shipthis 0.0.31 → 0.0.33

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -1,8 +1,8 @@
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  <h1 align="center">
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  <a href="https://shipthis.cc">
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  <picture>
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- <source height="56" width="260" media="(prefers-color-scheme: dark)" srcset="https://shipthis.cc/logo_darkmode.svg">
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- <img height="56" width="260" alt="ShipThis" src="https://shipthis.cc/logo_normal.svg">
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+ <source height="56" width="260" srcset="https://shipthis.cc/logo_darkmode.svg">
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+ <img height="56" width="260" alt="ShipThis" src="https://shipthis.cc/logo_darkmode.svg" ></img>
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  </picture>
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  </a>
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  <br>
@@ -78,27 +78,3 @@ Re-run the `shipthis game ship` command each time you want to build a new releas
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  - [login](https://shipthis.cc/docs/reference/login) - Signin or create a new account
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  - [status](https://shipthis.cc/docs/reference/status) - Display your overall ShipThis account status
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  - [help](https://shipthis.cc/docs/reference/help) - Display help for a specific topic or command
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-
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- @octocat :+1: This PR looks great - it's ready to merge! :shipit:
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-
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- > [!NOTE]
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- > Highlights information that users should take into account, even when skimming.
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-
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- > [!TIP]
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- > Optional information to help a user be more successful.
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-
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- > [!IMPORTANT]
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- > Crucial information necessary for users to succeed.
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-
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- > [!WARNING]
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- > Critical content demanding immediate user attention due to potential risks.
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-
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- > [!CAUTION]
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- > Negative potential consequences of an action.
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-
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- <details>
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- <summary>📚 Test</summary>
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-
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- # This is a test
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-
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- </details>
package/docs/README.md CHANGED
@@ -1,105 +1,19 @@
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- <h1 align="center">
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- <a href="https://shipthis.cc">
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- <picture>
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- <source height="56" width="260" media="(prefers-color-scheme: dark)" srcset="https://shipthis.cc/logo_darkmode.svg">
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- <img height="56" width="260" alt="ShipThis" src="https://shipthis.cc/logo_normal.svg">
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- </picture>
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- </a>
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- <br>
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- <a href="https://discord.gg/rHhguPjZ">
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- <img src="https://img.shields.io/discord/1304144717239554069?style=flat-square&label=%F0%9F%92%AC%20discord&color=00ACD7">
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- </a>
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- </h1>
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- <p align="center">
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- <em><b>ShipThis</b> is a <b>command line tool</b> which manages releasing your <a href="https://godotengine.org/">Godot</a> games to the <b>iOS App Store</b>. Designed to compile and upload your Godot games in the cloud, meaning <b>you do not need to install or run Xcode to release an iOS game</b>.</em>
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- </p>
1
+ # ShipThis CLI Reference
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2
 
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- ---
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+ **ShipThis** is a **command-line tool** which manages releasing your [Godot](https://godotengine.org/) games to the **iOS App Store**.
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4
 
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- ## ⚡️ Quickstart
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+ :::tip New to ShipThis?
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+ Begin with our [Quickstart Guide](/docs/quickstart).
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+ :::
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8
 
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- ### You will need
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-
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- - A Godot 3.6 or 4.3 game
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- - [Node.js](https://nodejs.org/en/download/) version 18.0 or above
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- - An [Apple Developer](https://developer.apple.com) account
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-
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- ### 1. Install ShipThis
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-
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- ShipThis can be installed as a package via the [NPM package manager](https://www.npmjs.com/). Run the following at the command line:
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-
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- ```bash
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- npm install -g shipthis
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- ```
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-
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- ### 2. Create an account
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-
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- Set up an account with ShipThis by logging in for the first time using the [`shipthis login`](https://shipthis.cc/docs/reference/login) command.
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-
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- ```bash
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- shipthis login
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- ```
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-
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- ### 3. Configure your game
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-
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- Set up your ShipThis configuration using the built in [wizard](https://shipthis.cc/docs/wizard). Run this command from within a Godot game directory (with a project.godot file):
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-
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- ```bash
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- shipthis game wizard
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- ```
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-
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- ### 4. Ship
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-
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- Now you can publish your game to TestFlight with the [`shipthis game ship`](https://shipthis.cc/docs/reference/game/ship) command:
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-
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- ```bash
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- shipthis game ship
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- ```
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-
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- Once you are happy with the build you can submit it to Apple using [App Store
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- Connect](https://appstoreconnect.apple.com/).
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-
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- Re-run the `shipthis game ship` command each time you want to build a new release of your game. **You never need to run Xcode**.
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-
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- ### Next Steps
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-
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- - Checkout the [ShipThis Tutorial](https://shipthis.cc/docs/tutorial)
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-
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- ## 📖 Command Reference
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-
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- ### Topics
9
+ ## Topics
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10
 
72
11
  - [apple](https://shipthis.cc/docs/reference/apple) - Commands that relate to linking your ShipThis account with your Apple Developer Account
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12
  - [game](https://shipthis.cc/docs/reference/game) - Commands that relate to configuring the specific game in the current working directory.
74
13
 
75
- ### Commands
14
+ ## Commands
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15
 
77
16
  - [dashboard](https://shipthis.cc/docs/reference/dashboard) - Opens the web browser to your shipthis.cc dashboard
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17
  - [login](https://shipthis.cc/docs/reference/login) - Signin or create a new account
79
18
  - [status](https://shipthis.cc/docs/reference/status) - Display your overall ShipThis account status
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19
  - [help](https://shipthis.cc/docs/reference/help) - Display help for a specific topic or command
81
-
82
- @octocat :+1: This PR looks great - it's ready to merge! :shipit:
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-
84
-
85
- > [!NOTE]
86
- > Highlights information that users should take into account, even when skimming.
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-
88
- > [!TIP]
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- > Optional information to help a user be more successful.
90
-
91
- > [!IMPORTANT]
92
- > Crucial information necessary for users to succeed.
93
-
94
- > [!WARNING]
95
- > Critical content demanding immediate user attention due to potential risks.
96
-
97
- > [!CAUTION]
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- > Negative potential consequences of an action.
99
-
100
- <details>
101
- <summary>📚 Test</summary>
102
-
103
- # This is a test
104
-
105
- </details>
@@ -9,6 +9,8 @@ Commands in the apple apiKey topic are prefixed `shipthis apple apiKey`. These c
9
9
 
10
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  :::info
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11
  An **App Store Connect API key** is used to authenticate and authorize automated interactions with Apple's App Store Connect API, enabling tasks like managing app metadata, TestFlight, and sales reports.
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+
13
+ **ShipThis uses one of these keys to automatically upload new builds of your games.**
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  :::
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15
 
14
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  :::tip
@@ -11,6 +11,8 @@ These commands relate to iOS Distribution Certificates within your Apple Develop
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11
 
12
12
  :::info
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13
  An **iOS Distribution Certificate** is used to authenticate and authorize the distribution of iOS apps, ensuring they are signed and trusted for installation on devices or submission to the App Store.
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+
15
+ **ShipThis uses this certificate on our cloud-build servers when compiling new builds of your game.**
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  :::
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17
 
16
18
  :::tip
@@ -13,7 +13,7 @@ your game code. It should not be confused with the command [`shipthis game ship`
13
13
 
14
14
  ## Example
15
15
 
16
- [![asciicast](https://asciinema.org/a/m2i3bOvZHUpQXFWtYXc7UnaKQ.svg)](https://asciinema.org/a/m2i3bOvZHUpQXFWtYXc7UnaKQ)
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+ [![asciicast](https://asciinema.org/a/m2i3bOvZHUpQXFWtYXc7UnaKQ.svg)](https://asciinema.org/a/m2i3bOvZHUpQXFWtYXc7UnaKQ#shipthis-col160row32)
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17
 
18
18
  ## Commands
19
19
 
@@ -3,13 +3,13 @@
3
3
  ## Description
4
4
 
5
5
  :::tip
6
- We recommend configuring your game using the [`shipthis game wizard`](/docs/reference/game/wizard).
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+ We recommend creating your game using the [`shipthis game wizard`](/docs/reference/game/wizard).
7
7
  The `shipthis game create` command is the first step run by the wizard
8
8
  :::
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9
 
10
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  Creates a new game in your [ShipThis account](https://shipthis.cc/games).
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11
 
12
- It will read the name of your game from your `project.godot` file. You will be
12
+ ShipThis will read the name of your game from your `project.godot` file. You will be
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  prompted to confirm this name, or you can specify one with the `--name` flag.
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14
 
15
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  If there is already a ShipThis game config file (`shipthis.json`) in the current
@@ -2,7 +2,7 @@
2
2
 
3
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  ## Description
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4
 
5
- Shows and sets the details of the current game.
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+ Shows and sets the details of the current game. These details are used by when your game is built on our cloud servers.
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6
 
7
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  If you run the command without any flags it will show the details of the current
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  game.
@@ -12,10 +12,10 @@ value, it will output all the values again.
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12
 
13
13
  The following fields can only be changed if you have the `--force` flag set:
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14
 
15
- - `--gameEngine` - Change the Game Engine (currently only "godot" is supported)
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- - `--gameEngineVersion` - Change the version of the Game Engine (currently only 3.6 and 4.3 are supported)
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- - `--iosBundleId` - iOS Bundle ID
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- - `--androidPackageName` Android Package Name (not currently used)
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+ - **gameEngine** - Change the Game Engine (currently only "godot" is supported)
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+ - **gameEngineVersion** - Change the version of the Game Engine (currently only 3.6 and 4.3 are supported)
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+ - **iosBundleId** - iOS Bundle ID
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+ - **androidPackageName** Android Package Name (not currently used)
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19
 
20
20
  :::tip
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21
  After changing these values, you will need to trigger a new build of your game with [`shipthis game ship`](/docs/reference/game/ship)
@@ -4,6 +4,10 @@
4
4
 
5
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  Downloads the shipthis.json file for a given game into the current directory.
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6
 
7
+ ## Example
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+
9
+ [![asciicast](https://asciinema.org/a/kAclG6bghhwuXWP4E5NUssAfA.svg)](https://asciinema.org/a/kAclG6bghhwuXWP4E5NUssAfA#shipthis-col100row32)
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+
7
11
  ## Help Output
8
12
 
9
13
  ```
@@ -1,19 +1,46 @@
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1
  # Topic: `game ios app`
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2
 
3
- Commands related to the App Store App for a specific game
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+ Commands in the `game ios app` topic are prefixed `shipthis game ios app`. They relate to the App Store App and BundleId for for a specific game (generally in the currently directory).
4
4
 
5
+ :::info
6
+ An **App Store App** is the public-facing application available in the App Store. It includes metadata like descriptions, screenshots, and submission details, representing the final product users download.
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+
8
+ A **Bundle ID** is a unique identifier for your app within Apple’s ecosystem. It connects your app to services, certificates, and provisioning profiles, ensuring it can be built, run, and managed correctly.
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+
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+ **You can view the registered Bundle IDs (Identifiers) and their associated capabilities in the [Apple Developer Portal](https://developer.apple.com/account/resources/identifiers/list)**
11
+
12
+ :::
13
+
14
+ :::tip
15
+ You will need to be authenticated against ShipThis and Apple before you can use
16
+ these commands. To do that please run the following commands first:
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+
18
+ - [`shipthis login`](/docs/reference/login)
19
+ - [`shipthis apple login`](/docs/reference/apple/login)
20
+
21
+ :::
5
22
 
6
23
  ## Commands
7
24
 
8
- ### game ios app create
25
+ ### `game ios app create`
9
26
 
10
27
  #### Description
11
28
 
12
- Creates an App and BundleId in the Apple Developer Portal.
29
+ Creates an App and BundleId in the Apple Developer Portal. This command is run
30
+ as part of the [`shipthis game wizard`](/docs/reference/game/wizard) command.
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+
32
+ When run, this command will register a new App Store App and BundleId using the App
33
+ Store Connect API. It will ask you to confirm the name of the App and the BundleId
34
+ string which is typically in the form of `com.mycompany.mygame`. Both of these need
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+ to be unique within the Apple ecosystem. ShipThis will suggest values for these.
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+
37
+ #### Example
38
+
39
+ [![asciicast](https://asciinema.org/a/xc5B3aQjSDU3ErUjyi2oAYUvG.svg)](https://asciinema.org/a/xc5B3aQjSDU3ErUjyi2oAYUvG#shipthis-col120row32)
13
40
 
14
41
  #### Help Output
15
42
 
16
- ```
43
+ ```bash
17
44
  USAGE
18
45
  $ shipthis game ios app create [-q] [-g <value>] [-n <value>] [-b <value>] [-f]
19
46
 
@@ -31,15 +58,25 @@ EXAMPLES
31
58
  $ shipthis game ios app create
32
59
  ```
33
60
 
34
- ### game ios app status
61
+ ### `game ios app status`
35
62
 
36
63
  #### Description
37
64
 
38
- Shows the Game iOS App status.
65
+ Shows the Game iOS App status. The output will tell you if you need to run the
66
+ create command or sync command.
67
+
68
+ - If the App does not exist in the Apple Developer Portal then you should run the
69
+ `shipthis game ios app create` command
70
+ - If you have updated your **export_presets.cfg** file with new capabilities then
71
+ you should run the `shipthis game ios app sync` command.
72
+
73
+ #### Example
74
+
75
+ [![asciicast](https://asciinema.org/a/XbQ1iKf1W021xOF5hupAAadhA.svg)](https://asciinema.org/a/XbQ1iKf1W021xOF5hupAAadhA#shipthis-col120row32)
39
76
 
40
77
  #### Help Output
41
78
 
42
- ```
79
+ ```bash
43
80
  USAGE
44
81
  $ shipthis game ios app status [-g <value>]
45
82
 
@@ -53,15 +90,38 @@ EXAMPLES
53
90
  $ shipthis game ios app status
54
91
  ```
55
92
 
56
- ### game ios app sync
93
+ ### `game ios app sync`
57
94
 
58
95
  #### Description
59
96
 
60
97
  Synchronies the Apple App &#34;BundleId&#34; with the capabilities from the local project.
61
98
 
99
+ This command will read your **export_presets.cfg** file and determine which capabilities
100
+ to enable in the Apple Developer Portal.
101
+
102
+ Currently, only the following permissions are supported:
103
+
104
+ - **Access WiFi**
105
+ - **Push Notifications**
106
+
107
+ :::warning
108
+
109
+ If your game uses other capabilities or if you are using plugins to enable certain
110
+ features such as **GPS** or **file access**, please get in touch so that we can work with you.
111
+
112
+ **ShipThis is still in beta and we need your help to improve it.**
113
+
114
+ :::
115
+
116
+ :::tip
117
+ You do not need to have an **export_presets.cfg** file in your game directory.
118
+ ShipThis will use default values for this file if it does not exist.
119
+ :::
120
+
121
+
62
122
  #### Help Output
63
123
 
64
- ```
124
+ ```bash
65
125
  USAGE
66
126
  $ shipthis game ios app sync [-q] [-g <value>] [-f]
67
127
 
package/docs/game/ios.md CHANGED
@@ -1,7 +1,8 @@
1
1
  # Topic: `game ios`
2
2
 
3
- Commands in the Game iOS topic are prefixed `shipthis game ios`. They relate to
4
- managing the iOS platform configuration for the game in the current directory.
3
+ Commands in the `game ios` topic are prefixed `shipthis game ios`. They relate to
4
+ managing the iOS platform configuration for a specific game (generally in the
5
+ currently directory).
5
6
 
6
7
  :::tip Info
7
8
  You will need to be authenticated against ShipThis and Apple before you can use
package/docs/game/job.md CHANGED
@@ -1,12 +1,10 @@
1
1
  # Topic: `game job`
2
2
 
3
- Commands related to jobs for a specific game
4
-
3
+ Commands in the `game job` topic are prefixed `shipthis game job`. They relate to jobs for a specific game (generally in the currently directory).
5
4
 
6
5
  ## Commands
7
6
 
8
-
9
- ### game job list
7
+ ### `game job list`
10
8
 
11
9
  #### Description
12
10
 
@@ -36,7 +34,7 @@ EXAMPLES
36
34
  $ shipthis game job list --gameId 0c179fc4
37
35
  ```
38
36
 
39
- ### game job status
37
+ ### `game job status`
40
38
 
41
39
  #### Description
42
40
 
@@ -663,139 +663,6 @@
663
663
  "status.js"
664
664
  ]
665
665
  },
666
- "game:build:download": {
667
- "aliases": [],
668
- "args": {
669
- "build_id": {
670
- "description": "The ID of the build to download",
671
- "name": "build_id",
672
- "required": true
673
- },
674
- "file": {
675
- "description": "Name of the file to output",
676
- "name": "file",
677
- "required": true
678
- }
679
- },
680
- "description": "Downloads the given build artifact to the specified file",
681
- "examples": [
682
- "<%= config.bin %> <%= command.id %> 7a3f5c92 output.ipa",
683
- "<%= config.bin %> <%= command.id %> --gameId 0c179fc4 e4b9a3d7 output.apk"
684
- ],
685
- "flags": {
686
- "gameId": {
687
- "char": "g",
688
- "description": "The ID of the game",
689
- "name": "gameId",
690
- "hasDynamicHelp": false,
691
- "multiple": false,
692
- "type": "option"
693
- },
694
- "force": {
695
- "char": "f",
696
- "description": "Overwrite the file if it already exists",
697
- "name": "force",
698
- "allowNo": false,
699
- "type": "boolean"
700
- }
701
- },
702
- "hasDynamicHelp": false,
703
- "hiddenAliases": [],
704
- "id": "game:build:download",
705
- "pluginAlias": "shipthis",
706
- "pluginName": "shipthis",
707
- "pluginType": "core",
708
- "strict": true,
709
- "enableJsonFlag": false,
710
- "isESM": true,
711
- "relativePath": [
712
- "dist",
713
- "commands",
714
- "game",
715
- "build",
716
- "download.js"
717
- ]
718
- },
719
- "game:build:list": {
720
- "aliases": [],
721
- "args": {},
722
- "description": "Lists the builds for successful jobs of a game.",
723
- "examples": [
724
- "<%= config.bin %> <%= command.id %>",
725
- "<%= config.bin %> <%= command.id %> --gameId 0c179fc4",
726
- "<%= config.bin %> <%= command.id %> --gameId 0c179fc4 --pageSize 20 --pageNumber 1"
727
- ],
728
- "flags": {
729
- "gameId": {
730
- "char": "g",
731
- "description": "The ID of the game",
732
- "name": "gameId",
733
- "hasDynamicHelp": false,
734
- "multiple": false,
735
- "type": "option"
736
- },
737
- "pageNumber": {
738
- "char": "p",
739
- "description": "The page number to show (starts at 0)",
740
- "name": "pageNumber",
741
- "default": 0,
742
- "hasDynamicHelp": false,
743
- "multiple": false,
744
- "type": "option"
745
- },
746
- "pageSize": {
747
- "char": "s",
748
- "description": "The number of items to show per page",
749
- "name": "pageSize",
750
- "default": 10,
751
- "hasDynamicHelp": false,
752
- "multiple": false,
753
- "type": "option"
754
- },
755
- "orderBy": {
756
- "char": "o",
757
- "description": "The field to order by",
758
- "name": "orderBy",
759
- "default": "createdAt",
760
- "hasDynamicHelp": false,
761
- "multiple": false,
762
- "options": [
763
- "createdAt",
764
- "updatedAt"
765
- ],
766
- "type": "option"
767
- },
768
- "order": {
769
- "char": "r",
770
- "description": "The order to sort by",
771
- "name": "order",
772
- "default": "desc",
773
- "hasDynamicHelp": false,
774
- "multiple": false,
775
- "options": [
776
- "asc",
777
- "desc"
778
- ],
779
- "type": "option"
780
- }
781
- },
782
- "hasDynamicHelp": false,
783
- "hiddenAliases": [],
784
- "id": "game:build:list",
785
- "pluginAlias": "shipthis",
786
- "pluginName": "shipthis",
787
- "pluginType": "core",
788
- "strict": true,
789
- "enableJsonFlag": false,
790
- "isESM": true,
791
- "relativePath": [
792
- "dist",
793
- "commands",
794
- "game",
795
- "build",
796
- "list.js"
797
- ]
798
- },
799
666
  "apple:apiKey:create": {
800
667
  "aliases": [],
801
668
  "args": {},
@@ -945,6 +812,139 @@
945
812
  "status.js"
946
813
  ]
947
814
  },
815
+ "game:build:download": {
816
+ "aliases": [],
817
+ "args": {
818
+ "build_id": {
819
+ "description": "The ID of the build to download",
820
+ "name": "build_id",
821
+ "required": true
822
+ },
823
+ "file": {
824
+ "description": "Name of the file to output",
825
+ "name": "file",
826
+ "required": true
827
+ }
828
+ },
829
+ "description": "Downloads the given build artifact to the specified file",
830
+ "examples": [
831
+ "<%= config.bin %> <%= command.id %> 7a3f5c92 output.ipa",
832
+ "<%= config.bin %> <%= command.id %> --gameId 0c179fc4 e4b9a3d7 output.apk"
833
+ ],
834
+ "flags": {
835
+ "gameId": {
836
+ "char": "g",
837
+ "description": "The ID of the game",
838
+ "name": "gameId",
839
+ "hasDynamicHelp": false,
840
+ "multiple": false,
841
+ "type": "option"
842
+ },
843
+ "force": {
844
+ "char": "f",
845
+ "description": "Overwrite the file if it already exists",
846
+ "name": "force",
847
+ "allowNo": false,
848
+ "type": "boolean"
849
+ }
850
+ },
851
+ "hasDynamicHelp": false,
852
+ "hiddenAliases": [],
853
+ "id": "game:build:download",
854
+ "pluginAlias": "shipthis",
855
+ "pluginName": "shipthis",
856
+ "pluginType": "core",
857
+ "strict": true,
858
+ "enableJsonFlag": false,
859
+ "isESM": true,
860
+ "relativePath": [
861
+ "dist",
862
+ "commands",
863
+ "game",
864
+ "build",
865
+ "download.js"
866
+ ]
867
+ },
868
+ "game:build:list": {
869
+ "aliases": [],
870
+ "args": {},
871
+ "description": "Lists the builds for successful jobs of a game.",
872
+ "examples": [
873
+ "<%= config.bin %> <%= command.id %>",
874
+ "<%= config.bin %> <%= command.id %> --gameId 0c179fc4",
875
+ "<%= config.bin %> <%= command.id %> --gameId 0c179fc4 --pageSize 20 --pageNumber 1"
876
+ ],
877
+ "flags": {
878
+ "gameId": {
879
+ "char": "g",
880
+ "description": "The ID of the game",
881
+ "name": "gameId",
882
+ "hasDynamicHelp": false,
883
+ "multiple": false,
884
+ "type": "option"
885
+ },
886
+ "pageNumber": {
887
+ "char": "p",
888
+ "description": "The page number to show (starts at 0)",
889
+ "name": "pageNumber",
890
+ "default": 0,
891
+ "hasDynamicHelp": false,
892
+ "multiple": false,
893
+ "type": "option"
894
+ },
895
+ "pageSize": {
896
+ "char": "s",
897
+ "description": "The number of items to show per page",
898
+ "name": "pageSize",
899
+ "default": 10,
900
+ "hasDynamicHelp": false,
901
+ "multiple": false,
902
+ "type": "option"
903
+ },
904
+ "orderBy": {
905
+ "char": "o",
906
+ "description": "The field to order by",
907
+ "name": "orderBy",
908
+ "default": "createdAt",
909
+ "hasDynamicHelp": false,
910
+ "multiple": false,
911
+ "options": [
912
+ "createdAt",
913
+ "updatedAt"
914
+ ],
915
+ "type": "option"
916
+ },
917
+ "order": {
918
+ "char": "r",
919
+ "description": "The order to sort by",
920
+ "name": "order",
921
+ "default": "desc",
922
+ "hasDynamicHelp": false,
923
+ "multiple": false,
924
+ "options": [
925
+ "asc",
926
+ "desc"
927
+ ],
928
+ "type": "option"
929
+ }
930
+ },
931
+ "hasDynamicHelp": false,
932
+ "hiddenAliases": [],
933
+ "id": "game:build:list",
934
+ "pluginAlias": "shipthis",
935
+ "pluginName": "shipthis",
936
+ "pluginType": "core",
937
+ "strict": true,
938
+ "enableJsonFlag": false,
939
+ "isESM": true,
940
+ "relativePath": [
941
+ "dist",
942
+ "commands",
943
+ "game",
944
+ "build",
945
+ "list.js"
946
+ ]
947
+ },
948
948
  "game:ios:status": {
949
949
  "aliases": [],
950
950
  "args": {},
@@ -1508,5 +1508,5 @@
1508
1508
  ]
1509
1509
  }
1510
1510
  },
1511
- "version": "0.0.31"
1511
+ "version": "0.0.33"
1512
1512
  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "shipthis",
3
- "description": "Game Shipping Tool",
4
- "version": "0.0.31",
3
+ "description": "A command line tool which manages releasing your Godot games to the iOS App Store.",
4
+ "version": "0.0.33",
5
5
  "author": "Hello Invent Ltd",
6
6
  "bin": {
7
7
  "shipthis": "./bin/run.js"
@@ -146,10 +146,10 @@
146
146
  "description": "Commands related to App Store Connect API Keys"
147
147
  },
148
148
  "apple:certificate": {
149
- "description": "Commands related to App Store Certificates"
149
+ "description": "Commands related to iOS Distribution Certificates"
150
150
  },
151
151
  "game": {
152
- "description": "Commands related to Game Management"
152
+ "description": "Commands related to configuring a specific game"
153
153
  },
154
154
  "game:build": {
155
155
  "description": "Commands related to builds for a specific game"
@@ -158,10 +158,10 @@
158
158
  "description": "Commands related to the iOS platform for a specific game"
159
159
  },
160
160
  "game:ios:app": {
161
- "description": "Commands related to the App Store App for a specific game"
161
+ "description": "Commands related to the App Store App and BundleId for a specific game"
162
162
  },
163
163
  "game:ios:profile": {
164
- "description": "Commands related to the App Store Provisioning Profiles for this Game"
164
+ "description": "Commands related to the App Store Mobile Provisioning Profiles for a specific game"
165
165
  },
166
166
  "game:job": {
167
167
  "description": "Commands related to jobs for a specific game"