shipthis 0.1.16 → 0.1.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -1
- package/assets/markdown/create-or-import-keystore.md +1 -1
- package/dist/{AppleBundleIdDetails-DxWVnxa5.js → AppleBundleIdDetails-D41xptO8.js} +1 -1
- package/dist/{Command-zfJ7qIJI.js → Command-DdJBwDHu.js} +18 -5
- package/dist/{CommandGame-DVsNreSF.js → CommandGame-ClEQvI36.js} +1 -1
- package/dist/{Create-DdF29mIS.js → Create-C-7pvYVd.js} +1 -1
- package/dist/{Import-D8ik724M.js → Import-BfcHPxoi.js} +1 -1
- package/dist/{JobProgress-D1Pe4YJc.js → JobProgress-CICU69cf.js} +2 -2
- package/dist/{JobStatusTable-D-daiV-I.js → JobStatusTable-CpPlQBqR.js} +2 -2
- package/dist/commands/apple/apiKey/create.js +1 -1
- package/dist/commands/apple/apiKey/export.js +1 -1
- package/dist/commands/apple/apiKey/import.js +1 -1
- package/dist/commands/apple/apiKey/status.js +1 -1
- package/dist/commands/apple/certificate/create.js +1 -1
- package/dist/commands/apple/certificate/export.js +1 -1
- package/dist/commands/apple/certificate/import.js +1 -1
- package/dist/commands/apple/certificate/status.js +1 -1
- package/dist/commands/apple/status.js +1 -1
- package/dist/commands/game/android/apiKey/connect.js +3 -3
- package/dist/commands/game/android/apiKey/create.js +3 -3
- package/dist/commands/game/android/apiKey/export.js +1 -1
- package/dist/commands/game/android/apiKey/import.js +1 -1
- package/dist/commands/game/android/apiKey/status.js +1 -1
- package/dist/commands/game/android/keyStore/create.js +3 -3
- package/dist/commands/game/android/keyStore/export.js +1 -1
- package/dist/commands/game/android/keyStore/import.js +3 -3
- package/dist/commands/game/android/keyStore/status.js +1 -1
- package/dist/commands/game/android/status.js +1 -1
- package/dist/commands/game/build/download.js +1 -1
- package/dist/commands/game/build/list.js +2 -2
- package/dist/commands/game/details.js +1 -1
- package/dist/commands/game/ios/app/addTester.js +1 -1
- package/dist/commands/game/ios/app/create.js +1 -1
- package/dist/commands/game/ios/app/status.js +2 -2
- package/dist/commands/game/ios/app/sync.js +1 -1
- package/dist/commands/game/ios/profile/create.js +1 -1
- package/dist/commands/game/ios/profile/export.js +1 -1
- package/dist/commands/game/ios/profile/import.js +1 -1
- package/dist/commands/game/ios/profile/status.js +1 -1
- package/dist/commands/game/ios/status.js +2 -2
- package/dist/commands/game/job/list.js +1 -1
- package/dist/commands/game/job/status.js +3 -3
- package/dist/commands/game/list.js +1 -1
- package/dist/commands/game/ship.js +5 -5
- package/dist/commands/game/status.js +1 -1
- package/dist/commands/game/wizard.js +74 -11
- package/dist/commands/status.js +1 -1
- package/dist/{index-BVvcTBnj.js → index-DlvM24jQ.js} +1 -1
- package/dist/{index-Cx_2qTdS.js → index-_Lan5Hud.js} +1 -1
- package/dist/{useJobWatching-DS0qHqPA.js → useJobWatching-W6FYJEPP.js} +1 -1
- package/npm-shrinkwrap.json +2 -2
- package/oclif.manifest.json +290 -290
- package/package.json +1 -1
- package/docs/assets/ship-output.gif +0 -0
- package/docs/assets/ship-outputx0.5.gif +0 -0
package/README.md
CHANGED
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</a>
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</h1>
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<p align="center">
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<em><b>ShipThis</b> is a <b>command line tool</b> which manages building and uploading your <a href="https://godotengine.org/">Godot</a> mobile games to the <b>Apple App Store</b> and <b>Google Play</b
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<em><b>ShipThis</b> is a <b>command line tool</b> which manages building and uploading your <a href="https://godotengine.org/">Godot</a> mobile games to the <b>Apple App Store</b> and <b>Google Play</b>.</em>
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</p>
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<p align="center">
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<em><b>ShipThis compiles and uploads your Godot games in the cloud, meaning <b>you do not need to install or run Xcode or Android Studio to ship a Godot iOS/Android game</b>.</em>
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</p>
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<p align="center">
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ShipThis can create an **Android Keystore file** for you, which is used by Google Play to verify that you are the known uploader of your game. This keystore is called the upload key. After you upload a new build, Google Play internally processes and re-signs the app for Distribution with a different key called the Google Play signing key.
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Read more at
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- Read more at https://developer.android.com/privacy-and-security/keystore
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**Note: If you have previously published your game to Google Play, then you may want to import an existing keystore file.**
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import './Command-
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import './Command-DdJBwDHu.js';
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import { T as Table } from './Table-CvM6pccN.js';
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import { T as Title } from './Title-BCQtayg6.js';
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return /* @__PURE__ */ jsx(GameContext.Provider, { value: { gameId, game, setGameId }, children });
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};
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const entrypointPath = fs__default.realpathSync(process.argv[1]);
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setOptions({
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renderer: new TerminalRenderer({
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...options
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const mdPath = path.join(root, "..", "assets", "markdown", filename);
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const mdTemplate = fs__default.readFileSync(mdPath, "utf8").trim();
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const markdown = !templateVars ? mdTemplate : mdTemplate.replace(/\${(.*?)}/g, (_, key) => templateVars[key.trim()] || "");
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const rendered = parse(markdown).trim();
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const cleaned = cleanHyperlinks(rendered);
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}, [filename, templateVars, options]);
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return /* @__PURE__ */ jsx(Text, { children: text });
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scriptDir(import.meta);
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import { jsx } from 'react/jsx-runtime';
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import { C as Command, G as GameProvider } from './Command-
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import { C as Command, G as GameProvider } from './Command-DdJBwDHu.js';
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const CommandGame = ({ children, command }) => {
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return /* @__PURE__ */ jsx(Command, { command, children: /* @__PURE__ */ jsx(GameProvider, { children }) });
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import { useQueryClient } from '@tanstack/react-query';
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import { p as getAuthedHeaders, q as API_URL } from './index-Dhx6FAHt.js';
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import { c as cacheKeys } from './useAndroidServiceAccountTestResult-L4oozjag.js';
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import { a as GameContext } from './Command-DdJBwDHu.js';
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import { useContext, useState, useEffect } from 'react';
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import Spinner from 'ink-spinner';
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import { a as GameContext } from './Command-
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import { a as GameContext } from './Command-DdJBwDHu.js';
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import { a1 as queryClient, P as Platform, C as CredentialsType } from './index-Dhx6FAHt.js';
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import { jsx, Fragment } from 'react/jsx-runtime';
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import { u as useJobWatching } from './useJobWatching-
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import { u as useJobWatching } from './useJobWatching-W6FYJEPP.js';
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async function ship({ command, log = () => {
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} }) {
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import { g as getJobSummary, d as getBuildSummary } from './Command-
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import { g as getJobSummary, d as getBuildSummary } from './Command-DdJBwDHu.js';
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import { u as useJobWatching } from './useJobWatching-W6FYJEPP.js';
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import { P as Platform, C as CredentialsType, A as ApiKey, a as ApiKeyType, U as UserRole } from '../../../index-Dhx6FAHt.js';
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import { C as Command } from '../../../Command-DdJBwDHu.js';
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@@ -25,7 +25,7 @@ import { N as NextSteps } from '../../../NextSteps-CK9zHOCt.js';
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import { J as JobStatusTable, a as JobLogTail } from '../../../JobStatusTable-
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import { J as JobStatusTable, a as JobLogTail } from '../../../JobStatusTable-CpPlQBqR.js';
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import 'crypto-js';
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@@ -37,7 +37,7 @@ import 'marked';
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import '../../../useWebSocket-ZEZvtpT_.js';
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import '../../../useJobWatching-
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import '../../../useJobWatching-W6FYJEPP.js';
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import '../../../StatusTable-Dm5St4g-.js';
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class GameJobStatus extends BaseGameCommand {
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@@ -3,7 +3,7 @@ import { render, Text, Box } from 'ink';
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import { Flags } from '@oclif/core';
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import { B as BaseAuthenticatedCommand, g as getProjects, b as getShortDate } from '../../index-Dhx6FAHt.js';
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import 'react';
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import { C as Command } from '../../Command-
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import { C as Command } from '../../Command-DdJBwDHu.js';
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import 'ink-spinner';
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import 'axios';
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@@ -2,7 +2,7 @@ import { jsx, Fragment, jsxs } from 'react/jsx-runtime';
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import { a0 as getShortAuthRequiredUrl, Y as WEB_URL, c as BaseGameCommand } from '../../index-Dhx6FAHt.js';
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import { useContext, useState, useEffect } from 'react';
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import { useInput, Box, Text, render } from 'ink';
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import { b as CommandContext, a as GameContext, M as Markdown } from '../../Command-
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import { b as CommandContext, a as GameContext, M as Markdown } from '../../Command-DdJBwDHu.js';
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import 'ink-spinner';
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import 'axios';
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@@ -25,10 +25,10 @@ import open from 'open';
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import 'strip-ansi';
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import { C as CommandGame } from '../../CommandGame-
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import { C as CommandGame } from '../../CommandGame-ClEQvI36.js';
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import { g as getShortUUID } from '../../index-Dj-chiHz.js';
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import { u as useShip, J as JobProgress } from '../../JobProgress-
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import { J as JobStatusTable, a as JobLogTail } from '../../JobStatusTable-
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import { u as useShip, J as JobProgress } from '../../JobProgress-CICU69cf.js';
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import { J as JobStatusTable, a as JobLogTail } from '../../JobStatusTable-CpPlQBqR.js';
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import 'ini';
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@@ -38,7 +38,7 @@ import 'marked';
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import '../../git-DREGq-jc.js';
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import '../../useJobWatching-
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import '../../StatusTable-Dm5St4g-.js';
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