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class GameCreate extends BaseAuthenticatedCommand {
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@@ -28,13 +28,13 @@ class GameCreate extends BaseAuthenticatedCommand {
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static description = "Create a new game in ShipThis.";
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static examples = ["<%= config.bin %> <%= command.id %>"];
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static flags = {
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quiet: Flags.boolean({ char: "q", description: "Avoid output except for interactions and errors" }),
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force: Flags.boolean({ char: "f" }),
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quiet: Flags.boolean({ char: "q", description: "Avoid output except for interactions and errors" }),
|
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...DetailsFlags
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};
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async run() {
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const { flags } = this;
|
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const {
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const { force, name: flagName, quiet, ...details } = flags;
|
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if (this.hasProjectConfig() && !force) {
|
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throw new Error("This directory already has a ShipThis project. Use --force to overwrite.");
|
|
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}
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|
@@ -55,11 +55,11 @@ class GameCreate extends BaseAuthenticatedCommand {
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gameEngine,
|
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|
gameEngineVersion
|
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|
};
|
|
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|
-
const project = await createProject({
|
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+
const project = await createProject({ details: projectDetails, name });
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|
await this.setProjectConfig({
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ignoredFilesGlobs: DEFAULT_IGNORED_FILES_GLOBS,
|
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project,
|
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shippedFilesGlobs: DEFAULT_SHIPPED_FILES_GLOBS
|
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ignoredFilesGlobs: DEFAULT_IGNORED_FILES_GLOBS
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shippedFilesGlobs: DEFAULT_SHIPPED_FILES_GLOBS
|
|
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|
});
|
|
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|
if (!flags.quiet) await this.config.runCommand("game:status");
|
|
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|
}
|
|
@@ -1,41 +1,41 @@
|
|
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1
1
|
import { jsx } from 'react/jsx-runtime';
|
|
2
|
-
import { render } from 'ink';
|
|
3
2
|
import { Flags } from '@oclif/core';
|
|
4
|
-
import '
|
|
5
|
-
import '../../index-
|
|
6
|
-
import { c as BaseGameCommand, D as DetailsFlags, t as GameEngine } from '../../index-w3lHxk5O.js';
|
|
3
|
+
import { render } from 'ink';
|
|
4
|
+
import { c as BaseGameCommand, D as DetailsFlags, s as GameEngine } from '../../index-pj8JVg5X.js';
|
|
7
5
|
import 'ink-spinner';
|
|
6
|
+
import { i as isValidSemVer } from '../../index-B27WJDxn.js';
|
|
7
|
+
import 'react';
|
|
8
|
+
import 'node:fs';
|
|
8
9
|
import 'axios';
|
|
9
10
|
import 'crypto-js';
|
|
10
11
|
import 'uuid';
|
|
11
|
-
import 'fs';
|
|
12
12
|
import 'luxon';
|
|
13
|
-
import '@inkjs/ui';
|
|
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|
import '@tanstack/react-query';
|
|
14
|
+
import 'fast-glob';
|
|
15
15
|
import 'yazl';
|
|
16
|
-
import
|
|
16
|
+
import 'socket.io-client';
|
|
17
|
+
import 'fullscreen-ink';
|
|
18
|
+
import 'string-length';
|
|
19
|
+
import 'strip-ansi';
|
|
20
|
+
import { S as StatusTable } from '../../StatusTable-DzRWcMr4.js';
|
|
17
21
|
import 'open';
|
|
22
|
+
import '@inkjs/ui';
|
|
23
|
+
import 'node:path';
|
|
18
24
|
import 'marked';
|
|
19
25
|
import 'marked-terminal';
|
|
20
|
-
import 'path';
|
|
21
26
|
import 'qrcode';
|
|
22
|
-
import
|
|
23
|
-
import '
|
|
24
|
-
import 'strip-ansi';
|
|
25
|
-
import 'fast-glob';
|
|
26
|
-
import { C as Command } from '../../Command-DFdHXDiU.js';
|
|
27
|
-
import 'socket.io-client';
|
|
28
|
-
import '../../useAndroidServiceAccountTestResult-Dy3Ag7_r.js';
|
|
27
|
+
import '../../index-DfUg5j06.js';
|
|
28
|
+
import { C as Command } from '../../Command-BDIkuv2g.js';
|
|
29
29
|
import '@expo/apple-utils/build/index.js';
|
|
30
|
-
import 'crypto';
|
|
31
|
-
import 'readline-sync';
|
|
30
|
+
import 'node:crypto';
|
|
32
31
|
import 'node:readline';
|
|
33
|
-
import 'node:path';
|
|
34
32
|
import 'node:url';
|
|
33
|
+
import 'readline-sync';
|
|
35
34
|
import 'isomorphic-git';
|
|
36
|
-
import 'ini';
|
|
37
35
|
import 'deepmerge';
|
|
36
|
+
import 'ini';
|
|
38
37
|
import '../../Title-BCQtayg6.js';
|
|
38
|
+
import '../../useAndroidServiceAccountTestResult-D4e5AKAZ.js';
|
|
39
39
|
|
|
40
40
|
class GameDetails extends BaseGameCommand {
|
|
41
41
|
static args = {};
|
|
@@ -52,17 +52,17 @@ class GameDetails extends BaseGameCommand {
|
|
|
52
52
|
...DetailsFlags
|
|
53
53
|
};
|
|
54
54
|
async run() {
|
|
55
|
-
const {
|
|
55
|
+
const { force, gameId, ...valueFlags } = this.flags;
|
|
56
56
|
const {
|
|
57
|
-
|
|
58
|
-
semanticVersion,
|
|
57
|
+
androidPackageName,
|
|
59
58
|
buildNumber,
|
|
60
59
|
gameEngine,
|
|
61
60
|
gameEngineVersion,
|
|
62
|
-
iosBundleId,
|
|
63
|
-
androidPackageName,
|
|
64
61
|
gcpProjectId,
|
|
65
|
-
gcpServiceAccountId
|
|
62
|
+
gcpServiceAccountId,
|
|
63
|
+
iosBundleId,
|
|
64
|
+
name,
|
|
65
|
+
semanticVersion
|
|
66
66
|
} = valueFlags;
|
|
67
67
|
if (semanticVersion && !isValidSemVer(semanticVersion))
|
|
68
68
|
throw new Error(`Invalid semantic version: ${semanticVersion}`);
|
|
@@ -71,7 +71,6 @@ class GameDetails extends BaseGameCommand {
|
|
|
71
71
|
if (gameEngine && gameEngine !== GameEngine.GODOT) throw new Error(`Game engine ${gameEngine} not supported`);
|
|
72
72
|
let game = await this.getGame();
|
|
73
73
|
const update = {
|
|
74
|
-
name: name || game.name,
|
|
75
74
|
details: {
|
|
76
75
|
...game.details,
|
|
77
76
|
...semanticVersion && { semanticVersion },
|
|
@@ -82,7 +81,8 @@ class GameDetails extends BaseGameCommand {
|
|
|
82
81
|
...androidPackageName && { androidPackageName },
|
|
83
82
|
...gcpProjectId && { gcpProjectId },
|
|
84
83
|
...gcpServiceAccountId && { gcpServiceAccountId }
|
|
85
|
-
}
|
|
84
|
+
},
|
|
85
|
+
name: name || game.name
|
|
86
86
|
};
|
|
87
87
|
if (Object.keys(valueFlags).length > 0) {
|
|
88
88
|
game = await this.updateGame(update);
|
|
@@ -91,22 +91,21 @@ class GameDetails extends BaseGameCommand {
|
|
|
91
91
|
/* @__PURE__ */ jsx(Command, { command: this, children: /* @__PURE__ */ jsx(
|
|
92
92
|
StatusTable,
|
|
93
93
|
{
|
|
94
|
-
title: "Game Details",
|
|
95
94
|
statuses: {
|
|
96
|
-
"Game Name": game.name,
|
|
97
|
-
"Game Engine": game.details?.gameEngine || "Please set!",
|
|
98
|
-
"Game Engine Version": game.details?.gameEngineVersion || "Please set!",
|
|
99
|
-
"iOS Bundle ID": game.details?.iosBundleId || "N/A",
|
|
100
95
|
"Android Package Name": game.details?.androidPackageName || "N/A",
|
|
101
|
-
"Semantic Version": game.details?.semanticVersion || "0.0.1",
|
|
102
96
|
"Build Number": game.details?.buildNumber || 1,
|
|
103
97
|
"GCP Project ID": game.details?.gcpProjectId || "N/A",
|
|
104
|
-
"GCP Service Account ID": game.details?.gcpServiceAccountId || "N/A"
|
|
105
|
-
|
|
98
|
+
"GCP Service Account ID": game.details?.gcpServiceAccountId || "N/A",
|
|
99
|
+
"Game Engine": game.details?.gameEngine || "Please set!",
|
|
100
|
+
"Game Engine Version": game.details?.gameEngineVersion || "Please set!",
|
|
101
|
+
"Game Name": game.name,
|
|
102
|
+
"Semantic Version": game.details?.semanticVersion || "0.0.1",
|
|
103
|
+
"iOS Bundle ID": game.details?.iosBundleId || "N/A"
|
|
104
|
+
},
|
|
105
|
+
title: "Game Details"
|
|
106
106
|
}
|
|
107
107
|
) })
|
|
108
108
|
);
|
|
109
|
-
return;
|
|
110
109
|
}
|
|
111
110
|
}
|
|
112
111
|
|
|
@@ -1,26 +1,26 @@
|
|
|
1
1
|
import { Args, Flags } from '@oclif/core';
|
|
2
|
-
import { B as BaseAuthenticatedCommand, j as isCWDGodotGame,
|
|
3
|
-
import 'crypto';
|
|
4
|
-
import 'fs';
|
|
5
|
-
import 'readline-sync';
|
|
6
|
-
import 'node:readline';
|
|
2
|
+
import { B as BaseAuthenticatedCommand, j as isCWDGodotGame, E as getProject, v as DEFAULT_SHIPPED_FILES_GLOBS, w as DEFAULT_IGNORED_FILES_GLOBS } from '../../index-pj8JVg5X.js';
|
|
3
|
+
import 'node:crypto';
|
|
4
|
+
import 'node:fs';
|
|
7
5
|
import 'node:path';
|
|
6
|
+
import 'node:readline';
|
|
8
7
|
import 'node:url';
|
|
8
|
+
import 'readline-sync';
|
|
9
9
|
import 'luxon';
|
|
10
10
|
import 'axios';
|
|
11
11
|
import 'isomorphic-git';
|
|
12
|
-
import 'react';
|
|
13
12
|
import '@tanstack/react-query';
|
|
14
|
-
import '
|
|
13
|
+
import 'react';
|
|
15
14
|
import 'fast-glob';
|
|
15
|
+
import 'uuid';
|
|
16
16
|
import 'yazl';
|
|
17
17
|
import 'socket.io-client';
|
|
18
|
+
import 'fullscreen-ink';
|
|
18
19
|
import 'ink';
|
|
19
|
-
import 'path';
|
|
20
|
-
import '@expo/apple-utils/build/index.js';
|
|
21
20
|
import 'crypto-js';
|
|
22
|
-
import '
|
|
21
|
+
import '@expo/apple-utils/build/index.js';
|
|
23
22
|
import 'deepmerge';
|
|
23
|
+
import 'ini';
|
|
24
24
|
|
|
25
25
|
class GameExport extends BaseAuthenticatedCommand {
|
|
26
26
|
static args = {
|
|
@@ -47,9 +47,9 @@ class GameExport extends BaseAuthenticatedCommand {
|
|
|
47
47
|
}
|
|
48
48
|
const project = await getProject(args.game_id);
|
|
49
49
|
await this.setProjectConfig({
|
|
50
|
+
ignoredFilesGlobs: DEFAULT_IGNORED_FILES_GLOBS,
|
|
50
51
|
project,
|
|
51
|
-
shippedFilesGlobs: DEFAULT_SHIPPED_FILES_GLOBS
|
|
52
|
-
ignoredFilesGlobs: DEFAULT_IGNORED_FILES_GLOBS
|
|
52
|
+
shippedFilesGlobs: DEFAULT_SHIPPED_FILES_GLOBS
|
|
53
53
|
});
|
|
54
54
|
await this.config.runCommand("game:status");
|
|
55
55
|
this.exit(0);
|