shaders 3.0.448 → 3.0.449
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cli.js +2 -2
- package/dist/core/{AngularBlur-xU811GPM.js → AngularBlur-DU1WmNHt.js} +15 -15
- package/dist/core/{Arc-DYvFxtGy.js → Arc-C8QmYsiZ.js} +13 -12
- package/dist/core/{Ascii-ChE4BP7J.js → Ascii-BaQ6MZTc.js} +51 -53
- package/dist/core/{Aurora-BThE6pbb.js → Aurora-B6lOg6M4.js} +63 -68
- package/dist/core/{BarShift-DdjkPSk3.js → BarShift-CFK-CzF9.js} +31 -32
- package/dist/core/{BarnDoors-B_kxVuec.js → BarnDoors-DWs_0xtH.js} +21 -22
- package/dist/core/{Beam-C7zPHuIU.js → Beam-Cgc4EYnj.js} +32 -39
- package/dist/core/{Bend-CFcEjifF.js → Bend-oof5pE1H.js} +27 -28
- package/dist/core/{Blob-CgUolAhz.js → Blob-cfvDCv0i.js} +54 -60
- package/dist/core/{BlockDissolve-CLSxXB4e.js → BlockDissolve-C7yJzYGZ.js} +21 -20
- package/dist/core/{BlockNoise-BgEJOicU.js → BlockNoise-DaM9YDAH.js} +16 -14
- package/dist/core/{BlueNoise-BqMtBLxM.js → BlueNoise-BMMRTsMw.js} +12 -10
- package/dist/core/{Blur-Xaa6jVPT.js → Blur-Be7sX4v9.js} +27 -27
- package/dist/core/{Boids-B8QUNxRL.js → Boids-C9S69THK.js} +151 -149
- package/dist/core/{BokehBlur-B5fql96U.js → BokehBlur-DSkKZ_yy.js} +104 -104
- package/dist/core/{BrickPattern-EAD5HD4e.js → BrickPattern-BY7h4hyx.js} +34 -38
- package/dist/core/{BrightnessContrast-mbv32DkA.js → BrightnessContrast-DFc0gSUv.js} +9 -10
- package/dist/core/{BrushedMetal-B10fDdGt.js → BrushedMetal-B06tUygH.js} +81 -84
- package/dist/core/{Bulge-C1Pq4DHk.js → Bulge-BpSOQfH0.js} +19 -19
- package/dist/core/{CRTScreen-Ctx0Mxtb.js → CRTScreen-DdGcEvk2.js} +35 -37
- package/dist/core/{CarbonFiber-DSSARe6R.js → CarbonFiber-Dy7Osb3V.js} +81 -84
- package/dist/core/{Chalkboard-C7srb54u.js → Chalkboard-wRYj23wL.js} +59 -61
- package/dist/core/{ChannelBlur-DE3T4-pj.js → ChannelBlur-DKD9GUpc.js} +13 -15
- package/dist/core/{CheckerWipe-Dp49-iaT.js → CheckerWipe-D0WmsSKg.js} +23 -23
- package/dist/core/{Checkerboard-oVWtS0rz.js → Checkerboard-2sQYJks9.js} +31 -31
- package/dist/core/{Chevron-CCD5JTRA.js → Chevron-D3oPw2-i.js} +20 -20
- package/dist/core/{ChromaFlow-BiE9Mes0.js → ChromaFlow-px9KG_h6.js} +32 -33
- package/dist/core/{ChromaticAberration-XEasUrD3.js → ChromaticAberration-DLFROPJV.js} +13 -13
- package/dist/core/{Circle-CvQ9duDU.js → Circle-0CqIPN3a.js} +14 -13
- package/dist/core/{ColorWheel-CXvfWAjN.js → ColorWheel-CMtn8slz.js} +30 -34
- package/dist/core/{CompressionArtifacts-BDaP7XI6.js → CompressionArtifacts-D7dpVg47.js} +64 -66
- package/dist/core/{ConcentricSpin-D06hFXEb.js → ConcentricSpin-BPk-_egF.js} +39 -41
- package/dist/core/{ConicGradient-Cg6vy3gl.js → ConicGradient-B-tEhmfR.js} +17 -18
- package/dist/core/{ContourLines-Cg2Dlmcr.js → ContourLines-BlgCWFSy.js} +29 -30
- package/dist/core/{CornerPin-wtqiMUCa.js → CornerPin-DB3G2i_y.js} +55 -57
- package/dist/core/{Crescent-Co__JqEE.js → Crescent-CFzPQKll.js} +14 -13
- package/dist/core/{Cross-CFytbdrZ.js → Cross-Cstl9nDg.js} +14 -13
- package/dist/core/{Crystal-U7VqhbHy.js → Crystal-CEeqF1Xa.js} +143 -152
- package/dist/core/{CurlNoise-BXWYh1Qi.js → CurlNoise-uvTKk4Wa.js} +16 -14
- package/dist/core/{CursorRipples-APbH7SVR.js → CursorRipples-B46VApbY.js} +59 -58
- package/dist/core/{CursorTrail-D5Fj0wGp.js → CursorTrail-DzYRTzzA.js} +72 -71
- package/dist/core/{DataMosh-CWRLpjU3.js → DataMosh-Ysev5-c_.js} +71 -73
- package/dist/core/{DiamondGradient-C_2VoEiQ.js → DiamondGradient-pTOwPuAl.js} +23 -25
- package/dist/core/{DiamondWipe-BkdNODD1.js → DiamondWipe-D6u1P2xH.js} +22 -22
- package/dist/core/{DiffuseBlur-Dl7S4KBW.js → DiffuseBlur-BX0cfwyh.js} +11 -12
- package/dist/core/{DisplacementMap-lv-qoLem.js → DisplacementMap-DMNivtcV.js} +26 -26
- package/dist/core/{Dither-B33J_gJU.js → Dither-Cxu-hSc_.js} +116 -119
- package/dist/core/{DotGrid-DaOhiRaL.js → DotGrid-CbNHebie.js} +37 -39
- package/dist/core/{DropShadow-C5Z2Rs2C.js → DropShadow-DFyuEA17.js} +37 -37
- package/dist/core/{Duotone-x4cywJbU.js → Duotone-CgueO-jZ.js} +7 -7
- package/dist/core/{Ellipse-CrQ1XYjx.js → Ellipse-DxRnSw__.js} +13 -12
- package/dist/core/{Emboss-DNwO5JcE.js → Emboss-BJxzjZmZ.js} +76 -78
- package/dist/core/{Engraving-FsaRQiyI.js → Engraving-DmQCj8vU.js} +57 -59
- package/dist/core/{ErosionNoise-CloHpdFT.js → ErosionNoise-7ekcAfBb.js} +13 -11
- package/dist/core/{Exposure-mO6KjYvc.js → Exposure-avEereLn.js} +4 -5
- package/dist/core/{FallingLines-D_1wHUkx.js → FallingLines-BINyHi3N.js} +40 -42
- package/dist/core/{FilmGrain-DDhrsw94.js → FilmGrain-B-pZBxiK.js} +17 -18
- package/dist/core/{FilmStock-BaP2aTLu.js → FilmStock-BJfso8f3.js} +74 -74
- package/dist/core/{Flip-DYuqyJva.js → Flip-Dbwe0zh8.js} +10 -12
- package/dist/core/{FloatingParticles-DJwNpHtZ.js → FloatingParticles-CoQ01il5.js} +97 -94
- package/dist/core/{FlowField-D4iGiDic.js → FlowField-CU6S3Jar.js} +24 -23
- package/dist/core/{Flower-D0MqoayS.js → Flower-R7HIopNH.js} +14 -13
- package/dist/core/{FlowingGradient-9Zu0Pu4a.js → FlowingGradient-D66Y9Wgq.js} +38 -39
- package/dist/core/{FlutedGlass-C_clmShu.js → FlutedGlass-WAaeW92l.js} +43 -43
- package/dist/core/{Fog-C_kY5pWB.js → Fog-BChoF6fi.js} +172 -171
- package/dist/core/{Form3D-D4aXZGoJ.js → Form3D-DajWNpAi.js} +259 -267
- package/dist/core/{FractalNoise-mMVLGmIv.js → FractalNoise-DIrQ3eQj.js} +30 -28
- package/dist/core/{Frost-M53tZlcf.js → Frost-B_3JSI2H.js} +70 -73
- package/dist/core/{GaborNoise-BhXywN1d.js → GaborNoise-4FWeA9yr.js} +16 -14
- package/dist/core/{Glass-B9D_52op.js → Glass-wOhmSf3v.js} +6 -4
- package/dist/core/{GlassTiles-DIkGYgVE.js → GlassTiles-DgdAiEuy.js} +23 -26
- package/dist/core/{Glitch-CUOJt5VX.js → Glitch-BOiywFUR.js} +60 -65
- package/dist/core/{Glow-D5AdnLvU.js → Glow-C2cEWdNE.js} +76 -77
- package/dist/core/{Godrays-BeQCWVw7.js → Godrays-DAZB2GSn.js} +52 -56
- package/dist/core/{Goo-C0_0QYne.js → Goo-B_WAqWYW.js} +64 -65
- package/dist/core/{GradientMap-DOVK05_a.js → GradientMap-DxsOInED.js} +47 -50
- package/dist/core/{Grayscale-Uv_6LYA9.js → Grayscale-DSHs9mZd.js} +6 -6
- package/dist/core/{Grid-Dbp4DoXZ.js → Grid-aO3wzf4X.js} +46 -48
- package/dist/core/{GridDistortion-D_21zIrm.js → GridDistortion-DsHsHda7.js} +63 -62
- package/dist/core/{Group-DXiB5Qrx.js → Group-CCcDbysC.js} +1 -1
- package/dist/core/{HTMLInCanvas-xXPLTYIv.js → HTMLInCanvas-B2OooKKr.js} +1 -1
- package/dist/core/{Halftone-DszIQsyx.js → Halftone-3a3rz4ln.js} +59 -62
- package/dist/core/{Heart-COpnSJPD.js → Heart-CzO0_GoB.js} +12 -11
- package/dist/core/{Heatmap-CMm8SD-P.js → Heatmap-DPtUc8YG.js} +57 -55
- package/dist/core/{HexGrid-B6wNW-45.js → HexGrid-CN5A0m5j.js} +32 -35
- package/dist/core/{Hologram-XejRN51V.js → Hologram-DoKRhChe.js} +62 -66
- package/dist/core/{Holographic-D1G_Ou1y.js → Holographic-BWyW5z_h.js} +58 -61
- package/dist/core/{HueShift-BCDgYfJs.js → HueShift-C0p8EGk-.js} +7 -10
- package/dist/core/{ImageTexture-BE2Jlkg6.js → ImageTexture-BnwkbXAW.js} +3 -2
- package/dist/core/{InkFlow-DJaJqula.js → InkFlow-BH86usRX.js} +156 -156
- package/dist/core/{Invert-DDmITZjt.js → Invert-BIjy9ddK.js} +4 -4
- package/dist/core/{IrisWipe-BFs5DDSa.js → IrisWipe-lpU7lucQ.js} +20 -23
- package/dist/core/{IsometricCubes-ChKqYTIw.js → IsometricCubes-CIieztxI.js} +37 -42
- package/dist/core/{Kaleidoscope-C8_-tC6T.js → Kaleidoscope-CUMvqmfN.js} +21 -21
- package/dist/core/{KeyFrames-xR9ZzHKj.js → KeyFrames-mI1J02zX.js} +130 -129
- package/dist/core/{LensFlare-DHGNEDIX.js → LensFlare-ChQK_hJN.js} +82 -84
- package/dist/core/{LightEdge-DYfhB3-7.js → LightEdge-Rg-zMpGb.js} +106 -107
- package/dist/core/{LightLeak-CYjuMURe.js → LightLeak-D1CxVo9A.js} +58 -59
- package/dist/core/{LinearBlur-CV7gKYHV.js → LinearBlur-DJBkHfs8.js} +14 -14
- package/dist/core/{LinearGradient-DAzw65UB.js → LinearGradient-DCRYBS4Q.js} +36 -37
- package/dist/core/{LinearWipe-DoDZF7y0.js → LinearWipe-Cxfs1tIO.js} +20 -21
- package/dist/core/{LiquidMetal-C9OxRyE4.js → LiquidMetal-oscNnbsr.js} +70 -73
- package/dist/core/{Liquify-gNsuR7aA.js → Liquify-CJwl6Wef.js} +67 -66
- package/dist/core/{MagneticFilings-CQ7zHEow.js → MagneticFilings-DAOFLjAQ.js} +125 -125
- package/dist/core/{Marble-BSSMSrv8.js → Marble-Cr4Iaq38.js} +22 -21
- package/dist/core/{Mirror-BZAUA2jk.js → Mirror-BwOuv3TP.js} +18 -18
- package/dist/core/{MultiPointGradient-HSfAYB-u.js → MultiPointGradient-CSowH0-7.js} +30 -31
- package/dist/core/{Neon-D9d6Osal.js → Neon-CPIvbGSB.js} +102 -113
- package/dist/core/{NoiseDissolve-CnELvUG_.js → NoiseDissolve-ByahROgQ.js} +23 -22
- package/dist/core/{ObjectTracker-COh35yTh.js → ObjectTracker-DMCr6kHz.js} +3 -3
- package/dist/core/{PagePeel-B6sjmvZ1.js → PagePeel-Coq0hc8R.js} +54 -58
- package/dist/core/{Paper-LfukraJk.js → Paper-CLlhc3fn.js} +16 -15
- package/dist/core/{Parallelogram-DBi0yAG3.js → Parallelogram-Be8RQBV7.js} +14 -13
- package/dist/core/{ParticleField-q7COY9YT.js → ParticleField-DDO-Tk9X.js} +154 -150
- package/dist/core/{ParticleFlow-DiHWbIon.js → ParticleFlow-B89PWVem.js} +210 -208
- package/dist/core/{Particles-BFsKUAPx.js → Particles-D8rP46SB.js} +207 -209
- package/dist/core/{PerlinNoise-KV2GG0ts.js → PerlinNoise-_whB3Y3m.js} +16 -14
- package/dist/core/{Perspective-CJSrtEy5.js → Perspective-BJuQWHOr.js} +23 -25
- package/dist/core/{PixelSort-WD-Y6ZFu.js → PixelSort-CJfXD6g0.js} +109 -109
- package/dist/core/{PixelThrow-CnOXm7Hv.js → PixelThrow-BaTI5PzH.js} +35 -35
- package/dist/core/{Pixelate-XJI9f1oT.js → Pixelate-D7Dto_8I.js} +19 -19
- package/dist/core/{Plasma-C0dnSaw1.js → Plasma-DWIDcCnn.js} +33 -32
- package/dist/core/{Plastic-DBv_6A7q.js → Plastic-CWAOd2i9.js} +82 -84
- package/dist/core/{PolarCoordinates-B8Cq2bzT.js → PolarCoordinates-DQM3dLK3.js} +16 -18
- package/dist/core/{Polygon-ORM35JKg.js → Polygon-CFmLohBu.js} +16 -17
- package/dist/core/{Posterize-Dn-Vv2S1.js → Posterize-B8PHXwhy.js} +5 -8
- package/dist/core/{Prism-CYLsGJHY.js → Prism-C5VS4TLU.js} +36 -40
- package/dist/core/{ProgressiveBlur-BXUumCm5.js → ProgressiveBlur-BcGcteLH.js} +63 -65
- package/dist/core/{RadialGradient-j6T56q1W.js → RadialGradient-D3UoKiGu.js} +22 -23
- package/dist/core/{RadialWipe-Bz19qvls.js → RadialWipe-DXfAH0Ug.js} +25 -25
- package/dist/core/{RandomBars-3RlhwDYG.js → RandomBars-BVsp1Q7v.js} +23 -23
- package/dist/core/{ReactionDiffusion-DdXavIVw.js → ReactionDiffusion-DknxOF-o.js} +173 -175
- package/dist/core/{RectangularCoordinates-p3250IKV.js → RectangularCoordinates-DFQm4y6H.js} +14 -14
- package/dist/core/{ReflectivePlane-BOl9AEoO.js → ReflectivePlane-BDlGBzo1.js} +35 -37
- package/dist/core/{Repeater-BMXmN95R.js → Repeater-DHW6eDAm.js} +2 -2
- package/dist/core/{Ring-DKcROHDs.js → Ring-3brC5en8.js} +15 -14
- package/dist/core/{RippleWipe-QH8D0Y-2.js → RippleWipe-DQfXGjRv.js} +24 -27
- package/dist/core/{Ripples-8fFdo6aq.js → Ripples-DajR3Cl5.js} +18 -21
- package/dist/core/{RoundedRect-Cr76tP9o.js → RoundedRect-CfkYNmkV.js} +14 -13
- package/dist/core/{Saturation-Dqifs1x7.js → Saturation-BPTssGSs.js} +8 -9
- package/dist/core/{Scratches-sa8JU4Eb.js → Scratches-A-AyASZm.js} +16 -14
- package/dist/core/{Sharpness-IRuPd9nn.js → Sharpness-Di39DpCB.js} +21 -22
- package/dist/core/{Shatter-BYaxMvyd.js → Shatter-CWf3HtjN.js} +73 -72
- package/dist/core/{SimplexNoise-C2vmRzgy.js → SimplexNoise-DpZ2jtdk.js} +19 -17
- package/dist/core/{SineWave-BGAJyGFr.js → SineWave-CZuksvHn.js} +20 -20
- package/dist/core/{SliceWipe-BOcCk5Se.js → SliceWipe-BwL2D3HR.js} +19 -19
- package/dist/core/{Smoke-B1twbhQ4.js → Smoke-BsUkbTI1.js} +156 -155
- package/dist/core/{SmokeFill-CAayneM2.js → SmokeFill-CaDMgNW-.js} +233 -231
- package/dist/core/{SmokeFlow-Ug8difAz.js → SmokeFlow-CLfsAbPS.js} +143 -142
- package/dist/core/{Solarize-205KKROH.js → Solarize-ALjXXAf0.js} +12 -14
- package/dist/core/{SolidColor-B4pj8onb.js → SolidColor-Cu_9b_my.js} +1 -1
- package/dist/core/{Spherize-DUQxwwCL.js → Spherize-SBfCc9Wk.js} +31 -37
- package/dist/core/{Spiral-DY1c-N4F.js → Spiral-iRrT222n.js} +36 -36
- package/dist/core/{Star-DRxNaHHo.js → Star-DL3d_HqY.js} +14 -13
- package/dist/core/{Stone-CUdcvOWd.js → Stone-OTsCM-rr.js} +2 -2
- package/dist/core/{Strands-CFxYJMFu.js → Strands-DjoQgGnd.js} +47 -49
- package/dist/core/{Stretch-DYrVdt8A.js → Stretch-CdzhxnbM.js} +19 -19
- package/dist/core/{Stripes-BvnoWdwn.js → Stripes-CsBgKYdp.js} +39 -39
- package/dist/core/{StudioBackground-srQGUpfZ.js → StudioBackground-D8EdrLg5.js} +67 -68
- package/dist/core/{SunBurst-COsVDZ4e.js → SunBurst-ErBFL-nF.js} +18 -20
- package/dist/core/{Surface3D-TsGPzdGm.js → Surface3D-CLjX61TZ.js} +144 -144
- package/dist/core/{Swirl-nXMWVY2X.js → Swirl-DDQif_lC.js} +18 -21
- package/dist/core/{Teardrop-Bjtkigk4.js → Teardrop-CvpdElTs.js} +13 -12
- package/dist/core/{Text-BGdsqRl5.js → Text-vyzeMvhl.js} +20 -21
- package/dist/core/{ThinFilm-DhMKI5e2.js → ThinFilm-CbkMTbD2.js} +59 -67
- package/dist/core/{TiltShift-BwuYyXB6.js → TiltShift-BVMyB8lF.js} +66 -67
- package/dist/core/{TimeTrail-CE2XumxR.js → TimeTrail-CuFGvzFi.js} +91 -94
- package/dist/core/{Tint-BTmcGjEl.js → Tint-C6zMMsYH.js} +25 -26
- package/dist/core/{Trapezoid-CiZCh8QS.js → Trapezoid-kFuxWONU.js} +14 -13
- package/dist/core/{TriangularGrid-BnQOEljy.js → TriangularGrid-FIrpI_qE.js} +34 -36
- package/dist/core/{Tritone-Ta084wlF.js → Tritone-DyLGtOug.js} +7 -10
- package/dist/core/{Truchet-BxCh_IIp.js → Truchet-B4NI56Zz.js} +31 -33
- package/dist/core/{Twirl-Cw4jm59Q.js → Twirl-CuzhWXfj.js} +16 -16
- package/dist/core/{VHS-Nwk0E-tf.js → VHS-DYbzndAZ.js} +68 -69
- package/dist/core/{VenetianBlinds-BZ0sS97G.js → VenetianBlinds-DVopy3xp.js} +22 -23
- package/dist/core/{Vesica-Cf1KiSzK.js → Vesica-Cd-XyG3F.js} +13 -12
- package/dist/core/{Vibrance-qWGvLkrW.js → Vibrance-CvXatkfO.js} +7 -8
- package/dist/core/{VideoTexture-48ylVDvN.js → VideoTexture-C5PS6Vly.js} +34 -39
- package/dist/core/{Vignette-CK_Li7v2.js → Vignette-DtBpWWxW.js} +20 -22
- package/dist/core/{Voronoi-DMYFDwIS.js → Voronoi-CRH2cGlR.js} +33 -37
- package/dist/core/{Water-D74wbHmn.js → Water-CneenzRZ.js} +101 -108
- package/dist/core/{Watercolor-zo8-4Vqx.js → Watercolor-B343pgM-.js} +63 -64
- package/dist/core/{WaveDistortion-BLrvGOzF.js → WaveDistortion-DHz1FxLT.js} +80 -82
- package/dist/core/{WaveletNoise-a5OpO8-D.js → WaveletNoise-CsLE9gbM.js} +16 -14
- package/dist/core/{Weave-D1D3kuUg.js → Weave-CQEF71nr.js} +28 -31
- package/dist/core/{WebcamTexture-pBETyQYG.js → WebcamTexture-BcsYFM_g.js} +7 -7
- package/dist/core/{Wool-CMnWPdy9.js → Wool-BFSicimy.js} +2 -2
- package/dist/core/{WorleyNoise-BAEo0duh.js → WorleyNoise-BKq3es5v.js} +69 -70
- package/dist/core/{ZoomBlur-CnBNmcfx.js → ZoomBlur-Bu1SlmS2.js} +12 -12
- package/dist/core/agents-Bv3--qPL.js +997 -0
- package/dist/core/blur-tvWOoxKt.js +2247 -0
- package/dist/core/compute-BjeJ0sIA.js +31 -0
- package/dist/core/dataEncoding-CEmpiitu.js +24 -0
- package/dist/core/device-BODv_4aH.js +10 -0
- package/dist/core/edges-BXNBKxSN.js +29857 -0
- package/dist/core/{glass-sOqjtPJD.js → glass-IfoQ8Prf.js} +164 -172
- package/dist/core/index.js +310 -221
- package/dist/core/media-B9BNeMPu.js +757 -0
- package/dist/core/noise-wTSHXgFz.js +12033 -0
- package/dist/core/noiseColor-CPakiKNF.js +103 -0
- package/dist/core/{noiseColor-CRpf22bk.js → noiseColor-DscZM9CO.js} +2 -2
- package/dist/core/noiseStylize-BXpflWPW.js +359 -0
- package/dist/core/porters-DBK1Aipq.js +991 -0
- package/dist/core/registry.js +208 -199
- package/dist/core/sdf-R0EN3EvS.js +5174 -0
- package/dist/core/shaderRegistry-CcvE7wN0.js +425 -0
- package/dist/core/shaders/AngularBlur/index.js +5 -4
- package/dist/core/shaders/Arc/index.js +7 -4
- package/dist/core/shaders/Ascii/index.js +5 -4
- package/dist/core/shaders/Aurora/index.js +6 -4
- package/dist/core/shaders/BarShift/index.js +5 -4
- package/dist/core/shaders/BarnDoors/index.js +5 -4
- package/dist/core/shaders/Beam/index.js +5 -4
- package/dist/core/shaders/Bend/index.js +5 -4
- package/dist/core/shaders/Blob/index.js +5 -4
- package/dist/core/shaders/BlockDissolve/index.js +6 -4
- package/dist/core/shaders/BlockNoise/index.js +8 -5
- package/dist/core/shaders/BlueNoise/index.js +8 -5
- package/dist/core/shaders/Blur/index.js +6 -4
- package/dist/core/shaders/Boids/index.js +7 -4
- package/dist/core/shaders/BokehBlur/index.js +6 -4
- package/dist/core/shaders/BrickPattern/index.js +5 -4
- package/dist/core/shaders/BrightnessContrast/index.js +5 -4
- package/dist/core/shaders/BrushedMetal/index.js +11 -6
- package/dist/core/shaders/Bulge/index.js +5 -4
- package/dist/core/shaders/CRTScreen/index.js +5 -4
- package/dist/core/shaders/CarbonFiber/index.js +11 -6
- package/dist/core/shaders/Chalkboard/index.js +5 -4
- package/dist/core/shaders/ChannelBlur/index.js +6 -4
- package/dist/core/shaders/CheckerWipe/index.js +5 -4
- package/dist/core/shaders/Checkerboard/index.js +5 -4
- package/dist/core/shaders/Chevron/index.js +5 -4
- package/dist/core/shaders/ChromaFlow/index.js +6 -4
- package/dist/core/shaders/ChromaticAberration/index.js +5 -4
- package/dist/core/shaders/Circle/index.js +7 -4
- package/dist/core/shaders/ColorWheel/index.js +5 -4
- package/dist/core/shaders/CompressionArtifacts/index.js +5 -4
- package/dist/core/shaders/ConcentricSpin/index.js +5 -4
- package/dist/core/shaders/ConicGradient/index.js +5 -4
- package/dist/core/shaders/ContourLines/index.js +5 -4
- package/dist/core/shaders/CornerPin/index.js +5 -4
- package/dist/core/shaders/Crescent/index.js +7 -4
- package/dist/core/shaders/Cross/index.js +7 -4
- package/dist/core/shaders/Crystal/index.js +11 -6
- package/dist/core/shaders/CurlNoise/index.js +8 -5
- package/dist/core/shaders/CursorRipples/index.js +5 -4
- package/dist/core/shaders/CursorTrail/index.js +5 -4
- package/dist/core/shaders/DataMosh/index.js +5 -4
- package/dist/core/shaders/DiamondGradient/index.js +5 -4
- package/dist/core/shaders/DiamondWipe/index.js +5 -4
- package/dist/core/shaders/DiffuseBlur/index.js +5 -4
- package/dist/core/shaders/DisplacementMap/index.js +5 -4
- package/dist/core/shaders/Dither/index.js +5 -4
- package/dist/core/shaders/DotGrid/index.js +5 -4
- package/dist/core/shaders/DropShadow/index.js +5 -4
- package/dist/core/shaders/Duotone/index.js +5 -4
- package/dist/core/shaders/Ellipse/index.js +7 -4
- package/dist/core/shaders/Emboss/index.js +10 -6
- package/dist/core/shaders/Engraving/index.js +6 -4
- package/dist/core/shaders/ErosionNoise/index.js +8 -5
- package/dist/core/shaders/Exposure/index.js +5 -4
- package/dist/core/shaders/FallingLines/index.js +5 -4
- package/dist/core/shaders/FilmGrain/index.js +5 -4
- package/dist/core/shaders/FilmStock/index.js +6 -4
- package/dist/core/shaders/Flip/index.js +5 -4
- package/dist/core/shaders/FloatingParticles/index.js +7 -4
- package/dist/core/shaders/FlowField/index.js +6 -4
- package/dist/core/shaders/Flower/index.js +7 -4
- package/dist/core/shaders/FlowingGradient/index.js +6 -4
- package/dist/core/shaders/FlutedGlass/index.js +5 -4
- package/dist/core/shaders/Fog/index.js +5 -4
- package/dist/core/shaders/Form3D/index.js +5 -4
- package/dist/core/shaders/FractalNoise/index.js +7 -4
- package/dist/core/shaders/Frost/index.js +11 -6
- package/dist/core/shaders/GaborNoise/index.js +8 -5
- package/dist/core/shaders/Glass/index.js +11 -6
- package/dist/core/shaders/GlassTiles/index.js +5 -4
- package/dist/core/shaders/Glitch/index.js +5 -4
- package/dist/core/shaders/Glow/index.js +6 -4
- package/dist/core/shaders/Godrays/index.js +5 -4
- package/dist/core/shaders/Goo/index.js +10 -6
- package/dist/core/shaders/GradientMap/index.js +5 -4
- package/dist/core/shaders/Grayscale/index.js +5 -4
- package/dist/core/shaders/Grid/index.js +5 -4
- package/dist/core/shaders/GridDistortion/index.js +5 -4
- package/dist/core/shaders/Group/index.js +5 -4
- package/dist/core/shaders/HTMLInCanvas/index.js +5 -4
- package/dist/core/shaders/Halftone/index.js +5 -4
- package/dist/core/shaders/Heart/index.js +7 -4
- package/dist/core/shaders/Heatmap/index.js +11 -6
- package/dist/core/shaders/HexGrid/index.js +5 -4
- package/dist/core/shaders/Hologram/index.js +11 -6
- package/dist/core/shaders/Holographic/index.js +11 -6
- package/dist/core/shaders/HueShift/index.js +5 -4
- package/dist/core/shaders/ImageTexture/index.js +7 -5
- package/dist/core/shaders/InkFlow/index.js +5 -4
- package/dist/core/shaders/Invert/index.js +5 -4
- package/dist/core/shaders/IrisWipe/index.js +5 -4
- package/dist/core/shaders/IsometricCubes/index.js +5 -4
- package/dist/core/shaders/Kaleidoscope/index.js +5 -4
- package/dist/core/shaders/KeyFrames/index.js +5 -4
- package/dist/core/shaders/LensFlare/index.js +5 -4
- package/dist/core/shaders/LightEdge/index.js +11 -6
- package/dist/core/shaders/LightLeak/index.js +6 -4
- package/dist/core/shaders/LinearBlur/index.js +5 -4
- package/dist/core/shaders/LinearGradient/index.js +5 -4
- package/dist/core/shaders/LinearWipe/index.js +5 -4
- package/dist/core/shaders/LiquidMetal/index.js +11 -6
- package/dist/core/shaders/Liquify/index.js +5 -4
- package/dist/core/shaders/MagneticFilings/index.js +7 -4
- package/dist/core/shaders/Marble/index.js +6 -4
- package/dist/core/shaders/Mirror/index.js +5 -4
- package/dist/core/shaders/MultiPointGradient/index.js +5 -4
- package/dist/core/shaders/Neon/index.js +9 -5
- package/dist/core/shaders/NoiseDissolve/index.js +6 -4
- package/dist/core/shaders/ObjectTracker/index.js +6 -5
- package/dist/core/shaders/PagePeel/index.js +5 -4
- package/dist/core/shaders/Paper/index.js +6 -4
- package/dist/core/shaders/Parallelogram/index.js +7 -4
- package/dist/core/shaders/ParticleField/index.js +8 -4
- package/dist/core/shaders/ParticleFlow/index.js +7 -4
- package/dist/core/shaders/Particles/index.js +11 -5
- package/dist/core/shaders/PerlinNoise/index.js +8 -5
- package/dist/core/shaders/Perspective/index.js +5 -4
- package/dist/core/shaders/PixelSort/index.js +5 -4
- package/dist/core/shaders/PixelThrow/index.js +6 -4
- package/dist/core/shaders/Pixelate/index.js +5 -4
- package/dist/core/shaders/Plasma/index.js +6 -4
- package/dist/core/shaders/Plastic/index.js +11 -6
- package/dist/core/shaders/PolarCoordinates/index.js +5 -4
- package/dist/core/shaders/Polygon/index.js +7 -4
- package/dist/core/shaders/Posterize/index.js +5 -4
- package/dist/core/shaders/Prism/index.js +5 -4
- package/dist/core/shaders/ProgressiveBlur/index.js +6 -4
- package/dist/core/shaders/RadialGradient/index.js +5 -4
- package/dist/core/shaders/RadialWipe/index.js +5 -4
- package/dist/core/shaders/RandomBars/index.js +6 -4
- package/dist/core/shaders/ReactionDiffusion/index.js +5 -4
- package/dist/core/shaders/RectangularCoordinates/index.js +5 -4
- package/dist/core/shaders/ReflectivePlane/index.js +6 -4
- package/dist/core/shaders/Repeater/index.js +5 -4
- package/dist/core/shaders/Ring/index.js +7 -4
- package/dist/core/shaders/RippleWipe/index.js +5 -4
- package/dist/core/shaders/Ripples/index.js +5 -4
- package/dist/core/shaders/RoundedRect/index.js +7 -4
- package/dist/core/shaders/Saturation/index.js +5 -4
- package/dist/core/shaders/Scratches/index.js +8 -5
- package/dist/core/shaders/Sharpness/index.js +5 -4
- package/dist/core/shaders/Shatter/index.js +6 -4
- package/dist/core/shaders/SimplexNoise/index.js +7 -4
- package/dist/core/shaders/SineWave/index.js +5 -4
- package/dist/core/shaders/SliceWipe/index.js +5 -4
- package/dist/core/shaders/Smoke/index.js +5 -4
- package/dist/core/shaders/SmokeFill/index.js +10 -6
- package/dist/core/shaders/SmokeFlow/index.js +5 -4
- package/dist/core/shaders/Solarize/index.js +5 -4
- package/dist/core/shaders/SolidColor/index.js +2 -2
- package/dist/core/shaders/Spherize/index.js +5 -4
- package/dist/core/shaders/Spiral/index.js +5 -4
- package/dist/core/shaders/Star/index.js +7 -4
- package/dist/core/shaders/Stone/index.js +4 -3
- package/dist/core/shaders/Strands/index.js +5 -4
- package/dist/core/shaders/Stretch/index.js +5 -4
- package/dist/core/shaders/Stripes/index.js +5 -4
- package/dist/core/shaders/StudioBackground/index.js +5 -4
- package/dist/core/shaders/SunBurst/index.js +5 -4
- package/dist/core/shaders/Surface3D/index.js +6 -4
- package/dist/core/shaders/Swirl/index.js +5 -4
- package/dist/core/shaders/Teardrop/index.js +7 -4
- package/dist/core/shaders/Text/index.js +6 -5
- package/dist/core/shaders/ThinFilm/index.js +9 -5
- package/dist/core/shaders/TiltShift/index.js +6 -4
- package/dist/core/shaders/TimeTrail/index.js +5 -4
- package/dist/core/shaders/Tint/index.js +5 -4
- package/dist/core/shaders/Trapezoid/index.js +7 -4
- package/dist/core/shaders/TriangularGrid/index.js +5 -4
- package/dist/core/shaders/Tritone/index.js +5 -4
- package/dist/core/shaders/Truchet/index.js +5 -4
- package/dist/core/shaders/Twirl/index.js +5 -4
- package/dist/core/shaders/VHS/index.js +5 -4
- package/dist/core/shaders/VenetianBlinds/index.js +5 -4
- package/dist/core/shaders/Vesica/index.js +7 -4
- package/dist/core/shaders/Vibrance/index.js +5 -4
- package/dist/core/shaders/VideoTexture/index.js +6 -5
- package/dist/core/shaders/Vignette/index.js +5 -4
- package/dist/core/shaders/Voronoi/index.js +5 -4
- package/dist/core/shaders/Water/index.js +11 -6
- package/dist/core/shaders/Watercolor/index.js +5 -4
- package/dist/core/shaders/WaveDistortion/index.js +5 -4
- package/dist/core/shaders/WaveletNoise/index.js +8 -5
- package/dist/core/shaders/Weave/index.js +5 -4
- package/dist/core/shaders/WebcamTexture/index.js +7 -5
- package/dist/core/shaders/Wool/index.js +4 -3
- package/dist/core/shaders/WorleyNoise/index.js +5 -4
- package/dist/core/shaders/ZoomBlur/index.js +5 -4
- package/dist/core/shapeEffectBounds-CtKwBX8c.js +19213 -0
- package/dist/core/utilities/transformations/index.js +1 -1
- package/dist/js/bundle.js +188 -184
- package/dist/js/createShader.js +1 -1
- package/dist/react/Shader.js +1 -1
- package/dist/react/bundle.js +197 -193
- package/dist/solid/engine/Shader.js +1 -1
- package/dist/svelte/index.js +1 -1
- package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
- package/package.json +1 -1
- package/dist/core/coords-BkIjixe_.js +0 -55724
- package/dist/core/noiseStylize-J6sFKoTh.js +0 -65
- package/dist/core/porters-BmU6G9TR.js +0 -321
- package/dist/core/shaderRegistry-D75z2sND.js +0 -425
- package/dist/core/shapeEffectBounds-PQqKLQXO.js +0 -406
- /package/dist/core/{fonts-DwhbVe2B.js → fonts-v_F1SFl9.js} +0 -0
- /package/dist/core/{naturalSize-Caz3-kRv.js → naturalSize-B679wTgN.js} +0 -0
- /package/dist/core/{transformations-t0d2-uSX.js → transformations-CsPUHppB.js} +0 -0
|
@@ -1,5 +1,7 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { $t as vec2f, At as pow, Et as max, Gt as textureStorage2d, Lt as smoothstep, N as unpremultiplyAlpha, Ot as mix, Pt as round, Ut as arrayOf, Vt as data_exports, Wt as texture2d, Xt as struct, _t as clamp, an as f32, at as textureStore, bt as dot, d as ZERO, et as src_default, in as vec4f, it as textureLoad, nn as vec3f, nt as std_exports, on as i32, p as call, sn as u32, tn as vec2u } from "./edges-BXNBKxSN.js";
|
|
2
|
+
import { n as createGuardedCompute } from "./compute-BjeJ0sIA.js";
|
|
3
|
+
import { n as DEFAULT_COMPUTE_HEIGHT, r as DEFAULT_COMPUTE_WIDTH } from "./blur-tvWOoxKt.js";
|
|
4
|
+
import { r as transformAngle } from "./transformations-CsPUHppB.js";
|
|
3
5
|
var GOLDEN_ANGLE = Math.PI * (3 - Math.sqrt(5));
|
|
4
6
|
var TWO_PI = Math.PI * 2;
|
|
5
7
|
var DEG_TO_RAD = Math.PI / 180;
|
|
@@ -138,7 +140,7 @@ function generateBokehTaps(shape, bladeCount, tapCount) {
|
|
|
138
140
|
}
|
|
139
141
|
if (taps.length === 0) return generateBokehTaps("circle", 0, tapCount);
|
|
140
142
|
for (let i = 0; taps.length < tapCount; i++) taps.push(taps[i % taps.length]);
|
|
141
|
-
const maxLen = taps.reduce((max, tap) => Math.max(max, Math.hypot(tap.x, tap.y)), 0);
|
|
143
|
+
const maxLen = taps.reduce((max$1, tap) => Math.max(max$1, Math.hypot(tap.x, tap.y)), 0);
|
|
142
144
|
if (maxLen > 1) {
|
|
143
145
|
const inv = 1 / maxLen;
|
|
144
146
|
for (const tap of taps) {
|
|
@@ -149,97 +151,97 @@ function generateBokehTaps(shape, bladeCount, tapCount) {
|
|
|
149
151
|
return taps;
|
|
150
152
|
}
|
|
151
153
|
function bokehParams() {
|
|
152
|
-
return
|
|
153
|
-
radius:
|
|
154
|
-
highlightGain:
|
|
155
|
-
highlightThreshold:
|
|
156
|
-
rotCos:
|
|
157
|
-
rotSin:
|
|
158
|
-
chromaticFringe:
|
|
159
|
-
inputWidth:
|
|
160
|
-
inputHeight:
|
|
154
|
+
return struct({
|
|
155
|
+
radius: f32,
|
|
156
|
+
highlightGain: f32,
|
|
157
|
+
highlightThreshold: f32,
|
|
158
|
+
rotCos: f32,
|
|
159
|
+
rotSin: f32,
|
|
160
|
+
chromaticFringe: f32,
|
|
161
|
+
inputWidth: f32,
|
|
162
|
+
inputHeight: f32
|
|
161
163
|
});
|
|
162
164
|
}
|
|
163
165
|
function bokehMapParams() {
|
|
164
|
-
return
|
|
165
|
-
highlightGain:
|
|
166
|
-
highlightThreshold:
|
|
167
|
-
rotCos:
|
|
168
|
-
rotSin:
|
|
169
|
-
chromaticFringe:
|
|
170
|
-
inputWidth:
|
|
171
|
-
inputHeight:
|
|
172
|
-
inputMin:
|
|
173
|
-
inputMax:
|
|
174
|
-
outputMin:
|
|
175
|
-
outputMax:
|
|
176
|
-
curve:
|
|
166
|
+
return struct({
|
|
167
|
+
highlightGain: f32,
|
|
168
|
+
highlightThreshold: f32,
|
|
169
|
+
rotCos: f32,
|
|
170
|
+
rotSin: f32,
|
|
171
|
+
chromaticFringe: f32,
|
|
172
|
+
inputWidth: f32,
|
|
173
|
+
inputHeight: f32,
|
|
174
|
+
inputMin: f32,
|
|
175
|
+
inputMax: f32,
|
|
176
|
+
outputMin: f32,
|
|
177
|
+
outputMax: f32,
|
|
178
|
+
curve: f32
|
|
177
179
|
});
|
|
178
180
|
}
|
|
179
181
|
function buildBokehGraph(computeWidth, computeHeight, tapCount) {
|
|
180
182
|
const TAPS = tapCount;
|
|
181
183
|
const Params = bokehParams();
|
|
182
|
-
const TapArray =
|
|
183
|
-
const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(
|
|
184
|
-
input: { texture:
|
|
185
|
-
output: { storageTexture:
|
|
184
|
+
const TapArray = arrayOf(vec4f, TAPS);
|
|
185
|
+
const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
|
|
186
|
+
input: { texture: texture2d(f32) },
|
|
187
|
+
output: { storageTexture: textureStorage2d(OUTPUT_FORMAT, "write-only") },
|
|
186
188
|
params: { uniform: Params },
|
|
187
189
|
taps: { uniform: TapArray }
|
|
188
190
|
}), "layout");
|
|
189
191
|
return {
|
|
190
192
|
layout,
|
|
191
|
-
kernel:
|
|
193
|
+
kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
|
|
192
194
|
"use gpu";
|
|
193
195
|
const p = layout.$.params;
|
|
194
196
|
const radius = p.radius;
|
|
195
|
-
const inputCx = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(
|
|
196
|
-
const inputCy = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(
|
|
197
|
-
const inputWm1 =
|
|
198
|
-
const inputHm1 =
|
|
197
|
+
const inputCx = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(f32(cx), .5), p.inputWidth), computeWidth), .5);
|
|
198
|
+
const inputCy = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(f32(cy), .5), p.inputHeight), computeHeight), .5);
|
|
199
|
+
const inputWm1 = i32(__tsover_sub(p.inputWidth, 1));
|
|
200
|
+
const inputHm1 = i32(__tsover_sub(p.inputHeight, 1));
|
|
199
201
|
if (radius < PASSTHROUGH_RADIUS) {
|
|
200
|
-
const sx =
|
|
201
|
-
const sy =
|
|
202
|
-
const texel =
|
|
203
|
-
|
|
202
|
+
const sx = clamp(i32(round(inputCx)), 0, inputWm1);
|
|
203
|
+
const sy = clamp(i32(round(inputCy)), 0, inputHm1);
|
|
204
|
+
const texel = textureLoad(layout.$.input, vec2u(u32(sx), u32(sy)), 0);
|
|
205
|
+
textureStore(layout.$.output, vec2u(cx, cy), texel);
|
|
204
206
|
} else {
|
|
205
207
|
const gain = p.highlightGain;
|
|
206
208
|
const threshold = p.highlightThreshold;
|
|
207
209
|
const fringe = p.chromaticFringe;
|
|
208
210
|
const rotC = p.rotCos;
|
|
209
211
|
const rotS = p.rotSin;
|
|
210
|
-
let accum =
|
|
211
|
-
let alphaAccum =
|
|
212
|
-
let wSum =
|
|
212
|
+
let accum = vec3f(0, 0, 0);
|
|
213
|
+
let alphaAccum = f32(0);
|
|
214
|
+
let wSum = f32(0);
|
|
213
215
|
for (let i = 0; i < TAPS; i++) {
|
|
214
216
|
const tap = layout.$.taps[i];
|
|
215
217
|
const ox = __tsover_sub(__tsover_mul(tap.x, rotC), __tsover_mul(tap.y, rotS));
|
|
216
218
|
const oy = __tsover_add(__tsover_mul(tap.x, rotS), __tsover_mul(tap.y, rotC));
|
|
217
|
-
const off =
|
|
218
|
-
const sx =
|
|
219
|
-
const sy =
|
|
220
|
-
const base =
|
|
219
|
+
const off = vec2f(__tsover_mul(ox, radius), __tsover_mul(oy, radius));
|
|
220
|
+
const sx = clamp(i32(round(__tsover_add(inputCx, off.x))), 0, inputWm1);
|
|
221
|
+
const sy = clamp(i32(round(__tsover_add(inputCy, off.y))), 0, inputHm1);
|
|
222
|
+
const base = textureLoad(layout.$.input, vec2u(u32(sx), u32(sy)), 0);
|
|
221
223
|
let colR = base.x;
|
|
222
224
|
let colB = base.z;
|
|
223
225
|
if (fringe > .001) {
|
|
224
226
|
const offR = off.mul(__tsover_add(1, __tsover_mul(fringe, .5)));
|
|
225
|
-
const rx =
|
|
226
|
-
const ry =
|
|
227
|
-
colR =
|
|
227
|
+
const rx = clamp(i32(round(__tsover_add(inputCx, offR.x))), 0, inputWm1);
|
|
228
|
+
const ry = clamp(i32(round(__tsover_add(inputCy, offR.y))), 0, inputHm1);
|
|
229
|
+
colR = textureLoad(layout.$.input, vec2u(u32(rx), u32(ry)), 0).x;
|
|
228
230
|
const offB = off.mul(__tsover_sub(1, __tsover_mul(fringe, .5)));
|
|
229
|
-
const bx =
|
|
230
|
-
const by =
|
|
231
|
-
colB =
|
|
231
|
+
const bx = clamp(i32(round(__tsover_add(inputCx, offB.x))), 0, inputWm1);
|
|
232
|
+
const by = clamp(i32(round(__tsover_add(inputCy, offB.y))), 0, inputHm1);
|
|
233
|
+
colB = textureLoad(layout.$.input, vec2u(u32(bx), u32(by)), 0).z;
|
|
232
234
|
}
|
|
233
|
-
const col =
|
|
234
|
-
const lum =
|
|
235
|
-
const hi =
|
|
235
|
+
const col = vec3f(colR, base.y, colB);
|
|
236
|
+
const lum = dot(base.xyz, vec3f(.2126, .7152, .0722));
|
|
237
|
+
const hi = smoothstep(threshold, __tsover_add(threshold, HIGHLIGHT_KNEE), lum);
|
|
236
238
|
const w = __tsover_mul(__tsover_add(1, __tsover_mul(__tsover_mul(gain, hi), hi)), tap.z);
|
|
237
239
|
accum = accum.add(col.mul(w));
|
|
238
240
|
alphaAccum = __tsover_add(alphaAccum, __tsover_mul(base.w, w));
|
|
239
241
|
wSum = __tsover_add(wSum, w);
|
|
240
242
|
}
|
|
241
|
-
const invW = __tsover_div(1,
|
|
242
|
-
|
|
243
|
+
const invW = __tsover_div(1, max(wSum, 1e-4));
|
|
244
|
+
textureStore(layout.$.output, vec2u(cx, cy), vec4f(accum.mul(invW), __tsover_mul(alphaAccum, invW)));
|
|
243
245
|
}
|
|
244
246
|
}), {
|
|
245
247
|
v: 1,
|
|
@@ -1475,11 +1477,11 @@ function buildBokehGraph(computeWidth, computeHeight, tapCount) {
|
|
|
1475
1477
|
},
|
|
1476
1478
|
externals: () => ({
|
|
1477
1479
|
layout,
|
|
1478
|
-
d,
|
|
1480
|
+
d: data_exports,
|
|
1479
1481
|
computeWidth,
|
|
1480
1482
|
computeHeight,
|
|
1481
1483
|
PASSTHROUGH_RADIUS,
|
|
1482
|
-
std,
|
|
1484
|
+
std: std_exports,
|
|
1483
1485
|
TAPS,
|
|
1484
1486
|
HIGHLIGHT_KNEE
|
|
1485
1487
|
})
|
|
@@ -1491,78 +1493,76 @@ function buildBokehGraph(computeWidth, computeHeight, tapCount) {
|
|
|
1491
1493
|
function buildBokehMapGraph(computeWidth, computeHeight, tapCount, channel) {
|
|
1492
1494
|
const TAPS = tapCount;
|
|
1493
1495
|
const Params = bokehMapParams();
|
|
1494
|
-
const TapArray =
|
|
1495
|
-
const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(
|
|
1496
|
-
input: { texture:
|
|
1497
|
-
source: { texture:
|
|
1498
|
-
output: { storageTexture:
|
|
1496
|
+
const TapArray = arrayOf(vec4f, TAPS);
|
|
1497
|
+
const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
|
|
1498
|
+
input: { texture: texture2d(f32) },
|
|
1499
|
+
source: { texture: texture2d(f32) },
|
|
1500
|
+
output: { storageTexture: textureStorage2d(OUTPUT_FORMAT, "write-only") },
|
|
1499
1501
|
params: { uniform: Params },
|
|
1500
1502
|
taps: { uniform: TapArray }
|
|
1501
1503
|
}), "layout");
|
|
1502
1504
|
return {
|
|
1503
1505
|
layout,
|
|
1504
|
-
kernel:
|
|
1506
|
+
kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
|
|
1505
1507
|
"use gpu";
|
|
1506
1508
|
const p = layout.$.params;
|
|
1507
|
-
const inputCx = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(
|
|
1508
|
-
const inputCy = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(
|
|
1509
|
-
const inputWm1 =
|
|
1510
|
-
const inputHm1 =
|
|
1511
|
-
const u = __tsover_div(__tsover_add(
|
|
1512
|
-
const v = __tsover_div(__tsover_add(
|
|
1513
|
-
const srcX =
|
|
1514
|
-
const srcY =
|
|
1515
|
-
const mapSample =
|
|
1516
|
-
const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1,
|
|
1517
|
-
const inputRange =
|
|
1518
|
-
const
|
|
1519
|
-
const
|
|
1520
|
-
const eased = std.pow(normalised, exponent);
|
|
1521
|
-
const radius = __tsover_mul(std.mix(p.outputMin, p.outputMax, eased), .8);
|
|
1509
|
+
const inputCx = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(f32(cx), .5), p.inputWidth), computeWidth), .5);
|
|
1510
|
+
const inputCy = __tsover_sub(__tsover_div(__tsover_mul(__tsover_add(f32(cy), .5), p.inputHeight), computeHeight), .5);
|
|
1511
|
+
const inputWm1 = i32(__tsover_sub(p.inputWidth, 1));
|
|
1512
|
+
const inputHm1 = i32(__tsover_sub(p.inputHeight, 1));
|
|
1513
|
+
const u = __tsover_div(__tsover_add(f32(cx), .5), computeWidth);
|
|
1514
|
+
const v = __tsover_div(__tsover_add(f32(cy), .5), computeHeight);
|
|
1515
|
+
const srcX = clamp(i32(round(__tsover_mul(u, p.inputWidth))), 0, inputWm1);
|
|
1516
|
+
const srcY = clamp(i32(round(__tsover_mul(v, p.inputHeight))), 0, inputHm1);
|
|
1517
|
+
const mapSample = textureLoad(layout.$.source, vec2u(u32(srcX), u32(srcY)), 0);
|
|
1518
|
+
const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1, dot(mapSample.xyz, vec3f(.2126, .7152, .0722))) : dot(mapSample.xyz, vec3f(.2126, .7152, .0722));
|
|
1519
|
+
const inputRange = max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
|
|
1520
|
+
const eased = pow(clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1), pow(2, __tsover_mul(-p.curve, 2)));
|
|
1521
|
+
const radius = __tsover_mul(mix(p.outputMin, p.outputMax, eased), .8);
|
|
1522
1522
|
if (radius < PASSTHROUGH_RADIUS) {
|
|
1523
|
-
const sx =
|
|
1524
|
-
const sy =
|
|
1525
|
-
const texel =
|
|
1526
|
-
|
|
1523
|
+
const sx = clamp(i32(round(inputCx)), 0, inputWm1);
|
|
1524
|
+
const sy = clamp(i32(round(inputCy)), 0, inputHm1);
|
|
1525
|
+
const texel = textureLoad(layout.$.input, vec2u(u32(sx), u32(sy)), 0);
|
|
1526
|
+
textureStore(layout.$.output, vec2u(cx, cy), texel);
|
|
1527
1527
|
} else {
|
|
1528
1528
|
const gain = p.highlightGain;
|
|
1529
1529
|
const threshold = p.highlightThreshold;
|
|
1530
1530
|
const fringe = p.chromaticFringe;
|
|
1531
1531
|
const rotC = p.rotCos;
|
|
1532
1532
|
const rotS = p.rotSin;
|
|
1533
|
-
let accum =
|
|
1534
|
-
let alphaAccum =
|
|
1535
|
-
let wSum =
|
|
1533
|
+
let accum = vec3f(0, 0, 0);
|
|
1534
|
+
let alphaAccum = f32(0);
|
|
1535
|
+
let wSum = f32(0);
|
|
1536
1536
|
for (let i = 0; i < TAPS; i++) {
|
|
1537
1537
|
const tap = layout.$.taps[i];
|
|
1538
1538
|
const ox = __tsover_sub(__tsover_mul(tap.x, rotC), __tsover_mul(tap.y, rotS));
|
|
1539
1539
|
const oy = __tsover_add(__tsover_mul(tap.x, rotS), __tsover_mul(tap.y, rotC));
|
|
1540
|
-
const off =
|
|
1541
|
-
const sx =
|
|
1542
|
-
const sy =
|
|
1543
|
-
const base =
|
|
1540
|
+
const off = vec2f(__tsover_mul(ox, radius), __tsover_mul(oy, radius));
|
|
1541
|
+
const sx = clamp(i32(round(__tsover_add(inputCx, off.x))), 0, inputWm1);
|
|
1542
|
+
const sy = clamp(i32(round(__tsover_add(inputCy, off.y))), 0, inputHm1);
|
|
1543
|
+
const base = textureLoad(layout.$.input, vec2u(u32(sx), u32(sy)), 0);
|
|
1544
1544
|
let colR = base.x;
|
|
1545
1545
|
let colB = base.z;
|
|
1546
1546
|
if (fringe > .001) {
|
|
1547
1547
|
const offR = off.mul(__tsover_add(1, __tsover_mul(fringe, .5)));
|
|
1548
|
-
const rx =
|
|
1549
|
-
const ry =
|
|
1550
|
-
colR =
|
|
1548
|
+
const rx = clamp(i32(round(__tsover_add(inputCx, offR.x))), 0, inputWm1);
|
|
1549
|
+
const ry = clamp(i32(round(__tsover_add(inputCy, offR.y))), 0, inputHm1);
|
|
1550
|
+
colR = textureLoad(layout.$.input, vec2u(u32(rx), u32(ry)), 0).x;
|
|
1551
1551
|
const offB = off.mul(__tsover_sub(1, __tsover_mul(fringe, .5)));
|
|
1552
|
-
const bx =
|
|
1553
|
-
const by =
|
|
1554
|
-
colB =
|
|
1552
|
+
const bx = clamp(i32(round(__tsover_add(inputCx, offB.x))), 0, inputWm1);
|
|
1553
|
+
const by = clamp(i32(round(__tsover_add(inputCy, offB.y))), 0, inputHm1);
|
|
1554
|
+
colB = textureLoad(layout.$.input, vec2u(u32(bx), u32(by)), 0).z;
|
|
1555
1555
|
}
|
|
1556
|
-
const col =
|
|
1557
|
-
const lum =
|
|
1558
|
-
const hi =
|
|
1556
|
+
const col = vec3f(colR, base.y, colB);
|
|
1557
|
+
const lum = dot(base.xyz, vec3f(.2126, .7152, .0722));
|
|
1558
|
+
const hi = smoothstep(threshold, __tsover_add(threshold, HIGHLIGHT_KNEE), lum);
|
|
1559
1559
|
const w = __tsover_mul(__tsover_add(1, __tsover_mul(__tsover_mul(gain, hi), hi)), tap.z);
|
|
1560
1560
|
accum = accum.add(col.mul(w));
|
|
1561
1561
|
alphaAccum = __tsover_add(alphaAccum, __tsover_mul(base.w, w));
|
|
1562
1562
|
wSum = __tsover_add(wSum, w);
|
|
1563
1563
|
}
|
|
1564
|
-
const invW = __tsover_div(1,
|
|
1565
|
-
|
|
1564
|
+
const invW = __tsover_div(1, max(wSum, 1e-4));
|
|
1565
|
+
textureStore(layout.$.output, vec2u(cx, cy), vec4f(accum.mul(invW), __tsover_mul(alphaAccum, invW)));
|
|
1566
1566
|
}
|
|
1567
1567
|
}), {
|
|
1568
1568
|
v: 1,
|
|
@@ -3197,10 +3197,10 @@ function buildBokehMapGraph(computeWidth, computeHeight, tapCount, channel) {
|
|
|
3197
3197
|
},
|
|
3198
3198
|
externals: () => ({
|
|
3199
3199
|
layout,
|
|
3200
|
-
d,
|
|
3200
|
+
d: data_exports,
|
|
3201
3201
|
computeWidth,
|
|
3202
3202
|
computeHeight,
|
|
3203
|
-
std,
|
|
3203
|
+
std: std_exports,
|
|
3204
3204
|
channel,
|
|
3205
3205
|
RADIUS_SCALE: .8,
|
|
3206
3206
|
PASSTHROUGH_RADIUS,
|
|
@@ -3373,7 +3373,7 @@ const componentDefinition = {
|
|
|
3373
3373
|
const next = `${shape}|${count}`;
|
|
3374
3374
|
if (next === key) return;
|
|
3375
3375
|
key = next;
|
|
3376
|
-
tapsUniform$1.write(generateBokehTaps(shape, count, 100).map((tap) =>
|
|
3376
|
+
tapsUniform$1.write(generateBokehTaps(shape, count, 100).map((tap) => vec4f(tap.x, tap.y, tap.rim, 0)));
|
|
3377
3377
|
};
|
|
3378
3378
|
};
|
|
3379
3379
|
const mapInfo = getMapInfo("radius");
|
|
@@ -1,21 +1,21 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
3
|
-
import { t as
|
|
1
|
+
import { $t as vec2f, Ct as floor, Et as max, H as mixColorsLinear, It as sin, Lt as smoothstep, Ot as mix, U as mixColorsVariants, Vt as data_exports, an as f32, bt as dot, ct as fwidth, et as src_default, nt as std_exports, p as call, vt as cos, wt as fract, y as vec4 } from "./edges-BXNBKxSN.js";
|
|
2
|
+
import { t as animatedTime } from "./porters-DBK1Aipq.js";
|
|
3
|
+
import { a as transformColor, o as transformColorSpace, r as transformAngle, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
|
|
4
4
|
var DEG_TO_RAD = .0174533;
|
|
5
|
-
const brickField =
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
],
|
|
5
|
+
const brickField = src_default.fn([
|
|
6
|
+
vec2f,
|
|
7
|
+
vec2f,
|
|
8
|
+
f32,
|
|
9
|
+
f32,
|
|
10
|
+
f32,
|
|
11
|
+
f32,
|
|
12
|
+
f32,
|
|
13
|
+
f32,
|
|
14
|
+
f32,
|
|
15
|
+
f32,
|
|
16
|
+
f32,
|
|
17
|
+
f32
|
|
18
|
+
], vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, cellsX, cellsY, mortar, softness, variation, rotation, offset, speedVariance, seed, animTime) => {
|
|
19
19
|
"use gpu";
|
|
20
20
|
const aspect = __tsover_div(viewport.x, viewport.y);
|
|
21
21
|
const au = __tsover_mul(uv.x, aspect);
|
|
@@ -23,36 +23,32 @@ const brickField = tgpu.fn([
|
|
|
23
23
|
const cu = __tsover_sub(au, __tsover_mul(aspect, .5));
|
|
24
24
|
const cv = __tsover_sub(av, .5);
|
|
25
25
|
const rotRad = __tsover_mul(rotation, DEG_TO_RAD);
|
|
26
|
-
const cosR =
|
|
27
|
-
const sinR =
|
|
26
|
+
const cosR = cos(rotRad);
|
|
27
|
+
const sinR = sin(rotRad);
|
|
28
28
|
const ru = __tsover_add(__tsover_mul(cu, cosR), __tsover_mul(cv, sinR));
|
|
29
29
|
const rv = __tsover_add(-__tsover_mul(cu, sinR), __tsover_mul(cv, cosR));
|
|
30
30
|
const u = __tsover_add(__tsover_div(ru, aspect), .5);
|
|
31
31
|
const v = __tsover_add(rv, .5);
|
|
32
32
|
const mortarU = __tsover_mul(mortar, .3);
|
|
33
33
|
const mortarV = __tsover_div(__tsover_mul(__tsover_mul(mortarU, aspect), cellsY), cellsX);
|
|
34
|
-
const row =
|
|
35
|
-
const rowMod2 = __tsover_sub(row, __tsover_mul(2,
|
|
34
|
+
const row = floor(__tsover_mul(v, cellsY));
|
|
35
|
+
const rowMod2 = __tsover_sub(row, __tsover_mul(2, floor(__tsover_div(row, 2))));
|
|
36
36
|
const rowOffset = __tsover_mul(rowMod2, .5);
|
|
37
|
-
const
|
|
38
|
-
const rowHash = __tsover_mul(__tsover_sub(std.fract(__tsover_mul(std.sin(__tsover_add(row, __tsover_mul(seed, .137))), 43758.5453)), .5), 2);
|
|
39
|
-
const rowSpeedMult = std.mix(rowDir, rowHash, speedVariance);
|
|
37
|
+
const rowSpeedMult = mix(__tsover_sub(__tsover_mul(rowMod2, 2), 1), __tsover_mul(__tsover_sub(fract(__tsover_mul(sin(__tsover_add(row, __tsover_mul(seed, .137))), 43758.5453)), .5), 2), speedVariance);
|
|
40
38
|
const brickArg = __tsover_add(__tsover_add(__tsover_add(__tsover_mul(u, cellsX), rowOffset), __tsover_mul(animTime, rowSpeedMult)), offset);
|
|
41
39
|
const vScaled = __tsover_mul(v, cellsY);
|
|
42
|
-
const cellU =
|
|
43
|
-
const cellV =
|
|
40
|
+
const cellU = fract(brickArg);
|
|
41
|
+
const cellV = fract(vScaled);
|
|
44
42
|
const soft = __tsover_mul(softness, .5);
|
|
45
|
-
const aaU = __tsover_add(
|
|
46
|
-
const aaV = __tsover_add(
|
|
47
|
-
const brickU = __tsover_mul(
|
|
48
|
-
const brickV = __tsover_mul(
|
|
43
|
+
const aaU = __tsover_add(fwidth(brickArg), soft);
|
|
44
|
+
const aaV = __tsover_add(fwidth(vScaled), soft);
|
|
45
|
+
const brickU = __tsover_mul(smoothstep(__tsover_sub(mortarU, aaU), __tsover_add(mortarU, aaU), cellU), smoothstep(__tsover_sub(mortarU, aaU), __tsover_add(mortarU, aaU), __tsover_sub(1, cellU)));
|
|
46
|
+
const brickV = __tsover_mul(smoothstep(__tsover_sub(mortarV, aaV), __tsover_add(mortarV, aaV), cellV), smoothstep(__tsover_sub(mortarV, aaV), __tsover_add(mortarV, aaV), __tsover_sub(1, cellV)));
|
|
49
47
|
const brickMask = __tsover_mul(brickU, brickV);
|
|
50
|
-
const
|
|
51
|
-
const
|
|
52
|
-
const
|
|
53
|
-
|
|
54
|
-
const variedFactor = std.max(__tsover_add(1, __tsover_mul(__tsover_mul(__tsover_sub(rand, .5), 2), variation)), 0);
|
|
55
|
-
return d.vec2f(brickMask, variedFactor);
|
|
48
|
+
const q0 = fract(vec2f(floor(brickArg), row).mul(vec2f(123.34, 345.45)));
|
|
49
|
+
const q1 = q0.add(dot(q0, q0.add(34.345)));
|
|
50
|
+
const rand = fract(__tsover_mul(q1.x, q1.y));
|
|
51
|
+
return vec2f(brickMask, max(__tsover_add(1, __tsover_mul(__tsover_mul(__tsover_sub(rand, .5), 2), variation)), 0));
|
|
56
52
|
}), {
|
|
57
53
|
v: 1,
|
|
58
54
|
name: void 0,
|
|
@@ -839,8 +835,8 @@ const brickField = tgpu.fn([
|
|
|
839
835
|
},
|
|
840
836
|
externals: () => ({
|
|
841
837
|
DEG_TO_RAD,
|
|
842
|
-
std,
|
|
843
|
-
d
|
|
838
|
+
std: std_exports,
|
|
839
|
+
d: data_exports
|
|
844
840
|
})
|
|
845
841
|
}) && $.f)({}));
|
|
846
842
|
const componentDefinition = {
|
|
@@ -1,14 +1,13 @@
|
|
|
1
|
-
import {
|
|
2
|
-
const brightnessContrastColor =
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
],
|
|
1
|
+
import { Vt as data_exports, an as f32, d as ZERO, et as src_default, in as vec4f, nn as vec3f, p as call } from "./edges-BXNBKxSN.js";
|
|
2
|
+
const brightnessContrastColor = src_default.fn([
|
|
3
|
+
vec4f,
|
|
4
|
+
f32,
|
|
5
|
+
f32
|
|
6
|
+
], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, brightness, contrastRaw) => {
|
|
7
7
|
"use gpu";
|
|
8
8
|
const contrast = __tsover_add(contrastRaw, 1);
|
|
9
|
-
const half =
|
|
10
|
-
|
|
11
|
-
return d.vec4f(result, color.w);
|
|
9
|
+
const half = vec3f(.5, .5, .5);
|
|
10
|
+
return vec4f(color.xyz.sub(half).mul(contrast).add(half).add(vec3f(brightness, brightness, brightness)), color.w);
|
|
12
11
|
}), {
|
|
13
12
|
v: 1,
|
|
14
13
|
name: void 0,
|
|
@@ -129,7 +128,7 @@ const brightnessContrastColor = tgpu.fn([
|
|
|
129
128
|
]],
|
|
130
129
|
"externalNames": ["d"]
|
|
131
130
|
},
|
|
132
|
-
externals: () => ({ d })
|
|
131
|
+
externals: () => ({ d: data_exports })
|
|
133
132
|
}) && $.f)({}));
|
|
134
133
|
const componentDefinition = {
|
|
135
134
|
name: "BrightnessContrast",
|