shaders 4.0.3 → 4.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +2 -2
- package/dist/core/AngularBlur-CI9YxDuh.js +129 -0
- package/dist/core/{Arc-B5grj-p3.js → Arc-DGqWR3Bd.js} +1 -1
- package/dist/core/{Ascii-Chul_q9B.js → Ascii-CPdyy-Ce.js} +1 -1
- package/dist/core/{Aurora-COjCTZzM.js → Aurora-DY2TB0JW.js} +1 -1
- package/dist/core/{BarShift-CmMkOiz1.js → BarShift-CgnJnCB2.js} +1 -1
- package/dist/core/{BarnDoors-B_Tfvd5_.js → BarnDoors-BrftoIvA.js} +1 -1
- package/dist/core/{Beam-DqUZIoO-.js → Beam-CChBswEo.js} +1 -1
- package/dist/core/{Bend-CzoMkg0C.js → Bend-BHYjcxYe.js} +1 -1
- package/dist/core/{Blob-D-FcfCk_.js → Blob-BB6VUuE3.js} +1 -1
- package/dist/core/{BlockDissolve-Cfg38mph.js → BlockDissolve-BxVJeBmh.js} +1 -1
- package/dist/core/{BlockNoise-AOm3USwt.js → BlockNoise-BRGG5VGx.js} +2 -2
- package/dist/core/{BlueNoise-B1goUO9x.js → BlueNoise-DS6NWeuL.js} +2 -2
- package/dist/core/{Blur-orV6Zo0Q.js → Blur-B6uikNMR.js} +1 -1
- package/dist/core/{Boids-CaGoO9l6.js → Boids-Bt3Vqqmj.js} +1 -1
- package/dist/core/{BokehBlur-Bak9qlJC.js → BokehBlur-CPRNbaGM.js} +15 -2
- package/dist/core/{BrickPattern-57nSncIU.js → BrickPattern-D8lK5t7i.js} +1 -1
- package/dist/core/{BrightnessContrast-CT-FMH50.js → BrightnessContrast-A-MXcsJ3.js} +1 -1
- package/dist/core/{BrushedMetal-CsOf111o.js → BrushedMetal-CwBg_OrC.js} +1 -1
- package/dist/core/{Bulge-BENQmcJz.js → Bulge-D2DRILIE.js} +1 -1
- package/dist/core/{CRTScreen-DRg0NNys.js → CRTScreen-DPS9lxJ2.js} +1 -1
- package/dist/core/{CarbonFiber-CP8sfZpO.js → CarbonFiber-qcPJhSIR.js} +1 -1
- package/dist/core/{Chalkboard-DIKb88fc.js → Chalkboard-Bq0qg-b5.js} +1 -1
- package/dist/core/{ChannelBlur-hR8wijV7.js → ChannelBlur-Bm_ox1-N.js} +1 -1
- package/dist/core/{CheckerWipe-BiWuSCaB.js → CheckerWipe-B0rXlaTa.js} +1 -1
- package/dist/core/{Checkerboard-CI7mErmL.js → Checkerboard-DTBwkFnn.js} +1 -1
- package/dist/core/{Chevron-B8Vhf4mu.js → Chevron-D0Ocr6Wt.js} +1 -1
- package/dist/core/{ChromaFlow-BA40CkCT.js → ChromaFlow-CD0wG8VV.js} +1 -1
- package/dist/core/{ChromaticAberration-Co8JMSWY.js → ChromaticAberration-DZsNUXIc.js} +1 -1
- package/dist/core/{Chrome-1t9oTBIF.js → Chrome-DdeXQM4v.js} +1 -1
- package/dist/core/{Circle-BQq87Fzk.js → Circle-CpaQmHOS.js} +1 -1
- package/dist/core/{ColorWheel-X5JCwd6p.js → ColorWheel-Ciz39YtU.js} +1 -1
- package/dist/core/{CompressionArtifacts-CfZMsMVi.js → CompressionArtifacts-BrRmzBmd.js} +1 -1
- package/dist/core/{ConcentricSpin-D8srFQgv.js → ConcentricSpin-kSb7VlpT.js} +1 -1
- package/dist/core/{ConicGradient-zgpOve2I.js → ConicGradient-BUGGpeBn.js} +1 -1
- package/dist/core/{ContourLines-CIPNR5U6.js → ContourLines-CAkGuO_l.js} +1 -1
- package/dist/core/{CornerPin-DDatnonj.js → CornerPin-sTeTdO54.js} +1 -1
- package/dist/core/{Crescent-2VNndYEF.js → Crescent-JPQZbAgM.js} +1 -1
- package/dist/core/{Cross--RtTa2r5.js → Cross-DPxLnAXd.js} +1 -1
- package/dist/core/{Crystal-RuFWVxDw.js → Crystal-BbLoU4xM.js} +1 -1
- package/dist/core/{CurlNoise-Dz7E3WIq.js → CurlNoise-BrgjFOTL.js} +2 -2
- package/dist/core/{CursorRipples-DWwT4wnN.js → CursorRipples-DIUoRojU.js} +1 -1
- package/dist/core/{CursorTrail-DtEejGeY.js → CursorTrail-DKHkxUqL.js} +1 -1
- package/dist/core/{DataMosh-DHklBXQy.js → DataMosh-BZlgABHW.js} +1 -1
- package/dist/core/{DiamondGradient-j3Af00XM.js → DiamondGradient-DGGQpuc0.js} +1 -1
- package/dist/core/{DiamondWipe-BwzZIEYX.js → DiamondWipe-D2rUDoG_.js} +1 -1
- package/dist/core/{DiffuseBlur-CztumKI8.js → DiffuseBlur-BXChd2KQ.js} +16 -2
- package/dist/core/{DisplacementMap-_R0XWmDv.js → DisplacementMap-D89sVcBJ.js} +1 -1
- package/dist/core/{Dither-BMtSn0ET.js → Dither-VDLOXe9H.js} +1 -1
- package/dist/core/{DotGrid-5pz59elN.js → DotGrid-it63myH-.js} +1 -1
- package/dist/core/{DropShadow-Afbu-AM5.js → DropShadow-VzD0-Byt.js} +1 -1
- package/dist/core/{Duotone-CPNAyquB.js → Duotone-BroCb_su.js} +1 -1
- package/dist/core/{Ellipse-CIdAfmRX.js → Ellipse-W8NyZcKM.js} +1 -1
- package/dist/core/{Emboss-B0ZaXWSG.js → Emboss-DOgQmAti.js} +1 -1
- package/dist/core/{Engraving-C6DmtOdA.js → Engraving-BE1m1Bod.js} +1 -1
- package/dist/core/{ErosionNoise-3QrqYZy6.js → ErosionNoise-zHZiriUE.js} +2 -2
- package/dist/core/{Exposure-CQ6luJ-4.js → Exposure-D4bDba84.js} +1 -1
- package/dist/core/{FallingLines-y-XE0joI.js → FallingLines-DPEUnSeK.js} +1 -1
- package/dist/core/{FilmGrain-Bxz_2Za0.js → FilmGrain-CdyASl8G.js} +1 -1
- package/dist/core/{FilmStock-BsPw-b6W.js → FilmStock-Bg3La848.js} +1 -1
- package/dist/core/{Flip-CML4rm2V.js → Flip-BtN-1Tm7.js} +1 -1
- package/dist/core/{FloatingParticles-CDQaOt3i.js → FloatingParticles-BKf0oRZt.js} +1 -1
- package/dist/core/{FlowField-CEhUrnv4.js → FlowField-CjsNplw1.js} +1 -1
- package/dist/core/{Flower-Bp75dXJa.js → Flower-DFRo3Foo.js} +1 -1
- package/dist/core/{FlowingGradient-CGBB_tvE.js → FlowingGradient-Cma6CyNn.js} +1 -1
- package/dist/core/{FlutedGlass-CkwFDUxi.js → FlutedGlass-D4e-TR_b.js} +1 -1
- package/dist/core/{Fog-Dhy6FKme.js → Fog-CKLqyJFd.js} +1 -1
- package/dist/core/{Form3D-CFaxdFCN.js → Form3D-DdUVksGn.js} +1 -1
- package/dist/core/{FractalNoise-DMLBHVU1.js → FractalNoise-xT6nfDL8.js} +1 -1
- package/dist/core/{Frost-CvCAXumf.js → Frost-fqtsE0VN.js} +1 -1
- package/dist/core/{GaborNoise-pBwEWsvq.js → GaborNoise-DQx5Dmdl.js} +2 -2
- package/dist/core/{Glass--gVUc74k.js → Glass-B8B3LKIr.js} +1 -1
- package/dist/core/{GlassTiles-C7iGBDOu.js → GlassTiles-DOoBsjL2.js} +1 -1
- package/dist/core/{Glitch-DdIqzf1U.js → Glitch-CZgWlgKN.js} +1 -1
- package/dist/core/{Glow-Be0YEdsy.js → Glow-CcVl6l0_.js} +1 -1
- package/dist/core/{Godrays-BkR81S_6.js → Godrays-bPYI6IYx.js} +1 -1
- package/dist/core/{Goo-BuQBpLC1.js → Goo-LWpHTOQ9.js} +1 -1
- package/dist/core/{GradientMap-BhzXbIUo.js → GradientMap-DCGtaGpD.js} +1 -1
- package/dist/core/{Grayscale-CgPfjxpC.js → Grayscale-DKh1spZ5.js} +1 -1
- package/dist/core/{Grid-Bf4drnEK.js → Grid-D6WroKOX.js} +1 -1
- package/dist/core/{GridDistortion-OKWF9BkP.js → GridDistortion-Biq_fOA1.js} +1 -1
- package/dist/core/{Group-CmvLWhtc.js → Group-BYKXw6yw.js} +1 -1
- package/dist/core/{HTMLInCanvas-t9ohcHFo.js → HTMLInCanvas-Cl7fosAr.js} +1 -1
- package/dist/core/{Halftone-CL2X2QB3.js → Halftone-B5ypTuq9.js} +1 -1
- package/dist/core/{Heart-B0VJdilk.js → Heart-CSpPJ77t.js} +1 -1
- package/dist/core/{Heatmap-CmoQKw_9.js → Heatmap-DlFZVct7.js} +1 -1
- package/dist/core/{HexGrid-qzOUXxGp.js → HexGrid-ji4m18iC.js} +1 -1
- package/dist/core/{Hologram-DoxZwBsb.js → Hologram-CfYQV4AY.js} +1 -1
- package/dist/core/{Holographic-DOx95C7o.js → Holographic-eZAfsWGx.js} +1 -1
- package/dist/core/{HueShift-DJsP1low.js → HueShift-DRWqpyEk.js} +1 -1
- package/dist/core/{ImageTexture-GyknRQS4.js → ImageTexture-CTL2VXJa.js} +1 -1
- package/dist/core/{InkFlow-zlXRbwHy.js → InkFlow-C2eoJ8E_.js} +1 -1
- package/dist/core/{Invert-3ZoLoQJH.js → Invert-Cdz7BiuY.js} +1 -1
- package/dist/core/{IrisWipe-BuX7mBHl.js → IrisWipe-CMftEbHA.js} +1 -1
- package/dist/core/{Irradiance-DAx-vIdy.js → Irradiance-DYOzfcYd.js} +1 -1
- package/dist/core/{IsometricCubes-7sbQ2VJA.js → IsometricCubes-Cf17PZKl.js} +1 -1
- package/dist/core/{Kaleidoscope-CsLdv8Az.js → Kaleidoscope-eV3KxWC_.js} +1 -1
- package/dist/core/{KeyFrames-BzO618Dz.js → KeyFrames-BYXhTMvZ.js} +1 -1
- package/dist/core/{LensDistortion-BLR3_sbS.js → LensDistortion-BvHcaPAj.js} +1 -1
- package/dist/core/{LensFlare-DTM_QH_n.js → LensFlare-WftiuGke.js} +1 -1
- package/dist/core/{LightEdge-D9XK4MVu.js → LightEdge-pY69-oXa.js} +1 -1
- package/dist/core/{LightLeak-Cle2_fM9.js → LightLeak-BHcmHoPq.js} +1 -1
- package/dist/core/{Line-DHya7Oc3.js → Line-Dy4n9kG0.js} +1 -1
- package/dist/core/LinearBlur-BMGYoL9G.js +129 -0
- package/dist/core/{LinearGradient-DQmjBptA.js → LinearGradient-BLD0pXpY.js} +1 -1
- package/dist/core/{LinearWipe-CQlYqf9e.js → LinearWipe-NgkvKYWw.js} +1 -1
- package/dist/core/{LiquidMetal-BYDcC5TU.js → LiquidMetal-jhFloJ2w.js} +1 -1
- package/dist/core/{Liquify-zEXo6xUV.js → Liquify-BHy1V26i.js} +1 -1
- package/dist/core/{MagneticFilings-D7kyi6PI.js → MagneticFilings-D4biKXSd.js} +1 -1
- package/dist/core/{Marble-DMBDSQC1.js → Marble-CxZXeCW1.js} +1 -1
- package/dist/core/{MeshGradient-ByUJxHX0.js → MeshGradient-BBdSnGNG.js} +1 -1
- package/dist/core/{Mirror-Bjfbugbi.js → Mirror-Dz-2FX2p.js} +1 -1
- package/dist/core/{MultiPointGradient-BJMQ5JbT.js → MultiPointGradient-CyBo3Mt7.js} +1 -1
- package/dist/core/{Nebula-c7wMpb9v.js → Nebula-3XuPYIo-.js} +1 -1
- package/dist/core/{Neon-xm7nkRIp.js → Neon-CIiz8Go1.js} +1 -1
- package/dist/core/{NoiseDissolve-DTSS-5J7.js → NoiseDissolve-BcKmhJWB.js} +1 -1
- package/dist/core/{ObjectTracker-CeiMs5_g.js → ObjectTracker-RiBh2YFe.js} +1 -1
- package/dist/core/{Obsidian-CEzCs0lZ.js → Obsidian-CSWNH0g3.js} +1 -1
- package/dist/core/{PagePeel-D8-jVFVt.js → PagePeel-DKXXJnW2.js} +1 -1
- package/dist/core/{Paper-o3JcSJga.js → Paper-BWiPnSdk.js} +1 -1
- package/dist/core/{Parallelogram-DZdZTiv_.js → Parallelogram-Bdibf18e.js} +1 -1
- package/dist/core/{ParticleField-mb50mtLl.js → ParticleField-DP2tJXxN.js} +1 -1
- package/dist/core/{ParticleFlow-NxmRBFxq.js → ParticleFlow-BxyJp6kF.js} +1 -1
- package/dist/core/{Particles-ynCeKlnk.js → Particles-CgvGZNOx.js} +1 -1
- package/dist/core/{PerlinNoise-B43AbgNy.js → PerlinNoise-BMkkfzp-.js} +2 -2
- package/dist/core/{Perspective-Bdr4mrFK.js → Perspective-DS7zqsdY.js} +1 -1
- package/dist/core/{PixelSort-y1sMZn8T.js → PixelSort-DdGs1Lpj.js} +1 -1
- package/dist/core/{PixelThrow-MoKF4eJQ.js → PixelThrow-FtEE5D8Y.js} +1 -1
- package/dist/core/{Pixelate-Dt3Dvyye.js → Pixelate-YSpsPOUv.js} +1 -1
- package/dist/core/{Plasma-BHPsAkrx.js → Plasma-BXs3UGgs.js} +1 -1
- package/dist/core/{Plastic-8Al38_Uo.js → Plastic-B8OV6H19.js} +1 -1
- package/dist/core/{PolarCoordinates-BuiRt8Ae.js → PolarCoordinates-vfm49iUU.js} +1 -1
- package/dist/core/{Polygon-CElChfL_.js → Polygon-fXyaW28S.js} +1 -1
- package/dist/core/{Posterize-CkX1ySem.js → Posterize-B_zadptA.js} +1 -1
- package/dist/core/{Prism-B_8r_ACa.js → Prism-D3bKRs_2.js} +1 -1
- package/dist/core/{ProgressiveBlur-BY9XCK4l.js → ProgressiveBlur-CMV_hP7G.js} +31 -2
- package/dist/core/{RadialGradient-D4ELylxQ.js → RadialGradient-CGGOtyw2.js} +1 -1
- package/dist/core/{RadialWipe-DNvkJb42.js → RadialWipe-Qak8GgIA.js} +1 -1
- package/dist/core/{RandomBars-5D9oIVCD.js → RandomBars-Cug34S8m.js} +1 -1
- package/dist/core/{ReactionDiffusion-BGmksqeC.js → ReactionDiffusion-B2KSbRPy.js} +1 -1
- package/dist/core/{RectangularCoordinates-0l5t-2No.js → RectangularCoordinates-C4rRfUyf.js} +1 -1
- package/dist/core/{ReflectivePlane-BqefdbHK.js → ReflectivePlane-CbY9iTWt.js} +1 -1
- package/dist/core/{Repeater-CJj0PHTv.js → Repeater-3YxvbkxY.js} +1 -1
- package/dist/core/{Ring-Czf6zylA.js → Ring-Zofg3GkM.js} +1 -1
- package/dist/core/{RippleWipe-gk_KAy9N.js → RippleWipe-CpihXaME.js} +1 -1
- package/dist/core/{Ripples-DSmJplDh.js → Ripples-BdyGWeeL.js} +1 -1
- package/dist/core/{RoundedRect-DCFq3bhP.js → RoundedRect-BjAUDa5D.js} +1 -1
- package/dist/core/{Satin-BEbTbcTD.js → Satin-yYWeplbY.js} +1 -1
- package/dist/core/{Saturation-D0hjM6vJ.js → Saturation-qIjYNU3K.js} +1 -1
- package/dist/core/{Scratches-CBbSvaL9.js → Scratches-C6Xr7JRO.js} +2 -2
- package/dist/core/{Sharpness-CxNkUCd4.js → Sharpness-0-Tm5xJh.js} +1 -1
- package/dist/core/{Shatter-OGsXkOO8.js → Shatter-BWms5ZCO.js} +1 -1
- package/dist/core/{SimplexNoise-EZ9qyUZl.js → SimplexNoise-BASO2QMY.js} +2 -2
- package/dist/core/{SineWave-jv-D2nek.js → SineWave-DNry_0Lh.js} +1 -1
- package/dist/core/{SliceWipe-CyQ8KwJe.js → SliceWipe-BM170JUl.js} +1 -1
- package/dist/core/{Smoke-D5t3guA6.js → Smoke-BHLwUBhz.js} +1 -1
- package/dist/core/{SmokeFill-DDqH7q9k.js → SmokeFill-CPPIQi-V.js} +1 -1
- package/dist/core/{SmokeFlow-dqFWC3nR.js → SmokeFlow-BvNcVjm6.js} +1 -1
- package/dist/core/{Solarize-DQKm8tad.js → Solarize-gkgg0wtw.js} +1 -1
- package/dist/core/{SolidColor-AuMQ8wsV.js → SolidColor-Dd1vZDVk.js} +1 -1
- package/dist/core/{Sparkle-DB3i_Vm0.js → Sparkle-DrXTAu56.js} +1 -1
- package/dist/core/{Spherize-BvO_quYf.js → Spherize-CuSUrEgb.js} +1 -1
- package/dist/core/{Spiral-A7K8dyqa.js → Spiral-CD2QDECd.js} +1 -1
- package/dist/core/{Star-Bhjof1Aq.js → Star-BumDeOUg.js} +1 -1
- package/dist/core/{Stone-BqVeG7vJ.js → Stone-DEC9Bd4P.js} +1 -1
- package/dist/core/{Strands-B_yNFviv.js → Strands-U8_IPQDU.js} +1 -1
- package/dist/core/{Stretch-CoJ0ZxXU.js → Stretch-RbG9gHTh.js} +1 -1
- package/dist/core/{Stripes-DnVSZwzX.js → Stripes-80ILPa8Q.js} +1 -1
- package/dist/core/{StudioBackground-WLPZVlBE.js → StudioBackground-SFRLc09j.js} +1 -1
- package/dist/core/{SunBurst-V0H9L8IC.js → SunBurst-DjNvFBRl.js} +1 -1
- package/dist/core/{Surface3D-CYrJo3xx.js → Surface3D-Bqk4Yeop.js} +1 -1
- package/dist/core/{Swirl-C5du-FPv.js → Swirl-CnMHiJHz.js} +1 -1
- package/dist/core/{Teardrop-BmMSpSnv.js → Teardrop-EmqO3Sx3.js} +1 -1
- package/dist/core/{Text-BI5tmkPX.js → Text-BJsHmsCm.js} +1 -1
- package/dist/core/{ThinFilm-Ce-bUUyq.js → ThinFilm-D3vXChVM.js} +1 -1
- package/dist/core/{TiltShift-DnjqzNPb.js → TiltShift-Domqy4zc.js} +31 -2
- package/dist/core/{TimeTrail-CZBKfdhv.js → TimeTrail-Do0hbdMs.js} +1 -1
- package/dist/core/{Tint-CiaVTPnf.js → Tint-CqpbM-1T.js} +1 -1
- package/dist/core/{Trapezoid-C5uh_TK4.js → Trapezoid-BywMSCKO.js} +1 -1
- package/dist/core/{TriangularGrid-B1E1yy5Y.js → TriangularGrid-BB-qGVAE.js} +1 -1
- package/dist/core/{Tritone-VDEMnDwQ.js → Tritone-DLT7D5QR.js} +1 -1
- package/dist/core/{Truchet-Bl6ASWtj.js → Truchet-CJRz81E8.js} +1 -1
- package/dist/core/{Twirl-BzLRq2-1.js → Twirl-DtcfYyaH.js} +1 -1
- package/dist/core/{VHS-BjOXkojN.js → VHS-CpYqcXq6.js} +1 -1
- package/dist/core/{VenetianBlinds-D6S_TOHF.js → VenetianBlinds-BHtiUoTI.js} +1 -1
- package/dist/core/{Vesica-Br6UVZt3.js → Vesica-CG8204gz.js} +1 -1
- package/dist/core/{Vibrance-D5x8kNPO.js → Vibrance-DtpQpHSp.js} +1 -1
- package/dist/core/{VideoTexture-CJIi00YZ.js → VideoTexture-DYm45n8L.js} +1 -1
- package/dist/core/{Vignette-BgPDqyZY.js → Vignette-DEIm5mc4.js} +1 -1
- package/dist/core/{Voronoi-C_0qmF5M.js → Voronoi-7nJncKbX.js} +1 -1
- package/dist/core/{Voxels-Cr2nX-J2.js → Voxels-k2uzj3MD.js} +1 -1
- package/dist/core/{Water-C1hpWaDG.js → Water-CEVn9O9R.js} +1 -1
- package/dist/core/{Watercolor-DcHvJiR0.js → Watercolor-Cm-kAcSI.js} +1 -1
- package/dist/core/{WaveDistortion-Dh79dGBr.js → WaveDistortion-DRzsmI4m.js} +1 -1
- package/dist/core/{Waveform-WaNoseGL.js → Waveform-C8-Mb-ck.js} +1 -1
- package/dist/core/{WaveletNoise-B7BbHyRe.js → WaveletNoise-D-3fuI6R.js} +2 -2
- package/dist/core/{Weave-ltmDeQ91.js → Weave-DqVqtYkP.js} +1 -1
- package/dist/core/{WebcamTexture-CxehSVcP.js → WebcamTexture-DPjuo0ZC.js} +1 -1
- package/dist/core/{Wool-BGpl5MnC.js → Wool-DgctZosq.js} +1 -1
- package/dist/core/{WorleyNoise-COzM7yGf.js → WorleyNoise-DH4396Rb.js} +1 -1
- package/dist/core/ZoomBlur-yWwweO4r.js +143 -0
- package/dist/core/docs-manifest.json +96 -58
- package/dist/core/gpu/kit/blur.d.ts +47 -6
- package/dist/core/gpu/kit/blur.d.ts.map +1 -1
- package/dist/core/gpu/kit/motionBlur.d.ts +88 -1
- package/dist/core/gpu/kit/motionBlur.d.ts.map +1 -1
- package/dist/core/index.js +203 -203
- package/dist/core/llms.txt +6 -3
- package/dist/core/{noiseColor-oUufQir9.js → noiseColor-B6kUgUln.js} +1 -1
- package/dist/core/registry.js +203 -203
- package/dist/core/shaderRegistry-C-P5WvzF.js +447 -0
- package/dist/core/shaders/AngularBlur/index.d.ts +36 -0
- package/dist/core/shaders/AngularBlur/index.d.ts.map +1 -1
- package/dist/core/shaders/AngularBlur/index.js +2 -2
- package/dist/core/shaders/Arc/index.js +2 -2
- package/dist/core/shaders/Ascii/index.js +2 -2
- package/dist/core/shaders/Aurora/index.js +2 -2
- package/dist/core/shaders/BarShift/index.js +2 -2
- package/dist/core/shaders/BarnDoors/index.js +2 -2
- package/dist/core/shaders/Beam/index.js +2 -2
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/ZoomBlur/index.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,iBAAiB,EAAC,MAAM,qCAAqC,CAAA;AAErE,MAAM,WAAW,cAAc;IAC3B,SAAS,EAAE,MAAM,CAAA;IACjB,MAAM,EAAE,UAAU,CAAC,OAAO,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAA;
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/shaders/ZoomBlur/index.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,iBAAiB,EAAC,MAAM,qCAAqC,CAAA;AAErE,MAAM,WAAW,cAAc;IAC3B,SAAS,EAAE,MAAM,CAAA;IACjB,MAAM,EAAE,UAAU,CAAC,OAAO,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAA;IAC/C,UAAU,EAAE,MAAM,CAAA;IAClB,OAAO,EAAE,MAAM,CAAA;IACf,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,MAAM,CAAA;IACZ,UAAU,EAAE,MAAM,CAAA;IAClB,MAAM,EAAE,MAAM,CAAA;IACd,MAAM,EAAE,MAAM,CAAA;CACjB;AAED,eAAO,MAAM,mBAAmB,0DA+E9B,CAAA;AAEF,eAAe,mBAAmB,CAAA"}
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*/
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zoom: (center: PropRef) => BlurPathSpec;
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};
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/**
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* give every one `recompile: crosses(0)` so the shader switches between the plain gather and
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export interface MotionBlurDetailSlots {
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/** −1 to 1: tint the taps along the streak with a spectrum, red at one end and violet at the other; the sign swaps the ends. */
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dispersion?: PropRef;
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/** 0–1: concentrate the dispersion away from the centre; 0 spreads it evenly. */
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falloff?: PropRef;
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/** 0–1: a clean zone around the centre that the blur leaves untouched. */
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focus?: PropRef;
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/** −1 to 1: trail the streak off one side of each pixel instead of both. */
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bias?: PropRef;
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/** 0–1: let bright pixels streak further than dark ones. */
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highlights?: PropRef;
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/** 0–1: dither the tap comb with per-pixel noise so long streaks do not band. */
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jitter?: PropRef;
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/** −1 to 1, zoom paths only: corkscrew the streak around the centre. */
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spiral?: PropRef;
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}
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/**
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* Smears the child along a path: a straight streak, an arc around a point, or a zoom out of a point.
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*
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* `amount` is a 0–100 intensity. A linear streak spans about twice `amount` in pixels; at 100 an
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* orbit sweeps about 29 degrees and a zoom pulls in from twice the distance to its center.
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+
* `detail` adds the lens dials (`dispersion`, `falloff`, `focus`) and streak dials (`bias`,
|
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+
* `highlights`, `jitter`, and `spiral` for a zoom); all are off at 0 and cost nothing until one
|
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* is set.
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*
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* @example
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* ```ts
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* effect: motionBlur({path: blurPath.linear(p('angle')), amount: p('intensity')})
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|
* ```
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|
+
* @example
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|
+
* ```ts
|
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|
+
* effect: motionBlur({path: blurPath.zoom(p('center')), amount: p('intensity'), detail: {dispersion: p('dispersion'), falloff: p('falloff'), focus: p('focus'), bias: p('bias'), highlights: p('highlights'), jitter: p('jitter'), spiral: p('spiral')}})
|
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|
+
* ```
|
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|
* @tip Samples past the canvas edge repeat the border color. Wrap the layer in a larger group if the smear must fade out instead.
|
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|
+
* @tip Give every `detail` prop `recompile: crosses(0)`; the detail gather is only compiled while one of them is non-zero.
|
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|
* @see blurPath, gaussianBlur, scatter
|
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|
*/
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|
export declare function motionBlur(opts: {
|
|
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|
path: BlurPathSpec;
|
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|
amount: ArgSpec;
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|
+
detail?: MotionBlurDetailSlots;
|
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|
}): GatherEffect;
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|
/**
|
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286
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|
* Scatters every pixel of the child by a random offset: a grainy diffusion, not a smooth blur.
|
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|
*
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|
* `amount` is the largest offset in pixels. `edges` is a prop with `transform: transformEdges`
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|
* and `compileTime: true` ('stretch' | 'transparent' | 'mirror' | 'wrap') that says what to read
|
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|
-
* where an offset lands outside the canvas.
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|
+
* where an offset lands outside the canvas. `chromatic` (0–1, optional) scatters red and blue on
|
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|
+
* their own, for a sparkly colour grain; it is off at 0, so give it `recompile: crosses(0)`.
|
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|
*
|
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|
* @example
|
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|
* ```ts
|
|
@@ -298,6 +329,7 @@ export declare function motionBlur(opts: {
|
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export declare function scatter(opts: {
|
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|
amount: ArgSpec;
|
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|
edges: PropRef;
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|
+
chromatic?: PropRef;
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|
}): GatherEffect;
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|
/**
|
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|
* Sharpens the child by boosting the contrast between each pixel and its neighbours.
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|
@@ -497,13 +529,24 @@ export declare function channelBlur(opts: {
|
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497
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|
green: PropRef;
|
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498
530
|
blue: PropRef;
|
|
499
531
|
}): ComputeBackedEffect;
|
|
532
|
+
/**
|
|
533
|
+
* The optional lens dials of `progressiveBlur` and `tiltShift`. `dispersion` (−1 to 1) blurs red
|
|
534
|
+
* and blue by different radii for a defocus colour fringe that grows with the blur; `jitter`
|
|
535
|
+
* (0–1) dithers the tap comb so long radii do not band. Both are off at 0 and read per frame;
|
|
536
|
+
* give `dispersion` `recompile: crosses(0)`, since its kernel is only built while it is non-zero.
|
|
537
|
+
*/
|
|
538
|
+
export interface VariableBlurDetailSlots {
|
|
539
|
+
dispersion?: PropRef;
|
|
540
|
+
jitter?: PropRef;
|
|
541
|
+
}
|
|
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542
|
/**
|
|
501
543
|
* A blur that ramps from sharp to full strength in one direction across the child.
|
|
502
544
|
*
|
|
503
545
|
* The ramp starts at `center` (a position in uv) and runs along `angle` (degrees, 0 points
|
|
504
546
|
* right), reaching full blur `falloff` (0–1, in uv) past the center. `intensity` (0–100) is the
|
|
505
547
|
* blur at the far end; 100 is a radius of about 36 pixels. Bind `intensity` to a map to vary the
|
|
506
|
-
* ceiling per pixel. Alpha stays sharp.
|
|
548
|
+
* ceiling per pixel. Alpha stays sharp. `detail` adds the lens dials (see
|
|
549
|
+
* `VariableBlurDetailSlots`), both off at 0.
|
|
507
550
|
*
|
|
508
551
|
* @example
|
|
509
552
|
* ```ts
|
|
@@ -516,6 +559,7 @@ export declare function progressiveBlur(opts: {
|
|
|
516
559
|
angle: PropRef;
|
|
517
560
|
center: PropRef;
|
|
518
561
|
falloff: PropRef;
|
|
562
|
+
detail?: VariableBlurDetailSlots;
|
|
519
563
|
}): ComputeBackedEffect;
|
|
520
564
|
/**
|
|
521
565
|
* Keeps a band of the child in focus and blurs everything beyond it, like a tilt-shift lens.
|
|
@@ -523,6 +567,7 @@ export declare function progressiveBlur(opts: {
|
|
|
523
567
|
* The band runs through `center` (a position in uv) at `angle` (degrees, 0 is horizontal) and
|
|
524
568
|
* is `width` wide (0–1, in uv). Beyond it the blur ramps to full strength over `falloff` (0–1).
|
|
525
569
|
* `intensity` (0–100) is the blur at the far edges. Pixels inside the band stay pixel-sharp.
|
|
570
|
+
* `detail` adds the lens dials (see `VariableBlurDetailSlots`), both off at 0.
|
|
526
571
|
*
|
|
527
572
|
* @example
|
|
528
573
|
* ```ts
|
|
@@ -536,6 +581,7 @@ export declare function tiltShift(opts: {
|
|
|
536
581
|
falloff: PropRef;
|
|
537
582
|
angle: PropRef;
|
|
538
583
|
center: PropRef;
|
|
584
|
+
detail?: VariableBlurDetailSlots;
|
|
539
585
|
}): ComputeBackedEffect;
|
|
540
586
|
/**
|
|
541
587
|
* A glow: the child's bright parts spread into a soft halo that adds back on top.
|
|
@@ -938,10 +984,11 @@ export declare function frameSway(slots: {
|
|
|
938
984
|
* strongly highlights bloom and `threshold` (0–1) the brightness they must pass. `shape` is a
|
|
939
985
|
* string prop: 'blades' | 'circle' | 'star' | 'heart' | 'flower' | 'cross' | 'ring'. `blades`
|
|
940
986
|
* (0–9) counts blades or points for the blades, star and flower shapes; 0–2 is a round iris.
|
|
941
|
-
* `rotation` is in degrees and `fringe` (0–1) adds color fringing at the disc edges.
|
|
942
|
-
*
|
|
943
|
-
*
|
|
944
|
-
*
|
|
987
|
+
* `rotation` is in degrees and `fringe` (0–1) adds color fringing at the disc edges. `catEye`
|
|
988
|
+
* (0–1, optional) clips the discs into cat-eye shapes toward the frame corners, the way a lens
|
|
989
|
+
* barrel vignettes its aperture; 0 is off. Both color and coverage blur, so silhouettes soften
|
|
990
|
+
* like a real lens. Changing the aperture never recompiles. Spread it into a definition with
|
|
991
|
+
* `species: 'custom'`, `requiresRTT: true` and `requiresChild: true`.
|
|
945
992
|
*
|
|
946
993
|
* @example
|
|
947
994
|
* ```ts
|
|
@@ -957,6 +1004,7 @@ export declare function bokehDefocus(opts: {
|
|
|
957
1004
|
blades: PropRef;
|
|
958
1005
|
rotation: PropRef;
|
|
959
1006
|
fringe: PropRef;
|
|
1007
|
+
catEye?: PropRef;
|
|
960
1008
|
}): {
|
|
961
1009
|
compute: GpuComputeNode;
|
|
962
1010
|
gpu: {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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package/dist/core/std/index.js
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { Al as paintFrame, Ao as gradients_exports, Bc as wgslTypeForProp, Bs as radialMask, Cs as allOf, Dr as layered, Ds as isZero, Es as isValue, Fc as defineStd, Fl as uniformOf, Fo as fields_exports, Fs as op, Gd as ZERO, Gs as paintThrough, Hl as lerpToIdentity, I as effects_exports, Ia as light_exports, Ic as WgslBody, Il as Scalar, Is as simulate, Kd as asLocal, Kf as data_exports, Ks as pointwise, Lc as isWgslBody, Ll as p, Ln as motion_exports, Ml as resolveArg, Ms as pointerSpeed, Nl as resolveArgIn, Nr as volume_exports, Ns as signal_exports, Or as layers, Os as recompileWhen, Pc as defineShader, Pl as resolveScalar, Ps as GridSim, Qi as noise_exports, Rc as scanIdentifiers, Ts as identityWhenever, Ul as selectMap, Us as displaceBy, Vc as animatedTime, Wd as WHITE0, Ws as gather, Xd as expr, a as unregisterShader, ai as materials_exports, au as listPropConfig, c as reliefStylizeProps, do as patterns_exports, du as colorStopsPropConfig, fc as math_exports, hr as radiance_exports, i as registerShader, jl as pointwiseOp, js as pointer, kl as ctx, l as sim_exports, n as getRegisteredShaders, nr as warps_exports, o as accumulate, pr as voxels_exports, qd as call, qs as tintToward, r as onShaderRegistered, s as listOf, sr as frames_exports, t as getRegisteredShader, vr as media_exports, vs as shape_exports, wr as compose_exports, ws as crosses, xr as figures_exports, zc as wgsl, zs as mask_exports } from "../std-
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1
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+
import { Al as paintFrame, Ao as gradients_exports, Bc as wgslTypeForProp, Bs as radialMask, Cs as allOf, Dr as layered, Ds as isZero, Es as isValue, Fc as defineStd, Fl as uniformOf, Fo as fields_exports, Fs as op, Gd as ZERO, Gs as paintThrough, Hl as lerpToIdentity, I as effects_exports, Ia as light_exports, Ic as WgslBody, Il as Scalar, Is as simulate, Kd as asLocal, Kf as data_exports, Ks as pointwise, Lc as isWgslBody, Ll as p, Ln as motion_exports, Ml as resolveArg, Ms as pointerSpeed, Nl as resolveArgIn, Nr as volume_exports, Ns as signal_exports, Or as layers, Os as recompileWhen, Pc as defineShader, Pl as resolveScalar, Ps as GridSim, Qi as noise_exports, Rc as scanIdentifiers, Ts as identityWhenever, Ul as selectMap, Us as displaceBy, Vc as animatedTime, Wd as WHITE0, Ws as gather, Xd as expr, a as unregisterShader, ai as materials_exports, au as listPropConfig, c as reliefStylizeProps, do as patterns_exports, du as colorStopsPropConfig, fc as math_exports, hr as radiance_exports, i as registerShader, jl as pointwiseOp, js as pointer, kl as ctx, l as sim_exports, n as getRegisteredShaders, nr as warps_exports, o as accumulate, pr as voxels_exports, qd as call, qs as tintToward, r as onShaderRegistered, s as listOf, sr as frames_exports, t as getRegisteredShader, vr as media_exports, vs as shape_exports, wr as compose_exports, ws as crosses, xr as figures_exports, zc as wgsl, zs as mask_exports } from "../std-DcYKWFSQ.js";
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2
2
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import "../support-D3W86vgR.js";
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|
3
3
|
import { a as transformColor, c as transformPosition, i as transformBoolean, o as transformColorSpace, r as transformAngle, s as transformEdges, t as colorSpaceOptions } from "../transformations-P50Uo_Ju.js";
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|
4
4
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export { GridSim, Scalar, WHITE0, WgslBody, ZERO, accumulate, allOf, animatedTime, asLocal, call, colorSpaceOptions, colorStopsPropConfig, compose_exports as compose, crosses, ctx, defineShader, defineStd, displaceBy, effects_exports as effects, expr, figures_exports as figures, frames_exports as frames, gather, getRegisteredShader, getRegisteredShaders, gradients_exports as gradients, identityWhenever, isValue, isWgslBody, isZero, layered, layers, lerpToIdentity, light_exports as light, listOf, listPropConfig, mask_exports as mask, materials_exports as materials, math_exports as math, media_exports as media, motion_exports as motion, noise_exports as noise, onShaderRegistered, op, p, fields_exports as paint, paintFrame, paintThrough, patterns_exports as patterns, pointer, pointerSpeed, pointwise, pointwiseOp, radialMask, radiance_exports as radiance, recompileWhen, registerShader, reliefStylizeProps, resolveArg, resolveArgIn, resolveScalar, scanIdentifiers, data_exports as schema, selectMap, shape_exports as shape, signal_exports as signal, sim_exports as sim, simulate, tintToward, transformAngle, transformBoolean, transformColor, transformColorSpace, transformEdges, transformPosition, uniformOf, unregisterShader, volume_exports as volume, voxels_exports as voxels, warps_exports as warps, wgsl, wgslTypeForProp };
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