shipthis 0.0.1

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Files changed (67) hide show
  1. package/README.md +894 -0
  2. package/bin/alias.sh +10 -0
  3. package/bin/dev.cmd +3 -0
  4. package/bin/dev.js +7 -0
  5. package/bin/dev.tsc.js +15 -0
  6. package/bin/loader.js +20 -0
  7. package/bin/run.cmd +3 -0
  8. package/bin/run.js +5 -0
  9. package/bin/run.tsc.js +15 -0
  10. package/dist/App-DFPMSEZF.js +21 -0
  11. package/dist/AppleBundleIdDetails-CuhAbVEp.js +61 -0
  12. package/dist/NextSteps-CK9zHOCt.js +18 -0
  13. package/dist/RunWithSpinner-BVXNWGD3.js +27 -0
  14. package/dist/StatusTable-CxuX_R1D.js +38 -0
  15. package/dist/Table-CvM6pccN.js +101 -0
  16. package/dist/Title-BCQtayg6.js +6 -0
  17. package/dist/UserCredentialsTable-DHeRI4h6.js +76 -0
  18. package/dist/baseAppleCommand-BXUu-026.js +10 -0
  19. package/dist/baseGameCommand-xrD2WDDN.js +599 -0
  20. package/dist/cacheKeys-CShA-ZjE.js +9 -0
  21. package/dist/commands/apple/apiKey/create.js +88 -0
  22. package/dist/commands/apple/apiKey/export.js +66 -0
  23. package/dist/commands/apple/apiKey/import.js +70 -0
  24. package/dist/commands/apple/apiKey/status.js +108 -0
  25. package/dist/commands/apple/certificate/create.js +118 -0
  26. package/dist/commands/apple/certificate/export.js +66 -0
  27. package/dist/commands/apple/certificate/import.js +70 -0
  28. package/dist/commands/apple/certificate/status.js +116 -0
  29. package/dist/commands/apple/login.js +74 -0
  30. package/dist/commands/apple/status.js +50 -0
  31. package/dist/commands/dashboard.js +32 -0
  32. package/dist/commands/game/build/download.js +78 -0
  33. package/dist/commands/game/build/list.js +83 -0
  34. package/dist/commands/game/create.js +59 -0
  35. package/dist/commands/game/details.js +89 -0
  36. package/dist/commands/game/export.js +52 -0
  37. package/dist/commands/game/ios/app/addTester.js +111 -0
  38. package/dist/commands/game/ios/app/create.js +104 -0
  39. package/dist/commands/game/ios/app/status.js +52 -0
  40. package/dist/commands/game/ios/app/sync.js +81 -0
  41. package/dist/commands/game/ios/profile/create.js +110 -0
  42. package/dist/commands/game/ios/profile/export.js +68 -0
  43. package/dist/commands/game/ios/profile/import.js +77 -0
  44. package/dist/commands/game/ios/profile/status.js +183 -0
  45. package/dist/commands/game/ios/status.js +79 -0
  46. package/dist/commands/game/job/list.js +80 -0
  47. package/dist/commands/game/job/status.js +297 -0
  48. package/dist/commands/game/list.js +69 -0
  49. package/dist/commands/game/ship.js +67 -0
  50. package/dist/commands/game/status.js +76 -0
  51. package/dist/commands/game/wizard.js +124 -0
  52. package/dist/commands/login.js +63 -0
  53. package/dist/commands/status.js +80 -0
  54. package/dist/export-CujqsTR_.js +36 -0
  55. package/dist/git-DREGq-jc.js +32 -0
  56. package/dist/import-Q-KO61ll.js +38 -0
  57. package/dist/index-DKsVctbw.js +125 -0
  58. package/dist/index.d.ts +1 -0
  59. package/dist/index.js +1 -0
  60. package/dist/run.js +3 -0
  61. package/dist/upload-CUlWmNbS.js +60 -0
  62. package/dist/useAppleApp-BmwYu7qG.js +32 -0
  63. package/dist/useAppleBundleId-DCJnfNWr.js +64 -0
  64. package/dist/useBuilds-Dh_PWwCf.js +41 -0
  65. package/dist/useJob-CCkqCMvF.js +34 -0
  66. package/oclif.manifest.json +1510 -0
  67. package/package.json +167 -0
package/README.md ADDED
@@ -0,0 +1,894 @@
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+ shipthis
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+ =================
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+
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+ # Development Notes
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+
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+ To build and run locally:
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+
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+ ```
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+ npm run build
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+ npm link
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+ ```
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+
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+ When you add or remove a command you will need to update the `"exports"` section in the `package.json` file using:
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+
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+ ```
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+ find src/commands/ -type f | sed "s/src\([^\.]*\)\..*$/dist\1.js/g"
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+ ```
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+
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+ # Zero to iOS shipping steps
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+
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+ ```
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+ shipthis login
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+ shipthis game create
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+ shipthis apple login
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+ shipthis apple apiKey create
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+ shipthis apple certificate create
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+ shipthis game ios app create
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+ shipthis game ios app sync
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+ shipthis game ios profile create
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+ shipthis game ship
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+ ```
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+
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+
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+
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+ # Introduction
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+
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+ Mobile Game Shipping Tool
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+
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+ [![Version](https://img.shields.io/npm/v/shipthis.svg)](https://npmjs.org/package/shipthis)
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+ [![Downloads/week](https://img.shields.io/npm/dw/shipthis.svg)](https://npmjs.org/package/shipthis)
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+
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+
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+ <!-- toc -->
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+ * [Development Notes](#development-notes)
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+ * [Zero to iOS shipping steps](#zero-to-ios-shipping-steps)
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+ * [Introduction](#introduction)
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+ * [Usage](#usage)
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+ * [Commands](#commands)
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+ <!-- tocstop -->
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+ # Usage
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+ <!-- usage -->
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+ ```sh-session
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+ $ npm install -g shipthis
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+ $ shipthis COMMAND
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+ running command...
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+ $ shipthis (--version)
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+ shipthis/0.0.1 linux-x64 node-v20.17.0
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+ $ shipthis --help [COMMAND]
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+ USAGE
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+ $ shipthis COMMAND
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+ ...
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+ ```
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+ <!-- usagestop -->
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+ # Commands
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+ <!-- commands -->
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+ * [`shipthis apple apiKey create`](#shipthis-apple-apikey-create)
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+ * [`shipthis apple apiKey export FILE`](#shipthis-apple-apikey-export-file)
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+ * [`shipthis apple apiKey import FILE`](#shipthis-apple-apikey-import-file)
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+ * [`shipthis apple apiKey status`](#shipthis-apple-apikey-status)
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+ * [`shipthis apple certificate create`](#shipthis-apple-certificate-create)
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+ * [`shipthis apple certificate export FILE`](#shipthis-apple-certificate-export-file)
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+ * [`shipthis apple certificate import FILE`](#shipthis-apple-certificate-import-file)
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+ * [`shipthis apple certificate status`](#shipthis-apple-certificate-status)
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+ * [`shipthis apple login`](#shipthis-apple-login)
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+ * [`shipthis apple status`](#shipthis-apple-status)
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+ * [`shipthis dashboard`](#shipthis-dashboard)
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+ * [`shipthis game build download BUILD_ID FILE`](#shipthis-game-build-download-build_id-file)
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+ * [`shipthis game build list`](#shipthis-game-build-list)
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+ * [`shipthis game create`](#shipthis-game-create)
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+ * [`shipthis game details`](#shipthis-game-details)
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+ * [`shipthis game export GAME_ID`](#shipthis-game-export-game_id)
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+ * [`shipthis game ios app addTester`](#shipthis-game-ios-app-addtester)
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+ * [`shipthis game ios app create`](#shipthis-game-ios-app-create)
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+ * [`shipthis game ios app status`](#shipthis-game-ios-app-status)
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+ * [`shipthis game ios app sync`](#shipthis-game-ios-app-sync)
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+ * [`shipthis game ios profile create`](#shipthis-game-ios-profile-create)
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+ * [`shipthis game ios profile export FILE`](#shipthis-game-ios-profile-export-file)
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+ * [`shipthis game ios profile import FILE`](#shipthis-game-ios-profile-import-file)
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+ * [`shipthis game ios profile status`](#shipthis-game-ios-profile-status)
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+ * [`shipthis game ios status`](#shipthis-game-ios-status)
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+ * [`shipthis game job list`](#shipthis-game-job-list)
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+ * [`shipthis game job status JOB_ID`](#shipthis-game-job-status-job_id)
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+ * [`shipthis game list`](#shipthis-game-list)
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+ * [`shipthis game ship`](#shipthis-game-ship)
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+ * [`shipthis game status`](#shipthis-game-status)
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+ * [`shipthis game wizard`](#shipthis-game-wizard)
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+ * [`shipthis help [COMMAND]`](#shipthis-help-command)
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+ * [`shipthis login`](#shipthis-login)
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+ * [`shipthis status`](#shipthis-status)
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+
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+ ## `shipthis apple apiKey create`
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+
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+ Creates an App Store Connect API Key in your Apple Developer account and saves the private key in your ShipThis account
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+
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+ ```
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+ USAGE
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+ $ shipthis apple apiKey create [-f] [-q]
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+
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+ FLAGS
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+ -f, --force
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+ -q, --quiet Avoid output except for interactions and errors
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+
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+ DESCRIPTION
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+ Creates an App Store Connect API Key in your Apple Developer account and saves the private key in your ShipThis
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+ account
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+
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+ EXAMPLES
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+ $ shipthis apple apiKey create
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+
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+ $ shipthis apple apiKey create --force
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+ ```
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+
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+ _See code: [src/commands/apple/apiKey/create.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/apiKey/create.ts)_
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+
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+ ## `shipthis apple apiKey export FILE`
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+
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+ Saves the current App Store Connect API Key to a ZIP file
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+
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+ ```
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+ USAGE
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+ $ shipthis apple apiKey export FILE [-f]
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+
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+ ARGUMENTS
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+ FILE Name of the ZIP file to create
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+
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+ FLAGS
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+ -f, --force Overwrite the file if it already exists
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+
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+ DESCRIPTION
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+ Saves the current App Store Connect API Key to a ZIP file
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+
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+ EXAMPLES
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+ $ shipthis apple apiKey export userApiKey.zip
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+ ```
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+
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+ _See code: [src/commands/apple/apiKey/export.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/apiKey/export.ts)_
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+
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+ ## `shipthis apple apiKey import FILE`
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+
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+ Imports an App Store Connect API Key ZIP file into your ShipThis account
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+
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+ ```
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+ USAGE
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+ $ shipthis apple apiKey import FILE [-f]
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+
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+ ARGUMENTS
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+ FILE Name of the ZIP file to import (must be in the same format as the export)
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+
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+ FLAGS
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+ -f, --force
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+
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+ DESCRIPTION
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+ Imports an App Store Connect API Key ZIP file into your ShipThis account
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+
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+ EXAMPLES
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+ $ shipthis apple apiKey import userApiKey.zip
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+ ```
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+
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+ _See code: [src/commands/apple/apiKey/import.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/apiKey/import.ts)_
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+
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+ ## `shipthis apple apiKey status`
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+
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+ Displays the status of the App Store Connect API Keys in your Apple and ShipThis accounts. The API key is used to automatically publish your games to the App Store.
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+
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+ ```
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+ USAGE
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+ $ shipthis apple apiKey status [-f]
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+
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+ FLAGS
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+ -f, --noAppleAuth
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+
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+ DESCRIPTION
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+ Displays the status of the App Store Connect API Keys in your Apple and ShipThis accounts. The API key is used to
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+ automatically publish your games to the App Store.
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+
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+ EXAMPLES
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+ $ shipthis apple apiKey status
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+
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+ $ shipthis apple apiKey status --noAppleAuth
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+ ```
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+
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+ _See code: [src/commands/apple/apiKey/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/apiKey/status.ts)_
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+
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+ ## `shipthis apple certificate create`
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+
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+ Creates an iOS Distribution Certificate in your Apple Developer account and saves it with the private key to your ShipThis account
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+
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+ ```
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+ USAGE
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+ $ shipthis apple certificate create [-f] [-q]
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+
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+ FLAGS
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+ -f, --force
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+ -q, --quiet Avoid output except for interactions and errors
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+
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+ DESCRIPTION
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+ Creates an iOS Distribution Certificate in your Apple Developer account and saves it with the private key to your
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+ ShipThis account
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+
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+ EXAMPLES
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+ $ shipthis apple certificate create
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+
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+ $ shipthis apple certificate create --force
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+ ```
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+
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+ _See code: [src/commands/apple/certificate/create.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/certificate/create.ts)_
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+
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+ ## `shipthis apple certificate export FILE`
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+
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+ Saves the current Apple Distribution Certificate to a ZIP file.
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+
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+ ```
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+ USAGE
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+ $ shipthis apple certificate export FILE [-f]
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+
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+ ARGUMENTS
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+ FILE Name of the ZIP file to create
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+
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+ FLAGS
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+ -f, --force Overwrite the file if it already exists
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+
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+ DESCRIPTION
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+ Saves the current Apple Distribution Certificate to a ZIP file.
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+
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+ EXAMPLES
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+ $ shipthis apple certificate export userCert.zip
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+ ```
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+
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+ _See code: [src/commands/apple/certificate/export.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/certificate/export.ts)_
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+
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+ ## `shipthis apple certificate import FILE`
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+
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+ Imports an iOS Distribution Certificate to your ShipThis account
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+
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+ ```
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+ USAGE
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+ $ shipthis apple certificate import FILE [-f]
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+
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+ ARGUMENTS
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+ FILE Name of the ZIP file to import (must be in the same format as the export)
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+
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+ FLAGS
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+ -f, --force
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+
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+ DESCRIPTION
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+ Imports an iOS Distribution Certificate to your ShipThis account
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+
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+ EXAMPLES
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+ $ shipthis apple certificate import userCert.zip
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+ ```
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+
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+ _See code: [src/commands/apple/certificate/import.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/certificate/import.ts)_
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+
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+ ## `shipthis apple certificate status`
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+
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+ Displays the status of the iOS Distribution certificates in your Apple and ShipThis accounts. These are used to sign all of your iOS apps.
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+
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+ ```
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+ USAGE
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+ $ shipthis apple certificate status [-f]
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+
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+ FLAGS
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+ -f, --noAppleAuth
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+
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+ DESCRIPTION
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+ Displays the status of the iOS Distribution certificates in your Apple and ShipThis accounts. These are used to sign
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+ all of your iOS apps.
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+
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+ EXAMPLES
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+ $ shipthis apple certificate status
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+
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+ $ shipthis apple certificate status --noAppleAuth
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+ ```
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+
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+ _See code: [src/commands/apple/certificate/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/certificate/status.ts)_
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+
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+ ## `shipthis apple login`
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+
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+ Authenticate with Apple - saves the session to the auth file
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+
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+ ```
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+ USAGE
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+ $ shipthis apple login [-q] [-f] [-e <value>]
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+
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+ FLAGS
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+ -e, --appleEmail=<value> Your Apple email address
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+ -f, --force
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+ -q, --quiet Avoid output except for interactions and errors
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+
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+ DESCRIPTION
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+ Authenticate with Apple - saves the session to the auth file
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+
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+ EXAMPLES
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+ $ shipthis apple login
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+
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+ $ shipthis apple login --force --appleEmail me@email.nowhere
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+ ```
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+
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+ _See code: [src/commands/apple/login.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/login.ts)_
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+
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+ ## `shipthis apple status`
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+
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+ Shows the status of the Apple authentication and integration
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+
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+ ```
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+ USAGE
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+ $ shipthis apple status
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+
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+ DESCRIPTION
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+ Shows the status of the Apple authentication and integration
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+
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+ EXAMPLES
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+ $ shipthis apple status
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+ ```
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+
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+ _See code: [src/commands/apple/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/apple/status.ts)_
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+
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+ ## `shipthis dashboard`
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+
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+ Opens the web-browser to your ShipThis dashboard
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+
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+ ```
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+ USAGE
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+ $ shipthis dashboard
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+
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+ DESCRIPTION
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+ Opens the web-browser to your ShipThis dashboard
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+
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+ EXAMPLES
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+ $ shipthis dashboard
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+ ```
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+
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+ _See code: [src/commands/dashboard.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/dashboard.ts)_
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+
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+ ## `shipthis game build download BUILD_ID FILE`
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+
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+ Downloads the given build artifact to the specified file
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+
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+ ```
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+ USAGE
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+ $ shipthis game build download BUILD_ID FILE [-g <value>] [-f]
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+
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+ ARGUMENTS
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+ BUILD_ID The ID of the build to download
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+ FILE Name of the file to output
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+
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+ FLAGS
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+ -f, --force Overwrite the file if it already exists
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+ -g, --gameId=<value> The ID of the game
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+
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+ DESCRIPTION
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+ Downloads the given build artifact to the specified file
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+
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+ EXAMPLES
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+ $ shipthis game build download 7a3f5c92 output.ipa
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+
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+ $ shipthis game build download --gameId 0c179fc4 e4b9a3d7 output.apk
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+ ```
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+
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+ _See code: [src/commands/game/build/download.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/build/download.ts)_
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+
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+ ## `shipthis game build list`
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+
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+ Lists the builds for successful jobs of a game.
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+
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+ ```
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+ USAGE
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+ $ shipthis game build list [-g <value>] [-p <value>] [-s <value>] [-o createdAt|updatedAt] [-r asc|desc]
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+
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+ FLAGS
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+ -g, --gameId=<value> The ID of the game
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+ -o, --orderBy=<option> [default: createdAt] The field to order by
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+ <options: createdAt|updatedAt>
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+ -p, --pageNumber=<value> The page number to show (starts at 0)
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+ -r, --order=<option> [default: desc] The order to sort by
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+ <options: asc|desc>
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+ -s, --pageSize=<value> [default: 10] The number of items to show per page
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+
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+ DESCRIPTION
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+ Lists the builds for successful jobs of a game.
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+
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+ EXAMPLES
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+ $ shipthis game build list
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+
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+ $ shipthis game build list --gameId 0c179fc4
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+
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+ $ shipthis game build list --gameId 0c179fc4 --pageSize 20 --pageNumber 1
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+ ```
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+
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+ _See code: [src/commands/game/build/list.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/build/list.ts)_
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+
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+ ## `shipthis game create`
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+
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+ Create a new game
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+
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+ ```
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+ USAGE
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+ $ shipthis game create [-q] [-f] [-n <value>]
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+
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+ FLAGS
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+ -f, --force
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+ -n, --name=<value> The name of the game
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+ -q, --quiet Avoid output except for interactions and errors
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+
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+ DESCRIPTION
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+ Create a new game
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+
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+ EXAMPLES
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+ $ shipthis game create
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+ ```
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+
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+ _See code: [src/commands/game/create.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/create.ts)_
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+
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+ ## `shipthis game details`
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+
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+ Shows and sets the details of a game. If --gameId is not provided it will look in the current directory.
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+
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+ ```
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+ USAGE
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+ $ shipthis game details [-g <value>] [-f] [-b <value>] [-s <value>] [-e <value>] [-v <value>] [-i <value>] [-a
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+ <value>]
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+
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+ FLAGS
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+ -a, --androidPackageName=<value> Set the Android package name
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+ -b, --buildNumber=<value> Set the build number
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+ -e, --gameEngine=<value> Set the game engine
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+ -f, --force Force the command to run
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+ -g, --gameId=<value> The ID of the game
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+ -i, --iosBundleId=<value> Set the iOS bundle ID
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+ -s, --semanticVersion=<value> Set the semantic version
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+ -v, --gameEngineVersion=<value> Set the game engine version
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+
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+ DESCRIPTION
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+ Shows and sets the details of a game. If --gameId is not provided it will look in the current directory.
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+
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+ EXAMPLES
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+ $ shipthis game details
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+
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+ $ shipthis game details --gameId 0c179fc4
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+
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+ $ shipthis game details --buildNumber 5 --semanticVersion 1.2.3
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+
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+ $ shipthis game details --gameEngine godot --gameEngineVersion 4.2 --force
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+ ```
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+
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+ _See code: [src/commands/game/details.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/details.ts)_
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+
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+ ## `shipthis game export GAME_ID`
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+
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+ Downloads the shipthis.json file for a given game into the current directory.
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+
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+ ```
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+ USAGE
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+ $ shipthis game export GAME_ID [-f]
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+
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+ ARGUMENTS
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+ GAME_ID The ID of the game to export (use "list" to get the ID)
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+
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+ FLAGS
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+ -f, --force
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+
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+ DESCRIPTION
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+ Downloads the shipthis.json file for a given game into the current directory.
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+
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+ EXAMPLES
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+ $ shipthis game export abcd1234
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+
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+ $ shipthis game export abcd1234 --force
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+ ```
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+
481
+ _See code: [src/commands/game/export.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/export.ts)_
482
+
483
+ ## `shipthis game ios app addTester`
484
+
485
+ Adds a test user to the game in App Store Connect.
486
+
487
+ ```
488
+ USAGE
489
+ $ shipthis game ios app addTester [-g <value>] [-e <value>] [-f <value>] [-l <value>]
490
+
491
+ FLAGS
492
+ -e, --email=<value> The email address of the tester
493
+ -f, --firstName=<value> The first name of the tester
494
+ -g, --gameId=<value> The ID of the game
495
+ -l, --lastName=<value> The last name of the tester
496
+
497
+ DESCRIPTION
498
+ Adds a test user to the game in App Store Connect.
499
+
500
+ EXAMPLES
501
+ $ shipthis game ios app addTester
502
+ ```
503
+
504
+ _See code: [src/commands/game/ios/app/addTester.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/app/addTester.ts)_
505
+
506
+ ## `shipthis game ios app create`
507
+
508
+ Creates an App and BundleId in the Apple Developer Portal. If --gameId is not provided it will look in the current directory.
509
+
510
+ ```
511
+ USAGE
512
+ $ shipthis game ios app create [-q] [-g <value>] [-n <value>] [-b <value>] [-f]
513
+
514
+ FLAGS
515
+ -b, --bundleId=<value> The BundleId in the Apple Developer Portal
516
+ -f, --force
517
+ -g, --gameId=<value> The ID of the game
518
+ -n, --appName=<value> The name of the App in the Apple Developer Portal
519
+ -q, --quiet Avoid output except for interactions and errors
520
+
521
+ DESCRIPTION
522
+ Creates an App and BundleId in the Apple Developer Portal. If --gameId is not provided it will look in the current
523
+ directory.
524
+
525
+ EXAMPLES
526
+ $ shipthis game ios app create
527
+ ```
528
+
529
+ _See code: [src/commands/game/ios/app/create.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/app/create.ts)_
530
+
531
+ ## `shipthis game ios app status`
532
+
533
+ Shows the Game iOS App status. If --gameId is not provided it will look in the current directory.
534
+
535
+ ```
536
+ USAGE
537
+ $ shipthis game ios app status [-g <value>]
538
+
539
+ FLAGS
540
+ -g, --gameId=<value> The ID of the game
541
+
542
+ DESCRIPTION
543
+ Shows the Game iOS App status. If --gameId is not provided it will look in the current directory.
544
+
545
+ EXAMPLES
546
+ $ shipthis game ios app status
547
+ ```
548
+
549
+ _See code: [src/commands/game/ios/app/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/app/status.ts)_
550
+
551
+ ## `shipthis game ios app sync`
552
+
553
+ Synchronies the Apple App "BundleId" with the capabilities from the local project. If --gameId is not provided it will look in the current directory.
554
+
555
+ ```
556
+ USAGE
557
+ $ shipthis game ios app sync [-q] [-g <value>] [-f]
558
+
559
+ FLAGS
560
+ -f, --force
561
+ -g, --gameId=<value> The ID of the game
562
+ -q, --quiet Avoid output except for interactions and errors
563
+
564
+ DESCRIPTION
565
+ Synchronies the Apple App "BundleId" with the capabilities from the local project. If --gameId is not provided it will
566
+ look in the current directory.
567
+
568
+ EXAMPLES
569
+ $ shipthis game ios app sync
570
+ ```
571
+
572
+ _See code: [src/commands/game/ios/app/sync.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/app/sync.ts)_
573
+
574
+ ## `shipthis game ios profile create`
575
+
576
+ Creates a Mobile Provisioning Profile in the Apple Developer Portal. If --gameId is not provided it will look in the current directory.
577
+
578
+ ```
579
+ USAGE
580
+ $ shipthis game ios profile create [-q] [-g <value>] [-f]
581
+
582
+ FLAGS
583
+ -f, --force
584
+ -g, --gameId=<value> The ID of the game
585
+ -q, --quiet Avoid output except for interactions and errors
586
+
587
+ DESCRIPTION
588
+ Creates a Mobile Provisioning Profile in the Apple Developer Portal. If --gameId is not provided it will look in the
589
+ current directory.
590
+
591
+ EXAMPLES
592
+ $ shipthis game ios profile create
593
+ ```
594
+
595
+ _See code: [src/commands/game/ios/profile/create.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/profile/create.ts)_
596
+
597
+ ## `shipthis game ios profile export FILE`
598
+
599
+ Saves the current Mobile Provisioning Profile to a ZIP file
600
+
601
+ ```
602
+ USAGE
603
+ $ shipthis game ios profile export FILE [-g <value>] [-f]
604
+
605
+ ARGUMENTS
606
+ FILE Name of the ZIP file to create
607
+
608
+ FLAGS
609
+ -f, --force Overwrite the file if it already exists
610
+ -g, --gameId=<value> The ID of the game
611
+
612
+ DESCRIPTION
613
+ Saves the current Mobile Provisioning Profile to a ZIP file
614
+
615
+ EXAMPLES
616
+ $ shipthis game ios profile export userProfile.zip
617
+ ```
618
+
619
+ _See code: [src/commands/game/ios/profile/export.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/profile/export.ts)_
620
+
621
+ ## `shipthis game ios profile import FILE`
622
+
623
+ Imports an Mobile Provisioning Profile to your ShipThis account
624
+
625
+ ```
626
+ USAGE
627
+ $ shipthis game ios profile import FILE [-g <value>] [-f]
628
+
629
+ ARGUMENTS
630
+ FILE Name of the ZIP file to import (must be in the same format as the export)
631
+
632
+ FLAGS
633
+ -f, --force
634
+ -g, --gameId=<value> The ID of the game
635
+
636
+ DESCRIPTION
637
+ Imports an Mobile Provisioning Profile to your ShipThis account
638
+
639
+ EXAMPLES
640
+ $ shipthis game ios profile import profile.zip
641
+ ```
642
+
643
+ _See code: [src/commands/game/ios/profile/import.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/profile/import.ts)_
644
+
645
+ ## `shipthis game ios profile status`
646
+
647
+ Shows the Game iOS Mobile Provisioning Profile Status. If --gameId is not provided it will look in the current directory.
648
+
649
+ ```
650
+ USAGE
651
+ $ shipthis game ios profile status [-g <value>] [-f]
652
+
653
+ FLAGS
654
+ -f, --noAppleAuth
655
+ -g, --gameId=<value> The ID of the game
656
+
657
+ DESCRIPTION
658
+ Shows the Game iOS Mobile Provisioning Profile Status. If --gameId is not provided it will look in the current
659
+ directory.
660
+
661
+ EXAMPLES
662
+ $ shipthis game ios profile status
663
+ ```
664
+
665
+ _See code: [src/commands/game/ios/profile/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/profile/status.ts)_
666
+
667
+ ## `shipthis game ios status`
668
+
669
+ Shows the Game iOS Platform status. If --gameId is not provided it will look in the current directory.
670
+
671
+ ```
672
+ USAGE
673
+ $ shipthis game ios status [-g <value>]
674
+
675
+ FLAGS
676
+ -g, --gameId=<value> The ID of the game
677
+
678
+ DESCRIPTION
679
+ Shows the Game iOS Platform status. If --gameId is not provided it will look in the current directory.
680
+
681
+ EXAMPLES
682
+ $ shipthis game ios status
683
+
684
+ $ shipthis game ios status --gameId 0c179fc4
685
+ ```
686
+
687
+ _See code: [src/commands/game/ios/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ios/status.ts)_
688
+
689
+ ## `shipthis game job list`
690
+
691
+ Lists the jobs for a game. If --gameId is not provided it will look in the current directory.
692
+
693
+ ```
694
+ USAGE
695
+ $ shipthis game job list [-g <value>] [-p <value>] [-s <value>] [-o createdAt|updatedAt] [-r asc|desc]
696
+
697
+ FLAGS
698
+ -g, --gameId=<value> The ID of the game
699
+ -o, --orderBy=<option> [default: createdAt] The field to order by
700
+ <options: createdAt|updatedAt>
701
+ -p, --pageNumber=<value> The page number to show (starts at 0)
702
+ -r, --order=<option> [default: desc] The order to sort by
703
+ <options: asc|desc>
704
+ -s, --pageSize=<value> [default: 10] The number of items to show per page
705
+
706
+ DESCRIPTION
707
+ Lists the jobs for a game. If --gameId is not provided it will look in the current directory.
708
+
709
+ EXAMPLES
710
+ $ shipthis game job list
711
+
712
+ $ shipthis game job list --gameId 0c179fc4
713
+ ```
714
+
715
+ _See code: [src/commands/game/job/list.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/job/list.ts)_
716
+
717
+ ## `shipthis game job status JOB_ID`
718
+
719
+ Shows the real-time status of a job.
720
+
721
+ ```
722
+ USAGE
723
+ $ shipthis game job status JOB_ID [-g <value>] [-n <value>] [-f]
724
+
725
+ ARGUMENTS
726
+ JOB_ID The id of the job to get the status of
727
+
728
+ FLAGS
729
+ -f, --follow Follow the log in real-time
730
+ -g, --gameId=<value> The ID of the game
731
+ -n, --lines=<value> [default: 10] The number of lines to show
732
+
733
+ DESCRIPTION
734
+ Shows the real-time status of a job.
735
+
736
+ EXAMPLES
737
+ $ shipthis game job status 4d32239e
738
+
739
+ $ shipthis game job status --gameId 0c179fc4 4d32239e
740
+
741
+ $ shipthis game job status --gameId 0c179fc4 --lines 20 --follow 4d32239e
742
+ ```
743
+
744
+ _See code: [src/commands/game/job/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/job/status.ts)_
745
+
746
+ ## `shipthis game list`
747
+
748
+ Shows a list of all your games
749
+
750
+ ```
751
+ USAGE
752
+ $ shipthis game list [-p <value>] [-s <value>] [-o createdAt|updatedAt|name] [-r asc|desc]
753
+
754
+ FLAGS
755
+ -o, --orderBy=<option> [default: createdAt] The field to order by
756
+ <options: createdAt|updatedAt|name>
757
+ -p, --pageNumber=<value> The page number to show (starts at 0)
758
+ -r, --order=<option> [default: desc] The order to sort by
759
+ <options: asc|desc>
760
+ -s, --pageSize=<value> [default: 10] The number of items to show per page
761
+
762
+ DESCRIPTION
763
+ Shows a list of all your games
764
+
765
+ EXAMPLES
766
+ $ shipthis game list
767
+ ```
768
+
769
+ _See code: [src/commands/game/list.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/list.ts)_
770
+
771
+ ## `shipthis game ship`
772
+
773
+ Builds the app (for all platforms with valid credentials) and ships it to the stores
774
+
775
+ ```
776
+ USAGE
777
+ $ shipthis game ship [-g <value>]
778
+
779
+ FLAGS
780
+ -g, --gameId=<value> The ID of the game
781
+
782
+ DESCRIPTION
783
+ Builds the app (for all platforms with valid credentials) and ships it to the stores
784
+
785
+ EXAMPLES
786
+ $ shipthis game ship
787
+ ```
788
+
789
+ _See code: [src/commands/game/ship.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/ship.ts)_
790
+
791
+ ## `shipthis game status`
792
+
793
+ Shows the Game status. If --gameId is not provided it will look in the current directory.
794
+
795
+ ```
796
+ USAGE
797
+ $ shipthis game status [-g <value>]
798
+
799
+ FLAGS
800
+ -g, --gameId=<value> The ID of the game
801
+
802
+ DESCRIPTION
803
+ Shows the Game status. If --gameId is not provided it will look in the current directory.
804
+
805
+ EXAMPLES
806
+ $ shipthis game status
807
+
808
+ $ shipthis game status --gameId 0c179fc4
809
+ ```
810
+
811
+ _See code: [src/commands/game/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/status.ts)_
812
+
813
+ ## `shipthis game wizard`
814
+
815
+ Runs all the steps for the specific platform
816
+
817
+ ```
818
+ USAGE
819
+ $ shipthis game wizard -p ios [-f <value>]
820
+
821
+ FLAGS
822
+ -f, --forceStep=<value> Force a specific step to run. You can repeat this flag to force multiple steps.
823
+ -p, --platform=<option> (required) The platform to run the wizard for
824
+ <options: ios>
825
+
826
+ DESCRIPTION
827
+ Runs all the steps for the specific platform
828
+
829
+ EXAMPLES
830
+ $ shipthis game wizard
831
+ ```
832
+
833
+ _See code: [src/commands/game/wizard.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/game/wizard.ts)_
834
+
835
+ ## `shipthis help [COMMAND]`
836
+
837
+ Display help for shipthis.
838
+
839
+ ```
840
+ USAGE
841
+ $ shipthis help [COMMAND...] [-n]
842
+
843
+ ARGUMENTS
844
+ COMMAND... Command to show help for.
845
+
846
+ FLAGS
847
+ -n, --nested-commands Include all nested commands in the output.
848
+
849
+ DESCRIPTION
850
+ Display help for shipthis.
851
+ ```
852
+
853
+ _See code: [@oclif/plugin-help](https://github.com/oclif/plugin-help/blob/v6.2.10/src/commands/help.ts)_
854
+
855
+ ## `shipthis login`
856
+
857
+ Authenticate - will create a new account if one does not exist.
858
+
859
+ ```
860
+ USAGE
861
+ $ shipthis login [-f] [-e <value>]
862
+
863
+ FLAGS
864
+ -e, --email=<value> Your email address
865
+ -f, --force
866
+
867
+ DESCRIPTION
868
+ Authenticate - will create a new account if one does not exist.
869
+
870
+ EXAMPLES
871
+ $ shipthis login
872
+
873
+ $ shipthis login --force --email me@email.nowhere
874
+ ```
875
+
876
+ _See code: [src/commands/login.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/login.ts)_
877
+
878
+ ## `shipthis status`
879
+
880
+ Displays the current overall status.
881
+
882
+ ```
883
+ USAGE
884
+ $ shipthis status
885
+
886
+ DESCRIPTION
887
+ Displays the current overall status.
888
+
889
+ EXAMPLES
890
+ $ shipthis status
891
+ ```
892
+
893
+ _See code: [src/commands/status.ts](https://github.com/oclif-cli/shipthis/blob/v0.0.1/src/commands/status.ts)_
894
+ <!-- commandsstop -->