shaders 3.0.450 → 3.0.452

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-4jt7bNoF.js → AngularBlur-BGPN-q7Q.js} +1 -1
  3. package/dist/core/{Arc-DXIfbBgd.js → Arc-B3WUGG1Z.js} +2 -2
  4. package/dist/core/{Ascii-GDof03Ca.js → Ascii-MEJdXy2h.js} +1 -1
  5. package/dist/core/{Aurora-CS4vewUW.js → Aurora-BAafQuBz.js} +3 -3
  6. package/dist/core/{BarShift-BtnYLQ0B.js → BarShift-nVtvlHii.js} +2 -2
  7. package/dist/core/{BarnDoors-Dw9K-amf.js → BarnDoors-D6E5jOl2.js} +1 -1
  8. package/dist/core/{Beam-D_cyaMjJ.js → Beam-D7IyWHAx.js} +1 -1
  9. package/dist/core/{Bend-CSs5UIh8.js → Bend-RtDgo8kD.js} +1 -1
  10. package/dist/core/{Blob-h25zA5WH.js → Blob-DH-MnnS6.js} +2 -2
  11. package/dist/core/{BlockDissolve-CKN_KvLP.js → BlockDissolve-DIGuzCsR.js} +2 -2
  12. package/dist/core/{BlockNoise-DhKyd_F7.js → BlockNoise-Drf4_hBO.js} +5 -5
  13. package/dist/core/{BlueNoise-Auhzq4x5.js → BlueNoise-CEwncn_5.js} +4 -4
  14. package/dist/core/{Blur-CcxMqYsu.js → Blur-BbEw_oFx.js} +3 -3
  15. package/dist/core/{Boids-D51U46GF.js → Boids-D0-S7SI7.js} +4 -4
  16. package/dist/core/{BokehBlur-Cfaqbh3I.js → BokehBlur-CXBx5wog.js} +3 -3
  17. package/dist/core/{BrickPattern-tASwilX0.js → BrickPattern-BKuDn_RF.js} +2 -2
  18. package/dist/core/{BrightnessContrast-ZCKqJW7i.js → BrightnessContrast-ph33aPUw.js} +1 -1
  19. package/dist/core/{BrushedMetal-B6gSVB28.js → BrushedMetal-CDtIZKcg.js} +6 -6
  20. package/dist/core/{Bulge-dCYtWP4S.js → Bulge-fgRLH3BN.js} +1 -1
  21. package/dist/core/{CRTScreen-CVY1lOGL.js → CRTScreen-CSRu7VZT.js} +1 -1
  22. package/dist/core/{CarbonFiber-Do9EONKv.js → CarbonFiber-DXa8yomK.js} +5 -5
  23. package/dist/core/{Chalkboard-0hyyGnYl.js → Chalkboard-UKLkHrLB.js} +1 -1
  24. package/dist/core/{ChannelBlur-DcZKCKXi.js → ChannelBlur-Bfl6C2nt.js} +2 -2
  25. package/dist/core/{CheckerWipe-BIE62tJ1.js → CheckerWipe-DDUBzOJZ.js} +1 -1
  26. package/dist/core/{Checkerboard-CRnfu63u.js → Checkerboard-CjRqLaQW.js} +1 -1
  27. package/dist/core/{Chevron-Ld_v4z9T.js → Chevron-Bc0h2Rzv.js} +2 -2
  28. package/dist/core/{ChromaFlow-CTWeauIr.js → ChromaFlow-wBzMJ-PA.js} +1 -1
  29. package/dist/core/{ChromaticAberration-CxuOb68m.js → ChromaticAberration--78QtyKl.js} +1 -1
  30. package/dist/core/{Circle-XP1B5rsN.js → Circle-sKqyx9pq.js} +2 -2
  31. package/dist/core/{ColorWheel-CFU_OmOW.js → ColorWheel-BLgkdEmc.js} +2 -2
  32. package/dist/core/{CompressionArtifacts-Bc9xTdQP.js → CompressionArtifacts-C61W9yw2.js} +2 -2
  33. package/dist/core/{ConcentricSpin-DTJytpAk.js → ConcentricSpin-BA-pPXA5.js} +2 -2
  34. package/dist/core/{ConicGradient-C-4uDmQj.js → ConicGradient-DD2NOoA2.js} +2 -2
  35. package/dist/core/{ContourLines-C8p6f-1y.js → ContourLines-rxGkKb2q.js} +1 -1
  36. package/dist/core/{CornerPin-CB92kX10.js → CornerPin-CHkM91UE.js} +1 -1
  37. package/dist/core/{Crescent-Dk4nlG8T.js → Crescent-SDicMQui.js} +2 -2
  38. package/dist/core/{Cross-DsnI1U8g.js → Cross-Bv1j7D12.js} +2 -2
  39. package/dist/core/{Crystal-CR_sG2y7.js → Crystal-0oIYL_aS.js} +5 -5
  40. package/dist/core/{CurlNoise-DJ27ih0F.js → CurlNoise-BJCULaf9.js} +5 -5
  41. package/dist/core/{CursorRipples-CuO3sZga.js → CursorRipples-BLDfv2sS.js} +2 -2
  42. package/dist/core/{CursorTrail-d4xx4QpM.js → CursorTrail-ByRtE4T-.js} +3 -3
  43. package/dist/core/{DataMosh-BhvE-2yC.js → DataMosh-zH8BS7dt.js} +2 -2
  44. package/dist/core/{DiamondGradient-CtOVKrYf.js → DiamondGradient-D6_jgke5.js} +2 -2
  45. package/dist/core/{DiamondWipe-D-yiQBVj.js → DiamondWipe-CeJJPxX6.js} +1 -1
  46. package/dist/core/{DiffuseBlur-BDf-Czxz.js → DiffuseBlur-CPniI-42.js} +1 -1
  47. package/dist/core/{DisplacementMap-B_jf_2lj.js → DisplacementMap-CCnnAPvB.js} +1 -1
  48. package/dist/core/{Dither-D3P6EJU8.js → Dither-WIfj4N7O.js} +1 -1
  49. package/dist/core/{DotGrid-BnSVhJlh.js → DotGrid-BhzPWYK4.js} +2 -2
  50. package/dist/core/{DropShadow-BSKVH3n3.js → DropShadow-D-YFgaHS.js} +1 -1
  51. package/dist/core/{Duotone-DfjYuK2u.js → Duotone-lXgv9Fip.js} +1 -1
  52. package/dist/core/{Ellipse-D7_1QKaa.js → Ellipse-B1QfTjTA.js} +2 -2
  53. package/dist/core/{Emboss-ZiPslqzl.js → Emboss-UmDoGSQF.js} +4 -4
  54. package/dist/core/{Engraving-DsfkKajz.js → Engraving-CN0OrgUo.js} +2 -2
  55. package/dist/core/{ErosionNoise-SELArv9H.js → ErosionNoise-Wu1fxJfJ.js} +4 -4
  56. package/dist/core/{Exposure-A7WlTOti.js → Exposure-B5oEoUk-.js} +1 -1
  57. package/dist/core/{FallingLines-9PRMb_Ou.js → FallingLines-CsNVa3dc.js} +2 -2
  58. package/dist/core/{FilmGrain-SXzVDesw.js → FilmGrain-Br5EDq0B.js} +1 -1
  59. package/dist/core/{FilmStock-RK4fk4m0.js → FilmStock-BzaKrJRG.js} +3 -3
  60. package/dist/core/{Flip-DjoNWG4v.js → Flip-HRnCpBGd.js} +1 -1
  61. package/dist/core/{FloatingParticles-D7vUF5g7.js → FloatingParticles-DNGXQrHG.js} +4 -4
  62. package/dist/core/{FlowField-tHrXhd1b.js → FlowField-rJGiwKMI.js} +3 -3
  63. package/dist/core/{Flower-BfehbmmG.js → Flower-DGCyfNeJ.js} +2 -2
  64. package/dist/core/{FlowingGradient-BTKjkx5F.js → FlowingGradient-CD6_NVZB.js} +97 -12
  65. package/dist/core/{FlutedGlass-uFT7iy_9.js → FlutedGlass-CrKD5b4k.js} +2 -2
  66. package/dist/core/{Fog-Cu1CMATa.js → Fog-uK8ECyzk.js} +2 -2
  67. package/dist/core/{Form3D-D0ji-MeC.js → Form3D-DQ7SxWFV.js} +2 -2
  68. package/dist/core/{FractalNoise-D9HYiOdr.js → FractalNoise-DOU_jooR.js} +4 -4
  69. package/dist/core/{Frost-DQZZxdTk.js → Frost-BEnyt-CW.js} +6 -6
  70. package/dist/core/{GaborNoise-D7BP0K4g.js → GaborNoise-CMt5270_.js} +5 -5
  71. package/dist/core/{Glass-CzCVnGn-.js → Glass-CSJ1vRoj.js} +5 -5
  72. package/dist/core/{GlassTiles-DJzPPqwz.js → GlassTiles-C3w1jqsb.js} +1 -1
  73. package/dist/core/{Glitch-D1Dx8__X.js → Glitch-BxP1fWwQ.js} +1 -1
  74. package/dist/core/{Glow-Bd9_o_Kv.js → Glow-6yyCrCzW.js} +3 -3
  75. package/dist/core/{Godrays-DRPRWGPm.js → Godrays-DsolPk6B.js} +2 -2
  76. package/dist/core/{Goo-28A_pNBg.js → Goo-Db0tOvqs.js} +5 -5
  77. package/dist/core/{GradientMap-D8dv-1AX.js → GradientMap-BfpgWnfm.js} +1 -1
  78. package/dist/core/{Grayscale-BlVXBVwW.js → Grayscale-DTrRYf14.js} +1 -1
  79. package/dist/core/{Grid-D9vlHvs1.js → Grid-COJiaxy5.js} +1 -1
  80. package/dist/core/{GridDistortion-BpqDvqj6.js → GridDistortion-Du7cRxX_.js} +2 -2
  81. package/dist/core/{Group-bwQnJRec.js → Group-BKumfLn_.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-gCf64ozE.js → HTMLInCanvas-CtKAkjSy.js} +1 -1
  83. package/dist/core/{Halftone-B_WouxiP.js → Halftone-CwWlH4Zi.js} +1 -1
  84. package/dist/core/{Heart-Bmt2TLNz.js → Heart-C-BeqQH8.js} +2 -2
  85. package/dist/core/{Heatmap-Ruef741_.js → Heatmap-D-61Tysu.js} +6 -6
  86. package/dist/core/{HexGrid-By9k0YuI.js → HexGrid-BxgXRDm3.js} +1 -1
  87. package/dist/core/{Hologram-Cf25ONOE.js → Hologram-DIgdhf5F.js} +6 -6
  88. package/dist/core/{Holographic-C9RzYykt.js → Holographic-BNMw20mj.js} +6 -6
  89. package/dist/core/{HueShift-V3gQVuIo.js → HueShift-CiG-leUg.js} +1 -1
  90. package/dist/core/{ImageTexture-DAUR2N5Q.js → ImageTexture-56vkFGyi.js} +2 -2
  91. package/dist/core/{InkFlow-DlP1gmr4.js → InkFlow-DgS686Pl.js} +2 -2
  92. package/dist/core/{Invert-K648khvD.js → Invert-QtF0OVwG.js} +1 -1
  93. package/dist/core/{IrisWipe-Clkd_5CA.js → IrisWipe-BEtEyvcI.js} +1 -1
  94. package/dist/core/{IsometricCubes-CzfAwpQ5.js → IsometricCubes-C87okilH.js} +1 -1
  95. package/dist/core/{Kaleidoscope-B9k6HkNn.js → Kaleidoscope-Ue2Atc25.js} +1 -1
  96. package/dist/core/{KeyFrames-DX6JFhsy.js → KeyFrames-Bb_6EmyV.js} +2 -2
  97. package/dist/core/LensDistortion-DxhU8nws.js +435 -0
  98. package/dist/core/{LensFlare-G73cvrIG.js → LensFlare-YXo4zdAn.js} +2 -2
  99. package/dist/core/{LightEdge-D3i7HUR9.js → LightEdge-BzESg64B.js} +6 -6
  100. package/dist/core/{LightLeak-B8yGreP-.js → LightLeak-BQKAeM6h.js} +3 -3
  101. package/dist/core/{LinearBlur-BEzNPe0e.js → LinearBlur-DaAraWV3.js} +1 -1
  102. package/dist/core/{LinearGradient-XjXyaoii.js → LinearGradient-CL5FnVfT.js} +2 -2
  103. package/dist/core/{LinearWipe-Doj9aS5n.js → LinearWipe-xR6RSzjC.js} +1 -1
  104. package/dist/core/{LiquidMetal-CWV_RQip.js → LiquidMetal-BRhwukdo.js} +6 -6
  105. package/dist/core/{Liquify-DWrgFruC.js → Liquify-p_Gz_FHr.js} +2 -2
  106. package/dist/core/{MagneticFilings-Co0V07-1.js → MagneticFilings-DOvxWL0a.js} +4 -4
  107. package/dist/core/{Marble-D13mDBvL.js → Marble-CkYRfCV8.js} +3 -3
  108. package/dist/core/{Mirror-DvukM_eG.js → Mirror-CxoKC1gR.js} +1 -1
  109. package/dist/core/{MultiPointGradient-CyK_Ty9a.js → MultiPointGradient-B4qZwcHL.js} +1 -1
  110. package/dist/core/{Neon-DD8qY6H9.js → Neon-C2QmSiyi.js} +4 -4
  111. package/dist/core/{NoiseDissolve-CeX3VO8J.js → NoiseDissolve-DaNRO71N.js} +2 -2
  112. package/dist/core/{ObjectTracker-BWo8H1kh.js → ObjectTracker-e4hHSKMw.js} +2 -2
  113. package/dist/core/{PagePeel-BL5IeBeD.js → PagePeel-DT6GI9mV.js} +1 -1
  114. package/dist/core/{Paper-BAq9MqtG.js → Paper-QrPBpeei.js} +2 -2
  115. package/dist/core/{Parallelogram-DYzFG9ci.js → Parallelogram-C_WrJLLX.js} +2 -2
  116. package/dist/core/{ParticleField-Bl4uztO7.js → ParticleField-B1nL_L7A.js} +4 -4
  117. package/dist/core/{ParticleFlow-RPxLP8HC.js → ParticleFlow-w2G9pdt5.js} +4 -4
  118. package/dist/core/{Particles-BDEX4Fw2.js → Particles-BsxM8Kbc.js} +6 -6
  119. package/dist/core/{PerlinNoise-BtXlaEd8.js → PerlinNoise-DqZj-I8R.js} +5 -5
  120. package/dist/core/{Perspective-CdU5nAEn.js → Perspective-BzxylO20.js} +1 -1
  121. package/dist/core/{PixelSort-C7TX1ClH.js → PixelSort-Dm2iMElk.js} +2 -2
  122. package/dist/core/{PixelThrow-DpKEZPMK.js → PixelThrow-gRTKhK8X.js} +1 -1
  123. package/dist/core/{Pixelate-C2OQUtqr.js → Pixelate-B8ZnTAOo.js} +1 -1
  124. package/dist/core/{Plasma-DLq9HroF.js → Plasma-BEub5fXm.js} +3 -3
  125. package/dist/core/{Plastic-C2hiOaXw.js → Plastic-DMJ99k56.js} +6 -6
  126. package/dist/core/{PolarCoordinates-Bumv-Hi3.js → PolarCoordinates-DOhGjR_6.js} +1 -1
  127. package/dist/core/{Polygon-DOpR58g4.js → Polygon-D0hD4asI.js} +2 -2
  128. package/dist/core/{Posterize-CVNOkDme.js → Posterize-OvT-UsAO.js} +1 -1
  129. package/dist/core/{Prism-CCQ1BsBL.js → Prism-DYBxTA6Z.js} +2 -2
  130. package/dist/core/{ProgressiveBlur-Cprr1XSE.js → ProgressiveBlur-Da5uOM1i.js} +3 -3
  131. package/dist/core/{RadialGradient-CsmCSySC.js → RadialGradient-o_6P-7Dn.js} +2 -2
  132. package/dist/core/{RadialWipe-BAnsqol4.js → RadialWipe-gmGpyKWI.js} +1 -1
  133. package/dist/core/{RandomBars-DdhtxO8o.js → RandomBars-CrDa3Bam.js} +2 -2
  134. package/dist/core/{ReactionDiffusion-Bih4xEtV.js → ReactionDiffusion-DWTCvJJu.js} +2 -2
  135. package/dist/core/{RectangularCoordinates-CKKA2oY1.js → RectangularCoordinates-PM_QP9Cg.js} +1 -1
  136. package/dist/core/{ReflectivePlane-u3Tje37M.js → ReflectivePlane-BpXGIShc.js} +3 -3
  137. package/dist/core/{Repeater-C-agsqBS.js → Repeater-CE4LJUbK.js} +1 -1
  138. package/dist/core/{Ring-Cj7bR89h.js → Ring-DObEwgX4.js} +2 -2
  139. package/dist/core/{RippleWipe-VL1MMd5o.js → RippleWipe-DQNw1oen.js} +1 -1
  140. package/dist/core/{Ripples-B88TeopS.js → Ripples-DKMqucX3.js} +2 -2
  141. package/dist/core/{RoundedRect-jn8_QLrT.js → RoundedRect-CFd87T89.js} +2 -2
  142. package/dist/core/{Saturation-dCNIhHq2.js → Saturation-BA0cEqnb.js} +1 -1
  143. package/dist/core/{Scratches-Dz_1Ptk0.js → Scratches-CvOYMmEB.js} +5 -5
  144. package/dist/core/{Sharpness-Bxq4YiRL.js → Sharpness-B25UDMka.js} +1 -1
  145. package/dist/core/{Shatter-DsuYUr-1.js → Shatter-BSaxWBf3.js} +2 -2
  146. package/dist/core/{SimplexNoise-CvalBPNF.js → SimplexNoise-X8ctCpRm.js} +4 -4
  147. package/dist/core/{SineWave-XPK5BsPB.js → SineWave-BZpbJLxE.js} +2 -2
  148. package/dist/core/{SliceWipe-gSs_VRwf.js → SliceWipe-CgUPHf9K.js} +1 -1
  149. package/dist/core/{Smoke-kzRXFLW9.js → Smoke-B7xEP6sH.js} +3 -3
  150. package/dist/core/{SmokeFill-DQZeqiwX.js → SmokeFill-B0nTuWPV.js} +5 -5
  151. package/dist/core/{SmokeFlow-n23YvKoI.js → SmokeFlow-B0Li2heA.js} +3 -3
  152. package/dist/core/{Solarize-DINiQSz1.js → Solarize-BFDNOt5j.js} +1 -1
  153. package/dist/core/{Spherize-BLY2eqBV.js → Spherize-B6SvuqQJ.js} +1 -1
  154. package/dist/core/{Spiral-CWCmvI3m.js → Spiral-CPZP_vQa.js} +2 -2
  155. package/dist/core/{Star-9WSeF-vW.js → Star-CcfONMfP.js} +2 -2
  156. package/dist/core/{Stone-CVO2Ey8i.js → Stone-4agvCnSU.js} +2 -2
  157. package/dist/core/{Strands-D9Sz1vX9.js → Strands-CmapxVwQ.js} +2 -2
  158. package/dist/core/{Stretch-DMT2Y6kN.js → Stretch-C1LWL_wK.js} +1 -1
  159. package/dist/core/{Stripes-DPVbOQkX.js → Stripes-EOLd6RRs.js} +2 -2
  160. package/dist/core/{StudioBackground-5JgYClrr.js → StudioBackground-C7jsxhTF.js} +351 -402
  161. package/dist/core/{SunBurst-Din5CIAU.js → SunBurst-CW8v2t1A.js} +2 -2
  162. package/dist/core/{Surface3D-CW2ApEgt.js → Surface3D-GduOaT4l.js} +3 -3
  163. package/dist/core/{Swirl-DrchXPfh.js → Swirl-DOWMWPUy.js} +2 -2
  164. package/dist/core/{Teardrop-CDt_XA4d.js → Teardrop-D4g6UQ84.js} +2 -2
  165. package/dist/core/{Text-o_dubJeo.js → Text-BcmS8Qpt.js} +2 -2
  166. package/dist/core/{ThinFilm-d7IlUY62.js → ThinFilm-CA62fdTo.js} +4 -4
  167. package/dist/core/{TiltShift-DJVcMb_M.js → TiltShift-CYsneEnY.js} +3 -3
  168. package/dist/core/{TimeTrail-D1Gir7BK.js → TimeTrail-UGRKixHj.js} +2 -2
  169. package/dist/core/{Tint-Cak_PyOJ.js → Tint-DjGTug2D.js} +1 -1
  170. package/dist/core/{Trapezoid-DnFhlKCD.js → Trapezoid-bgyR835g.js} +2 -2
  171. package/dist/core/{TriangularGrid-BE9CgVlb.js → TriangularGrid-CUSkwEhh.js} +2 -2
  172. package/dist/core/{Tritone-mqU9b4YZ.js → Tritone-0AbzRJ53.js} +1 -1
  173. package/dist/core/{Truchet-yLdaw6z4.js → Truchet-C3rl-XiI.js} +1 -1
  174. package/dist/core/{Twirl-SA6uh8pI.js → Twirl-CPZBpUkY.js} +1 -1
  175. package/dist/core/{VHS-Ch-bVeit.js → VHS-BIeq0vbY.js} +1 -1
  176. package/dist/core/{VenetianBlinds-CboEoPIZ.js → VenetianBlinds-sWQYWM0-.js} +1 -1
  177. package/dist/core/{Vesica-DmJWzk7E.js → Vesica-CG1x-_aG.js} +2 -2
  178. package/dist/core/{Vibrance-7rW_G3qT.js → Vibrance-gTtCSaNa.js} +1 -1
  179. package/dist/core/{VideoTexture-Ctk5_1F8.js → VideoTexture-DqfCv_YE.js} +1 -1
  180. package/dist/core/{Vignette-DXtlR5LT.js → Vignette-y7R3ujxN.js} +1 -1
  181. package/dist/core/{Voronoi-B0ZrQ6QO.js → Voronoi--B90OaVd.js} +2 -2
  182. package/dist/core/{Water-DfwGqSnM.js → Water-BvymB3Av.js} +6 -6
  183. package/dist/core/{Watercolor-BAShYSu7.js → Watercolor-C7vDF39A.js} +2 -2
  184. package/dist/core/{WaveDistortion-Cj4QBBKm.js → WaveDistortion-DMfhW-zm.js} +2 -2
  185. package/dist/core/{WaveletNoise-DYiU_ziD.js → WaveletNoise-CqnpQKOm.js} +5 -5
  186. package/dist/core/{Weave-DVefdB9i.js → Weave-CcYi9PzL.js} +1 -1
  187. package/dist/core/{WebcamTexture-BO9jNxcP.js → WebcamTexture-C_tF_65y.js} +2 -2
  188. package/dist/core/{Wool-D304TmpD.js → Wool-CpI-Xd6P.js} +2 -2
  189. package/dist/core/{WorleyNoise-B5FBTklZ.js → WorleyNoise-DqYFie3m.js} +2 -2
  190. package/dist/core/{ZoomBlur-DxySopLs.js → ZoomBlur-CSFf3Q4x.js} +1 -1
  191. package/dist/core/{agents-c-JjGH1b.js → agents-BuYW06Wk.js} +1 -1
  192. package/dist/core/{blur-DKmdsW6d.js → blur-BAqURXkj.js} +3 -3
  193. package/dist/core/{compute-BoeIXi0l.js → compute-DYJOCqJI.js} +1 -1
  194. package/dist/core/{edges-BZUKQxSE.js → edges-Dm0I-Ud7.js} +10 -10
  195. package/dist/core/{glass-BVqgjSPg.js → glass-ClmiwTb0.js} +8 -8
  196. package/dist/core/gpu/composer.d.ts +1 -0
  197. package/dist/core/gpu/composer.d.ts.map +1 -1
  198. package/dist/core/gpu/index.d.ts.map +1 -1
  199. package/dist/core/gpu/kit/blur.d.ts +7 -7
  200. package/dist/core/gpu/kit/blur.d.ts.map +1 -1
  201. package/dist/core/gpu/kit/effects/glass.d.ts.map +1 -1
  202. package/dist/core/gpu/porters.d.ts +1 -1
  203. package/dist/core/gpu/porters.d.ts.map +1 -1
  204. package/dist/core/index.js +215 -204
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@@ -1,9 +1,9 @@
1
- import { At as mix, Ct as exp, Et as fract, H as mixColorsLinear, Mt as pow, Ot as max, Rt as sin, U as mixColorsVariants, Ut as data_exports, bt as cos, et as src_default, ht as abs, in as vec3f, kt as min, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { S as mixColorStopsRuntime, h as colorStopsPropConfig, t as animatedTime } from "./porters-DogLzpKT.js";
3
- import { p as noise_exports, s as hash12, y as value12 } from "./noise-Cq0KUOSC.js";
4
- import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
- import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
- import { n as glass_exports } from "./glass-BVqgjSPg.js";
1
+ import { At as min, Bt as smoothstep, Dt as fract, Nt as pow, U as mixColorsLinear, W as mixColorsVariants, Wt as data_exports, an as vec3f, b as vec4, bt as clamp, cn as f32, gt as abs, jt as mix, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, wt as exp, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { S as mixColorStopsRuntime, h as colorStopsPropConfig, t as animatedTime } from "./porters-DnWlc17D.js";
3
+ import { p as noise_exports, s as hash12, y as value12 } from "./noise-C_ZfgxTN.js";
4
+ import { h as sdf_exports } from "./sdf-B5E-Vv1j.js";
5
+ import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CjOvQ3n3.js";
6
+ import { n as glass_exports } from "./glass-ClmiwTb0.js";
7
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  import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
8
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  var { sdfSpaceUV } = glass_exports;
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  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,4 +1,4 @@
1
- import { Et as fract, H as mixColorsLinear, It as round, Ot as max, Rt as sin, St as dot, Tt as floor, U as mixColorsVariants, Ut as data_exports, Vt as step, bt as cos, et as src_default, ht as abs, lt as fwidth, mt as select, nt as std_exports, p as call, sn as f32, tn as vec2f, y as vec4, zt as smoothstep } from "./edges-BZUKQxSE.js";
1
+ import { Bt as smoothstep, Ct as dot, Dt as fract, Et as floor, Ht as step, Lt as round, U as mixColorsLinear, W as mixColorsVariants, Wt as data_exports, b as vec4, cn as f32, gt as abs, ht as select, kt as max, m as call, nn as vec2f, rt as std_exports, tt as src_default, ut as fwidth, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
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  import { a as transformColor, o as transformColorSpace, r as transformAngle, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
3
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  var DEG_TO_RAD = Math.PI / 180;
4
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  var SQRT3 = Math.sqrt(3);
@@ -1,9 +1,9 @@
1
- import { At as mix, Ct as exp, Et as fract, Mt as pow, Ot as max, Rt as sin, St as dot, Ut as data_exports, _ as floatE, et as src_default, ht as abs, in as vec3f, jt as normalize, kt as min, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { t as animatedTime } from "./porters-DogLzpKT.js";
3
- import { p as noise_exports, u as mxNoiseFloat2 } from "./noise-Cq0KUOSC.js";
4
- import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
- import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
- import { n as glass_exports } from "./glass-BVqgjSPg.js";
1
+ import { At as min, Bt as smoothstep, Ct as dot, Dt as fract, Mt as normalize, Nt as pow, Wt as data_exports, an as vec3f, b as vec4, bt as clamp, cn as f32, gt as abs, ht as select, jt as mix, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, v as floatE, wt as exp, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { t as animatedTime } from "./porters-DnWlc17D.js";
3
+ import { p as noise_exports, u as mxNoiseFloat2 } from "./noise-C_ZfgxTN.js";
4
+ import { h as sdf_exports } from "./sdf-B5E-Vv1j.js";
5
+ import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CjOvQ3n3.js";
6
+ import { n as glass_exports } from "./glass-ClmiwTb0.js";
7
7
  import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
8
8
  var { sdfSpaceUV, offsetUV } = glass_exports;
9
9
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,9 +1,9 @@
1
- import { At as mix, Mt as pow, Ot as max, Rt as sin, St as dot, Ut as data_exports, _ as floatE, bt as cos, et as src_default, in as vec3f, jt as normalize, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { t as animatedTime } from "./porters-DogLzpKT.js";
3
- import { p as noise_exports, u as mxNoiseFloat2 } from "./noise-Cq0KUOSC.js";
4
- import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
- import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
- import { n as glass_exports } from "./glass-BVqgjSPg.js";
1
+ import { Bt as smoothstep, Ct as dot, Mt as normalize, Nt as pow, Wt as data_exports, an as vec3f, b as vec4, bt as clamp, cn as f32, ht as select, jt as mix, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, v as floatE, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { t as animatedTime } from "./porters-DnWlc17D.js";
3
+ import { p as noise_exports, u as mxNoiseFloat2 } from "./noise-C_ZfgxTN.js";
4
+ import { h as sdf_exports } from "./sdf-B5E-Vv1j.js";
5
+ import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CjOvQ3n3.js";
6
+ import { n as glass_exports } from "./glass-ClmiwTb0.js";
7
7
  import { c as transformPosition } from "./transformations-CsPUHppB.js";
8
8
  var { sdfSpaceUV, offsetUV } = glass_exports;
9
9
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,4 +1,4 @@
1
- import { Rt as sin, Ut as data_exports, bt as cos, d as ZERO, et as src_default, nt as std_exports, on as vec4f, p as call, sn as f32 } from "./edges-BZUKQxSE.js";
1
+ import { Wt as data_exports, cn as f32, d as ZERO, m as call, rt as std_exports, sn as vec4f, tt as src_default, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
2
  var DEG_TO_RAD = Math.PI / 180;
3
3
  var SQRT3 = 1.7320508075688772;
4
4
  const hueShiftColor = src_default.fn([vec4f, f32], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, shiftDeg) => {
@@ -1,5 +1,5 @@
1
- import { p as call } from "./edges-BZUKQxSE.js";
2
- import { a as scaleFill, i as scaleCover, n as sampleUV, r as scaleContain, s as scaleScaleDown, t as alphaCutLinear } from "./media-Ds6MRfGR.js";
1
+ import { m as call } from "./edges-Dm0I-Ud7.js";
2
+ import { a as scaleFill, i as scaleCover, n as sampleUV, r as scaleContain, s as scaleScaleDown, t as alphaCutLinear } from "./media-_wFh8vJm.js";
3
3
  import { r as registerNaturalSize } from "./naturalSize-B679wTgN.js";
4
4
  var OBJECT_FIT_MODES = {
5
5
  cover: 0,
@@ -1,5 +1,5 @@
1
- import { At as mix, Bt as sqrt, Ct as exp, G as mixPreconvertedLinear, Gt as arrayOf, K as mixPreconvertedVariants, L as convertP3ToMixSpaceCPU, Ot as max, Qt as struct, Tt as floor, Ut as data_exports, _ as floatE, cn as i32, d as ZERO, et as src_default, ht as abs, in as vec3f, ln as u32, mt as select, nt as std_exports, on as vec4f, ot as textureStore, p as call, qt as textureStorage2d, rn as vec2u, sn as f32, y as vec4, yt as clamp } from "./edges-BZUKQxSE.js";
2
- import { n as createGuardedCompute, r as createStateBuffer } from "./compute-BoeIXi0l.js";
1
+ import { $t as struct, Et as floor, Jt as textureStorage2d, K as mixPreconvertedLinear, Kt as arrayOf, R as convertP3ToMixSpaceCPU, Vt as sqrt, Wt as data_exports, an as vec3f, b as vec4, bt as clamp, cn as f32, d as ZERO, gt as abs, ht as select, in as vec2u, jt as mix, kt as max, ln as i32, m as call, q as mixPreconvertedVariants, rt as std_exports, sn as vec4f, st as textureStore, tt as src_default, un as u32, v as floatE, wt as exp } from "./edges-Dm0I-Ud7.js";
2
+ import { n as createGuardedCompute, r as createStateBuffer } from "./compute-DYJOCqJI.js";
3
3
  import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
4
4
  var N = 256;
5
5
  var COUNT = N * N;
@@ -1,4 +1,4 @@
1
- import { Ut as data_exports, d as ZERO, et as src_default, on as vec4f, p as call } from "./edges-BZUKQxSE.js";
1
+ import { Wt as data_exports, d as ZERO, m as call, sn as vec4f, tt as src_default } from "./edges-Dm0I-Ud7.js";
2
2
  const invertColor = src_default.fn([vec4f], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color) => {
3
3
  "use gpu";
4
4
  return vec4f(__tsover_sub(1, color.x), __tsover_sub(1, color.y), __tsover_sub(1, color.z), color.w);
@@ -1,4 +1,4 @@
1
- import { Dt as length, Ot as max, Ut as data_exports, d as ZERO, et as src_default, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, zt as smoothstep } from "./edges-BZUKQxSE.js";
1
+ import { Bt as smoothstep, Ot as length, Wt as data_exports, cn as f32, d as ZERO, ht as select, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default } from "./edges-Dm0I-Ud7.js";
2
2
  import { c as transformPosition, i as transformBoolean } from "./transformations-CsPUHppB.js";
3
3
  const irisWipeMask = src_default.fn([
4
4
  vec4f,
@@ -1,4 +1,4 @@
1
- import { Et as fract, H as mixColorsLinear, It as round, Ot as max, Rt as sin, St as dot, Tt as floor, U as mixColorsVariants, Ut as data_exports, Vt as step, bt as cos, et as src_default, ht as abs, in as vec3f, kt as min, lt as fwidth, mt as select, nt as std_exports, p as call, sn as f32, tn as vec2f, v as mixExpr, y as vec4, zt as smoothstep } from "./edges-BZUKQxSE.js";
1
+ import { At as min, Bt as smoothstep, Ct as dot, Dt as fract, Et as floor, Ht as step, Lt as round, U as mixColorsLinear, W as mixColorsVariants, Wt as data_exports, an as vec3f, b as vec4, cn as f32, gt as abs, ht as select, kt as max, m as call, nn as vec2f, rt as std_exports, tt as src_default, ut as fwidth, xt as cos, y as mixExpr, zt as sin } from "./edges-Dm0I-Ud7.js";
2
2
  import { a as transformColor, o as transformColorSpace, r as transformAngle, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
3
3
  var DEG_TO_RAD = Math.PI / 180;
4
4
  var SQRT3 = Math.sqrt(3);
@@ -1,4 +1,4 @@
1
- import { Dt as length, N as unpremultiplyAlpha, Rt as sin, Tt as floor, Ut as data_exports, _t as atan2, bt as cos, c as sampleRemappedExpr, d as ZERO, et as src_default, mt as select, n as composeEdgeRemapExpr, nt as std_exports, p as call, sn as f32, tn as vec2f } from "./edges-BZUKQxSE.js";
1
+ import { Et as floor, Ot as length, P as unpremultiplyAlpha, Wt as data_exports, c as sampleRemappedExpr, cn as f32, d as ZERO, ht as select, m as call, n as composeEdgeRemapExpr, nn as vec2f, rt as std_exports, tt as src_default, vt as atan2, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
2
  import { c as transformPosition, s as transformEdges } from "./transformations-CsPUHppB.js";
3
3
  var DEG_TO_RAD = Math.PI / 180;
4
4
  var TAU = Math.PI * 2;
@@ -1,5 +1,5 @@
1
- import { At as mix, Bt as sqrt, Ct as exp, Et as fract, Kt as texture2d, Ot as max, Qt as struct, Rt as sin, Tt as floor, Ut as data_exports, b as Expr, bt as cos, cn as i32, d as ZERO, et as src_default, ht as abs, it as textureLoad, kt as min, ln as u32, mt as select, nt as std_exports, on as vec4f, ot as textureStore, qt as textureStorage2d, rn as vec2u, rt as textureDimensions, sn as f32, x as formatFloat, yt as clamp } from "./edges-BZUKQxSE.js";
2
- import { n as createGuardedCompute } from "./compute-BoeIXi0l.js";
1
+ import { $t as struct, At as min, Dt as fract, Et as floor, Jt as textureStorage2d, S as formatFloat, Vt as sqrt, Wt as data_exports, at as textureLoad, bt as clamp, cn as f32, d as ZERO, gt as abs, ht as select, in as vec2u, it as textureDimensions, jt as mix, kt as max, ln as i32, qt as texture2d, rt as std_exports, sn as vec4f, st as textureStore, tt as src_default, un as u32, wt as exp, x as Expr, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { n as createGuardedCompute } from "./compute-DYJOCqJI.js";
3
3
  import { a as transformColor } from "./transformations-CsPUHppB.js";
4
4
  var MAX_TRACKERS = 64;
5
5
  var TRAIL_LEN = 12;
@@ -0,0 +1,435 @@
1
+ import { P as unpremultiplyAlpha, S as formatFloat, _ as expr, d as ZERO, m as call, x as Expr } from "./edges-Dm0I-Ud7.js";
2
+ import { t as isMobileGpuViewport } from "./device-BODv_4aH.js";
3
+ import { c as transformPosition, r as transformAngle } from "./transformations-CsPUHppB.js";
4
+ var MAX_SAMPLES = 50;
5
+ var MAX_TAPS = isMobileGpuViewport() ? 24 : MAX_SAMPLES;
6
+ const componentDefinition = {
7
+ name: "LensDistortion",
8
+ boundingBoxDeclaration: { aspectRatio: null },
9
+ category: "Stylize",
10
+ description: "Split content into shifting chromatic layers with barrel or pincushion lens warp. Powered by Paper Shaders.",
11
+ requiresRTT: true,
12
+ requiresChild: true,
13
+ props: {
14
+ center: {
15
+ default: {
16
+ x: .5,
17
+ y: .5
18
+ },
19
+ transform: transformPosition,
20
+ description: "The center point of the lens effect — the focus zone, lens warp, circle crop and swirl all pivot around it",
21
+ ui: {
22
+ type: "position",
23
+ label: "Center",
24
+ group: "Position"
25
+ }
26
+ },
27
+ spread: {
28
+ default: .6,
29
+ description: "Strength of the color split; how far the color layers are pushed apart (0 is off)",
30
+ ui: {
31
+ type: ["range", "map"],
32
+ min: 0,
33
+ max: 1,
34
+ step: .01,
35
+ label: "Spread",
36
+ group: "Spread"
37
+ }
38
+ },
39
+ angle: {
40
+ default: 0,
41
+ transform: transformAngle,
42
+ description: "Direction of the spread in degrees",
43
+ ui: {
44
+ type: ["range", "map"],
45
+ min: 0,
46
+ max: 360,
47
+ step: 1,
48
+ label: "Angle",
49
+ group: "Spread"
50
+ }
51
+ },
52
+ perspective: {
53
+ default: .1,
54
+ description: "Shapes the spread direction from a straight line (0) to a radial burst out from the centre (1)",
55
+ ui: {
56
+ type: ["range", "map"],
57
+ min: 0,
58
+ max: 1,
59
+ step: .01,
60
+ label: "Perspective",
61
+ group: "Spread"
62
+ }
63
+ },
64
+ bias: {
65
+ default: 1,
66
+ description: "Shifts the colors toward one end of the spread; 0 spaces them evenly",
67
+ ui: {
68
+ type: ["range", "map"],
69
+ min: -1,
70
+ max: 1,
71
+ step: .01,
72
+ label: "Bias",
73
+ group: "Spread"
74
+ }
75
+ },
76
+ count: {
77
+ default: 35,
78
+ description: "Number of sampled color layers along the spread; higher is smoother and costlier",
79
+ ui: {
80
+ type: ["range", "map"],
81
+ min: 2,
82
+ max: MAX_SAMPLES,
83
+ step: 1,
84
+ label: "Count",
85
+ group: "Spread"
86
+ }
87
+ },
88
+ dispersion: {
89
+ default: 1,
90
+ description: "Overall amount of color dispersion; 1 gives each layer its own color from the spectrum, 0 keeps the original color",
91
+ ui: {
92
+ type: ["range", "map"],
93
+ min: 0,
94
+ max: 1,
95
+ step: .01,
96
+ label: "Dispersion",
97
+ group: "Dispersion"
98
+ }
99
+ },
100
+ dispersionShift: {
101
+ default: 0,
102
+ description: "Balance of the dispersion between a soft circular zone at the centre and the rest; -1 keeps it in the centre only, 1 at the edges only",
103
+ ui: {
104
+ type: ["range", "map"],
105
+ min: -1,
106
+ max: 1,
107
+ step: .01,
108
+ label: "Shift",
109
+ group: "Dispersion"
110
+ }
111
+ },
112
+ dispersionColor: {
113
+ default: .6,
114
+ description: "Rotates the dispersion colors around the hue wheel, 0 to 1 for a full turn",
115
+ ui: {
116
+ type: ["range", "map"],
117
+ min: 0,
118
+ max: 1,
119
+ step: .01,
120
+ label: "Hue",
121
+ group: "Dispersion"
122
+ }
123
+ },
124
+ focusCenter: {
125
+ default: .8,
126
+ description: "Reduces the spread in a circular zone at the centre; 0 keeps it full to the centre",
127
+ ui: {
128
+ type: ["range", "map"],
129
+ min: 0,
130
+ max: 1,
131
+ step: .01,
132
+ label: "Focus Center",
133
+ group: "Focus"
134
+ }
135
+ },
136
+ focusEdges: {
137
+ default: 1,
138
+ description: "Reduces the spread toward the edges; 1 restores the original image there",
139
+ ui: {
140
+ type: ["range", "map"],
141
+ min: 0,
142
+ max: 1,
143
+ step: .01,
144
+ label: "Focus Edges",
145
+ group: "Focus"
146
+ }
147
+ },
148
+ lensBulge: {
149
+ default: 0,
150
+ description: "Radial lens warp; positive bulges out like a fisheye, negative pinches in like a pincushion",
151
+ ui: {
152
+ type: ["range", "map"],
153
+ min: -1,
154
+ max: 1,
155
+ step: .01,
156
+ label: "Bulge",
157
+ group: "Lens"
158
+ }
159
+ },
160
+ lensCircle: {
161
+ default: 0,
162
+ description: "Squeezes pixels outside the inscribed circle inward so the outline becomes a circle",
163
+ ui: {
164
+ type: ["range", "map"],
165
+ min: 0,
166
+ max: 1,
167
+ step: .01,
168
+ label: "Circle",
169
+ group: "Lens"
170
+ }
171
+ },
172
+ swirl: {
173
+ default: .35,
174
+ description: "Rotates the color layers around the centre by an angle growing along the spread; 0 is off",
175
+ ui: {
176
+ type: ["range", "map"],
177
+ min: -1,
178
+ max: 1,
179
+ step: .01,
180
+ label: "Swirl",
181
+ group: "Lens"
182
+ }
183
+ },
184
+ noise: {
185
+ default: 0,
186
+ description: "Scatters the spread direction with noise; 0 is off",
187
+ ui: {
188
+ type: ["range", "map"],
189
+ min: 0,
190
+ max: 1,
191
+ step: .01,
192
+ label: "Noise",
193
+ group: "Noise"
194
+ }
195
+ },
196
+ noiseFrequency: {
197
+ default: .25,
198
+ description: "Frequency of the direction noise; higher is finer (no effect with noise at 0)",
199
+ ui: {
200
+ type: ["range", "map"],
201
+ min: 0,
202
+ max: 1,
203
+ step: .01,
204
+ label: "Frequency",
205
+ group: "Noise"
206
+ }
207
+ },
208
+ noiseOffset: {
209
+ default: 0,
210
+ description: "Offsets the noise pattern for a different seed (no effect with noise at 0)",
211
+ ui: {
212
+ type: ["range", "map"],
213
+ min: 0,
214
+ max: 1,
215
+ step: .01,
216
+ label: "Seed",
217
+ group: "Noise"
218
+ }
219
+ },
220
+ grainMixer: {
221
+ default: 0,
222
+ description: "Scatters the spread with grain noise, breaking up the edges of the color layers",
223
+ ui: {
224
+ type: ["range", "map"],
225
+ min: 0,
226
+ max: 1,
227
+ step: .01,
228
+ label: "Grain Mixer",
229
+ group: "Grain"
230
+ }
231
+ },
232
+ grainOverlay: {
233
+ default: 0,
234
+ description: "Post-processing black/white grain overlay",
235
+ ui: {
236
+ type: ["range", "map"],
237
+ min: 0,
238
+ max: 1,
239
+ step: .01,
240
+ label: "Grain Overlay",
241
+ group: "Grain"
242
+ }
243
+ }
244
+ },
245
+ fragment: (params) => {
246
+ const { uniforms, childNode, ctx, convertToTexture } = params;
247
+ if (!childNode) return ZERO;
248
+ const texKey = convertToTexture(childNode).key;
249
+ const PI = Math.PI;
250
+ return new Expr((ec) => {
251
+ const U = (name) => uniforms[name]._emit(ec);
252
+ const L = (n) => formatFloat(n);
253
+ const p = ec.freshLocal("lens");
254
+ const stmts = [];
255
+ let noiseIdx = 0;
256
+ const emitValueNoise = (lines, inputExpr, outName) => {
257
+ const n = `${p}_vn${noiseIdx++}`;
258
+ lines.push(`let ${n}_st = ${inputExpr};`);
259
+ lines.push(`let ${n}_fi = floor(${n}_st);`);
260
+ lines.push(`let ${n}_ff = fract(${n}_st);`);
261
+ for (const [k, off] of [
262
+ ["a", "vec2f(0.0, 0.0)"],
263
+ ["b", "vec2f(1.0, 0.0)"],
264
+ ["c", "vec2f(0.0, 1.0)"],
265
+ ["d", "vec2f(1.0, 1.0)"]
266
+ ]) {
267
+ lines.push(`var ${n}_q${k} = fract((${n}_fi + ${off}) * vec2f(0.3183099, 0.3678794)) + vec2f(0.1);`);
268
+ lines.push(`${n}_q${k} = ${n}_q${k} + vec2f(dot(${n}_q${k}, ${n}_q${k} + vec2f(19.19)));`);
269
+ lines.push(`let ${n}_h${k} = fract(${n}_q${k}.x * ${n}_q${k}.y);`);
270
+ }
271
+ lines.push(`let ${n}_u = ${n}_ff * ${n}_ff * (vec2f(3.0) - 2.0 * ${n}_ff);`);
272
+ lines.push(`let ${outName} = mix(mix(${n}_ha, ${n}_hb, ${n}_u.x), mix(${n}_hc, ${n}_hd, ${n}_u.x), ${n}_u.y);`);
273
+ };
274
+ stmts.push(`let ${p}_uv = ${ctx.uv._emit(ec)};`);
275
+ stmts.push(`let ${p}_aspect = ${ctx.aspect._emit(ec)};`);
276
+ stmts.push(`let ${p}_invAspect = 1.0 / ${p}_aspect;`);
277
+ stmts.push(`let ${p}_inradius = 0.5 * min(${p}_aspect, 1.0);`);
278
+ stmts.push(`let ${p}_outradius = 0.5 * length(vec2f(${p}_aspect, 1.0));`);
279
+ stmts.push(`let ${p}_spread = ${U("spread")};`);
280
+ stmts.push(`let ${p}_reach = 0.7 * pow(${p}_spread, 1.3 + 2.7 * ${p}_spread);`);
281
+ stmts.push(`let ${p}_centerU = ${U("center")};`);
282
+ stmts.push(`let ${p}_c = vec2f(${p}_centerU.x, 1.0 - ${p}_centerU.y);`);
283
+ stmts.push(`let ${p}_fromCenter = vec2f((${p}_uv.x - ${p}_c.x) * ${p}_aspect, ${p}_uv.y - ${p}_c.y);`);
284
+ stmts.push(`let ${p}_radius = length(${p}_fromCenter);`);
285
+ stmts.push(`let ${p}_lensBulge = ${U("lensBulge")};`);
286
+ stmts.push(`let ${p}_lensCircle = ${U("lensCircle")};`);
287
+ stmts.push(`var ${p}_bulgeFade = 1.0;`);
288
+ stmts.push(`var ${p}_warped = ${p}_fromCenter;`);
289
+ stmts.push(`let ${p}_rSafe = max(${p}_radius, 1e-5);`);
290
+ stmts.push(`if (${p}_lensBulge != 0.0) {`);
291
+ stmts.push(` let ${p}_rn = ${p}_rSafe / ${p}_inradius;`);
292
+ stmts.push(` let ${p}_bulgeAmt = abs(${p}_lensBulge) * select(1.2, 1.4, ${p}_lensBulge > 0.0);`);
293
+ stmts.push(` ${p}_bulgeFade = select(1.0, 1.0 - smoothstep(1.45, 1.53, ${p}_rn * ${p}_bulgeAmt), ${p}_lensBulge > 0.0);`);
294
+ stmts.push(` let ${p}_mapPos = tan(min(${p}_rn * ${p}_bulgeAmt, 1.53)) / tan(${p}_bulgeAmt);`);
295
+ stmts.push(` let ${p}_mapNeg = atan(${p}_rn * tan(${p}_bulgeAmt)) / ${p}_bulgeAmt;`);
296
+ stmts.push(` let ${p}_bulgeScale = select(${p}_mapNeg, ${p}_mapPos, ${p}_lensBulge > 0.0) / ${p}_rn;`);
297
+ stmts.push(` ${p}_warped = ${p}_warped * ${p}_bulgeScale;`);
298
+ stmts.push(`}`);
299
+ stmts.push(`if (${p}_lensCircle > 0.0) {`);
300
+ stmts.push(` let ${p}_wr = length(${p}_warped);`);
301
+ stmts.push(` let ${p}_dir = ${p}_warped / max(${p}_wr, 1e-5);`);
302
+ stmts.push(` let ${p}_halfBox = vec2f(${p}_aspect, 1.0) * 0.5;`);
303
+ stmts.push(` let ${p}_boxOff = vec2f((${p}_c.x - 0.5) * ${p}_aspect, ${p}_c.y - 0.5);`);
304
+ stmts.push(` let ${p}_rBox = min((${p}_halfBox.x - sign(${p}_dir.x) * ${p}_boxOff.x) / max(abs(${p}_dir.x), 1e-4), (${p}_halfBox.y - sign(${p}_dir.y) * ${p}_boxOff.y) / max(abs(${p}_dir.y), 1e-4));`);
305
+ stmts.push(` let ${p}_band = ${p}_inradius * mix(0.03, 0.2, 0.5 * (${p}_lensBulge + 1.0));`);
306
+ stmts.push(` let ${p}_over = smoothstep(0.0, 1.0, (${p}_wr - (${p}_inradius - ${p}_band)) / ${p}_band);`);
307
+ stmts.push(` let ${p}_g = ${p}_wr + (${p}_rBox - ${p}_inradius) * pow(${p}_over, 14.0);`);
308
+ stmts.push(` ${p}_warped = ${p}_dir * mix(${p}_wr, ${p}_g, ${p}_lensCircle);`);
309
+ stmts.push(`}`);
310
+ stmts.push(`let ${p}_baseUV = vec2f(${p}_warped.x * ${p}_invAspect, ${p}_warped.y) + ${p}_c;`);
311
+ stmts.push(`let ${p}_baseDeriv = fwidth(${p}_baseUV);`);
312
+ stmts.push(`let ${p}_edgeAA = clamp(2.0 * max(${p}_baseDeriv.x, ${p}_baseDeriv.y), 0.001, 0.02);`);
313
+ stmts.push(`let ${p}_frameInvAA = 1.0 / clamp(${p}_baseDeriv, vec2f(1e-5), vec2f(0.02));`);
314
+ stmts.push(`let ${p}_grainUV = (${p}_uv - vec2f(0.5)) * (0.8 / vec2f(length(dpdx(${p}_uv)), length(dpdy(${p}_uv)))) + vec2f(0.5);`);
315
+ stmts.push(`let ${p}_angleRad = radians(${U("angle")});`);
316
+ stmts.push(`let ${p}_uniformDir = vec2f(cos(${p}_angleRad), sin(${p}_angleRad));`);
317
+ stmts.push(`let ${p}_invInradius = 1.0 / ${p}_inradius;`);
318
+ stmts.push(`let ${p}_maxLen = (${p}_outradius + ${p}_reach) * ${p}_invInradius;`);
319
+ stmts.push(`let ${p}_radialLen = ${p}_radius * ${p}_invInradius;`);
320
+ stmts.push(`let ${p}_radialDir = ${p}_fromCenter * ${p}_invInradius * min(1.0, ${p}_maxLen / max(${p}_radialLen, 1e-6));`);
321
+ stmts.push(`let ${p}_bandProximity = smoothstep(${p}_inradius * 0.8, ${p}_inradius, ${p}_radius);`);
322
+ stmts.push(`let ${p}_circleMaxing = ${p}_bandProximity * ${p}_lensCircle * ${p}_lensCircle * ${p}_lensCircle;`);
323
+ stmts.push(`let ${p}_spreadDir = mix(mix(${p}_uniformDir, ${p}_radialDir, ${U("perspective")}), ${p}_radialDir, ${p}_circleMaxing);`);
324
+ stmts.push(`let ${p}_warpedAbs = abs(${p}_baseUV - vec2f(0.5));`);
325
+ stmts.push(`let ${p}_focusCenter = ${U("focusCenter")};`);
326
+ stmts.push(`let ${p}_inner = mix(1.0, smoothstep(0.0, mix(${p}_inradius, ${p}_outradius, ${p}_focusCenter), ${p}_radius), ${p}_focusCenter);`);
327
+ stmts.push(`let ${p}_boxDist = max(${p}_warpedAbs.x, ${p}_warpedAbs.y) * 2.0;`);
328
+ stmts.push(`let ${p}_outer = mix(1.0, 1.0 - min(${p}_boxDist, 1.0), ${U("focusEdges")});`);
329
+ stmts.push(`var ${p}_strength = ${p}_inner * ${p}_outer * mix(1.0, mix(0.15, 0.03, max(-${p}_lensBulge, 0.0)), ${p}_circleMaxing);`);
330
+ stmts.push(`let ${p}_outside = max(${p}_warpedAbs - vec2f(0.5), vec2f(0.0));`);
331
+ stmts.push(`let ${p}_margin = max(${p}_reach * length(${p}_spreadDir) * (1.0 - ${p}_lensCircle), ${p}_edgeAA);`);
332
+ stmts.push(`${p}_strength = ${p}_strength * (1.0 - smoothstep(0.0, ${p}_margin, length(${p}_outside)));`);
333
+ stmts.push(`var ${p}_axis = ${p}_spreadDir * (${p}_reach * ${p}_strength);`);
334
+ stmts.push(`let ${p}_noise = ${U("noise")};`);
335
+ stmts.push(`if (${p}_noise > 0.0) {`);
336
+ {
337
+ const lines = [];
338
+ emitValueNoise(lines, `${p}_fromCenter * (${U("noiseFrequency")} * 18.0) + vec2f(${U("noiseOffset")} * 30.0)`, `${p}_turnNoise`);
339
+ for (const l of lines) stmts.push(` ${l}`);
340
+ }
341
+ stmts.push(` let ${p}_turn = (${p}_turnNoise - 0.5) * 2.0 * ${p}_noise;`);
342
+ stmts.push(` let ${p}_tc = cos(${p}_turn);`);
343
+ stmts.push(` let ${p}_ts = sin(${p}_turn);`);
344
+ stmts.push(` ${p}_axis = vec2f(${p}_tc * ${p}_axis.x + ${p}_ts * ${p}_axis.y, -${p}_ts * ${p}_axis.x + ${p}_tc * ${p}_axis.y);`);
345
+ stmts.push(`}`);
346
+ stmts.push(`${p}_axis = vec2f(${p}_axis.x * ${p}_invAspect, ${p}_axis.y);`);
347
+ stmts.push(`let ${p}_grainMixer = ${U("grainMixer")};`);
348
+ stmts.push(`if (${p}_grainMixer > 0.0) {`);
349
+ {
350
+ const lines = [];
351
+ emitValueNoise(lines, `${p}_grainUV`, `${p}_grainSeed`);
352
+ for (const l of lines) stmts.push(` ${l}`);
353
+ }
354
+ stmts.push(` let ${p}_jit = fract(${p}_grainSeed * vec2f(157.31, 113.57)) * 2.0 - vec2f(1.0);`);
355
+ stmts.push(` ${p}_axis = ${p}_axis + ${p}_jit * (0.3 * ${p}_grainMixer * length(${p}_axis));`);
356
+ stmts.push(`}`);
357
+ stmts.push(`let ${p}_countF = clamp(floor(${U("count")}), 2.0, ${L(MAX_TAPS)});`);
358
+ stmts.push(`let ${p}_hueBase = ${U("dispersionColor")} + 0.5;`);
359
+ stmts.push(`let ${p}_bias = ${U("bias")};`);
360
+ stmts.push(`let ${p}_biasPower = 1.0 + 2.0 * abs(${p}_bias);`);
361
+ stmts.push(`let ${p}_biasNeg = ${p}_bias < 0.0;`);
362
+ stmts.push(`let ${p}_dispShift = ${U("dispersionShift")};`);
363
+ stmts.push(`let ${p}_icMask = 1.0 - smoothstep(0.5 * ${p}_inradius, 1.1 * ${p}_inradius, ${p}_radius);`);
364
+ stmts.push(`let ${p}_dispAmt = ${U("dispersion")} * mix(clamp(1.0 + ${p}_dispShift, 0.0, 1.0), clamp(1.0 - ${p}_dispShift, 0.0, 1.0), ${p}_icMask);`);
365
+ stmts.push(`let ${p}_dispPower = pow(${p}_dispAmt, 0.8);`);
366
+ stmts.push(`let ${p}_warpedRadius = length(${p}_warped);`);
367
+ stmts.push(`let ${p}_swirlAngle = ${U("swirl")} * ${L(.4 * PI)} * ${p}_strength * ${p}_spread * min(1.0, ${p}_inradius / max(${p}_warpedRadius, 1e-4));`);
368
+ stmts.push(`let ${p}_texel = max((${p}_baseDeriv.x + ${p}_baseDeriv.y) * 0.5, 1e-6);`);
369
+ stmts.push(`let ${p}_fanPx = (2.0 * length(${p}_axis) + abs(${p}_swirlAngle) * ${p}_warpedRadius) / ${p}_texel;`);
370
+ stmts.push(`let ${p}_tapsF = clamp(ceil(${p}_fanPx * ${p}_biasPower) + 1.0, 2.0, ${p}_countF);`);
371
+ stmts.push(`let ${p}_invCount = 1.0 / ${p}_tapsF;`);
372
+ stmts.push(`let ${p}_invSpan = 1.0 / max(${p}_tapsF - 1.0, 1.0);`);
373
+ stmts.push(`var ${p}_colorSum = vec3f(0.0);`);
374
+ stmts.push(`var ${p}_weightSum = vec3f(0.0);`);
375
+ stmts.push(`var ${p}_coverSum = 0.0;`);
376
+ const body = [];
377
+ body.push(`let ${p}_layer = f32(${p}_i);`);
378
+ body.push(`let ${p}_hue = ${p}_hueBase + ${p}_layer * ${p}_invCount;`);
379
+ body.push(`let ${p}_t0 = ${p}_layer * ${p}_invSpan;`);
380
+ body.push(`let ${p}_curved = pow(select(${p}_t0, 1.0 - ${p}_t0, ${p}_biasNeg), ${p}_biasPower);`);
381
+ body.push(`let ${p}_spreadT = select(${p}_curved, 1.0 - ${p}_curved, ${p}_biasNeg);`);
382
+ body.push(`let ${p}_fanPos = 1.0 - 2.0 * ${p}_spreadT;`);
383
+ body.push(`let ${p}_tap0 = ${p}_baseUV + ${p}_axis * ${p}_fanPos - ${p}_c;`);
384
+ body.push(`let ${p}_sa = ${p}_swirlAngle * ${p}_fanPos;`);
385
+ body.push(`let ${p}_sc = cos(${p}_sa);`);
386
+ body.push(`let ${p}_ss = sin(${p}_sa);`);
387
+ body.push(`let ${p}_tx = ${p}_tap0.x * ${p}_aspect;`);
388
+ body.push(`let ${p}_sampleUV = vec2f((${p}_sc * ${p}_tx - ${p}_ss * ${p}_tap0.y) * ${p}_invAspect, ${p}_ss * ${p}_tx + ${p}_sc * ${p}_tap0.y) + ${p}_c;`);
389
+ body.push(`let ${p}_lo = clamp(${p}_sampleUV * ${p}_frameInvAA + vec2f(0.5), vec2f(0.0), vec2f(1.0));`);
390
+ body.push(`let ${p}_hi = clamp((vec2f(1.0) - ${p}_sampleUV) * ${p}_frameInvAA + vec2f(0.5), vec2f(0.0), vec2f(1.0));`);
391
+ body.push(`let ${p}_frame = ${p}_lo.x * ${p}_hi.x * ${p}_lo.y * ${p}_hi.y;`);
392
+ body.push(`let ${p}_tapC = textureSampleLevel(tex.$.${texKey}, samp.$.linearClamp, ${p}_sampleUV, 0.0);`);
393
+ body.push(`let ${p}_cover = ${p}_tapC.a * ${p}_frame;`);
394
+ body.push(`let ${p}_overWhite = vec3f(1.0 - ${p}_cover) + ${p}_tapC.rgb * ${p}_frame;`);
395
+ body.push(`let ${p}_hraw = ${p}_hue * 6.0 + vec3f(0.0, 4.0, 2.0);`);
396
+ body.push(`let ${p}_hmod = ${p}_hraw - 6.0 * floor(${p}_hraw / 6.0);`);
397
+ body.push(`let ${p}_hclamped = clamp(abs(${p}_hmod - vec3f(3.0)) - vec3f(1.0), vec3f(0.0), vec3f(1.0));`);
398
+ body.push(`let ${p}_hrgb = ${p}_hclamped * ${p}_hclamped * (vec3f(3.0) - 2.0 * ${p}_hclamped);`);
399
+ body.push(`let ${p}_weight = vec3f(1.0) - ${p}_dispPower * ${p}_hrgb;`);
400
+ body.push(`${p}_colorSum = ${p}_colorSum + ${p}_overWhite * ${p}_weight;`);
401
+ body.push(`${p}_weightSum = ${p}_weightSum + ${p}_weight;`);
402
+ body.push(`${p}_coverSum = ${p}_coverSum + ${p}_cover;`);
403
+ stmts.push(`for (var ${p}_i = 0u; ${p}_i < u32(${p}_tapsF); ${p}_i++) {`);
404
+ for (const b of body) stmts.push(` ${b}`);
405
+ stmts.push(`}`);
406
+ stmts.push(`let ${p}_color = ${p}_colorSum / max(${p}_weightSum, vec3f(1e-4));`);
407
+ stmts.push(`let ${p}_coverAvg = ${p}_coverSum * ${p}_invCount;`);
408
+ stmts.push(`let ${p}_ground = min(${p}_color.r, min(${p}_color.g, ${p}_color.b));`);
409
+ stmts.push(`let ${p}_alpha = max(${p}_coverAvg, 1.0 - ${p}_ground);`);
410
+ stmts.push(`let ${p}_premul = max(${p}_color - vec3f(1.0 - ${p}_alpha), vec3f(0.0));`);
411
+ stmts.push(`var ${p}_out = vec4f(${p}_premul, ${p}_alpha) * ${p}_bulgeFade;`);
412
+ stmts.push(`let ${p}_grainOverlay = ${U("grainOverlay")};`);
413
+ stmts.push(`if (${p}_grainOverlay > 0.0) {`);
414
+ {
415
+ const lines = [];
416
+ const c1 = L(Math.cos(1)), s1 = L(Math.sin(1));
417
+ const c2 = L(Math.cos(2)), s2 = L(Math.sin(2));
418
+ lines.push(`let ${p}_gr1 = vec2f(${c1} * ${p}_grainUV.x - ${s1} * ${p}_grainUV.y, ${s1} * ${p}_grainUV.x + ${c1} * ${p}_grainUV.y) + vec2f(3.0);`);
419
+ lines.push(`let ${p}_gr2 = vec2f(${c2} * ${p}_grainUV.x - ${s2} * ${p}_grainUV.y, ${s2} * ${p}_grainUV.x + ${c2} * ${p}_grainUV.y) + vec2f(-1.0);`);
420
+ emitValueNoise(lines, `${p}_gr1`, `${p}_gn1`);
421
+ emitValueNoise(lines, `${p}_gr2`, `${p}_gn2`);
422
+ lines.push(`let ${p}_grain = pow(mix(${p}_gn1, ${p}_gn2, 0.5), 1.3);`);
423
+ lines.push(`let ${p}_grainV = ${p}_grain * 2.0 - 1.0;`);
424
+ lines.push(`let ${p}_grainStrength = pow(${p}_grainOverlay * abs(${p}_grainV), 0.8) * ${p}_out.a;`);
425
+ lines.push(`${p}_out = vec4f(mix(${p}_out.rgb, vec3f(step(0.0, ${p}_grainV)) * ${p}_out.a, 0.35 * ${p}_grainStrength), ${p}_out.a);`);
426
+ for (const l of lines) stmts.push(` ${l}`);
427
+ }
428
+ stmts.push(`}`);
429
+ for (const s of stmts) ec.statement(s);
430
+ return call(unpremultiplyAlpha, "unpremultiplyAlpha", [expr(`${p}_out`)])._emit(ec);
431
+ });
432
+ }
433
+ };
434
+ var LensDistortion_default = componentDefinition;
435
+ export { componentDefinition as n, LensDistortion_default as t };
@@ -1,5 +1,5 @@
1
- import { At as mix, Ct as exp, Dt as length, Mt as pow, Ot as max, Rt as sin, St as dot, Ut as data_exports, _t as atan2, bt as cos, et as src_default, ht as abs, in as vec3f, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { t as animatedTime } from "./porters-DogLzpKT.js";
1
+ import { Bt as smoothstep, Ct as dot, Nt as pow, Ot as length, Wt as data_exports, an as vec3f, b as vec4, bt as clamp, cn as f32, gt as abs, jt as mix, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, vt as atan2, wt as exp, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { t as animatedTime } from "./porters-DnWlc17D.js";
3
3
  import { c as transformPosition } from "./transformations-CsPUHppB.js";
4
4
  var TAU = 6.2831853;
5
5
  var lensFlareSpectral = src_default.fn([f32], vec3f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((t) => {
@@ -1,9 +1,9 @@
1
- import { At as mix, Et as fract, Gt as arrayOf, H as mixColorsLinear, Mt as pow, Ot as max, Qt as struct, Rt as sin, Tt as floor, U as mixColorsVariants, Ut as data_exports, _ as floatE, _t as atan2, bt as cos, cn as i32, et as src_default, ht as abs, in as vec3f, kt as min, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { h as colorStopsPropConfig, m as MAX_COLOR_STOPS, t as animatedTime } from "./porters-DogLzpKT.js";
3
- import { c as hash22, p as noise_exports, y as value12 } from "./noise-Cq0KUOSC.js";
4
- import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
- import { d as VOLUMETRIC_FIELD_EXTRA_FIELDS$1, f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
- import { n as glass_exports } from "./glass-BVqgjSPg.js";
1
+ import { $t as struct, At as min, Bt as smoothstep, Dt as fract, Et as floor, Kt as arrayOf, Nt as pow, U as mixColorsLinear, W as mixColorsVariants, Wt as data_exports, an as vec3f, bt as clamp, cn as f32, gt as abs, ht as select, jt as mix, kt as max, ln as i32, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, v as floatE, vt as atan2, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
+ import { h as colorStopsPropConfig, m as MAX_COLOR_STOPS, t as animatedTime } from "./porters-DnWlc17D.js";
3
+ import { c as hash22, p as noise_exports, y as value12 } from "./noise-C_ZfgxTN.js";
4
+ import { h as sdf_exports } from "./sdf-B5E-Vv1j.js";
5
+ import { d as VOLUMETRIC_FIELD_EXTRA_FIELDS$1, f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CjOvQ3n3.js";
6
+ import { n as glass_exports } from "./glass-ClmiwTb0.js";
7
7
  import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
8
8
  var { sdfSpaceUV } = glass_exports;
9
9
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,6 +1,6 @@
1
- import { At as mix, Ct as exp, Dt as length, Ot as max, St as dot, Ut as data_exports, d as ZERO, et as src_default, in as vec3f, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
- import { t as animatedTime } from "./porters-DogLzpKT.js";
3
- import { p as noise_exports, s as hash12, y as value12 } from "./noise-Cq0KUOSC.js";
1
+ import { Bt as smoothstep, Ct as dot, Ot as length, Wt as data_exports, an as vec3f, bt as clamp, cn as f32, d as ZERO, ht as select, jt as mix, kt as max, m as call, nn as vec2f, rt as std_exports, sn as vec4f, tt as src_default, wt as exp } from "./edges-Dm0I-Ud7.js";
2
+ import { t as animatedTime } from "./porters-DnWlc17D.js";
3
+ import { p as noise_exports, s as hash12, y as value12 } from "./noise-C_ZfgxTN.js";
4
4
  import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
5
5
  const lightLeakRamp = src_default.fn([
6
6
  f32,
@@ -1,4 +1,4 @@
1
- import { N as unpremultiplyAlpha, Rt as sin, Ut as data_exports, _ as floatE, bt as cos, d as ZERO, et as src_default, nt as std_exports, p as call, sn as f32, tn as vec2f } from "./edges-BZUKQxSE.js";
1
+ import { P as unpremultiplyAlpha, Wt as data_exports, cn as f32, d as ZERO, m as call, nn as vec2f, rt as std_exports, tt as src_default, v as floatE, xt as cos, zt as sin } from "./edges-Dm0I-Ud7.js";
2
2
  import { r as transformAngle } from "./transformations-CsPUHppB.js";
3
3
  var rawWeights = Array.from({ length: 32 }, (_, i) => {
4
4
  const t = (i / 31 - .5) * 2;