shaders 3.0.449 → 3.0.451

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (477) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-DU1WmNHt.js → AngularBlur-4jt7bNoF.js} +1 -1
  3. package/dist/core/{Arc-C8QmYsiZ.js → Arc-DXIfbBgd.js} +2 -2
  4. package/dist/core/{Ascii-BaQ6MZTc.js → Ascii-GDof03Ca.js} +1 -1
  5. package/dist/core/{Aurora-B6lOg6M4.js → Aurora-CS4vewUW.js} +3 -3
  6. package/dist/core/{BarShift-CFK-CzF9.js → BarShift-BtnYLQ0B.js} +2 -2
  7. package/dist/core/{BarnDoors-DWs_0xtH.js → BarnDoors-Dw9K-amf.js} +1 -1
  8. package/dist/core/{Beam-Cgc4EYnj.js → Beam-D_cyaMjJ.js} +1 -1
  9. package/dist/core/{Bend-oof5pE1H.js → Bend-CSs5UIh8.js} +1 -1
  10. package/dist/core/{Blob-cfvDCv0i.js → Blob-h25zA5WH.js} +2 -2
  11. package/dist/core/{BlockDissolve-C7yJzYGZ.js → BlockDissolve-CKN_KvLP.js} +2 -2
  12. package/dist/core/{BlockNoise-DaM9YDAH.js → BlockNoise-DhKyd_F7.js} +5 -5
  13. package/dist/core/{BlueNoise-BMMRTsMw.js → BlueNoise-Auhzq4x5.js} +4 -4
  14. package/dist/core/{Blur-Be7sX4v9.js → Blur-CcxMqYsu.js} +3 -3
  15. package/dist/core/{Boids-C9S69THK.js → Boids-D51U46GF.js} +783 -656
  16. package/dist/core/{BokehBlur-DSkKZ_yy.js → BokehBlur-Cfaqbh3I.js} +3 -3
  17. package/dist/core/{BrickPattern-BY7h4hyx.js → BrickPattern-tASwilX0.js} +2 -2
  18. package/dist/core/{BrightnessContrast-DFc0gSUv.js → BrightnessContrast-ZCKqJW7i.js} +1 -1
  19. package/dist/core/{BrushedMetal-B06tUygH.js → BrushedMetal-B6gSVB28.js} +6 -6
  20. package/dist/core/{Bulge-BpSOQfH0.js → Bulge-dCYtWP4S.js} +1 -1
  21. package/dist/core/{CRTScreen-DdGcEvk2.js → CRTScreen-CVY1lOGL.js} +1 -1
  22. package/dist/core/{CarbonFiber-Dy7Osb3V.js → CarbonFiber-Do9EONKv.js} +5 -5
  23. package/dist/core/{Chalkboard-wRYj23wL.js → Chalkboard-0hyyGnYl.js} +1 -1
  24. package/dist/core/{ChannelBlur-DKD9GUpc.js → ChannelBlur-DcZKCKXi.js} +2 -2
  25. package/dist/core/{CheckerWipe-D0WmsSKg.js → CheckerWipe-BIE62tJ1.js} +1 -1
  26. package/dist/core/{Checkerboard-2sQYJks9.js → Checkerboard-CRnfu63u.js} +1 -1
  27. package/dist/core/{Chevron-D3oPw2-i.js → Chevron-Ld_v4z9T.js} +2 -2
  28. package/dist/core/{ChromaFlow-px9KG_h6.js → ChromaFlow-CTWeauIr.js} +1 -1
  29. package/dist/core/{ChromaticAberration-DLFROPJV.js → ChromaticAberration-CxuOb68m.js} +1 -1
  30. package/dist/core/{Circle-0CqIPN3a.js → Circle-XP1B5rsN.js} +2 -2
  31. package/dist/core/{ColorWheel-CMtn8slz.js → ColorWheel-CFU_OmOW.js} +2 -2
  32. package/dist/core/{CompressionArtifacts-D7dpVg47.js → CompressionArtifacts-Bc9xTdQP.js} +2 -2
  33. package/dist/core/{ConcentricSpin-BPk-_egF.js → ConcentricSpin-DTJytpAk.js} +2 -2
  34. package/dist/core/{ConicGradient-B-tEhmfR.js → ConicGradient-C-4uDmQj.js} +2 -2
  35. package/dist/core/{ContourLines-BlgCWFSy.js → ContourLines-C8p6f-1y.js} +1 -1
  36. package/dist/core/{CornerPin-DB3G2i_y.js → CornerPin-CB92kX10.js} +1 -1
  37. package/dist/core/{Crescent-CFzPQKll.js → Crescent-Dk4nlG8T.js} +2 -2
  38. package/dist/core/{Cross-Cstl9nDg.js → Cross-DsnI1U8g.js} +2 -2
  39. package/dist/core/{Crystal-CEeqF1Xa.js → Crystal-CR_sG2y7.js} +5 -5
  40. package/dist/core/{CurlNoise-uvTKk4Wa.js → CurlNoise-DJ27ih0F.js} +5 -5
  41. package/dist/core/{CursorRipples-B46VApbY.js → CursorRipples-CuO3sZga.js} +2 -2
  42. package/dist/core/{CursorTrail-DzYRTzzA.js → CursorTrail-d4xx4QpM.js} +3 -3
  43. package/dist/core/{DataMosh-Ysev5-c_.js → DataMosh-BhvE-2yC.js} +2 -2
  44. package/dist/core/{DiamondGradient-pTOwPuAl.js → DiamondGradient-CtOVKrYf.js} +2 -2
  45. package/dist/core/{DiamondWipe-D6u1P2xH.js → DiamondWipe-D-yiQBVj.js} +1 -1
  46. package/dist/core/{DiffuseBlur-BX0cfwyh.js → DiffuseBlur-BDf-Czxz.js} +1 -1
  47. package/dist/core/{DisplacementMap-DMNivtcV.js → DisplacementMap-B_jf_2lj.js} +1 -1
  48. package/dist/core/{Dither-Cxu-hSc_.js → Dither-D3P6EJU8.js} +1 -1
  49. package/dist/core/{DotGrid-CbNHebie.js → DotGrid-BnSVhJlh.js} +2 -2
  50. package/dist/core/{DropShadow-DFyuEA17.js → DropShadow-BSKVH3n3.js} +1 -1
  51. package/dist/core/{Duotone-CgueO-jZ.js → Duotone-DfjYuK2u.js} +1 -1
  52. package/dist/core/{Ellipse-DxRnSw__.js → Ellipse-D7_1QKaa.js} +2 -2
  53. package/dist/core/{Emboss-BJxzjZmZ.js → Emboss-ZiPslqzl.js} +4 -4
  54. package/dist/core/{Engraving-DmQCj8vU.js → Engraving-DsfkKajz.js} +2 -2
  55. package/dist/core/{ErosionNoise-7ekcAfBb.js → ErosionNoise-SELArv9H.js} +4 -4
  56. package/dist/core/{Exposure-avEereLn.js → Exposure-A7WlTOti.js} +1 -1
  57. package/dist/core/{FallingLines-BINyHi3N.js → FallingLines-9PRMb_Ou.js} +2 -2
  58. package/dist/core/{FilmGrain-B-pZBxiK.js → FilmGrain-SXzVDesw.js} +1 -1
  59. package/dist/core/{FilmStock-BJfso8f3.js → FilmStock-RK4fk4m0.js} +3 -3
  60. package/dist/core/{Flip-Dbwe0zh8.js → Flip-DjoNWG4v.js} +1 -1
  61. package/dist/core/{FloatingParticles-CoQ01il5.js → FloatingParticles-D7vUF5g7.js} +550 -367
  62. package/dist/core/{FlowField-CU6S3Jar.js → FlowField-tHrXhd1b.js} +3 -3
  63. package/dist/core/{Flower-R7HIopNH.js → Flower-BfehbmmG.js} +2 -2
  64. package/dist/core/{FlowingGradient-D66Y9Wgq.js → FlowingGradient-BTKjkx5F.js} +3 -3
  65. package/dist/core/{FlutedGlass-WAaeW92l.js → FlutedGlass-uFT7iy_9.js} +2 -2
  66. package/dist/core/{Fog-BChoF6fi.js → Fog-Cu1CMATa.js} +2 -2
  67. package/dist/core/{Form3D-DajWNpAi.js → Form3D-D0ji-MeC.js} +2 -2
  68. package/dist/core/{FractalNoise-DIrQ3eQj.js → FractalNoise-D9HYiOdr.js} +4 -4
  69. package/dist/core/{Frost-B_3JSI2H.js → Frost-DQZZxdTk.js} +6 -6
  70. package/dist/core/{GaborNoise-4FWeA9yr.js → GaborNoise-D7BP0K4g.js} +5 -5
  71. package/dist/core/{Glass-wOhmSf3v.js → Glass-CzCVnGn-.js} +5 -5
  72. package/dist/core/{GlassTiles-DgdAiEuy.js → GlassTiles-DJzPPqwz.js} +1 -1
  73. package/dist/core/{Glitch-BOiywFUR.js → Glitch-D1Dx8__X.js} +28 -11
  74. package/dist/core/{Glow-C2cEWdNE.js → Glow-Bd9_o_Kv.js} +3 -3
  75. package/dist/core/{Godrays-DAZB2GSn.js → Godrays-DRPRWGPm.js} +2 -2
  76. package/dist/core/{Goo-B_WAqWYW.js → Goo-28A_pNBg.js} +5 -5
  77. package/dist/core/{GradientMap-DxsOInED.js → GradientMap-D8dv-1AX.js} +1 -1
  78. package/dist/core/{Grayscale-DSHs9mZd.js → Grayscale-BlVXBVwW.js} +1 -1
  79. package/dist/core/{Grid-aO3wzf4X.js → Grid-D9vlHvs1.js} +1 -1
  80. package/dist/core/{GridDistortion-DsHsHda7.js → GridDistortion-BpqDvqj6.js} +2 -2
  81. package/dist/core/{Group-CCcDbysC.js → Group-bwQnJRec.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-B2OooKKr.js → HTMLInCanvas-gCf64ozE.js} +1 -1
  83. package/dist/core/{Halftone-3a3rz4ln.js → Halftone-B_WouxiP.js} +1 -1
  84. package/dist/core/{Heart-CzO0_GoB.js → Heart-Bmt2TLNz.js} +2 -2
  85. package/dist/core/{Heatmap-DPtUc8YG.js → Heatmap-Ruef741_.js} +6 -6
  86. package/dist/core/{HexGrid-CN5A0m5j.js → HexGrid-By9k0YuI.js} +1 -1
  87. package/dist/core/{Hologram-DoKRhChe.js → Hologram-Cf25ONOE.js} +6 -6
  88. package/dist/core/{Holographic-BWyW5z_h.js → Holographic-C9RzYykt.js} +6 -6
  89. package/dist/core/{HueShift-C0p8EGk-.js → HueShift-V3gQVuIo.js} +1 -1
  90. package/dist/core/{ImageTexture-BnwkbXAW.js → ImageTexture-DAUR2N5Q.js} +2 -2
  91. package/dist/core/{InkFlow-BH86usRX.js → InkFlow-DlP1gmr4.js} +2 -2
  92. package/dist/core/{Invert-BIjy9ddK.js → Invert-K648khvD.js} +1 -1
  93. package/dist/core/{IrisWipe-lpU7lucQ.js → IrisWipe-Clkd_5CA.js} +1 -1
  94. package/dist/core/{IsometricCubes-CIieztxI.js → IsometricCubes-CzfAwpQ5.js} +1 -1
  95. package/dist/core/{Kaleidoscope-CUMvqmfN.js → Kaleidoscope-B9k6HkNn.js} +1 -1
  96. package/dist/core/{KeyFrames-mI1J02zX.js → KeyFrames-DX6JFhsy.js} +2 -2
  97. package/dist/core/LensDistortion-DG4VHEXV.js +435 -0
  98. package/dist/core/{LensFlare-ChQK_hJN.js → LensFlare-DO5lm--6.js} +2 -2
  99. package/dist/core/{LightEdge-Rg-zMpGb.js → LightEdge-CxWsQwpZ.js} +6 -6
  100. package/dist/core/{LightLeak-D1CxVo9A.js → LightLeak-tGJW6l2_.js} +3 -3
  101. package/dist/core/{LinearBlur-DJBkHfs8.js → LinearBlur-OmZcUden.js} +1 -1
  102. package/dist/core/{LinearGradient-DCRYBS4Q.js → LinearGradient-DDqFujWC.js} +2 -2
  103. package/dist/core/{LinearWipe-Cxfs1tIO.js → LinearWipe-BzthBFNb.js} +1 -1
  104. package/dist/core/{LiquidMetal-oscNnbsr.js → LiquidMetal-DpRAJ5Ne.js} +6 -6
  105. package/dist/core/{Liquify-CJwl6Wef.js → Liquify-BVzmuY6D.js} +2 -2
  106. package/dist/core/{MagneticFilings-DAOFLjAQ.js → MagneticFilings-BP1KyU2C.js} +893 -653
  107. package/dist/core/{Marble-Cr4Iaq38.js → Marble-abj97ioG.js} +3 -3
  108. package/dist/core/{Mirror-BwOuv3TP.js → Mirror-BYqbXWUj.js} +1 -1
  109. package/dist/core/{MultiPointGradient-CSowH0-7.js → MultiPointGradient-DZZSkiDv.js} +1 -1
  110. package/dist/core/{Neon-CPIvbGSB.js → Neon-DD8qY6H9.js} +4 -4
  111. package/dist/core/{NoiseDissolve-ByahROgQ.js → NoiseDissolve-DSkh5NdD.js} +2 -2
  112. package/dist/core/{ObjectTracker-DMCr6kHz.js → ObjectTracker-DvQF31-0.js} +2 -2
  113. package/dist/core/{PagePeel-Coq0hc8R.js → PagePeel-DWtgqWdt.js} +1 -1
  114. package/dist/core/{Paper-CLlhc3fn.js → Paper-DGzZsv79.js} +2 -2
  115. package/dist/core/{Parallelogram-Be8RQBV7.js → Parallelogram-Ce0Pg7DX.js} +2 -2
  116. package/dist/core/{ParticleField-DDO-Tk9X.js → ParticleField-CgCOigET.js} +1375 -1230
  117. package/dist/core/{ParticleFlow-B89PWVem.js → ParticleFlow-CRQhvYQx.js} +1264 -993
  118. package/dist/core/{Particles-D8rP46SB.js → Particles-fKk9qTkl.js} +681 -469
  119. package/dist/core/{PerlinNoise-_whB3Y3m.js → PerlinNoise-DIFK1BpN.js} +5 -5
  120. package/dist/core/{Perspective-BJuQWHOr.js → Perspective-CDNz_7y5.js} +1 -1
  121. package/dist/core/{PixelSort-CJfXD6g0.js → PixelSort-sgh5ghCc.js} +2 -2
  122. package/dist/core/{PixelThrow-BaTI5PzH.js → PixelThrow-CXtB4Am2.js} +1 -1
  123. package/dist/core/{Pixelate-D7Dto_8I.js → Pixelate-BSOzwVHo.js} +1 -1
  124. package/dist/core/{Plasma-DWIDcCnn.js → Plasma-G6Hl__3L.js} +3 -3
  125. package/dist/core/{Plastic-CWAOd2i9.js → Plastic-B6F2WeaX.js} +6 -6
  126. package/dist/core/{PolarCoordinates-DQM3dLK3.js → PolarCoordinates-Bi99omfI.js} +1 -1
  127. package/dist/core/{Polygon-CFmLohBu.js → Polygon-BFxoe-Fg.js} +2 -2
  128. package/dist/core/{Posterize-B8PHXwhy.js → Posterize-DxiCXLUL.js} +1 -1
  129. package/dist/core/{Prism-C5VS4TLU.js → Prism-D6J-acZf.js} +2 -2
  130. package/dist/core/{ProgressiveBlur-BcGcteLH.js → ProgressiveBlur-Bko6UMxQ.js} +3 -3
  131. package/dist/core/{RadialGradient-D3UoKiGu.js → RadialGradient-B_Dgxs9_.js} +2 -2
  132. package/dist/core/{RadialWipe-DXfAH0Ug.js → RadialWipe-U9n5aeiJ.js} +1 -1
  133. package/dist/core/{RandomBars-BVsp1Q7v.js → RandomBars-U_zpGDJh.js} +2 -2
  134. package/dist/core/{ReactionDiffusion-DknxOF-o.js → ReactionDiffusion-I9xj-iK_.js} +2 -2
  135. package/dist/core/{RectangularCoordinates-DFQm4y6H.js → RectangularCoordinates-DX6wutjX.js} +1 -1
  136. package/dist/core/{ReflectivePlane-BDlGBzo1.js → ReflectivePlane-DU9pf-7H.js} +3 -3
  137. package/dist/core/{Repeater-DHW6eDAm.js → Repeater-kCIaHHFy.js} +1 -1
  138. package/dist/core/{Ring-3brC5en8.js → Ring-B_tYq3KV.js} +2 -2
  139. package/dist/core/{RippleWipe-DQfXGjRv.js → RippleWipe-DCgZZ4VT.js} +1 -1
  140. package/dist/core/{Ripples-DajR3Cl5.js → Ripples-BDhMh7XC.js} +2 -2
  141. package/dist/core/{RoundedRect-CfkYNmkV.js → RoundedRect-9b3REf2d.js} +2 -2
  142. package/dist/core/{Saturation-BPTssGSs.js → Saturation-CcblT031.js} +1 -1
  143. package/dist/core/{Scratches-A-AyASZm.js → Scratches-Rzk27V6D.js} +5 -5
  144. package/dist/core/{Sharpness-Di39DpCB.js → Sharpness-ClLOnNR8.js} +1 -1
  145. package/dist/core/{Shatter-CWf3HtjN.js → Shatter-CLI896c7.js} +2 -2
  146. package/dist/core/{SimplexNoise-DpZ2jtdk.js → SimplexNoise-98RPhPzU.js} +4 -4
  147. package/dist/core/{SineWave-CZuksvHn.js → SineWave-BZPrTdYD.js} +2 -2
  148. package/dist/core/{SliceWipe-BwL2D3HR.js → SliceWipe-BR5Qr38C.js} +1 -1
  149. package/dist/core/{Smoke-BsUkbTI1.js → Smoke-DoW6Brlo.js} +3 -3
  150. package/dist/core/{SmokeFill-CaDMgNW-.js → SmokeFill-CXHhKX8u.js} +5 -5
  151. package/dist/core/{SmokeFlow-CLfsAbPS.js → SmokeFlow-mRJ_JcnZ.js} +3 -3
  152. package/dist/core/{Solarize-ALjXXAf0.js → Solarize-BNCG4TCa.js} +1 -1
  153. package/dist/core/{Spherize-SBfCc9Wk.js → Spherize-6d5WZIZV.js} +1 -1
  154. package/dist/core/{Spiral-iRrT222n.js → Spiral-IOZ-Zm0_.js} +2 -2
  155. package/dist/core/{Star-DL3d_HqY.js → Star-D9txpy4P.js} +2 -2
  156. package/dist/core/{Stone-OTsCM-rr.js → Stone-H2qLOvGJ.js} +2 -2
  157. package/dist/core/{Strands-DjoQgGnd.js → Strands-Db6_uJAi.js} +2 -2
  158. package/dist/core/{Stretch-CdzhxnbM.js → Stretch-BIFeD7-1.js} +1 -1
  159. package/dist/core/{Stripes-CsBgKYdp.js → Stripes-5YZhE4bc.js} +2 -2
  160. package/dist/core/{StudioBackground-D8EdrLg5.js → StudioBackground-B16ICQTt.js} +2 -2
  161. package/dist/core/{SunBurst-ErBFL-nF.js → SunBurst-DSUFLqjC.js} +2 -2
  162. package/dist/core/{Surface3D-CLjX61TZ.js → Surface3D-BoliMAeJ.js} +1826 -1420
  163. package/dist/core/{Swirl-DDQif_lC.js → Swirl-CozBN2cj.js} +2 -2
  164. package/dist/core/{Teardrop-CvpdElTs.js → Teardrop-D8uqqHu8.js} +2 -2
  165. package/dist/core/{Text-vyzeMvhl.js → Text-Dka9dwCa.js} +2 -2
  166. package/dist/core/{ThinFilm-CbkMTbD2.js → ThinFilm-d7IlUY62.js} +4 -4
  167. package/dist/core/{TiltShift-BVMyB8lF.js → TiltShift-CNc1M7bT.js} +3 -3
  168. package/dist/core/{TimeTrail-CuFGvzFi.js → TimeTrail-BFuqrI-l.js} +1058 -1699
  169. package/dist/core/{Tint-C6zMMsYH.js → Tint-BzCm1m93.js} +1 -1
  170. package/dist/core/{Trapezoid-kFuxWONU.js → Trapezoid-Dc6dpnCU.js} +2 -2
  171. package/dist/core/{TriangularGrid-FIrpI_qE.js → TriangularGrid-BMemTQ8X.js} +2 -2
  172. package/dist/core/{Tritone-DyLGtOug.js → Tritone-XnyfjYXL.js} +1 -1
  173. package/dist/core/{Truchet-B4NI56Zz.js → Truchet-DUbAZPvr.js} +1 -1
  174. package/dist/core/{Twirl-CuzhWXfj.js → Twirl-Dj6ZOh7V.js} +1 -1
  175. package/dist/core/{VHS-DYbzndAZ.js → VHS-DcN38Sa-.js} +1 -1
  176. package/dist/core/{VenetianBlinds-DVopy3xp.js → VenetianBlinds-Dsix9S6Y.js} +1 -1
  177. package/dist/core/{Vesica-Cd-XyG3F.js → Vesica-BvLPrNBY.js} +2 -2
  178. package/dist/core/{Vibrance-CvXatkfO.js → Vibrance-B3F1IOJC.js} +1 -1
  179. package/dist/core/{VideoTexture-C5PS6Vly.js → VideoTexture-rZnbkY1j.js} +1 -1
  180. package/dist/core/{Vignette-DtBpWWxW.js → Vignette-D747S9Un.js} +1 -1
  181. package/dist/core/{Voronoi-CRH2cGlR.js → Voronoi-tdjJp1Yz.js} +2 -2
  182. package/dist/core/{Water-CneenzRZ.js → Water-wnYFmeVF.js} +6 -6
  183. package/dist/core/{Watercolor-B343pgM-.js → Watercolor-DlrWTnkX.js} +267 -350
  184. package/dist/core/{WaveDistortion-DHz1FxLT.js → WaveDistortion-11QwOfVR.js} +2 -2
  185. package/dist/core/{WaveletNoise-CsLE9gbM.js → WaveletNoise-DWOzHG3M.js} +5 -5
  186. package/dist/core/{Weave-CQEF71nr.js → Weave-CdGwj7cZ.js} +1 -1
  187. package/dist/core/{WebcamTexture-BcsYFM_g.js → WebcamTexture-CihYSbzd.js} +2 -2
  188. package/dist/core/{Wool-BFSicimy.js → Wool-DKCBMabi.js} +2 -2
  189. package/dist/core/{WorleyNoise-BKq3es5v.js → WorleyNoise-BjD32UOl.js} +2 -2
  190. package/dist/core/{ZoomBlur-Bu1SlmS2.js → ZoomBlur-BnRTijPn.js} +1 -1
  191. package/dist/core/{agents-Bv3--qPL.js → agents-c-JjGH1b.js} +446 -3
  192. package/dist/core/{blur-tvWOoxKt.js → blur-DKmdsW6d.js} +2 -2
  193. package/dist/core/{compute-BjeJ0sIA.js → compute-BoeIXi0l.js} +1 -1
  194. package/dist/core/{edges-BXNBKxSN.js → edges-BZUKQxSE.js} +1 -1
  195. package/dist/core/{glass-IfoQ8Prf.js → glass-BVqgjSPg.js} +1 -1
  196. package/dist/core/gpu/index.d.ts.map +1 -1
  197. package/dist/core/gpu/kit/agents.d.ts +17 -1
  198. package/dist/core/gpu/kit/agents.d.ts.map +1 -1
  199. package/dist/core/gpu/passManager.d.ts +6 -2
  200. package/dist/core/gpu/passManager.d.ts.map +1 -1
  201. package/dist/core/gpu/textures.d.ts +2 -2
  202. package/dist/core/gpu/textures.d.ts.map +1 -1
  203. package/dist/core/index.js +229 -209
  204. package/dist/core/{media-B9BNeMPu.js → media-Ds6MRfGR.js} +1 -1
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@@ -0,0 +1,435 @@
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+ import { N as unpremultiplyAlpha, b as Expr, d as ZERO, g as expr, p as call, x as formatFloat } from "./edges-BZUKQxSE.js";
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+ import { t as isMobileGpuViewport } from "./device-BODv_4aH.js";
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+ import { c as transformPosition, r as transformAngle } from "./transformations-CsPUHppB.js";
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+ var MAX_SAMPLES = 50;
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+ var MAX_TAPS = isMobileGpuViewport() ? 24 : MAX_SAMPLES;
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+ const componentDefinition = {
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+ name: "LensDistortion",
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+ boundingBoxDeclaration: { aspectRatio: null },
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+ category: "Stylize",
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+ description: "Split content into shifting chromatic layers with barrel or pincushion lens warp. Powered by Paper Shaders.",
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+ requiresRTT: true,
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+ requiresChild: true,
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+ props: {
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+ center: {
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+ default: {
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+ x: .5,
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+ y: .5
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+ },
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+ transform: transformPosition,
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+ description: "The center point of the lens effect — the focus zone, lens warp, circle crop and swirl all pivot around it",
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+ ui: {
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+ type: "position",
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+ label: "Center",
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+ group: "Position"
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+ }
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+ },
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+ spread: {
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+ default: .6,
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+ description: "Strength of the color split; how far the color layers are pushed apart (0 is off)",
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+ ui: {
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+ type: ["range", "map"],
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+ min: 0,
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+ max: 1,
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+ step: .01,
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+ label: "Spread",
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+ group: "Spread"
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+ }
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+ },
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+ angle: {
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+ default: 0,
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+ transform: transformAngle,
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+ description: "Direction of the spread in degrees",
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+ ui: {
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+ type: ["range", "map"],
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+ min: 0,
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+ max: 360,
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+ step: 1,
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+ label: "Angle",
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+ group: "Spread"
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+ }
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+ },
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+ perspective: {
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+ default: .1,
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+ description: "Shapes the spread direction from a straight line (0) to a radial burst out from the centre (1)",
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+ ui: {
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+ type: ["range", "map"],
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+ min: 0,
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+ max: 1,
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+ step: .01,
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+ label: "Perspective",
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+ group: "Spread"
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+ }
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+ },
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+ bias: {
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+ default: 1,
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+ description: "Shifts the colors toward one end of the spread; 0 spaces them evenly",
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+ ui: {
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+ type: ["range", "map"],
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+ min: -1,
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+ max: 1,
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+ step: .01,
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+ label: "Bias",
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+ group: "Spread"
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+ }
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+ },
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+ count: {
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+ default: 35,
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+ description: "Number of sampled color layers along the spread; higher is smoother and costlier",
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+ ui: {
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+ type: ["range", "map"],
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+ min: 2,
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+ max: MAX_SAMPLES,
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+ step: 1,
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+ label: "Count",
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+ group: "Spread"
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+ }
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+ },
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+ dispersion: {
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+ default: 1,
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+ description: "Overall amount of color dispersion; 1 gives each layer its own color from the spectrum, 0 keeps the original color",
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+ ui: {
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+ type: ["range", "map"],
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+ min: 0,
94
+ max: 1,
95
+ step: .01,
96
+ label: "Dispersion",
97
+ group: "Dispersion"
98
+ }
99
+ },
100
+ dispersionShift: {
101
+ default: 0,
102
+ description: "Balance of the dispersion between a soft circular zone at the centre and the rest; -1 keeps it in the centre only, 1 at the edges only",
103
+ ui: {
104
+ type: ["range", "map"],
105
+ min: -1,
106
+ max: 1,
107
+ step: .01,
108
+ label: "Shift",
109
+ group: "Dispersion"
110
+ }
111
+ },
112
+ dispersionColor: {
113
+ default: .6,
114
+ description: "Rotates the dispersion colors around the hue wheel, 0 to 1 for a full turn",
115
+ ui: {
116
+ type: ["range", "map"],
117
+ min: 0,
118
+ max: 1,
119
+ step: .01,
120
+ label: "Hue",
121
+ group: "Dispersion"
122
+ }
123
+ },
124
+ focusCenter: {
125
+ default: .8,
126
+ description: "Reduces the spread in a circular zone at the centre; 0 keeps it full to the centre",
127
+ ui: {
128
+ type: ["range", "map"],
129
+ min: 0,
130
+ max: 1,
131
+ step: .01,
132
+ label: "Focus Center",
133
+ group: "Focus"
134
+ }
135
+ },
136
+ focusEdges: {
137
+ default: 1,
138
+ description: "Reduces the spread toward the edges; 1 restores the original image there",
139
+ ui: {
140
+ type: ["range", "map"],
141
+ min: 0,
142
+ max: 1,
143
+ step: .01,
144
+ label: "Focus Edges",
145
+ group: "Focus"
146
+ }
147
+ },
148
+ lensBulge: {
149
+ default: 0,
150
+ description: "Radial lens warp; positive bulges out like a fisheye, negative pinches in like a pincushion",
151
+ ui: {
152
+ type: ["range", "map"],
153
+ min: -1,
154
+ max: 1,
155
+ step: .01,
156
+ label: "Bulge",
157
+ group: "Lens"
158
+ }
159
+ },
160
+ lensCircle: {
161
+ default: 0,
162
+ description: "Squeezes pixels outside the inscribed circle inward so the outline becomes a circle",
163
+ ui: {
164
+ type: ["range", "map"],
165
+ min: 0,
166
+ max: 1,
167
+ step: .01,
168
+ label: "Circle",
169
+ group: "Lens"
170
+ }
171
+ },
172
+ swirl: {
173
+ default: .35,
174
+ description: "Rotates the color layers around the centre by an angle growing along the spread; 0 is off",
175
+ ui: {
176
+ type: ["range", "map"],
177
+ min: -1,
178
+ max: 1,
179
+ step: .01,
180
+ label: "Swirl",
181
+ group: "Lens"
182
+ }
183
+ },
184
+ noise: {
185
+ default: 0,
186
+ description: "Scatters the spread direction with noise; 0 is off",
187
+ ui: {
188
+ type: ["range", "map"],
189
+ min: 0,
190
+ max: 1,
191
+ step: .01,
192
+ label: "Noise",
193
+ group: "Noise"
194
+ }
195
+ },
196
+ noiseFrequency: {
197
+ default: .25,
198
+ description: "Frequency of the direction noise; higher is finer (no effect with noise at 0)",
199
+ ui: {
200
+ type: ["range", "map"],
201
+ min: 0,
202
+ max: 1,
203
+ step: .01,
204
+ label: "Frequency",
205
+ group: "Noise"
206
+ }
207
+ },
208
+ noiseOffset: {
209
+ default: 0,
210
+ description: "Offsets the noise pattern for a different seed (no effect with noise at 0)",
211
+ ui: {
212
+ type: ["range", "map"],
213
+ min: 0,
214
+ max: 1,
215
+ step: .01,
216
+ label: "Seed",
217
+ group: "Noise"
218
+ }
219
+ },
220
+ grainMixer: {
221
+ default: 0,
222
+ description: "Scatters the spread with grain noise, breaking up the edges of the color layers",
223
+ ui: {
224
+ type: ["range", "map"],
225
+ min: 0,
226
+ max: 1,
227
+ step: .01,
228
+ label: "Grain Mixer",
229
+ group: "Grain"
230
+ }
231
+ },
232
+ grainOverlay: {
233
+ default: 0,
234
+ description: "Post-processing black/white grain overlay",
235
+ ui: {
236
+ type: ["range", "map"],
237
+ min: 0,
238
+ max: 1,
239
+ step: .01,
240
+ label: "Grain Overlay",
241
+ group: "Grain"
242
+ }
243
+ }
244
+ },
245
+ fragment: (params) => {
246
+ const { uniforms, childNode, ctx, convertToTexture } = params;
247
+ if (!childNode) return ZERO;
248
+ const texKey = convertToTexture(childNode).key;
249
+ const PI = Math.PI;
250
+ return new Expr((ec) => {
251
+ const U = (name) => uniforms[name]._emit(ec);
252
+ const L = (n) => formatFloat(n);
253
+ const p = ec.freshLocal("lens");
254
+ const stmts = [];
255
+ let noiseIdx = 0;
256
+ const emitValueNoise = (lines, inputExpr, outName) => {
257
+ const n = `${p}_vn${noiseIdx++}`;
258
+ lines.push(`let ${n}_st = ${inputExpr};`);
259
+ lines.push(`let ${n}_fi = floor(${n}_st);`);
260
+ lines.push(`let ${n}_ff = fract(${n}_st);`);
261
+ for (const [k, off] of [
262
+ ["a", "vec2f(0.0, 0.0)"],
263
+ ["b", "vec2f(1.0, 0.0)"],
264
+ ["c", "vec2f(0.0, 1.0)"],
265
+ ["d", "vec2f(1.0, 1.0)"]
266
+ ]) {
267
+ lines.push(`var ${n}_q${k} = fract((${n}_fi + ${off}) * vec2f(0.3183099, 0.3678794)) + vec2f(0.1);`);
268
+ lines.push(`${n}_q${k} = ${n}_q${k} + vec2f(dot(${n}_q${k}, ${n}_q${k} + vec2f(19.19)));`);
269
+ lines.push(`let ${n}_h${k} = fract(${n}_q${k}.x * ${n}_q${k}.y);`);
270
+ }
271
+ lines.push(`let ${n}_u = ${n}_ff * ${n}_ff * (vec2f(3.0) - 2.0 * ${n}_ff);`);
272
+ lines.push(`let ${outName} = mix(mix(${n}_ha, ${n}_hb, ${n}_u.x), mix(${n}_hc, ${n}_hd, ${n}_u.x), ${n}_u.y);`);
273
+ };
274
+ stmts.push(`let ${p}_uv = ${ctx.uv._emit(ec)};`);
275
+ stmts.push(`let ${p}_aspect = ${ctx.aspect._emit(ec)};`);
276
+ stmts.push(`let ${p}_invAspect = 1.0 / ${p}_aspect;`);
277
+ stmts.push(`let ${p}_inradius = 0.5 * min(${p}_aspect, 1.0);`);
278
+ stmts.push(`let ${p}_outradius = 0.5 * length(vec2f(${p}_aspect, 1.0));`);
279
+ stmts.push(`let ${p}_spread = ${U("spread")};`);
280
+ stmts.push(`let ${p}_reach = 0.7 * pow(${p}_spread, 1.3 + 2.7 * ${p}_spread);`);
281
+ stmts.push(`let ${p}_centerU = ${U("center")};`);
282
+ stmts.push(`let ${p}_c = vec2f(${p}_centerU.x, 1.0 - ${p}_centerU.y);`);
283
+ stmts.push(`let ${p}_fromCenter = vec2f((${p}_uv.x - ${p}_c.x) * ${p}_aspect, ${p}_uv.y - ${p}_c.y);`);
284
+ stmts.push(`let ${p}_radius = length(${p}_fromCenter);`);
285
+ stmts.push(`let ${p}_lensBulge = ${U("lensBulge")};`);
286
+ stmts.push(`let ${p}_lensCircle = ${U("lensCircle")};`);
287
+ stmts.push(`var ${p}_bulgeFade = 1.0;`);
288
+ stmts.push(`var ${p}_warped = ${p}_fromCenter;`);
289
+ stmts.push(`let ${p}_rSafe = max(${p}_radius, 1e-5);`);
290
+ stmts.push(`if (${p}_lensBulge != 0.0) {`);
291
+ stmts.push(` let ${p}_rn = ${p}_rSafe / ${p}_inradius;`);
292
+ stmts.push(` let ${p}_bulgeAmt = abs(${p}_lensBulge) * select(1.2, 1.4, ${p}_lensBulge > 0.0);`);
293
+ stmts.push(` ${p}_bulgeFade = select(1.0, 1.0 - smoothstep(1.45, 1.53, ${p}_rn * ${p}_bulgeAmt), ${p}_lensBulge > 0.0);`);
294
+ stmts.push(` let ${p}_mapPos = tan(min(${p}_rn * ${p}_bulgeAmt, 1.53)) / tan(${p}_bulgeAmt);`);
295
+ stmts.push(` let ${p}_mapNeg = atan(${p}_rn * tan(${p}_bulgeAmt)) / ${p}_bulgeAmt;`);
296
+ stmts.push(` let ${p}_bulgeScale = select(${p}_mapNeg, ${p}_mapPos, ${p}_lensBulge > 0.0) / ${p}_rn;`);
297
+ stmts.push(` ${p}_warped = ${p}_warped * ${p}_bulgeScale;`);
298
+ stmts.push(`}`);
299
+ stmts.push(`if (${p}_lensCircle > 0.0) {`);
300
+ stmts.push(` let ${p}_wr = length(${p}_warped);`);
301
+ stmts.push(` let ${p}_dir = ${p}_warped / max(${p}_wr, 1e-5);`);
302
+ stmts.push(` let ${p}_halfBox = vec2f(${p}_aspect, 1.0) * 0.5;`);
303
+ stmts.push(` let ${p}_boxOff = vec2f((${p}_c.x - 0.5) * ${p}_aspect, ${p}_c.y - 0.5);`);
304
+ stmts.push(` let ${p}_rBox = min((${p}_halfBox.x - sign(${p}_dir.x) * ${p}_boxOff.x) / max(abs(${p}_dir.x), 1e-4), (${p}_halfBox.y - sign(${p}_dir.y) * ${p}_boxOff.y) / max(abs(${p}_dir.y), 1e-4));`);
305
+ stmts.push(` let ${p}_band = ${p}_inradius * mix(0.03, 0.2, 0.5 * (${p}_lensBulge + 1.0));`);
306
+ stmts.push(` let ${p}_over = smoothstep(0.0, 1.0, (${p}_wr - (${p}_inradius - ${p}_band)) / ${p}_band);`);
307
+ stmts.push(` let ${p}_g = ${p}_wr + (${p}_rBox - ${p}_inradius) * pow(${p}_over, 14.0);`);
308
+ stmts.push(` ${p}_warped = ${p}_dir * mix(${p}_wr, ${p}_g, ${p}_lensCircle);`);
309
+ stmts.push(`}`);
310
+ stmts.push(`let ${p}_baseUV = vec2f(${p}_warped.x * ${p}_invAspect, ${p}_warped.y) + ${p}_c;`);
311
+ stmts.push(`let ${p}_baseDeriv = fwidth(${p}_baseUV);`);
312
+ stmts.push(`let ${p}_edgeAA = clamp(2.0 * max(${p}_baseDeriv.x, ${p}_baseDeriv.y), 0.001, 0.02);`);
313
+ stmts.push(`let ${p}_frameInvAA = 1.0 / clamp(${p}_baseDeriv, vec2f(1e-5), vec2f(0.02));`);
314
+ stmts.push(`let ${p}_grainUV = (${p}_uv - vec2f(0.5)) * (0.8 / vec2f(length(dpdx(${p}_uv)), length(dpdy(${p}_uv)))) + vec2f(0.5);`);
315
+ stmts.push(`let ${p}_angleRad = radians(${U("angle")});`);
316
+ stmts.push(`let ${p}_uniformDir = vec2f(cos(${p}_angleRad), sin(${p}_angleRad));`);
317
+ stmts.push(`let ${p}_invInradius = 1.0 / ${p}_inradius;`);
318
+ stmts.push(`let ${p}_maxLen = (${p}_outradius + ${p}_reach) * ${p}_invInradius;`);
319
+ stmts.push(`let ${p}_radialLen = ${p}_radius * ${p}_invInradius;`);
320
+ stmts.push(`let ${p}_radialDir = ${p}_fromCenter * ${p}_invInradius * min(1.0, ${p}_maxLen / max(${p}_radialLen, 1e-6));`);
321
+ stmts.push(`let ${p}_bandProximity = smoothstep(${p}_inradius * 0.8, ${p}_inradius, ${p}_radius);`);
322
+ stmts.push(`let ${p}_circleMaxing = ${p}_bandProximity * ${p}_lensCircle * ${p}_lensCircle * ${p}_lensCircle;`);
323
+ stmts.push(`let ${p}_spreadDir = mix(mix(${p}_uniformDir, ${p}_radialDir, ${U("perspective")}), ${p}_radialDir, ${p}_circleMaxing);`);
324
+ stmts.push(`let ${p}_warpedAbs = abs(${p}_baseUV - vec2f(0.5));`);
325
+ stmts.push(`let ${p}_focusCenter = ${U("focusCenter")};`);
326
+ stmts.push(`let ${p}_inner = mix(1.0, smoothstep(0.0, mix(${p}_inradius, ${p}_outradius, ${p}_focusCenter), ${p}_radius), ${p}_focusCenter);`);
327
+ stmts.push(`let ${p}_boxDist = max(${p}_warpedAbs.x, ${p}_warpedAbs.y) * 2.0;`);
328
+ stmts.push(`let ${p}_outer = mix(1.0, 1.0 - min(${p}_boxDist, 1.0), ${U("focusEdges")});`);
329
+ stmts.push(`var ${p}_strength = ${p}_inner * ${p}_outer * mix(1.0, mix(0.15, 0.03, max(-${p}_lensBulge, 0.0)), ${p}_circleMaxing);`);
330
+ stmts.push(`let ${p}_outside = max(${p}_warpedAbs - vec2f(0.5), vec2f(0.0));`);
331
+ stmts.push(`let ${p}_margin = max(${p}_reach * length(${p}_spreadDir) * (1.0 - ${p}_lensCircle), ${p}_edgeAA);`);
332
+ stmts.push(`${p}_strength = ${p}_strength * (1.0 - smoothstep(0.0, ${p}_margin, length(${p}_outside)));`);
333
+ stmts.push(`var ${p}_axis = ${p}_spreadDir * (${p}_reach * ${p}_strength);`);
334
+ stmts.push(`let ${p}_noise = ${U("noise")};`);
335
+ stmts.push(`if (${p}_noise > 0.0) {`);
336
+ {
337
+ const lines = [];
338
+ emitValueNoise(lines, `${p}_fromCenter * (${U("noiseFrequency")} * 18.0) + vec2f(${U("noiseOffset")} * 30.0)`, `${p}_turnNoise`);
339
+ for (const l of lines) stmts.push(` ${l}`);
340
+ }
341
+ stmts.push(` let ${p}_turn = (${p}_turnNoise - 0.5) * 2.0 * ${p}_noise;`);
342
+ stmts.push(` let ${p}_tc = cos(${p}_turn);`);
343
+ stmts.push(` let ${p}_ts = sin(${p}_turn);`);
344
+ stmts.push(` ${p}_axis = vec2f(${p}_tc * ${p}_axis.x + ${p}_ts * ${p}_axis.y, -${p}_ts * ${p}_axis.x + ${p}_tc * ${p}_axis.y);`);
345
+ stmts.push(`}`);
346
+ stmts.push(`${p}_axis = vec2f(${p}_axis.x * ${p}_invAspect, ${p}_axis.y);`);
347
+ stmts.push(`let ${p}_grainMixer = ${U("grainMixer")};`);
348
+ stmts.push(`if (${p}_grainMixer > 0.0) {`);
349
+ {
350
+ const lines = [];
351
+ emitValueNoise(lines, `${p}_grainUV`, `${p}_grainSeed`);
352
+ for (const l of lines) stmts.push(` ${l}`);
353
+ }
354
+ stmts.push(` let ${p}_jit = fract(${p}_grainSeed * vec2f(157.31, 113.57)) * 2.0 - vec2f(1.0);`);
355
+ stmts.push(` ${p}_axis = ${p}_axis + ${p}_jit * (0.3 * ${p}_grainMixer * length(${p}_axis));`);
356
+ stmts.push(`}`);
357
+ stmts.push(`let ${p}_countF = clamp(floor(${U("count")}), 2.0, ${L(MAX_TAPS)});`);
358
+ stmts.push(`let ${p}_hueBase = ${U("dispersionColor")} + 0.5;`);
359
+ stmts.push(`let ${p}_bias = ${U("bias")};`);
360
+ stmts.push(`let ${p}_biasPower = 1.0 + 2.0 * abs(${p}_bias);`);
361
+ stmts.push(`let ${p}_biasNeg = ${p}_bias < 0.0;`);
362
+ stmts.push(`let ${p}_dispShift = ${U("dispersionShift")};`);
363
+ stmts.push(`let ${p}_icMask = 1.0 - smoothstep(0.5 * ${p}_inradius, 1.1 * ${p}_inradius, ${p}_radius);`);
364
+ stmts.push(`let ${p}_dispAmt = ${U("dispersion")} * mix(clamp(1.0 + ${p}_dispShift, 0.0, 1.0), clamp(1.0 - ${p}_dispShift, 0.0, 1.0), ${p}_icMask);`);
365
+ stmts.push(`let ${p}_dispPower = pow(${p}_dispAmt, 0.8);`);
366
+ stmts.push(`let ${p}_warpedRadius = length(${p}_warped);`);
367
+ stmts.push(`let ${p}_swirlAngle = ${U("swirl")} * ${L(.4 * PI)} * ${p}_strength * ${p}_spread * min(1.0, ${p}_inradius / max(${p}_warpedRadius, 1e-4));`);
368
+ stmts.push(`let ${p}_texel = max((${p}_baseDeriv.x + ${p}_baseDeriv.y) * 0.5, 1e-6);`);
369
+ stmts.push(`let ${p}_fanPx = (2.0 * length(${p}_axis) + abs(${p}_swirlAngle) * ${p}_warpedRadius) / ${p}_texel;`);
370
+ stmts.push(`let ${p}_tapsF = clamp(ceil(${p}_fanPx * ${p}_biasPower) + 1.0, 2.0, ${p}_countF);`);
371
+ stmts.push(`let ${p}_invCount = 1.0 / ${p}_tapsF;`);
372
+ stmts.push(`let ${p}_invSpan = 1.0 / max(${p}_tapsF - 1.0, 1.0);`);
373
+ stmts.push(`var ${p}_colorSum = vec3f(0.0);`);
374
+ stmts.push(`var ${p}_weightSum = vec3f(0.0);`);
375
+ stmts.push(`var ${p}_coverSum = 0.0;`);
376
+ const body = [];
377
+ body.push(`let ${p}_layer = f32(${p}_i);`);
378
+ body.push(`let ${p}_hue = ${p}_hueBase + ${p}_layer * ${p}_invCount;`);
379
+ body.push(`let ${p}_t0 = ${p}_layer * ${p}_invSpan;`);
380
+ body.push(`let ${p}_curved = pow(select(${p}_t0, 1.0 - ${p}_t0, ${p}_biasNeg), ${p}_biasPower);`);
381
+ body.push(`let ${p}_spreadT = select(${p}_curved, 1.0 - ${p}_curved, ${p}_biasNeg);`);
382
+ body.push(`let ${p}_fanPos = 1.0 - 2.0 * ${p}_spreadT;`);
383
+ body.push(`let ${p}_tap0 = ${p}_baseUV + ${p}_axis * ${p}_fanPos - ${p}_c;`);
384
+ body.push(`let ${p}_sa = ${p}_swirlAngle * ${p}_fanPos;`);
385
+ body.push(`let ${p}_sc = cos(${p}_sa);`);
386
+ body.push(`let ${p}_ss = sin(${p}_sa);`);
387
+ body.push(`let ${p}_tx = ${p}_tap0.x * ${p}_aspect;`);
388
+ body.push(`let ${p}_sampleUV = vec2f((${p}_sc * ${p}_tx - ${p}_ss * ${p}_tap0.y) * ${p}_invAspect, ${p}_ss * ${p}_tx + ${p}_sc * ${p}_tap0.y) + ${p}_c;`);
389
+ body.push(`let ${p}_lo = clamp(${p}_sampleUV * ${p}_frameInvAA + vec2f(0.5), vec2f(0.0), vec2f(1.0));`);
390
+ body.push(`let ${p}_hi = clamp((vec2f(1.0) - ${p}_sampleUV) * ${p}_frameInvAA + vec2f(0.5), vec2f(0.0), vec2f(1.0));`);
391
+ body.push(`let ${p}_frame = ${p}_lo.x * ${p}_hi.x * ${p}_lo.y * ${p}_hi.y;`);
392
+ body.push(`let ${p}_tapC = textureSampleLevel(tex.$.${texKey}, samp.$.linearClamp, ${p}_sampleUV, 0.0);`);
393
+ body.push(`let ${p}_cover = ${p}_tapC.a * ${p}_frame;`);
394
+ body.push(`let ${p}_overWhite = vec3f(1.0 - ${p}_cover) + ${p}_tapC.rgb * ${p}_frame;`);
395
+ body.push(`let ${p}_hraw = ${p}_hue * 6.0 + vec3f(0.0, 4.0, 2.0);`);
396
+ body.push(`let ${p}_hmod = ${p}_hraw - 6.0 * floor(${p}_hraw / 6.0);`);
397
+ body.push(`let ${p}_hclamped = clamp(abs(${p}_hmod - vec3f(3.0)) - vec3f(1.0), vec3f(0.0), vec3f(1.0));`);
398
+ body.push(`let ${p}_hrgb = ${p}_hclamped * ${p}_hclamped * (vec3f(3.0) - 2.0 * ${p}_hclamped);`);
399
+ body.push(`let ${p}_weight = vec3f(1.0) - ${p}_dispPower * ${p}_hrgb;`);
400
+ body.push(`${p}_colorSum = ${p}_colorSum + ${p}_overWhite * ${p}_weight;`);
401
+ body.push(`${p}_weightSum = ${p}_weightSum + ${p}_weight;`);
402
+ body.push(`${p}_coverSum = ${p}_coverSum + ${p}_cover;`);
403
+ stmts.push(`for (var ${p}_i = 0u; ${p}_i < u32(${p}_tapsF); ${p}_i++) {`);
404
+ for (const b of body) stmts.push(` ${b}`);
405
+ stmts.push(`}`);
406
+ stmts.push(`let ${p}_color = ${p}_colorSum / max(${p}_weightSum, vec3f(1e-4));`);
407
+ stmts.push(`let ${p}_coverAvg = ${p}_coverSum * ${p}_invCount;`);
408
+ stmts.push(`let ${p}_ground = min(${p}_color.r, min(${p}_color.g, ${p}_color.b));`);
409
+ stmts.push(`let ${p}_alpha = max(${p}_coverAvg, 1.0 - ${p}_ground);`);
410
+ stmts.push(`let ${p}_premul = max(${p}_color - vec3f(1.0 - ${p}_alpha), vec3f(0.0));`);
411
+ stmts.push(`var ${p}_out = vec4f(${p}_premul, ${p}_alpha) * ${p}_bulgeFade;`);
412
+ stmts.push(`let ${p}_grainOverlay = ${U("grainOverlay")};`);
413
+ stmts.push(`if (${p}_grainOverlay > 0.0) {`);
414
+ {
415
+ const lines = [];
416
+ const c1 = L(Math.cos(1)), s1 = L(Math.sin(1));
417
+ const c2 = L(Math.cos(2)), s2 = L(Math.sin(2));
418
+ lines.push(`let ${p}_gr1 = vec2f(${c1} * ${p}_grainUV.x - ${s1} * ${p}_grainUV.y, ${s1} * ${p}_grainUV.x + ${c1} * ${p}_grainUV.y) + vec2f(3.0);`);
419
+ lines.push(`let ${p}_gr2 = vec2f(${c2} * ${p}_grainUV.x - ${s2} * ${p}_grainUV.y, ${s2} * ${p}_grainUV.x + ${c2} * ${p}_grainUV.y) + vec2f(-1.0);`);
420
+ emitValueNoise(lines, `${p}_gr1`, `${p}_gn1`);
421
+ emitValueNoise(lines, `${p}_gr2`, `${p}_gn2`);
422
+ lines.push(`let ${p}_grain = pow(mix(${p}_gn1, ${p}_gn2, 0.5), 1.3);`);
423
+ lines.push(`let ${p}_grainV = ${p}_grain * 2.0 - 1.0;`);
424
+ lines.push(`let ${p}_grainStrength = pow(${p}_grainOverlay * abs(${p}_grainV), 0.8) * ${p}_out.a;`);
425
+ lines.push(`${p}_out = vec4f(mix(${p}_out.rgb, vec3f(step(0.0, ${p}_grainV)) * ${p}_out.a, 0.35 * ${p}_grainStrength), ${p}_out.a);`);
426
+ for (const l of lines) stmts.push(` ${l}`);
427
+ }
428
+ stmts.push(`}`);
429
+ for (const s of stmts) ec.statement(s);
430
+ return call(unpremultiplyAlpha, "unpremultiplyAlpha", [expr(`${p}_out`)])._emit(ec);
431
+ });
432
+ }
433
+ };
434
+ var LensDistortion_default = componentDefinition;
435
+ export { componentDefinition as n, LensDistortion_default as t };
@@ -1,5 +1,5 @@
1
- import { $t as vec2f, At as pow, Et as max, It as sin, Lt as smoothstep, Ot as mix, Tt as length, Vt as data_exports, _t as clamp, an as f32, bt as dot, et as src_default, gt as atan2, in as vec4f, mt as abs, nn as vec3f, nt as std_exports, p as call, vt as cos, xt as exp, y as vec4 } from "./edges-BXNBKxSN.js";
2
- import { t as animatedTime } from "./porters-DBK1Aipq.js";
1
+ import { At as mix, Ct as exp, Dt as length, Mt as pow, Ot as max, Rt as sin, St as dot, Ut as data_exports, _t as atan2, bt as cos, et as src_default, ht as abs, in as vec3f, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
+ import { t as animatedTime } from "./porters-DogLzpKT.js";
3
3
  import { c as transformPosition } from "./transformations-CsPUHppB.js";
4
4
  var TAU = 6.2831853;
5
5
  var lensFlareSpectral = src_default.fn([f32], vec3f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((t) => {
@@ -1,9 +1,9 @@
1
- import { $t as vec2f, At as pow, Ct as floor, Dt as min, Et as max, H as mixColorsLinear, It as sin, Lt as smoothstep, Ot as mix, U as mixColorsVariants, Ut as arrayOf, Vt as data_exports, Xt as struct, _ as floatE, _t as clamp, an as f32, et as src_default, gt as atan2, in as vec4f, mt as abs, nn as vec3f, nt as std_exports, on as i32, p as call, pt as select, vt as cos, wt as fract } from "./edges-BXNBKxSN.js";
2
- import { h as colorStopsPropConfig, m as MAX_COLOR_STOPS, t as animatedTime } from "./porters-DBK1Aipq.js";
3
- import { c as hash22, p as noise_exports, y as value12 } from "./noise-wTSHXgFz.js";
4
- import { h as sdf_exports } from "./sdf-R0EN3EvS.js";
5
- import { d as VOLUMETRIC_FIELD_EXTRA_FIELDS$1, f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CtKwBX8c.js";
6
- import { n as glass_exports } from "./glass-IfoQ8Prf.js";
1
+ import { At as mix, Et as fract, Gt as arrayOf, H as mixColorsLinear, Mt as pow, Ot as max, Qt as struct, Rt as sin, Tt as floor, U as mixColorsVariants, Ut as data_exports, _ as floatE, _t as atan2, bt as cos, cn as i32, et as src_default, ht as abs, in as vec3f, kt as min, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
+ import { h as colorStopsPropConfig, m as MAX_COLOR_STOPS, t as animatedTime } from "./porters-DogLzpKT.js";
3
+ import { c as hash22, p as noise_exports, y as value12 } from "./noise-Cq0KUOSC.js";
4
+ import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
+ import { d as VOLUMETRIC_FIELD_EXTRA_FIELDS$1, f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
+ import { n as glass_exports } from "./glass-BVqgjSPg.js";
7
7
  import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
8
8
  var { sdfSpaceUV } = glass_exports;
9
9
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,6 +1,6 @@
1
- import { $t as vec2f, Et as max, Lt as smoothstep, Ot as mix, Tt as length, Vt as data_exports, _t as clamp, an as f32, bt as dot, d as ZERO, et as src_default, in as vec4f, nn as vec3f, nt as std_exports, p as call, pt as select, xt as exp } from "./edges-BXNBKxSN.js";
2
- import { t as animatedTime } from "./porters-DBK1Aipq.js";
3
- import { p as noise_exports, s as hash12, y as value12 } from "./noise-wTSHXgFz.js";
1
+ import { At as mix, Ct as exp, Dt as length, Ot as max, St as dot, Ut as data_exports, d as ZERO, et as src_default, in as vec3f, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
+ import { t as animatedTime } from "./porters-DogLzpKT.js";
3
+ import { p as noise_exports, s as hash12, y as value12 } from "./noise-Cq0KUOSC.js";
4
4
  import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
5
5
  const lightLeakRamp = src_default.fn([
6
6
  f32,
@@ -1,4 +1,4 @@
1
- import { $t as vec2f, It as sin, N as unpremultiplyAlpha, Vt as data_exports, _ as floatE, an as f32, d as ZERO, et as src_default, nt as std_exports, p as call, vt as cos } from "./edges-BXNBKxSN.js";
1
+ import { N as unpremultiplyAlpha, Rt as sin, Ut as data_exports, _ as floatE, bt as cos, d as ZERO, et as src_default, nt as std_exports, p as call, sn as f32, tn as vec2f } from "./edges-BZUKQxSE.js";
2
2
  import { r as transformAngle } from "./transformations-CsPUHppB.js";
3
3
  var rawWeights = Array.from({ length: 32 }, (_, i) => {
4
4
  const t = (i / 31 - .5) * 2;
@@ -1,5 +1,5 @@
1
- import { $t as vec2f, Et as max, F as colorMixing_exports, It as sin, Tt as length, Vt as data_exports, _t as clamp, an as f32, bt as dot, et as src_default, kt as normalize, mt as abs, nt as std_exports, p as call, pt as select, qt as mod, vt as cos, wt as fract, y as vec4 } from "./edges-BXNBKxSN.js";
2
- import { S as mixColorStopsRuntime, h as colorStopsPropConfig, x as gradientStopsInSpace$1 } from "./porters-DBK1Aipq.js";
1
+ import { Dt as length, Et as fract, F as colorMixing_exports, Ot as max, Rt as sin, St as dot, Ut as data_exports, Yt as mod, bt as cos, et as src_default, ht as abs, jt as normalize, mt as select, nt as std_exports, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp } from "./edges-BZUKQxSE.js";
2
+ import { S as mixColorStopsRuntime, h as colorStopsPropConfig, x as gradientStopsInSpace$1 } from "./porters-DogLzpKT.js";
3
3
  import { a as transformColor, c as transformPosition, o as transformColorSpace, r as transformAngle, s as transformEdges, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
4
4
  const gradientStopsInSpace = gradientStopsInSpace$1;
5
5
  var DEG_TO_RAD = .017453292519943295;
@@ -1,4 +1,4 @@
1
- import { $t as vec2f, Et as max, It as sin, Lt as smoothstep, Vt as data_exports, an as f32, bt as dot, d as ZERO, et as src_default, in as vec4f, mt as abs, nt as std_exports, p as call, pt as select, vt as cos } from "./edges-BXNBKxSN.js";
1
+ import { Ot as max, Rt as sin, St as dot, Ut as data_exports, bt as cos, d as ZERO, et as src_default, ht as abs, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
2
  import { i as transformBoolean } from "./transformations-CsPUHppB.js";
3
3
  var DEG_TO_RAD = Math.PI / 180;
4
4
  const linearWipeMask = src_default.fn([
@@ -1,9 +1,9 @@
1
- import { $t as vec2f, At as pow, Et as max, It as sin, Lt as smoothstep, Mt as reflect, Ot as mix, Tt as length, Vt as data_exports, _ as floatE, _t as clamp, an as f32, et as src_default, in as vec4f, kt as normalize, nn as vec3f, nt as std_exports, p as call, pt as select, vt as cos, y as vec4 } from "./edges-BXNBKxSN.js";
2
- import { t as animatedTime } from "./porters-DBK1Aipq.js";
3
- import { h as perlin12d, p as noise_exports } from "./noise-wTSHXgFz.js";
4
- import { h as sdf_exports } from "./sdf-R0EN3EvS.js";
5
- import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CtKwBX8c.js";
6
- import { n as glass_exports } from "./glass-IfoQ8Prf.js";
1
+ import { At as mix, Dt as length, Mt as pow, Ot as max, Pt as reflect, Rt as sin, Ut as data_exports, _ as floatE, bt as cos, et as src_default, in as vec3f, jt as normalize, mt as select, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, y as vec4, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
+ import { t as animatedTime } from "./porters-DogLzpKT.js";
3
+ import { h as perlin12d, p as noise_exports } from "./noise-Cq0KUOSC.js";
4
+ import { h as sdf_exports } from "./sdf-o99ONcMJ.js";
5
+ import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-Dg4GQ5vW.js";
6
+ import { n as glass_exports } from "./glass-BVqgjSPg.js";
7
7
  import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
8
8
  var { sdfSpaceUV, offsetUV } = glass_exports;
9
9
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
@@ -1,5 +1,5 @@
1
- import { $t as vec2f, Gt as textureStorage2d, N as unpremultiplyAlpha, Ut as arrayOf, Vt as data_exports, Xt as struct, _t as clamp, an as f32, at as textureStore, c as sampleRemappedExpr, d as ZERO, et as src_default, g as expr, in as vec4f, n as composeEdgeRemapExpr, nt as std_exports, p as call, pt as select, sn as u32, tn as vec2u, xt as exp } from "./edges-BXNBKxSN.js";
2
- import { n as createGuardedCompute, r as createStateBuffer } from "./compute-BjeJ0sIA.js";
1
+ import { Ct as exp, Gt as arrayOf, N as unpremultiplyAlpha, Qt as struct, Ut as data_exports, c as sampleRemappedExpr, d as ZERO, et as src_default, g as expr, ln as u32, mt as select, n as composeEdgeRemapExpr, nt as std_exports, on as vec4f, ot as textureStore, p as call, qt as textureStorage2d, rn as vec2u, sn as f32, tn as vec2f, yt as clamp } from "./edges-BZUKQxSE.js";
2
+ import { n as createGuardedCompute, r as createStateBuffer } from "./compute-BoeIXi0l.js";
3
3
  import { s as transformEdges } from "./transformations-CsPUHppB.js";
4
4
  var GRID_SIZE = 64;
5
5
  var CELL_COUNT = GRID_SIZE * GRID_SIZE;