shaders 3.0.448 → 3.0.450

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (443) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-xU811GPM.js → AngularBlur-4jt7bNoF.js} +15 -15
  3. package/dist/core/{Arc-DYvFxtGy.js → Arc-DXIfbBgd.js} +13 -12
  4. package/dist/core/{Ascii-ChE4BP7J.js → Ascii-GDof03Ca.js} +51 -53
  5. package/dist/core/{Aurora-BThE6pbb.js → Aurora-CS4vewUW.js} +63 -68
  6. package/dist/core/{BarShift-DdjkPSk3.js → BarShift-BtnYLQ0B.js} +31 -32
  7. package/dist/core/{BarnDoors-B_kxVuec.js → BarnDoors-Dw9K-amf.js} +21 -22
  8. package/dist/core/{Beam-C7zPHuIU.js → Beam-D_cyaMjJ.js} +32 -39
  9. package/dist/core/{Bend-CFcEjifF.js → Bend-CSs5UIh8.js} +27 -28
  10. package/dist/core/{Blob-CgUolAhz.js → Blob-h25zA5WH.js} +54 -60
  11. package/dist/core/{BlockDissolve-CLSxXB4e.js → BlockDissolve-CKN_KvLP.js} +21 -20
  12. package/dist/core/{BlockNoise-BgEJOicU.js → BlockNoise-DhKyd_F7.js} +16 -14
  13. package/dist/core/{BlueNoise-BqMtBLxM.js → BlueNoise-Auhzq4x5.js} +12 -10
  14. package/dist/core/{Blur-Xaa6jVPT.js → Blur-CcxMqYsu.js} +27 -27
  15. package/dist/core/{Boids-B8QUNxRL.js → Boids-D51U46GF.js} +916 -787
  16. package/dist/core/{BokehBlur-B5fql96U.js → BokehBlur-Cfaqbh3I.js} +104 -104
  17. package/dist/core/{BrickPattern-EAD5HD4e.js → BrickPattern-tASwilX0.js} +34 -38
  18. package/dist/core/{BrightnessContrast-mbv32DkA.js → BrightnessContrast-ZCKqJW7i.js} +9 -10
  19. package/dist/core/{BrushedMetal-B10fDdGt.js → BrushedMetal-B6gSVB28.js} +81 -84
  20. package/dist/core/{Bulge-C1Pq4DHk.js → Bulge-dCYtWP4S.js} +19 -19
  21. package/dist/core/{CRTScreen-Ctx0Mxtb.js → CRTScreen-CVY1lOGL.js} +35 -37
  22. package/dist/core/{CarbonFiber-DSSARe6R.js → CarbonFiber-Do9EONKv.js} +81 -84
  23. package/dist/core/{Chalkboard-C7srb54u.js → Chalkboard-0hyyGnYl.js} +59 -61
  24. package/dist/core/{ChannelBlur-DE3T4-pj.js → ChannelBlur-DcZKCKXi.js} +13 -15
  25. package/dist/core/{CheckerWipe-Dp49-iaT.js → CheckerWipe-BIE62tJ1.js} +23 -23
  26. package/dist/core/{Checkerboard-oVWtS0rz.js → Checkerboard-CRnfu63u.js} +31 -31
  27. package/dist/core/{Chevron-CCD5JTRA.js → Chevron-Ld_v4z9T.js} +20 -20
  28. package/dist/core/{ChromaFlow-BiE9Mes0.js → ChromaFlow-CTWeauIr.js} +32 -33
  29. package/dist/core/{ChromaticAberration-XEasUrD3.js → ChromaticAberration-CxuOb68m.js} +13 -13
  30. package/dist/core/{Circle-CvQ9duDU.js → Circle-XP1B5rsN.js} +14 -13
  31. package/dist/core/{ColorWheel-CXvfWAjN.js → ColorWheel-CFU_OmOW.js} +30 -34
  32. package/dist/core/{CompressionArtifacts-BDaP7XI6.js → CompressionArtifacts-Bc9xTdQP.js} +64 -66
  33. package/dist/core/{ConcentricSpin-D06hFXEb.js → ConcentricSpin-DTJytpAk.js} +39 -41
  34. package/dist/core/{ConicGradient-Cg6vy3gl.js → ConicGradient-C-4uDmQj.js} +17 -18
  35. package/dist/core/{ContourLines-Cg2Dlmcr.js → ContourLines-C8p6f-1y.js} +29 -30
  36. package/dist/core/{CornerPin-wtqiMUCa.js → CornerPin-CB92kX10.js} +55 -57
  37. package/dist/core/{Crescent-Co__JqEE.js → Crescent-Dk4nlG8T.js} +14 -13
  38. package/dist/core/{Cross-CFytbdrZ.js → Cross-DsnI1U8g.js} +14 -13
  39. package/dist/core/{Crystal-U7VqhbHy.js → Crystal-CR_sG2y7.js} +143 -152
  40. package/dist/core/{CurlNoise-BXWYh1Qi.js → CurlNoise-DJ27ih0F.js} +16 -14
  41. package/dist/core/{CursorRipples-APbH7SVR.js → CursorRipples-CuO3sZga.js} +59 -58
  42. package/dist/core/{CursorTrail-D5Fj0wGp.js → CursorTrail-d4xx4QpM.js} +72 -71
  43. package/dist/core/{DataMosh-CWRLpjU3.js → DataMosh-BhvE-2yC.js} +71 -73
  44. package/dist/core/{DiamondGradient-C_2VoEiQ.js → DiamondGradient-CtOVKrYf.js} +23 -25
  45. package/dist/core/{DiamondWipe-BkdNODD1.js → DiamondWipe-D-yiQBVj.js} +22 -22
  46. package/dist/core/{DiffuseBlur-Dl7S4KBW.js → DiffuseBlur-BDf-Czxz.js} +11 -12
  47. package/dist/core/{DisplacementMap-lv-qoLem.js → DisplacementMap-B_jf_2lj.js} +26 -26
  48. package/dist/core/{Dither-B33J_gJU.js → Dither-D3P6EJU8.js} +116 -119
  49. package/dist/core/{DotGrid-DaOhiRaL.js → DotGrid-BnSVhJlh.js} +37 -39
  50. package/dist/core/{DropShadow-C5Z2Rs2C.js → DropShadow-BSKVH3n3.js} +37 -37
  51. package/dist/core/{Duotone-x4cywJbU.js → Duotone-DfjYuK2u.js} +7 -7
  52. package/dist/core/{Ellipse-CrQ1XYjx.js → Ellipse-D7_1QKaa.js} +13 -12
  53. package/dist/core/{Emboss-DNwO5JcE.js → Emboss-ZiPslqzl.js} +76 -78
  54. package/dist/core/{Engraving-FsaRQiyI.js → Engraving-DsfkKajz.js} +57 -59
  55. package/dist/core/{ErosionNoise-CloHpdFT.js → ErosionNoise-SELArv9H.js} +13 -11
  56. package/dist/core/{Exposure-mO6KjYvc.js → Exposure-A7WlTOti.js} +4 -5
  57. package/dist/core/{FallingLines-D_1wHUkx.js → FallingLines-9PRMb_Ou.js} +40 -42
  58. package/dist/core/{FilmGrain-DDhrsw94.js → FilmGrain-SXzVDesw.js} +17 -18
  59. package/dist/core/{FilmStock-BaP2aTLu.js → FilmStock-RK4fk4m0.js} +74 -74
  60. package/dist/core/{Flip-DYuqyJva.js → Flip-DjoNWG4v.js} +10 -12
  61. package/dist/core/{FloatingParticles-DJwNpHtZ.js → FloatingParticles-D7vUF5g7.js} +637 -451
  62. package/dist/core/{FlowField-D4iGiDic.js → FlowField-tHrXhd1b.js} +24 -23
  63. package/dist/core/{Flower-D0MqoayS.js → Flower-BfehbmmG.js} +14 -13
  64. package/dist/core/{FlowingGradient-9Zu0Pu4a.js → FlowingGradient-BTKjkx5F.js} +38 -39
  65. package/dist/core/{FlutedGlass-C_clmShu.js → FlutedGlass-uFT7iy_9.js} +43 -43
  66. package/dist/core/{Fog-C_kY5pWB.js → Fog-Cu1CMATa.js} +172 -171
  67. package/dist/core/{Form3D-D4aXZGoJ.js → Form3D-D0ji-MeC.js} +259 -267
  68. package/dist/core/{FractalNoise-mMVLGmIv.js → FractalNoise-D9HYiOdr.js} +30 -28
  69. package/dist/core/{Frost-M53tZlcf.js → Frost-DQZZxdTk.js} +70 -73
  70. package/dist/core/{GaborNoise-BhXywN1d.js → GaborNoise-D7BP0K4g.js} +16 -14
  71. package/dist/core/{Glass-B9D_52op.js → Glass-CzCVnGn-.js} +6 -4
  72. package/dist/core/{GlassTiles-DIkGYgVE.js → GlassTiles-DJzPPqwz.js} +23 -26
  73. package/dist/core/{Glitch-CUOJt5VX.js → Glitch-D1Dx8__X.js} +84 -72
  74. package/dist/core/{Glow-D5AdnLvU.js → Glow-Bd9_o_Kv.js} +76 -77
  75. package/dist/core/{Godrays-BeQCWVw7.js → Godrays-DRPRWGPm.js} +52 -56
  76. package/dist/core/{Goo-C0_0QYne.js → Goo-28A_pNBg.js} +64 -65
  77. package/dist/core/{GradientMap-DOVK05_a.js → GradientMap-D8dv-1AX.js} +47 -50
  78. package/dist/core/{Grayscale-Uv_6LYA9.js → Grayscale-BlVXBVwW.js} +6 -6
  79. package/dist/core/{Grid-Dbp4DoXZ.js → Grid-D9vlHvs1.js} +46 -48
  80. package/dist/core/{GridDistortion-D_21zIrm.js → GridDistortion-BpqDvqj6.js} +63 -62
  81. package/dist/core/{Group-DXiB5Qrx.js → Group-bwQnJRec.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-xXPLTYIv.js → HTMLInCanvas-gCf64ozE.js} +1 -1
  83. package/dist/core/{Halftone-DszIQsyx.js → Halftone-B_WouxiP.js} +59 -62
  84. package/dist/core/{Heart-COpnSJPD.js → Heart-Bmt2TLNz.js} +12 -11
  85. package/dist/core/{Heatmap-CMm8SD-P.js → Heatmap-Ruef741_.js} +57 -55
  86. package/dist/core/{HexGrid-B6wNW-45.js → HexGrid-By9k0YuI.js} +32 -35
  87. package/dist/core/{Hologram-XejRN51V.js → Hologram-Cf25ONOE.js} +62 -66
  88. package/dist/core/{Holographic-D1G_Ou1y.js → Holographic-C9RzYykt.js} +58 -61
  89. package/dist/core/{HueShift-BCDgYfJs.js → HueShift-V3gQVuIo.js} +7 -10
  90. package/dist/core/{ImageTexture-BE2Jlkg6.js → ImageTexture-DAUR2N5Q.js} +3 -2
  91. package/dist/core/{InkFlow-DJaJqula.js → InkFlow-DlP1gmr4.js} +156 -156
  92. package/dist/core/{Invert-DDmITZjt.js → Invert-K648khvD.js} +4 -4
  93. package/dist/core/{IrisWipe-BFs5DDSa.js → IrisWipe-Clkd_5CA.js} +20 -23
  94. package/dist/core/{IsometricCubes-ChKqYTIw.js → IsometricCubes-CzfAwpQ5.js} +37 -42
  95. package/dist/core/{Kaleidoscope-C8_-tC6T.js → Kaleidoscope-B9k6HkNn.js} +21 -21
  96. package/dist/core/{KeyFrames-xR9ZzHKj.js → KeyFrames-DX6JFhsy.js} +130 -129
  97. package/dist/core/{LensFlare-DHGNEDIX.js → LensFlare-G73cvrIG.js} +82 -84
  98. package/dist/core/{LightEdge-DYfhB3-7.js → LightEdge-D3i7HUR9.js} +106 -107
  99. package/dist/core/{LightLeak-CYjuMURe.js → LightLeak-B8yGreP-.js} +58 -59
  100. package/dist/core/{LinearBlur-CV7gKYHV.js → LinearBlur-BEzNPe0e.js} +14 -14
  101. package/dist/core/{LinearGradient-DAzw65UB.js → LinearGradient-XjXyaoii.js} +36 -37
  102. package/dist/core/{LinearWipe-DoDZF7y0.js → LinearWipe-Doj9aS5n.js} +20 -21
  103. package/dist/core/{LiquidMetal-C9OxRyE4.js → LiquidMetal-CWV_RQip.js} +70 -73
  104. package/dist/core/{Liquify-gNsuR7aA.js → Liquify-DWrgFruC.js} +67 -66
  105. package/dist/core/{MagneticFilings-CQ7zHEow.js → MagneticFilings-Co0V07-1.js} +996 -756
  106. package/dist/core/{Marble-BSSMSrv8.js → Marble-D13mDBvL.js} +22 -21
  107. package/dist/core/{Mirror-BZAUA2jk.js → Mirror-DvukM_eG.js} +18 -18
  108. package/dist/core/{MultiPointGradient-HSfAYB-u.js → MultiPointGradient-CyK_Ty9a.js} +30 -31
  109. package/dist/core/{Neon-D9d6Osal.js → Neon-DD8qY6H9.js} +102 -113
  110. package/dist/core/{NoiseDissolve-CnELvUG_.js → NoiseDissolve-CeX3VO8J.js} +23 -22
  111. package/dist/core/{ObjectTracker-COh35yTh.js → ObjectTracker-BWo8H1kh.js} +3 -3
  112. package/dist/core/{PagePeel-B6sjmvZ1.js → PagePeel-BL5IeBeD.js} +54 -58
  113. package/dist/core/{Paper-LfukraJk.js → Paper-BAq9MqtG.js} +16 -15
  114. package/dist/core/{Parallelogram-DBi0yAG3.js → Parallelogram-DYzFG9ci.js} +14 -13
  115. package/dist/core/{ParticleField-q7COY9YT.js → ParticleField-Bl4uztO7.js} +1489 -1340
  116. package/dist/core/{ParticleFlow-DiHWbIon.js → ParticleFlow-RPxLP8HC.js} +1422 -1149
  117. package/dist/core/{Particles-BFsKUAPx.js → Particles-BDEX4Fw2.js} +866 -656
  118. package/dist/core/{PerlinNoise-KV2GG0ts.js → PerlinNoise-BtXlaEd8.js} +16 -14
  119. package/dist/core/{Perspective-CJSrtEy5.js → Perspective-CdU5nAEn.js} +23 -25
  120. package/dist/core/{PixelSort-WD-Y6ZFu.js → PixelSort-C7TX1ClH.js} +109 -109
  121. package/dist/core/{PixelThrow-CnOXm7Hv.js → PixelThrow-DpKEZPMK.js} +35 -35
  122. package/dist/core/{Pixelate-XJI9f1oT.js → Pixelate-C2OQUtqr.js} +19 -19
  123. package/dist/core/{Plasma-C0dnSaw1.js → Plasma-DLq9HroF.js} +33 -32
  124. package/dist/core/{Plastic-DBv_6A7q.js → Plastic-C2hiOaXw.js} +82 -84
  125. package/dist/core/{PolarCoordinates-B8Cq2bzT.js → PolarCoordinates-Bumv-Hi3.js} +16 -18
  126. package/dist/core/{Polygon-ORM35JKg.js → Polygon-DOpR58g4.js} +16 -17
  127. package/dist/core/{Posterize-Dn-Vv2S1.js → Posterize-CVNOkDme.js} +5 -8
  128. package/dist/core/{Prism-CYLsGJHY.js → Prism-CCQ1BsBL.js} +36 -40
  129. package/dist/core/{ProgressiveBlur-BXUumCm5.js → ProgressiveBlur-Cprr1XSE.js} +63 -65
  130. package/dist/core/{RadialGradient-j6T56q1W.js → RadialGradient-CsmCSySC.js} +22 -23
  131. package/dist/core/{RadialWipe-Bz19qvls.js → RadialWipe-BAnsqol4.js} +25 -25
  132. package/dist/core/{RandomBars-3RlhwDYG.js → RandomBars-DdhtxO8o.js} +23 -23
  133. package/dist/core/{ReactionDiffusion-DdXavIVw.js → ReactionDiffusion-Bih4xEtV.js} +173 -175
  134. package/dist/core/{RectangularCoordinates-p3250IKV.js → RectangularCoordinates-CKKA2oY1.js} +14 -14
  135. package/dist/core/{ReflectivePlane-BOl9AEoO.js → ReflectivePlane-u3Tje37M.js} +35 -37
  136. package/dist/core/{Repeater-BMXmN95R.js → Repeater-C-agsqBS.js} +2 -2
  137. package/dist/core/{Ring-DKcROHDs.js → Ring-Cj7bR89h.js} +15 -14
  138. package/dist/core/{RippleWipe-QH8D0Y-2.js → RippleWipe-VL1MMd5o.js} +24 -27
  139. package/dist/core/{Ripples-8fFdo6aq.js → Ripples-B88TeopS.js} +18 -21
  140. package/dist/core/{RoundedRect-Cr76tP9o.js → RoundedRect-jn8_QLrT.js} +14 -13
  141. package/dist/core/{Saturation-Dqifs1x7.js → Saturation-dCNIhHq2.js} +8 -9
  142. package/dist/core/{Scratches-sa8JU4Eb.js → Scratches-Dz_1Ptk0.js} +16 -14
  143. package/dist/core/{Sharpness-IRuPd9nn.js → Sharpness-Bxq4YiRL.js} +21 -22
  144. package/dist/core/{Shatter-BYaxMvyd.js → Shatter-DsuYUr-1.js} +73 -72
  145. package/dist/core/{SimplexNoise-C2vmRzgy.js → SimplexNoise-CvalBPNF.js} +19 -17
  146. package/dist/core/{SineWave-BGAJyGFr.js → SineWave-XPK5BsPB.js} +20 -20
  147. package/dist/core/{SliceWipe-BOcCk5Se.js → SliceWipe-gSs_VRwf.js} +19 -19
  148. package/dist/core/{Smoke-B1twbhQ4.js → Smoke-kzRXFLW9.js} +156 -155
  149. package/dist/core/{SmokeFill-CAayneM2.js → SmokeFill-DQZeqiwX.js} +233 -231
  150. package/dist/core/{SmokeFlow-Ug8difAz.js → SmokeFlow-n23YvKoI.js} +143 -142
  151. package/dist/core/{Solarize-205KKROH.js → Solarize-DINiQSz1.js} +12 -14
  152. package/dist/core/{SolidColor-B4pj8onb.js → SolidColor-Cu_9b_my.js} +1 -1
  153. package/dist/core/{Spherize-DUQxwwCL.js → Spherize-BLY2eqBV.js} +31 -37
  154. package/dist/core/{Spiral-DY1c-N4F.js → Spiral-CWCmvI3m.js} +36 -36
  155. package/dist/core/{Star-DRxNaHHo.js → Star-9WSeF-vW.js} +14 -13
  156. package/dist/core/{Stone-CUdcvOWd.js → Stone-CVO2Ey8i.js} +2 -2
  157. package/dist/core/{Strands-CFxYJMFu.js → Strands-D9Sz1vX9.js} +47 -49
  158. package/dist/core/{Stretch-DYrVdt8A.js → Stretch-DMT2Y6kN.js} +19 -19
  159. package/dist/core/{Stripes-BvnoWdwn.js → Stripes-DPVbOQkX.js} +39 -39
  160. package/dist/core/{StudioBackground-srQGUpfZ.js → StudioBackground-5JgYClrr.js} +67 -68
  161. package/dist/core/{SunBurst-COsVDZ4e.js → SunBurst-Din5CIAU.js} +18 -20
  162. package/dist/core/{Surface3D-TsGPzdGm.js → Surface3D-CW2ApEgt.js} +1934 -1528
  163. package/dist/core/{Swirl-nXMWVY2X.js → Swirl-DrchXPfh.js} +18 -21
  164. package/dist/core/{Teardrop-Bjtkigk4.js → Teardrop-CDt_XA4d.js} +13 -12
  165. package/dist/core/{Text-BGdsqRl5.js → Text-o_dubJeo.js} +20 -21
  166. package/dist/core/{ThinFilm-DhMKI5e2.js → ThinFilm-d7IlUY62.js} +59 -67
  167. package/dist/core/{TiltShift-BwuYyXB6.js → TiltShift-DJVcMb_M.js} +66 -67
  168. package/dist/core/{TimeTrail-CE2XumxR.js → TimeTrail-D1Gir7BK.js} +1003 -1647
  169. package/dist/core/{Tint-BTmcGjEl.js → Tint-Cak_PyOJ.js} +25 -26
  170. package/dist/core/{Trapezoid-CiZCh8QS.js → Trapezoid-DnFhlKCD.js} +14 -13
  171. package/dist/core/{TriangularGrid-BnQOEljy.js → TriangularGrid-BE9CgVlb.js} +34 -36
  172. package/dist/core/{Tritone-Ta084wlF.js → Tritone-mqU9b4YZ.js} +7 -10
  173. package/dist/core/{Truchet-BxCh_IIp.js → Truchet-yLdaw6z4.js} +31 -33
  174. package/dist/core/{Twirl-Cw4jm59Q.js → Twirl-SA6uh8pI.js} +16 -16
  175. package/dist/core/{VHS-Nwk0E-tf.js → VHS-Ch-bVeit.js} +68 -69
  176. package/dist/core/{VenetianBlinds-BZ0sS97G.js → VenetianBlinds-CboEoPIZ.js} +22 -23
  177. package/dist/core/{Vesica-Cf1KiSzK.js → Vesica-DmJWzk7E.js} +13 -12
  178. package/dist/core/{Vibrance-qWGvLkrW.js → Vibrance-7rW_G3qT.js} +7 -8
  179. package/dist/core/{VideoTexture-48ylVDvN.js → VideoTexture-Ctk5_1F8.js} +34 -39
  180. package/dist/core/{Vignette-CK_Li7v2.js → Vignette-DXtlR5LT.js} +20 -22
  181. package/dist/core/{Voronoi-DMYFDwIS.js → Voronoi-B0ZrQ6QO.js} +33 -37
  182. package/dist/core/{Water-D74wbHmn.js → Water-DfwGqSnM.js} +101 -108
  183. package/dist/core/{Watercolor-zo8-4Vqx.js → Watercolor-BAShYSu7.js} +305 -389
  184. package/dist/core/{WaveDistortion-BLrvGOzF.js → WaveDistortion-Cj4QBBKm.js} +80 -82
  185. package/dist/core/{WaveletNoise-a5OpO8-D.js → WaveletNoise-DYiU_ziD.js} +16 -14
  186. package/dist/core/{Weave-D1D3kuUg.js → Weave-DVefdB9i.js} +28 -31
  187. package/dist/core/{WebcamTexture-pBETyQYG.js → WebcamTexture-BO9jNxcP.js} +7 -7
  188. package/dist/core/{Wool-CMnWPdy9.js → Wool-D304TmpD.js} +2 -2
  189. package/dist/core/{WorleyNoise-BAEo0duh.js → WorleyNoise-B5FBTklZ.js} +69 -70
  190. package/dist/core/{ZoomBlur-CnBNmcfx.js → ZoomBlur-DxySopLs.js} +12 -12
  191. package/dist/core/agents-c-JjGH1b.js +1440 -0
  192. package/dist/core/blur-DKmdsW6d.js +2247 -0
  193. package/dist/core/compute-BoeIXi0l.js +31 -0
  194. package/dist/core/dataEncoding-CEmpiitu.js +24 -0
  195. package/dist/core/device-BODv_4aH.js +10 -0
  196. package/dist/core/edges-BZUKQxSE.js +29857 -0
  197. package/dist/core/{glass-sOqjtPJD.js → glass-BVqgjSPg.js} +164 -172
  198. package/dist/core/gpu/index.d.ts.map +1 -1
  199. package/dist/core/gpu/kit/agents.d.ts +17 -1
  200. package/dist/core/gpu/kit/agents.d.ts.map +1 -1
  201. package/dist/core/gpu/passManager.d.ts +6 -2
  202. package/dist/core/gpu/passManager.d.ts.map +1 -1
  203. package/dist/core/gpu/textures.d.ts +2 -2
  204. package/dist/core/gpu/textures.d.ts.map +1 -1
  205. package/dist/core/index.js +324 -226
  206. package/dist/core/media-Ds6MRfGR.js +757 -0
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- d.f32,
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- d.f32,
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+ const glitchGeom = src_default.fn([
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+ vec2f,
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+ const majorBurst = step(threshold, slowPulse);
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+ const minorFlicker = step(__tsover_add(threshold, .15), fastPulse);
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+ const glitchStrength = __tsover_mul(clamp(__tsover_add(__tsover_mul(majorBurst, .8), __tsover_mul(minorFlicker, .4)), 0, 1), intensity);
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+ const bandActive2 = step(__tsover_sub(1, __tsover_mul(glitchStrength, .7)), bandHash2);
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  const displace2 = __tsover_mul(__tsover_mul(__tsover_sub(hash11(__tsover_add(bandSeed2, 99)), .5), .12), bandActive2);
86
- const bandY3 = std.floor(__tsover_mul(uv.y, __tsover_mul(blockDensity, 4)));
86
+ const bandY3 = floor(__tsover_mul(uv.y, __tsover_mul(blockDensity, 4)));
87
87
  const bandSeed3 = __tsover_add(__tsover_mul(bandY3, .71), __tsover_mul(fastFrame, 11.71));
88
88
  const bandHash3 = hash11(bandSeed3);
89
- const bandActive3 = std.step(__tsover_sub(1, __tsover_mul(glitchStrength, .9)), bandHash3);
89
+ const bandActive3 = step(__tsover_sub(1, __tsover_mul(glitchStrength, .9)), bandHash3);
90
90
  const displace3 = __tsover_mul(__tsover_mul(__tsover_sub(hash11(__tsover_add(bandSeed3, 173)), .5), .05), bandActive3);
91
- const colX = std.floor(__tsover_mul(uv.x, 4));
91
+ const colX = floor(__tsover_mul(uv.x, 4));
92
92
  const blockSeed = __tsover_add(__tsover_add(__tsover_mul(colX, .41), __tsover_mul(bandY1, .67)), __tsover_mul(slowFrame, 2.31));
93
93
  const blockHash = hash11(blockSeed);
94
- const blockActive = std.step(__tsover_sub(1, __tsover_mul(glitchStrength, .35)), blockHash);
94
+ const blockActive = step(__tsover_sub(1, __tsover_mul(glitchStrength, .35)), blockHash);
95
95
  const blockDisplace = __tsover_mul(__tsover_mul(__tsover_sub(hash11(__tsover_add(blockSeed, 77)), .5), .18), blockActive);
96
96
  const totalDisplaceX = __tsover_add(__tsover_add(__tsover_add(displace1, displace2), displace3), blockDisplace);
97
97
  const vertJitter = __tsover_mul(__tsover_mul(bandActive1, __tsover_sub(hash11(__tsover_add(bandSeed1, 200)), .5)), .012);
98
- const displacedUV = d.vec2f(std.clamp(__tsover_add(uv.x, __tsover_mul(totalDisplaceX, glitchStrength)), 0, 1), std.clamp(__tsover_add(uv.y, __tsover_mul(vertJitter, glitchStrength)), 0, 1));
98
+ const displacedUV = vec2f(clamp(__tsover_add(uv.x, __tsover_mul(totalDisplaceX, glitchStrength)), 0, 1), clamp(__tsover_add(uv.y, __tsover_mul(vertJitter, glitchStrength)), 0, 1));
99
99
  const mirrorSeed = __tsover_add(__tsover_add(__tsover_mul(colX, .83), __tsover_mul(bandY1, 1.17)), __tsover_mul(slowFrame, 4.57));
100
100
  const hMirrorHash = hash11(mirrorSeed);
101
101
  const vMirrorHash = hash11(__tsover_add(mirrorSeed, 500));
102
- const hMirrorActive = __tsover_mul(std.step(__tsover_sub(1, __tsover_mul(mirrorChance, glitchStrength)), hMirrorHash), bandActive1);
103
- const vMirrorActive = __tsover_mul(std.step(__tsover_sub(1, __tsover_mul(__tsover_mul(mirrorChance, glitchStrength), .4)), vMirrorHash), bandActive1);
104
- const mirroredUV = d.vec2f(std.mix(displacedUV.x, __tsover_sub(1, displacedUV.x), hMirrorActive), std.mix(displacedUV.y, __tsover_sub(1, displacedUV.y), vMirrorActive));
105
- const rgbOffset = __tsover_mul(__tsover_mul(rgbShift, .003), __tsover_add(glitchStrength, __tsover_mul(std.abs(totalDisplaceX), 2)));
106
- const redUV = d.vec2f(std.clamp(__tsover_add(mirroredUV.x, rgbOffset), 0, 1), mirroredUV.y);
107
- const blueUV = d.vec2f(std.clamp(__tsover_sub(mirroredUV.x, rgbOffset), 0, 1), mirroredUV.y);
102
+ const hMirrorActive = __tsover_mul(step(__tsover_sub(1, __tsover_mul(mirrorChance, glitchStrength)), hMirrorHash), bandActive1);
103
+ const vMirrorActive = __tsover_mul(step(__tsover_sub(1, __tsover_mul(__tsover_mul(mirrorChance, glitchStrength), .4)), vMirrorHash), bandActive1);
104
+ const mirroredUV = vec2f(mix(displacedUV.x, __tsover_sub(1, displacedUV.x), hMirrorActive), mix(displacedUV.y, __tsover_sub(1, displacedUV.y), vMirrorActive));
105
+ const rgbOffset = __tsover_mul(__tsover_mul(rgbShift, .003), __tsover_add(glitchStrength, __tsover_mul(abs(totalDisplaceX), 2)));
106
+ const redUV = vec2f(clamp(__tsover_add(mirroredUV.x, rgbOffset), 0, 1), mirroredUV.y);
107
+ const blueUV = vec2f(clamp(__tsover_sub(mirroredUV.x, rgbOffset), 0, 1), mirroredUV.y);
108
108
  const fillStyleHash = hash11(__tsover_add(blockSeed, 555));
109
109
  const barOffset = hash11(__tsover_add(__tsover_add(bandY1, __tsover_mul(slowFrame, 3.33)), 333));
110
- const barX = std.fract(__tsover_add(__tsover_mul(uv.x, 3), __tsover_mul(barOffset, 7)));
111
- const barIndex = std.floor(__tsover_mul(barX, 7));
112
- const barR = __tsover_add(__tsover_sub(1, std.step(2, barIndex)), __tsover_mul(std.step(4, barIndex), __tsover_sub(1, std.step(6, barIndex))));
113
- const barG = __tsover_sub(1, std.step(4, barIndex));
114
- const barB = __tsover_sub(1, std.step(.5, std.fract(__tsover_mul(barIndex, .5))));
115
- const smpteColor = d.vec3f(barR, barG, barB);
116
- const solidHue = std.fract(__tsover_add(__tsover_mul(hash11(__tsover_add(bandY1, 13)), .8), __tsover_mul(slowFrame, .07)));
110
+ const barX = fract(__tsover_add(__tsover_mul(uv.x, 3), __tsover_mul(barOffset, 7)));
111
+ const barIndex = floor(__tsover_mul(barX, 7));
112
+ const smpteColor = vec3f(__tsover_add(__tsover_sub(1, step(2, barIndex)), __tsover_mul(step(4, barIndex), __tsover_sub(1, step(6, barIndex)))), __tsover_sub(1, step(4, barIndex)), __tsover_sub(1, step(.5, fract(__tsover_mul(barIndex, .5)))));
113
+ const solidHue = fract(__tsover_add(__tsover_mul(hash11(__tsover_add(bandY1, 13)), .8), __tsover_mul(slowFrame, .07)));
117
114
  const sh6 = __tsover_mul(solidHue, 6);
118
- const solidColor = d.vec3f(std.clamp(__tsover_sub(std.abs(__tsover_sub(sh6, 3)), 1), 0, 1), std.clamp(__tsover_sub(2, std.abs(__tsover_sub(sh6, 2))), 0, 1), std.clamp(__tsover_sub(2, std.abs(__tsover_sub(sh6, 4))), 0, 1)).mul(1.3);
119
- const fillColor = std.mix(solidColor, smpteColor, d.vec3f(std.step(.5, fillStyleHash)));
115
+ const fillColor = mix(vec3f(clamp(__tsover_sub(abs(__tsover_sub(sh6, 3)), 1), 0, 1), clamp(__tsover_sub(2, abs(__tsover_sub(sh6, 2))), 0, 1), clamp(__tsover_sub(2, abs(__tsover_sub(sh6, 4))), 0, 1)).mul(1.3), smpteColor, vec3f(step(.5, fillStyleHash)));
120
116
  const colorBarStrength = __tsover_mul(__tsover_mul(__tsover_mul(bandActive1, blockActive), colorBarMix), glitchStrength);
121
- const anyDistortion = std.clamp(__tsover_add(__tsover_add(bandActive1, bandActive2), bandActive3), 0, 1);
117
+ const anyDistortion = clamp(__tsover_add(__tsover_add(bandActive1, bandActive2), bandActive3), 0, 1);
122
118
  const pixelY = __tsover_mul(uv.y, viewport.y);
123
- const scanlineWave = __tsover_add(__tsover_mul(std.sin(__tsover_mul(pixelY, 3.14159265)), .5), .5);
119
+ const scanlineWave = __tsover_add(__tsover_mul(sin(__tsover_mul(pixelY, 3.14159265)), .5), .5);
124
120
  return GlitchGeom({
125
121
  redUV,
126
122
  mirroredUV,
@@ -1717,22 +1713,22 @@ const glitchGeom = tgpu.fn([
1717
1713
  ]
1718
1714
  },
1719
1715
  externals: () => ({
1720
- std,
1716
+ std: std_exports,
1721
1717
  hash11,
1722
- d,
1718
+ d: data_exports,
1723
1719
  GlitchGeom
1724
1720
  })
1725
1721
  }) && $.f)({}));
1726
- const glitchCombine = tgpu.fn([
1727
- d.f32,
1728
- d.f32,
1729
- d.f32,
1722
+ const glitchCombine = src_default.fn([
1723
+ f32,
1724
+ f32,
1725
+ f32,
1726
+ f32,
1730
1727
  GlitchGeom
1731
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((r, g, b, geom) => {
1728
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((r, g, b, a, geom) => {
1732
1729
  "use gpu";
1733
- const glitchedColor = d.vec3f(r, g, b);
1734
- const finalColor = std.mix(glitchedColor, geom.fillColor, d.vec3f(geom.colorBarStrength)).mul(geom.scanlineEffect);
1735
- return d.vec4f(finalColor.x, finalColor.y, finalColor.z, 1);
1730
+ const finalColor = mix(vec3f(r, g, b), geom.fillColor.mul(a), vec3f(geom.colorBarStrength)).mul(geom.scanlineEffect);
1731
+ return vec4f(finalColor.x, finalColor.y, finalColor.z, a);
1736
1732
  }), {
1737
1733
  v: 1,
1738
1734
  name: void 0,
@@ -1750,6 +1746,10 @@ const glitchCombine = tgpu.fn([
1750
1746
  "type": "i",
1751
1747
  "name": "b"
1752
1748
  },
1749
+ {
1750
+ "type": "i",
1751
+ "name": "a"
1752
+ },
1753
1753
  {
1754
1754
  "type": "i",
1755
1755
  "name": "geom"
@@ -1786,9 +1786,17 @@ const glitchCombine = tgpu.fn([
1786
1786
  [
1787
1787
  "glitchedColor",
1788
1788
  [
1789
- 7,
1790
- "geom",
1791
- "fillColor"
1789
+ 6,
1790
+ [
1791
+ 7,
1792
+ [
1793
+ 7,
1794
+ "geom",
1795
+ "fillColor"
1796
+ ],
1797
+ "mul"
1798
+ ],
1799
+ ["a"]
1792
1800
  ],
1793
1801
  [
1794
1802
  6,
@@ -1846,15 +1854,15 @@ const glitchCombine = tgpu.fn([
1846
1854
  "finalColor",
1847
1855
  "z"
1848
1856
  ],
1849
- [5, "1"]
1857
+ "a"
1850
1858
  ]
1851
1859
  ]]
1852
1860
  ]],
1853
1861
  "externalNames": ["d", "std"]
1854
1862
  },
1855
1863
  externals: () => ({
1856
- d,
1857
- std
1864
+ d: data_exports,
1865
+ std: std_exports
1858
1866
  })
1859
1867
  }) && $.f)({}));
1860
1868
  const componentDefinition = {
@@ -1965,10 +1973,14 @@ const componentDefinition = {
1965
1973
  uniforms.mirrorAmount,
1966
1974
  uniforms.scanlineIntensity
1967
1975
  ]);
1976
+ const rSample = texture.sample(geom.member("redUV")).member("r");
1977
+ const gVec = texture.sample(geom.member("mirroredUV"));
1978
+ const bSample = texture.sample(geom.member("blueUV")).member("b");
1968
1979
  return call(unpremultiplyAlpha, "unpremultiplyAlpha", [call(glitchCombine, "glitchCombine", [
1969
- texture.sample(geom.member("redUV")).member("r"),
1970
- texture.sample(geom.member("mirroredUV")).member("g"),
1971
- texture.sample(geom.member("blueUV")).member("b"),
1980
+ rSample,
1981
+ gVec.member("g"),
1982
+ bSample,
1983
+ gVec.member("a"),
1972
1984
  geom
1973
1985
  ])]);
1974
1986
  }
@@ -1,15 +1,16 @@
1
- import { Bt as ZERO, G as DEFAULT_COMPUTE_WIDTH, Ht as call, J as std, Tn as d, U as BLUR_MAP_FORMAT, W as DEFAULT_COMPUTE_HEIGHT, X as createGuardedCompute, cn as unpremultiplyAlpha, n as tgpu, q as createVariableGaussianBlurCompute } from "./coords-BkIjixe_.js";
1
+ import { At as mix, It as round, Kt as texture2d, Mt as pow, N as unpremultiplyAlpha, Ot as max, Qt as struct, St as dot, Ut as data_exports, cn as i32, d as ZERO, et as src_default, in as vec3f, it as textureLoad, ln as u32, nt as std_exports, on as vec4f, ot as textureStore, p as call, qt as textureStorage2d, rn as vec2u, sn as f32, yt as clamp } from "./edges-BZUKQxSE.js";
2
+ import { n as createGuardedCompute } from "./compute-BoeIXi0l.js";
3
+ import { a as createVariableGaussianBlurCompute, n as DEFAULT_COMPUTE_HEIGHT, r as DEFAULT_COMPUTE_WIDTH, t as BLUR_MAP_FORMAT } from "./blur-DKmdsW6d.js";
2
4
  var BRIGHT_FORMAT = "rgba16float";
3
- const glowCompose = tgpu.fn([
4
- d.vec4f,
5
- d.vec4f,
6
- d.f32
7
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((original, bloom, intensity) => {
5
+ const glowCompose = src_default.fn([
6
+ vec4f,
7
+ vec4f,
8
+ f32
9
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((original, bloom, intensity) => {
8
10
  "use gpu";
9
11
  const finalColor = original.xyz.add(bloom.xyz.mul(intensity));
10
- const glowAlpha = std.clamp(__tsover_mul(bloom.w, intensity), 0, 1);
11
- const finalAlpha = __tsover_add(original.w, __tsover_mul(glowAlpha, __tsover_sub(1, original.w)));
12
- return d.vec4f(finalColor, finalAlpha);
12
+ const glowAlpha = clamp(__tsover_mul(bloom.w, intensity), 0, 1);
13
+ return vec4f(finalColor, __tsover_add(original.w, __tsover_mul(glowAlpha, __tsover_sub(1, original.w))));
13
14
  }), {
14
15
  v: 1,
15
16
  name: void 0,
@@ -125,64 +126,64 @@ const glowCompose = tgpu.fn([
125
126
  "externalNames": ["std", "d"]
126
127
  },
127
128
  externals: () => ({
128
- std,
129
- d
129
+ std: std_exports,
130
+ d: data_exports
130
131
  })
131
132
  }) && $.f)({})).$name("glowCompose");
132
133
  function glowPrepassParams() {
133
- return d.struct({
134
- threshold: d.f32,
135
- size: d.f32,
136
- inputWidth: d.f32,
137
- inputHeight: d.f32
134
+ return struct({
135
+ threshold: f32,
136
+ size: f32,
137
+ inputWidth: f32,
138
+ inputHeight: f32
138
139
  });
139
140
  }
140
141
  function glowPrepassMapParams() {
141
- return d.struct({
142
- threshold: d.f32,
143
- inputWidth: d.f32,
144
- inputHeight: d.f32,
145
- inputMin: d.f32,
146
- inputMax: d.f32,
147
- outputMin: d.f32,
148
- outputMax: d.f32,
149
- curve: d.f32
142
+ return struct({
143
+ threshold: f32,
144
+ inputWidth: f32,
145
+ inputHeight: f32,
146
+ inputMin: f32,
147
+ inputMax: f32,
148
+ outputMin: f32,
149
+ outputMax: f32,
150
+ curve: f32
150
151
  });
151
152
  }
152
153
  function buildGlowPrepassGraph(computeWidth, computeHeight) {
153
154
  const Params = glowPrepassParams();
154
- const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.bindGroupLayout({
155
- childTexture: { texture: d.texture2d(d.f32) },
156
- brightMap: { storageTexture: d.textureStorage2d(BRIGHT_FORMAT, "write-only") },
157
- blurMap: { storageTexture: d.textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
155
+ const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
156
+ childTexture: { texture: texture2d(f32) },
157
+ brightMap: { storageTexture: textureStorage2d(BRIGHT_FORMAT, "write-only") },
158
+ blurMap: { storageTexture: textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
158
159
  params: { uniform: Params }
159
160
  }), "layout");
160
161
  return {
161
162
  layout,
162
- kernel: tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
163
+ kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
163
164
  "use gpu";
164
165
  const p = layout.$.params;
165
166
  const iw = p.inputWidth;
166
167
  const ih = p.inputHeight;
167
- const inputWm1 = d.i32(__tsover_sub(iw, 1));
168
- const inputHm1 = d.i32(__tsover_sub(ih, 1));
169
- let sample = d.vec4f(0, 0, 0, 0);
168
+ const inputWm1 = i32(__tsover_sub(iw, 1));
169
+ const inputHm1 = i32(__tsover_sub(ih, 1));
170
+ let sample = vec4f(0, 0, 0, 0);
170
171
  for (let ty = 0; ty < 4; ty++) for (let tx = 0; tx < 4; tx++) {
171
- const su = __tsover_div(__tsover_add(d.f32(cx), __tsover_div(__tsover_add(d.f32(tx), .5), 4)), computeWidth);
172
- const sv = __tsover_div(__tsover_add(d.f32(cy), __tsover_div(__tsover_add(d.f32(ty), .5), 4)), computeHeight);
173
- const sx = std.clamp(d.i32(__tsover_mul(su, iw)), 0, inputWm1);
174
- const sy = std.clamp(d.i32(__tsover_mul(sv, ih)), 0, inputHm1);
175
- sample = sample.add(std.textureLoad(layout.$.childTexture, d.vec2u(d.u32(sx), d.u32(sy)), 0));
172
+ const su = __tsover_div(__tsover_add(f32(cx), __tsover_div(__tsover_add(f32(tx), .5), 4)), computeWidth);
173
+ const sv = __tsover_div(__tsover_add(f32(cy), __tsover_div(__tsover_add(f32(ty), .5), 4)), computeHeight);
174
+ const sx = clamp(i32(__tsover_mul(su, iw)), 0, inputWm1);
175
+ const sy = clamp(i32(__tsover_mul(sv, ih)), 0, inputHm1);
176
+ sample = sample.add(textureLoad(layout.$.childTexture, vec2u(u32(sx), u32(sy)), 0));
176
177
  }
177
178
  sample = sample.mul(.0625);
178
179
  const threshold = p.threshold;
179
180
  const knee = __tsover_add(__tsover_mul(threshold, .5), 1e-4);
180
- const lum = std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722));
181
- const soft = std.clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
181
+ const lum = dot(sample.xyz, vec3f(.2126, .7152, .0722));
182
+ const soft = clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
182
183
  const softCurve = __tsover_div(__tsover_mul(soft, soft), __tsover_mul(knee, 4));
183
- const mask = __tsover_div(std.max(softCurve, __tsover_sub(lum, threshold)), std.max(lum, 1e-4));
184
- std.textureStore(layout.$.brightMap, d.vec2u(cx, cy), d.vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
185
- std.textureStore(layout.$.blurMap, d.vec2u(cx, cy), d.vec4f(p.size, 0, 0, 1));
184
+ const mask = __tsover_div(max(softCurve, __tsover_sub(lum, threshold)), max(lum, 1e-4));
185
+ textureStore(layout.$.brightMap, vec2u(cx, cy), vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
186
+ textureStore(layout.$.blurMap, vec2u(cx, cy), vec4f(p.size, 0, 0, 1));
186
187
  }), {
187
188
  v: 1,
188
189
  name: void 0,
@@ -785,10 +786,10 @@ function buildGlowPrepassGraph(computeWidth, computeHeight) {
785
786
  },
786
787
  externals: () => ({
787
788
  layout,
788
- d,
789
+ d: data_exports,
789
790
  computeWidth,
790
791
  computeHeight,
791
- std
792
+ std: std_exports
792
793
  })
793
794
  }) && $.f)({})).$name("glowExtractAndFill"),
794
795
  Params
@@ -796,50 +797,48 @@ function buildGlowPrepassGraph(computeWidth, computeHeight) {
796
797
  }
797
798
  function buildGlowPrepassMapGraph(computeWidth, computeHeight, channel) {
798
799
  const Params = glowPrepassMapParams();
799
- const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.bindGroupLayout({
800
- childTexture: { texture: d.texture2d(d.f32) },
801
- source: { texture: d.texture2d(d.f32) },
802
- brightMap: { storageTexture: d.textureStorage2d(BRIGHT_FORMAT, "write-only") },
803
- blurMap: { storageTexture: d.textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
800
+ const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
801
+ childTexture: { texture: texture2d(f32) },
802
+ source: { texture: texture2d(f32) },
803
+ brightMap: { storageTexture: textureStorage2d(BRIGHT_FORMAT, "write-only") },
804
+ blurMap: { storageTexture: textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
804
805
  params: { uniform: Params }
805
806
  }), "layout");
806
807
  return {
807
808
  layout,
808
- kernel: tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
809
+ kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
809
810
  "use gpu";
810
811
  const p = layout.$.params;
811
812
  const iw = p.inputWidth;
812
813
  const ih = p.inputHeight;
813
- const inputWm1 = d.i32(__tsover_sub(iw, 1));
814
- const inputHm1 = d.i32(__tsover_sub(ih, 1));
815
- let sample = d.vec4f(0, 0, 0, 0);
814
+ const inputWm1 = i32(__tsover_sub(iw, 1));
815
+ const inputHm1 = i32(__tsover_sub(ih, 1));
816
+ let sample = vec4f(0, 0, 0, 0);
816
817
  for (let ty = 0; ty < 4; ty++) for (let tx = 0; tx < 4; tx++) {
817
- const su = __tsover_div(__tsover_add(d.f32(cx), __tsover_div(__tsover_add(d.f32(tx), .5), 4)), computeWidth);
818
- const sv = __tsover_div(__tsover_add(d.f32(cy), __tsover_div(__tsover_add(d.f32(ty), .5), 4)), computeHeight);
819
- const sx = std.clamp(d.i32(__tsover_mul(su, iw)), 0, inputWm1);
820
- const sy = std.clamp(d.i32(__tsover_mul(sv, ih)), 0, inputHm1);
821
- sample = sample.add(std.textureLoad(layout.$.childTexture, d.vec2u(d.u32(sx), d.u32(sy)), 0));
818
+ const su = __tsover_div(__tsover_add(f32(cx), __tsover_div(__tsover_add(f32(tx), .5), 4)), computeWidth);
819
+ const sv = __tsover_div(__tsover_add(f32(cy), __tsover_div(__tsover_add(f32(ty), .5), 4)), computeHeight);
820
+ const sx = clamp(i32(__tsover_mul(su, iw)), 0, inputWm1);
821
+ const sy = clamp(i32(__tsover_mul(sv, ih)), 0, inputHm1);
822
+ sample = sample.add(textureLoad(layout.$.childTexture, vec2u(u32(sx), u32(sy)), 0));
822
823
  }
823
824
  sample = sample.mul(.0625);
824
825
  const threshold = p.threshold;
825
826
  const knee = __tsover_add(__tsover_mul(threshold, .5), 1e-4);
826
- const lum = std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722));
827
- const soft = std.clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
827
+ const lum = dot(sample.xyz, vec3f(.2126, .7152, .0722));
828
+ const soft = clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
828
829
  const softCurve = __tsover_div(__tsover_mul(soft, soft), __tsover_mul(knee, 4));
829
- const mask = __tsover_div(std.max(softCurve, __tsover_sub(lum, threshold)), std.max(lum, 1e-4));
830
- std.textureStore(layout.$.brightMap, d.vec2u(cx, cy), d.vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
831
- const u = __tsover_div(__tsover_add(d.f32(cx), .5), computeWidth);
832
- const v = __tsover_div(__tsover_add(d.f32(cy), .5), computeHeight);
833
- const srcX = std.clamp(d.i32(std.round(__tsover_mul(u, iw))), 0, inputWm1);
834
- const srcY = std.clamp(d.i32(std.round(__tsover_mul(v, ih))), 0, inputHm1);
835
- const mapSample = std.textureLoad(layout.$.source, d.vec2u(d.u32(srcX), d.u32(srcY)), 0);
836
- const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1, std.dot(mapSample.xyz, d.vec3f(.2126, .7152, .0722))) : std.dot(mapSample.xyz, d.vec3f(.2126, .7152, .0722));
837
- const inputRange = std.max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
838
- const normalised = std.clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1);
839
- const exponent = std.pow(2, __tsover_mul(-p.curve, 2));
840
- const eased = std.pow(normalised, exponent);
841
- const radius = std.mix(p.outputMin, p.outputMax, eased);
842
- std.textureStore(layout.$.blurMap, d.vec2u(cx, cy), d.vec4f(radius, 0, 0, 1));
830
+ const mask = __tsover_div(max(softCurve, __tsover_sub(lum, threshold)), max(lum, 1e-4));
831
+ textureStore(layout.$.brightMap, vec2u(cx, cy), vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
832
+ const u = __tsover_div(__tsover_add(f32(cx), .5), computeWidth);
833
+ const v = __tsover_div(__tsover_add(f32(cy), .5), computeHeight);
834
+ const srcX = clamp(i32(round(__tsover_mul(u, iw))), 0, inputWm1);
835
+ const srcY = clamp(i32(round(__tsover_mul(v, ih))), 0, inputHm1);
836
+ const mapSample = textureLoad(layout.$.source, vec2u(u32(srcX), u32(srcY)), 0);
837
+ const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1, dot(mapSample.xyz, vec3f(.2126, .7152, .0722))) : dot(mapSample.xyz, vec3f(.2126, .7152, .0722));
838
+ const inputRange = max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
839
+ const eased = pow(clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1), pow(2, __tsover_mul(-p.curve, 2)));
840
+ const radius = mix(p.outputMin, p.outputMax, eased);
841
+ textureStore(layout.$.blurMap, vec2u(cx, cy), vec4f(radius, 0, 0, 1));
843
842
  }), {
844
843
  v: 1,
845
844
  name: void 0,
@@ -1832,10 +1831,10 @@ function buildGlowPrepassMapGraph(computeWidth, computeHeight, channel) {
1832
1831
  },
1833
1832
  externals: () => ({
1834
1833
  layout,
1835
- d,
1834
+ d: data_exports,
1836
1835
  computeWidth,
1837
1836
  computeHeight,
1838
- std,
1837
+ std: std_exports,
1839
1838
  channel
1840
1839
  })
1841
1840
  }) && $.f)({})).$name("glowExtractAndFillVariable"),
@@ -1,9 +1,9 @@
1
- import { Ht as call, J as std, Tn as d, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, c as transformPosition } from "./transformations-t0d2-uSX.js";
3
- import { t as animatedTime } from "./porters-BmU6G9TR.js";
4
- var godraysHash = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((p) => {
1
+ import { At as mix, Dt as length, Et as fract, Mt as pow, Rt as sin, Tt as floor, Ut as data_exports, _t as atan2, et as src_default, ht as abs, nt as std_exports, on as vec4f, p as call, sn as f32, tn as vec2f, yt as clamp, zt as smoothstep } from "./edges-BZUKQxSE.js";
2
+ import { t as animatedTime } from "./porters-DogLzpKT.js";
3
+ import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
4
+ var godraysHash = src_default.fn([vec2f], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((p) => {
5
5
  "use gpu";
6
- return std.fract(__tsover_mul(std.sin(__tsover_add(__tsover_mul(p.x, 127.1), __tsover_mul(p.y, 311.7))), 43758.5453));
6
+ return fract(__tsover_mul(sin(__tsover_add(__tsover_mul(p.x, 127.1), __tsover_mul(p.y, 311.7))), 43758.5453));
7
7
  }), {
8
8
  v: 1,
9
9
  name: void 0,
@@ -59,20 +59,18 @@ var godraysHash = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.
59
59
  ]]]],
60
60
  "externalNames": ["std"]
61
61
  },
62
- externals: () => ({ std })
62
+ externals: () => ({ std: std_exports })
63
63
  }) && $.f)({}));
64
- var godraysValueNoise = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((st) => {
64
+ var godraysValueNoise = src_default.fn([vec2f], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((st) => {
65
65
  "use gpu";
66
- const i = std.floor(st);
67
- const f = std.fract(st);
66
+ const i = floor(st);
67
+ const f = fract(st);
68
68
  const a = godraysHash(i);
69
- const b = godraysHash(d.vec2f(__tsover_add(i.x, 1), i.y));
70
- const c = godraysHash(d.vec2f(i.x, __tsover_add(i.y, 1)));
71
- const e = godraysHash(d.vec2f(__tsover_add(i.x, 1), __tsover_add(i.y, 1)));
69
+ const b = godraysHash(vec2f(__tsover_add(i.x, 1), i.y));
70
+ const c = godraysHash(vec2f(i.x, __tsover_add(i.y, 1)));
71
+ const e = godraysHash(vec2f(__tsover_add(i.x, 1), __tsover_add(i.y, 1)));
72
72
  const u = f.mul(f).mul(f.mul(-2).add(3));
73
- const x1 = std.mix(a, b, u.x);
74
- const x2 = std.mix(c, e, u.x);
75
- return std.mix(x1, x2, u.y);
73
+ return mix(mix(a, b, u.x), mix(c, e, u.x), u.y);
76
74
  }), {
77
75
  v: 1,
78
76
  name: void 0,
@@ -320,23 +318,22 @@ var godraysValueNoise = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globa
320
318
  ]
321
319
  },
322
320
  externals: () => ({
323
- std,
321
+ std: std_exports,
324
322
  godraysHash,
325
- d
323
+ d: data_exports
326
324
  })
327
325
  }) && $.f)({}));
328
- var godraysRaysShape = tgpu.fn([
329
- d.f32,
330
- d.f32,
331
- d.f32,
332
- d.f32,
333
- d.f32,
334
- d.f32
335
- ], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((a, aWrapped, blend, r, freq, intensity) => {
326
+ var godraysRaysShape = src_default.fn([
327
+ f32,
328
+ f32,
329
+ f32,
330
+ f32,
331
+ f32,
332
+ f32
333
+ ], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((a, aWrapped, blend, r, freq, intensity) => {
336
334
  "use gpu";
337
- const nLeft = std.pow(godraysValueNoise(d.vec2f(__tsover_mul(a, freq), r)), intensity);
338
- const nRight = std.pow(godraysValueNoise(d.vec2f(__tsover_mul(aWrapped, freq), r)), intensity);
339
- return std.mix(nRight, nLeft, blend);
335
+ const nLeft = pow(godraysValueNoise(vec2f(__tsover_mul(a, freq), r)), intensity);
336
+ return mix(pow(godraysValueNoise(vec2f(__tsover_mul(aWrapped, freq), r)), intensity), nLeft, blend);
340
337
  }), {
341
338
  v: 1,
342
339
  name: void 0,
@@ -449,37 +446,37 @@ var godraysRaysShape = tgpu.fn([
449
446
  ]
450
447
  },
451
448
  externals: () => ({
452
- std,
449
+ std: std_exports,
453
450
  godraysValueNoise,
454
- d
451
+ d: data_exports
455
452
  })
456
453
  }) && $.f)({}));
457
454
  var TAU = 6.283185307179586;
458
- const godraysColor = tgpu.fn([
459
- d.vec2f,
460
- d.vec2f,
461
- d.f32,
462
- d.vec2f,
463
- d.f32,
464
- d.f32,
465
- d.f32,
466
- d.vec4f,
467
- d.vec4f
468
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, animTimeRaw, center, density, intensity, spotty, rayColor, bgColor) => {
455
+ const godraysColor = src_default.fn([
456
+ vec2f,
457
+ vec2f,
458
+ f32,
459
+ vec2f,
460
+ f32,
461
+ f32,
462
+ f32,
463
+ vec4f,
464
+ vec4f
465
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, animTimeRaw, center, density, intensity, spotty, rayColor, bgColor) => {
469
466
  "use gpu";
470
467
  const aspect = __tsover_div(viewport.x, viewport.y);
471
- const centerPos = d.vec2f(center.x, __tsover_sub(1, center.y));
468
+ const centerPos = vec2f(center.x, __tsover_sub(1, center.y));
472
469
  const delta = uv.sub(centerPos);
473
- const shapeUV = d.vec2f(__tsover_mul(delta.x, aspect), delta.y);
470
+ const shapeUV = vec2f(__tsover_mul(delta.x, aspect), delta.y);
474
471
  const animTime = __tsover_mul(animTimeRaw, .2);
475
- const angle = std.atan2(shapeUV.y, shapeUV.x);
476
- const angleWrapped = __tsover_sub(angle, __tsover_mul(TAU, std.floor(__tsover_div(angle, TAU))));
477
- const blendFactor = std.smoothstep(-.15, .15, shapeUV.x);
478
- const radius = std.length(shapeUV);
479
- const spots = __tsover_mul(6.5, std.abs(spotty));
480
- const intensityCalc = __tsover_sub(4, __tsover_mul(3, std.clamp(intensity, 0, 1)));
472
+ const angle = atan2(shapeUV.y, shapeUV.x);
473
+ const angleWrapped = __tsover_sub(angle, __tsover_mul(TAU, floor(__tsover_div(angle, TAU))));
474
+ const blendFactor = smoothstep(-.15, .15, shapeUV.x);
475
+ const radius = length(shapeUV);
476
+ const spots = __tsover_mul(6.5, abs(spotty));
477
+ const intensityCalc = __tsover_sub(4, __tsover_mul(3, clamp(intensity, 0, 1)));
481
478
  const dens = __tsover_mul(6, density);
482
- let accumRay = d.f32(0);
479
+ let accumRay = f32(0);
483
480
  const r1 = __tsover_sub(__tsover_mul(radius, 1), __tsover_mul(animTime, 3));
484
481
  const r2 = __tsover_sub(__tsover_mul(__tsover_mul(radius, .5), __tsover_add(1, spots)), __tsover_mul(animTime, 2));
485
482
  const f1 = __tsover_mul(dens, 5);
@@ -492,14 +489,13 @@ const godraysColor = tgpu.fn([
492
489
  let ray2 = godraysRaysShape(angle, angleWrapped, blendFactor, r3, f2, intensityCalc);
493
490
  ray2 = __tsover_mul(ray2, godraysRaysShape(angle, angleWrapped, blendFactor, r4, __tsover_mul(f2, 3.5), intensityCalc));
494
491
  accumRay = __tsover_add(accumRay, __tsover_mul(ray2, .7));
495
- const rayEffect = std.clamp(accumRay, 0, 1);
492
+ const rayEffect = clamp(accumRay, 0, 1);
496
493
  const rayA = __tsover_mul(rayEffect, rayColor.w);
497
494
  const finalAlpha = __tsover_add(rayA, __tsover_mul(bgColor.w, __tsover_sub(1, rayA)));
498
- const safeAlpha = std.clamp(finalAlpha, .001, 1);
495
+ const safeAlpha = clamp(finalAlpha, .001, 1);
499
496
  const rayContribution = rayColor.xyz.mul(rayA);
500
497
  const bgContribution = bgColor.xyz.mul(bgColor.w).mul(__tsover_sub(1, rayA));
501
- const finalColor = rayContribution.add(bgContribution).div(safeAlpha);
502
- return d.vec4f(finalColor, finalAlpha);
498
+ return vec4f(rayContribution.add(bgContribution).div(safeAlpha), finalAlpha);
503
499
  }), {
504
500
  v: 1,
505
501
  name: void 0,
@@ -1186,8 +1182,8 @@ const godraysColor = tgpu.fn([
1186
1182
  ]
1187
1183
  },
1188
1184
  externals: () => ({
1189
- d,
1190
- std,
1185
+ d: data_exports,
1186
+ std: std_exports,
1191
1187
  TAU,
1192
1188
  godraysRaysShape
1193
1189
  })