shaka-player 4.7.12 → 4.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AUTHORS +1 -0
- package/CONTRIBUTORS +1 -0
- package/LICENSE +54 -0
- package/README.md +22 -1
- package/dist/controls.css +1 -1
- package/dist/controls.css.map +1 -1
- package/dist/deps.js +36 -25
- package/dist/locales.js +40 -30
- package/dist/shaka-player.compiled.d.ts +196 -46
- package/dist/shaka-player.compiled.debug.d.ts +196 -46
- package/dist/shaka-player.compiled.debug.externs.js +474 -337
- package/dist/shaka-player.compiled.debug.js +992 -871
- package/dist/shaka-player.compiled.debug.map +4 -4
- package/dist/shaka-player.compiled.externs.js +474 -337
- package/dist/shaka-player.compiled.js +1248 -1174
- package/dist/shaka-player.compiled.map +4 -4
- package/dist/shaka-player.ui.d.ts +259 -49
- package/dist/shaka-player.ui.debug.d.ts +259 -49
- package/dist/shaka-player.ui.debug.externs.js +591 -376
- package/dist/shaka-player.ui.debug.js +1208 -1003
- package/dist/shaka-player.ui.debug.map +4 -4
- package/dist/shaka-player.ui.externs.js +591 -376
- package/dist/shaka-player.ui.js +1533 -1408
- package/dist/shaka-player.ui.map +4 -4
- package/externs/device_sensor_event.js +18 -0
- package/externs/hisense.js +16 -0
- package/externs/playstation.js +31 -0
- package/externs/shaka/abr_manager.js +3 -1
- package/externs/shaka/ads.js +5 -0
- package/externs/shaka/codecs.js +13 -0
- package/externs/shaka/manifest.js +69 -7
- package/externs/shaka/net.js +13 -1
- package/externs/shaka/offline.js +7 -1
- package/externs/shaka/player.js +184 -13
- package/externs/shaka/text.js +19 -0
- package/externs/tizen.js +41 -0
- package/externs/webos.js +19 -0
- package/externs/xbox.js +43 -0
- package/lib/abr/simple_abr_manager.js +9 -1
- package/lib/ads/ad_manager.js +19 -2
- package/lib/ads/client_side_ad_manager.js +5 -3
- package/lib/ads/media_tailor_ad_manager.js +9 -0
- package/lib/cast/cast_receiver.js +0 -14
- package/lib/cast/cast_utils.js +1 -0
- package/lib/cea/mp4_cea_parser.js +6 -1
- package/lib/dash/content_protection.js +97 -53
- package/lib/dash/dash_parser.js +240 -179
- package/lib/dash/mpd_utils.js +72 -65
- package/lib/dash/segment_base.js +35 -22
- package/lib/dash/segment_list.js +39 -31
- package/lib/dash/segment_template.js +47 -23
- package/lib/hls/hls_parser.js +376 -165
- package/lib/media/buffering_observer.js +25 -1
- package/lib/media/drm_engine.js +91 -71
- package/lib/media/manifest_filterer.js +220 -0
- package/lib/media/media_source_engine.js +108 -29
- package/lib/media/playhead.js +3 -3
- package/lib/media/preload_manager.js +827 -0
- package/lib/media/presentation_timeline.js +11 -0
- package/lib/media/segment_index.js +60 -49
- package/lib/media/segment_prefetch.js +140 -43
- package/lib/media/segment_reference.js +31 -8
- package/lib/media/segment_utils.js +208 -25
- package/lib/media/streaming_engine.js +321 -77
- package/lib/mss/content_protection.js +31 -25
- package/lib/mss/mss_parser.js +78 -55
- package/lib/net/networking_engine.js +49 -4
- package/lib/offline/indexeddb/v1_storage_cell.js +2 -0
- package/lib/offline/indexeddb/v2_storage_cell.js +2 -0
- package/lib/offline/manifest_converter.js +10 -3
- package/lib/offline/storage.js +5 -3
- package/lib/player.js +896 -674
- package/lib/polyfill/media_capabilities.js +16 -1
- package/lib/text/simple_text_displayer.js +9 -0
- package/lib/text/stub_text_displayer.js +7 -0
- package/lib/text/text_engine.js +16 -3
- package/lib/text/ttml_text_parser.js +116 -114
- package/lib/text/ui_text_displayer.js +28 -11
- package/lib/text/vtt_text_parser.js +54 -115
- package/lib/transmuxer/opus.js +91 -0
- package/lib/transmuxer/ts_transmuxer.js +115 -0
- package/lib/util/cmcd_manager.js +152 -3
- package/lib/util/dom_utils.js +11 -0
- package/lib/util/error.js +5 -0
- package/lib/util/fake_event.js +2 -0
- package/lib/util/manifest_parser_utils.js +97 -3
- package/lib/util/mime_utils.js +10 -5
- package/lib/util/mp4_box_parsers.js +346 -17
- package/lib/util/mp4_generator.js +23 -0
- package/lib/util/periods.js +24 -37
- package/lib/util/platform.js +161 -9
- package/lib/util/player_configuration.js +61 -3
- package/lib/util/stats.js +16 -0
- package/lib/util/stream_utils.js +350 -277
- package/lib/util/string_utils.js +36 -0
- package/lib/util/tXml.js +814 -0
- package/lib/util/ts_parser.js +50 -0
- package/lib/util/xml_utils.js +10 -338
- package/package.json +2 -2
- package/shaka-player.uncompiled.js +8 -0
- package/ui/controls.js +187 -5
- package/ui/enums.js +2 -0
- package/ui/externs/ui.js +30 -3
- package/ui/gl_matrix/matrix_4x4.js +568 -0
- package/ui/gl_matrix/matrix_quaternion.js +45 -0
- package/ui/less/containers.less +11 -0
- package/ui/locales/en-GB.json +2 -0
- package/ui/locales/en.json +2 -0
- package/ui/locales/es-419.json +2 -0
- package/ui/locales/es.json +2 -0
- package/ui/locales/source.json +8 -0
- package/ui/recenter_vr.js +126 -0
- package/ui/resolution_selection.js +25 -5
- package/ui/statistics_button.js +12 -0
- package/ui/text_selection.js +1 -1
- package/ui/toggle_stereoscopic.js +127 -0
- package/ui/ui.js +74 -38
- package/ui/vr_manager.js +557 -0
- package/ui/vr_utils.js +232 -0
- package/ui/vr_webgl.js +697 -0
package/ui/vr_webgl.js
ADDED
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/*! @license
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* Shaka Player
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* Copyright 2016 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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goog.provide('shaka.ui.VRWebgl');
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goog.require('goog.asserts');
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goog.require('shaka.log');
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goog.require('shaka.Player');
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goog.require('shaka.ui.Matrix4x4');
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goog.require('shaka.ui.MatrixQuaternion');
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goog.require('shaka.ui.VRUtils');
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goog.require('shaka.util.EventManager');
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goog.require('shaka.util.IReleasable');
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goog.require('shaka.util.Timer');
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/**
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* @implements {shaka.util.IReleasable}
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*/
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shaka.ui.VRWebgl = class {
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/**
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* @param {!HTMLMediaElement} video
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* @param {!shaka.Player} player
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* @param {!HTMLCanvasElement} canvas
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* @param {WebGLRenderingContext} gl
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* @param {string} projectionMode
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*/
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constructor(video, player, canvas, gl, projectionMode) {
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/** @private {HTMLVideoElement} */
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this.video_ = /** @type {!HTMLVideoElement} */ (video);
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/** @private {shaka.Player} */
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this.player_ = player;
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/** @private {HTMLCanvasElement} */
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this.canvas_ = canvas;
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/** @private {WebGLRenderingContext} */
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this.gl_ = gl;
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/** @private {shaka.util.EventManager} */
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this.eventManager_ = new shaka.util.EventManager();
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/** @private {!Float32Array} */
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this.originalQuaternion_ = shaka.ui.MatrixQuaternion.create();
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/** @private {!Float32Array} */
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this.currentQuaternion_ = shaka.ui.MatrixQuaternion.create();
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/** @private {?WebGLProgram} */
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this.shaderProgram_ = null;
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/** @private {?WebGLBuffer} */
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this.verticesBuffer_ = null;
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/** @private {?WebGLBuffer} */
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this.verticesTextureCoordBuffer_ = null;
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/** @private {?WebGLBuffer} */
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this.verticesIndexBuffer_ = null;
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/** @private {!Float32Array} */
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this.viewMatrix_ = shaka.ui.Matrix4x4.create();
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/** @private {!Float32Array} */
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this.projectionMatrix_ = shaka.ui.Matrix4x4.create();
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/** @private {!Float32Array} */
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this.viewProjectionMatrix_ = shaka.ui.Matrix4x4.create();
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/** @private {!Float32Array} */
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this.identityMatrix_ = shaka.ui.Matrix4x4.create();
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/** @private {?Float32Array} */
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this.diff_ = null;
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/** @private {boolean} */
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this.stereoscopicMode_ = false;
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/** @private {?shaka.util.Timer} */
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this.activeTimer_ = null;
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/** @private {?shaka.util.Timer} */
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this.resetTimer_ = null;
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/** @private {number} */
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this.previousCanvasWidth_ = 0;
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/** @private {number} */
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this.previousCanvasHeight_ = 0;
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/**
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* @private {?{vertices: !Array.<number>, textureCoords: !Array.<number>,
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* indices: !Array.<number>}}
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*/
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this.geometry_ = null;
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/** @private {?number} */
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this.vertexPositionAttribute_ = null;
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/** @private {?number} */
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this.textureCoordAttribute_ = null;
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/** @private {?WebGLTexture} */
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this.texture_ = null;
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/** @private {number} */
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this.positionY_ = 0;
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/** @private {number} */
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this.fieldOfView_ = 75;
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/** @private {number} */
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this.cont_ = 0;
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/** @private {string} */
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this.projectionMode_ = projectionMode;
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this.init_();
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}
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/**
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* @override
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*/
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release() {
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if (this.eventManager_) {
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this.eventManager_.release();
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this.eventManager_ = null;
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}
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if (this.activeTimer_) {
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this.activeTimer_.stop();
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this.activeTimer_ = null;
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}
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if (this.resetTimer_) {
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this.resetTimer_.stop();
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this.resetTimer_ = null;
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}
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}
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/**
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* @return {string}
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*/
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getProjectionMode() {
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return this.projectionMode_;
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}
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/**
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* @param {!Float32Array} quat
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* @return {{pitch: number, yaw: number, roll: number}} as radians
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* @private
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*/
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toEulerAngles_(quat) {
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const angles = {
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pitch: 0,
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yaw: 0,
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roll: 0,
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};
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const x = quat[0];
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const y = quat[1];
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const z = quat[2];
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const w = quat[3];
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const x2 = x * x;
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const y2 = y * y;
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const z2 = z * z;
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const w2 = w * w;
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const unit = x2 + y2 + z2 + w2;
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const test = x * w - y * z;
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if (test > 0.499995 * unit) {
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// singularity at the north pole
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angles.pitch = Math.PI / 2;
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angles.yaw = 2 * Math.atan2(y, x);
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angles.roll = 0;
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} else if (test < -0.499995 * unit) {
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// singularity at the south pole
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angles.pitch = -Math.PI / 2;
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angles.yaw = 2 * Math.atan2(y, x);
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angles.roll = 0;
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} else {
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angles.pitch = Math.asin(2 * (x * z - w * y));
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angles.yaw = Math.atan2(2 * (x * w + y * z), 1 - 2 * (z2 + w2));
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angles.roll = Math.atan2(2 * (x * y + z * w), 1 - 2 * (y2 + z2));
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}
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return angles;
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}
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/**
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* Toogle stereoscopic mode
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*/
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toggleStereoscopicMode() {
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this.stereoscopicMode_ = !this.stereoscopicMode_;
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if (!this.stereoscopicMode_) {
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this.gl_.viewport(0, 0, this.canvas_.width, this.canvas_.height);
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}
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this.renderGL_(false);
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}
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/**
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* Returns true if stereoscopic mode is enabled.
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*
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* @return {boolean}
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*/
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isStereoscopicModeEnabled() {
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return this.stereoscopicMode_;
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}
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/**
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* @private
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*/
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init_() {
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this.initMatrices_();
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this.initGL_();
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this.initGLShaders_();
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this.initGLBuffers_();
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this.initGLTexture_();
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this.eventManager_.listenOnce(this.video_, 'loadeddata', () => {
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let frameRate;
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this.eventManager_.listen(this.video_, 'canplaythrough', () => {
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this.renderGL_();
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});
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this.eventManager_.listen(this.video_, 'playing', () => {
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if (this.activeTimer_) {
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this.activeTimer_.stop();
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}
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if (!frameRate) {
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const variants = this.player_.getVariantTracks();
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for (const variant of variants) {
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const variantFrameRate = variant.frameRate;
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if (variantFrameRate &&
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(!frameRate || frameRate < variantFrameRate)) {
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frameRate = variantFrameRate;
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}
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}
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}
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if (!frameRate) {
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frameRate = 60;
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}
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this.renderGL_();
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this.activeTimer_ = new shaka.util.Timer(() => {
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this.renderGL_();
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}).tickNow().tickEvery(1 / frameRate);
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});
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this.eventManager_.listen(this.video_, 'pause', () => {
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this.activeTimer_.stop();
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this.activeTimer_ = null;
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250
|
+
this.renderGL_();
|
|
251
|
+
});
|
|
252
|
+
this.eventManager_.listen(this.video_, 'seeked', () => {
|
|
253
|
+
this.renderGL_();
|
|
254
|
+
});
|
|
255
|
+
|
|
256
|
+
this.eventManager_.listen(document, 'visibilitychange', () => {
|
|
257
|
+
this.renderGL_();
|
|
258
|
+
});
|
|
259
|
+
});
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* @private
|
|
264
|
+
*/
|
|
265
|
+
initMatrices_() {
|
|
266
|
+
shaka.ui.Matrix4x4.lookAt(
|
|
267
|
+
this.viewMatrix_, [0, 0, 0], [1, 0, 0], [0, 1, 0]);
|
|
268
|
+
shaka.ui.Matrix4x4.getRotation(
|
|
269
|
+
this.originalQuaternion_, this.viewMatrix_);
|
|
270
|
+
shaka.ui.Matrix4x4.scale(
|
|
271
|
+
this.identityMatrix_, this.identityMatrix_, [4.0, 4.0, 4.0]);
|
|
272
|
+
}
|
|
273
|
+
|
|
274
|
+
/**
|
|
275
|
+
* @private
|
|
276
|
+
*/
|
|
277
|
+
initGL_() {
|
|
278
|
+
this.updateViewPort_();
|
|
279
|
+
this.gl_.viewport(
|
|
280
|
+
0, 0, this.gl_.drawingBufferWidth, this.gl_.drawingBufferHeight);
|
|
281
|
+
this.gl_.clearColor(0.0, 0.0, 0.0, 1.0);
|
|
282
|
+
this.gl_.enable(this.gl_.CULL_FACE);
|
|
283
|
+
this.gl_.cullFace(this.gl_.FRONT);
|
|
284
|
+
// Clear the context with the newly set color. This is
|
|
285
|
+
// the function call that actually does the drawing.
|
|
286
|
+
this.gl_.clear(this.gl_.COLOR_BUFFER_BIT);
|
|
287
|
+
}
|
|
288
|
+
|
|
289
|
+
/**
|
|
290
|
+
* @private
|
|
291
|
+
*/
|
|
292
|
+
initGLShaders_() {
|
|
293
|
+
const vertexShader = this.getGLShader_(this.gl_.VERTEX_SHADER);
|
|
294
|
+
const fragmentShader = this.getGLShader_(this.gl_.FRAGMENT_SHADER);
|
|
295
|
+
|
|
296
|
+
// Create program
|
|
297
|
+
this.shaderProgram_ = this.gl_.createProgram();
|
|
298
|
+
this.gl_.attachShader(this.shaderProgram_, vertexShader);
|
|
299
|
+
this.gl_.attachShader(this.shaderProgram_, fragmentShader);
|
|
300
|
+
this.gl_.linkProgram(this.shaderProgram_);
|
|
301
|
+
|
|
302
|
+
// If creating the shader program failed, alert
|
|
303
|
+
if (!this.gl_.getProgramParameter(
|
|
304
|
+
this.shaderProgram_, this.gl_.LINK_STATUS)) {
|
|
305
|
+
shaka.log.error('Unable to initialize the shader program: ',
|
|
306
|
+
this.gl_.getProgramInfoLog(this.shaderProgram_));
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
// Bind data
|
|
310
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
311
|
+
this.vertexPositionAttribute_ = this.gl_.getAttribLocation(
|
|
312
|
+
this.shaderProgram_, 'aVertexPosition');
|
|
313
|
+
this.textureCoordAttribute_ = this.gl_.getAttribLocation(
|
|
314
|
+
this.shaderProgram_, 'aTextureCoord');
|
|
315
|
+
} else {
|
|
316
|
+
this.vertexPositionAttribute_ = this.gl_.getAttribLocation(
|
|
317
|
+
this.shaderProgram_, 'a_vPosition');
|
|
318
|
+
this.gl_.enableVertexAttribArray(this.vertexPositionAttribute_);
|
|
319
|
+
this.textureCoordAttribute_ = this.gl_.getAttribLocation(
|
|
320
|
+
this.shaderProgram_, 'a_TexCoordinate');
|
|
321
|
+
this.gl_.enableVertexAttribArray(this.textureCoordAttribute_);
|
|
322
|
+
}
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
/**
|
|
326
|
+
* Read and generate WebGL shader
|
|
327
|
+
*
|
|
328
|
+
* @param {number} glType Type of shader requested.
|
|
329
|
+
* @return {?WebGLShader}
|
|
330
|
+
* @private
|
|
331
|
+
*/
|
|
332
|
+
getGLShader_(glType) {
|
|
333
|
+
let source;
|
|
334
|
+
|
|
335
|
+
switch (glType) {
|
|
336
|
+
case this.gl_.VERTEX_SHADER:
|
|
337
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
338
|
+
source = shaka.ui.VRUtils.VERTEX_CUBE_SHADER;
|
|
339
|
+
} else {
|
|
340
|
+
source = shaka.ui.VRUtils.VERTEX_SPHERE_SHADER;
|
|
341
|
+
}
|
|
342
|
+
break;
|
|
343
|
+
case this.gl_.FRAGMENT_SHADER:
|
|
344
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
345
|
+
source = shaka.ui.VRUtils.FRAGMENT_CUBE_SHADER;
|
|
346
|
+
} else {
|
|
347
|
+
source = shaka.ui.VRUtils.FRAGMENT_SPHERE_SHADER;
|
|
348
|
+
}
|
|
349
|
+
break;
|
|
350
|
+
default:
|
|
351
|
+
return null;
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
const shader = this.gl_.createShader(glType);
|
|
355
|
+
|
|
356
|
+
this.gl_.shaderSource(shader, source);
|
|
357
|
+
|
|
358
|
+
this.gl_.compileShader(shader);
|
|
359
|
+
|
|
360
|
+
if (!this.gl_.getShaderParameter(shader, this.gl_.COMPILE_STATUS)) {
|
|
361
|
+
shaka.log.warning('Error in ' + glType + ' shader: ' +
|
|
362
|
+
this.gl_.getShaderInfoLog(shader));
|
|
363
|
+
}
|
|
364
|
+
|
|
365
|
+
goog.asserts.assert(shader, 'Should have a shader!');
|
|
366
|
+
|
|
367
|
+
return shader;
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
/**
|
|
371
|
+
* @private
|
|
372
|
+
*/
|
|
373
|
+
initGLBuffers_() {
|
|
374
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
375
|
+
this.geometry_ = shaka.ui.VRUtils.generateCube();
|
|
376
|
+
} else {
|
|
377
|
+
this.geometry_ = shaka.ui.VRUtils.generateSphere(100);
|
|
378
|
+
}
|
|
379
|
+
this.verticesBuffer_ = this.gl_.createBuffer();
|
|
380
|
+
this.gl_.bindBuffer(this.gl_.ARRAY_BUFFER, this.verticesBuffer_);
|
|
381
|
+
this.gl_.bufferData(this.gl_.ARRAY_BUFFER,
|
|
382
|
+
new Float32Array(this.geometry_.vertices), this.gl_.STATIC_DRAW);
|
|
383
|
+
this.verticesTextureCoordBuffer_ = this.gl_.createBuffer();
|
|
384
|
+
this.gl_.bindBuffer(
|
|
385
|
+
this.gl_.ARRAY_BUFFER, this.verticesTextureCoordBuffer_);
|
|
386
|
+
this.gl_.bufferData(this.gl_.ARRAY_BUFFER,
|
|
387
|
+
new Float32Array(this.geometry_.textureCoords), this.gl_.STATIC_DRAW);
|
|
388
|
+
this.verticesIndexBuffer_ = this.gl_.createBuffer();
|
|
389
|
+
this.gl_.bindBuffer(
|
|
390
|
+
this.gl_.ELEMENT_ARRAY_BUFFER, this.verticesIndexBuffer_);
|
|
391
|
+
this.gl_.bufferData(this.gl_.ELEMENT_ARRAY_BUFFER,
|
|
392
|
+
new Uint16Array(this.geometry_.indices), this.gl_.STATIC_DRAW);
|
|
393
|
+
}
|
|
394
|
+
|
|
395
|
+
/**
|
|
396
|
+
* @private
|
|
397
|
+
*/
|
|
398
|
+
initGLTexture_() {
|
|
399
|
+
this.texture_ = this.gl_.createTexture();
|
|
400
|
+
this.gl_.bindTexture(this.gl_.TEXTURE_2D, this.texture_);
|
|
401
|
+
|
|
402
|
+
this.gl_.texParameteri(this.gl_.TEXTURE_2D,
|
|
403
|
+
this.gl_.TEXTURE_WRAP_S, this.gl_.CLAMP_TO_EDGE);
|
|
404
|
+
this.gl_.texParameteri(this.gl_.TEXTURE_2D,
|
|
405
|
+
this.gl_.TEXTURE_WRAP_T, this.gl_.CLAMP_TO_EDGE);
|
|
406
|
+
this.gl_.texParameteri(this.gl_.TEXTURE_2D,
|
|
407
|
+
this.gl_.TEXTURE_MIN_FILTER, this.gl_.NEAREST);
|
|
408
|
+
this.gl_.texParameteri(this.gl_.TEXTURE_2D,
|
|
409
|
+
this.gl_.TEXTURE_MAG_FILTER, this.gl_.NEAREST);
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
/**
|
|
413
|
+
* @param {boolean=} textureUpdate
|
|
414
|
+
* @private
|
|
415
|
+
*/
|
|
416
|
+
renderGL_(textureUpdate = true) {
|
|
417
|
+
const loadMode = this.player_.getLoadMode();
|
|
418
|
+
const isMSE = loadMode == shaka.Player.LoadMode.MEDIA_SOURCE;
|
|
419
|
+
if (!this.video_ || this.video_.readyState < 2 ||
|
|
420
|
+
(!isMSE && this.video_.playbackRate == 0)) {
|
|
421
|
+
return;
|
|
422
|
+
}
|
|
423
|
+
shaka.ui.Matrix4x4.perspective(this.projectionMatrix_,
|
|
424
|
+
this.fieldOfView_ * Math.PI / 180, 5 / 3.2, 0.1, 100.0);
|
|
425
|
+
|
|
426
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
427
|
+
shaka.ui.Matrix4x4.perspective(this.projectionMatrix_,
|
|
428
|
+
this.fieldOfView_ * Math.PI / 180, 5 / 2, 0.1, 100.0);
|
|
429
|
+
} else {
|
|
430
|
+
shaka.ui.Matrix4x4.perspective(this.projectionMatrix_,
|
|
431
|
+
this.fieldOfView_ * Math.PI / 180, 5 / 3.2, 0.1, 100.0);
|
|
432
|
+
}
|
|
433
|
+
|
|
434
|
+
this.gl_.useProgram(this.shaderProgram_);
|
|
435
|
+
|
|
436
|
+
this.gl_.clear(this.gl_.COLOR_BUFFER_BIT);
|
|
437
|
+
this.updateViewPort_();
|
|
438
|
+
|
|
439
|
+
if (textureUpdate) {
|
|
440
|
+
this.gl_.activeTexture(this.gl_.TEXTURE0);
|
|
441
|
+
this.gl_.bindTexture(this.gl_.TEXTURE_2D, this.texture_);
|
|
442
|
+
this.gl_.pixelStorei(this.gl_.UNPACK_PREMULTIPLY_ALPHA_WEBGL, 0);
|
|
443
|
+
this.gl_.texImage2D(this.gl_.TEXTURE_2D, 0, this.gl_.RGBA,
|
|
444
|
+
this.gl_.RGBA, this.gl_.UNSIGNED_BYTE, this.video_);
|
|
445
|
+
}
|
|
446
|
+
|
|
447
|
+
// Update matrix
|
|
448
|
+
if (this.projectionMode_ == 'equirectangular') {
|
|
449
|
+
shaka.ui.Matrix4x4.multiply(this.viewProjectionMatrix_,
|
|
450
|
+
this.viewMatrix_, this.identityMatrix_);
|
|
451
|
+
shaka.ui.Matrix4x4.multiply(this.viewProjectionMatrix_,
|
|
452
|
+
this.projectionMatrix_, this.viewProjectionMatrix_);
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
// Plumbing
|
|
456
|
+
// Vertices
|
|
457
|
+
this.gl_.bindBuffer(this.gl_.ARRAY_BUFFER, this.verticesBuffer_);
|
|
458
|
+
goog.asserts.assert(this.vertexPositionAttribute_ != null,
|
|
459
|
+
'Should have a texture attribute!');
|
|
460
|
+
this.gl_.vertexAttribPointer(
|
|
461
|
+
this.vertexPositionAttribute_, 3, this.gl_.FLOAT, false, 0, 0);
|
|
462
|
+
this.gl_.enableVertexAttribArray(this.vertexPositionAttribute_);
|
|
463
|
+
|
|
464
|
+
// UVs
|
|
465
|
+
this.gl_.bindBuffer(
|
|
466
|
+
this.gl_.ARRAY_BUFFER, this.verticesTextureCoordBuffer_);
|
|
467
|
+
goog.asserts.assert(this.textureCoordAttribute_ != null,
|
|
468
|
+
'Should have a texture attribute!');
|
|
469
|
+
this.gl_.vertexAttribPointer(
|
|
470
|
+
this.textureCoordAttribute_, 2, this.gl_.FLOAT, false, 0, 0);
|
|
471
|
+
this.gl_.enableVertexAttribArray(this.textureCoordAttribute_);
|
|
472
|
+
|
|
473
|
+
this.gl_.bindBuffer(
|
|
474
|
+
this.gl_.ELEMENT_ARRAY_BUFFER, this.verticesIndexBuffer_);
|
|
475
|
+
|
|
476
|
+
this.setMatrixUniforms_();
|
|
477
|
+
|
|
478
|
+
this.gl_.uniform1i(
|
|
479
|
+
this.gl_.getUniformLocation(this.shaderProgram_, 'uSampler'), 0);
|
|
480
|
+
|
|
481
|
+
if (this.stereoscopicMode_) {
|
|
482
|
+
this.gl_.viewport(0, 0, this.canvas_.width / 2, this.canvas_.height);
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
// Draw
|
|
486
|
+
this.gl_.drawElements(this.gl_.TRIANGLES,
|
|
487
|
+
this.geometry_.indices.length, this.gl_.UNSIGNED_SHORT, 0);
|
|
488
|
+
|
|
489
|
+
if (this.stereoscopicMode_) {
|
|
490
|
+
this.gl_.viewport(this.canvas_.width / 2, 0,
|
|
491
|
+
this.canvas_.width / 2, this.canvas_.height);
|
|
492
|
+
this.gl_.drawElements(this.gl_.TRIANGLES,
|
|
493
|
+
this.geometry_.indices.length, this.gl_.UNSIGNED_SHORT, 0);
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
/**
|
|
498
|
+
* @private
|
|
499
|
+
*/
|
|
500
|
+
setMatrixUniforms_() {
|
|
501
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
502
|
+
this.gl_.uniformMatrix4fv(
|
|
503
|
+
this.gl_.getUniformLocation(this.shaderProgram_, 'uProjectionMatrix'),
|
|
504
|
+
false, this.projectionMatrix_);
|
|
505
|
+
this.gl_.uniformMatrix4fv(
|
|
506
|
+
this.gl_.getUniformLocation(this.shaderProgram_, 'uModelViewMatrix'),
|
|
507
|
+
false, this.viewProjectionMatrix_);
|
|
508
|
+
} else {
|
|
509
|
+
this.gl_.uniformMatrix4fv(
|
|
510
|
+
this.gl_.getUniformLocation(this.shaderProgram_, 'u_VPMatrix'),
|
|
511
|
+
false, this.viewProjectionMatrix_);
|
|
512
|
+
}
|
|
513
|
+
}
|
|
514
|
+
|
|
515
|
+
/**
|
|
516
|
+
* @private
|
|
517
|
+
*/
|
|
518
|
+
updateViewPort_() {
|
|
519
|
+
let currentWidth = this.video_.videoWidth;
|
|
520
|
+
if (!currentWidth) {
|
|
521
|
+
currentWidth = this.canvas_.scrollWidth;
|
|
522
|
+
}
|
|
523
|
+
let currentHeight = this.video_.videoHeight;
|
|
524
|
+
if (!currentHeight) {
|
|
525
|
+
currentHeight = this.canvas_.scrollHeight;
|
|
526
|
+
}
|
|
527
|
+
|
|
528
|
+
if (this.previousCanvasWidth_ !== currentWidth ||
|
|
529
|
+
this.previousCanvasHeight_ !== currentHeight) {
|
|
530
|
+
this.canvas_.width = currentWidth;
|
|
531
|
+
this.canvas_.height = currentHeight;
|
|
532
|
+
|
|
533
|
+
this.previousCanvasWidth_ = currentWidth;
|
|
534
|
+
this.previousCanvasHeight_ = currentHeight;
|
|
535
|
+
|
|
536
|
+
const ratio = currentWidth / currentHeight;
|
|
537
|
+
|
|
538
|
+
this.projectionMatrix_ = shaka.ui.Matrix4x4.frustum(
|
|
539
|
+
this.projectionMatrix_, -ratio, ratio, -1, 1, 0, 1);
|
|
540
|
+
|
|
541
|
+
this.gl_.viewport(0, 0, currentWidth, currentHeight);
|
|
542
|
+
}
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
/**
|
|
546
|
+
* Rotate the view matrix global
|
|
547
|
+
*
|
|
548
|
+
* @param {!number} yaw Yaw.
|
|
549
|
+
* @param {!number} pitch Pitch.
|
|
550
|
+
* @param {!number} roll Roll.
|
|
551
|
+
*/
|
|
552
|
+
rotateViewGlobal(yaw, pitch, roll) {
|
|
553
|
+
const pitchBoundary = 90.0 * Math.PI / 180;
|
|
554
|
+
let matrix;
|
|
555
|
+
if (this.projectionMode_ == 'cubemap') {
|
|
556
|
+
matrix = this.viewProjectionMatrix_;
|
|
557
|
+
} else {
|
|
558
|
+
matrix = this.viewMatrix_;
|
|
559
|
+
}
|
|
560
|
+
|
|
561
|
+
// Rotate global axis
|
|
562
|
+
shaka.ui.Matrix4x4.rotateY(matrix, matrix, yaw);
|
|
563
|
+
|
|
564
|
+
// Variable to limit the pitch movement
|
|
565
|
+
this.positionY_ += pitch;
|
|
566
|
+
|
|
567
|
+
if (this.positionY_ < pitchBoundary &&
|
|
568
|
+
this.positionY_ > -pitchBoundary) {
|
|
569
|
+
const out = shaka.ui.Matrix4x4.create();
|
|
570
|
+
shaka.ui.Matrix4x4.rotateX(out, shaka.ui.Matrix4x4.create(), -1 * pitch);
|
|
571
|
+
// Rotate local axis
|
|
572
|
+
shaka.ui.Matrix4x4.multiply(matrix, out, matrix);
|
|
573
|
+
} else {
|
|
574
|
+
// Doing this we restart the value to the previous position,
|
|
575
|
+
// to not mantain a value over 90º or under -90º.
|
|
576
|
+
this.positionY_ -= pitch;
|
|
577
|
+
}
|
|
578
|
+
|
|
579
|
+
const out2 = shaka.ui.Matrix4x4.create();
|
|
580
|
+
shaka.ui.Matrix4x4.rotateZ(out2, shaka.ui.Matrix4x4.create(), roll);
|
|
581
|
+
|
|
582
|
+
// Rotate local axis
|
|
583
|
+
shaka.ui.Matrix4x4.multiply(matrix, out2, matrix);
|
|
584
|
+
|
|
585
|
+
this.renderGL_(false);
|
|
586
|
+
}
|
|
587
|
+
|
|
588
|
+
/**
|
|
589
|
+
* @param {number} amount
|
|
590
|
+
*/
|
|
591
|
+
zoom(amount) {
|
|
592
|
+
const zoomMin = 20;
|
|
593
|
+
const zoomMax = 100;
|
|
594
|
+
amount /= 50;
|
|
595
|
+
if (this.fieldOfView_ >= zoomMin && this.fieldOfView_ <= zoomMax) {
|
|
596
|
+
this.fieldOfView_ += amount;
|
|
597
|
+
}
|
|
598
|
+
if (this.fieldOfView_ < zoomMin) {
|
|
599
|
+
this.fieldOfView_ = zoomMin;
|
|
600
|
+
} else if (this.fieldOfView_ > zoomMax) {
|
|
601
|
+
this.fieldOfView_ = zoomMax;
|
|
602
|
+
}
|
|
603
|
+
this.renderGL_(false);
|
|
604
|
+
}
|
|
605
|
+
|
|
606
|
+
/**
|
|
607
|
+
* @return {number}
|
|
608
|
+
*/
|
|
609
|
+
getFieldOfView() {
|
|
610
|
+
return this.fieldOfView_;
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
/**
|
|
614
|
+
* @param {number} fieldOfView
|
|
615
|
+
*/
|
|
616
|
+
setFieldOfView(fieldOfView) {
|
|
617
|
+
this.fieldOfView_ = fieldOfView;
|
|
618
|
+
this.renderGL_(false);
|
|
619
|
+
}
|
|
620
|
+
|
|
621
|
+
/**
|
|
622
|
+
* @return {number}
|
|
623
|
+
*/
|
|
624
|
+
getNorth() {
|
|
625
|
+
shaka.ui.Matrix4x4.getRotation(this.currentQuaternion_, this.viewMatrix_);
|
|
626
|
+
|
|
627
|
+
const angles = this.toEulerAngles_(this.currentQuaternion_);
|
|
628
|
+
|
|
629
|
+
const normalizedDir = {
|
|
630
|
+
x: Math.cos(angles.yaw) * Math.cos(angles.pitch),
|
|
631
|
+
y: Math.sin(angles.yaw) * Math.cos(angles.pitch),
|
|
632
|
+
z: Math.sin(angles.pitch),
|
|
633
|
+
};
|
|
634
|
+
|
|
635
|
+
const northYaw = Math.acos(normalizedDir.x);
|
|
636
|
+
|
|
637
|
+
return ((northYaw * 180) / Math.PI);
|
|
638
|
+
}
|
|
639
|
+
|
|
640
|
+
/**
|
|
641
|
+
* @param {boolean=} firstTime
|
|
642
|
+
*/
|
|
643
|
+
reset(firstTime = true) {
|
|
644
|
+
const steps = 20;
|
|
645
|
+
|
|
646
|
+
if (firstTime) {
|
|
647
|
+
shaka.ui.Matrix4x4.getRotation(
|
|
648
|
+
this.currentQuaternion_, this.viewMatrix_);
|
|
649
|
+
this.cont_ = 0;
|
|
650
|
+
this.diff_ = shaka.ui.MatrixQuaternion.create();
|
|
651
|
+
this.diff_[0] =
|
|
652
|
+
(this.currentQuaternion_[0] - this.originalQuaternion_[0]) / steps;
|
|
653
|
+
this.diff_[1] =
|
|
654
|
+
(this.currentQuaternion_[1] - this.originalQuaternion_[1]) / steps;
|
|
655
|
+
this.diff_[2] =
|
|
656
|
+
(this.currentQuaternion_[2] - this.originalQuaternion_[2]) / steps;
|
|
657
|
+
this.diff_[3] =
|
|
658
|
+
(this.currentQuaternion_[3] - this.originalQuaternion_[3]) / steps;
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
this.currentQuaternion_[0] -= this.diff_[0];
|
|
662
|
+
this.currentQuaternion_[1] -= this.diff_[1];
|
|
663
|
+
this.currentQuaternion_[2] -= this.diff_[2];
|
|
664
|
+
this.currentQuaternion_[3] -= this.diff_[3];
|
|
665
|
+
|
|
666
|
+
// Set the view to the original matrix
|
|
667
|
+
const out = shaka.ui.Matrix4x4.create();
|
|
668
|
+
|
|
669
|
+
shaka.ui.MatrixQuaternion.normalize(
|
|
670
|
+
this.currentQuaternion_, this.currentQuaternion_);
|
|
671
|
+
|
|
672
|
+
shaka.ui.Matrix4x4.fromQuat(out, this.currentQuaternion_);
|
|
673
|
+
|
|
674
|
+
this.viewMatrix_ = out;
|
|
675
|
+
|
|
676
|
+
if (this.resetTimer_) {
|
|
677
|
+
this.resetTimer_.stop();
|
|
678
|
+
this.resetTimer_ = null;
|
|
679
|
+
}
|
|
680
|
+
if (this.cont_ < steps) {
|
|
681
|
+
this.resetTimer_ = new shaka.util.Timer(() => {
|
|
682
|
+
this.reset(false);
|
|
683
|
+
this.positionY_ = 0;
|
|
684
|
+
this.cont_++;
|
|
685
|
+
this.renderGL_(false);
|
|
686
|
+
}).tickAfter(shaka.ui.VRWebgl.ANIMATION_DURATION_ / steps);
|
|
687
|
+
} else {
|
|
688
|
+
shaka.ui.Matrix4x4.fromQuat(out, this.originalQuaternion_);
|
|
689
|
+
this.viewMatrix_ = out;
|
|
690
|
+
}
|
|
691
|
+
}
|
|
692
|
+
};
|
|
693
|
+
|
|
694
|
+
/**
|
|
695
|
+
* @constant {number}
|
|
696
|
+
*/
|
|
697
|
+
shaka.ui.VRWebgl.ANIMATION_DURATION_ = 0.5;
|