shipthis 0.0.40 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/README.md +17 -17
  2. package/dist/{AppleBundleIdDetails-n1_U8IqK.js → AppleBundleIdDetails-BF-Pm1Ia.js} +19 -7
  3. package/dist/Command-BrfJSeOC.js +1077 -0
  4. package/dist/CommandGame-D9wl8hfX.js +8 -0
  5. package/dist/{NextSteps-CK9zHOCt.js → NextSteps-DKcjSHZ3.js} +1 -1
  6. package/dist/ProjectCredentialsTable-BVvkIPjN.js +36 -0
  7. package/dist/{StatusTable-CxuX_R1D.js → StatusTable-BzsNF75L.js} +2 -7
  8. package/dist/{UserCredentialsTable-A_YlFeJX.js → UserCredentialsTable-DUFQqHVt.js} +11 -5
  9. package/dist/{baseAppleCommand-DK5-Cvg4.js → baseAppleCommand-BSJhK8GA.js} +1 -1
  10. package/dist/baseGameAndroidCommand-CPAtReqy.js +43 -0
  11. package/dist/commands/apple/apiKey/create.js +24 -10
  12. package/dist/commands/apple/apiKey/export.js +23 -9
  13. package/dist/commands/apple/apiKey/import.js +23 -9
  14. package/dist/commands/apple/apiKey/status.js +25 -13
  15. package/dist/commands/apple/certificate/create.js +25 -11
  16. package/dist/commands/apple/certificate/export.js +23 -9
  17. package/dist/commands/apple/certificate/import.js +23 -9
  18. package/dist/commands/apple/certificate/status.js +26 -14
  19. package/dist/commands/apple/login.js +9 -3
  20. package/dist/commands/apple/status.js +27 -13
  21. package/dist/commands/dashboard.js +11 -5
  22. package/dist/commands/game/android/apiKey/connect.js +73 -0
  23. package/dist/commands/game/android/apiKey/create.js +70 -0
  24. package/dist/commands/game/android/apiKey/export.js +83 -0
  25. package/dist/commands/game/android/apiKey/import.js +92 -0
  26. package/dist/commands/game/android/apiKey/invite.js +81 -0
  27. package/dist/commands/game/android/apiKey/status.js +86 -0
  28. package/dist/commands/game/android/keyStore/create.js +67 -0
  29. package/dist/commands/game/android/keyStore/export.js +82 -0
  30. package/dist/commands/game/android/keyStore/import.js +91 -0
  31. package/dist/commands/game/android/keyStore/status.js +69 -0
  32. package/dist/commands/game/android/status.js +84 -0
  33. package/dist/commands/game/android/wizard.js +53 -0
  34. package/dist/commands/game/build/download.js +23 -9
  35. package/dist/commands/game/build/list.js +25 -14
  36. package/dist/commands/game/create.js +18 -10
  37. package/dist/commands/game/details.js +28 -19
  38. package/dist/commands/game/export.js +11 -5
  39. package/dist/commands/game/ios/app/addTester.js +25 -12
  40. package/dist/commands/game/ios/app/create.js +26 -13
  41. package/dist/commands/game/ios/app/status.js +27 -13
  42. package/dist/commands/game/ios/app/sync.js +23 -9
  43. package/dist/commands/game/ios/profile/create.js +22 -8
  44. package/dist/commands/game/ios/profile/export.js +23 -9
  45. package/dist/commands/game/ios/profile/import.js +23 -9
  46. package/dist/commands/game/ios/profile/status.js +26 -71
  47. package/dist/commands/game/ios/status.js +28 -15
  48. package/dist/commands/game/ios/wizard.js +125 -0
  49. package/dist/commands/game/job/list.js +26 -14
  50. package/dist/commands/game/job/status.js +26 -71
  51. package/dist/commands/game/list.js +26 -12
  52. package/dist/commands/game/ship.js +7 -4
  53. package/dist/commands/game/status.js +63 -25
  54. package/dist/commands/game/wizard.js +41 -99
  55. package/dist/commands/internal/fastlane.js +74 -0
  56. package/dist/commands/internal/readme.js +1452 -0
  57. package/dist/commands/login.js +11 -4
  58. package/dist/commands/status.js +23 -10
  59. package/dist/{export-C16psune.js → export-B0FJT0EU.js} +1 -1
  60. package/dist/{import-hte2Jy0K.js → import-CLDJ2iPu.js} +1 -1
  61. package/dist/{baseGameCommand-B3NbuvDu.js → index-CF0fIsx2.js} +112 -37
  62. package/dist/index-CFHmtzfq.js +24 -0
  63. package/dist/{index-ZHJdUrwJ.js → index-Df8uXQ4s.js} +14 -3
  64. package/dist/{upload-DADrkIUB.js → upload-C5L82Yq0.js} +1 -1
  65. package/dist/useAndroidServiceAccountTestResult-BnxNuoG3.js +52 -0
  66. package/dist/{useAppleApp-Cr3VcGVs.js → useAppleApp-IXRdsK5w.js} +1 -1
  67. package/dist/{useAppleBundleId-BxtyGpHy.js → useAppleBundleId-DYC5ISKT.js} +1 -1
  68. package/docs/game/android/apiKey/connect.md +27 -0
  69. package/docs/game/android/apiKey/create.md +25 -0
  70. package/docs/game/android/apiKey/export.md +25 -0
  71. package/docs/game/android/apiKey/import.md +25 -0
  72. package/docs/game/android/apiKey/invite.md +27 -0
  73. package/docs/game/android/apiKey/status.md +23 -0
  74. package/docs/game/android/apiKey.md +165 -0
  75. package/docs/game/android/keyStore/create.md +24 -0
  76. package/docs/game/android/keyStore/export.md +25 -0
  77. package/docs/game/android/keyStore/import.md +25 -0
  78. package/docs/game/android/keyStore/status.md +23 -0
  79. package/docs/game/android/keyStore.md +108 -0
  80. package/docs/game/android/status.md +23 -0
  81. package/docs/game/android/wizard.md +28 -0
  82. package/docs/game/android.md +339 -0
  83. package/docs/game/create.md +12 -7
  84. package/docs/game/ios/wizard.md +21 -0
  85. package/docs/game/wizard.md +12 -18
  86. package/oclif.manifest.json +821 -68
  87. package/package.json +53 -18
  88. package/dist/App-BfoOFeZ-.js +0 -21
  89. package/dist/RunWithSpinner-BVXNWGD3.js +0 -27
  90. package/dist/Title-BCQtayg6.js +0 -6
  91. package/dist/cacheKeys-CShA-ZjE.js +0 -9
  92. package/dist/useBuilds-JHqMwpWS.js +0 -41
  93. package/dist/useJob-Bc9fdiyP.js +0 -34
package/README.md CHANGED
@@ -11,18 +11,19 @@
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  </a>
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  </h1>
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  <p align="center">
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- <em><b>ShipThis</b> is a <b>command line tool</b> which manages releasing your <a href="https://godotengine.org/">Godot</a> games to the <b>iOS App Store</b>. Designed to compile and upload your Godot games in the cloud, meaning <b>you do not need to install or run Xcode to release an iOS game</b>.</em>
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+ <em><b>ShipThis</b> is a <b>command line tool</b> which manages building and uploading your <a href="https://godotengine.org/">Godot</a> mobile games to the <b>Apple App Store</b> and <b>Google Play</b>. Designed to compile and upload your Godot games in the cloud, meaning <b>you do not need to install or run Xcode or Android Studio to release an iOS or Android game</b>.</em>
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  </p>
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  ---
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- ## ⚡️ Quickstart
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+ ## ⚡️ Quick start
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- ### You will need
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+ ### What you'll need
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  - A Godot 3.6 or 4.3 game
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  - [Node.js](https://nodejs.org/en/download/) version 18.0 or above
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- - An [Apple Developer](https://developer.apple.com) account
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+ - **If you are building an iOS game** - an [Apple Developer account](https://developer.apple.com)
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+ - **If you are building an Android game** - a [Play Console developer account](https://play.google.com/apps/publish/signup)
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  ### 1. Install ShipThis
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@@ -40,30 +41,29 @@ Set up an account with ShipThis by logging in for the first time using the [`shi
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  shipthis login
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  ```
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- ### 3. Configure your game
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+ ### 3. Set up your game
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- Set up your ShipThis configuration using the built in [wizard](https://shipthis.cc/docs/wizard). Run this command from within a Godot game directory (with a project.godot file):
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+ Next, run the [wizard command](https://shipthis.cc/docs/wizard) to configure your game on ShipThis. The command takes a platform parameter - this can be either **android** or **ios**. Run this command from within a Godot game directory (with a **project.godot** file):
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+
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+ ### Set up an Android game
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  ```bash
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- shipthis game wizard
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+ shipthis game wizard android
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  ```
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- ### 4. Ship
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-
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- Now you can publish your game to TestFlight with the [`shipthis game ship`](https://shipthis.cc/docs/reference/game/ship) command:
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+ ### Set up an iOS game
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  ```bash
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- shipthis game ship
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+ shipthis game wizard ios
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  ```
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- Once you are happy with the build you can submit it to Apple using [App Store
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- Connect](https://appstoreconnect.apple.com/).
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-
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- Re-run the `shipthis game ship` command each time you want to build a new release of your game. **You never need to run Xcode**.
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+ ### 4. Ship
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- ### Next Steps
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+ Now you can publish new versions your game to TestFlight or Google Play with the [`shipthis game ship`](https://shipthis.cc/docs/reference/game/ship) command:
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- - Checkout the [ShipThis Tutorial](https://shipthis.cc/docs/tutorial)
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+ ```bash
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+ shipthis game ship
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+ ```
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  ## 📖 Command Reference
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@@ -1,22 +1,34 @@
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  import { jsxs, jsx, Fragment } from 'react/jsx-runtime';
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  import { Box, Text } from 'ink';
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  import Spinner from 'ink-spinner';
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- import './baseGameCommand-B3NbuvDu.js';
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- import 'luxon';
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+ import './index-CF0fIsx2.js';
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+ import 'axios';
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  import '@tanstack/react-query';
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- import '@expo/apple-utils/build/index.js';
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- import { u as useAppleApp } from './useAppleApp-Cr3VcGVs.js';
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  import 'crypto';
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  import 'fs';
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  import 'readline-sync';
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  import 'node:readline';
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+ import 'node:path';
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+ import 'node:url';
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  import 'react';
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- import 'axios';
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+ import 'crypto-js';
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+ import 'uuid';
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+ import 'luxon';
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  import 'socket.io-client';
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  import 'isomorphic-git';
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- import { T as Title } from './Title-BCQtayg6.js';
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+ import '@oclif/core';
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+ import { u as useAppleApp } from './useAppleApp-IXRdsK5w.js';
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+ import 'fast-glob';
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+ import 'yazl';
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+ import '@inkjs/ui';
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+ import { T as Title } from './Command-BrfJSeOC.js';
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+ import 'marked';
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+ import 'marked-terminal';
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+ import 'qrcode';
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  import { T as Table } from './Table-CvM6pccN.js';
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- import { u as useAppleBundleId } from './useAppleBundleId-BxtyGpHy.js';
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+ import 'string-length';
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+ import 'strip-ansi';
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+ import { u as useAppleBundleId } from './useAppleBundleId-DYC5ISKT.js';
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  const AppleAppDetails = (props) => {
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  const { data, isLoading } = useAppleApp(props);