shaders 3.2.466 → 3.2.468
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +2 -2
- package/dist/core/{AngularBlur-CYzLRxIX.js → AngularBlur-g4-fDx1N.js} +3 -3
- package/dist/core/{Arc-BPk3cEof.js → Arc-B4VGPOtO.js} +3 -3
- package/dist/core/{Ascii-CdHomCxj.js → Ascii-DxiduEzP.js} +3 -3
- package/dist/core/{Aurora-ZmvhfgEm.js → Aurora-C0J5do9Y.js} +11 -11
- package/dist/core/{BarShift-jSfzsRXa.js → BarShift-BukEd3jr.js} +3 -3
- package/dist/core/{BarnDoors-BPLRE1MC.js → BarnDoors-BC0LM0aD.js} +3 -3
- package/dist/core/{Beam-C-AgYZUY.js → Beam-CxAXVlAf.js} +3 -3
- package/dist/core/{Bend-BGevEg2b.js → Bend-BfVVIo2C.js} +2 -2
- package/dist/core/{Blob-BdWQQEoe.js → Blob-D_IbcUCc.js} +10 -10
- package/dist/core/{BlockDissolve-DYJ0eByb.js → BlockDissolve-C9nsgIz9.js} +3 -3
- package/dist/core/{BlockNoise-BPZaPiDe.js → BlockNoise-BgwbD0rx.js} +4 -4
- package/dist/core/{BlueNoise-DHgbHkyE.js → BlueNoise-BdwOaq4G.js} +4 -4
- package/dist/core/{Blur-ZwiojwRs.js → Blur-ceuv7ZTm.js} +2 -2
- package/dist/core/{Boids-DEgu7RJE.js → Boids-C3r8YaQb.js} +5 -5
- package/dist/core/{BokehBlur-Cpx0wGKI.js → BokehBlur-C8xJ0xA8.js} +3 -3
- package/dist/core/{BrickPattern-k8Inu-i3.js → BrickPattern-C-6QFzp6.js} +3 -3
- package/dist/core/{BrightnessContrast-Dc5x9UHy.js → BrightnessContrast-CMUaNvo0.js} +3 -3
- package/dist/core/{BrushedMetal-CMi8cdop.js → BrushedMetal-De_VRtOm.js} +7 -7
- package/dist/core/{Bulge-ChyTjosH.js → Bulge-CgO7_0fe.js} +2 -2
- package/dist/core/{CRTScreen-BS9zt9Pg.js → CRTScreen-DNqe2klB.js} +2 -2
- package/dist/core/{CarbonFiber-cxca7Oyb.js → CarbonFiber-CGl2FK3J.js} +6 -6
- package/dist/core/{Chalkboard-B0ekRhuG.js → Chalkboard-CDUJz_Ae.js} +3 -3
- package/dist/core/{ChannelBlur-B9RB3TQC.js → ChannelBlur-Z8ZvN6W3.js} +2 -2
- package/dist/core/{CheckerWipe-Cyj6y993.js → CheckerWipe-DXm9kDaS.js} +3 -3
- package/dist/core/{Checkerboard-BMFb732q.js → Checkerboard-DZAABNKo.js} +3 -3
- package/dist/core/{Chevron-C-NMRE-n.js → Chevron-Dn1iHSiS.js} +3 -3
- package/dist/core/{ChromaFlow-DR5NqU9g.js → ChromaFlow-lnaJ4o1Y.js} +5 -5
- package/dist/core/{ChromaticAberration-DAkEq37T.js → ChromaticAberration-CGOQe4Pp.js} +4 -4
- package/dist/core/{Chrome-CRPStB55.js → Chrome-BFQsMQii.js} +6 -6
- package/dist/core/{Circle-DGlgfW3s.js → Circle-DVPhvXdr.js} +3 -3
- package/dist/core/{ColorWheel-DT8mnYUd.js → ColorWheel-DXkVOQl2.js} +3 -3
- package/dist/core/{CompressionArtifacts-C-99Zegd.js → CompressionArtifacts-CEw9gfTu.js} +3 -3
- package/dist/core/{ConcentricSpin-Ct2MMQ8o.js → ConcentricSpin-GtNEq1T1.js} +2 -2
- package/dist/core/{ConicGradient-BX4r-b8D.js → ConicGradient-DYPNJAOg.js} +4 -4
- package/dist/core/{ContourLines-CRmDo9Au.js → ContourLines-DEmEepvT.js} +3 -3
- package/dist/core/{CornerPin-CFk5fAci.js → CornerPin-CJJeGyVf.js} +3 -3
- package/dist/core/{Crescent-C0cIoAZZ.js → Crescent-C7yy9-xf.js} +2 -2
- package/dist/core/{Cross-DE8eHkJg.js → Cross-DyYrdTVw.js} +2 -2
- package/dist/core/{Crystal-1HBq83Hx.js → Crystal-DsO60tef.js} +6 -6
- package/dist/core/{CurlNoise-D93EJl-q.js → CurlNoise-Bjc6hhjR.js} +4 -4
- package/dist/core/{CursorRipples-BIMDDmb9.js → CursorRipples-C1PNyYcB.js} +4 -4
- package/dist/core/{CursorTrail-BQJ7PeRH.js → CursorTrail-C6v97bId.js} +4 -4
- package/dist/core/{DataMosh-BREAC50Y.js → DataMosh-AX4kIi4R.js} +3 -3
- package/dist/core/{DiamondGradient-D87o3scS.js → DiamondGradient-Bj6mUxOy.js} +4 -4
- package/dist/core/{DiamondWipe-CCP141m_.js → DiamondWipe-BNSkpUn9.js} +3 -3
- package/dist/core/{DiffuseBlur-CoXbP2uS.js → DiffuseBlur-C7l-5Dw3.js} +3 -3
- package/dist/core/{DisplacementMap-CDBviJSR.js → DisplacementMap-DGpLSlxs.js} +3 -3
- package/dist/core/{Dither-COUbgNOv.js → Dither-C9KDpqgP.js} +3 -3
- package/dist/core/{DotGrid-DDJT2DT-.js → DotGrid-CkAtf-j_.js} +3 -3
- package/dist/core/{DropShadow-CP86N89M.js → DropShadow-BxI_a7dC.js} +3 -3
- package/dist/core/{Duotone-BHhqxBa8.js → Duotone-CrJ0P0SL.js} +3 -3
- package/dist/core/{Ellipse-BVIaeow2.js → Ellipse-C2Tie_19.js} +2 -2
- package/dist/core/{Emboss-Dzm1SN6s.js → Emboss-iwNwt1-u.js} +5 -5
- package/dist/core/{Engraving-HTB_OKsk.js → Engraving-RpxXPqQq.js} +3 -3
- package/dist/core/{ErosionNoise-BpVjihW1.js → ErosionNoise-D0qefxhq.js} +4 -4
- package/dist/core/{Exposure-D996Qz_5.js → Exposure-B7W7AVbY.js} +3 -3
- package/dist/core/{FallingLines-DpGJB3PZ.js → FallingLines-Cxhmtqf4.js} +3 -3
- package/dist/core/{FilmGrain-CoMG_xOV.js → FilmGrain-CghUJIeK.js} +3 -3
- package/dist/core/{FilmStock-B-kutQT-.js → FilmStock-DmOaROtC.js} +4 -4
- package/dist/core/{Flip-B5lYH2Mt.js → Flip-BuOdbWjK.js} +3 -3
- package/dist/core/{FloatingParticles-k5C-jR2C.js → FloatingParticles-BVRlM_zv.js} +5 -5
- package/dist/core/{FlowField-Dfb8PUsC.js → FlowField-A2njOtGx.js} +3 -3
- package/dist/core/{Flower-CA-S5hXJ.js → Flower-CwdJOVR1.js} +2 -2
- package/dist/core/{FlowingGradient-BCCYaHRU.js → FlowingGradient-BEu60rLu.js} +7 -7
- package/dist/core/{FlutedGlass-CR1xOIi_.js → FlutedGlass-BWlTrLF-.js} +4 -4
- package/dist/core/{Fog-oEs_BnaR.js → Fog-CpmIyRtJ.js} +4 -4
- package/dist/core/{Form3D-DZGLqyd_.js → Form3D-C03PdKOa.js} +4 -4
- package/dist/core/{FractalNoise-CTWIy4XL.js → FractalNoise-DsESU8cP.js} +4 -4
- package/dist/core/{Frost-7w9_JrnS.js → Frost-D4aH-OM_.js} +7 -7
- package/dist/core/{GaborNoise-ELV6bp27.js → GaborNoise-D3U1iz9E.js} +4 -4
- package/dist/core/{Glass-CJPcyPBk.js → Glass-tS9J3fue.js} +7 -7
- package/dist/core/{GlassTiles-C0MibxZj.js → GlassTiles-BxdT6Ee8.js} +2 -2
- package/dist/core/{Glitch-DEIOsLBF.js → Glitch-DQeLaNdU.js} +2 -2
- package/dist/core/{Glow-C7Sno5Ew.js → Glow-DksG7wdu.js} +3 -3
- package/dist/core/{Godrays-Dh47KnXp.js → Godrays-D2Pzd9K9.js} +3 -3
- package/dist/core/{Goo-Dcq727vU.js → Goo-C7n1aFSC.js} +7 -7
- package/dist/core/{GradientMap--7ReYVMB.js → GradientMap-B-5yUYjX.js} +4 -4
- package/dist/core/{Grayscale-DQCJ5wrK.js → Grayscale-g7jQsxgi.js} +2 -2
- package/dist/core/{Grid-BpMP5zeZ.js → Grid-DAglpJFP.js} +3 -3
- package/dist/core/{GridDistortion-CmuUD1ex.js → GridDistortion-CNlIESbs.js} +5 -5
- package/dist/core/{Group-2Ug5Edun.js → Group-CeOfFv2K.js} +1 -1
- package/dist/core/{HTMLInCanvas-C2r3_EHD.js → HTMLInCanvas-BgwCnbYn.js} +1 -1
- package/dist/core/{Halftone-DzKEDw2i.js → Halftone-DCiP4EDq.js} +3 -3
- package/dist/core/{Heart-2q0-jrCf.js → Heart-CQhtzwFu.js} +2 -2
- package/dist/core/{Heatmap-pvthE7lz.js → Heatmap-Wy_0SxOF.js} +7 -7
- package/dist/core/{HexGrid-C9Bg6n-J.js → HexGrid-BY_BPH8J.js} +3 -3
- package/dist/core/{Hologram-KLJHNdyR.js → Hologram-C3sww1q_.js} +6 -6
- package/dist/core/{Holographic-XSHxaTzf.js → Holographic-B9PvU6cz.js} +6 -6
- package/dist/core/{HueShift-IWU26WTo.js → HueShift-BnwOshrg.js} +3 -3
- package/dist/core/{ImageTexture-BeuG9nNt.js → ImageTexture-Cd6vH2Z0.js} +2 -2
- package/dist/core/{InkFlow-CZWr9GHy.js → InkFlow-B7F9i3Kd.js} +5 -5
- package/dist/core/{Invert-B31ZEOnz.js → Invert-6Q5kX8vd.js} +2 -2
- package/dist/core/{IrisWipe-b2v0EUwG.js → IrisWipe-Cl5yYdEi.js} +3 -3
- package/dist/core/{Irradiance-DrBoTNBZ.js → Irradiance-CQ12Hyf9.js} +9 -9
- package/dist/core/{IsometricCubes-ZGnFUu9w.js → IsometricCubes-BhK9MhCy.js} +3 -3
- package/dist/core/{Kaleidoscope-DS_fVo-o.js → Kaleidoscope-D4X5N_qk.js} +2 -2
- package/dist/core/{KeyFrames-BfHKDsom.js → KeyFrames-Dv1vFfMa.js} +3 -3
- package/dist/core/{LensDistortion-Df9T10tP.js → LensDistortion-BqVp5WBS.js} +3 -3
- package/dist/core/{LensFlare-DB0FhwdB.js → LensFlare-z0k68uJ1.js} +3 -3
- package/dist/core/{LightEdge-CQorAHVj.js → LightEdge-DGkuJl9I.js} +5 -5
- package/dist/core/{LightLeak-CizWQXS5.js → LightLeak-BgFq4bLG.js} +4 -4
- package/dist/core/{Line-CjKmSkI-.js → Line--Ur3CJp1.js} +3 -3
- package/dist/core/{LinearBlur-BGtNHF-U.js → LinearBlur-BkHF6lVm.js} +3 -3
- package/dist/core/{LinearGradient-CQZZmLiw.js → LinearGradient-DIdq_fiw.js} +4 -4
- package/dist/core/{LinearWipe-CujAITNA.js → LinearWipe-DuCB9oV_.js} +3 -3
- package/dist/core/{LiquidMetal-Dvn49LUc.js → LiquidMetal-BPvuHdsf.js} +7 -7
- package/dist/core/{Liquify-B4FTW8h6.js → Liquify-CvPn1ze-.js} +4 -4
- package/dist/core/{MagneticFilings-D1m7EXmm.js → MagneticFilings-DPNRCKVe.js} +5 -5
- package/dist/core/{Marble-BlXh-fBp.js → Marble-DyGenjAa.js} +7 -7
- package/dist/core/{MeshGradient-DQ5f-9XR.js → MeshGradient-CEVDVK8_.js} +30 -11
- package/dist/core/{Mirror-efIr9F2U.js → Mirror-Ck8qk1Km.js} +2 -2
- package/dist/core/{MultiPointGradient-rr7lq4eW.js → MultiPointGradient-DwO6snxn.js} +3 -3
- package/dist/core/{Nebula-CvW92f75.js → Nebula-Bn7VT1xx.js} +8 -8
- package/dist/core/{Neon-BQT09YKc.js → Neon-CXuFhmfD.js} +5 -5
- package/dist/core/{NoiseDissolve-BNdrRbOc.js → NoiseDissolve-DgvzEFOD.js} +3 -3
- package/dist/core/{ObjectTracker-C68u40Ku.js → ObjectTracker-IopW8Jvf.js} +3 -3
- package/dist/core/{Obsidian-FzvuWCb0.js → Obsidian-Dph7T7YI.js} +8 -8
- package/dist/core/{PagePeel-nlJxITO2.js → PagePeel-BeAr_n0U.js} +2 -2
- package/dist/core/{Paper-CqVmEVBn.js → Paper-BDEsyIPI.js} +2 -2
- package/dist/core/{Parallelogram-DWPd1fyo.js → Parallelogram-Duj-0MLr.js} +2 -2
- package/dist/core/{ParticleField-C_KzrV0O.js → ParticleField-BaG_4DLj.js} +4 -4
- package/dist/core/{ParticleFlow-Brj0G-ks.js → ParticleFlow-Aocbr_mH.js} +6 -6
- package/dist/core/{Particles-Br305oHl.js → Particles-CGFjT2p5.js} +6 -6
- package/dist/core/{PerlinNoise-B4aWFOGc.js → PerlinNoise-BHQ318g4.js} +4 -4
- package/dist/core/{Perspective-BeiqPceh.js → Perspective-xBfd9BSE.js} +3 -3
- package/dist/core/{PixelSort-Dyli4iK-.js → PixelSort-Bx9sUnGm.js} +4 -4
- package/dist/core/{PixelThrow-ipagWXI8.js → PixelThrow-0nJiGsmZ.js} +4 -4
- package/dist/core/{Pixelate-P6clGjdH.js → Pixelate-CvCzoA0h.js} +2 -2
- package/dist/core/{Plasma-Dvqd9oyK.js → Plasma-Be1yxNcP.js} +4 -4
- package/dist/core/{Plastic-C6Ts78Md.js → Plastic-C-N31O7u.js} +7 -7
- package/dist/core/{PolarCoordinates-CQHtNHbq.js → PolarCoordinates-BGwTZ6NO.js} +2 -2
- package/dist/core/{Polygon-DGwVhe-8.js → Polygon-Byw5C7Qy.js} +3 -3
- package/dist/core/{Posterize-Bf7pCRaJ.js → Posterize-BHOstvyj.js} +2 -2
- package/dist/core/{Prism-DSfkY3f7.js → Prism-pNsLhW8w.js} +6 -6
- package/dist/core/{ProgressiveBlur-DYY4Htdn.js → ProgressiveBlur-CR1IbvKQ.js} +3 -3
- package/dist/core/{RadialGradient-DA305XkI.js → RadialGradient-BFOrMAK1.js} +4 -4
- package/dist/core/{RadialWipe-C5NG2ve7.js → RadialWipe-BYnlbrNm.js} +3 -3
- package/dist/core/{RandomBars-CSrG25B9.js → RandomBars-B7erRRHx.js} +3 -3
- package/dist/core/{ReactionDiffusion-W4ncKC3u.js → ReactionDiffusion-BnY40jHs.js} +5 -5
- package/dist/core/{RectangularCoordinates-CLkBF5WG.js → RectangularCoordinates-D9-3PQAz.js} +2 -2
- package/dist/core/{ReflectivePlane-nQbY5WT9.js → ReflectivePlane-BI-LIR2c.js} +3 -3
- package/dist/core/{Repeater-C7AL9Mxl.js → Repeater-C5LILb_Y.js} +3 -3
- package/dist/core/{Ring-CXT7fK-h.js → Ring-CvvtJYAf.js} +2 -2
- package/dist/core/{RippleWipe-C9zw2zoh.js → RippleWipe-kAzZWsjR.js} +3 -3
- package/dist/core/{Ripples-CZLal2P3.js → Ripples-BFLep1r1.js} +3 -3
- package/dist/core/{RoundedRect-o5gVIChP.js → RoundedRect-DirNijIY.js} +2 -2
- package/dist/core/{Saturation-D6v2GPIE.js → Saturation-CfkRhJpe.js} +3 -3
- package/dist/core/{Scratches-3lOFIxB6.js → Scratches-Dchfw1_5.js} +4 -4
- package/dist/core/{Sharpness-0dzvGI0f.js → Sharpness-DZzAnlsl.js} +3 -3
- package/dist/core/{Shatter-CwYKzuyE.js → Shatter-Dz3sH2ON.js} +2 -2
- package/dist/core/{SimplexNoise-CfnpltZJ.js → SimplexNoise-CmV42gYT.js} +4 -4
- package/dist/core/{SineWave-CazFqILA.js → SineWave-TqnpIKO4.js} +3 -3
- package/dist/core/{SliceWipe-BLaREJfc.js → SliceWipe-Dz8vj6bi.js} +2 -2
- package/dist/core/{Smoke-EnlKNhZI.js → Smoke-B1TnZnG6.js} +4 -4
- package/dist/core/{SmokeFill-D0zfxSDC.js → SmokeFill-C4yVAkT9.js} +7 -7
- package/dist/core/{SmokeFlow-BtK1mACJ.js → SmokeFlow-dd5uLztm.js} +4 -4
- package/dist/core/{Solarize-BiJ-2cQr.js → Solarize-CIQa9pKw.js} +3 -3
- package/dist/core/{SolidColor-BMk9Meqf.js → SolidColor-DuoQVKGk.js} +3 -3
- package/dist/core/{Spherize-C77O2QfA.js → Spherize-FWwWEUyE.js} +3 -3
- package/dist/core/{Spiral-B5iRW2Fi.js → Spiral-DI1eG0E3.js} +3 -3
- package/dist/core/{Star-DmZNq1Ze.js → Star-DT-hnlIJ.js} +2 -2
- package/dist/core/{Stone-BWJQO3db.js → Stone-oW35zD22.js} +3 -3
- package/dist/core/{Strands-DtRFs3Bx.js → Strands-asB3fUr9.js} +4 -4
- package/dist/core/{Stretch-VTtGN0nA.js → Stretch-Cm_B4WGY.js} +2 -2
- package/dist/core/{Stripes-C7rPhXJ0.js → Stripes-BnJiniJY.js} +3 -3
- package/dist/core/{StudioBackground-DgnCqp2D.js → StudioBackground-DwSO5KNV.js} +6 -6
- package/dist/core/{SunBurst-OW_KKnBa.js → SunBurst-BL-BryZO.js} +3 -3
- package/dist/core/{Surface3D-DcCmrxwq.js → Surface3D-DSvh7Zof.js} +5 -5
- package/dist/core/{Swirl-CCnPenFE.js → Swirl-BVPy039a.js} +4 -4
- package/dist/core/{Teardrop-MmYDzl0h.js → Teardrop-CR1UqYaF.js} +2 -2
- package/dist/core/{Text-CcWqiOY2.js → Text-fP5temat.js} +3 -3
- package/dist/core/{ThinFilm-BHGcmG02.js → ThinFilm--MFVM9D5.js} +5 -5
- package/dist/core/{TiltShift-DGfiXqhS.js → TiltShift-BvYpYELk.js} +3 -3
- package/dist/core/{TimeTrail-kBFCyhz-.js → TimeTrail-DqdYuHn7.js} +5 -5
- package/dist/core/{Tint-DKSCEEcg.js → Tint-BXJMHYvg.js} +3 -3
- package/dist/core/{Trapezoid-DuCdglLG.js → Trapezoid--AgyKOWQ.js} +2 -2
- package/dist/core/{TriangularGrid-CoUtF1N-.js → TriangularGrid-CmDApxz9.js} +3 -3
- package/dist/core/{Tritone-DNj_12sI.js → Tritone-DCd_IRp7.js} +3 -3
- package/dist/core/{Truchet-CWSNjtK8.js → Truchet-g1_jcoZ4.js} +3 -3
- package/dist/core/{Twirl-BIN5kbyh.js → Twirl-JY-PXDS2.js} +2 -2
- package/dist/core/{VHS-C64a6_3I.js → VHS-ZWR6D4Da.js} +2 -2
- package/dist/core/{VenetianBlinds-B7fG32kV.js → VenetianBlinds-B7laTyPO.js} +3 -3
- package/dist/core/{Vesica-CKcBbVpy.js → Vesica-BTNW2p5u.js} +2 -2
- package/dist/core/{Vibrance-CK1KU-pF.js → Vibrance-DmhtRT2D.js} +3 -3
- package/dist/core/{VideoTexture-B9y2J6nd.js → VideoTexture-DK3EaAHY.js} +2 -2
- package/dist/core/{Vignette-DjSp8WlS.js → Vignette-hyFfUS20.js} +5 -5
- package/dist/core/{Voronoi-BB954UEY.js → Voronoi-DhexPwNM.js} +5 -5
- package/dist/core/Voxels-CIfWtuUp.js +8547 -0
- package/dist/core/{Water-CV68ciDJ.js → Water-CnzSPBJI.js} +7 -7
- package/dist/core/{Watercolor-gBOdRnaY.js → Watercolor-C1HipGGO.js} +4 -4
- package/dist/core/{WaveDistortion-LW0ChM_d.js → WaveDistortion-VXyHFcJ3.js} +2 -2
- package/dist/core/{Waveform-C8FBbanw.js → Waveform-CSP_4nZF.js} +9 -9
- package/dist/core/{WaveletNoise-Ct-RCxkn.js → WaveletNoise-CQqAufyv.js} +4 -4
- package/dist/core/{Weave-C4SyYB8y.js → Weave-DwX8T4_Q.js} +3 -3
- package/dist/core/{WebcamTexture-CA_qO9pq.js → WebcamTexture-B4SLwIP1.js} +2 -2
- package/dist/core/{Wool-sp6kjEY_.js → Wool-qg-z_TFC.js} +3 -3
- package/dist/core/{WorleyNoise-D1NWWFaR.js → WorleyNoise-CjVw20Fl.js} +3 -3
- package/dist/core/{ZoomBlur-BqYTdgz_.js → ZoomBlur-Lm_pVpMf.js} +3 -3
- package/dist/core/{agents-DQe7pxeW.js → agents-B0ZiK3le.js} +4 -4
- package/dist/core/{agents-DbBxdNWq.js → agents-DXoEcto0.js} +1 -1
- package/dist/core/{blur-DYLrOqIN.js → blur-7yjVyMvI.js} +1 -1
- package/dist/core/{blurs-C6sv2MNe.js → blurs-d4B9aUyx.js} +5 -5
- package/dist/core/{color-C7Y571Qo.js → color-Do6tU0ry.js} +2 -2
- package/dist/core/{compose-CKGyjLJ0.js → compose-Dkf3v-xS.js} +4 -4
- package/dist/core/{feedback-B2yDzwyJ.js → feedback-Dro_hxd4.js} +1 -1
- package/dist/core/{fields-DtRxK0iL.js → fields-DgADOKsP.js} +86 -9
- package/dist/core/{figures-CpLCtiIg.js → figures-B3lUGP8u.js} +3 -3
- package/dist/core/{fluids-Db0oWuO7.js → fluids-umEWgdvj.js} +2 -2
- package/dist/core/{frames-BLQE4FjA.js → frames-BLqt7oaW.js} +2 -2
- package/dist/core/{glass-BAA-gnEl.js → glass-ABppDbYG.js} +1 -1
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import ShaderComponent$35 from "../components/AngularBlur.js";
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import ShaderComponent$32 from "../components/Aurora.js";
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import ShaderComponent$31 from "../components/BarShift.js";
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import ShaderComponent$30 from "../components/BarnDoors.js";
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import ShaderComponent$2_ from "../components/Bend.js";
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import ShaderComponent$2Z from "../components/Blob.js";
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import ShaderComponent$2U from "../components/Boids.js";
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import ShaderComponent$2T from "../components/BokehBlur.js";
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import ShaderComponent$2S from "../components/BrickPattern.js";
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import ShaderComponent$2R from "../components/BrightnessContrast.js";
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import ShaderComponent$2N from "../components/CarbonFiber.js";
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import ShaderComponent$2u from "../components/CurlNoise.js";
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import ShaderComponent$2t from "../components/CursorRipples.js";
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import ShaderComponent$2r from "../components/DataMosh.js";
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import ShaderComponent$2q from "../components/DiamondGradient.js";
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import ShaderComponent$1S from "../components/GridDistortion.js";
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import ShaderComponent$1R from "../components/Group.js";
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import ShaderComponent$1Q from "../components/HTMLInCanvas.js";
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import ShaderComponent$1P from "../components/Halftone.js";
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import ShaderComponent$1O from "../components/Heart.js";
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import ShaderComponent$1N from "../components/Heatmap.js";
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import ShaderComponent$1M from "../components/HexGrid.js";
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import ShaderComponent$1L from "../components/Hologram.js";
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import ShaderComponent$1K from "../components/Holographic.js";
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import ShaderComponent$1J from "../components/HueShift.js";
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import ShaderComponent$1I from "../components/ImageTexture.js";
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import ShaderComponent$1H from "../components/InkFlow.js";
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import ShaderComponent$1G from "../components/Invert.js";
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import ShaderComponent$1F from "../components/IrisWipe.js";
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import ShaderComponent$1E from "../components/Irradiance.js";
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import ShaderComponent$1D from "../components/IsometricCubes.js";
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import ShaderComponent$1C from "../components/Kaleidoscope.js";
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import ShaderComponent$1B from "../components/KeyFrames.js";
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import ShaderComponent$1A from "../components/LensDistortion.js";
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import ShaderComponent$1z from "../components/LensFlare.js";
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import ShaderComponent$1y from "../components/LightEdge.js";
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import ShaderComponent$1x from "../components/LightLeak.js";
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import ShaderComponent$1w from "../components/Line.js";
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import ShaderComponent$1v from "../components/LinearBlur.js";
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import ShaderComponent$1u from "../components/LinearGradient.js";
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import ShaderComponent$1t from "../components/LinearWipe.js";
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import ShaderComponent$1s from "../components/LiquidMetal.js";
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import ShaderComponent$1r from "../components/Liquify.js";
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import ShaderComponent$1q from "../components/MagneticFilings.js";
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import ShaderComponent$1p from "../components/Marble.js";
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import ShaderComponent$1o from "../components/MeshGradient.js";
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import ShaderComponent$1n from "../components/Mirror.js";
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import ShaderComponent$1m from "../components/MultiPointGradient.js";
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import ShaderComponent$1l from "../components/Nebula.js";
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import ShaderComponent$1k from "../components/Neon.js";
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import ShaderComponent$1j from "../components/NoiseDissolve.js";
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import ShaderComponent$1i from "../components/ObjectTracker.js";
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import ShaderComponent$1h from "../components/Obsidian.js";
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import ShaderComponent$1g from "../components/PagePeel.js";
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import ShaderComponent$1f from "../components/Paper.js";
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import ShaderComponent$1e from "../components/Parallelogram.js";
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import ShaderComponent$1d from "../components/ParticleField.js";
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import ShaderComponent$1c from "../components/ParticleFlow.js";
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import ShaderComponent$1b from "../components/Particles.js";
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import ShaderComponent$1a from "../components/PerlinNoise.js";
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import ShaderComponent$19 from "../components/Perspective.js";
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import ShaderComponent$18 from "../components/PixelSort.js";
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import ShaderComponent$17 from "../components/PixelThrow.js";
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import ShaderComponent$16 from "../components/Pixelate.js";
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import ShaderComponent$15 from "../components/Plasma.js";
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import ShaderComponent$14 from "../components/Plastic.js";
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import ShaderComponent$13 from "../components/PolarCoordinates.js";
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import ShaderComponent$12 from "../components/Polygon.js";
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import ShaderComponent$11 from "../components/Posterize.js";
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import ShaderComponent$10 from "../components/Prism.js";
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import ShaderComponent$$ from "../components/ProgressiveBlur.js";
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import ShaderComponent$_ from "../components/RadialGradient.js";
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import ShaderComponent$Z from "../components/RadialWipe.js";
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import ShaderComponent$Y from "../components/RandomBars.js";
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import ShaderComponent$X from "../components/ReactionDiffusion.js";
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var _tmpl$ = /* @__PURE__ */ template(`<div style=position:relative;width:100%;height:100%><a target=_blank rel="noopener noreferrer"style="position:absolute;bottom:8px;right:12px;font-size:11px;font-family:-apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, sans-serif;color:rgba(255, 255, 255, 0.5);text-decoration:none;pointer-events:auto;z-index:10;text-shadow:0 1px 3px rgba(0, 0, 0, 0.4);transition:color 0.2s ease">`);
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|
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|
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384
|
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Twirl: ShaderComponent$
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385
|
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VHS: ShaderComponent$
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386
|
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387
|
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388
|
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389
|
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VideoTexture: ShaderComponent$
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|
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Vignette: ShaderComponent$
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|
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Arc: ShaderComponent$34,
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Blob: ShaderComponent$2Z,
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BlockDissolve: ShaderComponent$2Y,
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BlockNoise: ShaderComponent$2X,
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Blur: ShaderComponent$2V,
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BokehBlur: ShaderComponent$2T,
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BrickPattern: ShaderComponent$2S,
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BrushedMetal: ShaderComponent$2Q,
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Bulge: ShaderComponent$2P,
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CRTScreen: ShaderComponent$2O,
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CarbonFiber: ShaderComponent$2N,
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Chalkboard: ShaderComponent$2M,
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ChannelBlur: ShaderComponent$2L,
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CheckerWipe: ShaderComponent$2K,
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|
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Checkerboard: ShaderComponent$2J,
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|
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Chevron: ShaderComponent$2I,
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|
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ChromaFlow: ShaderComponent$2H,
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ChromaticAberration: ShaderComponent$2G,
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Chrome: ShaderComponent$2F,
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234
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Circle: ShaderComponent$2E,
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ColorWheel: ShaderComponent$2D,
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|
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CompressionArtifacts: ShaderComponent$2C,
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|
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ConcentricSpin: ShaderComponent$2B,
|
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238
|
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ConicGradient: ShaderComponent$2A,
|
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239
|
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ContourLines: ShaderComponent$2z,
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240
|
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CornerPin: ShaderComponent$2y,
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241
|
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Crescent: ShaderComponent$2x,
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242
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Cross: ShaderComponent$2w,
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243
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Crystal: ShaderComponent$2v,
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|
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CurlNoise: ShaderComponent$2u,
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245
|
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CursorRipples: ShaderComponent$2t,
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246
|
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CursorTrail: ShaderComponent$2s,
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247
|
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DataMosh: ShaderComponent$2r,
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248
|
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DiamondGradient: ShaderComponent$2q,
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249
|
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DiamondWipe: ShaderComponent$2p,
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250
|
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DiffuseBlur: ShaderComponent$2o,
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251
|
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DisplacementMap: ShaderComponent$2n,
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252
|
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Dither: ShaderComponent$2m,
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253
|
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DotGrid: ShaderComponent$2l,
|
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254
|
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DropShadow: ShaderComponent$2k,
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255
|
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Duotone: ShaderComponent$2j,
|
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256
|
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Ellipse: ShaderComponent$2i,
|
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257
|
+
Emboss: ShaderComponent$2h,
|
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258
|
+
Engraving: ShaderComponent$2g,
|
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259
|
+
ErosionNoise: ShaderComponent$2f,
|
|
260
|
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Exposure: ShaderComponent$2e,
|
|
261
|
+
FallingLines: ShaderComponent$2d,
|
|
262
|
+
FilmGrain: ShaderComponent$2c,
|
|
263
|
+
FilmStock: ShaderComponent$2b,
|
|
264
|
+
Flip: ShaderComponent$2a,
|
|
265
|
+
FloatingParticles: ShaderComponent$29,
|
|
266
|
+
FlowField: ShaderComponent$28,
|
|
267
|
+
Flower: ShaderComponent$27,
|
|
268
|
+
FlowingGradient: ShaderComponent$26,
|
|
269
|
+
FlutedGlass: ShaderComponent$25,
|
|
270
|
+
Fog: ShaderComponent$24,
|
|
271
|
+
Form3D: ShaderComponent$23,
|
|
272
|
+
FractalNoise: ShaderComponent$22,
|
|
273
|
+
Frost: ShaderComponent$21,
|
|
274
|
+
GaborNoise: ShaderComponent$20,
|
|
275
|
+
Glass: ShaderComponent$1$,
|
|
276
|
+
GlassTiles: ShaderComponent$1_,
|
|
277
|
+
Glitch: ShaderComponent$1Z,
|
|
278
|
+
Glow: ShaderComponent$1Y,
|
|
279
|
+
Godrays: ShaderComponent$1X,
|
|
280
|
+
Goo: ShaderComponent$1W,
|
|
281
|
+
GradientMap: ShaderComponent$1V,
|
|
282
|
+
Grayscale: ShaderComponent$1U,
|
|
283
|
+
Grid: ShaderComponent$1T,
|
|
284
|
+
GridDistortion: ShaderComponent$1S,
|
|
285
|
+
Group: ShaderComponent$1R,
|
|
286
|
+
HTMLInCanvas: ShaderComponent$1Q,
|
|
287
|
+
DOMTexture: ShaderComponent$1Q,
|
|
288
|
+
Halftone: ShaderComponent$1P,
|
|
289
|
+
Heart: ShaderComponent$1O,
|
|
290
|
+
Heatmap: ShaderComponent$1N,
|
|
291
|
+
HexGrid: ShaderComponent$1M,
|
|
292
|
+
Hologram: ShaderComponent$1L,
|
|
293
|
+
Holographic: ShaderComponent$1K,
|
|
294
|
+
HueShift: ShaderComponent$1J,
|
|
295
|
+
ImageTexture: ShaderComponent$1I,
|
|
296
|
+
InkFlow: ShaderComponent$1H,
|
|
297
|
+
Invert: ShaderComponent$1G,
|
|
298
|
+
IrisWipe: ShaderComponent$1F,
|
|
299
|
+
Irradiance: ShaderComponent$1E,
|
|
300
|
+
IsometricCubes: ShaderComponent$1D,
|
|
301
|
+
Kaleidoscope: ShaderComponent$1C,
|
|
302
|
+
KeyFrames: ShaderComponent$1B,
|
|
303
|
+
LensDistortion: ShaderComponent$1A,
|
|
304
|
+
LensFlare: ShaderComponent$1z,
|
|
305
|
+
LightEdge: ShaderComponent$1y,
|
|
306
|
+
LightLeak: ShaderComponent$1x,
|
|
307
|
+
Line: ShaderComponent$1w,
|
|
308
|
+
LinearBlur: ShaderComponent$1v,
|
|
309
|
+
LinearGradient: ShaderComponent$1u,
|
|
310
|
+
LinearWipe: ShaderComponent$1t,
|
|
311
|
+
LiquidMetal: ShaderComponent$1s,
|
|
312
|
+
Liquify: ShaderComponent$1r,
|
|
313
|
+
MagneticFilings: ShaderComponent$1q,
|
|
314
|
+
Marble: ShaderComponent$1p,
|
|
315
|
+
MeshGradient: ShaderComponent$1o,
|
|
316
|
+
Mirror: ShaderComponent$1n,
|
|
317
|
+
MultiPointGradient: ShaderComponent$1m,
|
|
318
|
+
Nebula: ShaderComponent$1l,
|
|
319
|
+
Neon: ShaderComponent$1k,
|
|
320
|
+
NoiseDissolve: ShaderComponent$1j,
|
|
321
|
+
ObjectTracker: ShaderComponent$1i,
|
|
322
|
+
Obsidian: ShaderComponent$1h,
|
|
323
|
+
PagePeel: ShaderComponent$1g,
|
|
324
|
+
Paper: ShaderComponent$1f,
|
|
325
|
+
Parallelogram: ShaderComponent$1e,
|
|
326
|
+
ParticleField: ShaderComponent$1d,
|
|
327
|
+
ParticleFlow: ShaderComponent$1c,
|
|
328
|
+
Particles: ShaderComponent$1b,
|
|
329
|
+
PerlinNoise: ShaderComponent$1a,
|
|
330
|
+
Perspective: ShaderComponent$19,
|
|
331
|
+
PixelSort: ShaderComponent$18,
|
|
332
|
+
PixelThrow: ShaderComponent$17,
|
|
333
|
+
Pixelate: ShaderComponent$16,
|
|
334
|
+
Plasma: ShaderComponent$15,
|
|
335
|
+
Plastic: ShaderComponent$14,
|
|
336
|
+
PolarCoordinates: ShaderComponent$13,
|
|
337
|
+
Polygon: ShaderComponent$12,
|
|
338
|
+
Posterize: ShaderComponent$11,
|
|
339
|
+
Prism: ShaderComponent$10,
|
|
340
|
+
ProgressiveBlur: ShaderComponent$$,
|
|
341
|
+
RadialGradient: ShaderComponent$_,
|
|
342
|
+
RadialWipe: ShaderComponent$Z,
|
|
343
|
+
RandomBars: ShaderComponent$Y,
|
|
344
|
+
ReactionDiffusion: ShaderComponent$X,
|
|
345
|
+
RectangularCoordinates: ShaderComponent$W,
|
|
346
|
+
ReflectivePlane: ShaderComponent$V,
|
|
347
|
+
Repeater: ShaderComponent$U,
|
|
348
|
+
Ring: ShaderComponent$T,
|
|
349
|
+
RippleWipe: ShaderComponent$S,
|
|
350
|
+
Ripples: ShaderComponent$R,
|
|
351
|
+
RoundedRect: ShaderComponent$Q,
|
|
352
|
+
Saturation: ShaderComponent$P,
|
|
353
|
+
Scratches: ShaderComponent$O,
|
|
354
|
+
Sharpness: ShaderComponent$N,
|
|
355
|
+
Shatter: ShaderComponent$M,
|
|
356
|
+
SimplexNoise: ShaderComponent$L,
|
|
357
|
+
SineWave: ShaderComponent$K,
|
|
358
|
+
SliceWipe: ShaderComponent$J,
|
|
359
|
+
Smoke: ShaderComponent$I,
|
|
360
|
+
SmokeFill: ShaderComponent$H,
|
|
361
|
+
SmokeFlow: ShaderComponent$G,
|
|
362
|
+
Solarize: ShaderComponent$F,
|
|
363
|
+
SolidColor: ShaderComponent$E,
|
|
364
|
+
Spherize: ShaderComponent$D,
|
|
365
|
+
Spiral: ShaderComponent$C,
|
|
366
|
+
Star: ShaderComponent$B,
|
|
367
|
+
Stone: ShaderComponent$A,
|
|
368
|
+
Strands: ShaderComponent$z,
|
|
369
|
+
Stretch: ShaderComponent$y,
|
|
370
|
+
Stripes: ShaderComponent$x,
|
|
371
|
+
StudioBackground: ShaderComponent$w,
|
|
372
|
+
SunBurst: ShaderComponent$v,
|
|
373
|
+
Surface3D: ShaderComponent$u,
|
|
374
|
+
Swirl: ShaderComponent$t,
|
|
375
|
+
Teardrop: ShaderComponent$s,
|
|
376
|
+
Text: ShaderComponent$r,
|
|
377
|
+
ThinFilm: ShaderComponent$q,
|
|
378
|
+
TiltShift: ShaderComponent$p,
|
|
379
|
+
TimeTrail: ShaderComponent$o,
|
|
380
|
+
Tint: ShaderComponent$n,
|
|
381
|
+
Trapezoid: ShaderComponent$m,
|
|
382
|
+
TriangularGrid: ShaderComponent$l,
|
|
383
|
+
Tritone: ShaderComponent$k,
|
|
384
|
+
Truchet: ShaderComponent$j,
|
|
385
|
+
Twirl: ShaderComponent$i,
|
|
386
|
+
VHS: ShaderComponent$h,
|
|
387
|
+
VenetianBlinds: ShaderComponent$g,
|
|
388
|
+
Vesica: ShaderComponent$f,
|
|
389
|
+
Vibrance: ShaderComponent$e,
|
|
390
|
+
VideoTexture: ShaderComponent$d,
|
|
391
|
+
Vignette: ShaderComponent$c,
|
|
392
|
+
Voronoi: ShaderComponent$b,
|
|
393
|
+
Voxels: ShaderComponent$a,
|
|
392
394
|
Water: ShaderComponent$9,
|
|
393
395
|
Watercolor: ShaderComponent$8,
|
|
394
396
|
WaveDistortion: ShaderComponent$7,
|