shaders 3.2.468 → 3.2.470

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (85) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{Aurora-C0J5do9Y.js → Aurora-FgWLcSkh.js} +1 -1
  3. package/dist/core/{Boids-C3r8YaQb.js → Boids-DEHsYo46.js} +1 -1
  4. package/dist/core/{BrushedMetal-De_VRtOm.js → BrushedMetal-CQsu_96R.js} +2 -2
  5. package/dist/core/{CarbonFiber-CGl2FK3J.js → CarbonFiber-D0vgwlrV.js} +2 -2
  6. package/dist/core/{Chrome-BFQsMQii.js → Chrome-DPAmErfN.js} +2 -2
  7. package/dist/core/{Crystal-DsO60tef.js → Crystal-DQJd5oAd.js} +2 -2
  8. package/dist/core/{Emboss-iwNwt1-u.js → Emboss-BjOlYydL.js} +2 -2
  9. package/dist/core/{FloatingParticles-BVRlM_zv.js → FloatingParticles-BfFlt06Y.js} +1 -1
  10. package/dist/core/{FlowingGradient-BEu60rLu.js → FlowingGradient-D3BG2FW9.js} +1 -1
  11. package/dist/core/{Form3D-C03PdKOa.js → Form3D-D-eUD4_k.js} +1 -1
  12. package/dist/core/{Frost-D4aH-OM_.js → Frost-B1s1W_Qm.js} +2 -2
  13. package/dist/core/{Glass-tS9J3fue.js → Glass-O5o5OxlN.js} +2 -2
  14. package/dist/core/{Goo-C7n1aFSC.js → Goo-BL_ifIPI.js} +2 -2
  15. package/dist/core/{Heatmap-Wy_0SxOF.js → Heatmap-e-lF_uZu.js} +2 -2
  16. package/dist/core/{Hologram-C3sww1q_.js → Hologram-BA_LJPm0.js} +2 -2
  17. package/dist/core/{Holographic-B9PvU6cz.js → Holographic-CX8OG-Wa.js} +2 -2
  18. package/dist/core/{Irradiance-CQ12Hyf9.js → Irradiance-B36wYze9.js} +2 -2
  19. package/dist/core/{LightEdge-DGkuJl9I.js → LightEdge-AFfkNhDP.js} +2 -2
  20. package/dist/core/{LiquidMetal-BPvuHdsf.js → LiquidMetal-B2Cz80Ka.js} +2 -2
  21. package/dist/core/{MagneticFilings-DPNRCKVe.js → MagneticFilings-BOgYrPhz.js} +1 -1
  22. package/dist/core/{Marble-DyGenjAa.js → Marble-c2QGDXxB.js} +1 -1
  23. package/dist/core/{MeshGradient-CEVDVK8_.js → MeshGradient-DMsza5tg.js} +1 -1
  24. package/dist/core/{Nebula-Bn7VT1xx.js → Nebula-3a9pYBDC.js} +2 -2
  25. package/dist/core/{Neon-CXuFhmfD.js → Neon-Cf95sJ7W.js} +2 -2
  26. package/dist/core/{Obsidian-Dph7T7YI.js → Obsidian-BL_0ordp.js} +2 -2
  27. package/dist/core/{ParticleField-BaG_4DLj.js → ParticleField-gk7JuNx4.js} +1 -1
  28. package/dist/core/{ParticleFlow-Aocbr_mH.js → ParticleFlow-BzWOl7Hm.js} +1 -1
  29. package/dist/core/{Particles-CGFjT2p5.js → Particles-DYAtR6jZ.js} +2 -2
  30. package/dist/core/{Plastic-C-N31O7u.js → Plastic-Bom1oFFR.js} +2 -2
  31. package/dist/core/{SmokeFill-C4yVAkT9.js → SmokeFill-C8gSZ22X.js} +1 -1
  32. package/dist/core/{ThinFilm--MFVM9D5.js → ThinFilm-CTQeVw7E.js} +2 -2
  33. package/dist/core/{Voxels-CIfWtuUp.js → Voxels-Ca-6rRrz.js} +2 -2
  34. package/dist/core/{Water-CnzSPBJI.js → Water-BsBnXYYB.js} +2 -2
  35. package/dist/core/{agents-B0ZiK3le.js → agents-CBSp2UK_.js} +1 -1
  36. package/dist/core/gpu/index.d.ts.map +1 -1
  37. package/dist/core/index.js +53 -37
  38. package/dist/core/{materials-9wjBrzQO.js → materials-4Oqvm_9m.js} +1 -1
  39. package/dist/core/presetRenderer.d.ts.map +1 -1
  40. package/dist/core/registry.js +37 -37
  41. package/dist/core/{sdf3d-sya0j8F2.js → sdf3d-2AWC_wdn.js} +4 -1
  42. package/dist/core/{shaderRegistry-DG3mjxb3.js → shaderRegistry-BUvL8ZZS.js} +33 -33
  43. package/dist/core/shaders/Aurora/index.js +3 -3
  44. package/dist/core/shaders/Boids/index.js +3 -3
  45. package/dist/core/shaders/BrushedMetal/index.js +3 -3
  46. package/dist/core/shaders/CarbonFiber/index.js +3 -3
  47. package/dist/core/shaders/Chrome/index.js +3 -3
  48. package/dist/core/shaders/Crystal/index.js +3 -3
  49. package/dist/core/shaders/Emboss/index.js +3 -3
  50. package/dist/core/shaders/FloatingParticles/index.js +3 -3
  51. package/dist/core/shaders/FlowingGradient/index.js +3 -3
  52. package/dist/core/shaders/Form3D/index.js +2 -2
  53. package/dist/core/shaders/Frost/index.js +3 -3
  54. package/dist/core/shaders/Glass/index.js +3 -3
  55. package/dist/core/shaders/Goo/index.js +3 -3
  56. package/dist/core/shaders/Heatmap/index.js +3 -3
  57. package/dist/core/shaders/Hologram/index.js +3 -3
  58. package/dist/core/shaders/Holographic/index.js +3 -3
  59. package/dist/core/shaders/Irradiance/index.js +3 -3
  60. package/dist/core/shaders/LightEdge/index.js +3 -3
  61. package/dist/core/shaders/LiquidMetal/index.js +3 -3
  62. package/dist/core/shaders/MagneticFilings/index.js +3 -3
  63. package/dist/core/shaders/Marble/index.js +3 -3
  64. package/dist/core/shaders/MeshGradient/index.js +3 -3
  65. package/dist/core/shaders/Nebula/index.js +3 -3
  66. package/dist/core/shaders/Neon/index.js +3 -3
  67. package/dist/core/shaders/Obsidian/index.js +3 -3
  68. package/dist/core/shaders/ParticleField/index.js +3 -3
  69. package/dist/core/shaders/ParticleFlow/index.js +3 -3
  70. package/dist/core/shaders/Particles/index.js +3 -3
  71. package/dist/core/shaders/Plastic/index.js +3 -3
  72. package/dist/core/shaders/SmokeFill/index.js +2 -2
  73. package/dist/core/shaders/ThinFilm/index.js +3 -3
  74. package/dist/core/shaders/Voxels/index.js +3 -3
  75. package/dist/core/shaders/Water/index.js +3 -3
  76. package/dist/core/utilities/sdfBounds.d.ts +2 -0
  77. package/dist/core/utilities/sdfBounds.d.ts.map +1 -1
  78. package/dist/js/bundle.js +88 -88
  79. package/dist/js/createShader.js +1 -1
  80. package/dist/react/Shader.js +1 -1
  81. package/dist/react/bundle.js +75 -75
  82. package/dist/solid/engine/Shader.js +1 -1
  83. package/dist/svelte/index.js +1 -1
  84. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  85. package/package.json +1 -1
@@ -184,7 +184,7 @@ async function createShader(canvas, preset, options) {
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  return;
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  }
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  if (renderer.getPerformanceStats().fps > 0) {
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- state.telemetryCollector = startTelemetry(renderer, "3.2.468", options?.disableTelemetry || false, false);
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+ state.telemetryCollector = startTelemetry(renderer, "3.2.470", options?.disableTelemetry || false, false);
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  if (state.telemetryCollector) state.telemetryCollector.start();
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  state.telemetryStartTimeout = null;
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  } else state.telemetryStartTimeout = setTimeout(checkRendering, 500);
@@ -93,7 +93,7 @@ const Shader = ({ children, disableTelemetry = false, colorSpace = "p3-linear",
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  return;
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  }
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  if (rendererRef.current.getPerformanceStats().fps > 0) {
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- telemetryCollectorRef.current = startTelemetry(rendererRef.current, "3.2.468", disableTelemetry, isPreview);
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+ telemetryCollectorRef.current = startTelemetry(rendererRef.current, "3.2.470", disableTelemetry, isPreview);
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  if (telemetryCollectorRef.current) telemetryCollectorRef.current.start();
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  telemetryStartTimeoutRef.current = null;
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  } else telemetryStartTimeoutRef.current = window.setTimeout(checkRendering, 500);