shipthis 0.1.15 → 0.1.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +14 -5
- package/assets/markdown/android-success.md +1 -1
- package/assets/markdown/create-or-import-keystore.md +1 -1
- package/assets/markdown/ship-failure.md +1 -0
- package/assets/markdown/ship-success.md +1 -1
- package/dist/{AppleBundleIdDetails-DxWVnxa5.js → AppleBundleIdDetails-D41xptO8.js} +1 -1
- package/dist/{Command-zfJ7qIJI.js → Command-DdJBwDHu.js} +18 -5
- package/dist/{CommandGame-DVsNreSF.js → CommandGame-ClEQvI36.js} +1 -1
- package/dist/{Create-DdF29mIS.js → Create-C-7pvYVd.js} +1 -1
- package/dist/{Import-D8ik724M.js → Import-BfcHPxoi.js} +1 -1
- package/dist/{JobProgress-D1Pe4YJc.js → JobProgress-CICU69cf.js} +2 -2
- package/dist/{JobStatusTable-D-daiV-I.js → JobStatusTable-CpPlQBqR.js} +2 -2
- package/dist/commands/apple/apiKey/create.js +1 -1
- package/dist/commands/apple/apiKey/export.js +1 -1
- package/dist/commands/apple/apiKey/import.js +1 -1
- package/dist/commands/apple/apiKey/status.js +1 -1
- package/dist/commands/apple/certificate/create.js +1 -1
- package/dist/commands/apple/certificate/export.js +1 -1
- package/dist/commands/apple/certificate/import.js +1 -1
- package/dist/commands/apple/certificate/status.js +1 -1
- package/dist/commands/apple/status.js +1 -1
- package/dist/commands/game/android/apiKey/connect.js +3 -3
- package/dist/commands/game/android/apiKey/create.js +3 -3
- package/dist/commands/game/android/apiKey/export.js +1 -1
- package/dist/commands/game/android/apiKey/import.js +1 -1
- package/dist/commands/game/android/apiKey/status.js +1 -1
- package/dist/commands/game/android/keyStore/create.js +3 -3
- package/dist/commands/game/android/keyStore/export.js +1 -1
- package/dist/commands/game/android/keyStore/import.js +3 -3
- package/dist/commands/game/android/keyStore/status.js +1 -1
- package/dist/commands/game/android/status.js +1 -1
- package/dist/commands/game/build/download.js +1 -1
- package/dist/commands/game/build/list.js +2 -2
- package/dist/commands/game/details.js +1 -1
- package/dist/commands/game/ios/app/addTester.js +1 -1
- package/dist/commands/game/ios/app/create.js +1 -1
- package/dist/commands/game/ios/app/status.js +2 -2
- package/dist/commands/game/ios/app/sync.js +1 -1
- package/dist/commands/game/ios/profile/create.js +1 -1
- package/dist/commands/game/ios/profile/export.js +1 -1
- package/dist/commands/game/ios/profile/import.js +1 -1
- package/dist/commands/game/ios/profile/status.js +1 -1
- package/dist/commands/game/ios/status.js +2 -2
- package/dist/commands/game/job/list.js +1 -1
- package/dist/commands/game/job/status.js +3 -3
- package/dist/commands/game/list.js +1 -1
- package/dist/commands/game/ship.js +5 -5
- package/dist/commands/game/status.js +1 -1
- package/dist/commands/game/wizard.js +74 -11
- package/dist/commands/status.js +1 -1
- package/dist/{index-BVvcTBnj.js → index-DlvM24jQ.js} +1 -1
- package/dist/{index-Cx_2qTdS.js → index-_Lan5Hud.js} +1 -1
- package/dist/{useJobWatching-DS0qHqPA.js → useJobWatching-W6FYJEPP.js} +1 -1
- package/docs/assets/logo_dark.svg +42 -0
- package/docs/assets/logo_light.svg +42 -0
- package/docs/assets/ship-outputx0.8.gif +0 -0
- package/npm-shrinkwrap.json +2 -2
- package/oclif.manifest.json +37 -37
- package/package.json +3 -3
package/LICENSE
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MIT License
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Copyright (c) 2025 Hello Invent LTD
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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package/README.md
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<h1 align="center">
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<a href="https://shipthis.cc">
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<picture>
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<img height="56" width="260" alt="ShipThis" src="
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<source height="56" width="260" srcset="docs/assets/logo_dark.svg" media="(prefers-color-scheme: dark)">
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<img height="56" width="260" alt="ShipThis Home" src="docs/assets/logo_light.svg">
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</picture>
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</a>
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<br>
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<a href="https://discord.gg/gPjn3S99k4">
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<img src="https://img.shields.io/discord/1304144717239554069?style=flat-square&label=%F0%9F%92%AC%20discord&color=00ACD7">
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<img alt="discord" src="https://img.shields.io/discord/1304144717239554069?style=flat-square&label=%F0%9F%92%AC%20discord&color=00ACD7">
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</a>
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</h1>
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<p align="center">
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<em><b>ShipThis</b> is a <b>command line tool</b> which manages building and uploading your <a href="https://godotengine.org/">Godot</a> mobile games to the <b>Apple App Store</b> and <b>Google Play</b
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<em><b>ShipThis</b> is a <b>command line tool</b> which manages building and uploading your <a href="https://godotengine.org/">Godot</a> mobile games to the <b>Apple App Store</b> and <b>Google Play</b>.</em>
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</p>
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<p align="center">
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<em><b>ShipThis compiles and uploads your Godot games in the cloud, meaning <b>you do not need to install or run Xcode or Android Studio to ship a Godot iOS/Android game</b>.</em>
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</p>
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<p align="center">
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<picture>
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<img height="266" width="504" alt="ShipThis Home" src="docs/assets/ship-outputx0.8.gif">
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</picture>
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</p>
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---
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### What you'll need
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- A Godot 3.6 or 4.
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- A Godot 3.6 or 4.X game
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- [Node.js](https://nodejs.org/en/download/) version 18.0 or above
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- **If you are building an iOS game** - an [Apple Developer account](https://developer.apple.com)
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- **If you are building an Android game** - a [Play Console developer account](https://play.google.com/apps/publish/signup)
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### Need help?
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- Join the Discord [https://discord.gg/HuSvK4GT](https://discord.gg/HuSvK4GT)
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- Report an issue [https://
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- Report an issue [https://github.com/shipth-is/cli/issues](https://github.com/shipth-is/cli/issues)
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ShipThis can create an **Android Keystore file** for you, which is used by Google Play to verify that you are the known uploader of your game. This keystore is called the upload key. After you upload a new build, Google Play internally processes and re-signs the app for Distribution with a different key called the Google Play signing key.
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Read more at
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- Read more at https://developer.android.com/privacy-and-security/keystore
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**Note: If you have previously published your game to Google Play, then you may want to import an existing keystore file.**
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@@ -21,7 +21,7 @@ import { u as useAppleApp } from './useAppleApp-DcSr-q-w.js';
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import 'fast-glob';
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import 'yazl';
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import '@inkjs/ui';
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import './Command-
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import './Command-DdJBwDHu.js';
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import 'open';
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import { T as Table } from './Table-CvM6pccN.js';
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import { T as Title } from './Title-BCQtayg6.js';
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return /* @__PURE__ */ jsx(GameContext.Provider, { value: { gameId, game, setGameId }, children });
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};
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const cleanHyperlinks = (input) => {
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return input.replace(/\x1b]8;;[^\x07]*\x07/g, "").replace(/\x1b]8;;\x07/g, "");
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};
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const entrypointPath = fs__default.realpathSync(process.argv[1]);
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const Markdown = ({ filename, templateVars, ...options }) => {
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renderer: new TerminalRenderer({
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import { C as Command, G as GameProvider } from './Command-
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import { C as Command, G as GameProvider } from './Command-DdJBwDHu.js';
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const CommandGame = ({ children, command }) => {
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import { useQueryClient } from '@tanstack/react-query';
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import { p as getAuthedHeaders, q as API_URL } from './index-Dhx6FAHt.js';
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import { c as cacheKeys } from './useAndroidServiceAccountTestResult-L4oozjag.js';
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import { a as GameContext } from './Command-DdJBwDHu.js';
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import { g as getJobSummary, d as getBuildSummary } from './Command-DdJBwDHu.js';
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import 'react';
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import { C as Command } from '../../../../Command-
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import { C as Command } from '../../../../Command-DdJBwDHu.js';
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import 'ink-spinner';
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import 'axios';
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import 'crypto-js';
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@@ -5,7 +5,7 @@ import * as fs from 'fs';
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import { c as BaseGameCommand, P as Platform, C as CredentialsType } from '../../../../index-Dhx6FAHt.js';
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import { a as getProjectCredentials } from '../../../../index-B4v66AKo.js';
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import 'react';
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import { C as Command } from '../../../../Command-
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import { C as Command } from '../../../../Command-DdJBwDHu.js';
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import 'ink-spinner';
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import 'axios';
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import 'crypto-js';
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@@ -2,7 +2,7 @@ import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
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import { Box, Text, render } from 'ink';
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import { Flags } from '@oclif/core';
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import 'react';
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import { C as Command } from '../../../../Command-
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import { C as Command } from '../../../../Command-DdJBwDHu.js';
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import { b as getShortDate, n as Profile, o as ProfileType, C as CredentialsType, P as Platform, c as BaseGameCommand } from '../../../../index-Dhx6FAHt.js';
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import Spinner from 'ink-spinner';
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import 'axios';
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@@ -2,7 +2,7 @@ import { jsxs, jsx } from 'react/jsx-runtime';
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import { render } from 'ink';
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import { Flags } from '@oclif/core';
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import 'react';
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import { C as Command } from '../../../Command-
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import { C as Command } from '../../../Command-DdJBwDHu.js';
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import { c as BaseGameCommand, k as getProjectPlatformProgress, P as Platform, b as getShortDate } from '../../../index-Dhx6FAHt.js';
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import 'ink-spinner';
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import '@inkjs/ui';
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@@ -18,7 +18,7 @@ import 'qrcode';
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import { S as StatusTable } from '../../../StatusTable-Dm5St4g-.js';
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import 'string-length';
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import 'strip-ansi';
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import { A as AppleAppDetails, a as AppleBundleIdDetails } from '../../../AppleBundleIdDetails-
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import { A as AppleAppDetails, a as AppleBundleIdDetails } from '../../../AppleBundleIdDetails-D41xptO8.js';
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import 'luxon';
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import 'fast-glob';
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import 'socket.io-client';
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@@ -3,7 +3,7 @@ import { render, Box, Text } from 'ink';
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import { Flags } from '@oclif/core';
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import { c as BaseGameCommand, z as getProjectJobs } from '../../../index-Dhx6FAHt.js';
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import 'react';
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-
import { g as getJobSummary, C as Command } from '../../../Command-
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import { g as getJobSummary, C as Command } from '../../../Command-DdJBwDHu.js';
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import 'ink-spinner';
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import '@inkjs/ui';
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import 'axios';
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