shadertown 0.20.1 → 0.20.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +9 -0
- package/dist/generated/sources.js +3 -3
- package/dist/generated/sources.js.map +1 -1
- package/dist/registry.d.ts +12 -12
- package/dist/registry.js +12 -12
- package/dist/registry.js.map +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -6,6 +6,15 @@ deploys, not by this file.
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This project follows [semantic versioning](https://semver.org). Before 1.0 the
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minor number carries breaking changes, so pin it if that matters to you.
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## 0.20.2 — 2026-09-12
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- Give Blossom three layers of curved petals, fine veins, overlap shadows,
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and a textured pollen head.
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- Render Caldera as a raised volcanic island with a recessed lava pool,
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moonlit basalt, molten channels, and drifting embers.
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- Refine Shore with cellular foam, translucent shallows, wave troughs,
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and a drying wet-sand margin.
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## 0.20.1 — 2026-09-12
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- Redraw Pixel Isle with turquoise shallows, sandy beaches, textured grass,
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