shipthis 0.1.31 → 0.1.32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{AppleBundleIdDetails-eoK5F8Qn.js → AppleBundleIdDetails-6H3cNWxw.js} +17 -19
- package/dist/Command-WPpmLPkL.js +29 -0
- package/dist/CommandGame-cxzWG4nT.js +7 -0
- package/dist/{Create-ISdroJ3G.js → Create-3Ob8sjik.js} +20 -20
- package/dist/GameStatus-BQEtVKvv.js +137 -0
- package/dist/{Import-CfThJF6k.js → Import-CFuPDI0K.js} +33 -35
- package/dist/{JobLogTail-BWzbQBZz.js → JobLogTail-0CBLoG8N.js} +53 -52
- package/dist/{JobProgress-DjIkuk5U.js → JobProgress-lKqVT88m.js} +35 -36
- package/dist/{JobStatusTable-CEqWU73q.js → JobStatusTable-C_ZsZJCm.js} +14 -13
- package/dist/{NextSteps-CK9zHOCt.js → NextSteps-DbJHmscQ.js} +1 -3
- package/dist/{ProgressSpinner-6pw1T8Iw.js → ProgressSpinner-DGcakQSK.js} +1 -1
- package/dist/{ProjectCredentialsTable-u9ruZ9mN.js → ProjectCredentialsTable-B5pHOnGu.js} +11 -10
- package/dist/{StatusTable-Dm5St4g-.js → StatusTable-DzRWcMr4.js} +7 -9
- package/dist/{Table-CvM6pccN.js → Table-FaNgpyeq.js} +15 -15
- package/dist/{UserCredentialsTable-Q7u9M-ap.js → UserCredentialsTable-3W3qesh7.js} +18 -19
- package/dist/{baseAppleCommand-zhkGlKq0.js → baseAppleCommand-BGV088--.js} +1 -1
- package/dist/{baseGameAndroidCommand-DJ-cMLa_.js → baseGameAndroidCommand-CsemgVjp.js} +23 -23
- package/dist/commands/apple/apiKey/create.js +35 -35
- package/dist/commands/apple/apiKey/export.js +26 -26
- package/dist/commands/apple/apiKey/import.js +27 -27
- package/dist/commands/apple/apiKey/status.js +31 -31
- package/dist/commands/apple/certificate/create.js +39 -39
- package/dist/commands/apple/certificate/export.js +26 -26
- package/dist/commands/apple/certificate/import.js +27 -27
- package/dist/commands/apple/certificate/status.js +31 -31
- package/dist/commands/apple/login.js +15 -16
- package/dist/commands/apple/status.js +27 -27
- package/dist/commands/dashboard.js +10 -11
- package/dist/commands/game/android/apiKey/connect.js +28 -28
- package/dist/commands/game/android/apiKey/create.js +28 -28
- package/dist/commands/game/android/apiKey/export.js +29 -29
- package/dist/commands/game/android/apiKey/import.js +31 -31
- package/dist/commands/game/android/apiKey/invite.js +14 -15
- package/dist/commands/game/android/apiKey/status.js +29 -29
- package/dist/commands/game/android/keyStore/create.js +24 -24
- package/dist/commands/game/android/keyStore/export.js +28 -28
- package/dist/commands/game/android/keyStore/import.js +35 -35
- package/dist/commands/game/android/keyStore/status.js +26 -26
- package/dist/commands/game/android/status.js +14 -58
- package/dist/commands/game/build/download.js +24 -24
- package/dist/commands/game/build/list.js +37 -37
- package/dist/commands/game/create.js +15 -16
- package/dist/commands/game/details.js +35 -36
- package/dist/commands/game/export.js +12 -13
- package/dist/commands/game/ios/app/addTester.js +24 -24
- package/dist/commands/game/ios/app/create.js +24 -24
- package/dist/commands/game/ios/app/status.js +29 -29
- package/dist/commands/game/ios/app/sync.js +31 -31
- package/dist/commands/game/ios/profile/create.js +30 -30
- package/dist/commands/game/ios/profile/export.js +28 -28
- package/dist/commands/game/ios/profile/import.js +32 -32
- package/dist/commands/game/ios/profile/status.js +36 -36
- package/dist/commands/game/ios/status.js +46 -58
- package/dist/commands/game/ios/wizard.js +31 -31
- package/dist/commands/game/job/list.js +34 -34
- package/dist/commands/game/job/status.js +31 -31
- package/dist/commands/game/list.js +37 -39
- package/dist/commands/game/ship.js +73 -71
- package/dist/commands/game/status.js +38 -85
- package/dist/commands/game/wizard.js +250 -239
- package/dist/commands/internal/fastlane.js +15 -18
- package/dist/commands/internal/readme.js +38 -37
- package/dist/commands/login.js +14 -15
- package/dist/commands/status.js +32 -30
- package/dist/{export-DZxo2_e_.js → export-CXsVPXA1.js} +5 -5
- package/dist/{git-DREGq-jc.js → git-BpsfNFZ_.js} +8 -8
- package/dist/{import-8pL1AF47.js → import-DGvG5REx.js} +14 -14
- package/dist/{index-w3lHxk5O.js → index-BhhiXbey.js} +240 -224
- package/dist/{index-BHh0BZvD.js → index-C03TV1_J.js} +37 -55
- package/dist/{index-CyvGh-kt.js → index-C66Dd8Xc.js} +77 -87
- package/dist/{index-DJ078v-U.js → index-CGBdOm1q.js} +43 -28
- package/dist/{index-DKQjnJrC.js → index-CS9Gwcb0.js} +41 -43
- package/dist/{index-C6aAyrXW.js → index-CtTI85m-.js} +6 -6
- package/dist/{upload-BTpxj3QP.js → upload-8y5MQEm9.js} +22 -22
- package/dist/{useAndroidServiceAccountTestResult-Dy3Ag7_r.js → useAndroidServiceAccountTestResult-DZk5SMxI.js} +11 -13
- package/dist/{useAppleApp-h1Ogi_qc.js → useAppleApp-DWYGURwU.js} +4 -4
- package/dist/{useAppleBundleId-B3TTNap0.js → useAppleBundleId-PsTJ2g1B.js} +6 -6
- package/dist/{useProjectCredentials-DpeXZcHP.js → useProjectCredentials-BEphqa18.js} +10 -12
- package/dist/{useWebSocket-gyuCsore.js → useWebSocket-5PYa2QER.js} +1 -1
- package/dist/utils/help.js +4 -4
- package/package.json +4 -3
- package/dist/Command-DFdHXDiU.js +0 -44
- package/dist/CommandGame-Dif-oSky.js +0 -9
- package/dist/{RunWithSpinner-BVXNWGD3.js → RunWithSpinner-gMVA07bZ.js} +2 -2
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class GameAndroidApiKeyInvite extends BaseGameAndroidCommand {
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static flags = {
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...BaseGameAndroidCommand.flags,
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prompt: Flags.boolean({ char: "p", description: "Prompt for the Google Play Account ID" }),
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waitForAuth: Flags.boolean({ char: "w", description: "Wait for Google Authentication (10 mins)." }),
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waitForGoogleApp: Flags.boolean({ char: "p", description: "Waits for the Google Play app to be created (10 mins)." })
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};
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async run() {
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const game = await this.getGame();
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import { C as Command } from '../../../../Command-WPpmLPkL.js';
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class GameAndroidApiKeyStatus extends BaseGameAndroidCommand {
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platform: Platform.ANDROID,
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type: CredentialsType.KEY
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type: CredentialsType.KEY
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description: "
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force: Flags.boolean({
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char: "f",
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description: "Overwrite any existing keystore without confirmation"
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}),
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jksFile: Flags.string({ description: "Path to the JKS file to import (requires passwords)" }),
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keyPassword: Flags.string({
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description: "Overwrite any existing keystore without confirmation"
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keystorePassword: Flags.string({
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description: "Keystore password (required when using --jksFile)"
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const {
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@@ -100,9 +100,9 @@ class GameAndroidKeyStoreImport extends BaseGameCommand {
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/* @__PURE__ */ jsx(CommandGame, { command: this, children: /* @__PURE__ */ jsx(
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ImportKeystore,
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{
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importKeystoreProps: { jksFilePath, keyPassword, keystorePassword, zipFilePath },
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onError: (e) => this.error(e)
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importKeystoreProps: { zipFilePath, jksFilePath, keystorePassword, keyPassword }
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onError: (e) => this.error(e)
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class GameAndroidKeyStoreStatus extends BaseGameCommand {
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{
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credentialTypeName: "Android Keystore",
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queryProps: {
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platform: Platform.ANDROID,
|
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|
projectId: game.id,
|
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|
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type: CredentialsType.CERTIFICATE
|
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platform: Platform.ANDROID
|
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type: CredentialsType.CERTIFICATE
|
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}
|
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}
|
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) })
|
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import { jsxs, jsx } from 'react/jsx-runtime';
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import { render } from 'ink';
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import '
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import '
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import { c as BaseGameCommand, k as getProjectPlatformProgress, P as Platform, b as getShortDate } from '../../../index-w3lHxk5O.js';
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import 'ink-spinner';
|
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import '@inkjs/ui';
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import { c as BaseGameCommand } from '../../../index-BhhiXbey.js';
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import 'node:fs';
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import 'yazl';
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import { g as getShortUUID, m as makeHumanReadable } from '../../../index-DJ078v-U.js';
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import 'open';
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import 'marked-terminal';
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import 'path';
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import { N as NextSteps } from '../../../NextSteps-CK9zHOCt.js';
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import { S as StatusTable } from '../../../StatusTable-Dm5St4g-.js';
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|
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import '
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class GameAndroidStatus extends BaseGameCommand {
|
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static args = {};
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@@ -50,34 +33,7 @@ class GameAndroidStatus extends BaseGameCommand {
|
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33
|
};
|
|
51
34
|
async run() {
|
|
52
35
|
const game = await this.getGame();
|
|
53
|
-
|
|
54
|
-
const gameStatuses = {
|
|
55
|
-
name: game.name,
|
|
56
|
-
id: getShortUUID(game.id),
|
|
57
|
-
createdAt: getShortDate(game.createdAt),
|
|
58
|
-
engine: "Godot"
|
|
59
|
-
};
|
|
60
|
-
const steps = [
|
|
61
|
-
(platformStatus.hasBundleSet == false || platformStatus.hasApiKeyForPlatform == false || platformStatus.hasCredentialsForPlatform == false) && "shipthis game wizard android"
|
|
62
|
-
].filter(Boolean);
|
|
63
|
-
const progressToStatuses = (progress) => {
|
|
64
|
-
const { platform, ...rest } = progress;
|
|
65
|
-
return makeHumanReadable(rest);
|
|
66
|
-
};
|
|
67
|
-
render(
|
|
68
|
-
/* @__PURE__ */ jsxs(Command, { command: this, children: [
|
|
69
|
-
/* @__PURE__ */ jsx(StatusTable, { marginBottom: 1, title: "ShipThis game status", statuses: gameStatuses }),
|
|
70
|
-
/* @__PURE__ */ jsx(
|
|
71
|
-
StatusTable,
|
|
72
|
-
{
|
|
73
|
-
marginBottom: 1,
|
|
74
|
-
title: "Overall Android status for game",
|
|
75
|
-
statuses: progressToStatuses(platformStatus)
|
|
76
|
-
}
|
|
77
|
-
),
|
|
78
|
-
/* @__PURE__ */ jsx(NextSteps, { steps })
|
|
79
|
-
] })
|
|
80
|
-
);
|
|
36
|
+
await this.config.runCommand("game:status", ["--gameId", game.id, "--platform", "android"]);
|
|
81
37
|
}
|
|
82
38
|
}
|
|
83
39
|
|