sheleg-design-skill 1.50.2 → 1.50.3
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package/CHANGELOG.md
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## [Unreleased]
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## [1.50.3] - 2026-08-26
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### The shared seam is explicit
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Both shared validators now state `diverges: none`, completing the umbrella
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mechanism contract.
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## [1.50.2] - 2026-08-26
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### Router carriers and shared guard provenance
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package/package.json
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"name": "sheleg-design-skill",
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"version": "1.50.
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"version": "1.50.3",
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"description": "Design taste as an installable agent skill. Cinematic scroll-driven landing pages built on one scroll clock and layered degrade-to-calm motion, a motion doctrine that decides whether to animate before it decides how, three calibration dials, and thirty-five locked style packs with ready-made design tokens — instrument-console, editorial-luxury, workbench, briefing-room, atrium, orchard, outrank, babylove, patchbay, nameplate, field-notes, cyclorama, showroom, blueprint, prism, maquette, scoreboard, datasheet, manpage, pigeonhole, roster, ora, tenor, paperclip, ledger, router, daylight, notation, almanac, vitrine, proscenium, awning, bulletin, rimlight and onionskin. Colour, slop and fork-reciprocity gates run as scripts, not opinions. Works with Cursor, Claude Code and any agent that reads a SKILL.md.",
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"bin": {
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"sheleg-design-skill": "bin/cli.js"
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"name": "sheleg-design",
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"displayName": "SHELEG Design",
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"description": "SHELEG Design methodology: cinematic scroll-driven landing pages (single scroll clock, layered degrade-to-calm motion, WebGL particle formations), a motion doctrine that decides whether to animate before it decides how, and thirty-five pluggable visual style packs — instrument-console (dark console), editorial-luxury (warm editorial), workbench (light/dark product UI for dashboards and tools), briefing-room (dark 16:9 deck), atrium (warm consumer health), orchard, outrank, babylove (friendly consumer biotech), patchbay (a dark live schematic: one mint-cyan, 8% hairlines and no shadow, and an architecture diagram whose cords carry SMIL particles), field-notes (warm paper for dev tools sold on auditability), cyclorama (a pastel field on a 32s cycle), showroom (the product as the exhibit), blueprint (a drawing sheet, zero radius), prism (one iridescent wash over mono body), maquette (cream axonometric models on a dark table), scoreboard (warm paper, pixel numerals, a dark ledger of results), datasheet (an off-white spec sheet whose live instrument goes dark when it detects the reader is hiding), manpage (a developer landing page set in the reader's own system monospace on cream paper, with coral label chips that are real headings and a dark code frame as the argument), pigeonhole (a white sorting wall whose nine pastel categories are a filing scheme rather than a mood, each a two-layer chip whose label word is mandatory), roster (a white field in a faint grid of squares whose argument is other people's marks — client logotypes in pill-labelled industry columns, an engine's wordmark inside the headline — where the proof is a name rather than a number), ora (a warm coal field with cream ink and no third hue — the accent is the inverted field — a serif carrying every human sentence over a monospace carrying every machine fact, a terminal surface cut below the page, and a six-step verdict ramp, for products whose output is a machine's verdict about the reader), tenor (warm paper with zero radius and zero shadow, one hairline weight, an orange that exists only on hover and on focus, a sans tracked negative against a mono tracked positive, display at a line-height below one in an eight-to-twelve-character measure, and product proof delivered as silent looping video, for products arguing that a new kind of thing must be managed like an existing organisation), paperclip (neutral coal with no functional colour at all — every control monochrome and elevation made of hairlines, with the whole chromatic budget spent on a curtain of gradient capsules and twelve gradient section badges that cannot be clicked — for products that ask a person to run something that runs itself: agent teams, autonomous back-office, schedulers and budget-governed compute), ledger (warm cream paper ruled by a hairline at 12% ink and no shadow on any card, radius 15 nested concentrically, an ink primary button and a terracotta accent that never fills a control — it labels, as a 10px monospace uppercase kicker — with a seal on every card stating how its number is known, for the console of a product that answers questions about data: AI analysts, BI surfaces, query workspaces), router (a near-white field with a trace of blue and white cards standing on it, hairline seams instead of shadows anywhere, body at 14px and weight 450, and a status triplet in which the colour you paint with is not the colour you write with, for product consoles and the landing pages that have to look like them), daylight (a cool near-white portal field with generous radii and one very large soft shadow spent on a single object per screen, for client portals), notation (a near-white page drawn entirely in hairlines with a light serif over a monospace, no bold anywhere and an ink primary, for developer products sold on restraint), almanac (oatmeal paper with 2px seams and no 1px anywhere, a display set below a line-height of one, and mono tags notched through drawn boxes, for pages that assert a category), vitrine (a white hairline field with a serif display, an ink primary and one framed record carrying the evidence, for the front door of a product sold on trust). Ships the sheleg-design skill, the architecture reference, the motion doctrine, the Figma and Claude Design bridges, AI-surface patterns, style packs with ready-made token CSS, and the /sheleg-design command, and awning (a white forecourt where the accent is black and no hue reaches the chrome at all, a pill whose radius is a declared component token, one variable grotesque at 420/550 with no 700, and a single three-layer shadow, for commerce and platform front doors), and proscenium (a white field carrying two cool acts and one deep indigo act at the middle, an electric violet filling a control that stays nearly square at 4px against cards at 16, one family at nine weights, and a framed product panel the fold cuts off, for product-led marketing front doors whose argument is a demonstration), and bulletin (warm cream paper cut by flat pastel bands, every card and control a 1px ink outline standing on a hard zero-blur ink offset it travels into when pressed, a display face at 800 inside controls and 700 in the headline, and no tracking at any size, for front doors whose argument is breadth), and nameplate (a cool near-white slab under a page that is square on 87% of its elements, where the one round shape is reserved for a white 1px-bordered pill carrying somebody else's publication name as type, one family with the body at weight 500, and two uppercase registers tracked 0.06em and 0.175em, for pages whose argument is that named third parties will vouch for you: press placement, trust marks, certification and review aggregation), and rimlight (a white field with a cool grey act separator and one near-black act, a grotesque for every sentence and a monospace for every piece of chrome, square on 84% of its elements and tracked negative at every size, whose only elevation is a sixteen-layer coloured light rig — six layers lit and ten held at alpha 0, thrown from below-left — for a studio's own front door and the pages that sell what it makes), and onionskin (a white technical sheet at 96.5% zero radius — the squarest page in the library — where two bases do all the work and everything quiet is one of them at an alpha: text dims through the ink, structure dims through a navy that is never a word, over a dot grid with dashed hairlines and three faces at an 11px working size, for developer and AI infrastructure whose front page is a working document).",
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"version": "1.50.
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"version": "1.50.3",
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"author": {
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"name": "ssheleg",
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"url": "https://x.com/sshlg93"
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description: Use when deciding how something LOOKS or MOVES — cinematic landing pages and hero sections, particle/WebGL backgrounds, scroll-linked or scrubbed motion, layers that drift, dashboards, admin or internal tools, mobile screens, chat or agent interfaces, tokens, themes, palettes, typography and the Figma border. Triggers include "design a landing" / "дизайн лендинга", "build a landing page" / "сделай лендинг", "scroll animation" / "скролл-анимация", "dashboard style" / "стиль дашборда", "design tokens, style pack" / "дизайн-токены", "light/dark theme" / "светлая/тёмная тема", "figma variables" / "переменные фигмы, фигма в код", "mobile screen" / "мобильный экран", "palette, colors" / "палитра, цвета", "typography, font" / "типографика, шрифт", "how it looks, make it prettier" / "выглядит, красиво, красивее", "visual reference" / "визуальные референсы", "investor deck" / "презентация". Not for structure, copy or backend behavior.
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license: MIT
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metadata:
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version: 1.50.
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version: 1.50.3
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---
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# SHELEG Design
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